Config
Log for #openttdcoop on 17th October 2009:
Times are UTC Toggle Colours
00:01:06  <PublicServer> <Razaekel> either way
00:02:52  <PublicServer> <Razaekel> still
00:03:04  <PublicServer> <ZarenorDarkstalker> still?
00:03:08  <PublicServer> <Razaekel> if we had a train limit of 5k on a 2048x map, we could probably do a fair bit
00:03:23  <PublicServer> <ZarenorDarkstalker> We might could.. would need to use a long TL
00:03:30  <PublicServer> <Razaekel> after that, move it to a dedicated server for people with good connections to finish
00:03:33  <PublicServer> <ZarenorDarkstalker> what if we did a TL 12+?
00:03:45  <PublicServer> <ZarenorDarkstalker> that'g be even niccer
00:03:58  <PublicServer> <Razaekel> true
00:05:04  <PublicServer> <Razaekel> all of the drops and pickups are done
00:05:13  <PublicServer> <Razaekel> now just need to connect all of te primaries
00:09:35  <atdt> !players
00:09:36  <PublicServer> atdt: Client 20 (Orange) is ZarenorDarkstalker, in company 1 (#OpenTTDCoop)
00:09:37  <PublicServer> atdt: Client 26 (Orange) is Razaekel, in company 1 (#OpenTTDCoop)
00:09:37  <PublicServer> atdt: Client 24 (Orange) is atdt, in company 1 (#OpenTTDCoop)
00:09:37  <PublicServer> atdt: Client 28 (Orange) is Thraxian, in company 1 (#OpenTTDCoop)
00:09:53  <Donno> !playercount
00:09:53  <PublicServer> Donno: Number of players: 4
00:09:57  <Donno> !password
00:09:58  <PublicServer> Donno: theist
00:10:08  <PublicServer> <atdt> soooo many primaries to connect
00:10:13  <PublicServer> <Razaekel> yea
00:10:14  <PublicServer> <Razaekel> get to it
00:10:15  <Donno> !download win32
00:10:15  <PublicServer> Donno: http://binaries.openttd.org/nightlies/trunk/r17779/openttd-trunk-r17779-windows-win32.zip
00:10:44  <PublicServer> <atdt> cant right now... 10:00 pm EST i can
00:10:50  <PublicServer> <atdt> :D
00:10:53  <PublicServer> <atdt> BBL
00:10:57  <PublicServer> *** atdt has joined spectators
00:11:20  <PublicServer> <ZarenorDarkstalker> later atdt
00:11:22  <PublicServer> *** Donno joined the game
00:39:02  <PublicServer> *** Razaekel has left the game (leaving)
00:43:49  <PublicServer> *** Donno has left the game (leaving)
01:01:20  <Donno> !password
01:01:20  <PublicServer> Donno: lodges
01:02:12  <PublicServer> *** Donno joined the game
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01:02:28  *** ChanServ sets mode: +o KenjiE20|LT
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01:30:07  <Chris_Booth> !players
01:30:09  <PublicServer> Chris_Booth: Client 20 (Orange) is ZarenorDarkstalker, in company 1 (#OpenTTDCoop)
01:30:09  <PublicServer> Chris_Booth: Client 32 (Orange) is Donno, in company 1 (#OpenTTDCoop)
01:30:09  <PublicServer> Chris_Booth: Client 24 is atdt, a spectator
01:30:10  <PublicServer> Chris_Booth: Client 28 (Orange) is Thraxian, in company 1 (#OpenTTDCoop)
01:30:20  <Chris_Booth> who is in game
01:30:24  <PublicServer> <ZarenorDarkstalker> Me
01:30:27  <Chris_Booth> and doing some thing
01:30:27  <PublicServer> <ZarenorDarkstalker> Thrax
01:30:44  <PublicServer> <ZarenorDarkstalker> idk if donno is doing something
01:30:45  <Chris_Booth> i can see who is company
01:30:55  <Chris_Booth> who is building>
01:30:55  <Chris_Booth> ?
01:30:59  <PublicServer> <ZarenorDarkstalker> thrax and I are hard (yeah, right) at work
01:31:18  <Chris_Booth> Thraxian: are you there?
01:32:07  <PublicServer> <ZarenorDarkstalker> he and I are in teamspeak if you want to join.. he's concentrating
01:32:55  <Thraxian> I'm here
01:32:55  <Chris_Booth> Donno: what are you donig?
01:33:02  <Thraxian> sorry...working hard
01:33:03  <Chris_Booth> hi Thraxian
01:33:05  <Chris_Booth> lol
01:33:17  <Chris_Booth> NP just wanted to see what was happening
01:34:01  <Chris_Booth> r17779 ooow new nightly
01:34:09  <PublicServer> <ZarenorDarkstalker> thank ammler for that one
01:34:12  <Chris_Booth> !password
01:34:12  <PublicServer> Chris_Booth: plasma
01:34:22  <PublicServer> <ZarenorDarkstalker> mistakenly applied it to this instead of PZ
01:34:29  <PublicServer> *** Chris Booth joined the game
01:34:34  <Chris_Booth> lol ooh well
01:35:41  <PublicServer> <Chris Booth> double the trains since i last connected
01:35:43  <PublicServer> <Chris Booth> cool
01:37:44  <PublicServer> <Chris Booth> who added the 'self blocking overflow?' sign? (have they not seen PF traps befor?)
01:39:10  <PublicServer> <Chris Booth> also can i remove Chernobyl Coal?
01:39:25  <PublicServer> <Chris Booth> since Chernobyle was nuclear
01:39:38  <PublicServer> <Chris Booth> and it isnt part of the plan
01:40:26  <PublicServer> <Thraxian> we're just having some fun
01:40:29  <PublicServer> <Thraxian> eyecandy and all
01:40:34  <PublicServer> <Thraxian> we can rename it
01:40:45  <PublicServer> <Chris Booth> i was only checking
01:40:47  <PublicServer> <Chris Booth> and messing
01:42:00  <PublicServer> <Chris Booth> i liked chenobyle
01:42:04  <PublicServer> <Chris Booth> its was fun
01:42:23  <PublicServer> <Chris Booth> just put ' !joke' Next it to
01:42:28  <PublicServer> <Chris Booth> so no one removes it
01:42:31  <PublicServer> <Chris Booth> :';(
01:42:34  <PublicServer> <Chris Booth> :';(
01:43:51  <PublicServer> <Chris Booth> can i ask WTF is with synced stations?
01:43:59  <PublicServer> <Chris Booth> why sync a station
01:44:16  <PublicServer> <Chris Booth> as different cargos take different time to unload/load
01:44:27  <PublicServer> <ZarenorDarkstalker> not for it being synced, for the looks
01:44:38  <PublicServer> <ZarenorDarkstalker> syned doesn't just run better, it looks better
01:44:43  <PublicServer> <ZarenorDarkstalker> *sync;d
01:44:59  <PublicServer> <Chris Booth> not with drop stations
01:45:12  <PublicServer> <Chris Booth> different train have more or less cargo
01:45:19  <PublicServer> <Chris Booth> thus taking more or less time to unload
01:45:25  <PublicServer> <Chris Booth> so it makes no difference
01:45:38  <PublicServer> <Chris Booth> and IMO a none synced semertical station look better
01:45:49  <PublicServer> <ZarenorDarkstalker> not in actuality, performance-wise, no
01:46:02  <PublicServer> <ZarenorDarkstalker> okay...
01:46:11  <PublicServer> <Chris Booth> try it
01:46:39  <PublicServer> <Chris Booth> if you have different cargos' they have more or less capactiy in newgrf sets
01:46:52  <PublicServer> <Chris Booth> so if means they unload at different speeds
01:46:59  <PublicServer> <Chris Booth> in original it is all the same
01:48:52  <PublicServer> <Chris Booth> ZD & T Loggin needs more trains
01:49:22  <PublicServer> <ZarenorDarkstalker> go for it
01:49:27  <PublicServer> <ZarenorDarkstalker> just clone some
01:49:32  <PublicServer> <Chris Booth> me drunk
01:49:35  <PublicServer> <Chris Booth> i will mess it up
01:49:52  <PublicServer> <ZarenorDarkstalker> alright, gimme a sec
01:50:23  <PublicServer> <Chris Booth> aslo i have my own very large area MSH 01 and BBH 01
01:52:03  <PublicServer> <Chris Booth> do we have a serivce centre?
01:52:22  <PublicServer> <ZarenorDarkstalker> depots at some of the SLHs
01:54:07  <PublicServer> <Thraxian> who created good trains on our SLH?
01:54:10  <PublicServer> <Chris Booth> how is 0^0 != 1
01:54:11  <PublicServer> <Chris Booth> me
01:54:14  <PublicServer> <Thraxian> way to go
01:54:16  <PublicServer> <ZarenorDarkstalker> it isn't
01:54:18  <PublicServer> <Chris Booth> who else
01:54:21  <PublicServer> <ZarenorDarkstalker> there already is/was 1
01:54:30  <PublicServer> <Chris Booth> then why say it in SLH 4#
01:54:35  <PublicServer> <Thraxian> put a depot near your oil+wood goods pickup station :)
01:54:48  <PublicServer> <Thraxian> oh wait - there is one
01:54:53  <PublicServer> <Chris Booth> ne more fun making them loop
01:55:00  <PublicServer> <Thraxian> see ! DEPOT
01:55:42  <PublicServer> <Chris Booth> blah
01:55:48  <PublicServer> <Chris Booth> see my sign for you
01:56:36  <PublicServer> <Chris Booth> any hoe love you all
01:56:41  <PublicServer> <Chris Booth> and ahve good fun
01:56:48  <PublicServer> <Chris Booth> me off to bed now
01:56:51  <PublicServer> *** Chris Booth has joined spectators
01:57:34  <Chris_Booth> nn you lot
01:59:50  <PublicServer> *** Chris Booth has left the game (leaving)
02:00:12  *** Chris_Booth has quit IRC
02:04:39  <PublicServer> *** Donno #1 has left the game (connection lost)
02:05:06  <Donno> !playercount
02:05:06  <PublicServer> Donno: Number of players: 4
02:05:14  <PublicServer> *** atdt has joined company #1
02:05:18  <PublicServer> <ZarenorDarkstalker> wb
02:05:21  <PublicServer> <atdt> hello :D
02:05:32  <PublicServer> <atdt> whats new
02:05:49  <PublicServer> <Thraxian> Kingdom Heart Coal
02:05:52  <PublicServer> <Thraxian> SLH 4.0^0
02:06:02  <PublicServer> <Thraxian> ZD&T Security
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02:37:29  <DCritic> !dl win64
02:37:30  <PublicServer> DCritic: http://binaries.openttd.org/nightlies/trunk/r17779/openttd-trunk-r17779-windows-win64.zip
02:37:47  <DCritic> !players
02:37:48  <PublicServer> DCritic: Client 20 (Orange) is ZarenorDarkstalker, in company 1 (#OpenTTDCoop)
02:37:49  <PublicServer> DCritic: Client 32 (Orange) is Donno, in company 1 (#OpenTTDCoop)
02:37:49  <PublicServer> DCritic: Client 24 (Orange) is atdt, in company 1 (#OpenTTDCoop)
02:37:49  <PublicServer> DCritic: Client 28 (Orange) is Thraxian, in company 1 (#OpenTTDCoop)
02:38:00  <DCritic> hi
02:38:03  <PublicServer> <atdt> hi
02:39:08  <DCritic> !password
02:39:08  <PublicServer> DCritic: relaid
02:39:26  <PublicServer> *** DCritic joined the game
02:39:52  <PublicServer> <DCritic> once again, everything i make is destroyed.
02:40:15  <PublicServer> <atdt> what are you talking about
02:42:14  <atdt> !players
02:42:16  <PublicServer> atdt: Client 20 (Orange) is ZarenorDarkstalker, in company 1 (#OpenTTDCoop)
02:42:16  <PublicServer> atdt: Client 32 (Orange) is Donno, in company 1 (#OpenTTDCoop)
02:42:16  <PublicServer> atdt: Client 24 (Orange) is atdt, in company 1 (#OpenTTDCoop)
02:42:17  <PublicServer> atdt: Client 28 (Orange) is Thraxian, in company 1 (#OpenTTDCoop)
02:42:17  <PublicServer> atdt: Client 37 (Orange) is DCritic, in company 1 (#OpenTTDCoop)
02:43:02  <PublicServer> <atdt> take a look at the list every once in a while and dont let primaries die pls
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02:45:19  <Thraxian> afk - son is crying, need to check in on him
02:59:53  *** DCritic has quit IRC
03:04:24  <Razaekel> !password
03:04:24  <PublicServer> Razaekel: scened
03:04:40  <PublicServer> *** Razaekel joined the game
03:08:01  <PublicServer> <Razaekel> train cap reached
03:08:06  <PublicServer> <Razaekel> need moar trains!
03:09:07  <Razaekel> thrax, when you get back, could you raise the train limit?
03:10:48  <Thraxian> !trains 800
03:10:48  <PublicServer> *** Thraxian has set max_trains to 800
03:10:52  <PublicServer> <Razaekel> yay!
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03:15:54  <PublicServer> <Razaekel> >.>
03:15:59  <PublicServer> <atdt> wat
03:16:18  <PublicServer> <Razaekel> nvm
03:16:41  <PublicServer> <DCritic> lol wouldn't it be easier just to fix the gaps?
03:18:45  <PublicServer> <Razaekel> nutburg woods is taking up alot of trains O.o
03:19:04  <PublicServer> <DCritic> i'm gonna remove some trains from weninghattan farm LS
03:20:10  <PublicServer> <atdt> just leave them
03:20:13  <PublicServer> <atdt> it will grow
03:20:21  <PublicServer> <DCritic> ok
03:21:03  <PublicServer> <atdt> SHIIII
03:21:08  <PublicServer> <Razaekel> ?
03:21:10  <PublicServer> <DCritic> who crashed them
03:21:13  <PublicServer> <Razaekel> dont tell me you crashed trains
03:21:18  <PublicServer> <Razaekel> YOU IDIOT!
03:21:19  <PublicServer> <DCritic> not me
03:21:22  <PublicServer> <Razaekel> where?
03:21:23  <PublicServer> <DCritic> NOT ME!
03:21:25  <PublicServer> <atdt> i was control clicking and accidentally deleted a signal
03:21:49  <PublicServer> <Razaekel> where?
03:21:55  <PublicServer> <atdt> wendinghattan farm
03:22:02  <PublicServer> <atdt> its fine
03:22:04  <PublicServer> <atdt> i'll fix it
03:22:11  <PublicServer> <Razaekel> yosh
03:22:14  <PublicServer> <Razaekel> nice one
03:22:15  <PublicServer> <Razaekel> >.>
03:22:23  <PublicServer> <atdt> yeah yeah
03:22:26  <PublicServer> <atdt> :x
03:26:12  <PublicServer> <DCritic> what's the logging thing
03:26:17  <PublicServer> <DCritic> nvm
03:26:20  <PublicServer> <atdt> a "fun"
03:26:20  <PublicServer> <Razaekel> it's awesome
03:32:40  <PublicServer> <atdt> weird
03:32:47  <PublicServer> <atdt> one of these shifters isn't shifting
03:33:06  <PublicServer> <atdt> at !weird
03:34:09  <PublicServer> <atdt> it just ain't right sir
03:34:23  <PublicServer> <Thraxian> checking it now
03:34:30  <PublicServer> <Razaekel> that is weird
03:35:09  <PublicServer> <Razaekel> it is proper -erail
03:36:28  <PublicServer> <atdt> shouldn't need that
03:36:31  <PublicServer> <Razaekel> yea
03:36:42  <PublicServer> <Razaekel> penalty isnt working properly
03:37:18  <PublicServer> <ZarenorDarkstalker> wider turn later
03:37:31  <PublicServer> <Razaekel> where?
03:37:37  <PublicServer> <atdt> ah
03:37:40  <PublicServer> <atdt> that makes sens
03:37:53  <PublicServer> <atdt> yeah, way later in the curve
03:38:26  <PublicServer> <Thraxian> What the HELL is that Ghost Train doing on the ML
03:38:27  <PublicServer> <atdt> fix'd
03:38:34  <PublicServer> <atdt> where?
03:38:40  <PublicServer> <Thraxian> BBH 1.1
03:39:03  <PublicServer> <DCritic> oops i was messing with zD&t omega sry
03:39:11  <PublicServer> <atdt> ...
03:39:16  <PublicServer> <atdt> you're dangerous man
03:42:24  <PublicServer> Server has exited
03:42:25  *** PublicServer has quit IRC
03:42:27  <atdt> aaa
03:42:27  <Razaekel> O.o
03:42:33  <Zarenor> ..
03:42:38  <atdt> ka BOOM
03:42:49  <Thraxian> actually, I prefer OxyClean
03:43:02  <atdt> oh billy
03:43:14  <atdt> why'd you have to snort the white stuff
03:43:14  <Razaekel> HI, BILLY MAYS HERE!
03:43:19  *** e has joined #openttdcoop
03:43:24  *** openttdcoop sets mode: +v e
03:43:28  <e> !password
03:43:35  <Thraxian> server just died
03:43:39  <Thraxian> waiting for a restart
03:43:41  <e> awww
03:43:53  <atdt> it has gone to a better place :|
03:43:56  <e> IDENTIFY dcritic
03:44:10  <e> aaaa how
03:44:21  *** e is now known as DCritic
03:44:24  <DCritic> ok
03:44:26  * atdt gently presses his palm to his face
03:44:52  * DCritic hits atdt's palm so he hits himself
03:45:22  * atdt violently slaps DCritic with a large sea trout
03:45:25  <DCritic> @whois dcritic.com
03:45:35  <DCritic> @whois coutureenvy.com
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03:46:43  <DCritic> yay
03:46:45  <DCritic> !password
03:46:52  <DCritic> ....?
03:47:01  <DCritic> lag
03:47:03  <DCritic> i have lag
03:47:05  <DCritic> lag lag
03:47:11  <Zarenor> password
03:47:19  <Zarenor> !password
03:47:20  <DCritic> wehen you get a million messages dont get mad
03:47:24  <DCritic> !password
03:47:36  <DCritic> ?!?!?!?!
03:47:39  <DCritic> arrrgh
03:47:42  <DCritic> i hate my computer
03:47:49  <DCritic> or i guess the server has lag?
03:47:57  <Zarenor> erver is still restarting
03:48:13  <PublicServer> DCritic: mumps
03:48:21  <PublicServer> Zarenor: mumps
03:48:36  <DCritic> ...
03:48:42  <DCritic> the server isnot on
03:48:48  <DCritic> oh well
03:48:53  <DCritic> i gues thats a fake
03:49:57  *** PublicServer is now known as Thraxian|Work
03:50:10  <Thraxian|Work> haha fooled ya
03:50:12  *** Thraxian|Work has quit IRC
03:50:20  <DCritic> ??
03:50:25  <Zarenor> Yah, no
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04:02:21  *** Zarenor is now known as ARGinianPeon4638352
04:02:46  *** ARGinianPeon4638352 is now known as Zarenor
04:02:52  <atdt> server went XO
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07:19:55  <PublicServer> Autopilot engaged
07:19:55  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
07:19:56  <PublicServer> @revision r17779
07:19:56  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #162 (r17779) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
07:20:05  <planetmaker> !info
07:20:05  <PublicServer> planetmaker: #:1(Orange) Company Name: '#OpenTTDCoop'  Year Founded: 1950  Money: 1267469862  Loan: 0  Value: 1347813203  (T:549, R:0, P:0, S:0) unprotected
07:27:43  *** ODM has quit IRC
07:33:35  <Stoffe> !players
07:33:36  <PublicServer> Stoffe: There are currently no clients connected to the server
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08:17:21  *** XeryusTC is now known as Xeryus|bnc
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09:09:18  <Osai> !revision
09:09:19  <PublicServer> Osai: Game version is r17779
09:12:45  <Osai> !svn
09:12:45  <PublicServer> Osai: svn update -r17779 && make (surfed)
09:12:46  <PublicServer> Osai: svn checkout -r17779 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
09:18:48  <planetmaker> hey, Osai did you ever try to compile with llvm-gcc-4.x ?
09:19:00  <Osai> nope
09:19:03  <Osai> hi pm
09:19:05  <planetmaker> if you have that in /Developers/usr/bin you should severly consider using it :-)
09:19:16  <planetmaker> and good morning :-)
09:19:30  <planetmaker> it shaves 33% off my compile time for OpenTTD
09:19:39  <Osai> are you using 10.6?
09:19:43  <planetmaker> yup
09:19:50  <planetmaker> but 10.5 has that already, too, I think
09:19:57  <Osai> the statement above just failed
09:19:58  <Osai> :/
09:20:10  <Osai> Undefined symbols:
09:20:10  <Osai>   "_libiconv_open", referenced from: ......
09:20:12  <Osai> and much text
09:20:15  <planetmaker> what failed?
09:20:25  <planetmaker> you don't have libiconf installed ;-)
09:20:31  <planetmaker> sudo port install libiconv
09:21:20  <Osai> argh
09:21:24  <Osai> port fails too
09:25:03  <Osai> but I have llvm-cpp-4.2
09:25:12  <Osai> updating port now
09:26:30  <Osai> planetmaker: since when do you need libiconv?
09:30:37  <planetmaker> Osai: well... I have it.
09:30:50  <planetmaker> and that was needed / supported since I started OpenTTD
09:31:14  <Osai> it still fails
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09:45:33  <planetmaker> Osai: what does it fail with?
09:46:42  <Osai> planetmaker: http://codecubes.org/pastebin/37
09:47:35  <planetmaker> 2	ld: warning: in /opt/local/lib/libz.dylib, file is not of required architecture
09:47:37  <planetmaker> 3	ld: warning: in /opt/local/lib/libpng12.dylib, file is not of required architecture
09:47:39  <planetmaker> 4	ld: warning: in /opt/local/lib/libfontconfig.dylib, file is not of required architecture
09:47:40  <planetmaker> 5	ld: warning: in /opt/local/lib/libexpat.dylib, file is not of required architecture
09:47:42  <planetmaker> 6	ld: warning: in /opt/local/lib/libfreetype.dylib, file is not of required architecture
09:47:43  <planetmaker> ^^ those libraries are wrongly installed
09:47:53  <planetmaker> libz, libpng, libfontconfig, libexpat, libfreetype
09:48:06  <planetmaker> updated your system or something?
09:48:35  <Osai> well... updated to 10.6
09:48:38  <Osai> some weeks ago
09:48:42  <Osai> weired
09:49:25  <Osai> something must be wrong with ports
09:49:36  <planetmaker> yes. update ports and everything it had
09:49:51  <planetmaker> I cleanly installed and have no such problems
09:50:04  <planetmaker> macbook with 500GB HD now ;-)
10:06:21  <Mark> morning
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10:06:31  *** openttdcoop sets mode: +v FrancoBegbie
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10:19:09  <Donno> !password
10:19:10  <PublicServer> Donno: mussed
10:19:19  <PublicServer> *** Donno joined the game
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10:57:41  <Mark> all pros, report to the the pz channel please :)
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11:50:04  <KenjiE20> http://www.ctrlaltdel-online.com/comics/Lite20091015.gif <-- Gills. Gills are a good idea. I like gills.
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12:16:01  <FrancoBegbie> !dl win32
12:16:01  <PublicServer> FrancoBegbie: http://binaries.openttd.org/nightlies/trunk/r17779/openttd-trunk-r17779-windows-win32.zip
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12:24:23  *** openttdcoop sets mode: +v FrancoBegbie
12:24:28  <FrancoBegbie> !password
12:24:28  <PublicServer> FrancoBegbie: chills
12:25:04  <PublicServer> *** FrancoBegbie joined the game
12:27:56  <PublicServer> *** FrancoBegbie has left the game (leaving)
12:29:26  <PublicServer> *** Stoffe joined the game
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12:35:29  <PublicServer> *** Spike has joined company #1
12:35:29  <PublicServer> *** Game unpaused (enough players)
12:37:30  <PublicServer> *** Spike has left the game (connection lost)
12:37:30  <PublicServer> *** Game paused (not enough players)
12:42:41  *** jonde has joined #openttdcoop
12:42:46  *** openttdcoop sets mode: +v jonde
12:43:33  <jonde> !password
12:43:33  <PublicServer> jonde: warden
12:43:43  <PublicServer> *** Game unpaused (enough players)
12:43:45  <PublicServer> *** jondisti joined the game
12:44:10  <PublicServer> <Stoffe> Well hello there - will you be staying longer than spike's two minutes..? :)
12:45:57  <PublicServer> <jondisti> maybe :P
12:46:11  <PublicServer> <jondisti> what's with "ghost train"?
12:46:17  <PublicServer> <Stoffe> Where?
12:46:20  <PublicServer> <Stoffe> What?
12:46:23  <PublicServer> <Stoffe> Who?
12:46:28  <PublicServer> <Stoffe> Ghosts? *gasp*
12:46:34  <PublicServer> <Stoffe> :P
12:46:42  <PublicServer> <jondisti> don't know what it is
12:46:56  <PublicServer> <jondisti> train going awfully slow near
12:47:00  <PublicServer> <jondisti> bbh 1.9
12:47:03  <PublicServer> <jondisti> 1.0
12:47:09  <PublicServer> <jondisti> not anymore
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12:50:45  <PublicServer> *** Stoffe has left the game (connection lost)
12:50:45  <PublicServer> *** Game paused (not enough players)
12:51:07  <Stoffe> And I'm lagging. Today too. :(
12:51:34  <Stoffe> !password
12:51:35  <PublicServer> Stoffe: fluxed
12:51:54  <PublicServer> *** Game unpaused (enough players)
12:51:56  <PublicServer> *** Stoffe joined the game
12:57:13  <PublicServer> <jondisti> are you building something?
12:57:21  <PublicServer> <Stoffe> Not right now, why?
12:57:28  <PublicServer> <Stoffe> Adding some trains where needed
12:57:37  <PublicServer> <jondisti> okay then i won't leave game
12:58:22  <PublicServer> <Stoffe> Don't stay on my account, I'm not doing anything important. :P
12:58:58  <PublicServer> <jondisti> okay then :P
12:59:00  <PublicServer> *** jondisti has left the game (leaving)
12:59:01  <PublicServer> *** Game paused (not enough players)
13:02:06  *** davis has joined #openttdcoop
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13:02:11  *** openttdcoop sets mode: +v davis
13:02:12  <davis> !password
13:02:12  <PublicServer> davis: fluxed
13:02:16  *** openttdcoop sets mode: +v themroc-
13:02:26  <davis> !download win64
13:02:26  <PublicServer> davis: http://binaries.openttd.org/nightlies/trunk/r17779/openttd-trunk-r17779-windows-win64.zip
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13:03:56  <PublicServer> *** Game unpaused (enough players)
13:03:57  <PublicServer> *** davis joined the game
13:05:35  <PublicServer> *** davis has left the game (leaving)
13:05:36  <PublicServer> *** Game paused (not enough players)
13:06:55  <PublicServer> *** Stoffe has left the game (leaving)
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13:18:57  *** openttdcoop sets mode: +v Donno
13:19:10  <Donno> !playercount
13:19:11  <PublicServer> Donno: Number of players: 1
13:19:28  <Donno> !password
13:19:29  <PublicServer> Donno: bowled
13:19:37  <PublicServer> *** Donno joined the game
13:19:43  <PublicServer> <Donno> hello
13:21:03  <PublicServer> *** Donno has left the game (leaving)
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13:23:33  <atdt> !password
13:23:34  <PublicServer> atdt: petted
13:23:49  <PublicServer> *** atdt joined the game
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13:54:26  *** openttdcoop sets mode: +v highpinger
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13:59:58  <Stoffe> !password
13:59:58  <PublicServer> Stoffe: raring
14:00:11  <PublicServer> *** Game unpaused (enough players)
14:00:12  <PublicServer> *** Stoffe joined the game
14:00:20  <PublicServer> <Stoffe> Hey atdt
14:01:29  <Osai> !password
14:01:29  <PublicServer> Osai: raring
14:01:39  <PublicServer> *** 0sai joined the game
14:02:01  <PublicServer> <Stoffe> Well well well, three at once? Will the server be able to cope with this load...? ;-p
14:02:53  <PublicServer> <0sai> check !major issue :D
14:03:04  <Stoffe> !major
14:03:07  <Stoffe> :? :)
14:03:17  <Stoffe> Ah, now I get it
14:03:18  <Stoffe> :P
14:03:28  <^Spike^> what is major
14:03:35  <PublicServer> <Stoffe> I'm so slow right now
14:03:45  <PublicServer> *** Spike joined the game
14:03:49  <PublicServer> <0sai> I guess  the intention was not to uses PBS
14:03:49  <PublicServer> <Stoffe> They're blocking each other
14:03:52  <PublicServer> <Stoffe> missing a presignal
14:03:57  <PublicServer> <Spike> i can tell you why
14:03:58  <PublicServer> <Spike> idd
14:04:02  <PublicServer> *** Spike has joined company #1
14:04:39  <PublicServer> <Stoffe> reverse pbs'es are used as penalties
14:04:52  <PublicServer> <0sai> I know ;)
14:04:53  <PublicServer> <Spike> was a self blocking problem
14:04:55  <PublicServer> <Stoffe> :P
14:05:06  <PublicServer> <0sai> I wrote a long article about pbs long time ago ^^
14:05:31  <PublicServer> <Stoffe> Sorry, didn't mean to affront you. :/
14:05:36  <PublicServer> <0sai> nono :P
14:05:41  <PublicServer> <0sai> you didn't
14:05:44  <PublicServer> <Stoffe> good
14:05:46  <PublicServer> <0sai> I was just joking
14:05:55  <PublicServer> <Spike> hmmm someone doesn't see problem with an overflow...
14:05:58  <PublicServer> <Stoffe> I'm way 'off' today, can't really tell anything
14:06:13  *** [com]buster is now known as Combuster
14:06:15  <PublicServer> <0sai> big network with too few trains right now
14:06:26  <PublicServer> <0sai> we should hook some up
14:08:29  <PublicServer> <Spike> i wonder what !DEPOT is for...
14:08:40  <PublicServer> <Stoffe> Heh... creating trains? :P
14:08:54  <PublicServer> <Spike> why not create several SC around the ML instead of 1 depot there?
14:09:07  <PublicServer> <Stoffe> Well, I dunno
14:10:10  <PublicServer> <atdt> ok
14:10:14  <PublicServer> <atdt> your mission
14:10:21  <PublicServer> <atdt> is to connect all the coal
14:10:24  <PublicServer> <Stoffe> Are SL supposed to be shift as well...?
14:10:24  <highpinger> !password
14:10:24  <PublicServer> highpinger: swines
14:10:37  <PublicServer> *** highpinger joined the game
14:10:52  <PublicServer> <Stoffe> SLH 2.1 is, for example, but 1.1.2 isn't
14:11:02  <PublicServer> <Spike> i wonder what a SC does @ a SL
14:13:01  <PublicServer> <Stoffe> You removed the semaphores from the SC? :( :D
14:13:15  <PublicServer> <Spike> annoying
14:13:19  <PublicServer> <Stoffe> Very
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14:15:59  *** ChanServ sets mode: +o ODM
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14:17:07  <PublicServer> <Spike> a nice compact SC
14:18:24  <PublicServer> *** highpinger has joined company #1
14:18:51  <PublicServer> *** highpinger has joined spectators
14:20:51  <PublicServer> <Spike> SC's on both sides.. more can be added when wanted but well
14:26:08  <PublicServer> <Stoffe> That's eight new coal trains away
14:29:04  <PublicServer> *** highpinger has left the game (connection lost)
14:36:14  *** PeterT has joined #openttdcoop
14:36:19  *** openttdcoop sets mode: +v PeterT
14:36:23  <PeterT> !revision
14:36:23  <PublicServer> PeterT: Game version is r17779
14:37:52  <PeterT> !password
14:37:53  <PublicServer> PeterT: amoral
14:38:38  <PublicServer> *** Peter {{SERVER}} joined the game
14:39:00  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
14:40:19  <PublicServer> *** Spike has left the game (connection lost)
14:41:34  *** PeterT has left #openttdcoop
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14:42:50  *** openttdcoop sets mode: +v PeterT
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14:43:42  <PublicServer> *** Spike joined the game
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14:50:03  *** openttdcoop sets mode: +v PeterT
14:51:26  <jonde> !password
14:51:26  <PublicServer> jonde: tassel
14:51:39  <PublicServer> *** jondisti joined the game
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14:52:44  <Ammler> everything white outside :-o
14:53:02  <PublicServer> <Stoffe> Did someone tee-pee your house?
14:53:18  <PublicServer> <Stoffe> :)
14:55:25  <PublicServer> <atdt> new mission: iron trains
14:55:30  <PublicServer> <atdt> hook up the iron :)
14:55:39  <PublicServer> <Stoffe> Got eight going just this second
14:55:55  <PublicServer> <atdt> nice :D
14:56:38  <PublicServer> *** atdt has joined spectators
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15:00:27  *** openttdcoop sets mode: +v mixrin
15:01:25  <PublicServer> *** jondisti has joined spectators
15:03:29  <PublicServer> <Stoffe> Six more ironsies
15:04:23  <PublicServer> *** jondisti has left the game (leaving)
15:04:47  <PublicServer> <Stoffe> That seems to be most of the iron ore mines, at least the ones producing > 100 per month
15:11:14  <PublicServer> *** Spike has joined company #1
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15:12:55  *** openttdcoop sets mode: +v phatmatt
15:17:24  <phatmatt> !password
15:17:24  <PublicServer> phatmatt: chummy
15:17:46  <PublicServer> *** Razaekel joined the game
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15:31:40  <PublicServer> <Stoffe> Anyone building anything fun?
15:34:15  <PublicServer> <atdt> adding more factory pickup trains
15:34:20  <PublicServer> *** atdt has joined company #1
15:36:42  <PublicServer> <atdt> whos messing with the steel pickup?
15:36:51  <PublicServer> <Stoffe> Not me
15:37:15  <PublicServer> <Razaekel> that was me
15:37:20  <PublicServer> <atdt> ah
15:37:35  <PublicServer> <atdt> whats the point of that?
15:37:36  <PublicServer> <Stoffe> You've got a signal turned the wrong way - fifth track from bottom
15:37:48  <PublicServer> <Razaekel> too many trains were coming on the inner track, and not enough on the outer
15:38:13  <Zarenor> !players
15:38:15  <PublicServer> Zarenor: Client 4 is Thraxian, a spectator
15:38:15  <PublicServer> Zarenor: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
15:38:15  <PublicServer> Zarenor: Client 22 (Orange) is Stoffe, in company 1 (#OpenTTDCoop)
15:38:16  <PublicServer> Zarenor: Client 24 (Orange) is 0sai, in company 1 (#OpenTTDCoop)
15:38:16  <PublicServer> Zarenor: Client 29 is Spike, a spectator
15:38:17  <PublicServer> Zarenor: Client 31 (Orange) is Razaekel, in company 1 (#OpenTTDCoop)
15:38:21  <PublicServer> <atdt> ic
15:38:36  <PublicServer> <atdt> that would have changed with more trains
15:38:44  <PublicServer> <Razaekel> possibly, possibly not
15:38:46  <PublicServer> <atdt> it looks nicer :)
15:38:57  <PublicServer> <Razaekel> this way, trains on either track can pick any station slot
15:39:49  <PublicServer> <atdt> factory pickup is clearing now
15:44:52  <PublicServer> *** Stoffe has left the game (leaving)
15:47:12  <Zarenor> !password
15:47:13  <PublicServer> Zarenor: pistol
15:47:18  <PublicServer> *** ZarenorDarkstalker has left the game (connection lost)
15:47:42  <PublicServer> *** ZarenorDarkstalker joined the game
15:48:47  <PublicServer> <ZarenorDarkstalker> Define "something nice"
15:48:52  <PublicServer> *** ZarenorDarkstalker has joined company #1
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15:50:58  <PublicServer> *** ZarenorDarkstalker has joined company #1
15:55:33  <PublicServer> *** Spike has left the game (leaving)
15:57:38  <PublicServer> <Razaekel> huh
15:57:43  <PublicServer> <Razaekel> we're only making 60M a year
15:57:54  <PublicServer> <ZarenorDarkstalker> 60 mil?
15:57:57  <PublicServer> <ZarenorDarkstalker> a year?
15:58:00  <PublicServer> <ZarenorDarkstalker> really?
15:58:03  <PublicServer> <Razaekel> pounds
15:58:12  <PublicServer> <ZarenorDarkstalker> that's pretty.. saddening
16:01:07  <PeterT> Zarenor, only saddening for an #openttdcoop game
16:01:24  <PublicServer> <ZarenorDarkstalker> ha.. , depends on map size I guess
16:01:49  <PublicServer> <ZarenorDarkstalker> I make pretty profitible single player games, but it is really sad for a coop game
16:02:08  <Razaekel> no
16:02:12  <Razaekel> this is unusual
16:02:21  <Razaekel> usually we can do several hundred million
16:02:32  <Razaekel> it's probably because the network is nowhere near capacity
16:02:58  <PublicServer> <ZarenorDarkstalker> that must be the issue.. because I don't think I've seen any infrastructure near capacity
16:04:27  <PublicServer> *** 0sai has left the game (leaving)
16:07:07  <PublicServer> *** SmatZ joined the game
16:07:11  <PublicServer> <SmatZ> evening
16:10:12  <PublicServer> *** SmatZ has left the game (leaving)
16:10:57  <PublicServer> *** SmatZ joined the game
16:11:58  <PublicServer> *** SmatZ has left the game (leaving)
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16:20:13  *** Wurzel49 has quit IRC
16:32:40  <PublicServer> *** Razaekel has left the game (connection lost)
16:32:41  <PublicServer> *** Game paused (not enough players)
16:32:46  <atdt> ack
16:33:00  <atdt> not done :(
16:34:54  <atdt> i've got a sideline broken right now i need to fix it, can anyone join for a sec?
16:35:55  <^Spike^> !unpause
16:35:55  <PublicServer> *** ^Spike^ has unpaused the server. (Use !auto to set it back.)
16:35:55  <PublicServer> *** Game unpaused (enough players)
16:36:01  <PublicServer> <atdt> yay thx
16:36:20  *** highpinger has quit IRC
16:36:24  <PublicServer> *** Spike joined the game
16:36:30  <PublicServer> *** Spike has joined company #1
16:36:31  <^Spike^> !auto
16:36:32  <PublicServer> *** ^Spike^ has enabled autopause mode.
16:37:40  <PublicServer> <Spike> there :)
16:37:43  <PublicServer> <atdt> ...
16:37:44  <PublicServer> <Spike> s-curve
16:37:47  <PublicServer> <atdt> length
16:37:54  <PublicServer> <Spike> it's an s-curve
16:38:02  <PublicServer> <Spike> it's no problem there
16:38:03  <PublicServer> <atdt> ohh
16:38:08  <PublicServer> <atdt> lol :D
16:38:33  <PublicServer> <Spike> although problem with TL3 there i doubt it
16:39:21  <PublicServer> <Spike> that is it seems :)
16:40:04  <PublicServer> <Spike> see :)
16:40:09  <PublicServer> <Spike> no slowdown :)
16:40:34  <PublicServer> <atdt> hmm
16:40:37  <PublicServer> <atdt> i see :)
16:40:48  <PublicServer> <Spike> that's why that can also be shorther :)
16:40:49  <PublicServer> <Spike> shorter*
16:41:14  <PublicServer> <Spike> so no slowdowns there
16:42:47  <^Spike^> atdt learned something again? :D
16:43:06  <PublicServer> <atdt> i learn every 10 minutes
16:43:10  <PublicServer> <Spike> :)
16:45:20  <PublicServer> <Spike> but if you're done i'm gonna leave again.. :)
16:45:29  <PublicServer> <atdt> lemme just run the trains
16:45:34  <PublicServer> <Spike> oki
16:47:53  <PublicServer> <atdt> ok, trains going
16:48:36  <PublicServer> *** atdt has joined spectators
16:48:37  <PublicServer> *** Game paused (not enough players)
16:49:08  <PublicServer> *** atdt has joined company #1
16:49:09  <PublicServer> *** Game unpaused (enough players)
16:52:00  <PublicServer> *** Spike has left the game (leaving)
16:52:00  <PublicServer> *** Game paused (not enough players)
16:52:28  <PublicServer> *** atdt has joined spectators
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16:58:28  *** openttdcoop sets mode: +v mixrin
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17:00:52  *** rf has joined #openttdcoop
17:00:57  *** openttdcoop sets mode: +v rf
17:00:58  <rf> !password
17:00:58  <PublicServer> rf: cloven
17:01:27  <hylje> cloven feet
17:01:27  <rf> !players
17:01:28  <PublicServer> rf: Client 4 is Thraxian, a spectator
17:01:29  <PublicServer> rf: Client 20 is atdt, a spectator
17:01:29  <PublicServer> rf: Client 35 is ZarenorDarkstalker, a spectator
17:01:33  <rf> aww
17:02:27  <PublicServer> *** DCritic joined the game
17:03:08  *** Chris_Booth has joined #openttdcoop
17:03:20  *** openttdcoop sets mode: +v Chris_Booth
17:03:29  *** mixrin has joined #openttdcoop
17:03:34  *** openttdcoop sets mode: +v mixrin
17:07:08  <Ammler> !archive
17:07:08  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
17:09:16  <PublicServer> *** DCritic has left the game (leaving)
17:34:34  *** Progman has joined #openttdcoop
17:34:38  *** openttdcoop sets mode: +v Progman
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17:38:55  *** openttdcoop sets mode: +v zachanim1
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18:01:23  <rf> !players
18:01:25  <PublicServer> rf: Client 4 is Thraxian, a spectator
18:01:25  <PublicServer> rf: Client 20 is atdt, a spectator
18:01:25  <PublicServer> rf: Client 35 is ZarenorDarkstalker, a spectator
18:01:40  <rf> !trains 1 1
18:01:41  <PublicServer> rf: you must be channel op to use !trains
18:01:46  <rf> !tunnels 1 1
18:01:46  <PublicServer> rf: You need 2 tunnels/bridges for trainlength 1 and gap 1.
18:01:55  <rf> @wiki balancing
18:01:57  <Webster> Search results for "balancing" - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=balancing
18:02:28  <rf> !tunnels 64 1
18:02:28  <PublicServer> rf: You need 2 tunnels/bridges for trainlength 64 and gap 1.
18:02:44  <rf> !tunnels 64 1024
18:02:44  <PublicServer> rf: You need 17 tunnels/bridges for trainlength 64 and gap 1024.
18:03:01  <rf> @calc 64 * 16
18:03:02  <Webster> rf: 1024
18:03:55  <rf> l;lll;lglll;;g;g;g;lg;g;g;g;g;g;g;g;g;g;g;g;g;;;g;lg;g;g;g;lg;g;g;g;g;g;g;g;g;g;gg;g;;g;glg;g;g;g;;g;g;;g;gg;g;g;gg;g;;g;gg;g;;g;g;g;;g;gg;;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;g;gg;;g;gg;g;;g;gg;;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g
18:04:05  <hylje> ggggggggggggg
18:04:09  <rf> g;;;g;gg;g;;g;gg;g;;g;gg;g;;g;gg;g;;g;g;gg;;g;g;;g;g;g;g;g;g;g;g;g;g;;g;g;g;;g;gg;;;gg;g;;g;g;;;g;gg;g;;g;g;g;;g;gg;g;;g;g
18:04:18  <PeterT> rf: stop
18:04:18  <rf> can some1 join pls?
18:04:25  <PeterT> !players
18:04:27  <PublicServer> PeterT: Client 4 is Thraxian, a spectator
18:04:27  <PublicServer> PeterT: Client 20 is atdt, a spectator
18:04:28  <PublicServer> PeterT: Client 35 is ZarenorDarkstalker, a spectator
18:04:37  <PeterT> you haven't even joined yet
18:04:50  *** rf is now known as DCritic
18:04:54  <DCritic> !password
18:04:54  <PublicServer> DCritic: altars
18:04:55  <PeterT> ok
18:05:02  <PeterT> I thought you were a spammer
18:05:15  <DCritic> technically i was spamming
18:05:16  <PublicServer> *** DCritic joined the game
18:05:18  <DCritic> lol
18:06:34  <DCritic> i wish somebody went on
18:10:22  <PublicServer> <DCritic> hello can some1 pls play?
18:11:43  <PublicServer> *** atdt has joined company #1
18:11:44  <PublicServer> *** Game unpaused (enough players)
18:12:17  <Mark> @kban DCritic
18:12:17  *** Webster sets mode: +b *!4cb7648f@widget.mibbit.com
18:12:19  *** DCritic was kicked by Webster (Mark)
18:12:30  <atdt> woohoo
18:12:30  <Mark> finally
18:12:33  <PublicServer> <DCritic> sry
18:12:35  <atdt> lol
18:12:41  <Mark> !players
18:12:43  <PublicServer> Mark: Client 4 is Thraxian, a spectator
18:12:43  <PublicServer> Mark: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
18:12:43  <PublicServer> Mark: Client 35 is ZarenorDarkstalker, a spectator
18:12:43  <PublicServer> Mark: Client 44 (Orange) is DCritic, in company 1 (#OpenTTDCoop)
18:12:51  <Mark> !rcon kick 44
18:12:51  <PublicServer> Mark: you are not allowed to use !rcon
18:12:53  <Mark> @op
18:12:53  *** Webster sets mode: +o Mark
18:12:54  <Mark> !rcon kick 44
18:12:54  <PublicServer> Mark: *** DCritic has left the game (kicked by server)
18:12:55  <PublicServer> *** Game paused (not enough players)
18:12:57  <ODM> !password
18:12:58  <PublicServer> ODM: altars
18:13:06  <PublicServer> *** Game unpaused (enough players)
18:13:08  <PublicServer> *** 0DM joined the game
18:13:38  <PublicServer> <atdt> 751 trains woo
18:14:05  <PublicServer> <0DM> ellow
18:14:27  <PublicServer> <atdt> hi
18:14:28  <PublicServer> <0DM> i smell sml
18:14:42  *** V453000 has joined #openttdcoop
18:14:47  *** openttdcoop sets mode: +v V453000
18:14:53  *** DCriticOn has joined #openttdcoop
18:14:53  <PublicServer> <atdt> yep
18:14:58  *** openttdcoop sets mode: +v DCriticOn
18:15:09  <V453000> hi all
18:15:10  <DCriticOn> !password
18:15:10  <PublicServer> DCriticOn: altars
18:15:11  <V453000> !password
18:15:11  <PublicServer> V453000: altars
18:15:30  *** DCriticOn has quit IRC
18:15:35  <V453000> what happened that we use new nightly?
18:15:36  <PublicServer> *** DCritic joined the game
18:15:45  <ODM> !pause
18:15:46  <PublicServer> *** ODM has paused the server.
18:15:46  <PublicServer> *** Game paused (not enough players)
18:16:04  <atdt> hmm dcritic has returned
18:16:15  *** Progman has quit IRC
18:16:28  <ODM> !unpause
18:16:28  <PublicServer> *** ODM has unpaused the server. (Use !auto to set it back.)
18:16:29  <PublicServer> *** Game unpaused (enough players)
18:16:32  <ODM> !auto
18:16:32  <PublicServer> *** ODM has enabled autopause mode.
18:16:39  <PublicServer> *** DCritic joined the game
18:16:51  <ODM> ooh hes stubborn
18:17:03  <ODM> !pause
18:17:03  <PublicServer> *** ODM has paused the server.
18:17:04  <PublicServer> *** Game paused (not enough players)
18:17:43  *** ^Spike^ sets mode: +b *!*@cpe-76-183-100-143.tx.res.rr.com
18:17:56  <ODM> ty;)
18:18:13  <Nickman_87> hi ^Spike^ :)
18:18:14  <^Spike^> just a channel ban.. bleh.... :)
18:18:21  <^Spike^> i'm too used to typing /gline :D
18:18:26  <^Spike^> hi :)
18:18:28  <ODM> !auto
18:18:28  <PublicServer> *** ODM has enabled autopause mode.
18:18:29  <PublicServer> *** Game unpaused (enough players)
18:18:33  <Ammler> [20:15] <V453000> what happened that we use new nightly? <-- which reason do you accept?
18:18:33  <^Spike^> !players
18:18:33  <V453000> !password
18:18:34  <PublicServer> V453000: altars
18:18:35  <PublicServer> ^Spike^: Client 4 is Thraxian, a spectator
18:18:35  <PublicServer> ^Spike^: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
18:18:35  <PublicServer> ^Spike^: Client 35 is ZarenorDarkstalker, a spectator
18:18:35  <PublicServer> ^Spike^: Client 45 (Orange) is 0DM, in company 1 (#OpenTTDCoop)
18:18:47  <PeterT> DCritic, what are you doing man
18:18:48  <V453000> which reason? :D
18:18:51  <V453000> any
18:18:51  <ODM> it is newer?
18:19:03  <V453000> newer that the one we started this game with
18:19:03  <^Spike^> PeterT i shall tel you a little secret:
18:19:05  <^Spike^> He didn't see that
18:19:06  <Nickman_87> !players
18:19:07  <^Spike^> he isn't here..
18:19:08  <PublicServer> Nickman_87: Client 4 is Thraxian, a spectator
18:19:08  <PublicServer> Nickman_87: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
18:19:08  <PublicServer> Nickman_87: Client 35 is ZarenorDarkstalker, a spectator
18:19:09  <PublicServer> Nickman_87: Client 45 (Orange) is 0DM, in company 1 (#OpenTTDCoop)
18:19:13  <ODM> hehe nice hint
18:19:13  <^Spike^> he's banned/kicked/not allowed here
18:19:14  <Ammler> well, there is none, I guess :-)
18:19:21  <Nickman_87> hi Ammler :)
18:19:25  <PeterT> ^Spike^, Yes, I'm just thinking out load
18:19:27  <PeterT> *loud
18:19:30  <Ammler> sali gui dev
18:19:31  <^Spike^> but that is just a secret i'll tell you
18:19:35  <PeterT> He usually doesn't do that
18:19:36  <Nickman_87> :D
18:19:42  <Nickman_87> like the updated patch? :)
18:19:44  <ODM> i wouldve unbanned him if he hadnt been such a twat after
18:20:01  <Ammler> oh, you updated?
18:20:05  <^Spike^> like he usually doesn't impersonate the server or a ottdc member?
18:20:12  *** Mitcian has joined #openttdcoop
18:20:17  *** openttdcoop sets mode: +v Mitcian
18:20:19  <Nickman_87> I made some adjustments yes, but that already a week ago I think :D
18:20:31  <Ammler> did you fix the "focus" issue?
18:20:37  <Nickman_87> yes ;)
18:20:41  *** qenzaf_ has joined #openttdcoop
18:20:46  *** openttdcoop sets mode: +v qenzaf_
18:20:50  <Nickman_87> you can unfocus with esc now
18:20:51  <qenzaf_> !password
18:20:51  <PublicServer> qenzaf_: poncho
18:20:52  <Ammler> well, then it would be worth to checkout again
18:20:56  <Nickman_87> :D
18:21:05  <Ammler> oh, it needs esc to unfocus?
18:21:14  <PublicServer> *** DCritic joined the game
18:21:23  <Ammler> what about enter?
18:21:26  <^Spike^> @kban qenzaf_
18:21:26  *** Webster sets mode: +b *!~irchon@166.135.109.91
18:21:27  *** qenzaf_ was kicked by Webster (^Spike^)
18:21:36  <Nickman_87> enter doesn't unfocus
18:21:37  <^Spike^> i hate proxy users...
18:21:40  <^Spike^> !players
18:21:41  <PublicServer> ^Spike^: Client 4 is Thraxian, a spectator
18:21:42  <PublicServer> ^Spike^: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
18:21:42  <PublicServer> ^Spike^: Client 35 is ZarenorDarkstalker, a spectator
18:21:42  <PublicServer> ^Spike^: Client 59 (Orange) is DCritic, in company 1 (#OpenTTDCoop)
18:21:42  <PublicServer> ^Spike^: Client 45 (Orange) is 0DM, in company 1 (#OpenTTDCoop)
18:21:44  <^Spike^> !rcon kick 59
18:21:45  <PublicServer> ^Spike^: *** DCritic has left the game (kicked by server)
18:21:49  <Nickman_87> does it in other windows?
18:21:53  *** [1]V453000 has joined #openttdcoop
18:21:57  *** V453000 has quit IRC
18:21:58  *** openttdcoop sets mode: +v [1]V453000
18:22:05  <[1]V453000> !password
18:22:05  <PublicServer> [1]V453000: poncho
18:22:13  <^Spike^> @ban *!*@166.135.109.91
18:22:17  <^Spike^> bad Webster...
18:22:18  <^Spike^> :)
18:22:27  *** ^Spike^ sets mode: +b *!*@166.135.109.91
18:22:35  *** ^Spike^ sets mode: -b *!~irchon@166.135.109.91
18:22:44  *** ^Spike^ sets mode: +b *!~irchon@*
18:22:48  <^Spike^> even better ban :)
18:22:51  <[1]V453000> is there something wrong with the password? it writes me connection lost like if it was wrong
18:22:56  <^Spike^> !password
18:22:56  <PublicServer> ^Spike^: poncho
18:23:00  <[1]V453000> yes
18:23:01  <^Spike^> try that one :)
18:23:03  <[1]V453000> I wrote this
18:23:17  <ODM> ah sorry, youre the real V?
18:23:24  <ODM> i thought it was dcritic again, so i changed it
18:23:25  <[1]V453000> i am no bot :p
18:23:31  <[1]V453000> ah
18:23:37  <[1]V453000> I am real
18:23:39  <[1]V453000> V
18:23:49  <Nickman_87> !password
18:23:49  <PublicServer> Nickman_87: poncho
18:23:52  <[1]V453000> thx
18:23:54  <PublicServer> <atdt> what is his deal, crazy sped
18:24:06  <PublicServer> *** V453000 joined the game
18:24:21  <Nickman_87> !password
18:24:21  <PublicServer> Nickman_87: poncho
18:24:35  <Nickman_87> I can't join either...
18:24:48  <ODM> i changed the password manually, its monkeys for the next few mins
18:24:53  <Nickman_87> :)
18:25:01  <Nickman_87> yay
18:25:04  <PublicServer> *** Nickman joined the game
18:25:10  <ODM> sorry for the confusion
18:25:16  <PublicServer> <Nickman> oooooh, big map :)
18:25:36  <PublicServer> *** 0DM has left the game (leaving)
18:25:42  <PublicServer> <V453000> oh yeah forgotten signals in the prio :D
18:27:50  <Nickman_87> In most windows, enter closes it Ammler, don't think that is the functionality you would like? :)
18:28:49  <Ammler> hmm, and what if I "click" somewhere else?
18:29:20  <Nickman_87> good question
18:29:44  <Nickman_87> when you create a new sign, and then "click" somewhere else, it neither loses focus...
18:29:50  <Nickman_87> So I don't think it is intended that way?
18:30:04  <Nickman_87> that is a fundamental design problem then, not related to the patch :)
18:31:39  <PeterT> whatever happened to 'patched' builds of #openttdcoop games?
18:32:37  <hylje> #openttdcoop.dev
18:32:55  <PeterT> yes, but it's only IS2
18:33:02  <PeterT> no cargodIEst
18:33:03  <PeterT> ?
18:33:20  <PublicServer> *** Thraxian has joined company #1
18:35:18  <Razaekel> dev is IS2 and FIRS
18:35:41  <PublicServer> <V453000> what is the FIRS all about?
18:35:53  <Razaekel> F-something Industrial Renewal set
18:36:04  <hylje> fing
18:36:05  <Razaekel> redoes the industries
18:36:06  <PublicServer> <V453000> yeah but what are the main ideas
18:36:34  <PublicServer> <V453000> and how does it work pls? it didnt work when just adding the newgrf
18:37:27  <PublicServer> *** V453000 has joined spectators
18:38:10  <[1]V453000> oh it works now
18:38:19  <[1]V453000> maybe it was countered by some other GRF
18:39:06  <[1]V453000> amazing, anothe HUGE amount of resources :-D
18:39:31  <[1]V453000> this is even more than in all ECS vectors, isnt it?
18:39:41  <Razaekel> no
18:39:49  <Razaekel> ECS is still bigger, i think
18:40:58  <hylje> now combine them
18:41:01  <[1]V453000> omg :D
18:41:07  <hylje> enjoy your head asplode
18:41:12  <[1]V453000> are there any wagons to transfer FIRS with?
18:42:18  <atdt> i want muffins
18:42:27  <atdt> tasty muffins
18:42:45  <[1]V453000> -.-
18:43:01  <Razaekel> yea
18:43:08  <Razaekel> FIRS modifies the train wagons as well
18:43:19  <PublicServer> *** Nickman has left the game (leaving)
18:43:24  <[1]V453000> hmmm ... in the original set for example?
18:43:24  <Nickman_87> off to watch a movie ;)
18:43:27  <[1]V453000> cya
18:43:33  <Razaekel> yea
18:43:36  <Razaekel> i think
18:43:43  <Razaekel> check the GRFs on the dev server
18:44:26  <[1]V453000> ok ... it doesnt do that itself
18:44:32  <Ammler> Nickman_87: what about the other gui patches :'-(
18:45:04  <PublicServer> <Thraxian> atdt: you building?
18:45:07  <PublicServer> <atdt> yup
18:46:54  *** Chillosophy has quit IRC
18:47:43  *** ^Spike^ sets mode: -b+b *!4cb7648f@widget.mibbit.com *!4cb7648f@*
18:48:42  <PeterT> who's banned now?
18:49:19  <^Spike^> dcritic for now.. let him cooldown
18:51:24  <[1]V453000> what was wrong with him?
18:51:34  <[1]V453000> btw... 57 industries? just a joke? :D
18:51:43  <PublicServer> <atdt> he was being a spazbasket
18:51:50  <PublicServer> <atdt> spamming the bot and stuff
18:52:21  <[1]V453000> :/
18:52:44  <PublicServer> <atdt> hes kind of a tard anyway
18:52:56  <PeterT> yes, he was
18:53:10  <PublicServer> <atdt> BBH of teh future!!!111
18:54:45  <PublicServer> *** Spike joined the game
18:58:20  <PublicServer> *** Thraxian has left the game (connection lost)
18:58:20  <PublicServer> *** Game paused (not enough players)
18:58:30  <PublicServer> <atdt> hmm
18:58:37  <PublicServer> <atdt> good thing i had finished signaling
18:59:18  <PublicServer> *** Spike has joined company #1
18:59:19  <PublicServer> *** Game unpaused (enough players)
18:59:19  <[1]V453000> http://www.tt-forums.net/download/file.php?id=113420 wow what is that GRF browser?
18:59:29  <PublicServer> *** atdt has joined spectators
18:59:29  <PublicServer> *** Game paused (not enough players)
18:59:35  <PublicServer> *** atdt has joined company #1
18:59:35  <PublicServer> *** Game unpaused (enough players)
19:00:20  <PublicServer> <Spike> jam... hmmm
19:00:31  <PublicServer> <atdt> whear
19:00:43  <PublicServer> <Spike> solved
19:00:48  <PublicServer> <Spike> someone used wrong presig :)
19:01:01  <PublicServer> <atdt> probly me
19:01:03  <PublicServer> <atdt> :p
19:18:13  *** Chris_Booth is now known as Booth
19:18:15  <PublicServer> *** Stoffe joined the game
19:18:43  <PublicServer> <Stoffe> Huh, someone already entered my name on the builders board... thanks! :)
19:19:33  <^Spike^> np
19:21:51  <PublicServer> <Stoffe> The coal mine near maningville just keeps growing... :) over 1k now
19:22:02  <PublicServer> <atdt> so does nenfingburg farm
19:22:17  <PublicServer> <Stoffe> Ooh, yeah, nice
19:22:22  <PublicServer> <atdt> 1134/558
19:22:26  *** Thraxian has quit IRC
19:22:29  <^Spike^> !rcon inflation
19:22:29  <PublicServer> ^Spike^: ERROR: command or variable not found
19:22:30  <PublicServer> <atdt> i've been feeding it trains carefully :)
19:22:32  <^Spike^> !rcon patch inflation
19:22:32  <PublicServer> ^Spike^: Current value for 'inflation' is: 'off' (min: 0, max: 1)
19:22:41  <PublicServer> <Stoffe> Seems you can feed it way more too
19:22:50  *** mixrin has quit IRC
19:23:06  <PublicServer> <Stoffe> Just needs some overflow handling
19:23:19  <PublicServer> <atdt> its ok for now i think
19:23:23  <PublicServer> <Stoffe> Yeah, sure
19:23:28  <PublicServer> <Stoffe> But if something were to happen
19:23:55  <PublicServer> <Stoffe> Well, it's the only industry on the entire track there, so it'll be okay for a long time
19:24:00  <PublicServer> <atdt> yep
19:24:22  *** Goulp has joined #openttdcoop
19:24:27  *** openttdcoop sets mode: +v Goulp
19:25:09  <PublicServer> <Stoffe> Argh! just hit train limit!
19:25:13  <PublicServer> <atdt> yay!
19:25:13  *** Mitcian has quit IRC
19:25:25  <atdt> hey mr rcon
19:25:28  <atdt> more trains please :)
19:26:22  <PublicServer> <Stoffe> Lendhead Mines has a neat little pile of coal... :)
19:26:26  <^Spike^> !trains
19:26:26  <PublicServer> ^Spike^: !trains <integer>: set value of max_trains
19:26:34  <^Spike^> !trains 1000
19:26:34  <PublicServer> *** ^Spike^ has set max_trains to 1000
19:26:38  <PublicServer> <atdt> yup
19:26:39  <PublicServer> <Stoffe> Thanks spike!
19:26:47  <PublicServer> <atdt> <3
19:27:47  <PublicServer> <Stoffe> moar trainnnz! Yarrr!
19:28:01  *** mixrin has joined #openttdcoop
19:28:04  *** Booth is now known as Chris_Booth
19:28:06  *** openttdcoop sets mode: +v mixrin
19:30:02  <PublicServer> <Stoffe> Maningville Woods will need roro soon...
19:30:14  <PublicServer> *** Stoffe has left the game (connection lost)
19:31:10  <PublicServer> *** Stoffe joined the game
19:33:09  *** Goulp has quit IRC
19:33:53  *** Kolo has joined #openttdcoop
19:33:58  *** openttdcoop sets mode: +v Kolo
19:37:41  <PublicServer> *** V453000 has left the game (connection lost)
19:40:37  <PublicServer> <atdt> prospecting?
19:40:59  <PublicServer> <Stoffe> prospecting what? :)
19:41:07  <PublicServer> <atdt> just saw an iron mine appear
19:41:16  <PublicServer> <Stoffe> Ah, I'm not doing it
19:41:47  <PublicServer> <Stoffe> But moar iron is always good
19:41:58  <PublicServer> <atdt> moarrrr
19:42:17  <PublicServer> <Spike> did any of you created the !syncme station?
19:42:36  <PublicServer> <atdt> not i
19:42:41  <PublicServer> <Stoffe> Me neither
19:42:50  <PublicServer> <Stoffe> I improved its hookup though
19:42:59  <PublicServer> <Stoffe> was hooked to only one incoming line
19:43:13  <PublicServer> <atdt> thats probably a dcritic job
19:43:20  <PublicServer> <atdt> its not supposed to be hooked up like that
19:43:35  <PublicServer> <Stoffe> Yeah, I see that now
19:43:46  <PublicServer> <Stoffe> I can turn it into a proper slh
19:43:53  <PublicServer> <Spike> show it :)
19:43:58  <PublicServer> <Stoffe> ehm
19:44:09  <PublicServer> <Stoffe> That didn't come out the way it was supposed to...
19:44:10  <PublicServer> <Spike> make it a proper SLH + SL :)
19:44:11  <PublicServer> <Stoffe> :)
19:44:52  <PublicServer> <Stoffe> Well, I asked this earlier - but are sidelines supposed to be shift as well?
19:44:55  *** [1]V453000 has quit IRC
19:44:58  <PublicServer> <atdt> i think yes
19:45:04  <PublicServer> <Spike> SL is LR right..
19:45:09  <PublicServer> <atdt> ya
19:45:17  <PublicServer> <Spike> what is there to shift on a LR sl :)
19:45:20  <PublicServer> <Stoffe> oh, i didn't mean sidelines
19:45:31  <PublicServer> <Stoffe> I meant the... wait, not ml... eh...
19:45:38  <PublicServer> <atdt> inner ML
19:45:42  <PublicServer> <Stoffe> ah, yes
19:45:46  <PublicServer> <Stoffe> that's the one, thansk
19:45:49  <PublicServer> <Stoffe> thanks*
19:45:49  <PublicServer> <atdt> thats what i thought you were talking about
19:45:52  <PublicServer> <Spike> that.. good question.. but if hooked up they will shift on the outer
19:45:53  <PublicServer> <Stoffe> so did I
19:46:11  <PublicServer> <Spike> if hooked up and balanced properly to inner ML
19:46:18  <PublicServer> <atdt> yeah they shift when the merge to outer
19:46:23  <PublicServer> <Stoffe> SLH 2.1 is shift, 1.... isn't
19:46:30  <PublicServer> *** Stoffe has left the game (connection lost)
19:47:02  <PublicServer> <atdt> dcritic's stuff is all wrong
19:47:03  <PublicServer> <atdt> bleh
19:47:26  <PublicServer> <Spike> seems 4 has the same.. so yes.. it must be SML then..
19:47:29  <PublicServer> *** Stoffe joined the game
19:47:39  <PublicServer> <atdt> i've been doing sml
19:47:44  <PublicServer> <atdt> on the SLH's
19:47:45  <PublicServer> <Spike> sml is easy :)
19:47:50  <PublicServer> <Spike> also to add :)
19:47:54  <PublicServer> <Stoffe> Bit of a project then here on inner ml 1. :)
19:47:59  <PublicServer> <Stoffe> Yes it is
19:48:20  <PublicServer> <Spike> and yep dcritic stuff is wrong...
19:48:24  <PublicServer> <Spike> or even worse...
19:48:29  <PublicServer> *** Stoffe has left the game (connection lost)
19:48:56  *** TrainzStoffe has joined #openttdcoop
19:49:01  *** openttdcoop sets mode: +v TrainzStoffe
19:49:16  <PublicServer> *** Stoffe joined the game
19:49:22  <PublicServer> <Stoffe> Argh... :/
19:49:25  <PublicServer> <Spike> Stoffe:  going alright? :D
19:49:34  <PublicServer> <Stoffe> Keep getting timeouts
19:49:35  <PublicServer> <Stoffe> :(
19:49:41  <PublicServer> <atdt> bummer :(
19:49:42  <PublicServer> <Stoffe> Hard to get anything done
19:50:35  <PublicServer> <Stoffe> Well. Conversion to shift ml starting then... :)
19:51:04  <PublicServer> *** Stoffe has left the game (connection lost)
19:51:05  <PublicServer> <Spike> adding Shifters isn't that hard :)
19:51:06  <PublicServer> <atdt> you show that ML who's boss
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19:56:02  *** openttdcoop sets mode: +v Stoffe
19:56:07  <Stoffe> argh!
19:56:12  <PublicServer> <atdt> wat
19:56:16  <PublicServer> <atdt> oh, d/c again?
19:56:21  <Stoffe> yeah, big time
19:56:38  <PublicServer> *** Stoffe joined the game
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20:04:45  <PublicServer> <Spike> why not that? :)
20:05:06  <PublicServer> <Stoffe> Hmm... well...
20:05:14  <PublicServer> <Spike> yeah? :)
20:05:15  <PublicServer> <Stoffe> Does make sense, doesn't it? :)
20:05:23  <PublicServer> <Spike> :)
20:05:33  <PublicServer> <atdt> spike look at !how
20:05:52  <PublicServer> <atdt> i'm just wondering how they got there
20:06:02  <PublicServer> <Spike> guess cause of construction
20:06:47  <PublicServer> <Stoffe> lol, there went 10 minutes work. :)
20:06:52  <PublicServer> <Stoffe> *boom!
20:07:14  <PublicServer> <Stoffe> But the end result is the most important thing
20:07:43  <PublicServer> <Stoffe> long prio...?
20:08:18  <PublicServer> <Spike> :)
20:08:39  *** Peter has joined #openttdcoop
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20:08:45  *** openttdcoop sets mode: +v Peter
20:08:53  *** Peter has quit IRC
20:09:13  <PublicServer> <Stoffe> The lb at the entry doesn't really need to be there...
20:09:48  <PublicServer> *** Stoffe has left the game (connection lost)
20:10:35  *** TrainzStoffe has joined #openttdcoop
20:10:40  *** openttdcoop sets mode: +v TrainzStoffe
20:11:04  <TrainzStoffe> And again...
20:11:04  <PublicServer> *** Stoffe joined the game
20:11:24  <PublicServer> <atdt> reboot your router
20:11:35  <PublicServer> <atdt> are you using wireless?
20:11:49  <PublicServer> <Stoffe> No, ethernet over power
20:11:54  <PublicServer> <Stoffe> acts up sometimes
20:11:58  <PublicServer> <atdt> oh lol
20:11:59  <PublicServer> <atdt> jesus
20:12:03  <PublicServer> <atdt> thats why
20:12:06  <PublicServer> <Stoffe> usually when someone starts some appliance
20:12:11  <PublicServer> <Stoffe> but mostly it works
20:12:30  <PublicServer> <atdt> yeah that would make sense, household power is so unstable
20:13:26  <PublicServer> <Spike> trying to find a proper way to add the prio :)
20:13:33  <PublicServer> <Stoffe> Heh, yeah...
20:13:52  <PublicServer> <Stoffe> The E incoming can be moved as well, you know
20:15:35  <PublicServer> <Spike> there...
20:15:47  <PublicServer> <Stoffe> Yeah
20:17:59  *** Stoffe has quit IRC
20:17:59  *** TrainzStoffe is now known as Stoffe
20:18:16  <PublicServer> *** Stoffe has left the game (connection lost)
20:19:05  <PublicServer> *** Stoffe joined the game
20:20:47  <^Spike^> can i go play quake live peacefully without you 2 taking the place down? :)
20:20:55  <PublicServer> <Stoffe> ...
20:20:59  <PublicServer> <Stoffe> I dunno...
20:21:03  <^Spike^> :)
20:21:16  <^Spike^> i'll stay in-game but don't expect immediate response on questions from me :)
20:21:20  <PublicServer> *** Spike has joined spectators
20:21:32  <^Spike^> not gonna answer straight away when i have a rocket launcher pointed at me :)
20:22:00  <PublicServer> <Stoffe> what, why?
20:23:08  <PublicServer> <Spike> stoffe.. see the need of signals being offset a bit :)
20:23:19  <PublicServer> <Stoffe> where?
20:23:32  <PublicServer> <Spike> near !syncme
20:23:51  <PublicServer> <Stoffe> well... I don't understand what you mean...
20:25:02  <PublicServer> <Spike> with sml if signals are on the same line.. you need to keep moving signals around
20:25:18  <PublicServer> <Stoffe> Ah, yeah, I see
20:27:38  <PublicServer> *** Stoffe has left the game (connection lost)
20:27:39  <PublicServer> *** Game paused (not enough players)
20:27:53  <PublicServer> <atdt> noooooo
20:28:08  <atdt> stoffeeeeee your internet is dying
20:28:19  <Stoffe> Yeah, I know
20:28:28  <Stoffe> I'll be back as soon as I have rebooted the router
20:28:34  <atdt> okay
20:29:37  *** Stoffe has quit IRC
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20:29:50  *** openttdcoop sets mode: +v Stoffe
20:29:51  <Stoffe> Yay, router rebooted
20:30:09  <Stoffe> !password
20:30:10  <PublicServer> Stoffe: cavity
20:30:21  <PublicServer> *** Game unpaused (enough players)
20:30:22  <PublicServer> *** Stoffe joined the game
20:30:46  *** Muxy has joined #openttdcoop
20:30:51  *** openttdcoop sets mode: +v Muxy
20:30:55  <Muxy> !players
20:30:56  <PublicServer> Muxy: Client 94 (Orange) is Stoffe, in company 1 (#OpenTTDCoop)
20:30:57  <PublicServer> Muxy: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
20:30:57  <PublicServer> Muxy: Client 35 is ZarenorDarkstalker, a spectator
20:30:57  <PublicServer> Muxy: Client 76 is Spike, a spectator
20:31:15  <Muxy> !password please public server
20:31:15  <PublicServer> Muxy: cavity
20:31:39  <Muxy> !binary win32 or something else
20:32:38  <Muxy> !help
20:32:39  <PublicServer> Muxy: http://www.openttdcoop.org/wiki/IRC_Commands
20:33:04  <Muxy> !download win32 or something else
20:33:04  <PublicServer> Muxy: http://binaries.openttd.org/nightlies/trunk/r17779/openttd-trunk-r17779-windows-win32.zip
20:35:55  *** V453000 has joined #openttdcoop
20:36:00  *** openttdcoop sets mode: +v V453000
20:36:47  <Muxy> !password please public server, the last has expired
20:36:47  <PublicServer> Muxy: arouse
20:37:07  <PublicServer> *** Muxy joined the game
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20:46:58  *** ChanServ sets mode: +o Webster`
20:47:05  *** openttdcoop sets mode: +v Webster`
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20:53:38  <PublicServer> <Spike> looks good the changes..
20:53:44  <PublicServer> <Stoffe> :)
20:53:47  <PublicServer> <Stoffe> It's on it's way
20:54:11  <PublicServer> *** Spike has joined company #1
20:54:17  <PublicServer> <atdt> now redo SLH1.1.2
20:54:18  <PublicServer> <Stoffe> Traffic is a little heavy right now though... :)
20:54:43  <PublicServer> <Stoffe> It's in the pipeline
20:54:49  <PublicServer> <Stoffe> Trying to get bbh1.1 odne first
20:54:57  <PublicServer> <Stoffe> Who just hooked up the last track?
20:54:58  <PublicServer> <atdt> ah
20:55:12  <PublicServer> <Stoffe> It's supposed to join at the other end... :)
20:55:16  <PublicServer> <Stoffe> other side
20:55:20  <PublicServer> <atdt> wasnt me
20:55:26  <PublicServer> <Stoffe> ... spike?
20:55:31  <PublicServer> <Spike> ?
20:55:36  <PublicServer> <Stoffe> was it you?
20:55:41  <PublicServer> <Spike> the bridges?
20:55:42  <PublicServer> <Spike> yes
20:55:46  <PublicServer> <Spike> TL :)
20:55:49  <PublicServer> <Stoffe> No, last track hookup
20:55:50  <PublicServer> <Spike> eh.. CL :)
20:55:57  <PublicServer> <Spike> oh eh.. sort of..
20:56:02  <PublicServer> <Spike> should be on other side..
20:56:10  <PublicServer> <Spike> i just realized :)
20:56:13  <PublicServer> *** Stoffe has left the game (connection lost)
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20:56:57  *** openttdcoop sets mode: +v TrainzStoffe
20:57:03  <^Spike^> (22:55:49) (+PublicServer) <Spike> oh eh.. sort of..
20:57:03  <^Spike^> (22:55:54) (+PublicServer) <Spike> should be on other side..
20:57:03  <^Spike^> (22:56:02) (+PublicServer) <Spike> i just realized :)
20:57:11  <TrainzStoffe> !password
20:57:11  <PublicServer> TrainzStoffe: floras
20:57:23  <PublicServer> *** Stoffe joined the game
20:58:01  <PublicServer> <Stoffe> In and out, in and out... this feels more like something else... :P
20:58:06  <Razaekel> >.>
20:59:34  <PublicServer> <Spike> the hookup should be on the outside :)
20:59:38  <PublicServer> <Spike> those looks so wrong :)
20:59:41  <PublicServer> <Stoffe> I know
20:59:45  <PublicServer> <Stoffe> It's moving
20:59:48  <PublicServer> <Stoffe> Soon (tm)
21:00:07  *** Stoffe has quit IRC
21:00:07  *** TrainzStoffe is now known as Stoffe
21:02:18  <PublicServer> <Stoffe> Thansk
21:02:22  <PublicServer> <Stoffe> thanks*
21:02:29  *** BlinK_ has joined #openttdcoop
21:02:34  *** openttdcoop sets mode: +v BlinK_
21:04:28  <PublicServer> <Stoffe> Now, how's that. Joiners on the outside
21:04:29  *** BlinK_ has quit IRC
21:07:14  <PublicServer> *** Muxy has left the game (leaving)
21:09:37  *** blinky has quit IRC
21:11:42  <PublicServer> *** Thraxian has left the game (connection lost)
21:12:13  *** Progman has joined #openttdcoop
21:12:18  *** openttdcoop sets mode: +v Progman
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21:12:43  *** ChanServ sets mode: +o Thraxian
21:12:47  *** openttdcoop sets mode: +v Thraxian
21:19:40  <PublicServer> <Spike> nice.. :)
21:19:50  <PublicServer> <Spike> you're getting the hang of it :)
21:20:06  <PublicServer> <Stoffe> Well, yeah, getting there
21:20:12  <PublicServer> <Stoffe> Speed is improving mostly
21:20:21  <PublicServer> <Stoffe> Less time thinking
21:20:28  <PublicServer> <Stoffe> (assuming it's me your talking to)
21:20:48  <PublicServer> <Stoffe> :)
21:20:51  <PublicServer> <Spike> :)
21:20:57  <PublicServer> <Stoffe> So, thanks. :)
21:21:12  <PublicServer> <Spike> don't be afraid stopping trains.. or trains not moving on cause you removed track..
21:21:28  <PublicServer> <Spike> i've once basicly stopped a whole network cause i had to redo town drop exit..
21:21:39  <PublicServer> <Stoffe> Yeah, well, I like the challenge of keeping the network going as much as possible
21:21:52  <^Spike^> !archive
21:21:53  <PublicServer> ^Spike^: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
21:22:00  <PublicServer> <Stoffe> :)
21:22:40  <PublicServer> <Spike> you should check out psg 152 it was a game also SML but eh.. some parts were 6 lanes wide :)
21:22:47  <PublicServer> <Stoffe> ouch
21:22:51  <PublicServer> <Spike> the town drop exit been revised several times there
21:23:02  <PublicServer> <Stoffe> six lanes... whoa
21:23:08  <PublicServer> <Spike> the solution that is used there is an experiment but well :)
21:23:31  <PublicServer> <Stoffe> Well, onto mod 1.1.1
21:23:36  <PublicServer> <Stoffe> Chipping away, one at a time
21:23:50  <PublicServer> <Spike> 1.1.1 is ok
21:23:58  <PublicServer> <Stoffe> Well, it's not shift
21:24:01  <PublicServer> <Spike> true..
21:24:04  <PublicServer> <Stoffe> But otherwise ok
21:24:05  <PublicServer> <Spike> but most of it is ok
21:24:21  <PublicServer> <Stoffe> Yes, exits are good
21:24:32  <PublicServer> <Spike> maybe can make it shift.. but it's not like it should be redone completely
21:24:50  <PublicServer> *** atdt has joined spectators
21:24:53  <PublicServer> <Stoffe> Exactly my plan
21:25:03  <PublicServer> <Stoffe> Better with gap for prios
21:25:48  <PublicServer> <Stoffe> Sorry
21:25:49  <PublicServer> <Stoffe> :)
21:25:54  <PublicServer> <Spike> it's ok
21:26:35  <PublicServer> <Stoffe> Good call
21:29:32  <PublicServer> <Spike> true.. :)
21:31:03  <PublicServer> *** Stoffe has left the game (connection lost)
21:31:03  <PublicServer> *** Game paused (not enough players)
21:31:15  *** TrainzStoffe has joined #openttdcoop
21:31:20  *** openttdcoop sets mode: +v TrainzStoffe
21:31:21  <TrainzStoffe> !password
21:31:21  <PublicServer> TrainzStoffe: sprout
21:31:36  <PublicServer> *** Game unpaused (enough players)
21:31:37  <PublicServer> *** Stoffe joined the game
21:34:56  <PublicServer> <Stoffe> Starting to look nice now
21:35:05  <PublicServer> <Spike> yep
21:37:06  <PublicServer> *** atdt has joined company #1
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21:50:33  <PublicServer> <Spike> try station now
21:50:44  <PublicServer> <Spike> what bribing.. TREES! :)
21:50:50  <PublicServer> <Stoffe> :)
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21:51:05  <PublicServer> <Spike> bribing.. tss... amateur.. ;)
21:51:06  <PublicServer> <Stoffe> I forgot about that option
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21:52:16  *** openttdcoop sets mode: +v Zarenor-Blackberry
21:52:31  <Zarenor-Blackberry> How goes it guys?
21:52:38  <PublicServer> <atdt> more iron/grain trains
21:52:50  <PublicServer> <Stoffe> moar! moar! moar!
21:53:21  <PublicServer> <atdt> connect E V E R Y T H I N G
21:53:26  <PublicServer> <atdt> :D
21:53:47  <PublicServer> <atdt> 8D
21:53:54  <PublicServer> <atdt> muhahahahahaha!
21:54:02  <Zarenor-Blackberry> Check ZD&T logging for me, was up to 60 trains this about noon EDT
21:54:15  *** sgt_Zale has joined #openttdcoop
21:54:20  *** openttdcoop sets mode: +v sgt_Zale
21:54:21  <sgt_Zale> !password
21:54:21  <PublicServer> sgt_Zale: skiing
21:54:23  <Zarenor-Blackberry> And that was just enough
21:54:27  <PublicServer> <Spike> 80 now :)
21:54:28  <PublicServer> <Stoffe> Loads waiting
21:54:41  <PublicServer> <atdt> yeah it needs moar
21:54:46  <PublicServer> <Stoffe> Probably another 5 or so, at least
21:54:47  <PublicServer> *** Stoffe has left the game (connection lost)
21:54:57  <PublicServer> <atdt> the forests are at about 1200
21:55:04  <PublicServer> *** Sgt.Zale joined the game
21:55:23  <Zarenor-Blackberry> How many is loads? Station should hole 5 on plats and at least 7 more in the restricted zone
21:55:37  <PublicServer> *** Stoffe joined the game
21:55:39  <Zarenor-Blackberry> Ahhh.. I see
21:55:53  <Zarenor-Blackberry> Thanks guys
21:56:03  <PublicServer> <Stoffe> Well, there's about 300 wood waiting, and no trains waiting to pikcup
21:56:04  *** mixrin has joined #openttdcoop
21:56:08  <PublicServer> <Stoffe> *pick up
21:56:09  *** openttdcoop sets mode: +v mixrin
21:56:52  <Zarenor-Blackberry> If it's at 300 probably 7-10 is more realistic, because of how long the route is
21:57:12  <PublicServer> <Stoffe> Cripes... Maningville Woods coal mine is about to hit 2k... I've been feeding it trains all day. :)
21:57:58  <PublicServer> <Stoffe> Is anyone adding trains to ZD&T Logging?
21:58:07  <Zarenor-Blackberry> Normally 5 would seem uhhy for that, just remembering from experience... Because of the rating drop from waiting cargo
21:58:31  <Zarenor-Blackberry> 2k off of 2 mines?
21:58:37  <PublicServer> <Stoffe> No, one mine
21:58:55  <Zarenor-Blackberry> *right
21:59:05  <Zarenor-Blackberry> Damn
21:59:19  <PublicServer> <Stoffe> Terminal station still works there though. :)
21:59:29  <PublicServer> <Stoffe> Been keeping an eye on it, to see when it'll need roro
21:59:32  <Zarenor-Blackberry> Thrax will be happy about that
21:59:32  <PublicServer> <Stoffe> Not yet it seems
21:59:43  <PublicServer> <Stoffe> Added eight trains to ZD
21:59:58  <PublicServer> <Stoffe> &T Logging
22:00:01  <PublicServer> <Stoffe> hit enter too son
22:00:04  <PublicServer> <Stoffe> soon*
22:00:14  <PublicServer> *** Stoffe has left the game (connection lost)
22:00:20  <Zarenor-Blackberry> Probably will be a long time... IIRC it was well designed
22:00:39  <Zarenor-Blackberry> Thanks Stoffe
22:00:45  <PublicServer> *** Stoffe joined the game
22:00:59  <PublicServer> <Stoffe> It has the power of pbs all right
22:01:12  <Zarenor-Blackberry> Trying to keep it well fed with trains
22:01:38  <Zarenor-Blackberry> Hehe... Look at parallelism logging
22:02:06  <PublicServer> <Stoffe> 169 wood waiting
22:02:07  <PublicServer> <atdt> the factory pickup is at 52 trains now and is kind of unstable
22:02:12  <PublicServer> <Stoffe> But it's a beautiful station
22:02:22  <Zarenor-Blackberry> *THAT* has the power of PBS... Or I don't remember manningville
22:02:28  <PublicServer> <Stoffe> Parallelism forestry, that is
22:02:52  <Zarenor-Blackberry> GTG, getting seated for dinner
22:02:57  <PublicServer> <Stoffe> :)
22:02:58  <PublicServer> <atdt> later
22:03:01  <PublicServer> <Stoffe> bye
22:03:18  <Zarenor-Blackberry> Catch you guys later
22:03:23  *** Zarenor-Blackberry has quit IRC
22:03:47  <PublicServer> <Stoffe> Now that's commitment - chatting while waiting for a table at the restaurant
22:05:43  <PublicServer> <atdt> factory's up to 3900 :O
22:06:00  <PublicServer> <Stoffe> That's a lot
22:06:08  <PublicServer> <Stoffe> But that station is a monster, too
22:06:17  <PublicServer> <atdt> yup
22:06:40  <PublicServer> <Stoffe> And it's prepped for 6ML as well... :P
22:08:22  <PublicServer> *** Stoffe has left the game (connection lost)
22:09:03  *** TrainzStoffe has joined #openttdcoop
22:09:08  *** openttdcoop sets mode: +v TrainzStoffe
22:09:09  <TrainzStoffe> Oh boy, have a look at the poor single sideline track leaving ZD&T Logging - it's completely overrun with trains
22:09:24  <PublicServer> *** Kolo joined the game
22:09:29  <PublicServer> <atdt> logjam
22:09:40  <PublicServer> *** Stoffe joined the game
22:10:10  <PublicServer> <Stoffe> Good, use that second shifter
22:10:39  <PublicServer> <atdt> thats just till i can build a third
22:10:46  <PublicServer> <Stoffe> just my thoughts
22:11:22  <PublicServer> <Stoffe> There, prepped it for you
22:13:12  <PublicServer> <Stoffe> That bit going from SLH4 to the outer ML might need to be 3 lane in the future
22:13:15  <PublicServer> <atdt> gonna need more capacity for the off line :p
22:13:47  <PublicServer> <Stoffe> Basicly another SLH
22:13:52  <PublicServer> <atdt> yeah
22:13:59  <PublicServer> <atdt> this is just a temp fix
22:14:28  <PublicServer> <atdt> we should take another line off here
22:14:35  <PublicServer> <atdt> and use it for the northern stuff
22:14:36  <PublicServer> <Stoffe> Yep
22:14:50  <PublicServer> <Stoffe> That's quickly done though
22:15:09  <Razaekel> !password
22:15:09  <PublicServer> Razaekel: coupon
22:15:22  <PublicServer> <Stoffe> I just have to think for a second so I don't make a boo-boo
22:15:25  <PublicServer> <Stoffe> Almost did
22:15:29  <PublicServer> *** Razaekel joined the game
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22:15:59  *** TrainzStoffe is now known as Stoffe
22:16:16  <PublicServer> <Stoffe> Wait, what's your definition of north? Cause that's east to me... :)
22:16:22  <PublicServer> <atdt> yeah my bad
22:16:30  <PublicServer> <Stoffe> No prob's
22:17:29  <Stoffe> !tunnels
22:17:29  <PublicServer> Stoffe: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
22:17:46  <Stoffe> !tunnels 3 8
22:17:46  <PublicServer> Stoffe: You need 2 tunnels/bridges for trainlength 3 and gap 8.
22:18:04  <PublicServer> *** Sgt.Zale has left the game (leaving)
22:18:41  <PublicServer> <atdt> lol
22:18:50  <PublicServer> <atdt> spaghettistic
22:18:54  *** sgt_Zale has quit IRC
22:18:58  <PublicServer> <Stoffe> Of course, it's saturday night
22:19:03  <PublicServer> <atdt> this is a bizarre slh
22:19:55  *** ODM has quit IRC
22:20:44  <PublicServer> <Stoffe> Would be better with the W bridge moved to the E of the current E bridge though
22:20:51  <PublicServer> <Stoffe> Gives signal space for tunnel
22:21:05  <PublicServer> <atdt> do whatever needs doing
22:21:08  <PublicServer> <atdt> :)
22:21:30  <PublicServer> <Stoffe> Just wanted to explain myself before I started 'dozing
22:21:39  <PublicServer> <atdt> i trust you
22:21:47  <PublicServer> <Stoffe> There
22:22:08  <PublicServer> <Stoffe> lol, fugly stations
22:22:16  <PublicServer> <Stoffe> no, that's supposed to be signals
22:22:28  *** Progman has quit IRC
22:23:14  <PublicServer> <Stoffe> And that makes it live
22:23:50  <PublicServer> <Stoffe> They'll look at this tomorrow and think we've gone round the twist
22:23:56  <PublicServer> <atdt> definitely
22:24:03  <PublicServer> <atdt> i think we should sign it dcritic
22:24:05  <PublicServer> <Razaekel> what are you guys working on?
22:24:07  <PublicServer> <Stoffe> :P
22:24:09  <PublicServer> <Stoffe> SLH 4.0
22:24:52  <PublicServer> <Razaekel> whatever
22:24:57  <PublicServer> <Razaekel> put more trains on the station
22:25:38  <PublicServer> <Stoffe> Well, we kind of hit the roof of what the sl could handle... :)
22:25:54  <PublicServer> <atdt> zd&t is running 88 trains
22:26:01  <PublicServer> <Razaekel> 93
22:26:04  <PublicServer> <atdt> 93 lol
22:26:10  <PublicServer> <Stoffe> And there's a further 50 from the coal mine
22:26:33  <PublicServer> <atdt> mmmm jiggawatts
22:26:50  <PublicServer> <Stoffe> Will you do the honors of signing this beast, atdt?
22:28:08  <PublicServer> <Stoffe> We might be joining the sl too close to the ml after the bridges and tunnels
22:28:23  <PublicServer> <Stoffe> should probably move the join inland to avoid clogging the ml
22:28:36  <PublicServer> <atdt> nah, it looks fine to me
22:28:49  <PublicServer> <Stoffe> Well, if you think so, I trust you
22:28:56  <PublicServer> <atdt> lol dont trust me!
22:29:03  <PublicServer> <Stoffe> You trusted me! :)
22:29:25  <PublicServer> <atdt> i think it looks good, we'll deal with it if it jams
22:29:30  <PublicServer> <atdt> we can always send the coal south
22:29:47  <PublicServer> <atdt> if it becomes a huge problem
22:29:56  <PublicServer> <Stoffe> I so want to hook up the coal exit right onto the ml
22:30:00  <PublicServer> <Stoffe> it's right there!
22:30:05  <PublicServer> <atdt> lol
22:30:09  <PublicServer> <atdt> bad stoffe!
22:30:12  <PublicServer> <atdt> bad!
22:30:20  <PublicServer> <Stoffe> *sigh* but it's a ml... so we take a spin across half the map to get there
22:30:29  <PublicServer> <atdt> makes the cargo more valuable
22:30:35  <PublicServer> <Razaekel> which coal are you talking about?
22:30:42  <PublicServer> <Stoffe> Maningville Woods
22:30:47  <PublicServer> <atdt> tonburg springs woods
22:30:57  <PublicServer> <Razaekel> yea, that one goes to BBH4, regardless of your opinions
22:30:59  <PublicServer> <Stoffe> Guess we're not talking about the same thing. lol
22:31:04  <PublicServer> <atdt> yeah that one
22:31:05  <PublicServer> <atdt> lol!
22:31:08  <PublicServer> <Razaekel> tomburg could go to BBH 1
22:31:32  <PublicServer> <atdt> the plan doesn't take into account super ultra mines
22:31:47  <PublicServer> <Razaekel> they never do
22:32:05  <PublicServer> <Razaekel> having mines at max capacity doesnt happen that often
22:32:06  <PublicServer> <atdt> we're almost at 1000
22:33:00  <PublicServer> <Stoffe> Who changed the station layout at Maningville? I just want to point out the addition of two more pbs'es for faster time-to-platform
22:33:12  <PublicServer> <Razaekel> negative
22:33:13  <PublicServer> <Stoffe> Doesn't hurt to have  a train waiting for the wrong platform
22:33:22  <PublicServer> <Razaekel> yes it does >.<
22:33:30  <PublicServer> <Stoffe> how?
22:33:35  <PublicServer> <Razaekel> i dunno
22:33:40  <PublicServer> <Razaekel> just take my word as law
22:33:52  <PublicServer> <Stoffe> Now, I've been told never to do that...
22:33:56  <PublicServer> <Razaekel> really
22:34:00  <PublicServer> <Razaekel> who said that?
22:34:10  <PublicServer> <Stoffe> At least when it comes from someone without a @ before their name
22:34:15  <PublicServer> <Stoffe> mum said it. :P
22:34:23  <PublicServer> <Razaekel> phht
22:34:34  <PublicServer> <atdt> yeah trains shouldn't block while waiting for a platform
22:35:21  <PublicServer> <Stoffe> But they won't block, ample space for it without interrupting flow to other parts of platform
22:35:26  <PublicServer> <Razaekel> like right now
22:35:35  <PublicServer> <Razaekel> the train cant get to the empty plat
22:35:46  <PublicServer> <Stoffe> but instead you got two trains in at the same time
22:35:48  <PublicServer> <Razaekel> did it again
22:36:15  <PublicServer> <Stoffe> I say it doesn't hurt overall efficiency
22:36:26  <PublicServer> <Stoffe> might improve it since the train is closer
22:36:35  <PublicServer> <Razaekel> doubt it
22:36:36  <PublicServer> <Stoffe> at the cost of one extra train on the line
22:37:14  <PublicServer> <Razaekel> time to platform shouldnt metter anyway, since there should already be 3 trains in the station
22:37:39  <PublicServer> <Razaekel> dont put signals there
22:37:47  <PublicServer> <atdt> why?
22:38:01  <PublicServer> <Razaekel> for PBS, signals indicate where trains stop
22:38:07  <PublicServer> <Stoffe> exactly
22:38:10  <PublicServer> <Razaekel> ie, they stop in front of signals
22:38:27  <PublicServer> <atdt> ohhhhh yeah
22:38:38  <PublicServer> <atdt> i forgot how pbs works for a sec
22:39:07  <PublicServer> <Stoffe> however, the overflow loop can't be pbs, cause it's too smart to use the loop then
22:39:47  <PublicServer> *** Stoffe has left the game (connection lost)
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22:43:11  <PublicServer> <Razaekel> train limit reached
22:43:18  <PublicServer> <atdt> woohoo
22:43:19  <PublicServer> <Stoffe> :)
22:43:31  <PublicServer> <Stoffe> Well, mr. RCon... pretty please...? :)
22:43:49  <Razaekel> !players
22:43:50  <PublicServer> Razaekel: Client 118 (Orange) is Stoffe, in company 1 (#OpenTTDCoop)
22:43:51  <PublicServer> Razaekel: Client 20 (Orange) is atdt, in company 1 (#OpenTTDCoop)
22:43:51  <PublicServer> Razaekel: Client 35 is ZarenorDarkstalker, a spectator
22:43:51  <PublicServer> Razaekel: Client 113 (Orange) is Kolo, in company 1 (#OpenTTDCoop)
22:43:51  <PublicServer> Razaekel: Client 116 (Orange) is Razaekel, in company 1 (#OpenTTDCoop)
22:43:53  <PublicServer> <atdt> mommy can i have more toy trains please :)
22:45:17  <atdt> time to go play DDO
22:45:22  <PublicServer> *** atdt has joined spectators
22:45:24  <PublicServer> <Stoffe> moar traaaaainz
22:45:42  <PublicServer> <Stoffe> Time to go to bed. Whoa. Like, three hours ago
22:45:46  <PublicServer> <Stoffe> Night all
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23:04:52  <PublicServer> *** Game paused (not enough players)
23:05:01  <atdt> mohohohoar trains
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23:19:04  <PeterT> !password
23:19:05  <PublicServer> PeterT: deacon
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