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Log for #openttdcoop on 22nd February 2010:
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00:00:45  <PublicServer> ***  made screenshot at 0001ECF9: http://ps.openttdcoop.org/public/webcam/0001ECF9.png
00:01:27  <PublicServer> *** Owen has left the game (leaving)
00:01:28  <PublicServer> *** Game paused (not enough players)
00:02:08  *** ^Spike^ has quit IRC
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00:03:29  <PublicServer> *** Sietse has left the game (leaving)
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00:05:53  <mitooo> !password
00:05:53  <PublicServer> mitooo: sheave
00:06:21  <PublicServer> *** Mitooo joined the game
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00:15:47  <PublicServer> ***  made screenshot at 0003A45D: http://ps.openttdcoop.org/public/webcam/0003A45D.png
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00:22:10  <Pirate87> !password
00:22:10  <PublicServer> Pirate87: rimmed
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00:30:49  <PublicServer> ***  made screenshot at 00008643: http://ps.openttdcoop.org/public/webcam/00008643.png
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00:45:53  <PublicServer> ***  made screenshot at 000373D6: http://ps.openttdcoop.org/public/webcam/000373D6.png
00:51:09  <PeterT> Good bye V453000
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02:53:48  <PeterT> !playercount
02:53:48  <PublicServer> PeterT: Number of players: 1
02:53:54  <PeterT> !players
02:53:56  <PublicServer> PeterT: Client 366 is FiCE, a spectator
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03:51:51  <Razaekel> @cl 120
03:51:52  <Webster> Razaekel: (cl <no arguments>) -- Returns full name and reference url (if defined)
03:52:02  <Razaekel> @cl
03:52:03  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
03:52:07  <Razaekel> !cl 120
03:52:10  <Razaekel> ...
03:52:15  <Razaekel> what was the command?
03:52:19  <Razaekel> .cl 120
03:52:25  <Razaekel> @tl 120
03:52:25  <Webster> Razaekel: (tl <no arguments>) -- Returns full name and reference url (if defined)
03:58:30  <PeterT> Razaekel: @erail cl
03:58:33  <PeterT> @erail cl
03:58:38  <PeterT> @e-rail cl
03:58:50  <Razaekel> @rail cl 120
03:58:54  <Razaekel> @railcl 120
03:58:54  <Webster> CL 2.464 required for rail at speed 120km/h (or TL if it's shorter)
03:59:04  <Razaekel> @erailcl 120
03:59:14  <PeterT> @*cl
03:59:18  <PeterT> @magcl
03:59:18  <Webster> PeterT: (magcl <an alias, 1 argument>) -- Alias for "echo CL[math calc floor((-sqrt(231-min(231, (/2)))+13)* (10**3))/(10.0**3)] required for maglev at speed km/h (or TL if it's shorter)".
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04:45:42  <Razaekel> @monocl 120
04:45:42  <Webster> CL 0.711 required for monorail at speed 120km/h (or TL if it's shorter)
04:45:46  <Razaekel> @monocl 250
04:45:46  <Webster> CL 4.979 required for monorail at speed 250km/h (or TL if it's shorter)
04:51:20  <Razaekel> @railcl 201
04:51:20  <Webster> CL 7.522 required for rail at speed 201km/h (or TL if it's shorter)
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09:34:49  <Sander_Buruma> !password
09:34:49  <PublicServer> Sander_Buruma: straps
09:36:21  <PublicServer> *** Sander Buruma joined the game
09:36:42  <roboboy> !password
09:36:42  <PublicServer> roboboy: straps
09:37:22  <PublicServer> *** Game unpaused (not enough players)
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09:38:06  <PublicServer> *** Game paused (not enough players)
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09:45:55  <PublicServer> ***  made screenshot at 0000624A: http://ps.openttdcoop.org/public/webcam/0000624A.png
09:55:22  <Sander_Buruma> its quiet on the server
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10:02:07  *** Absolutis has joined #openttdcoop
10:02:33  <Absolutis> !help
10:02:34  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands
10:03:10  <Absolutis> !revision
10:03:10  <PublicServer> Absolutis: Game version is r19163
10:03:17  <Absolutis> !password
10:03:17  <PublicServer> Absolutis: tiffed
10:03:37  <Absolutis> !companies
10:03:39  <PublicServer> Absolutis: Company 1 (Orange): Sonhill Transport
10:03:54  <Absolutis> !download
10:03:54  <PublicServer> Absolutis: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
10:06:02  <planetmaker> <Sander_Buruma> its quiet on the server <-- it's Monday morning on a usual workday and the usual people are at work, at university or in school
10:06:32  <planetmaker> and only freaks like myself have an IRC client installed at work :-P
10:08:25  <PublicServer> <Sander Buruma> the game is paused
10:08:43  <planetmaker> sure. It's coop. It needs >= 2 players
10:08:49  <planetmaker> Then it un-pauses automatically
10:09:09  <PublicServer> <Sander Buruma> I know
10:09:35  <planetmaker> !info
10:09:35  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Sonhill Transport'  Year Founded: 1950  Money: 1541897202  Loan: 0  Value: 1550810417  (T:532, R:350, P:1, S:12) unprotected
10:09:37  <planetmaker> !playercount
10:09:38  <PublicServer> planetmaker: Number of players: 2
10:10:02  <planetmaker> you might talk Absolutis into joining ;-)
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10:13:57  <Absolutis> Yeah...
10:14:11  <PublicServer> <Sander Buruma> Hey Absol
10:14:21  <Absolutis> !download osx
10:14:21  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r19163/openttd-trunk-r19163-macosx-universal.zip
10:14:36  <Absolutis> Hey.
10:14:38  <planetmaker> ... I guess that link won't work
10:14:44  <Absolutis> Yeah...
10:14:51  <planetmaker> there are no OSX binaries anymore :S
10:14:55  <Absolutis> :D
10:15:29  <planetmaker> do you have the devtools installed on your mac?
10:15:42  <Absolutis> I have find some binaries from stable/testing versions on the forums.
10:15:44  <planetmaker> *XCode?
10:15:45  <Absolutis> and no.
10:15:58  <planetmaker> Other binaries won't help you. You need this exact version
10:16:23  <planetmaker> if you install them it's pretty easy to join this server by means of the autostart script
10:16:25  <planetmaker> !dl autostart
10:16:26  <PublicServer> planetmaker: http://www.openttdcoop.org/wiki/Autostart
10:16:46  <planetmaker> and configuring that such that it automatically downloads and compiles the correct version for this server
10:17:24  <planetmaker> you OSX DVD has the option to simply install XCode
10:17:36  <planetmaker> and IIRC then you have everything you need
10:18:09  <Absolutis> 10.5 doesn't
10:18:21  <Absolutis> and 10.6 is for intel macs only.
10:18:23  <planetmaker> uhm? I had it on 10.4 and I have it on 10.6
10:18:43  <planetmaker> I'd wonder then if 10.5 doesn't have it ;-)
10:19:13  <planetmaker> even if not: apple offers xcode for download, free of charge
10:21:00  <PublicServer> *** Spike joined the game
10:21:43  <planetmaker> !date
10:21:43  <PublicServer> planetmaker: 14 Sep 2120
10:21:46  <planetmaker> !date
10:21:46  <PublicServer> planetmaker: 14 Sep 2120
10:26:11  <Absolutis> Oh, wait... i am not sure.
10:27:09  <Absolutis> Maybe it is...
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10:51:31  <Phazorx> !password
10:51:31  <PublicServer> Phazorx: gallon
10:51:41  <PublicServer> *** Phazorx joined the game
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10:53:06  <PublicServer> *** Game unpaused (not enough players)
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10:53:16  <PublicServer> <Combuster> mornin' Phazorx
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11:00:27  <PublicServer> <Combuster> jam
11:00:34  <PublicServer> <Combuster> signal gaps :(
11:00:57  <PublicServer> ***  made screenshot at 0001FEF3: http://ps.openttdcoop.org/public/webcam/0001FEF3.png
11:01:59  <PublicServer> <Combuster> who built that machine?
11:02:05  <PublicServer> <Phazorx> that?
11:02:21  <PublicServer> <Combuster> the broken compressor
11:02:34  <PublicServer> <Phazorx> no idea actually
11:02:37  <PublicServer> <Phazorx> where?
11:02:44  <PublicServer> <Combuster> RDC central region
11:03:27  <PublicServer> <Combuster> probably best to rebuild it from scratch
11:04:17  *** OwenS has joined #openttdcoop
11:04:17  *** ChanServ sets mode: +v OwenS
11:04:35  * OwenS <3 short days
11:04:55  <OwenS> !players
11:04:56  <roboboy> hello
11:04:56  <PublicServer> OwenS: Client 450 (Orange) is Phazorx, in company 1 (Sonhill Transport)
11:04:57  <PublicServer> OwenS: Client 447 is Spike, a spectator
11:04:57  <PublicServer> OwenS: Client 452 (Orange) is Combuster, in company 1 (Sonhill Transport)
11:04:57  <PublicServer> OwenS: Client 366 is FiCE, a spectator
11:05:03  <roboboy> !password
11:05:03  <PublicServer> roboboy: tamper
11:05:19  <PublicServer> <Phazorx> the design is silly
11:05:33  <PublicServer> *** VictorOfSweden joined the game
11:05:40  <PublicServer> <Phazorx> esp consideri tis is pax game
11:05:49  <PublicServer> *** Owen joined the game
11:05:58  <PublicServer> <Phazorx> and it shold be timer based
11:06:31  <PublicServer> <Owen> What should be?
11:06:40  <PublicServer> <Phazorx> silly packer
11:06:45  <PublicServer> <Phazorx> at RDC
11:06:46  <PublicServer> <Owen> lol
11:06:52  <PublicServer> <Owen> I was rather tired at the time :p
11:06:58  <PublicServer> <Owen> Not thinking too straight
11:07:04  * roboboy waits for OpenTTD to load
11:07:31  <roboboy> !password
11:07:32  <PublicServer> <Phazorx> combuster yoyu want to do packer or compressor?
11:07:32  <PublicServer> roboboy: tamper
11:07:59  <PublicServer> *** roboboy joined the game
11:08:09  <PublicServer> <Combuster> I'll build a proper compressor
11:08:18  <PublicServer> <Phazorx> i tihnk it needs packer more
11:10:15  <PublicServer> *** VictorOfSweden has joined company #1
11:10:37  <PublicServer> <Phazorx> one of reasons i dont like default - RVs are totally screwed due to load/unload timing
11:11:03  <PublicServer> *** Combuster has left the game (connection lost)
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11:12:53  <PublicServer> <Combuster> sorry, dead laptop battery
11:15:59  <PublicServer> ***  made screenshot at 000117BD: http://ps.openttdcoop.org/public/webcam/000117BD.png
11:18:13  <PublicServer> *** roboboy has left the game (leaving)
11:18:26  <PublicServer> <Owen> Half the problem could probably be fixed by moving to full length food trains
11:18:41  <PublicServer> <Phazorx> full length?
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11:18:49  <PublicServer> <Owen> The food trains are 2.5 tiles
11:18:56  <PublicServer> <Phazorx> mine are tl4
11:19:16  <PublicServer> <Phazorx> or you mean for RDC tihng
11:19:20  <PublicServer> <Owen> RDC
11:31:01  <PublicServer> ***  made screenshot at 00024373: http://ps.openttdcoop.org/public/webcam/00024373.png
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11:36:19  <Sander_Buruma> !password
11:36:20  <PublicServer> Sander_Buruma: exacts
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11:37:42  <devilsadvocate> !svn
11:37:42  <PublicServer> devilsadvocate: svn update -r19163 && make (exacts)
11:37:42  <PublicServer> devilsadvocate: svn checkout -r19163 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
11:40:13  <devilsadvocate> !password
11:40:13  <PublicServer> devilsadvocate: exacts
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11:46:03  <PublicServer> ***  made screenshot at 00020909: http://ps.openttdcoop.org/public/webcam/00020909.png
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12:01:05  <PublicServer> ***  made screenshot at 0000EB85: http://ps.openttdcoop.org/public/webcam/0000EB85.png
12:07:49  <PublicServer> <Phazorx> have SAN-SON been recently added?
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12:16:07  <PublicServer> ***  made screenshot at 00024F71: http://ps.openttdcoop.org/public/webcam/00024F71.png
12:18:21  <PublicServer> <Owen> Hmm, CHT needs trains :p
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12:19:10  <sander_buruma> do i exist?
12:19:18  <PublicServer> <Owen> Yes you do
12:19:21  <sander_buruma> !password
12:19:21  <PublicServer> sander_buruma: pilots
12:19:24  <PublicServer> <Phazorx> adding SAN-CHT
12:19:39  <PublicServer> *** Sander Buruma joined the game
12:23:10  <PublicServer> <Phazorx> FWL looks overloaded
12:23:47  <PublicServer> <Owen> I'd agree
12:23:55  <PublicServer> <Phazorx> i'm remon SAN-FWL
12:24:00  <PublicServer> <Phazorx> as in reassigning
12:25:58  <PublicServer> *** Sander Buruma has left the game (leaving)
12:26:25  <PublicServer> * Owen stops CHT from blcoking the roads he will need to expand :p
12:27:00  <PublicServer> <Phazorx> just noticed the channels
12:27:07  <PublicServer> <Phazorx> neat idea
12:31:09  <PublicServer> ***  made screenshot at 000113BD: http://ps.openttdcoop.org/public/webcam/000113BD.png
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12:33:32  <PublicServer> *** Player has left the game (connection lost)
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12:39:53  <sander_buruma> is there a wiki article about how maps are generated for public games? (i want to generate one privately)
12:40:32  <KenjiE20> We click generate, job done
12:41:17  <[com]buster> Kenji does it that way ;)
12:42:16  <[com]buster> Heightmaps tend to be more fun to work from
12:44:34  <PublicServer> *** Progman has left the game (leaving)
12:46:11  <PublicServer> ***  made screenshot at 00038461: http://ps.openttdcoop.org/public/webcam/00038461.png
12:49:26  * planetmaker usually goes the KenjiE20 way about creating maps, too
12:49:54  <PublicServer> <Owen> Who built a prio at the RDC junction?
12:49:59  <planetmaker> Most time is spent on choosing the correct newgrfs and making sure that all settings are as I want PRIOR to hitting "generate"
12:50:08  <Phazorx> owen you mean the compressor?
12:50:17  <PublicServer> <Owen> No, the junction to the left of it
12:50:26  <PublicServer> <Owen> 4 way, which connects up combuster's towns
12:50:51  <PublicServer> <Owen> The traffic flow on the prioritised route was so high the prio was permanently red
12:51:00  <PublicServer> <Phazorx> i only see compressor at RDC
12:51:07  <PublicServer> <Owen> Move along to the west
12:51:13  <KenjiE20> what pm said
12:51:26  <sander_buruma> is there  a way to load the advanced settings into another generated map?
12:51:40  <PublicServer> <Phazorx> prio?
12:51:46  <PublicServer> <Phazorx> ahh
12:51:51  <PublicServer> <Phazorx> inline 4 tile
12:52:05  <PublicServer> <Owen> Lets get this cleared out first...
12:52:06  <PublicServer> <Phazorx> it does make sense
12:52:28  <PublicServer> <Phazorx> tunnnel needs to be trpled
12:52:32  <PublicServer> <Phazorx> and merge afte
12:52:33  <PublicServer> <Owen> Yeah
12:53:14  <PublicServer> <Phazorx> and i'd say it needs to split to pickup drop
12:53:18  <PublicServer> *** Spike has left the game (leaving)
12:53:19  <PublicServer> <Phazorx> and not get mixed N>1
12:53:32  <PublicServer> <Owen> I think I must agree
12:54:17  <PublicServer> <Owen> Crap
12:54:20  <PublicServer> <Owen> Wooden bridge XD
12:54:29  <PublicServer> <Phazorx> where?
12:54:32  <PublicServer> <Phazorx> ah lol
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12:56:35  <PublicServer> <Owen> Grr
12:56:42  <PublicServer> <Owen> They refuse to use the end stations =/
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12:58:04  <planetmaker> sander_buruma, not really. But you can change them, of course, and then save again
12:58:20  <planetmaker> That works with settings. With newgrfs... well, better chose before you generate.
12:58:26  <PublicServer> <Phazorx> they?
13:00:19  <PublicServer> <Phazorx> why are we doing this anyway
13:00:24  <PublicServer> <Phazorx> this is like aux net
13:00:27  <PublicServer> <Phazorx> not needed
13:00:56  <PublicServer> <Owen> Probably because the MLs run themselves
13:01:13  <PublicServer> ***  made screenshot at 00019BD8: http://ps.openttdcoop.org/public/webcam/00019BD8.png
13:01:47  <PublicServer> <Owen> Gyaaak
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13:16:16  <PublicServer> ***  made screenshot at 000212DF: http://ps.openttdcoop.org/public/webcam/000212DF.png
13:16:20  <sander_buruma> !password
13:16:20  <PublicServer> sander_buruma: snares
13:16:40  <PublicServer> *** Sander Buruma joined the game
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13:17:08  <XeryusTC> !dl win64
13:17:08  <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r19163/openttd-trunk-r19163-windows-win64.zip
13:17:59  <XeryusTC> !password
13:17:59  <PublicServer> XeryusTC: snares
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13:18:13  <PublicServer> <XeryusTC> oh new game, finally :D
13:18:48  <OwenS> XeryusTC: Started saturday...
13:19:44  <PublicServer> <XeryusTC> that RDC thing is jammed
13:19:53  <PublicServer> <Owen> I'm aware
13:19:57  <XeryusTC> OwenS: i wasnt here saturday ;)
13:19:59  <XeryusTC> parteh! :D
13:21:20  <PublicServer> <Owen> I just think theres little will to make a station on an aux net any bigger :p
13:21:30  <roboboy> ello
13:21:49  <PublicServer> <Owen> (Yeah, transporting food & water is in some ways more interesting than transporting pax.. who'd a thunk it?)
13:21:55  <roboboy> ill be in once my OpenTTD loads
13:22:13  <PublicServer> <Owen> Grrrr waves
13:22:16  <PublicServer> <Phazorx> pimp mah city games are silly
13:22:18  <PublicServer> <Phazorx> still :)
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13:22:58  <PublicServer> <XeryusTC> oh, all three railtypes are used :o
13:23:18  <PublicServer> <Owen> Some have rail feeders, others have maglev. But the ML is crappy old monorail :p
13:24:07  <PublicServer> *** roboboy joined the game
13:24:15  <PublicServer> <XeryusTC> Phazorx: why is there a depot at Dreston FPP drop where trains can get into but cannot exit?
13:24:18  <PublicServer> <Owen> This game should probably win an award for "Most ridiculous number of BBHs"
13:24:30  <PublicServer> <roboboy> hello
13:24:51  <PublicServer> <Phazorx> XeryusTC: that's for extra trains i guess?
13:25:07  <PublicServer> <Phazorx> there was some which were not needed
13:25:08  <PublicServer> <XeryusTC> but they can only enter there
13:25:21  <PublicServer> <Phazorx> yeah they are deleted as they are not neede
13:25:22  <PublicServer> <XeryusTC> seems silly too keep it after it isnt needed anymore
13:25:27  <PublicServer> <Phazorx> hence they arent exiting :)
13:25:40  <PublicServer> <XeryusTC> as it will lead to problems if we decide to upgrade
13:25:44  <PublicServer> <Phazorx> XeryusTC: i actualy was going to make it nice looking attachment to station
13:25:49  <PublicServer> <XeryusTC> (even though that isnt likely to happen)
13:25:54  <PublicServer> <Phazorx> sort of a depot-platform eyecandy
13:26:26  <PublicServer> <Phazorx> this one is still an overkill
13:28:07  <PublicServer> *** devilsadvocate has left the game (connection lost)
13:28:57  <PublicServer> <roboboy> is there a maximum station rating we go for?
13:29:09  <PublicServer> <Phazorx> 100 would be nice
13:29:26  <PublicServer> <roboboy> ok
13:29:40  <PublicServer> <XeryusTC> Phazorx: well, there's a problem :P
13:30:05  <PublicServer> <XeryusTC> a train entered those extra nice platforms :o
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13:36:00  <PublicServer> <XeryusTC> shower tiems
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13:47:34  <PublicServer> <Owen> RDC pickup station is now full -_-
13:54:25  <PublicServer> <Owen> Food production back up... RDC is running freely
13:54:46  <PublicServer> <Owen> Well, except for Combusters bit, but thats his problem :p
14:01:22  <PublicServer> ***  made screenshot at 0002E658: http://ps.openttdcoop.org/public/webcam/0002E658.png
14:01:41  <PublicServer> <Phazorx> cht is jamming a bit
14:01:53  <PublicServer> <Owen> yeah
14:01:56  <PublicServer> <Phazorx> entrance is bad
14:02:21  <PublicServer> <Owen> Can you offer any suggestions which don't involve demolishing the half a city behind it? :p
14:02:30  <PublicServer> <Phazorx> half?
14:02:43  <PublicServer> <Phazorx> i can offer something that need 6 tiles
14:02:46  <PublicServer> <Phazorx> i meadn width
14:02:52  <PublicServer> <Owen> Hmm
14:03:01  <PublicServer> <Phazorx> so that would be +2 tiles on side
14:03:06  <PublicServer> <Phazorx> for about 1.5 TL
14:03:18  <PublicServer> <Owen> It's already 5 tiles wide
14:03:21  <PublicServer> <Phazorx> which would be about 80 city tiles
14:03:32  <PublicServer> <Phazorx> ohh
14:03:36  <PublicServer> <Phazorx>  i thought it is 6
14:03:43  <PublicServer> <Phazorx> 1st it should be 6
14:03:53  <PublicServer> <Phazorx> cuz roads next to station is silly
14:04:04  <PublicServer> <Phazorx> not like they are serving city pop abyway
14:04:09  <PublicServer> <Owen> Tear them down and widen to 7? :p
14:04:15  <PublicServer> <Phazorx> 6 is enough
14:04:20  <PublicServer> <Phazorx> then make it 2 blocks of 3
14:04:26  <PublicServer> <Phazorx> and feed them idvidiually
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14:05:48  <PublicServer> <Owen> Hmm
14:05:54  <PublicServer> <Owen> Need new entrance to join it up :p
14:06:15  <PublicServer> <Owen> And if we're doing that we may as well add another platform over the other roa
14:06:16  <PublicServer> <Owen> d
14:07:03  <PublicServer> <Owen> Phazorx?
14:07:06  <PublicServer> <Phazorx> well in that case made middle one shared?
14:07:07  <PublicServer> <Phazorx> yes
14:07:10  <PublicServer> <Phazorx> i was doing soemtihng else
14:07:18  <PublicServer> <Phazorx> so i went back to finish it
14:07:23  <PublicServer> <Owen> Ah =)
14:08:15  <PublicServer> <Phazorx> ouch
14:08:19  <PublicServer> <Phazorx> that was silly
14:08:21  <PublicServer> <roboboy> I think ive added slightly more capacity to the northern fruit drop. I added a few more lanes as there was only one lane in
14:08:55  <PublicServer> <Phazorx> okay i need to take a break
14:08:56  <PublicServer> <Owen> Silly city building where I want platform :p
14:09:01  <PublicServer> <Phazorx> i just killb 5K
14:09:06  <PublicServer> <Owen> lol
14:09:38  <PublicServer> <Phazorx> and blocked W side ML
14:09:49  <PublicServer> <Phazorx> i think i done enou for while
14:09:54  <PublicServer> *** Phazorx has joined spectators
14:10:06  <PublicServer> <Owen> Replaced the trains?
14:10:08  <PublicServer> <Phazorx> yes
14:10:12  <PublicServer> <Owen> =)
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14:10:34  *** ChanServ sets mode: +o ODM
14:12:23  <PublicServer> <roboboy> woops
14:12:32  <PublicServer> <Owen> We suck :p
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14:15:45  * Phazorx goes to jail for very long time
14:16:24  <PublicServer> ***  made screenshot at 0003B6BD: http://ps.openttdcoop.org/public/webcam/0003B6BD.png
14:17:50  <PublicServer> *** roboboy has left the game (connection lost)
14:17:50  <PublicServer> *** Game paused (not enough players)
14:25:07  <planetmaker> * Phazorx goes to jail for very long time <--- eh what?
14:26:07  <OwenS> He crashed 4 TGVs :p
14:31:26  <PublicServer> ***  made screenshot at 00021304: http://ps.openttdcoop.org/public/webcam/00021304.png
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14:33:29  <PublicServer> *** Game unpaused (not enough players)
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14:33:53  <Pirate87> !password
14:33:53  <PublicServer> Pirate87: welter
14:34:08  <PublicServer> *** Pirate87 joined the game
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14:43:57  <PublicServer> <Owen> Phazorx: Successfully avoided jail? :p
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14:44:14  <PublicServer> <Phazorx> they cut me loose for a while to deal with more aux nonesense
14:44:25  <PublicServer> <Owen> aux?
14:44:28  <PublicServer> <Phazorx> i'm back to carcer in a while
14:44:32  <PublicServer> <Phazorx> auxilary cargo
14:44:39  <PublicServer> <Owen> heh
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14:53:35  <Kangoo_> !password
14:53:35  <PublicServer> Kangoo_: hustle
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15:10:05  <Pirate87> @tunnels 4
15:10:05  <Webster> Pirate87: For Trainlength of 4: < 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4.
15:10:48  <PublicServer> *** Owen has left the game (leaving)
15:16:30  <PublicServer> ***  made screenshot at 0000AE6C: http://ps.openttdcoop.org/public/webcam/0000AE6C.png
15:20:41  <roboboy> gnight
15:20:52  <PublicServer> <Phazorx> night
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15:31:32  <PublicServer> ***  made screenshot at 00010535: http://ps.openttdcoop.org/public/webcam/00010535.png
15:32:12  <PublicServer> <Phazorx> we have 2 BBH11s
15:32:25  <PublicServer> <Phazorx> i just made a new one will it be 11 number 3?
15:40:56  <PublicServer> <Phazorx> damn
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15:41:27  <PublicServer> <Phazorx> carefully measured something and connected it to wrong track :/
15:41:31  <Ammler> !rcon listsign
15:41:31  <PublicServer> Ammler: ERROR: command not found
15:41:33  <Ammler> !rcon listsigns
15:41:33  <PublicServer> Ammler: ERROR: command not found
15:44:33  <Ammler> !rcon list_signs "BBH"
15:44:33  <PublicServer> Ammler: 00026BDA  BBH 01 /OwenS
15:44:33  <PublicServer> Ammler: 00022D71  BBH 02 /OwenS
15:44:33  <PublicServer> Ammler: 0002B0D0  BBH 09 /Zerpa
15:44:33  <PublicServer> Ammler: 000190CF  BBH 03 /Mitooo & Peter
15:44:33  <PublicServer> Ammler: 0002BB11  BBH 06 /Pirate87
15:44:34  <PublicServer> Ammler: 000134D4  BBH 07 /ed
15:44:34  <PublicServer> Ammler: 00018816  BBH 04 /Sietse
15:44:36  <PublicServer> Ammler: 00036112  BBH 05 /Pirate87
15:44:36  <PublicServer> Ammler: 000080C3  BBH 08 /ed & V453000
15:44:38  <Ammler> cool, isn't?
15:44:38  <PublicServer> Ammler: 0002B40E  BBH 10 /Zerpa
15:44:38  <PublicServer> Ammler: you have 3 more messages
15:44:58  <Phazorx> searchable?
15:45:07  <Ammler> as you see...
15:45:20  <Ammler> !more
15:45:20  <PublicServer> Ammler: 00013D60  BBH11 /OwenS + Peter
15:45:20  <PublicServer> Ammler: 00018C18 it is a BBH, no need for prio
15:45:21  <PublicServer> Ammler: 00006165  BBH11 /OwenS
15:45:21  <Phazorx> regexp supported?
15:45:39  <Ammler> guess not
15:45:45  <Ammler> no idea :-)
15:46:34  <PublicServer> ***  made screenshot at 00010753: http://ps.openttdcoop.org/public/webcam/00010753.png
15:46:37  <Phazorx> can we do ls instead of lisat_signs?
15:46:47  <Phazorx> cuz long commands are not cool
15:47:13  <Phazorx> !rcon list_signs "*H /Ph*"
15:47:13  <PublicServer> Phazorx: you are not allowed to use !rcon
15:47:20  <Phazorx> @op
15:47:31  <Phazorx> webster doesnt like me ?
15:47:33  <KenjiE20> @makeop Phazorx
15:47:33  <Webster> KenjiE20: The operation succeeded.
15:47:34  <Phazorx> @whoami
15:47:34  <Webster> Phazorx: Phazorx
15:47:36  <KenjiE20> he does now
15:47:43  <Phazorx> thanks
15:47:46  <Phazorx> !rcon list_signs "*H /Ph*"
15:47:46  <PublicServer> Phazorx: you are not allowed to use !rcon
15:47:52  <Phazorx> lolz
15:48:00  <Phazorx> @op
15:48:00  *** Webster sets mode: +o Phazorx
15:48:02  <Phazorx> !rcon list_signs "*H /Ph*"
15:48:10  <Phazorx> did i broke it ?
15:48:53  <KenjiE20> if it doesn't error, it's probably working
15:49:16  <KenjiE20> !rcon list_signs !!
15:49:16  <PublicServer> KenjiE20: 0001EE55 !! BUILDERS BOARD !!
15:49:16  <PublicServer> KenjiE20: 00036DD3 which is about 2-3 tiles !!!
15:49:16  <PublicServer> KenjiE20: 0000384F !! Voting Board !!
15:49:16  <PublicServer> KenjiE20: 00002695   !! NETWORK PLAN  !!
15:49:17  <Phazorx> i guess no pattern matches or RE L(
15:59:17  <KenjiE20> !rcon list_signs *H /Ph*
15:59:18  <PublicServer> KenjiE20: - Prints location and text of all signs. Usage: 'list_signs [<pre-filter>]'
15:59:26  <KenjiE20> !rcon list_signs *H \/Ph*
15:59:26  <PublicServer> KenjiE20: ap_cmd list_signs *H \/Ph*
15:59:26  <PublicServer> KenjiE20: - Prints location and text of all signs. Usage: 'list_signs [<pre-filter>]'
15:59:30  <KenjiE20> meh
15:59:48  <PublicServer> <Phazorx> ?
16:00:02  <KenjiE20> just poking between maps
16:01:36  <PublicServer> ***  made screenshot at 00010733: http://ps.openttdcoop.org/public/webcam/00010733.png
16:13:19  <Phazorx> what's the default spread these days?
16:13:30  <Phazorx> i see 64 in options but looks more like 32
16:14:08  <planetmaker> it should be 64
16:16:39  <PublicServer> ***  made screenshot at 0001653C: http://ps.openttdcoop.org/public/webcam/0001653C.png
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16:18:57  <Intexon> helllo
16:19:03  <PublicServer> <Phazorx> hey'
16:19:24  <PublicServer> <Intexon> wow, the cities have grown really big
16:19:47  <PublicServer> <Sander Buruma> they must cover the entire map
16:20:29  <PublicServer> <Phazorx> who keeps making trains w/o full load?
16:21:12  <PublicServer> <Intexon> all my trains are/were without full load, I didn't know about it
16:21:19  <PublicServer> <Phazorx> why?
16:21:23  <PublicServer> <Intexon> it's not on the wiki page
16:21:45  <PublicServer> <Phazorx> well, aside of wiki, why you wat them to be leaving with 3 passengers?
16:21:50  <PublicServer> <Phazorx> instead of 1000
16:22:04  <PublicServer> <Intexon> I simply did it like others
16:22:11  <PublicServer> <Phazorx> heh
16:22:18  <PublicServer> <Intexon> I haven't played any pax game here till now :)
16:22:45  <PublicServer> <Intexon> I'm gonna fix them
16:25:11  <PublicServer> <Sander Buruma> are these train tracks supposed to be crossed by roads?
16:25:36  <PublicServer> <Sander Buruma> take care
16:25:37  <PublicServer> <Phazorx> not if these are roads used by busses
16:25:51  <PublicServer> <Sander Buruma> Cuhattan has them
16:25:55  <PublicServer> <Sander Buruma> to the west
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16:26:04  <PublicServer> <Sander Buruma> but not crossed by busses
16:26:32  <PublicServer> <Phazorx> problem is busses get rammed
16:26:39  <PublicServer> <Sander Buruma> I know
16:26:40  <PublicServer> <Phazorx> you get angry mayor and less pax
16:26:50  <PublicServer> <Phazorx> so if they dont get rammed - there is no issue
16:27:18  <PublicServer> *** Sander Buruma has left the game (leaving)
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16:31:41  <PublicServer> ***  made screenshot at 000064F4: http://ps.openttdcoop.org/public/webcam/000064F4.png
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16:34:27  <OwenS> Phazorx: Why would you want TGVs on full load order? It means they can waitfor years
16:34:28  <OwenS> !password
16:34:29  <PublicServer> OwenS: caviar
16:34:43  <PublicServer> *** Owen joined the game
16:35:04  <PublicServer> <Phazorx> full load means no pass stuck at stons
16:35:11  <PublicServer> <Phazorx> that means higher raiting
16:35:20  <PublicServer> <Phazorx> that means more pax and better town grwowth
16:35:41  <PublicServer> <Phazorx> if you dont have full load - you hamper town expansion and loose some pass in the way
16:36:01  <Ammler> (use timetable instead)
16:36:05  <Ammler> at least for loading
16:36:28  <PublicServer> <Phazorx> and in case of this particualr network - you got insane TL and very thin ML
16:36:38  <PublicServer> <Phazorx> it is not suitable for many empty trains
16:36:55  <PublicServer> <Phazorx> and makes very hard to judge where to add trains if they dont full load
16:37:10  <PublicServer> <Phazorx> since you got insane waves in waiting pass
16:37:13  <PublicServer> <Owen> WHO built the new canal around CHT?
16:39:17  <PublicServer> <Owen> Cause they failed to realise the purpose of i is to stop the town blocking it's own expansion
16:40:42  <PublicServer> <Phazorx> owen CHT entrance project kinda died?
16:40:51  <PublicServer> <Owen> I had to go away for an exam :p
16:40:58  <PublicServer> <Phazorx> kind died :)
16:41:08  <PublicServer> <Owen> Shall we restart it now we are both present? :p
16:41:29  <PublicServer> <Phazorx> i'm scared :)
16:41:36  <PublicServer> <Owen> lol
16:41:48  <PublicServer> <Owen> Of killing another 5k people?
16:41:55  <PublicServer> <Phazorx> last time i tried upgrading something lotsa people suffered
16:42:11  <PublicServer> <Phazorx> i still get mail from families of victims
16:42:20  <PublicServer> <Phazorx> there are 2 SKYLIFTs hauling it @ SAN
16:42:34  <PublicServer> <Owen> rofl
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16:42:53  <PublicServer> <Owen> We'll be building in a heavily built up area
16:43:00  <PublicServer> <Owen> With the danger of a river on one side :p
16:43:25  <PublicServer> <Phazorx> hrm
16:43:26  <PublicServer> *** Zerpa has left the game (connection lost)
16:43:41  <PublicServer> <Phazorx> i'm gonna deal with roads 1st
16:43:43  <PublicServer> <Owen> my intention was to close the canal section temporarily though
16:44:01  <zerpa> !password
16:44:02  <PublicServer> zerpa: caviar
16:44:05  <PublicServer> <Phazorx> you should just expand that water bridge
16:44:09  <PublicServer> *** Zerpa joined the game
16:44:32  <PublicServer> * Owen prepares buy land tool :P
16:45:58  <PublicServer> <Phazorx> in city SLHs are going to be another issue
16:46:24  <PublicServer> <Phazorx> i guess for starters we can just do direction split
16:46:38  <PublicServer> <Owen> Hmm?
16:46:43  <PublicServer> ***  made screenshot at 0002AD69: http://ps.openttdcoop.org/public/webcam/0002AD69.png
16:46:59  <PublicServer> <Phazorx> whatever comes from clockwise get into one half of station
16:47:04  <PublicServer> <Phazorx> and leaves CCW
16:47:10  <PublicServer> <Owen> Aah
16:47:11  <PublicServer> <Phazorx> and second half reverse of that
16:47:12  <PublicServer> <Owen> I see
16:47:41  <PublicServer> <Owen> BTW, never mind "In city SLHs"... City In SLHs!
16:48:04  <PublicServer> <Phazorx> heh
16:48:38  <PublicServer> <Phazorx> i dont know how thatwater thing works
16:48:43  <PublicServer> <Phazorx> but i'll try to upgrade it
16:48:53  <PublicServer> <Owen> Let me =)
16:48:57  <PublicServer> <Phazorx> go ahead, lol
16:49:26  <PublicServer> <Owen> Arse idiot ships
16:49:28  <PublicServer> <Phazorx> i dont think they like your idea
16:49:53  <PublicServer> <Owen> Can't build locks here... ships in the way
16:50:03  <PublicServer> <Owen> -.-
16:50:10  <PublicServer> <Phazorx> park em
16:50:44  <PublicServer> <Phazorx> npf wtl
16:50:47  <PublicServer> <Phazorx> ftl
16:51:53  <PublicServer> <Owen> So we're just going 4 wide?
16:52:06  <PublicServer> <Phazorx> let's make bridge 6
16:52:12  <PublicServer> <Phazorx> just in case
16:54:18  <PublicServer> <Owen> Waterways operational
16:55:26  <PublicServer> <Phazorx> too many z layers there
16:55:27  <PublicServer> <Owen> Aren't ships actually NTP?
16:55:35  <PublicServer> <Phazorx> ntp or npf
16:55:44  <PublicServer> <Phazorx> so they are dumb :)
16:56:08  <PublicServer> <Owen> Pathfinder for ships: Original
16:56:08  <PublicServer> <Owen> :p
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16:57:25  <SmatZ> ntp = new train pathfinder
16:57:38  <SmatZ> I doubt it makes it souitable for ships :-p
16:57:39  <PublicServer> <Owen> Aah, so it only does trains? =)
16:57:40  <PublicServer> <Owen> =(**
16:58:00  <SmatZ> NTP was removed few weeks ago
16:58:09  <SmatZ> only NPF/YAPF remain
16:58:12  <SmatZ> +OPF for ships
16:58:12  <PublicServer> <Owen> WTF PBS?!
16:58:16  <PublicServer> <Owen> Oh
16:58:17  <PublicServer> <Owen> sorry
16:58:26  <PublicServer> <Owen> long prio :p
16:59:10  <PublicServer> <Phazorx> hrm
16:59:15  <PublicServer> <Phazorx> need a plan
17:00:29  <PublicServer> <Phazorx> sort of
17:00:36  <PublicServer> <Phazorx> it will be easier if inner will be in tacks
17:00:40  <PublicServer> <Phazorx> and outter out tracks
17:00:58  <PublicServer> <Phazorx> so 2/3 are incoming trafffic
17:00:59  <PublicServer> <Owen> Hmm, requires a big shuffle
17:01:04  <PublicServer> <Phazorx> and 1/4 outgoing
17:01:11  <PublicServer> <Phazorx> this way - not really
17:01:21  <PublicServer> <Phazorx> or no
17:01:29  <PublicServer> <Phazorx> ahh
17:01:40  <PublicServer> <Phazorx> L4 is too hard to change
17:01:43  <PublicServer> <Owen> Bear in mind that the SLH loop is exactly at the minimum size limit :p
17:01:45  <PublicServer> ***  made screenshot at 00038E53: http://ps.openttdcoop.org/public/webcam/00038E53.png
17:01:49  <PublicServer> <Phazorx> so we leave it doing what it does
17:02:02  <PublicServer> <Owen> Except give it a direct line :p
17:02:15  <PublicServer> <Phazorx> this means L3 is next to it and should be bringingtrains which leave ia L4
17:02:48  <PublicServer> <Phazorx> meaning  L3 should beat msh02 outbound
17:02:53  <PublicServer> <Owen> Ok, that order then :p
17:02:53  <PublicServer> <Phazorx> be at
17:03:32  *** TinoM has joined #openttdcoop
17:03:43  <PublicServer> <Phazorx> we need to stop traffic for a while
17:03:51  <PublicServer> <Phazorx> i'll block MSH exits
17:04:39  <PublicServer> <Owen> Hmm
17:04:41  <PublicServer> <Owen> Can we disconnect it
17:04:47  <PublicServer> <Owen> I'd rather have them lost than the loop jammed
17:05:03  <PublicServer> <Phazorx> keep it hre
17:05:22  <PublicServer> <Owen> We basically have the inner network jammed now :p
17:06:14  <PublicServer> <Owen> Outer loop is jammed
17:08:32  <PublicServer> <Phazorx> now we can hook 7th
17:08:35  <PublicServer> <Phazorx> and share middle
17:09:12  <PublicServer> <Phazorx> nice jam tho
17:09:31  <PublicServer> <Phazorx> but bypasses arent really possible with TL15 within city limits
17:09:42  <PublicServer> <Owen> lol
17:09:49  <PublicServer> <Owen> I was gonna just unhook the jct from the network
17:09:52  <PublicServer> <Owen> So they'd wander lost
17:10:15  <PublicServer> <Owen> Gaah
17:10:19  <PublicServer> <Phazorx> oh
17:10:20  <PublicServer> <Owen> Exit prio was looking at the entrance >_<
17:10:23  <PublicServer> <Phazorx> nic prio there
17:10:39  <PublicServer> <Phazorx> i say we move hub a bit
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17:11:00  <PublicServer> <Owen> Well, the outer loop... Inner loop is fine?
17:13:43  <PublicServer> <Phazorx> are we good now ?
17:13:50  <PublicServer> <Owen> Looks it
17:14:13  <PublicServer> <Phazorx> and town still loves us
17:16:10  <PublicServer> <Phazorx> why are we appaling at Hentbourne?
17:16:19  <PublicServer> <Phazorx> 86% station rating
17:16:47  <PublicServer> ***  made screenshot at 0002B34F: http://ps.openttdcoop.org/public/webcam/0002B34F.png
17:17:02  <PublicServer> <Owen> Dumping sewage in the water? :p
17:18:27  <PublicServer> <Phazorx> dreston is one wiked desrt town
17:18:41  <PublicServer> <Owen> why?
17:19:00  <PublicServer> <Phazorx> desolate place
17:19:04  <PublicServer> <Owen> lol
17:19:05  <PublicServer> <Phazorx> nothig happenin
17:19:10  <PublicServer> <Phazorx> no bar in town
17:19:15  <PublicServer> <Phazorx> no cinema/stdion
17:19:20  <PublicServer> <Phazorx> i bet no internet
17:19:36  <PublicServer> <Owen> Sounds like a lot of places in ottd :p
17:20:01  <PublicServer> <Owen> Combuster's resource stations are too small -.-
17:20:12  <PublicServer> <Phazorx> which?
17:20:17  <PublicServer> <Owen> SFP
17:20:36  <PublicServer> <Owen> Singlehandedly produce massive tailbacks :p
17:21:01  <PublicServer> <Owen> Aah! Why is CHT stuff ocming this way?!
17:21:12  <PublicServer> <Owen> Mot much but some
17:21:34  <PublicServer> <Phazorx> cht has trains everywhere
17:21:49  <PublicServer> <Owen> CHT resource trains shouldn't be going there
17:24:07  <PublicServer> * Owen has afix for CHT trains going that way
17:25:22  <PublicServer> <Owen> Cuhattan Farm works very well considering it's in the middle of a city :p
17:27:53  <PublicServer> <Phazorx> wasnt me
17:27:56  <PublicServer> <Owen> God damn PBS
17:28:00  <PublicServer> <Phazorx> i swear
17:29:51  <PublicServer> <Owen> CHT 60K!
17:30:02  <PublicServer> <Phazorx> how may pas/mo ?
17:30:11  <PublicServer> <Owen> 8.4k
17:30:14  <PublicServer> <Owen> Max 17.9k
17:30:17  <PublicServer> <Phazorx> nice
17:31:49  <PublicServer> ***  made screenshot at 00020AD3: http://ps.openttdcoop.org/public/webcam/00020AD3.png
17:33:23  <PublicServer> <Owen> Food trains permanently in the station at the RDC and still we don't escape a poor rating =(
17:33:52  <PublicServer> <Phazorx> trains are too small
17:34:14  <PublicServer> <Owen> I'm intending to replace them
17:34:24  <PublicServer> <Owen> Just, it's a big job :p
17:34:31  <PublicServer> <Phazorx> i dont even think centralization is needed
17:34:50  <PublicServer> <Owen> Well, unfortunately, now we have it :p
17:35:02  <PublicServer> <Phazorx> build replacement after scratch it
17:39:19  <PublicServer> <Zerpa> hm, are SBahns permitted?
17:39:30  <PublicServer> <Phazorx> apparently not
17:39:37  <PublicServer> <Owen> Hence why I've used a C-Bahn :p
17:39:38  <PublicServer> <Phazorx> so we cheat
17:39:43  <PublicServer> <Phazorx> with spread, ships and busses
17:39:55  <PublicServer> <Phazorx> lacking trams is annoying too
17:40:31  <PublicServer> <Zerpa> so, what i'm building at FWL is not so good...
17:41:02  <PublicServer> <Owen> Considering that FWL TGV is at capacity...
17:41:25  <PublicServer> <Zerpa> added 1 extra station to TGV
17:42:25  <PublicServer> *** SmatZ joined the game
17:42:31  <PublicServer> <SmatZ> hello coopers :)
17:42:35  <PublicServer> <Phazorx> hi
17:42:47  <PublicServer> <Owen> >>>__<<<
17:42:51  <PublicServer> <SmatZ> Owen: :(
17:43:18  <PublicServer> <Phazorx> wasnt me again
17:43:27  <PublicServer> <Owen> You still win for the death count
17:43:40  <PublicServer> <Owen> I only kill our employees :p
17:43:43  <PublicServer> <Phazorx> yeah i filled my quota for next 5-6 years RLtime
17:44:04  <PublicServer> <Owen> Crashing 4 TGVs... tsk
17:46:51  <PublicServer> ***  made screenshot at 00020D0E: http://ps.openttdcoop.org/public/webcam/00020D0E.png
17:48:11  <PublicServer> <Owen> Right, may need to do a cull of food trains now I've enlarged them
17:48:34  <PublicServer> <Phazorx> after all it's not how much you bring but how often
17:48:48  <PublicServer> <Owen> Main difficulty culling is avoiding starting a town :p
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17:50:32  <PublicServer> <Owen> Right, enlarge last undersize train then cull from CHT since it's overfed
17:50:48  <PublicServer> <Phazorx> i bet citizens disgree
17:51:28  <PublicServer> <Owen> Actually load looks pretty good
17:51:33  <PublicServer> <Owen> I don't see trains sitting empty for long
17:51:58  <PublicServer> <Owen> He says as a wave arrive :p
17:51:59  <PublicServer> *** SmatZ has left the game (leaving)
17:56:45  <PublicServer> <Phazorx> cht doing good now?
17:56:55  <PublicServer> <Owen> yeah
18:01:54  <PublicServer> ***  made screenshot at 0003824A: http://ps.openttdcoop.org/public/webcam/0003824A.png
18:08:07  <PublicServer> <Phazorx> SAN is starting to have issues
18:08:22  <PublicServer> <Phazorx> 4 platforms at capacity
18:09:12  <PublicServer> <Owen> Heh
18:09:41  <PublicServer> <Phazorx> i'm liking how it works tho
18:09:53  <PublicServer> <Phazorx> for 4 platforms it moves them nicely
18:09:58  <PublicServer> <Owen> You're gonna have more trouble expanding than I :p
18:10:14  <PublicServer> <Phazorx> i'll just kill some people again
18:10:19  <PublicServer> <Phazorx> with huses this time :)
18:10:40  <PublicServer> <Zerpa> 1200 pax/train? That's less than the last pax game.. (DB set)
18:10:53  <PublicServer> <Phazorx> that stations moves 2K people per month per platform
18:11:07  <PublicServer> <Owen> So CHT can do 14k theoretically :p
18:11:21  <PublicServer> <Owen> Last month it did 9.5k
18:11:36  <PublicServer> <Phazorx> Zerpa: when i played last pax game, mi TL3 sbahn had 650 pax :)
18:12:05  <PublicServer> <Zerpa> indeed
18:12:31  <PublicServer> <Phazorx> along with 252 people per tram :)
18:13:03  <PublicServer> <Phazorx> Owen: CHT is almost twice as big of a station tho
18:13:13  <PublicServer> <Owen> Phazorx: Yeah
18:13:20  <PublicServer> <Owen> It's 3/7ths larger :p
18:13:38  <PublicServer> <Owen> Excluding the water pipe at the back of it :p
18:13:44  <PublicServer> <Phazorx> heh
18:14:20  <PublicServer> <Phazorx> i like hen design more than sanactually
18:14:28  <PublicServer> <Phazorx> but this is way smaller
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18:16:56  <PublicServer> ***  made screenshot at 00028177: http://ps.openttdcoop.org/public/webcam/00028177.png
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18:20:52  <PublicServer> * Owen likes the appearence of the interlaced tunnels & bridges (In CHT :P )
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18:24:36  <V453000> !password
18:24:37  <PublicServer> V453000: jinxes
18:24:38  <V453000> hi guys
18:24:50  <PublicServer> *** V453000 joined the game
18:25:00  <PublicServer> <Thraxian> hey V - see your FLN FPP Pickup area
18:25:14  <PublicServer> <V453000> O_O
18:25:16  <PublicServer> <Thraxian> if you have another fix in mind, go for it :)
18:25:55  <PublicServer> <V453000> "another" ?
18:26:02  <PublicServer> <V453000> oh
18:26:04  <PublicServer> <V453000> there :)
18:26:17  <PublicServer> <Thraxian> I don't know how trains got on the "wrong" track
18:26:24  <PublicServer> <Thraxian> but once there, they couldn't find their way back to the p/u
18:26:37  <PublicServer> <V453000> wiw thats strange
18:27:06  <PublicServer> <V453000> the drop also in a mess I see
18:27:19  <PublicServer> <Thraxian> yeah, now that all the food trains are getting there :)
18:27:35  <PublicServer> <V453000> ok
18:27:38  <PublicServer> <Owen> I can't help but feel 1tt trains look like ants :p
18:27:53  <PublicServer> <V453000> I will wait and see if it gets into order by itself
18:27:59  <PublicServer> <V453000> Owen: thats the point :P
18:28:21  <PublicServer> <Phazorx> 1TT @ toyland is a killer
18:28:21  <PublicServer> <Owen> It would probably help the drop if the trains could wait in the tunnels
18:28:32  <PublicServer> <V453000> Owen: check my user page for a savegame of TL1 :D I think it is a "Game2" there
18:28:35  <PublicServer> <Owen> Phazorx: Why Toyland specifically? :p
18:28:40  <PublicServer> <Phazorx> especially mlev 1TT toyland
18:28:50  <PublicServer> <Phazorx> Owen: looks like LSD ants on steroids
18:28:53  <PublicServer> <Owen> loool
18:28:57  <PublicServer> <Phazorx> and everyhting is soo busy
18:29:02  <PublicServer> <Phazorx> and so flamboyant
18:29:07  <PublicServer> * Owen can only imagine thatplus ffwd
18:29:39  <PublicServer> <V453000> the primaries went insane
18:29:54  <PublicServer> <Owen> lol in what way?
18:29:59  <PublicServer> <V453000> but for now lets try to make trains wait in the tunnels
18:30:11  <PublicServer> <V453000> lol not all of them
18:30:19  <PublicServer> <V453000> hmmm not that bad
18:30:32  <PublicServer> <Owen> Disconnect left side then move the tunnels?
18:30:37  <PublicServer> <Owen> That works too :p
18:30:54  <PublicServer> <V453000> nahh I will do it while running
18:31:07  <PublicServer> <Owen> Scared of a worker ant revolt? :p
18:31:13  <PublicServer> <V453000> ya
18:31:58  <PublicServer> ***  made screenshot at 000373C4: http://ps.openttdcoop.org/public/webcam/000373C4.png
18:32:14  <PublicServer> <Thraxian> BOOM
18:32:15  <PublicServer> <V453000> bitch
18:33:17  <PublicServer> <V453000> :) better
18:33:20  <XeryusTC> !password
18:33:21  <PublicServer> XeryusTC: cradle
18:33:30  <PublicServer> *** XeryusTC joined the game
18:33:56  <PublicServer> <V453000> hi XeryusTC :)
18:34:01  <PublicServer> <XeryusTC> hello
18:34:08  <PublicServer> <Owen> While I remember, I must track down the broken copy of OpenGFX that I obviously have lying around somewhere
18:34:39  <PublicServer> <Owen> brb
18:34:44  <PublicServer> *** Owen has left the game (leaving)
18:35:13  <OwenS> !password
18:35:13  <PublicServer> OwenS: cradle
18:35:22  <PublicServer> *** Owen joined the game
18:35:27  <PublicServer> <V453000> works again :) thx all for improvements
18:35:31  <PublicServer> <Owen> Yeha! Now black boxes :p
18:35:34  <PublicServer> <Owen> Anyway
18:35:35  <PublicServer> <Thraxian> wreck cleared
18:35:36  <PublicServer> <Owen> BIAB
18:35:39  <PublicServer> <Owen> f00d
18:35:42  <PublicServer> *** Owen has joined spectators
18:35:47  <PublicServer> <V453000> thx Thrax
18:36:31  <PublicServer> <V453000> fruit plantation needs more attention :)
18:36:50  <PublicServer> <Phazorx> this i pax game
18:36:59  <PublicServer> <Phazorx> find !connect and divert your attention there
18:36:59  <PublicServer> <V453000> ...
18:37:10  <PublicServer> *** XeryusTC has left the game (leaving)
18:37:20  <PublicServer> <V453000> when it has rating 40 percent
18:37:40  <PublicServer> <Phazorx> look at poor Dreston
18:37:42  <PublicServer> <Thraxian> wrong station name, btw
18:37:57  <PublicServer> <V453000> yeah just realized :D
18:38:03  <PublicServer> <V453000> mrrr
18:40:37  <PublicServer> <Thraxian> you can have so much fun with TL1
18:40:43  <PublicServer> <Thraxian> it's like those mouser roller coasters
18:40:49  <PublicServer> <V453000> :DDD
18:40:56  <PublicServer> <V453000> that is very exact :D
18:40:56  <PublicServer> <Thraxian> CL1 - no problem.  hold on!!!!
18:41:31  <PublicServer> <Phazorx> i always pity pilots of logic gate trains
18:41:38  <PublicServer> <V453000> :D
18:41:43  <PublicServer> <Thraxian> retired nascar drivers
18:41:44  <PublicServer> <Phazorx> and thery do it for 200 or so years NONSTOP
18:41:59  <PublicServer> <Thraxian> he's making another left turn!
18:42:46  <PublicServer> <V453000> the best thing is that when you build junction, you can use almost every tile
18:43:05  <PublicServer> <V453000> I mean big junctions :) not just like this
18:43:23  <PublicServer> <V453000> haha FPP drop failed
18:43:31  <PublicServer> <V453000> they dont choose the outer stations
18:43:32  <PublicServer> <Phazorx> big junctions with 1TT?
18:43:42  <PublicServer> <Phazorx> what part of such thing would be big?
18:43:46  <PublicServer> <Phazorx> you can do inline prios
18:44:01  <PublicServer> <V453000> I didnt say it is big
18:44:12  <PublicServer> <V453000> I said you can effectively  use the space given
18:45:26  <PublicServer> <Phazorx> we should play monopoly tycoon instead of pax games
18:45:38  <PublicServer> <V453000> lol
18:45:58  <PublicServer> <Phazorx> it's actualy a decent game
18:47:00  <PublicServer> ***  made screenshot at 00035624: http://ps.openttdcoop.org/public/webcam/00035624.png
18:48:43  <PublicServer> <V453000> TL1 on maglev sux though
18:48:59  <PublicServer> <V453000> erail much more fun
18:49:49  <PublicServer> <V453000> I see bitchez in CHT really know bout additional pylons
18:51:52  <PublicServer> *** Phazorx has left the game (leaving)
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19:17:56  <PublicServer> *** Game paused (not enough players)
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19:36:02  <Sander_Buruma> !password
19:36:02  <PublicServer> Sander_Buruma: instep
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19:47:08  <PublicServer> ***  made screenshot at 00020EEB: http://ps.openttdcoop.org/public/webcam/00020EEB.png
19:48:16  <PeterT> @seen Chris_Booth
19:48:16  <Webster> PeterT: Chris_Booth was last seen in #openttdcoop 20 hours, 14 minutes, and 59 seconds ago: <Chris_Booth> i cant remotely turn it on
19:52:27  <PublicServer> *** Combuster has left the game (connection lost)
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20:01:24  <PublicServer> <Owen> Cuhattan continues  to demonstrate that OpenTTD cities have no sense of realism
20:01:38  <PublicServer> <Sander Buruma> how so?
20:01:57  <PublicServer> <Owen> Area covered by skyscrapers vs quantity of suburbs
20:02:10  <PublicServer> ***  made screenshot at 0002A462: http://ps.openttdcoop.org/public/webcam/0002A462.png
20:06:30  <PublicServer> *** Sander Buruma has left the game (leaving)
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20:07:58  <Phazorx> i still think Dreston is one wiked town :)
20:12:02  <PublicServer> <Owen> Hmm
20:12:07  <PublicServer> <Owen> Cty Growth Speed: Slow
20:17:12  <PublicServer> ***  made screenshot at 0000CDED: http://ps.openttdcoop.org/public/webcam/0000CDED.png
20:21:16  <Phazorx> !password
20:21:16  <PublicServer> Phazorx: afters
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20:22:13  <PublicServer> <Owen> Grr
20:22:24  <PublicServer> <Owen> CHT is running into the FPP for FIN and SNB :P
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20:27:43  <mrcool> !dl win64
20:27:44  <PublicServer> mrcool: http://binaries.openttd.org/nightlies/trunk/r19163/openttd-trunk-r19163-windows-win64.zip
20:27:48  <mrcool> !password
20:27:48  <PublicServer> mrcool: afters
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20:32:28  <PublicServer> * Owen stationwalks CHT a lot :p
20:33:01  <PublicServer> <Owen> Uh, guys
20:33:04  <PublicServer> <Owen> 10kilopax waiting
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20:37:34  <PublicServer> <Peter> holy crap
20:37:40  <PublicServer> <Phazorx> ?
20:37:47  <PublicServer> <Peter> cities are huge
20:38:00  <PublicServer> <Phazorx> we had cities over a mil
20:38:22  <PublicServer> <Peter> had?
20:38:32  <PublicServer> <Owen> Theyre huge for a game with slow twon growth :-P
20:38:35  <PublicServer> <Phazorx> different games
20:38:38  <PublicServer> <Peter> Oh
20:38:49  <PublicServer> <Owen> CHT 70K
20:39:08  <PublicServer> <Owen> Then they demolish some buildings :P
20:39:17  <zerpa> !password
20:39:17  <PublicServer> zerpa: atones
20:39:39  <PublicServer> *** Zerpa joined the game
20:40:05  <PublicServer> <Owen> CHT is 73% efficient (according to the bloody long loading times of these trains)
20:40:44  <PublicServer> <Phazorx> Owen: you mane ratio between possible and transported pass?
20:40:55  *** NasA has joined #openttdcoop
20:41:05  <PublicServer> <Owen> Phazorx: Yes, assuming (2*1990*platforms)/month
20:41:15  <PublicServer> <Owen> 1190**
20:41:27  <PublicServer> *** NasA joined the game
20:41:33  <PublicServer> <NasA> hi
20:41:43  <Phazorx> @calc 11713/21987
20:41:43  <Webster> Phazorx: 0.532723882294
20:41:48  <Phazorx> more like 53
20:42:09  <PublicServer> <Owen> Phazorx: Thats assuming it's possible to move 21k through the station
20:42:10  <PublicServer> <Owen> It's not
20:42:31  <PublicServer> <Phazorx> well, that means station is inefficient :)
20:42:45  <PublicServer> <Owen> I don't fancy demolishing CBD :P
20:42:48  <PublicServer> <Phazorx> but >50 is goo :)
20:42:49  <PublicServer> *** mrcool has left the game (leaving)
20:42:53  <PublicServer> <Phazorx> good
20:43:27  <PublicServer> <Owen> I so wish we were not using the standard set :p
20:44:03  <PublicServer> <Phazorx> and had trains
20:44:07  <PublicServer> <Phazorx> trams
20:44:18  <PublicServer> <Phazorx> and 4lv or some meaningfull RV
20:44:24  <PublicServer> <Phazorx> and not slow growth
20:44:29  <PublicServer> <Phazorx> andnot desert
20:44:37  <PublicServer> <Phazorx> basicaly the set up is totally wrong for pax
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20:45:50  <PublicServer> <Owen> Desert's Ok
20:45:54  <PublicServer> <Owen> But evverything else...
20:46:09  <Phazorx> PeterT: http://wiki.openttdcoop.org/images/d/db/PublicServerGame49.png
20:46:13  <PublicServer> *** Peter has left the game (leaving)
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20:46:21  <Phazorx> Owen, desert merans you HAVE to do cargo
20:46:26  <PeterT> nice
20:46:36  <PublicServer> <Owen> Phazorx: Sure, but that won't kill you
20:47:16  <PublicServer> ***  made screenshot at 00037E6C: http://ps.openttdcoop.org/public/webcam/00037E6C.png
20:47:24  <PeterT> ty for link
20:47:56  <PublicServer> <Phazorx> Owen: half of our trains do cargo
20:48:04  <PublicServer> <Phazorx> that's a bit much for pax game
20:51:16  <PublicServer> *** NasA has left the game (connection lost)
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20:53:04  <PublicServer> <Phazorx> do we have ML isses btw?
20:53:15  <PublicServer> <Phazorx> SAN performance dropped after i added 5th platform
20:53:31  <PublicServer> <Owen> Perhaps
20:53:48  <PublicServer> <Owen> I don't see any
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20:54:09  <PublicServer> <Owen> BTW, half of our trains are cargo because of two reasons
20:54:12  <PublicServer> <Owen> 1) 1TT
20:54:18  <PublicServer> <Owen> 2) The pax network is boring :p
20:54:27  <PublicServer> <Phazorx> Owen: so you voted for this plan why?
20:54:30  <PublicServer> <Phazorx> :)
20:54:38  <PublicServer> <Owen> Phazorx: Because I thought it would be interesting :P
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20:55:11  <PublicServer> <Phazorx> i dont really think "borring" is an excuse btw
20:55:17  <PublicServer> *** Intexon has left the game (leaving)
20:55:20  <PublicServer> <Owen> CHT's ACW entrance is at capacity
20:55:23  <PublicServer> <Phazorx> definately we made it less borring now
20:55:26  <PublicServer> <Phazorx> with 1tt and cargo
20:55:39  <PublicServer> <Phazorx> so next time when pax plan comes about you'll remember that it wasnt borring
20:55:54  <PublicServer> <Phazorx> because of cargo part which is not planned at all :)
20:56:15  <PublicServer> <Owen> Next time I'll check town growth :p
20:56:28  <PublicServer> <Owen> Oh, and make sure it's temperate :p
20:56:55  <PublicServer> <Owen> And not TGV. Because at least with ICE, when the ICE network's boring you don't care cause your S-Bahn's jammed :p
20:57:26  <Sander_Buruma> !password
20:57:26  <PublicServer> Sander_Buruma: chicks
20:57:39  <PublicServer> *** Sander Buruma joined the game
20:57:42  <PublicServer> <Phazorx> well in general it is good to have interesting games with intersting plans
20:57:51  <PublicServer> <Phazorx> single cargo games are less fun by defintion
20:57:57  <PublicServer> <Phazorx> and less challenge
20:58:08  <PublicServer> <Phazorx> fast trains are less fun too
20:58:11  <PublicServer> <Phazorx> unless they are tiny
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20:58:27  <PublicServer> <Phazorx> we should do 2TT SML+SNRW game
20:58:48  <PublicServer> <Phazorx> cause inlane prio at shifters rocks :)
20:58:49  <PublicServer> <Owen> I was thinking... 1TT. SML. SRNW.
20:59:07  <PublicServer> <Phazorx> 1tt will turn into lag fest very fast
20:59:09  <PublicServer> <Owen> Preferably using Ammler's logic train for maximum seizure inducement :p
20:59:19  <PublicServer> <Phazorx> you need 2k+ trains to do anything with 1 cargo car
20:59:30  <PublicServer> <Owen> OK 2tt it is
20:59:59  <PublicServer> <Owen> And I propose that we do like PSG152 again: Everything through one station
21:00:00  *** Seberoth has joined #openttdcoop
21:00:22  <V453000> LOL 1TL with logic engine :D LOL.
21:00:59  <PublicServer> <Phazorx> Owen: we can try to do PBI stockpile + SRNW on SML
21:01:10  <PublicServer> <Phazorx> that make sigle station per cargo a requirement
21:01:29  <PublicServer> <Owen> Not a single station per cargo. Everything possible through one station :p
21:01:52  <PublicServer> <Phazorx> that's not really feasible with SRNW
21:01:57  <PublicServer> <Owen> Aww =(
21:02:18  <PublicServer> ***  made screenshot at 0003843D: http://ps.openttdcoop.org/public/webcam/0003843D.png
21:02:23  <PublicServer> <Sander Buruma> what is SRNW
21:02:24  <PublicServer> <Phazorx> but you can do one cargo game for starters :)
21:02:35  <Phazorx> !srnw
21:02:40  <Phazorx> hmm...
21:02:50  <OwenS> @srnw
21:02:50  <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW
21:04:04  <PublicServer> *** Sander Buruma has left the game (leaving)
21:04:11  <Phazorx> srnw is a network based entirely on lost trains :)
21:04:11  *** Sander_Buruma has quit IRC
21:04:24  <OwenS> I'm aware of that :)
21:04:34  <PublicServer> <Phazorx> that was for SB
21:06:06  <PublicServer> <Phazorx> can someon take a peek at MSH 06
21:06:26  <PublicServer> <Phazorx> trains pick wrong track at !fail
21:06:33  <PublicServer> <Phazorx> i wonder why
21:06:51  <PublicServer> <Phazorx> i just put that one there
21:06:52  *** Chris_Booth has joined #openttdcoop
21:06:58  <PublicServer> <Phazorx> to deprio it
21:07:08  <PublicServer> <Phazorx> this is bad btw
21:07:14  <PublicServer> <Phazorx> now it's green there
21:07:15  <PublicServer> <Owen> Hmm
21:07:17  <PublicServer> <Phazorx> should be red
21:07:49  <PublicServer> <Owen> Backwards PBS does it =/
21:08:00  <PublicServer> <Phazorx> it just deprios
21:08:19  <PublicServer> <Owen> Actually
21:08:33  <PublicServer> <Phazorx> ?
21:08:38  <PublicServer> * Owen puts the depiro in the middle of some normal signals :p
21:08:45  <PublicServer> <Owen> There =)
21:08:46  <PublicServer> <Phazorx> that train jst made bad choice
21:08:52  <PublicServer> <Owen> Oh
21:09:10  <PublicServer> <Phazorx> it should go left unless it is red
21:09:14  <PublicServer> <Phazorx> err
21:09:15  <PublicServer> <Phazorx> right
21:09:35  <PublicServer> <Phazorx> 2 is better
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21:09:42  <PublicServer> <Phazorx> there are 2 platforms
21:09:46  <PublicServer> <Owen> It's not going that way because of lookahead
21:09:50  <PeterT> Chris_Booth!
21:09:53  <PeterT> @seen Chris_Booth
21:09:53  <Webster> PeterT: Chris_Booth was last seen in #openttdcoop 21 hours, 36 minutes, and 36 seconds ago: <Chris_Booth> i cant remotely turn it on
21:09:55  <PublicServer> <Owen> When it goes left, YAPF is noticing that the platforms are occupied
21:10:13  <OwenS> PeterT: If he's heading to uni, give him some time!
21:10:21  <PublicServer> <Phazorx> backwards PBS makes it worse choice
21:10:28  <PeterT> I loves Chris_Booth
21:10:42  <PublicServer> <Owen> Phazorx: Backwards PBS is preferable to no platforms to YAPF
21:11:03  <PublicServer> <Phazorx> it cant see platforms
21:11:11  <PublicServer> <Owen> YAPF can. It has lookahead
21:11:27  <PublicServer> <Phazorx> i mean it fails in situation when thre are no open platforms
21:11:43  <Chris_Booth> PeterT: I am sorry but you know i am doing this as a favour for you, and i hav e other things to do
21:11:54  <PeterT> Yeah, sorry
21:11:58  <PeterT> I've been quite impatient
21:12:29  <PublicServer> <Owen> Basically, you'll have to move hell to convince YAPF otherwise :p
21:12:44  <PublicServer> <Phazorx> it seems to work now
21:12:55  <PublicServer> <Phazorx> but i'm waiting for a good wave
21:13:03  <PublicServer> <Owen> INCOMING!
21:13:22  <PublicServer> <Phazorx> why did it go left?
21:13:39  <PublicServer> <Owen> Way right was blocked. Apparently your junction is just long enough YAPF can see down 2 and not dow n1
21:13:40  <PublicServer> <Phazorx> 307 i mean
21:14:05  <PublicServer> <Phazorx> yapf is final path PF
21:14:13  <PublicServer> <Phazorx> it always sees to where it want to get
21:14:36  <PublicServer> <Owen> It only looks so far ahead in penalty resolution
21:15:04  <PublicServer> <Owen> On the basis that penalties change quite quickly
21:15:13  <PublicServer> <Owen> Unfortunately, I don't think thats influenced by train length :p
21:15:36  <PublicServer> <Phazorx> let's see if cheat helps
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21:17:20  <PublicServer> ***  made screenshot at 000151C7: http://ps.openttdcoop.org/public/webcam/000151C7.png
21:17:31  <PublicServer> <Phazorx> this was total fail
21:17:45  <PublicServer> <Phazorx> it went to favor full platfrom behinde RPBS
21:17:58  <PublicServer> <Phazorx> while there was an empty one with free path
21:18:19  <PublicServer> <Owen> Could you not mak it path in from that point?
21:18:29  <PublicServer> <Phazorx> ??
21:18:43  <PublicServer> <Owen> Considering the design of the station, I couldn't see it as being an issue to make the whole thing a big PBS block
21:19:07  <PublicServer> <Phazorx> pbs block between what and what?
21:19:26  <PublicServer> <Owen> From !fail to the sttaion
21:19:52  <PublicServer> <Phazorx> there are 2 queues passed fail point
21:20:22  <PublicServer> <Phazorx> queue + pbs doesnt work
21:20:55  <PublicServer> <Owen> Alternatively, could the junction not be moved further along?
21:21:13  <PublicServer> <Phazorx> further along where?
21:21:16  <PublicServer> <Owen> ,,, No, not realy
21:21:18  <PublicServer> <Phazorx> closer to station?
21:21:19  <PublicServer> <Owen> Were kinda stuck
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21:32:23  <PublicServer> ***  made screenshot at 00039463: http://ps.openttdcoop.org/public/webcam/00039463.png
21:32:23  <PublicServer> <Owen> Whoa
21:32:24  <PublicServer> <Owen> SAN megajam
21:33:11  <PublicServer> <Phazorx> i missed it
21:33:13  <PublicServer> <Phazorx> what happened?
21:33:33  <PublicServer> <Owen> Jammed back to BBH01
21:33:38  <PublicServer> <Owen> It's still there
21:33:40  <PublicServer> <Phazorx> why?
21:33:49  <PublicServer> <Owen> Massive wave of trains?
21:34:01  <PublicServer> <Phazorx> that should be very massive
21:34:13  <PublicServer> <Phazorx> oh
21:34:16  <PublicServer> <Phazorx> see this
21:34:31  <PublicServer> <Phazorx> 204 didnt like last 2 platforms
21:34:42  <PublicServer> <Phazorx> i dont getit
21:35:01  <PeterT> Chris_Booth: What do you study in the uni?
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21:35:49  <PublicServer> <Phazorx> Owen: at both PBS signas there
21:36:00  <PublicServer> <Phazorx> trains stay even if there are greens
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21:36:09  <PublicServer> <Owen> Too many deprios?
21:36:30  <PublicServer> <Owen> If the only green route is too heavily depriod, the train will wait because YAPF thinks it's better off waiting for another route
21:36:44  <PublicServer> <Phazorx> there is only one reverse pbs
21:36:48  <PublicServer> <Owen> =/
21:36:53  <PublicServer> <Phazorx> at one of lanes
21:36:59  <PublicServer> <Phazorx> and trains faile to go to OTHER lane
21:37:40  <PublicServer> <Phazorx> did anyone just touched 578
21:37:50  <PublicServer> <Phazorx> or 161
21:38:07  <PublicServer> <Owen> Why?
21:38:17  <PublicServer> <Phazorx> the olled into red
21:38:20  <PublicServer> <Phazorx> rolled
21:38:33  <PublicServer> <Owen> I noticed that =/
21:38:36  <PublicServer> <Owen> BTW
21:38:40  <PublicServer> <Owen> I think were forced to conclude
21:38:43  <PublicServer> <Phazorx> and 307 just waitind for something
21:38:43  <PublicServer> <Owen> SAN needs an upgrade
21:38:50  <PublicServer> <Phazorx> Owen: it just got one
21:38:55  <PublicServer> <Phazorx> and i didnt add any trains after it
21:38:57  <PublicServer> <Owen> 5 platforms?
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21:39:06  <PublicServer> <Phazorx> yeah
21:39:11  <PublicServer> <Owen> =/
21:39:15  <PublicServer> <Phazorx> it got 5th platform 30 min ago
21:39:28  <PublicServer> <Phazorx> oh
21:39:33  <PublicServer> <Phazorx> it had 24 trains then
21:39:36  <PublicServer> <Phazorx> now 38
21:39:41  <PublicServer> <Owen> O_o
21:39:47  <PublicServer> <Phazorx> someone clicked sometihng way to many imes
21:40:38  <PublicServer> <Owen> The 1k pax waiting is probably a train magnet
21:40:50  <PublicServer> <Phazorx> parking 8 trains
21:41:26  <Fixer> !password
21:41:26  <PublicServer> Fixer: thumps
21:43:37  <PublicServer> <Phazorx> 607 :/
21:44:54  <PublicServer> <Phazorx> this is messed up
21:47:25  <PublicServer> ***  made screenshot at 00014DCA: http://ps.openttdcoop.org/public/webcam/00014DCA.png
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21:50:02  <Fixer> Hey all, I'm new to the coop scene and wanted to spectate on the public server for a bit.  How do I get the r19163 build when the current nightly is r19209?
21:50:31  <^Spike^> @quickstart
21:50:33  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:50:50  <^Spike^> try that Fixer
21:50:52  <Fixer> @quickstart
21:50:54  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:50:57  <^Spike^> i mean that url
21:51:42  <KenjiE20> heh, @quickstart is actually a magic command
21:51:57  <KenjiE20> webster is now on your pc, writing things
21:51:59  <KenjiE20> :P
21:51:59  <Fixer> gotcha, sorry about that, i see that section was created specifically to address my noobish question :/
21:52:03  <PeterT> @slowstart
21:52:03  <Webster> Read everything on the wiki, and I mean everything
21:52:28  <PublicServer> *** Kolo joined the game
21:52:39  <PublicServer> <Phazorx> if you need to add trains use HEN
21:52:40  <OwenS> Sounds kinda like my start, Except, this being 4 years ago, the wiki was a lot smaller
21:52:47  <PublicServer> <Phazorx> SAN is closed temporarily
21:52:55  <PublicServer> <Phazorx> cuz of ze bug :|
21:52:57  <Fixer> I've read all the conventions and guides and such, I was thinking quickstart was more about basic gameplay which I'
21:53:03  <Fixer> er which I'm fine with
21:53:43  <PublicServer> <Owen> HENS an evil stationwalked won't grow town station :p
21:53:50  <KenjiE20> We don't have any of that, since it's all on OTTD's wiki already :)
21:53:51  <Fixer> !dl win32
21:53:51  <PublicServer> Fixer: http://binaries.openttd.org/nightlies/trunk/r19163/openttd-trunk-r19163-windows-win32.zip
21:54:25  <Fixer> heh which is precisely why I glossed over it...no more assuming
21:54:26  <PublicServer> *** Kolo has left the game (connection lost)
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21:57:22  <PublicServer> *** Kolo joined the game
21:57:28  <PublicServer> <Phazorx> kolo, desyncs?
21:57:40  <PublicServer> *** Kolo has left the game (connection lost)
21:58:30  <Kolo> nope - it would say "Kolo has left the game (desync)"
21:58:34  <Kolo> !info
21:58:34  <PublicServer> Kolo: #:1(Orange) Company Name: 'Sonhill Transport'  Year Founded: 1950  Money: 4389710562  Loan: 0  Value: 4402631430  (T:595, R:490, P:7, S:31) unprotected
21:58:49  <PublicServer> <Phazorx> Kolo, not necessarily :)
21:59:08  <Kolo> to many trains on entry screen for my PC
21:59:10  <PublicServer> <Owen> I'm gonna guess possibly due to high cpu load
21:59:14  <PublicServer> *** Owen has paused the server.
21:59:15  <PublicServer> *** Game paused (not enough players)
21:59:16  <PublicServer> <Phazorx> hmmm
21:59:17  <PublicServer> <Owen> Kolo, try now
21:59:40  <PublicServer> <Owen> ...This is when I wish it was on autopause :p
21:59:41  <PublicServer> <Phazorx> we only have 600
21:59:44  <PublicServer> *** Kolo joined the game
21:59:50  <Phazorx> !auto
21:59:50  <PublicServer> *** Phazorx has enabled autopause mode.
21:59:51  <PublicServer> *** Game unpaused (not enough players)
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21:59:59  <PublicServer> *** Fixer has left the game (connection lost)
22:00:02  <PublicServer> <Owen> I was refering to pause on join :p
22:00:17  <Phazorx> we should set that
22:00:24  <PublicServer> <Owen> It was originally
22:00:40  <PublicServer> <Owen> Though, with my old connection, it was a great way to pause the game for ~30 mins :p
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22:01:23  <Fixer> !password
22:01:23  <PublicServer> Fixer: demure
22:01:35  <PublicServer> *** Kolo has left the game (connection lost)
22:01:42  <PublicServer> *** Fixer joined the game
22:01:47  <PublicServer> <Owen> Must be something else
22:01:52  <PublicServer> *** Thraxian joined the game
22:01:53  <Kolo> simply too much :)
22:02:03  <PublicServer> <Owen> 600 trains exactly?
22:02:07  <PublicServer> <Phazorx> 595
22:02:14  <PublicServer> <Phazorx> now 600
22:02:17  <PublicServer> <Owen> :P
22:02:19  <PublicServer> <Phazorx> someone keeps adding
22:02:27  <PublicServer> ***  made screenshot at 00036283: http://ps.openttdcoop.org/public/webcam/00036283.png
22:02:33  <PublicServer> <Owen> I added a few to FLN's FPP
22:02:37  <PublicServer> *** lomba has left the game (connection lost)
22:02:44  <PublicServer> <Phazorx> why?
22:02:55  <PublicServer> <Phazorx> did mayor come to you and requested more food?
22:03:02  <PublicServer> <Owen> Because it wasn't holding trains in reserve like it should :p
22:03:07  <PublicServer> <Phazorx> check 616
22:03:14  <PublicServer> <Phazorx> it's just WTFed
22:04:46  <PublicServer> <Owen> Ywhaaa?!
22:04:49  <PublicServer> <Owen> CHT is now holding WATER
22:04:51  <PublicServer> <Owen> WATER
22:05:14  <PublicServer> <Phazorx> they have the canals
22:05:15  <PublicServer> <Owen> Gimwell City Water Supply is in it's catchment
22:05:16  <PublicServer> <Owen> lool
22:05:32  <PublicServer> <Owen> Stupid bus stops :p
22:06:46  <PublicServer> <Phazorx> CHT is borking now :/
22:06:59  <PublicServer> <Owen> Yikes
22:07:00  <PublicServer> <Thraxian> CHT has been borking for a while now
22:07:06  <PublicServer> <Thraxian> someone keeps adding trains
22:07:19  <PublicServer> <Phazorx> 80 trains there
22:07:21  <PublicServer> <Owen> It's been borking from CCW but not this badly
22:07:26  *** Benko has joined #openttdcoop
22:07:33  <PublicServer> <Owen> Phazorx: How many of said trains are water & food?
22:07:42  <PublicServer> <Phazorx> no idea
22:08:30  *** Yexo has quit IRC
22:08:31  <PublicServer> <Thraxian> 46 pax trains
22:08:34  <PublicServer> <Phazorx> 33 aus
22:08:35  <PublicServer> <Thraxian> so 33 food/water
22:08:47  <PublicServer> <Owen> 34
22:08:50  <PublicServer> <Thraxian> 11 food, 22 water
22:08:53  <PublicServer> <Phazorx> 33
22:08:54  <PublicServer> <Owen> Oh, 79
22:10:10  <PublicServer> <Thraxian> Fot Bardstone Halt is blocking the SL
22:10:21  <PublicServer> *** Thraxian has joined company #1
22:10:40  <PeterT> would somebody mind joining me on #openttdcoop.dev please?
22:10:45  <PeterT> Razaekel: you here?
22:11:08  <Thraxian|Work> PeterT: you need something in particular, or just want company?
22:11:22  <PeterT> I need another person to unpause the game
22:11:46  *** Benom has quit IRC
22:12:14  <Thraxian|Work> I didn't even know a dev game was going on....
22:12:17  *** Benom has joined #openttdcoop
22:12:25  <Thraxian|Work> is the win32 executable available for that?
22:12:35  <planetmaker> yes.
22:12:36  <PeterT> yes
22:12:50  <planetmaker> they were made by the CF, so everything is available as usual
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22:14:53  <PublicServer> <Zerpa> FWL is clogged up
22:15:30  *** Benko has quit IRC
22:16:19  <PublicServer> <Phazorx> san is empty :/
22:16:35  <PublicServer> <Owen> Release some trains you parked?
22:16:38  <PublicServer> <Zerpa> i have the "loading bug" at FWL atm
22:16:56  <PublicServer> *** Thraxian has left the game (connection lost)
22:17:02  <PublicServer> <Phazorx> loading bug?
22:17:19  <PublicServer> <Zerpa> trains wait for full load even without full-load orders, because pax arrive fast
22:17:29  <PublicServer> ***  made screenshot at 0000F46E: http://ps.openttdcoop.org/public/webcam/0000F46E.png
22:17:33  <PublicServer> <Zerpa> but it means that they stay longer...
22:18:17  <PublicServer> <Phazorx> all trains should be full load
22:18:19  <PublicServer> <Owen> Zerpa: Make pax arrive faster :p
22:18:26  <PublicServer> <Zerpa> I'm trying :P
22:18:27  <PublicServer> <Owen> Walk FWL liberally and disgustingly :p
22:18:54  <PublicServer> <Zerpa> 132 busy buses in FWL
22:18:57  *** NasA has quit IRC
22:18:57  <PublicServer> <Phazorx> Hentbourne: is a uberwalking example :)
22:19:13  <PublicServer> <Owen> Zerpa: Just station walk FWL all over the city :p Even all of CHT is covered by walk
22:26:23  <PublicServer> <Phazorx> Hentbourne grows unexpectedly fast
22:29:54  <PublicServer> <Owen> 30k :o
22:30:04  <PublicServer> <Owen> Particularly considering how far away HEN is
22:30:08  <PublicServer> <Phazorx> was 8 when i built HEN
22:32:31  <PublicServer> ***  made screenshot at 00012541: http://ps.openttdcoop.org/public/webcam/00012541.png
22:32:48  <PublicServer> <Owen> HEN cheats by being in the oasis :p
22:33:00  <PublicServer> <Phazorx> i stil bring water :)
22:33:22  <PublicServer> <Owen> Why?
22:33:39  <PublicServer> <Phazorx> i noticed it's in oasis too late
22:33:44  <PublicServer> <Phazorx> ahh nm i bring food
22:33:57  <PublicServer> <Phazorx> because drestun has too much
22:33:59  * OwenS ponders why oasis dwellers don't need food
22:35:36  <PublicServer> <Phazorx> just noiced how little trains makes
22:35:44  <PublicServer> <Phazorx> <200k euro per trp
22:36:05  <PublicServer> <Phazorx> most trains are <1M
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22:39:01  <Sander_Buruma> !password
22:39:01  <PublicServer> Sander_Buruma: pecked
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22:43:54  <PublicServer> <Fixer> was an additional train or cars added to the Food for SAN line?
22:44:23  <PublicServer> *** NasA has left the game (leaving)
22:44:38  <PublicServer> <Phazorx> i upgraded them to full platform length
22:44:43  <PublicServer> <Fixer> nm I see the new train
22:44:46  <PublicServer> <Phazorx> about 50 year ago
22:45:05  <PublicServer> <Phazorx> i added couple fruit ones
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22:45:32  <PublicServer> <Fixer> Yeah, i just mathed out the station was growing by 120/hour
22:45:45  <PublicServer> <Fixer> and then came back to see it falling rapidly =)
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22:47:33  <PublicServer> ***  made screenshot at 00037616: http://ps.openttdcoop.org/public/webcam/00037616.png
22:47:51  <PublicServer> <Phazorx> any ideas about cht?
22:48:12  <PublicServer> <Owen> Tear down some city blocks? =(
22:48:26  <PublicServer> <Phazorx> trains are issue
22:48:27  <PublicServer> <Phazorx> not pop
22:48:37  <PublicServer> <Owen> I meant to add more platforms :p
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22:49:12  <PublicServer> <Phazorx> we can balance it a bit more to favor CCW
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22:49:22  <PublicServer> <Phazorx> make it 2+1 and 4+1
22:49:33  <PublicServer> <Owen> Alternatively, make it RORO by moving the W&F drop behind it?
22:49:44  <PublicServer> <Phazorx> considering the size
22:49:51  <PublicServer> <Phazorx> we can remove all WF from map
22:50:06  <PublicServer> <Phazorx> we onl transport half of pax anyway
22:51:08  <PublicServer> <Phazorx> well that;s project for tomorrow
22:51:12  <PublicServer> <Phazorx> bed time now
22:51:42  <PublicServer> <Phazorx> and scratch CCW/CW idea
22:51:46  <PublicServer> <Phazorx> both are borked now
22:51:56  <PublicServer> <Owen> Heh
22:52:24  <PublicServer> <Phazorx> roro is an idea tho
22:52:36  <PublicServer> <Phazorx> will need ~10% of city removed for it
22:53:06  <PublicServer> *** Phazorx has left the game (leaving)
22:53:14  <PublicServer> <Owen> Can't we think of something which firs into the 6 tiles space we have behind?
22:53:51  <Phazorx> problem is not the flow but the amount
22:54:08  <Chris_Booth> !password
22:54:08  <PublicServer> Chris_Booth: fazing
22:54:14  <Phazorx> for terminus and single lane 6 platforms are enough
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22:54:32  <PublicServer> <Fixer> ake cargo orders?
22:54:34  <Phazorx> as in single lane can not provide moroe trains than 6 platforms deal with
22:54:48  <Phazorx> bu there are 2 inputs there CW and CCW
22:55:01  <Phazorx> so in theory you need 12 platforms
22:55:09  <PublicServer> <Fixer> er can one of you explain to me why the water trains for CHT have unload and take cargo orders?
22:55:16  <PublicServer> <Owen> I'm not so sure 6 is the correct number with tl15
22:55:34  <PublicServer> <Owen> They shouldn't. Good catch.
22:55:39  <Phazorx> and roro will just cut some accel and bloc time
22:55:54  <Phazorx> OwenS: tl affect speedup and speed down only in this case
22:56:04  <OwenS> And loading & unloading time
22:56:07  <Phazorx> if there is no break room they hurt flow
22:56:09  <Phazorx> OwenS: nope
22:56:16  <Phazorx> loading happens per car
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22:56:27  <OwenS> Aah, so they have heard of using all the doors :p
22:56:28  <Phazorx> these cars have 5pax per N ticks
22:56:35  <PublicServer> *** Owen has left the game (leaving)
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22:56:51  <OwenS> Suggestion: Someone explode their head coding a newgrf to multiply the loading time by a factor of 3 or so :p
22:56:54  <Phazorx> anyway point being roro will only help a little
22:57:09  <Phazorx> heh easier with realistic loading disabled
22:57:16  <Ammler> OwenS: not that easy, you need to do it for every vehicle
22:57:18  <Phazorx> default behavior is arrive, dump leave
22:57:34  <Phazorx> anyway gotta o
22:57:36  <Phazorx> go
22:57:38  <Phazorx> nghty night
22:57:46  <PublicServer> <SmatZ> bye Phazorx
22:57:53  <OwenS> night
22:57:54  <PublicServer> <Fixer> latro
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22:58:32  <PublicServer> <Fixer> OwenS now those water trains are arriving @100% and leaving the same way
22:58:55  <Seberoth> hello
22:59:20  <OwenS> Fixer: Yes, thats because there is water waiing there, because a water pump is in the stations catchment
22:59:25  <OwenS> The water they're carrying is harmless
22:59:50  <PublicServer> <Fixer> ahh okay i missed the pump
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23:04:28  <PublicServer> <Fixer> dang, that CHT jam-up has pushed all the way out to BBH 01
23:05:01  <OwenS> Fixer: Fortunately, CHT jams tend to only affect trains going to CHT :p
23:07:53  *** Progman has quit IRC
23:10:21  <PublicServer> <Fixer> well i'm out too for a bit, later
23:10:33  <PublicServer> *** Fixer has left the game (connection lost)
23:12:19  <Fixer> oh, i forgot to look when I was in-game, what is the station spread typically at here?
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23:13:27  <OwenS> ATM 64
23:13:32  <OwenS> (Max)
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23:20:59  <OwenS> Who's tunneling at CHT?
23:21:09  <PublicServer> <Chris Booth> me
23:21:14  <OwenS> !password
23:21:14  <PublicServer> OwenS: milked
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23:24:23  <mrcool> !password
23:24:23  <PublicServer> mrcool: milked
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23:31:30  <PeterT> Thanks for joining, btw, thraxian
23:31:34  <PeterT> doh, just missed him
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23:38:22  <PublicServer> <Owen> Gr
23:38:33  <PublicServer> <Owen> Please think before modifying the CHT entrance
23:38:42  <PublicServer> <Owen> Some entrances can't reach some platforms for a reason
23:38:53  <PublicServer> <Owen> Namely, if a train goes from that entrance to that platform, it can't reach it's exit!
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23:40:58  <PublicServer> <Sander Buruma> I think we need to make a tram system out of trains
23:41:14  <PublicServer> <Chris Booth> a tram system out of trains?
23:41:30  <PublicServer> <Sander Buruma> we'v run out of trucks/busses to feed the TGV stations
23:41:50  <PublicServer> <Chris Booth> Sander Buruma: have you herd of metro/ Sbahn building?
23:41:59  <PublicServer> <Sander Buruma> heard of sbahn
23:42:11  <PublicServer> <Chris Booth> or even Ship feeders
23:42:27  <OwenS> Ship feeders have infinite capacity
23:42:45  <Chris_Booth> not quite OwenS
23:42:50  <Chris_Booth> they have teh CPU to stop them
23:43:16  <OwenS> Didn't stop me last time I C-Bahnd :p
23:43:45  <Chris_Booth> OwenS: why arent you in pro?
23:43:59  <OwenS> Chris_Booth: Good question
23:44:17  <Chris_Booth> you no the channel dont you?
23:44:24  <OwenS> Yes
23:44:56  <Chris_Booth> hhm looks like someone needs an invite
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23:49:34  <PublicServer> <Sander Buruma> @cl
23:50:07  <Chris_Booth> @clcalc
23:50:07  <Webster> Chris_Booth: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
23:50:22  <Chris_Booth> @clcalc monrail 320
23:50:23  <Webster> Chris_Booth: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
23:50:28  <Chris_Booth> @clcalc mon 320
23:50:28  <Webster> Chris_Booth: Required CL for monorail at 320km/h is 5 (9 half tiles) or TL
23:53:06  *** Peter_ is now known as PeterT|Irssi
23:53:11  <PublicServer> <Sander Buruma> @clcalc rail 100
23:53:27  <PublicServer> <Sander Buruma> is there a wiki page on how this thing works?

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