Log for #openttdcoop on 4th January 2010:
Times are UTC Toggle Colours
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01:23:27  <Hyppy> !players
01:23:29  <PublicServer> Hyppy: Client 158 is Sietse, a spectator
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05:30:44  <Hyppy> !players
05:30:46  <PublicServer> Hyppy: Client 158 is Sietse, a spectator
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07:28:41  <SirSquidness> Greetings!
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09:54:37  <sam_ch> !password
09:54:37  <PublicServer> sam_ch: recess
09:54:56  <PublicServer> *** Sam joined the game
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10:03:14  <Vulcan86> !password
10:03:14  <PublicServer> Vulcan86: broods
10:03:47  <Vulcan86> !players
10:03:48  <PublicServer> Vulcan86: Client 158 is Sietse, a spectator
10:05:29  <bartavelle> hello
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10:18:16  <Vulcan86> raining pretty solidly here in spain - anyone got snow?
10:20:00  <sam_ch> yep here in switzerland
10:20:05  <sam_ch> -3 °C
10:20:10  <Vulcan86> wow
10:20:37  <hylje> WE'RE COVERED IN SNOW
10:20:46  <Vulcan86> Whereabouts, Hylje?
10:21:07  <hylje> finland
10:21:38  <Vulcan86> haha, I guess you guys see more of it than most. I heard the UK and France are seeing more, and their councils are out of salt to clear the roads
10:21:39  <sam_ch> my parents just came back from finland... -18 °C
10:21:44  <Vulcan86> whaaaaaaaaaaaat
10:21:47  <Vulcan86> -18 ?!
10:22:08  <Vulcan86> I've never been anywhere that cold.
10:22:39  <sam_ch> yep for someone from spain it's not usual !
10:23:51  <NeosaD> I'm from spain
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10:25:17  <sam_ch> time to go to work...
10:25:19  <sam_ch> cya !
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10:26:46  <Vulcan86> Ah I'm from UK originally, on holiday out here
10:26:53  <Vulcan86> Andalucia
10:29:32  <hylje> i heard british tourists are obligated to act obnoxiously there
10:34:42  <Vulcan86> we are
10:34:46  <Vulcan86>  :D
10:35:03  <Vulcan86> Depends, we have a villa out here and we pay tax on it, so I doubt we're interested in doing that
10:35:15  <Vulcan86> It would be like ****ing in our backyard
10:35:17  <Paul2> I heard the british are obligated to act obnoxiously.
10:35:22  <Vulcan86> ^ also true.
10:35:25  <Ammler> hylje: just on vacations?
10:35:28  <Vulcan86> We're so good at it, you see.
10:35:53  <hylje> Ammler: on my few trips to Britain Prime the people seemed friendly and reserved
10:36:34  <Vulcan86> I think most people forget themselves when they're abroad
10:36:50  <Vulcan86> from Britain
10:43:04  <Paul2> I think British people are awesome.
10:45:11  <bartavelle> they just don't know much about food
10:45:44  <Vulcan86> we should do, lol, we're bombarded with TV Chef programmes :(
10:45:57  <Vulcan86> I guess we just shrug and order curry instead. \o/
10:46:25  <Ammler> I like English pubs and beer
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10:57:37  <Vulcan86> !password
10:57:37  <PublicServer> Vulcan86: cranky
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11:32:45  <V453000> !password
11:32:45  <PublicServer> V453000: paling
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11:36:23  <slas> !players
11:36:25  <PublicServer> slas: Client 190 is V453000, a spectator
11:36:25  <PublicServer> slas: Client 158 is Sietse, a spectator
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12:00:13  <slas> !password
12:00:14  <PublicServer> slas: toffee
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12:17:35  <Webster> Latest update from devzone: #openttdcoop - DevZone moved <> || OpenGFX - OpenGFX 0.2.1 released <> || OpenGFX - OpenGFX 0.2.0 <> || OpenSFX - OpenSFX 0.2.0 <>
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12:29:31  <KenjiE20> damnit V
12:29:41  <KenjiE20> I just finished editing that
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12:37:02  <V453000> :D
12:37:47  <V453000> feel free to reedit :)
12:38:01  <KenjiE20> already committed the diff :P
12:38:06  <V453000> :)
12:38:28  <KenjiE20> funny how we essentially summed the game up the same way
12:38:34  <V453000> yeah :D
12:38:36  <KenjiE20> just worded it ifferently
12:38:38  <KenjiE20> +d
12:38:49  <V453000> I am not sure about the days played
12:38:53  <KenjiE20> it's right
12:38:57  <V453000> okay
12:39:01  <KenjiE20> game changed on the 2nd
12:39:05  <KenjiE20> @coopstats
12:39:05  <Webster>
12:39:13  <KenjiE20> ^ you can check topics there
12:39:46  <V453000> oh yeah forgot about that there are the topics as well :) thx
12:39:49  <KenjiE20> we you yy instead of yyyy though
12:39:58  <KenjiE20> s/you/use/
12:40:12  <V453000> ?
12:40:20  <KenjiE20> as a date
12:40:26  <V453000> oh
12:40:30  <V453000> ok
12:43:08  <V453000> I just ended my "stochastic srnw idea testing" and I found out that it is more useless than I imagined :-D
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13:21:07  <Hyppy> !players
13:21:08  <PublicServer> Hyppy: Client 194 is slas, a spectator
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13:23:57  <Hyppy> !dl lin
13:23:57  <PublicServer> Hyppy:
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13:29:57  <siil> +i
13:30:22  <siil> is anyone here
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13:31:53  <Ammler> Hello siil, check the client list on the right side :-)
13:33:16  <siil> I have a question
13:33:39  <siil> can I update my existing openttd
13:35:12  <Ammler> yes, please do
13:36:55  <siil> can I update my existing openttd version without loseing my savings
13:37:31  <Ammler> yes, you can :-)
13:37:44  <siil> how
13:38:15  <Ammler> same way you installed the first time.
13:38:56  <siil> but then I have to delete existing openttd
13:39:03  <Ammler> you can
13:39:22  <Ammler> but you can also overwrite the existing one
13:42:09  <Phazorx> opentd stores data separately from application actally
13:42:29  <Phazorx> on most setups maps, savegames, custom GRF go into your documents/private area
13:42:39  <Phazorx> and game is whereever you want to have it installed
13:48:40  <Ammler> Phazorx: that he knows ;-)
13:48:47  <Ammler> it is in the README
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13:49:33  <Ammler> Phazorx: btw., you should update your opengfx :-)
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13:53:43  <Phazorx> better signals in new one?
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14:29:47  <DerFlob> !password
14:29:47  <PublicServer> DerFlob: possum
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14:36:52  <Hyppy> !password
14:36:52  <PublicServer> Hyppy: teeing
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15:01:15  <PublicServer> *** Game paused (not enough players)
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15:09:16  <V453000> !password
15:09:16  <PublicServer> V453000: hamlet
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15:09:33  <PublicServer> *** Game paused (not enough players)
15:12:21  <PublicServer> *** Mark joined the game
15:12:44  <PublicServer> <Mark> hehe thanks V
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15:16:11  <V453000> :D
15:16:13  <V453000> its true
15:16:42  <PublicServer> <Mark> madness it will be :D
15:16:45  <PublicServer> <V453000> yeah
15:17:15  <PublicServer> <Mark> the entire center will be buzzing with dummies and logic trains from all directions
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15:17:40  <PublicServer> <V453000> yeah that will be some squeezing :D
15:18:20  <PublicServer> <V453000> do you get Techinicas plan? I dont
15:18:45  <PublicServer> <V453000> srnw from one station to another? wtf
15:19:17  <PublicServer> <Mark> i dont either
15:19:22  <PublicServer> <Mark> and i doubt if anyone voting for it does
15:19:28  <PublicServer> <Mark> if he even understands it himself
15:19:33  <PublicServer> <V453000> :)
15:19:38  <PublicServer> <V453000> my thoughts
15:20:01  <PublicServer> <V453000> havent met him to ask yet though
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15:53:15  <jondisti> !password
15:53:15  <PublicServer> jondisti: hiatus
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15:55:46  <De_Ghosty> madness?
15:55:49  <De_Ghosty> THIS
15:55:49  <De_Ghosty> IS
15:55:56  <De_Ghosty> OTTD COOP
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16:00:21  <Techinica> !password
16:00:21  <PublicServer> Techinica: convoy
16:00:32  <PublicServer> *** Techinica joined the game
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16:04:58  <Hyppy> Looks like Mark has it in the bag
16:06:41  <sparr> !password
16:06:41  <PublicServer> sparr: convoy
16:07:14  <PublicServer> *** sparr joined the game
16:07:28  <PublicServer> <sparr> wow, i got a vote :)
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16:10:13  <PublicServer> <sparr> Mark's plan is neat...
16:10:20  <PublicServer> <sparr> I expect it to be a relatively short game
16:11:29  <PublicServer> *** jondisti has joined spectators
16:12:27  <De_Ghosty> the internet is for orn
16:12:41  <V453000> hi techinica
16:13:07  <V453000> sparr: WTF do you expect?
16:13:35  <PublicServer> *** V453000 joined the game
16:13:36  <PublicServer> <sparr> "I expect it to be a relatively short game" <-- which part of this is unclear?
16:13:54  <PublicServer> *** lomba joined the game
16:14:06  <PublicServer> <V453000> the "short"
16:14:18  <PublicServer> <sparr> shorter than some of the more recent games have been
16:14:31  <PublicServer> <V453000> I think we cant say that
16:14:34  <PublicServer> <V453000> but lets see
16:14:54  <PublicServer> <V453000> Techinica: could you please explain me some elements of your plan? I dont get it
16:14:55  <PublicServer> <sparr> i think we can fully implement Mark's plan, to max capacity, in a day or two
16:15:29  <PublicServer> <sparr> it has zero BBHs, and all the SLHs are trivially simple
16:15:36  <PublicServer> <sparr> especially considering how flat the map is
16:15:43  <PublicServer> <V453000> yeah
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16:16:06  <PublicServer> <V453000> but it will need a lot of work with the srnw
16:16:10  <PublicServer> <V453000> as there are four
16:16:23  <PublicServer> <V453000> each crossover each other
16:16:34  <PublicServer> <sparr> the interaction of the SRNW with the ML is the only part I don't understand
16:16:45  <PublicServer> <V453000> exactly
16:16:50  <PublicServer> <V453000> but it is way too confusing :D
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16:25:16  <Intexon> !password
16:25:16  <PublicServer> Intexon: abides
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17:20:11  <V453000> !password
17:20:11  <PublicServer> V453000: rhymed
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17:20:25  <PublicServer> *** Game paused (not enough players)
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17:31:26  <V453000> fckin wifi
17:31:28  <V453000> whatever
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17:45:55  <sam_ch> !password
17:45:55  <PublicServer> sam_ch: celery
17:46:02  <PublicServer> *** Sam joined the game
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18:14:52  <Hyppy> !players
18:14:54  <PublicServer> Hyppy: Client 232 is tkjacobsen, a spectator
18:14:54  <PublicServer> Hyppy: Client 214 is jondisti, a spectator
18:14:54  <PublicServer> Hyppy: Client 216 (Orange) is Techinica, in company 1 (New Safingley Transport)
18:14:54  <PublicServer> Hyppy: Client 218 is slas, a spectator
18:14:54  <PublicServer> Hyppy: Client 226 is Intexon, a spectator
18:14:57  <mitooo> !doWnload
18:15:26  <mitooo>  !download
18:15:26  <PublicServer> mitooo: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
18:15:52  <mitooo>  !download  lin
18:15:52  <PublicServer> mitooo: unknown option ""
18:16:02  <mitooo> !download  lin
18:16:02  <PublicServer> mitooo: unknown option ""
18:16:07  <^Spike^> !dl lin
18:16:07  <PublicServer> ^Spike^:
18:16:13  <^Spike^> !download lin
18:16:13  <PublicServer> ^Spike^:
18:16:18  <mitooo> tank you :)
18:16:23  <mitooo> thank*
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18:31:08  *** Webster sets mode: +o Mark
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18:48:32  <V453000> !password
18:48:33  <PublicServer> V453000: jokers
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18:49:54  <V453000> when will we end the voting phase?
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19:00:57  <csuke> !password
19:00:57  <PublicServer> csuke: apples
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19:06:25  <csuke> @define sml
19:06:30  <csuke> !define sml
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19:18:48  <roysvork> !password
19:18:48  <PublicServer> roysvork: salute
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19:21:23  <PublicServer> <Roysvork> alright chaps
19:22:50  <Phazorx> htm... anyone ever tried dealing with BT devices under linux?
19:23:19  <PublicServer> <Roysvork> once a long time ago
19:23:25  <Phazorx> especially using multiprofile devices such as headset+handsfree which operate in dual mode under BT 2.0 :/
19:23:27  <PublicServer> <Roysvork> I gave up, but it's surely better now?
19:25:11  <Osai> hey Phazorx
19:25:13  <Osai> I am back
19:25:27  <Osai> I read your article, very nice :)
19:26:10  <roysvork> I find the 'heading for tight packer' quite amusing I have to say
19:26:21  <Phazorx> hya Osai... how was your training?
19:26:27  <Osai> it was exhausting
19:26:38  <Osai> I never had such an exhausting training
19:26:46  <Osai> crazy
19:27:07  <PublicServer> *** slas joined the game
19:27:33  <Phazorx> so i guess you skipped champaing for NYE :)
19:27:57  <Osai> nope, we celebrated until 3am
19:28:41  <roysvork> where are you guys from?
19:31:25  <planetmaker> a tiny planet in the Orion arm of the Galaxy named Milkyway, somewhere in the Virgo cluster
19:31:46  <roysvork> I see :) Did you make it yourself?
19:31:57  <Osai> and 2nd january I started training again, really crazy
19:32:17  *** bimbo has joined #openttdcoop
19:32:53  <planetmaker> what? That place description?
19:33:17  <planetmaker> oh, that planet... I forgot my nickname :-P
19:33:22  <roysvork> lol
19:33:34  <bimbo> @quickstart
19:33:36  <Webster> Quickstart - #openttdcoop Wiki -
19:33:52  <planetmaker> yes, I won an award for the Norwegian fjords
19:34:08  <roysvork> Ahaa
19:34:15  <roysvork> I started reading the first book again just last night
19:34:29  <roysvork> I really should try some of his other stuff though
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19:35:14  <PublicServer> *** jondisti has left the game (leaving)
19:36:30  <Osai> !password
19:36:31  <PublicServer> Osai: pledge
19:36:42  <PublicServer> *** 0sai joined the game
19:36:58  <V453000> hi Osai :)
19:37:03  <Osai> hi
19:37:14  <Phazorx> roysvork: should read some Terry Pratchett too btw )
19:37:39  <PublicServer> *** V453000 joined the game
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19:37:46  <Phazorx> Osai... and btw, integrated packer works quite fine it seems... so it was a very good idea of yours :)
19:38:04  <PublicServer> <V453000> :)))
19:38:26  <Osai> great
19:38:56  <Phazorx> Mark's cmpressor is fine too... they just di ompletely different things :)
19:39:01  <Phazorx> as i tried to stress in the article
19:39:07  <PublicServer> *** csuke has left the game (connection lost)
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19:39:30  <PublicServer> <V453000> yeah nice piece of reading
19:39:54  <Osai> I think we can still extend this stuff even further
19:39:56  <Osai> :)
19:40:01  <Osai> but it is a solid base now
19:40:59  <V453000> yes. :)
19:41:09  <roysvork> So given that these concept are kind of accidental in terms of actual game design, are there any plans for ottd development to make it easier?
19:41:17  <Phazorx> we need some PZ game with multilane SRN+ w/ full lanes over SML :)
19:41:43  <Phazorx> roysvork: i keep suggesting we do these... but it doesnt take off :)
19:42:17  <roysvork> On the downside there'd be less complex looking stuff
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19:42:48  <Osai> Phazorx: yes
19:43:16  <Osai> the question is who wants to join that stuff :D
19:43:30  <Osai> and other persons are interested too
19:44:01  <Phazorx> it's very joinable actually
19:44:13  <Phazorx> you have not seennd of PSG170
19:44:29  <Phazorx> but 03 wood net, powereed by SRN was quite nice
19:44:35  <V453000> yeah
19:44:37  <Phazorx> with 3 lanes on full trains and 2 on empty
19:44:40  <Osai> I did, I loaded the final savegame :)
19:44:43  <Phazorx> ahh nice
19:44:58  <Osai> it looked nice
19:45:09  <Phazorx> so you saw that with perfect packong - 3 decent full lanes are about as  good as 2 packed one
19:45:11  <Osai> and even this switcher of mine worked fine
19:45:11  <Phazorx> ones
19:45:22  <Osai> of course
19:45:28  <Osai> I never doubt that :)
19:45:40  <Phazorx> well many did
19:45:52  <Phazorx> seeing that 3 is mroe than 2 and claimed that 2 is not eough
19:45:56  <Phazorx> enough
19:45:56  <V453000> the 2 and 3 always was little difference imo :) of course packing makes this bold and underlined
19:46:18  <Phazorx> as a result we had to redo entrance since that was not good enough and became bottleneck rather than station or exit
19:46:22  <Osai> can we integrate packing system in SML?
19:46:32  <Osai> that would be awesome
19:46:34  <Phazorx> Osai: not really
19:46:49  <Phazorx> but SRNW can use SML for returning traffic
19:47:02  <Phazorx> since there are a lot of station and hnce quite a bit of merging
19:47:13  <Phazorx> and megadrops would use compressor rather than packer
19:47:14  <planetmaker> [20:41]	<roysvork>	So given that these concept are kind of accidental in terms of actual game design, are there any plans for ottd development to make it easier? <-- in what way would you like to see that (not that I have any intention whatsoever. Just curious)
19:47:20  <Phazorx> to ensure bunch of room for emrging
19:48:26  <Phazorx> br
19:48:27  <Phazorx> b
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19:48:55  <PublicServer> <V453000> who says that the voting ends?
19:51:01  <Osai> I voted for Marks plan now
19:51:05  <PublicServer> <V453000> :D
19:51:06  <PublicServer> <V453000> isee
19:51:08  <Osai> though I liked Techinica's too
19:51:17  <PublicServer> <V453000> I dont get techinicas
19:51:18  <Osai> but that cluster might look funny
19:51:22  <PublicServer> <V453000> the SRNW - wtf
19:51:40  <PublicServer> <V453000> srnw from transfer to drop
19:51:43  <PublicServer> <V453000> that is not srnw
19:51:52  <PublicServer> <V453000> maybe I just dont get it
19:51:53  <^Spike^> could be..
19:51:58  <PublicServer> <0sai> I think he meant the things mentioned in Marks article?!
19:52:32  <PublicServer> <V453000> I doubt it
19:53:35  <PublicServer> <V453000> that wouldnt be any more clear, would it ? I just dont see the point in applying SRNW between two stations ... that is on pickup with overflow and drop
19:54:07  <PublicServer> <V453000> ... anyways Marks plan will be hell so I am absolutelly decided who to vote for :D
19:54:32  <Osai> !tweet Building phase at PSG 172 will start soon!
19:54:43  <PublicServer> Osai: Tweet sent:
19:55:11  <bimbo> !password
19:55:11  <PublicServer> bimbo: mousse
19:55:26  <PublicServer> *** bimbo joined the game
19:55:27  <V453000> what is that tweet?
19:55:29  <PublicServer> <0sai> err
19:55:36  <PublicServer> <bimbo> hello guys, i would like to spectate u :)
19:55:36  <V453000> 503
19:55:38  <PublicServer> <0sai> did I write Mark?
19:55:41  <V453000> hi bimbo
19:55:50  <PublicServer> <bimbo> ive read alot  today @ ur wiki
19:55:55  <PublicServer> <Techinica> nice :P
19:55:56  <V453000> yeah you did :D that is because I laughed
19:56:01  <PublicServer> <bimbo> and im very interested how u do this :D
19:56:13  <PublicServer> <0sai> ouch - brainfsck
19:56:22  <PublicServer> <0sai> hey bimbo
19:56:25  <V453000> bimbo: unluckily we are just going to start so there is nothing yet ... see the savegames in the archives though!
19:56:33  <PublicServer> <0sai> we are currently in the planning phase
19:56:42  <PublicServer> <0sai> you see a lot of different ideas how to solve this map
19:56:44  <PublicServer> <bimbo> ic, ive read about that ;)
19:56:55  <PublicServer> <0sai> and we now vote for one
19:57:00  <PublicServer> <0sai> this process takes a little bit
19:57:05  <PublicServer> <0sai> but I think we will start soon
19:57:16  <PublicServer> <V453000> I think we should start today :p
19:57:23  <PublicServer> <Techinica> Mark's plan is gathering steam...
19:57:34  <roysvork> Sorry been making some food
19:57:43  <PublicServer> <Techinica> Being that I can't vote for my own, I may aswell vote for his so we can start building :P
19:57:52  <PublicServer> <V453000> hey Techinica, nice to catch you finally ... could you explain me something from your plan?
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19:58:03  <Techinica> sure
19:58:20  <PublicServer> <V453000> what does that SRNW mean ... is it just between the transfer and the drop?
19:58:28  <Techinica> yes.
19:58:36  <PublicServer> <V453000> but ... why
19:58:47  <roysvork> Re: developing features... I'm sure you could come up with an advanced type of signalling that encompasses some of the logic you guys use without the data tracks
19:59:02  <Techinica> last time we tried we ran into issues with the srnw sucking money...
19:59:10  <Techinica> I figured this time would be a good chance to do two things.
19:59:23  <PublicServer> <V453000> geez :D that was because the inflation went mad
19:59:25  <Techinica> 1. test better high capacity station designs
20:00:00  <Techinica> 2. test whether its good business sense to build such networks by operating small controlled high flow networks
20:00:31  <Techinica> atleast by building them at drops you're practically guaranteeing the availabilty of cargo
20:00:41  <PublicServer> <V453000> yeah but I mean I dont get the whole purpose of SRNW there ... SRNW is being used to manage multiple industries and keep them served without checking each station but jut the overflow depot ... therefore making it a living network ...
20:00:46  <Techinica> and by making them smaller you're minimizing the amount of overflow trains needed
20:01:38  <Techinica> you'd use the SRNW concept to keep all the station platforms filled at the transfer to maximise station efficiency
20:01:56  <PublicServer> <V453000> oh so
20:02:05  <PublicServer> <V453000> hmmm that is not needed I think
20:02:14  <PublicServer> <V453000> you can just add and overflow
20:02:19  <jondisti> if you ask me that's not SRNW
20:02:34  <Mark> !password
20:02:34  <PublicServer> Mark: irater
20:02:51  <PublicServer> <V453000> no that is not
20:02:53  <PublicServer> *** Mark joined the game
20:02:54  <PublicServer> <Mark> evening
20:02:57  <PublicServer> *** jondisti joined the game
20:02:58  <PublicServer> <0sai> hey Mark :)
20:02:59  <PublicServer> <V453000> and you dont need any there
20:03:00  <PublicServer> *** V453000 has left the game (connection lost)
20:03:06  *** [com]buster has joined #openttdcoop
20:03:06  *** ChanServ sets mode: +o [com]buster
20:03:29  <roysvork> awwww man, I'm a massive muppet
20:03:33  <PublicServer> *** V453000 joined the game
20:03:33  <V453000> hi Mark :)
20:03:40  <roysvork> I bought all the ingredients for spag bol
20:03:43  <Techinica> this wasn't meant to be the 'ultimate' srnw, more a sandbox for new station designs with a solid amount of cargo coming in.
20:03:51  <roysvork> except the damn mince
20:04:02  <Techinica> such that a blockage in the srnw network wouldn't screw the incoming freight.
20:04:04  <[com]buster> !download win32
20:04:04  <PublicServer> [com]buster:
20:04:12  <PublicServer> *** V453000 has left the game (connection lost)
20:04:22  <Techinica> which would have meant less issues in attempting to make better stations.
20:04:33  <V453000> hmmm
20:04:39  *** Zarenor has joined #openttdcoop
20:04:48  <V453000> okay :)
20:04:58  <Techinica> which by the massive station re-design of the last game was seemingly the biggest issue.
20:05:03  <V453000> anyways ... seen PSG160?
20:05:15  <V453000> that wasnt the biggest issue
20:05:35  <PublicServer> *** Combuster joined the game
20:05:40  <Techinica> the station exit was killing that whole network
20:05:44  <Zarenor> !password
20:05:44  <PublicServer> Zarenor: irater
20:05:49  <V453000> at PSG 160 there is the paper pickup a station with overflow ... works fine for the same purpose
20:05:54  <V453000> yes, exit
20:05:59  <V453000> but that was the drop station
20:06:18  <PublicServer> *** ZarenorDarkstalker joined the game
20:06:19  <V453000> regular station, not different from a normal one, nor from a SRNW one
20:06:22  <PublicServer> <Combuster> No winner declared yet?
20:06:33  <PublicServer> *** V453000 joined the game
20:06:58  <PublicServer> <V453000> I think we could declare already
20:07:11  <PublicServer> <ZarenorDarkstalker> Plan winner?
20:07:16  <PublicServer> <ZarenorDarkstalker> I'd like to
20:07:28  <PublicServer> <ZarenorDarkstalker> Mark is far and away in the lead
20:07:43  <PublicServer> <0sai> yea
20:07:49  <PublicServer> <Combuster> The winner is obvious indeed
20:07:59  <PublicServer> <bimbo> Guys, im wondering what TF means? Could ya explain to me? :P
20:08:01  <PublicServer> <V453000> done
20:08:05  <PublicServer> <0sai> terraform
20:08:06  <PublicServer> <ZarenorDarkstalker> Terraform
20:08:06  <[com]buster> @tf
20:08:06  <Webster> tf: Terraform, see also:
20:08:10  <PublicServer> <bimbo> ooh
20:08:11  <PublicServer> <bimbo> ic xD
20:08:37  <PublicServer> <V453000> this "AnswerStorm" will start everytime you ask as everyone answers :D :P
20:09:09  <PublicServer> <V453000> so ... shouldnt we start buildin?
20:09:11  <PublicServer> <bimbo> haha well ty for all the responses ;)
20:09:18  <PublicServer> <ZarenorDarkstalker> gets worse when people have different answers XD
20:09:19  *** Madis has joined #openttdcoop
20:09:21  <PublicServer> <bimbo> lol
20:09:23  <PublicServer> <V453000> :DDD
20:09:25  <[com]buster> hehe
20:09:27  <[com]buster> Mark
20:09:47  <PublicServer> <Techinica> so, what's going on with the website?
20:09:47  <PublicServer> *** slas has left the game (connection lost)
20:09:49  <[com]buster> your leadership is desiredin these times of difficulty :)
20:09:59  <PublicServer> <Mark> well just go make the ML :P
20:10:07  <PublicServer> *** slas joined the game
20:10:08  <PublicServer> <Mark> stay 10 tiles from the edge
20:10:17  *** [com]buster is now known as Combuster
20:10:20  <Osai> Techinica: with the website?
20:10:22  <Combuster> @stage building
20:10:22  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #172 (r18669) | STAGE: building | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder:"
20:10:33  <Osai> whats wrong?
20:10:48  <Techinica> yeah, the www. prefix redirects to blog. which in-turn goes to a plesk setup page...
20:10:50  <PublicServer> <V453000> lets get some maize
20:11:10  <Osai> grrrrr
20:11:11  <Techinica> wiki. works.
20:11:11  <Osai> fuck
20:11:12  <Osai> :D
20:11:16  <Osai> its me
20:11:18  <Osai> sorry
20:11:19  <Techinica> :)
20:11:51  <PublicServer> <V453000> shall we bomb Wendtown or go around?
20:11:52  <Techinica> nah, its cool... I do enough web-related stuff myself to know how easy this sort of thing happens.
20:12:00  <PublicServer> *** Spike joined the game
20:12:52  *** Lillefix has joined #openttdcoop
20:13:09  <Osai> should work again
20:13:38  <Techinica> getting your world ;)
20:13:42  <Techinica> This is Osais Area
20:13:46  <^Spike^> Osai .....
20:13:51  <^Spike^> Not Found
20:13:51  <^Spike^> The requested URL /2009/12/30/efficient-stations-and-tight-packed-train-streams/ was not found on this server.
20:14:00  <^Spike^> debian etch.... old.. ;)
20:14:34  <Techinica> he's playing ;)
20:14:37  <Osai> aww, give it some seconds
20:14:46  <Osai> I wanted to set up the new stuff already
20:14:48  <Osai> but it changed DNS
20:14:49  <Osai> -.-
20:14:51  <Osai> I hate it
20:15:58  <^Spike^> ;)
20:16:01  <PublicServer> *** slas has left the game (connection lost)
20:16:45  <PublicServer> *** slas joined the game
20:18:58  <PublicServer> <0sai> how far are SL away from ML?
20:19:14  <PublicServer> <Mark> you mean the spacing?
20:19:16  <PublicServer> <0sai> I guess 30 tiles as well
20:19:18  <PublicServer> <0sai> yes
20:19:23  <PublicServer> <Mark> good question
20:19:47  <PublicServer> *** Combuster has left the game (connection lost)
20:20:43  *** Combuster has quit IRC
20:20:44  *** Combuster has joined #openttdcoop
20:20:44  *** ChanServ sets mode: +o Combuster
20:21:01  <PublicServer> *** Combuster joined the game
20:21:58  <PublicServer> <0sai> we have
20:22:10  <PublicServer> <0sai> 416 tiles between the outer ML
20:22:28  <PublicServer> <V453000> /8 ?
20:22:37  <PublicServer> <V453000> cca 50 tiles for each SL?
20:22:42  <Osai> @calc 512 - ( 2*10) - ( 2*8) -  (2*30)
20:22:42  <Webster> Osai: 416
20:22:58  <PublicServer> <0sai> err
20:23:00  <PublicServer> <0sai> even less
20:23:02  <Lillefix> !help
20:23:02  <PublicServer> Lillefix:
20:23:10  <PublicServer> <ZarenorDarkstalker> ~42
20:23:16  <PublicServer> <V453000> thats fine
20:23:23  <PublicServer> <ZarenorDarkstalker> for the SL
20:23:28  <Lillefix> !revision
20:23:28  <PublicServer> Lillefix: Game version is r18669
20:23:32  <Osai> @calc 512 - ( 2*10) - ( 2*8) - (2*6) -  (2*30)
20:23:32  <Webster> Osai: 404
20:23:36  <PublicServer> <ZarenorDarkstalker> not includint it's space
20:23:43  <PublicServer> <0sai> now we do
20:24:04  <Lillefix> !password
20:24:04  <PublicServer> Lillefix: mobbed
20:24:14  <PublicServer> *** Lillefix joined the game
20:26:41  <PublicServer> <V453000> grrr fckin plantage
20:26:43  <PublicServer> <0sai> another question
20:27:05  <PublicServer> <0sai> ML is getting small every time a SL splits as far as I understand it
20:27:16  <PublicServer> <0sai> but why are SL LL_RR
20:27:18  <PublicServer> <ZarenorDarkstalker> the first and 3rd times
20:27:33  <PublicServer> <ZarenorDarkstalker> LLLLRRRR
20:27:47  <PublicServer> <ZarenorDarkstalker> LLLRRR twice
20:27:55  <PublicServer> <V453000> yes
20:27:58  <PublicServer> <ZarenorDarkstalker> then LLRR
20:28:07  <PublicServer> <0sai> okay, but it doesn't make too much sense to me
20:28:10  <PublicServer> <ZarenorDarkstalker> I figured because they spanned the entire map
20:28:25  <PublicServer> <V453000> why not sense?
20:28:39  <PublicServer> <ZarenorDarkstalker> they each have to take 1/4 of the map's <insert cargo here> a piece
20:28:45  <PublicServer> <0sai> if we have a first LL_RR sideline
20:28:59  <PublicServer> <0sai> then max 50% of the ML traffic can go there
20:29:07  <PublicServer> <0sai> same at the second
20:29:12  <Hyppy> !password
20:29:12  <PublicServer> Hyppy: mobbed
20:29:25  <PublicServer> <0sai> what are 3rd and 4th  doing then?
20:29:36  <PublicServer> *** Hyppy joined the game
20:29:48  <PublicServer> <V453000> you mean it is not enough?
20:29:57  <PublicServer> <0sai> I mean it is too much
20:29:59  <PublicServer> <0sai> :D
20:30:04  <PublicServer> <V453000> no
20:30:07  <PublicServer> <ZarenorDarkstalker> I see what you're saying.. I guess it'll depend on the traffic at each line
20:30:15  <PublicServer> <ZarenorDarkstalker> too much SL, not enough ML
20:30:30  <PublicServer> <ZarenorDarkstalker> but that's al;ways the case
20:30:37  <PublicServer> <ZarenorDarkstalker> look at most other standard games
20:30:38  <PublicServer> <V453000> each ML = one drop ... the SL traffic just cummulates on ML
20:31:02  <PublicServer> <jondisti> then expand ML where it's needed
20:31:08  <PublicServer> <V453000> i think LLL RRR may even fail at the second merge
20:31:15  <PublicServer> <V453000> but lets see
20:31:20  <PublicServer> <ZarenorDarkstalker> there's almost always more SL tracks than there are ML... that's why we eventually overtax the ML system and start over
20:31:55  <PublicServer> <0sai> anyway, how is the spacing now
20:32:02  <PublicServer> <0sai> 400 tiles - 4 sidelines
20:32:12  <PublicServer> <0sai> 101 tiles / sideline
20:32:14  *** Timmaexx has left #openttdcoop
20:32:17  <PublicServer> <Mark> well every 50 tiles
20:32:27  <PublicServer> <V453000> yeah there has to be the other one from the other side
20:32:32  <PublicServer> <Mark> start counting from the station outwards
20:32:32  <PublicServer> <V453000> so 50
20:32:43  <PublicServer> <V453000> 8
20:33:48  <sparrL> suggestion...  use roads to lay down the grid first?
20:34:02  *** Lillefix has left #openttdcoop
20:34:11  <PublicServer> <V453000> not bad idea
20:34:25  <PublicServer> <V453000> but the signs will do imo
20:34:31  <PublicServer> <ZarenorDarkstalker> I think signs would be fine
20:34:38  <PublicServer> <ZarenorDarkstalker> and the SLH's won't be complex
20:34:50  <PublicServer> <ZarenorDarkstalker> Mark: do you have a preference on the type of switcher used?
20:34:51  <PublicServer> <0sai> V453000: I already placed some signs in your area
20:35:00  <PublicServer> <V453000> I see osai :)
20:35:01  <PublicServer> <Mark> ZarenorDarkstalker: do we have more than one?
20:35:18  <PublicServer> <ZarenorDarkstalker> I've seen two types
20:35:21  <PublicServer> <V453000> you talking about SML?
20:35:35  <PublicServer> <ZarenorDarkstalker> one forces one train to be waiting to switch at all times
20:35:46  <PublicServer> <ZarenorDarkstalker> one only allows switching if there is space
20:35:57  <PublicServer> <V453000> that blocks, doesnt it?
20:36:27  <PublicServer> <ZarenorDarkstalker> I prefer the former, but it means that on occasion one train will be stupidly late
20:36:29  <PublicServer> <Mark> not sure what you mean, i'll throw in a SLH somewhere
20:36:35  <PublicServer> *** bimbo has left the game (connection lost)
20:36:37  <PublicServer> <ZarenorDarkstalker> neither of them block if tuned correctly
20:36:52  <PublicServer> <ZarenorDarkstalker> alright, I'll follow that example
20:37:14  *** Madis has quit IRC
20:37:25  <PublicServer> <Mark> SLH01 is WIP
20:38:23  <PublicServer> <Combuster> fruit drop ready
20:38:27  <PublicServer> <V453000> maize too
20:39:52  <PublicServer> <V453000> yeah just the proper SML :)
20:39:54  <Hyppy> Beautiful drop, Combuster :-)
20:39:57  <PublicServer> <0sai> yep
20:40:24  <PublicServer> <0sai> Combuster: you 'could' use PBS for the exit areas
20:40:42  <PublicServer> *** Combuster has left the game (connection lost)
20:41:05  <PublicServer> <V453000> Mark: That was fast
20:41:11  <Hyppy> Are you guys going to block off the towns this game?
20:41:16  <PublicServer> <Mark> :)
20:41:23  <PublicServer> <Mark> no, we just disable growth :)
20:41:39  *** aapie has joined #openttdcoop
20:41:46  <aapie> !password
20:41:46  <PublicServer> aapie: decked
20:41:52  <PublicServer> <V453000> Mark: so the SLH ??? for maize should be at the "50" sign?
20:41:55  <Osai> ^Spike^: the blog should be up again?
20:42:03  <PublicServer> *** bimbo joined the game
20:42:07  <PublicServer> <Mark> V453000: yes
20:42:08  <PublicServer> <Techinica> yeah, it is
20:42:12  <PublicServer> <Techinica> osai
20:42:12  <PublicServer> <V453000> ok
20:42:12  <Osai> good
20:42:14  <PublicServer> <Mark> and then at 150, 250, 350
20:42:16  <PublicServer> <Mark> so not at 100
20:42:17  <PublicServer> <V453000> yes
20:42:18  *** Combuster has quit IRC
20:42:21  <PublicServer> <V453000> I know that
20:42:22  <PublicServer> <V453000> but thanks :)
20:42:31  *** Combuster has joined #openttdcoop
20:42:31  *** ChanServ sets mode: +o Combuster
20:43:31  <PublicServer> <Mark> i just realiseh my SLH has one input track too many
20:43:33  <PublicServer> <0sai> Mark, TL is 3?
20:43:36  <PublicServer> <V453000> 5
20:43:37  <PublicServer> <Mark> 5
20:43:38  <PublicServer> *** Combuster joined the game
20:43:48  <PublicServer> <0sai> is your SLH correct then?
20:43:55  <PublicServer> <Mark> yep
20:43:55  <PublicServer> *** Spike has joined company #1
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20:44:05  <PublicServer> <0sai> okay
20:44:07  <PublicServer> <0sai> yea
20:44:10  <PublicServer> <0sai> see it
20:44:14  <PublicServer> <0sai> thx
20:44:18  <PublicServer> <Mark> :)
20:45:11  <PublicServer> <0sai> Mark, do you want only one input, or two?
20:45:20  <PublicServer> <Roysvork> is rubber drop to be the same as the others?
20:45:21  <PublicServer> <Mark> for SLHs?
20:45:22  <PublicServer> <0sai> yes
20:45:23  <PublicServer> <V453000> wow so slow prio?
20:45:29  <PublicServer> <V453000> *short
20:45:34  <PublicServer> <Mark> V453000: 13 tiles
20:45:42  <PublicServer> <Mark> 7 tiles for shifting
20:45:47  <PublicServer> <V453000> ok
20:45:47  <PublicServer> <Mark> yeah
20:45:49  <PublicServer> <Mark> TL+2
20:45:53  <PublicServer> <V453000> ok then
20:45:54  <PublicServer> <V453000> :)
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20:46:57  <Hyppy> TL+2 on either side of the diagonal track, that is?
20:47:05  <PublicServer> <Roysvork> track is going anticlockwise right?
20:47:21  <PublicServer> <V453000> Royswork: could you say that? :D
20:47:31  <PublicServer> <V453000> the outer CCW, the inner CW ;)
20:47:43  <PublicServer> <Roysvork> I can ask as much as I like cos I'm a noob :)
20:48:31  <PublicServer> <Lillefix> Roys, me too. I find it fascinating watching these guys build :p
20:48:43  <PublicServer> <bimbo> same here xD
20:48:55  <PublicServer> <V453000> hey we are no ZOO :D
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20:49:04  <PublicServer> <V453000> :p
20:49:04  <PublicServer> <0sai> haha :P
20:49:05  <PublicServer> <Combuster> now, where did that (...) trainshed go
20:50:01  <PublicServer> <V453000> should I name it for example SLH M 01 as it is Maize network?
20:50:14  <PublicServer> <Mark> yeah good idea
20:50:44  <Osai> !help
20:50:44  <PublicServer> Osai:
20:50:45  <PublicServer> <V453000> what is that?
20:50:53  <PublicServer> <V453000> oh the SL :D
20:50:54  <PublicServer> <V453000> ok :D
20:50:57  <PublicServer> <Mark> :)
20:51:06  <PublicServer> <V453000> I am kinda slow today I see :D
20:51:09  <Osai> @tunnels
20:51:09  <Webster> Osai: (tunnels <an alias, 1 argument>) -- Alias for "echo For trainlength : <[math calc (2*)-4]needs 2,[math calc (2*)-3]-[math calc (3*)-2]needs 3,[math calc (3*)-1]-[math calc (4*)]needs 4.".
20:51:44  <PublicServer> <V453000> destroy the lake I guess
20:52:02  <Osai> @tunnels 5 11
20:52:12  <PublicServer> <V453000> or at least the stuff I need to
20:52:29  <PublicServer> <0sai> grr
20:52:35  <PublicServer> <V453000> Osai: 2 should suffice, shouldnt it?
20:52:37  <PublicServer> <0sai> what are the parameters for that tunnels commd
20:52:43  <PublicServer> *** slas has left the game (connection lost)
20:53:15  <PublicServer> *** slas joined the game
20:53:36  <PublicServer> <0sai> nice, the @tunnels cmd fails with the same input :D
20:53:53  <jondisti> !tunnels 5 11
20:53:53  <PublicServer> jondisti: You need 2 tunnels/bridges for trainlength 5 and gap 11.
20:54:00  <PublicServer> <0sai> V453000: as you see, two are enough :D
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20:54:14  <PublicServer> <V453000> it was obvious
20:54:25  <PublicServer> <V453000> if you know that you need 2 for max. 9 of TL 3
20:54:27  <PublicServer> <V453000> ;)
20:54:33  <PublicServer> <V453000> but 9 is crappy I think
20:54:36  <PublicServer> <0sai> if :P
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20:54:46  <PublicServer> <V453000> whatever :D
20:54:58  <PublicServer> <Roysvork> is there a reason the fruit drop doesn't have as many platforms as the maize drop?
20:55:15  <PublicServer> <jondisti> different builder
20:55:16  <PublicServer> <V453000> maize drop has 6 for each, fruit 5
20:55:34  <PublicServer> <Techinica> because 'about' 5 is 'usually' enough
20:55:44  <PublicServer> <V453000> I doubt Combuster would make it wrong
20:56:07  <PublicServer> <Combuster> :)
20:56:17  <PublicServer> <Mark> i think we'll be able to fill 5
20:56:18  <PublicServer> <Techinica> All those platforms have extra choices aswell..
20:56:21  <PublicServer> <Combuster> I'm still rusty though
20:56:37  <PublicServer> <V453000> yeah 6 is kinda overkill
20:56:39  <PublicServer> <Techinica> or, nvm.
20:57:03  <PublicServer> <Mark> remember the outer line will probably have a 5 tile train every 7 tiles
20:57:09  <PublicServer> <Mark> possibly for hundreds in a row
20:57:23  <PublicServer> <Mark> inner that is
20:57:53  <PublicServer> <0sai> means, we need something like the shiftback feature :D
20:57:55  <PublicServer> <0sai> haha
20:58:02  <PublicServer> <V453000> :d
20:58:11  <PublicServer> <0sai>
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20:59:54  <PublicServer> <V453000> sould there be a 4->2 at the SLH?
21:00:04  <PublicServer> <Roysvork> is there a certain length a diagonal can be before it slows a train down and counts as a turn?
21:00:12  <Intexon> !password
21:00:12  <PublicServer> Intexon: regale
21:00:14  <PublicServer> <0sai> yes
21:00:22  <PublicServer> *** Intexon joined the game
21:00:27  <PublicServer> <Roysvork> I thought so, but is it a minimum or a maximum]
21:00:54  <PublicServer> <V453000> put it like that: the train must be as long as the curve ... moreless ...
21:01:03  <PublicServer> <Combuster> in most cases, curves must be at least the train's length to not slow them down
21:01:06  <PublicServer> <V453000> or slow enough not to reach the maximum speed
21:01:07  <PublicServer> <bimbo>
21:01:10  <PublicServer> <Roysvork> ahhh gotcha
21:01:17  <PublicServer> <bimbo> ^^
21:01:27  <PublicServer> <0sai> V453000: yes, we need a certain 4>2
21:01:34  <PublicServer> <V453000> yeah I thought so
21:01:45  <PublicServer> <0sai> but remember we have SRNW
21:02:01  <PublicServer> <V453000> but both lines on the SL have the same cargo
21:02:06  <PublicServer> <V453000> not like in #121
21:02:32  <PublicServer> <0sai> and we also should have a 4>3
21:02:35  <PublicServer> <0sai> for the ML
21:02:41  <PublicServer> <V453000> oh
21:02:42  <PublicServer> <0sai> not that easy :D
21:02:46  <PublicServer> <V453000> goddamn
21:02:49  <PublicServer> <V453000> I hate merging
21:03:20  <PublicServer> <0sai> hmm
21:03:22  <PublicServer> <0sai> idea
21:03:41  <PublicServer> <0sai> why not bringing one stream from the ML completely into the SL
21:03:52  <PublicServer> <0sai> then you don't need the 4>3
21:04:06  <PublicServer> <0sai> and then merging is only 3>2 for the SL
21:04:08  <PublicServer> <V453000> we could SML it
21:04:11  <PublicServer> <0sai> instead of 4>2
21:04:15  <PublicServer> <V453000> oh so
21:04:20  <PublicServer> <V453000> hmmm
21:04:43  <PublicServer> <0sai> but do what you want :)
21:05:06  <PublicServer> <V453000> I am really bad at making merges
21:05:07  <PublicServer> <V453000> so ...
21:05:15  <PublicServer> <Mark> just use SML for the ML merges
21:05:16  <PublicServer> *** Spike has left the game (leaving)
21:05:24  <PublicServer> <Mark> threat the inner line as a SL
21:05:32  <PublicServer> <V453000> I agree :)
21:05:42  <PublicServer> <0sai> Mark, you didn't reduce to 3 lines either
21:05:45  <PublicServer> <V453000> SML is kinda magic savior for me as it is simple :D
21:06:27  <PublicServer> <Techinica> nice candy there Combuster
21:06:30  <PublicServer> <Mark> i just realised trains from SLH01 can't get to the outer lanes
21:06:33  <PublicServer> *** V453000 has left the game (connection lost)
21:06:42  <V453000> !password
21:06:42  <PublicServer> V453000: regale
21:06:47  <PublicServer> <Mark> unless someone adds choices to the station
21:06:55  <V453000> DAMN THAT IS TRUE
21:06:56  <PublicServer> *** V453000 joined the game
21:07:08  <PublicServer> <V453000> hell yeah
21:07:09  <PublicServer> <ZarenorDarkstalker> another set of shifters?
21:07:18  <PublicServer> <Mark> why? :)
21:07:29  <PublicServer> <Mark> we're not adding traffic later on anyway
21:08:23  <PublicServer> <V453000> I did it like this the
21:08:25  <PublicServer> <V453000> then
21:08:38  <Hyppy> Poor Sentbridge got obliterated!
21:09:54  <PublicServer> <Roysvork> hmmm somehow I've ended up with a strange number of lines lol
21:10:07  <PublicServer> <V453000> where?
21:10:12  <PublicServer> <Techinica> rubber drop
21:10:19  <PublicServer> <Roysvork> check out my rubber drop attempts :)
21:10:48  <PublicServer> <V453000> hmmm
21:10:57  <PublicServer> <V453000> each line has different lines
21:11:05  <PublicServer> <V453000> (different number)
21:11:15  <PublicServer> <ZarenorDarkstalker> 5-4-4-5
21:11:28  <PublicServer> <Roysvork> yeah
21:11:36  <PublicServer> <Roysvork> thats gonna screw things up I guess?
21:11:41  <PublicServer> <ZarenorDarkstalker> well..
21:11:52  <PublicServer> <V453000> 4 could be low
21:11:53  <PublicServer> <ZarenorDarkstalker> it'd depend on the orientation of the station
21:12:04  <PublicServer> <ZarenorDarkstalker> and 5 each are probably minimum
21:12:14  <PublicServer> <Roysvork> I'll add another one each side then that should sort it
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21:12:25  <PublicServer> <Roysvork> unless my design is just lame : )
21:12:58  <PublicServer> <Techinica> as I understood, your station shouldn't be any closer than 10 tiles to the edge of the map either
21:13:12  <PublicServer> <Techinica> though, that's not really noted on the plan.
21:13:13  <PublicServer> <jondisti> actually it should be where Sentbridge is now
21:13:30  <PublicServer> <Roysvork> yeah I wasn't entirely sure what to do about that
21:13:36  <PublicServer> <Roysvork> it's right in the way
21:13:40  <PublicServer> <Roysvork> which is why i started where I did
21:14:25  <PublicServer> <Roysvork> Just gonna tree&tear?
21:16:16  <PublicServer> <Combuster> well, I'm off for the night
21:16:20  <PublicServer> <0sai> nite nite
21:16:21  <PublicServer> <V453000> bye :)
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21:16:29  <PublicServer> <Roysvork> laters man
21:16:32  <PublicServer> <Mark> cya
21:16:33  <PublicServer> <Combuster> I hope my eyecandy works as expected
21:16:42  <PublicServer> <V453000> :D
21:16:46  <PublicServer> <V453000> its nice
21:16:59  <sietse> !password
21:17:00  <PublicServer> sietse: tenets
21:17:00  <PublicServer> *** jondisti has left the game (leaving)
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21:17:40  <PublicServer> *** V453000 has left the game (connection lost)
21:17:42  <PublicServer> <Mark> off too, g'night
21:17:47  <V453000> night
21:17:56  <PublicServer> *** Mark has left the game (leaving)
21:17:58  <PublicServer> *** Combuster has left the game (leaving)
21:17:59  <V453000> goddamnit my wifi is really wild today
21:18:06  <V453000> !password
21:18:06  <PublicServer> V453000: tenets
21:18:20  <PublicServer> *** V453000 joined the game
21:18:36  <PublicServer> <Roysvork> so I'm all good to just destroy sentbridge then yarr?
21:18:59  <PublicServer> <V453000> yes
21:19:11  <PublicServer> <Roysvork> schweeet
21:21:37  <PublicServer> <V453000> call me RETARD from now on please
21:21:54  <PublicServer> <ZarenorDarkstalker> for what?
21:22:46  <PublicServer> <V453000> about 30 minutes ago I was talking with mark that the SLH02 for maize will be at "150" not "100" and I say of course I know that and so on ... and now BANG SLH02 at 100
21:22:50  <PublicServer> <V453000> omfg
21:23:10  <PublicServer> <0sai> ouch :D
21:24:01  <PublicServer> <V453000> goddamint
21:24:06  <PublicServer> <V453000> and now a freakin mine here
21:24:54  <PublicServer> <Roysvork> did you have to go down to three lanes at the top because of the town?
21:25:04  <PublicServer> <V453000> no
21:25:12  <PublicServer> <V453000> because 4 will no longer be needed
21:25:16  <PublicServer> <V453000> it is in the plan
21:25:21  <PublicServer> <Roysvork> ahhh sorry
21:25:30  <PublicServer> *** Lillefix has left the game (connection lost)
21:25:33  <PublicServer> <V453000> ;) no problem feel free to ask
21:25:38  <PublicServer> <ZarenorDarkstalker> so we swapped lane dfrom the plan
21:25:39  <PublicServer> <ZarenorDarkstalker> ?
21:25:44  <PublicServer> <ZarenorDarkstalker> *lanes
21:25:47  <PublicServer> <ZarenorDarkstalker> or SL config
21:25:55  <PublicServer> <V453000> we didnt swap anything
21:26:12  <PublicServer> <ZarenorDarkstalker> Maise is now runnign at 50, 150, 250, yes?
21:26:16  <PublicServer> <Roysvork> it does say L_L_L30R_R_R
21:26:17  <PublicServer> <ZarenorDarkstalker> *Maize
21:26:21  <PublicServer> <V453000> yes
21:26:27  <PublicServer> <ZarenorDarkstalker> which means fruit runs 100,200,300
21:26:34  <PublicServer> <ZarenorDarkstalker> plan it's the other way
21:26:39  <PublicServer> <V453000> yea
21:26:40  <PublicServer> <V453000> exactly
21:26:45  <PublicServer> <ZarenorDarkstalker> fruit goes farthest right
21:26:50  <PublicServer> <ZarenorDarkstalker> or.. south
21:27:01  <PublicServer> <V453000> ?
21:27:07  <PublicServer> <ZarenorDarkstalker> Just checking where before I place a SLH
21:27:13  <PublicServer> <ZarenorDarkstalker> on the plan
21:27:28  <PublicServer> <ZarenorDarkstalker> fruit has the southermost SL
21:27:35  <PublicServer> <ZarenorDarkstalker> as built now
21:27:38  <PublicServer> <ZarenorDarkstalker> Maize does
21:27:43  <PublicServer> <ZarenorDarkstalker> which is fine
21:27:48  <PublicServer> <V453000> Osai: could you please add more signs?
21:27:49  <PublicServer> <ZarenorDarkstalker> non-issue
21:27:55  <PublicServer> <0sai> sure
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21:28:02  <PublicServer> <V453000> thanks
21:28:06  <PublicServer> <ZarenorDarkstalker> Just clarifying
21:28:19  <PublicServer> <0sai> but all signs are there
21:28:23  <PublicServer> <V453000> not here
21:28:27  <PublicServer> <V453000> the other lines
21:28:41  <PublicServer> <0sai> the other ML?
21:28:44  <PublicServer> <V453000> yes
21:28:47  <PublicServer> <0sai> k
21:28:53  <PublicServer> <Roysvork> is there a way to count sqaures, like a measuring tool or something?
21:28:59  <PeterT> yes
21:29:02  <PublicServer> <0sai> V453000: I signed yours with X
21:29:03  <PublicServer> <ZarenorDarkstalker> just the drag tool, then cancel
21:29:04  <PublicServer> <0sai> :D
21:29:05  <PeterT> Advanced settings
21:29:13  <PeterT> Interface, or something
21:29:41  <PublicServer> <V453000> Osai: I know which to use, but thanks :)
21:30:24  <PeterT> @coopstats
21:30:25  <Webster>
21:31:56  <Hyppy> Roy, you give up on the drop?
21:32:31  <PublicServer> <V453000> seems so
21:34:31  <Hyppy> I hope he's happy.  Sentbridge's 0 residents find him appalling.
21:34:40  <Phazorx> how come we at 172 already what happened to 171?
21:34:54  <PublicServer> <V453000> 171 was fast
21:34:57  <PublicServer> <V453000> RV only
21:35:19  <PublicServer> *** Intexon has left the game (connection lost)
21:36:06  *** Lillefix has joined #openttdcoop
21:36:12  <Lillefix> !password
21:36:12  <PublicServer> Lillefix: scowls
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21:38:01  <PublicServer> <Roysvork> thanks for signalling up my track whoever that was :)
21:38:05  <PublicServer> *** Lillefix joined the game
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21:38:22  <PublicServer> <Roysvork> sorry if I built over the SL place too
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21:42:15  <PublicServer> <V453000> whoever digs near that factory: note that there will be LL_RR only
21:42:39  <PublicServer> <0sai> check my funny !sideline crossings :>
21:42:49  <PublicServer> <V453000> already did :)
21:42:51  <PublicServer> <V453000> nice
21:42:52  <PublicServer> <Roysvork> thats me... why's that?
21:43:06  <PublicServer> <V453000> DESYYYYYYNCH!!! though :p
21:43:06  <Hyppy> Love it!
21:43:26  <PublicServer> <0sai> V453000: the bigger one?
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21:43:37  <PublicServer> <V453000> it desynchs, doesnt it?
21:43:43  <PublicServer> <0sai> the one with out double bridges is cool
21:43:53  <PublicServer> <V453000> oh
21:43:59  <PublicServer> <V453000> yeah that is
21:44:55  <Hyppy> Yeah, the smaller one thats in-network would break the 2-signal distance spacing, wouldn't it?  Is that what you guys mean by desynch?
21:45:13  <PublicServer> <V453000> no
21:45:16  <PublicServer> <V453000> desynch is the other one
21:45:18  <PublicServer> <ZarenorDarkstalker> that's signal gap
21:45:21  <PublicServer> <ZarenorDarkstalker> desynch is..
21:45:28  <PublicServer> <ZarenorDarkstalker> I'll sign it
21:45:37  <PublicServer> <V453000> when the double bridges are each different lengths
21:45:46  <PublicServer> <V453000> follow ZarenorD :)
21:46:38  <PublicServer> *** tkjacobsen has left the game (leaving)
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21:47:42  <PublicServer> <ZarenorDarkstalker> Hyppy: You see the signage?
21:47:54  <Phazorx> PublicServer	<V453000> 171 was fast RV only
21:48:10  <Phazorx> lol, may be we should rethink our aproach
21:48:13  <PublicServer> <V453000> tes, did I say something else?
21:48:30  <Phazorx> apparently you can do same what we do with rail in 2 days with RVs
21:48:45  <Hyppy> Ahh, I see.  So if the rails on one side split from LL to become L__L, it would be okay, since each section of the merging tracks would be equal in length?
21:48:47  <PublicServer> <ZarenorDarkstalker> it was a 256^2
21:48:50  <PublicServer> <V453000> :D
21:48:56  <PublicServer> <ZarenorDarkstalker> right...
21:49:02  <PublicServer> <V453000> RV is not so much fun Phazorx: p
21:49:22  <Phazorx> Zarenor i know TTT games that had 500 trains on 256^2
21:49:32  <Phazorx> and i know RV games which were fun :)
21:49:43  <PublicServer> <V453000> I dont say RV isnt fun
21:49:46  <PublicServer> *** slas joined the game
21:49:48  <PublicServer> <V453000> but trains are just better ;)
21:49:50  <PublicServer> <0sai> Hyppy: A=B
21:49:57  <PublicServer> <0sai> but C>D
21:50:02  <PublicServer> <0sai> while A=D
21:50:10  <Hyppy> Absolutely, I understand now.
21:50:37  <PublicServer> <V453000> :)
21:50:46  <PublicServer> <0sai> I wrote an article on the blog about that
21:50:50  <PublicServer> <0sai> but blog seems to be down :(
21:51:05  <PublicServer> <V453000> yes its down :(
21:51:15  <PublicServer> <0sai> grrr
21:51:28  <PublicServer> <V453000> FOOOOOK
21:51:34  <PublicServer> <V453000> and now city
21:51:37  <PublicServer> <V453000> grrrrr
21:51:39  <PublicServer> <V453000> obstacles
21:51:42  <PublicServer> <V453000> obstacles
21:51:44  <PublicServer> <V453000> obstacles
21:54:06  <PublicServer> <Roysvork> You can build another part of a station within a certain number of squares without physically walking it all the way yes?
21:54:17  <PublicServer> <V453000> yes
21:54:24  <PublicServer> <V453000> just ctrl click
21:54:27  <PublicServer> <V453000> when building the station
21:54:55  <PublicServer> *** Player has left the game (connection lost)
21:55:02  <PublicServer> <Roysvork> I'll give it a go
21:55:07  <PublicServer> <V453000> :)
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21:56:02  *** mib_vdrjmcwk22l2 has joined #openttdcoop
21:56:16  <mib_vdrjmcwk22l2> !password
21:56:17  <PublicServer> mib_vdrjmcwk22l2: Please, read the rules!
21:56:39  <mib_vdrjmcwk22l2> !password
21:56:40  <PublicServer> mib_vdrjmcwk22l2: Please, read the rules!
21:56:51  <PublicServer> <Roysvork> Ta : )
21:56:54  <mib_vdrjmcwk22l2> !help
21:56:54  <PublicServer> mib_vdrjmcwk22l2:
21:57:25  <mib_vdrjmcwk22l2> !rules
21:57:26  <PublicServer> mib_vdrjmcwk22l2:
21:58:27  <PublicServer> <0sai> I'll remove the old plans
21:58:33  <PublicServer> <V453000> ok
21:58:43  <PublicServer> <Roysvork> so here's a question... how will the drop stations handling the merging of traffic from three lanes to four?
21:58:56  <PublicServer> <V453000> ?
21:59:03  <PublicServer> <V453000> drops will not merge 4 to 3
21:59:10  <PublicServer> <V453000> nor 3 tp 4
21:59:16  <PublicServer> <V453000> simply 4 to 4
21:59:18  <mib_vdrjmcwk22l2> how can i get the password, the site wont load and this IRC wont let me have it
21:59:22  <PublicServer> <Roysvork> currently they're built with 4 incoming tracks and the ML is 3x3?
21:59:53  <PublicServer> <V453000> after the hub it is 3 3
21:59:58  <PublicServer> <V453000> we say LLL_RRR
22:00:19  *** mib_vdrjmcwk22l2 has left #openttdcoop
22:00:40  <PublicServer> <Roysvork> ok so all the stations need to be LLLL_RRRR roro?
22:00:45  <PublicServer> <V453000> yes
22:00:50  *** mib_vdrjmcwk22l2 has joined #openttdcoop
22:01:00  <PublicServer> <Roysvork> thanks again, I'll get there eventually : )
22:01:12  <Hyppy> Well, guys, it has been absolutely fascinating.  Hope to see some more goodness tomorrow!
22:01:19  <PublicServer> *** Hyppy has left the game (leaving)
22:01:19  <PublicServer> <V453000> :) bye
22:01:25  <PublicServer> <Roysvork> laters
22:01:35  *** Hyppy has quit IRC
22:02:19  *** siil has quit IRC
22:02:49  <mib_vdrjmcwk22l2> !password
22:02:49  <PublicServer> mib_vdrjmcwk22l2: Please, read the rules!
22:03:06  <mib_vdrjmcwk22l2> i cant, the website is down
22:03:27  <Osai> yea
22:03:28  <PeterT> mib_vdrjmcwk22l2: You realize that's a bot that you just replied to?
22:03:29  <Osai> :/
22:03:46  <mib_vdrjmcwk22l2> yes i do, just hoping someone would help me out with what rules I need to read
22:03:59  <PeterT> @quickstart
22:04:08  <mib_vdrjmcwk22l2> with the website down?
22:04:08  <V453000> does this work?
22:04:09  <Webster> timed out -
22:04:34  <mib_vdrjmcwk22l2> nope, neither load anything
22:04:37  <PublicServer> <V453000> pff
22:04:43  <PublicServer> <V453000> what the hell
22:04:48  <PeterT> even webster says it's timed out
22:05:59  <mib_vdrjmcwk22l2> can anybody just give the password?
22:06:19  <^Spike^> mib_vdrjmcwk22l2 start with changing your nick
22:06:19  <Techinica> just use the !password command
22:06:35  <mib_vdrjmcwk22l2> the password command comes back telling me to read the rules
22:06:45  <PublicServer> *** bimbo has left the game (leaving)
22:06:47  <^Spike^> rule 1: Change your nick
22:06:51  <Techinica> try @quickstart :)
22:06:58  <^Spike^> Techinica same problem
22:07:00  <^Spike^> wiki down :)
22:07:06  <PublicServer> <V453000> yes
22:07:07  <Techinica> ah
22:07:10  *** aapie has quit IRC
22:07:34  <^Spike^> but like i said.. it starts with changing your nick
22:07:48  <mib_vdrjmcwk22l2> right, has this worked?
22:07:49  *** pugi has quit IRC
22:07:50  <mib_vdrjmcwk22l2> no
22:07:51  <mib_vdrjmcwk22l2> hang on
22:08:15  <PeterT> !password
22:08:16  <PublicServer> PeterT: canoed
22:08:20  <PeterT> mib_vdrjmcwk22l2: canoed
22:08:25  *** Fuco has quit IRC
22:08:33  <PeterT> !tell mib_vdrjmcwk22l2 !password
22:08:33  <PublicServer> mib_vdrjmcwk22l2: Please, read the rules!
22:08:38  <PeterT> hmm, that doesn't work
22:08:41  <PeterT> sorry bout that
22:08:46  <PublicServer> *** Player joined the game
22:08:47  <Webster> Player, please change your in game nick
22:09:16  <PublicServer> *** Player has left the game (leaving)
22:09:43  <PublicServer> *** danm joined the game
22:09:44  <PublicServer> <V453000> ok gentlemen, Maize ML is done
22:09:50  *** mib_vdrjmcwk22l2 has quit IRC
22:09:58  <PublicServer> <danm> thankyou whoever posted the pword
22:10:12  <PublicServer> <0sai> nice
22:10:16  <PublicServer> <0sai> now we need maize
22:10:30  <PublicServer> <Roysvork> ahhh ffs
22:10:33  <^Spike^> danm
22:10:35  <PublicServer> <V453000> I would prefer to finish the others first to be honest
22:11:06  *** pugi has joined #openttdcoop
22:11:06  <PublicServer> <Roysvork> I must insist that I take over the crown of retard
22:11:13  <PublicServer> <V453000> NO
22:11:25  <PublicServer> <V453000> MY CROWN!
22:11:34  <PublicServer> <V453000> what went wrong buddy?
22:11:53  <PublicServer> <Roysvork> I just built a whole station, and then realised I'd forgotton to join them lol
22:12:01  <PublicServer> <V453000> oh
22:12:02  <PublicServer> <V453000> :D
22:12:06  *** Madis has quit IRC
22:12:06  <PublicServer> <Roysvork> and I also thought that buying up the land would need rating :)
22:13:07  <PublicServer> <V453000> ok it should not grow now :D
22:13:31  <PublicServer> <Roysvork> nope, bought too much I think
22:13:38  <PublicServer> <Roysvork> or do we just bribe it?
22:13:40  <PeterT> <danm> thankyou whoever posted the pword <-- That would be me
22:13:50  <PublicServer> <danm> thankyou peter
22:14:31  <PublicServer> <Roysvork> Is bribing the LA the done thing then?
22:15:10  *** Hirundo has quit IRC
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22:17:17  <Osai> well
22:17:20  <Osai> its time for my bed
22:17:25  <Osai> good night coopers
22:18:12  <^Spike^> cya.. server wrecker.. ;)
22:18:23  <Osai> it wasn't me this time ;)
22:18:31  <^Spike^> that's what every sysadmin says.. ;)
22:18:48  <^Spike^> i even got a shirt saying: Therapy has thaught me Nothing is my fault
22:18:49  <^Spike^> :)
22:19:07  <Osai> and you have to wear it every day?
22:19:24  <V453000> cya
22:19:28  <^Spike^> almost.. ;)
22:19:31  <Osai> :P
22:19:37  <Osai> thought so
22:20:42  *** Ammler has joined #openttdcoop
22:20:42  *** ChanServ sets mode: +o Ammler
22:21:01  *** Hirundo has joined #openttdcoop
22:22:30  <PublicServer> <0sai> V453000: the final stations could be Terminus
22:22:42  <PublicServer> <V453000> we need oveflow
22:23:14  <PublicServer> <0sai> full speed overflow?
22:23:24  <PublicServer> <V453000> depends
22:23:27  <PublicServer> <0sai> :D
22:23:27  <PublicServer> <V453000> probably not
22:23:41  <PublicServer> <V453000> oh you mean this one
22:23:44  <PublicServer> <0sai> well, at least the station could be Terminus
22:23:55  <PublicServer> <V453000> you mean this
22:24:16  <PublicServer> <0sai> yea
22:24:26  <PublicServer> <V453000> okay :)
22:24:29  <PublicServer> <V453000> that could be :)
22:25:09  <PublicServer> <0sai> but its on the wrong side now
22:25:10  <PublicServer> <0sai> :>
22:25:26  <PublicServer> <V453000> does it matter which side overflow is on?
22:25:41  <PublicServer> <V453000> the stations are going to be on both sides anywas, dont they?
22:25:50  <PublicServer> <V453000> k they dont hav to
22:26:26  <sam_ch> !password
22:26:26  <PublicServer> sam_ch: suburb
22:26:35  <PublicServer> *** Sam joined the game
22:26:46  <PublicServer> <Sam> hi !
22:26:49  <PublicServer> <V453000> hi
22:26:55  <PublicServer> *** Techinica has left the game (leaving)
22:26:58  *** Techinica has quit IRC
22:27:00  <PublicServer> <Sam> oh oh lots of rails
22:27:21  <PublicServer> <V453000> yeah
22:27:42  <PublicServer> <Sam> now i got to figure out how this works...
22:27:52  <PublicServer> <V453000> good luck with it
22:28:00  <PublicServer> <Sam> lol
22:28:03  <PublicServer> <V453000> wiki is down
22:28:23  <PublicServer> <Sam> as usual ;)
22:28:27  <PublicServer> <V453000> hey
22:31:44  <PublicServer> <V453000> Sam: I can send you PSG 121 savegame which is basically the same as this is going to be ... so you can understand how it works
22:31:58  <PublicServer> <V453000> as you will not probably download it from the wiki
22:32:10  <PublicServer> <Sam> that would be great !
22:32:38  <V453000> I will upload it somewhere
22:33:00  <PublicServer> <Sam> thanks
22:33:07  <V453000> want anything more to the .zip?
22:33:34  <V453000> could send you my savegames ;
22:33:52  <sam_ch> if they're worth it yeah
22:34:27  *** Hyppy has joined #openttdcoop
22:34:32  <Hyppy> !password
22:34:32  <PublicServer> Hyppy: irises
22:34:52  <PublicServer> <V453000> I will mainly send you also PSG 157 which is for me someting like the Ultimate Game
22:35:18  <PublicServer> <Sam> nice
22:35:32  <PublicServer> *** Hyppy joined the game
22:36:03  <PublicServer> <Sam> well i do understand the srnw concept (although don't ask me to build one)
22:36:11  <V453000> ok
22:36:13  <V453000> nice
22:36:16  <PublicServer> <Sam> but mark's plan is crazy
22:37:51  <Hyppy> I'm nowhere near as skilled as the lot of you, but is there anything minor I can help out with?
22:37:57  <PublicServer> <Roysvork> part of your station appears to be a rubber plantation V
22:38:12  <V453000> where do you want to upload it?
22:38:19  <PublicServer> <Sam> no monorail/maglev ??
22:38:23  <V453000> Roysvork: it will be closed before we start hopefully
22:38:50  <PublicServer> <Roysvork> ahh good oh
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22:39:46  <V453000> Sam: no monorail no maglev
22:40:04  <PublicServer> <Sam> reason ?
22:40:31  <V453000> trainset
22:40:37  <PublicServer> <Sam> ok
22:40:43  <V453000> Tropic Refurbishment Set has erail only
22:40:47  <V453000> 251 kmh though
22:41:18  <V453000> which was the fastest (USABLE) train for erail until TD DP+ trainset came
22:41:23  <PublicServer> *** danm has left the game (leaving)
22:41:31  <V453000> (I dont count AsiaStar as usable)
22:41:45  <Hyppy> why not?
22:42:02  <V453000> low power
22:42:12  <V453000> terrible acceleration
22:42:25  <V453000> two heads so doubling is bad
22:42:57  <PublicServer> <V453000> the design of the train is godly though
22:42:59  <PublicServer> <V453000> I love its look
22:43:11  <PublicServer> <V453000> but others are nice too :)
22:44:09  <PublicServer> <Roysvork> is the mainline in the north really going to go over that hill?
22:44:16  <V453000> Sam : the upload faild ... again on czech server ...
22:44:30  <sam_ch> i sent you my e-mail
22:44:32  <PublicServer> <V453000> Roy: why not
22:44:41  <PublicServer> <Roysvork> will it not slow it down?
22:44:55  <V453000> no
22:44:59  <PublicServer> <Sam> there is also an antenna
22:45:20  <V453000>
22:45:26  <Hyppy> It's the double-slope that slows down trains on hills, right?
22:45:26  <V453000> you should be easily able to download it
22:45:27  <planetmaker> roysvork: enjoy the difference between original acceleration model and 'realistic' acceleration model
22:45:33  <V453000> :D
22:45:35  <V453000> exactly pm
22:45:39  <PublicServer> <Roysvork> ahhhh
22:45:57  <V453000> btw hi pm :) didnt know you are even here
22:46:20  <planetmaker> I'm not even here. I'm switching off lights now and close the laptop ;-)
22:46:26  <planetmaker> good night in other words
22:46:28  <V453000> ok then
22:46:29  <V453000> bye
22:46:34  <sam_ch> bye
22:46:35  <V453000> I understood that :D
22:46:36  <V453000> cya
22:48:12  <PublicServer> <V453000> got it sam?
22:49:02  <PublicServer> <V453000> guys ... could you tell me why on the map are 4 stations, of which 3 are the same? :D
22:49:49  <PublicServer> *** 0sai has left the game (leaving)
22:50:37  <PublicServer> <Sam> ok V i checked PSG121
22:50:47  <PublicServer> <V453000> my favourite :)
22:50:49  <PublicServer> <Sam> you guys are crazy
22:50:58  <PublicServer> <V453000> :D tell that to Mark
22:51:03  <PublicServer> <V453000> his plan
22:51:10  <PublicServer> <V453000> 157 the same
22:51:11  <PublicServer> <Sam> oops plane crash
22:51:38  <Chris_Booth> !archive
22:51:38  <PublicServer> Chris_Booth: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
22:52:51  <PublicServer> <Sam> wow 157 is really nice !
22:52:57  <PublicServer> <V453000> absolutely
22:53:33  <Hyppy> I'm a little confused on SLH C 01... Where the eastbound ML splits off, are the 4 bridge on the disappearing line necessary?
22:53:48  <PublicServer> <V453000> yes they are
22:53:57  <PublicServer> <V453000> the line will need to be implemented to the three
22:54:00  <PublicServer> <V453000> via SML
22:54:03  <PublicServer> <V453000> I will do that in a minute
22:54:45  <Hyppy> Ah gotya, so that 4th line will merge back in with the rest where it says "This line dies here".  Thanks!
22:54:46  *** ODM has quit IRC
22:54:58  <PublicServer> <V453000> moreless
22:56:35  *** Chris_Booth has quit IRC
22:58:28  <Hyppy> Which GRF is adding the industries here?  I can't seem to pick it out from the list
22:58:37  <PublicServer> <V453000> none?
22:58:42  <PublicServer> <V453000> it is the original
22:58:56  <Hyppy> Oh, I suppose I've just never played tropical
22:59:03  <PublicServer> <V453000> exactly
23:08:42  <Hyppy> !tunnel 5 10
23:08:42  <PublicServer> Hyppy: You need 2 tunnels/bridges for trainlength 5 and gap 10.
23:09:52  <PublicServer> <Sam> no rubber station in grf ?
23:11:01  <PublicServer> <Roysvork> you still there V?
23:11:04  <PublicServer> <V453000> yes
23:11:14  <PublicServer> <Roysvork> can you cast your eye over my signalling?
23:11:17  <PublicServer> <V453000> ok
23:11:48  <PublicServer> <V453000> now its better
23:11:55  <PublicServer> <Roysvork> thanks :)
23:11:56  <PublicServer> <V453000> only the combo signals were wrong
23:12:04  <PublicServer> <Roysvork> Damn fiddly things
23:12:09  <PublicServer> <V453000> :D quite important
23:12:29  <PublicServer> <V453000> you got one CL issue there
23:12:30  <PublicServer> <V453000> let me fix
23:12:46  <PublicServer> <V453000> ok
23:13:17  <Hyppy> CL9 is optimal for this one?
23:13:21  <PublicServer> <V453000> now you got it named and signed
23:13:24  <PublicServer> <V453000> CL 5
23:13:29  <PublicServer> <Roysvork> wooo :)
23:13:29  <PublicServer> <V453000> why 9
23:13:55  <Hyppy> Oh, I thought I read somewhere each of the "half tiles" in diagonal tracks counted
23:14:06  <PublicServer> <V453000> not really
23:14:11  *** pugi has quit IRC
23:14:23  <PublicServer> <V453000> it actually is 9 half tiles
23:14:27  <PublicServer> <Roysvork> now more pretty
23:15:01  <PublicServer> <V453000> but if you say CL 5 then you mean the number shown on the interface helper box
23:15:08  <PublicServer> <V453000> even though 9 half tiles is more accurate
23:15:31  <PublicServer> <V453000> ok guys
23:15:34  <PublicServer> <V453000> I am off
23:15:46  <Hyppy> see ya!  Thanks for answering my nagging questions :-)
23:15:55  <PublicServer> <Roysvork> and mine :)
23:16:00  <PublicServer> <Sam> bye
23:16:01  <PublicServer> <V453000> :) very welcome, both of you
23:16:02  <PublicServer> <V453000> bye
23:16:16  <PublicServer> *** V453000 has left the game (leaving)
23:18:16  <Hyppy> So, let me try and understand this... for LL__RR, it's okay to not have a space in between tracks going the same way, but once you get to LLL and more you need to have L_L_L (or more) spacing so you can more easily create tunnel splits and load balancers and the like?
23:19:12  <V453000> let me answer once more: it is ok to keep them together but when we use SML here, the spaces are needed ... so why to unspace/space it all the time when you can just make one straight line
23:19:28  <V453000> on the LL_RR there will be no SML
23:20:03  <Hyppy> Sorry if the question was asked already :-/  thanks for the help!
23:21:14  <V453000> I dont remember that question anyway ;)
23:21:18  <V453000> now really cya :)
23:21:21  <V453000> good night
23:21:28  <V453000> dont play yourselves to death! :D
23:21:31  *** V453000 has quit IRC
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23:45:19  <PublicServer> <Roysvork> wooo my station is done
23:45:26  <PublicServer> <Sam> where ?
23:45:40  <PublicServer> <Sam> found
23:45:41  <PublicServer> <Roysvork> right at the top... rubber drop
23:45:53  <PublicServer> <Sam> nice one :)
23:46:16  <PublicServer> <Roysvork> they're jungle gangsta rubber hoarders
23:47:01  <PublicServer> <Sam> too bad it's not on jungle
23:47:24  <PublicServer> <Roysvork> I mades my own jungle
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23:47:44  <PublicServer> <Sam> ;)
23:50:04  <PublicServer> <Roysvork> you made anything?
23:50:13  <PublicServer> <Sam> yep
23:50:29  <PublicServer> <Roysvork> ahaaa
23:50:32  <PublicServer> <Roysvork> nice and neat
23:50:37  <PublicServer> <Sam> all stations are done :(
23:51:58  <PublicServer> <Sam> damn it not at the right place
23:52:08  <PublicServer> <Sam> must destroy
23:52:19  <PublicServer> <Roysvork> :'(
23:53:04  <PublicServer> <Sam> hm it's just a few tiles, maybe i'll find a solution
23:53:31  <PublicServer> <Sam> nope :(
23:53:38  <PublicServer> <Sam> bring out the bulldozer !

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