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Log for #openttdcoop on 6th January 2010:
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00:00:05  <PublicServer> <Hyppy> I don't mind either way, myself ;-)
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00:13:37  <PublicServer> <Hyppy> V, could you do me a favor and look over !check ?
00:13:46  <PublicServer> <V453000> anything for you
00:13:58  <PublicServer> <V453000> lookat this:
00:14:12  <PublicServer> <V453000> if we separated these two
00:14:18  <PublicServer> <V453000> they are as one section
00:14:21  <PublicServer> <V453000> therefore count as one
00:14:30  <PublicServer> <V453000> like this:
00:14:44  <PublicServer> <V453000> you cannot end it with signals
00:14:47  <PublicServer> <V453000> solved by this:
00:15:00  <PublicServer> <Hyppy> gotya
00:15:08  <PublicServer> <V453000> :) otherwise ok
00:15:19  <PublicServer> <V453000> no
00:15:22  <PublicServer> <V453000> here it is ok
00:15:36  <PublicServer> <V453000> here you can just add the PBS
00:15:41  <PublicServer> <Hyppy> the western ones end fine, though right?
00:15:45  <PublicServer> <V453000> but in the end you need to signal with normal signals
00:15:52  <PublicServer> <Hyppy> ahh I see
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00:16:16  <PublicServer> <V453000> yes the others are fine as well
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00:18:41  <PublicServer> <V453000> dont forget to add signals everywhere
00:19:00  <PublicServer> <V453000> as it is really annoying for others to just search everywhere and add it ;)
00:19:12  <PublicServer> <V453000> and place signs and sign your work  too ;)
00:19:16  <PublicServer> <Hyppy> will do :-)
00:19:27  <PeterT> <Xaroth> shouldn't it be -y? <-- You're correct
00:19:29  <PeterT> sorry
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00:53:55  <Zuu> Whos plan did win?
00:54:01  <PublicServer> <V453000> Mark
00:54:04  <Zuu> Ok ok
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00:55:04  <Zuu> !players
00:55:05  <PublicServer> Zuu: Client 350 is Sietse, a spectator
00:55:06  <PublicServer> Zuu: Client 412 (Orange) is Hyppy, in company 1 (New Safingley Transport)
00:55:06  <PublicServer> Zuu: Client 357 (Orange) is jondisti, in company 1 (New Safingley Transport)
00:55:06  <PublicServer> Zuu: Client 414 (Orange) is V453000, in company 1 (New Safingley Transport)
00:59:09  <PublicServer> <V453000> where is everyone?
00:59:32  <PublicServer> <Hyppy> navigating around a lake near Frendingstone Bay
01:07:57  <Zuu> I'm home :-)
01:08:28  <PublicServer> <V453000> you mean here? :D
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01:08:34  <Zuu> hehe
01:09:11  <Zuu> Nha, actually, I'm at the office. Or the part of my 20 square meter dormitory room that is my office. :-)
01:09:20  <PublicServer> <V453000> :)
01:10:18  <PublicServer> <V453000> ok another hub done
01:10:32  <PublicServer> <V453000> one more and lets get some sleep
01:11:40  <Zuu> Yea, good night
01:11:54  <PublicServer> <V453000> cya
01:13:34  <Zarenor> !players
01:13:36  <PublicServer> Zarenor: Client 350 is Sietse, a spectator
01:13:36  <PublicServer> Zarenor: Client 412 (Orange) is Hyppy, in company 1 (New Safingley Transport)
01:13:36  <PublicServer> Zarenor: Client 357 (Orange) is jondisti, in company 1 (New Safingley Transport)
01:13:36  <PublicServer> Zarenor: Client 414 (Orange) is V453000, in company 1 (New Safingley Transport)
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01:22:03  <PublicServer> <V453000> I fixed some curve length issues of the last bridging of yours, hyppy
01:26:25  <PublicServer> <Hyppy> which?
01:26:59  <PublicServer> <Hyppy> oh thanks
01:27:11  <PublicServer> <V453000> np
01:27:12  <PublicServer> <Hyppy> southeast?
01:27:27  <PublicServer> <V453000> both
01:27:52  <PublicServer> <Hyppy> thanks for checking up on me :-)  This line is the pits!
01:28:30  <PublicServer> <V453000> out SLs are getting quite messy overall imo ... but I think it will not be a problem
01:28:49  <PublicServer> <V453000> hey wow
01:28:56  <PublicServer> <V453000> we got all the SLHs done
01:30:00  <PublicServer> <Hyppy> awesome!
01:30:57  <PublicServer> <V453000> ok
01:31:01  <PublicServer> <V453000> my job done for today
01:31:04  <PublicServer> <V453000> have fun
01:31:07  <PublicServer> <V453000> I am half dead
01:31:11  <PublicServer> <V453000> good night
01:31:12  <PublicServer> <Hyppy> ;-) gnite!
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01:48:00  <PublicServer> *** Game paused (not enough players)
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01:49:33  <Hyppy> Well, guess that's that :-)
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02:14:00  <Lapsus> !password
02:14:00  <PublicServer> Lapsus: sopped
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07:30:45  <tkjacobsen> !dl lin
07:30:46  <PublicServer> tkjacobsen: http://binaries.openttd.org/nightlies/trunk/r18669/openttd-trunk-r18669-linux-generic-i686.tar.bz2
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09:13:40  <V453000> !date
09:13:40  <PublicServer> V453000: 20 Feb 2040
09:13:45  <V453000> !info
09:13:45  <PublicServer> V453000: #:1(Orange) Company Name: 'New Safingley Transport'  Year Founded: 1960  Money: 193444743  Loan: 0  Value: 193575544  (T:5, R:9, P:5, S:0) unprotected
09:15:18  <V453000> !password
09:15:18  <PublicServer> V453000: primer
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09:55:32  <murr4y> !password
09:55:32  <PublicServer> murr4y: jailed
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10:45:15  <Mark> morning
10:45:29  <Mark> !password
10:45:29  <PublicServer> Mark: tousle
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10:45:52  <PublicServer> <Mark> oh nice
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10:48:48  <PublicServer> <Mark> heh this is going to be insane
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10:59:35  <Mark> anyone coming in?
11:02:08  <Phazorx> fun game?
11:02:19  <PublicServer> <Mark> yeah, fully SRNW
11:02:23  <PublicServer> <Mark> no trains yet though
11:02:25  <Phazorx> my cat objects my playing anything atm
11:02:37  <PublicServer> <Mark> how come?
11:02:39  <Phazorx> and typing
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11:03:05  <Phazorx> he is strtching across keyboard and trying to catch y hand grabbing oue
11:03:11  <PublicServer> <Mark> lol
11:03:15  <Phazorx> mouse
11:03:24  <PublicServer> <Mark> i thaught mine to sit on the stereo instead
11:03:29  <Zuu> Sounds like a typical cat
11:03:40  <Phazorx> well it is  laptop
11:03:45  <Phazorx> and is wamrm
11:03:55  <Phazorx> and it is winter
11:04:23  <Mark> yep
11:04:39  <Mark> going for some ice skating in a bit :)
11:05:10  <Phazorx> here for that you need a shovel now
11:05:20  <Mark> hehe
11:05:22  <Phazorx> when are you going to ozziland btw?
11:05:27  <jondisti> !password
11:05:27  <Mark> the 21st
11:05:28  <PublicServer> jondisti: musing
11:05:31  <Mark> of january
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11:05:39  <Phazorx> gonna miss skating i bet
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11:05:55  <Mark> well, we only get to ice skate for a week a year
11:05:57  <Mark> tops
11:06:06  <Mark> i'll live without :)
11:06:17  <PublicServer> *** murray joined the game
11:06:35  <Mark> here you'd need a shovel too btw, some other people took care of that though
11:06:54  <Phazorx> well here you need a shovel to dig out your car
11:07:04  <Mark> nice :)
11:07:26  <Mark> if we'd get that much snow here i'd probably be without electricity
11:07:29  <Mark> or water
11:07:55  <Phazorx> it's unliely that waer pips would be affected
11:08:04  <Mark> dutchieland and snow don't mix well
11:08:22  <Mark> 5cm and the entire public transit system is down
11:08:33  <Phazorx> heh you pray to golfstrea gods for moving snow clouds away?
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11:08:57  <Mark> heh i love a bit of chaos
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11:11:14  <Zuu> Lol, now I realize why this paper in the binder looks odd. It is of the letter format. :-)
11:11:36  <PublicServer> <Mark> lol..
11:11:45  <PublicServer> <Mark> one bribe!
11:11:57  <PublicServer> <Mark> how do people manage to bribe 20 times without being caught?
11:12:16  <Zuu> I was in Canada last summer and printed some lecture slides there for my courses at home since I missed the first week.
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11:18:12  <Zuu> Either they are lucky or they have hacked their client so that it delays the action until it predicts that the drawed random number will make the bribe successful.
11:18:27  <PublicServer> <Mark> hehe :P
11:18:42  <PublicServer> <Mark> afaik the odds for failing are 1/14
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11:23:06  <Mark> Phazorx: we're running out of snow to keep the roads ice-free
11:23:14  <Mark> should be fun with 20cm of snow coming this weekentd
11:23:20  <Mark> uh running out of salt
11:26:52  <Phazorx> heh they dont evren bother with that here
11:27:14  <Phazorx> i considered acquiring skies in order to get to shops
11:28:54  <Mark> are you still in russia?
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11:33:01  <ODM> wait, theres 20 cm of snow comin?
11:33:48  <Mark> yeah i heard that somewhere
11:33:56  <Mark> probably in the northeast only though
11:34:29  <ODM> lame
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11:45:28  <Paul2> Mark: where are you?
11:48:30  <Mark> holland
11:49:33  <Paul2> ah ok
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11:49:53  <Techinica> !players
11:49:54  <PublicServer> Techinica: Client 350 is Sietse, a spectator
11:49:54  <PublicServer> Techinica: Client 429 is jondisti, a spectator
12:01:41  <planetmaker> yippieh. Another 20cm of snow coming. Will make it 30 ... 40 cm or so :-)
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12:18:27  <Techinica> we got about 7 inches here last night
12:20:16  <planetmaker> quite a bit
12:20:34  <Techinica> yeah, for one night it was too.
12:20:42  <Techinica> got about a foot and a half on the ground now :)
12:20:45  <Techinica> nice coverage.
12:20:52  <Phazorx> i'm on a couch acroos room from balcony... i can see snow which lays on balcony floor from window ;o)
12:20:55  <Techinica> thinking I'll pull out some skis for the weekend.
12:21:28  <Techinica> we've got a table on the balcony... its got like 8 inches on it now :)
12:22:23  <Phazorx> well three is more on balcony than actually came down but we have more than 50cm for sure
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12:32:22  <Ammler> Techinica: we have the same in cm
12:32:33  <Ammler> quite a bad winter :-(
12:33:34  <Phazorx> how's that bad
12:33:42  <Phazorx> you are in alps, snow is good for tourism :)
12:35:34  <Techinica> I'm in Sweden... I'm only expressing it in inches because its generally easier for most people to understand :)
12:36:05  <Phazorx> as in these who know SI also know math and these who think i inches cant compute?
12:40:44  <Techinica> just seems expressing it in inches is like... 'old-school'
12:41:22  <Techinica> sorta guarantees people know pretty much what it is.
12:46:09  <Techinica> !password
12:46:10  <PublicServer> Techinica: boldly
12:46:27  <PublicServer> *** Techinica joined the game
12:48:45  <PublicServer> <Techinica> so what are we going to do about all the misplaced SL's?
12:51:05  <planetmaker> Techinica, you're in Sweden and use inches?!
12:51:09  <planetmaker> omfg!
12:51:11  <PublicServer> <Techinica> nope
12:51:18  <PublicServer> <Techinica> Don't use inches here
12:51:27  <planetmaker> why then in all the world here?
12:51:47  <planetmaker> you know, the majority here is NOT british or US...
12:51:53  <PublicServer> <Techinica> Because I've got no idea where the people I'm talking to are from :P
12:52:04  <planetmaker> and SI is kinda universal.
12:52:42  <PublicServer> <Techinica> Yeah, SI is universal, but there's still plenty of people that have no idea about the metric system.
12:52:48  <planetmaker> I just thought something along the lines "oh, another one who will fail with proper unit conversions one day earlier than rather later ;-)"
12:53:12  <planetmaker> Techinica, most people do, though. Just not in the Britain and the US
12:53:23  <planetmaker> which is certainly not the majority
12:53:30  <PublicServer> <Techinica> Yeah, I guess saying it in inches is just laziness...
12:53:39  <PublicServer> <Techinica> Saves me converting it for them when they ask :P
12:53:40  <KenjiE20> @math convert 7 inch SI
12:53:45  <KenjiE20> bah
12:53:59  <Paul2> @google 7 inches in cm
12:54:00  <Webster> Paul2: Feet Inches to Centimeters Conversion Calculator and Table ...: <http://www.teaching-english-in-japan.net/conversion/feet_inches>; what is 5'7" inches in cm?: <http://mathcentral.uregina.ca/QQ/database/QQ.09.05/student4.html>; WikiAnswers - 7 inches cm: <http://wiki.answers.com/Q/7_inches_cm>; WikiAnswers - How much 7 inches in centimeters: (1 more message)
12:54:07  <KenjiE20> Paul2 ....
12:54:13  <Techinica> lol
12:54:14  <KenjiE20> @math convert 7 inch cm
12:54:14  <Webster> KenjiE20: 17.78
12:54:16  <planetmaker> Techinica, but you expect everyone to know inches, psi, stones, gallons and all that crap? Which gallon? US? Imperial?
12:54:49  <Techinica> Being that most countries used the imperial system before going to metric, most people atleast have some idea even if its not the system thats currently in use.
12:54:49  <Paul2> ton or tonne :D
12:55:03  <planetmaker> or horse powers. just as nice. BTU
12:55:11  <planetmaker> what-not-ever
12:55:24  <KenjiE20> @math convert 7 inch AU
12:55:34  <Techinica> I'd sooner every country used the metric system too...
12:55:37  <KenjiE20> @math convert 7 inch au
12:55:37  <Webster> KenjiE20: 0
12:55:44  <KenjiE20> lol :(
12:55:47  <planetmaker> Techinica, I doubt that most continental Europeans are familiar with the British units...
12:55:55  <planetmaker> SI used everywhere...
12:56:04  <planetmaker> except maybe pound which means 1/2kg
12:56:06  <KenjiE20> I get 6 rams to the hogshead, and that's the way I likes it!
12:56:29  <planetmaker> KenjiE20, Giga-Angstrom
12:56:43  <KenjiE20> @math convert 7 inch furlong
12:56:43  <Webster> KenjiE20: 0.000883838383838
12:56:46  <KenjiE20> heh
12:57:03  <Paul2> chains! 80 chains to the mile :) Railway measurements only please
12:57:39  <planetmaker> so. What do chains have to do with railways? Anywhere except in ... Britain?
12:58:01  <KenjiE20> chains??
12:58:32  <Paul2> planetmaker: see also USA
12:58:36  <planetmaker> I guess that's the length of land belonging to the crown from a river shore?
12:58:46  <planetmaker> just a colony... :-P
12:58:58  <Techinica> http://en.wikipedia.org/wiki/Chain_(length)
12:59:14  <planetmaker> honestly: I don't care.
12:59:34  <KenjiE20> yea
12:59:38  <planetmaker> whoever uses them doesn't want to be understood, if talking to an international audience
13:00:47  <Paul2> planetmaker: lovely in practise, I'll let you convert all the documentation for national rail in the UK then?
13:00:59  <Paul2> lovely i theory I mean
13:01:17  <planetmaker> Paul2, I don't care about UK rails. Continental railways are far more advanced tbh
13:01:33  <KenjiE20> well they were built afterwards, so that stands to reason
13:01:40  <planetmaker> and why should _I_ convert them? Their bloody job
13:02:40  <planetmaker> Like using those units hasn't crashed planes and satellites already. Just because people couldn't distinguish gallons and litres, pounds and kg
13:03:17  <Techinica> good point... the Gimli Glider comes to mind there :P
13:03:27  *** Hyppy has joined #openttdcoop
13:03:50  <Hyppy> !players
13:03:52  <PublicServer> Hyppy: Client 350 is Sietse, a spectator
13:03:52  <PublicServer> Hyppy: Client 433 (Orange) is Techinica, in company 1 (New Safingley Transport)
13:03:52  <PublicServer> Hyppy: Client 429 is jondisti, a spectator
13:04:46  <PublicServer> <Techinica> though, they didn't actually crash :)
13:04:57  <PublicServer> <Techinica> crash landed I guess you could say.
13:06:15  <Techinica> !tunnels 5 31
13:06:16  <PublicServer> Techinica: You need 5 tunnels/bridges for trainlength 5 and gap 31.
13:06:20  <Techinica> rofl
13:08:22  <Hyppy> Morning!
13:14:54  *** slas has quit IRC
13:26:16  <Hyppy> !password
13:26:16  <PublicServer> Hyppy: givens
13:27:03  <PublicServer> *** Hyppy joined the game
13:49:38  <PublicServer> *** Techinica has joined spectators
13:50:19  <PublicServer> *** Sietse has left the game (connection lost)
13:50:22  *** sietse has quit IRC
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14:05:54  <PublicServer> *** Hyppy has left the game (leaving)
14:06:52  *** cifvts_ has joined #openttdcoop
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14:35:57  *** Yexo_ is now known as Yexo
14:42:58  *** bimbo has joined #openttdcoop
14:43:21  <PublicServer> *** SmatZ joined the game
14:43:29  <bimbo> !password
14:43:29  <PublicServer> bimbo: rutted
14:43:40  <PublicServer> *** bimbo joined the game
14:44:22  <PublicServer> *** SmatZ has left the game (leaving)
14:55:44  <Phazorx> !password
14:55:44  <PublicServer> Phazorx: unsaid
14:57:08  <Phazorx> !dl win
14:57:08  <PublicServer> Phazorx: unknown option "win"
14:57:11  <Phazorx> !dl win32
14:57:11  <PublicServer> Phazorx: http://binaries.openttd.org/nightlies/trunk/r18669/openttd-trunk-r18669-windows-win32.zip
14:58:31  <PublicServer> *** Phazorx joined the game
15:01:54  <PublicServer> *** Phazorx has left the game (leaving)
15:04:58  *** dr_gonzo has quit IRC
15:24:31  <Osai> hi all
15:31:03  *** Madis has quit IRC
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15:56:48  <Chris_Booth> !download
15:56:48  <PublicServer> Chris_Booth: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
15:56:52  *** mib_hzplh4 has joined #openttdcoop
15:57:01  <Chris_Booth> !download autottd
15:57:01  <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/AutoTTD
16:02:13  <Chris_Booth> !ip
16:02:13  <PublicServer> Chris_Booth: ps.openttdcoop.org
16:02:18  *** lomba has joined #openttdcoop
16:03:40  *** slas has joined #openttdcoop
16:04:24  <PublicServer> *** lomba joined the game
16:08:15  <Chris_Booth> !download autoupdate
16:08:16  <PublicServer> Chris_Booth: http://www.openttdcoop.org/winupdater
16:16:39  <Chris_Booth> !grf
16:16:39  <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
16:17:23  *** tkjacobsen has quit IRC
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16:35:23  *** sietse has joined #openttdcoop
16:36:33  <sietse> !password
16:36:33  <PublicServer> sietse: riders
16:36:38  <PublicServer> *** Sietse joined the game
16:36:51  <PublicServer> <Sietse> hello
16:39:58  <Chris_Booth> hello
16:40:47  <sietse> isn't this network completely overdone?
16:41:04  <sietse> I expect the SL to be not filled at all or I am completely wrong?
16:44:57  <Mark> i think you're wrong :P
16:44:59  <PublicServer> *** jondisti has joined company #1
16:45:02  <Mark> have a look at game 121
16:45:04  *** pugi has joined #openttdcoop
16:53:53  <PublicServer> *** lomba #1 has left the game (connection lost)
16:56:37  <PublicServer> *** bimbo has left the game (leaving)
17:00:32  <PublicServer> *** slas joined the game
17:10:07  <Chris_Booth> !password
17:10:07  <PublicServer> Chris_Booth: reamed
17:10:24  <PublicServer> *** Player joined the game
17:10:24  <Webster> Player, please change your in game nick
17:11:46  <Zuu> Console -> "name <newname>"
17:11:53  <^Spike^> you know
17:11:58  <^Spike^> i get a feeling Chris_Booth knows that
17:11:58  <^Spike^> :)
17:12:00  <Chris_Booth> i do know#
17:12:03  <Chris_Booth> but CBA
17:12:13  <Zuu> Oh, didn't check who it was.
17:12:16  <PublicServer> *** Player has changed his/her name to :P
17:12:22  <^Spike^> was easy to spot..
17:12:28  <PublicServer> <:P> lol
17:12:29  <^Spike^> player joined when cb asked for PW :)
17:12:41  <^Spike^> kinda 1+1 = 2 thingie :)
17:12:42  <Zuu> I didn't really follow the channel the last hour or two.
17:12:49  <^Spike^> :)
17:12:56  <Zuu> Was out and running in the snow.
17:13:14  <PublicServer> <:P> i know snow in england WTF
17:13:30  <^Spike^> first time you see know instead of rain on the other side of the sea? :)
17:13:34  <^Spike^> snow*
17:13:45  <Chris_Booth> prity much
17:13:53  <PublicServer> <Techinica> I just took a walk down to the shopping centre here... had snow up to my knees in some places :)
17:13:54  <PublicServer> *** :P has changed his/her name to Chris Booth
17:13:58  <^Spike^> welcome to the other side of the sea.. :)
17:14:04  <PublicServer> *** Techinica has left the game (connection lost)
17:14:13  <^Spike^> this is what we call Winter.. :)
17:14:20  <^Spike^> sometimes :)
17:14:23  <Techinica> Took a walk down to the shopping centre with our dog about two hours ago... some places I had snow up to my knees.
17:14:33  <Techinica> I'm in Sweden though.
17:14:46  <^Spike^> you should be used to it.. :)
17:14:50  <PublicServer> <Chris Booth> well in the UK we usualy get 1 day of snow
17:14:53  <PublicServer> <Chris Booth> but not a week
17:15:01  <Techinica> !password
17:15:02  <PublicServer> Techinica: reamed
17:15:31  <Techinica> wow.. lag.
17:15:34  <Techinica> !password
17:15:34  <PublicServer> Techinica: sucked
17:15:47  <PublicServer> *** Techinica joined the game
17:16:21  <Techinica> Osai, are you playing again?
17:16:27  <Techinica> (with the website)
17:16:45  <Chris_Booth> !password
17:16:45  <PublicServer> Chris_Booth: sucked
17:18:02  *** tkjacobsen has joined #openttdcoop
17:18:16  <Osai> Techinica: yes
17:18:33  <PublicServer> <Techinica> Okay
17:18:38  <Chris_Booth> isnt this game SML?
17:19:15  <PublicServer> <Techinica> yea...
17:19:19  <tkjacobsen> !password
17:19:19  <PublicServer> tkjacobsen: sucked
17:19:29  <PublicServer> *** tkjacobsen joined the game
17:19:30  <Chris_Booth> then all the drops are wrong  (kinda)
17:19:58  <Chris_Booth> as they have no balancing and with SML outer lines our alway busier than inner lines(entrance lines)
17:20:33  <PublicServer> <Techinica> sure, but they've all got enough capacity to handle a full line.
17:20:50  <PublicServer> <Techinica> won't need more than 6 platforms per line..
17:20:50  <PublicServer> <Chris Booth> thanks not my point
17:21:17  <PublicServer> <Techinica> I get what you're saying though
17:21:56  *** V453000 has joined #openttdcoop
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17:45:25  <PublicServer> *** slas has left the game (connection lost)
17:46:09  <PublicServer> *** slas joined the game
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17:52:47  <PublicServer> *** slas has left the game (connection lost)
17:53:07  <PublicServer> <Chris Booth> am i the only one building?
17:54:00  *** DarkED has quit IRC
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17:57:17  <PublicServer> *** Chris Booth has left the game (leaving)
17:57:47  <V453000> HI CHRIS! :)
17:59:47  <Chris_Booth> he V453000
17:59:53  <Chris_Booth> i will be back later
17:59:54  <PublicServer> *** tkjacobsen has left the game (leaving)
18:00:01  <V453000> was missing you for quite some time :)
18:00:19  <Chris_Booth> erm its only been 3 weeks since i last played
18:00:36  *** Madis has joined #openttdcoop
18:00:39  <V453000> only :)
18:01:03  <Chris_Booth> well 3 weeks is along time
18:01:52  <V453000> yes that is
18:02:15  <V453000> psg 172 seems dead :O yesterday nobody was here
18:02:21  <V453000> on monday almost the same
18:07:41  *** Madis has quit IRC
18:09:06  <Hyppy> :-(\
18:13:40  <V453000> hi hyppy
18:13:57  <V453000> !password
18:13:57  <PublicServer> V453000: mourns
18:14:06  <PublicServer> *** V453000 joined the game
18:14:29  <Hyppy> !players
18:14:31  <PublicServer> Hyppy: Client 449 is lomba, a spectator
18:14:31  <PublicServer> Hyppy: Client 464 (Orange) is Techinica, in company 1 (New Safingley Transport)
18:14:31  <PublicServer> Hyppy: Client 429 (Orange) is jondisti, in company 1 (New Safingley Transport)
18:14:31  <PublicServer> Hyppy: Client 470 is slas, a spectator
18:14:31  <PublicServer> Hyppy: Client 455 is Sietse, a spectator
18:14:31  <PublicServer> Hyppy: Client 472 (Orange) is V453000, in company 1 (New Safingley Transport)
18:16:24  <Hyppy> !password
18:16:25  <PublicServer> Hyppy: umpire
18:16:35  <PublicServer> *** Hyppy joined the game
18:18:32  *** tneo has quit IRC
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18:18:32  *** XeryusTC has quit IRC
18:18:32  *** planetmaker has quit IRC
18:20:38  <PublicServer> *** Hyppy has joined company #1
18:20:42  *** Osai has joined #openttdcoop
18:20:42  *** ChanServ sets mode: +o Osai
18:20:51  *** SmatZ has joined #openttdcoop
18:20:51  *** ChanServ sets mode: +o SmatZ
18:21:15  *** XeryusTC has joined #openttdcoop
18:21:15  *** ChanServ sets mode: +o XeryusTC
18:21:16  <Webster> The third coop bot
18:21:27  <gleeb> coop bot?
18:23:43  *** tneo has joined #openttdcoop
18:23:43  *** Webster sets mode: +o tneo
18:25:20  *** lomba has quit IRC
18:25:30  <Ammler> gleeb: good question, who is meant by that?
18:25:51  <PublicServer> *** lomba has left the game (leaving)
18:26:17  <Mark> Ammler: XeryusTC, obviously :P
18:26:36  <XeryusTC> it isn't iirc :P
18:26:40  *** XeryusTC has left #openttdcoop
18:26:43  *** XeryusTC has joined #openttdcoop
18:26:43  *** ChanServ sets mode: +o XeryusTC
18:26:48  <XeryusTC> see ^^
18:27:00  <Mark> well it's your greeting
18:27:45  <V453000> oh Hi :)
18:27:57  <V453000> Mark, we got some issues with counting :|
18:28:10  <Ammler> ok, then it's SmatZ
18:28:10  <Mark> counting what?
18:28:10  <V453000> some SLs have reduced space
18:28:20  <V453000> see for yourself ingame
18:28:20  <Mark> shouldn't matter too much
18:28:27  <V453000> ok I thought so
18:28:55  <Mark> i straightened out one of the SLs
18:28:56  <Webster> Latest update from openttd: OpenTTD 1.0.0-beta2 <http://www.openttd.org/en/news/114> || OpenTTD 1.0.0-beta1 <http://www.openttd.org/en/news/113> || OpenTTD 0.7.5 <http://www.openttd.org/en/news/112> || OpenTTD 0.7.5-RC1 <http://www.openttd.org/en/news/111> || Graphics and sound replacement complete <http://www.openttd.org/en/news/110>
18:29:00  <Mark> that detour was quite nasty
18:29:31  <V453000> there are still some places that thould be straightened in my opinion
18:29:39  <V453000> to keep more of the grid
18:29:43  <V453000> but we will see
18:29:49  <Mark> SLs could be treated as ML for this game imo
18:30:06  <V453000> exactly
18:33:04  *** Zarenor has joined #openttdcoop
18:33:15  <Zarenor> !players
18:33:17  <PublicServer> Zarenor: Client 464 (Orange) is Techinica, in company 1 (New Safingley Transport)
18:33:17  <PublicServer> Zarenor: Client 429 (Orange) is jondisti, in company 1 (New Safingley Transport)
18:33:17  <PublicServer> Zarenor: Client 470 is slas, a spectator
18:33:17  <PublicServer> Zarenor: Client 455 is Sietse, a spectator
18:33:17  <PublicServer> Zarenor: Client 472 (Orange) is V453000, in company 1 (New Safingley Transport)
18:33:19  <PublicServer> Zarenor: Client 476 (Orange) is Hyppy, in company 1 (New Safingley Transport)
18:33:39  <Zarenor> How's it going guys?
18:34:10  <V453000> slowly
18:34:34  <V453000> but we almost have the SLs
18:37:08  <PublicServer> *** V453000 has joined spectators
18:42:11  *** slas has quit IRC
18:42:30  <tkjacobsen> !password
18:42:30  <PublicServer> tkjacobsen: sphinx
18:42:45  <PublicServer> *** tkjacobsen joined the game
18:45:12  *** sam_ch has joined #openttdcoop
18:45:26  <sam_ch> !password
18:45:26  <PublicServer> sam_ch: poring
18:45:33  <PublicServer> *** Sam joined the game
18:45:34  *** slas has joined #openttdcoop
18:47:03  <PublicServer> <Sam> hello
18:49:18  *** AdTheRat has joined #openttdcoop
18:58:16  <PublicServer> <Hyppy> Heya Sam
19:03:42  <Mark> pfff, they got 15 cm of snow just 30 km north of me
19:03:51  <Mark> and not even one cm here
19:03:57  <Mark> !password
19:03:57  <PublicServer> Mark: aboded
19:04:12  <Mark> somehow we always miss out on the fun
19:04:16  <^Spike^> mark wehere is you? :)
19:04:24  <PublicServer> *** Mark joined the game
19:04:30  <Mark> roelofarendsveen
19:04:43  <Mark> that's 15km south of amsterdam
19:04:56  <^Spike^> oh.. far away from me.. :)
19:04:56  <Mark> you got any snow?
19:05:10  <^Spike^> nope
19:05:13  <V453000> man I am angry we have snow :D
19:05:13  <^Spike^> S of you.. ;l)
19:05:17  <Hyppy> @tunnels 5
19:05:17  <Webster> For trainlength 5: < 6 needs 2, 7 - 13 needs 3, 14 - 20 needs 4.
19:05:19  <Mark> where are you?
19:05:23  <^Spike^> rotterdam
19:05:31  <Mark> that's not too far away
19:05:36  <Mark> not as far as xeryus :P
19:05:41  <Mark> but he's almost off the map
19:05:44  <^Spike^> :)
19:05:48  <^Spike^> south pole?
19:05:51  <V453000> :D xeryus definitely has snow, doesnt he?
19:05:56  <Mark> even worse, friesland
19:06:06  <Mark> dunno
19:06:07  <^Spike^> ah.. have family there...
19:06:30  <^Spike^> they say somehow my family comes from their originally.. :)
19:10:55  <Chris_Booth> !password
19:10:55  <PublicServer> Chris_Booth: aboded
19:11:31  <PublicServer> *** Chris Booth joined the game
19:11:53  *** Madis has joined #openttdcoop
19:18:33  *** csuke has joined #openttdcoop
19:18:38  <csuke> !password
19:18:38  <PublicServer> csuke: retina
19:19:04  *** mixrin has joined #openttdcoop
19:19:16  *** Madis has quit IRC
19:19:47  <PublicServer> *** csuke joined the game
19:29:05  <PublicServer> <Mark> i'm going to spam industries all over the place
19:30:48  <PublicServer> <Mark> if anyone wonders who spent 196 million...
19:31:06  <PublicServer> <csuke> erm
19:31:09  <PublicServer> <csuke> you?
19:31:13  <PublicServer> <Mark> yep :)
19:31:20  <PublicServer> <csuke> thought so
19:31:53  <PublicServer> <Sam> shouldn't we finish the lines ?
19:31:59  <PublicServer> <Mark> aren't they?
19:32:14  <PublicServer> <Sam> oops what am i building ?
19:32:23  <PublicServer> <Sam> argh
19:32:41  <PublicServer> <Sam> is too much isn't it
19:32:58  <PublicServer> <Mark> no you're right, it should be finished
19:32:58  <PublicServer> <Sam> ?
19:33:23  <PublicServer> <Sam> ok good
19:33:49  <PublicServer> <Hyppy> I'm trying to finish up F02, but there are just a few more SL x-overs left.  Most of the lines still need the SRNW returns and logic, though
19:37:09  <PublicServer> *** Sietse has joined company #1
19:38:23  <PublicServer> <Chris Booth> shall we get some train running then?
19:38:30  <PublicServer> <Hyppy> too close?
19:38:48  <PublicServer> <Chris Booth> too close to what?
19:38:53  <PublicServer> <Mark> Chris Booth: of course we shall :P
19:38:59  <PublicServer> <Hyppy> the bridge being corrected
19:39:04  <PublicServer> <Mark> i'm working on it already
19:39:15  <PublicServer> <Chris Booth> ok here i go aswell
19:39:24  <PublicServer> <Chris Booth> i assume these are 100% SRNW?
19:39:42  <PublicServer> <Mark> yep
19:39:52  <PublicServer> <Mark> well, you need to guide them to the way points
19:39:57  <PublicServer> <Mark> you can skip the drop order
19:40:19  <PublicServer> <Chris Booth> skiping the drop worder is no fun
19:40:28  <PublicServer> <Chris Booth> need dummy trains
19:40:38  <PublicServer> <Mark> huh?
19:40:43  *** Zuu has quit IRC
19:40:45  <PublicServer> <Mark> i mean the unload order at the main stations
19:41:16  <PublicServer> <Chris Booth> just have in and out orders
19:41:19  <PublicServer> *** Hyppy has joined spectators
19:41:22  <PublicServer> <Mark> yes
19:41:57  <PublicServer> <Mark> i'm going to use a feeder loop
19:41:59  <PublicServer> <Mark> of course :P
19:42:04  <PublicServer> <V453000> :)
19:43:07  <PublicServer> <Chris Booth> sam you copy cat
19:43:13  <PublicServer> <Chris Booth> make you own cross over
19:43:33  <PublicServer> <Sam> yep i know
19:43:45  <PublicServer> <Sam> i found it nice
19:45:14  <PublicServer> <csuke> mark how much copper ore did you spam?
19:45:24  <PublicServer> <Mark> 60 :D
19:45:27  <PublicServer> <Mark> of each
19:45:46  <PublicServer> <csuke> lol
19:45:47  <PublicServer> <csuke> mad
19:45:47  <PublicServer> <V453000> :D
19:47:06  <PublicServer> <Mark> oh i managed to mess up already
19:47:11  <PublicServer> <csuke> lol
19:47:24  <PublicServer> <Chris Booth> who built Fonningley Market Valley?#
19:47:28  <PublicServer> <Mark> i did :)
19:47:29  <PublicServer> <Chris Booth> (mojor fail
19:47:38  <PublicServer> <Chris Booth> lol
19:47:40  *** pugi has joined #openttdcoop
19:47:41  <pugi> hey =)
19:47:45  <PublicServer> <Mark> glad i realised before you did :P
19:47:59  <PublicServer> <Chris Booth> i just realised
19:52:32  <PublicServer> *** csuke has left the game (connection lost)
19:52:40  <csuke> this version still doesn't like you hitting enter when that screen is up
19:52:45  <PublicServer> <V453000> epic win
19:53:29  <PublicServer> <Chris Booth> mark can i ask; where is the rubber?
19:53:34  <csuke> !password
19:53:34  <PublicServer> csuke: stiffs
19:53:40  <PublicServer> <Mark> it's on the other side of the track :P
19:53:45  <PublicServer> <Mark> i'm going to use a feeder loop
19:53:47  <PublicServer> *** csuke joined the game
19:54:03  <PublicServer> <Mark> good question though
19:54:15  <PublicServer> <Chris Booth> i am going to have to watch this
19:54:21  <PublicServer> <Chris Booth> self reg feader
19:54:22  <PublicServer> <Mark> or you could read the blog
19:54:27  <PublicServer> <V453000> it is written in the journal
19:54:28  <PublicServer> <V453000> yeah
19:54:36  <PublicServer> <V453000> and in PSG 170
19:54:43  <Chris_Booth> !blog
19:54:44  <PublicServer> Chris_Booth: http://www.openttdcoop.org/blog
19:56:00  *** bibby has joined #openttdcoop
19:56:12  <bibby> !password
19:56:12  <PublicServer> bibby: stiffs
19:56:38  <PublicServer> *** Player joined the game
19:56:38  <Webster> Player, please change your in game nick
19:57:55  *** Intexon has joined #openttdcoop
19:58:36  <Chris_Booth> bibby: please change your ingame name
19:59:00  <Chris_Booth> use the game consol and type: name "your nick here"
19:59:44  <PublicServer> <Player> name bibby
20:00:04  <PublicServer> <jondisti> §
20:00:08  <PublicServer> <Chris Booth> the console is the top left key of your keboard
20:00:15  <PublicServer> <Chris Booth> left of the number 1
20:00:32  <PublicServer> *** Player has changed his/her name to bibby
20:00:50  <bibby> sorry i new that i was just bein stupid
20:01:02  <PublicServer> <Sam> ok guys enough for today... good evening !
20:01:05  <PublicServer> <Sam> bye
20:01:07  <PublicServer> <csuke> nn
20:01:23  <PublicServer> *** Sam has left the game (leaving)
20:01:33  *** sam_ch has left #openttdcoop
20:01:45  <PublicServer> <Chris Booth> mark are the SL going to be SML?
20:02:02  <PublicServer> <V453000> would be good
20:02:06  <PublicServer> <V453000> imo
20:02:19  <PublicServer> <Mark> the SLs themselves aren't, SLHs are
20:02:27  <PublicServer> <Chris Booth> ok
20:02:30  <PublicServer> <Chris Booth> cool
20:05:15  <PublicServer> <Mark> now i'm going to have to look at my own concept to remember what to do
20:05:38  <PublicServer> <csuke> lol
20:06:09  <PublicServer> *** slas has left the game (connection lost)
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20:15:38  <Hyppy> !players
20:15:39  <PublicServer> Hyppy: Client 478 is tkjacobsen, a spectator
20:15:39  <PublicServer> Hyppy: Client 464 (Orange) is Techinica, in company 1 (New Safingley Transport)
20:15:39  <PublicServer> Hyppy: Client 429 is jondisti, a spectator
20:15:39  <PublicServer> Hyppy: Client 491 is slas, a spectator
20:15:39  <PublicServer> Hyppy: Client 455 (Orange) is Sietse, in company 1 (New Safingley Transport)
20:15:41  <PublicServer> Hyppy: Client 482 (Orange) is Mark, in company 1 (New Safingley Transport)
20:15:41  <PublicServer> Hyppy: Client 483 (Orange) is Chris Booth, in company 1 (New Safingley Transport)
20:15:43  <PublicServer> Hyppy: Client 487 (Orange) is csuke, in company 1 (New Safingley Transport)
20:20:39  <PublicServer> *** Sietse has joined spectators
20:24:50  <PublicServer> <Chris Booth> mark with your idea could you run shorter trains on the feeder lines?
20:24:58  <PublicServer> <Chris Booth> say half the capacity?
20:25:05  <PublicServer> <Mark> yeah you could
20:25:16  <PublicServer> <Mark> would need some sort of counter on the feeder line though
20:25:37  <PublicServer> <Mark> it's surely possible though
20:25:55  <PublicServer> <Mark> in fact, i might do that
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20:26:00  <PublicServer> <Mark> just because i can :P
20:26:08  <PublicServer> <Chris Booth> lol
20:26:25  <PublicServer> <csuke> what's the best savegame to look at for SRNW?
20:26:32  <PublicServer> <Mark> 121
20:26:43  <PublicServer> <csuke> tx
20:26:44  <PublicServer> <Mark> though there are some other ones
20:26:53  <PublicServer> <Mark> 121 is a classic :P
20:26:59  <PublicServer> <Chris Booth> 121 is on a massive scale
20:27:04  <PublicServer> <Mark> yeah
20:27:05  <PublicServer> <Chris Booth> and doesnt have feeders
20:27:18  <PublicServer> <Mark> factories producing 100k a month :)
20:27:31  <PublicServer> <Mark> we actually reached the completely unrealistic goal i set
20:27:36  <PublicServer> <Chris Booth> but some cool multi track SRNW stations
20:27:48  <PublicServer> <Chris Booth> with 4 factories mark
20:27:53  <PublicServer> *** Sietse has left the game (leaving)
20:27:57  <PublicServer> <Mark> yeah of course
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20:28:06  <PublicServer> <Mark> but that's just because of game limitations
20:28:34  <PublicServer> <Chris Booth> yeah the no so stupid arround 30k goods cap
20:28:43  <PublicServer> <Mark> yeah 27960
20:28:58  <PublicServer> <Chris Booth> its rather sad you remember the number
20:29:10  <PublicServer> <Chris Booth> unless you are reading it from a blog or something
20:29:17  <PublicServer> <Mark> lol i remembered it
20:29:31  <PublicServer> <Mark> i got a trauma from it
20:30:35  <sparr> what is the goods cap?
20:30:54  <Mark> 27960 :)
20:31:11  <Mark> @calc 12*225
20:31:11  <Webster> Mark: 2700
20:31:13  <Mark> uhm
20:31:17  <Mark> @calc 12*2295
20:31:17  <Webster> Mark: 27540
20:31:19  <Mark> oh
20:31:25  <Mark> i actually got it wrong
20:34:16  <Hyppy> that's the limit per source or per station?
20:34:24  <PublicServer> <Chris Booth> what loco and wagon config we going for?
20:34:36  <Mark> Hyppy: it's the limit for secondary industries
20:34:44  <Mark> it's the size in tiles times 2295
20:34:53  <Mark> for oil refs it's higher
20:34:56  <Mark> pretty weird
20:34:58  <PublicServer> <csuke> EH40*3 + wagons?
20:35:18  <PublicServer> <Mark> yes
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20:35:48  <PublicServer> <Chris Booth> why not use the WAM-12 * 2?
20:35:54  <PublicServer> <Chris Booth> does 225km/h
20:35:59  <PublicServer> <Chris Booth> 9000ho
20:36:02  <PublicServer> <Chris Booth> and 213Kn
20:36:09  <PublicServer> <Mark> hmm yes
20:36:13  <PublicServer> <Mark> let's do that, good point
20:36:28  <PublicServer> <csuke> for only 12.5% extra hp?
20:36:43  <PublicServer> <Mark> oh
20:36:48  <PublicServer> <Mark> i thought the masai was 6k
20:36:52  <PublicServer> <csuke> 8k
20:36:55  <PublicServer> <Mark> yeah
20:36:59  <PublicServer> <csuke> and 26kmh faster
20:37:03  <PublicServer> <Mark> use the masai then :P
20:37:53  <PublicServer> <Chris Booth> use the CT60
20:38:04  <PublicServer> <csuke> its express only
20:39:13  <PublicServer> <Chris Booth> and they have fixed the bug with pax and goods locos
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20:46:09  <PublicServer> <Chris Booth> we dont have a train fastenough for a not gate
20:46:18  <PublicServer> <Mark> that sucks
20:46:39  <PublicServer> <csuke> no maglev?
20:46:59  <PublicServer> <Chris Booth> is there any otherway to make a not gate?
20:47:09  <PublicServer> <Mark> yeah
20:47:20  <PublicServer> <Mark> let's see if i can remember it
20:48:05  <PublicServer> <Chris Booth> can you try @ New Safingley South?
20:48:38  <PublicServer> <Mark> where exactly?
20:49:08  <PublicServer> <Chris Booth> so they can only use the tunnels when the signals are red
20:49:24  <PublicServer> <Mark> i thought it looked like that
20:50:20  <PublicServer> <csuke> cant we just load the logic train?
20:51:42  <PublicServer> <csuke> what accepts copper ore?
20:51:49  <PublicServer> <Chris Booth> factory
20:51:50  <PublicServer> <Mark> a factory
20:51:52  <PublicServer> <csuke> i forgot to build one at the drop lol
20:52:15  <PublicServer> <csuke> erm
20:52:19  <PublicServer> <csuke> site unsuitable? :S
20:52:28  <PublicServer> <Mark> Chris Booth: what was wrong?
20:52:35  <PublicServer> <csuke> Mark did u max out the industries?>
20:52:38  <PublicServer> <Mark> oh i put it the wrong way around :D
20:52:40  <PublicServer> <Mark> no
20:52:41  <PublicServer> <Chris Booth> it didnt work
20:52:51  <PublicServer> <csuke> why can't i build a factory?
20:53:15  <PublicServer> <Chris Booth> erm need to be near a town i think
20:53:41  <PublicServer> <csuke> nope ...
20:55:55  <PublicServer> <csuke> ok this really doesn't work lol
20:56:12  <PublicServer> <Mark> Chris Booth: you see it works
20:56:22  <PublicServer> <Mark> oh now i know
20:56:25  <PublicServer> <csuke> im talking about the factory lol
20:56:27  <PublicServer> <Chris Booth> yeah it works
20:56:31  <PublicServer> <Mark> factories must be built in oasis
20:56:34  <PublicServer> <Chris Booth> good
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20:56:41  <PublicServer> <Chris Booth> thanks mark
20:57:14  <V453000> !password
20:57:14  <PublicServer> V453000: flings
20:57:28  <PublicServer> *** V453000 joined the game
20:57:30  <PublicServer> <csuke> ok so what do i do when there is no oasis near enough to the drop that will let me build it? :S
20:57:53  <PublicServer> <Mark> put one in the closest oasis and just walk the station :P
20:58:09  <PublicServer> <csuke> i can't walk staions *that far
20:58:19  <PublicServer> <Mark> rubber or copper?
20:58:25  <PublicServer> <csuke> copper
20:59:17  <PublicServer> <csuke> hrms
20:59:30  <PublicServer> <csuke> lol still wont let it
20:59:32  <PublicServer> <Mark> yeah i thought so
20:59:37  <PublicServer> <Mark> we need the magic dozer :P
20:59:44  <PublicServer> <csuke> was just tpyingthat lol
20:59:52  <Mark> !rcon magic_bulldozer 1
20:59:52  <PublicServer> Mark: Saving map to magic_bulldozer_1_temp.sav
20:59:53  <PublicServer> Mark: Map saved successfully, loading
21:00:02  <PublicServer> *** Game paused (not enough players)
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21:00:16  <Chris_Booth> !password
21:00:16  <PublicServer> Chris_Booth: poises
21:00:17  <PublicServer> *** Mark has joined company #1
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21:00:29  <PublicServer> <Mark> there :)
21:00:31  <PublicServer> <csuke> wahey :D
21:00:51  <PublicServer> *** Chris Booth joined the game
21:00:52  <PublicServer> <csuke> we need to put up a sign to be careful now
21:01:03  <PublicServer> *** Chris Booth has joined company #1
21:01:27  <PublicServer> <Mark> yeah or we could disable it again
21:01:33  <PublicServer> <Mark> though it can be useful
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21:03:43  <PublicServer> <csuke> can someone have a look at frinnington
21:04:06  <PublicServer> <csuke> is the lack of fast enough trains why the logic trains back up the network?
21:04:34  <PublicServer> *** Techinica has joined company #1
21:04:36  <^Spike^> putting a sign to be carefull sometimes doesn't stop ppl from abusing it.. :/
21:08:26  <PublicServer> <Mark> you don't need a logic gate there
21:08:35  <PublicServer> <Chris Booth> i want one
21:08:36  <PublicServer> <csuke> its for expansion
21:08:42  <PublicServer> <Mark> oh..
21:08:47  <PublicServer> <csuke> oh sorry, wrong person lol
21:08:55  <PublicServer> <Mark> no i was talking to you :P
21:09:00  <PublicServer> <Chris Booth> ooh me or csuke?
21:09:01  <PublicServer> <csuke> ignore me
21:09:06  <PublicServer> <csuke> who?
21:09:06  <PublicServer> <Mark> csuke
21:09:07  <PublicServer> <csuke> lol
21:09:14  <PublicServer> <csuke> its for expansion
21:09:16  <PublicServer> <csuke> i think
21:09:27  <PublicServer> <csuke> i think it works now anyway
21:09:32  <PublicServer> <csuke> or not :S
21:09:43  <PublicServer> <Mark> ugh i really can't get my head around stuff today
21:09:52  <PublicServer> <Mark> not even if i desinged it myself
21:09:57  <PublicServer> <Techinica> just looking at one of the trains from Frinnington...
21:09:59  <PublicServer> <csuke> i think (*hope) i just replicated from 121
21:10:12  <PublicServer> <Techinica> it dropped the load at copper ore, but loaded half it back again
21:10:19  <PublicServer> <csuke> ?
21:10:22  <PublicServer> <Techinica> t18
21:10:25  <PublicServer> <csuke> oh no
21:10:30  <PublicServer> <Mark> oh right
21:10:34  <PublicServer> <Mark> we do need unload orders
21:10:38  <PublicServer> <csuke> can i bulldozer the copper ore mine next to the drop?
21:10:39  <PublicServer> <Techinica> shouldn't the orders have unload somewhere
21:10:44  <PublicServer> <csuke> that *should fix it?
21:10:55  <PublicServer> <Mark> hmm yeah it should
21:11:00  <PublicServer> *** Spike joined the game
21:11:03  <PublicServer> <Mark> you'd have to rebuild the station though
21:11:24  <PublicServer> <csuke> it will pick it up until it expires but should be fine
21:11:25  <PublicServer> <csuke> why?
21:11:36  <PublicServer> <csuke> anything from the other stations will get unloaded and sold
21:11:54  <PublicServer> <csuke> only the 81 tonnes from the bulldozed mine will sit there, and that will expire
21:13:53  <PublicServer> <Chris Booth> what a mess i have made
21:14:24  <PublicServer> <Techinica> okay, t19 took the remaining 81 tonnes and the next two left empty
21:14:44  <PublicServer> <csuke> yeah i can see lol
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21:14:44  <Mark> csuke: trains will take the 81 tonnes again
21:14:45  <Mark> over and over
21:14:48  <Mark> it won't expire
21:15:03  <PublicServer> <csuke> *i'm running a save parralel to see what eventually happens to it lol
21:15:13  <PublicServer> <csuke> so far gone 30 years
21:15:26  <PublicServer> <csuke> it still going round lol
21:15:54  <Techinica> depot the train and sell it then :P
21:16:04  <PublicServer> <csuke> thats what i was thinking lol
21:16:07  <PublicServer> <csuke> easiest option
21:16:08  <Techinica> !password
21:16:08  <PublicServer> Techinica: pliant
21:16:19  <PublicServer> *** Techinica joined the game
21:16:25  <PublicServer> <csuke> its quite interesting seeing what happens to it though lol
21:16:56  <PublicServer> <csuke> or do we just use unload orders, incase another mine gets placed there in future?
21:19:11  <PublicServer> <Chris Booth> mark you may need to use the other kind of not gate @ Fonningley Market Valley
21:20:52  <PublicServer> <Chris Booth> i am off nw
21:20:58  <PublicServer> <Chris Booth> i will be back tomoz
21:21:20  <PublicServer> *** Chris Booth has left the game (leaving)
21:21:28  <PublicServer> <csuke> i am going to use unload orders from now on to stop this problem
21:26:57  <PublicServer> *** Mark has left the game (leaving)
21:30:12  <sparr> has anyone here experimented with SRNW with no orders?
21:30:21  <PublicServer> <csuke> no
21:30:58  <Mark> _no_ orders won't work because trains ignore penalties if they don't have a destination
21:31:34  <Mark> game 157 was pretty low on orders
21:31:35  <PublicServer> <csuke> yeah they just go to the nearest depot
21:31:39  <sparr> Mark: not true
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21:31:43  <sparr> not true at all
21:31:45  <Mark> sparr: yes it is :P
21:32:06  <sparr> http://sparr.homeip.net/pathing_0002.png
21:32:19  <sparr> trains with no orders enter that station if it has open platforms, and go around if it is full
21:32:42  <Mark> that's just random then
21:32:51  <Mark> load game 157 and remove the one dummy order
21:32:56  <Mark> i think it'll become a mess
21:33:07  <sparr> notice that I added path signals for penalties
21:33:26  <sparr> (almost) nothing is random :)  we just don't understand the rules well enough to use them
21:33:46  <Mark> of course it doesn't ignore signalling, it does ignore penalties though
21:33:51  <Mark> believe it or not
21:34:37  <sparr> if i remove the backwards path signals, which i understand to be penalties, then all trains go around the station
21:34:43  <sparr> it is very reproducable behavior
21:35:02  <Mark> maybe it does look ahead a few tiles but not the entire route
21:35:06  <Mark> like it does with a dummy order
21:35:11  <Mark> please load game 157
21:35:27  <sparr> ok
21:35:32  <sparr> any idea what version it used?
21:35:51  <Mark> you can load it with trunk
21:36:04  <Mark> ottd saves are backwards compatible
21:36:30  <Chris_Booth> not true mark
21:36:36  <sparr> unless new order types are implemented
21:36:37  <Chris_Booth> most openttd saves are
21:36:39  <sparr> or behavior changes
21:36:47  <sparr> even if the save is functionally compatible, the network might not work the same
21:37:02  <Chris_Booth> if you have branches you cant reload them in later branches
21:38:12  <Mark> i'm talking about trunk
21:38:29  <Mark> sparr: i think saves from 0.0.1 are loadable
21:39:47  <Mark> brb
21:41:56  <sparr> that map is far too complicated to use when discussing things
21:42:56  <sparr> no orders definitely works pretty trivially for pax
21:43:08  <sparr> but i was using a one way ring network
21:44:42  <^Spike^> oh that 157... that was a nice map to work on.. ±'
21:44:44  <^Spike^> :)
21:45:25  <PublicServer> <csuke> spike how can i build a not gate with slow trains?
21:45:52  <^Spike^> eh...
21:45:54  <PublicServer> <csuke> or can we add the logic train? :)
21:46:01  <PublicServer> <Spike> where...
21:46:08  <PublicServer> <csuke> `
21:46:18  <PublicServer> <csuke> Frinnington Mines
21:46:31  <PublicServer> <csuke> the trains are too slow to make it work properly
21:46:54  <PublicServer> <csuke> so the entry light just flickers green occasionally
21:47:07  <PublicServer> *** Spike has joined company #1
21:48:35  <PublicServer> <Spike> eh..
21:48:37  <PublicServer> <csuke> mark and chris were discussing "another type" of not gate that isnt reliant on fast trains before they left but i didnt see what they meant
21:48:51  <PublicServer> <csuke> see the problem?
21:49:51  <sparr> Mark: anyway, one dummy order vs no orders isn't what i am getting at
21:49:57  <PublicServer> <Spike> :/
21:50:04  <PublicServer> <csuke> yeah i know spike lol
21:50:07  <sparr> i want to do away with the dummy trains and most of the logic trains
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21:50:22  <Hyppy> !password
21:50:22  <PublicServer> Hyppy: pecans
21:50:35  <PublicServer> <csuke> i got game 121 running in the next window, exact same setup, except faster trains and it works fine
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21:51:28  <sparr> let me put it this way...  i want to have an average of less than one order per station, ignoring the possibility of that one dummy order
21:51:59  <Chris_Booth> Spike check my WIP sign
21:52:04  <Chris_Booth> it has 2 working not gates
21:53:21  <Chris_Booth> !password
21:53:21  <PublicServer> Chris_Booth: pecans
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21:53:49  <PublicServer> <Chris Booth> csuke: if you check out !not
21:54:06  <PublicServer> <Chris Booth> thats how you make a slow not gate
21:54:10  <PublicServer> <csuke> chris
21:54:15  <PublicServer> <csuke> i see it works
21:54:22  <PublicServer> <csuke> but i really dont see how lol
21:54:48  <PublicServer> <Spike> i actually do see why.. :)
21:54:50  <PublicServer> *** slas joined the game
21:54:52  <PublicServer> <csuke> when signal A flashes green shouldn't Signal B replicate it?
21:55:05  <PublicServer> <Chris Booth> no
21:55:12  <PublicServer> <csuke> bah
21:55:17  <PublicServer> <csuke> someone moved the signs
21:55:25  <PublicServer> <Chris Booth> still not
21:55:34  <PublicServer> <csuke> when signal B flashes green, why does C not?
21:55:39  <PublicServer> <Chris Booth> still no
21:55:45  <PublicServer> <csuke> ah
21:55:46  <PublicServer> <Chris Booth> it only flashes when a train is a D
21:55:47  <PublicServer> <csuke> hrmsd
21:55:55  <PublicServer> <csuke> i see that now
21:56:07  <PublicServer> <csuke> :)
21:58:09  <PublicServer> <Chris Booth> are you going to use it or not?
21:58:23  <PublicServer> <csuke> yes, im just trying to figure out the logic lol
21:59:06  <PublicServer> *** Hyppy has left the game (connection lost)
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22:00:31  <PublicServer> <Chris Booth> see how it works now?
22:00:44  <PublicServer> <csuke> yeah i do, im just tired lol
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22:01:46  <PublicServer> <Techinica> bah, trains hate me
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22:22:42  <PublicServer> <Techinica> later guys
22:22:47  <PublicServer> <csuke> l8rx
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22:28:02  <PublicServer> <csuke> i found a bug!
22:28:09  <Osai> Chris_Booth: what is your private article at the blog all about?
22:28:27  <Chris_Booth> its private
22:28:40  <Chris_Booth> i will finish it when i get back to plymouth
22:28:45  <Osai> okay
22:28:46  <Chris_Booth> its about building
22:29:10  <Osai> it would be better to save it as a draft
22:29:14  <Chris_Booth> it only has 3 lines writen atm if I recall
22:29:24  <Osai> because private articles are already published
22:29:36  <Osai> and visible to users able to see private articles ;)
22:30:33  <PublicServer> <csuke> anyone care to tell me why !Red? is not showing as red?
22:30:37  <Osai> anyway I am looking forward to your final version :) its always good to see some articles!
22:30:38  <Chris_Booth> not one is going to read it apart from you Osai
22:30:58  <Ammler> me?
22:31:11  <Ammler> every member actually :-)
22:31:43  <Chris_Booth> then they will have a very short read
22:31:54  <Chris_Booth> and i left my game and docs on my desktop
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22:32:08  <Hyppy> !password
22:32:09  <PublicServer> Hyppy: depict
22:32:26  <^Spike^> every member?
22:32:30  <^Spike^> can i login on the blog? :)
22:32:45  <PublicServer> *** Hyppy joined the game
22:34:41  <Chris_Booth> ^Spike^: if you create a blog account
22:35:08  <^Spike^> hmmm...
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22:40:22  <PublicServer> <csuke> ok ima outta here
22:40:32  <PublicServer> <csuke> sleep and dreams of snow! :D
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23:19:55  <V453000> !password
23:19:55  <PublicServer> V453000: nobler
23:20:07  <PublicServer> *** V453000 joined the game
23:31:13  <PublicServer> *** V453000 has left the game (leaving)
23:35:39  *** ODM has quit IRC
23:43:33  *** sietse has joined #openttdcoop
23:44:33  <sietse> !password
23:44:33  <PublicServer> sietse: diners
23:44:39  <PublicServer> *** Sietse joined the game
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