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00:01:39 <PublicServer> *** made screenshot at 0000FF47: http://ps.openttdcoop.org/public/webcam/0000FF47.png 00:02:35 *** ^Spike^ has quit IRC 00:06:18 <PublicServer> *** Sepp has left the game (leaving) 00:06:56 *** themroc- has quit IRC 00:07:21 *** Phoenix_the_II has joined #openttdcoop 00:07:21 *** ChanServ sets mode: +o Phoenix_the_II 00:08:01 <PublicServer> *** Sander Buruma has left the game (leaving) 00:08:15 *** Sander_Buruma has quit IRC 00:16:41 <PublicServer> *** made screenshot at 00008539: http://ps.openttdcoop.org/public/webcam/00008539.png 00:22:42 *** lomba has joined #openttdcoop 00:25:59 *** |lomba| has joined #openttdcoop 00:27:42 <PublicServer> *** lomba joined the game 00:33:19 *** lomba has quit IRC 00:41:05 <PublicServer> *** grim4593 has left the game (connection lost) 00:41:34 <grim4593> !password 00:41:34 <PublicServer> grim4593: silken 00:41:49 <PublicServer> *** grim4593 joined the game 00:42:32 *** Phazorx has left #openttdcoop 00:46:43 <PublicServer> *** made screenshot at 00004EF9: http://ps.openttdcoop.org/public/webcam/00004EF9.png 00:55:20 *** KenjiE20|LT has joined #openttdcoop 00:55:20 *** ChanServ sets mode: +o KenjiE20|LT 00:56:06 *** KenjiE20 has quit IRC 01:01:05 <PublicServer> *** grim4593 has left the game (connection lost) 01:01:45 <PublicServer> *** made screenshot at 0002BB51: http://ps.openttdcoop.org/public/webcam/0002BB51.png 01:16:47 <PublicServer> *** made screenshot at 00018324: http://ps.openttdcoop.org/public/webcam/00018324.png 01:20:44 <PublicServer> *** lomba has left the game (leaving) 01:20:51 *** |lomba| has quit IRC 02:01:49 <PublicServer> *** made screenshot at 00032252: http://ps.openttdcoop.org/public/webcam/00032252.png 02:07:29 <PublicServer> *** Sietse has left the game (leaving) 02:07:33 *** sietse has quit IRC 02:12:50 <Razaekel> !players 02:12:52 <PublicServer> Razaekel: Client 290 (Orange) is gr00vaLisTic, in company 1 (OTTDC BV) 02:12:52 <PublicServer> Razaekel: Client 285 (Orange) is Fucoo, in company 1 (OTTDC BV) 02:15:24 *** Seberoth has quit IRC 02:15:30 <PublicServer> *** Fucoo has left the game (connection lost) 02:15:30 <PublicServer> *** Game paused (not enough players) 02:23:19 *** Fuco has quit IRC 02:40:34 *** Qanael has quit IRC 03:06:14 <PublicServer> *** Game unpaused (not enough players) 03:06:16 <PublicServer> *** Sepp joined the game 03:16:51 <PublicServer> *** made screenshot at 00015C92: http://ps.openttdcoop.org/public/webcam/00015C92.png 03:21:12 *** Qanael has joined #openttdcoop 03:31:53 <PublicServer> *** made screenshot at 0001E6FD: http://ps.openttdcoop.org/public/webcam/0001E6FD.png 03:46:55 <PublicServer> *** made screenshot at 0002F163: http://ps.openttdcoop.org/public/webcam/0002F163.png 03:48:04 <grim4593> !password 03:48:05 <PublicServer> grim4593: quirky 03:48:19 <PublicServer> *** grim4593 joined the game 03:49:48 <PublicServer> <grim4593> if you needed someone to play with you could have asked. lol 03:50:30 <PublicServer> <Sepp> there were anough ? ;) 03:58:08 *** valhallasw has quit IRC 04:00:12 <PublicServer> *** gr00vaLisTic has left the game (connection lost) 04:01:58 <PublicServer> *** made screenshot at 00000272: http://ps.openttdcoop.org/public/webcam/00000272.png 04:03:54 <Chris_Booth> evening all 04:04:03 <PublicServer> <Sepp> hi 04:04:10 <Chris_Booth> !players 04:04:12 <PublicServer> Chris_Booth: Client 304 (Orange) is Sepp, in company 1 (OTTDC BV) 04:04:12 <PublicServer> Chris_Booth: Client 306 (Orange) is grim4593, in company 1 (OTTDC BV) 04:04:21 <Chris_Booth> anyone want to play? 04:04:58 <Chris_Booth> !password 04:04:58 <PublicServer> Chris_Booth: manure 04:05:09 <PublicServer> *** Chris Booth joined the game 04:05:34 *** gr00vy has quit IRC 04:06:28 <PublicServer> <Chris Booth> who made that smell? 04:06:48 <PublicServer> <Sepp> smell ? 04:07:03 <PublicServer> <Chris Booth> [04:04] 04:07:21 <PublicServer> <Chris Booth> my password was manure 04:07:37 *** gr00vy has joined #openttdcoop 04:07:37 <PublicServer> <grim4593> hehe 04:07:48 <PublicServer> <Sepp> ahh 04:07:49 <PublicServer> <Chris Booth> ok anyone need anyhelp 04:08:02 <PublicServer> <Sepp> well its 5:05 here ;) 04:08:16 <PublicServer> <Chris Booth> its 4:07 here 04:08:22 <PublicServer> <Chris Booth> so ust be 5:07 with you 04:08:23 <PublicServer> <Sepp> noticed ;) 04:08:49 <PublicServer> <Sepp> was just ranting about ur hint wasnt usefull for me :P 04:09:06 <PublicServer> <Chris Booth> lol 04:09:59 <PublicServer> <Chris Booth> if you need help i am here to help you 04:10:02 <PublicServer> <Chris Booth> remeber that 04:10:42 <PublicServer> <Sepp> mhh 46 millions for forests ? ;) 04:10:45 <PublicServer> <Chris Booth> also lots of bad station on this map 04:10:46 *** KenjiE20|LT has quit IRC 04:10:47 <PublicServer> <Chris Booth> yes 04:10:58 <PublicServer> <Chris Booth> only on forrest per station 04:11:11 <PublicServer> <Chris Booth> this is a boost game 04:11:16 <PublicServer> <grim4593> english? 04:11:26 <PublicServer> <Chris Booth> so if we have 2 then we get massive stations 04:12:10 <PublicServer> <Sepp> man dont know now what to connect first :O 04:12:17 <PublicServer> <Chris Booth> grim4593: with a boost network plan you have 1 primary industry for 1 station 04:12:35 <PublicServer> <Chris Booth> so you dont get low station ratings 04:12:42 <PublicServer> <grim4593> i see. that would have been nice to put in the plan. 04:13:06 <PublicServer> <Chris Booth> well the plan says boost network 04:13:19 <PublicServer> <Chris Booth> which most players know the definition 04:13:29 <PublicServer> <Chris Booth> but for new players it may be confusing 04:13:40 <PublicServer> <Chris Booth> so i thought i would clarify the term 04:13:52 <PublicServer> <grim4593> well, looking at the game, i'd say half don't :P 04:14:12 <PublicServer> <Chris Booth> yeah that why i bought the issue up 04:14:20 <PublicServer> <Chris Booth> so that it can be clarrified 04:16:11 <PublicServer> <Chris Booth> no one has used SLH 06 yet 04:16:42 <PublicServer> <Sepp> looks like there died a station ;) 04:17:00 <PublicServer> *** made screenshot at 000068E1: http://ps.openttdcoop.org/public/webcam/000068E1.png 04:18:13 <PublicServer> <grim4593> well, up until recently there were no more forests to connect. 04:18:26 <PublicServer> <Chris Booth> well fund them 04:18:58 <PublicServer> <Chris Booth> hhhm with this TL and train capacity make it 2 industries per station 04:19:07 <PublicServer> <Chris Booth> or we will not get boost 04:20:14 <PublicServer> <Chris Booth> also i expect !mega bad to fixed ASAP 04:20:22 <PublicServer> <Chris Booth> as it will cause jams 04:21:01 <PublicServer> <Chris Booth> and !WTF 04:21:37 <PublicServer> <Sepp> who knows xD 04:21:48 <PublicServer> <Chris Booth> i knoe 04:21:52 <PublicServer> <Chris Booth> and i said 04:23:24 <PublicServer> *** grim4593 has left the game (connection lost) 04:23:57 <PublicServer> <Chris Booth> Sepp: see the issue? 04:24:04 <Razaekel> !password 04:24:05 <PublicServer> Razaekel: visaed 04:24:15 <PublicServer> <Sepp> where ? 04:24:16 <PublicServer> *** Razaekel joined the game 04:24:28 <PublicServer> *** Razaekel has left the game (desync error) 04:24:32 <PublicServer> <Chris Booth> @ !mega bad 04:24:42 <PublicServer> <Chris Booth> hi and bye raz 04:24:48 <Razaekel> annoying 04:24:51 <PublicServer> *** Razaekel joined the game 04:25:05 <PublicServer> <Razaekel> how is that mega bad? 04:25:27 <PublicServer> <Chris Booth> had you seen the missing signals? 04:25:40 <PublicServer> <Razaekel> ah, on the exit 04:25:41 <PublicServer> <Chris Booth> i have labeled all of them 04:25:50 <PublicServer> <Razaekel> geez, yer lazy 04:25:57 <PublicServer> <Chris Booth> no Razaekel i am not 04:25:58 <PublicServer> <Razaekel> make signs and dont fix them yourself 04:26:02 <PublicServer> <Razaekel> you* 04:26:03 <PublicServer> <Chris Booth> people need to learn 04:26:18 <grim4593> too bad the guy that built that isn'st on the server. 04:26:20 <PublicServer> <Chris Booth> no Razaekel stop 04:26:54 <PublicServer> <Chris Booth> its who ever built that stations issue until it jams 04:27:01 <PublicServer> <Chris Booth> so they can learn 04:27:08 <PublicServer> <Chris Booth> as this server is a learning process 04:27:27 <PublicServer> <Chris Booth> and thanks for ruining that Razaekel 04:27:36 <PublicServer> <Razaekel> you're welcome 04:27:41 <PublicServer> <Razaekel> i enjoy ruining your fun 04:27:51 <PublicServer> <Chris Booth> no I was being sarcastic you nob 04:28:13 <PublicServer> <Chris Booth> if you dont sign and help people how will they learn? 04:28:13 <PublicServer> <Razaekel> sarcasm on the internet? 04:28:18 <PublicServer> <Razaekel> you need better indicators 04:28:43 <PublicServer> <Chris Booth> i know we need a new charicter to indecate sarcasm 04:29:00 <PublicServer> <Sepp> naaah 04:29:04 <PublicServer> <Chris Booth> maybe a middle finger symbol 04:29:22 <PublicServer> <Razaekel> like this? ,|,, 04:29:29 <PublicServer> <Chris Booth> Razaekel: my point wasnt to have a go but to help the builder 04:29:57 <PublicServer> <Chris Booth> i know in your time here i have left you many annoying signs saying if your work is bad or good 04:30:06 <PublicServer> <Chris Booth> and i am sure you have loved it 04:30:17 <PublicServer> <Razaekel> i am overflowing with love 04:30:18 <PublicServer> <Chris Booth> but if you didnt then you need to pass it on 04:30:25 <PublicServer> <Razaekel> /sarcasm 04:30:52 <PublicServer> <Chris Booth> ha ha ha 04:31:02 <PublicServer> <Chris Booth> ohh my head just fell of with laughter 04:31:14 <PublicServer> <Razaekel> good 04:31:23 <PublicServer> * Razaekel uses the head as a soccer ball 04:32:02 <PublicServer> *** made screenshot at 00015E62: http://ps.openttdcoop.org/public/webcam/00015E62.png 04:33:38 <PublicServer> *** Chris Booth has joined spectators 04:36:25 <PublicServer> <Sepp> btw what happens when a forests spawns next to the drop ? 04:36:35 <PublicServer> <Sepp> will they pick up ? 04:36:36 <PublicServer> <Razaekel> we cuss at it until it dies 04:37:03 <PublicServer> <Razaekel> otherwise, ignore it 04:37:52 <PublicServer> <Razaekel> who the hell dumped all of these trains on uttricht? 04:47:04 <PublicServer> *** made screenshot at 00025D98: http://ps.openttdcoop.org/public/webcam/00025D98.png 04:51:23 <Chris_Booth> night all 04:51:37 <Chris_Booth> who is watching the wither olymic opening thingy? 04:51:44 <PublicServer> <Sepp> night 04:52:00 <PublicServer> <Sepp> not me 04:52:39 <PublicServer> *** Chris Booth has left the game (connection lost) 04:52:56 <Chris_Booth> you should the winter olympics rule 04:53:04 <PublicServer> <Sepp> pfff ;) 04:55:40 <PublicServer> *** Razaekel has left the game (leaving) 04:55:40 <PublicServer> *** Game paused (not enough players) 04:55:58 <PublicServer> *** Sepp has left the game (leaving) 05:02:06 <PublicServer> *** made screenshot at 00021272: http://ps.openttdcoop.org/public/webcam/00021272.png 05:05:04 *** Chris_Booth has quit IRC 05:19:09 *** devilsadvocate has quit IRC 06:24:45 *** devilsadvocate has joined #openttdcoop 06:24:48 *** roboboy has joined #openttdcoop 06:26:50 <roboboy> !password 06:26:50 <PublicServer> roboboy: bribes 06:27:24 <PublicServer> *** roboboy joined the game 06:29:56 <PublicServer> *** roboboy has left the game (leaving) 06:35:24 *** roboboy has left #openttdcoop 06:40:52 *** mixrin has joined #openttdcoop 07:13:40 *** Qanael has quit IRC 07:35:00 *** ^Spike^ has joined #openttdcoop 07:35:00 *** ChanServ sets mode: +o ^Spike^ 07:36:43 *** db48x has quit IRC 07:45:31 *** Phazorx has joined #openttdcoop 07:55:44 *** mixrin has quit IRC 08:02:27 <Phazorx> Noob, please leave << ? 08:06:44 *** devilsadvocate has quit IRC 08:15:07 *** pugi has joined #openttdcoop 08:22:46 *** ODM has joined #openttdcoop 08:22:46 *** ChanServ sets mode: +o ODM 08:25:27 *** devilsadvocate has joined #openttdcoop 08:39:23 *** mitooo has joined #openttdcoop 08:39:44 <mitooo> !password 08:39:44 <PublicServer> mitooo: sodden 08:39:58 <PublicServer> *** Mitooo joined the game 08:48:36 <PublicServer> *** 0DM joined the game 08:48:37 <PublicServer> *** Game unpaused (not enough players) 08:50:50 <PublicServer> <0DM> fancy 08:52:31 <PublicServer> <0DM> ey mitoo 08:52:35 <PublicServer> <Mitooo> hi :) 08:54:29 <PublicServer> <0DM> moar trains:p 08:56:27 <gleeb> How many trains are there right now? 08:56:32 <PublicServer> <0DM> only 173 08:56:41 <PublicServer> <Mitooo> including 160 wood trains 08:56:53 <PublicServer> <0DM> and we'll need about... 1200 is my guess 08:57:37 <gleeb> What are the other 13, and why so wood? 08:57:55 <ODM> junk trains 08:57:59 <ODM> and, wood only game:P 08:58:00 <PublicServer> <Mitooo> wood because of plan, the other 13 are sandbox trains 08:58:11 <gleeb> I see. 08:58:28 <gleeb> No pc, so I can't play. :-( 08:58:41 <PublicServer> <0DM> that doesnt help:p 08:59:23 <gleeb> No. It just makes me sad. 08:59:32 <PublicServer> <0DM> sad panda:O 09:00:00 <gleeb> Ya :-( 09:00:54 <gleeb> So, who is gonna make bad plans that look good so that people build them in my absence? 09:01:08 <PublicServer> <0DM> uh? 09:01:50 <gleeb> Don't you remember my last plan? 09:01:53 <PublicServer> <0DM> no 09:02:08 <PublicServer> *** made screenshot at 0001DCBE: http://ps.openttdcoop.org/public/webcam/0001DCBE.png 09:02:10 <gleeb> Good. Don't look it up. 09:06:45 <PublicServer> <0DM> ugh seems i left the weight multiplier on:( 09:12:06 <PublicServer> <0DM> regrouping the trains a bit 09:12:14 <PublicServer> <0DM> into something more useful:p 09:15:00 *** Progman has joined #openttdcoop 09:17:10 <PublicServer> *** made screenshot at 0000923F: http://ps.openttdcoop.org/public/webcam/0000923F.png 09:21:32 <PublicServer> <0DM> hmm some people havent been using shared orders... 09:32:13 <PublicServer> *** made screenshot at 0002A0BE: http://ps.openttdcoop.org/public/webcam/0002A0BE.png 09:36:29 *** devilsadvocate has quit IRC 09:43:46 <PublicServer> <0DM> there, sorted 09:44:05 <PublicServer> <Mitooo> great job :) 09:44:14 <PublicServer> <0DM> also, branch 4 has alot more trains:p 09:44:23 <PublicServer> <0DM> lets add more to 1/2/3:P 09:45:07 <^Spike^> just fund some forests? 09:45:19 <PublicServer> <0DM> and more trains:p 09:45:25 <PublicServer> <Mitooo> now that we have the money... 09:46:37 <PublicServer> <0DM> woo breached 10k goods 09:46:52 <PublicServer> <0DM> we're definately on the right track 09:47:06 <PublicServer> <Mitooo> ...90k left. 09:47:15 <PublicServer> *** made screenshot at 00032654: http://ps.openttdcoop.org/public/webcam/00032654.png 09:47:19 <PublicServer> <0DM> will be fine^^ 09:48:13 <PublicServer> *** Mitooo has joined spectators 09:48:14 <PublicServer> *** Game paused (not enough players) 09:49:40 <PublicServer> <0DM> hm this one forest does 1748 tonnes a month 10:09:39 <Phazorx> did we upgrate to tripple head btw? 10:12:27 <PublicServer> <0DM> no? 10:12:41 <PublicServer> <0DM> but im thinking of putting the freight multiplier back to 1, that was a bit of a messup 10:19:18 *** devilsadvocate has joined #openttdcoop 10:20:51 *** mixrin has joined #openttdcoop 10:24:12 *** Tray has joined #openttdcoop 10:24:35 <Tray> !download win32 10:24:35 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-windows-win32.zip 10:26:39 *** Seberoth has joined #openttdcoop 10:26:43 <PublicServer> *** Game unpaused (not enough players) 10:26:44 <PublicServer> *** XeryusTC joined the game 10:27:24 <Seberoth> hello all 10:29:33 <PublicServer> <0DM> ellow 10:29:40 <PublicServer> <XeryusTC> i guess more traffic was expected? 10:29:53 <PublicServer> *** Spike joined the game 10:30:06 <PublicServer> *** Spike has left the game (desync error) 10:30:14 <^Spike^> that's a first 10:30:17 <PublicServer> <0DM> indeed 10:30:29 <PublicServer> *** Spike joined the game 10:31:58 <PublicServer> <Spike> seems the fail-safe sml has worked until now? 0DM? 10:32:12 <PublicServer> <0DM> not busy enough yet to tell i guess 10:32:17 <PublicServer> *** made screenshot at 0003DB5A: http://ps.openttdcoop.org/public/webcam/0003DB5A.png 10:32:19 <PublicServer> <Spike> i also said until now ;) 10:32:49 <PublicServer> <XeryusTC> which fail save sml? 10:33:00 <PublicServer> *** Spike has joined company #1 10:33:03 <Tray> !password 10:33:03 <PublicServer> Tray: squads 10:33:05 <PublicServer> <0DM> all of it? 10:33:15 <PublicServer> <Spike> the ones without the loop around the shift track? 10:33:16 <PublicServer> *** Tray joined the game 10:33:47 <PublicServer> <Spike> we got some trains that also have pax btw? 10:34:00 <PublicServer> <Spike> aka train 174? 10:34:01 <PublicServer> <XeryusTC> the engines carry some cargo :o 10:34:02 <PublicServer> <0DM> ah some forgot to refit? 10:41:45 *** LilimaZennen has joined #openttdcoop 10:41:53 *** Phoenix_the_II has quit IRC 10:43:43 <PublicServer> *** Tray has left the game (leaving) 10:45:11 <PublicServer> *** XeryusTC has left the game (connection lost) 10:45:56 *** Phoenix_the_II has joined #openttdcoop 10:45:56 *** ChanServ sets mode: +o Phoenix_the_II 10:47:00 <ODM> !rcon set freight_trains 1 10:47:00 <PublicServer> ODM: ERROR: This command/variable is not available during network games. 10:47:19 <PublicServer> *** made screenshot at 000226E1: http://ps.openttdcoop.org/public/webcam/000226E1.png 10:47:37 <ODM> hm tempted to reload it 10:49:10 <PublicServer> <0DM> thoughts? 10:50:48 *** mixrin has quit IRC 10:54:45 <PublicServer> <0DM> hm server seems busy with other stuff:p 10:55:02 <PublicServer> <0DM> oh nvm, could be my downloads 10:56:56 <^Spike^> ODM what you wanna do then? 10:57:04 <PublicServer> *** Mitooo has joined company #1 10:57:08 <PublicServer> <0DM> but the multiplier to 1 10:57:12 <PublicServer> <0DM> put* 10:57:46 <PublicServer> <0DM> so trains accell a bit faster 10:58:46 <Phazorx> why did you change multiplier? 10:58:52 <Phazorx> wont that like affect everything? 10:59:06 <PublicServer> <0DM> yes, thanks for rubbing it in.. 10:59:20 <PublicServer> <0DM> i really did that just with this purpose in mind 10:59:21 <Phazorx> i'd consider tripple head 11:00:03 *** Phoenix_the_II has quit IRC 11:00:24 <^Spike^> eh... 11:00:33 <^Spike^> what would be best to do? 11:00:35 <PublicServer> <0DM> i played with it a bit, but forgot to put it back when i made the map 11:01:08 <Phazorx> !password 11:01:09 <PublicServer> Phazorx: aghast 11:01:16 <PublicServer> *** Phazorx joined the game 11:01:21 <XeryusTC> wouldn't changing the multiplier cause desyncs just like changing the speed limits does? 11:01:46 <^Spike^> eh.. only 1 way to find out 11:01:47 <^Spike^> ? 11:01:49 <PublicServer> <0DM> dont think it does, if you do it offline and reload 11:01:51 <^Spike^> or do we know it for sure? 11:02:21 <PublicServer> *** made screenshot at 0000E09D: http://ps.openttdcoop.org/public/webcam/0000E09D.png 11:02:59 <PublicServer> <Phazorx> are we at x1 or x2 now? 11:03:02 <PublicServer> <0DM> x2 11:03:05 <PublicServer> <Phazorx> cus it's still 19 tiles 11:03:08 <PublicServer> <Phazorx> oh 11:03:13 <PublicServer> <0DM> which is why trains accelerate so slow 11:03:23 <PublicServer> <Phazorx> add 3rd engine i say 11:04:52 *** Phoenix_the_II has joined #openttdcoop 11:04:52 *** ChanServ sets mode: +o Phoenix_the_II 11:05:01 <PublicServer> *** 0DM has left the game (leaving) 11:05:32 <ODM> hm maybe do both:P 11:05:57 <PublicServer> <Phazorx> both? 11:06:09 <ODM> multiplier at 1 and 3 locos 11:06:16 <PublicServer> <Phazorx> err... why 11:06:31 <PublicServer> <Phazorx> if you want rockets we should have used mono or mlev 11:06:31 <ODM> ...why not? 11:06:39 <PublicServer> <Phazorx> it's silly 11:06:58 <ODM> right 11:07:37 <PublicServer> <Phazorx> 200 km/h 24000hp 11:07:46 <PublicServer> <Phazorx> testing 3h 11:07:53 *** Sander_Buruma has joined #openttdcoop 11:08:57 <Sander_Buruma> !password 11:08:57 <PublicServer> Sander_Buruma: cymbal 11:09:50 <PublicServer> <Phazorx> 11/18 tiles 11:09:51 <PublicServer> *** Sander Buruma joined the game 11:11:13 <^Spike^> @cl 201 11:11:13 <Webster> ^Spike^: (cl <no arguments>) -- Returns full name and reference url (if defined) 11:11:37 <^Spike^> @clcalc 201 11:11:37 <Webster> ^Spike^: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 11:11:48 <^Spike^> @clcalc erail 201 11:11:48 <Webster> ^Spike^: Required CL for rail at 201km/h is 5 (8 half tiles) or TL 11:13:34 <Phazorx> i say 11 tiles for accel is god eough 11:13:50 <Phazorx> with 4h can make it 17 for prio window 11:14:52 <Phazorx> err 14 11:17:24 <PublicServer> *** made screenshot at 0000999C: http://ps.openttdcoop.org/public/webcam/0000999C.png 11:21:06 <PublicServer> <Phazorx> so... 4h or 1x ? 11:23:01 <PublicServer> *** Phazorx has joined spectators 11:23:11 *** [com]buster has joined #openttdcoop 11:23:11 *** ChanServ sets mode: +o [com]buster 11:23:19 <PublicServer> *** Phazorx has joined company #1 11:28:37 * Phazorx pings ^Spike^ 11:29:52 <^Spike^> ? 11:32:08 <Phazorx> need an opinion 11:32:14 <^Spike^> on 11:32:19 <Phazorx> current prios are all too short and not accelerated 11:32:25 <Phazorx> we can fix that by: 11:32:26 <PublicServer> *** made screenshot at 00010DBE: http://ps.openttdcoop.org/public/webcam/00010DBE.png 11:32:29 <Phazorx> a) redesign allhubs 11:32:34 <Phazorx> b) upgrade to 4 engines 11:32:40 <Phazorx> c) take down weight multipler 11:32:50 <hylje> d) all of the above? 11:33:01 <Phazorx> hylje: and upgrade to maglev? 11:33:04 <PublicServer> <Sander Buruma> prefer a 11:33:04 <Phazorx> h btw 11:33:21 <^Spike^> Sander_Buruma explain why you prefer a 11:33:31 <Phazorx> Sander_Buruma: you need to make all prios on all SLHs to be at least 26 tiles 11:33:45 <Phazorx> which is quite big for this map 11:33:53 <PublicServer> <Sander Buruma> or rather, not take down the weight multiplayer at c 11:34:12 <Phazorx> 2h accelerate in 19 tles 11:34:12 <PublicServer> <Sander Buruma> which seems a bit like just skipping a challenge 11:34:17 <Phazorx> 3h - 11, 4h - 7 11:34:43 <hylje> hello Phazorx 11:34:44 <Phazorx> i lke b personally :) 11:35:03 <Phazorx> hylje: how far are you from Helsinki ? 11:35:17 <PublicServer> *** Combuster joined the game 11:35:30 <^Spike^> let's have [com]buster decide.. 11:35:32 <^Spike^> his plan :) 11:35:32 <hylje> i'm right in the middle of it 11:35:57 <Phazorx> hylje: have it gotten ridiculously expensive in past 2 years? 11:36:16 <Ammler> maglev is ugly :-( 11:36:18 <hylje> not too ridiculous 11:36:41 <Phazorx> i been there 2 years ago and found it quite okay, much less expensivethan MSK or SPb 11:36:48 <Phazorx> a friend of mine been there around new year 11:36:52 *** valhallasw has joined #openttdcoop 11:36:59 <Phazorx> said it's worse than MSK and most expensive in europe 11:37:40 <hylje> restaurants are expensive 11:37:59 <Phazorx> well i had a meal pretty much at senat square for like 20ˆ 11:38:20 <hylje> yeah 11:38:29 <PublicServer> <Combuster> spike: both a and b require a great deal of effort :( 11:38:35 <Phazorx> is it still like that? 11:38:47 <hylje> there's not that much variance in food prices 11:38:59 <hylje> slight adjustments to inflation once in a while 11:39:06 <hylje> but i wouldnt think it's way outrageous 11:39:15 <hylje> i dunno about senate square foods 11:39:27 <hylje> never eat there 11:39:27 <Phazorx> Conbuster: well autoreplace can help 11:39:41 <Phazorx> hylje: well was sophia street i think but pretty much there 11:39:43 <PublicServer> <Combuster> autoreplace can't fix 1->2 engines 11:39:49 <Phazorx> esplanade is same 11:40:09 <Phazorx> Combuset i guess you are right 11:40:16 <Phazorx> but i'd still prefer it to a 11:40:21 <PublicServer> <Combuster> true 11:40:29 <Phazorx> cuz a will look ugly too 11:40:31 <PublicServer> <Combuster> 26-tile prios are overkill 11:40:55 <hylje> good overkill or bad overkill? 11:41:01 <Phazorx> hylje: necessary one 11:41:07 <Phazorx> but for this map will be too ugly 11:41:13 <PublicServer> *** Combuster has left the game (desync error) 11:41:15 <Phazorx> it's half covered with rails already 11:41:22 <[com]buster> ...desyncs?! 11:41:22 <Phazorx> decync :/ 11:41:43 <[com]buster> Well, it'll be a lot of manual labour 11:41:45 <hylje> !company 11:41:49 <hylje> !companies 11:41:50 <PublicServer> hylje: Company 1 (Orange): OTTDC BV 11:41:51 <PublicServer> <Phazorx> anyone did anything recently? 11:42:04 <[com]buster> but b looks like the best option 11:42:14 <[com]buster> its not like its going to ruin profit margins 11:42:14 <Phazorx> aye for b 11:42:20 <PublicServer> <Sander Buruma> I'v been buying a few trains to unload the lumber pickup stations 11:42:41 <PublicServer> <Phazorx> i'll make an SC 11:42:49 <[com]buster> I'll join you shortly 11:43:01 <[com]buster> and then we'll mass jam them into the depots 11:43:21 <PublicServer> *** Combuster joined the game 11:43:38 <PublicServer> <Combuster> SC before the entry waypoint? 11:43:44 <PublicServer> <Phazorx> can just catch and do individually 11:43:53 <PublicServer> <Phazorx> Combuster: i'd say after drop 11:44:05 <PublicServer> <Phazorx> but i dont see room :) 11:44:20 <PublicServer> <Combuster> well 11:44:27 <PublicServer> *** Combuster has left the game (desync error) 11:44:32 <PublicServer> <Phazorx> wth 11:44:36 <[com]buster> erm 11:44:52 <[com]buster> this isn't helpful at all... 11:44:55 <PublicServer> <Phazorx> join as spec and switch? 11:45:11 <PublicServer> *** Combuster joined the game 11:45:40 <PublicServer> <Combuster> I'd just attach 16 depots directly to the ML for the occasion 11:45:50 <PublicServer> <Phazorx> SC sounds more uefull to me 11:45:53 <PublicServer> <Phazorx> but as you wish 11:46:34 <PublicServer> *** Combuster has joined company #1 11:47:09 <Ammler> [12:44] <PublicServer> <Phazorx> join as spec and switch? <-- why should that help? 11:47:11 <PublicServer> <Sander Buruma> welcome back combuster 11:47:16 <Ammler> !info 11:47:16 <PublicServer> Ammler: #:1(Orange) Company Name: 'OTTDC BV' Year Founded: 1950 Money: 1049191455 Loan: 0 Value: 1059024263 (T:213, R:0, P:0, S:0) unprotected 11:47:25 <PublicServer> <Phazorx> Ammler no idea but at some point ago it did :) 11:47:28 *** Phoenix_the_II has quit IRC 11:47:28 <PublicServer> *** made screenshot at 000394AC: http://ps.openttdcoop.org/public/webcam/000394AC.png 11:47:44 <PublicServer> <Combuster> let the jams come 11:48:04 <PublicServer> <Combuster> and please 11:48:11 <PublicServer> <Combuster> remember to refit the locos 11:48:25 <PublicServer> *** Amm1er joined the game 11:49:19 <PublicServer> <Amm1er> just adding 2 more engines? 11:49:45 <PublicServer> <Phazorx> and removing 3 cars 11:49:56 <PublicServer> <Amm1er> 3? 11:50:03 <PublicServer> <Phazorx> yeah 11:50:55 <PublicServer> <Combuster> so far, no desync :) 11:52:05 <PublicServer> <Amm1er> someone is in the same depot :-) 11:52:30 <PublicServer> <Amm1er> I would first make a 3engine train and then clone it 11:52:58 <PublicServer> <Amm1er> well, then go for it... 11:54:15 <PublicServer> *** Spike has joined spectators 11:56:44 *** devilsadvocate has quit IRC 12:02:30 <PublicServer> *** made screenshot at 000396AD: http://ps.openttdcoop.org/public/webcam/000396AD.png 12:06:17 <PublicServer> <Combuster> BRB lunch 12:06:23 <PublicServer> *** Combuster has joined spectators 12:06:27 <PublicServer> <Phazorx> you'll miss all the fun 12:06:33 <PublicServer> <Phazorx> bon appetite :) 12:10:15 <PublicServer> <Amm1er> now, the statinos are full :-) 12:10:53 <PublicServer> <Phazorx> that'll change 12:11:00 <PublicServer> <Amm1er> mäh 12:11:12 <PublicServer> <Amm1er> someone made a bulk update of every station 12:11:34 <PublicServer> <Phazorx> update? 12:11:53 <PublicServer> <Amm1er> yeah, all stations look the same now 12:12:14 <PublicServer> <Sander Buruma> and quite orderly 12:12:18 <PublicServer> <Amm1er> (eye candy) 12:12:34 <PublicServer> <Amm1er> well, it is fine with default stations 12:13:01 <PublicServer> <Amm1er> but changing already eye candish stations isn't neat. 12:13:10 <PublicServer> <Phazorx> silly 12:13:45 <PublicServer> <Amm1er> at least those I built look now worse ;-) 12:16:07 <PublicServer> <Phazorx> last trin fixed i tihnk 12:16:29 <PublicServer> <Phazorx> or not 12:17:03 <PublicServer> <Phazorx> someone made uncloned trains? 12:17:12 <PublicServer> <Phazorx> 136 137 12:17:32 <PublicServer> *** made screenshot at 0003AB88: http://ps.openttdcoop.org/public/webcam/0003AB88.png 12:17:54 <PublicServer> <Sander Buruma> I only cloned and for many trains removed 3 lumber cars and added 2 engines 12:18:06 <PublicServer> <Phazorx> oh man there are like hundreds of ungrouped :( 12:20:06 *** Fuco has joined #openttdcoop 12:21:52 <Seberoth> !password 12:21:52 <PublicServer> Seberoth: robbed 12:22:04 <PublicServer> *** Seber0th joined the game 12:22:23 <PublicServer> <Seber0th> hi 12:22:28 <PublicServer> <Phazorx> hello 12:22:37 <PublicServer> <Phazorx> we are rebulding trains so please dont cloine them for a while 12:22:42 <PublicServer> <Phazorx> unless they are grouped 12:22:48 <PublicServer> <Phazorx> properly grouped 12:23:08 <PublicServer> <Sander Buruma> I dont see any ungrouped trains atm 12:23:13 <PublicServer> <Seber0th> i only want to look^^ I'm a noob :P 12:25:26 <PublicServer> <Amm1er> ah 12:27:13 *** devilsadvocate has joined #openttdcoop 12:29:52 <PublicServer> <Phazorx> 233-237 12:29:56 <PublicServer> <Phazorx> whoever made them 12:30:03 <PublicServer> <Phazorx> group them plz 12:30:13 <PublicServer> *** Seber0th has left the game (leaving) 12:30:15 *** lomba has joined #openttdcoop 12:30:59 <PublicServer> *** lomba joined the game 12:31:02 <PublicServer> <Phazorx> whic branch is what? 12:31:06 <PublicServer> *** lomba has left the game (desync error) 12:31:09 <PublicServer> <Phazorx> inner 1 outter 4 ? 12:31:44 <PublicServer> *** lomba joined the game 12:32:34 <PublicServer> *** made screenshot at 0002ACD0: http://ps.openttdcoop.org/public/webcam/0002ACD0.png 12:34:07 <PublicServer> *** Amm1er has left the game (connection lost) 12:34:15 <Ammler> hmm 12:34:45 <PublicServer> <Phazorx> ? 12:34:57 <PublicServer> *** Amm1er joined the game 12:35:33 <PublicServer> <Sander Buruma> can we name stations in accordance with the Branch they are on? 12:35:54 <PublicServer> <Sander Buruma> like B1 B2 B3 B4 <name> 12:36:03 <PublicServer> <Phazorx> sure 12:37:48 <PublicServer> <Amm1er> you guys don't care about bumps 12:37:51 <PublicServer> <Sander Buruma> because without that its hard for me to sort and check wether every train is on the right branch 12:37:56 <PublicServer> <Amm1er> that should be a slowdown :-) 12:38:00 <PublicServer> <Sander Buruma> branch group* 12:39:04 *** valhallasw has quit IRC 12:40:29 *** devilsadvocate has quit IRC 12:42:23 <PublicServer> * Amm1er thinks SML is almost useless 12:42:30 <PublicServer> <Phazorx> here yes 12:42:36 <PublicServer> <Amm1er> as every hub seems to have its dedicated line 12:42:41 <PublicServer> <Phazorx> there is no network here 12:46:13 *** KenjiE20 has joined #openttdcoop 12:46:13 *** ChanServ sets mode: +o KenjiE20 12:46:18 <PublicServer> <Amm1er> is it really like the plan sais? 12:46:27 <PublicServer> <Sander Buruma> what specificly? 12:46:47 <PublicServer> <Amm1er> yes, it is "do not merge the MLs" 12:47:36 <PublicServer> *** made screenshot at 000091BB: http://ps.openttdcoop.org/public/webcam/000091BB.png 12:48:45 <PublicServer> <Sander Buruma> im planting a few trees between the MLs in front of the sawmill dropoff 12:48:59 <PublicServer> <Amm1er> trees? 12:49:15 <PublicServer> <Sander Buruma> I hope to distinquish between the MLs a little bit quicker that way 12:49:36 <PublicServer> <Amm1er> you might be the only one seeing it 12:49:43 <Fuco> heh 12:49:44 <PublicServer> <Amm1er> the rest plays with trees off ;-) 12:50:03 <PublicServer> <Sander Buruma> transparant trees for me 12:50:25 <PublicServer> <Amm1er> but feel free to do what you want with trees ;-) 12:55:22 <PublicServer> *** Amm1er has left the game (leaving) 13:00:54 <Fuco> !password 13:00:54 <PublicServer> Fuco: ramble 13:01:04 <PublicServer> *** Fucoo joined the game 13:01:44 <PublicServer> <Fucoo> can i ask why would we need SML join at the very last of the branch? 13:02:00 <PublicServer> <Fucoo> s/last/end/ 13:02:19 <PublicServer> <Phazorx> Fucoo: same reason as we need SML anywhere else 13:02:27 <PublicServer> <Phazorx> which is - we don't :) 13:02:38 <PublicServer> *** made screenshot at 000173A8: http://ps.openttdcoop.org/public/webcam/000173A8.png 13:03:32 *** NasA has joined #openttdcoop 13:04:02 <PublicServer> <Fucoo> some trains are 2+2 and some 1+3 :( 13:04:13 <NasA> hi 13:04:15 <PublicServer> <Phazorx> Fucoo: feel free to change 13:04:22 <PublicServer> <Phazorx> we just upgraded them all manually 13:04:25 <PublicServer> <Phazorx> from 2h to 4h 13:04:31 <PublicServer> <Fucoo> and some 4+0;d 13:06:34 <PublicServer> <Sander Buruma> every train should be in the correct ML group now 13:06:38 <PublicServer> *** Sepp joined the game 13:06:49 <PublicServer> <Phazorx> Sander Buruma: thanks 13:07:12 <PublicServer> <Sander Buruma> there were about 25 that were not 13:08:25 <Phazorx> !cl erails 7 13:08:29 <Phazorx> @cl erails 7 13:08:29 <Webster> Phazorx: (cl <no arguments>) -- Returns full name and reference url (if defined) 13:08:36 <Phazorx> @cl 13:08:36 <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed 13:08:49 <Phazorx> @cl erail 7 13:08:49 <Webster> Phazorx: (cl <no arguments>) -- Returns full name and reference url (if defined) 13:08:59 <Phazorx> err. 13:10:41 <Ammler> :-D 13:11:08 <Ammler> what don't you get about "no arguments"? 13:11:20 <Phazorx> i saw spike use it 13:11:39 <Phazorx> was slightly different command 13:11:45 <Phazorx> not sure why we need so many :) 13:12:02 <Ammler> @help cl 13:12:02 <Webster> Ammler: (cl <no arguments>) -- Returns full name and reference url (if defined) 13:12:07 <Ammler> @list cl 13:12:14 *** NasA has quit IRC 13:12:18 <KenjiE20> @list ottdcoop 13:12:18 <Webster> KenjiE20: add, clcalc, gap, gaps, get, glossary, remove, seturl, split, splits, tunnel, and tunnels 13:12:39 <PublicServer> <Fucoo> is someone changing trains back to 3+1? 13:12:40 <Ammler> add the command to the wiki page 13:12:44 <PublicServer> <Fucoo> because im making them 2+2 13:12:51 <KenjiE20> pretty sure I did 13:12:58 <Ammler> Fuco: what is the difference? 13:13:00 <PublicServer> <Phazorx> Fucoo: you should think of a better way to send your free time 13:13:03 <PublicServer> <Phazorx> i'm cloning 2+2 13:13:04 <PublicServer> <Sander Buruma> im making them 2+2 13:13:13 <PublicServer> <Fucoo> ammler: it's prettier 13:13:27 <Ammler> oh, then I am sorry 13:13:38 <PublicServer> <Phazorx> Fucoo: think about 2e2e2e2e2 :) 13:13:39 <Ammler> I made the worst trains: 1+3 :-P 13:13:40 <PublicServer> <Fucoo> isn't this game all about that :D 13:13:45 <PublicServer> <Fucoo> beeeee 13:13:50 <KenjiE20> http://wiki.openttdcoop.org/User:KenjiE20/Webster#Curve_Length_Calculator 13:14:15 <Ammler> I meant the wiki page about cl 13:14:55 <Ammler> KenjiE20: this page shouldn't be draft anymore ;-) 13:15:06 <KenjiE20> it never was 13:15:41 <Ammler> well, it is in your user space... 13:15:49 <KenjiE20> and? 13:16:02 <Ammler> = Draft? 13:16:10 <Ammler> no edits for others 13:16:28 <Ammler> you can protect pages, if you don't like others to edit it. 13:17:40 <PublicServer> *** made screenshot at 00016D8B: http://ps.openttdcoop.org/public/webcam/00016D8B.png 13:17:58 <PublicServer> <Sander Buruma> I would generally apreciate if when you build a station, you put B1 2 3 or 4 in front of its name 13:18:08 <PublicServer> <Sander Buruma> in accordance with the branch it is connected to 13:18:17 <PublicServer> <Combuster> Necessity? 13:18:26 <PublicServer> *** Combuster has joined company #1 13:18:42 <PublicServer> <Sander Buruma> makes it a little easier to see which trains belong in which branch group by looking at their orders 13:18:43 <PublicServer> <Phazorx> makes t easer 13:21:58 <PublicServer> <Combuster> uhoh 13:22:01 <PublicServer> <Combuster> broken switcher 13:23:45 *** Zulan has joined #openttdcoop 13:23:50 <PublicServer> <Combuster> The problem with this naming convention 13:23:51 <PublicServer> <Fucoo> Sander Buruma: why would you use city station for wood loading platform? ;D 13:24:00 <PublicServer> <Combuster> you can't find stations by location 13:25:22 <PublicServer> <Sander Buruma> I quess it doesnt matter any more, as long as people put their trains into the correct branch group right from the get go so you don't have to check a trains group when you clone it 13:25:54 <PublicServer> <Sander Buruma> (doesnt matter if there is B1 B2 B3 or B4 in the name) 13:26:31 <PublicServer> <Combuster> I don't think this segregation into branches helps more than the overhead it gives 13:26:35 <PublicServer> <Sander Buruma> which groups of station graphics do i use for pickup stations? 13:26:48 <PublicServer> <Combuster> industrial renewal, normally 13:27:22 <PublicServer> <Fucoo> raw material for loader 13:27:30 <PublicServer> <Combuster> or industrial:station 13:27:40 <PublicServer> <Fucoo> or that 13:27:54 <PublicServer> <Combuster> its not a rule or something 13:28:00 <PublicServer> <Combuster> artwork is appreciated :)( 13:28:09 <PublicServer> <Combuster> * :) 13:28:15 <PublicServer> <Fucoo> by the way, you don't have to remove the station 13:28:22 <PublicServer> <Fucoo> you can just drag the new one over the old one 13:28:30 <PublicServer> <Sander Buruma> oh, pretty 13:28:38 <PublicServer> *** lomba has left the game (leaving) 13:28:39 <PublicServer> <Fucoo> isn't it :) 13:28:48 *** lomba has quit IRC 13:32:42 <PublicServer> *** made screenshot at 0001495F: http://ps.openttdcoop.org/public/webcam/0001495F.png 13:33:52 <PublicServer> <Sander Buruma> making all trains into 2+2 13:36:02 *** devilsadvocate has joined #openttdcoop 13:39:05 <PublicServer> <Sander Buruma> these 1+3 and 3+1 trains keep coming 13:42:15 <PublicServer> <Sander Buruma> getting better 13:42:23 <PublicServer> <Phazorx> ? 13:42:40 <PublicServer> <Sander Buruma> I see much less non-2+2 trains going through the entry waitpoint 13:47:45 <PublicServer> *** made screenshot at 000366AB: http://ps.openttdcoop.org/public/webcam/000366AB.png 13:48:37 <PublicServer> <Phazorx> b4 Uitdricht woods :/ 13:50:09 <PublicServer> <Sander Buruma> what about B4 Uittricht Woods? 13:50:18 <PublicServer> <Phazorx> trains are not loading fast enough 13:53:59 <PublicServer> <Phazorx> is it ? 13:54:06 <PublicServer> <Sepp> jup 13:54:57 <PublicServer> <Sepp> why split so early anyways ? 13:55:13 <PublicServer> <Phazorx> one extra TL before next split is a good idea 13:55:18 <PublicServer> <Phazorx> buffer zon 13:56:17 <PublicServer> <Phazorx> it is slow 13:56:34 <PublicServer> <Phazorx> but these 11kmph wont make anydiff here 13:56:42 <PublicServer> <Sepp> was just mentioning it 13:57:05 <PublicServer> <Sepp> maybe u should just build an extra station for each forests 13:57:15 <PublicServer> <Phazorx> more fun like that 13:57:28 <PublicServer> <Phazorx> but another startion for both might be a good idea 13:57:36 <PublicServer> <Phazorx> from difernt branch tho 14:02:47 <PublicServer> *** made screenshot at 0002BB51: http://ps.openttdcoop.org/public/webcam/0002BB51.png 14:03:42 <PublicServer> *** Phazorx has left the game (leaving) 14:17:49 <PublicServer> *** made screenshot at 00036915: http://ps.openttdcoop.org/public/webcam/00036915.png 14:17:55 <PublicServer> *** Sepp has left the game (leaving) 14:23:01 *** benom has joined #openttdcoop 14:23:08 <benom> !password 14:23:08 <PublicServer> benom: grumpy 14:23:40 <PublicServer> *** Sander Buruma has joined spectators 14:23:52 <PublicServer> *** Benom joined the game 14:24:01 <PublicServer> *** Benom has left the game (desync error) 14:24:23 <PublicServer> *** Benom joined the game 14:24:37 <PublicServer> *** Benom has left the game (desync error) 14:24:44 <benom> wth o.O 14:30:03 *** VictorOfSweden has joined #openttdcoop 14:30:25 <Phazorx> anyone care to deal with dsyncs? 14:30:35 * Phazorx pings SmatZ 14:31:03 <PublicServer> *** VictorOfSweden joined the game 14:31:11 <Phazorx> action log + chat log can provide enough info 14:31:30 * Phazorx is AFK 14:32:39 <KenjiE20> there is nothing happening 14:32:39 <PublicServer> *** VictorOfSweden has left the game (desync error) 14:33:35 <VictorOfSweden> hmm.. dropped due to desync again :( 14:33:41 <PublicServer> *** Kenji joined the game 14:33:41 <PublicServer> *** Kenji has left the game (desync error) 14:34:10 <KenjiE20> !rcon set pause_on_join 14:34:11 <PublicServer> KenjiE20: Current value for 'pause_on_join' is: 'off' (min: 0, max: 1) 14:34:13 <KenjiE20> !rcon set pause_on_join 1 14:34:48 <PublicServer> *** Kenji joined the game 14:34:57 <PublicServer> *** VictorOfSweden joined the game 14:35:27 <PublicServer> *** Kenji has left the game (desync error) 14:35:35 <KenjiE20> hm 14:35:45 <PublicServer> *** VictorOfSweden has left the game (desync error) 14:35:53 <VictorOfSweden> :/ 14:43:34 *** Zarenor has joined #openttdcoop 14:44:25 <Zarenor> !players 14:44:27 <PublicServer> Zarenor: Client 314 (Orange) is Mitooo, in company 1 (OTTDC BV) 14:44:27 <PublicServer> Zarenor: Client 327 is Sander Buruma, a spectator 14:44:27 <PublicServer> Zarenor: Client 319 is Spike, a spectator 14:44:27 <PublicServer> Zarenor: Client 333 (Orange) is Combuster, in company 1 (OTTDC BV) 14:44:27 <PublicServer> Zarenor: Client 343 (Orange) is Fucoo, in company 1 (OTTDC BV) 14:48:33 <PublicServer> *** Sander Buruma has joined company #1 14:53:06 *** Intexon has joined #openttdcoop 14:53:27 <PublicServer> *** Intexon joined the game 14:53:53 <PublicServer> *** Intexon has left the game (desync error) 14:54:12 <PublicServer> *** Intexon joined the game 14:54:43 <PublicServer> *** Intexon has left the game (desync error) 14:56:42 *** jondisti has joined #openttdcoop 15:02:51 <PublicServer> *** made screenshot at 00017F56: http://ps.openttdcoop.org/public/webcam/00017F56.png 15:04:17 <PublicServer> <Sander Buruma> @cl 15:06:33 <PublicServer> <Fucoo> oh, someone was building there... sorry >< 15:06:40 <PublicServer> <Fucoo> but that needs to be reconnected elsewhere 15:06:41 <PublicServer> <Sander Buruma> doesnt matter much 15:06:53 <PublicServer> <Sander Buruma> elsewhere? to the new entry you are making? 15:06:56 <PublicServer> <Fucoo> slh04 is at it's max 15:07:22 <PublicServer> <Sander Buruma> i just didnt want to make the curve too long 15:07:26 <PublicServer> <Sander Buruma> short***\ 15:10:21 <jondisti> !password 15:10:21 <PublicServer> jondisti: gables 15:10:29 <PublicServer> *** jond1sti joined the game 15:14:24 <PublicServer> <Combuster> hmm 15:14:30 <PublicServer> <Combuster> delivered: 283k 15:15:23 *** devilsadvocate has quit IRC 15:17:00 <PublicServer> <Fucoo> ok, now you can ermove all those nice tunnels and bridges you've built ;P 15:17:11 <PublicServer> <Combuster> nice *cough* 15:17:44 <PublicServer> <Combuster> Hmm 15:17:53 <PublicServer> *** made screenshot at 000185F1: http://ps.openttdcoop.org/public/webcam/000185F1.png 15:17:59 <PublicServer> <Combuster> this stationwalk at Amstersum Woods is a bit excessive :/ 15:18:21 <PublicServer> <Fucoo> heh 15:18:25 <PublicServer> <Sander Buruma> I can agree with that 15:18:33 *** Memory`sEcho has joined #openttdcoop 15:18:45 <PublicServer> <Sander Buruma> im a little occupied right now to do something about it 15:19:02 <PublicServer> <Fucoo> there, this should help SLH04 a lot 15:19:09 <PublicServer> <Fucoo> much smoother 15:19:16 <Razaekel> !password 15:19:16 <PublicServer> Razaekel: fenced 15:19:28 <PublicServer> *** Razaekel joined the game 15:19:35 <PublicServer> *** Razaekel has left the game (desync error) 15:20:00 <PublicServer> *** Razaekel joined the game 15:20:06 <PublicServer> <Combuster> more desyncs :( 15:20:42 <PublicServer> <Fucoo> we should probably reconnect Uuithunsengast Woods as well 15:22:04 *** Zarenor has quit IRC 15:25:22 *** ziza has joined #openttdcoop 15:25:26 <ziza> !password 15:25:26 <PublicServer> ziza: fenced 15:26:21 *** V453000 has joined #openttdcoop 15:26:22 <PublicServer> *** ZiZa joined the game 15:26:29 <V453000> hello guys! 15:26:44 <V453000> !dl win32 15:26:44 <PublicServer> V453000: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-windows-win32.zip 15:26:58 <PublicServer> <Razaekel> yo 15:27:23 <PublicServer> <Razaekel> y'know, this network is overkill for this size of map 15:27:40 <PublicServer> <Razaekel> most of the lines on each branch arent used 15:28:01 <PublicServer> <Combuster> nor are we anywhere near the 1 million cargo transported 15:28:17 <PublicServer> <Combuster> or 1000 trains for that matter 15:28:26 <PublicServer> <Razaekel> this map is too small 15:28:45 <PublicServer> <Combuster> too small for what? 15:28:53 <PublicServer> <Razaekel> for 1M 15:29:07 <PublicServer> <Combuster> maybe 15:29:54 <V453000> what is that Noob, please leave :D in the header 15:30:29 *** lomba has joined #openttdcoop 15:30:53 <PublicServer> *** lomba joined the game 15:31:08 <V453000> wow I see last game FPP got 27540 food per month 15:31:09 <V453000> nice 15:31:22 <PublicServer> *** lomba has left the game (desync error) 15:31:51 <V453000> !password 15:31:51 <PublicServer> V453000: fenced 15:32:02 <PublicServer> *** V453000 joined the game 15:32:17 <PublicServer> <Combuster> Who built !X ? 15:32:34 <PublicServer> <Combuster> including the not-so-close signaling O.o 15:32:42 <PublicServer> *** lomba joined the game 15:32:51 <Seppel> !screenshot 15:32:55 <PublicServer> *** made screenshot at 000099BA: http://ps.openttdcoop.org/public/webcam/000099BA.png 15:32:55 <PublicServer> <V453000> is this called a "holy fuck overkill" game? :D 15:32:55 <PublicServer> *** lomba has left the game (desync error) 15:32:56 <PublicServer> <Fucoo> evil X 15:33:32 <PublicServer> *** Sepp joined the game 15:33:42 *** |lomba| has joined #openttdcoop 15:34:28 <PublicServer> *** lomba joined the game 15:34:42 <Phazorx> so any ideas about desync?\ 15:34:46 *** valhallasw has joined #openttdcoop 15:35:10 *** mixrin has joined #openttdcoop 15:35:46 <PublicServer> *** Mitooo has left the game (connection lost) 15:36:35 <PublicServer> <V453000> did we ever play this trainset before? :) 15:36:44 <PublicServer> <Combuster> nope 15:36:51 <PublicServer> <V453000> yeah I think so :) 15:37:01 <PublicServer> *** Sander Buruma has joined spectators 15:37:44 <PublicServer> <V453000> hmmm :) I had also a brutal - production plan :) it will have to wait several games 15:40:48 <PublicServer> <Razaekel> what was your plan? 15:41:03 *** lomba has quit IRC 15:41:04 <V453000> a kinda development game 15:41:08 <PublicServer> *** Fucoo has joined spectators 15:41:25 <V453000> I am trying to make an auto-packing SML network 15:41:51 <PublicServer> <Combuster> I've marked the remaining unconnected industries 15:41:53 <V453000> but I am not able to test it alone 15:42:19 <PublicServer> *** Sander Buruma has joined company #1 15:42:31 <Ammler> current network is a bit boring 15:42:42 *** sietse has joined #openttdcoop 15:42:45 <sietse> !info 15:42:45 <PublicServer> sietse: #:1(Orange) Company Name: 'OTTDC BV' Year Founded: 1950 Money: 1510067052 Loan: 0 Value: 1551765052 (T:393, R:0, P:0, S:0) unprotected 15:42:46 <PublicServer> <Combuster> Its rather futureproofed 15:42:49 <PublicServer> <Razaekel> it is underutilized 15:43:07 <PublicServer> <Sander Buruma> what about Uitrecht Forest? 15:43:25 <sietse> !password 15:43:25 <PublicServer> sietse: parole 15:43:26 <PublicServer> <Sander Buruma> east of the dropoff 15:43:32 <PublicServer> *** Sietse joined the game 15:43:34 <PublicServer> <Sietse> \heya 15:43:39 <PublicServer> <Razaekel> ignore it 15:45:32 <PublicServer> *** V453000 has left the game (connection lost) 15:47:57 <PublicServer> *** made screenshot at 00020993: http://ps.openttdcoop.org/public/webcam/00020993.png 15:49:14 <PublicServer> <Sander Buruma> Can i load the openttdcoop tutorials in this nightly? 15:49:22 <PublicServer> <Sietse> ye 15:49:40 <PublicServer> *** jond1sti has left the game (leaving) 15:50:12 <V453000> !password 15:50:12 <PublicServer> V453000: glands 15:50:25 <PublicServer> *** V453000 joined the game 15:51:14 <PublicServer> <V453000> Combuster: are there no more unconnected forrests or am I blind? :) 15:52:25 <PublicServer> <Razaekel> there's 2 by the drop, but ignore those 15:52:39 <PublicServer> <V453000> I was searching for the signs Combuster placed 15:52:46 <PublicServer> *** lomba has left the game (connection lost) 15:52:54 <PublicServer> <Combuster> I connected the last one a minute ago 15:52:58 <PublicServer> <V453000> ok :) 15:53:02 <PublicServer> <Combuster> you must've missed it 15:53:10 <PublicServer> <Combuster> Spam more forests? 15:53:15 <PublicServer> <V453000> why not 15:54:01 <PublicServer> <Combuster> this should give us something to do 15:54:06 <PublicServer> <V453000> ye 15:54:32 <PublicServer> <Sietse> you bored? ;-) 15:54:57 <PublicServer> <Combuster> not really 15:57:48 <PublicServer> *** V453000 has left the game (connection lost) 15:59:09 <V453000> !password 15:59:10 <PublicServer> V453000: glands 15:59:32 <PublicServer> *** V453000 has left the game (connection lost) 15:59:43 *** V453000 has quit IRC 16:00:10 *** V453000 has joined #openttdcoop 16:00:12 <V453000> !password 16:00:12 <PublicServer> V453000: glands 16:00:30 <PublicServer> *** V453000 joined the game 16:00:47 *** Pirate87 has joined #openttdcoop 16:01:08 <Pirate87> !playercount 16:01:08 <PublicServer> Pirate87: Number of players: 9 16:01:12 <Pirate87> !password 16:01:12 <PublicServer> Pirate87: glands 16:01:15 <PublicServer> <V453000> Combuster: do you know that this SML is less effective than the original one? 16:01:32 <PublicServer> *** Pirate87 joined the game 16:01:44 *** |lomba| has quit IRC 16:01:50 <PublicServer> <Razaekel> the failsafe? 16:01:51 <PublicServer> *** Pirate87 has left the game (desync error) 16:01:54 <PublicServer> <V453000> yes 16:02:05 <PublicServer> *** Pirate87 joined the game 16:02:11 <PublicServer> <V453000> it can make quite big gaps 16:02:25 <PublicServer> <Razaekel> so, you think the original bypass is better? 16:02:27 <PublicServer> <V453000> I wrote a wiki page about that 16:02:50 <PublicServer> <V453000> well ... better ... I think it is more effective 16:02:59 <PublicServer> *** made screenshot at 0002F577: http://ps.openttdcoop.org/public/webcam/0002F577.png 16:03:26 <PublicServer> <V453000> I was currently trying to make fully packed SML network ... but it has brutal requirements on building 16:03:36 <PublicServer> <Razaekel> how so? 16:03:41 <PublicServer> <V453000> it is huge 16:03:53 <PublicServer> <Razaekel> so, lots fo building? 16:04:00 <PublicServer> <V453000> yes, lots 16:04:13 <PublicServer> *** V453000 has left the game (connection lost) 16:05:30 <PublicServer> *** V453000 has left the game (connection lost) 16:06:02 <V453000> I will write some stuff about the concept to my user page on Wiki ... then we could use it sometime 16:06:02 <V453000> it needs to be tested as I havent tested it completely ... or not under heavy load 16:06:02 <V453000> !password 16:06:02 <PublicServer> V453000: gunmen 16:06:30 *** Chris_Booth has joined #openttdcoop 16:06:44 <Razaekel> too bad we dont have a server for testing and assisting in building 16:06:52 <PublicServer> *** ZiZa has left the game (connection lost) 16:06:58 *** ziza has quit IRC 16:07:07 <V453000> Raz: I think we could be able to apply it into a PSG 16:07:19 <Chris_Booth> Razaekel: what do you mean? 16:07:32 <KenjiE20> PS used to be called Sandbox, draw your own conclusion :P 16:07:38 <PublicServer> <Razaekel> DB, i mean a server that V4 could upload his game onto 16:07:49 <PublicServer> <Razaekel> and then whoever wants could help in building 16:08:11 <Chris_Booth> i am sure if you asked it could be put on one of the servers 16:08:21 <Chris_Booth> there are 3 that are not in use after all 16:08:24 <KenjiE20> hm If I knew how to fire the #.dev one up 16:08:50 <PublicServer> *** Sander Buruma has joined spectators 16:09:07 <Chris_Booth> not sure KenjiE20 it probs need a big update 16:09:15 <Chris_Booth> as it was running IS 2 16:09:37 <KenjiE20> getting a nightly isn't 'big' tbh 16:09:38 <Chris_Booth> i have the access to the upload site for the dev one but not sure how to kick it into life 16:09:57 <KenjiE20> I'll go have a sniff about in your docs later 16:10:00 <PublicServer> <Razaekel> ammler is the one that usually does the updating 16:10:17 <PublicServer> <Razaekel> pah 16:10:17 <Chris_Booth> in my docs KenjiE20 ? 16:10:21 <PublicServer> <Razaekel> only 435 trains 16:10:29 <KenjiE20> sorry, our* 16:10:40 <PublicServer> <Razaekel> yknow, if this map had been 512x1024 instead of 512x512, things would be better 16:10:52 <PublicServer> <Razaekel> the branches would be twice as long, so they would get more use 16:10:59 <Chris_Booth> Razaekel: also if the TL was shorter then boost works better 16:11:10 <KenjiE20> you know, I'd have thought you guys'd be bored of one cargo type from the last 2 games 16:11:14 <PublicServer> <Razaekel> as it stands, half of each branch isnt being used 16:11:17 <KenjiE20> but aperrantly not 16:11:24 <KenjiE20> apparently* 16:11:31 <PublicServer> <Razaekel> last game was 2 cargotypes 16:11:34 <Chris_Booth> i didnt vote for either game 16:11:35 <Ammler> why not using PZ for that? 16:11:36 <PublicServer> <Razaekel> wheat and livestock 16:11:48 <V453000> Ammler: good idea 16:11:57 <KenjiE20> Ammler: because PZ has an active game, and .dev doesn't? 16:12:07 <Razaekel> it's a finished game 16:12:11 <V453000> pj _ 16:12:12 <V453000> oh :) 16:12:12 <Razaekel> some people refuse to accept that 16:12:28 <Chris_Booth> KenjiE20: i wouldn't use active as a workd to descibe a PZ game 16:12:29 <Ammler> KenjiE20: speaking about channel or server? 16:12:35 <PublicServer> <Razaekel> server 16:12:55 <Chris_Booth> Razaekel: if it is finished then archive it 16:13:06 <Chris_Booth> and suggest a new game 16:13:14 <Chris_Booth> its not hard to archive something 16:14:13 <Razaekel> easy for you to say 16:14:29 <Razaekel> i dont even know the commands for archiving, and i doubt i'd have the access to 16:14:54 <Ammler> transfer of the save is the smallest part ;-) 16:14:59 <Chris_Booth> Razaekel: if you write the wiki and ask someone to move the game 16:15:09 <Chris_Booth> i am sure a member would oblige for you 16:15:24 <Chris_Booth> all the code for the wiki is in there as i put it in there 16:15:30 <Chris_Booth> just needs to be uncommented 16:15:41 <Chris_Booth> and then for you to make a screen shot 16:16:01 <Chris_Booth> and a small synopsis about the game 16:17:11 <Ammler> KenjiE20: I am not sure, if Autopilot will work after the movement of my server... 16:17:19 <Ammler> so it might be easier to start a server on ps 16:17:57 <PublicServer> *** Razaekel has left the game (leaving) 16:18:01 <PublicServer> *** made screenshot at 00021272: http://ps.openttdcoop.org/public/webcam/00021272.png 16:18:02 <Phazorx> !password 16:18:02 <PublicServer> Phazorx: myopic 16:18:04 <Chris_Booth> i have a server with AP you can use 16:18:15 <KenjiE20> whatever, was just an idea to save disrupting running processes 16:18:27 <PublicServer> *** Phazorx joined the game 16:18:33 <PublicServer> *** Phazorx has left the game (desync error) 16:18:38 <Phazorx> err 16:18:41 <Phazorx> that isnt nice 16:18:41 <Chris_Booth> Ammler / KenjiE20 you can put it on my server 16:18:50 <Ammler> well, you can at least use the channel :-) 16:19:02 <KenjiE20> quite 16:19:04 <Chris_Booth> which channle? 16:19:09 <Chris_Booth> this channle? 16:19:12 <Chris_Booth> channel 16:19:24 <KenjiE20> it'd need a new screen / config right? 16:19:36 <Ammler> Chris_Booth: you have a server with working Autopilot? 16:19:46 <Chris_Booth> i did 16:19:52 <Chris_Booth> i havent used it in a while 16:20:02 <Chris_Booth> but sure i can kick it into life 16:20:31 <KenjiE20> probably easier to launch a new PS config 16:21:13 <PublicServer> <Sander Buruma> what do we do about B4 Uittricht Woods 16:21:14 <Ammler> cp svn-public svn-public2 -R 16:21:28 <PublicServer> *** Sander Buruma has joined company #1 16:21:55 <Ammler> hmm 16:22:06 <Ammler> just copy autopilot 16:22:08 <KenjiE20> hmm? 16:22:15 <Phazorx> !password 16:22:15 <PublicServer> Phazorx: myopic 16:22:20 <KenjiE20> yea, that'd probably be better 16:22:22 <KenjiE20> :D 16:22:23 <Ammler> and the update script of prozone 16:22:24 <PublicServer> *** Phazorx joined the game 16:22:32 <PublicServer> *** Phazorx has left the game (desync error) 16:22:41 <Phazorx> can't play :( 16:22:53 <Phazorx> Sander_Buruma: what's wrong with it ? 16:22:55 <Chris_Booth> !passwor 16:22:57 <Chris_Booth> !password 16:22:57 <PublicServer> Chris_Booth: myopic 16:22:58 <Ammler> !rcon set pause_on_join 16:22:58 <PublicServer> Ammler: Current value for 'pause_on_join' is: 'on' (min: 0, max: 1) 16:23:11 <Phazorx> Ammler: sometihng is bugged 16:23:12 <KenjiE20> I tried that 16:23:14 <PublicServer> *** Chris Booth joined the game 16:23:15 <PublicServer> *** Chris Booth has left the game (connection lost) 16:23:22 <Ammler> Phazorx: might use some strange static grfs? 16:23:29 <KenjiE20> nope 16:23:29 <PublicServer> <Sander Buruma> the outgoing trains cant get onto the branch nearly fast enough 16:23:33 <KenjiE20> I desync'd too 16:23:34 <PublicServer> *** Chris Booth joined the game 16:23:35 <Phazorx> we can try to remedy that by stop/starting th server 16:23:40 <Phazorx> Ammler: i dont 16:23:44 <KenjiE20> with a plain nightly 16:23:48 <Ammler> !save 16:23:48 <PublicServer> Saving game... 16:23:49 <Phazorx> i have separate install for coopbox 16:23:55 <Ammler> !rcon load game.sav 16:23:55 <PublicServer> Ammler: game.sav: No such file or directory. 16:24:06 <PublicServer> *** Chris Booth has left the game (desync error) 16:24:06 <Ammler> he? 16:24:09 <Ammler> !rcon pwd 16:24:09 <PublicServer> Ammler: /home/openttd/svn-public/autopilot/save/uploads/ 16:24:15 <Ammler> !rcon cd 0 16:24:19 <Ammler> !rcon load game.sav 16:24:26 <PublicServer> *** Game paused (not enough players) 16:24:35 <Pirate87> !password 16:24:35 <PublicServer> Pirate87: myopic 16:24:43 <Chris_Booth> i desync as well 16:24:43 <KenjiE20> that took a while to load 16:24:44 <PublicServer> *** Phazorx joined the game 16:24:51 <Chris_Booth> something very wrong 16:24:51 <PublicServer> *** Pirate87 joined the game 16:24:56 <PublicServer> <Phazorx> this looks very funky 16:25:05 <PublicServer> *** Game unpaused (not enough players) 16:25:05 <PublicServer> *** Sander Buruma joined the game 16:25:06 <PublicServer> <Phazorx> bridge across lake is missing grx for me 16:25:17 <Ammler> Phazorx: ctrl-x 16:25:29 <PublicServer> <Phazorx> Amstersum: i see other bridges 16:25:43 <Ammler> :-) 16:25:50 <PublicServer> *** Chris Booth joined the game 16:25:58 <PublicServer> *** Chris Booth has left the game (connection lost) 16:25:59 <KenjiE20> Phazorx: place a buy land sign 16:26:00 <PublicServer> <Phazorx> some ugly clipping here 16:26:10 <PublicServer> <Phazorx> but apparently not very damaging 16:26:15 <PublicServer> *** Amm1er joined the game 16:26:27 <PublicServer> *** Amm1er has left the game (desync error) 16:26:30 <V453000> wow 16:26:33 <PublicServer> <Phazorx> placed 16:26:35 <PublicServer> *** Chris Booth joined the game 16:26:38 <KenjiE20> !screen 16:26:40 <PublicServer> *** KenjiE20 made screenshot at 00022674: http://ps.openttdcoop.org/public/webcam/00022674.png 16:26:48 <PublicServer> *** Chris Booth has left the game (desync error) 16:26:53 <Ammler> oh 16:26:59 <Fuco> !password 16:26:59 <PublicServer> Fuco: myopic 16:27:03 <PublicServer> <Phazorx> killed buy land 16:27:07 <KenjiE20> hm, seems okay on the server 16:27:08 <PublicServer> *** Fucoo joined the game 16:27:16 <PublicServer> <Phazorx> ammler reconnect? 16:27:21 <PublicServer> *** Fucoo has left the game (desync error) 16:27:29 <Fuco> mhmh 16:27:36 <Chris_Booth> well i am off now 16:27:40 <PublicServer> *** Amm1er joined the game 16:27:47 <V453000> cya CB 16:27:51 <Chris_Booth> but the offer is there if you want to use my server 16:28:05 <PublicServer> *** Amm1er has left the game (desync error) 16:28:08 <PublicServer> <Phazorx> :( 16:28:18 <V453000> Chris Booth: first I need to write a wiki page about the concept itself ;) 16:28:32 <Ammler> any idea, why it desyncs? 16:28:45 <V453000> Ammler: just wanted to ask :D 16:28:54 <PublicServer> <Phazorx> it has to be something that has been done after retart 16:29:03 <PublicServer> <Phazorx> only thing i did was placing buy land as requested 16:29:26 <Ammler> I would guess, it is something in the dutch set 16:29:47 <KenjiE20> ^ would be my guess 16:29:56 <Xaroth> yeh, blame it on the dutch >:( 16:29:57 <PublicServer> <Phazorx> that would be strange 16:30:13 <PublicServer> *** Sepp joined the game 16:30:15 <PublicServer> <Phazorx> but in that case - it might be refitted engines 16:30:24 <PublicServer> *** Sepp has left the game (desync error) 16:30:30 <Ammler> !players 16:30:31 <PublicServer> Ammler: Client 399 is Combuster, a spectator 16:30:31 <PublicServer> Ammler: Client 401 is Sietse, a spectator 16:30:32 <PublicServer> Ammler: Client 402 is Pirate87, a spectator 16:30:32 <PublicServer> Ammler: Client 403 is Spike, a spectator 16:30:32 <PublicServer> Ammler: Client 406 (Orange) is Phazorx, in company 1 (OTTDC BV) 16:30:32 <PublicServer> Ammler: Client 408 (Orange) is Sander Buruma, in company 1 (OTTDC BV) 16:31:01 <V453000> what is the BV in the company name? 16:31:23 <KenjiE20> BatVan 16:31:25 <KenjiE20> :P 16:31:29 <V453000> ? :D 16:31:33 <PublicServer> *** Sietse has left the game (connection lost) 16:31:49 <PublicServer> <Phazorx> and for B4 Uitdricht Woods i recommed second set of station hooked to different branch/hub 16:32:20 <Ammler> something doesn't go to the save 16:32:26 <PublicServer> *** Pirate87 has joined company #1 16:32:26 <Ammler> what might it be? 16:32:27 <PublicServer> *** Sepp joined the game 16:32:29 <PublicServer> *** Sepp has left the game (desync error) 16:32:46 <PublicServer> <Phazorx> make a backupsave plz 16:32:50 <PublicServer> <Phazorx> i'll stop trains 16:33:02 <Ammler> Phazorx: we have backup every month for 255 months 16:33:03 <PublicServer> *** made screenshot at 0002B871: http://ps.openttdcoop.org/public/webcam/0002B871.png 16:33:14 <Phazorx> Ammler: i mean name it appropiately 16:33:20 <KenjiE20> !rcon save before_Phazorzx_goes_mad 16:33:21 <PublicServer> KenjiE20: Saving map... 16:33:21 <PublicServer> KenjiE20: Map successfully saved to before_Phazorzx_goes_mad.sav 16:33:26 <PublicServer> <Phazorx> thanks 16:33:29 <Ammler> ah, you stole my name :-P 16:33:33 <KenjiE20> :D 16:33:35 <V453000> :DD 16:33:37 <PublicServer> <Phazorx> join plz 16:33:39 <KenjiE20> :DDD 16:33:49 <KenjiE20> boo combo breaker 16:33:57 <PublicServer> *** Amm1er joined the game 16:34:06 <PublicServer> *** Intexon joined the game 16:34:19 <PublicServer> <Phazorx> dont let trains go 16:34:40 <PublicServer> <Amm1er> would suprise me 16:34:51 <PublicServer> <Amm1er> but it seems the cause... 16:34:56 <PublicServer> <Phazorx> hang on 16:35:53 <Ammler> he? Client #399 name: 'Combuster' status: 'authorizing' frame-lag: 17749 company: 255 16:35:59 <Ammler> same with spike 16:36:04 <Ammler> !players 16:36:05 <PublicServer> Ammler: Client 399 is Combuster, a spectator 16:36:05 <PublicServer> Ammler: Client 419 is Intexon, a spectator 16:36:05 <PublicServer> Ammler: Client 420 (Orange) is Amm1er, in company 1 (OTTDC BV) 16:36:05 <PublicServer> Ammler: Client 402 (Orange) is Pirate87, in company 1 (OTTDC BV) 16:36:06 <PublicServer> Ammler: Client 403 is Spike, a spectator 16:36:06 <PublicServer> Ammler: Client 406 (Orange) is Phazorx, in company 1 (OTTDC BV) 16:36:06 <PublicServer> Ammler: Client 408 (Orange) is Sander Buruma, in company 1 (OTTDC BV) 16:36:22 <Ammler> Client #403 name: 'Spike' status: 'authorizing' frame-lag: 17671 company: 255 16:36:43 <Razaekel> kick those two 16:37:15 <PublicServer> <Phazorx> some one join plz 16:37:17 <^Spike^> ? 16:37:21 <PublicServer> *** Spike has left the game (connection lost) 16:37:26 <^Spike^> someone kicked me? :) 16:37:30 <^Spike^> sorry i was away 16:37:31 <Ammler> no 16:37:34 <^Spike^> i atleast was spec :) 16:37:46 <Ammler> no, I was wondering about your status 16:37:59 <Phazorx> server was restarted ^Spike^ 16:38:02 <Ammler> did you leave? 16:38:03 <Phazorx> we are dealing with desyncs 16:38:05 <^Spike^> ah... :) 16:38:08 <^Spike^> i see 16:38:11 <Phazorx> can someone plz join now ? 16:38:17 <^Spike^> !password 16:38:17 <PublicServer> ^Spike^: buffet 16:38:24 <PublicServer> *** Spike joined the game 16:38:24 <KenjiE20> nom 16:38:29 <PublicServer> <Phazorx> brace for impact 16:38:31 <PublicServer> *** Spike has joined company #1 16:38:33 * ^Spike^ runs 16:38:56 <^Spike^> i see no trains moving 16:39:06 <Ammler> Client #399 name: 'Combuster' status: 'authorizing' frame-lag: 23296 company: 255 16:39:07 <Razaekel> yea, theyre stopped 16:39:10 <PublicServer> <Phazorx> they are stopped 16:39:13 <PublicServer> <Spike> ah 16:39:14 <PublicServer> *** Spike has left the game (desync error) 16:39:14 <PublicServer> *** Intexon has left the game (desync error) 16:39:14 <PublicServer> *** Amm1er has left the game (desync error) 16:39:18 <KenjiE20> pop 16:39:20 <Razaekel> so we can deal with the desyncs 16:39:22 <^Spike^> this sucks 16:39:32 <Ammler> Phazorx: did you start now? 16:39:33 <PublicServer> <Phazorx> okay a train arrived 16:39:42 <PublicServer> <Phazorx> t14 16:40:13 * KenjiE20 blames dutchset again 16:40:21 <V453000> :D 16:40:26 <V453000> poor Dutch set 16:41:23 <Ammler> or combuster 16:41:29 <Ammler> well, also dutch :-P 16:41:40 <V453000> :) 16:41:49 <PublicServer> <Phazorx> srry brb 16:41:59 <Ammler> !rcon kick 399 16:42:35 <PublicServer> *** Amm1er joined the game 16:43:01 <PublicServer> <Amm1er> can we start the trains again? 16:43:35 <PublicServer> <Phazorx> Amm1er: well o'd rather load older save 16:43:40 <PublicServer> <Phazorx> and give this one to devs 16:43:54 <PublicServer> <Phazorx> you all got kicked when T14 arrived 16:43:57 <PublicServer> *** Amm1er has left the game (desync error) 16:44:05 <PublicServer> <Phazorx> do desyncs are train relevant 16:44:34 <PublicServer> <Phazorx> but 16:44:54 <PublicServer> <Phazorx> what puzzles me is that we played fine for a while 16:44:57 <Ammler> and how old shall the save be? 16:45:21 <Ammler> it is something that changes, but forgot to go to the save 16:45:24 <KenjiE20> or work out what's weird about 14, and change it 16:45:26 <Razaekel> neg 16:45:31 <Razaekel> old saves have the same problem 16:45:36 <Ammler> so you connected guys stay and new desyncs 16:45:42 <PublicServer> <Phazorx> kenji it's a clone train 16:45:44 <Razaekel> i desynced when i joined last night 16:45:48 <Razaekel> yea ammler, pretty much 16:45:57 <PublicServer> <Phazorx> and 14 implies it has been around for a while lnger than desync 16:45:57 <Razaekel> join, desync, join again, no desync 16:46:04 <KenjiE20> well, find out what's weird with that group 16:46:20 <Razaekel> is my experience 16:48:05 <PublicServer> *** made screenshot at 00039E73: http://ps.openttdcoop.org/public/webcam/00039E73.png 16:49:01 <Ammler> !rcon server_pw 16:49:01 <PublicServer> Ammler: Current value for 'server_password' is: 'leaped' 16:49:08 <Ammler> !rcon set server_pw * 16:49:08 <PublicServer> Ammler: 'server_pw' is an unknown setting. 16:49:15 <Ammler> !rcon server_pw * 16:49:24 <Ammler> !save 16:49:24 <PublicServer> Saving game... 16:49:30 <Ammler> !rcon load game.sav 16:49:31 <PublicServer> *** Game paused (not enough players) 16:49:37 <PublicServer> *** Phazorx joined the game 16:49:41 <PublicServer> *** Pirate87 joined the game 16:49:47 <PublicServer> *** Sander Buruma joined the game 16:49:50 <PublicServer> *** Amm1er joined the game 16:50:00 <PublicServer> *** Pirate87 has joined company #1 16:50:00 <PublicServer> *** Game unpaused (not enough players) 16:51:47 <PublicServer> <Amm1er> so people which autoconnect go to specs? 16:51:53 <KenjiE20> try swapping the engines for NS1600Ps 16:52:49 <^Spike^> i can join safely again? 16:53:07 <Ammler> the earlier, the safer ;-) 16:53:12 <^Spike^> L( 16:53:13 * KenjiE20 has a feeling it's the 1ton of wood on the engines 16:53:14 <^Spike^> :) 16:53:18 <PublicServer> *** Spike joined the game 16:53:38 <PublicServer> <Phazorx> kenji i etioned that earlier 16:53:41 <PublicServer> <Phazorx> also 16:53:48 <PublicServer> <Phazorx> there is no refit cost for engine 16:53:59 <PublicServer> <Phazorx> but apparently it still happens 16:54:23 <PublicServer> *** Phazorx has left the game (leaving) 16:54:46 <Ammler> what happens? 16:54:52 <Phazorx> i just left :) 16:54:55 <Phazorx> dinner 16:55:01 <PublicServer> *** Amm1er has left the game (connection lost) 16:55:01 <PublicServer> *** Game paused (not enough players) 16:55:15 <PublicServer> *** Pirate87 has joined spectators 16:55:31 <Ammler> at least desyncs are solved ;-) 16:55:45 <V453000> :] 16:56:29 <Razaekel> how'd you fix it? 16:57:11 <PublicServer> *** Sander Buruma has joined company #1 16:57:53 <PublicServer> <Sander Buruma> restart the server 16:57:57 <PublicServer> *** Sietse joined the game 16:58:06 <PublicServer> <Sander Buruma> or reload 16:59:28 <Ammler> it was a reload 16:59:37 <Ammler> ...and I doubt, it is fixed :-) 17:00:04 <Ammler> !players 17:00:05 <PublicServer> Ammler: Client 424 is Pirate87, a spectator 17:00:05 <PublicServer> Ammler: Client 430 is Sietse, a spectator 17:00:05 <PublicServer> Ammler: Client 426 (Orange) is Sander Buruma, in company 1 (OTTDC BV) 17:00:05 <PublicServer> Ammler: Client 428 is Spike, a spectator 17:00:43 *** Boyinblue0 has joined #openttdcoop 17:00:58 <Boyinblue0> !players 17:00:59 <PublicServer> Boyinblue0: Client 424 is Pirate87, a spectator 17:00:59 <PublicServer> Boyinblue0: Client 430 is Sietse, a spectator 17:00:59 <PublicServer> Boyinblue0: Client 426 (Orange) is Sander Buruma, in company 1 (OTTDC BV) 17:01:00 <PublicServer> Boyinblue0: Client 428 is Spike, a spectator 17:01:00 <Boyinblue0> !password 17:01:00 <PublicServer> Boyinblue0: leaped 17:01:07 <PublicServer> <Sander Buruma> If i make a new station at B4 Uittricht Woods for the second (more productive) forest\ 17:01:28 <PublicServer> <Sander Buruma> and make a new entry for it to branch 4 does it also need a new entry? 17:01:46 <PublicServer> *** Game unpaused (not enough players) 17:01:47 <PublicServer> *** Boyinblue0 joined the game 17:01:57 <PublicServer> *** Pirate87 has joined company #1 17:01:59 <PublicServer> <Sander Buruma> i mean 17:02:02 <PublicServer> *** Sietse has left the game (desync error) 17:02:02 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:02:16 <PublicServer> <Sander Buruma> a completely SLH 17:02:18 <PublicServer> <Sander Buruma> or just a new entry 17:02:19 <PublicServer> *** Boyinblue0 joined the game 17:02:31 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:02:47 <PublicServer> <Spike> Sander Buruma: did you make b4 Bestetricht south? 17:02:57 <PublicServer> *** Spike has joined company #1 17:02:58 <PublicServer> *** Boyinblue0 joined the game 17:03:07 <PublicServer> *** made screenshot at 000241E8: http://ps.openttdcoop.org/public/webcam/000241E8.png 17:03:24 <PublicServer> <Sander Buruma> i did not 17:03:29 <PublicServer> <Spike> and now i'm wondering why Fuco made a 4b while a bit further ahead was the slh 17:03:29 <PublicServer> *** Boyinblue0 has left the game (connection lost) 17:03:31 <PublicServer> <Spike> hmmm 17:03:46 <PublicServer> <Spike> someone connected SL stuff Directly to the ML 17:04:04 <Boyinblue0> !password 17:04:04 <PublicServer> Boyinblue0: fidget 17:04:05 <PublicServer> *** Boyinblue0 has left the game (connection lost) 17:04:19 <PublicServer> *** Boyinblue0 joined the game 17:04:39 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:04:47 <Boyinblue0> What is going on :( 17:05:51 <PublicServer> *** Boyinblue0 joined the game 17:06:04 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:07:38 <PublicServer> *** Fucoo joined the game 17:08:10 <PublicServer> <Spike> Fucoo: did you connect the stations near !!!!! ERROR !!!!! 17:08:16 <PublicServer> <Fucoo> no 17:08:21 <PublicServer> <Spike> :/ 17:08:41 <PublicServer> <Fucoo> I've made the new hub because i haven't seen the "old" one in that mess 17:08:56 <PublicServer> *** Fucoo has left the game (desync error) 17:09:04 <PublicServer> <Spike> it's ok :) 17:09:09 <PublicServer> <Spike> they are a bit far apart 17:09:16 <Fuco> it's not, it keeps desyncing >< 17:09:25 <PublicServer> <Spike> i meant the hub :) 17:09:28 <PublicServer> <Spike> not the disconnects 17:10:03 <V453000> oh crap 17:10:35 <Boyinblue0> !password 17:10:35 <PublicServer> Boyinblue0: fidget 17:10:50 <PublicServer> *** Boyinblue0 joined the game 17:11:46 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:13:38 <PublicServer> *** Boyinblue0 joined the game 17:13:55 <PublicServer> *** Boyinblue0 has left the game (desync error) 17:14:03 <Boyinblue0> I give up :( 17:14:38 <Intexon> that happened to me too 17:15:23 <Boyinblue0> :( 17:18:10 <PublicServer> *** made screenshot at 00038F9E: http://ps.openttdcoop.org/public/webcam/00038F9E.png 17:19:30 <PublicServer> *** Pirate87 has left the game (connection lost) 17:19:43 *** Pirate87 has quit IRC 17:20:27 <PublicServer> *** Chris Booth joined the game 17:21:45 *** devilsadvocate has joined #openttdcoop 17:33:12 <PublicServer> *** made screenshot at 0001308B: http://ps.openttdcoop.org/public/webcam/0001308B.png 17:33:28 <PublicServer> *** Sander Buruma has joined spectators 17:38:36 <PublicServer> <Spike> chris you building? 17:38:39 <V453000> http://wiki.openttdcoop.org/User:V453000/PSML <- kinda my idea 17:39:01 <V453000> !password 17:39:01 <PublicServer> V453000: homely 17:39:15 <PublicServer> *** V453000 joined the game 17:39:25 <PublicServer> *** V453000 has left the game (desync error) 17:39:31 <Chris_Booth> i am not spike 17:39:32 <V453000> :| 17:39:35 <PublicServer> *** Spike has joined spectators 17:39:35 <PublicServer> *** Game paused (not enough players) 17:39:35 <Chris_Booth> i am bloging 17:39:38 <PublicServer> *** Spike has left the game (leaving) 17:39:40 <^Spike^> :) 17:44:07 <V453000> on our blog or somewhere else? :) 17:46:41 *** NasA has joined #openttdcoop 17:46:48 <NasA> hi 17:47:03 <V453000> hi 17:47:31 <NasA> I have a question. I want to know where i can download r19068 to join public server 17:47:42 <KenjiE20> @quickstart 17:47:42 <V453000> @quickstart 17:47:44 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:47:46 <V453000> :P 17:47:47 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 17:47:48 <KenjiE20> lol 17:48:00 <V453000> check that 17:48:01 <KenjiE20> I got there first on my screen, you? 17:48:10 <V453000> me first ofc :D 17:48:11 <V453000> :p 17:48:23 <KenjiE20> hah, must've been identical time then 17:48:35 <V453000> my internet could have poor ping 17:48:38 <V453000> I am at home on wifi 17:48:44 <V453000> but whatever :) 17:48:51 <NasA> ty 17:48:59 <V453000> np :) 17:49:22 <KenjiE20> INFO 2010-02-13T09:47:42 supybot quickstart called by "KenjiE20!~KenjiE20@92.10.92.171". 17:49:24 <KenjiE20> INFO 2010-02-13T09:47:42 supybot quickstart called by "V453000!d4505332@widget.mibbit.com". 17:49:29 <KenjiE20> ^ webster reckons I got there 17:49:30 <KenjiE20> just. 17:49:33 <KenjiE20> :P 17:49:34 <V453000> Kenji: what do you think about this? I am unsure as always http://wiki.openttdcoop.org/User:V453000/PSML 17:49:38 <V453000> :D yeah :D 17:50:10 <KenjiE20> probably needs some pretty pictures 17:50:28 <V453000> I know 17:50:30 <KenjiE20> seems an interesting concept 17:50:32 <V453000> will make some later probably 17:50:45 <KenjiE20> basic idea is to detect right sized holes and pre-accelerate? 17:50:54 <V453000> no 17:50:59 <V453000> basic idea is to create the holes 17:51:15 <V453000> so that the trains would be packed in the end 17:51:26 <V453000> the heart timer works so 17:51:38 <KenjiE20> ah, I should probably look at the save 17:51:43 <V453000> the savegame 01 should show you 17:51:52 <V453000> the testing area 17:52:26 <KenjiE20> yeow, evil gator 17:52:38 <V453000> why evil? lotsa CPU? 17:53:23 <KenjiE20> just hurts my eyes :P 17:53:32 <V453000> ok :) 17:53:47 <KenjiE20> could you not achieve the same with two in loop with a cross track? 17:53:56 <V453000> 3500 is pain indeed :D the trains "look" they are going the other way 17:54:03 <V453000> loop with a cross track? 17:54:28 <NasA> !password 17:54:29 <PublicServer> NasA: violas 17:54:48 <PublicServer> *** Whiper joined the game 17:55:10 <V453000> welcome 17:55:33 <PublicServer> <Whiper> hello 17:55:39 <PublicServer> *** Whiper has left the game (leaving) 17:56:07 <PublicServer> *** NasA joined the game 17:56:54 <V453000> Kenji: you talking about the heart? 17:57:07 <NasA> eh i didnt changed the proper nickname 17:57:16 <V453000> np :) 17:57:29 <KenjiE20> tbh, all of them 17:57:42 <PublicServer> <NasA> i readed some stuff on your website and i wanted to see it on my own eyes ;-) 17:58:02 <KenjiE20> you should be able to create exact timings with multiple trains in trigger zones 17:58:07 <V453000> Kenji: the ones that just bump from side to side of 5 tiles are quite simple this way 17:58:23 <V453000> Kenji: isnt one more precise? 17:58:36 <KenjiE20> possibly 17:59:07 <V453000> well ... I dont know and basically I even dont want to say something is final solution 17:59:13 <V453000> a lot of the concept needs work 18:00:28 <PublicServer> *** NasA has left the game (leaving) 18:00:45 <NasA> i wil try to join later. 18:00:52 <V453000> ¨:) 18:00:53 <NasA> bb 18:01:01 <V453000> cya 18:01:10 <NasA> it looks too heavy at the first sight to me. 18:01:58 <V453000> this game is probably based on that :) 18:04:36 <KenjiE20> hm 18:04:47 <KenjiE20> I can recreate the heart beat with two bouncing trains 18:05:43 <V453000> cool 18:05:51 <V453000> :))) 18:05:53 <KenjiE20> http://img.openttdcoop.org/images/annihilati.png 18:06:13 <KenjiE20> it's just about the same interval too 18:06:22 <V453000> O_o 18:06:27 <KenjiE20> and it's on for the same 'blip' 18:06:55 <V453000> well the blip is nice but the main time there is what is the time of the "red" 18:07:18 <KenjiE20> it's a little quicker than the heartbeat 18:07:28 <KenjiE20> but you can tweak the length and get a longer red 18:07:37 <KenjiE20> it doesn't rely on the logic train either 18:07:40 <KenjiE20> which is handy 18:07:57 <V453000> wouldnt the green be longer without gator? 18:08:43 <KenjiE20> the green only shows when both trains are out of the cross point 18:08:45 <V453000> anyways: thanks :) 18:08:51 <KenjiE20> which is quite a small length of time 18:08:54 <KenjiE20> try it :) 18:08:59 <V453000> ok :) 18:09:15 *** NasA has quit IRC 18:09:16 <KenjiE20> it's just two bouncing lev1s 18:10:03 <KenjiE20> the key is getting them to 'bounce-in-sync; 18:10:07 <KenjiE20> '* 18:10:17 <V453000> amazing 18:10:46 <KenjiE20> to get the same green 'blip' effect, you may need multiheading 18:11:01 <V453000> hmmm 18:11:28 <KenjiE20> the screenshot one works quite well 18:11:39 <KenjiE20> maybe if you changed locos for the longer bounce? 18:11:41 <V453000> well ... nice :) thanks for improvement exactly this is why I posted such thing 18:12:06 <KenjiE20> I'm not even the logic buff :P 18:14:14 <V453000> :) 18:14:40 <KenjiE20> I can also get a slower red/green blip with two looping 18:15:12 <KenjiE20> actually, not even two 18:16:31 <KenjiE20> http://img.openttdcoop.org/images/annihihqh.png 18:16:50 <KenjiE20> one looping lev3, triggers the pre-signal at each end 18:17:02 <KenjiE20> causes rapid red/green 'blips' 18:17:48 <V453000> true :) 18:17:56 <^Spike^> let's see how i can survive a SuSE install... 18:18:03 <V453000> suse? 18:18:05 <KenjiE20> tweak the length/speed and you can change the blip style 18:18:35 <V453000> yeah Kenji :) this actually is the part of the whole network that basically can not fail as it can be modified much :) 18:18:49 <^Spike^> opensuse then 18:20:35 <KenjiE20> ew, my eyes... I looked at a blimp 18:20:53 <^Spike^> ? 18:21:06 *** Pirate87 has joined #openttdcoop 18:21:31 <Pirate87> !playercount 18:21:31 <PublicServer> Pirate87: Number of players: 2 18:21:36 <KenjiE20> flashy neon megaclanmegathing 18:21:36 <Pirate87> !password 18:21:36 <PublicServer> Pirate87: whores 18:21:43 <V453000> :D 18:21:43 <V453000> yeah nice 18:22:29 *** PeterT has joined #openttdcoop 18:22:55 <^Spike^> ah... oh well time to see if i can survive a linux installation :) 18:23:00 <PublicServer> *** Pirate87 joined the game 18:23:04 <KenjiE20> pfft 18:23:15 <KenjiE20> it's SuSE, not like it's a hard install :P 18:23:21 <^Spike^> :) 18:23:25 <KenjiE20> could be worse 18:23:32 * KenjiE20 points to 2000 18:23:55 <KenjiE20> or, LFS 18:23:57 <KenjiE20> :P 18:25:27 <PublicServer> *** Pirate87 has left the game (connection lost) 18:26:48 <PublicServer> *** Chris Booth has left the game (connection lost) 18:27:55 <Phazorx> LFS? 18:28:05 <KenjiE20> Linux From Scratch 18:28:17 <^Spike^> KenjiE20 you using suse then? 18:28:25 <KenjiE20> Slackware 13.0 18:28:28 <^Spike^> ah... 18:28:57 <^Spike^> oh there i go... 18:30:40 <V453000> Kenji: Are you sure that the "blip" can be extremely short? I have problems with releasing the train ... with too short blips it will not release the train :D 18:31:24 *** Pirate87 has quit IRC 18:31:40 <KenjiE20> dunno, I didn't wire them up 18:32:01 <V453000> me neither but I tried with the gator 18:32:14 <V453000> because of this I made the trigger area 1,5 tile 18:32:16 <KenjiE20> the blips aren't any shorter than the logic train ones though 18:32:17 <V453000> 1 was too short 18:32:31 <V453000> ok :) 18:32:50 <V453000> the heart is the last thing to make actually :) we need to test mainly which kind of shifter is needed 18:33:05 <V453000> because if the hybrid one could be deleted and kept just the fail 18:33:06 <V453000> -safe 18:33:11 <V453000> then we could have nice results 18:33:21 <V453000> but I am very unsure about that 18:37:15 <^Spike^> one fast install... ;) 18:39:30 <Razaekel> !info 18:39:30 <PublicServer> Razaekel: #:1(Orange) Company Name: 'OTTDC BV' Year Founded: 1950 Money: 1845156634 Loan: 0 Value: 1868662348 (T:441, R:0, P:0, S:0) unprotected 18:39:35 <Razaekel> !date 18:39:35 <PublicServer> Razaekel: 23 May 2107 18:39:54 <Razaekel> !password 18:39:54 <PublicServer> Razaekel: dirges 18:40:00 <^Spike^> hmmm.. kde... or gnome... 18:40:06 <PublicServer> *** Razaekel joined the game 18:40:14 <KenjiE20> both. with xfce 18:40:22 <KenjiE20> :) 18:40:26 <PublicServer> *** Razaekel has left the game (leaving) 18:40:32 <^Spike^> can only select one with the suse installer ;) 18:40:44 <^Spike^> oh well first try kde can always switch to gnome 18:40:52 <jondisti> !password 18:40:52 <PublicServer> jondisti: dirges 18:41:00 <KenjiE20> it's pretty much personal preference 18:41:02 <PublicServer> *** jond1sti joined the game 18:43:18 <PublicServer> *** jond1sti has left the game (leaving) 18:45:05 <^Spike^> tumtidum.. 18:45:15 *** jondisti has quit IRC 18:47:52 <^Spike^> and now we wait... :) 18:49:23 <^Spike^> sort of 18:51:22 <^Spike^> scary message: All data from your partitions will be erased... they forget to put that it only is on the partitions you select.. :) 18:52:06 <hylje> it's supposed to be scary so that clueless people do less things they don't understand 18:52:53 <KenjiE20> This will set you PC aflame, and ninja's will come for you 18:53:35 <hylje> bool is_computer_on_fire() 18:54:20 *** PeterT has quit IRC 18:55:49 <^Spike^> oeh! 18:55:53 <^Spike^> must! test! 18:59:37 <^Spike^> still no flanmes :( 19:00:57 <Fuco> !password 19:00:58 <PublicServer> Fuco: doodle 19:01:03 <Fuco> COME OOOOON 19:01:09 <PublicServer> *** Fucoo joined the game 19:01:11 <PublicServer> *** Game unpaused (not enough players) 19:01:12 <PublicServer> *** Combuster joined the game 19:01:26 <^Spike^> hylje: at what stage do the flames come ;P) 19:01:27 <^Spike^> ;) 19:01:34 <PublicServer> *** Fucoo has left the game (desync error) 19:01:34 <PublicServer> *** Combuster has left the game (desync error) 19:01:34 <PublicServer> *** Game paused (not enough players) 19:01:37 <hylje> no idea 19:01:46 <Fuco> baf 19:01:52 <[com]buster> desyncs X_X 19:01:55 <Fuco> i kicked the poor combuster out 19:01:59 <hylje> that function i declared just checks whether the computer is, in fact, on fire 19:02:06 *** [com]buster is now known as Combuster 19:02:09 <Combuster> !unpause 19:02:09 <PublicServer> *** Combuster has unpaused the server. (Use !auto to set it back.) 19:02:28 <PublicServer> *** Combuster joined the game 19:02:33 <^Spike^> ;) 19:03:07 <PublicServer> <Combuster> hmm, unpause damnit 19:03:12 <Combuster> !unpause 19:03:12 <PublicServer> *** Combuster has unpaused the server. (Use !auto to set it back.) 19:03:30 <PublicServer> *** Combuster has joined company #1 19:03:30 <PublicServer> *** Game unpaused (not enough players) 19:03:42 <PublicServer> *** Combuster has left the game (desync error) 19:03:42 <PublicServer> *** Game paused (not enough players) 19:03:52 <Combuster> mâââh 19:04:14 <^Spike^> !auto 19:04:14 <PublicServer> *** ^Spike^ has enabled autopause mode. 19:04:14 <^Spike^> ? 19:04:15 <^Spike^> :) 19:04:45 <PublicServer> *** Combuster joined the game 19:04:51 <PublicServer> *** Combuster has joined spectators 19:06:36 <Combuster> last time it worked by spectating a working game... 19:13:33 <PublicServer> *** Thraxian joined the game 19:15:49 <^Spike^> oeh... dual screen... 19:15:53 <^Spike^> shame it's both the same.. :)_ 19:16:07 <PublicServer> *** Combuster has joined company #1 19:16:15 <PublicServer> *** Combuster has joined spectators 19:16:31 <Combuster> Ok, I can locally reproduce the desync 19:16:36 <Combuster> time to bug the devs :) 19:16:44 <^Spike^> oh... 19:16:47 <^Spike^> what is it! :) 19:17:15 <Combuster> I don't have debugging enabled, so I can't tell :( 19:17:20 <^Spike^> :( 19:17:58 <PublicServer> *** Thraxian has left the game (connection lost) 19:19:38 <^Spike^> hylje: still no flames btw 19:19:39 <^Spike^> :) 19:20:34 <hylje> great 19:20:45 <^Spike^> still waiting for them... :) 19:25:58 <Boyinblue0> !password 19:25:58 <PublicServer> Boyinblue0: braked 19:26:18 <PublicServer> *** Boyinblue0 joined the game 19:28:03 <^Spike^> tumtidum 19:28:19 <^Spike^> it's always a miracle that i survive installations :) 19:28:52 *** NasA has joined #openttdcoop 19:28:56 <NasA> !password 19:28:56 <PublicServer> NasA: braked 19:29:07 <NasA> hi all 19:29:11 <^Spike^> hi 19:29:18 <PublicServer> <Boyinblue0> Hi :) 19:29:26 <PublicServer> *** NasA joined the game 19:30:02 <PublicServer> <NasA> cl7 19:30:46 <^Spike^> eh... with these trains CL5 should be enough 19:30:51 <^Spike^> @clcalc erail 201 19:30:51 <Webster> ^Spike^: Required CL for rail at 201km/h is 5 (8 half tiles) or TL 19:32:56 <PublicServer> *** Game unpaused (not enough players) 19:32:56 <PublicServer> *** Combuster #1 joined the game 19:33:04 <PublicServer> *** NasA has left the game (desync error) 19:33:04 <PublicServer> *** Boyinblue0 has left the game (desync error) 19:33:04 <PublicServer> *** Game paused (not enough players) 19:33:04 <PublicServer> *** Combuster #1 has left the game (desync error) 19:33:04 <PublicServer> *** Combuster has left the game (desync error) 19:33:22 <Combuster> that was fun :) 19:33:34 <Boyinblue0> hehe :p 19:34:04 <NasA> !password 19:34:04 <PublicServer> NasA: sighed 19:34:20 <Combuster> @Stage Fixing game 19:34:20 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #176 (r19068) | STAGE: Fixing game | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Noob, please leave" 19:34:22 <PublicServer> *** NasA joined the game 19:34:25 <PublicServer> *** Boyinblue0 joined the game 19:35:03 <^Spike^> Combuster: as in... devs need to fix game we wait for it to be fixed? 19:35:16 <PublicServer> *** Combuster joined the game 19:35:52 <PublicServer> <NasA> ah i finally founded plan :) 19:37:03 <Combuster> Spike: shht, don't say we're doing nothing about it 19:37:16 <^Spike^> we're working hard on a patch... 19:37:21 <^Spike^> i see you're sweating already 19:37:22 <^Spike^> ;) 19:39:41 <PublicServer> <Combuster> Morning gymnastics with PeterT 19:40:02 <sietse> !password 19:40:02 <PublicServer> sietse: sighed 19:40:08 *** Combuster is now known as [com]buster 19:40:11 <PublicServer> *** Sietse joined the game 19:40:27 <^Spike^> ? 19:40:31 <^Spike^> [com]buster: what? 19:40:49 <PublicServer> *** Game unpaused (not enough players) 19:40:50 <PublicServer> *** V453000 joined the game 19:40:54 <PublicServer> <V453000> evening 19:40:57 <[com]buster> ev'ning 19:40:58 <PublicServer> <Sietse> hey 19:41:04 <[com]buster> and bye 19:41:06 <PublicServer> <V453000> how is the situation? 19:41:32 <[com]buster> pretty bad 19:41:34 <PublicServer> *** Sietse has left the game (desync error) 19:41:34 <PublicServer> *** NasA has left the game (desync error) 19:41:34 <PublicServer> *** Combuster has left the game (desync error) 19:41:35 <PublicServer> *** Boyinblue0 has left the game (desync error) 19:41:35 <PublicServer> *** Game paused (not enough players) 19:41:35 <PublicServer> *** V453000 has left the game (desync error) 19:41:40 <V453000> I see :D 19:41:43 <^Spike^> that bad 19:41:44 <^Spike^> :) 19:41:45 <sietse> hmmm 19:42:22 <NasA> !password 19:42:22 <PublicServer> NasA: sighed 19:42:38 <PublicServer> *** NasA joined the game 19:43:06 <^Spike^> got enough time to install my computer with opensuse seeing it desyncs the whole time 19:43:46 <[com]buster> Suse? yuck. 19:44:17 *** PeterT has joined #openttdcoop 19:44:22 <[com]buster> that distro hates me with a vengeance 19:44:31 <^Spike^> :) 19:44:37 <^Spike^> you just use it in the wrong way? ;) 19:44:44 <^Spike^> what are you doing with it? :) 19:44:47 * [com]buster Trolls using Gentoo 19:46:03 <^Spike^> atm mine is updating so still abusing the laptop of my bro 19:46:22 <[com]buster> my suse distro didn't want to install gcc 19:46:43 <[com]buster> or any decent application for that matter 19:48:04 <^Spike^> ah... 19:48:14 *** LilimaZennen has quit IRC 19:48:28 *** LilimaZennen has joined #openttdcoop 19:50:44 <^Spike^> atm still updating.... :) 19:51:10 <^Spike^> and waiting.... 19:51:22 <^Spike^> but on my vm yesterday i could install gcc without a problem.. 19:51:28 <^Spike^> don't know what you was using... :) 19:51:42 <^Spike^> to install it that is 19:52:15 * Phazorx pings Ammler 19:52:41 * ^Spike^ slaps Phazorx 19:52:49 <^Spike^> you connected SL stuff to the ML 19:52:52 <Phazorx> why? 19:52:54 <Phazorx> me? 19:53:01 <Phazorx> you gota be kidding 19:53:03 <^Spike^> logs show you connected the lines... 19:53:13 <Phazorx> show me 19:53:15 <^Spike^> it's near !!!! ERROR !!!! ing\-game 19:53:17 <^Spike^> signed it 19:53:25 <^Spike^> i can't join atm 19:53:27 <Phazorx> !password 19:53:28 <PublicServer> Phazorx: hipper 19:53:35 <^Spike^> and don't unpause the game :) 19:53:36 <PublicServer> *** Phazorx joined the game 19:53:39 <^Spike^> you'll desync :) 19:53:42 <Phazorx> wont 19:54:02 <Phazorx> this is exit 19:54:04 <^Spike^> i saw s empty shifter that was just there... to be there... 19:54:10 <^Spike^> and not be connected 19:54:14 <Phazorx> this es EXIT 19:54:20 <^Spike^> since trains joining should come from the outside\ 19:54:27 <Phazorx> it moves trains from ML 19:54:59 <^Spike^> you @ the "see !!!! ERROR !!!!" sign? 19:55:08 <Phazorx> si'm looking at it 19:55:18 <Phazorx> but it is an exit 19:55:22 <^Spike^> that is ML that station connection should be connected @ the outside 19:55:22 <Phazorx> there is nothing joining there 19:55:26 <^Spike^> cause trains shift inwards 19:55:31 <^Spike^> not from inside... 19:55:36 <V453000> !password 19:55:36 <PublicServer> V453000: hipper 19:55:48 <Phazorx> i dont see a station that connect to anything 19:55:56 <PublicServer> *** Game unpaused (not enough players) 19:55:57 <PublicServer> *** V453000 joined the game 19:56:11 <^Spike^> can't show it myself atm cause i don't gave an working OS :) 19:56:24 <^Spike^> well i have win7 but i don't think suse would like to abort my update like that :)O 19:56:29 <Phazorx> i see an additional exit i added 19:56:35 <PublicServer> *** NasA has left the game (desync error) 19:56:36 <PublicServer> *** Phazorx has left the game (desync error) 19:56:36 <PublicServer> *** Game paused (not enough players) 19:56:36 <PublicServer> *** V453000 has left the game (desync error) 19:56:40 <Phazorx> because other one was exiting to wrong side of ML 19:56:51 <Phazorx> but... i dont see where it connects? 19:56:58 <Phazorx> since it uses same hub 19:56:58 *** PeterT has quit IRC 19:57:03 <Phazorx> as someone else made 19:57:04 *** PeterT has joined #openttdcoop 19:57:05 <^Spike^> the stations on the inside @ slh09 19:57:12 <Phazorx> and i desinced 19:57:12 <^Spike^> the exit of it.. connect on the inside 19:57:22 <^Spike^> if someone didn't change it already 19:57:31 <Chris_Booth> why cant i upload images to the blog? 19:57:32 <NasA> interesting game concept. 19:57:33 <^Spike^> atm i'm just going from what i last saw 2 hours ago 19:57:34 <Phazorx> how an xit connects to ML anyway? 19:57:46 <^Spike^> on the outside... it's a shift mainline 19:58:00 <^Spike^> trains that enter the ML from an SL enter at the outside in this case 19:58:04 <^Spike^> so on the eh.... W side 19:58:23 <NasA> can u made it also opposite way for exits? 19:58:27 <Phazorx> ^Spike^: i made an exit 19:58:33 <Phazorx> it doesnt shift anything anywhere 19:58:34 <^Spike^> it's not needed in this cause NasA 19:58:38 <Phazorx> t moves trains from ML to SL 19:58:44 <^Spike^> that's the point 19:58:45 <^Spike^> it should 19:59:04 <NasA> ok 19:59:14 <^Spike^> the exit shouldn't connect between the ML but on the most W side of the ML 19:59:20 <Phazorx> and theit should shift on exititing SL ? 19:59:35 *** Phoenix_the_II has joined #openttdcoop 19:59:35 *** ChanServ sets mode: +o Phoenix_the_II 19:59:36 <^Spike^> just look @ the other SL's how they are done 19:59:38 <Phazorx> ^Spike^: rephrase please 19:59:40 <Phazorx> i dont get it 19:59:49 <^Spike^> V453000: is in the game,,, maybe he can show what i mean 19:59:53 <^Spike^> if he still gets it ;) 20:00:01 <^Spike^> !players 20:00:03 <PublicServer> ^Spike^: Client 426 is Sander Buruma, a spectator 20:00:15 <^Spike^> !playercount 20:00:15 <PublicServer> ^Spike^: Number of players: 1 20:00:17 <^Spike^> hmmm 20:00:29 <Chris_Booth> i can explain it Phazorx 20:00:36 <Phazorx> please do 20:00:37 <^Spike^> Chris_Booth: plz ty :) 20:00:42 <^Spike^> like i said atm i can't show it 20:00:44 <Phazorx> although i am intoxicated 20:00:46 <^Spike^> makes it alot easier 20:00:49 <Phazorx> may be it will take some time 20:00:50 <^Spike^> ... :) 20:00:54 <Chris_Booth> all SML shifts to the left 20:01:04 <Phazorx> Chris_Booth: we are talking about an exit 20:01:09 <Phazorx> whch doesnt shift anything anywhere 20:01:10 <Chris_Booth> so trains enter from the left most tracks 20:01:15 <Chris_Booth> what exit? 20:01:25 <NasA> !password 20:01:25 <PublicServer> NasA: hipper 20:01:26 <Chris_Booth> !password 20:01:26 <PublicServer> Chris_Booth: hipper 20:01:30 <Phazorx> !!! Err... one 20:01:36 <PublicServer> *** Chris Booth joined the game 20:01:39 <^Spike^> Chris_Booth: it's @ !!!! ERROR !!!! near slh09 20:01:42 <^Spike^> branch 4 20:02:00 <PublicServer> *** NasA joined the game 20:02:01 <PublicServer> *** Combuster joined the game 20:02:37 <PublicServer> <Chris Booth> that need to be turned into a SLH 20:02:46 <PublicServer> <Chris Booth> or connected to SLH 01 20:02:50 <PublicServer> <Chris Booth> slh10 20:02:53 <PublicServer> *** Intexon joined the game 20:03:31 <Phazorx> Chris_Booth: is the 2 forset B4 hui... something statuon the reason ? 20:03:43 <PublicServer> <Chris Booth> no 20:04:02 <Chris_Booth> the stations are fine but you exit from the ML is to short 20:04:10 <Chris_Booth> and also goes into the ML 20:04:22 <Chris_Booth> which isnt wrong but goes agaisnt convention 20:04:39 <^Spike^> chris can you also check the entrance cause if i'm right it isn't from the SLH 20:04:43 <^Spike^> but just a branch of the ML 20:05:00 <Chris_Booth> the entrance is almost an SLH 20:05:07 <Chris_Booth> it connects to all ML tracks 20:05:12 <Chris_Booth> and merges into 1 track 20:05:28 <Chris_Booth> but personaly I think there is no need for another SLH there 20:05:37 <Chris_Booth> it is between 2 SLHs allready 20:05:40 <Chris_Booth> 09 and 10 20:05:48 <^Spike^> slh09/10 were there already 20:06:52 <gr00vy> !password 20:06:52 <PublicServer> gr00vy: statue 20:07:06 <PublicServer> *** Game unpaused (not enough players) 20:07:07 <PublicServer> *** gr00vaLisTic joined the game 20:07:24 <PublicServer> <Combuster> *waits for the bang* 20:07:29 <^Spike^> :) 20:07:52 <Chris_Booth> where is the kaboom 20:08:29 <PublicServer> * Chris Booth hides from the explosion 20:08:38 * ^Spike^ builds a bombshelter 20:09:20 <PublicServer> <Chris Booth> these loco are so ugly 20:09:23 <PublicServer> *** Boyinblue0 joined the game 20:09:33 <PublicServer> <Chris Booth> they dont look like the real TRAXXX atall 20:09:35 <PublicServer> *** Boyinblue0 has left the game (desync error) 20:09:50 <Boyinblue0> :( 20:09:55 <PublicServer> *** Chris Booth has left the game (connection lost) 20:09:56 <PublicServer> *** Game paused (not enough players) 20:10:07 <Chris_Booth> now join Boyinblue0 20:10:08 <PublicServer> *** Game unpaused (not enough players) 20:10:09 <PublicServer> *** planetm4ker joined the game 20:10:11 <PublicServer> <planetm4ker> hi 20:10:18 <PublicServer> <Combuster> hi pm 20:10:19 <Chris_Booth> hi planetmaker 20:10:20 <^Spike^> now that's your problem... 20:10:20 <PublicServer> <planetm4ker> will I desync? ;-) 20:10:22 <^Spike^> pm joined 20:10:22 <^Spike^> :)_ 20:10:56 <PublicServer> *** planetm4ker has left the game (desync error) 20:10:56 <PublicServer> *** Game paused (not enough players) 20:11:06 <Boyinblue0> !password 20:11:06 <PublicServer> Boyinblue0: statue 20:11:07 <PublicServer> *** Game unpaused (not enough players) 20:11:08 <PublicServer> *** V453000 joined the game 20:11:08 <planetmaker> he. obviously 20:11:14 <Chris_Booth> planetmaker: do you know why i upload PNG images to the blog?> 20:11:18 <PublicServer> *** Boyinblue0 joined the game 20:11:23 <PublicServer> *** Boyinblue0 has left the game (desync error) 20:11:25 <planetmaker> I don't know why 20:11:33 <planetmaker> ^ Chris_Booth 20:11:34 <Chris_Booth> :@ 20:11:38 <PublicServer> *** V453000 has left the game (desync error) 20:11:38 <PublicServer> *** Game paused (not enough players) 20:11:41 <planetmaker> But I guess to illustrate your points ;-) 20:11:55 <PublicServer> *** Combuster has joined company #1 20:11:55 <PublicServer> *** Game unpaused (not enough players) 20:12:03 <Chris_Booth> can you see why i cant? 20:12:03 <planetmaker> but I guess you mean 'how' ;-) 20:12:37 <Chris_Booth> no i dont mean how i have found the image uploader 20:12:54 <Chris_Booth> but i get the following error message: Error saving media attachment. 20:12:55 <V453000> is there anything new on the blog? 20:13:02 <Chris_Booth> but no error code 20:13:19 <Chris_Booth> well V453000 there would be if i could upload my images 20:13:27 <Chris_Booth> then i could finish my articl 20:13:30 <planetmaker> Chris_Booth: you opened the image browser from the WP editor? 20:13:34 <Chris_Booth> article of my crazy game 20:13:42 <Chris_Booth> yeah 20:13:48 <V453000> looking forward to it :) 20:14:09 <planetmaker> and you found the upload button in the image browser? 20:14:21 <Chris_Booth> yes planetmaker 20:14:24 <Chris_Booth> i am not an idiot 20:14:32 <Chris_Booth> i also tryed the media tab 20:14:47 <Chris_Booth> and the flash and browers uploaders 20:14:53 <planetmaker> well... I don't find it always very intuitive. And "why can't I upload" is a VERY generic description 20:15:25 *** Seberoth has quit IRC 20:15:28 <Chris_Booth> it was i have exhausted all opiond in WP and need help :'( 20:15:31 *** Seberoth has joined #openttdcoop 20:15:47 <Chris_Booth> ooh i got a different error this time planetmaker: The uploaded file could not be moved to /var/www/vhosts/openttdcoop.org/subdomains/blog/httpdocs/files/blog/2009/12. 20:16:24 <^Spike^> eh... 20:16:29 <^Spike^> prob a perm problem 20:16:36 <PublicServer> *** gr00vaLisTic has left the game (leaving) 20:16:37 <PublicServer> *** Game paused (not enough players) 20:16:37 <planetmaker> hm, ok, it works for me. so probably ^ 20:16:40 <^Spike^> or folder does not exists 20:17:03 <planetmaker> did you try to add the images to a sub folder or just the general one? 20:17:11 <PublicServer> <Combuster> -_- was working :( 20:17:12 <planetmaker> e.g. not any sub folder, like most images are 20:17:25 <Chris_Booth> just the normal one 20:18:14 <PublicServer> *** made screenshot at 00022F43: http://ps.openttdcoop.org/public/webcam/00022F43.png 20:19:44 <Chris_Booth> fine then WP sucks and i wont make my blog 20:20:31 <planetmaker> try again 20:20:56 <PublicServer> *** NasA has left the game (leaving) 20:21:23 *** Sander_Buruma has quit IRC 20:21:24 <subzero-> !password 20:21:24 <PublicServer> subzero-: hustle 20:21:26 <PublicServer> *** Sander Buruma has left the game (leaving) 20:21:37 <PublicServer> *** subzero joined the game 20:21:55 <Chris_Booth> planetmaker: http://img.openttdcoop.org/?v=wpsucks.jpg 20:23:26 <^Spike^> season 9.... 20:23:36 <^Spike^> ;) 20:23:48 <planetmaker> uhm.... Chris_Booth that interface usually is not needed... or at least I don't use it ;-) 20:23:54 <Chris_Booth> yeah season 9 of scrubs 20:24:01 <^Spike^> ah... 20:24:06 <^Spike^> not the best imo 20:24:20 <Chris_Booth> no since season 6 it has gone down hill 20:25:09 *** zerpa has joined #openttdcoop 20:25:43 <planetmaker> Chris_Booth: http://img.ammler.ch/?v=bildscowo.png 20:26:37 <planetmaker> ^ It's German. "Durchsuchen" means Search. Press that button and you should be able to choose a file. 20:26:44 <planetmaker> then press upload and it's uploaded 20:27:15 <planetmaker> oh, check the "create thumbnail" thingy 20:27:24 <planetmaker> it's good to have those 20:27:43 <zerpa> !password 20:27:43 <PublicServer> zerpa: hustle 20:27:52 <PublicServer> *** Zerpa joined the game 20:28:35 <Chris_Booth> i give up 20:28:45 <V453000> :( 20:28:47 <PublicServer> *** subzero has left the game (leaving) 20:28:48 <planetmaker> then, when you click on the newly uploaded image, you see below a form like http://img.ammler.ch/images/bildsclhl.png 20:28:55 <Chris_Booth> WP wont let me make a new article 20:29:01 <planetmaker> ... ok I write in vain. :-( 20:29:01 <Chris_Booth> or delete my old one 20:29:05 <planetmaker> that sucks. 20:29:14 <planetmaker> did you actually read what I wrote? 20:29:15 <Chris_Booth> which it wont let me update 20:29:21 <Chris_Booth> yes 20:29:36 <planetmaker> Well. I nowhere get the dialogue you show 20:30:23 <planetmaker> And seriously, NOW I am pissed. I just started to try to help you and you spit into my face. 20:30:35 <Chris_Booth> no i dont planetmaker 20:30:44 <Chris_Booth> i cant do anything in word press 20:30:48 <Chris_Booth> it wont let me save my work 20:30:55 <Chris_Booth> and it wont let me make a new article 20:31:10 <Chris_Booth> just keeps saying i dont have permisions 20:31:26 <planetmaker> to me it just reads as "it all sucks, but I don't want to be helped" 20:31:53 <Chris_Booth> thats not what i said atall 20:32:44 <subzero-> wow, calm down there planetmaker 20:33:16 <PublicServer> *** made screenshot at 00022F41: http://ps.openttdcoop.org/public/webcam/00022F41.png 20:33:38 <subzero-> While he might be frustrated at wordpress, by the little text he has written, hasnt really had the hint of him being the least bit rude 20:33:46 <planetmaker> ... subzero- for a face I've never seen you're quite... assuming 20:33:58 <subzero-> I never assume 20:34:02 <subzero-> That would be rude 20:34:27 <subzero-> While I might be new to the community, I don't see a reason to lash out like that :/ 20:34:28 <planetmaker> Chris_Booth: I changed back your account to "author" 20:34:34 <planetmaker> please try another time 20:34:38 <Chris_Booth> planetmaker: i am going to resart FF 20:34:52 <Chris_Booth> to see if it is a browers issue 20:34:53 <[com]buster> subzero: [22:29] <Chris_Booth> WP wont let me make a new article 20:35:02 *** Chris_Booth has quit IRC 20:35:04 <planetmaker> Chris_Booth: probably not. WP is not always nice 20:36:02 *** Chris_Booth has joined #openttdcoop 20:36:19 <planetmaker> subzero-: when I am asked to help, I happy to help. BUT I first have to understand the problem. If then the 2nd sentence is along the lines of "nothing works, I give up", that's anything but constructive and only highly frustrating. 20:36:29 <planetmaker> I think my reaction is proper 20:36:40 <planetmaker> "nothing works" is not an error. 20:36:58 <planetmaker> Yes, Chris_Booth posted his error. I see it, I believe him (why shouldn't I?) 20:37:08 <subzero-> I'm not saying you didn't 20:37:17 <planetmaker> But I need constructive feedback until also I understood the problem. And things have to be tried. 20:37:37 <planetmaker> So. Who are you to tell me how to debug WP? 20:37:44 <subzero-> What? 20:38:01 <subzero-> Debugging has nothing to do what I was saying :D 20:38:17 <subzero-> But nevermind, let's put it aside, no need to start fighting over something like that 20:39:22 * planetmaker is off 20:39:39 <Chris_Booth> bye planetmaker 20:39:45 <Chris_Booth> i will tell you if i have any luck 20:40:53 <planetmaker> maybe KenjiE20 has the knowledge and patience to sort it out. I don't. Not now 20:41:14 *** Chris_Booth has quit IRC 20:42:24 *** NasA has quit IRC 20:42:29 <PublicServer> *** Zerpa has joined company #1 20:42:29 <PublicServer> *** Game unpaused (not enough players) 20:43:23 *** Chris_Booth has joined #openttdcoop 20:46:19 *** pugi has quit IRC 20:48:18 <PublicServer> *** made screenshot at 000074FB: http://ps.openttdcoop.org/public/webcam/000074FB.png 20:49:25 <V453000> :( Wish I could help you but coding and such technical things are completely out of my abilities :( 20:49:28 *** pugi has joined #openttdcoop 20:50:27 <PublicServer> <Combuster> ...jam 20:50:45 <subzero-> It's either folder permissions or default folder error in settings 20:50:54 <subzero-> amongst other things 20:50:56 <PublicServer> <Combuster> Who went berserk on the trains here 20:51:55 <V453000> !password 20:51:55 <PublicServer> V453000: grafts 20:52:08 <PublicServer> *** V453000 joined the game 20:52:16 <PublicServer> *** V453000 has left the game (desync error) 20:52:21 <^Spike^> [com]buster: define HERE :) 20:52:43 <[com]buster> at the front side of the jam 20:52:46 <PublicServer> *** V453000 joined the game 20:52:53 <[com]buster> four trains queued for a station 20:53:00 <^Spike^> ahh... 20:53:00 <[com]buster> and another four in the station 20:53:11 <PublicServer> *** V453000 has left the game (desync error) 20:53:17 <V453000> ok not 20:55:41 <^Spike^> :) 20:56:48 <V453000> is there any solution for me how not to desync? 20:57:05 <^Spike^> eh... 20:57:08 <^Spike^> wait for the devs? 20:57:53 <V453000> k :D 20:58:54 <Chris_Booth> V453000: to not desync dont connect to the game lol 20:59:20 <V453000> good idea :) 21:00:17 <PublicServer> <Combuster> er 21:00:19 <V453000> will make some images for my article instead of joining the game :| 21:00:24 <^Spike^> :) 21:00:30 <PublicServer> <Combuster> who turned magic bulldozer on? :) 21:00:37 <^Spike^> eh... 21:00:44 <^Spike^> don't know 21:00:48 <^Spike^> it wasn't me this time 21:00:48 <V453000> :D 21:00:56 <^Spike^> and most of the times i'm the most destructive.. :) 21:00:58 <V453000> how many industries deleted, Combuster? :D 21:01:03 <Chris_Booth> planetmaker: thanks for the help what you said to do has worked 21:01:16 <PublicServer> <Combuster> just one 21:01:24 <V453000> np 21:03:20 <PublicServer> *** made screenshot at 00027B5B: http://ps.openttdcoop.org/public/webcam/00027B5B.png 21:03:37 <V453000> cool screenshot . :D 21:03:44 <Fuco> yea 21:03:51 <Fuco> i was thinking the same ;D 21:03:53 <^Spike^> :) 21:11:29 <PublicServer> <Combuster> Loopytrains O.o 21:12:58 <V453000> AGAIN? 21:13:19 <PublicServer> <Combuster> Its because the ML mergers are mostly unbuilt 21:13:46 <V453000> oh you mean that trains are just going not the straight way 21:13:48 <V453000> kkk 21:13:58 *** Matte has joined #openttdcoop 21:14:08 <PublicServer> <Combuster> wtf? 21:14:12 <V453000> I thought someone showed his intelligence with the "amazing endless trains in a loop" 21:14:16 <^Spike^> ? 21:14:38 <^Spike^> i don't understand a bit of it anymore.. :) 21:15:02 <Matte> !download win32 21:15:02 <PublicServer> Matte: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-windows-win32.zip 21:15:30 <V453000> ignore me :) 21:15:36 <PublicServer> <Combuster> hmm, unlabeled SLH here 21:15:38 <^Spike^> we always do.. ;) 21:15:42 <V453000> :D thx 21:15:47 <^Spike^> where? 21:15:52 <^Spike^> and don't say @ !here :) 21:16:08 <PublicServer> <Combuster> north of SLH07 21:16:17 <PublicServer> <Combuster> special designation for Spike :) 21:16:18 <^Spike^> haven't seen it 21:16:32 <PublicServer> <Combuster> I only noticed it now 21:16:36 <Matte> !password 21:16:36 <PublicServer> Matte: thongs 21:16:37 <PublicServer> <Combuster> I expanded that SL 21:16:47 <PublicServer> *** Matte joined the game 21:16:49 <^Spike^> :) 21:16:57 <PublicServer> *** Matte has left the game (desync error) 21:17:17 <PublicServer> <Combuster> the only station on the old part is signed V453000 21:17:29 <PublicServer> *** Matte joined the game 21:17:45 <PublicServer> <Combuster> but it doesn't show the best of building skills :/ 21:17:46 <PublicServer> *** Matte has left the game (desync error) 21:18:05 <PublicServer> *** Matte joined the game 21:18:16 <PublicServer> *** Matte has left the game (desync error) 21:18:23 <PublicServer> *** made screenshot at 0000E93B: http://ps.openttdcoop.org/public/webcam/0000E93B.png 21:18:27 <V453000> Combuster: I built just and only the station 21:18:34 <V453000> then I started desyncing 21:18:43 <V453000> so I dont know anything else about whatever is happening there 21:18:57 <Matte> Wierd, the game dosent seem too want me on ther server :P 21:19:15 <PublicServer> <Combuster> You need to be really lucky to get in 21:19:25 <Matte> Something wrong with it? 21:19:26 <PublicServer> <Combuster> Took me like, 9 tries 21:19:35 <PublicServer> <Combuster> iirc 21:19:51 <PublicServer> <Combuster> its a bug 21:19:53 <Matte> !password 21:19:53 <PublicServer> Matte: bonier 21:20:04 <PublicServer> *** Matte joined the game 21:20:12 <[com]buster> http://bugs.openttd.org/task/3619 21:20:21 <^Spike^> [com]buster: there are no bugs... only undocumented features :) 21:20:22 <PublicServer> *** Matte has left the game (desync error) 21:20:26 <^Spike^> this is an RSI prevention ; 21:20:27 <^Spike^> ;) 21:20:44 <PublicServer> *** Matte joined the game 21:20:47 <PublicServer> *** Matte has left the game (desync error) 21:20:49 <^Spike^> makes sure you keep moving your arms ;) 21:21:00 <Matte> The map looks cutoff too me xD 21:21:18 *** Phazorx has left #openttdcoop 21:21:25 <PublicServer> <Combuster> you mean the Ts at the top 21:21:35 <PublicServer> *** Matte joined the game 21:21:50 <PublicServer> <Combuster> I should probably eyecandy those and replace them with buffers... 21:21:52 <PublicServer> *** Matte has left the game (desync error) 21:21:55 <Matte> Oh hehe 21:22:07 <PublicServer> *** Matte joined the game 21:22:26 <PublicServer> *** Combuster has joined spectators 21:22:49 <PublicServer> <Matte> Hopefully works now 21:23:00 <PublicServer> <Combuster> desyncs are nasty things 21:23:42 *** PeterT has quit IRC 21:23:52 <PublicServer> *** Combuster has joined company #1 21:23:57 <PublicServer> <Combuster> Seems to hold 21:24:11 <PublicServer> <Matte> Indeed 21:30:14 *** PeterT has joined #openttdcoop 21:33:03 *** subz has joined #openttdcoop 21:33:25 <PublicServer> *** made screenshot at 000245EC: http://ps.openttdcoop.org/public/webcam/000245EC.png 21:35:37 <^Spike^> for now.... 21:35:38 <^Spike^> :) 21:35:40 *** subzero- has quit IRC 21:41:14 *** Seberoth has quit IRC 21:41:36 *** Boyinblue00 has joined #openttdcoop 21:41:56 *** ostannard has joined #openttdcoop 21:43:57 *** Boyinblue000 has joined #openttdcoop 21:44:31 <Chris_Booth> if i want to upload a save game file to the blog, what would be the best way to do that? 21:47:48 <PublicServer> <Combuster> Fixed some train overkills 21:48:14 *** Boyinblue0 has quit IRC 21:48:27 <PublicServer> *** made screenshot at 000261D3: http://ps.openttdcoop.org/public/webcam/000261D3.png 21:50:32 <Fuco> !password 21:50:32 <PublicServer> Fuco: visaed 21:50:40 <PublicServer> *** Fucoo joined the game 21:50:46 <PublicServer> *** Fucoo has left the game (desync error) 21:51:29 *** Boyinblue00 has quit IRC 21:52:38 <Chris_Booth> !password 21:52:38 <PublicServer> Chris_Booth: visaed 21:52:54 <PublicServer> *** Chris Booth joined the game 21:52:59 *** NasA has joined #openttdcoop 21:53:10 <PublicServer> *** Chris Booth has left the game (connection lost) 21:53:29 <PublicServer> <Combuster> People, if you desync, just keep trying 21:53:38 <PublicServer> <Combuster> it seems to work eventually 21:55:33 <PublicServer> *** Chris Booth joined the game 21:55:45 <PublicServer> *** Chris Booth has left the game (connection lost) 21:55:49 <PublicServer> <Combuster> Time to fix the junk at !error 21:56:07 <PublicServer> *** Chris Booth joined the game 21:56:16 <PublicServer> *** Chris Booth has left the game (desync error) 21:56:32 <PublicServer> *** Chris Booth joined the game 21:56:41 <PublicServer> *** Combuster has joined spectators 21:57:16 <PublicServer> <Combuster> *crosses fingers* 21:57:41 <PublicServer> *** Combuster has joined company #1 21:57:49 <PublicServer> <Chris Booth> boom 21:59:19 <PublicServer> *** Matte has left the game (leaving) 21:59:58 *** Seberoth has joined #openttdcoop 22:00:21 *** Mitcian has joined #openttdcoop 22:01:13 <PublicServer> <Chris Booth> someone just spamed some trains 22:01:58 *** PeterT has quit IRC 22:03:29 <PublicServer> *** made screenshot at 000191AD: http://ps.openttdcoop.org/public/webcam/000191AD.png 22:07:13 <Webster> Latest update from blog: Mixing Balancing and Merging <http://blog.openttdcoop.org/2010/02/13/mixing-balancing-and-merging/> 22:07:30 <V453000> yes yes already reading :) 22:08:58 <PublicServer> <Chris Booth> hhm can i just say WTF @ ~Service Center~ 22:09:20 <PublicServer> <Combuster> It should've been nuked IMHO 22:09:20 <PublicServer> <Chris Booth> i would like to slap who ever built that in the face 22:09:22 *** Matte has quit IRC 22:09:35 <V453000> yes 22:09:45 <PublicServer> <Combuster> Well, go ahead ;) 22:09:47 *** PeterT has joined #openttdcoop 22:10:12 <PublicServer> <Chris Booth> gone 22:10:19 <PublicServer> <Combuster> good 22:10:55 <PublicServer> <Combuster> it was only there when we had to upgrade the entire fleet to quad locos 22:11:11 <PublicServer> <Combuster> (some 150 trains) 22:11:23 <PublicServer> <Chris Booth> yeah 22:11:30 <PublicServer> <Chris Booth> why 4 (would 3 be enough) 22:11:37 <PublicServer> <Chris Booth> 2 usualy does for TL5 22:11:51 <PublicServer> <Chris Booth> so i would ahve thought 3 for 7.5 and 4 for 10 22:11:54 <V453000> I think 4 dont hurt here 22:12:21 <PublicServer> <Combuster> Besides, they still have 6 tiles acceleration 22:12:51 <PublicServer> <Combuster> these locs are slightly underpowered 22:13:15 <PublicServer> <Combuster> (what else, 50m height differences are a rarity in most of the country they came from) 22:13:25 <V453000> :D 22:13:37 <PublicServer> <Combuster> our highest mountain is 243m 22:13:49 <PublicServer> <Chris Booth> that isnt a mountain 22:13:52 <PublicServer> <Chris Booth> that is a hill 22:14:00 <PublicServer> <Combuster> it is a mountain 22:14:14 <PublicServer> <Combuster> 4m is a hill :) 22:14:19 <PublicServer> <Chris Booth> lies 22:14:29 <V453000> 243? :D 22:14:36 <V453000> I believed it is a bit more 22:14:37 <PublicServer> <Combuster> iirc 22:14:54 <V453000> that is a hole, not a hill nor mountain :D 22:15:36 <PublicServer> *** Chris Booth has left the game (connection lost) 22:16:50 <[com]buster> I was off 22:16:54 <[com]buster> its 322,7 metres 22:16:58 <[com]buster> above sea level 22:17:27 <V453000> Chris Booth: you really played that for 370 years? 22:17:49 <V453000> well the word "above" is important isnt it :D 22:18:13 <[com]buster> it is 22:18:20 <V453000> :) 22:18:22 *** mitooo has quit IRC 22:18:22 <[com]buster> Snowdon is only 65m high 22:18:30 <V453000> "high" 22:18:31 <PublicServer> *** made screenshot at 00014BDC: http://ps.openttdcoop.org/public/webcam/00014BDC.png 22:18:33 <V453000> :p 22:18:39 <[com]buster> tall, whatever 22:18:49 *** Boyinblue000 has quit IRC 22:18:51 <V453000> no! :D 22:18:55 <V453000> 65m low 22:19:00 <[com]buster> if you try to reach it from the neighbouring mountain 22:19:05 <V453000> :D 22:19:07 <Chris_Booth> V453000: yes i did play for 370 years 22:19:20 <V453000> incredibly long for one person 22:19:29 <PublicServer> <Combuster> game years 22:19:32 <PublicServer> <Combuster> or multitasking 22:19:45 <V453000> game years 22:20:20 <Chris_Booth> i didnt play all 370 years 22:20:22 <V453000> just wondering ... why didnt you connect more industries? 22:20:38 <PublicServer> <Combuster> Last game I played to the end 22:20:39 <Chris_Booth> sometimes i left the game on while i was at university 22:20:45 <Tray> !password 22:20:46 <PublicServer> Tray: maples 22:20:47 <Chris_Booth> V453000: do you think i need more? 22:20:50 <PublicServer> <Combuster> I removed some traffic 22:21:01 <PublicServer> *** Tray joined the game 22:21:02 <PublicServer> <Combuster> to reach that 1000pts at 2050 :) 22:21:15 <V453000> :D 22:21:15 <PublicServer> *** Tray has left the game (desync error) 22:21:21 <Chris_Booth> i didnt get 100pts 22:21:24 <Chris_Booth> i didnt get 1000pts 22:21:31 <PublicServer> *** Tray joined the game 22:21:39 <Chris_Booth> and if i connected more i would neet to expand and build SLHs 22:21:45 <Chris_Booth> which i didnt want to do 22:21:51 <V453000> kk 22:22:26 <V453000> I havent finished a game for so long time 22:22:46 *** davis_ has joined #openttdcoop 22:22:50 <davis_> !playercount 22:22:50 <PublicServer> davis_: Number of players: 4 22:22:56 <davis_> !download win64 22:22:56 <PublicServer> davis_: http://binaries.openttd.org/nightlies/trunk/r19068/openttd-trunk-r19068-windows-win64.zip 22:23:05 <PublicServer> <Combuster> I finished a lot of #coop games 22:23:16 <PublicServer> <Combuster> but nothing SP in the past two years 22:23:16 <V453000> yes of course :) 22:23:20 <planetmaker> hehe :-) 22:23:31 <planetmaker> Same here. SP is... tedious after some time 22:23:35 <PeterT> #coop is forbidden and cannot be used? :-( 22:23:48 <planetmaker> On the PS otoh... so many people to work on things... 22:23:55 <planetmaker> PeterT: hu? 22:24:17 <davis_> !password 22:24:17 <PublicServer> davis_: maples 22:24:25 <PeterT> planetmaker: ? 22:24:30 <PublicServer> *** Tray has joined company #1 22:24:32 <V453000> SP is best if you have a specific plan and want to whape every part of the network ... or your plan just exceeds all means of how to describe it :D 22:24:39 <planetmaker> ah... interesting. #coop once was accessible IIRC 22:24:51 <V453000> * to shape 22:25:14 <[com]buster> But why the [479] #coop Illegal channel name< 22:25:22 <Chris_Booth> planetmaker: you screen shots and explanation helped thanks 22:25:31 <PublicServer> *** Tray has left the game (connection lost) 22:25:40 <[com]buster> see, no need to panic ;) 22:25:41 <planetmaker> :-) Nice to hear. Your article is also a nice one :-) 22:25:43 *** NasA has quit IRC 22:25:45 <PublicServer> *** Tray joined the game 22:25:53 <PublicServer> *** Tray has joined company #1 22:26:02 <PublicServer> *** Tray has left the game (desync error) 22:26:07 <davis_> !password 22:26:07 <PublicServer> davis_: maples 22:26:07 <Chris_Booth> i was going to go all out and make more trains 22:26:11 <planetmaker> :-( @ desync 22:26:11 <V453000> one note: could you make it smaller on the Blog main page? 22:26:17 <Chris_Booth> but then i thought 900 was enough 22:26:18 <V453000> :) 22:26:20 <PublicServer> *** davis joined the game 22:26:20 <PublicServer> *** Tray joined the game 22:26:30 <planetmaker> They are enough :-) 22:26:30 <V453000> 900 is quite fine 22:26:32 <Chris_Booth> V453000: i am not sure how you do that 22:26:35 <PublicServer> *** Tray has left the game (desync error) 22:26:36 <PublicServer> *** davis has left the game (desync error) 22:26:47 <V453000> I got no experience with the blog so dont ask me :p 22:26:51 <davis_> why is it desyncing? 22:27:06 <planetmaker> Chris_Booth: did you generate thumb nails for those images? I usually generate thumb nails of 400px width 22:27:06 <PublicServer> *** Tray joined the game 22:27:15 <planetmaker> then I link to the images via those thumbnails 22:27:28 <Chris_Booth> no i just sized them to 800 * 500 22:27:30 <PublicServer> *** Tray has left the game (desync error) 22:27:46 <PublicServer> *** davis joined the game 22:27:57 <PublicServer> *** Tray joined the game 22:27:58 <Chris_Booth> i thought most people have atleast a 1024 monitor 22:28:12 <planetmaker> Tray: sorry, you seem to have come here at the wrong time :-( We didn't have that in a long time, those desyncs. 22:28:19 <PublicServer> *** Tray has left the game (desync error) 22:28:19 <PublicServer> *** davis has left the game (desync error) 22:28:23 <planetmaker> We need to wait probably for the devs to fix that 22:28:28 <davis_> :c 22:28:31 <[com]buster> Right now 22:28:36 <Fuco> is that a game client issue? or grf? 22:28:38 <[com]buster> the only real solution is to keep hammering 22:28:42 <planetmaker> Chris_Booth: but it also makes for faster loading ;-) 22:28:54 <planetmaker> Fuco: a game issue 22:28:59 <davis_> well the client just moved me to the scenario editor 22:29:07 <[com]buster> :? 22:29:08 <Fuco> I wonder why it only started after day or so 22:29:09 <planetmaker> uh? SE?! 22:29:27 <[com]buster> That one's new for me 22:29:34 <planetmaker> Fuco: desync happens when client & server evaluate something differently 22:29:36 <V453000> oh oh oh :D hey Chris Booth, what is that pax train going to Sathill doing in Steel mill pickup station ?:D 22:29:37 <davis_> A fatal NEWgrf error has occured: basetunnel.grf is designed to be used with unfiedmaglev =1 22:29:51 <[com]buster> I do occasionally end up playing the title screen 22:29:51 <davis_> unified* 22:29:56 <planetmaker> NewGRFs MIGHT be a reason. Most often. But where and how... Needs careful analysis 22:30:18 <planetmaker> davis_: where? 22:30:30 <V453000> oh :) whatever 22:30:42 <davis_> well the game desynced , and moved me into the SE for some random reason and gave me that error. 22:30:44 <Chris_Booth> ok planetmaker i will thumb then then 22:30:55 <[com]buster> LOL at this bug report: http://bugs.openttd.org/task/3576 22:31:19 <planetmaker> ah, yes. I had that, too when I read it ;-) 22:31:22 <planetmaker> But he's right 22:31:31 <V453000> :DDDDD 22:31:51 <Chris_Booth> that is LOLable 22:32:01 <V453000> that is really good :D 22:32:03 <PublicServer> *** davis joined the game 22:32:26 <PublicServer> *** davis has left the game (desync error) 22:32:29 <[com]buster> The logic is absolutely infallible 22:32:36 <[com]buster> but still 22:32:37 <davis_> :c 22:32:46 <[com]buster> davis: keep trying 22:32:47 <Fuco> stupid bug report aint loading for me :((( 22:32:57 <Chris_Booth> V453000: PF lost it i assume 22:33:29 <planetmaker> ah, yes. PF is another good desync source ;-) 22:33:33 <PublicServer> *** made screenshot at 000229E5: http://ps.openttdcoop.org/public/webcam/000229E5.png 22:34:32 <davis_> no ottd for me then :P 22:34:54 *** PeterT has quit IRC 22:35:02 <PublicServer> <Combuster> oops, jam 22:35:49 *** ostannard has quit IRC 22:36:19 <V453000> Chris Booth: these idiots loop there in the steel mill sometimes :) 22:40:01 *** LilimaZennen has quit IRC 22:43:36 <Tray> I wonder, how many ressources a coop game needs to be played - in fact, I want to know wether I can also play such games on my netbook. 22:43:42 <PublicServer> <Combuster> I'm off for tonight 22:43:50 <V453000> cya 22:44:02 <V453000> Tray: resources? what do you mean? 22:44:04 <Chris_Booth> Tray: i would think not with your netbook 22:44:05 *** LilimaZennen has joined #openttdcoop 22:44:07 <PublicServer> <Combuster> Tray: P4 or better for late game 22:44:18 <zerpa> Tray: I don't recommend it. It's a stretch on my Atom 330 nettop. 22:44:19 <V453000> oh so 22:44:37 <Chris_Booth> if you mean CPU and RAM then it uses 100% of mine on big games 22:44:46 <PublicServer> <Combuster> It increases over time 22:44:55 <Chris_Booth> and i have a 3.0 Ghz dual core 22:45:29 <PublicServer> <Combuster> Things like 2500 train maps require a high-freq Core 2 or Athlon64 x2 22:45:40 <PublicServer> <Combuster> and your client running less than fullscreen :) 22:45:48 <sietse> !info 22:45:48 <PublicServer> sietse: #:1(Orange) Company Name: 'OTTDC BV' Year Founded: 1950 Money: 2352298476 Loan: 0 Value: 2372455763 (T:443, R:0, P:0, S:0) unprotected 22:46:02 <Tray> Okay. That's much. 22:46:08 <Chris_Booth> i find Openttd run better in my SuSe VM than it does native 22:46:23 <PublicServer> <Combuster> native windows? 22:46:57 <Chris_Booth> yeah native windows vista 22:47:04 <PublicServer> <Combuster> My best client is this pentium-dual-core 22:47:13 <PublicServer> <Combuster> with handcompiled x86_64 binary 22:47:33 <Chris_Booth> i should go x64 on here 22:47:44 <Chris_Booth> but i dont have a 64 bit version of windwos 22:47:46 <PublicServer> <Combuster> but vista is also slow 22:47:56 <PublicServer> <Combuster> especially compared to XP 22:48:05 <PublicServer> <Combuster> but as I said, I was leaving :) 22:48:08 <V453000> vista is the worst :( 22:48:10 <V453000> cya 22:48:14 <PublicServer> *** Combuster has left the game (connection lost) 22:48:14 <PublicServer> *** Game paused (not enough players) 22:48:25 <[com]buster> oh, someone busy? 22:48:40 <zerpa> nah, just idling 22:48:52 <[com]buster> good, I'd have some serious issues reconnecting 22:49:01 <Chris_Booth> windows 7 is better than vista but i only have 1 copy of that 22:49:23 <Chris_Booth> and dont see why i should buy another when i have already bought vista 22:49:31 <[com]buster> everything < XP imo 22:49:47 <[com]buster> (except linux, depending on circumstance) 22:50:02 *** [com]buster has quit IRC 22:50:07 <V453000> :) 22:50:15 <V453000> I am off too for today 22:50:24 <Chris_Booth> bye V453000 22:50:29 <V453000> (at least for the remaining 10 minutest of the day :D) 22:50:30 <Chris_Booth> i think OSx is nice 22:50:36 <Chris_Booth> but only works on my laptop 22:50:40 <V453000> :) 22:50:42 <V453000> hmmm 22:50:51 <Chris_Booth> (not legaly) 22:51:02 <V453000> well, have a nice time and finish another game in another couple of months! :D 22:51:07 <Chris_Booth> as apple say you must own a mac to install it on 22:51:13 <Chris_Booth> lol 22:51:33 <Chris_Booth> i have a 2048 game which has been going on for over a year now 22:51:37 <V453000> in Czech Rep. more than 90% software is illegal 22:51:38 <Chris_Booth> its been 400 game years 22:51:56 <V453000> :| I am getting lost above 1024 22:52:08 <Chris_Booth> and i havent even made a blot on the land scape 22:52:14 <Chris_Booth> but i am very very rich 22:52:19 <V453000> 2048 x 256 or 512 is fine 22:52:28 <V453000> hehe 22:53:06 <V453000> I would like to start some "testing" game on a 2048 on 256 map 22:53:15 <V453000> in future 22:53:38 <V453000> oh ... when talking about that 22:53:57 <V453000> http://wiki.openttdcoop.org/User:V453000/PSML <- the idea I was talking about ... I will add some pictures later probably 22:54:16 <V453000> I will need to be "more sure" about the stuff before posting the screenshots :) 22:54:49 *** ODM has quit IRC 22:55:20 <PublicServer> *** Intexon has left the game (leaving) 22:56:53 <Tray> !password 22:56:54 <PublicServer> Tray: chimps 22:59:09 <PublicServer> *** Tray joined the game 22:59:36 *** Intexon has quit IRC 23:00:25 *** Progman has quit IRC 23:01:17 <PublicServer> *** Zerpa has left the game (leaving) 23:10:30 *** VictorOfSweden has quit IRC 23:15:35 <PublicServer> *** Tray has left the game (leaving) 23:16:42 *** LilimaZennen2 has joined #openttdcoop 23:17:46 *** davis_ has quit IRC 23:20:04 *** Tray has quit IRC 23:21:49 *** LilimaZennen has quit IRC 23:28:48 *** valhallasw has quit IRC 23:28:50 *** LilimaZennen2 has quit IRC 23:37:58 *** Chris_Booth has quit IRC 23:58:21 *** Zulan has quit IRC