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00:02:48 *** KenjiE20|LT has joined #openttdcoop 00:02:49 *** ChanServ sets mode: +o KenjiE20|LT 00:04:24 *** KenjiE20 has quit IRC 00:18:58 *** Chillosophy has quit IRC 00:25:15 *** Neuroticus has joined #openttdcoop 00:25:29 <Neuroticus> !win64 00:25:33 <Neuroticus> !dl win64 00:25:33 <PublicServer> Neuroticus: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip 00:33:19 <Neuroticus> !password 00:33:19 <PublicServer> Neuroticus: casted 00:33:31 <PublicServer> *** Player joined the game 00:33:32 <Webster> Player, please change your in game nick 00:35:45 <Zarenor> IZ BACK 00:35:54 <Zarenor> sorry for having ninja'd, went into town 00:36:32 <Zarenor> The question is, who is actually here? 00:36:34 <Zarenor> !players 00:36:36 <PublicServer> Zarenor: Client 37 (Orange) is Player, in company 1 (Daninghall Transport) 00:36:36 <PublicServer> Zarenor: Client 15 is DJ Nekkid, a spectator 00:37:37 <PublicServer> *** Player has left the game (leaving) 00:37:51 <Neuroticus> me 00:38:06 <Neuroticus> was on pub server but noone else is 00:49:21 *** Razaekel has joined #openttdcoop 00:51:42 *** glevans2 has joined #openttdcoop 00:52:08 *** TrainzStoffe has joined #openttdcoop 00:59:08 *** Stoffe has quit IRC 00:59:08 *** TrainzStoffe is now known as Stoffe 01:02:26 *** Polygon has quit IRC 01:21:24 *** Chillosophy has joined #openttdcoop 01:21:30 *** Progman has quit IRC 01:26:31 *** Fuco has quit IRC 02:08:05 *** Chillosophy has quit IRC 02:10:34 *** KenjiE20|LT has quit IRC 02:12:14 <Zarenor> Thraxian 02:12:17 <Zarenor> You around? 02:55:39 <Zarenor> !tunnels 5 12 02:55:40 <PublicServer> Zarenor: You need 3 tunnels/bridges for trainlength 5 and gap 12. 02:56:16 <Zarenor> !5 40 02:56:21 <Zarenor> !tunnels 5 40 02:56:21 <PublicServer> Zarenor: You need 7 tunnels/bridges for trainlength 5 and gap 40. 03:01:29 *** glevans2 has left #openttdcoop 03:32:54 <PublicServer> *** DJ Nekkid has left the game (connection lost) 04:17:33 *** NoctisLucisCaelum has joined #openttdcoop 04:18:02 <Zarenor> Very nice 04:18:13 <Zarenor> I think I'm the only one active in chan atm 04:18:21 <NoctisLucisCaelum> Ah, so I see... 04:18:21 <Zarenor> most of them are in bed, like not-losers 04:18:34 <NoctisLucisCaelum> Still, that's a pretty long list 04:18:50 <Zarenor> I'm making the map for the next game, that they were hoping for about 8-9 hours ago 04:18:51 <Zarenor> yup 04:19:02 <Zarenor> subtract webster and public server 04:19:06 <Zarenor> both are bots 04:19:28 <Zarenor> public server is literaly the game server for the game wwe play.. that I'm making a map for 04:19:37 *** Kupuham has joined #openttdcoop 04:19:44 <Kupuham> !info 04:19:44 <PublicServer> Kupuham: #:1(Orange) Company Name: 'Daninghall Transport' Year Founded: 1970 Money: 2546904333 Loan: 0 Value: 2548501081 (T:476, R:6, P:1, S:5) unprotected 04:20:06 <Zarenor> Hey kupu 04:20:13 <Kupuham> Hello 04:20:20 <Zarenor> I'm still working on the new map 04:21:06 <Kupuham> You mean the next one? 04:21:14 <Kupuham> !dl win32 04:21:14 <PublicServer> Kupuham: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 04:21:18 <Zarenor> yes 04:21:26 <Zarenor> Got the ground laid 04:21:32 <Zarenor> and probably the trainset 04:21:44 <Zarenor> 2cc+DB 04:21:55 <Zarenor> I may have to cut DB, mark may not like more than one trainset 04:22:13 <Zarenor> rather, he probably WILL NOT like more than one trainset 04:22:23 <Zarenor> I'll probably just drop it to be safe.. anyway 04:22:38 <Zarenor> and then deciding whether to use ECS or not, and how much 04:23:37 <PublicServer> *** Kupuham joined the game 04:23:40 <Kupuham> I was just about to take a lok really 04:23:46 <Kupuham> look* 04:23:50 <Zarenor> okay, let me know if you want me to join to make it move 04:24:05 <NoctisLucisCaelum> Crud 04:24:12 <NoctisLucisCaelum> I just lost The Game 04:24:16 <Zarenor> Nice 04:34:41 <Kupuham> Those waypoints to count trains where removed, or am I missing something? 04:35:30 <Zarenor> I don't know 04:35:32 <Zarenor> haven't checked 04:35:42 <Zarenor> been building the map most of today 04:36:27 <Kupuham> What size is it? 04:36:51 <Zarenor> 512x2048 04:36:53 <Zarenor> errr... 04:36:58 <Zarenor> I think i put that backwards 04:37:37 <PublicServer> <Kupuham> East west game FTW =D 04:37:53 <Zarenor> 4 corners actually 04:38:33 <Zarenor> seperate plan per corner 04:38:40 <Zarenor> a few base rules 04:38:41 <PublicServer> <Kupuham> oh 04:38:46 <Zarenor> TL no less than 5 04:40:45 <Kupuham> Coopetition patch? 04:41:02 <Zarenor> Nope, same company 04:49:33 <PublicServer> *** Kupuham has left the game (leaving) 04:55:16 <Zarenor> !dl 04:55:16 <PublicServer> Zarenor: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 05:04:59 <Zarenor> !dl win32 05:04:59 <PublicServer> Zarenor: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 05:09:04 <Kupuham> Nighy' 05:11:06 *** Kupuham has quit IRC 06:51:48 * NoctisLucisCaelum walks out of the channel, blades spinning around him... 06:51:49 *** NoctisLucisCaelum has quit IRC 07:07:38 *** FiCE has quit IRC 07:46:05 *** ^Spike^ has joined #openttdcoop 07:46:06 *** ChanServ sets mode: +o ^Spike^ 08:23:03 *** FrancoBegbie has joined #openttdcoop 08:36:07 *** highpinger has joined #openttdcoop 08:43:30 *** Progman has joined #openttdcoop 08:55:38 <Mark> morning 08:56:18 <^Spike^> mornin 08:59:09 *** [com]buster has joined #openttdcoop 08:59:10 *** ChanServ sets mode: +o [com]buster 09:06:40 *** Progman has quit IRC 09:33:09 <Mark> Zarenor: i would not like multiple trainsets indeed 09:33:58 <Mark> "add ONE grf for a train set, unless you know what you're doing." 09:34:00 <Mark> do you? 10:43:15 *** Condac has joined #openttdcoop 10:51:15 *** Chris_Booth has joined #openttdcoop 10:51:40 *** Chris_Booth has quit IRC 11:01:26 *** mixrin has joined #openttdcoop 11:03:05 *** damalix has joined #openttdcoop 11:10:26 <PublicServer> *** Damalix has left the game (connection lost) 11:11:09 *** damalix has quit IRC 11:11:41 *** damalix has joined #openttdcoop 11:17:17 <damalix> !password 11:17:17 <PublicServer> damalix: jailed 11:17:30 *** dr_gonzo has joined #openttdcoop 11:17:30 <PublicServer> *** Damalix joined the game 11:21:27 *** ODM has joined #openttdcoop 11:21:29 *** ChanServ sets mode: +o ODM 11:33:25 <PublicServer> *** Damalix has left the game (connection lost) 11:45:09 *** Chris_Booth has joined #openttdcoop 11:46:26 *** TrainzStoffe has joined #openttdcoop 11:50:05 *** KenjiE20 has joined #openttdcoop 11:50:06 *** ChanServ sets mode: +o KenjiE20 11:53:48 *** Stoffe has quit IRC 11:53:48 *** TrainzStoffe is now known as Stoffe 11:55:56 *** Mark has quit IRC 11:56:54 *** Mark has joined #openttdcoop 11:56:56 *** Webster sets mode: +o Mark 12:07:18 *** TrainzStoffe has joined #openttdcoop 12:09:01 *** Polygon has joined #openttdcoop 12:14:28 *** Stoffe has quit IRC 12:14:28 *** TrainzStoffe is now known as Stoffe 12:23:06 *** damalix has quit IRC 12:35:37 *** Fuco has joined #openttdcoop 12:43:57 *** cifvts_ has joined #openttdcoop 12:47:25 *** Cif has quit IRC 12:48:04 *** [alt]buster has joined #openttdcoop 12:48:05 *** [com]buster has quit IRC 12:51:54 *** TrainzStoffe has joined #openttdcoop 12:56:07 *** Noob has joined #openttdcoop 12:56:14 *** Noob has quit IRC 12:59:53 *** Stoffe has quit IRC 12:59:53 *** TrainzStoffe is now known as Stoffe 13:15:58 <Zarenor> Mark: sorry, was asleep 13:16:28 <Zarenor> Define know what I'm doing, if you mean "smart enough to be sure they don't conflict each other", then yes, I'd check that 13:16:54 <Mark> right 13:17:10 <Zarenor> But I decided to just be smart and go with a single trainset, and mess with ensuring interoperability at a later date 13:17:21 <Mark> good 13:17:34 <Zarenor> Now, where do I need to submit the map, and is the .scn usable or do I need to open and save it? 13:17:48 <Mark> trainsets often have different styles making it ugly to have different ones 13:17:52 <Zarenor> I know there's probably an article, that I have read, but I don't remember it 13:18:20 <Zarenor> Right.. in this example I was using 2cc with .. DBS? 13:18:42 <KenjiE20> ick 13:18:49 <Zarenor> Something along those lines... 13:19:01 <Zarenor> but in any case, I cut the other, just left it with 2cc 13:20:25 <Zarenor> And I included ECS, but I can disinclude it if we'd rather not play an ECS game 13:20:45 <Zarenor> I did bother to get the latest versions as of last night 13:21:02 <^Spike^> eh... i thought the plan was a pax game? :) 13:21:57 <KenjiE20> and ECS basically screams "Cargo Game" 13:22:13 <Zarenor> It does, but this is a multi-sectioned map 13:22:32 <Zarenor> but if we're focusing on pax, I'll remove them.. the one thing I had left to do was seed industries 13:22:53 <Zarenor> I can just remove the ECS grgfs and not seed industries 13:22:54 <KenjiE20> your map author, up to you in the end 13:23:06 <Zarenor> SUre is, but I'm flexible 13:23:16 <^Spike^> maybe save a version of both for later? :) 13:23:25 <Zarenor> Alright 13:23:37 <^Spike^> maybe after a few games we can do a cargo version of it 13:23:40 <Zarenor> I'll upload the industy-less version for now 13:23:57 <^Spike^> did we transfer this game already? 13:23:57 <Zarenor> as I need to lev for church 13:24:23 <^Spike^> !save 13:24:23 <PublicServer> Saving game... 13:24:24 <PublicServer> Game saved 13:25:39 <PublicServer> *** Spike joined the game 13:27:36 <PublicServer> *** Spike has left the game (leaving) 13:29:13 *** Zarenor has left #openttdcoop 13:43:44 *** mixrin_ has joined #openttdcoop 14:06:38 *** cifvts__ has joined #openttdcoop 14:13:44 *** cifvts_ has quit IRC 14:16:54 *** pugi has joined #openttdcoop 14:17:06 <pugi> hi :) 14:18:39 <pugi> !players 14:18:41 <PublicServer> pugi: There are currently no clients connected to the server 14:18:44 <pugi> hmm 14:18:47 <pugi> !password 14:18:47 <PublicServer> pugi: bumper 14:19:06 <PublicServer> *** pugi joined the game 14:24:33 <PublicServer> *** pugi has left the game (leaving) 14:37:50 *** TrainzStoffe has joined #openttdcoop 14:44:58 *** Stoffe has quit IRC 14:44:58 *** TrainzStoffe is now known as Stoffe 14:54:22 *** TrainzStoffe has joined #openttdcoop 14:55:44 *** DJNekkid has quit IRC 14:57:21 *** Stoffe has quit IRC 14:57:21 *** TrainzStoffe is now known as Stoffe 14:58:18 *** Mark has quit IRC 14:58:59 *** Mark has joined #openttdcoop 14:59:01 *** Webster sets mode: +o Mark 15:04:28 *** Petert has joined #openttdcoop 15:04:32 *** Chillosophy has joined #openttdcoop 15:04:55 *** Petert has quit IRC 15:13:48 *** damalix has joined #openttdcoop 15:14:02 <damalix> !password 15:14:02 <PublicServer> damalix: lounge 15:14:17 <PublicServer> *** Damalix joined the game 15:27:50 *** combuster has joined #openttdcoop 15:27:50 *** ChanServ sets mode: +o combuster 15:29:44 *** [alt]buster has quit IRC 15:35:19 *** DJNekkid has joined #openttdcoop 15:37:09 <DJNekkid> !password 15:37:09 <PublicServer> DJNekkid: ransom 15:37:15 <PublicServer> *** Game unpaused (enough players) 15:37:16 <PublicServer> *** DJ Nekkid joined the game 15:37:35 <PublicServer> *** pugi joined the game 15:40:08 *** Fates has joined #openttdcoop 15:41:04 <Fates> Still waiting for the new map? 15:41:13 <PublicServer> <pugi> yeah :( 15:41:45 <Fates> ah well, I guess the more time it takes, the better it'll get :) 15:47:04 <^Spike^> or.. supply your own map :) 15:47:12 <^Spike^> we're aiming for a pax game now but well 15:47:41 <damalix> Hi there 15:53:01 *** dr_gonzo has quit IRC 15:53:18 <^Spike^> nobody got a new map? 15:53:32 <Fates> heh, would be my first pax game :P 15:53:59 * ^Spike^ sighs... :) 15:54:01 <PublicServer> *** tneo joined the game 15:54:08 <^Spike^> in a way of there is no new map that is :) 15:55:15 <KenjiE20> well, there's always the 'backup' map :P 15:56:06 <PublicServer> *** Kenji joined the game 15:56:15 <^Spike^> KenjiE20 as in: You got one? :) 15:56:25 <PublicServer> <Kenji> I could 15:58:34 <^Spike^> i prob got a new cargo game.. but that will be for next time.. most things i've heard was for a pax game :) 15:59:22 <PublicServer> <Kenji> I'd just random gen one, and let the voting decide :P 15:59:34 <^Spike^> ... "_ 15:59:40 <^Spike^> common you can do better :) 15:59:51 <PublicServer> <Kenji> I can 16:00:07 <PublicServer> <Kenji> but that efforts reserved for the IS2 game 16:00:10 *** dr_gonzo has joined #openttdcoop 16:00:29 <^Spike^> well i also got an is2 map.. maybe we can make it a pax map for here... but then i would need to change the grfs 16:00:48 <^Spike^> prob want to add shinkansen stuff then 16:01:13 <PublicServer> <DJ Nekkid> or 2cc set? :) that is quite pax optimized :) 16:01:24 <^Spike^> !players 16:01:25 <PublicServer> *** Kenji has left the game (leaving) 16:01:35 <^Spike^> now that's a powerfull command 16:01:39 <^Spike^> i made kenji leave 16:01:40 <^Spike^> :) 16:01:45 <^Spike^> !ping 16:01:46 <PublicServer> ^Spike^: pong 16:01:46 <KenjiE20> :P 16:01:52 <^Spike^> !players 16:01:53 <PublicServer> ^Spike^: Client 50 (Orange) is Damalix, in company 1 (Daninghall Transport) 16:01:54 <PublicServer> ^Spike^: Client 52 (Orange) is DJ Nekkid, in company 1 (Daninghall Transport) 16:01:54 <PublicServer> ^Spike^: Client 54 (Orange) is pugi, in company 1 (Daninghall Transport) 16:01:54 <PublicServer> ^Spike^: Client 55 (Orange) is tneo, in company 1 (Daninghall Transport) 16:02:37 <^Spike^> maybe a game like 151? 16:02:54 <KenjiE20> @psgsave 151 16:02:54 <Webster> PSG 151 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_151_-_160#gameid_151 16:03:39 <KenjiE20> ah yes, that was amusing 16:03:52 * ^Spike^ liked his own island :D 16:05:30 *** cifvts__ has quit IRC 16:05:47 *** Cif has joined #openttdcoop 16:13:36 <^Spike^> going to work on that 16:22:32 <PublicServer> <pugi> doh, i copied iron ore trains for coal mine >.< 16:23:55 <^Spike^> ... 16:24:03 <PublicServer> <pugi> fixed :D 16:24:08 <^Spike^> you prob got another 30 mins to fix.. :) 16:24:13 <^Spike^> is it fixed? 16:24:18 <PublicServer> <pugi> sure 16:24:21 <^Spike^> no broken up rails left? :) 16:24:23 <PublicServer> <pugi> just refitted them 16:24:26 <PublicServer> <pugi> no no 16:24:31 <^Spike^> !save 16:24:31 <PublicServer> Saving game... 16:24:32 <PublicServer> Game saved 16:24:32 <^Spike^> good 16:24:41 <PublicServer> <pugi> i connected a new double coal mine 16:24:55 <PublicServer> <pugi> and just copied new train from iron mine without thinking :D 16:30:04 *** |Genesis| has joined #openttdcoop 16:31:49 *** |Genesis| has left #openttdcoop 16:32:36 *** Zarenor has joined #openttdcoop 16:32:52 * Zarenor is back, finally 16:32:55 <Zarenor> !players 16:32:57 <PublicServer> Zarenor: Client 50 (Orange) is Damalix, in company 1 (Daninghall Transport) 16:32:57 <PublicServer> Zarenor: Client 52 (Orange) is DJ Nekkid, in company 1 (Daninghall Transport) 16:32:57 <PublicServer> Zarenor: Client 54 (Orange) is pugi, in company 1 (Daninghall Transport) 16:32:58 <PublicServer> Zarenor: Client 55 (Orange) is tneo, in company 1 (Daninghall Transport) 16:33:03 <PublicServer> <pugi> yeah 16:39:17 <Cif> !password 16:39:18 <PublicServer> Cif: flutes 16:39:30 <PublicServer> *** Cif joined the game 16:42:24 <PublicServer> *** Cif has left the game (leaving) 16:44:01 *** Kupuham has joined #openttdcoop 16:44:14 <Kupuham> !info 16:44:15 <PublicServer> Kupuham: #:1(Orange) Company Name: 'Daninghall Transport' Year Founded: 1970 Money: 2633837617 Loan: 0 Value: 2635659370 (T:477, R:6, P:1, S:5) unprotected 16:44:43 <Kupuham> !password 16:44:43 <PublicServer> Kupuham: chicks 16:45:03 <^Spike^> Zarenor how far are you with your map? :) 16:45:22 *** jonde has joined #openttdcoop 16:45:44 <jonde> !password 16:45:44 <PublicServer> jonde: chicks 16:46:08 <PublicServer> *** jondisti joined the game 16:46:08 <PublicServer> *** Kupuham joined the game 16:46:57 <Zarenor> almost reay to upload 16:47:03 <Zarenor> *ready 16:47:05 <^Spike^> almost... :) 16:47:14 <Zarenor> where do I upload 16:47:25 <^Spike^> good question... i know i can do it.. :) 16:47:35 <^Spike^> but where to do it yourself.. eh 16:48:25 <PublicServer> <Kupuham> Is it me, or is the game skipping a bit? 16:48:27 <Zarenor> Yeah, where do I need to put it? 16:48:30 <PublicServer> <pugi> it is 16:49:03 <PublicServer> *** Kupuham has left the game (connection lost) 16:50:00 <PublicServer> *** Kupuham joined the game 16:50:03 <Zarenor> I can load the .scn, save it, and then upload it to where 16:50:23 <PublicServer> <tneo> i'm still fixing stuff 16:50:30 <^Spike^> oki.. 16:50:35 <^Spike^> doesn't mean we can't upload it ;) 16:51:21 <PublicServer> *** jondisti has left the game (leaving) 16:52:30 <PublicServer> <Kupuham> tneo, where you working @? 16:53:02 <PublicServer> <pugi> he just finished slh 04 16:53:04 <PublicServer> *** Spike joined the game 16:53:12 <PublicServer> <pugi> and now i messed some more with it :D 16:53:21 <^Spike^> Zarenor look @ PM :) 16:53:30 <^Spike^> and no i don't mean planetmaker 16:54:44 <PublicServer> <pugi> tneo, do you approve of my tunnel construction right of your cleaning? :) 16:55:27 *** Neuroticus has quit IRC 17:01:41 <PublicServer> <Kupuham> So, maybe LL_RR isn't enough? 17:01:54 <PublicServer> <Spike> seems in the end mot 17:02:03 <PublicServer> <Kupuham> (Not that I would change it right now, just a random comment) 17:02:54 <PublicServer> <tneo> which tunnel? 17:03:00 <PublicServer> <pugi> pfff 17:03:05 <PublicServer> <pugi> :D 17:03:08 <PublicServer> <tneo> the one I just removed I guess ? 17:03:13 <PublicServer> <pugi> yes :/ 17:03:22 <PublicServer> <tneo> you created a loop 17:03:45 <PublicServer> <pugi> i did? 17:04:52 <PublicServer> <Kupuham> How can one find a waypoint? 17:05:00 <PublicServer> <Kupuham> Besides looking all over the map? 17:07:10 <Zarenor> list of waypoints.. 17:07:14 <PublicServer> <tneo> dinner 17:07:15 <Zarenor> idr where that is 17:07:19 <PublicServer> <pugi> yay 17:07:24 <PublicServer> <pugi> no more messing around from you :D 17:07:36 *** MeisterMarkus has joined #openttdcoop 17:07:42 <^Spike^> tneo 17:07:44 <^Spike^> you done? 17:11:29 <PublicServer> *** Damalix has joined spectators 17:12:42 <^Spike^> !save 17:12:42 <PublicServer> Saving game... 17:12:42 <PublicServer> Game saved 17:13:52 <PublicServer> *** Damalix has left the game (connection lost) 17:15:46 <PublicServer> *** Kupuham has left the game (leaving) 17:16:15 <Zarenor> !players 17:16:16 <PublicServer> Zarenor: Client 52 (Orange) is DJ Nekkid, in company 1 (Daninghall Transport) 17:16:16 <PublicServer> Zarenor: Client 54 (Orange) is pugi, in company 1 (Daninghall Transport) 17:16:17 <PublicServer> Zarenor: Client 55 (Orange) is tneo, in company 1 (Daninghall Transport) 17:16:17 <PublicServer> Zarenor: Client 66 is Spike, a spectator 17:16:17 <PublicServer> Zarenor: Client 67 (Orange) is Razaekel, in company 1 (Daninghall Transport) 17:16:40 <^Spike^> nobody making changes anymore.. all done? 17:16:51 <pugi> you want to change the map 17:16:52 <pugi> ? 17:17:00 <Zarenor> Yup, he has a copy of my map 17:17:01 <pugi> i am not doing anything right now 17:17:06 <^Spike^> no i ask that cause i want to dynamite the whole map 17:17:06 <pugi> tneo is to dinner 17:17:07 <^Spike^> :) 17:17:12 <pugi> and the other two... dunno 17:17:17 <MeisterMarkus> !password 17:17:17 <PublicServer> MeisterMarkus: cashew 17:17:19 <Zarenor> lol, we has the moner 17:17:29 <PublicServer> *** Mogul has left the game (connection lost) 17:17:53 <PublicServer> *** MeisterMarkus joined the game 17:18:01 <Zarenor> *money 17:18:18 <pugi> btw, i really like pbs :D 17:18:27 <Zarenor> Meister: We're about to change the map if people are done making changes to this one 17:18:37 <Zarenor> PBS is very useful 17:18:59 <pugi> yeah, but some ppl just use normal block signal everywhere :/ 17:19:07 <Zarenor> You should in most cases 17:19:12 <pugi> yeah 17:19:24 <Zarenor> PBS uses a HUGE amount more processor 17:19:39 <PublicServer> <pugi> hmm 17:20:08 <Zarenor> but is very useful in single player, and/or limited cases in PS 17:21:47 <hylje> ghetto hubs 17:22:00 <Zarenor> ghetto hubs are ghetto 17:23:34 <pugi> so you want to change the map now? :) 17:23:42 <hylje> long cat is long 17:27:41 <Razaekel> !password 17:27:41 <PublicServer> Razaekel: revile 17:28:00 <Mark> Zarenor: your map is hardly suitable to be played on the PS for various reasons 17:28:40 <PublicServer> <tneo> back 17:28:57 <Razaekel> !password 17:28:57 <PublicServer> Razaekel: revile 17:29:09 <PublicServer> *** Razaekel joined the game 17:30:43 <Zarenor> Okay, what reasons are those? 17:31:08 <PublicServer> *** Razaekel has left the game (leaving) 17:32:04 <Razaekel> !password 17:32:04 <PublicServer> Razaekel: revile 17:32:14 <PublicServer> *** Razaekel joined the game 17:33:17 <^Spike^> tneo you was done btw? 17:33:32 <Zarenor> !password 17:33:32 <PublicServer> Zarenor: revile 17:34:17 <PublicServer> *** MeisterMarkus has left the game (leaving) 17:35:01 <PublicServer> <tneo> seem to have fixed all ! 17:35:25 <PublicServer> <pugi> what about the joiner at factory exit? 17:36:00 <PublicServer> <pugi> or the two 3->2 merger at bbh 01? 17:36:17 <PublicServer> <Razaekel> how do the waypoints count the trains? 17:40:29 <PublicServer> <pugi> hm, the factory is not producing enough 17:41:59 <PublicServer> <pugi> hm... was just temporary crowded 17:44:19 *** combuster has quit IRC 17:45:13 <PublicServer> <pugi> ha, you are redoing my tunnel 17:45:17 <PublicServer> <tneo> uhu 17:45:38 <PublicServer> <tneo> was a good idea i figured 17:45:47 <PublicServer> <pugi> i still don't see the loop 17:45:55 <PublicServer> <tneo> i took that out :-) 17:46:00 <PublicServer> <pugi> okay :D 17:46:25 <PublicServer> <pugi> ah, you added another one north 17:46:44 <PublicServer> *** Razaekel has left the game (leaving) 17:46:53 <PublicServer> <tneo> north is top left 17:47:00 <PublicServer> <pugi> yes 17:47:01 <PublicServer> <tneo> so you mean east 17:47:03 <PublicServer> <pugi> no... 17:47:04 <PublicServer> <tneo> ? 17:47:13 <PublicServer> <pugi> beneath the sign "Cleaned /tneo" 17:47:41 <PublicServer> <tneo> yes that is going east 17:47:46 <PublicServer> <tneo> see !compass :-) 17:47:52 <PublicServer> <pugi> but it is north of the other tunnels... 17:48:03 <PublicServer> <tneo> that is so :) 17:48:28 <PublicServer> <pugi> ah, a third tunnel east... you are right :P 17:48:32 <PublicServer> <pugi> must have overlooked it 17:50:20 <^Spike^> how much done are you? :) 17:50:33 <PublicServer> <tneo> done enough 17:50:40 <^Spike^> !save 17:50:40 <PublicServer> Saving game... 17:50:40 <PublicServer> Game saved 17:51:01 <PublicServer> Server closed down by admin 17:51:02 <PublicServer> Saving game... 17:51:02 <PublicServer> Game saved 17:51:05 <PublicServer> Server has exited 17:51:06 *** PublicServer has quit IRC 17:51:07 <pugi> :O 17:51:09 <tneo> :-D 17:51:09 <pugi> ^^ 17:51:20 <planetmaker> errr... 17:51:23 <Ammler> bad guys :-= 17:51:27 <^Spike^> :) 17:51:28 <planetmaker> ah. 17:51:30 <planetmaker> by admin 17:51:32 <planetmaker> uff 17:51:36 <^Spike^> :) 17:51:40 *** PublicServer has joined #openttdcoop 17:51:41 <PublicServer> Autopilot engaged 17:51:41 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 17:51:41 *** ChanServ sets mode: +v PublicServer 17:51:42 <^Spike^> i wanted to do it right with the right log 17:51:42 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #163 (r17847) | STAGE: Finalizing/Waiting for new map | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 17:51:45 <Ammler> oh, that happens too :-) 17:51:50 <tneo> !password 17:51:50 <PublicServer> tneo: damper 17:51:59 <^Spike^> had to figure out screen first how to change tab :) 17:52:03 <^Spike^> was new to me :) 17:52:06 <PublicServer> *** tneo joined the game 17:52:16 <pugi> missing 4 newgrfs 17:52:36 <PublicServer> *** Game unpaused (enough players) 17:52:36 <PublicServer> *** pugi joined the game 17:52:41 <^Spike^> seems i didn't rename the company :) 17:52:43 <^Spike^> !password 17:52:43 <PublicServer> ^Spike^: damper 17:52:48 <PublicServer> *** Spike joined the game 17:52:58 <PublicServer> <pugi> long map is long 17:53:13 <PublicServer> *** ZarenorDarkstalker joined the game 17:53:16 <PublicServer> *** tneo has left the game (leaving) 17:53:39 <PublicServer> <ZarenorDarkstalker> Spike: Plans, or chaos, the entry signs leave me curious 17:53:46 <^Spike^> plans :) 17:53:58 <PublicServer> <ZarenorDarkstalker> mkay... should me interesting 17:53:59 <^Spike^> guess mostly sign plans :) 17:54:01 <PublicServer> <ZarenorDarkstalker> *be 17:54:03 <PublicServer> <pugi> think out-of-the-box seems to be chaos to me :P 17:54:26 <^Spike^> i meant it in a way of be creative with the rails... it seems like a s-bahn game so :) 17:54:29 <PublicServer> *** tneo joined the game 17:54:36 <PublicServer> <ZarenorDarkstalker> Okay 17:55:00 <PublicServer> <ZarenorDarkstalker> Plans per island, or single plan bridging them then? 17:55:02 <PublicServer> <tneo> mm with planes? 17:55:08 <^Spike^> guess so 17:55:08 <^Spike^> :) 17:55:19 <^Spike^> enough towns to pick :) 17:55:20 <^Spike^> !setdef 17:55:21 <PublicServer> *** ^Spike^ has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg and set path_backoff_interval to 1, train_acceleration_model to 1 17:55:33 <PublicServer> <ZarenorDarkstalker> one at Shimano, I think? 17:55:46 <PublicServer> <ZarenorDarkstalker> okay 17:55:46 <PublicServer> <tneo> see !here 17:55:55 <PublicServer> <ZarenorDarkstalker> walk to syurrounding? 17:56:06 <PublicServer> <ZarenorDarkstalker> I got it 17:56:34 <^Spike^> i just realized i can look al i want to the SP version.. but no airport will show up all of the sudden :D 17:56:51 <PublicServer> <pugi> :D 17:56:59 <PublicServer> <tneo> see !here? 17:57:23 <PublicServer> <ZarenorDarkstalker> That could work 17:57:37 <tneo> afk 17:57:39 <PublicServer> *** tneo has left the game (leaving) 17:57:40 <PublicServer> <ZarenorDarkstalker> you can walk to sumioka f you wanted 17:58:30 <^Spike^> !rcon ls 17:58:30 <PublicServer> ^Spike^: 0) .. (Parent directory) 17:58:30 <PublicServer> ^Spike^: 1) archive/ (Directory) 17:58:30 <PublicServer> ^Spike^: 2) autosave/ (Directory) 17:58:30 <PublicServer> ^Spike^: 3) uploads/ (Directory) 17:58:31 <PublicServer> ^Spike^: 4) game.sav 17:58:32 <PublicServer> ^Spike^: 5) 162-postloading.sav 17:58:32 <PublicServer> ^Spike^: 6) 162-preloading.sav 17:58:34 <PublicServer> ^Spike^: 7) ps161.sav 17:58:34 <PublicServer> ^Spike^: 8) magic_bulldozer_0_temp.sav 17:58:36 <PublicServer> ^Spike^: 9) magic_bulldozer_1_temp.sav 17:58:36 <PublicServer> ^Spike^: you have 12 more messages 17:58:58 <^Spike^> !transfer 163 game.sav 17:58:59 <PublicServer> ^Spike^: PublicServerGame_163_Final.sav 17:59:00 <PublicServer> ^Spike^: Transfer done. (/home/openttd/website/public/save/game.sav->http://www.openttdcoop.org//files/PublicServer_archive/PublicServerGame_163_Final.sav) 18:00:04 <PublicServer> <ZarenorDarkstalker> SO, I'm thinking more 18:00:14 <PublicServer> <Spike> place airport and get MM going? :) 18:00:29 <PublicServer> <ZarenorDarkstalker> at !here for the airport, I'll get rid of the others 18:00:51 <PublicServer> <Spike> possible.. 18:00:52 <PublicServer> <ZarenorDarkstalker> Placed one far south 18:01:09 <PublicServer> <ZarenorDarkstalker> And I was thinking the one near takayama 18:01:12 <PublicServer> <ZarenorDarkstalker> or rather 18:01:17 <PublicServer> <ZarenorDarkstalker> tneo was i takayama 18:01:31 <PublicServer> <ZarenorDarkstalker> I was thinking furuyama 18:01:47 <^Spike^> you're thinking too much :) 18:01:55 <^Spike^> they will be gone soon enough :) 18:02:01 <PublicServer> <ZarenorDarkstalker> Okay 18:02:17 <^Spike^> you almost make me go the Mark way ;) 18:02:37 <PublicServer> <ZarenorDarkstalker> Like how? 18:02:43 <^Spike^> cheat :) 18:02:49 <PublicServer> <ZarenorDarkstalker> hehe 18:02:54 <PublicServer> <ZarenorDarkstalker> worked last time 18:03:56 <PublicServer> <pugi> dinner :D 18:04:05 <PublicServer> <ZarenorDarkstalker> see how that goes... 18:04:07 <PublicServer> *** pugi has left the game (leaving) 18:06:00 <PublicServer> *** Kupuham joined the game 18:08:34 <PublicServer> <Spike> added some planes and eh.. well pax :) 18:09:00 <PublicServer> <ZarenorDarkstalker> huge amount of pax already 18:09:03 <PublicServer> <ZarenorDarkstalker> tis a good thing 18:09:04 <PublicServer> <Spike> yep :) 18:09:07 <PublicServer> <Spike> i walked it a bit around 18:09:17 <PublicServer> <ZarenorDarkstalker> I'd done some walk, but not much 18:09:19 <PublicServer> <Spike> 4 towns around that airport :D 18:09:24 <PublicServer> <ZarenorDarkstalker> nice 18:09:45 <PublicServer> <ZarenorDarkstalker> building trains as money permits until it starts coping? 18:09:53 <PublicServer> <ZarenorDarkstalker> err, planes? 18:10:09 <PublicServer> <Spike> sort of.. just to get some transport going :) 18:11:10 <PublicServer> <Spike> just getting 6 planes then :) 18:11:11 <PublicServer> <Spike> so 1 more 18:11:24 <PublicServer> <Spike> there 18:11:39 <PublicServer> <ZarenorDarkstalker> cool 18:11:45 <PublicServer> <ZarenorDarkstalker> Nice trainset 18:11:57 <PublicServer> <Spike> shinkansen :) 18:12:12 <planetmaker> Japanese? Nice! 18:12:16 <PublicServer> <Spike> :) 18:12:23 * planetmaker compiles 18:12:30 <PublicServer> <ZarenorDarkstalker> I like they way they look pretty well.. IRL and in game 18:12:31 <PublicServer> <Spike> xD 18:13:02 <PublicServer> <Spike> btw plans don't need to be laid out unless it's really needed :) 18:13:18 <planetmaker> regional game? 18:13:23 <PublicServer> <ZarenorDarkstalker> So pretty much build Sbhans creatively, and we'll work on an ICE? 18:13:32 <PublicServer> <ZarenorDarkstalker> Fluid/undefined regions 18:13:37 <PublicServer> <Spike> sort of idd 18:13:42 <PublicServer> <ZarenorDarkstalker> Spike's map, mine needs to be shrunk 18:13:48 <PublicServer> <ZarenorDarkstalker> in a couple of ways 18:13:51 <PublicServer> <Spike> :) 18:14:00 <PublicServer> <Spike> i saw the size i already was like eh... 18:14:05 <PublicServer> <Spike> 1+ Mb 18:14:11 <planetmaker> :-) Seems other people have stricter ideas about map sizes than me :-) 18:14:15 <PublicServer> <ZarenorDarkstalker> So I'll work on the between building this one, and hopefully be a future game.. unless I get lazy 18:14:27 <planetmaker> Zarenor: make it 256x2048 18:14:33 <PublicServer> <Spike> i guess it should be shrunk a bit in dimension 18:14:34 <planetmaker> that's half a million and fine 18:14:45 <PublicServer> <ZarenorDarkstalker> Eh, peole disagree, and it's workable, but it would slow down some people quickly 18:14:55 <PublicServer> <Spike> pm 1024*512 also works 18:15:04 <PublicServer> <ZarenorDarkstalker> I went to 1024x512 for now, but nothing is final 18:15:05 <planetmaker> I know. But that's "usual" 18:15:28 <PublicServer> <Spike> this one is 1024*256 18:15:33 <PublicServer> <Spike> and you see what size you get already 18:15:37 <PublicServer> <ZarenorDarkstalker> Okay... I'll see what I can come up with.. but my map is regional, 4 strict regions 18:15:40 <PublicServer> <Spike> bigger then you might think sometimes 18:16:15 <PublicServer> <ZarenorDarkstalker> seperate plans of lack thereof 18:16:21 <planetmaker> well... we have played one, two years ago 1M maps on a more or less regular schedule. And then I started to complain :-P 18:16:59 <PublicServer> <ZarenorDarkstalker> AH, so it's been a trend shift 18:17:07 <planetmaker> well... maybe a bit, yes 18:17:16 <hylje> we've migrated to YAPF somewhere down the line 18:17:28 <planetmaker> we had at those times frequently people who liked to play but could no longer see the game finished 18:17:32 <PublicServer> <ZarenorDarkstalker> YAPF eats more CPU? 18:17:36 <planetmaker> yapf was not the issue 18:17:39 <hylje> compared to opf 18:17:41 <PublicServer> <ZarenorDarkstalker> ahhhh, oksy 18:17:50 <planetmaker> that was before my time. 18:17:54 <PublicServer> <ZarenorDarkstalker> anyway 18:18:14 <PublicServer> <ZarenorDarkstalker> I have about an hour, maybe less to get working on this map, then I AFK for 4 hrs 18:18:39 <PublicServer> <ZarenorDarkstalker> so if noone minds, I'm excited to try and get something built 18:18:42 <planetmaker> in 4 hours I'll be afk for 18h ;-) 18:18:55 <planetmaker> yes, please do, Zarenor :-) 18:19:04 <^Spike^> but pm btw what kind of plan well.. depends on what gets voted.. the idea was regional.. but if someone else sees other options 18:19:07 <^Spike^> i'm not stopping them :) 18:19:17 <PublicServer> <ZarenorDarkstalker> I'm thinking maybe 18:19:29 <PublicServer> <ZarenorDarkstalker> it should be almost micro-regional and ICE 18:20:43 <PublicServer> *** planetm4ker joined the game 18:20:48 <PublicServer> <ZarenorDarkstalker> See what I labeled as my peninsula 18:21:22 <PublicServer> * Spike sees no plan yet for the map :) 18:21:23 <PublicServer> <ZarenorDarkstalker> Maybe seperate s-bahns for whatever regions we come up with? 18:21:38 <PublicServer> <planetm4ker> sure :-) 18:21:48 <PublicServer> <Spike> enough regions possible :) 18:21:50 <PublicServer> <planetm4ker> I like that kind of game, I think, most. Meanwhile 18:21:55 <PublicServer> <Spike> not all separated by water :) 18:22:02 <PublicServer> <ZarenorDarkstalker> and run an ICE mainline using long-length shikansen 18:22:07 <PublicServer> <planetm4ker> it's so nice and versatile :-) 18:22:13 <damalix> !password 18:22:13 <PublicServer> damalix: assent 18:22:22 <planetmaker> !archive 18:22:23 <PublicServer> planetmaker: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 18:22:24 <PublicServer> *** Damalix joined the game 18:22:39 <PublicServer> <Damalix> hi there 18:22:45 <PublicServer> <ZarenorDarkstalker> I liek it becaus eI can have my network built how I want it, and as long as it meets ruleset, people can't complain about it not being to plan 18:22:49 <planetmaker> hi damalix 18:22:54 <PublicServer> <Damalix> WoW kinda lot of water O_o 18:22:59 <PublicServer> <ZarenorDarkstalker> Makes very flexible networks too 18:23:08 <PublicServer> <Spike> makes nice networks idd... 18:23:18 <PublicServer> <Spike> but.. for ML there should be some plan setup :) 18:23:26 <PublicServer> <Spike> i understand you guys want to get regional straight away :D 18:23:41 <planetmaker> like game #132 18:23:44 <^Spike^> @stage Planning 18:23:44 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #163 (r17847) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 18:23:50 <PublicServer> <ZarenorDarkstalker> I thinking for mainline 18:23:51 <^Spike^> 151 also was one i guess 18:23:57 <PublicServer> <ZarenorDarkstalker> run something like... 18:24:07 <^Spike^> @setpsg 164 18:24:08 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #164 (r17847) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 18:24:14 <planetmaker> But game #132 was one of my favourites. Possibly as I built quite a lot there, too. 18:24:22 <MeisterMarkus> !password 18:24:23 <PublicServer> MeisterMarkus: assent 18:24:25 <^Spike^> :) 18:24:35 <PublicServer> <ZarenorDarkstalker> placed 4 ML here signs, see how they'd run? 18:24:38 <PublicServer> *** MeisterMarkus joined the game 18:24:47 <planetmaker> ah, yes, #151 also. 18:24:57 <^Spike^> where we made the pita orders PM :) 18:25:01 <planetmaker> The screenies are of my central station respectively 18:25:07 <planetmaker> both games ;-) 18:25:08 <^Spike^> or SRO as you prefer to call them.. 18:25:17 <planetmaker> hehe :-) yes, that's 151 18:25:19 <planetmaker> cool game 18:25:27 <PublicServer> *** Kupuham has left the game (leaving) 18:25:32 <planetmaker> and it's always a Japanese scenario which ends in that 18:25:38 <planetmaker> funny actually 18:26:08 <PublicServer> *** SmatZ joined the game 18:26:10 <PublicServer> <ZarenorDarkstalker> Haha.. it almost always is japanese when we do something along these lines, isn't it 18:26:11 <PublicServer> <SmatZ> hello new map :) 18:26:20 <PublicServer> <planetm4ker> yes :-) 18:26:26 <pugi> !password 18:26:26 <PublicServer> pugi: assent 18:26:36 <Thraxian> incoming!!! 18:26:42 <PublicServer> <ZarenorDarkstalker> OH NOES 18:26:47 <PublicServer> <planetm4ker> Hm... I'm all in favour of saying: let's start regional s-bahn / ICE straight away 18:26:50 <PublicServer> *** Thraxian joined the game 18:26:51 <PublicServer> <ZarenorDarkstalker> and just as I have to build and then leave 18:26:53 <PublicServer> *** pugi joined the game 18:26:54 <PublicServer> <pugi> hey :) 18:26:56 <PublicServer> <planetm4ker> what do people say? 18:26:57 <PublicServer> *** SmatZ has left the game (leaving) 18:27:04 <planetmaker> oh... 18:27:04 <^Spike^> well ML first then :) 18:27:08 <PublicServer> <ZarenorDarkstalker> PM, you see my 4 signs, and hhow that might flow? 18:27:30 <PublicServer> <Spike> ZarenorDarkstalker: you can flow all ways with ML also some big water crossings etc 18:27:37 <PublicServer> <Spike> but for ML we need to make sure we know what TL 18:27:50 <PublicServer> <Damalix> The three/four islands at south are really separated 18:27:52 <PublicServer> <planetm4ker> of course 18:27:53 <PublicServer> <ZarenorDarkstalker> I vote greater than 7 18:27:58 <PublicServer> <ZarenorDarkstalker> 7 or more 18:28:18 <PublicServer> <ZarenorDarkstalker> smaller islands might me a single region with an interesting S-bahn 18:28:39 <PublicServer> <Spike> some of the islands S can also be used for ML 18:28:42 <PublicServer> <Spike> not all but well :) 18:28:56 <PublicServer> <ZarenorDarkstalker> Does anyone else have an idea for TL of ICE? 18:29:07 <PublicServer> <ZarenorDarkstalker> I think maybe 7 would be just at right 18:29:08 <PublicServer> <planetm4ker> TL 10 18:29:09 <PublicServer> <Spike> ZarenorDarkstalker: it's maglev :) 18:29:25 <PublicServer> <ZarenorDarkstalker> Ah, didn't realize it was 18:29:44 <PublicServer> <Spike> you can try on erail.. but i doubt it will move.. ;) 18:29:51 <PublicServer> <ZarenorDarkstalker> lol, okay 18:29:54 <PublicServer> <ZarenorDarkstalker> then I wont 18:30:22 <PublicServer> <Thraxian> TL5 is 500 pax 18:30:33 <PublicServer> <Thraxian> TL10 is 1k 18:30:43 <PublicServer> <ZarenorDarkstalker> 100 per tile then? 18:30:59 <PublicServer> <Thraxian> yeah, the math seems to support that hypothesis 18:31:02 <PublicServer> <planetm4ker> Thraxian: problems with that for ICE? 18:31:09 <PublicServer> <ZarenorDarkstalker> I still like 7, 10 might make stations troublesome.. or force us to be creative, so either way 18:31:29 <PublicServer> *** Kupuham joined the game 18:31:39 <PublicServer> <Spike> ZarenorDarkstalker: it's almost a flat map... 18:31:49 <PublicServer> <Spike> you expect to have trouble with TL? :) 18:32:04 <PublicServer> <Spike> and if i'm right with shinkansen CL doesn't need to be TL 18:32:11 <PublicServer> <ZarenorDarkstalker> Okly with some of the narrow islands and turning 18:32:21 <PublicServer> <ZarenorDarkstalker> IDK how that works... 18:32:22 <PublicServer> <planetm4ker> actually I disagree with the "ML here" :-) 18:32:31 <PublicServer> <planetm4ker> it will disallow town development 18:32:39 <PublicServer> <Spike> hmm.. we have breakdowns.. 18:32:40 <PublicServer> <ZarenorDarkstalker> Where would youplace it PM, show me some signs 18:32:54 <PublicServer> <ZarenorDarkstalker> there at takamori isn't optimal 18:32:55 <PublicServer> <planetm4ker> ZarenorDarkstalker: other map side 18:33:03 <PublicServer> <planetm4ker> Ymazaki 18:33:08 <PublicServer> <planetm4ker> Yamazaki 18:33:11 <^Spike^> !rcon set vehicle_breakdowns 18:33:11 <PublicServer> ^Spike^: Current value for 'vehicle_breakdowns' is: '1' (min: 0, max: 2) 18:33:12 <PublicServer> <ZarenorDarkstalker> okay, across by my sign 18:33:21 <^Spike^> question 2 what is disable.. :) 18:33:33 <PublicServer> <ZarenorDarkstalker> I see.. I was trying to place an ICE pickup/drop there and run the ML around but wait 18:33:38 <PublicServer> <ZarenorDarkstalker> what if 18:33:44 <^Spike^> !rcon set vehicle_breakdowns 0 18:33:46 <PublicServer> <ZarenorDarkstalker> we ran 2 half-MLs? 18:33:47 <^Spike^> ah that is :D 18:33:53 <PublicServer> <ZarenorDarkstalker> both SML'd? 18:34:06 <PublicServer> <ZarenorDarkstalker> one goes R# 18:34:10 <PublicServer> <ZarenorDarkstalker> and other L# 18:34:21 <PublicServer> <ZarenorDarkstalker> TL 7 or 10 18:34:30 <PublicServer> <ZarenorDarkstalker> pickup/drops between the two MLS? 18:34:39 <PublicServer> <Spike> since we get too much discussion: Place signs near network plan with your plan :) 18:34:51 <PublicServer> <ZarenorDarkstalker> okay 18:35:01 <planetmaker> I would argue that the adjacent regions agree on where to hand over ML. 18:35:16 <PublicServer> <ZarenorDarkstalker> that would work 18:35:18 <PublicServer> <planetm4ker> And ML: plain simple ML LL_RR 18:35:25 <PublicServer> <planetm4ker> nothing else (or LLL_RRR) 18:35:34 <PublicServer> <planetm4ker> s-bahn up to region 18:36:01 <Razaekel> !help 18:36:01 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/IRC_Commands 18:36:03 <PublicServer> <planetm4ker> hm... we don't have much money... 18:36:31 <PublicServer> <Thraxian> I disagree with "border"s 18:36:32 <PublicServer> <pugi> yet 18:36:33 <Razaekel> what's the command for CL? 18:36:34 <PublicServer> <Spike> planes make 100k each way 18:36:37 <Razaekel> !CL 5 18:36:44 <Razaekel> !curve 50 18:36:45 <PublicServer> Razaekel: http://www.openttdcoop.org/wiki/Max_Curve_Speed 18:36:56 <Thraxian> @clmaglev 18:37:01 <Thraxian> @cl 18:37:01 <Webster> Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed. 18:37:02 <pugi> and speed 18:37:05 <Thraxian> !cl 18:37:08 <Thraxian> hmmm 18:37:10 <^Spike^> !railcl 18:37:11 <Razaekel> @cl 600 18:37:11 <Webster> Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed. 18:37:14 <^Spike^> @railcl 18:37:15 <Webster> ^Spike^: (traincl <an alias, 1 argument>) -- Alias for "echo CL[math calc floor((-sqrt(231-min(231, ))+13)* (10**3))/(10.0**3)] required for rail at speed km/h (or TL if it's shorter)". 18:37:19 <^Spike^> @magcl 18:37:19 <Webster> ^Spike^: (magcl <an alias, 1 argument>) -- Alias for "echo CL[math calc floor((-sqrt(231-min(231, (/2)))+13)* (10**3))/(10.0**3)] required for maglev at speed km/h (or TL if it's shorter)". 18:37:21 <pugi> @maglevcl 500 18:37:25 <^Spike^> and that sort of stuff 18:37:39 <PublicServer> <Spike> any other ppl with plans just place @ network plans.. 18:37:42 <Razaekel> @magcl 643 18:37:42 <Webster> CL 13 required for maglev at speed 643km/h (or TL if it's shorter) 18:37:44 <PublicServer> <Spike> we know sbahn regions so :) 18:37:50 <PublicServer> <Spike> no need for that :) 18:38:16 <PublicServer> <Thraxian> spike: are the sbahn regions pre-determined? 18:38:17 <Mark> !dl lin 18:38:18 <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-linux-generic-i686.tar.bz2 18:38:19 <PublicServer> <ZarenorDarkstalker> Just being clear 18:38:24 <PublicServer> <Spike> not yet :) 18:38:25 <PublicServer> <Thraxian> because I disagree with the "border" signs that have been placed 18:38:26 <PublicServer> <Spike> but can be done :) 18:38:27 <planetmaker> I propose to just come to a concensus and start 18:38:32 <Razaekel> this sucks 18:38:35 <planetmaker> Thraxian: that was my doing 18:38:53 <PublicServer> <Spike> i think regions should be smaller a bit.. 18:38:56 <PublicServer> <Thraxian> pm: sure. we can come to a consensus. As soon as everyone agrees that they're wrong and I'm right :) 18:38:59 <planetmaker> it is my proposal on how to split it. 18:39:03 <planetmaker> haha 18:39:16 <planetmaker> Spike: that'd be too small IMO 18:39:17 <Razaekel> the fastest bridges are 611 km/hr 18:39:23 <planetmaker> not much point for s-bahn then 18:39:24 <Razaekel> the fastest train is 643 km/hr 18:39:31 <Razaekel> houston, we have a problem 18:39:42 <pugi> so don't use the fastest? :P 18:39:47 <hylje> land bridges ftw 18:39:52 <^Spike^> @magcl 300 18:39:52 <Webster> CL 4 required for maglev at speed 300km/h (or TL if it's shorter) 18:40:04 <PublicServer> <Thraxian> use length 4 bridges - they're fast enough 18:40:06 <pugi> http://www.openttdcoop.org/blog/files/pictures/curve_speeds.PNG 18:40:18 <Razaekel> nah 18:40:21 * Razaekel uses tunnels 18:40:48 <PublicServer> <Spike> for ML i would go with PM btw just LL__RR 18:41:01 <Razaekel> whee, Tl64 ftw 18:41:02 <Razaekel> >.> 18:41:34 <PublicServer> <Spike> seeing that the CL isn't going to be a problem with the shinkansen trains 18:42:00 <PublicServer> <planetm4ker> hm.. what about changed voting: we don't vote for a plan but for the constitutents: ML type, TL 18:42:07 <PublicServer> <planetm4ker> and the rest is set anyway ;-) 18:42:08 <PublicServer> <ZarenorDarkstalker> Yeah, we can play around with CL once we have decided on an ICE route and trainlength 18:42:21 <PublicServer> <ZarenorDarkstalker> Sounds good to me 18:42:42 <PublicServer> <planetm4ker> Thraxian: you removed the borders again? 18:42:50 <^Spike^> i 18:42:52 <PublicServer> <planetm4ker> :-S 18:42:53 <^Spike^> i removed 1 18:42:57 <PublicServer> <planetm4ker> why? 18:43:10 <PublicServer> <Spike> was looking.. but well.. regions can be smaller aswell 18:43:14 <PublicServer> <Thraxian> I haven't removed anything 18:43:17 <PublicServer> <Spike> or i should've added more towns :) 18:43:25 <PublicServer> <Thraxian> only thing I've done this game is build a maglev depot to look at train lengths 18:43:26 <PublicServer> <planetm4ker> that's the point 18:43:38 <PublicServer> <planetm4ker> too few towns for more regions 18:43:42 <PublicServer> <Spike> true... 18:43:45 <PublicServer> <Spike> my fault there :) 18:43:52 <PublicServer> <Spike> i just don't like too crowded maps :) 18:43:58 *** FrancoBegbie has quit IRC 18:43:59 <PublicServer> *** Damalix has joined spectators 18:44:19 <PublicServer> <planetm4ker> Spike, me neither, but ... :-) 18:44:36 <PublicServer> <Spike> well does give nice space for s-bahn designs 18:45:16 <PublicServer> <Spike> Thraxian: i have to say pm is right about the borders :) 18:45:29 <PublicServer> <Spike> i should've added more towns :) 18:45:40 <PublicServer> <Spike> i still can if i want to.. :) 18:45:50 <PublicServer> <planetm4ker> well... if you want one more, the Northern most is biggest. It could be split near Furuyama 18:46:15 <PublicServer> <planetm4ker> like that 18:46:20 <PublicServer> <ZarenorDarkstalker> I think some of the islands should be seperate regions.. but maybe we should just go with a set ICE plan 18:47:13 <PublicServer> <Kupuham> In completely unrelated matters, the trip between Furuyama and Yamaoka takes exactly 1 month 18:47:26 <PublicServer> <Spike> so.. :) 18:47:27 <PublicServer> <Spike> it brings us money.. :) 18:47:32 <PublicServer> <planetm4ker> Spike, I'll concede, also in the South we can get one region more 18:47:38 <DJNekkid> !password 18:47:38 <PublicServer> DJNekkid: oracle 18:47:44 <PublicServer> <pugi> i wouldn't want to be on a plane for one month... :D 18:47:45 <PublicServer> *** DJ Nekkid joined the game 18:48:38 <PublicServer> <pugi> i like nagashima :D 18:48:47 <PublicServer> <Spike> i placed that town myself :) 18:48:49 <PublicServer> <Spike> and not random :0 18:48:58 <PublicServer> <planetm4ker> haha :-) 18:49:01 <PublicServer> <Spike> i was like: That piece of land needs a town :) 18:49:08 <PublicServer> <pugi> :) 18:49:10 <PublicServer> <ZarenorDarkstalker> Nice 18:49:48 <PublicServer> <Spike> but now idd for the voting idea: I like PMs idea... vote for TL size and ML type 18:49:49 <PublicServer> <ZarenorDarkstalker> Anyway.. as I was saying... maybe just define an ICE route 18:49:54 <PublicServer> <ZarenorDarkstalker> and Stations 18:49:55 <PublicServer> <planetm4ker> same with Ueshima, eh, Spike? 18:50:10 <PublicServer> <Spike> that one is random actually 18:50:15 <PublicServer> <ZarenorDarkstalker> and allow regions to be formed based upon where we can fit ICE stations 18:50:19 <PublicServer> <planetm4ker> ZarenorDarkstalker: that's IMO easiest, if regions decide with their neighbors 18:50:29 <PublicServer> <planetm4ker> just so much: link to all neighbors 18:50:42 <PublicServer> <ZarenorDarkstalker> Either way 18:50:43 <PublicServer> <Spike> and then we don't need separate plan makers but just a vote board with ML types and TLs? 18:50:47 <Mark> oh no jp signals 18:50:51 <PublicServer> <planetm4ker> yes, Spike 18:51:08 <Mark> !password 18:51:09 <PublicServer> Mark: oracle 18:51:16 <PublicServer> <ZarenorDarkstalker> either just set TL and ML format, and let regions decide how to set up the station and linkups 18:51:19 <PublicServer> *** Mark joined the game 18:51:44 <PublicServer> <Mark> what's with the borders? 18:51:49 <PublicServer> <Mark> forced regional playing? 18:51:59 <PublicServer> <planetm4ker> Mark: makes sennse here IMO 18:52:05 <PublicServer> <Spike> not much town :) 18:52:09 <PublicServer> * Spike blames himself :) 18:52:13 <PublicServer> <ZarenorDarkstalker> or Set an ICE route, and allow stations to be built where they fit, and let the regions go around those 18:52:59 <PublicServer> <Mark> interesting map 18:53:08 <PublicServer> *** Thraxian has left the game (connection lost) 18:53:14 <PublicServer> <Mark> i want Naganuma isl :P 18:53:35 <PublicServer> <Spike> first we got to set some things straight :) 18:53:44 <PublicServer> <Spike> ZarenorDarkstalker: i'm gonna remove your plan btw :) 18:53:48 <PublicServer> <Spike> you can vote now :) 18:53:58 <PublicServer> *** tneo joined the game 18:53:58 <Razaekel> wth 18:54:17 <Razaekel> i cant make a 64 tl train :-( 18:54:20 <PublicServer> <Mark> like that? 18:54:28 <PublicServer> <Spike> yep 18:54:38 <PublicServer> <pugi> uhm... what is sml? :x 18:54:47 <PublicServer> <Mark> look it up in the wiki 18:54:55 <^Spike^> @sml 18:54:55 <Webster> Shift Main Line, see: http://www.openttdcoop.org/wiki/Shift_Mainlines 18:54:57 <PublicServer> <pugi> yeah yeah :P 18:55:02 <Zarenor> That's alright spike 18:55:10 <PublicServer> <Mark> way too complex to explain in a line or two 18:56:09 <PublicServer> <ZarenorDarkstalker> CET? 18:56:10 <Razaekel> do i need a special GRF to get 64 tl or longer trains? 18:56:16 <PublicServer> <Spike> GMT+1 18:56:21 <PublicServer> <ZarenorDarkstalker> okay... 18:56:28 <PublicServer> <Spike> so in 30 mins :) 18:56:35 <PublicServer> <ZarenorDarkstalker> I'm.... GMT +6 atm, so I was wondering 18:56:39 <PublicServer> <ZarenorDarkstalker> simple enough 18:57:02 <PublicServer> <ZarenorDarkstalker> I'll be walking out the dor then, so I'll maybe get to sdee what we're working with, and be back in 4 hrs to build it 18:57:03 <PublicServer> <Spike> you mean -6 :) 18:57:19 <PublicServer> *** tneo has left the game (leaving) 18:57:30 <PublicServer> <planetm4ker> tneo: vote :-) 18:57:31 <PublicServer> <Spike> unless you are playing while it's eh... 3:00 18:57:52 <Zarenor> -6... yeah, you're right 18:57:56 <PublicServer> <Spike> :) 18:58:01 <Zarenor> wait.. no 18:58:06 <Zarenor> It IS 3... PM 18:58:09 <PublicServer> <Spike> US right? 18:58:11 <Zarenor> in 2 mins 18:58:14 <Zarenor> Mhmm 18:58:14 <Ammler> Razaekel: I guess, that possiblitly got removed some revs ago 18:58:24 <PublicServer> <Spike> i meant 3 AM btw :) 18:58:25 <Ammler> should still work with 0.7.3 18:58:28 <planetmaker> Razaekel: I think there's not more than 100 wagons or so. 18:58:33 <Zarenor> Whats max TL as of now then? 18:58:37 <PublicServer> <Spike> but 3pm means you're gmt-6 :) 18:58:45 <Zarenor> okay... 18:58:56 <Razaekel> # of wagons is irrelevant 18:59:19 <Razaekel> it seems to max at 56 tiles 18:59:36 <Razaekel> which sucks 19:00:51 <PublicServer> <Spike> so many ppl.. not so much votes.. :) 19:00:54 <PublicServer> <Spike> common ppl :D 19:01:06 <Razaekel> hmm 19:01:11 <PublicServer> <pugi> i like the sml idea :D 19:01:58 <Razaekel> huh 19:02:02 <Razaekel> caps at 99 wagons 19:02:25 <Razaekel> ah 19:02:26 <planetmaker> didn't I say that? 19:02:29 <Razaekel> must 100 items 19:02:35 <Razaekel> er 19:02:36 <Zarenor> used to be 99 tiles, right? 19:02:37 <Razaekel> 100 components 19:02:53 <Razaekel> so, 19:02:59 <Razaekel> let x be number of wagons 19:03:09 <Razaekel> # engines = 100 - x 19:03:42 <Razaekel> TL is (x + 2(100-x))/2 19:03:55 <planetmaker> Not true 19:03:56 <pugi> btw, i though: voting ends at 20:30 cet... wth, it is already 21:00 :D 19:04:00 <planetmaker> TL depends upon newgrf 19:04:02 <Zarenor> Depends on the wagon GRF 19:04:06 <planetmaker> pugi: CET 19:04:08 <Razaekel> well, for default 19:04:19 <pugi> and then i noticed had hadn't changed my clock next to my pc yet :P 19:04:23 <Razaekel> in default, it's 2 wagons per tile 19:04:24 <planetmaker> :-P 19:04:26 <pugi> i know, but summer time ended today 19:04:33 <Kupuham> !time 19:04:33 <PublicServer> Kupuham: 20:04 (CET) 19:04:43 <planetmaker> I know. I was surprised I heard news for the wrong hour ;-) 19:04:50 *** Progman has joined #openttdcoop 19:04:59 <Razaekel> other newgrfs could be 3 and 2/3rd wagons per tile 19:05:00 <Razaekel> or something 19:05:12 <pugi> "uuuuuh..." 19:05:25 <Razaekel> but for the default length, that equation should be correct, right? 19:05:47 <planetmaker> Razaekel: but as we rarely play with that... 19:05:56 <Razaekel> yea well 19:05:57 <Razaekel> humor me 19:06:38 <Zarenor> Theoretically... 19:06:57 <PublicServer> <planetm4ker> DJN! 19:07:03 <Razaekel> also, engine is a 2 parter 19:07:08 <Razaekel> so it takes up 1 tile 19:07:12 <Razaekel> hmm 19:07:19 <Razaekel> i could use 19:07:25 <Razaekel> TL = x/2 + (100-x) 19:07:55 <PublicServer> <planetm4ker> Kupuham, MeisterMarkus, Damalix - we need your votes :-) 19:08:25 <Razaekel> ah 19:08:37 <planetmaker> eh... max TL=50 (with default grf) w/o any formula 19:08:47 <Razaekel> to get a Tl64 Train, need 72 wagons and 28 engines 19:08:56 <planetmaker> why? 19:08:57 <Razaekel> nah 19:09:06 <planetmaker> you can attache as many wagons to an engine as you want 19:09:11 <Razaekel> i can make a 112 unit train 19:09:13 <Razaekel> 56 Tl 19:09:19 <Razaekel> cant 19:09:36 <Razaekel> i could only attach 99 wagons to an engine 19:09:54 <PublicServer> <Mark> UKRS has 3-tile container carrier racks 19:09:59 <planetmaker> yes... 19:10:04 <PublicServer> <Mark> could i make a TL 150 with those? :) 19:10:12 <Razaekel> for 2 engines, it's 98 wagons 19:10:18 <Razaekel> but Tl is 51 19:10:31 <Razaekel> er 19:10:36 <Razaekel> assume engine is 1 tile 19:10:44 <Razaekel> then it would be almost 300 tiles long 19:10:55 <Razaekel> 99*3 + 1 19:11:01 <Razaekel> 298 tiles 19:11:27 <pugi> yeah, let's build a 300 tile station 19:11:32 <Razaekel> you cant 19:11:37 <pugi> :P 19:11:37 <Razaekel> 64 tile station is longest possible 19:11:46 <pugi> but i want to 19:11:50 <PublicServer> <Mark> you can make it go around a corner 19:12:03 <PublicServer> <Mark> connected by some track 19:12:10 <Mark> @calc 64**2 19:12:10 <Webster> Mark: 4096 19:12:17 <Mark> that's how long a station can be 19:12:36 <Razaekel> with 90 degree turns 19:12:39 <Mark> yep 19:13:31 <Razaekel> i imagine station size is determined by a 6 bit number 19:13:41 <Razaekel> or what? 19:13:47 <Razaekel> what determines station size? 19:13:57 <PublicServer> <Spike> pm i agree with those signs :) 19:14:04 <PublicServer> <planetm4ker> hehe :-) 19:14:05 <PublicServer> <Spike> guess experience does it? ;) 19:14:13 <PublicServer> <planetm4ker> maybe 19:14:27 <PublicServer> <planetm4ker> it helps at least :-) 19:14:38 <PublicServer> <planetm4ker> but it's not that important choice here, I think 19:17:58 <PublicServer> <Kupuham> Can I build the Mriya? 19:18:47 <PublicServer> *** ZarenorDarkstalker has left the game (connection lost) 19:19:13 <Razaekel> oh i remember why we could make a 64 TL train for pax 19:19:14 *** Zarenor has quit IRC 19:19:23 <Razaekel> the only components we used were engines, there were no wagons 19:19:29 *** Zarenor has joined #openttdcoop 19:20:22 <Razaekel> that poses another question 19:20:28 <Razaekel> what's the most engines you can put on a train? 19:20:31 <Razaekel> 100? 19:21:48 <Razaekel> yea 19:21:49 <Razaekel> 100 19:21:51 <PublicServer> <Spike> pm... what if we get a tie... who wins.. members or players? ;) 19:21:51 <Razaekel> heh 19:21:57 <Razaekel> 200 TL train in the depot! 19:22:11 <PublicServer> <Mark> Spike: member votes actually count as 1.01 votes 19:22:15 <PublicServer> <Spike> ;) 19:22:24 <PublicServer> <Spike> not 1.000001? 19:22:29 <PublicServer> <Mark> also fine with me :P 19:22:30 <PublicServer> <planetm4ker> ;-) 19:22:38 <PublicServer> <Spike> or.. players as .99999 19:22:39 <PublicServer> <Spike> :) 19:22:56 <PublicServer> <Mark> it requires a member to declare a winner.. enough said :P 19:23:01 <PublicServer> <Spike> xD 19:23:26 <PublicServer> <pugi> we need more voters 19:23:29 <Zarenor> Wait 19:23:29 <PublicServer> <pugi> 5 minutes.. 19:23:35 <Zarenor> \isn't that BACKWARDS of usual? 19:24:08 <Zarenor> members voted for the SIMPLER and players voted for the more complex 19:24:24 <PublicServer> <Spike> sml complex? 19:24:31 <PublicServer> <Spike> sml is easy... :) 19:24:32 <hylje> we know what's difficult and what's not 19:24:33 <planetmaker> SML is simple 19:24:33 <PublicServer> <Mark> that's expirience :P 19:24:48 <Zarenor> more complex than basic LLRR to understand 19:24:49 <PublicServer> <Spike> LL_RR creates nice challenges :) 19:25:00 <planetmaker> Zarenor: way easier to build properly 19:25:13 <PublicServer> <Mark> harder to balance.. 19:25:19 <PublicServer> <Mark> and LL_RR just is much more fun 19:25:41 <Zarenor> Either way.. I've got to go, and I do think that members win 19:25:55 <PublicServer> <pugi> they will :P 19:26:07 <Zarenor> given that it's 3 members vs. 3 non-members 19:26:17 <Zarenor> I'll be back in ~4.5 hrs 19:26:41 <PublicServer> *** Damalix has joined company #1 19:26:47 <PublicServer> <Damalix> Hey back :) 19:26:52 <PublicServer> <pugi> hi 19:26:56 <PublicServer> <pugi> quick, you have to vote 19:27:16 <PublicServer> <Mark> voting usually takes days.. 19:27:16 <Zarenor> yeah, vote 19:27:28 <PublicServer> <pugi> damn 19:27:30 <Zarenor> so I can have seen a result before I leave 19:27:31 <PublicServer> <pugi> he chose llrr 19:27:32 <PublicServer> <Mark> HAH :P 19:27:35 <Zarenor> lol 19:27:43 <PublicServer> <Damalix> I hate SL :p 19:27:46 <PublicServer> <Damalix> SML 19:27:56 <PublicServer> <Spike> :D 19:27:57 <PublicServer> <pugi> i have never seen sml in action :P 19:28:03 <Zarenor> Mark: it does, usually on less active days when it takes days to gather 6 or 7 votes.. though admittedly, more votes would be better 19:28:12 <Zarenor> but, I'm gone for now, have fun guys 19:28:40 <PublicServer> <Mark> pugi: i could name you 10 SML PSGs you could download to see it in action 19:28:45 <PublicServer> <Spike> Damalix: no TL pick? :) 19:28:58 <PublicServer> <pugi> i could also search for them myself ;) 19:29:04 <PublicServer> <planetm4ker> hehe :-) 19:29:09 <PublicServer> <pugi> tl vote doesn't matter ;) 19:29:10 <PublicServer> <Spike> pugi psg 152 19:29:11 <PublicServer> <Damalix> 7 is good enough for me 19:29:56 <PublicServer> <Spike> eh... also some other PSG that also has SRNW 19:30:04 <PublicServer> <planetm4ker> ding. 19:30:09 <PublicServer> <planetm4ker> Voting closed ;-) 19:30:12 <PublicServer> <pugi> 4 seconds late 19:30:49 <Zarenor> !password 19:30:49 <PublicServer> Zarenor: aromas 19:31:04 <PublicServer> *** ZarenorDarkstalker joined the game 19:31:26 <PublicServer> <Spike> pugi: psg 149 :) 19:31:27 <PublicServer> <Damalix> Is this the style of game where each player is responsible of a part of the map and makes Sbahns in it and we transfer all to ML ? 19:31:28 <PublicServer> <pugi> i thought you had to go 19:31:29 <PublicServer> <Spike> SRNW and SML :) 19:31:39 <PublicServer> <Spike> Damalix: yep 19:31:40 <PublicServer> <planetm4ker> yes, Damalix 19:31:42 <PublicServer> <pugi> okay :) 19:32:01 <PublicServer> <Spike> the SRNW btw was just well to keep lazy orders.. ;) 19:32:25 <pugi> ^^ 19:32:34 <PublicServer> <Spike> 27mil should be a nice ammount to create a ML 19:33:15 <PublicServer> <Spike> it's way to easy for me to find al crossings.. cause i know what i TFed :) 19:33:26 <PublicServer> <planetm4ker> I'll build on Aohara / Matsushima / Kawatani / Shimagami 19:34:31 <planetmaker> @magcl 7 19:34:31 <Webster> CL -2.084 required for maglev at speed 7km/h (or TL if it's shorter) 19:34:39 <PublicServer> <Spike> 300 pm :) 19:34:42 <PublicServer> <Spike> needs CL4 19:34:45 <pugi> pm, it is speed 19:34:46 <^Spike^> @magcl 300 19:34:46 <Webster> CL 4 required for maglev at speed 300km/h (or TL if it's shorter) 19:34:47 <pugi> not tl 19:34:48 <pugi> ;) 19:34:53 <planetmaker> oh :-) 19:35:08 <planetmaker> @magcl 300 19:35:08 <Webster> CL 4 required for maglev at speed 300km/h (or TL if it's shorter) 19:35:09 *** A3aan has joined #openttdcoop 19:35:12 <planetmaker> oki 19:35:16 <A3aan> hi all 19:35:21 <planetmaker> the formula has no range check ;-) 19:35:25 <planetmaker> hi A3aan 19:35:25 <pugi> :D 19:35:29 <PublicServer> <Damalix> hi 19:35:30 <Mark> planetmaker: tilting trains get a 20% bonus 19:35:40 <Mark> @calc 300*1.2 19:35:40 <Webster> Mark: 360 19:35:43 <PublicServer> <planetm4ker> Mark: do the chosen ones have? 19:35:45 <pugi> a cl of -2.084 would also be great :P 19:35:49 <Mark> @magcl 360 19:35:49 <Webster> CL 5.858 required for maglev at speed 360km/h (or TL if it's shorter) 19:35:52 <Mark> uh 19:35:58 <Mark> @calc 300/1.2 19:35:58 <Webster> Mark: 250 19:36:00 <PublicServer> <Spike> mean .8 mark? :) 19:36:01 <Mark> @calc magcl 250 19:36:07 <PublicServer> <Spike> *.8 also worked ;) 19:36:08 <Mark> @magcl 250 19:36:09 <Webster> CL 2.704 required for maglev at speed 250km/h (or TL if it's shorter) 19:36:11 <Mark> meh :P 19:36:13 <PublicServer> <planetm4ker> Mark: but, they drive 20% faster. So CL4 is still ok 19:36:14 <A3aan> !players 19:36:16 <PublicServer> A3aan: Client 30 (Orange) is Kupuham, in company 1 (Thomson & Co.) 19:36:16 <PublicServer> A3aan: Client 18 (Orange) is planetm4ker, in company 1 (Thomson & Co.) 19:36:16 <PublicServer> A3aan: Client 7 (Orange) is Spike, in company 1 (Thomson & Co.) 19:36:16 <PublicServer> A3aan: Client 37 is ZarenorDarkstalker, a spectator 19:36:17 <PublicServer> A3aan: Client 20 (Orange) is Damalix, in company 1 (Thomson & Co.) 19:36:18 <PublicServer> A3aan: Client 23 (Orange) is MeisterMarkus, in company 1 (Thomson & Co.) 19:36:18 <PublicServer> A3aan: Client 28 (Orange) is pugi, in company 1 (Thomson & Co.) 19:36:20 <PublicServer> A3aan: Client 32 (Orange) is DJ Nekkid, in company 1 (Thomson & Co.) 19:36:20 <PublicServer> A3aan: Client 34 (Orange) is Mark, in company 1 (Thomson & Co.) 19:36:31 <PublicServer> <planetm4ker> maybe 3 :-) 19:36:35 <A3aan> hmm... busy in game :) 19:36:38 <Seppel> !password 19:36:38 <PublicServer> Seppel: aromas 19:36:43 <Mark> tilting trains don't drive faster than the statistics state 19:36:47 <Mark> so 3 is fine :P 19:36:50 <PublicServer> <Spike> cl3 works 19:37:03 <Seppel> !password 19:37:04 <PublicServer> Seppel: chisel 19:37:12 <PublicServer> *** Sepp joined the game 19:37:46 <PublicServer> <Damalix> So we build ML ? 19:37:49 <PublicServer> <Spike> yep 19:37:54 <PublicServer> <Spike> first setting it out 19:38:27 <PublicServer> <Spike> PM agree that ML should cross @ Yamazaki 19:38:40 <PublicServer> <Spike> or also go and cross @ Takamori 19:39:05 <PublicServer> <Mark> Spike: can i have my own main station at Naganuma? 19:39:20 <PublicServer> <Spike> sure.. 19:39:23 <PublicServer> <Mark> yay 19:39:25 <A3aan> !password 19:39:25 <PublicServer> A3aan: chisel 19:39:30 <PublicServer> <Mark> first coffee 19:39:33 <PublicServer> *** A3aan joined the game 19:39:33 <PublicServer> *** Mark has joined spectators 19:39:38 <PublicServer> <Spike> is it becomming members vs players? :) 19:40:00 <A3aan> new map allready? 19:40:21 <PublicServer> <pugi> yes 19:40:25 <PublicServer> <pugi> you missed the voting :P 19:40:26 <PublicServer> <Spike> pm can you help out signing ML cause well.. i see some options.. else i end up creating a loop :D 19:40:35 <damalix> @tunnel 56 19:40:35 <Webster> (depreciated try !tunnels) Usage of tunnels command: tunnels <TrainLength> <TunnelLength> 19:40:38 *** TrainzStoffe has joined #openttdcoop 19:40:46 <damalix> !tunnel 7 56 19:40:47 <PublicServer> damalix: You need 7 tunnels/bridges for trainlength 7 and gap 56. 19:40:51 <PublicServer> <planetm4ker> Spike: why not a loop? 19:40:52 <damalix> wow 19:41:02 <PublicServer> <Spike> i would just go with island for bridges Damalix :) 19:41:28 <PublicServer> <planetm4ker> I would leave ML to the region's builder 19:41:37 <PublicServer> <Spike> oki 19:41:50 <PublicServer> <planetm4ker> you just have to agree upon where to hand it over :-) 19:42:34 <A3aan> @wiki s-bahn 19:42:37 <Webster> Gametype:ICE SBahn - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=s-bahn 19:44:16 <A3aan> hmm.. new game type for me 19:44:38 <pugi> game is divided into multiple regions 19:44:48 <pugi> ml between each region 19:44:48 <PublicServer> <Damalix> What about dividing the ML ? The ML that goes to the south through Yamazaki ant the one that goes to the north through takamori 19:45:07 <pugi> and sbahn inside each region 19:45:23 <PublicServer> <Spike> Damalix: pick a free region and hf :) 19:45:32 <pugi> bad explanation :D 19:47:33 *** Stoffe has quit IRC 19:47:33 *** TrainzStoffe is now known as Stoffe 19:49:05 *** Nickman_87 has joined #openttdcoop 19:49:11 *** Nickman_87 is now known as Nickman87 19:49:11 <PublicServer> *** Sepp has left the game (leaving) 19:49:38 <Nickman87> !players 19:49:40 <PublicServer> Nickman87: Client 30 (Orange) is Kupuham, in company 1 (Thomson & Co.) 19:49:40 <PublicServer> Nickman87: Client 45 (Orange) is A3aan, in company 1 (Thomson & Co.) 19:49:40 <PublicServer> Nickman87: Client 18 (Orange) is planetm4ker, in company 1 (Thomson & Co.) 19:49:40 <PublicServer> Nickman87: Client 7 (Orange) is Spike, in company 1 (Thomson & Co.) 19:49:41 <PublicServer> Nickman87: Client 37 is ZarenorDarkstalker, a spectator 19:49:42 <PublicServer> Nickman87: Client 20 (Orange) is Damalix, in company 1 (Thomson & Co.) 19:49:42 <PublicServer> Nickman87: Client 23 (Orange) is MeisterMarkus, in company 1 (Thomson & Co.) 19:49:44 <PublicServer> Nickman87: Client 28 (Orange) is pugi, in company 1 (Thomson & Co.) 19:49:44 <PublicServer> Nickman87: Client 32 (Orange) is DJ Nekkid, in company 1 (Thomson & Co.) 19:49:46 <PublicServer> Nickman87: Client 34 is Mark, a spectator 19:49:50 <Nickman87> !playercount 19:49:51 <PublicServer> Nickman87: Number of players: 10 19:49:55 <Nickman87> wow, loads op peeps here :D 19:49:57 <Nickman87> !password 19:49:57 <PublicServer> Nickman87: chisel 19:50:21 <PublicServer> *** Nickman joined the game 19:50:29 *** PeterT has joined #openttdcoop 19:54:32 <PublicServer> <Nickman> building your own empire island spike? ;)- 19:54:37 <PublicServer> <Spike> :) 19:55:06 <PublicServer> <Spike> atleast i got the airport ;) 19:55:11 <hylje> for ze emprah 19:55:12 <PublicServer> <Spike> other don't have it :) 19:55:22 <PublicServer> <Nickman> :D 19:55:55 <PublicServer> <Nickman> what are you building now? BBH? 19:55:59 <PublicServer> <Spike> yep 19:56:16 <PublicServer> <Spike> i guess i provide a connection between my fellow members.. mark and pm :) 19:56:29 <PublicServer> <Nickman> :D 19:56:34 <PublicServer> <planetm4ker> where do you build, Spike? 19:56:35 <PublicServer> <Nickman> under pressure ;) 19:56:40 <PublicServer> <pugi> so south will be members and north players? :D 19:56:43 <PublicServer> <Spike> SW of ya PM :) 19:56:47 <PublicServer> <Spike> and mark S of ya :) 19:57:05 <PublicServer> <Nickman> I can take the island north of yours spike? :) 19:57:15 <PublicServer> <Spike> sure.. it's free right :) 19:57:31 <PublicServer> <Nickman> but it's so big... :D 19:57:41 <PublicServer> <Spike> enough space for your SBahn :) 19:57:45 <Chillosophy> @quickstart 19:57:47 <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart 19:57:48 <PublicServer> <Nickman> yeah :) 19:57:54 <PublicServer> <Spike> i think i'm not even gonna place my main station near a town.. 19:58:09 <PublicServer> <Nickman> yeah, don't think that is a good plan 19:58:10 <PublicServer> <Spike> so that my island well.. depends on the sbahn 19:59:02 <Chillosophy> !help 19:59:02 <PublicServer> Chillosophy: http://www.openttdcoop.org/wiki/IRC_Commands 19:59:12 <PublicServer> <Spike> i so feel like just flattening the space i want my bbh.. but i'm not gonna :D 19:59:19 <Chillosophy> !revision 19:59:19 <PublicServer> Chillosophy: Game version is r17847 19:59:36 <PublicServer> <planetm4ker> hehe :-) 19:59:44 <PublicServer> <Spike> first just gonna create the ML and from there gonna add my station :) 19:59:45 <PublicServer> <planetm4ker> that'd be WAY too easy 19:59:52 <Chillosophy> !download 19:59:52 <PublicServer> Chillosophy: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 19:59:57 <Chillosophy> !download win64 19:59:57 <PublicServer> Chillosophy: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip 20:00:32 <PublicServer> <Spike> maybe should've added bridge replacement set.. :) 20:00:36 <PublicServer> <Spike> lessons for next time :D 20:00:57 <Chillosophy> !ip 20:00:57 <PublicServer> Chillosophy: ps.openttdcoop.org 20:01:00 <XeryusTC> !password 20:01:01 <PublicServer> XeryusTC: savage 20:01:07 <PublicServer> *** XeryusTC joined the game 20:01:37 <PublicServer> <pugi> what do you think about splitting the region north of pm into east and west isle? 20:01:52 <PublicServer> <planetm4ker> if you like, do that 20:01:56 <Chillosophy> !password 20:01:56 <PublicServer> Chillosophy: savage 20:02:00 <PublicServer> <planetm4ker> though I think the island is very small 20:02:03 <Chillosophy> oh right :+ 20:02:03 <PublicServer> *** Nevermind joined the game 20:02:05 <PublicServer> <XeryusTC> oh hello 20:02:10 <PublicServer> <Nevermind> hi 20:02:19 <PublicServer> <planetm4ker> you cannot build a proper BBH there to connect to all neighbors AND build an ICE terminal 20:02:22 <PublicServer> *** Nevermind has changed his/her name to Chillosophy 20:02:29 <PublicServer> <Damalix> My island is very small :p 20:02:50 <PublicServer> <Nickman> which one? 20:02:54 <PublicServer> <Damalix> Kinoue :p 20:02:55 <A3aan> whats the best wat of learning this gameconcept?? 20:03:05 <PublicServer> <Nickman> ah, indeed :D 20:03:19 <XeryusTC> damalix: there are good deals on island enlargements! 20:03:23 <PublicServer> <Nickman> we have LL_RR ML? 20:03:26 <XeryusTC> or at least, so i get told by some guy in my mail 20:03:31 <PublicServer> <Spike> yep 20:03:39 <PublicServer> <Nickman> k ;) 20:03:39 <PublicServer> <Damalix> I won't have much time to play this game 20:04:29 <PublicServer> <Nickman> how much space in between? or is that unspecified? 20:04:46 <PublicServer> <Spike> LL_RR but ML on your isle.. your rules :) 20:04:58 <PublicServer> <planetm4ker> indeed 20:05:07 <PublicServer> <planetm4ker> as it fits. It's mostly hubs anyway ;-) 20:05:08 <PublicServer> <Nickman> mwuhahaha! :D 20:05:13 <PublicServer> <Nickman> yeah... :D 20:05:13 <PublicServer> *** tneo joined the game 20:05:34 <PublicServer> <tneo> this map should have used IS :-D 20:05:48 <PublicServer> <planetm4ker> tneo: it's designed for that, yes. AFAIK 20:05:54 <PublicServer> <Spike> tneo i got another map like this for IS2 20:06:05 <PublicServer> <Spike> not exactly PM it's a cargo version with FIRS and a bit different layout :) 20:06:14 <planetmaker> @tunnels 7 20:06:15 <Webster> For trainlength 7: < 10 needs 2, 11 - 19 needs 3, 20 - 28 needs 4. 20:06:29 <PublicServer> <Spike> PM btw want the bridges facing N or E 20:07:38 <PublicServer> <tneo> can I construct a bbh somewhere a T preferable 20:07:54 <PublicServer> <Spike> i'll wait then.. 20:07:57 <PublicServer> <Spike> my island just is ML and a MSH :D 20:08:19 <PublicServer> <planetm4ker> :-) Mine, too 20:08:38 <PublicServer> <Spike> atleast i got a piece of land that looks a bit like the netherlands.. ;) 20:08:46 <PublicServer> <planetm4ker> though you can build those and leave the ends a bit loose 20:08:49 <PublicServer> <Spike> going to place my msh on it probably :D 20:09:14 <PublicServer> <pugi> nickmans isle looks like a jumping dog 20:09:25 <PublicServer> <Spike> more like one of those fat ones then 20:09:38 <PublicServer> <Spike> those walking sausages :) 20:09:43 <PublicServer> <Nickman> like jumping pig you mean? :D 20:09:44 <PublicServer> <pugi> or pig :P 20:09:50 <PublicServer> <pugi> it is spiderpig! 20:10:03 <PublicServer> <XeryusTC> heh, lol @ Nagashima 20:10:10 <PublicServer> <Nickman> oh no!, it's spiderpig! 20:10:10 <PublicServer> <XeryusTC> the name that is, not the island :P 20:10:13 <PublicServer> <Spike> oh.. :) 20:10:19 <PublicServer> <Nickman> haha :d 20:12:02 <PublicServer> *** Mark has joined company #1 20:12:34 *** cifvts_ has joined #openttdcoop 20:12:36 <PublicServer> <Mark> 'lo 20:12:51 <PublicServer> <Spike> why that high mark? :) 20:12:56 <PublicServer> <Mark> nicer :P 20:13:03 <PublicServer> <Spike> .. not even stacked? :) 20:13:10 <PublicServer> <Nickman> :D 20:13:32 <PublicServer> <Nickman> PM, where did you build those bridges... 20:13:33 <PublicServer> <Nickman> :D 20:13:40 <PublicServer> <planetm4ker> hm? 20:13:53 <PublicServer> <Nickman> well, not the bridges 20:13:54 <jonde> !password 20:13:54 <PublicServer> jonde: buffed 20:13:56 <PublicServer> <Nickman> but the connections :D 20:14:06 <PublicServer> <planetm4ker> what's wrong with them? 20:14:08 <PublicServer> <Nickman> they don't match... :D 20:14:11 <PublicServer> <Nickman> ;) 20:14:13 <PublicServer> <planetm4ker> that will work out 20:14:17 <PublicServer> *** jondisti joined the game 20:14:37 <PublicServer> <Nickman> CL4 enough? 20:14:42 <PublicServer> <Spike> more then enough 20:14:43 <PublicServer> <Mark> 3 is, even 20:14:43 *** PeterT_ has joined #openttdcoop 20:14:58 <PublicServer> <Nickman> TL is 7 but with tilting then? 20:15:28 <PublicServer> <Mark> do a @magcl 250 20:15:35 <KenjiE20> @magclspd 2 20:15:36 <Webster> Maglev speed with CL of 2 is; 220 km/h or 137.5 mph 20:15:40 <KenjiE20> @magclspd 3 20:15:41 <Webster> Maglev speed with CL of 3 is; 262 km/h or 163.75 mph 20:15:49 <KenjiE20> @calc 250*1.2 20:15:49 <Webster> KenjiE20: 300 20:15:57 <KenjiE20> tada 20:16:10 <PublicServer> *** tneo has left the game (leaving) 20:16:20 <PublicServer> <Mark> think i'll put the station on the mainland 20:16:38 *** Cif has quit IRC 20:16:53 <PublicServer> <Spike> and let the sbahn do all the work 20:17:00 <PublicServer> <Mark> yep :) 20:17:06 <PublicServer> <Mark> otherwise i'll have no room for the town 20:17:10 <PublicServer> <Spike> so basicly i'm gonna create a double MSH :) 20:17:34 <PublicServer> <Spike> mark you can move the ML around the way you need it 20:17:42 <PublicServer> <Mark> k thanks 20:17:47 <PublicServer> <planetm4ker> Nickman: see? ;-) 20:17:54 <PublicServer> <Spike> lol 20:19:23 <PublicServer> <Mark> is the magic dozer on? 20:19:26 <PublicServer> <Spike> nope 20:19:28 <PublicServer> <Mark> oh, there are no trees :P 20:19:32 <PublicServer> <Mark> that explains 20:19:34 <PublicServer> <Spike> or well.. not yet 20:21:25 <PublicServer> <Spike> is it just me... or is the server lagging a bit sometimes 20:22:48 *** dr_gonzo has quit IRC 20:23:45 <PublicServer> <Spike> mark any objections against the MSH i just made? :) 20:24:00 <PublicServer> <Spike> and don't come with: I want prio over you.. ;) 20:24:04 <PublicServer> <Mark> hehe 20:24:22 <PublicServer> <planetm4ker> needs to be two-way, Spike :-) 20:24:25 <PublicServer> <Mark> well, if you dont want trains running between us; it's fine 20:24:28 <PublicServer> <Spike> oh true.. 20:24:35 <PublicServer> <Spike> nop pm is right.. 20:24:37 <Mark> http://openttdcoop.org/wiki/Relevant_Directions 20:24:39 <Mark> :D 20:24:40 <PublicServer> <Nickman> haha, PM, crazy ML bridges! :D 20:24:54 <PublicServer> <Spike> although.. why would we want to run trains between us.. it's like..not much :) 20:24:59 <KenjiE20> some good stuff you've been writing mark :) 20:25:03 <PublicServer> <Spike> oh well.. i can make it a more way :) 20:25:10 <Mark> KenjiE20: thank you :) 20:25:22 <Mark> bit over-eleborate perhaps.. 20:25:56 <KenjiE20> that articles an in-depth style one though, so meh ;) 20:27:55 <PublicServer> *** XeryusTC has left the game (connection lost) 20:28:13 *** PeterT has quit IRC 20:29:20 <PublicServer> <Spike> i'm lucky i can use CL3 :D 20:29:28 <PublicServer> <Mark> what about me? :P 20:29:33 <PublicServer> <Spike> :D 20:30:08 <PublicServer> <Nickman> hehe, that statin entrance is crazy mark :D 20:30:16 <PublicServer> <Mark> thank you :D 20:30:22 <PublicServer> <Nickman> no problem ;) 20:30:53 <PublicServer> <Nickman> I have no idea how I'm going to make mine... 20:30:57 <PublicServer> <Spike> i get a feeling my hub is a bit dirty.. :) 20:31:53 <PublicServer> <Mark> oh jp signals are fixed? 20:32:00 <PublicServer> <Nickman> jp? 20:32:05 <PublicServer> <pugi> japanese 20:32:06 <PublicServer> <Mark> japanese 20:32:07 <PublicServer> <Nickman> :) 20:32:20 <PublicServer> <planetm4ker> yes, they are 20:32:27 <PublicServer> <Mark> good 20:32:35 <PublicServer> <Nickman> and by fixed you mean? :) 20:32:36 <PublicServer> <Spike> seems we're gonna use n700 series since those have tilting bonus :) 20:35:07 <PublicServer> *** Chillosophy has left the game (leaving) 20:35:38 <PublicServer> <Spike> there mark we can also run trains together :D 20:35:42 <PublicServer> <Mark> yay 20:35:52 <PublicServer> <Spike> now the signalling :) 20:36:56 <PublicServer> <Damalix> This kind of map would be great with CargoDest 20:37:36 <PublicServer> <pugi> uhm... yes... 20:37:38 <PublicServer> <pugi> maglev 20:37:40 <PublicServer> <pugi> >.< 20:38:08 <PublicServer> <Spike> just convert 20:38:08 *** V453000 has joined #openttdcoop 20:38:15 <PublicServer> <pugi> this maglev looks much like normal rail :/ 20:38:19 <PublicServer> <Spike> yep 20:38:33 <PublicServer> *** A3aan has left the game (leaving) 20:38:36 <PublicServer> <Spike> there maglev 20:38:37 <PublicServer> <Spike> :D 20:38:45 <PublicServer> <pugi> :P 20:38:54 <PublicServer> <pugi> i would have been able to do that myself :D 20:39:06 <PublicServer> <pugi> but thanks anyways 20:39:19 <V453000> wow there is PSG 164 already? 20:39:21 <V453000> btw hi 20:39:38 <PublicServer> *** pugi has left the game (connection lost) 20:40:38 *** pugi_ has joined #openttdcoop 20:40:41 <pugi_> damn 20:40:45 <pugi_> stupid internet :D 20:40:48 <pugi_> !password 20:40:48 <PublicServer> pugi_: senate 20:41:06 <pugi_> !players 20:41:08 <PublicServer> pugi_: Client 30 (Orange) is Kupuham, in company 1 (Thomson & Co.) 20:41:08 <PublicServer> pugi_: Client 54 (Orange) is jondisti, in company 1 (Thomson & Co.) 20:41:08 <PublicServer> pugi_: Client 18 (Orange) is planetm4ker, in company 1 (Thomson & Co.) 20:41:09 <PublicServer> pugi_: Client 7 (Orange) is Spike, in company 1 (Thomson & Co.) 20:41:09 <PublicServer> pugi_: Client 37 is ZarenorDarkstalker, a spectator 20:41:10 <PublicServer> pugi_: Client 20 (Orange) is Damalix, in company 1 (Thomson & Co.) 20:41:10 <PublicServer> pugi_: Client 23 (Orange) is MeisterMarkus, in company 1 (Thomson & Co.) 20:41:12 <PublicServer> pugi_: Client 47 (Orange) is Nickman, in company 1 (Thomson & Co.) 20:41:12 <PublicServer> pugi_: Client 32 (Orange) is DJ Nekkid, in company 1 (Thomson & Co.) 20:41:14 <PublicServer> pugi_: Client 34 (Orange) is Mark, in company 1 (Thomson & Co.) 20:41:25 <PublicServer> *** pugi joined the game 20:41:57 <PublicServer> <Mark> Damalix: will you transfer Kinoue pax to my station? 20:42:03 <PublicServer> <Mark> if i make a nice port for it :P 20:42:28 <PublicServer> <Damalix> Yep sure :) 20:42:33 <PublicServer> <Mark> great 20:42:43 <PublicServer> <Spike> damalix? 20:42:50 <PublicServer> <Damalix> Thatwas the original idea :) 20:42:50 <PublicServer> <Spike> where is his isle then? 20:42:57 <PublicServer> <Mark> Kinoue 20:43:03 <PublicServer> <Spike> ah.. :D 20:43:04 <PublicServer> <Spike> lol 20:43:12 <PublicServer> <Spike> that all you gonna maintain Damalix? :) 20:43:12 <PublicServer> <pugi> didn't notice him? :D 20:43:14 <V453000> !password 20:43:14 <PublicServer> V453000: senate 20:43:37 <PublicServer> <Damalix> You can lol, but the population has doubled since 2007 20:43:43 <PublicServer> *** V453000 joined the game 20:43:44 <PublicServer> <V453000> hi 20:43:53 <PublicServer> <pugi> hi 20:44:02 <PublicServer> <Damalix> I won't have time to play much, so that's already nice :p 20:44:09 <PublicServer> <Spike> oh and advice to everyone: use buffers with the shinkansen stations 20:44:15 <PublicServer> <Spike> :) 20:44:19 <PublicServer> <pugi> pm, where do you want the north-south mainline? 20:44:24 <PublicServer> <Spike> or do it like Nickman :) 20:44:36 <PublicServer> <Nickman> what did I do? :D 20:44:40 <PublicServer> <Spike> roro :) 20:44:43 <PublicServer> <Nickman> ;) 20:45:23 <PublicServer> <Nickman> actually two way terminal with possibility of flow trough ;) 20:45:31 <PublicServer> <planetm4ker> pugi: I indicated where I need my bridges 20:45:56 <PublicServer> <V453000> is CL2 enough for shinkansen? it has tilt 20:46:00 <PublicServer> <Mark> 3 20:46:09 <PublicServer> <V453000> I went ok with 2 O-o 20:46:12 <PublicServer> <pugi> i thought of something specific, not vague :P 20:46:18 <PublicServer> <planetm4ker> well... ML maybe split slightly, pugi? 20:46:39 *** pugi has quit IRC 20:46:39 *** pugi_ is now known as pugi 20:46:41 <PublicServer> <planetm4ker> like incoming and outgoing 20:46:43 <PublicServer> <pugi> okay 20:46:46 <PublicServer> <pugi> :) 20:46:50 <PublicServer> <pugi> looks nice 20:47:00 <PublicServer> <planetm4ker> but the tracks over the ocean are a bit flexible. 20:47:04 <PublicServer> <planetm4ker> see my tracks to Mark 20:47:07 <PublicServer> <pugi> yeah 20:47:12 <PublicServer> <planetm4ker> err. Nickman 20:47:51 <PublicServer> <V453000> at sign !cl work cl 2 20:47:54 <PublicServer> <V453000> *works 20:47:59 <PublicServer> <Spike> oeh... 20:48:06 <PublicServer> <V453000> tl 2 20:48:09 <PublicServer> <Spike> we overdid all of our work.. wreck it guys.. we can use CL2 :) 20:48:10 <PublicServer> <V453000> tl 7 20:48:25 <PublicServer> <planetm4ker> eh. I built CL4 mostly :-P 20:48:30 <PublicServer> <V453000> whatever :) 20:48:31 <PublicServer> <Spike> i mixed 3 and 4 20:48:36 <PublicServer> <V453000> but 2 works 20:48:51 <PublicServer> <Spike> nickman 20:48:53 <PublicServer> <Spike> i hate you 20:49:06 <PublicServer> <Spike> i wanted my station there 20:49:09 <PublicServer> <Spike> :) 20:49:16 <PublicServer> <planetm4ker> the sign was by me :-P 20:49:19 <PublicServer> <V453000> why do you make harbour when there is PAX? :D 20:49:24 <PublicServer> <planetm4ker> he'll hate me, too ;-) 20:49:32 <PublicServer> <Nickman> I don't want a connection there either Spike... 20:49:35 <PublicServer> <Spike> still.. it's his island i need to connect to :) 20:49:46 <PublicServer> <planetm4ker> Nickman: but it's each region to each 20:49:48 <PublicServer> <Mark> V453000: who cares :P 20:49:49 <PublicServer> <planetm4ker> if they border 20:49:50 <PublicServer> <DJ Nekkid> "may i build here" ? 20:49:51 <PublicServer> <Damalix> looks like no one has claimed this land DJ... 20:49:52 <PublicServer> <Nickman> Why don't we ignore those signs? :D 20:49:59 <PublicServer> <V453000> yeah .... just making work easier :p 20:50:02 <PublicServer> <Spike> it's open dj so yes :) 20:50:07 <PublicServer> <planetm4ker> the fun are those hubs :-) 20:50:15 <PublicServer> <Nickman> :D 20:50:22 <PublicServer> <Spike> pm but i wanted my station there 20:50:23 <PublicServer> <Nickman> this way spike has 0 room for a station :D 20:50:26 <PublicServer> <Spike> far away from town.. :) 20:50:28 <PublicServer> <DJ Nekkid> TL ? 20:50:33 <PublicServer> <V453000> Mark: it just looks way funny when there are the TL over 10 trains in CL2s 20:50:37 <PublicServer> <Spike> check our special voting board ;) 20:51:37 <PublicServer> <Spike> xD 20:52:15 <atdt_> OOH 20:52:17 <atdt_> planning :D 20:52:38 <atdt_> !dl 20:52:39 <PublicServer> atdt_: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x 20:52:39 <PublicServer> <Nickman> uh ohw PM, I think we have a problem with the connection between me and Spike... 20:52:42 <PublicServer> <Nickman> there are pirates... 20:52:42 <atdt_> !dl win32 20:52:43 <PublicServer> atdt_: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip 20:52:51 <PublicServer> <planetm4ker> Nickman: not at all. 20:52:56 <PublicServer> <Nickman> :p 20:52:59 <PublicServer> <planetm4ker> I have an anti-piracy operation going on there 20:53:10 <PublicServer> <planetm4ker> so, 90% of the ships there are mine now 20:53:13 <PublicServer> <Nickman> hahaha :D 20:54:03 <PublicServer> <Spike> pm btw.. we can vote for it.. member+player vs member.. ;) 20:54:08 <PublicServer> <Spike> we win :) 20:54:10 <PublicServer> <V453000> why are the PAX only games on such flat maps? :( 20:54:15 <atdt_> !password 20:54:15 <PublicServer> atdt_: tawdry 20:54:22 <PublicServer> *** atdt joined the game 20:54:28 <PublicServer> <Spike> Damalix: 20:54:38 <PublicServer> <Spike> you going for the S or N side of that island 20:54:56 <PublicServer> <Damalix> ? 20:55:01 <PublicServer> <Spike> oh wait 20:55:20 <PublicServer> <Spike> bleh.. W-E 20:55:26 <PublicServer> <atdt> whoa 20:55:32 <PublicServer> <atdt> this game is gonna be interesting 20:55:37 <PublicServer> <Spike> Damalix: you building @ Furuoka 20:56:14 <PublicServer> <Damalix> no 20:56:23 <PublicServer> <Spike> so you're @ Komachi :) 20:56:27 <PublicServer> <Damalix> I built komachi 20:56:31 <PublicServer> <Spike> then who is W of you.. :) 20:56:32 <PublicServer> <Damalix> yep 20:56:36 <PublicServer> * Spike sees no sign :) 20:56:46 <PublicServer> <Damalix> DJ 20:56:54 <PublicServer> <atdt> i have no idead what to do here :p 20:57:02 <PublicServer> <Spike> build an SBahn 20:57:05 <PublicServer> <Spike> and ML connections :D 20:57:11 <PublicServer> <Spike> on an not claimed piece :) 20:57:17 <PublicServer> *** V453000 has left the game (leaving) 20:57:33 <PublicServer> <Spike> pms island is more ML then sbahn? ;) 20:58:00 <PublicServer> <atdt> soooo i can just claim an island? 20:58:05 <PublicServer> <Nickman> yeah ;) 20:58:12 <PublicServer> <Nickman> buil north of me? :) 20:58:15 <PublicServer> <Nickman> build 20:58:45 <PublicServer> <atdt> yeah i'm eyeing that landmass 20:58:54 <PublicServer> <Nickman> its huge! :D 20:59:08 <PublicServer> <atdt> it is 20:59:13 <PublicServer> <Spike> Nickman: shall we just take over PMs land and build Ml all over it? :) 20:59:15 <PublicServer> <Nickman> you know you want it ;) 20:59:20 <PublicServer> <atdt> i'll take it! 20:59:41 <PublicServer> <pugi> looks like a parrot riding on the head of ajumping pig 20:59:41 <PublicServer> <Nickman> yeah, lets cram that sucker full of ML tracks! :D 20:59:49 <PublicServer> <atdt> haha 20:59:53 <PublicServer> <atdt> it kind of does pugi 20:59:57 <PublicServer> <Nickman> :D 21:00:06 <PublicServer> <Damalix> So CL is 2 on ml ? 21:00:08 <PublicServer> <planetm4ker> exactly! 21:00:24 *** KenjiE20 has quit IRC 21:01:10 *** KenjiE20 has joined #openttdcoop 21:01:11 *** ChanServ sets mode: +o KenjiE20 21:02:24 <PublicServer> <pugi> dj makes huge stations... 21:02:41 <PublicServer> <DJ Nekkid> i like it big :P 21:02:50 <PublicServer> <Nickman> damn! :D 21:02:54 <PublicServer> <Spike> and i thought i always needed alot of building space.. 21:03:02 <PublicServer> <Spike> the space i need is micro compared to djs work :) 21:03:06 <PublicServer> <Nickman> have you seen my island? :d 21:03:13 <PublicServer> <DJ Nekkid> only 24x24 21:03:25 <PublicServer> <Nickman> its covered with shit and there is nothing built :D 21:03:31 <PublicServer> <Spike> you expect us to send all our trains towards you? :) 21:04:06 <PublicServer> <Nickman> he might be in for a surprise Spike ;) 21:04:48 <PublicServer> <pugi> max 10 21:04:51 <PublicServer> <pugi> with 2 tunnels 21:04:54 <PublicServer> <Nickman> :), thx ;) 21:05:00 <PublicServer> <pugi> @tunnel 7 21:05:06 <PublicServer> <pugi> or something like that 21:05:11 <PublicServer> <pugi> @tunnels 7 21:05:51 <pugi> @tunnels 7 21:05:51 <Webster> For trainlength 7: < 10 needs 2, 11 - 19 needs 3, 20 - 28 needs 4. 21:05:55 <pugi> this :D 21:08:57 <PublicServer> <Spike> gj mark.. not 1 train/boat and already 300 pax :D 21:09:09 <PublicServer> <Spike> oh i see... :) 21:09:26 <PublicServer> <Mark> huh 21:09:29 <PublicServer> <Mark> oh right 21:09:32 <PublicServer> <Mark> my anti demo train :P 21:09:38 <PublicServer> <Spike> :) 21:11:47 <PublicServer> <planetm4ker> hubs done 21:12:42 <PublicServer> <Nickman> Spike, what are we going to do about the pirate connection? 21:12:58 <PublicServer> <Spike> hire more pirates.. :) 21:13:01 <PublicServer> <Nickman> :D 21:13:10 <PublicServer> <planetm4ker> Spike: you have TWO ICE terminals on that region? 21:13:18 <PublicServer> <Spike> one is marks 21:13:23 <PublicServer> <planetm4ker> er... so what? 21:13:28 <PublicServer> <Spike> since else he has no space for sbahn.. :) 21:13:40 <PublicServer> <planetm4ker> eh? 21:14:40 <PublicServer> <Spike> what is there to eh about it? 21:14:58 <PublicServer> <planetm4ker> I don't understand 21:15:04 <PublicServer> <Spike> marks island is pretty small 21:15:07 <PublicServer> <planetm4ker> why does it need two ICE terminals in one region? 21:15:13 <PublicServer> <Spike> if he creates an ice station 21:15:17 <PublicServer> <Spike> he has no space for sbahn 21:15:24 <PublicServer> <Nickman> actually Spike, your island and marks are one region :D 21:15:37 <PublicServer> <planetm4ker> exactly 21:15:37 <PublicServer> <Nickman> or you have to add some borders... 21:15:40 <PublicServer> <Nickman> quick, beofre PM sees it! 21:15:51 <PublicServer> <planetm4ker> Nickman: I MADE the borders :-P 21:15:59 <PublicServer> <Nickman> in that case... 21:16:01 <PublicServer> <Nickman> run!!!!! 21:16:04 <PublicServer> <Spike> mark what you think... :) 21:16:17 <PublicServer> <Spike> combine our islands... both our own sbahn? :) 21:17:17 <PublicServer> <Mark> Spike: huh what? 21:17:26 <PublicServer> <Spike> pm doesn't like 2 ice stations in 1 region :) 21:17:38 <PublicServer> <Mark> my ICE station is for my isl only :P 21:17:43 <PublicServer> <Spike> that's what i said :) 21:17:48 <PublicServer> <planetm4ker> I don't like you taking it as an excuse to invent pirates ;-) 21:17:55 <PublicServer> <planetm4ker> otherwise I care shit 21:17:55 <PublicServer> <Nickman> :D 21:17:56 <PublicServer> <Spike> nickman invented pirates :) 21:18:05 <PublicServer> <Nickman> me? 21:18:08 <PublicServer> <Nickman> :D 21:18:16 <PublicServer> <Spike> Nickman: i'll get the logs.. ;) 21:18:20 <PublicServer> <Nickman> ok ok! 21:18:20 <PublicServer> <Nickman> :D 21:18:21 <PublicServer> <Nickman> :p 21:18:54 <PublicServer> <Spike> Nickman: i know it alreayd.. pm is afraid his Ml gets too much traffic.. ;) 21:18:58 <PublicServer> <Nickman> I invented those to help you you know Spike? :D 21:19:07 <PublicServer> <Mark> Xeryus should come have a look 21:19:11 <PublicServer> <Mark> he'd understand.. 21:20:29 <PublicServer> *** jondisti has left the game (leaving) 21:20:30 *** jonde has quit IRC 21:23:02 <PublicServer> <pugi> okay, hub done :] 21:23:05 <PublicServer> <pugi> that was easy 21:23:19 <PublicServer> <atdt> so CL is only 2?? 21:23:25 <PublicServer> <pugi> yes :D 21:23:30 <PublicServer> <atdt> i love that 21:24:02 <V453000> i see I made a bit of a mess with the cl :p 21:24:13 <PublicServer> <Mark> Damalix: you can start transfering to your port 21:25:11 <PublicServer> <Mark> holy shit Furuoka Heights is ugly 21:25:18 <PublicServer> <pugi> yes 21:25:23 <PublicServer> <pugi> and huge 21:25:42 <PublicServer> <Mark> those go well together quite often 21:25:48 <PublicServer> <DJ Nekkid> blame me :) 21:25:55 <PublicServer> <Mark> huge is only nice if it can't be smaller 21:26:31 <PublicServer> <pugi> so you are doing bridgelength 8? 21:27:00 <A3aan> !password 21:27:00 <PublicServer> A3aan: mutate 21:27:10 <PublicServer> *** A3aan joined the game 21:29:28 <PublicServer> <planetm4ker> :-O 21:29:44 <PublicServer> <planetm4ker> ah... nvm. 21:29:49 <PublicServer> <A3aan> looks pretty complicated allready :p 21:31:07 <PublicServer> <Nickman> haha, cool station spile ;) 21:31:12 <PublicServer> <Nickman> spike 21:31:19 <PublicServer> <Nickman> pfff, I can't type anymore... 21:35:06 <PublicServer> <Nickman> my station should be oprational 21:35:21 <PublicServer> <Spike> make sure it accepts pax ;) 21:35:35 <PublicServer> <Nickman> haha :D, yeah, that is the next step ;) 21:35:41 <PublicServer> <Nickman> nice harbour mark! 21:36:04 <PublicServer> <Mark> thanks 21:36:35 <PublicServer> <pugi> these are two terminus stations, right? 21:36:36 <PublicServer> <pugi> mark 21:36:41 <PublicServer> <Mark> yes 21:36:44 <PublicServer> <pugi> okay 21:36:55 <PublicServer> <Mark> one ICE pickup, one sbahn drop 21:37:06 <PublicServer> <Spike> damn still need to work on my sbahn :) 21:37:26 <PublicServer> <Nickman> I need one to... 21:37:30 <PublicServer> <Nickman> and a big one :s 21:41:52 <PublicServer> <Spike> almost thinking about a maglev sbahn aswel... 21:45:28 <PublicServer> <Nickman> I have no inspiration for s-bahn... :( 21:48:42 <PublicServer> <Nickman> I want diagonal stations! :D 21:49:13 <PublicServer> <Spike> :) 21:53:43 <PublicServer> <pugi> oh no... i connected the wrong ends at my hub >.< 21:53:50 <Seppel> !password 21:53:50 <PublicServer> Seppel: molted 21:54:12 <PublicServer> *** Sepp joined the game 21:54:28 <PublicServer> <Nickman> I see :) 21:55:27 <PublicServer> <planetm4ker> ICE terminal done 21:55:35 <PublicServer> <planetm4ker> I want trains :-) 21:55:46 <PublicServer> <planetm4ker> and someone who builds my s-bahn :-) 21:55:51 <PublicServer> <Spike> ... :) 21:56:03 <PublicServer> <Mark> you could send some trains to me 21:56:06 <PublicServer> <Spike> i'm thinking of an sbahn 21:56:21 <PublicServer> <planetm4ker> Mark: or vice versa ;-) 21:56:25 <PublicServer> <Nickman> my ICE can accept trains ;) 21:56:30 <PublicServer> <Mark> i'm working on my roads :P 21:56:44 <PublicServer> <planetm4ker> and I'm off to bed :-) 21:56:49 <PublicServer> <planetm4ker> enjoy folks & cu 21:56:52 <PublicServer> <Mark> i should be too 21:56:53 <PublicServer> <Nickman> bye 21:56:54 <PublicServer> <Mark> cya 21:56:56 <PublicServer> <DJ Nekkid> GN planetm4ker 21:57:00 <PublicServer> <Spike> cya 21:57:01 *** MizardX has quit IRC 21:57:07 <PublicServer> *** planetm4ker has left the game (connection lost) 21:57:10 <PublicServer> *** Sepp has left the game (leaving) 21:57:20 <PublicServer> *** Kupuham has joined spectators 21:57:25 <Kupuham> wow 21:57:28 <Kupuham> !players 21:57:30 <PublicServer> Kupuham: Client 30 is Kupuham, a spectator 21:57:30 <PublicServer> Kupuham: Client 63 (Orange) is A3aan, in company 1 (Shinkansen Inc.) 21:57:30 <PublicServer> Kupuham: Client 61 (Orange) is atdt, in company 1 (Shinkansen Inc.) 21:57:30 <PublicServer> Kupuham: Client 7 (Orange) is Spike, in company 1 (Shinkansen Inc.) 21:57:30 <PublicServer> Kupuham: Client 37 is ZarenorDarkstalker, a spectator 21:57:30 <PublicServer> Kupuham: Client 20 (Orange) is Damalix, in company 1 (Shinkansen Inc.) 21:57:32 <PublicServer> Kupuham: Client 23 (Orange) is MeisterMarkus, in company 1 (Shinkansen Inc.) 21:57:32 <PublicServer> Kupuham: Client 47 (Orange) is Nickman, in company 1 (Shinkansen Inc.) 21:57:34 <PublicServer> Kupuham: Client 57 (Orange) is pugi, in company 1 (Shinkansen Inc.) 21:57:34 <PublicServer> Kupuham: Client 32 (Orange) is DJ Nekkid, in company 1 (Shinkansen Inc.) 21:57:36 <PublicServer> Kupuham: Client 34 (Orange) is Mark, in company 1 (Shinkansen Inc.) 21:57:45 <PublicServer> <Spike> i get a feeling i end up with a mark like sbahn.. :) 21:58:09 <PublicServer> <Mark> i like my sbahn :P 21:58:14 <PublicServer> <Damalix> WoW nice maze :p 21:58:22 <PublicServer> <Spike> zy maze... 21:59:47 <PublicServer> <Spike> mark sro sbahn? :) 21:59:55 <PublicServer> <Mark> no.. :P 22:00:08 <PublicServer> <Spike> i'm thinking i want to go for a srnw sbahn.. but also am like.. nah... 22:00:13 *** Neuroticus has joined #openttdcoop 22:00:19 <Neuroticus> !tunnels 22:00:19 <PublicServer> <Spike> so maybe sro.. planning ahead... 22:00:20 <PublicServer> Neuroticus: !tunnels <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 22:00:31 <Neuroticus> !tunnels 3 6 22:00:32 <PublicServer> Neuroticus: You need 2 tunnels/bridges for trainlength 3 and gap 6. 22:01:18 <PublicServer> <Spike> atm i'm the only one following a naming convention? 22:01:28 <PublicServer> <Nickman> naming convention? 22:01:31 <PublicServer> <Mark> yes 22:01:35 <PublicServer> <Mark> what else is new? 22:01:35 <PublicServer> <Spike> BBH MSH etc? 22:01:45 <V453000> good night :) 22:01:49 <PublicServer> <Nickman> I don't realy have a hub... 22:01:55 <PublicServer> <Spike> msh 22:02:02 *** MizardX has joined #openttdcoop 22:02:02 *** V453000 has quit IRC 22:03:56 <XeryusTC> !password 22:03:57 <PublicServer> XeryusTC: molted 22:04:02 <PublicServer> <Spike> prob gonna work on sbahn tomorrow.. i need to think it over 22:04:03 <PublicServer> *** XeryusTC joined the game 22:04:15 <PublicServer> <Mark> :D 22:04:19 <PublicServer> <XeryusTC> ieuw giant stations and straight lines 22:04:25 <PublicServer> <Mark> not here 22:04:38 <PublicServer> <Damalix> I'll go off as well 22:04:39 <PublicServer> <Spike> XeryusTC: depends on who's region you check :) 22:04:43 <PublicServer> <Damalix> G'night 22:04:50 <PublicServer> <Mark> night 22:04:51 <PublicServer> <XeryusTC> doesnt bbh2 have a too small CL 22:04:52 <PublicServer> <Spike> night 22:05:00 <PublicServer> <Spike> with the tilt not 22:05:47 <PublicServer> <Nickman> did you name my connections Spike? Was just about to do it :d 22:05:52 <PublicServer> <Spike> :) 22:05:55 *** Kolo has joined #openttdcoop 22:06:28 <PublicServer> <Spike> XeryusTC: check !cl 22:06:40 <PublicServer> <Nickman> damn Mark, I love your island! :D 22:06:43 <PublicServer> <Nickman> now do mine? :d 22:06:45 <PublicServer> <Nickman> :D 22:06:50 <PublicServer> <Mark> :P 22:06:51 <PublicServer> <XeryusTC> oh nice :) 22:06:59 <PublicServer> <Mark> thank you :) 22:07:12 <PublicServer> <Spike> mark makes pieces of art.. ;) 22:07:32 <PublicServer> <Mark> will leave that to ripe overnight 22:09:09 <PublicServer> <Nickman> you going to use those crazy PITA orders? :D 22:09:20 <PublicServer> <Mark> no way 22:09:36 <PublicServer> <Nickman> what orders then? 22:09:37 <PublicServer> <Mark> just going to have some random transfers to random stations 22:09:40 <PublicServer> <XeryusTC> pita orders ftw 22:09:57 <PublicServer> <Nickman> your layout suits the PITA orders :) 22:10:01 <PublicServer> *** Kolo joined the game 22:10:16 <PublicServer> <Spike> not completely.. 22:10:21 <PublicServer> <Mark> XeryusTC: seen my station? 22:10:35 <PublicServer> <Mark> pm said something about pirates so i had to.. 22:10:48 <PublicServer> <XeryusTC> rofl :P 22:11:32 <PublicServer> <XeryusTC> listening to the new Epica album btw 22:11:36 <PublicServer> <XeryusTC> for the first time 22:11:40 <PublicServer> <Mark> oh nice 22:11:44 <PublicServer> <XeryusTC> i quite like how it is heavier than previous albums :) 22:11:47 <PublicServer> <Mark> should get that one 22:11:57 <PublicServer> <XeryusTC> just downloaded it :P 22:12:50 <PublicServer> *** Kolo has left the game (leaving) 22:12:58 *** Kolo has quit IRC 22:12:59 <PublicServer> <Mark> tempted te set town growth rate to 5 22:13:06 <PublicServer> <Nickman> :D 22:13:27 *** Progman has quit IRC 22:13:29 <PublicServer> <Mark> well all towns are cities 22:13:37 <PublicServer> <Mark> so basically town growth rate is 6 already 22:13:50 <PublicServer> <Spike> hmmm... i thought i made it random 22:13:53 <PublicServer> <Spike> oh well 22:14:13 <PublicServer> <Mark> i usually make all towns cities for pax games too 22:15:51 <PublicServer> <Mark> off to bed 22:15:54 <PublicServer> <Mark> goodnight 22:16:03 <PublicServer> <pugi> night 22:16:20 <PublicServer> *** Mark has left the game (connection lost) 22:17:11 <PublicServer> <Spike> DJ Nekkid: trains are forced to go through your station... there is no way around it? 22:19:09 *** highpinger has quit IRC 22:21:21 <PublicServer> <Spike> Damalix: crossing borders... you'll get caught by immigration @ some point.. ;) 22:21:54 <PublicServer> <Damalix> ah ? 22:23:15 <PublicServer> <XeryusTC> back 22:23:45 *** ODM has quit IRC 22:26:38 <PublicServer> <Spike> time for me to see if my bed if still in it's spot (he says with his feet on the bed) 22:27:11 <PublicServer> <pugi> does it move occasionally? 22:27:17 <PublicServer> <Spike> hope not.. :) 22:27:38 <PublicServer> <Nickman> :D 22:28:08 <PublicServer> *** A3aan has left the game (leaving) 22:28:16 <PublicServer> <Nickman> I'm off to bed ;) 22:28:33 <PublicServer> <Nickman> night all! 22:28:38 <PublicServer> *** XeryusTC has left the game (connection lost) 22:28:42 <PublicServer> <pugi> good night 22:28:50 *** A3aan has quit IRC 22:29:27 <PublicServer> *** Nickman has left the game (leaving) 22:29:31 <PublicServer> *** Spike has left the game (leaving) 22:29:36 <PublicServer> *** Damalix has joined spectators 22:30:28 <PublicServer> *** Damalix has left the game (connection lost) 22:30:31 *** damalix has quit IRC 22:32:16 <PublicServer> *** MeisterMarkus has left the game (leaving) 22:37:14 *** Nickman87 has quit IRC 22:38:02 <PublicServer> *** Kupuham has left the game (connection lost) 22:41:21 *** Kupuham has quit IRC 22:50:21 *** mixrin has quit IRC 22:50:35 <PublicServer> *** SmatZ joined the game 22:52:18 *** MeisterMarkus has left #openttdcoop 22:52:18 *** MeisterMarkus has joined #openttdcoop 22:55:29 <PublicServer> *** SmatZ has left the game (connection lost) 22:58:58 <PublicServer> *** DJ Nekkid has left the game (connection lost) 23:01:04 *** mixrin_ has quit IRC 23:01:56 *** cifvts__ has joined #openttdcoop 23:04:44 *** DJNekkid has quit IRC 23:07:25 *** cifvts_ has quit IRC 23:10:52 <atdt_> !players 23:10:53 <PublicServer> atdt_: Client 37 is ZarenorDarkstalker, a spectator 23:10:53 <PublicServer> atdt_: Client 57 (Orange) is pugi, in company 1 (Shinkansen Inc.) 23:10:54 <PublicServer> atdt_: Client 61 (Orange) is atdt, in company 1 (Shinkansen Inc.) 23:21:00 <PublicServer> <pugi> yay 23:21:04 <PublicServer> <pugi> my first bbh finished :D 23:21:09 <PublicServer> <pugi> it looks horrible :D 23:21:14 *** cifvts_ has joined #openttdcoop 23:21:30 *** Fates has left #openttdcoop 23:21:39 <PublicServer> <atdt> eh, looks fine 23:21:52 <PublicServer> <pugi> signal mistakes :x 23:25:27 *** Neuroticus has quit IRC 23:25:38 *** cifvts__ has quit IRC 23:31:58 <PublicServer> <pugi> will the game still be unpaused with zarenor as spec? 23:32:04 <PublicServer> <atdt> no 23:32:13 <PublicServer> <pugi> mh... i want to go to bed :/ 23:32:52 <PublicServer> <atdt> thanks for staying :) 23:33:11 <PublicServer> <pugi> i will stay for another 15 minutes or so i guess 23:33:38 <PublicServer> <pugi> good luck with your main station :P 23:33:44 <PublicServer> <atdt> ty :) 23:33:57 <PublicServer> <atdt> thats actually just the northbound station :p 23:34:04 <PublicServer> <pugi> ah :D 23:35:20 <PublicServer> <pugi> i guess you could remove the bridges to north of my isle and but a main station there 23:36:07 <PublicServer> <atdt> lol... i'm making a central s-bahn transfer station, then two central express stations 23:36:19 <PublicServer> <pugi> hm, okay 23:36:33 *** Chillosophy has quit IRC 23:37:10 <PublicServer> <atdt> its gonna be super awesome 23:37:13 *** Kupuham has joined #openttdcoop 23:37:31 <PublicServer> <pugi> okay :D 23:43:50 <PublicServer> *** Kupuham joined the game 23:44:25 <PublicServer> <pugi> don't you want to add penalties to the first 6 of the 9 outer ring platforms? i guess that might help :) 23:44:42 <PublicServer> <atdt> yeah i thought about that 23:45:02 <PublicServer> <atdt> i'll probably do that 23:45:03 <PublicServer> <pugi> you could also just wait for trains to arrive and add them eventually later :D 23:45:10 <PublicServer> <atdt> yup 23:45:44 <PublicServer> <Kupuham> Signals look like they have snow on them or something, o.o' 23:45:47 <PublicServer> <pugi> but a nice three-in-one station :D 23:46:00 <PublicServer> <pugi> just lacking some eyecandy ;) 23:46:07 <PublicServer> <atdt> yeah there's a little room for EC 23:46:17 <PublicServer> <pugi> a bit.. 23:46:38 <PublicServer> <atdt> i'm questioning whether maglev was a good idea 23:46:45 <PublicServer> <atdt> time will tell 23:54:34 <PublicServer> <pugi> ah... syncd... not balanced :D 23:54:53 <PublicServer> <atdt> who needs balance :p 23:54:58 <PublicServer> <pugi> :P 23:55:11 <PublicServer> <atdt> the station is designed for overkill 23:55:18 <PublicServer> <atdt> way overkill in a small space 23:55:39 *** ^Spike^ has quit IRC 23:55:52 *** Fuco has quit IRC 23:56:17 <Razaekel> !password 23:56:17 <PublicServer> Razaekel: wowing 23:56:24 <PublicServer> *** Razaekel joined the game 23:57:28 <PublicServer> <atdt> whew 23:57:43 <PublicServer> <Razaekel> what's the CL for the skinkansen? 23:57:47 <PublicServer> <pugi> 2 23:57:48 <PublicServer> <Razaekel> shinkansen* 23:57:48 <PublicServer> <pugi> :D 23:58:02 <PublicServer> <atdt> :D 23:58:03 <PublicServer> <Razaekel> huh 23:58:05 <PublicServer> <Razaekel> slow trains 23:58:19 <PublicServer> <pugi> no 23:58:26 <PublicServer> <pugi> 300km/h 23:59:04 <PublicServer> <pugi> maglev + tilting :) 23:59:51 <PublicServer> <pugi> is someone else working on your station? :O 23:59:54 <PublicServer> <atdt> nope