Config
Log for #openttdcoop on 1st November 2009:
Times are UTC Toggle Colours
00:02:49  *** ODM has quit IRC
00:11:38  *** valhallasw has quit IRC
00:14:35  *** mark has quit IRC
00:16:19  *** Maza has quit IRC
00:24:01  *** LordAzamath has quit IRC
00:41:16  *** Zuu has quit IRC
00:47:09  *** KenjiE20|LT has joined #openttdcoop
00:47:09  *** ChanServ sets mode: +o KenjiE20|LT
00:47:26  *** KenjiE20 has quit IRC
01:05:55  *** Zarenor-AFK has joined #openttdcoop
01:11:43  *** Zarenor has quit IRC
02:19:43  *** PeterT has joined #openttdcoop
02:31:17  *** Progman_ has joined #openttdcoop
02:32:49  <PublicServer> *** Thraxian has left the game (connection lost)
02:32:57  <Zarenor-AFK> !players
02:32:59  <PublicServer> Zarenor-AFK: There are currently no clients connected to the server
02:33:04  <PublicServer> *** Thraxian joined the game
02:33:19  <Zarenor-AFK> Hey thrax, what think you of the new map?
02:33:35  <PublicServer> *** Thraxian has left the game (connection lost)
02:38:44  *** Progman has quit IRC
02:38:44  *** Progman_ is now known as Progman
02:52:48  *** uliko has quit IRC
02:58:45  *** uliko has joined #openttdcoop
03:00:53  *** pugi has quit IRC
03:02:58  *** PeterT has quit IRC
03:18:27  *** KenjiE20|LT has quit IRC
03:20:42  *** Fuco has quit IRC
03:26:46  *** TrainzStoffe has joined #openttdcoop
03:33:43  *** Stoffe has quit IRC
03:33:43  *** TrainzStoffe is now known as Stoffe
03:43:28  *** mixrin has joined #openttdcoop
04:18:31  *** Zarenor-AFK has quit IRC
04:35:51  *** TrainzStoffe has joined #openttdcoop
04:42:48  *** Stoffe has quit IRC
04:42:48  *** TrainzStoffe is now known as Stoffe
05:26:47  *** cifvts_ has joined #openttdcoop
05:30:06  *** cifvts__ has quit IRC
07:35:28  *** ODM has joined #openttdcoop
07:35:28  *** ChanServ sets mode: +o ODM
07:46:03  *** ^Spike^ has joined #openttdcoop
07:46:03  *** ChanServ sets mode: +o ^Spike^
08:09:38  *** Progman has quit IRC
08:09:51  *** Progman has joined #openttdcoop
08:42:48  *** FrancoBegbie has quit IRC
09:08:13  *** mixrin has quit IRC
09:17:22  *** mixrin has joined #openttdcoop
09:17:27  *** mark has joined #openttdcoop
09:17:27  *** Webster sets mode: +o mark
09:20:50  *** Progman has quit IRC
09:28:17  *** [com]buster has joined #openttdcoop
09:28:17  *** ChanServ sets mode: +o [com]buster
09:28:58  *** valhallasw has joined #openttdcoop
09:44:40  *** TrainzStoffe has joined #openttdcoop
09:51:58  *** Stoffe has quit IRC
09:51:58  *** TrainzStoffe is now known as Stoffe
10:04:55  *** Chris_Booth has quit IRC
10:08:47  *** valhallasw has quit IRC
10:23:17  *** mixrin has quit IRC
10:26:51  <PublicServer> *** Spike joined the game
10:27:03  <^Spike^> @stage Planning
10:27:04  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Planning | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
10:39:53  <PublicServer> *** Spike has left the game (leaving)
10:51:05  *** Zuu has joined #openttdcoop
10:57:17  <mark> morning
10:57:30  <PublicServer> *** Mark joined the game
10:58:08  <PublicServer> <Mark> wow booth made a decent plan
10:58:11  <PublicServer> <Mark> too bad it's TL2
10:58:25  <PublicServer> *** Mark has joined spectators
11:01:22  <^Spike^> ...
11:25:01  <PublicServer> *** Mark has left the game (connection lost)
11:34:53  <PublicServer> *** tneo #1 has left the game (connection lost)
11:34:57  <PublicServer> *** tneo joined the game
11:35:36  <PublicServer> *** Game unpaused (enough players)
11:35:38  <PublicServer> *** planetm4ker joined the game
11:35:41  <PublicServer> <tneo> hello
11:35:47  <PublicServer> <planetm4ker> moin
11:38:05  <PublicServer> <planetm4ker> who mad this map? It's a nice one
11:38:16  <PublicServer> <tneo> dunno
11:39:01  <PublicServer> *** Spike joined the game
11:41:38  <PublicServer> <Spike> diff TLs?
11:41:46  <PublicServer> <tneo> yes :-)
11:41:49  <PublicServer> <tneo> brb lunch
11:43:02  <PublicServer> *** Spike has joined company #1
11:45:08  <PublicServer> *** planetm4ker has left the game (leaving)
11:45:16  *** planetmaker has left #openttdcoop
11:47:56  <PublicServer> *** Spike has joined spectators
11:47:57  <PublicServer> *** Game paused (not enough players)
11:57:30  *** KenjiE20 has joined #openttdcoop
11:57:30  *** ChanServ sets mode: +o KenjiE20
12:01:26  *** pugi has joined #openttdcoop
12:09:11  <PublicServer> *** tneo has left the game (leaving)
12:09:27  <pugi> hi :)
12:13:20  *** cifvts__ has joined #openttdcoop
12:16:08  *** cifvts_ has quit IRC
12:28:52  *** cifvts_ has joined #openttdcoop
12:29:23  <PublicServer> *** Spike has left the game (leaving)
12:29:56  *** LordAzamath has joined #openttdcoop
12:33:09  *** cifvts__ has quit IRC
12:41:44  <Seppel> !password
12:41:44  <PublicServer> Seppel: abrupt
12:42:07  <PublicServer> *** Sepp joined the game
12:43:17  <PublicServer> *** Sepp has left the game (leaving)
12:49:52  *** cifvts__ has joined #openttdcoop
12:55:19  *** cifvts_ has quit IRC
12:58:51  *** FrancoBegbie has joined #openttdcoop
12:59:35  <PublicServer> *** tneo joined the game
13:00:11  *** cifvts_ has joined #openttdcoop
13:00:32  <PublicServer> *** Game unpaused (enough players)
13:00:33  <PublicServer> *** Mark joined the game
13:01:48  <PublicServer> <Mark> 'lo
13:01:59  <PublicServer> <Mark> uh-oh 4-ways
13:02:09  <PublicServer> <tneo> :-)
13:03:07  *** cifvts__ has quit IRC
13:04:40  <PublicServer> <Mark> tneo: for a more even load you could swap coal drop and oil ref
13:04:57  <PublicServer> <tneo> truo
13:05:05  <PublicServer> <Mark> mainly to spread goods trains a bit
13:05:28  *** Chillosophy has joined #openttdcoop
13:05:57  <pugi> !password
13:05:58  <PublicServer> pugi: mopped
13:06:10  <PublicServer> <Mark> the problem with 4-ways is that they're hardly expendable
13:06:22  <PublicServer> <Mark> which makes them pretty unsuitable for the PS imho
13:06:31  <PublicServer> *** pugi joined the game
13:06:32  <PublicServer> <tneo> yes, but more fun to construct
13:06:33  <PublicServer> <pugi> hi :D
13:06:38  <PublicServer> <Mark> true that
13:06:41  <PublicServer> <Mark> hello pugi
13:06:46  <PublicServer> <tneo> hi pugi
13:07:00  <PublicServer> <tneo> 4 ways require good planning
13:07:20  <PublicServer> <pugi> 4 way mainline junctions? :O
13:07:35  <PublicServer> <Mark> too bad no-one will have balancing
13:07:40  <PublicServer> *** Spike joined the game
13:08:31  <PublicServer> <pugi> is 3 lanes enough?
13:08:46  <PublicServer> <Mark> depends on your definition :P
13:08:49  <PublicServer> <Mark> oh
13:09:00  <PublicServer> <Mark> no it's not, not for 900 trains :P
13:09:08  <PublicServer> <pugi> :D
13:09:21  <PublicServer> <Mark> you'll need at least 5 in both directions
13:10:08  <PublicServer> <pugi> you can't read the station names :/
13:10:26  <PublicServer> <tneo> click on them
13:10:42  <PublicServer> <pugi> i cheated :P
13:11:03  <PublicServer> <tneo> you say 5 ML tracks overall Mark??
13:11:10  <PublicServer> <Mark> yeah probably
13:11:15  <PublicServer> <Spike> hmm...
13:11:26  <PublicServer> *** Spike has joined company #1
13:11:40  <PublicServer> <Mark> i'm guessing about 80% of the total traffic will use that track at some point
13:11:42  <PublicServer> <pugi> all?
13:11:51  <PublicServer> <Mark> meh
13:11:58  <PublicServer> <Mark> it's ugly to start off with huge mainlines :P
13:11:59  <PublicServer> <pugi> or just the bbh connection 5 lanes?
13:12:04  <PublicServer> <pugi> and the others 3 or 4
13:12:08  <PublicServer> <Mark> expanding is better imo
13:12:15  <PublicServer> <tneo> yes
13:12:18  <PublicServer> <Spike> it should be easy to expand then..
13:12:28  <PublicServer> <Spike> or well.. not as in kill a whole bbh to do so
13:12:31  <PublicServer> <tneo> that is why  i started with 2 LL RR  :-)
13:13:35  <PublicServer> <pugi> you could add example trains ;)
13:13:50  <PublicServer> <tneo> only needed when plan is chosen
13:13:59  <PublicServer> <pugi> okay
13:14:00  <PublicServer> <Mark> Spike: that's the BBH paradox; you want them to be both compact and easilly expandable :P
13:14:06  <PublicServer> <Spike> :)
13:14:09  <PublicServer> <Spike> impossible! :)
13:14:22  <PublicServer> <Spike> unless you plan ahead.. or just do complete rebuilds :D
13:14:32  <PublicServer> <Mark> i prefer the latter :P
13:14:39  <PublicServer> <Spike> :)
13:15:06  <PublicServer> <Mark> i always like building my stuff as compact as possible
13:15:21  <PublicServer> <Mark> takes skill and planning to build compact
13:15:26  <PublicServer> <Spike> i just like rebuilding stuff so that it works :D
13:16:35  <PublicServer> <Spike> may i say i like the psg163 img in archive... BBH04 as mark called the backbone of the network.. and then check the sign in the img: BBH01
13:17:05  <^Spike^> and i start to wonder what was so Cargo about last psg
13:17:17  <pugi> !archive
13:17:17  <PublicServer> pugi: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
13:17:43  <pugi> :D
13:18:12  <pugi> and i was forgotten
13:18:15  <pugi> any many else
13:18:17  <Osai> !playercount
13:18:17  <PublicServer> Osai: Number of players: 4
13:18:22  <pugi> we lacked a builders board
13:18:23  <^Spike^> well that is solved easily.. i was about to ad you
13:18:24  <^Spike^> and me :)
13:18:28  <^Spike^> can happen..
13:18:29  <pugi> and dj
13:18:31  <pugi> and...
13:18:39  <mark> psg164 shows the ugliest part of the map
13:18:45  <pugi> yeah :D
13:18:49  <^Spike^> true
13:18:55  <pugi> just do a new pic
13:18:58  <^Spike^> that station was just a put it there.. no msh or so..
13:19:05  <^Spike^> no way around that station
13:19:10  <^Spike^> reason i disliked it
13:19:20  <PublicServer> <Mark> and the station itself is copy+paste too
13:19:28  <Osai> !svn
13:19:29  <PublicServer> Osai: svn update -r17847 && make (lunacy)
13:19:29  <PublicServer> Osai: svn checkout -r17847 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
13:19:31  <^Spike^> i'm first gonna magicly change the game from cargo.. to pax..
13:19:37  <^Spike^> no cargo trains in it anymore.. all gone
13:19:38  <PublicServer> <Mark> :D
13:19:47  <^Spike^> just convert them all to pax
13:19:50  <PublicServer> <Mark> also fix the BBH thingy for PSG163 :P
13:19:58  <^Spike^> yep
13:21:00  <PublicServer> <pugi> how about you add a voting board and a builders board? :D
13:21:57  <^Spike^> One of the Main Transfer Hubs in the game, using a great double RoRo technique}}
13:22:02  <^Spike^> omg... no.... no...
13:22:42  <pugi> just take a picture from your area ;)
13:22:48  <^Spike^> and the person that likes to create a new img gets a... hmmm
13:22:57  <^Spike^> imaginary cookie
13:23:06  <hylje> imaginary hug
13:23:13  <PublicServer> *** tneo has left the game (leaving)
13:23:15  <^Spike^> for the rest of your life :)
13:23:23  <^Spike^> tneo wants cookie+hug.. ;)
13:24:03  <pugi> 1280x750...
13:24:04  <pugi> hmm
13:24:09  <pugi> can i choose another size? ^^
13:24:18  <^Spike^> pick what you want..? :)
13:24:24  <^Spike^> pick a nice area aswell..
13:24:39  <pugi> sure
13:24:40  <pugi> i'll try
13:24:48  <^Spike^> not the ingenious double roro as someone calls it which i will not call by name but will tel his name is in the history
13:24:52  <pugi> http://www.openttdcoop.ammler.ch/files/publicserver_archive/PublicServerGame_164_Final.sav is missing
13:25:10  <pugi> it is called 165
13:25:28  <PublicServer> *** pugi has left the game (leaving)
13:25:40  <mark> i'll try to fix that..
13:25:50  <mark> actually
13:25:53  <^Spike^> i can? :)
13:25:53  <mark> i'm clueless
13:25:55  <^Spike^> i'm there already :)
13:25:59  <mark> oh
13:26:02  <mark> please do :P
13:26:35  <^Spike^> oh noes there is a download! :)
13:26:43  <Osai> !password
13:26:43  <PublicServer> Osai: purged
13:26:51  <PublicServer> *** Spike has left the game (leaving)
13:26:51  <PublicServer> *** Game paused (not enough players)
13:27:01  <PublicServer> *** Game unpaused (enough players)
13:27:02  <PublicServer> *** 0sai joined the game
13:27:24  <^Spike^> never thought my sbahn entrance improvement would be so effective :)
13:27:57  <PublicServer> <0sai> oioi
13:28:00  <PublicServer> <0sai> :)
13:28:01  <PublicServer> <Mark> aiai
13:28:22  <PublicServer> <0sai> any  plans yet for this game?
13:29:34  <PublicServer> <Mark> the message board may give you a hint
13:29:35  <PublicServer> <Mark> noob :P
13:29:38  <^Spike^> pugi got the download? :)
13:29:56  <PublicServer> <0sai> bah :P
13:31:07  <pugi> sure
13:31:13  <PublicServer> <0sai> town scarers? a halloween special game?
13:31:15  <pugi> i told you it is 165
13:31:26  <pugi> btw, where is the screenshot key for ottd? :D
13:31:35  <mark> ctrl+s
13:31:41  <^Spike^> and pugi i changed it already
13:31:49  <PublicServer> <0sai> ctrl+g :D
13:31:51  <mark> try ctrl+g too
13:31:53  <PublicServer> <0sai> roxx
13:31:54  <mark> yeah :P
13:31:59  <^Spike^> and mark.. renaming a file is too hard? :)
13:32:05  <mark> yep.. :)
13:32:19  <^Spike^> mv <filename> <fixed filename>
13:32:37  <^Spike^> or the lazymans browsing way: mc search file press F6 and type new filename
13:32:38  <^Spike^> :)
13:33:29  <[com]buster> !password
13:33:29  <PublicServer> [com]buster: purged
13:33:38  <PublicServer> *** Combuster joined the game
13:33:46  <pugi> http://i37.tinypic.com/2weeuz4.png
13:33:58  <pugi> ;)
13:34:40  <^Spike^> better taken the one NE then.. was bigger.. oh wll..
13:34:44  <^Spike^> well*
13:34:45  <mark> oh the second ugliest
13:34:52  <^Spike^> ty mark :)
13:35:04  <^Spike^> atleast it's better then the "Great double roro technique"
13:35:06  <^Spike^> :)
13:35:07  <mark> nothing personally :P
13:35:09  <mark> very true
13:35:22  <mark> it's a bit repetive and TF is hufe
13:35:23  <^Spike^> i dislike the great and technique though...
13:35:24  <mark> huge even
13:35:27  <pugi> i thought your sbahn layout was effective...
13:35:35  <pugi> i thought about taking a pic from a nice town ;)
13:35:35  <^Spike^> yep.. my tf is huge.. :)
13:35:42  <^Spike^> talke marks island :)
13:35:44  <^Spike^> makes him happy
13:35:47  <pugi> okay, i'll chose another ;)
13:35:54  <mark> :P
13:35:57  <^Spike^> or.. or..
13:35:59  <mark> or damalix's
13:36:09  <^Spike^> zoom out 1 level.. and take damacity + marks
13:36:21  <^Spike^> should fit ine one shot :)
13:36:58  <pugi> missing builders: Spike, pugi, Damalix, DJ Nekkid, raz, pm, Xeryus TC, Nickman
13:37:03  <pugi> maybe others
13:37:09  <PublicServer> <Mark> :D
13:37:40  <^Spike^> pm adding yourself and failing to do so... :)
13:37:48  <^Spike^> i'll fix it though :)
13:39:01  <pugi> http://i33.tinypic.com/db9fm.png
13:39:22  <pugi> or should i turn on signs again?
13:39:28  <pugi> i thought it looked better this way ;)
13:39:29  <^Spike^> it's ok..
13:40:20  <mark> no signs is nicer imo
13:40:43  *** PeterT has joined #openttdcoop
13:41:19  <pugi> http://i33.tinypic.com/db9fm.jpg
13:41:20  <pugi> or this
13:41:51  <pugi> ... why does tinypic change file extension to .jpg sometimes even if it still is .png?
13:42:05  <^Spike^> solved.. new picture uploaded
13:42:10  <pugi> huh...
13:42:11  <pugi> wait
13:42:13  <pugi> old pic
13:42:20  <mark> ...it is jpg? :D
13:42:22  <^Spike^> i did the one without signs
13:42:25  <^Spike^> doesn't matter... :)
13:42:30  <^Spike^> it saved as png so :)
13:42:31  <pugi> it is not jpg
13:42:34  <^Spike^> guess it's png
13:42:35  <pugi> it still is png
13:42:56  <^Spike^> now i'm gonna figure out why i lost my wiki changes...
13:43:16  <pugi> http://i37.tinypic.com/2v8516q.png
13:43:21  <pugi> i wanted this to upload last time
13:43:50  <pugi> now you choose ;)
13:44:04  <mark> we should do a smaller map with more towns next time
13:44:12  <mark> so we can cover the entire map in towns
13:44:17  <^Spike^> yep..
13:44:27  <^Spike^> was my fault so low towns.. but it always was nice since it created lots of space :D
13:44:32  <mark> open plains in pax games are ugly :P
13:44:45  <mark> we should also get the magic dozer :P
13:44:51  <PeterT> !password
13:44:52  <PublicServer> PeterT: agiler
13:44:52  <^Spike^> just fill them up with your super sbahn ;)
13:45:00  <PublicServer> *** Peter joined the game
13:45:23  <mark> hehe
13:45:33  <mark> my super sbahn got owned by 4 trains
13:46:02  <PublicServer> <Peter> I'm voting for Osai's plan just because he didn't forget about halloween
13:46:15  <mark> halloween was yesterday
13:46:19  <mark> osai is outdated
13:46:37  <PublicServer> <0sai> who cares?
13:46:41  <PublicServer> <Mark> :D
13:46:44  <PublicServer> <Peter> Mark does ;)
13:47:05  <pugi> !password
13:47:05  <PublicServer> pugi: agiler
13:47:26  <PublicServer> *** pugi joined the game
13:47:30  <PublicServer> <Mark> are MLs twoway?
13:47:38  <PublicServer> <Mark> or at least the outer one
13:47:42  <PublicServer> <Peter> no
13:47:50  <PublicServer> <0sai> good question
13:47:55  <PublicServer> <Peter> The arrows point one way?
13:48:14  <PublicServer> <0sai> depends on the type of whirls :/
13:48:18  <PublicServer> <0sai> what do you like?
13:48:41  <PublicServer> *** Spike joined the game
13:48:51  <PublicServer> <Peter> ooh, monorail
13:49:58  <PublicServer> <Mark> there is no monorail for dbset
13:50:07  <PublicServer> <0sai> :(
13:50:09  <PublicServer> <0sai> true
13:50:12  <PublicServer> <0sai> then dbset
13:50:18  <PublicServer> <Spike> see you next halloween? :)
13:50:51  <PublicServer> <Peter> ok, I made the voting board :)
13:51:14  <PublicServer> <Mark> oi
13:51:19  <PublicServer> *** Spike has left the game (leaving)
13:51:32  <PublicServer> <Mark> why does tneo have to use multiple trainlengths..
13:51:52  <^Spike^> cause he wants to
13:55:36  <PublicServer> <0sai> okay, I voted
13:55:40  <PublicServer> <Peter> noo!!!
13:55:41  <PublicServer> <0sai> will bbl
13:55:44  <PublicServer> <0sai> no?
13:55:45  <PublicServer> <Peter> osai :(
13:55:50  <PublicServer> <Peter> vote for halloween
13:56:03  <PublicServer> <pugi> btw, you can't get to sawmill at combusters plan
13:56:03  <PublicServer> <0sai> ah, I never voted for my own plan
13:56:26  <PublicServer> <Peter> ok
13:56:39  <PublicServer> <0sai> bbl :)
13:56:40  <PublicServer> *** 0sai has left the game (leaving)
13:59:35  *** Chris_Booth has joined #openttdcoop
14:00:13  <PeterT> can I change the stage?
14:00:21  <pugi> no
14:00:23  <pugi> still planning
14:00:29  <pugi> or do you want to change to voting?
14:00:43  <pugi> does that stage exist? :D
14:00:45  <PublicServer> <Peter> Planning & Voting
14:00:47  <pugi> okay
14:01:09  <PeterT> mark?
14:01:25  <mark> ?
14:01:34  <PeterT> change the stage?
14:01:44  <mark> @stage Planning & Voting
14:01:44  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Planning & Voting | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
14:05:12  <PublicServer> *** pugi has left the game (leaving)
14:05:32  *** pugi has quit IRC
14:08:02  *** pugi has joined #openttdcoop
14:10:48  *** Chris_Booth is now known as Guest380
14:11:01  *** Chris_Booth has joined #openttdcoop
14:11:31  <Chris_Booth> !password
14:11:31  <PublicServer> Chris_Booth: quacks
14:11:44  <PublicServer> *** Chris Booth joined the game
14:13:47  <PublicServer> <Chris Booth> i have made a change to my plans
14:13:57  <PublicServer> <Chris Booth> as it seems that TL2 is unpopular
14:14:06  <^Spike^> tl now is?
14:14:09  <PublicServer> <Chris Booth> so TL5 is the new TL
14:14:11  *** Guest380 has quit IRC
14:14:48  <PublicServer> <Chris Booth> personaly TL5 is the largest TL that can operate on a 512 ^2 map
14:17:15  <PublicServer> *** Chris Booth has joined spectators
14:17:19  *** planetmaker has joined #openttdcoop
14:17:19  *** ChanServ sets mode: +o planetmaker
14:18:36  <PublicServer> *** Peter has left the game (leaving)
14:19:38  *** TrainzStoffe has joined #openttdcoop
14:23:02  <PublicServer> *** Chris Booth has left the game (leaving)
14:26:48  *** Stoffe has quit IRC
14:26:48  *** TrainzStoffe is now known as Stoffe
14:32:15  *** mixrin has joined #openttdcoop
14:48:05  *** mixrin_ has joined #openttdcoop
14:48:06  *** mixrin has quit IRC
14:50:59  <PublicServer> *** Mark has joined spectators
14:51:00  <PublicServer> *** Game paused (not enough players)
14:52:36  <PublicServer> *** Combuster has joined spectators
14:52:43  <pugi> !password
14:52:43  <PublicServer> pugi: walnut
14:53:06  <PublicServer> *** pugi joined the game
14:55:02  <PublicServer> *** Combuster has joined company #1
14:57:14  <PublicServer> <pugi> isn't osai's plan wrong?
14:57:31  <PublicServer> <Combuster> So?
14:57:44  <PublicServer> <pugi> the east inner lane should be mirrored
14:57:45  <PublicServer> <pugi> i think
14:57:57  <PublicServer> <Combuster> "... to make it look freaky" ;)
14:57:58  <PublicServer> <pugi> so it matches the other three
14:58:01  <PublicServer> <pugi> :D
14:59:13  <PublicServer> *** pugi has joined company #1
14:59:13  <PublicServer> *** Game unpaused (enough players)
15:02:09  <[com]buster> Osai: there's a comment on your plan
15:02:14  *** mixrin_ has quit IRC
15:02:17  *** mixrin__ has joined #openttdcoop
15:02:18  <PublicServer> <pugi> :D
15:02:53  <Osai> !password
15:02:53  <PublicServer> Osai: walnut
15:03:07  <PublicServer> *** 0sai joined the game
15:04:05  <PublicServer> <pugi> okay :D
15:04:16  <PublicServer> <pugi> didn't know if it was intentional or not :P
15:04:22  <PublicServer> <0sai> nope :>
15:04:43  <PublicServer> <0sai> looks quite funny in the center now ^^
15:04:58  <PublicServer> <0sai> the fences are all connected
15:05:16  <PublicServer> <pugi> looks a bit like a swastika :P
15:09:13  <PublicServer> <0sai> well.. not my intention :P
15:09:21  *** Alendo has joined #openttdcoop
15:09:33  *** mixrin__ has quit IRC
15:09:44  *** LittleBoyRick has joined #openttdcoop
15:10:26  <PublicServer> <0sai> could also be a sawblade of a disk saw :D
15:10:40  <PublicServer> <pugi> :D
15:10:51  <PublicServer> *** pugi has left the game (leaving)
15:12:05  <Alendo> i havent been here in a while, anyone know what nightly ure using
15:12:16  * KenjiE20 points at topic
15:12:37  <Alendo> :)
15:14:47  <Alendo> i cant access the public server page, i get:
15:14:48  <Alendo> Fatal error: Call to undefined function OpenTTDLib_Page_Detail_Info() in /home/openttdcoop/public_html/blog/wp-content/themes/dark_4coop/ActualGame.php on line 71
15:15:05  <KenjiE20> page's been dead for a while, we're working on a replacement
15:15:26  <PeterT> !tell Alendo !revision
15:15:27  <PublicServer> PeterT: unknown command "revision"
15:15:54  <^Spike^> !tell Alendo !rev
15:15:54  <PublicServer> ^Spike^: unknown command "rev"
15:15:57  <^Spike^> hmmm
15:15:59  <^Spike^> !rev
15:16:01  <PeterT> !revision
15:16:01  <PublicServer> PeterT: Game version is r17847
15:16:04  <PeterT> it works?
15:16:25  <PeterT> !tell Alendo !!revision
15:16:25  <PublicServer> PeterT: unknown command "!revision"
15:16:28  <KenjiE20> "!revision" probably isn't part of !tell
15:16:44  <PeterT> oh, I thought all commands were connected
15:19:16  <PeterT> !tell PeterT !password
15:19:16  <PublicServer> PeterT: wrying
15:19:53  <pugi> !tell Alendo !dl win32
15:19:53  <PublicServer> Alendo: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip
15:20:13  <PublicServer> *** Peter joined the game
15:20:18  <Alendo> !dl win64
15:20:18  <PublicServer> Alendo: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win64.zip
15:20:22  <Alendo> thanks
15:20:25  <PeterT> assuming that he needs win32 ;)
15:20:59  <PublicServer> <Peter> hey alendo, come and vote
15:21:26  <Alendo> i will :)
15:21:35  <Alendo> just need to find the server :S
15:21:36  <PublicServer> <Peter> ok
15:21:43  <PublicServer> *** Peter has joined company #1
15:22:05  <Alendo> !server-ip
15:22:07  <Alendo> !ip
15:22:07  <PublicServer> Alendo: ps.openttdcoop.org
15:22:21  <Alendo> !password
15:22:21  <PublicServer> Alendo: camped
15:22:38  <PublicServer> *** Player joined the game
15:22:38  <Webster> Player, please change your in game nick
15:22:48  <PublicServer> *** Player has left the game (leaving)
15:23:08  <KenjiE20> yup, !tell can't do !revision, because that's an in-built AP+ thing and not a script
15:23:11  <Alendo> !password
15:23:11  <PublicServer> Alendo: camped
15:23:15  <PeterT> oh
15:23:20  <PeterT> where did you check?
15:23:20  <PublicServer> *** Alendo joined the game
15:23:27  <KenjiE20> in the script file?
15:23:45  <PublicServer> <Peter> oh
15:24:02  <PeterT> kenji, can you add a command for webster that will auto-kick "player"s
15:24:14  <KenjiE20> no
15:24:20  <KenjiE20> well, technically yes
15:24:24  <KenjiE20> but no I won't
15:24:36  <PeterT> ok
15:24:45  <PeterT> what about changing players' names
15:24:52  <Xaroth> Ammler: Under what browser were you experiencing that issue on the opendune frontpage?
15:24:53  <KenjiE20> can I?
15:24:55  <KenjiE20> yes
15:24:57  <KenjiE20> will I? no
15:25:18  <Ammler> Xaroth: firefox 3.5
15:25:27  <Xaroth> o_O
15:25:30  <Ammler> not the frontpage
15:25:31  <Xaroth> I run that too
15:25:38  <Xaroth> frontpage being www. :P
15:25:45  <Ammler> the news detail page
15:27:09  <PublicServer> *** Alendo has left the game (leaving)
15:27:27  <PublicServer> <Peter> you didn't vote
15:27:42  <Alendo> wheres what were voting for
15:27:50  <PublicServer> <Mark> 0sai: how are trains supposed to exit the sidelines?
15:27:51  <PublicServer> <Peter> the voting board
15:28:17  <Ammler> I was banned once from you, so I can't join your channel, that is why I said it in #openttd :-)
15:28:18  <KenjiE20> that's not what he asked
15:28:18  <PublicServer> <Mark> they obviously cant leave the same direction where they entered
15:28:34  <Alendo> !password
15:28:34  <PublicServer> Alendo: camped
15:28:42  <PublicServer> *** Alendo joined the game
15:28:48  <PeterT> Ammler: You were banned from #openDune?
15:29:01  <Ammler> no, another channel ;-)
15:29:17  <PeterT> oh
15:29:25  <Xaroth> you were banned from me?
15:29:29  <PeterT> yes
15:29:34  <Xaroth> not you, Ammler
15:29:39  <PeterT> No, I was banned from #opendune
15:29:47  <Xaroth> Ammler: can you try again?
15:29:54  <KenjiE20> *shock, horror*
15:30:16  <Xaroth> KenjiE20: you just made me almost spill coke over my keyboard -_-
15:30:27  <KenjiE20> haha
15:30:48  <Ammler> Xaroth: still below the content
15:30:59  <Ammler> hmm, also with ctrl-reload
15:31:06  <planetmaker> <PeterT> kenji, can you add a command for webster that will auto-kick "player"s <-- it's no problem to add that to autopilot. But we decided not to do that
15:31:16  <PeterT> why not?
15:31:17  *** Progman has joined #openttdcoop
15:31:31  <Ammler> Xaroth: no, someone else banned me ;-)
15:31:35  <^Spike^> cause everyone should have a chance to change their names?
15:31:42  <planetmaker> we decided to pretend to not be evil operators from hell
15:31:49  <Xaroth> only see 1 on the list tbh.
15:31:54  <^Spike^> i thought i was the only bofh around here...
15:31:58  <planetmaker> what ^Spike^ says.
15:32:02  <KenjiE20> hehe
15:32:13  <planetmaker> We're sufficiently many people to ask each new user nicely
15:32:17  <planetmaker> Maybe even twice
15:32:25  <PublicServer> *** Peter has changed his/her name to Player
15:32:31  <Ammler> Xaroth: [16:27] <Ammler> no, another channel (it wasn't called "open" on that time)
15:32:35  <PublicServer> *** Player has changed his/her name to Peter
15:32:38  <Xaroth> ah
15:32:40  <planetmaker> we can make an exception for you, though, if you ask
15:32:50  <Xaroth> next time, just join #opendune :P
15:33:00  <KenjiE20> pm; no need to ask, he can do it himself :P
15:33:01  <planetmaker> hehe @ Ammler :-)
15:34:51  <Xaroth> Ammler: the thing is, if i go to the page itself, clicking on the title of the post, I get the menu on the right side O_O
15:35:03  <Xaroth> though a few F5's ago it did go below, odd
15:38:17  *** LittleBoyRick has quit IRC
15:38:58  *** Fuco has joined #openttdcoop
15:50:00  <PublicServer> <Peter> anyone else care to vote ?
15:50:23  <Alendo> so whats teh plan actually, how long does the vote last
15:50:32  <KenjiE20> @quickstart
15:50:36  <Webster> Quickstart - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Quickstart
15:51:04  <Zuu> !password
15:51:04  <PublicServer> Zuu: plains
15:51:11  <PublicServer> *** Zuuu joined the game
15:51:49  <PeterT> is there "!tell <nick> @quickstart"?
15:52:00  <mark> Alendo: voting lasts until it's done
15:52:23  <mark> (gotta love that)
15:52:53  <Chris_Booth> !password
15:52:53  <PublicServer> Chris_Booth: dubbed
15:53:03  <PublicServer> *** Chris Booth joined the game
15:53:10  *** LordAzamath has quit IRC
15:53:28  *** Genesis has joined #openttdcoop
15:53:33  <PublicServer> *** Chris Booth has left the game (leaving)
15:53:45  <PeterT> Oh, and if you're thinking of asking "When does this game end?", the answer is when were done. (Trust me, don't ask.)
15:53:46  <Alendo> ye im reading it now :)
15:53:48  <PublicServer> *** Mark #1 joined the game
15:53:53  <PublicServer> *** Mark #1 has left the game (leaving)
15:54:05  <Alendo> ive played a couple of times before, last year i tihnk :)
15:54:07  *** Genesis is now known as Guest394
15:54:16  <Zuu> Hmm, how does train get out of the whirl in the Halloween plan?
15:54:42  <Chris_Booth> i dont know
15:54:50  <Chris_Booth> and i think it is a stupid plan
15:55:20  <PublicServer> <Peter> *gasp*
16:05:45  <Guest394> !password
16:05:46  <PublicServer> Guest394: dubbed
16:06:00  <PublicServer> *** MeisterMarkus joined the game
16:08:09  <pugi> !password
16:08:10  <PublicServer> pugi: easing
16:08:22  <PublicServer> *** pugi joined the game
16:13:32  <PublicServer> *** pugi has left the game (leaving)
16:22:12  *** highpinger has joined #openttdcoop
16:37:40  <PublicServer> *** Mark has left the game (leaving)
16:44:36  <PublicServer> *** 0sai has left the game (leaving)
16:46:19  <Razaekel> !password
16:46:19  <PublicServer> Razaekel: harems
16:46:28  <PublicServer> *** Razaekel joined the game
16:46:31  <Razaekel> who wouldnt want a bunch of harems?
16:46:42  *** jondisti has joined #openttdcoop
16:47:34  <PublicServer> <Razaekel> all plans are now tied at 3 votes
16:47:43  <PublicServer> *** Razaekel has left the game (leaving)
16:50:38  <PublicServer> *** Spike joined the game
16:50:54  <Zuu> Oh, now we just need three people that come and vote for Combuster's plan
16:51:40  <Zuu> Then we have four planes, all with equal amount of votes :-p
16:51:52  <jondisti> !password
16:51:52  <PublicServer> jondisti: slants
16:52:11  <PublicServer> *** jondisti joined the game
16:54:42  *** valhallasw has joined #openttdcoop
16:56:38  <pugi> hmm
16:56:44  <pugi> maybe i should change my vote then ;)
16:56:51  <pugi> !password
16:56:52  <PublicServer> pugi: slants
16:57:10  <PublicServer> *** pugi joined the game
17:02:07  <PublicServer> *** pugi has left the game (leaving)
17:03:25  <PublicServer> *** jondisti has joined spectators
17:03:33  <PublicServer> *** MeisterMarkus has joined spectators
17:10:29  *** highpinger has quit IRC
17:12:29  *** highpinger has joined #openttdcoop
17:15:18  *** KenjiE20 has quit IRC
17:16:32  <PublicServer> <Peter> no!!!!
17:16:41  <PublicServer> <Peter> osai is losing?!
17:16:57  <PublicServer> <Spike> it's an unclear plan
17:17:04  <PublicServer> <Peter> I agree.
17:20:44  *** mixrin has joined #openttdcoop
17:24:11  <Chris_Booth> whos plan is wining now?
17:24:17  <PublicServer> <Peter> tneo
17:24:46  <Chris_Booth> not mine :'(
17:25:06  <PublicServer> <Peter> you have 2 votes though, by some fairly important people
17:25:25  <Chris_Booth> !password
17:25:25  <PublicServer> Chris_Booth: barman
17:25:37  <PublicServer> *** Chris Booth joined the game
17:25:49  * Chris_Booth barman Mines a pint a Amstel
17:27:04  <PublicServer> <Peter> chris, check out ! The interconnected "O"
17:27:35  <PublicServer> <Chris Booth> where?
17:27:52  <PublicServer> <Chris Booth> that has been done befor
17:28:01  <PublicServer> <Chris Booth> not with as many 'o's
17:28:02  <PublicServer> *** Zuuu has left the game (connection lost)
17:28:06  <PublicServer> <Chris Booth> but has been done befor
17:28:24  <PublicServer> <Peter> i know
17:28:29  <PublicServer> <Peter> it's easy
17:28:40  *** Leif_ has joined #openttdcoop
17:29:59  <PublicServer> <Chris Booth> i can see how we are going to fit 2 4 way bbh's that are full speed for 241KM/h TL7 trains on the map
17:30:04  <PublicServer> <Chris Booth> +cant
17:30:21  <PublicServer> <Chris Booth> with all the water and hills
17:30:31  <PublicServer> <Chris Booth> its just going to be almost impossible
17:31:24  <pugi> hmm
17:31:30  <PublicServer> <Chris Booth> only plans i like here are mine and combusters
17:31:31  <pugi> i kind of like all the plans :/
17:31:52  <PublicServer> *** Chris Booth has joined spectators
17:32:03  <pugi> !password
17:32:03  <PublicServer> pugi: barman
17:32:22  <PublicServer> *** pugi joined the game
17:32:50  <Razaekel> imo different trainlengths is fine, the issue is with different train speeds
17:33:25  <PublicServer> <Chris Booth> Raz i didnt say different TLs are bad
17:34:02  <PublicServer> <Chris Booth> but lines from refinery , factory, sawmill to town drop will have to be TL7 full speed @241 KMH
17:34:22  <PublicServer> <Chris Booth> and steel mill to factory will also need to be TL7 full speed @ 241kmh
17:34:43  <PublicServer> <Chris Booth> everything else will be TL5 @ 241
17:35:00  <PublicServer> <pugi> which train will be used?
17:35:08  <PublicServer> <Chris Booth> but 4 way BBHs on a map with size with a large curve radius such as CL7
17:35:11  <PublicServer> <pugi> i don't see a 241 km/h erail train
17:35:17  <PublicServer> <Chris Booth> not yet
17:35:20  <PublicServer> <pugi> okay
17:35:28  <PublicServer> <Chris Booth> there is one
17:35:33  <pugi> @clcalc rail 7
17:35:33  <Webster> pugi: A rail Curve Length of 7 (capped at 13 half tiles) gives a speed of 232km/h or 145mph
17:35:34  <PublicServer> <Chris Booth> i think it is the BR 18-
17:35:43  <pugi> @clcalc rail 6
17:35:43  <Webster> pugi: A rail Curve Length of 6 (11 half tiles) gives a speed of 228km/h or 142mph
17:35:46  *** Zuu has quit IRC
17:35:47  <pugi> hmm
17:35:55  <pugi> @clcalc rail 5
17:35:55  <Webster> pugi: A rail Curve Length of 5 (9 half tiles) gives a speed of 216km/h or 135mph
17:36:07  *** Leif_ is now known as Zuu
17:36:10  <PublicServer> *** Chris Booth has joined company #1
17:36:15  <PublicServer> *** Mark joined the game
17:36:16  <PublicServer> <Peter> I don't understand clcalc
17:36:17  <PublicServer> <Mark> 'lo
17:36:23  <PublicServer> <Peter> hi mark
17:36:33  <PublicServer> <Chris Booth> ooh its 141MPH
17:36:36  <PublicServer> <Mark> k clear enough
17:36:37  <PublicServer> <Mark> lets build
17:36:40  <PublicServer> <Chris Booth> which is less
17:36:44  <PublicServer> <Mark> dbset is 220km/h
17:36:48  <PublicServer> <Mark> just not available yet
17:36:50  <PublicServer> <Chris Booth> 226
17:37:00  <pugi> how about we use cl 5?
17:37:01  <PublicServer> <Mark> is the br182 226km/h?
17:37:03  <PeterT> mark, can I change the topic
17:37:07  <PublicServer> <Mark> no
17:37:10  <pugi> and use a train with max 216
17:37:25  <PublicServer> <Peter> are we using br120?
17:37:28  <pugi> does ~10km/h make that much of a difference?
17:37:34  <PublicServer> <Peter> yes
17:37:54  <PeterT> @clcalc 1
17:37:54  <Webster> PeterT: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
17:38:06  <PeterT> @clcalc maglev 1
17:38:06  <Webster> PeterT: A maglev Curve Length of 1 (1 half tiles) gives a speed of 176km/h or 110mph
17:38:08  <PublicServer> <Chris Booth> CL6 will be fine
17:38:13  <mark> tneo: come herd your sheeps
17:38:25  <PublicServer> *** Chris Booth has joined spectators
17:38:45  <PublicServer> <pugi> mark, why is different tl so bad?
17:38:50  <PublicServer> <pugi> because of priorities?
17:38:53  <PublicServer> <Mark> yeah
17:38:55  <PublicServer> <Mark> and balancing
17:38:56  <PublicServer> <pugi> hmm
17:39:03  <PublicServer> <Mark> and long curves for short trains
17:39:07  <PublicServer> <pugi> maybe we should vote on tl ;)
17:39:13  <PublicServer> <Mark> and different bride requirements
17:39:16  <PublicServer> <Mark> bridge*
17:39:19  <PublicServer> <pugi> ah, yes
17:39:21  <PublicServer> <pugi> sorry
17:39:27  <PublicServer> <pugi> forgot about bridges/tunnels
17:39:29  <Chris_Booth> and also stations
17:39:34  <Chris_Booth> at factory
17:39:37  <PublicServer> <Mark> stations are not a problem
17:39:40  <Chris_Booth> steel will be TL7
17:39:44  <PublicServer> <pugi> drop and pickup are seperate
17:39:49  <PublicServer> <pugi> so no problem with stations
17:39:51  <Chris_Booth> Steel will be TL7
17:39:58  <PublicServer> <Mark> use a TL filter or make seperate stations
17:40:04  <Chris_Booth> and primaries will be TL5
17:40:18  <PublicServer> <Mark> different accel speed is also a problem
17:41:05  <PublicServer> <Mark> huh
17:41:10  <PublicServer> <Mark> factory and town drop are termini?
17:41:17  <PublicServer> <Mark> why the..
17:41:30  <Chris_Booth> they are?
17:41:34  <PublicServer> <pugi> more interesting? ^^
17:41:35  <PublicServer> <Mark> the plan does say so
17:41:49  <PublicServer> <Chris Booth> not
17:41:54  <PublicServer> <Chris Booth> just take up more room
17:42:07  <PublicServer> <Mark> ?
17:42:12  <PublicServer> <Chris Booth> terminus stations
17:42:12  <PublicServer> <Mark> termini take less room than roro
17:42:35  <PublicServer> <Chris Booth> not if you use the Osai style ones
17:42:39  <PublicServer> <Mark> even then
17:42:47  <PublicServer> <Peter> then, they are twice as wide
17:42:52  <PublicServer> <Chris Booth> no as you have a 50% space wasted
17:43:03  <PublicServer> <Mark> but you have no exit and turn-around
17:43:28  <PublicServer> <Chris Booth> also with the space you can put in the other stations
17:43:40  <PublicServer> <Chris Booth> so you would ahve 2 pickup 2 drop
17:43:45  <PublicServer> <Chris Booth> etc
17:43:54  <PublicServer> <Mark> ?
17:44:04  <PublicServer> <Chris Booth> if you use osia sytle
17:44:26  <PublicServer> <Mark> oh you're on my side now?
17:44:31  <PublicServer> <Chris Booth> in the gap of 2 tiles you can put the drop stations in the factory area
17:44:32  <PublicServer> <Mark> love argueing with you
17:44:45  <PublicServer> <Chris Booth> no just thinking about how it will work
17:45:15  <PublicServer> <Chris Booth> biggest issue is chaging LRLRLRLRLR to LL_RR
17:45:22  <PublicServer> <Chris Booth> or something like that
17:45:27  <mark> @stage Waiting for the tneo
17:45:27  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Waiting for the tneo | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
17:45:30  <PublicServer> <pugi> bridges
17:45:46  <PublicServer> <Mark> you'll have to make the bridges for TL5
17:45:58  <PublicServer> <Chris Booth> only on one side
17:45:59  <PublicServer> <Mark> curves for TL7
17:46:04  <PublicServer> <Mark> prios for TL7
17:46:07  <pugi> [14:23:13] <PublicServer> *** tneo has left the game (leaving)
17:46:09  <pugi> hmm
17:46:10  <pugi> long time
17:50:35  *** csuke has joined #openttdcoop
17:50:45  <csuke> hello!
17:50:48  <pugi> hi
17:50:52  <mark> hello
17:50:54  <csuke> who remembers me? :)
17:51:18  <mark> in some grey corner of my memory..
17:51:21  <mark> i think
17:51:59  <csuke> !password
17:51:59  <PublicServer> csuke: garret
17:53:24  <PublicServer> <Peter> who is that? :o
17:53:28  <PublicServer> <pugi> :D
17:55:09  <csuke> hrms
17:55:15  <PublicServer> <pugi> the server is a bit laggy for me
17:56:12  <PublicServer> <pugi> :D
17:56:15  <PublicServer> <pugi> you just won
17:56:22  <PublicServer> <Peter> ok, I have to eat
17:56:27  <PublicServer> <Peter> i'll finish it later
17:56:28  <FrancoBegbie> !dl win32
17:56:28  <PublicServer> FrancoBegbie: http://binaries.openttd.org/nightlies/trunk/r17847/openttd-trunk-r17847-windows-win32.zip
17:57:09  <csuke> where can i download the GRF's from nowadays?
17:57:14  <mark> !grf
17:57:14  <PublicServer> mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
17:57:16  <pugi> !grf
17:57:16  <PublicServer> pugi: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
17:57:20  <pugi> ah, sorry ^^
17:57:29  <pugi> and the rest ingame
17:58:05  <csuke> ahah
17:58:11  <csuke> :)
17:58:25  <PublicServer> <Peter> csuke?
17:58:27  <PublicServer> <Peter> brset?
17:58:56  <PeterT> csuke I know you from brset and forums
17:59:04  <PeterT> I could never register, it was so damn silly
17:59:05  <csuke> indeed
17:59:09  <csuke> lol
17:59:18  <PeterT> the activation didn't work
17:59:21  <PeterT> so I stopped bothering
17:59:25  <csuke> we had a lot of spam bots so i had to make it a bit complicated
17:59:32  <csuke> you shoul've pm'ed me lol!
17:59:50  <PublicServer> <Peter> I can't PM you, I had no account!
18:02:18  <csuke> on tt-forums :P
18:02:36  <PublicServer> *** Player joined the game
18:02:36  <Webster> Player, please change your in game nick
18:04:47  <PublicServer> *** Player has changed his/her name to csuke
18:04:57  <PublicServer> <csuke> where are all the trains? :S
18:05:14  <mark> we play without trains nowadays
18:05:15  <PublicServer> <Peter> not built yet :)
18:05:21  <mark> who needs trains
18:05:24  <mark> we only build
18:05:30  <PublicServer> <Peter> if only you said that a second sooner
18:05:30  <PublicServer> <pugi> look for sign !the interconnected O
18:05:43  <PublicServer> <Peter> shh
18:07:34  <PublicServer> <csuke> is confused, lol
18:07:49  <PublicServer> <Peter> try /me confused
18:07:58  <PublicServer> * csuke confused
18:08:54  <PublicServer> *** Spike has joined company #1
18:09:02  <PublicServer> <pugi> boring
18:09:43  <mark> someone get tneo in here :P
18:10:11  <^Spike^> give him an imaginary cookir?
18:10:14  <PublicServer> <pugi> okay, i am off to dinner
18:10:16  <^Spike^> cookie*
18:10:17  <PublicServer> *** pugi has left the game (leaving)
18:12:41  <PublicServer> <csuke> i presume that massive land levelling is frowned upon?
18:12:56  <PublicServer> <Peter> depends on the plan
18:13:15  <PublicServer> <Peter> plan right now is medium
18:13:16  <PublicServer> <Peter> @TF
18:13:20  <PeterT> @TF
18:13:20  <Webster> Terraform, see http://www.openttdcoop.org/wiki/Terraforming
18:13:24  <PublicServer> <Peter> ^
18:13:33  *** highpinger has quit IRC
18:14:26  <PublicServer> <Peter> TNEO !
18:15:13  <PublicServer> <Chris Booth> peter using caps lock wont get tneo here any faster
18:15:19  <PublicServer> <Chris Booth> if he isnt at his pc
18:15:23  <PublicServer> <Chris Booth> he isnt at it
18:15:34  <PublicServer> <Peter> yeah, I know :(
18:15:39  <PublicServer> <csuke> or maybe he's just deaf? :P
18:16:34  <PublicServer> * Peter yells and hopes tneo can hear me.
18:16:48  <Zuu> "What?"
18:17:03  <PublicServer> <Mark> ..can hear him*
18:17:10  <PeterT> where does tneo live anyway?
18:17:32  <PublicServer> <Mark> dutchieland
18:18:11  <PublicServer> <Peter> is sending a bot to this server not a good idea?
18:18:18  <PublicServer> <Mark> indeed it is not
18:18:22  <PublicServer> <Peter> ok
18:18:30  <PublicServer> <Peter> it will be banned, I presume?
18:18:35  <PublicServer> <Mark> yes
18:18:49  <PeterT> !rules
18:18:49  <PublicServer> PeterT: http://www.openttdcoop.org/wiki/Ruleset
18:18:52  <PublicServer> <Mark> unless you have permission, of course
18:19:05  <PublicServer> <Peter> Do I have permission, just as a test?
18:19:20  <PublicServer> <Mark> dont ask me :P
18:19:26  <PublicServer> <Peter> who should I ask?
18:19:33  <PublicServer> <Mark> dunno
18:19:40  <PublicServer> <Mark> when in doubt, ask Ammler
18:20:19  <PeterT> oh Ammler!
18:20:24  <Ammler> lol
18:20:36  <PeterT> can I test my bot here for a bit
18:20:45  <Ammler> no :-)
18:20:56  <PublicServer> <Peter> ok
18:21:01  <Ammler> well, as long as it is quite, no issue with me
18:21:21  <PublicServer> <Peter> ok
18:21:34  <Ammler> quiet*
18:22:37  <PublicServer> *** Bot has left the game (connection lost)
18:22:56  <Ammler> ah, such a bot
18:23:05  <PublicServer> <Peter> I forgot to give it the password :)
18:23:06  <Ammler> well, if the bot doesn't unpause the game...
18:23:13  <PublicServer> <Peter> no, it spectates
18:23:24  <PublicServer> <Peter> unless it is moved by rcon
18:23:28  <mark> what does it do?
18:23:52  <PublicServer> <Peter> stuff like that
18:24:04  *** highpinger has joined #openttdcoop
18:25:33  <Ammler> i guess, it is the python thing from yorick and rortom
18:25:39  <PublicServer> <Peter> yes :)
18:25:50  <tneo> yes?
18:26:00  <PublicServer> <Peter> tneo, you won
18:26:07  <PeterT> your plan
18:26:38  <PublicServer> *** Bot has left the game (connection lost)
18:26:56  <Ammler> PeterT: please share the output from it, so we see if it is something helpful
18:27:01  <PublicServer> *** tneo joined the game
18:27:14  <PeterT> you'll see
18:27:22  <PeterT> !password
18:27:22  <PublicServer> PeterT: hovels
18:27:45  <PublicServer> <Bot> loading IRC
18:27:45  <PublicServer> <Bot> IRC bridge running
18:27:45  <PublicServer> *** Bot joined the game
18:28:04  <PublicServer> <Bot> Peter: You can use these commands: !alert, !time, !frame, !ip, !about, !version, !showplayers, !activeplayers, !lastactive <company-number>
18:28:18  <PublicServer> <Mark> Peter: how is that silent?
18:28:33  <PublicServer> <Peter> I thought ammler wanted to see what it does
18:28:37  <PublicServer> <Mark> tneo: how about TL5 only?
18:28:41  <PublicServer> <Peter> ok, muted now
18:29:04  <PublicServer> <tneo> why that Mark?
18:29:14  <Ammler> well, I am not really interested in ap replacement
18:29:22  <PublicServer> <Bot> kicked from channel
18:29:25  <Ammler> more in the things it can what ap can't
18:29:25  <PublicServer> <Mark> because multiple trainlengths are horribly inefeccient
18:29:34  <^Spike^> already wanted to say.. ap can have the same functions
18:29:40  <PublicServer> <Mark> especially with your goal of "high traffic load"
18:29:48  <PublicServer> <tneo> that is true indeed
18:30:01  <PublicServer> <tneo> fixed
18:30:05  <PeterT> ok, it's leaving
18:30:05  <PublicServer> <Mark> awesome
18:30:15  <PublicServer> *** Bot has left the game (connection lost)
18:30:25  <PublicServer> <Mark> where do you want the BBHs?
18:30:59  <PublicServer> <Peter> you could have sent them to the depot
18:31:04  <PublicServer> <Mark> no :P
18:31:33  <PublicServer> <tneo> placed signs for about bbh
18:31:36  <PublicServer> <tneo> location
18:31:49  <PublicServer> <Mark> long time since i built a 4-way
18:31:54  <PublicServer> <Mark> let's see if i still got it :D
18:33:46  <pugi> ah, tneo has come :D
18:34:21  <PublicServer> <Peter> TL = 5?
18:34:25  <PublicServer> <Peter> for everything?
18:34:27  <Alendo> the prophet has returned!
18:35:02  <PublicServer> <tneo> and 3 way even Mark :-)
18:35:16  <PublicServer> <Mark> how is that?
18:35:25  <PublicServer> <tneo> check plan :P
18:35:33  <PublicServer> <Mark> yes..?
18:36:02  <PublicServer> <tneo> center main line is 3lll 3rrr
18:36:08  <PublicServer> <Mark> oooh
18:36:13  <PublicServer> <Mark> i know
18:36:21  <PublicServer> <Mark> i thought you meant the BBH should be 3-way
18:36:23  <pugi> !password
18:36:24  <PublicServer> pugi: hovels
18:36:42  <PublicServer> *** pugi joined the game
18:37:25  <PublicServer> <Mark> the terrain is tricky
18:37:34  <PublicServer> <tneo> yes
18:38:25  <pugi> @tunnels 5
18:38:25  <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4.
18:38:42  <PublicServer> <pugi> hmm
18:40:04  <PublicServer> <Mark> i got a feeling this is going to be big&ugly
18:40:22  <PublicServer> <Peter> if only you had voted for osai
18:40:27  <PublicServer> <Mark> right..
18:40:36  <PublicServer> <Mark> with sideline trains being trapped?
18:40:46  <PublicServer> <Peter> yeah
18:41:59  <PublicServer> <pugi> is there a way to build own factories? :D
18:42:07  <PublicServer> <pugi> or should i search the wiki for myself?
18:44:55  <PublicServer> <pugi> tneo, you are doing two three-way-bbh next to each other?
18:45:10  <PublicServer> <pugi> isn't that cheating? :D
18:49:11  <PublicServer> <Mark> 2 down, 14 to go
18:49:16  <PublicServer> <Mark> gotta love 4-ways
18:49:23  <PublicServer> <tneo> hehhe
18:51:48  <PublicServer> <csuke> can i do the steel mill? :)
18:52:15  <PublicServer> <tneo> sure
18:52:21  <PublicServer> <tneo> follow coop rules :-)
18:53:01  <PublicServer> <csuke> /is sure can remember most
18:57:44  <PublicServer> *** MeisterMarkus has left the game (leaving)
19:00:28  <PublicServer> <Mark> you know what
19:00:42  <PublicServer> <Mark> i'm going to have coffee and leave the hub to someone else
19:00:46  <PublicServer> <tneo> hehe
19:00:49  <PublicServer> <Peter> mark, is the oil drop ok?
19:01:05  <PublicServer> <Mark> ask tneo
19:01:11  <PublicServer> <Peter> tneo?
19:01:23  <PublicServer> <pugi> you need de/acceleration space
19:01:30  <PublicServer> *** Mark has joined spectators
19:01:57  <PublicServer> <tneo> oil drop ? where?
19:02:09  <PublicServer> <tneo> not near the REFINERY sign
19:02:50  <PublicServer> <tneo> totally out of place for a start
19:03:15  <PublicServer> <tneo> contains long bridges and needs accel// break space
19:03:22  <PublicServer> <pugi> and the refinery is gone :P
19:03:29  <PublicServer> <Alendo> haha
19:03:34  <PublicServer> <tneo> PLACE That back
19:03:41  <PublicServer> <Alendo> nice1
19:03:49  <^Spike^> !rcon magic_bulldozer
19:03:49  <PublicServer> <tneo> oil drop is NOT where it is supposed to be
19:03:49  <PublicServer> ^Spike^: Magic bulldozer is disabled.
19:04:03  <^Spike^> tneo the refinery died
19:04:14  <PublicServer> <tneo> yes
19:04:39  <PublicServer> <tneo> doesn't change the fact it is not as planned :-)
19:04:57  <PublicServer> <csuke> we can build a new refinery?
19:04:58  <PublicServer> <Spike> Peter: NEVER clear land like that
19:05:00  <PublicServer> <Spike> deleting water
19:05:29  <PublicServer> <Alendo> looks liek WW1
19:06:59  <PublicServer> <Spike> pugi: also a tip: Use trees to bribe :)
19:07:20  <PublicServer> <pugi> plane crash :O
19:07:24  <PublicServer> <Spike> not the bribe button
19:07:42  <PublicServer> <pugi> how would you know that i did that? :P
19:07:55  <PublicServer> <Spike> special feeling.. ;)
19:08:38  <PublicServer> <pugi> i'll stay to connecting production facilities :P
19:08:47  <PublicServer> <Spike> ... :)
19:09:43  <PublicServer> <pugi> :P
19:09:48  <PublicServer> <Spike> just create random fields
19:09:53  *** mixrin has quit IRC
19:09:58  <Zuu> Are you building somewhere?
19:10:34  <PublicServer> <pugi> i think i'll do the coal drop anytime soon... :D
19:10:47  <PublicServer> <pugi> but i'll need an idea first
19:10:49  <Zuu> !password
19:10:49  <PublicServer> Zuu: railed
19:11:01  <PublicServer> *** Zuuu joined the game
19:11:13  <PublicServer> *** tneo has joined spectators
19:11:25  <PublicServer> *** Spike has joined spectators
19:11:27  <PublicServer> *** tneo has joined company #1
19:11:32  <Zuu> Oh, my client somehow got desynced or whatever. It stood paused but it didn't return to main menu.
19:11:46  <PublicServer> <pugi> what cl do we need?
19:11:47  <PublicServer> *** tneo has joined spectators
19:11:50  <PublicServer> <pugi> 5?
19:12:21  <^Spike^> yep
19:14:50  <Zuu> BBH 02 was wrongly built for left hand traffic?
19:15:01  <PublicServer> <pugi> not finished
19:15:07  <hylje> rightly built
19:15:24  <Zuu> So you use left hand side rail traffic?
19:15:58  <PublicServer> <pugi> uhm, no
19:16:00  <Zuu> Thought it was a house rule to have them drive on the right.
19:16:07  <PublicServer> <pugi> so yes, it is wrong :D
19:16:33  <PublicServer> <pugi> just delete all the signlas
19:16:37  <PublicServer> <pugi> signals*
19:17:16  <Zuu> Well, it is not always that easy that you can just reverse the signals.
19:17:17  <PublicServer> <Spike> i would wait with removing signals and resignalling
19:17:32  <PublicServer> <Spike> cause it would need some rebuild parts
19:17:37  <PublicServer> *** tneo has joined company #1
19:17:39  <PublicServer> <Spike> unless you want that challenge :)
19:18:10  <PublicServer> *** Peter has left the game (leaving)
19:18:29  <PublicServer> *** Spike has left the game (leaving)
19:18:35  <PublicServer> *** tneo has joined spectators
19:20:42  *** A3aan has joined #openttdcoop
19:21:16  *** Polygon has joined #openttdcoop
19:21:44  <A3aan> hi all
19:23:52  <A3aan> !players
19:23:53  <PublicServer> A3aan: Client 576 (Orange) is Combuster, in company 1 (Town Scarers Inc.)
19:23:54  <PublicServer> A3aan: Client 608 is jondisti, a spectator
19:23:54  <PublicServer> A3aan: Client 597 (Orange) is Alendo, in company 1 (Town Scarers Inc.)
19:23:54  <PublicServer> A3aan: Client 619 is tneo, a spectator
19:23:54  <PublicServer> A3aan: Client 624 (Orange) is Zuuu, in company 1 (Town Scarers Inc.)
19:23:55  <PublicServer> A3aan: Client 611 is Chris Booth, a spectator
19:23:55  <PublicServer> A3aan: Client 614 is Mark, a spectator
19:23:57  <PublicServer> A3aan: Client 616 (Orange) is csuke, in company 1 (Town Scarers Inc.)
19:23:57  <PublicServer> A3aan: Client 622 (Orange) is pugi, in company 1 (Town Scarers Inc.)
19:24:33  <A3aan> !password
19:24:33  <PublicServer> A3aan: turgid
19:24:40  <PublicServer> *** Zuuu has left the game (leaving)
19:24:43  <PublicServer> *** A3aan joined the game
19:25:41  <PublicServer> *** csuke has left the game (leaving)
19:27:59  <PublicServer> *** jondisti has left the game (leaving)
19:28:04  *** mixrin has joined #openttdcoop
19:30:56  <A3aan> which stage are we currently in?
19:31:13  <PublicServer> <pugi> building?
19:31:24  <PublicServer> <A3aan> looks like it indeed
19:31:57  <PublicServer> <A3aan> but i see planning & voting at the msg board
19:33:19  <PeterT> change it
19:33:47  <PublicServer> <A3aan> done
19:34:16  <PublicServer> *** pugi has left the game (leaving)
19:36:05  *** ccfreak2k has quit IRC
19:39:36  <PublicServer> *** tneo has left the game (leaving)
20:00:00  <PublicServer> *** A3aan has left the game (leaving)
20:02:49  <PublicServer> *** Alendo has left the game (leaving)
20:02:49  <PublicServer> *** Game paused (not enough players)
20:13:57  *** ccfreak2k has joined #openttdcoop
20:19:41  <Ammler> !tweet wow... the current game is amazing!
20:19:42  <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop
20:19:46  <Ammler> Osai: ^
20:20:00  <Osai> nice :P
20:32:41  <csuke> !password
20:32:41  <PublicServer> csuke: yowled
20:32:52  <PublicServer> *** Game unpaused (enough players)
20:32:53  <PublicServer> *** csuke joined the game
20:33:02  <mark> my BBH was left-handed on purpose
20:33:05  <mark> at least that part
20:33:06  <mark> http://openttdcoop.org/wiki/images/e/e9/4way.PNG
20:33:38  <mark> you might want to ask rather than going "its wrong" right away
20:33:52  <PublicServer> *** Mark has left the game (leaving)
20:33:59  <mark> off to bed now, goodnight
20:34:40  <mark> @stage Building
20:34:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r17847) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev"
20:35:18  *** M4F1050 has joined #openttdcoop
20:40:02  <Ammler> !tweet Ups, we have already started to build on #165
20:40:02  <PublicServer> Ammler: Usage: /home/openttd/script/tweet.sh <status>
20:40:13  <Ammler> hmm
20:41:41  <Ammler> !tweet Ups, we have already started to build on #165
20:41:41  <PublicServer> Ammler: Usage: /home/openttd/script/tweet.sh <status>
20:41:47  <Ammler> :-(
20:42:46  <Ammler> !tweet Ups, we have already started to build on #165
20:42:47  <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop
20:44:49  <PublicServer> *** csuke has left the game (leaving)
20:44:49  <PublicServer> *** Game paused (not enough players)
20:44:49  <Ammler> !tweet Ups, we have already started to build on #165
20:44:50  <PublicServer> Ammler: Tweet sent: http://twitter.com/openttdcoop
20:45:04  <hylje> pfft, twitter
20:45:17  <hylje> next thing we're announcing ps passwords innit
20:46:45  *** pugi_ has joined #openttdcoop
20:47:12  <pugi_> !password
20:47:12  <PublicServer> pugi_: fawned
20:47:31  <PublicServer> *** Game unpaused (enough players)
20:47:32  <PublicServer> *** pugi joined the game
20:47:56  <Ammler> hylje: tweet it! :-P
20:48:13  <PublicServer> *** pugi has left the game (leaving)
20:48:14  <PublicServer> *** Game paused (not enough players)
20:48:57  *** pugi has quit IRC
20:48:57  *** pugi_ is now known as pugi
20:54:20  <Ammler> He, we have already 2 followers :-P
20:54:25  <pugi> :D
20:54:54  *** M4F1050 has quit IRC
20:56:26  <Ammler> what is the max for a tweet?
20:56:34  <Ammler> like a sms?
20:56:51  *** TrainzStoffe has joined #openttdcoop
20:56:51  <hylje> 140 char
20:59:39  <PeterT> !password
20:59:39  <PublicServer> PeterT: hoaxed
21:01:14  <pugi> 140?
21:01:17  <pugi> i though 160
21:01:25  <pugi> ah, 140
21:01:26  <pugi> yes
21:01:27  <pugi> :D
21:02:17  <pugi> btw, the twitter image is too big
21:03:12  <Ammler> Osai: is our chief of Twitter, I just made the custom command for autopilot :-)
21:03:29  <Ammler> first time, I made tweets
21:03:43  *** Stoffe has quit IRC
21:03:43  *** TrainzStoffe is now known as Stoffe
21:04:24  <PublicServer> *** Game unpaused (enough players)
21:04:25  <PublicServer> *** Peter joined the game
21:05:11  <PublicServer> <Peter> is this game drive on left?
21:05:28  <PublicServer> <Chris Booth> no
21:05:36  <PublicServer> <Chris Booth> when does coop drive on the left?
21:05:52  <Ammler> NEVAR :-(
21:06:36  <Chris_Booth> i know it sucks
21:06:42  <Chris_Booth> i always drive on the left
21:06:53  <Chris_Booth> i might make a drive on the left map
21:06:56  <Chris_Booth> to annoy everyone
21:07:02  <pugi> we won't play in it
21:07:08  <pugi> to annoy you :D
21:07:16  <Chris_Booth> :'(
21:07:27  <Ammler> well, imo, the japan map should be leftdriven
21:07:57  <mark> yeah, and when we use TGV we should also drive on left
21:08:06  <mark> or any french train for that matter
21:08:18  <Ammler> well, CH has also left hand train traffic
21:08:21  <Chris_Booth> french trains drive on the left?
21:08:29  <Chris_Booth> i thought french was right hand
21:08:34  <mark> this discussion is useless
21:08:40  <Ammler> :-D
21:08:45  <Chris_Booth> it is pointless
21:08:46  <hylje> relal life trains usually drive on left
21:08:49  <hylje> real
21:08:56  <Chris_Booth> as it doesnt realy make and different
21:09:10  <Ammler> well, it does for the signals
21:09:36  <Ammler> jp and uk signals are optimized for left hand traffic
21:09:53  <Chris_Booth> so would the french
21:09:56  <mark> http://en.wikipedia.org/wiki/Right-_and_left-hand_traffic#Trains
21:09:57  <Webster> Title: Right- and left-hand traffic - Wikipedia, the free encyclopedia (at en.wikipedia.org)
21:10:05  <mark> Ammler: jp is not anymore, they fixed it
21:10:16  <Ammler> ok
21:11:19  <PublicServer> <Peter> why are the tracks drive on left then?
21:11:32  <mark> ...
21:11:41  <mark> http://openttdcoop.org/wiki/File:4way.PNG
21:11:43  <mark> that's why
21:11:57  <mark> though i doubt you understand it
21:12:00  *** highpinger has quit IRC
21:12:22  <PeterT> i DO
21:12:24  <pugi> :D
21:12:27  *** zooks has joined #openttdcoop
21:12:27  <PeterT> I do
21:12:33  <Ammler> PeterT: those guys who decided coop games to righthand aren't around anymore :-)
21:12:39  <Ammler> maybe Mucht
21:12:47  <pugi> the only problem is, that there is more than one lane each ;)
21:12:59  <mark> are you serious?
21:13:04  <pugi> no ^^
21:13:08  <mark> oh good
21:13:27  *** zooks has quit IRC
21:14:08  <pugi> altough you could create a new image with 3x LL_RR and 1x LLL_RRR
21:14:09  <pugi> :D
21:14:16  *** highpinger has joined #openttdcoop
21:14:18  <mark> yeah go do that
21:14:34  <mark> but do use MS paint, like i did
21:14:34  <hylje> or just make a screenshot of one in practice
21:15:00  <mark> there is one in some pz game
21:15:18  <^Spike^> oeh.. mark... isn't paint too hightech.. i would go for photoshop or gimp...
21:16:17  <jondisti> !password
21:16:17  <PublicServer> jondisti: kneels
21:16:42  <PublicServer> *** jondisti joined the game
21:18:35  <PublicServer> *** csuke joined the game
21:18:49  <PublicServer> *** jondisti has left the game (leaving)
21:18:50  *** jondisti has quit IRC
21:24:08  <pugi> okay mark
21:24:09  <pugi> http://i34.tinypic.com/v4rkm9.png
21:24:10  <pugi> done
21:24:14  <pugi> with great effort!
21:24:21  <^Spike^> black box doesn't count
21:24:28  <^Spike^> makeit white box
21:24:29  <pugi> it isn't a black box
21:24:32  <pugi> it is magic box
21:27:11  <pugi> http://i38.tinypic.com/2nb6dqs.png
21:27:13  <pugi> explanation
21:28:22  *** Condac- has quit IRC
21:31:17  <Osai> !password
21:31:17  <PublicServer> Osai: quaver
21:32:05  <PublicServer> *** 0sai joined the game
21:32:22  <PublicServer> <csuke> hello
21:33:44  <PublicServer> <Peter> hi csuke
21:34:15  <PublicServer> *** 0sai has left the game (leaving)
21:34:21  <PublicServer> <csuke> it takes sooo long to remember how to build
21:35:09  <tneo> !wiki :-D
21:35:09  <PublicServer> tneo: http://www.openttdcoop.org/wiki/Main_Page
21:39:31  <A3aan> !players
21:39:33  <PublicServer> A3aan: Client 633 (Orange) is Peter, in company 1 (Town Scarers Inc.)
21:39:33  <PublicServer> A3aan: Client 576 (Orange) is Combuster, in company 1 (Town Scarers Inc.)
21:39:33  <PublicServer> A3aan: Client 636 (Orange) is csuke, in company 1 (Town Scarers Inc.)
21:39:33  <PublicServer> A3aan: Client 611 is Chris Booth, a spectator
21:40:19  <A3aan> !password
21:40:19  <PublicServer> A3aan: angled
21:40:27  <PublicServer> *** A3aan joined the game
21:45:02  <PublicServer> *** Peter has left the game (connection lost)
21:48:10  *** highpinger has quit IRC
21:48:46  *** damalix has joined #openttdcoop
21:50:54  <PublicServer> <csuke> im off to bed
21:50:57  <PublicServer> <csuke> nite all
21:50:59  <PublicServer> *** csuke has left the game (leaving)
21:51:03  <A3aan> nite
21:51:09  <hylje> night
21:51:45  <A3aan> quite interesting map we have
21:52:24  *** csuke has quit IRC
21:55:08  <PublicServer> *** Chris Booth has left the game (leaving)
21:56:43  <Seppel> !password
21:56:43  <PublicServer> Seppel: hovels
21:57:10  <PublicServer> *** Sepp joined the game
21:58:30  <PublicServer> *** Sepp has left the game (leaving)
21:58:42  <PublicServer> *** A3aan has left the game (leaving)
21:58:42  <PublicServer> *** Game paused (not enough players)
22:13:15  <damalix> !password
22:13:15  <PublicServer> damalix: newton
22:14:06  <PublicServer> *** Game unpaused (enough players)
22:14:07  <PublicServer> *** Damalix joined the game
22:20:28  *** Polygon has quit IRC
22:21:06  <PublicServer> *** Damalix has left the game (connection lost)
22:21:07  <PublicServer> *** Game paused (not enough players)
22:21:54  *** Zulan has joined #openttdcoop
22:22:03  *** Alendo has quit IRC
22:23:04  *** PeterT has quit IRC
22:25:08  <PublicServer> *** Combuster has left the game (leaving)
22:25:16  *** [com]buster has quit IRC
22:28:31  *** Zuu has quit IRC
22:35:19  *** damalix has quit IRC
22:38:17  *** Guest394 has quit IRC
22:40:08  *** Chris_Booth has quit IRC
22:44:53  *** Chris_Booth has joined #openttdcoop
22:54:54  <A3aan> !players
22:54:56  <PublicServer> A3aan: There are currently no clients connected to the server
22:55:43  *** A3aan has quit IRC
23:12:34  *** KenjiE20 has joined #openttdcoop
23:12:34  *** ChanServ sets mode: +o KenjiE20
23:20:26  *** KenjiE20 has quit IRC
23:45:45  *** ODM has quit IRC
23:55:36  *** ^Spike^ has quit IRC
23:59:35  *** Chillosophy has quit IRC

Powered by YARRSTE version: svn-trunk