Config
Log for #openttdcoop on 21st October 2009:
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00:11:41  *** themroc- has quit IRC
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00:57:47  <atdt> !password
00:57:47  <PublicServer> atdt: adages
00:57:55  <PublicServer> *** atdt joined the game
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00:57:59  <PublicServer> <atdt> WHOA
00:58:02  <PublicServer> <atdt> NEW MAP :D
01:03:58  *** Thraxian has joined #openttdcoop
01:04:35  <PublicServer> *** Game unpaused (enough players)
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01:05:08  <PublicServer> <Thraxian> ping
01:05:46  <PublicServer> *** Thraxian has joined spectators
01:05:46  <PublicServer> *** Game paused (not enough players)
01:06:40  <PublicServer> <atdt> come back
01:06:43  <PublicServer> <atdt> i was gonna draw a plan
01:06:44  <PublicServer> *** Thraxian has joined company #1
01:06:44  <PublicServer> *** Game unpaused (enough players)
01:06:46  <PublicServer> <atdt> <3
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03:15:33  <Gleeb> !password
03:15:33  <PublicServer> Gleeb: squads
03:16:02  <PublicServer> *** Gleeb joined the game
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03:31:35  <atdt> !password
03:31:35  <PublicServer> atdt: blinds
03:31:44  <PublicServer> *** Game unpaused (enough players)
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03:32:10  <PublicServer> *** Game paused (not enough players)
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03:41:32  <drips> !password
03:41:33  <PublicServer> drips: blinds
03:41:45  <PublicServer> *** drips joined the game
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08:49:02  <Spuuukie> !password
08:49:02  <PublicServer> Spuuukie: mantel
08:49:10  <PublicServer> *** Spuuukie joined the game
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09:08:13  <PublicServer> *** Stoffe joined the game
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09:42:01  *** jonde has joined #openttdcoop
09:42:21  <jonde> !password
09:42:22  <PublicServer> jonde: gusher
09:42:33  *** Stoffe has quit IRC
09:42:33  *** TrainzStoffe is now known as Stoffe
09:42:41  <jonde> !password
09:42:41  <PublicServer> jonde: guzzle
09:42:59  <PublicServer> *** jondisti joined the game
09:51:18  *** insulfrog has joined #openttdcoop
09:52:18  <insulfrog> !playercount
09:52:18  <PublicServer> insulfrog: Number of players: 1
09:52:48  <insulfrog> !password
09:52:49  <PublicServer> insulfrog: guzzle
09:52:57  <PublicServer> *** Game unpaused (enough players)
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10:09:56  <PublicServer> *** jondisti has left the game (leaving)
10:09:56  <PublicServer> *** Game paused (not enough players)
10:12:33  <PublicServer> *** insulfrog has left the game (leaving)
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10:36:44  <Ammler> Hello, nobody issues with our DNS?
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11:02:44  <Chris_Booth> 'lo
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11:35:09  <atdt> !password
11:35:09  <PublicServer> atdt: pawned
11:35:20  <PublicServer> *** atdt joined the game
11:36:40  <Spuuukie> !password
11:36:40  <PublicServer> Spuuukie: pawned
11:36:51  <PublicServer> *** Spuuukie joined the game
11:37:12  <PublicServer> <Spuuukie> hi
11:40:00  <PublicServer> *** Spuuukie has left the game (leaving)
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12:31:28  <PublicServer> <atdt> hi
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13:22:41  <PublicServer> *** atdt has left the game (connection lost)
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13:47:45  <insulfrog> !playercount
13:47:46  <PublicServer> insulfrog: Number of players: 0
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13:49:29  <Fuco> !passwrd
13:49:31  <Fuco> !passwrod
13:49:35  <Fuco> !password
13:49:35  <PublicServer> Fuco: hunter
13:49:35  <Fuco> omg
13:50:02  <Fuco> !dl win64
13:50:03  <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r17814/openttd-trunk-r17814-windows-win64.zip
13:50:06  *** Progman has quit IRC
13:50:17  <Thraxian|Work> hi all
13:50:43  <PublicServer> *** Fucoo joined the game
13:54:13  *** PeterT has joined #openttdcoop
13:54:27  <PeterT> !revision
13:54:27  <PublicServer> PeterT: Game version is r17814
13:54:40  <PeterT> !passw
13:54:43  <PeterT> !password
13:54:44  <PublicServer> PeterT: hunter
13:54:50  <PublicServer> *** Game unpaused (enough players)
13:54:52  <PublicServer> *** Peter {{SERVER}} joined the game
13:55:27  <Ammler> Server ;-)
13:55:34  <PublicServer> *** Peter {{SERVER}} has changed his/her name to Peter
13:55:38  <PublicServer> <Peter> sorry
13:55:46  <PublicServer> <Peter> was running a server :)
13:56:21  <Ammler> something special?
13:56:31  <PublicServer> <Peter> no
13:56:43  <PublicServer> <Peter> A world map on 0.7.3
13:57:15  <Thraxian|Work> archives for 161/162 updated on wiki
13:57:17  <PublicServer> <Peter> the usual boring
13:57:20  <PublicServer> <Peter> yeah, I saw
13:57:23  <PublicServer> <Peter> you did a nice job
13:57:24  <Thraxian|Work> with screenshots too :)
13:57:44  *** smoovi has quit IRC
13:57:52  <PublicServer> <Peter> Thraxian, can you check an article on the wiki that I made?
13:57:57  <PublicServer> <Peter> It's a template actually.
13:58:14  <PeterT> http://wiki.openttd.org/Template:Forums
13:59:31  <Thraxian|Work> not bad
13:59:35  <PeterT> thanks :)
13:59:41  <Thraxian|Work> what happens if they want to link a topic, but not a specific post?
13:59:45  <Thraxian|Work> does it still work?
14:00:23  <PeterT> they don't link to a specific post
14:00:29  <Thraxian|Work> and I don't know how popular this will be, as it's much easier to copy/paste the URL than figure out the template
14:00:46  <PeterT> it's used as {{Forums|Forum Num|Topic Num}}
14:00:48  *** Cif has joined #openttdcoop
14:00:57  <Mark> hello
14:01:01  <Thraxian|Work> ah - I got confused on that one
14:01:04  <Thraxian|Work> hiya Mark
14:01:04  <PeterT> sorry
14:01:07  <PeterT> hey mark
14:01:14  <PeterT> Yeah, it's a bit complicated
14:01:24  <PeterT> I sort of just needed some practice with templates
14:01:38  <PeterT> I want to make a useful template for #openttdcoop wiki but I can't think of anything
14:01:44  <Thraxian|Work> the <includeonly> and <noinclude> tags are well done
14:01:49  <Mark> !password
14:01:49  <PublicServer> Mark: bisect
14:02:07  <PublicServer> *** Mark joined the game
14:02:20  <PeterT> yes thanks :)
14:02:22  <Thraxian|Work> you could even allow them to specify link text, and if it's missing, to use your Forum: and Topic: text
14:02:47  <Thraxian|Work> so it would be {{Forums|forum|topic|linktext}}
14:03:15  <PeterT> yeah, I had tried that, but when I tested it, it would look like {{Forums|1234|1234|{{{3}}}}}
14:03:28  <PeterT> {{{3}}} would specify the link text?
14:04:08  <Thraxian|Work> basically
14:04:21  <Thraxian|Work> and you should be able to #if: to determine if it's blank, and if so, use the default linktext
14:04:28  <Thraxian|Work> kinda like our user template: [[User:{{{1}}}|{{{1}}}]]{{ #if: {{{2|}}}| {{Flag|{{{2}}}}}}}
14:04:52  <Thraxian|Work> if you don't specify {{{2}}}, then the flag isn't included (like in our archives)
14:04:55  <PeterT> oh, I was wondering wth that was ;)
14:05:00  <PeterT> I see
14:05:01  <Thraxian|Work> but if you do, then the flag is displayed (like our user pages)
14:05:13  <Thraxian|Work> just something to think about
14:05:16  <PeterT> but why is there 2 of the {{{1}}}
14:05:26  <PeterT> User:{{{1}}}|{{{1}}}
14:05:38  <PeterT> shouldn't it just be User:{{{1}}}
14:05:54  <Thraxian|Work> {{User|Thraxian}} translates to [[User:Thraxian|Thraxian]]
14:06:07  <Thraxian|Work> so it's a link to my page in the user space, but the link only shows the name, not the space
14:06:18  <atdt> !password
14:06:18  <PublicServer> atdt: bisect
14:06:29  <PublicServer> *** atdt joined the game
14:06:56  <PeterT> oh
14:07:00  <PeterT> I understand
14:07:20  <PeterT> and then you have a template for {{Flag|{{{2}}}}}
14:07:54  <Thraxian|Work> yup.  {{Flag|code}} shows the flag corresponding to the specified country code
14:08:13  <Thraxian|Work> http://www.openttdcoop.org/wiki/Template:Flag
14:08:32  <Thraxian|Work> (I spent some time on that page to make it pretty)
14:09:22  <PeterT> I can imagine
14:09:27  <PeterT> all those flags
14:09:33  <Thraxian|Work> Switzerland made it hard - silly square.
14:09:47  <PeterT> lol :)
14:09:49  * Thraxian|Work pokes at Ammler
14:10:00  <PeterT> Wales = cymru ?
14:10:12  <PeterT> hold on, I have to go for 5 minutes
14:10:17  <Mark> Thraxian|Work: lots of flags have different sizes
14:10:18  <PeterT> Somebodys at the door
14:10:32  <Mark> there's 2:3, 16:19, 3:4..
14:10:39  <Thraxian|Work> cymru is the Welsh (native) name for Wales
14:10:41  <Mark> the USA have 19:20, i think
14:11:00  <Thraxian|Work> Mark: true - but on the linked page, they're all the same size, except Switzerland
14:11:22  <Ammler> Thraxian|Work: I made it myself :-)
14:11:37  <Mark> should have just made Switzerland 3:4 too
14:11:42  <Mark> or 2:3
14:11:53  <Ammler> I could make it with transparent borders, if you want?
14:11:59  <Thraxian|Work> nah - too late now :)
14:12:20  <Ammler> there is also a flag called ch_wrong.gif
14:13:19  <Ammler> if it seriously hurts, use that instead.
14:14:43  <Ammler> the "right" flag looks a bit smaller like we are ;-)
14:15:35  <Ammler> but btw. nice page
14:15:42  <PeterT> how do you say "Switzerland" in german?
14:15:54  <Mark> Schweiss?
14:16:01  <Mark> no..
14:16:05  <Mark> that looks wrong :P
14:16:19  <PeterT> well the abbriviation is "ch"
14:16:22  <PeterT> that's why I'm asking
14:16:26  <Mark> schweiz
14:16:30  <Ammler> Thraxian|Work: you forgot the special case of Phazorx
14:17:03  <Ammler> PeterT: confederation helvetica
14:17:15  <PeterT> Interesting
14:17:18  <Ammler> german isn't our main language
14:17:21  <PeterT> You say that all the time?
14:17:25  <PeterT> I know
14:17:29  <PeterT> german, italian, french
14:17:34  <Ammler> just the most spoken.
14:17:51  <Ammler> you forgot romanian
14:17:58  <PeterT> romanian?
14:18:08  <Ammler> around 5000 people speak that
14:18:23  <Ammler> a latin derivate
14:18:27  <PeterT> only 5,000
14:18:45  <Ammler> well, maybe the wiki would tell exactly, that is just a guess
14:18:47  <PeterT> do you speak all 3?
14:19:15  <Ammler> no, just german, we had a lot french in school
14:19:51  <PeterT> and why isn't switzerland in the EU?
14:19:59  <Ammler> oh, and we say never cofederation helvetica.
14:20:06  <Ammler> that is just explaination why ch
14:20:26  <PublicServer> *** atdt has left the game (leaving)
14:20:29  <PeterT> ok
14:20:34  <Mark> PeterT: because then they can't be used as a bank for every single criminal in the world anymore
14:20:52  <PeterT> :)
14:21:00  <PeterT> is that really true?
14:21:01  <Ammler> Mark: that should work anyway.
14:21:10  <Mark> :D
14:21:32  <Ammler> PeterT: of course not :-P
14:21:34  <PublicServer> *** Peter has left the game (leaving)
14:21:49  <PeterT> my brother told me that the value of the banks would drop
14:22:09  <Mark> we got a swiss guy at work every now and then, to check if we don't export flowers with viruses..
14:22:36  <Ammler> tulpes?
14:22:52  <Mark> any flowers
14:23:05  <Mark> the tulips season starts next month :P
14:24:39  *** mib_v8eemq has joined #openttdcoop
14:24:39  <ODM> woo tulipes
14:25:56  <Ammler> my mother spends yearly around 500€ for those stupid flowers
14:26:03  <Mark> hehe
14:26:14  <mib_v8eemq> hey guys
14:26:33  <Mark> Ammler: ever got some from triangle flowers?
14:26:38  <Mark> that's our swiss client :P
14:26:53  <PublicServer> *** Mark has joined spectators
14:26:53  <PublicServer> *** Game paused (not enough players)
14:27:04  <mib_v8eemq> i'm kinda new to the whole IRC thing...hoping someone could give me some help and pointers...
14:27:14  <atdt> seems like you've got it
14:27:17  <mib_v8eemq> (i know Ammler is kindof experienced....)
14:27:26  <Mark> well, you already figured out the type & press enter part it seems
14:27:45  <Ammler> @deop
14:27:46  *** Webster sets mode: -o Ammler
14:27:52  <mib_v8eemq> im using a webbased client now.... i would like to set up  my own (on-pc) client to use the IRC channel
14:28:02  <Ammler> @wiki irc
14:28:04  <planetmaker> <PeterT> how do you say "Switzerland" in german? <-- shvits
14:28:04  <Mark> windows?
14:28:06  <Webster> IRC - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=irc
14:28:07  <Mark> get hydrairc
14:28:13  <mib_v8eemq> been there...cant seem to connect...
14:28:37  <mib_v8eemq> im using bersirc right now...that a bad client?
14:28:48  <PeterT> planetmaker: they say it the same way in Hungarian
14:28:55  <PeterT> spelled different though
14:29:10  <planetmaker> I didn't put the spelling, but the pronounciation here
14:29:13  <Ammler> mib_v8eemq: if you use Firefox for web, chatzilla is a good choice
14:29:14  <mib_v8eemq> the main prob is that i need to enter a password in order to connect to 'irc.oftc.net'
14:29:30  <Ammler> btw. you could start with rename your nick: /nick <yourname>
14:29:34  <planetmaker> you should pronounce it English what I wrote. The i as the vowel in height
14:29:53  <planetmaker> the spelling is Schweiz
14:30:36  <mib_v8eemq> --test change user name--
14:30:52  <mib_v8eemq> --test again--
14:30:58  <Ammler> ?
14:31:00  <mib_v8eemq> ...command line doesnt change my name
14:31:29  <Ammler> simply type "/nick <yourname>" where you chat
14:31:55  <mib_v8eemq> did it
14:32:14  <mib_v8eemq> and did it without the "< >"
14:32:19  <mib_v8eemq> still doesnt change
14:32:23  <Ammler> I am kinda sure, mibbit does support that.
14:32:51  <Ammler> oh, you don't need a password for oftc.net
14:32:53  <jonde> !password
14:32:53  <PublicServer> jonde: morass
14:32:59  <PublicServer> *** Game unpaused (enough players)
14:33:00  <PublicServer> *** jondisti joined the game
14:33:02  <mib_v8eemq> but i think i can change it in my on-pc client....i just cant seem to establish a connection with the oftc server
14:33:12  <mib_v8eemq> !password
14:33:12  <PublicServer> mib_v8eemq: Please, read the rules!
14:33:13  <Ammler> the password you get here is for the openttd server
14:33:57  <PeterT> planetmaker, don't worry, I can pronounce things the way they are spelled
14:34:42  <Ammler> PeterT: I would bet quite much, you pronounce "Schweiz" not like me. :-)
14:34:48  <planetmaker> PeterT, but a) it's not un-ambigeous and b) there's a phonetic alphabet for a very good reason.
14:35:42  <PeterT> yes, I just wanted to see it
14:36:24  <PeterT> Ammler: really? are you sure?
14:36:31  <mib_v8eemq> pfff...i told my client to connect to server: 'irc.oftc.net', no password used and trying to connect to port '6667'
14:37:12  <mib_v8eemq> is that the right way to do it? Because it gives me a connection error:(
14:40:14  <Chris_Booth> mib_v8eemq: you trying to connect to the pulic server?
14:40:22  <Chris_Booth> or here?
14:40:28  <Chris_Booth> the IRC?
14:41:16  <mib_v8eemq> I'm trying to use a IRC client (on my pc) to connect to this channel. (I'm currently using a webbased thingy)
14:41:19  <Ammler> @quickstart
14:41:23  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
14:41:25  <mib_v8eemq> @quickstart
14:41:26  <Ammler> mib_v8eemq: please read that ^
14:41:28  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
14:41:45  <Ammler> !ip
14:41:46  <PublicServer> Ammler: ps.openttdcoop.org
14:42:08  <Ammler> what is our server addess, not irc.oftc.net, that would be the server you chat
14:42:11  <Chris_Booth> mib_v8eemq: irc://irc.oftc.net/openttdcoop
14:42:29  <Chris_Booth> is the IRC channel address
14:42:32  <Ammler> that*
14:42:33  <planetmaker> <PeterT> Ammler: really? are you sure? <-- there's German and there's Swiss German. You asked about German ;-)
14:42:38  <Chris_Booth> !ip
14:42:38  <PublicServer> Chris_Booth: ps.openttdcoop.org
14:42:43  <Chris_Booth> is the game server address
14:42:45  <PeterT> right
14:43:04  <PeterT> other than pronounciation what's the difference between the languages?
14:43:11  <Ammler> planetmaker: but you pronounced it like I say it, not like Germans.
14:43:44  <Chris_Booth> local slang an terminoligy
14:43:48  <planetmaker> Ammler, ehm, no? shvits, pronounced English will result approx. in the German. i (eng) = ei (d)
14:44:12  <PublicServer> *** jondisti has left the game (leaving)
14:44:13  <PublicServer> *** Game paused (not enough players)
14:44:22  <planetmaker> sometimes at least ;-) English are pretty ... variable how to pronounce a single letter
14:44:32  <Ammler> oh, I tought, that i is like the German i
14:44:35  <Chris_Booth> is it true that arnold swarzanega speak like a farmer?
14:44:48  <PeterT> planetmaker and ammler, do you live near to each other?
14:45:00  <Ammler> relatively
14:45:02  <planetmaker> he speaks Austrian Accent. Or rather now English accent.
14:45:57  <Chris_Booth> any hoe its lunchtime
14:45:59  <planetmaker> Only about 8 hours drive or so non-stop :-P
14:46:09  <Chris_Booth> well rather it was 2 hours ago
14:46:11  <Ammler> :-D
14:46:12  <Chris_Booth> but i never made it
14:46:15  <Chris_Booth> and now i am hungry
14:46:22  <planetmaker> enjoy, Chris_Booth
14:46:30  <PeterT> you both live near zurich?
14:46:31  <planetmaker> I'm getting hungry, too. But then rather dinner ;-)
14:46:36  <planetmaker> yeah
14:46:47  <Ammler> I am faster in London than in pm-land
14:46:54  <planetmaker> Ammler, I doubt
14:47:09  <planetmaker> If you can fly to Heathrow, you can fly to Hannover, too
14:47:11  <Chris_Booth> is 12 hours from london to geneve
14:47:14  <Ammler> if you count the timeshift ;-)
14:47:20  <planetmaker> hahaha ^
14:47:50  <planetmaker> would you fly from Basel or Zürich?
14:48:03  <planetmaker> Or even Genf?
14:48:12  <Ammler> Zürich mostly
14:48:29  <Ammler> 1h from my village
14:48:40  <planetmaker> that's not too far :-)
14:49:02  <Ammler> well, if much traffic, it could be a bit longer 10mins
14:49:13  <planetmaker> sure. As usual :-)
14:49:20  <Ammler> with bus/train, it is 1.5h
14:49:26  <PublicServer> *** Fucoo has left the game (leaving)
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14:50:33  <planetmaker> does anyone by chance know a programme on linux which converts a sequence of images into an avi file?
14:51:16  <Ammler> there is no nice Homepage for Chatzilla
14:51:28  <Ammler> I link to the wikipedia
14:56:19  <Ammler> planetmaker: I would google for images2mpg or avi
14:59:00  <planetmaker> well, I know how to do it on windoze. VirtualDub is quite good for that.
14:59:10  <planetmaker> But it's more effort for me to use win for it.
15:01:05  <Ammler> images2mpg is a bash script
15:01:12  <Ammler> afaik
15:01:22  <Ammler> http://home.arcor.de/chrhoffmann/programme/images2mpg
15:01:49  <planetmaker> hm... yeah, convert can probably also do it. somehow
15:01:54  <Ammler> such things are usually much easier on linux.
15:02:46  <planetmaker> not quite in my experience. Not if it comes to editing video and stuff
15:02:53  <planetmaker> nor playing them.
15:03:27  <Ammler> well, if you find the right tool for windows
15:04:01  <Ammler> but on a linux desktop system you most likely have already installed the right tool
15:04:36  <Ammler> at least the mentioned tool is installed it, needed by gwenview
15:04:44  <Ammler> here*
15:05:39  <Ammler> ripping a dvd on linux is quite awesome.
15:05:47  <Ammler> also with very easy cluster support
15:06:02  <planetmaker> hehe :-) I guess I'm missing the right tools then, so far.
15:06:07  *** themroc- has quit IRC
15:06:21  <planetmaker> but it's not like I spent zillions of hours searching either. But windoze tools are easier to find.
15:06:21  <Ammler> dvd::rip
15:06:43  <planetmaker> if you google for a problem, you get half a dozen windoze solutions at your fingertips right from google's first entries.
15:07:00  <Ammler> I use less than 1% custom tools here,
15:07:11  <Ammler> mostly everything from suse repos
15:08:01  <Ammler> planetmaker: first you run "locate images2" on your console :-)
15:08:36  <Ammler> or dvd2 or what you need
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15:22:20  <Seppel> !password
15:22:20  <PublicServer> Seppel: nuance
15:22:26  <PublicServer> *** Sepp joined the game
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15:30:03  *** ChanServ sets mode: +v Thraxian|Work
15:30:03  *** ChanServ sets mode: +v ODM
15:30:03  *** ChanServ sets mode: +v KenjiE20
15:30:04  *** ChanServ sets mode: +v ^Spike^
15:30:04  *** ChanServ sets mode: -o Mark
15:30:04  *** ChanServ sets mode: +v Osai
15:30:04  *** ChanServ sets mode: +o Ammler
15:30:44  <Mark> @stage Planning & Voting
15:30:45  <Ammler> he :-)
15:30:45  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #163 (r17814) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
15:31:22  <Ammler> not easy to hide here.
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15:40:05  *** ChanServ sets mode: +o ^Spike^
15:41:24  <Nickman_87> what you mean Ammler? :)
15:41:26  <Nickman_87> !players
15:41:27  <PublicServer> Nickman_87: Client 182 (Orange) is Nickman, in company 1 (Daninghall Transport)
15:41:27  <PublicServer> Nickman_87: Client 176 is Mark, a spectator
15:41:29  <Nickman_87> !password
15:41:29  <PublicServer> Nickman_87: decoys
15:41:36  <PublicServer> *** Nickman joined the game
15:41:40  <PeterT> !archives
15:41:45  <PeterT> !archive
15:41:45  <PublicServer> PeterT: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
15:43:40  <PublicServer> *** Spike joined the game
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15:54:45  <PublicServer> <Mark> come vote
15:55:16  <PublicServer> *** Spike has left the game (leaving)
15:57:13  <PeterT> did you make a plan mark?
15:57:26  <PublicServer> <Mark> no
15:57:32  <PublicServer> <Mark> it would be the same as insulfrog's anyway :P
15:58:26  <PublicServer> *** Game unpaused (enough players)
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16:00:07  <PublicServer> <Peter> insulfrog's plan is so simple it's beutiful
16:03:54  <PublicServer> *** Peter has left the game (leaving)
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17:05:31  <Donno> !playercount
17:05:31  <PublicServer> Donno: Number of players: 2
17:05:34  <Donno> !password
17:05:34  <PublicServer> Donno: torque
17:05:39  *** PeterT has quit IRC
17:05:59  <PublicServer> *** Donno joined the game
17:06:15  <PublicServer> <Donno> small map even
17:07:52  <Razaekel> !password
17:07:52  <PublicServer> Razaekel: torque
17:07:59  <PublicServer> *** Game unpaused (enough players)
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17:26:36  <[1]Blue> !help
17:26:36  <PublicServer> [1]Blue: http://www.openttdcoop.org/wiki/IRC_Commands
17:26:54  <[1]Blue> @quickstart
17:26:56  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
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17:30:13  <insulfrog> !playercount
17:30:13  <PublicServer> insulfrog: Number of players: 2
17:30:57  <insulfrog> !password
17:30:57  <PublicServer> insulfrog: dapper
17:31:05  <PublicServer> *** insulfrog joined the game
17:31:17  <PublicServer> <insulfrog> hi all
17:31:34  <insulfrog> !playercount
17:31:34  <PublicServer> insulfrog: Number of players: 3
17:35:27  <PublicServer> *** Game unpaused (enough players)
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17:37:38  <PublicServer> *** Game paused (not enough players)
17:37:47  <Thraxian|Work> hey frog :)
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17:44:44  <Chris_Booth> any nice plans arround?
17:44:59  <insulfrog> one or two :)
17:45:17  <Chris_Booth> is one yours?
17:45:42  <insulfrog> yep, why don't you go into a game and have a look :)
17:45:57  <Chris_Booth> i am playing a massive game in SP
17:46:03  <Chris_Booth> but i can spare 2 minutes
17:46:17  <Chris_Booth> !password
17:46:17  <PublicServer> Chris_Booth: nilled
17:46:31  <PublicServer> *** Game unpaused (enough players)
17:46:32  <PublicServer> *** Chris Booth joined the game
17:46:37  <Razaekel> how massive, chris?
17:47:16  <PublicServer> <Chris Booth> 2048^2
17:47:21  <PublicServer> <Chris Booth> i am going to blog it
17:47:22  <Razaekel> nice
17:47:22  <PublicServer> <insulfrog> my plan is in the top corner
17:47:25  <Razaekel> how many trains?
17:47:37  <PublicServer> <Chris Booth> only 1500 at the moment
17:47:46  <Razaekel> very nice
17:48:40  <PublicServer> <Chris Booth> hhm not a fan on any one the plans
17:48:48  <PublicServer> <Chris Booth> to much TL3
17:49:11  <PublicServer> <insulfrog> well, it is quite a small map, thus small trains is a must
17:49:19  <Razaekel> got a blog post yet, chris?
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17:49:54  <Mark> Chris_Booth: you only like small trains on a big map and vice versa?
17:50:16  <Razaekel> heh
17:50:54  <Mark> insulfrog: are you here?
17:50:56  <Chris_Booth> yeah mark
17:51:01  <Mark> figured
17:51:04  <Mark> english.. :P
17:51:10  <Chris_Booth> actualy i like TL5 most
17:51:40  <Mark> i like 3 for <512^2, 5 for 512^2, 7 for bigger..
17:52:02  <Mark> also depends heavily on the plan, of course
17:52:11  <PublicServer> <insulfrog> yes, I am here mark
17:52:17  <PublicServer> <Mark> great\
17:52:19  <PublicServer> <Mark> let's build
17:52:26  <PublicServer> *** Mark has joined company #1
17:52:33  <Mark> @stage Building
17:52:34  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #163 (r17814) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
17:52:54  <PublicServer> <Mark> can you give us the BBH and station locations?
17:53:06  <PublicServer> <insulfrog> yep, sure :)
17:54:12  <[1]Blue> !dl
17:54:12  <PublicServer> [1]Blue: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:54:15  <PublicServer> <Mark> BBH01 is mine :P
17:54:51  <PublicServer> *** Chris Booth has left the game (connection lost)
17:54:55  <atdt> !password
17:54:55  <PublicServer> atdt: nilled
17:54:59  <[1]Blue> !dl autoupdate
17:55:00  <PublicServer> [1]Blue: http://www.openttdcoop.org/winupdater
17:55:03  <PublicServer> *** atdt joined the game
17:56:05  <atdt> BAWWWWW my plan losed :(
17:56:15  <atdt> oh well i made it while intoxicated anyway :p
17:57:11  <PublicServer> <insulfrog> there, that should give you enough info to start building
18:03:04  <tneo> hello
18:03:14  <PublicServer> <Mark> hello tneo
18:03:25  <tneo> !info
18:03:26  <PublicServer> tneo: #:1(Orange) Company Name: 'Daninghall Transport'  Year Founded: 1970  Money: 3060517  Loan: 0  Value: 3293432  (T:0, R:0, P:3, S:0) unprotected
18:03:41  <tneo> compiling...
18:07:15  <PublicServer> *** Thraxian|Work has joined company #1
18:09:43  <tneo> hmm error..
18:09:54  <atdt> semicolon :D
18:10:01  <tneo> those errors always pop up at the end :P
18:10:13  <Zarenor> !password
18:10:14  <PublicServer> Zarenor: twitch
18:10:33  <atdt> you know those dreams where you twitch really hard right as you're falling asleep?
18:10:45  <PublicServer> *** Thraxian|Work has left the game (connection lost)
18:10:57  <PublicServer> *** ZarenorDarkstalker joined the game
18:11:04  <atdt> its cause your brain left out a semicolon somewhere :p
18:13:55  <PublicServer> *** tneo joined the game
18:14:12  <PublicServer> *** tneo has left the game (leaving)
18:14:32  <PublicServer> *** tneo joined the game
18:22:07  <PublicServer> <Mark> coffee time
18:22:10  <PublicServer> *** Mark has joined spectators
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18:24:14  <PublicServer> *** Mark has joined spectators
18:24:54  <PublicServer> <tneo> brb coffee
18:24:57  <PublicServer> *** tneo has joined spectators
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18:31:50  <PublicServer> <tneo> back
18:31:55  <PublicServer> <insulfrog> wb
18:32:01  <Razaekel> Chris_Booth, you still around?
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18:35:51  <PublicServer> <atdt> oh bollucks
18:36:03  <PublicServer> <insulfrog> what? :p
18:36:13  <PublicServer> <atdt> just blew up the walked station for deningley market
18:36:18  <PublicServer> <insulfrog> lol
18:36:48  <drips> !password
18:36:48  <PublicServer> drips: bubbly
18:37:11  <PublicServer> *** drips joined the game
18:41:42  <planetmaker> <insulfrog> what? :p
18:41:44  <planetmaker> [20:36]	<PublicServer>	<atdt> just blew up the walked station for deningley market <-- you know that there's a feature called distant-join?
18:41:55  <PublicServer> <atdt> wat
18:42:31  <PublicServer> <insulfrog> it's ok,  it's just the way he said it :p
18:42:45  <planetmaker> ctrl+click when building a station
18:43:04  <planetmaker> or rather a station part
18:43:20  <PublicServer> <insulfrog> I know what to do, as I used it many times in single player :)
18:44:44  <PublicServer> <ZarenorDarkstalker> Should I begin fact drop/pickup?
18:45:22  <PublicServer> <insulfrog> yep, build all stations and junctions whenever you want
18:45:51  <PublicServer> <ZarenorDarkstalker> okay, I'll see if I can work on it for a while
18:50:21  <PublicServer> *** drips has left the game (leaving)
18:50:34  <drips> !password
18:50:35  <PublicServer> drips: camels
18:50:51  <PublicServer> *** drips joined the game
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18:53:33  <planetmaker> insulfrog sorry, I meant mainly atdt. Your name got accidentially pasted ;-)
18:54:00  <insulfrog> that's ok :)
18:54:10  <atdt> i took a good year or so off from ttd, how do you do this station not-walking?
18:57:26  <KenjiE20> @distantjoin
18:57:26  <Webster> Adding extra station tiles away from the main station by using CTRL+build, see: http://www.openttdcoop.org/wiki/DistantJoin
18:59:31  <PublicServer> *** Thraxian|Work joined the game
18:59:42  <PublicServer> <ZarenorDarkstalker> Hey thrax
18:59:46  <PublicServer> <Thraxian|Work> hey ZD
19:03:02  <PublicServer> <ZarenorDarkstalker> Thrax I'm trying to decide, am I going to need more platforms for factory drop?
19:03:13  <PublicServer> <Thraxian|Work> 6 per line is usually sufficient
19:03:16  <PublicServer> <ZarenorDarkstalker> I have 10 at the moment...
19:03:22  <PublicServer> <ZarenorDarkstalker> so two more?
19:03:26  <PublicServer> <Thraxian|Work> that will be close....
19:03:47  <PublicServer> <Thraxian|Work> I'd just add one more set to the north, mayeb
19:03:52  <PublicServer> <Thraxian|Work> want illustration?
19:04:12  <PublicServer> <Thraxian|Work> almost
19:04:16  <PublicServer> <ZarenorDarkstalker> I was thinking something along these lines...
19:05:05  <PublicServer> <ZarenorDarkstalker> something liek that is I needed 2 more
19:05:05  <PublicServer> <Thraxian|Work> afk - phone
19:05:07  <PublicServer> <ZarenorDarkstalker> *like
19:05:13  <PublicServer> <ZarenorDarkstalker> okay.. I've otta AFK to star dinner
19:09:12  <PublicServer> *** drips has left the game (leaving)
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19:10:03  <PublicServer> <insulfrog> remember that the factory will have income with both cattle and grain so more platforms may be needed
19:10:55  <Nickman_87> !password
19:10:55  <PublicServer> Nickman_87: slicks
19:11:07  <PublicServer> *** Nickman joined the game
19:11:34  <PublicServer> <Nickman> hi all
19:11:42  <PublicServer> <insulfrog> hi
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19:12:36  <Chris_Booth> Razaekel: you still arround?
19:13:13  <PublicServer> <ZarenorDarkstalker> back
19:13:33  <seandasheep> !dl win32
19:13:33  <PublicServer> seandasheep: http://binaries.openttd.org/nightlies/trunk/r17814/openttd-trunk-r17814-windows-win32.zip
19:13:41  <PublicServer> <Nickman> should I connect both ends of the ML?
19:14:16  <PublicServer> <Nickman> or is it intentionaly disconnected?
19:14:31  <PublicServer> <ZarenorDarkstalker> if there's nothing that goes there, go ahead and connect and signal it
19:14:46  <PublicServer> <Nickman> they just stop in mid air so ;)-
19:14:58  <PublicServer> <ZarenorDarkstalker> just block signals of gap 2
19:15:09  <seandasheep> !password
19:15:09  <PublicServer> seandasheep: droves
19:15:50  <PublicServer> *** seandasheep joined the game
19:16:01  <PublicServer> <seandasheep> hi
19:16:18  *** Spuuukie1 has joined #openttdcoop
19:16:32  <PublicServer> <ZarenorDarkstalker> Hey sheep
19:16:37  <PublicServer> <seandasheep> hey
19:17:18  <Chris_Booth> !password
19:17:18  <PublicServer> Chris_Booth: droves
19:17:33  <PublicServer> *** Chris Booth joined the game
19:17:35  <PublicServer> <Chris Booth> hello all
19:17:36  <PublicServer> *** tneo has left the game (leaving)
19:17:39  <PublicServer> <Nickman> hi chris
19:17:44  <PublicServer> <seandasheep> hi
19:18:19  <PublicServer> <Chris Booth> darn it sean
19:18:37  <PublicServer> <seandasheep> sry :p
19:18:40  <PublicServer> <Chris Booth> was just about to call BBH 02
19:18:45  <PublicServer> <Chris Booth> but you go ahead
19:18:46  <PublicServer> <seandasheep> you can help...
19:18:58  <PublicServer> <Chris Booth> na i will do some thing else
19:19:05  <PublicServer> <Nickman> :D
19:19:08  <PublicServer> <seandasheep> ok
19:19:28  <PublicServer> <Nickman> where will the SLH's go?
19:19:35  <PublicServer> <Chris Booth> every where
19:19:39  <PublicServer> <Nickman> :D
19:19:57  *** Spuuukie has quit IRC
19:20:32  <PublicServer> <insulfrog> yep, SLH's can go anywhere you seem fit
19:20:39  <PublicServer> <ZarenorDarkstalker> I may correct some merging
19:21:05  <PublicServer> <Nickman> yeah, currently you are merging all to a single line
19:21:06  <PublicServer> <atdt> ok, sawmill/oil's done, just needs the sawmill and refinery
19:21:12  <PublicServer> <Nickman> that will be a bit jammy I think ;)
19:21:19  <PublicServer> <ZarenorDarkstalker> that's likely
19:21:29  <PublicServer> <ZarenorDarkstalker> unless i change it.. so I'll probably change it
19:21:37  <PublicServer> <atdt> :(
19:21:41  <PublicServer> <Nickman> ;)
19:21:55  <PublicServer> <Nickman> station looks pretty though ;)
19:22:54  <PublicServer> *** Spike joined the game
19:23:26  <PublicServer> <Chris Booth> hi spike
19:25:12  <PublicServer> <atdt> why jammy?
19:25:48  <PublicServer> <Nickman> Spike!
19:25:49  <PublicServer> <atdt> besides the wooden bridges
19:25:53  <PublicServer> <Spike> what
19:25:59  <PublicServer> <insulfrog> atdt, why have you used wood bridges instead of girder bridges?
19:26:00  <PublicServer> <Nickman> been a while :)
19:26:02  <PublicServer> *** atdt has left the game (connection lost)
19:26:06  <PublicServer> <Spike> i blame you.. :)
19:26:09  <PublicServer> <Nickman> yeah...
19:26:11  <PublicServer> <Nickman> my bad :)
19:26:14  <PublicServer> <Spike> i've been here well.. alot more lately
19:26:25  <atdt> because they'll get replaced later by nice viaducts or somesuch
19:26:44  <atdt> i just like the look for now until it has to run trains :)
19:26:58  <atdt> !password
19:26:58  <PublicServer> atdt: droves
19:27:07  <PublicServer> *** atdt joined the game
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19:27:25  <PublicServer> <insulfrog> remember that whatever the game's time and date, always use the fastest bridges possible
19:27:28  <PublicServer> *** Stoffe joined the game
19:27:30  <PublicServer> <Nickman> but I made a patch spike ;)
19:27:38  <PublicServer> <Chris Booth> aaah someone is helping me
19:27:41  <PublicServer> <Chris Booth> and thanks
19:27:55  <PublicServer> <atdt> oooookay i was gonna replace em when we made trains, but you're in charge :)
19:28:08  <PublicServer> <Spike> mhm.. i've been eh... well.. eh.. brain storming i guess.. :)
19:28:10  <PublicServer> <insulfrog> cheers :)
19:28:11  <PublicServer> <Nickman> :D
19:28:13  <PublicServer> <Nickman> about?
19:28:23  <PublicServer> <Spike> don't know.. brain is pretty much empty...
19:28:30  <PublicServer> <Spike> mostly also thinking about stuff @ work atm :)
19:28:34  <PublicServer> <Nickman> so, actually your just storming? :D
19:29:13  <PublicServer> <Nickman> you want the whole town gone?
19:29:22  <PublicServer> <Chris Booth> would help nickman
19:29:37  <PublicServer> <Nickman> we have no moneys?
19:29:46  <PublicServer> <Stoffe> Someone just blew up all of it by dozing the ocean
19:29:47  <PublicServer> <Stoffe> :/
19:29:50  <PublicServer> <atdt> whooooa
19:29:58  <PublicServer> <ZarenorDarkstalker> who dozed the ocean
19:30:01  <PublicServer> <ZarenorDarkstalker> ?
19:30:01  <PublicServer> <Spike> *sigh*
19:30:04  <PublicServer> <atdt> easy there boss
19:30:05  <PublicServer> <Chris Booth> me
19:30:11  <PublicServer> <Spike> i just had the trees
19:30:15  <PublicServer> <Nickman> we have a good MM?
19:30:18  <PublicServer> <ZarenorDarkstalker> we do
19:30:30  <PublicServer> <ZarenorDarkstalker> it ain't fast
19:30:34  <PublicServer> <Nickman> only 800K a month?
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19:30:43  <PublicServer> <ZarenorDarkstalker> sounds about right
19:30:51  <PublicServer> <Spike> there loan..
19:30:52  <PublicServer> <ZarenorDarkstalker> haven't monitored it to improve it more yet
19:30:55  <PublicServer> <Spike> don't waste it
19:31:03  <PublicServer> <Spike> he who does will be in trouble.. :)
19:31:17  <PublicServer> <Nickman> think we could use one more plane
19:31:20  <PublicServer> <ZarenorDarkstalker> I was thinking we sould upgrade the MM using the loan, and slow it down for a minute
19:31:25  <PublicServer> <ZarenorDarkstalker> at least
19:31:45  <PublicServer> <Nickman> Grendham woods has baad pax...
19:32:04  <PublicServer> <seandasheep> umm, you guys deleted the walked stations
19:32:07  <PublicServer> <ZarenorDarkstalker> what about the other end?
19:32:16  <PublicServer> <Nickman> more :)
19:32:26  <PublicServer> <atdt> the other end has lots waiting
19:32:52  <PublicServer> <ZarenorDarkstalker> now we wait
19:32:55  <PublicServer> <Chris Booth> can i move the factory?
19:33:17  <PublicServer> <ZarenorDarkstalker> ?
19:33:33  <PublicServer> <Chris Booth> to !here
19:33:38  <PublicServer> <atdt> watch the cash for a bit
19:33:44  <PublicServer> <atdt> we dont have any more loans
19:33:47  <PublicServer> <Stoffe> On the mountain...? :)
19:33:50  <PublicServer> <Chris Booth> yeah
19:33:55  <PublicServer> <Chris Booth> move fun to build
19:33:56  <PublicServer> <Stoffe> cool. :)
19:34:01  <PublicServer> <Chris Booth> flat building is boring
19:34:08  <PublicServer> <Stoffe> Indeed it is
19:34:36  <PublicServer> <ZarenorDarkstalker> What are you putting there?
19:34:47  <PublicServer> <Chris Booth> factory @ !here
19:35:00  <PublicServer> <ZarenorDarkstalker> the goods drop station?
19:35:10  <PublicServer> <Chris Booth> ooh yeah
19:35:13  <PublicServer> <ZarenorDarkstalker> or reorganizing the plan to put factory there?
19:35:14  <PublicServer> <Stoffe> :)
19:35:18  <PublicServer> <Chris Booth> i thought i was build factory there
19:35:28  <PublicServer> <Chris Booth> oof then i will move it closer to the town
19:35:37  <PublicServer> <Thraxian|Work> but factory is near bbh01
19:35:42  <PublicServer> <Thraxian|Work> not near goods drop
19:35:49  <PublicServer> <Thraxian|Work> unless you're just making an eyecandy one
19:35:51  <PublicServer> <Chris Booth> yeah i just read the plan again
19:35:52  <PublicServer> <ZarenorDarkstalker> wherever you like.. I was just wondering b/c I thought I was building factory
19:36:08  <PublicServer> <ZarenorDarkstalker> ... once we get the money
19:36:25  <PublicServer> <ZarenorDarkstalker> Thrax: think that LB will be enough for the two lines?
19:36:45  <PublicServer> <Thraxian|Work> I don't see a LB
19:36:52  <PublicServer> <Chris Booth> ZD you tink that is a good LB?
19:36:55  <PublicServer> <Thraxian|Work> and you don't have  enough wait space before pickup plats
19:37:00  <PublicServer> <Thraxian|Work> and the whole things i a bit outta sync
19:37:05  <PublicServer> <ZarenorDarkstalker> on the exit to factory
19:37:14  <PublicServer> <Thraxian|Work> oh - i was looking at entrance
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19:37:20  <PublicServer> <ZarenorDarkstalker> I wasn't trying for sync, and no, I don't think it's a great LB
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19:37:38  <PublicServer> <ZarenorDarkstalker> that will LB, bur I never said anythig about it being great
19:37:53  <PublicServer> <Chris Booth> LB needs 1 TL waiting space per choice
19:37:56  <PublicServer> <ZarenorDarkstalker> that was the simpledt thing I could come up with
19:38:02  <PublicServer> <Chris Booth> and bridge doesnt need doubling
19:38:07  <PublicServer> <Chris Booth> as it is a LB
19:38:10  <PublicServer> <ZarenorDarkstalker> mkay. that's done easily enough
19:38:18  <PublicServer> <ZarenorDarkstalker> I've been told it needs doubling
19:38:38  <PublicServer> <Chris Booth> not if its a load balancer
19:38:52  <PublicServer> <Thraxian|Work> something like that is usually the simplest
19:38:57  <PublicServer> <Thraxian|Work> better with tunnels and such
19:39:14  <PublicServer> *** Mark has joined company #1
19:39:16  <PublicServer> <Mark> 'lo
19:39:20  <PublicServer> <ZarenorDarkstalker> Various people still say irt needs doubling, but I can do it however you please, or you can do it, IDC
19:39:24  <PublicServer> *** tneo joined the game
19:39:28  <PublicServer> <Spike> guys... be carefull with building
19:39:32  <PublicServer> <Spike> preferably don't build
19:39:38  <PublicServer> <ZarenorDarkstalker> and yeah, we need to wait for more money
19:39:39  <PublicServer> <tneo> lol
19:39:48  <PublicServer> <tneo> what happened to the cash?
19:39:53  <PublicServer> <Spike> someone killed the water
19:40:00  <PublicServer> <atdt> chris pulled a moses
19:40:02  <PublicServer> <tneo> who took out a loan?
19:40:05  <PublicServer> <Mark> who did?
19:40:07  <PublicServer> <ZarenorDarkstalker> spike
19:40:08  <PublicServer> <Stoffe> And there never was that much to start with...
19:40:10  <PublicServer> <Thraxian|Work> what water where?  near goods drop?
19:40:13  <PublicServer> <Mark> i'll cheat some in..
19:40:14  <PublicServer> <ZarenorDarkstalker> no other option, we were red
19:40:14  <PublicServer> <Spike> i did the loan to prevent more red...
19:40:23  <PublicServer> <Spike> that's not coopish... that's markish... :)
19:40:24  <PublicServer> <tneo> who destroyed water
19:40:25  <PublicServer> <Chris Booth> no need to ceat
19:40:27  <PublicServer> <Chris Booth> #cheat
19:40:30  <PublicServer> *** Mark has left the game (leaving)
19:40:31  <PublicServer> <Chris Booth> me
19:40:33  <PublicServer> <insulfrog> yeah, we need at least 100,000 or more before we start building again
19:40:38  <PublicServer> <Spike> mark their punishment: They can't build.. ;)
19:40:38  <PublicServer> <tneo> that person should be banned
19:40:47  <PublicServer> <Chris Booth> tneo it was me
19:41:02  <PublicServer> <Chris Booth> ban me then
19:41:17  <PublicServer> Mark: you are not allowed to use !rcon
19:41:25  <Mark> @op
19:41:26  *** Webster sets mode: +o Mark
19:41:33  <^Spike^> see mark you can't
19:41:33  <^Spike^> :)
19:41:39  <^Spike^> !password
19:41:40  <PublicServer> ^Spike^: batted
19:41:43  <PublicServer> *** Game paused (not enough players)
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19:42:00  <PublicServer> *** Game unpaused (enough players)
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19:42:10  <PublicServer> <Stoffe> :P
19:42:17  <insulfrog> !password
19:42:17  <PublicServer> insulfrog: batted
19:42:21  <PublicServer> <Chris Booth> i dont think we needed a billion
19:42:23  <PublicServer> *** seandasheep has joined company #1
19:42:24  <PublicServer> <Spike> mark couldn't you save @ the msg board? :)
19:42:27  <PublicServer> *** insulfrog joined the game
19:42:29  <PublicServer> <Mark> oh crop
19:42:30  <Nickman_87> !password
19:42:30  <PublicServer> Nickman_87: verier
19:42:32  <PublicServer> <Spike> xD
19:42:36  <PublicServer> *** Mark has left the game (leaving)
19:42:40  <PublicServer> <Spike> scrollto and save on server?
19:42:40  <PublicServer> *** Nickman joined the game
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19:42:48  <^Spike^> Mark scrollto and then save then load?
19:42:57  <PublicServer> *** atdt joined the game
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19:43:11  <PublicServer> <ZarenorDarkstalker> nice money mark
19:43:19  <^Spike^> !password
19:43:20  <PublicServer> *** Game paused (not enough players)
19:43:20  <PublicServer> ^Spike^: verier
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19:44:10  <PublicServer> <Stoffe> Why bother with MM if we just cheat in the cash needed...?
19:44:22  <PublicServer> <Mark> MM keeps you busy :P
19:44:23  <PublicServer> *** atdt has joined company #1
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19:44:30  <PublicServer> <tneo> mm is used to create plans
19:44:37  <PublicServer> <ZarenorDarkstalker> something to do while we wait for a plan
19:45:07  <PublicServer> <Stoffe> Well, with the current MM scheme of two airports, there's really not much to do with it...
19:45:16  <PublicServer> <Stoffe> I'm just wondering here
19:45:17  <PublicServer> <ZarenorDarkstalker> very true
19:45:26  <PublicServer> <Stoffe> I see the need for time for plans etc.
19:45:40  <PublicServer> <Mark> dont level oceans..
19:46:04  <PublicServer> <Chris Booth> i am only using to kill a town
19:46:23  <PublicServer> <Mark> lets do some teamwork :P
19:46:27  <PublicServer> <Mark> you make trees, i blow up houses
19:46:38  <PublicServer> * Spike is playing the bad cop already..
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19:46:45  <PublicServer> <Mark> make trees :P
19:46:54  <PublicServer> <atdt> dont kill the town :( so many people displaced by the destructive forces of a train company
19:46:59  <PublicServer> <Nickman> I'lml do the trees
19:47:07  <PublicServer> <tneo> enough?
19:47:16  <PublicServer> <ZarenorDarkstalker> So, the consensus is NO doubling in LB?
19:47:38  <PublicServer> <atdt> let it liiiiive!
19:47:58  <PublicServer> <atdt> theres plenty of room there for the ml now
19:48:01  <PublicServer> <Mark> dont buy land
19:48:36  <PublicServer> <Spike> leave the church?
19:48:48  <PublicServer> <atdt> leave the  church
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19:48:54  <Razaekel> no
19:48:55  <PublicServer> <atdt> they can be the lone mormons
19:48:56  <PublicServer> <Nickman> :D
19:48:57  <Razaekel> demolish the church
19:48:57  <PublicServer> <Mark> no churches suck
19:49:00  <PublicServer> <Nickman> it's pretty!
19:49:04  <Razaekel> bring it doooown!
19:49:14  <PublicServer> <tneo> no they don't Mark...
19:49:15  <PublicServer> <Mark> what idiot is buying the land over and over?
19:49:21  <PublicServer> *** Stoffe has left the game (connection lost)
19:49:24  <PublicServer> <Spike> ty idiot.. :)
19:50:00  <PublicServer> *** tneo has left the game (leaving)
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19:53:26  <PublicServer> <Mark> forgot to cover the inline "balancing" thing in my blog i guess
19:53:40  <PublicServer> <Mark> it would be something like: ".. is completely pointless"
19:55:42  <PublicServer> <Chris Booth> mark i disagree with that
19:55:45  <atdt> ditto
19:55:49  <PublicServer> <Chris Booth> inline balancing has its uses
19:55:54  <PublicServer> <Chris Booth> if made correctly
19:56:26  <PublicServer> <Mark> do explain
19:56:43  <PublicServer> <Chris Booth> at a station exit
19:56:54  <PublicServer> <Chris Booth> you want to balance and merge 4 - 2
19:57:04  <PublicServer> <Mark> merge being the keywork
19:57:09  <PublicServer> <Chris Booth> you say its best to just join 2 -1 twice
19:57:09  <PublicServer> <Mark> word*
19:57:35  <PublicServer> <Mark> have you read my blog post?
19:57:43  <PublicServer> <Chris Booth> on SML when you have more traffic on innerline
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19:57:53  <PublicServer> <Chris Booth> and want to balance for a station
19:58:08  <PublicServer> <Mark> then you should balance the actual station
19:58:30  <PublicServer> *** Mark has joined spectators
19:59:05  <atdt> !password
19:59:05  <PublicServer> atdt: bastes
19:59:15  <PublicServer> *** atdt joined the game
20:00:56  <Spuuukie1> !password
20:00:56  <PublicServer> Spuuukie1: bastes
20:01:05  <PublicServer> *** Spuuukie joined the game
20:01:11  <PublicServer> <Spuuukie> hi
20:01:14  <PublicServer> <seandasheep> hi
20:03:27  *** Stoffe has joined #openttdcoop
20:05:02  <PublicServer> <ZarenorDarkstalker> Who built "Cooledst LB ever"?
20:05:09  <PublicServer> <Chris Booth> me
20:05:17  <hylje> you flatterer you
20:05:40  <PublicServer> <ZarenorDarkstalker> Would you prefer I used it, or can I destroy it?
20:05:43  <PublicServer> <Chris Booth> i labeled it that
20:05:49  <PublicServer> <Chris Booth> ditroy it
20:05:56  <PublicServer> <Chris Booth> but took at it
20:06:03  <PublicServer> <Chris Booth> and see why it is good?
20:06:14  <PublicServer> <Mark> Chris Booth: i dont see it?
20:06:15  <PublicServer> <ZarenorDarkstalker> I see it, yeah, same distance
20:06:18  <PublicServer> <Mark> you have two gaps
20:06:19  <PublicServer> <seandasheep> why isn't there a straight track?
20:06:24  <PublicServer> <Thraxian|Work> atdt: you there?
20:06:33  <PublicServer> <atdt> yup
20:06:40  <PublicServer> <Thraxian|Work> can you finish signalling bridges on the way to sawmill?
20:06:52  <PublicServer> <atdt> ya
20:06:54  <PublicServer> <atdt> oops
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20:07:14  <PublicServer> <Thraxian|Work> thanks :)
20:07:24  <PublicServer> <atdt> :)
20:07:29  <PublicServer> <atdt> thanks for reviewing
20:08:13  <PublicServer> *** Mark has left the game (connection lost)
20:08:15  <PublicServer> <Thraxian|Work> no problem
20:08:23  <PublicServer> <Thraxian|Work> looks like tneo may have left some signals out at BBH03 too :)
20:08:49  <PublicServer> <Thraxian|Work> because I see an 11-gap :)
20:08:51  <PublicServer> <atdt> this build has been fairly quicker than 162
20:09:10  <PublicServer> *** Chris Booth has left the game (connection lost)
20:09:33  <PublicServer> <insulfrog> I'm starting to wonder why the BBH's are starting to look like SLHs since they got prios on them?
20:09:41  <Chris_Booth> !password
20:09:41  <PublicServer> Chris_Booth: bastes
20:09:55  <PublicServer> <seandasheep> I'm off now, bye guys
20:10:08  <PublicServer> <ZarenorDarkstalker> BBHs require prios as much, if not more, than SLHs do
20:10:13  <PublicServer> <ZarenorDarkstalker> later sheep
20:10:14  <PublicServer> *** seandasheep has left the game (leaving)
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20:11:51  <PublicServer> <Thraxian|Work> haha
20:11:55  <PublicServer> <ZarenorDarkstalker> so which of these is actually BBH 2?
20:12:03  <PublicServer> <Thraxian|Work> wrendinghead just built a stadium where a church used to be :)
20:12:12  <PublicServer> <Thraxian|Work> if that ain't the world today, I don't know what is
20:12:15  <PublicServer> <Chris Booth> lol
20:12:19  <PublicServer> <ZarenorDarkstalker> lol
20:12:35  <PublicServer> <Nickman> hahaha :D
20:12:52  <PublicServer> *** atdt has left the game (connection lost)
20:13:15  <PublicServer> <insulfrog> in the openttdcoop wiki, the BBHs havn't got prios (I don't think)
20:13:32  <Mark> those are 5 years old
20:13:44  <KenjiE20> bear in mind, large chunks of the wiki ar.... ^ yea
20:13:58  *** Stoffe has quit IRC
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20:14:27  <KenjiE20> so while they are no longer definitive, they are good guidelines, nothing else
20:14:35  <PublicServer> <Thraxian|Work> look west of goods drop :)
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20:14:41  <PublicServer> <Thraxian|Work> "So, where's the steel mill?"
20:14:54  <PublicServer> <Thraxian|Work> that was just BEGGING to be a superstation:)
20:15:02  <PublicServer> <ZarenorDarkstalker> you'd think we'd rework the wiki
20:15:21  <Mark> what's stopping you?
20:15:29  <Thraxian|Work> http://www.openttdcoop.org/wiki/ReviewEvent
20:15:38  <KenjiE20> ^ that
20:15:44  <PublicServer> <ZarenorDarkstalker> Me? aside from consitently being told I don't know much, I'm lazy.. that's about it
20:16:17  <KenjiE20> nothing to stop you picking a few entries, giving it the once over, and marking a comment next to it
20:16:43  <PublicServer> <Chris Booth> i am to lazy
20:16:55  <KenjiE20> make my job of sticking correct metatags and sorting a tad easier
20:17:15  <PublicServer> <Spuuukie> hmm im thinking the wiki is good place to look for some ideas...
20:18:27  <PublicServer> <Spuuukie> it gave me some good ideas... but looking at the games is even better ;)
20:18:52  <PublicServer> <Chris Booth> as long as you dont look at my work
20:18:56  <PublicServer> <Chris Booth> as it is always wrong
20:19:06  <Zarenor> Not always
20:19:19  <KenjiE20> yea, some of the guide and track laying sections need some sizable work
20:19:21  <Zarenor> You're right a greater percentage of the time than I am
20:19:23  <PublicServer> <Spuuukie> well iam just learning ;)
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20:19:56  <KenjiE20> but first, we need to actually sift through everything and figure what needs doing where :)
20:19:56  <PublicServer> <Chris Booth> personaly i think pro zone needs to revised
20:20:08  <PublicServer> <Chris Booth> and then i think better player will be in it
20:20:29  <PublicServer> <Chris Booth> i might not even be it it anymoer
20:20:37  <atdt> just go through the wiki and put a needs revision icon on everything that sucks
20:21:03  <KenjiE20> that's not helpful
20:21:10  <atdt> well its a start
20:21:31  <KenjiE20> not really, you could essentially have a bot do that to all the pages
20:21:38  <atdt> lol
20:21:41  <atdt> some of them are fine
20:21:51  <atdt> for instance
20:22:01  <atdt> SML article is still full of experiment documentation
20:22:18  <Mark> and the final design is not even in it.. :P
20:22:20  <KenjiE20> indeed, this is why the review page exists, to sort between them and drop quick comments
20:22:21  <atdt> it should probably be codified into cogent instructions
20:23:29  <atdt> also the LB article should be updated as well... by mark...
20:23:34  <Chris_Booth> @logs
20:23:34  <Webster> Logs (updated hourly): http://hyru.ath.cx:60080/~kenji/ottdcoop/logs/
20:23:42  <atdt> hmm
20:23:59  <Mark> i might do some work on the wiki tomorrow
20:24:00  <atdt> how about a list of the concepts that get most regularly used in modern PS games
20:24:05  <Mark> as i'm probably done at 12
20:24:07  <atdt> and then update those articles
20:24:16  <Mark> off to bed for now
20:24:20  <atdt> k cya mark
20:24:29  <PublicServer> <ZarenorDarkstalker> night mark
20:24:55  <KenjiE20> atdt: feel free to go mark a comment next to them in ReviewEvent
20:25:13  <atdt> okie dokies
20:25:52  <atdt> how about i create a second list of oft-used stuff that should be hit first?
20:26:38  <KenjiE20> add a comment to the effect on that entry
20:26:45  <atdt> mmkay
20:26:56  <KenjiE20> having two sets of review stuff will just confuse and slow us
20:27:01  <atdt> fair enough
20:27:56  <PublicServer> <Thraxian|Work> planes are bugged
20:28:15  <PublicServer> <ZarenorDarkstalker> how so?
20:28:25  <PublicServer> <Thraxian|Work> "full load any cargo" actually means "full load all cargo"
20:28:42  <PublicServer> <ZarenorDarkstalker> Ah, I noticed that
20:29:18  <PublicServer> <Chris Booth> reprt it in flyspray then thrax
20:29:28  <KenjiE20> atdt; if you raise an item on reviewevent has what you consider high prio, and enough people also agree, I can add markers next to them to make them stand out
20:30:26  <PublicServer> <Chris Booth> who keeps puting !desync signs places
20:30:29  <PublicServer> <insulfrog> that's it, spray it with a can of acme anti-bug reppellant :p
20:30:30  <PublicServer> <Chris Booth> sync is way over rated
20:30:38  <PublicServer> <ZarenorDarkstalker> Kenji: My question is, if I decide to go edit it and move it to in-progress, is whatever I do just going to be rolled back ifone persone decides they don't like it?
20:30:47  <atdt> !password
20:30:47  <PublicServer> atdt: router
20:31:03  <PublicServer> *** atdt joined the game
20:31:12  <PublicServer> <Chris Booth> ZD no one should role it back
20:31:24  <PublicServer> <atdt> thats what the talk page is for eh?
20:31:29  <PublicServer> <Chris Booth> only if it is 100% wrong
20:31:35  <PublicServer> <Chris Booth> yeah
20:31:53  <PublicServer> <ZarenorDarkstalker> That's true, but I'm only going on what I see in games
20:32:19  <PublicServer> <atdt> the wiki should contain current convention... the old stuff ends up in the history
20:32:20  <KenjiE20> best bet; if you're unsure about it, drop a copy/edit of the section in Talk:
20:32:29  <PublicServer> <ZarenorDarkstalker> nd yeah, at !desync, how is that a desync?
20:32:49  <PublicServer> <Chris Booth> i dont know
20:32:53  <PublicServer> <Chris Booth> that what i was asking
20:32:55  <PublicServer> <ZarenorDarkstalker> oh, i see
20:33:10  <PublicServer> <ZarenorDarkstalker> now I'm trying to see ho that could be fix'd
20:33:10  <PublicServer> <atdt> yeah it is desync
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20:34:24  <Chris_Booth> !password
20:34:24  <PublicServer> Chris_Booth: router
20:34:35  <PublicServer> <ZarenorDarkstalker> that looks like it works
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20:34:54  <PublicServer> <Spike> why not just put the tunnels above each other?
20:35:23  <PublicServer> <atdt> ugh wtf
20:35:41  <PublicServer> <Spike> something like that
20:36:05  <PublicServer> <Spike> no problems with sync anymore
20:36:08  <PublicServer> <ZarenorDarkstalker> I laid that line for a reason
20:36:12  <PublicServer> <ZarenorDarkstalker> sync is fine now
20:36:22  <PublicServer> <atdt> theres a much simpler way to do that
20:36:24  <PublicServer> <Spike> cause they will always travel same distance sort of
20:38:13  <PublicServer> <atdt> no, its 3 long
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20:40:34  <PublicServer> <Chris Booth> its my station
20:40:45  <PublicServer> <Chris Booth> i will hunt you down and killyou
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20:42:59  <PublicServer> <Chris Booth> there now you cant even see the lines
20:43:12  <PublicServer> <Chris Booth> behind all the kill and hug and kiss signs
20:43:33  <PublicServer> <ZarenorDarkstalker> yeah, wtf was that?
20:44:01  <PublicServer> <Chris Booth> who kept trying to change my lines?
20:44:15  <PublicServer> <Chris Booth> it isnt nice to change line that have nothing wrong with them
20:44:50  <PublicServer> <ZarenorDarkstalker> "nothing wrong" depends on who you ask, booth
20:44:58  <PublicServer> <ZarenorDarkstalker> and wtf is with all these signs?
20:45:03  <PublicServer> <Chris Booth> there are no shorts
20:45:07  <PublicServer> <Chris Booth> no signal issues
20:45:16  <PublicServer> <Chris Booth> and no desyncs
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20:51:57  <PublicServer> <Chris Booth> i am going to pissing all night now
20:52:08  <PublicServer> <Chris Booth> i shouldnt had drank 2L of coke
20:52:21  <PublicServer> <Nickman> 2L? damn :D
20:52:24  <PublicServer> *** Nickman has joined spectators
20:52:29  <PublicServer> <Chris Booth> was a dear
20:54:35  <PublicServer> <Chris Booth> NN all
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21:19:56  <PublicServer> <insulfrog> after we have got the main artery in place and the appropriate hubs and stations are in place, start working on SLHs
21:20:24  <PublicServer> <ZarenorDarkstalker> awesome
21:20:33  <PublicServer> <ZarenorDarkstalker> Should have some trains running by tonight then
21:22:09  <PublicServer> <insulfrog> I would like to see some SLH built but don't connect to any primary industries until we got the 2nd-ary industries in place
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21:22:39  <PublicServer> <ZarenorDarkstalker> We'd be sure to build the secondaries
21:22:40  <PublicServer> <insulfrog> in short, just build the SLHs for now, connect to the industries later
21:22:43  <PublicServer> <ZarenorDarkstalker> right
21:23:10  <PublicServer> <insulfrog> right, I'm going to go now, cyas :)
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22:08:54  <Razaekel> !password
22:08:54  <PublicServer> Razaekel: derail
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22:59:56  <Zarenor> At, you actually around?
23:00:06  <PublicServer> <atdt> yeah
23:00:07  <PublicServer> <atdt> whats up
23:00:11  <Zarenor> I could rejoin and work on the network
23:00:24  <PublicServer> <atdt> nono, gonna watch a film with the GF
23:00:29  <PublicServer> <atdt> i'll be on later though
23:00:33  <Zarenor> Ahhhhh.. Awesome, enjoy it
23:00:35  <PublicServer> <atdt> say.... 10:00?
23:00:52  <Zarenor> I'll probably be somewhere around until nearly midnight\
23:01:51  <PublicServer> <atdt> alright then, see ya later
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23:54:37  <FiCE> !playercount
23:54:37  <PublicServer> FiCE: Number of players: 0
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