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01:02:38 *** csuke has quit IRC 01:15:52 *** KenjiE20|LT has joined #openttdcoop 01:15:53 *** ChanServ sets mode: +o KenjiE20|LT 01:15:56 *** KenjiE20 has quit IRC 02:04:07 *** pugi has quit IRC 03:11:52 *** KenjiE20|LT has quit IRC 03:23:46 *** floffe has quit IRC 04:00:50 *** PeterT has joined #openttdcoop 04:03:40 *** PeterT has left #openttdcoop 04:36:44 <PublicServer> *** Sietse has left the game (leaving) 04:36:54 *** sietse has quit IRC 07:00:52 *** Polygon has joined #openttdcoop 07:01:29 *** ODM has joined #openttdcoop 07:01:30 *** ChanServ sets mode: +o ODM 07:22:13 *** ODM has quit IRC 07:36:11 *** Polygon has quit IRC 07:44:18 *** ^Spike^ has joined #openttdcoop 07:44:19 *** ChanServ sets mode: +o ^Spike^ 09:15:48 *** pugi has joined #openttdcoop 11:01:29 *** mixrin has joined #openttdcoop 11:13:03 *** ODM has joined #openttdcoop 11:13:03 *** ChanServ sets mode: +o ODM 11:53:46 *** Zulan has joined #openttdcoop 11:53:55 *** ODM has quit IRC 12:05:31 *** Chris_Booth has joined #openttdcoop 12:12:12 *** KenjiE20 has joined #openttdcoop 12:12:12 *** ChanServ sets mode: +o KenjiE20 12:47:57 *** Chris_Booth has quit IRC 12:59:23 *** sietse has joined #openttdcoop 12:59:27 <sietse> !players 12:59:29 <PublicServer> sietse: There are currently no clients connected to the server 13:00:14 *** Chris_Booth has joined #openttdcoop 13:06:41 *** Chris_Booth has quit IRC 13:10:34 *** Progman has joined #openttdcoop 13:23:27 *** Chris_Booth has joined #openttdcoop 13:23:58 *** Chris_Booth is now known as Guest2295 13:24:10 *** Chris_Booth has joined #openttdcoop 13:31:31 *** Guest2295 has quit IRC 13:56:42 *** highpinger has joined #openttdcoop 13:57:03 *** Zulan has quit IRC 14:00:02 <Chris_Booth> afternoon everyone 14:27:06 *** highpinger has quit IRC 14:28:41 *** highpinger has joined #openttdcoop 14:32:28 *** jondisti has joined #openttdcoop 14:37:01 <jondisti> !password 14:37:01 <PublicServer> jondisti: crated 14:38:59 <PublicServer> *** jondisti joined the game 14:39:17 *** LordAzamath has joined #openttdcoop 14:39:29 *** LordAzamath has quit IRC 14:45:49 <PublicServer> *** jondisti has left the game (leaving) 14:46:26 *** pugi has quit IRC 14:47:46 *** pugi has joined #openttdcoop 14:55:59 *** FrancoBegbie has joined #openttdcoop 15:17:58 *** mixrin has quit IRC 15:20:49 *** Benny has joined #openttdcoop 15:20:59 <Benny> O hai. 15:21:05 <Benny> !players 15:21:07 <PublicServer> Benny: There are currently no clients connected to the server 15:21:14 <Benny> Ohnoes. 15:21:23 <Osai> :( 15:21:31 <Osai> howdy 15:24:21 <Benny> G'day. 15:24:25 *** ODM has joined #openttdcoop 15:24:25 *** ChanServ sets mode: +o ODM 15:24:33 <Chris_Booth> Osai: with the new AV it doesnt say in IRC when a client leaves due to connection loss 15:24:50 <Osai> nope 15:24:52 <Osai> currently not 15:25:04 <Chris_Booth> ooh ok i didnt know if you knew the issue 15:25:06 <Osai> do people want that? 15:25:25 <Chris_Booth> erm its nice to know a client has left 15:25:33 <Chris_Booth> doesnt have to say why they left 15:25:44 <Osai> yep, I thought so too 15:25:49 <Osai> its just hidden 15:26:07 <Osai> but the console (backend) shows the original message and so does the log 15:26:13 <Chris_Booth> to say 'abc left game' would be fine 15:26:32 <Osai> is this message missing? 15:27:40 <Chris_Booth> yes 15:28:09 <Chris_Booth> i lost wifi on my laptop and checked the IRC screen on here and it didnt say i had left 15:31:06 <Benny> ODM? O.O 15:31:15 *** Chris_Booth_ has joined #openttdcoop 15:32:25 *** Chris_Booth is now known as Guest2307 15:32:30 *** Chris_Booth_ has quit IRC 15:32:38 *** Chris_Booth has joined #openttdcoop 15:34:15 *** Mark has joined #openttdcoop 15:34:15 *** Webster sets mode: +o Mark 15:35:02 *** valhallasw has joined #openttdcoop 15:35:46 *** Mark has quit IRC 15:38:36 *** Mark has joined #openttdcoop 15:38:36 *** Webster sets mode: +o Mark 15:38:39 *** Guest2307 has quit IRC 15:40:39 *** Chris_Booth_ has joined #openttdcoop 15:41:41 *** Chris_Booth is now known as Guest2309 15:41:53 *** Chris_Booth has joined #openttdcoop 15:45:43 *** Benny has left #openttdcoop 15:48:34 *** Guest2309 has quit IRC 16:09:48 *** valhallasw has quit IRC 16:28:03 *** Chris_Booth_ has quit IRC 16:46:51 *** Progman has quit IRC 16:53:51 *** A3aan has joined #openttdcoop 16:54:16 <A3aan> !players 16:54:18 <PublicServer> A3aan: There are currently no clients connected to the server 17:07:39 *** mixrin has joined #openttdcoop 17:25:52 *** Benny has joined #openttdcoop 17:34:08 <Benny> !players 17:34:09 <PublicServer> Benny: There are currently no clients connected to the server 17:38:15 *** highpinger has quit IRC 17:58:29 <PublicServer> *** Mark joined the game 17:59:37 <PublicServer> *** Mark has left the game (leaving) 18:05:24 <A3aan> !players 18:05:26 <PublicServer> A3aan: There are currently no clients connected to the server 18:28:28 *** dr_gonzo has joined #openttdcoop 18:50:28 *** Chris_Booth has quit IRC 18:57:33 *** jondisti has quit IRC 18:58:18 <A3aan> !players 18:58:20 <PublicServer> A3aan: There are currently no clients connected to the server 19:00:11 <Xaroth> A3aan: the bot will let you know when people connect :) 19:00:38 <A3aan> ok 19:01:01 <A3aan> suprises me that no-one is playing 19:01:31 <Xaroth> think at least some are watching the pre-launch stuff from the atlantis rocket 19:01:51 <A3aan> ah ok 19:01:59 <Xaroth> http://www.spacevidcast.com/ 19:02:01 <Webster> Title: Spacevidcast | High Definition Space Video Clips (at www.spacevidcast.com) 19:03:13 <A3aan> and what is that? 19:03:17 <A3aan> dont see any videos 19:03:39 <Xaroth> it's a live feed 19:03:54 <Xaroth> http://www.ustream.tv/channel-popup/spacevidcast <<< direct link to the feed 19:03:55 <Webster> Title: Spacevidcast - ustream.tv (at www.ustream.tv) 19:04:41 <A3aan> now that is more interesting :) 19:04:53 <Xaroth> lots of bla bla atm 19:05:57 <A3aan> well, the bla bla isn't interesting 19:06:04 <A3aan> i just like the view 19:07:20 <A3aan> still 20 mins before things get interesting 19:09:42 <A3aan> now an openttd question: 19:09:54 <A3aan> is there any replacement graph for the HQ 19:10:13 <A3aan> current one is bugged and shows a black roof at stage 3/4 19:11:37 <Xaroth> OpenGFX? 19:14:21 <A3aan> hmm.. will have to look into that then 19:22:35 *** Benny has left #openttdcoop 19:32:38 <planetmaker> A3aan: can you give me a screenshot? 19:32:59 <planetmaker> And tell me which base graphics version you use? 19:38:19 *** highpinger has joined #openttdcoop 19:41:24 <A3aan> @planetmaker: i'm going ingame now, just watched the launc of atlantis :) 19:41:37 <planetmaker> so did I :-) 19:44:33 <PublicServer> *** LittleBoyRick has left the game (connection lost) 19:45:02 <A3aan> http://www.gamecollector.nl/gfx/HQ.png 19:45:07 <A3aan> theres the screen 19:46:17 <A3aan> well, currently my company isnt worth that much yet, so this stage of HQ isnt the right one 19:46:40 <A3aan> base graphics? you mean the dos/windows version? 19:46:59 *** Polygon has joined #openttdcoop 19:47:13 <planetmaker> well.... What does it tell in the game settings screen, which base graphics do you use? 19:47:20 <planetmaker> there where you set your language etc. 19:47:28 <A3aan> ah ok, ill check 19:47:43 <A3aan> original windows 19:48:10 <planetmaker> :-) Ok, then it's not an OpenGFX thing (I wondered already) and black boxes are somewhere your fault :-P 19:48:34 <A3aan> well, it isnt a real black box 19:48:45 <A3aan> i'll look for another save 19:49:50 <A3aan> huh wtf... now it shows correct for some reason :-/ 19:51:15 <planetmaker> :-) 19:51:36 <A3aan> and i didn't changed a thing, just using 0.7.3 19:51:58 *** Progman has joined #openttdcoop 19:52:10 <A3aan> ah well... problem solved then :p 19:52:15 <A3aan> !players 19:52:17 <PublicServer> A3aan: There are currently no clients connected to the server 20:01:43 *** Mark has quit IRC 20:04:08 *** mixrin has quit IRC 20:04:56 *** highpinger has quit IRC 20:06:47 *** highpinger has joined #openttdcoop 20:07:00 *** Progman has quit IRC 20:07:09 *** csuke has joined #openttdcoop 20:07:14 <csuke> !password 20:07:14 <PublicServer> csuke: suckle 20:07:17 <csuke> !players 20:07:18 <PublicServer> csuke: There are currently no clients connected to the server 20:08:06 <PublicServer> *** csuke joined the game 20:11:48 <A3aan> !password 20:11:48 <PublicServer> A3aan: suckle 20:11:58 <PublicServer> *** A3aan joined the game 20:12:08 <PublicServer> *** A3aan has joined company #1 20:12:48 <PublicServer> <A3aan> hi 20:17:06 <PublicServer> <csuke> hi 20:17:09 *** Osai has quit IRC 20:17:09 *** SmatZ has quit IRC 20:17:09 *** XeryusTC has quit IRC 20:17:09 *** planetmaker has quit IRC 20:17:09 *** tneo has quit IRC 20:17:27 <PublicServer> <A3aan> hi 20:19:36 *** tneo has joined #openttdcoop 20:19:52 <tneo> did the bouncer die? 20:20:04 <^Spike^> seems it did 20:20:09 <^Spike^> (21:17:03) —› quit: (tneo) (~tneo@vs241204.vserver.de) (Quit: ZNC by prozac - http://znc.sourceforge.net) 20:20:11 <Webster> Title: ZNC (at znc.sourceforge.net) 20:20:16 *** damalix has joined #openttdcoop 20:20:21 <sietse> !password 20:20:21 <PublicServer> sietse: curdle 20:20:29 <PublicServer> *** Sietse joined the game 20:23:06 <tneo> hmm 20:24:13 <damalix> Hellow 20:24:24 <A3aan> hi 20:25:49 *** SmatZ__ has joined #openttdcoop 20:26:53 <Paul2> !help 20:26:53 <PublicServer> Paul2: http://www.openttdcoop.org/wiki/IRC_Commands 20:27:56 <PublicServer> <A3aan> from which stationset are those oil things at sea near the platforms? 20:28:10 <PublicServer> <csuke> raw materials 20:28:21 <PublicServer> <A3aan> k, thnx 20:28:29 <KenjiE20> query tool -> click -> answer 20:28:41 <PublicServer> <A3aan> lol ok 20:29:09 *** Chris_Booth has joined #openttdcoop 20:29:58 *** Zuu has joined #openttdcoop 20:32:09 <A3aan> how long is PSG#165 running allready? RL time then? 20:32:27 <tneo> about a week I think 20:32:31 <KenjiE20> 15 days by my count 20:32:49 <KenjiE20> @coopstats 20:32:49 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 20:32:53 *** mixrin has joined #openttdcoop 20:33:00 <A3aan> indeed more then a week from what i can remember yes 20:33:09 <Chris_Booth> it still needs work doing to it 20:33:36 <KenjiE20> let's call it finalising then, no new crap, just flow works 20:33:45 <Chris_Booth> yeah 20:33:47 <A3aan> my comp is getting more and more trouble running it :( 20:33:53 <KenjiE20> (16 days by topics) 20:34:02 <damalix> it's a long time I cannot join any more :( 20:34:05 <Chris_Booth> well only major problem is the BBH 02 area 20:34:06 <KenjiE20> @stage Finalising 20:34:06 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #165 (r18081) | STAGE: Finalising | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://mz.openttdcoop.org/img/ | Coopetition ladder: http://mz.openttdcoop.org/ladder | IS2/FIRS game at #openttdcoop.dev" 20:34:24 <Chris_Booth> if people cant connect then we should archive it 20:34:25 <damalix> Have you finally reached 900 trains ? 20:34:27 <Chris_Booth> and move on 20:34:27 <KenjiE20> dama, the pause_on_join is active 20:34:34 <KenjiE20> you should be able to join 20:34:40 <damalix> I'll try then 20:34:47 <KenjiE20> whether you can stay on, is another matter :P 20:34:48 <damalix> but not sure I can stay :p 20:34:53 <damalix> !password 20:34:53 <PublicServer> damalix: fizzes 20:34:56 <KenjiE20> oh snap 20:35:30 <PublicServer> *** Chris Booth joined the game 20:35:50 <PublicServer> *** Damalix joined the game 20:36:04 <PublicServer> *** Chris Booth has left the game (connection lost) 20:36:10 <PublicServer> *** Damalix has left the game (connection lost) 20:36:15 <Chris_Booth> lol 20:36:28 <damalix> lol² 20:36:34 <PublicServer> <csuke> 900 trains! :D 20:36:39 <Chris_Booth> !info 20:36:39 <PublicServer> Chris_Booth: #:1(Orange) Company Name: 'Town Scarers Inc.' Year Founded: 1970 Money: 9021963789 Loan: 0 Value: 9062061195 (T:900, R:48, P:4, S:19) unprotected 20:37:02 <highpinger> !password 20:37:02 <PublicServer> highpinger: fizzes 20:37:11 <PublicServer> *** highpinger joined the game 20:37:29 <damalix> nothing even moves and then pop ! you've been disconnected 20:37:58 <Chris_Booth> ooh no i can connect 20:38:00 <Chris_Booth> i get movement 20:38:03 <Chris_Booth> with mega lag 20:38:06 <Chris_Booth> then pop 20:38:15 <damalix> My athlon 2.25 GHz doesn't likes that :( 20:38:36 <A3aan> sempron 2GHz with 512MB ram here 20:38:43 <A3aan> and it runs.... with laaaag 20:38:54 <damalix> :o 20:39:12 <damalix> I'll try soething then... 20:39:17 <Chris_Booth> you lot need better PC 20:39:19 <A3aan> time for a new game :D lol 20:39:30 *** damalix has quit IRC 20:39:31 <PublicServer> <csuke> me got c2d 2.66 with 3gb ram :P 20:39:31 <A3aan> my new components are in order 20:39:32 <Chris_Booth> its my wireless that means i cant connect 20:39:56 <Chris_Booth> i have a athlon AM2 2.5 with 4gb of ram 20:40:16 <A3aan> should be enough :p 20:40:35 <Chris_Booth> it is but the wireless kills it 20:40:48 <A3aan> that sux 20:41:01 <PublicServer> *** Kenji joined the game 20:43:55 <PublicServer> <csuke> eck 20:44:12 <PublicServer> <csuke> @frenfinghill 3 rigs producing 3mill oil 20:44:36 <PublicServer> *** Kenji has joined company #1 20:48:55 <PublicServer> *** A3aan has joined spectators 20:50:01 *** damalix has joined #openttdcoop 20:50:02 <PublicServer> *** A3aan has left the game (leaving) 20:51:24 *** damalix_ has joined #openttdcoop 20:51:45 *** damalix is now known as Guest2335 20:51:45 *** damalix_ is now known as damalix 20:52:00 <damalix> !download win32 20:52:00 <PublicServer> damalix: http://binaries.openttd.org/nightlies/trunk/r18081/openttd-trunk-r18081-windows-win32.zip 20:54:18 <PublicServer> *** highpinger has left the game (connection lost) 20:56:54 *** highpinger2 has joined #openttdcoop 20:57:42 *** highpinger has quit IRC 20:57:46 <damalix> !password 20:57:46 <PublicServer> damalix: pained 20:57:58 <PublicServer> *** Damalix joined the game 20:58:04 *** Guest2335 has quit IRC 20:59:27 <damalix> why does it work better under window$ ??? 20:59:39 *** Osai has joined #openttdcoop 20:59:39 *** ChanServ sets mode: +o Osai 20:59:51 <PublicServer> <csuke> coz macs and linux suck :P 20:59:54 <PublicServer> <Kenji> SDL is more heavy-duty than GDI? 21:00:11 <Osai> grrr 21:00:16 <Osai> bnc back online 21:00:18 *** SmatZ__ has left #openttdcoop 21:00:18 *** tneo has quit IRC 21:00:18 *** SmatZ has joined #openttdcoop 21:00:18 *** XeryusTC has joined #openttdcoop 21:00:18 *** ChanServ sets mode: +o SmatZ 21:00:19 <Osai> fucking server problems 21:00:20 *** Webster sets mode: +o XeryusTC 21:00:20 <Osai> :( 21:00:23 <Webster> The third coop bot 21:00:35 <SmatZ> :-x 21:00:42 <Osai> I don't know why 21:00:43 <PublicServer> *** Damalix has left the game (connection lost) 21:00:50 <damalix> !password 21:00:50 <PublicServer> damalix: pained 21:00:53 <Osai> but 30GB storage exceeded 21:01:03 <Osai> this killed the server 21:01:24 <damalix> !password 21:01:24 <PublicServer> damalix: plaque 21:01:31 <SmatZ> IRC logs? 21:01:41 <PublicServer> *** Damalix joined the game 21:02:13 <KenjiE20> Webster doesn't log quit reasons 21:02:23 *** tneo has joined #openttdcoop 21:02:23 *** ChanServ sets mode: +o tneo 21:02:47 <tneo> back :-D 21:03:41 <PublicServer> *** Damalix has left the game (connection lost) 21:03:47 <damalix> !password 21:03:47 <PublicServer> damalix: plaque 21:04:02 <PublicServer> *** Damalix joined the game 21:04:04 <damalix> well it doesn't work that better 21:04:06 <Osai> SmatZ: I am scanning the file system right npw 21:04:09 <Osai> now* 21:05:29 <Osai> !players 21:05:31 <PublicServer> Osai: Client 65 (Orange) is csuke, in company 1 (Town Scarers Inc.) 21:05:31 <PublicServer> Osai: Client 86 (Orange) is Damalix, in company 1 (Town Scarers Inc.) 21:05:31 <PublicServer> Osai: Client 69 is Sietse, a spectator 21:05:31 <PublicServer> Osai: Client 76 (Orange) is Kenji, in company 1 (Town Scarers Inc.) 21:06:05 <Osai> !svn 21:06:05 <PublicServer> Osai: svn update -r18081 && make (plaque) 21:06:06 <PublicServer> Osai: svn checkout -r18081 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 21:12:31 <PublicServer> <Damalix> Why is there a merger on ML betwen BBH02 and BBH01 ? 21:12:40 <PublicServer> <Damalix> Trains stay there for ages 21:13:05 <PublicServer> <csuke> it's part of bbh01 21:13:08 <PublicServer> <Damalix> The first train is here for more than one year and half ! 21:13:11 <PublicServer> <csuke> 02* 21:13:45 <PublicServer> <Damalix> Why prio then ? 21:14:11 <PublicServer> <csuke> shortened it 21:14:37 <PublicServer> <Damalix> Let's wait another year to see if the train is able to pass then :) 21:15:09 <PublicServer> <csuke> it's like a siding :P 21:15:25 <PublicServer> <csuke> but i have no idea why there is priority at all.... it a bbh 21:15:32 <PublicServer> <csuke> removed 21:16:29 <PublicServer> <Damalix> That train have waited with its gargo for about 2 years :) 21:16:38 <PublicServer> <Damalix> maybe more :p 21:16:52 <PublicServer> <Damalix> That may be an OTTDCOOP record :p 21:16:53 <PublicServer> <csuke> should be much better 21:17:16 <PublicServer> <Damalix> seems so anyway 21:17:43 <Osai> !password 21:17:43 <PublicServer> Osai: hugest 21:17:53 <PublicServer> *** 0sai joined the game 21:17:53 <PublicServer> <csuke> i really don't see why people do prio on bbhs 21:17:53 <PublicServer> *** Damalix has joined spectators 21:18:11 <PublicServer> <Damalix> Off to my shower 21:21:43 <PublicServer> <0sai> oioi 21:23:18 <PublicServer> <Kenji> hmm, my creativity seems to be working 21:23:25 <PublicServer> <0sai> where at? 21:23:30 <PublicServer> <Kenji> slh 05 21:23:42 <PublicServer> <Kenji> I doubled the bridges and made a thing 21:24:31 <PublicServer> <0sai> the thing with the PBS block? 21:24:38 <PublicServer> <Kenji> seems to have worked at de-stickfying BBH2 21:24:45 <PublicServer> <Kenji> yes 21:25:35 <PublicServer> <0sai> trains go one round there? 21:26:12 <PublicServer> <0sai> but the coal entrance could need some improvals 21:26:17 <PublicServer> <Kenji> haven't the foggiest, I'm just trying to make trains actually move 21:26:24 <PublicServer> <0sai> yea 21:27:02 <PublicServer> <0sai> due to the lack of space it makes sense anyway 21:27:02 <PublicServer> <Kenji> so far it seems to be working 21:27:34 *** Fuco has quit IRC 21:27:37 <PublicServer> <Kenji> if you give it enough paths, PBS works magic at avoiding blocking 21:28:44 <PublicServer> <0sai> lol 21:28:51 <PublicServer> <0sai> the discussion at coal drop 21:29:22 <PublicServer> <Kenji> if (in_array($pram, $toys)) = false 21:29:51 <PublicServer> <0sai> Kenji: I'd recommend to add another entry lane for coaldrop 21:30:07 <PublicServer> <0sai> with those two lanes the station is never fully used 21:30:25 <A3aan> !password 21:30:25 <PublicServer> A3aan: hugest 21:30:33 <PublicServer> <Kenji> I have an idea 21:30:36 <PublicServer> *** A3aan joined the game 21:30:37 <PublicServer> <0sai> me too :> 21:30:52 <PublicServer> <Kenji> see !this one ? 21:31:06 <PublicServer> <0sai> yea 21:31:13 <PublicServer> <0sai> separate that one? 21:31:17 <PublicServer> <Kenji> Make that another SLH bypass, and shift coal from bottom line onto top 21:31:49 <PublicServer> <0sai> tricky 21:31:52 <PublicServer> <0sai> first of all 21:31:53 <PublicServer> *** Damalix has joined company #1 21:32:05 <PublicServer> <0sai> I'll fix evil X 21:32:28 <PublicServer> <Kenji> that merge needs to be more selective 21:33:31 <PublicServer> <Kenji> slow wiggles don't help either 21:33:36 <PublicServer> <csuke> i think it would help to make things clearer if we remove the depot at coal drop 21:33:42 <PublicServer> <csuke> we can put it anywhere 21:33:52 <PublicServer> <Kenji> not used anyway is it? 21:34:02 <PublicServer> *** A3aan has left the game (leaving) 21:34:16 <PublicServer> <csuke> is for occasional storage 21:34:55 <PublicServer> <Kenji> that's a no then 21:35:16 <PublicServer> <csuke> indeed :) 21:36:25 <PublicServer> <Damalix> I'm off to bed :) 21:36:28 <PublicServer> <Damalix> G'night 21:36:32 <PublicServer> *** Damalix has left the game (connection lost) 21:36:37 <PublicServer> <0sai> nite nite 21:36:43 *** damalix has quit IRC 21:37:39 <PublicServer> <Kenji> better idea 21:37:50 <PublicServer> <Kenji> no wait 21:37:52 <PublicServer> <Kenji> nvm 21:38:39 <PublicServer> <0sai> okay 21:38:43 <PublicServer> <0sai> I fixed that evil x 21:39:06 <PublicServer> <Kenji> gonna penalise coal from north joining the lower line 21:40:15 <PublicServer> <Kenji> that seems to work 21:40:34 <PublicServer> <Kenji> "occam's Razor" 21:40:51 <PublicServer> <Kenji> BBH02/SLH05 is pretty much free flowing 21:41:23 <PublicServer> <0sai> ouch 21:41:30 <PublicServer> <csuke> ? 21:41:44 <PublicServer> <0sai> check !! another long queue 21:41:59 <PublicServer> <0sai> the back is now the problem :D 21:41:59 <PublicServer> <Kenji> ick 21:42:11 <PublicServer> <Kenji> I see it 21:42:16 <PublicServer> <Kenji> it's the slh 05 join 21:42:19 <PublicServer> <csuke> that's cos u got 3 west 2 east 21:42:20 <PublicServer> <Kenji> empty coal has prio 21:42:37 <PublicServer> <csuke> coal flowing better screws up slh05 21:42:41 <PublicServer> <Kenji> see !!backwards 21:43:06 <PublicServer> <Kenji> coal shouldn't get prio IMO 21:43:15 <PublicServer> <Kenji> as they're empty 21:43:24 <PublicServer> <csuke> i'd rather add the 3r dline 21:43:32 <PublicServer> <0sai> uff 21:43:41 <PublicServer> <0sai> why should empty trains have prio? 21:43:48 <PublicServer> <Kenji> dunno? 21:43:51 <PublicServer> <csuke> + i shortened the prio 21:43:52 <PublicServer> <Kenji> nuke it from space? 21:44:19 <PublicServer> <0sai> I mean, we have a higher profit if our goods a transported faster 21:44:36 <PublicServer> <0sai> or cargo in general 21:44:45 <PublicServer> <Kenji> prio disconnected 21:44:46 <PublicServer> <csuke> i know, but do we betray one of our main principles to do so? 21:44:50 <PublicServer> <0sai> thats why I always gave prio to fully loaded trains 21:45:25 <PublicServer> <Kenji> if all trains are empty, you could technically treat that as the joining set 21:45:35 <PublicServer> <Kenji> as in this case 21:45:48 <PublicServer> <0sai> well, the oil trains are loaded 21:45:52 <PublicServer> <csuke> the problem now occurs that what happens if all the oil backs up the coal station? 21:45:55 <PublicServer> <Kenji> elsewhere on the ML, you can't be sure, so ML gets defacto prio 21:45:59 <PublicServer> <csuke> which backs up the bbh 21:46:21 <PublicServer> <Kenji> what? 21:46:40 <PublicServer> <csuke> the ML is already backed up halfway to the drop 21:46:49 <PublicServer> <csuke> coz of the heavy slh traffic 21:47:32 <PublicServer> <csuke> when the empty coal trans cant leave then we have a problem 21:48:05 <PublicServer> <Kenji> what? 21:49:35 <PublicServer> <csuke> if you let sidlines have equal rights at junctions you risk backing up the entire network 21:50:08 <PublicServer> <Kenji> I never said they had equal rights 21:51:25 *** Guest2339 has joined #openttdcoop 21:51:54 <PublicServer> <Kenji> we are officially jam free, for more than 1 minute :) 21:52:09 <PublicServer> <0sai> rly? 21:52:29 <PublicServer> <Kenji> were 21:52:37 *** Guest2339 is now known as planetmaker 21:52:39 <PublicServer> <Kenji> :D 21:56:18 *** ODM has quit IRC 21:57:55 <PublicServer> <Kenji> 'm'off 21:58:01 <PublicServer> <0sai> bye bye 21:58:02 <PublicServer> <csuke> me too 21:58:05 <PublicServer> *** Kenji has left the game (leaving) 21:58:09 <PublicServer> <csuke> way too tired 21:58:10 <PublicServer> <csuke> nn 21:58:11 <Osai> !players 21:58:13 <PublicServer> Osai: Client 65 (Orange) is csuke, in company 1 (Town Scarers Inc.) 21:58:13 <PublicServer> Osai: Client 69 is Sietse, a spectator 21:58:13 <PublicServer> Osai: Client 88 (Orange) is 0sai, in company 1 (Town Scarers Inc.) 21:58:13 <PublicServer> *** csuke has left the game (leaving) 21:58:14 <PublicServer> *** Game paused (not enough players) 21:58:22 <PublicServer> *** 0sai has left the game (leaving) 21:58:26 <Osai> !save 21:58:26 <PublicServer> Saving game... 21:58:27 <PublicServer> Game saved 21:58:40 <KenjiE20> experimenting? 21:58:50 <Osai> no :> 21:58:54 <KenjiE20> ah, I see 21:58:57 <KenjiE20> :D 21:58:59 <Osai> !just checking 21:59:00 <Osai> :D 22:08:44 <A3aan> why save game when everyone leaves? end of game #165? 22:09:45 <Paul2> !info 22:09:46 <PublicServer> Paul2: #:1(Orange) Company Name: 'Town Scarers Inc.' Year Founded: 1970 Money: 9593647405 Loan: 0 Value: 9612742778 (T:900, R:48, P:4, S:19) unprotected 22:10:10 <Paul2> !date 22:10:10 <PublicServer> Paul2: 22 Feb 2243 22:11:15 <KenjiE20> that would be rcon save 22:11:50 <A3aan> rcon save? 22:11:55 <Osai> another command 22:12:06 <A3aan> ah ok 22:12:16 <Osai> with save you can only do a quick backup 22:12:38 <A3aan> and what does rcon save do then? 22:13:09 <Osai> with rcon (= remote control) you can save to a specified save 22:13:19 <Osai> e.g. psg165final 22:13:27 <A3aan> ah ok, i get it 22:14:06 <Osai> yea, its not too complicated :) 22:14:22 <A3aan> not when you're familiair with it 22:14:30 <KenjiE20> I always though Remote Console 22:14:36 <KenjiE20> thought* 22:15:01 <KenjiE20> same difference I guess :) 22:15:14 * planetmaker agrees with KenjiE20 22:15:32 <Xaroth> it's Remote Console :) 22:15:48 <Xaroth> proper implementations of rcon also feed the console output back to you 22:16:50 <A3aan> pfff... getting all trains back to depot takes a while :) 22:17:13 <KenjiE20> turbo button, go hide in a corner 22:17:26 <KenjiE20> minimising might help too :) 22:17:30 <A3aan> doing that allready 22:17:32 <KenjiE20> might 22:18:09 <A3aan> i do group for group 22:18:23 <A3aan> and hope that nothing jams :p 22:19:15 <planetmaker> send all trains to depots. Easier ;-) 22:19:23 <planetmaker> One click. One chaos :-P 22:19:29 <A3aan> but the turbo button doens't do much on my system lol 22:19:45 <Osai> well console, control 22:19:57 <KenjiE20> that's why you hide your view in a corner 22:20:00 <hylje> windowed mode 22:20:08 <A3aan> i minimise the screen 22:20:53 <A3aan> but 800 trains are killing my poor cpu :p 22:21:03 <A3aan> fan is blowing like crazy lol 22:21:10 *** csuke has quit IRC 22:23:51 *** dr_gonzo has quit IRC 22:24:00 <A3aan> hmm.. did we still had planes flying in current game? 22:24:33 <KenjiE20> blimps, they ain't particularly PF heavy 22:24:35 <A3aan> ah wait... the airships, now i remember 22:24:44 <KenjiE20> ships on the other hand 22:25:06 <A3aan> are ships that bad for cpu? 22:25:29 <planetmaker> ships without buoys are 22:25:29 <hylje> ships have a terrible amount of nodes to traverse 22:25:32 <KenjiE20> yep, since they check in every direction on a water tile 22:25:53 <A3aan> hmm ok, didn't know that 22:25:55 <KenjiE20> aircraft don't check at all, they just plot a straight line 22:26:03 <hylje> for trains the pathfinder needs to consider only track splits as nodes 22:26:33 <hylje> roads have more bogus junctions but it's still bearable 22:27:20 <A3aan> so a ship or road only game = evil :p 22:27:34 <hylje> yeah 22:27:36 <KenjiE20> road's are fine 22:27:37 <KenjiE20> ish 22:28:08 <A3aan> would be fun, road only game imo 22:28:29 <A3aan> has it been done on the PS? 22:28:46 <KenjiE20> yup 22:29:09 <A3aan> and do you start with MM also then? 22:29:17 <KenjiE20> yup 22:29:57 <KenjiE20> @psgsave 111 22:29:58 <Webster> PSG 111 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_111_-_120#gameid_111 22:30:22 <A3aan> having a look 22:31:07 <KenjiE20> also when the 'pros' finally get bored of the current game, PZ11 22:33:04 <A3aan> what is the so called PZ? coop also or vs 22:33:22 <KenjiE20> ProZone 22:33:33 <A3aan> i knew that 22:33:33 <Osai> huh, I played psg 111 ? 22:33:37 <A3aan> but what type of play 22:33:38 <KenjiE20> lol 22:33:57 <KenjiE20> @wiki prozone 22:34:00 <Webster> Search results for "prozone" - #openttdcoop Wiki - http://www.openttdcoop.org/wiki/Special:Search?go=Go&search=prozone 22:34:56 <KenjiE20> @jargon pz "utilities echo ProZone, see http://www.openttdcoop.org/wiki/Pro_Zone" 22:34:56 <Webster> KenjiE20: The operation succeeded. 22:34:58 *** FrancoBegbie has quit IRC 22:35:00 <KenjiE20> @newword pz 22:35:00 <Webster> The operation succeeded. 22:35:37 <Osai> @pz 22:35:38 <Webster> utilities echo ProZone, see http://www.openttdcoop.org/wiki/Pro_Zone 22:35:45 <KenjiE20> balls 22:35:50 <KenjiE20> @jargon pz "ProZone, see http://www.openttdcoop.org/wiki/Pro_Zone" 22:35:50 <Webster> KenjiE20: The operation succeeded. 22:35:52 <Osai> nuts ? 22:35:53 <Osai> :D 22:36:01 <Osai> @pz 22:36:01 <Webster> ProZone, see http://www.openttdcoop.org/wiki/Pro_Zone 22:36:05 <KenjiE20> forgot thats and alias to echo 22:39:02 *** Progman has joined #openttdcoop 22:40:51 <PublicServer> *** Spike joined the game 22:41:00 <Osai> well 22:43:05 <A3aan> my way to the PZ will be a long one :p 22:43:55 <PublicServer> *** Spike has joined company #1 22:44:33 <Osai> A3aan: no problem 22:44:39 <Osai> some guys are here since 4 or 5 years 22:44:48 <Osai> you can fetch up within minutes :D 22:44:52 <Osai> can'T 22:44:53 <Osai> ^^ 22:44:55 <Osai> what a typo 22:44:58 <Osai> urgh 22:44:59 <A3aan> lol yeah 22:45:11 <A3aan> only playing for 2 months now 22:45:26 <A3aan> and this game was the first where i actually build somthing 22:46:14 <PublicServer> *** Spike has joined spectators 22:46:18 <PublicServer> *** Spike has left the game (leaving) 22:46:21 <KenjiE20> I probably set a record for transition :P 22:49:31 <Osai> nite nite folks 22:49:36 <A3aan> nite 22:50:06 <A3aan> darn, now i got the whole network jammed cause i ordered all trains to depot lol 22:50:22 *** highpinger2 has quit IRC 23:17:54 *** mixrin has quit IRC 23:28:43 *** Progman has quit IRC 23:36:01 *** Stoffe has joined #openttdcoop 23:42:38 <Chris_Booth> !players 23:42:40 <PublicServer> Chris_Booth: Client 69 is Sietse, a spectator 23:44:23 *** Polygon has quit IRC 23:45:52 <Chris_Booth> !password 23:45:52 <PublicServer> Chris_Booth: grocer 23:46:19 <Chris_Booth> !password 23:46:19 <PublicServer> Chris_Booth: cellar 23:46:33 <PublicServer> *** Chris Booth joined the game 23:55:40 *** ^Spike^ has quit IRC 23:58:19 *** Kolo has joined #openttdcoop