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00:01:23 *** Polygon has quit IRC 00:06:08 *** Zuu has quit IRC 00:06:55 *** mixrin has quit IRC 00:07:11 *** roysvork has quit IRC 00:12:50 <PublicServer> *** Kenji joined the game 00:13:33 *** ^Spike^ has quit IRC 00:16:11 <PublicServer> *** SmatZ joined the game 00:16:17 <PublicServer> <SmatZ> evening Kenji 00:16:31 <PublicServer> <Kenji> hey 00:17:01 <PublicServer> <SmatZ> network plan looks complicated :) 00:17:18 <PublicServer> <Kenji> 512x512 SRNW :P 00:17:37 <PublicServer> <SmatZ> :o) 00:18:34 <PublicServer> <SmatZ> looks fine, reminds me of one "recent" game 00:18:48 <PublicServer> <SmatZ> with those 4 central factories... 00:18:53 <PublicServer> <Kenji> mmm, oh yea 00:19:08 <PublicServer> <Kenji> there is one rather large issue though 00:19:22 <PublicServer> <Kenji> empty track :( 00:19:27 <PublicServer> <SmatZ> :( 00:19:55 <PublicServer> <SmatZ> hmm transported > 80%, it doesn't increase? 00:21:59 <PublicServer> <Kenji> dunno, I never look at that stuff, it bores me :) 00:23:34 <PublicServer> <SmatZ> :) 00:23:58 <PublicServer> <Kenji> mmmm, Combusters Food plant is pretty 00:24:09 <PublicServer> <Kenji> well fruit drop 00:24:22 <PublicServer> <SmatZ> :) 00:25:09 <PublicServer> <Kenji> could use some eyecandy wagons though :P 00:26:43 <PublicServer> <Kenji> hmm, I remember the eyecandy loco being a little stronger than that 00:27:00 *** pugi has quit IRC 00:30:14 *** pugi has joined #openttdcoop 00:32:03 <PublicServer> <Kenji> lol at !EVIL X 00:32:14 <PublicServer> <Kenji> someone missed the point 00:32:39 *** hylje has quit IRC 00:32:59 <PublicServer> <SmatZ> :-D 00:33:11 <PublicServer> <Kenji> :P 00:36:23 *** Fuco has quit IRC 00:36:27 <PublicServer> <Kenji> you up to owt? 00:36:47 <PublicServer> <SmatZ> owt? 00:36:52 <PublicServer> <Kenji> anything 00:36:57 <PublicServer> <SmatZ> nope 00:37:03 <PublicServer> *** Kenji has left the game (leaving) 00:37:04 <PublicServer> *** Game paused (not enough players) 00:37:12 <PublicServer> *** SmatZ has left the game (leaving) 00:42:35 *** Madis has quit IRC 00:44:52 *** hylje has joined #openttdcoop 00:44:52 *** ChanServ sets mode: +o hylje 00:55:08 *** KenjiE20|LT has joined #openttdcoop 00:55:08 *** ChanServ sets mode: +o KenjiE20|LT 00:55:27 *** KenjiE20 has quit IRC 01:02:35 *** sparrL2 has joined #openttdcoop 01:08:20 *** sparrL has quit IRC 01:15:05 *** sparrL2 has quit IRC 01:17:27 <PublicServer> *** Sietse has left the game (leaving) 01:28:29 <PublicServer> *** Thraxian joined the game 01:43:31 *** pugi has quit IRC 01:43:53 <PublicServer> *** Thraxian has left the game (connection lost) 01:49:12 <PublicServer> *** jondisti has left the game (leaving) 01:53:25 *** sam_ch has joined #openttdcoop 01:57:44 <sam_ch> !password 01:57:44 <PublicServer> sam_ch: raging 01:57:51 <PublicServer> *** Sam joined the game 01:58:40 *** DarkED has joined #openttdcoop 01:59:13 *** Progman has quit IRC 02:04:52 *** Zulan has quit IRC 02:11:25 *** DarkED2 has joined #openttdcoop 02:14:10 *** sietse has quit IRC 02:15:35 <PublicServer> *** Sam has left the game (leaving) 02:15:51 *** sam_ch has quit IRC 02:18:25 *** De_Ghosty has quit IRC 02:18:35 *** DarkED has quit IRC 02:27:05 *** KenjiE20 has joined #openttdcoop 02:27:05 *** ChanServ sets mode: +o KenjiE20 02:34:10 *** KenjiE20|LT has quit IRC 02:34:26 *** DarkED2 has quit IRC 02:38:37 *** Phazorx has left #openttdcoop 02:39:03 *** jondisti has quit IRC 03:14:50 *** PeterT has quit IRC 03:37:35 *** KenjiE20 has quit IRC 03:58:45 *** DASPRiD has quit IRC 05:07:13 *** TheTrav has joined #openttdcoop 05:07:26 <TheTrav> !help 05:07:26 <PublicServer> TheTrav: http://www.openttdcoop.org/wiki/IRC_Commands 05:08:38 <TheTrav> !wiki 05:08:38 <PublicServer> TheTrav: http://www.openttdcoop.org/wiki/Main_Page 05:09:28 <TheTrav> !version 05:09:28 <PublicServer> TheTrav: Autopilot AP+ 3.0 Beta (r740) 05:12:08 <TheTrav> hmm, ok, anyone able to help me out here, a friend of mine wants to start a server for a few of us to mess about with. He said he wants it to be like the coopetition servers (pause when no-one is playing?) and is trying to find somethign on the coopetition wiki on how you guys set up your servers 05:12:22 <TheTrav> like configuration and patch wise etc 05:15:50 <Trapdoor> it's automatic 05:16:01 <Trapdoor> something like min_num_clients 05:16:06 <Trapdoor> cant remember which 05:22:11 <TheTrav> ok, thanks 05:22:27 <TheTrav> guys from #openttd suggested min_active_clients 05:22:34 <TheTrav> but have found some oddities in changing it 05:30:02 *** Dade has joined #openttdcoop 05:30:09 <Dade> Hello 05:30:43 <Dade> so i stubled upon openttd about 3 days ago and im hooked... lol ... also stumbled across openttdcoop and was currious 05:34:29 <Dade> so anyone around or playing? 05:34:58 <Dade> !passwor 05:35:00 <Dade> !password 05:35:00 <PublicServer> Dade: juntas 05:45:09 <Dade> @quickstart 05:45:12 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 05:47:58 <Dade> !dl win64 05:47:58 <PublicServer> Dade: http://binaries.openttd.org/nightlies/trunk/r18669/openttd-trunk-r18669-windows-win64.zip 05:54:08 <Dade> Hmm 05:54:13 <Dade> seems to boot me soon as i join 05:55:03 <TheTrav> boo 05:55:08 <TheTrav> seems a bit quiet at the moment 05:55:19 <Dade> any ideas? 05:55:22 <TheTrav> I haven't played a coopetition game before 05:55:29 <TheTrav> I've just played with peopel I know IRL 05:55:37 <TheTrav> I think it's a matter of lining up the timezones 05:55:46 <Dade> hmmm 05:55:52 <TheTrav> It's 4:56pm in melbourne austrlalia right now 05:55:55 <TheTrav> so I'm still at work 05:56:07 <Dade> east coast usa here 05:56:10 <Dade> 1am 05:56:11 <Dade> :P 06:04:36 <TheTrav> wowsers 06:04:40 <TheTrav> anyhow, I'm off home 06:04:44 <TheTrav> good luck finding a game 06:04:57 *** TheTrav has quit IRC 06:26:00 *** DarkED has joined #openttdcoop 06:31:15 *** DarkED has quit IRC 07:38:08 *** Madis has joined #openttdcoop 07:39:50 *** Polygon has joined #openttdcoop 07:44:11 *** Madis has quit IRC 07:46:02 *** ^Spike^ has joined #openttdcoop 07:46:02 *** ChanServ sets mode: +o ^Spike^ 07:54:40 *** De_Ghosty has joined #openttdcoop 08:19:08 *** ODM has joined #openttdcoop 08:19:08 *** ChanServ sets mode: +o ODM 08:21:12 *** Polygon has quit IRC 08:27:43 *** mixrin has joined #openttdcoop 08:29:37 *** Madis has joined #openttdcoop 08:58:44 *** mib_e1zho6 has joined #openttdcoop 09:02:44 *** Yexo has quit IRC 09:02:45 *** Yexo_ has joined #openttdcoop 09:05:39 *** Yexo has joined #openttdcoop 09:12:43 *** Yexo_ has quit IRC 09:19:35 *** pugi has joined #openttdcoop 09:19:40 *** Progman has joined #openttdcoop 09:35:24 *** Phazorx has joined #openttdcoop 09:36:30 *** Chris_Booth has joined #openttdcoop 10:43:50 *** Ankheg has joined #openttdcoop 10:45:26 <Ankheg> hello people. i've been trying to find documentation on the variable snow line height mod 'snow_line_mod.0.1.0', and the search led me to your site, but i found nothing there. does anybody know where i can find some information? parameter lists, for instance? 10:49:37 <pugi> i don't know anything about such a mod :D 10:49:53 <Ankheg> hmm, okay. might be a mislead. 10:50:42 <Ankheg> i found some posts on another forum saying it was made by planetmaker. might be another such person though, i don't know how common this name is, either. 10:53:46 <ODM> im guessing it's him, stick around, he'll poke you back 10:54:19 <Ankheg> okay, thank you. if it isn't, perhaps he'll confirm that too. 10:54:49 <Chris_Booth> trust me planetmaker is the planetmaker you are looking for 10:54:57 <Ankheg> ah, cool. 10:58:43 <Chris_Booth> Ankheg: you may find more info here :http://dev.openttdcoop.org/ 10:58:49 <Chris_Booth> you may not 10:59:02 *** PeterT has joined #openttdcoop 11:00:47 <Ankheg> if so, could you tell me how? looking here and there and searching for 'snow' didn't do it... 11:01:24 <Chris_Booth> sorry but i am dont know anything about this grf or patch 11:01:43 <Ankheg> okay. don't be sorry, you have helped me more than i'm entitled to already. thank you. 11:03:44 *** PeterT has quit IRC 11:04:54 <PublicServer> *** Chris Booth has left the game (connection lost) 11:17:31 <Chris_Booth> Ankheg: By default the snow line is at height 2 in January and at height 8 in July. The snow line height can be adjusted via parameters 0 and 1: 11:17:33 <Chris_Booth> Parameter 0: desired snow line height in January 11:17:35 <Chris_Booth> Parameter 1: desired snow line height in July 11:17:36 <Chris_Booth> The snow line height for the months in between is automatically adjusted linearily. 11:17:38 <Chris_Booth> E.g. if you want the snow line at level 3 in December/January and at level 9 in June/July, you set the parameters to 3 and 9 respectively. Also reversing 11:17:40 <Chris_Booth> the values to simulate the Southern hemisphere is possible; e.g. to simulate New Zealand climate you'd set them to 9 and 3 respectively. 11:17:41 <Chris_Booth> Be aware that not all graphics are snow-line aware and some assume a constant snow line. That is an issue with those graphics and out of 11:17:43 <Chris_Booth> scope of this newgrf. Use house and industry sets which support this feature. Default houses and industries are not aware of a changing snowline. 11:17:46 <Chris_Booth> that is from the reedme within the GRF 11:18:02 <Ankheg> ...i forgot to look for readmes. gods, i'm stupid. 11:18:05 <Ankheg> thank you very much 11:18:08 <Chris_Booth> if you decompress the tar 11:18:20 *** Fuco has joined #openttdcoop 11:19:23 <Ankheg> ah. right. i just dled via the ingame dl content thing, i don't seem to have it. but still, i should have at least checked. 11:19:40 * Ankheg copies into textfile for future reference. 11:19:52 <Ankheg> again, thanks. you're great. 11:25:36 <Chris_Booth> Ankheg: if you use windows all the downloaded grfs are stored in the my documents files 11:25:56 <Chris_Booth> and you will need something like winzip to open the tar files to get to the reedmes 11:26:21 <Ankheg> thank makes sense, i suppose. never did understand windows' insistance on storing things all over the place like that. 11:26:23 <Chris_Booth> C:\Users\UserName\Documents\OpenTTD\content_download\data 11:26:33 <Chris_Booth> something like that 11:26:35 <Ankheg> right. cheers. 11:26:46 <Chris_Booth> change username for your user name 11:26:53 <Ankheg> gotcha. 11:27:08 <Chris_Booth> hope that helps 11:27:44 <Ankheg> it does indeed. i'm sorry for being a clueless imposing newbie. 11:28:10 <Chris_Booth> no problems we like to help here 11:28:45 <Ankheg> thank you 11:45:00 *** Chris_Booth has quit IRC 11:58:32 *** dr_gonzo has joined #openttdcoop 12:03:03 *** KenjiE20 has joined #openttdcoop 12:03:03 *** ChanServ sets mode: +o KenjiE20 12:03:08 *** Madis has quit IRC 12:03:09 *** roboboy has joined #openttdcoop 12:11:37 *** Chris_Booth has joined #openttdcoop 12:29:20 *** roboboy has left #openttdcoop 12:44:43 *** jondisti has joined #openttdcoop 12:44:53 *** dr_gonzo has quit IRC 12:46:06 <jondisti> !password 12:46:06 <PublicServer> jondisti: depots 12:46:13 <PublicServer> *** jondisti joined the game 12:47:56 <PublicServer> *** jondisti has joined spectators 13:07:17 *** Hyppy has joined #openttdcoop 13:10:16 *** Madis has joined #openttdcoop 13:10:17 *** AdTheRat has quit IRC 13:12:08 <Hyppy> !players 13:12:10 <PublicServer> Hyppy: Client 603 is jondisti, a spectator 13:29:53 <Chris_Booth> hello 13:53:31 *** slas has joined #openttdcoop 13:54:42 <PublicServer> *** slas joined the game 13:59:13 <PublicServer> *** slas has left the game (leaving) 13:59:24 *** slas has quit IRC 14:40:04 *** DASPRiD has joined #openttdcoop 14:51:14 <Ammler> !content 14:51:24 <PublicServer> *** Ammler has updated content from BaNaNaS. 14:55:25 *** Timmaexx has joined #openttdcoop 14:56:54 *** V453000 has joined #openttdcoop 15:12:50 *** DASPRiD has quit IRC 15:12:55 *** DASPRiD has joined #openttdcoop 15:13:15 *** DASPRiD has quit IRC 15:13:20 *** DASPRiD has joined #openttdcoop 15:50:55 *** Timmaexx has quit IRC 15:56:15 <KenjiE20> @tunnels 15:56:15 <Webster> KenjiE20: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the the gap sizes for <split> (+/-) 1. 15:56:27 <KenjiE20> ^ new version of plugin with new tunnels commands 15:56:54 *** sietse has joined #openttdcoop 15:56:59 <sietse> !password 15:56:59 <PublicServer> sietse: sedate 15:57:09 <PublicServer> *** Sietse joined the game 15:57:37 <Chris_Booth> @tunnels 5 2 15:57:37 <Webster> Chris_Booth: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 15:58:53 <KenjiE20> [<split>] only works above 3, since anything else in is covered by ^ anyway 16:04:45 *** Techinica has joined #openttdcoop 16:04:55 <Techinica> !password 16:04:55 <PublicServer> Techinica: cupful 16:05:10 <PublicServer> *** Techinica joined the game 16:17:09 <Chris_Booth> @tunnels 5 4 16:17:09 <Webster> Chris_Booth: For Trainlength of 5: 12 - 18 needs 3, 19 - 25 needs 4, 26 - 32 needs 5. 16:17:33 <Chris_Booth> @tunnels 5 16:17:33 <Webster> Chris_Booth: For Trainlength of 5: < 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4. 16:17:45 <Chris_Booth> nice KenjiE20 16:17:59 <Chris_Booth> !password 16:17:59 <PublicServer> Chris_Booth: wisely 16:18:13 <PublicServer> *** Chris Booth joined the game 16:38:18 *** Progman has quit IRC 16:54:59 <Chris_Booth> HHM we need the logic train otherwise not gate just dont work 16:55:28 <PublicServer> *** Techinica has left the game (connection lost) 16:55:28 <PublicServer> *** Game paused (not enough players) 16:56:44 <PublicServer> *** Chris Booth has left the game (leaving) 16:58:44 <Techinica> hmmm... my internet connection sucks lately. 16:59:00 <Techinica> I'll be back a little later. 17:00:30 <Chris_Booth> ok then by by 17:00:34 *** Chris_Booth has quit IRC 17:18:21 *** Dred_furst has joined #openttdcoop 17:28:12 *** V453000 has quit IRC 17:32:30 *** V453000 has joined #openttdcoop 17:33:56 <V453000> !players 17:33:58 <PublicServer> V453000: Client 603 is jondisti, a spectator 17:33:58 <PublicServer> V453000: Client 607 is Sietse, a spectator 17:34:00 <V453000> !info 17:34:00 <PublicServer> V453000: #:1(Orange) Company Name: 'New Safingley Transport' Year Founded: 1960 Money: 109639609 Loan: 0 Value: 112947434 (T:100, R:9, P:6, S:0) unprotected 17:34:36 <V453000> !password 17:34:36 <PublicServer> V453000: zanies 17:34:53 <PublicServer> *** V453000 joined the game 17:37:41 <PublicServer> *** V453000 has left the game (leaving) 17:42:52 *** Meuk_ has quit IRC 17:44:06 <PublicServer> *** jondisti has joined company #1 17:50:20 *** Meuk has joined #openttdcoop 18:01:26 *** Polygon has joined #openttdcoop 18:01:43 <De_Ghosty> u can ake really slow not gate without logic train 18:04:05 *** [1]V453000 has joined #openttdcoop 18:04:05 *** V453000 has quit IRC 18:04:05 *** [1]V453000 is now known as V453000 18:09:58 <Techinica> !password 18:09:58 <PublicServer> Techinica: mopped 18:10:10 <PublicServer> *** Techinica joined the game 18:16:31 *** V453000 has quit IRC 18:22:21 *** heffer has joined #openttdcoop 18:37:24 *** Polygon has quit IRC 18:40:17 *** Chris_Booth has joined #openttdcoop 18:57:46 <sparr> 9M seems pretty low 19:01:52 <sparr> !password 19:01:52 <PublicServer> sparr: asylum 19:02:24 <PublicServer> *** sparr joined the game 19:04:51 <PublicServer> <sparr> this may be the least active network ive seen in an openttdcoop game 19:28:01 <PublicServer> *** sparr has left the game (leaving) 19:29:23 *** Yexo_ has joined #openttdcoop 19:30:18 *** Yexo has quit IRC 19:30:35 *** Yexo_ is now known as Yexo 19:31:55 *** V453000 has joined #openttdcoop 19:33:08 *** Chris_Booth has quit IRC 19:36:27 *** Polygon has joined #openttdcoop 19:49:07 *** sparr has quit IRC 19:49:31 *** csuke has joined #openttdcoop 19:49:33 *** Hyppy has quit IRC 19:49:35 <csuke> !password 19:49:35 <PublicServer> csuke: potted 19:49:44 <PublicServer> *** csuke joined the game 19:49:45 <PublicServer> <csuke> hola 19:57:03 *** Chris_Booth has joined #openttdcoop 19:58:04 <csuke> anyone able to increase the vehicle limit please? 19:58:15 <csuke> 100 trains is not enough! :( 19:59:28 *** Hyppy has joined #openttdcoop 19:59:34 <Hyppy> !password 19:59:34 <PublicServer> Hyppy: potted 19:59:50 <PublicServer> *** Hyppy joined the game 20:00:22 <PublicServer> *** Hyppy has left the game (connection lost) 20:01:14 <Chris_Booth> good evening all 20:01:17 *** Hyppy99 has joined #openttdcoop 20:01:24 <csuke> evening chris 20:01:38 <csuke> do you know if anyone with rcon is awake? :( 20:01:40 <Chris_Booth> !info 20:01:40 <PublicServer> Chris_Booth: #:1(Orange) Company Name: 'New Safingley Transport' Year Founded: 1960 Money: 148034207 Loan: 0 Value: 149281652 (T:100, R:9, P:6, S:0) unprotected 20:01:50 <Chris_Booth> erm lots of them are awake 20:01:58 <KenjiE20> !trains 500 20:01:59 <PublicServer> *** KenjiE20 has set max_trains to 500 20:02:03 <PublicServer> <csuke> :D 20:02:04 <KenjiE20> badabum 20:02:05 <Chris_Booth> thanks KenjiE20 20:02:14 <PublicServer> * csuke hugs KenjiE 20:02:40 <KenjiE20> the E is an E and not a e for a reason :P 20:03:08 <Chris_Booth> how do you say it then? 20:03:42 <KenjiE20> けんじ(kenji) 20:03:43 <Chris_Booth> and i think you mean the 'E' is an 'E' and not an 'a' for some reason 20:03:51 *** Hyppy has quit IRC 20:04:14 <Chris_Booth> what language are those letter? 20:04:23 <KenjiE20> Japanese 20:04:29 <Chris_Booth> actualy i should say what alphabet 20:04:40 <Chris_Booth> !password 20:04:40 <PublicServer> Chris_Booth: locale 20:04:49 <PublicServer> *** Chris Booth joined the game 20:04:51 <KenjiE20> lol password 20:05:24 <KenjiE20> also; hiragana 20:07:15 *** Hyppy99 has quit IRC 20:07:38 <PublicServer> <Chris Booth> i hope my couter system will work 20:14:16 <PublicServer> *** Techinica has joined spectators 20:14:26 <PublicServer> *** Techinica has joined company #1 20:14:37 <PublicServer> <Chris Booth> can anyone see anything wrong with my station? 20:14:47 <PublicServer> <Techinica> lol, was going to say the same thing :P 20:14:56 <PublicServer> <Techinica> I'll look at yours and you can look at mine :P 20:15:00 <PublicServer> <Chris Booth> yeah 20:15:11 <PublicServer> <Chris Booth> mine is Slarfingway-on-sea Halt 20:15:15 <PublicServer> <Chris Booth> what is yours? 20:15:15 <PublicServer> <csuke> now thats an offer o_) 20:15:19 <PublicServer> <csuke> o_O 20:15:30 <PublicServer> <Techinica> damn thing won't leave the station 20:16:00 <PublicServer> <Chris Booth> its only 91%full 20:16:21 <PublicServer> <Techinica> when it does fill, it doesn't go out the end and trip the line so the trains stop... 20:16:34 <PublicServer> <Techinica> just turns around to the other end. 20:16:50 <PublicServer> <csuke> lol 20:16:55 <PublicServer> <Techinica> I thought it was orders at first, but its got the same orders I was using elsewhere... 20:16:56 <PublicServer> <Chris Booth> thats PF for you 20:18:06 <PublicServer> <Techinica> jees... what a monster you've got there :) 20:18:11 <PublicServer> <csuke> sorted 20:18:12 <PublicServer> <Chris Booth> yeah i have 20:19:07 <PublicServer> <csuke> is that a suitable fix Technicia? 20:19:25 <PublicServer> <Techinica> yeah, I figured that'd work too, but I was wondering why the same setup works elsewhere, and not here. 20:19:30 <PublicServer> <csuke> no idea 20:19:37 <PublicServer> <csuke> maybe it was just stuck 20:19:40 <PublicServer> <Techinica> see Overningville Mines 20:19:45 <PublicServer> <Chris Booth> no its the station length 20:19:56 <PublicServer> <Techinica> I tried a smaller station too... 20:20:07 <PublicServer> <Techinica> worked for a while. 20:20:07 <PublicServer> <Chris Booth> train needs to be the same length doesnt it? 20:20:10 <PublicServer> <Chris Booth> like it is now 20:20:21 <PublicServer> <csuke> looks better with a shorter length 20:20:44 <PublicServer> <Chris Booth> well back to my logic monster 20:20:51 <PublicServer> <csuke> where is the logic? 20:20:54 <PublicServer> <Techinica> yeah, whats the problem? 20:21:03 <PublicServer> <Chris Booth> none that i can see 20:21:11 <PublicServer> <Chris Booth> just wondered if anyone else could 20:21:13 <PublicServer> <csuke> @station? 20:21:24 <PublicServer> <Techinica> Slarfingway-on-sea Halt 20:21:41 <PublicServer> *** Techinica has left the game (connection lost) 20:21:44 <PublicServer> <Chris Booth> @ !logic monster 20:21:47 <PublicServer> *** Chris Booth has left the game (connection lost) 20:21:58 <Techinica> bah 20:22:09 <Techinica> !password 20:22:09 <PublicServer> Techinica: tumble 20:22:10 <PublicServer> <csuke> before i go mad, what is it supposed to do lol? 20:22:49 <Chris_Booth> !password 20:22:49 <PublicServer> Chris_Booth: tumble 20:22:59 <PublicServer> *** Chris Booth joined the game 20:24:12 <Techinica> !password 20:24:12 <PublicServer> Techinica: tumble 20:24:23 <PublicServer> *** Techinica joined the game 20:24:34 <PublicServer> <Chris Booth> csuke: see my sinage 20:25:01 <PublicServer> <Techinica> interesting :) 20:25:22 <PublicServer> <csuke> what happens if trains pass A and B at the same time? 20:25:37 <PublicServer> <Chris Booth> then it only counts one 20:25:41 <PublicServer> <Chris Booth> that my big issue 20:25:51 <Osai> !password 20:25:52 <PublicServer> Osai: tumble 20:26:25 <PublicServer> <csuke> oh, i thought your big issue was how on earth to route that exit with correct CL lol :P 20:26:25 <PublicServer> *** 0sai joined the game 20:26:30 <PublicServer> <Chris Booth> that would solve the issue but make it one block 20:27:10 <PublicServer> <Chris Booth> thats only a small issue 20:27:13 <PublicServer> <csuke> lol 20:29:12 <PublicServer> <csuke> i don't think making it one block will make it better 20:29:27 <PublicServer> <csuke> will the logic trains loop before the 2nd train passes the block? 20:29:38 <PublicServer> <csuke> hmm 20:29:39 <PublicServer> <csuke> nvm 20:34:26 <PublicServer> <csuke> i dont think it counts for 2*2 20:34:39 <PublicServer> <csuke> i know you're already changing it lol 20:34:51 <PublicServer> <Chris Booth> what does it count for then? 20:34:59 <PublicServer> <csuke> i think just 2, hang on 20:35:10 <PublicServer> <Chris Booth> yeah it does 20:35:18 <PublicServer> <Chris Booth> but i count for 2 allready 20:35:23 <PublicServer> <Chris Booth> so its 2 * 2 20:35:23 <PublicServer> <csuke> ? 20:35:56 <PublicServer> <Chris Booth> i count for 2 at station entrance 20:36:04 <PublicServer> <Chris Booth> then again in my trigger 20:37:21 <PublicServer> <csuke> the signals at A are ignored 20:37:29 <PublicServer> <Chris Booth> yeah 20:37:31 <PublicServer> <csuke> it skips past them 20:37:36 <PublicServer> <csuke> is that right? 20:38:00 <PublicServer> <Chris Booth> yeah 20:38:42 <PublicServer> <csuke> so why are they there then? :S 20:38:51 <PublicServer> <Chris Booth> as its a copy of marks 20:38:55 <PublicServer> <csuke> lol 20:39:33 <PublicServer> <Chris Booth> i have got my exit in 20:39:41 <PublicServer> <Chris Booth> with 1 track desync 20:39:48 <PublicServer> <Chris Booth> but i dont care about that 20:39:48 <PublicServer> <csuke> ah i see what u mean by counting for 2 at entrance now :) 20:40:14 <PublicServer> <csuke> can i do something pretty to it? 20:40:19 <PublicServer> <Chris Booth> yeah 20:40:30 <PublicServer> <csuke> hmm 20:40:35 <PublicServer> <csuke> not enough space lol 20:41:20 <PublicServer> <Chris Booth> better? 20:41:25 <PublicServer> <csuke> lol thats even worse sync :P 20:41:50 <PublicServer> <csuke> how about this 20:41:53 <PublicServer> <Chris Booth> dont care about sync its not teh ML 20:42:01 <PublicServer> <csuke> ? 20:42:08 <PublicServer> <Chris Booth> that would work 20:43:52 <PublicServer> <csuke> all these trains are getting expensive lol 20:44:00 <PublicServer> <csuke> we're only at 200% profit 20:44:19 <PublicServer> <Chris Booth> only 20:44:40 <PublicServer> <csuke> yeah, in non srnw its like twice that easily 20:45:50 <PublicServer> <Chris Booth> i got my exit in finaly 20:47:04 <PublicServer> <Sietse> looks nice Chris 20:47:05 <PublicServer> <csuke> lol nice 20:47:19 <PublicServer> <Chris Booth> what my mess lol 20:47:50 <PublicServer> <Sietse> I would like to see that overflow in action 20:48:03 <PublicServer> <Sietse> looks pretty nice, but no clue how / if it works ;) 20:49:53 <PublicServer> <Chris Booth> ok here they go 20:50:27 *** Progman has joined #openttdcoop 20:52:35 <PublicServer> <Chris Booth> all my rubber famrs died 20:52:36 <PublicServer> <Chris Booth> :'( 20:52:43 <PublicServer> <csuke> lol 20:53:26 <PublicServer> <Chris Booth> i have gone and jacked some others 20:56:17 <PublicServer> *** Techinica has left the game (connection lost) 21:08:38 <PublicServer> <Chris Booth> the system is now working i think 21:11:06 <PublicServer> <Chris Booth> not gates dont work without the logic train 21:20:11 *** heffer has quit IRC 21:20:57 <De_Ghosty> it does 21:21:08 <De_Ghosty> u can build a epicly slow version 21:21:09 <De_Ghosty> :op 21:21:20 <De_Ghosty> and it's huge:o 21:21:22 <PublicServer> <Chris Booth> i have 21:21:28 <PublicServer> <Chris Booth> ooh 21:21:37 <PublicServer> <Chris Booth> well the trigger isnt fast enough 21:21:42 <PublicServer> <Chris Booth> and keeps bocking my over flows 21:21:46 <De_Ghosty> u just have to build a deay 21:22:13 <PublicServer> <Chris Booth> how? 21:22:46 <PublicServer> <Chris Booth> put my delay in for me 21:24:06 *** kratt has joined #openttdcoop 21:24:44 <kratt> hey 21:24:49 <kratt> @quickstart 21:24:51 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:25:17 <kratt> !dl win32 21:25:17 <PublicServer> kratt: http://binaries.openttd.org/nightlies/trunk/r18669/openttd-trunk-r18669-windows-win32.zip 21:33:11 <kratt> !password 21:33:11 <PublicServer> kratt: cogent 21:33:13 *** Hyppy has joined #openttdcoop 21:33:26 <PublicServer> *** Player joined the game 21:33:26 <Webster> Player, please change your in game nick 21:33:26 <Hyppy> !password 21:33:26 <PublicServer> Hyppy: cogent 21:33:36 <PublicServer> *** Player has changed his/her name to kratt 21:33:43 <PublicServer> *** Hyppy joined the game 21:33:51 *** Dred_furst has quit IRC 21:37:49 <PublicServer> *** Hyppy has left the game (leaving) 21:38:20 *** Hyppy has quit IRC 21:40:19 *** mixrin has quit IRC 21:43:13 <PublicServer> <Chris Booth> i now need to get my over flow to work 21:43:20 <PublicServer> <Chris Booth> but thats for another day 21:43:25 <PublicServer> <Chris Booth> unless you guys want to fix them 21:43:40 <PublicServer> *** kratt has left the game (leaving) 21:43:47 <PublicServer> <Chris Booth> i am off for tonight 21:43:55 <PublicServer> *** Chris Booth has left the game (leaving) 21:46:47 *** Madis has quit IRC 21:49:01 *** Techinica has quit IRC 21:53:33 *** Chris_Booth has quit IRC 21:59:49 *** Antigon has joined #openttdcoop 22:01:29 <PublicServer> <jondisti> anything happening here? 22:05:24 <kratt> yes 22:05:39 <kratt> you could teach me how to make timer 22:06:07 <PublicServer> <jondisti> don't really know about that stuff :P 22:12:08 *** Antigon has quit IRC 22:13:13 <kratt> then we need to find somebody who can teach to both of us 22:16:06 *** AdTheRat has joined #openttdcoop 22:30:57 *** [1]V453000 has joined #openttdcoop 22:30:57 *** V453000 has quit IRC 22:30:57 *** [1]V453000 is now known as V453000 22:42:52 *** Chris_Booth has joined #openttdcoop 22:46:10 *** kratt has quit IRC 22:46:18 *** LittleBoyRick has joined #openttdcoop 22:46:36 <LittleBoyRick> !password 22:46:36 <PublicServer> LittleBoyRick: discus 22:46:51 <PublicServer> *** LittleBoyRick joined the game 22:49:37 *** lomba has joined #openttdcoop 22:51:52 <PublicServer> *** lomba joined the game 22:56:10 <PublicServer> *** LittleBoyRick has left the game (leaving) 22:56:15 *** LittleBoyRick has quit IRC 22:56:40 *** V453000 has quit IRC 22:56:50 *** V453000 has joined #openttdcoop 23:04:37 <PublicServer> *** jondisti has left the game (leaving) 23:04:38 *** jondisti has quit IRC 23:16:16 *** ODM has quit IRC 23:17:14 *** Chris_Booth has quit IRC 23:25:12 *** AdTheRat has quit IRC 23:25:35 *** AdTheRat has joined #openttdcoop 23:27:58 *** AdTheRat has quit IRC 23:28:26 *** AdTheRat has joined #openttdcoop 23:29:24 *** V453000 has quit IRC 23:31:13 *** AdTheRat has quit IRC 23:31:21 *** Progman has quit IRC 23:31:35 *** AdTheRat has joined #openttdcoop 23:34:30 <PublicServer> *** 0sai has left the game (connection lost) 23:52:03 <PublicServer> *** lomba has left the game (leaving) 23:52:03 <PublicServer> *** Game paused (not enough players) 23:52:21 *** lomba has quit IRC 23:58:33 <PublicServer> *** csuke has left the game (leaving)