Times are UTC Toggle Colours
00:00:04 <Zuu> Well, it adds some eye candy to have separate stations for different cargos. 00:00:23 <Zuu> But it nees one for steel as well. 00:00:31 <PublicServer> <Kenji> ARG 00:00:37 <PublicServer> <Kenji> SHARED ORDERS people 00:01:03 <PublicServer> <Zuuu> Don't point on me, havn't built a tiny train :-p 00:01:24 <PublicServer> <sparr> can't be my fault, not a member :) 00:01:45 <PublicServer> * Kenji resists urge to kick 00:01:52 <PublicServer> <V453000> :D 00:02:03 <PublicServer> <Kenji> and groups too >_< 00:02:06 <PublicServer> <sparr> i meant to reference that i couldn't be the one who bought the train 00:02:08 <PublicServer> <Zuuu> sparr: could still be your fault, since you has joined the company. 00:02:09 <PublicServer> <V453000> omg 00:02:35 <PublicServer> <sparr> or have i misinterpreted the "you don't have permission to buy vehicles" message? 00:03:00 <PublicServer> <Kenji> wut? 00:03:07 <PublicServer> <Zuuu> Have never seen that one. 00:03:36 <PublicServer> <V453000> I am getting quite confused 00:03:38 <PublicServer> <sparr> simply assumed after seeing it that there was some mechanism to keep non-members from adding trains 00:03:51 <PublicServer> <Kenji> you're weird 00:04:02 <PublicServer> <csuke> lol 00:04:03 <PublicServer> <sparr> sorry for the confusion 00:04:09 <PublicServer> <Zuuu> Not weird, just noob :-) 00:04:39 <PublicServer> <Kenji> arg, windows everywhere 00:04:59 <PublicServer> * Zuuu gives Kenji a delete button 00:05:09 <PublicServer> <Kenji> don't you dare 00:05:38 <PublicServer> <Bobbysepp> Hah, Mark's plan is now an Iron Ore Mine. 00:05:45 <PublicServer> <Kenji> oh good, shared orders again 00:05:54 <PublicServer> <V453000> thx kenji 00:07:08 <PublicServer> <V453000> the only thing I dont really get is how could we have 160 trains and still missing Coal Drop, Wood Drop + Pickup, and a strange Factory issue with divided drops 00:07:25 <PublicServer> <Kenji> there, migrated drop train off of the factory station with goods on it 00:07:37 <PublicServer> <Kenji> factory issue? 00:07:38 <PublicServer> <Kenji> :P 00:07:47 <PublicServer> <V453000> oh somebody fixed it 00:07:50 <PublicServer> <V453000> nice 00:08:21 <PublicServer> <V453000> ok but the rest? :D 00:09:01 <PublicServer> <Kenji> lazy builders? 00:09:04 <PublicServer> <V453000> maybe 00:09:09 <PublicServer> <V453000> lets get it done 00:09:20 <PublicServer> *** Zuuu has joined spectators 00:09:31 <Zuu> Good night 00:09:35 <PublicServer> *** Zuuu has left the game (leaving) 00:09:37 <PublicServer> <sparr> north of BBH14, what influences the decision to split into 2 bridges for 3 sections instead of 3 bridges for 2 sections? 00:09:48 <PublicServer> <V453000> ok ... I would place the Wood drop just there : !WOOD DROP? 00:09:51 *** Zuu has quit IRC 00:10:15 <PublicServer> <Kenji> aesetics? 00:10:32 <PublicServer> <sparr> less TF for the latter, only need to fake one island instead of 2 00:10:35 <PublicServer> <V453000> plus three bridges are too spread out 00:11:37 <PublicServer> <V453000> ok lets do the wood drop 00:11:46 <PublicServer> * Kenji sets steel rolling 00:12:00 <PublicServer> <V453000> ? 00:12:21 <PublicServer> * csuke is adding goods from factory 00:15:05 <PublicServer> <csuke> where? 00:15:17 <PublicServer> <sparr> sorry, was trying to talk to the bot 00:15:23 <PublicServer> <csuke> lol 00:15:37 <PublicServer> <sparr> found a 2.5 track segment curve. it doesn't slow down the train, so I'm curious why not 00:16:06 <KenjiE20> @clcalc 3 00:16:06 <Webster> KenjiE20: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 00:16:09 <KenjiE20> @clcalc rail 3 00:16:09 <Webster> KenjiE20: A rail Curve Length of 3 (5 half tiles) gives a speed of 168km/h or 105mph 00:16:21 <PublicServer> <sparr> aha, 5 half tiles 00:16:23 <KenjiE20> @clcalc rail 2 00:16:23 <Webster> KenjiE20: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 00:16:32 <KenjiE20> yea, whatever 00:16:35 <KenjiE20> tired 00:16:55 <PublicServer> <sparr> ok, how about bridge length? there are some long bridges NE of BBH10 that are slowing trains down 00:16:57 <KenjiE20> @clcalc era 230 00:16:57 <Webster> KenjiE20: Required CL for rail at 230km/h is 7 (12 half tiles) or TL 00:17:05 <KenjiE20> ^ there 00:17:06 <KenjiE20> TL 00:18:02 <PublicServer> *** Bobbysepp has left the game (leaving) 00:18:05 <PublicServer> <Kenji> no, missing signalling was slowing trains :) 00:18:29 <PublicServer> <sparr> that could do it too :) 00:18:43 <PublicServer> <Kenji> people can't signal worth toffee 00:18:51 <PublicServer> <sparr> so, how long does a bridge have to be before you need a third one? 00:19:04 <PublicServer> <Kenji> that depends 00:19:50 <PublicServer> <sparr> the gap is the distance between signals, yes? 00:19:59 <PublicServer> <csuke> yes 00:20:11 <PublicServer> <sparr> ok, so some of those bridges need to be tripled? 00:20:15 <PublicServer> <Kenji> no 00:20:16 <PublicServer> <csuke> where? 00:20:23 <PublicServer> <sparr> NE of BBH10 00:20:29 <PublicServer> <Kenji> not enough traffic on them to be of any use what so ever 00:20:35 <PublicServer> <sparr> not yet? 00:20:54 <PublicServer> <csuke> max gap is 9 00:21:05 <PublicServer> <sparr> sorry, i'm having trouble wrapping my head around the large scale planning stuff, trying to concentrate on learning the micro stuff 00:21:11 <PublicServer> <Kenji> 9 is borderline 00:21:24 <deghosty> you just build it one section at a time 00:21:45 <PublicServer> <Kenji> there's not nearly enough traffic to bother 00:24:19 <PublicServer> <Kenji> that's steel ticking over nicely 00:24:38 <PublicServer> <V453000> ? 00:24:47 <PublicServer> <Kenji> steel trains are rolling 00:24:55 <PublicServer> <V453000> :) 00:25:00 <PublicServer> <Kenji> finally 00:27:01 <PublicServer> <V453000> csuke you want to show us your train storage in action? 00:27:02 <PublicServer> <Kenji> um 00:27:19 <PublicServer> <Kenji> why do... oh nvm 00:27:32 <PublicServer> <V453000> what kenji? 00:27:45 <PublicServer> <Kenji> nuthin, just confused 00:27:49 <PublicServer> <V453000> :) 00:27:55 <PublicServer> <Kenji> read a layout wrong 00:28:18 <PublicServer> <V453000> wood drop is done ... messy but done 00:28:32 <PublicServer> <V453000> now the coal before I get lazy too 00:29:08 *** Progman has quit IRC 00:31:37 <PublicServer> <sparr> i shortened the entrance curve to a tunnel, could someone doublecheck at !check me 00:32:00 <PublicServer> <Kenji> V what about sendtown for coal drop 00:32:05 <PublicServer> <Kenji> nowt down there 00:33:14 *** pugi has quit IRC 00:33:28 <PublicServer> <V453000> yes 00:33:29 <PublicServer> <V453000> why not 00:33:47 <PublicServer> <V453000> what about make it terminus in the corner 00:34:00 <PublicServer> <Kenji> as you like 00:34:01 <PublicServer> <V453000> because here is not really space for a proper roro 00:34:04 <PublicServer> <V453000> ok 00:34:20 <PublicServer> <Kenji> well someone creative might find room, but let's get it running :) 00:34:51 <PublicServer> <V453000> I dont say I wouldnt find room now ... but if we plan to expand it then it would becoma a greater mess 00:35:29 <PublicServer> <sparr> thanks whoever is fixing that... it had a CL problem before I got here 00:35:33 <PublicServer> <V453000> me 00:35:38 <PublicServer> <V453000> you are welcome 00:35:41 <PublicServer> <sparr> the other side is what i did 00:35:48 <PublicServer> <V453000> otherwise it is ok 00:35:51 <PublicServer> <Kenji> heh 00:36:00 <PublicServer> <V453000> oh 00:36:01 <PublicServer> <Kenji> planted the coal drop sign, right in the corner 00:36:05 <PublicServer> <V453000> but one desynch 00:36:10 <PublicServer> <V453000> yah :D 00:36:16 <PublicServer> <sparr> explain the desynch to me? 00:36:42 <PublicServer> <V453000> in order to keep the traffic not slowing you need to keep all ways of the same length 00:36:45 <PublicServer> <V453000> therefore 00:36:52 <PublicServer> <sparr> ahh 00:36:58 <PublicServer> <V453000> if the train enters either tunnel it has to travel the same distance 00:37:03 <PublicServer> <V453000> solved by this: 00:37:06 <PublicServer> <sparr> ok, so I could change the orientation at the exit? 00:37:10 <PublicServer> <sparr> yeah, that :) 00:37:31 <PublicServer> <sparr> thanks for the lesson 00:37:43 <PublicServer> <V453000> feel free to ask for more :) 00:39:09 <PublicServer> <csuke> im off for nite 00:39:13 <PublicServer> <V453000> cay 00:39:14 <PublicServer> <V453000> cya 00:39:41 <PublicServer> *** csuke has left the game (leaving) 00:39:47 <PublicServer> <V453000> wow I havent made a serious terminus in about one year :D lets see how this turns out 00:39:53 *** csuke has quit IRC 00:40:44 <PublicServer> <V453000> lets invent 00:41:41 <PublicServer> <sparr> erail problem at !!!! 00:41:48 <PublicServer> <sparr> how do i avoid making non-E track? 00:41:57 <PublicServer> <V453000> set your default track 00:41:59 <PublicServer> <V453000> in settings 00:42:06 <PublicServer> <V453000> I think it is in the interface 00:42:20 <KenjiE20> @quickstart 00:42:22 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:42:24 <KenjiE20> ^ again 00:42:32 <PublicServer> <sparr> it is set 00:42:37 <PublicServer> <sparr> but im still building normal rail 00:42:43 <PublicServer> * Kenji always sets it to {Most Used} 00:42:53 <PublicServer> <V453000> I have the most used as well I think 00:43:07 <PublicServer> <V453000> LIAR! I have erail 00:43:26 <PublicServer> <sparr> so now that i'm in-game, how can i change? 00:43:37 <KenjiE20> @quickstart 00:43:39 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 00:43:41 <KenjiE20> ^ again 00:43:43 <KenjiE20> :P 00:44:08 <PublicServer> <V453000> Advanced settings 00:44:09 <yashkir> click and hold the rail button, select electric 00:44:10 <PublicServer> <V453000> Interface 00:44:26 <PublicServer> <sparr> thanks yashkir 00:44:38 <PublicServer> <sparr> V453000, I already have that set 00:44:45 <PublicServer> <sparr> Kenji ^^ 00:45:01 <PublicServer> <Kenji> oh, you wanted the uber newb answer :) 00:45:08 <PublicServer> <sparr> never build e-rail before 00:45:18 <PublicServer> <Kenji> lol 00:45:38 <PublicServer> <V453000> LOL? 00:46:33 <PublicServer> <sparr> learn more in a couple of hours here than in a dozen single player games. thanks all 00:46:42 <PublicServer> <V453000> :) 00:46:47 <PublicServer> <V453000> you are right 00:46:57 <PublicServer> * Kenji wouldn't know 00:47:07 <PublicServer> <Kenji> :P 00:47:13 <PublicServer> <V453000> :| 00:47:15 <PublicServer> <V453000> :D 00:47:23 <PublicServer> <sparr> thanks whoever electrified that rail for me. was fixing a CL problem 00:47:43 <PublicServer> <Kenji> 15/16 yrs of TTD in all it's forms, means I know most of it inside out 00:47:48 <PublicServer> <Kenji> 'most' 00:47:56 <PublicServer> <V453000> and dont you? 00:49:27 *** planetmaker has quit IRC 00:51:19 <PublicServer> <Kenji> heh having fun v? 00:51:25 <PublicServer> <V453000> :D 00:51:26 <PublicServer> <V453000> wait 00:51:40 <PublicServer> <sparr> how can you tell where a particular person is working? 00:51:48 <PublicServer> <Kenji> magic 00:51:52 <PublicServer> <V453000> there is brown space 00:52:01 <PublicServer> <V453000> plus kenji knows I am making the coal drop :p 00:52:15 <PublicServer> <Kenji> plus I can see where any one is working :P 00:52:25 <PublicServer> <V453000> oh sry forgot that one :p 00:54:26 <PublicServer> <sparr> aww, i was playing with that :) 00:54:27 <PublicServer> <Kenji> try that 00:54:34 <PublicServer> <Kenji> oh wait 00:54:37 <PublicServer> <sparr> CL problem 00:54:40 <PublicServer> <Kenji> meh 00:54:42 <PublicServer> <sparr> at the end of the rail you built 00:54:49 <PublicServer> <Kenji> there 00:54:50 <PublicServer> <Kenji> :P 00:54:57 <PublicServer> <Kenji> nah 00:54:58 <PublicServer> <sparr> still same problem 00:55:05 <PublicServer> <Kenji> it's about the right siz e tbh 00:55:25 <PublicServer> <Kenji> unless you went uber TF 00:56:10 <PublicServer> <sparr> still, fun exercise 00:56:16 <PublicServer> <sparr> trying to do it without much TF 00:56:21 <PublicServer> <Kenji> you do do evil clever 00:56:53 <PublicServer> <Kenji> hmm, nah that wouldn't work 00:57:01 <PublicServer> <Kenji> it'd need the same track length 00:57:18 <PublicServer> <sparr> i like puzzles like this 00:57:32 <PublicServer> <sparr> large scale stuff requires a lot of judgement calls... something like this is more like a math/logic puzzle 00:58:10 <PublicServer> <Kenji> hm, BBH 4 - BBH 14 is busy 00:58:32 <PublicServer> * Kenji lays odds on that being first upgrade 00:59:15 <PublicServer> <Kenji> liking the madness V 00:59:20 <PublicServer> <V453000> :D 01:00:53 <PublicServer> <V453000> dont want to make it capable of 3line traffic :D but it would end so unfinished otherways :D 01:01:02 <PublicServer> <sparr> Kenji, your thoughts... on MSH04b, could the entire thing be shrunk down so that the NE-bound merge is where the prio in the middle is now? 01:01:19 <PublicServer> <Kenji> lol 01:01:21 <PublicServer> <sparr> and the S-bound merge a bit to the SE 01:01:22 <PublicServer> <Kenji> um 01:02:00 <PublicServer> <Kenji> meh tbh 01:02:13 <PublicServer> <Kenji> nothing much wrong with it 01:02:35 <PublicServer> <sparr> its gonna need serious reworking when that ML becomes LLRR anyway 01:02:54 <PublicServer> <Kenji> yup 01:03:06 <PublicServer> <Kenji> and there's sod all S of t 01:03:08 <PublicServer> <Kenji> it* 01:03:30 <PublicServer> <sparr> hate to have to move the voting board :) 01:03:36 <PublicServer> <V453000> :D 01:03:41 <PublicServer> <sparr> on the list of things that would be a pain in the buttocks... 01:03:43 <PublicServer> <V453000> why not keep it 01:04:09 <PublicServer> * Kenji bumps oil goods up to 50 trains 01:04:51 <PublicServer> <sparr> on the assumption that MSH04a/b will have to accomodate a LLRR ML eventually... 01:05:08 <PublicServer> <sparr> and making MSH04b work with that ML is something i think i could do 01:05:17 <PublicServer> <sparr> would it be inappropriate to build a larger MSH before the ML is enlarged? 01:05:18 <PublicServer> <Kenji> pfft 01:05:23 <PublicServer> <Kenji> yes 01:05:27 <PublicServer> <sparr> k 01:05:35 <PublicServer> <Kenji> it'll all go at once I reckon 01:06:00 <PublicServer> <sparr> lol @ !eh slh? 01:06:14 <PublicServer> <V453000> im sorry but I think we will have to rebuild almost every hub once we upgrade somewhere to LL_RR 01:06:36 <PublicServer> <V453000> so not just one is going to be an issue imo :p 01:06:44 <PublicServer> <Kenji> that was kind of the plan basics 01:06:50 <PublicServer> <V453000> yes of course 01:07:34 <PublicServer> <V453000> I just do hubs big and they seem empty as they are L_R only but here we are keeping them compact ... 01:08:10 <PublicServer> <sparr> ok, I'll hope I am around when the LL_RR upgrade happens so I can try 01:08:33 <PublicServer> <Kenji> yea, you will be 01:08:38 <PublicServer> <Kenji> since it'll take like 2 days 01:08:48 <V453000> :D 01:08:49 <V453000> yes 01:10:12 <PublicServer> <sparr> for stress testing the network without adding trains, do we ever turn off full load? 01:10:21 <PublicServer> <Kenji> nope 01:10:30 <PublicServer> <Kenji> stress testing is end-game :) 01:10:37 <PublicServer> <V453000> :) 01:12:12 <PublicServer> *** Kenji has left the game (leaving) 01:13:52 <PublicServer> *** Yashkir has left the game (leaving) 01:15:13 <KenjiE20> I enjoyed that muck about :) 01:15:16 <KenjiE20> no stupid people :P 01:15:20 <PublicServer> <V453000> :) 01:17:35 <PublicServer> <V453000> Sound the horn! Coal drop is conplete 01:17:56 <KenjiE20> coal train's already ready :) 01:18:03 <PublicServer> <V453000> :D 01:22:42 <PublicServer> <sparr> I'll put it back if I can't make it work 01:23:04 <PublicServer> <V453000> I dont see the point 01:23:21 <PublicServer> <sparr> there were a lot of extra unecessary curves around the station 01:23:34 <PublicServer> <sparr> coming back southwest'south after leaving the stations 01:23:39 <PublicServer> <V453000> LOOL 01:23:50 <PublicServer> <V453000> dont mind that 01:24:04 <KenjiE20> the entire map is one big unnecessary curve :P 01:24:06 <PublicServer> <V453000> imagine how many tiles does the train go unnecessarily over mainlines 01:24:10 <PublicServer> <sparr> trying to move it farther away from the merges from the other stations on the SL so it won't be as hard to expand later 01:24:10 <PublicServer> <V453000> :p 01:24:21 <PublicServer> <V453000> SL 01:24:22 <PublicServer> <V453000> won 01:24:22 <PublicServer> <sparr> sorry, I'll put it back 01:24:23 <PublicServer> <V453000> t 01:24:23 <KenjiE20> where's the fun in that 01:24:32 <PublicServer> <V453000> SL will not be expanded 01:24:35 <PublicServer> <V453000> anyways 01:25:12 <KenjiE20> not unless they cover a ridiculous area 01:25:18 <PublicServer> <V453000> yes of course 01:25:21 <PublicServer> <V453000> but not this one 01:26:01 <PublicServer> <V453000> first loaded coal on its way! :D in 2045 01:26:08 <PublicServer> <V453000> often people start with coal :) 01:27:09 <KenjiE20> since when are we normal? 01:27:24 <PublicServer> <V453000> thats the point :) 01:27:47 <PublicServer> <V453000> at least we know it :) 01:28:10 <KenjiE20> quite 01:28:42 <PublicServer> <sparr> well, while being the subject of jokes about useless optimization... 01:29:13 <PublicServer> <V453000> when I came from holiday and saw the PAX game divided by logic and with the trains with NeverReaching station order I felt like beyond all insanity :D 01:29:20 <PublicServer> <sparr> the ML west of BBH01 could be a lot shorter if it followed more ridges and less coastline. maybe shorter enough to make up for the hill climbing penalties? 01:29:40 <PublicServer> <V453000> sparr: dont care about shortness of tracks 01:29:45 <PublicServer> <sparr> ever? 01:29:50 <PublicServer> <V453000> the DB trains have extremely low running cost 01:29:50 <KenjiE20> not really 01:29:55 <PublicServer> <V453000> so we always profit 01:30:06 <PublicServer> <sparr> well, sure, but shorter track means less trains to deliver the same load 01:30:18 <KenjiE20> pfft 01:30:22 <PublicServer> <V453000> shorter by just a little bit 01:30:49 <PublicServer> <V453000> just go make a SLH and a SL :p that would be of some use 01:30:50 <KenjiE20> shortest route would be just to teleport :P 01:31:21 <PublicServer> <sparr> sorry, joined the last game after we hit the train limit so extra SLs and stations were no good 01:31:32 <PublicServer> <V453000> ??? 01:31:56 <KenjiE20> tagging bits of SLs are the best way to get started 01:32:10 <PublicServer> <sparr> this is only my second coop game, not sure how the growth of the network happens between now and a finished map 01:32:12 <PublicServer> <V453000> if you are in the end of the game then adding more could of course break the game in the end but in this stage it is the only way to expand 01:32:18 <KenjiE20> s/are/of/ s/$/imo/ 01:32:54 <PublicServer> <V453000> Kenji: what does that mean? 01:33:09 <PublicServer> <sparr> that is, what dictates which industries never get built out to (and thus, I shouldn't waste time building towards now)? 01:33:16 <KenjiE20> s/blah/blah/ is regexp find/replace syntax 01:33:26 <PublicServer> <V453000> :D 01:34:48 *** KenjiE20|LT has joined #openttdcoop 01:34:48 *** ChanServ sets mode: +o KenjiE20|LT 01:35:27 *** Risugami has joined #openttdcoop 01:36:47 *** KenjiE20 has quit IRC 01:37:59 <PublicServer> <sparr> so, the network plan has a lot of coal around it (about 400/mo between 5 mines) 01:38:12 <PublicServer> <V453000> :D 01:41:40 <PublicServer> <V453000> okay I am off to bed, I am half dead 01:41:41 <PublicServer> <V453000> cya 01:42:34 <PublicServer> *** V453000 has left the game (connection lost) 01:42:35 <PublicServer> *** Game paused (not enough players) 01:42:57 *** V453000 has quit IRC 01:43:52 *** Risugami is now known as weaselboy246 01:45:03 <PublicServer> *** sparr has left the game (leaving) 01:49:22 <sparrL> I would try to add a coal pickup near the network plan, but I'm not sure of the station building etiquette, and whether it should get a MSH or attach to a new SL that gets a SLH 02:56:54 *** AdTheRat has joined #openttdcoop 03:19:06 *** Fuco has quit IRC 03:24:40 *** KenjiE20|LT has quit IRC 04:10:10 *** Risugam1 has joined #openttdcoop 04:10:12 *** weaselboy246 is now known as Guest1625 04:10:12 *** Risugam1 is now known as weaselboy246 04:12:16 *** Guest1625 has quit IRC 04:46:55 *** DarkED has quit IRC 05:04:37 <sparrL> playing single player after learning from you guys here... far more effective 05:27:38 <PublicServer> *** Sietse has left the game (connection lost) 05:37:07 *** sietse has quit IRC 05:45:37 *** sietse has joined #openttdcoop 05:46:14 *** weaselboy246 has quit IRC 05:48:23 *** sparrL has quit IRC 05:48:40 *** weaselboy246 has joined #openttdcoop 05:53:29 <Bobbysepp> !Password 05:53:36 <Bobbysepp> !password 05:53:36 <PublicServer> Bobbysepp: gopher 05:54:00 <PublicServer> *** Bobbysepp joined the game 05:56:39 <PublicServer> *** Bobbysepp has left the game (leaving) 06:00:35 *** weaselboy246 has quit IRC 06:00:53 *** weaselboy246 has joined #openttdcoop 06:04:07 *** sietse has quit IRC 06:31:19 *** dlr365 has quit IRC 06:43:19 <Bobbysepp> !password 06:43:19 <PublicServer> Bobbysepp: aflame 06:43:44 <PublicServer> *** Bobbysepp joined the game 06:44:00 <Bobbysepp> !help 06:44:00 <PublicServer> Bobbysepp: http://www.openttdcoop.org/wiki/IRC_Commands 06:44:20 <Bobbysepp> !junctionary 06:44:20 <PublicServer> Bobbysepp: http://www.openttdcoop.org/wiki/Junctionary 06:44:54 <PublicServer> *** Bobbysepp has left the game (leaving) 06:45:22 *** sietse has joined #openttdcoop 07:05:31 *** sietse has quit IRC 07:25:05 *** Polygon has joined #openttdcoop 07:35:35 *** sparrL has joined #openttdcoop 07:41:28 *** ^Spike^ has joined #openttdcoop 07:41:28 *** ChanServ sets mode: +o ^Spike^ 07:46:42 *** Polygon has quit IRC 08:07:43 *** DarkED has joined #openttdcoop 08:12:03 *** sparrL has quit IRC 08:18:43 *** mixrin has quit IRC 08:30:38 *** weaselboy246 has quit IRC 08:33:04 *** weaselboy246 has joined #openttdcoop 08:45:00 *** ODM has joined #openttdcoop 08:45:00 *** ChanServ sets mode: +o ODM 09:01:21 *** mixrin has joined #openttdcoop 09:01:26 *** DarkED has quit IRC 09:01:37 *** DarkED has joined #openttdcoop 09:09:11 *** mixrin_ has joined #openttdcoop 09:09:11 *** mixrin has quit IRC 09:16:37 *** planetmaker has joined #openttdcoop 09:26:51 *** Grayson has joined #openttdcoop 09:29:09 <PublicServer> *** Grayson joined the game 09:36:10 *** mixrin__ has joined #openttdcoop 09:36:11 *** mixrin_ has quit IRC 10:00:59 *** sietse has joined #openttdcoop 10:01:04 <sietse> !info 10:01:04 <PublicServer> sietse: #:1(Orange) Company Name: 'Drinfingley Market Transport' Year Founded: 1970 Money: 362900317 Loan: 0 Value: 408404014 (T:227, R:1, P:5, S:9) unprotected 10:01:15 <sietse> !playercount 10:01:15 <PublicServer> sietse: Number of players: 1 10:08:09 *** V453000 has joined #openttdcoop 10:08:13 <V453000> !password 10:08:13 <PublicServer> V453000: youths 10:08:28 <PublicServer> *** V453000 joined the game 10:08:33 <PublicServer> <V453000> hi 10:08:39 <PublicServer> <Grayson> Hi 10:08:58 <PublicServer> *** V453000 has joined spectators 10:25:30 *** DarkED has quit IRC 10:29:09 *** mixrin_ has joined #openttdcoop 10:29:09 *** mixrin__ has quit IRC 11:00:25 <PublicServer> *** V453000 has left the game (connection lost) 11:06:04 *** mixrin_ has quit IRC 11:08:13 *** V453000 has quit IRC 11:08:31 *** V453000 has joined #openttdcoop 11:11:46 <V453000> !password 11:11:46 <PublicServer> V453000: scarfs 11:11:59 <PublicServer> *** V453000 joined the game 11:12:25 <PublicServer> *** V453000 has joined spectators 11:17:23 *** Fuco has joined #openttdcoop 11:21:43 *** Webster has joined #openttdcoop 11:21:43 *** ChanServ sets mode: +o Webster 11:24:25 *** Fuco has joined #openttdcoop 11:36:32 <Seppel> !playercount 11:36:32 <PublicServer> Seppel: Number of players: 2 11:36:53 *** pugi has joined #openttdcoop 11:44:56 *** pugi has quit IRC 11:50:10 *** KenjiE20 has joined #openttdcoop 11:50:10 *** ChanServ sets mode: +o KenjiE20 12:34:39 *** bartaway is now known as bartavelle 12:34:59 <bartavelle> yo 12:41:08 *** DarkED has joined #openttdcoop 12:47:06 <PublicServer> <V453000> hi 12:54:26 *** AdTheRat has quit IRC 13:32:47 *** sietse has quit IRC 13:36:44 *** weaselboy246 has quit IRC 13:38:19 *** weaselboy246 has joined #openttdcoop 13:59:17 <PublicServer> *** V453000 has left the game (connection lost) 14:04:01 *** Osai has joined #openttdcoop 14:04:01 *** ChanServ sets mode: +o Osai 14:04:31 *** SmatZ has joined #openttdcoop 14:04:32 *** XeryusTC2 has joined #openttdcoop 14:06:33 *** V453000 has quit IRC 14:07:01 *** tneo has joined #openttdcoop 14:07:02 *** Webster sets mode: +o tneo 14:16:26 *** sietse has joined #openttdcoop 14:17:25 <sietse> !playercount 14:17:25 <PublicServer> sietse: Number of players: 1 14:17:30 <sietse> !players 14:17:32 <PublicServer> sietse: Client 283 is Grayson, a spectator 14:44:42 *** Intexon has joined #openttdcoop 14:49:30 <Intexon> !password 14:49:30 <PublicServer> Intexon: waddle 14:49:37 <PublicServer> *** Intexon joined the game 14:52:52 *** weaselboy246 has quit IRC 14:53:03 *** V453000 has joined #openttdcoop 14:54:21 *** weaselboy246 has joined #openttdcoop 14:55:28 <sietse> !players 14:55:30 <PublicServer> sietse: Client 283 is Grayson, a spectator 14:55:30 <PublicServer> sietse: Client 289 is Intexon, a spectator 15:21:20 *** Mitcian has joined #openttdcoop 15:25:06 *** V453000 has quit IRC 15:25:32 *** Mark has joined #openttdcoop 15:25:33 *** Webster sets mode: +o Mark 15:26:14 <Mark> hello 15:26:23 <PublicServer> *** Mark joined the game 15:28:14 <PublicServer> *** Mark has joined spectators 15:29:21 *** V453000 has joined #openttdcoop 15:30:29 <PublicServer> *** Grayson has left the game (connection lost) 15:30:32 *** pugi has joined #openttdcoop 15:30:44 *** Grayson has quit IRC 15:31:11 <V453000> !players 15:31:13 <PublicServer> V453000: Client 289 is Intexon, a spectator 15:31:13 <PublicServer> V453000: Client 290 is Mark, a spectator 15:32:16 <V453000> !password 15:32:16 <PublicServer> V453000: casted 15:32:30 <PublicServer> *** V453000 joined the game 15:32:32 <PublicServer> <V453000> hi :) 15:37:32 *** Mitcian has quit IRC 15:44:12 <PublicServer> <Intexon> hello 15:44:17 <PublicServer> <V453000> hi 15:57:07 *** Barter has joined #openttdcoop 16:00:05 <sietse> !playercount 16:00:05 <PublicServer> sietse: Number of players: 3 16:00:10 <sietse> !players 16:00:11 <PublicServer> sietse: Client 292 (Orange) is V453000, in company 1 (Drinfingley Market Transport) 16:00:11 <PublicServer> sietse: Client 289 is Intexon, a spectator 16:00:11 <PublicServer> sietse: Client 290 is Mark, a spectator 16:07:32 <PublicServer> *** V453000 has left the game (connection lost) 16:12:43 <V453000> !password 16:12:43 <PublicServer> V453000: revoke 16:12:55 <PublicServer> *** V453000 joined the game 16:17:39 *** sparrL has joined #openttdcoop 16:19:26 *** XeryusTC has quit IRC 16:19:33 *** XeryusTC2 is now known as XeryusTC 16:21:21 <sparrL> !playercount 16:21:21 <PublicServer> sparrL: Number of players: 3 16:27:07 *** planetmaker has quit IRC 16:29:03 *** planetmaker has joined #openttdcoop 16:29:03 *** ChanServ sets mode: +o planetmaker 16:29:23 *** Puk has joined #openttdcoop 16:29:29 <Puk> !password 16:29:29 <PublicServer> Puk: unsaid 16:29:38 <PublicServer> *** Puk joined the game 16:29:39 <Puk> Love those passwords :p 16:29:47 <planetmaker> hehe :-) 16:29:57 <planetmaker> you'll have to wait long till it returns 16:30:33 <Puk> :D ahah wtf with the factory drop ? 16:30:47 <Puk> Not enough food trains coming I guess 16:33:20 <PublicServer> *** V453000 has joined spectators 16:33:20 <PublicServer> *** Game paused (not enough players) 16:33:26 <PublicServer> *** V453000 has joined company #1 16:33:46 <PublicServer> <V453000> HI PUK 16:33:53 <PublicServer> <V453000> sry caps 16:33:58 <PublicServer> <Puk> Hi :D 16:34:07 <PublicServer> <Puk> I see you built a lot since yesterday ! 16:34:11 <PublicServer> <V453000> yes 16:34:27 <PublicServer> <V453000> nobody wanted to build the drops 16:34:56 <PublicServer> <Puk> ahah I have to finish some lines. 16:35:06 <Puk> We needed them, though :p 16:36:54 <PublicServer> *** Mark has joined company #1 16:36:58 <PublicServer> <V453000> hi mark 16:36:59 <PublicServer> <Mark> hello 16:37:07 <PublicServer> <Puk> hi :) 16:37:26 <PublicServer> <Mark> do we have all drops? 16:37:29 <PublicServer> <V453000> I chose the places for iron ore wood and coal drops and built them yesterday ... hope it is ok 16:37:30 <PublicServer> <V453000> yes 16:37:31 <PublicServer> <V453000> all 16:37:42 <PublicServer> <Mark> 3 goods drops too? 16:37:50 <PublicServer> <V453000> I think only two 16:37:53 <PublicServer> <V453000> but im not sure 16:37:58 <PublicServer> <Mark> wood goods pickup? 16:38:07 <PublicServer> <V453000> no, that one is not there 16:38:19 <Puk> chunbourn woods doesn't accept anything 16:38:20 <PublicServer> <V453000> csuke might have wanted to make something original 16:38:39 <PublicServer> <V453000> but I am notvery sure if he meant it seriously :D 16:40:18 <sparrL> playing single player after learning from you guys here... far more effective. even if only because I understand the game mechanics more. 16:40:29 <PublicServer> <V453000> :) 16:41:41 <PublicServer> <Puk> I'm gonna put one slow but I guess this one is gonna be ok :) 16:41:53 <PublicServer> <V453000> where? 16:42:19 <PublicServer> <Puk> next rinhill valley 16:43:04 <PublicServer> <V453000> oh 16:43:11 <PublicServer> <V453000> see this 16:43:21 <PublicServer> <Puk> AAAAAHHH WHO DID THAT ?* 16:43:32 <PublicServer> <V453000> me 16:43:41 <PublicServer> <V453000> this does not slow 16:43:44 <PublicServer> <Puk> I di'nt want a 3 tiles lengh tunnel XD 16:43:53 <PublicServer> <V453000> the effective length is the same 16:44:00 <PublicServer> <Puk> but well ok. I'll bend :p 16:44:06 <PublicServer> *** Kenji joined the game 16:44:12 <PublicServer> <V453000> the trains wouldnt be able to go into the tunnel any sooner 16:44:14 *** dr_gonzo has joined #openttdcoop 16:44:17 <PublicServer> <V453000> hi kenji 16:44:28 <Barter> !password 16:44:28 <PublicServer> Barter: scolds 16:44:36 <PublicServer> <Kenji> hi 16:44:40 <PublicServer> <Mark> 'lo 16:44:47 <PublicServer> * Kenji goes correcting all the bad depots :( 16:44:51 <PublicServer> *** Barter joined the game 16:44:59 <PublicServer> <Mark> that'll keep you occupied for a while 16:45:10 <PublicServer> <Kenji> mm.. 16:48:00 <PublicServer> <Kenji> actually not that bad 16:48:12 <PublicServer> <Kenji> there's only two depots with entries left now 16:48:13 <PublicServer> <Puk> rrrr I can't place the prio -_- 16:48:14 <PublicServer> <Kenji> one's the SC 16:48:18 <PublicServer> <Kenji> and one's at lardtown 16:48:30 <PublicServer> *** planetm4ker joined the game 16:48:31 <PublicServer> <planetm4ker> hi 16:49:22 <PublicServer> <Kenji> yurg 16:49:33 <PublicServer> <Kenji> boat route with ONE bouy >_< 16:49:50 *** sparrL has quit IRC 16:49:53 <PublicServer> <V453000> is that the iron ore one? 16:49:59 <PublicServer> <planetm4ker> Kenji: is it re-instated? That route? 16:50:11 <PublicServer> <Kenji> it's the one on BBH10 16:50:14 <PublicServer> <V453000> yes 16:50:17 <PublicServer> <V453000> I did it 16:50:22 <PublicServer> <Kenji> needs more bouys 16:50:23 <PublicServer> <V453000> the buoy was unused 16:50:25 <PublicServer> <Kenji> lots more 16:50:28 <PublicServer> <V453000> see for yourself 16:50:31 <PublicServer> <planetm4ker> WAY more buoys 16:50:38 <PublicServer> <planetm4ker> one every 10 tiles. Or no ships 16:50:40 <PublicServer> <Kenji> giant puddle of water 16:50:47 <PublicServer> <Kenji> lots of routes 16:51:14 <PublicServer> <V453000> ok 16:51:16 <PublicServer> <V453000> add some 16:51:17 <PublicServer> <V453000> pls 16:51:25 <PublicServer> <planetm4ker> I don't. 16:51:31 <PublicServer> <V453000> ok I will 16:51:37 <PublicServer> <V453000> but not now 16:51:39 <PublicServer> <planetm4ker> I'll scrap the boat, if something 16:53:05 <Puk> my SLH is turning into a big pasta mess. Have to take a break think about this one xD 16:53:36 <PublicServer> <planetm4ker> which one, Puk? 16:53:38 <PublicServer> <Kenji> added bouys for now, till I/someone can be bothered to build rail 16:53:43 <PublicServer> <V453000> thank you 16:53:44 <PublicServer> <Puk> let me name it 16:53:53 <PublicServer> <V453000> why rail there? 16:54:02 <PublicServer> <Kenji> because it's better than boats 16:54:11 <PublicServer> <planetm4ker> indeed 16:54:12 <PublicServer> <V453000> yes of course but it is just a transfer 16:54:19 <PublicServer> <planetm4ker> over half the map 16:54:24 <PublicServer> <Puk> slh10 xD 16:54:29 <PublicServer> <V453000> half the map? 16:54:32 <PublicServer> <Puk> Have a leugh ^^ 16:54:41 *** weaselboy246 has quit IRC 16:55:28 <PublicServer> <planetm4ker> too many long ship routes will kick players as they will eat too much CPU. And that's unwanted :-S 16:55:54 <PublicServer> <Puk> omg i get why it's a mess 16:55:57 <PublicServer> <V453000> yeye, sorry I heard that the ships fuk up but I forgot :p 16:56:03 <PublicServer> <Puk> I was doing the same direction twice -_- 16:56:22 *** weaselboy246 has joined #openttdcoop 16:57:01 <PublicServer> * Kenji unleashes more steel 17:00:02 <PublicServer> <Puk> I finished the SLH 17:00:14 <PublicServer> <Puk> Plz, tell me that works ok :p 17:00:44 <PublicServer> <planetm4ker> what? 17:00:49 <PublicServer> <planetm4ker> SLH10? 17:00:54 <PublicServer> <Puk> yes 17:01:07 <PublicServer> <Puk> don't touch before talking to me XD 17:01:54 <PublicServer> <planetm4ker> I'd increase the prio length a bit. But it should work 17:02:05 <PublicServer> <Kenji> ^ 17:02:13 <PublicServer> <planetm4ker> a good rule for ML vs SL prios is 2*train lenght + 2 17:02:19 <PublicServer> *** Mark has joined spectators 17:02:22 <PublicServer> <Kenji> YMMV 17:02:42 <PublicServer> <Puk> thx for the tip 17:02:48 <PublicServer> <planetm4ker> what does that stand for, Kenji? 17:02:52 <PublicServer> *** Barter has left the game (leaving) 17:02:57 <PublicServer> <Kenji> Your Mileage May Vary 17:03:04 <PublicServer> <planetm4ker> ah. ty 17:03:06 <Barter> !password 17:03:06 <PublicServer> Barter: lobbed 17:03:19 <PublicServer> *** Barter joined the game 17:03:56 <PublicServer> <planetm4ker> Puk, something which I would not do: double bridges on the side lines 17:04:10 <PublicServer> <planetm4ker> it's not wrong - it just makes your building work more difficult ;-) 17:04:32 <PublicServer> <Puk> yeah i know 17:04:41 <PublicServer> <Puk> i just wanted not to terraform too much :( 17:04:47 <PublicServer> <planetm4ker> eh? 17:04:56 <PublicServer> <Puk> hum 17:04:58 <PublicServer> <planetm4ker> yes, all is fine :-) 17:06:54 <PublicServer> <planetm4ker> Puk: see those maglev tiles? They'd make it a bit less convoluted ;-) 17:07:03 <PublicServer> <planetm4ker> but... then... it'd break the style there :-P 17:07:22 <PublicServer> <Puk> yeah I see 17:07:34 <PublicServer> <Puk> What does convulated means ? 17:07:46 <PublicServer> <planetm4ker> like a knot. 17:07:49 <KenjiE20> @dict convoluted 17:07:50 <Webster> KenjiE20: wn: convoluted adj 1: rolled or coiled together; "a convoluted shell" 2: highly involved or intricate; "the Byzantine tax structure"; "convoluted legal language"; "convoluted reasoning"; "intricate needlework"; "an intricate labyrinth of refined phraseology"; "the plot was too involved"; "a knotty problem"; "got his way by labyrinthine maneuvering"; "Oh, what a tangled web we (1 more message) 17:07:51 <PublicServer> <Puk> oh ok :D 17:07:51 <PublicServer> <planetm4ker> entangled 17:08:04 <PublicServer> <Puk> Oh right thx 17:08:14 <PublicServer> <V453000> wow we have even a dictionary? 17:08:31 <KenjiE20> not called Webster for notin' :P 17:08:38 <PublicServer> <V453000> :) 17:10:41 <Razaekel> !password 17:10:41 <PublicServer> Razaekel: lobbed 17:10:51 <PublicServer> *** Razaekel joined the game 17:11:52 <PublicServer> <Kenji> I have created.... actually I'm not sure what' I've done here 17:12:05 <PublicServer> <V453000> ?? :D 17:12:17 <PublicServer> <Kenji> Trenfingway heights 17:12:38 <PublicServer> <V453000> interesting 17:12:41 <PublicServer> <V453000> :D 17:12:54 <PublicServer> <planetm4ker> he :-) 17:13:05 <PublicServer> <V453000> but why not just roro around the forests :D 17:13:14 <PublicServer> <Kenji> because this is prettier 17:13:15 <PublicServer> <Kenji> :D 17:13:21 <PublicServer> <V453000> yes I see :) 17:13:33 <PublicServer> <Kenji> and there's another SLH on the other side anyway 17:13:48 <PublicServer> <planetm4ker> uhm.... why is the SL left-hand driving in parts?! 17:13:57 <PublicServer> <Kenji> blame puk 17:14:23 <PublicServer> * planetm4ker blames puk 17:14:32 <PublicServer> <planetm4ker> and asks him to change that please 17:15:32 <PublicServer> <Kenji> pm, are you SURE that's an SLH? 17:15:34 <PublicServer> <Kenji> :D 17:15:43 <PublicServer> <planetm4ker> Which, Kenji? 17:15:46 <PublicServer> <Kenji> 11 17:15:49 <PublicServer> <Puk> do we have a wood drop 17:15:56 <PublicServer> *** Razaekel has left the game (leaving) 17:16:06 *** jondisti has joined #openttdcoop 17:16:06 <PublicServer> <Kenji> puk, station list 17:16:13 <PublicServer> <Kenji> also trainyard 17:16:16 <PublicServer> <planetm4ker> what else? A station hooked to the ML? 17:16:17 <PublicServer> <Puk> oh thx 17:16:19 <jondisti> !password 17:16:19 <PublicServer> jondisti: mushed 17:16:22 <PublicServer> <Puk> that's a MSH, no ? 17:16:27 <PublicServer> <planetm4ker> oh.... MSH :-) 17:16:32 <PublicServer> <Kenji> :D 17:16:43 <PublicServer> *** jondisti joined the game 17:17:03 <PublicServer> <planetm4ker> I didn't look closely at the station. and for main station quite under-developed ;-) 17:17:12 <PublicServer> <Kenji> and has no pickup 17:17:36 <PublicServer> <V453000> yes 17:19:46 <PublicServer> <V453000> oh damnit :D 17:20:28 <PublicServer> <Intexon> hello 17:20:30 <sietse> !password 17:20:30 <PublicServer> sietse: mushed 17:20:34 <PublicServer> <V453000> i 17:20:37 <PublicServer> *** Sietse joined the game 17:20:40 <PublicServer> <Sietse> hello all 17:20:46 <PublicServer> <V453000> hi 17:21:27 <Puk> hi 17:22:08 <PublicServer> <Kenji> shall I stable the MM aircraft? 17:22:33 <PublicServer> <Kenji> they only make 1/5 of total income now 17:23:47 <PublicServer> *** Sietse has joined company #1 17:24:15 <PublicServer> <planetm4ker> hm... is !ML? a main line or a side line? 17:24:26 <PublicServer> <Kenji> ml 17:24:31 <PublicServer> <planetm4ker> k 17:24:37 <PublicServer> <planetm4ker> time for yet another SLH then 17:25:35 <PublicServer> *** Intexon has joined company #1 17:26:46 <PublicServer> <V453000> Puk may I modify the Factory Drop exit a little? 17:26:57 <PublicServer> <Puk> yeah 17:27:25 <PublicServer> <V453000> ok done 17:27:29 <PublicServer> <V453000> now its faster 17:27:39 <PublicServer> *** jondisti has left the game (leaving) 17:29:12 <PublicServer> <V453000> who did that on my SL? :D 17:30:41 <PublicServer> <V453000> this is better 17:30:44 <PublicServer> <Sietse> ok 17:31:09 *** Polygon has joined #openttdcoop 17:31:59 <Puk> each way ? 17:40:18 <PublicServer> *** Puk has left the game (leaving) 17:40:44 *** Puk has quit IRC 17:41:27 <XeryusTC> !dl win64 17:41:27 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win64.zip 17:42:10 <XeryusTC> !password 17:42:10 <PublicServer> XeryusTC: plaice 17:42:12 <PublicServer> <Kenji> ahh, pbs, makes OTW while rebuilding so easy 17:42:17 <PublicServer> *** XeryusTC joined the game 17:42:26 <PublicServer> <planetm4ker> otw? 17:42:27 <PublicServer> <V453000> OTW? 17:42:32 <PublicServer> <Kenji> One Train Working 17:42:53 <PublicServer> <XeryusTC> when are people going to learn that the network plan should be the top sign? 17:43:03 <PublicServer> <Kenji> never 17:43:05 <PublicServer> <XeryusTC> and that the builders board ans voting board shouldn't be 17:43:09 <PublicServer> *** Spike joined the game 17:43:20 <PublicServer> *** V453000 has left the game (connection lost) 17:43:23 <PublicServer> <Kenji> we be tycoons 17:43:24 <V453000> pfff 17:43:25 <PublicServer> <planetm4ker> ya, we won! 17:43:30 <V453000> !password 17:43:30 <PublicServer> V453000: plaice 17:43:36 <PublicServer> <XeryusTC> voting board could even be removed when we start building, although it is nice to keep it 17:44:03 <PublicServer> *** V453000 joined the game 17:44:05 <PublicServer> <planetm4ker> we should keep it IMO 17:44:16 <PublicServer> <V453000> it is no obstacle 17:44:19 <PublicServer> <V453000> as well as the plans 17:44:25 <PublicServer> <XeryusTC> we should, but technicaly, it could be removed 17:44:25 <PublicServer> *** Spike has joined company #1 17:44:30 <PublicServer> <XeryusTC> just like the plans which lost 17:44:40 <PublicServer> <XeryusTC> not necessary, but should still be documented 17:45:20 <PublicServer> <XeryusTC> just like the builders board, you put your name down there once, and someone looks at it when the game is being wiki-ed 17:45:31 <PublicServer> <XeryusTC> so it has no right of being above the hub signs 17:50:33 <bartavelle> !password 17:50:33 <PublicServer> bartavelle: savage 17:50:40 <PublicServer> *** bartavelle joined the game 17:53:52 <PublicServer> <planetm4ker> hm.. Sendtown halt needs LOTS of trains 17:53:59 <PublicServer> <planetm4ker> and it's not like it's producing much 17:54:08 <PublicServer> <Intexon> farms at Frindhead jammed SLH 10 17:55:01 <PublicServer> <Kenji> converting the entire SLH05 to R-Hand drive, while live :) 17:55:10 <PublicServer> <Intexon> should I try to fix it? 17:55:11 <PublicServer> <planetm4ker> :-) Nice 17:55:23 *** Bobbysepp has quit IRC 17:55:30 <PublicServer> *** XeryusTC has left the game (connection lost) 17:55:42 <PublicServer> <planetm4ker> Intexon: why not? 17:55:44 <PublicServer> <Kenji> PBS makes doing that so easy 17:55:47 <PublicServer> <planetm4ker> go for it then 17:55:47 <PublicServer> <Intexon> ok 17:56:58 <PublicServer> <Kenji> Frindhead Halt has all the grain 17:57:07 <PublicServer> <Kenji> rebuilding that should fix it 17:57:37 <PublicServer> <Intexon> I thought I would make the split earlier 17:57:58 <PublicServer> *** bartavelle has left the game (leaving) 17:58:04 <PublicServer> <Kenji> I'd still fix the station 17:58:15 *** bartavelle is now known as bartaway 17:58:55 <PublicServer> <Intexon> do it then :) I don't have any idea how to improve it 17:59:41 <PublicServer> <Kenji> rebuilt :) 17:59:58 <PublicServer> <Intexon> what did you exactly do? 18:00:09 <PublicServer> <Intexon> you just replaced the old station by a new one? 18:00:13 <PublicServer> <Kenji> dynamite, ctrl build, new station 18:00:20 <PublicServer> <Kenji> change orders 18:01:25 <PublicServer> *** Barter has left the game (connection lost) 18:02:17 <PublicServer> <Kenji> built a new loop 18:02:19 <PublicServer> *** Spike has left the game (connection lost) 18:05:38 <PublicServer> <Intexon> if I make wood goods pickup, what drop should the trains use? 18:05:45 <PublicServer> <planetm4ker> wood drop? 18:05:49 <PublicServer> <planetm4ker> oh... nvm 18:05:56 <PublicServer> <Kenji> lol 18:06:11 *** ^Spike^ has quit IRC 18:07:24 *** ^Spike^ has joined #openttdcoop 18:07:24 *** ChanServ sets mode: +o ^Spike^ 18:08:27 <PublicServer> <Intexon> so you don't care which goods drop station I use? 18:08:52 <yashkir> !password 18:08:52 <PublicServer> yashkir: waifed 18:08:57 *** Puk has joined #openttdcoop 18:09:04 <PublicServer> *** Yashkir joined the game 18:09:09 <Puk> !password 18:09:09 <PublicServer> Puk: waifed 18:09:17 <PublicServer> <planetm4ker> well... iirc it should have / get its own 18:09:19 <PublicServer> *** Puk joined the game 18:09:58 <PublicServer> <Kenji> nominate gunttown? 18:10:08 <PublicServer> <planetm4ker> I don't care :-P 18:10:49 <PublicServer> <planetm4ker> looks a bit tiny island for a station 18:11:14 *** jondisti has quit IRC 18:11:31 <PublicServer> *** Sietse has left the game (connection lost) 18:11:37 <PublicServer> <planetm4ker> and I think big new land operations a la Dubai are not permitted by the plan 18:11:50 <PublicServer> <Kenji> heh 18:11:51 <PublicServer> <Intexon> :) 18:11:56 <PublicServer> <Kenji> difference being, we won't run out of money :P 18:12:13 <PublicServer> <planetm4ker> well... I wouldn't mind. 18:12:23 <PublicServer> *** Mark has joined company #1 18:12:25 <PublicServer> <Mark> 'lo 18:12:27 <PublicServer> <Kenji> speaking of big TF 18:12:28 <PublicServer> <V453000> hi 18:12:33 <PublicServer> <Intexon> hello 18:12:36 <PublicServer> <planetm4ker> but wronningbury might be easier 18:12:43 <PublicServer> <Kenji> Fundworth Falls Annexe is a bit ew 18:12:43 <PublicServer> <V453000> * adds more steel trains 18:13:36 <PublicServer> <Mark> we still need a wood goods drop don't we? 18:13:41 <PublicServer> <Kenji> yup 18:13:45 <PublicServer> <V453000> just being discussed 18:13:48 *** sietse_ has joined #openttdcoop 18:13:51 <PublicServer> <Mark> and a pickup for that matter 18:13:53 <sietse_> !password 18:13:53 <PublicServer> sietse_: waifed 18:14:01 <PublicServer> *** Sietse joined the game 18:14:02 <PublicServer> <V453000> y 18:15:06 *** sparrL has joined #openttdcoop 18:16:01 *** ^Spike^ has quit IRC 18:16:06 *** ^Spike^ has joined #openttdcoop 18:16:06 *** ChanServ sets mode: +o ^Spike^ 18:16:41 <sparrL> !playercount 18:16:41 <PublicServer> sparrL: Number of players: 8 18:17:10 <sparrL> !password 18:17:11 <PublicServer> sparrL: sawing 18:17:36 <PublicServer> *** sparr joined the game 18:18:14 <PublicServer> <planetm4ker> so... a nice terminus goods drop at Gunttown or at flindingstone with some more space? 18:18:52 <PublicServer> <sparr> why are Fundworth Falls Transfer and Fundworth Falls Halt separate stations? 18:19:18 <PublicServer> <Kenji> ore / wood 18:19:20 *** sietse has quit IRC 18:19:20 <PublicServer> <Kenji> ? 18:19:28 <PublicServer> *** Intexon has joined spectators 18:19:36 <PublicServer> <Kenji> alsoo UGLY 18:19:52 <PublicServer> <Kenji> CL1's 18:19:54 <PublicServer> <Kenji> >_> 18:20:22 <PublicServer> <planetm4ker> :-x 18:20:25 <PublicServer> <sparr> if I ever get to play around with it, that area is going to be my pet project 18:20:46 <PublicServer> *** sparr has left the game (leaving) 18:20:54 <V453000> Fundworth transfer and Falls are different cargo stations 18:21:26 <PublicServer> <Kenji> evil wood bridge 18:21:38 <PublicServer> *** Puk has left the game (leaving) 18:21:44 *** Puk has quit IRC 18:21:59 *** Mitcian has joined #openttdcoop 18:22:01 <PublicServer> <planetm4ker> boa. The world map looks awesome :-) 18:24:47 <^Spike^> ? 18:28:18 *** sparrL has quit IRC 18:28:27 <PublicServer> <Kenji> mmm, production's are sky rocketing all over now 18:28:33 <PublicServer> <V453000> :D 18:28:36 <PublicServer> <Kenji> been adding trains everywhere for the last 5 18:28:43 <PublicServer> <V453000> yes 18:30:56 <PublicServer> <Kenji> how appropriate that the oil vector is going production mad, and theres a 'sparta' sign 18:31:30 <PublicServer> <V453000> maybe because it has been already running while we have it as an only drop and no one wanted to build the others? :D 18:31:36 <PublicServer> <V453000> but yes, sparta is good 18:32:05 *** Grayson has joined #openttdcoop 18:34:06 <PublicServer> *** Intexon has joined company #1 18:34:48 <PublicServer> <V453000> geez 18:34:51 <PublicServer> <Kenji> lol 18:34:53 <PublicServer> <Mark> bypases are ugly 18:34:58 <PublicServer> <V453000> nothing is ugly enough 18:35:31 <PublicServer> <Mark> look at how much a nice prio can help :) 18:35:37 <PublicServer> <Kenji> seems like a bad idea to megre trains that just immeadiately leave tiles later 18:35:40 <PublicServer> <Mark> if it's not enough we could compress the oil trains :P 18:35:51 <PublicServer> <V453000> :D 18:35:52 <PublicServer> <Kenji> 5 tiles* 18:36:04 <PublicServer> <Mark> Kenji: a bypass would be the solution, but that's poor style 18:36:11 <PublicServer> <Mark> and bound to cause problems later on 18:36:28 <PublicServer> <planetm4ker> what? where? Mark, Kenji? 18:36:33 <PublicServer> <V453000> oil 18:36:34 <PublicServer> <V453000> dorp 18:36:35 <PublicServer> <Mark> oil merge 18:36:59 <PublicServer> <Kenji> it's 3->1 in the problem I guess 18:37:02 <PublicServer> *** Octi joined the game 18:37:03 <PublicServer> <planetm4ker> ok, let's see. No ugly hacks at oil :-) 18:37:11 <Razaekel> !password 18:37:12 <PublicServer> Razaekel: soaped 18:37:21 <PublicServer> *** Razaekel joined the game 18:37:24 <PublicServer> *** Octi has left the game (connection lost) 18:37:46 <PublicServer> <planetm4ker> oil has 180 trains or so. overall... 18:37:58 <PublicServer> <Kenji> I'd like to move the ML there 18:38:08 <PublicServer> <Kenji> so it DOESN'T loop through the oil complex 18:38:21 <PublicServer> <Mark> :D 18:38:25 <PublicServer> <Mark> that'd be nice 18:38:40 <PublicServer> <planetm4ker> to where? 18:38:45 <PublicServer> <Mark> SLH02 is pretty bad IMHO 18:38:49 <PublicServer> <planetm4ker> and... it's not looping 18:39:08 <Hirundo> !dl win32 18:39:08 <PublicServer> Hirundo: http://binaries.openttd.org/nightlies/trunk/r18461/openttd-trunk-r18461-windows-win32.zip 18:39:38 <PublicServer> <Mark> i'd say we get rid of the SLH and move that oil by truck, like the wiki says 18:39:54 <PublicServer> <Kenji> heh 18:39:59 <PublicServer> <Mark> that's a bit cheap too, though 18:40:13 <PublicServer> <planetm4ker> you'd need dozens of RV for that. 18:40:14 <PublicServer> <Kenji> could make it a shunter 18:40:37 <PublicServer> <Mark> planetm4ker: what's wrong with that? 18:40:43 <PublicServer> <planetm4ker> rather connect that SLH elsewhere 18:40:46 <PublicServer> <Mark> we could even move it by ship 18:40:59 <PublicServer> <Mark> and get rid of the ugly stationwalking while we're at it 18:41:15 <PublicServer> <planetm4ker> eh... already destroying it before we decided? :-( 18:41:16 <PublicServer> <Kenji> who's building crap 18:41:22 <PublicServer> <Mark> not me.. 18:41:25 <PublicServer> <Kenji> specifically, wronningbury east 18:41:38 <PublicServer> <Intexon> I'm back and I have a little question: should I connect the sawmill goods to any existing goods drop or create a new one? 18:41:42 <Hirundo> !password 18:41:42 <PublicServer> Hirundo: soaped 18:41:45 <PublicServer> <Kenji> new one 18:41:53 <PublicServer> *** HIrundo joined the game 18:41:53 <PublicServer> <Intexon> okay 18:42:02 <PublicServer> <Kenji> Wronntingbury East... own up please 18:42:06 <PublicServer> <Kenji> -t 18:42:07 <PublicServer> <HIrundo> evening 18:42:14 <PublicServer> <planetm4ker> salut HIrundo 18:42:20 <PublicServer> <V453000> hi 18:43:16 <PublicServer> <Mark> any objections to replacing them by ships? 18:43:37 <PublicServer> <Kenji> not really, jump them into the lake to the right 18:43:39 <PublicServer> <Razaekel> what trains with ships? 18:43:41 <PublicServer> <Kenji> less PF to search 18:43:47 <PublicServer> <planetm4ker> well... it's still a long way 18:43:51 <PublicServer> <planetm4ker> but go for it. 18:43:58 <PublicServer> <planetm4ker> Not sure, though, station spread suffices 18:44:58 <PublicServer> <planetm4ker> still I don't quite see why that SL there is a problem 18:45:14 <PublicServer> <Mark> it's a mess and in the way of any future expansion 18:45:24 <PublicServer> <Mark> and it's a nasty join before split 18:45:29 *** Dred_furst has joined #openttdcoop 18:45:39 <PublicServer> <planetm4ker> no. It's hasn't been 18:45:41 <PublicServer> <Kenji> who built, Wronningbury East? 18:46:03 <PublicServer> <planetm4ker> whatever. 18:46:05 <PublicServer> <V453000> :D 18:46:12 <PublicServer> <Razaekel> nice station 18:46:14 <PublicServer> <V453000> jesus 18:46:24 <PublicServer> <planetm4ker> there's no join b4 split on that island or show me 18:46:36 <PublicServer> <Mark> well technically it's not 18:46:44 <PublicServer> <planetm4ker> so. Why make wrong accusations? 18:46:47 <PublicServer> <Mark> but the oil trains travel a very short piece of ML 18:47:10 <PublicServer> <Razaekel> why not just use a direct line instead? 18:47:16 <PublicServer> <Razaekel> of going on the ML 18:47:52 <PublicServer> <Mark> has everyone forgotten about style and building guidelines? 18:48:04 <PublicServer> <Mark> imho ships are a perfect solution 18:48:10 <PublicServer> <Razaekel> too much PF 18:48:16 <PublicServer> <Razaekel> and slow as molasses 18:48:25 <PublicServer> <Mark> hardly, with a buoy every 5 tiles 18:48:33 <PublicServer> <Mark> who cares if it's slow 18:48:38 <PublicServer> <Kenji> and a sufficiently short route 18:48:52 <PublicServer> <planetm4ker> ok, nice. the dock works there 18:49:07 <PublicServer> <planetm4ker> but we'll need many tanker :-) 18:49:07 <PublicServer> <Mark> yes but doesn't get rid of the stationwalking 18:49:26 <PublicServer> <Razaekel> look who's talking, mr king of stationwalking 18:49:34 <PublicServer> <Razaekel> i remember those bus stations 18:49:39 <PublicServer> <Mark> :D 18:49:41 <PublicServer> <Razaekel> >.< 18:49:43 <PublicServer> <Mark> but never in real games 18:50:06 <PublicServer> <V453000> BBH 04 is starting to have issues with L_R 18:51:02 <PublicServer> <HIrundo> the entire BBH4-14 section needs doubling I guess 18:51:15 <PublicServer> <Kenji> hah, I called it 18:51:35 <PublicServer> <Kenji> food time 18:51:42 <PublicServer> *** Kenji has left the game (leaving) 18:51:43 <PublicServer> <V453000> bon apetite 18:52:03 <Mark> !ships 25 18:52:03 <PublicServer> <HIrundo> what are the TF rules? 18:52:18 <Mark> !rcon patch max_ships 18:52:18 <PublicServer> Mark: Current value for 'max_ships' is: '10' (min: 0, max: 5000) 18:52:20 <Mark> !rcon patch max_ships 25 18:52:20 <PublicServer> <planetm4ker> kinda usual 18:52:25 <PublicServer> <planetm4ker> low to medium 18:55:21 <PublicServer> *** Yashkir has joined spectators 18:55:49 <Mark> !rcon patch max_ships 35 18:57:48 *** LordAzamath has joined #openttdcoop 19:00:41 <PublicServer> <Mark> Hedworth West should also be served by ships imo 19:00:55 <PublicServer> <Mark> too bad we can only have one dock per station 19:01:25 <PublicServer> <V453000> does that matter? make drop mk2 19:01:42 <PublicServer> <Mark> indeed it doesnt really matter 19:01:44 <PublicServer> <Mark> good point :P 19:01:49 <PublicServer> <V453000> :) 19:04:00 <PublicServer> <Razaekel> heh 19:04:40 <PublicServer> <Razaekel> who the heck just added that huge loop? 19:05:25 <Meuk> !password 19:05:25 <PublicServer> Meuk: gooses 19:05:26 <PublicServer> <Intexon> I just finished the goods drop station at Wronningbury 19:05:37 <PublicServer> *** Meuk joined the game 19:05:44 <PublicServer> <Intexon> hope it's allright 19:05:58 <PublicServer> *** Razaekel has left the game (leaving) 19:06:11 <PublicServer> *** Sietse has joined spectators 19:06:15 <PublicServer> <V453000> should be ok 19:06:18 <PublicServer> <V453000> but 19:06:22 <PublicServer> <V453000> there is only one tunnel 19:06:45 <PublicServer> <Intexon> I thought that one will be enough 19:06:51 <PublicServer> <V453000> no 19:06:56 <PublicServer> <Intexon> according to small number of platforms 19:07:00 <Razaekel> 1 is never enough 19:07:04 <Razaekel> in sex or ottd 19:07:09 <PublicServer> <Intexon> hm :D 19:07:19 <PublicServer> <V453000> this will do 19:07:22 <PublicServer> <Intexon> thanks 19:07:28 <PublicServer> <V453000> youre welcome 19:09:38 <Mark> !rcon patch max_ships 50 19:10:09 <PublicServer> <V453000> some of the oil trains gathered at the steel mill overflow ... are they to be deleted? 19:10:18 <PublicServer> <Mark> yeah 19:10:28 <PublicServer> <V453000> done 19:10:53 <PublicServer> <Mark> thanks 19:10:56 <PublicServer> <Mark> there are probably some more 19:10:57 <PublicServer> <V453000> :) 19:11:02 <PublicServer> <V453000> yes 19:11:06 <PublicServer> <V453000> will check there later 19:11:30 <PublicServer> <V453000> in SC01 are some 19:17:18 <PublicServer> *** Mark has joined spectators 19:17:20 <PublicServer> <Mark> coffee 19:20:49 *** LordAzamath has quit IRC 19:23:55 <PublicServer> *** V453000 has joined spectators 19:25:05 <PublicServer> *** Grayson joined the game 19:28:47 <PublicServer> *** V453000 has left the game (connection lost) 19:30:26 <Mitcian> !players 19:30:27 <PublicServer> Mitcian: Client 289 (Orange) is Intexon, in company 1 (Drinfingley Market Transport) 19:30:27 <PublicServer> Mitcian: Client 290 is Mark, a spectator 19:30:27 <PublicServer> Mitcian: Client 327 (Orange) is HIrundo, in company 1 (Drinfingley Market Transport) 19:30:27 <PublicServer> Mitcian: Client 329 (Orange) is Meuk, in company 1 (Drinfingley Market Transport) 19:30:27 <PublicServer> Mitcian: Client 318 is Yashkir, a spectator 19:30:28 <PublicServer> Mitcian: Client 301 (Orange) is planetm4ker, in company 1 (Drinfingley Market Transport) 19:30:28 <PublicServer> Mitcian: Client 320 is Sietse, a spectator 19:30:30 <PublicServer> Mitcian: Client 331 is Grayson, a spectator 19:32:13 *** sparrL has joined #openttdcoop 19:32:33 <PublicServer> <planetm4ker> hm... BBH04 is quite busy already 19:32:52 <sparrL> V453000: ok, that wasn't immediately obvious, thanks 19:33:00 <PublicServer> <HIrundo> its other legs will need doubling too at some point, yes 19:33:26 <PublicServer> <planetm4ker> just wanted to say: looks like the first LL_RR ML I see in this game :-) 19:33:37 <PublicServer> <HIrundo> L_RR currently 19:33:50 <PublicServer> <planetm4ker> uh? 19:33:58 <PublicServer> <planetm4ker> it's 4 tracks to the North, isn't it? 19:34:08 <PublicServer> <planetm4ker> oh. he :-) 19:34:15 <PublicServer> <HIrundo> BBH14 is kind of a pain 19:34:45 <PublicServer> <planetm4ker> I believe so. 19:34:57 <PublicServer> <planetm4ker> want to make it 4-lane in each direction? 19:35:33 <PublicServer> <HIrundo> define 'it' and 'each', please :) 19:36:09 <PublicServer> <planetm4ker> it = BBH04 and each=leg of it (see def. of "it") ;-) 19:36:20 *** jondisti has joined #openttdcoop 19:36:32 <PublicServer> <HIrundo> then, yes ;) 19:36:50 <PublicServer> *** Sietse has joined company #1 19:37:05 <Mitcian> !password 19:37:05 <PublicServer> Mitcian: valved 19:37:18 <PublicServer> <planetm4ker> mind, if I start with the SW leg, getting it to 4? 19:37:25 <PublicServer> <HIrundo> not at all 19:37:46 *** ODM has quit IRC 19:38:33 <PublicServer> *** jondisti joined the game 19:38:36 <PublicServer> *** Mitcian joined the game 19:39:50 <sparrL> !password 19:39:50 <PublicServer> sparrL: valved 19:39:59 <PublicServer> *** sparr joined the game 19:40:27 *** weaselboy246 has quit IRC 19:41:39 *** ODM has joined #openttdcoop 19:41:39 *** ChanServ sets mode: +o ODM 19:41:44 <PublicServer> <Mitcian> evening all 19:44:41 <PublicServer> <sparr> we are building a lot of separate stations near the network plan, are we not walking stations to farther industries this game? 19:45:09 <PublicServer> <planetm4ker> we don't walk primary industries 19:45:50 <PublicServer> <planetm4ker> hm... some part made to 4-way... but the hard part remains :-) 19:46:09 <PublicServer> <sparr> ahh, k. saw some in previous maps, not sure on modern rules 19:46:25 <PublicServer> <planetm4ker> we walk to secondary ones, yes. 19:46:34 <PublicServer> <planetm4ker> primary... well. it *shouldn't* 19:46:41 <PublicServer> <planetm4ker> you even find in this game 19:48:00 <PublicServer> <planetm4ker> hm... the leg to the SE is the bottle neck currently. What do you say, HIrundo? 19:48:33 <PublicServer> <sparr> if someone accidentally routes a train to a station that CAN provide a good but shouldn't, is there a way to make that station stop stockpiling that resource? 19:48:47 <PublicServer> <planetm4ker> there is no way 19:49:02 <PublicServer> <HIrundo> Another layer of track is the solution to all problems, except having too many layers of track ? :) 19:49:30 <PublicServer> <planetm4ker> :-P 19:49:44 <PublicServer> <planetm4ker> well... the track there is at capacity. 19:49:53 <PublicServer> <planetm4ker> not much a hub can do about it - except worsen it. 19:50:38 <PublicServer> <HIrundo> BTW, what is north in the openttdcoop world? 19:50:50 <PublicServer> <planetm4ker> upper left border 19:51:12 <PublicServer> <planetm4ker> making it consistent with the code didn't work as of yet :-) 19:51:13 <PublicServer> <HIrundo> I have clearly spent too much time in code :) 19:51:47 <PublicServer> <sparr> west of SC01 there isn't much room for converting the ML to LLRR, but if we moved the ML from the coast to the ridges then there would be plenty 19:51:57 <PublicServer> <sparr> much room without lots of TF, that is 19:53:15 <PublicServer> <HIrundo> the doubling will have to be done up to BBH02, methinks 19:53:35 <PublicServer> <Mitcian> can anyone suggest where i could do a little building? 19:53:38 <V453000> !password 19:53:38 <PublicServer> V453000: heyday 19:53:46 <PublicServer> <sparr> BBH01 to BBH02 looks easy(er) 19:53:49 <PublicServer> <Mitcian> should i just connect some primary industries up to line? 19:53:49 <PublicServer> *** V453000 joined the game 19:54:08 <PublicServer> <V453000> hehe I see some doubling there 19:54:13 <PublicServer> <HIrundo> sparr: It looked very busy until I spoke in chat :) 19:54:36 <PublicServer> <sparr> no, i mean it looks easier to extend than BBH04 to BBH02 19:54:59 <PublicServer> <Mark> SLH11 looks slightly messy 19:55:03 <PublicServer> *** Grayson has left the game (leaving) 19:55:10 <PublicServer> <V453000> cuz of the BBH04 19:55:19 <PublicServer> *** Mitcian has left the game (leaving) 19:55:27 <PublicServer> <V453000> but yes, it is mess because it is 3way 19:55:31 <PublicServer> <sparr> someone is making BBH04 to BBH02 LRR... that's gonna work for now, but making it LLRR is going to be even harder with all the hills and industries. i think it would be easier to move it a lot now than later 19:55:45 <Mitcian> !password 19:55:45 <PublicServer> Mitcian: heyday 19:55:56 <PublicServer> <HIrundo> one can't add two tracks at once 19:55:56 <PublicServer> *** Mitcian joined the game 19:56:37 <PublicServer> <planetm4ker> I build that one track 19:56:44 <PublicServer> <planetm4ker> feel free to build the other dir 19:56:47 <PublicServer> <sparr> i am going to upgrade BBH01 to BBH02 to LLRR, that looks easy? 19:57:01 <PublicServer> <planetm4ker> ok, yes. Easy: I doubt ;-) 19:57:11 <PublicServer> <sparr> easier than any other ML upgrade in need right now 19:57:32 <PublicServer> <planetm4ker> why? 19:57:33 <PublicServer> <HIrundo> the oncoming expansion of BBH4-1 makes me doubt that, too 19:58:27 <PublicServer> <planetm4ker> (I don't want to deter you, just curious why you think it's easiest to upgrade that BBH :-) ) 19:58:59 <PublicServer> *** V453000 has left the game (leaving) 20:00:02 <PublicServer> <HIrundo> I'll start doing something about BBH04 20:00:21 <PublicServer> <planetm4ker> I'll try to get that track into BBH01 20:00:31 <PublicServer> <planetm4ker> (but not further as of now 20:00:59 *** V453000 has quit IRC 20:01:30 <PublicServer> <sparr> ML tracks should be somewhat close together so that the PF doesn't overly weight one direction, yes? 20:01:46 <PublicServer> <planetm4ker> well, if possible, yes 20:02:04 <PublicServer> <planetm4ker> but it's not always possible 20:02:34 <PublicServer> <HIrundo> many parts of the ML have been made with minimal curve radii 20:02:47 <PublicServer> <HIrundo> that makes adding tracks to the inside of those curves kinda tricky 20:03:01 <PublicServer> <planetm4ker> indeed 20:03:16 <Razaekel> a couple tiles difference in length doesnt really matter 20:03:31 <Razaekel> but when yer talking dozens of tiles difference 20:03:34 <Razaekel> then it matters 20:04:03 <PublicServer> <planetm4ker> HIrundo: you may connect my 2nd track 20:04:22 <PublicServer> <HIrundo> don't we need a merger of some kind? 20:04:48 <PublicServer> <HIrundo> 2 + 1 => 2 20:04:55 <PublicServer> <planetm4ker> well... yes and no 20:05:06 <PublicServer> <planetm4ker> better is yes 20:05:55 <PublicServer> *** Mitcian has left the game (leaving) 20:06:14 <PublicServer> <HIrundo> I added a !needs merger sign 20:07:39 <PublicServer> <planetm4ker> HIrundo: if you allow for a bit space, the merger will become easier later on. 20:15:31 *** dr_gonzo has quit IRC 20:16:34 <PublicServer> *** Sietse has joined spectators 20:19:52 *** mixrin has joined #openttdcoop 20:20:50 <PublicServer> <sparr> should it be possible to extend BBH02 to LLRR without building bridges over the water? 20:21:11 <PublicServer> <planetm4ker> yes, sparr 20:21:18 <PublicServer> *** Intexon has joined spectators 20:21:21 <PublicServer> <planetm4ker> though it would make it easier :-) 20:21:24 <PublicServer> <sparr> ok, didn't want to keep staring at it if it's impossible... just too hard for me :) 20:21:41 <PublicServer> <sparr> split before merge is a tough rule for me to follow 20:22:58 <PublicServer> <sparr> thinking of taking over that whole little peninsula with the iron ore mine 20:23:19 <PublicServer> <planetm4ker> you'll need it, sparr :-) 20:23:22 <PublicServer> <sparr> moving the center of BBH02 about 10 tiles southeast 20:23:43 <PublicServer> <planetm4ker> though moving is not necessary - there are a zillion options ;-) 20:23:50 <PublicServer> <sparr> this is my first attempt at a BBH 20:23:57 <PublicServer> <sparr> any part thereof 20:24:22 <PublicServer> <planetm4ker> re-building is also more tricky than building anew ;-) 20:25:44 <PublicServer> <sparr> this is a time when copy and paste would come in handy... edit in single player, come paste my results on top of the existing BBH 20:26:02 <PublicServer> <HIrundo> gonna have to break BBH04 for a short while... 20:26:14 <PublicServer> <HIrundo> all for the greater good, ofc :) 20:26:56 <PublicServer> <sparr> while i work on BBH02 would it be very bad to shrink it to the point of breaking rules re CL, bridge gaps, etc? 20:31:06 <PublicServer> <planetm4ker> I just got an insane idea :-) 20:31:50 <PublicServer> <HIrundo> shooting animals for fun? 20:32:03 <PublicServer> <sparr> and profit! 20:32:28 <PublicServer> <HIrundo> pm: I shall watch and laud 20:32:38 <Osai> !playercount 20:32:38 <PublicServer> Osai: Number of players: 9 20:33:02 <PublicServer> <planetm4ker> hm... how long can 2 tunnels get, do you know? 20:33:31 <PublicServer> *** jondisti has left the game (leaving) 20:33:40 *** jondisti has quit IRC 20:33:43 <PublicServer> <sparr> signal gap of 9... i think that means a tunnel 8 tiles long? 20:34:14 <PublicServer> <planetm4ker> and I need custom tunnel heads :-P 20:34:17 <PublicServer> <HIrundo> I think no tunnel protects agains the westbound jam at BBH 04 :( 20:35:14 <Osai> hey pm :) 20:35:38 <PublicServer> <sparr> think 14 is overkill? :) 20:36:09 <PublicServer> <planetm4ker> hm... I don't get a 3rd tunnel squeezed there as I hoped 20:36:17 <PublicServer> <HIrundo> bbh 04 is strangely quiet.... 20:37:05 *** Progman has joined #openttdcoop 20:39:17 <PublicServer> <planetm4ker> so much for "quiet" ;-) 20:39:44 <PublicServer> <HIrundo> If anyone is looking for a job, try fixing !jam 20:39:56 <PublicServer> <HIrundo> It'll keep you busy for some time :) 20:41:04 <PublicServer> <HIrundo> is the second BBH1-4 track ready to be used? 20:41:55 <PublicServer> <planetm4ker> ok, this is plan B. But it works, I think 20:41:58 <PublicServer> <sparr> maybe not quite finished on the BBH04 end, but it looks like it could handle some traffic? 20:42:39 <PublicServer> <HIrundo> 'not quite finished' <- what isn't done yet? 20:42:58 <PublicServer> <sparr> not sure, someone was still working on it when i typed that 20:43:55 <PublicServer> *** Intexon has joined company #1 20:45:16 <PublicServer> <HIrundo> sharr: How is BBH1-2 coming along? 20:46:33 *** Grayson has quit IRC 20:50:41 <PublicServer> *** Mark has left the game (leaving) 20:52:17 *** Chris_Booth has joined #openttdcoop 20:52:24 <planetmaker> !rcon set max_ships 60 20:54:06 *** Mark has quit IRC 20:55:28 <Barter> !playercount 20:55:28 <PublicServer> Barter: Number of players: 7 20:55:39 <Barter> !password 20:55:40 <PublicServer> Barter: hissed 20:56:07 <PublicServer> *** Barter joined the game 20:58:57 *** AdTheRat has joined #openttdcoop 21:00:55 <PublicServer> *** Intexon has left the game (leaving) 21:01:37 <PublicServer> *** Barter has left the game (connection lost) 21:02:15 <yashkir> !password 21:02:15 <PublicServer> yashkir: flakes 21:02:26 <yashkir> oh im already in game >_< 21:03:41 <PublicServer> *** Barter joined the game 21:04:15 <PublicServer> *** Yashkir has joined company #1 21:07:11 <PublicServer> <sparr> crap 21:07:32 <PublicServer> <sparr> i screwed up 21:09:14 *** Intexon has quit IRC 21:10:52 <PublicServer> <planetm4ker> aaaaah ! Grid lock! 21:11:51 <PublicServer> <planetm4ker> sparr: if you crash something, try to build a temporary bypass 21:12:05 <PublicServer> <planetm4ker> don't let the whole network collapse because of that 21:12:14 <PublicServer> <sparr> sorry about that, tried but couldnt figure out the signal snafu what was stopping them from using it 21:12:38 <PublicServer> <planetm4ker> crashes happen. Sometimes. 21:12:55 <PublicServer> <planetm4ker> But it's important to make then a bypass. Around the hub. Just temporary 21:13:02 <PublicServer> <planetm4ker> The whole map is currently standing still 21:13:39 <PublicServer> <planetm4ker> up to SLH03 / SLH11 21:14:09 <PublicServer> <sparr> i think i won't try any more BBH work soon 21:14:21 <PublicServer> <planetm4ker> don't be put off, though :-) 21:14:26 <PublicServer> <planetm4ker> bbhs can be fun ;-) 21:15:00 <hylje> Acccidents happen 21:15:11 <PublicServer> <sparr> i am sure i could build it very large, but i am not familiar enough with all of the ways to pack overpasses and tunnels and such close together 21:15:39 <PublicServer> <planetm4ker> don't worry to build it large 21:15:42 <PublicServer> <planetm4ker> that's fine 21:15:57 <PublicServer> <planetm4ker> BBHs ARE large 21:16:21 <hylje> http://www.youtube.com/watch?v=kQxQ7SUdzOI&feature=related 21:16:22 <Webster> Title: YouTube - Thomas the Tank Engine - Accidents Happen (at www.youtube.com) 21:16:24 <PublicServer> <planetm4ker> the way I work is also like: first build it, then possibly shrink it. 21:16:27 <PublicServer> <planetm4ker> way easier. 21:17:47 <PublicServer> *** sparr has left the game (leaving) 21:18:17 <planetmaker> oh... Osai :-) Missed the highlight :-) How's going? 21:19:10 <PublicServer> *** Barter has left the game (connection lost) 21:20:44 *** PeterT has joined #openttdcoop 21:29:55 <sparrL> just realized how many bridges have to be built or cut in half to add tracks to that ML 21:31:23 <PeterT> What is the difference between sparr and sparrL? 21:33:17 <PublicServer> *** Spike joined the game 21:34:15 <sparrL> about 300 miles, right now :) 21:34:16 <JinGleeBell> L 21:34:36 <sparrL> L is on my laptop 21:35:19 <PublicServer> *** Spike has joined company #1 21:43:34 *** mixrin has quit IRC 21:46:10 *** sparrL has quit IRC 21:55:22 *** PeterT has quit IRC 21:58:09 <PublicServer> *** Meuk has left the game (connection lost) 21:58:40 *** PeterT has joined #openttdcoop 21:59:27 <Trapdoor> which bot does publicserver use? 21:59:33 <Trapdoor> AP+ or avignon? 21:59:48 <KenjiE20> !version 21:59:48 <PublicServer> KenjiE20: Autopilot AP+ 3.0 Beta (r740) 21:59:55 <Trapdoor> ok 22:00:21 *** DarkED has quit IRC 22:05:23 <Webster> Latest update from openttd: OpenTTD 0.7.5-RC1 <http://www.openttd.org/en/news/111> 22:06:54 <PeterT> Hmm, that was quick 22:08:46 <PublicServer> <HIrundo> are those quadroupled bridges near BBH02 really needed, isn't 3 enough? 22:09:26 <PublicServer> <planetm4ker> tunnels :-) 22:09:50 <PublicServer> <HIrundo> apparently :) 22:10:53 <PublicServer> <HIrundo> anyone working on BBH02 and its surroundings? 22:11:11 <PublicServer> <planetm4ker> well. 22:11:22 <PublicServer> <planetm4ker> I built the 2nd lane to the NorthEast 22:11:26 <PublicServer> <planetm4ker> otherwise: no 22:11:41 <PublicServer> <planetm4ker> and I'd be delighted to see the lane the other direction come reality, too 22:11:58 <PublicServer> <planetm4ker> but I 'll first have to solve its other end: oil island 22:12:19 <PublicServer> <planetm4ker> so: go ahead :-) 22:12:37 <PublicServer> <planetm4ker> just don't yet really connect the 2nd lane 22:12:52 <PublicServer> <planetm4ker> it's connected to the stations... but the exits won't handle it 22:13:01 <PublicServer> <HIrundo> time to reclaim some land from the sea :) 22:14:10 <PublicServer> <planetm4ker> hm... someone added too many goods train to refinery 22:14:15 <PublicServer> <planetm4ker> or something changed 22:14:22 <PublicServer> <planetm4ker> something changed 22:16:05 *** V453000 has joined #openttdcoop 22:16:57 <V453000> !password 22:16:57 <PublicServer> V453000: tensed 22:17:08 <PublicServer> *** V453000 joined the game 22:17:14 <PublicServer> <V453000> hi 22:17:55 *** JeromeBlackridge has joined #openttdcoop 22:22:57 <PublicServer> *** Kenji joined the game 22:23:00 <PublicServer> <V453000> hi 22:23:09 <PublicServer> <Kenji> hey 22:23:29 <PublicServer> <Kenji> you know what'd be cool? 22:23:34 <PublicServer> <V453000> what? 22:23:36 <PublicServer> <Kenji> presets for windows 22:23:51 <PublicServer> <V453000> ?? 22:24:02 <PublicServer> <Kenji> like, push button, rail, landscaping and client list all pop up in saved locations 22:24:20 <PublicServer> <V453000> oh 22:24:32 <PublicServer> <V453000> well 22:24:45 <PublicServer> <V453000> I lock them every time I join game and dont close them 22:25:31 <PublicServer> <Kenji> yea, but pinning is one thing, having a quick way to load groups of windows might be nice 22:25:46 <PublicServer> <V453000> yes 22:25:51 <PublicServer> <V453000> that would 22:26:04 <PublicServer> <V453000> I am not sure whether I would use it much though 22:26:07 <PublicServer> <Kenji> might add it to FlySpray later 22:26:52 <PublicServer> <V453000> quite sad how we got so many stations with dead mines near them :/ 22:27:01 <PublicServer> <planetm4ker> dead mines? 22:27:06 <PublicServer> <V453000> well ... no mines 22:27:18 <PublicServer> <V453000> the mines died before there was any service 22:27:20 <PublicServer> <planetm4ker> oh 22:27:23 <PublicServer> <V453000> because we had no drop stations 22:27:26 <PublicServer> <V453000> -.- 22:27:44 <PublicServer> <V453000> on the other hand oil is getting quite high 22:27:54 <PublicServer> <Kenji> cause someone was spamming stations on SLs at the start 22:28:01 <PublicServer> <V453000> exactly 22:29:27 <PublicServer> <planetm4ker> HIrundo: how usable is the 2nd track from oil to BBH02? 22:29:58 <PublicServer> <V453000> pm: not much 22:30:37 <PublicServer> <planetm4ker> k. thx 22:30:54 <PublicServer> <V453000> somebody doing something on bbh02 tho 22:31:15 <PublicServer> <planetm4ker> guess whom I asked 22:32:25 <PublicServer> <HIrundo> it seems I paid a little too little attention to the chat 22:32:40 <PublicServer> <HIrundo> BBH02 is still under construction 22:33:02 <PublicServer> <planetm4ker> ok :-) 22:33:11 <PublicServer> <planetm4ker> I just wonder wheter it'd make sense to route trains there 22:34:13 <PublicServer> <V453000> advise: longer the bridges above the BBH02 sign and lenghten the tunnels under it 22:35:38 <PublicServer> <HIrundo> ok i get it now :) 22:35:46 <PublicServer> <V453000> can I help? 22:36:44 <PublicServer> <V453000> :) 22:36:58 <PublicServer> <V453000> pm: BBh02 done 22:37:07 <PublicServer> <planetm4ker> good :-) 22:37:44 <PublicServer> <planetm4ker> I have quite a few trains here... 22:37:49 <Trapdoor> how can avignon require expect 5.45 when it doesnt exist? 22:38:01 <PublicServer> <V453000> ? 22:38:12 <Trapdoor> oh wait, you dont use avignon 22:38:22 <V453000> what are you talking about 22:38:35 <PublicServer> <HIrundo> trains coming from NE still lack some choices 22:39:02 <PublicServer> <HIrundo> is the oil island ready to accept trains on the second track from BBH02? 22:39:33 <PublicServer> <planetm4ker> Not yet 22:39:44 <PublicServer> <planetm4ker> I wouldn't get rid of them :-) 22:39:59 <Barter> !password 22:39:59 <PublicServer> Barter: sheers 22:40:14 <PublicServer> *** Barter joined the game 22:41:26 <KenjiE20> !train 750 22:41:28 <KenjiE20> !trains 750 22:41:28 <PublicServer> *** KenjiE20 has set max_trains to 750 22:43:13 <PublicServer> <V453000> ML Full at SLH11 22:45:04 <PublicServer> <Kenji> that single line in MSH01a is really holding up the ML 22:45:23 <PublicServer> <V453000> yes 22:51:26 *** ODM has quit IRC 22:51:49 <V453000> O_______________________________O Since when is japan set Shinkansen on Monorail??? 22:52:03 <PublicServer> <Kenji> since they added the maglev 22:52:24 <V453000> ? 22:52:50 *** Chris_Booth has quit IRC 22:54:57 <PublicServer> <V453000> bedtime ... bye 22:55:13 <PublicServer> <planetm4ker> good night V453000 22:55:33 <PublicServer> <V453000> you too pm :) 22:55:37 <PublicServer> *** V453000 has left the game (connection lost) 22:55:40 *** V453000 has quit IRC 22:56:49 <PublicServer> <HIrundo> BBH02 done 22:56:58 <PublicServer> <planetm4ker> HIrundo: you can send trains now 22:57:13 <PublicServer> <planetm4ker> it should work now *somewhat* 22:57:17 <PublicServer> <HIrundo> 4w3s0m3 ;) 22:57:25 <PublicServer> <planetm4ker> hm? 22:57:44 <PublicServer> <HIrundo> awesome :) 22:58:25 *** Polygon has quit IRC 23:02:06 <PublicServer> <Kenji> that was mildly painless 23:02:23 <PublicServer> <Kenji> got a double bridge on MSH04b 23:03:24 <PublicServer> *** Spike has left the game (leaving) 23:03:25 <PublicServer> <HIrundo> The whole section between SLH11 and BBH04 needs doubling :S 23:03:37 <PublicServer> <planetm4ker> many things need doing :-) 23:03:38 <PublicServer> <Kenji> Why does SLH11 have prios on the MLs 23:03:51 <PublicServer> <Kenji> or am I reading it wrong? 23:04:14 <PublicServer> <Kenji> nvm reading it wrong 23:05:06 <PublicServer> *** Barter has left the game (leaving) 23:05:07 *** Barter has left #openttdcoop 23:05:12 <PublicServer> <Kenji> what's with the jam sign on bbh4? 23:05:21 <PublicServer> <planetm4ker> hm... one thing left at oil: decent join of pickup to ML 23:05:41 <PublicServer> <HIrundo> it jams frequently because 4 tracks merge into one, like now 23:06:07 <PublicServer> <Kenji> that's not really a jam 23:06:15 <PublicServer> <Kenji> that's a wait 23:06:31 <PublicServer> <Kenji> a jam would be a tailback that didn't clear :P 23:06:37 <PublicServer> <HIrundo> whatever :) 23:06:38 <PublicServer> <Kenji> like slh11 23:06:55 <PublicServer> <Kenji> that oil trains been there for months 23:07:15 <PublicServer> <HIrundo> well I'm off to bed 23:07:25 <PublicServer> <HIrundo> goodnight all 23:07:35 <PublicServer> *** HIrundo has left the game (leaving) 23:09:46 *** murr4y has quit IRC 23:10:31 <PublicServer> <Kenji> wow, unsignalled ML 23:10:42 <PublicServer> <Kenji> I knew people couldn't signal, but I hoped it wasn't that bad 23:12:25 *** Progman has quit IRC 23:12:42 <PublicServer> <Kenji> and a CL2 on the ML >_< 23:13:27 <JinGleeBell> >.< 23:13:51 <PublicServer> <Kenji> it's low/med TF, not NO TF >_> 23:14:00 <PublicServer> <Kenji> asdf 23:16:29 <PublicServer> <Kenji> hm, see, this is why I built double headed trains at first 23:16:38 <PublicServer> <Kenji> can't go up more than 3 tiles without slowing 23:20:14 <PublicServer> *** Kenji has left the game (leaving) 23:21:28 <PublicServer> <planetm4ker> oil island re-built :-) 23:21:31 *** mucht_home has joined #openttdcoop 23:21:36 <PublicServer> <planetm4ker> now working on a complete 2-ML basis 23:21:57 <PublicServer> <planetm4ker> (except to the East, where nearly no trains come from) 23:22:53 *** Mucht has quit IRC 23:30:56 <PublicServer> <planetm4ker> are you building, Yashkir? 23:31:18 <PublicServer> *** Yashkir has joined spectators 23:31:18 <PublicServer> *** Game paused (not enough players) 23:31:26 <yashkir> was planning on 23:31:29 <yashkir> got distracted 23:31:33 <yashkir> forgot to spec :) 23:31:36 <PublicServer> <planetm4ker> ok, that's also an answer :-) 23:31:55 <PublicServer> <planetm4ker> if you were I could hang on a bit, but then... good night for now :-) 23:32:04 <yashkir> night 23:32:11 <PublicServer> *** planetm4ker has left the game (connection lost) 23:34:54 <PublicServer> *** Yashkir has left the game (leaving) 23:39:28 *** sparrL has joined #openttdcoop 23:40:01 *** sparrL2 has joined #openttdcoop 23:47:33 *** sparrL has quit IRC 23:49:00 *** sparrL2 has quit IRC 23:55:15 <PublicServer> *** Sietse has left the game (leaving) 23:55:41 *** ^Spike^ has quit IRC