Times are UTC Toggle Colours
00:00:24 <PublicServer> <Pirate87> i can make it mono 00:00:31 *** ^Spike^ has quit IRC 00:00:47 <PublicServer> <Chris Booth> no mono in this set 00:00:52 <PublicServer> <Chris Booth> not sure about maglev 00:01:08 <PublicServer> *** Chris Booth #1 has left the game (connection lost) 00:01:30 <PublicServer> <Pirate87> where can i check if there's maglev ? 00:01:58 <PublicServer> <Chris Booth> you need to FF game to 2050 which i just did 00:02:08 <PublicServer> <Chris Booth> and the maglev that we have now 00:02:09 <PublicServer> <Pirate87> and ? 00:02:14 <PublicServer> <Chris Booth> is what we will have in 2050 00:02:36 <PublicServer> <Pirate87> only this logic train ? 00:02:38 <PublicServer> <Chris Booth> so food wood and gold 00:02:55 <PublicServer> <Chris Booth> yeah and logic train 00:03:24 <PublicServer> <Pirate87> that sux 00:03:48 <PublicServer> <Pirate87> i did not consider that 00:05:56 <PublicServer> *** Chris Booth has left the game (leaving) 00:10:26 <PublicServer> *** XeryusTC joined the game 00:10:45 <PublicServer> <XeryusTC> removed Giddorah's vote, he voted for himself 00:11:08 <PublicServer> *** made screenshot at 00005B3E: http://ps.openttdcoop.org/public/webcam/00005B3E.png 00:12:23 <PublicServer> *** XeryusTC has left the game (leaving) 00:13:06 *** Chris_Booth has quit IRC 00:20:14 *** haseo has joined #openttdcoop 00:20:41 <haseo> !password 00:20:41 <PublicServer> haseo: cellar 00:21:03 <PublicServer> *** haseo joined the game 00:25:31 <PublicServer> *** Pirate87 has left the game (leaving) 00:28:55 *** Mark has joined #openttdcoop 00:29:05 <Mark> morning :) 00:29:29 <KenjiE20> o/ 00:29:43 <KenjiE20> I see you were around last night too :) 00:29:50 <Mark> yep 00:29:51 <KenjiE20> morning/night whatever 00:30:06 <Mark> i finally found an internet cafe with decent speed for a decent price 00:30:13 <KenjiE20> heh 00:30:25 <Mark> how are you? 00:30:31 <KenjiE20> boondocks suck for that sort of thing 00:30:34 <KenjiE20> good 00:30:39 <KenjiE20> you? 00:31:05 <Mark> couldnt be better 00:31:30 <KenjiE20> heh, I probably could've guessed that response from the logs :P 00:31:36 <Mark> :D 00:31:59 <Ammler> heya to down under :-) 00:32:53 <Ammler> nice to hear from you, you should blog your adventures :-) 00:33:14 <Mark> hiya Ammler :) 00:33:24 <Mark> i did blog a bit, in dutch though 00:33:30 <KenjiE20> hehe 00:33:41 <Mark> cant really be bothered anymore though 00:33:58 <KenjiE20> I should really get around to re-doing the portal / doing an planet.coop thing 00:34:01 <Ammler> oh, and identify your nick, else they drop you, I saw already some asking for it :) 00:34:41 <Mark> identified :) 00:34:45 <Mark> thanks for reminding me 00:35:24 *** KenjiE20|LT has joined #openttdcoop 00:35:24 *** ChanServ sets mode: +o KenjiE20|LT 00:35:29 *** KenjiE20 has quit IRC 00:35:56 <Ammler> btw. we setup a webcam on the ps so you can watch without openttd ;-) 00:36:40 <Mark> yeah i noticed 00:36:48 <PeterT> Mark! 00:36:59 <PeterT> How are you doing? 00:37:09 <Mark> of what part of the map does it take the screenie) 00:37:12 <Mark> hello PeterT 00:37:18 <Mark> im great 00:37:18 <KenjiE20|LT> last action 00:37:22 <Mark> yourself? 00:37:27 <PeterT> Good 00:37:29 <Mark> oh i see, thaths good 00:37:30 <PeterT> Make sure to identify 00:37:44 <PeterT> people in #oftc asked to drop your nick 00:38:05 <Mark> Ammler just told me ;) 00:38:05 <KenjiE20|LT> it used to move the entry point, but I think that's been hacked away now ;) 00:38:14 <PeterT> oh ok 00:38:39 <Mark> might get a bit flashy when people are building at the same time? 00:38:39 <Ammler> KenjiE20|LT: not really 00:38:47 <Mark> or doesnt it change with every action 00:38:58 <KenjiE20|LT> it greps for last action 00:39:08 <KenjiE20|LT> then makes a screenie 00:39:10 <Ammler> it does make a screen with password change so every 15mins 00:40:51 <Ammler> so do you work soemthing or school or relaxing only? 00:41:20 *** Fuco has quit IRC 00:41:21 <KenjiE20|LT> he's living it up :P 00:41:32 <Mark> hehe 00:41:55 <Mark> im going to finish my loop around australia, then work for a few months, then off to new zealand 00:42:03 <Mark> my loop will probably be done in 2 months 00:42:32 <Ammler> you bought a car? 00:42:34 <Mark> after new zealand to china and nepal, hopefully 00:42:35 <Mark> yep 00:42:47 <Mark> v6 4 liter ford falcon :) 00:42:52 <PeterT> Hopefully? 00:42:53 <KenjiE20|LT> :D 00:43:07 <KenjiE20|LT> watch out for the GM crew then 00:43:09 <KenjiE20|LT> :P 00:43:18 <Mark> hehe 00:43:51 <Mark> PeterT: if i still feel like traveling by then and if i can find a job etc 00:44:08 <Mark> and if i didnt get eaten by a salty or shark by then 00:44:10 <PeterT> :-) 00:44:32 <Ammler> they don't like dutch meat 00:44:36 <KenjiE20|LT> lol 00:44:44 <haseo> or the blue ring octopus, or the drop bears 00:45:05 <KenjiE20|LT> or the 10 most deadly snakes/spiders 00:45:09 <KenjiE20|LT> :P 00:45:31 <haseo> meh, those are everywhere, goes without saying 00:45:31 <Ammler> he, quite dangerous country :-D 00:45:53 <KenjiE20|LT> heh, Britain the most dangerous we get is fog 00:46:04 <Mark> i didnt see anything dangerous yet 00:46:09 <KenjiE20|LT> 'yet' 00:46:11 <KenjiE20|LT> :P 00:46:16 <Mark> apart from a cow standing on the highway in the middle of the night 00:47:47 <Ammler> well, I should, 00:48:05 <Ammler> Mark: feel free to post a blog with nice photos... 00:48:08 <Ammler> :-P 00:48:13 *** robotboy has joined #openttdcoop 00:48:13 <Ammler> good night everyone 00:48:19 <Mark> i might sometime 00:48:24 <Ammler> oh, another AU guy 00:48:31 <Mark> nighty night :) 00:49:15 <PeterT> Good night 00:49:25 <PeterT> oh right, robotboy is aussie 00:51:02 <haseo> someone got killed the other day hitting a cow on the road 00:52:04 <Mark> cows dont tend to bounce off 00:53:12 *** roboboy has quit IRC 00:54:51 <Mark> anyone knows what happened to my title game{ 00:54:57 <Mark> seems it didnt get rated at all 00:55:18 <Mark> guess it must've been bugged somehow 00:55:33 <PeterT> The new title screen sucks 01:01:34 <PublicServer> *** haseo has left the game (leaving) 01:01:34 <PublicServer> *** Game paused (not enough players) 01:05:11 *** De_Ghosty has joined #openttdcoop 01:05:11 <XeryusTC> hey Mark :) 01:06:58 <Mark> hiya Xeryus :) 01:07:13 <Mark> how are you? 01:07:16 <XeryusTC> watsup? 01:08:10 <Mark> just hanging around in the tropics :) 01:08:25 <Mark> could be worse :P 01:12:29 *** OwenS has quit IRC 01:13:18 *** De_Ghosty has quit IRC 01:16:01 *** Pirate87 has quit IRC 01:16:09 *** De_Ghosty has joined #openttdcoop 01:17:05 *** VictorOfSweden has quit IRC 01:18:37 <robotboy> hello 01:18:48 *** Phazorx has left #openttdcoop 01:24:11 *** De_Ghosty has quit IRC 01:27:52 *** De_Ghosty has joined #openttdcoop 01:30:32 *** Progman has quit IRC 01:32:08 <Mark> im off, cya folks 01:32:23 *** Mark has quit IRC 01:33:01 <De_Ghosty> hey 01:33:04 <De_Ghosty> did my plan gain any votes? 01:33:14 <De_Ghosty> !password 01:33:15 <PublicServer> De_Ghosty: turnip 01:33:39 <PublicServer> *** Game unpaused (not enough players) 01:33:40 <PublicServer> *** De_Ghost joined the game 01:34:54 <PublicServer> <De_Ghost> mine is so much better 01:34:58 <PublicServer> <De_Ghost> it's a fresh idea 01:35:09 <PublicServer> *** De_Ghost has left the game (leaving) 01:35:09 <PublicServer> *** Game paused (not enough players) 01:41:11 <PublicServer> *** made screenshot at 00006936: http://ps.openttdcoop.org/public/webcam/00006936.png 01:44:31 *** pugi has quit IRC 02:45:15 *** robotboy has quit IRC 02:45:52 *** roboboy has joined #openttdcoop 02:47:37 *** roboboy has quit IRC 02:47:53 *** roboboy has joined #openttdcoop 02:51:40 *** KenjiE20|LT has quit IRC 03:21:42 *** devilsadvocate has quit IRC 03:38:46 *** haseo has left #openttdcoop 04:05:41 *** gr00vy has quit IRC 04:05:46 *** gr00vy has joined #openttdcoop 04:12:26 *** De_Ghosty has quit IRC 04:13:07 *** devilsadvocate has joined #openttdcoop 04:14:29 *** De_Ghosty has joined #openttdcoop 04:16:26 *** mixrin has quit IRC 04:38:32 *** Noob has joined #openttdcoop 04:38:54 <Noob> Anyone here? 04:39:50 <De_Ghosty> yes 04:40:02 <De_Ghosty> http://img32.imageshack.us/g/dsc01562y.jpg/ 04:40:03 <Webster> Title: ImageShack Album - 3 images (at img32.imageshack.us) 04:41:18 <De_Ghosty> PRIASE ME!!! 04:41:56 <Noob> Nvm people in the other chat are talking now >.> 04:41:59 *** Noob has quit IRC 04:44:31 <De_Ghosty> !wiki 04:44:31 <PublicServer> De_Ghosty: http://www.openttdcoop.org/wiki/Main_Page 05:21:51 *** mixrin has joined #openttdcoop 05:57:40 *** mixrin_ has joined #openttdcoop 05:57:40 *** mixrin has quit IRC 06:32:22 *** mixrin_ has quit IRC 06:32:40 *** mixrin has joined #openttdcoop 06:32:53 *** Seberoth has quit IRC 06:38:57 *** mixrin has quit IRC 06:42:18 *** De_Ghosty has quit IRC 07:08:32 *** Pirate87 has joined #openttdcoop 07:18:06 *** Pirate87 has quit IRC 07:20:42 *** ODM has joined #openttdcoop 07:20:42 *** ChanServ sets mode: +o ODM 07:33:38 *** ^Spike^ has joined #openttdcoop 07:33:38 *** ChanServ sets mode: +o ^Spike^ 07:49:20 *** Kolbur has joined #openttdcoop 08:12:43 *** heffer has joined #openttdcoop 08:35:39 *** ODM has quit IRC 08:37:21 *** Fuco has joined #openttdcoop 08:37:25 *** ChanServ sets mode: +v Fuco 08:37:28 *** Fuco has quit IRC 08:38:50 *** ODM has joined #openttdcoop 08:38:50 *** ChanServ sets mode: +o ODM 09:19:39 *** Progman has joined #openttdcoop 09:30:28 *** fonsinchen has joined #openttdcoop 09:55:17 *** devilsadvocate has quit IRC 09:56:57 *** devilsadvocate has joined #openttdcoop 10:03:03 *** pugi has joined #openttdcoop 10:03:43 *** spuuukie has joined #openttdcoop 10:07:48 *** mixrin has joined #openttdcoop 10:11:18 *** Phazorx has joined #openttdcoop 10:11:18 *** Webster sets mode: +o Phazorx 10:34:18 *** Drunkzilla has joined #openttdcoop 10:34:51 <Drunkzilla> !password 10:34:51 <PublicServer> Drunkzilla: caster 10:35:07 <PublicServer> *** DrunkzillaCZ joined the game 10:45:34 <PublicServer> *** DrunkzillaCZ has left the game (leaving) 10:45:58 *** ODM has quit IRC 10:48:28 *** Kolbur has left #openttdcoop 10:49:08 *** Thorinbur has joined #openttdcoop 10:49:30 <Thorinbur> !password 10:49:30 *** Ryt0n has joined #openttdcoop 10:49:30 <PublicServer> Thorinbur: spongy 10:50:38 <Ryt0n> !screenshot 10:50:40 <Ryt0n> !screen 10:50:40 <PublicServer> *** Ryt0n liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:51:04 <PublicServer> *** Game unpaused (not enough players) 10:51:04 <PublicServer> *** Thorinbur joined the game 10:53:54 *** spuuukie_ has joined #openttdcoop 10:53:54 *** spuuukie has quit IRC 10:57:46 *** Seppel has joined #openttdcoop 11:01:25 <PublicServer> *** Thorinbur has left the game (leaving) 11:01:26 <PublicServer> *** Game paused (not enough players) 11:01:32 *** KenjiE20 has joined #openttdcoop 11:01:33 *** ChanServ sets mode: +o KenjiE20 11:01:47 *** Thorinbur has quit IRC 11:12:13 *** Baeda has joined #openttdcoop 11:12:34 <Baeda> !dl win64 11:12:34 <PublicServer> Baeda: http://binaries.openttd.org/nightlies/trunk/r19443/openttd-trunk-r19443-windows-win64.zip 11:13:55 <Ryt0n> !help 11:13:55 <PublicServer> Ryt0n: http://www.openttdcoop.org/wiki/IRC_Commands 11:14:38 *** Fuco has joined #openttdcoop 11:14:42 *** ChanServ sets mode: +v Fuco 11:17:05 <Baeda> !password 11:17:05 <PublicServer> Baeda: murals 11:17:15 <PublicServer> *** baeda joined the game 11:20:52 *** fonsinchen has quit IRC 11:23:22 <PublicServer> *** Game unpaused (not enough players) 11:23:23 <PublicServer> *** XeryusTC joined the game 11:23:41 <PublicServer> <baeda> hey there :) 11:26:32 <PublicServer> <XeryusTC> jello 11:28:27 <PublicServer> *** XeryusTC has left the game (connection lost) 11:28:27 <PublicServer> *** Game paused (not enough players) 11:40:42 *** heffer has quit IRC 11:41:11 *** Pirate87 has joined #openttdcoop 11:42:22 *** fonsinchen has joined #openttdcoop 11:50:15 <Pirate87> !screen 11:50:15 <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 11:52:21 *** fonsinchen has quit IRC 11:53:53 <V453000> :) Mark was here again I see :) 11:55:11 <V453000> that is very nice 12:07:47 <V453000> !screen 12:07:48 <PublicServer> *** V453000 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 12:22:05 *** Mucht has quit IRC 12:25:14 <PublicServer> *** Game unpaused (not enough players) 12:25:15 <PublicServer> *** Progman joined the game 12:28:28 <PublicServer> *** Progman has left the game (leaving) 12:28:29 <PublicServer> *** Game paused (not enough players) 12:37:12 *** spuuukie_ is now known as spuuukie 12:39:45 <spuuukie> hi there ;) ...is there a complete control reference for openttd? ...just found something by accident which would be nice to know all the time ;) 12:41:06 *** fonsinchen has joined #openttdcoop 12:42:28 *** Kolbur has joined #openttdcoop 12:44:58 *** devilsadvocate has quit IRC 12:45:21 *** Drunkzilla has left #openttdcoop 12:48:36 *** Chris_Booth has joined #openttdcoop 12:51:41 *** Drunkzilla has joined #openttdcoop 12:51:43 *** Drunkzilla has left #openttdcoop 13:04:45 <Ryt0n> control reference? 13:04:53 <Ryt0n> what do you mean? Signals? 13:05:40 <KenjiE20> @man hotkeys 13:05:42 <Webster> Hotkeys - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=hotkeys 13:07:57 <Phazorx> for some reason that list doesnt have the most important shortcut - ctrl+x 13:08:57 <Phazorx> and shift+mouse ctrl+clicks are not ther :/ 13:09:14 <PublicServer> *** Game unpaused (not enough players) 13:09:15 <PublicServer> *** Sepp joined the game 13:09:34 <spuuukie> yep... this is likely what i was searching... 13:09:53 <KenjiE20> are those not 'hidden features' Phazorx ? 13:10:07 <spuuukie> lol 13:10:18 <KenjiE20> @man hidden 13:10:21 <Webster> Hidden features - OpenTTD - http://wiki.openttd.org/wiki/Special:Search?go=Go&search=hidden 13:10:59 <PublicServer> *** Sepp has left the game (leaving) 13:10:59 <PublicServer> *** Game paused (not enough players) 13:11:06 <spuuukie> ahh nice 13:11:24 <spuuukie> thx 13:12:20 <spuuukie> this should speed up my constructing ;) 13:37:35 *** dih has joined #openttdcoop 13:37:36 <dih> :-) 13:37:39 <dih> ladies! 13:37:41 <dih> :-P 13:37:46 <hylje> hi lady-Dih 13:38:06 <dih> hylje: now that's interesting - you usually never say anything! you just popped my boubble 13:38:09 <dih> *bubble 13:38:25 <hylje> i was waiting for the right moment 13:38:28 <dih> :-D 13:38:34 <dih> how is you? 13:38:39 <hylje> good 13:38:48 <hylje> translating some documentation 13:38:49 <dih> nice to hear - nice to see you actually are alive too 13:38:53 <dih> uh - ouch 13:39:02 <dih> translating is a pain at times ^^ 13:39:04 <hylje> boring but pretty challenging too 13:39:24 <hylje> it's only boring because i'm not all too good at it (yet) 13:39:31 <dih> i once had a boss who wanted me to translate the legal terms and conditions document 13:39:34 <dih> i refused :-P 13:39:40 <hylje> i dont translate legal stuff 13:40:01 <hylje> defer to people who actually know the localized legal conventions 13:40:03 <dih> from which language into which language are you translating? 13:40:06 <hylje> fi-en 13:40:18 <dih> cool :-) that actually sounds like fun 13:41:08 <hylje> yeah, i get to make the imperative finnish sounding stuff into more reserved british ish stuff 13:41:27 <hylje> please this please that if you'd like hat 13:42:15 <dih> if it does not cause any inconveniece, if you have the time, and should possible be willing to invest a few minutes to read .... 13:42:36 <hylje> i'd love to but it's confidential 13:44:19 <dih> ^^ 13:53:44 <Phazorx> hylje: what are you translating? 13:53:54 <Phazorx> me and my wife arestranslating something official too :) 13:53:55 <Phazorx> heya dih 13:53:56 <hylje> business documentation 13:54:08 <Phazorx> finnish to english?? 13:54:56 <Phazorx> i wonder if google translate can help you with that :) 13:55:44 <hylje> i use google translate but only for particular words 13:57:18 <dih> hey Phazorx 13:57:19 *** devilsadvocate has joined #openttdcoop 13:57:23 <dih> nice to see you :-) 13:58:08 <dih> by the way - i did a minor optimization on OpenTTDLib... 13:58:20 <dih> will get at least 30% out of it ^^ 13:58:29 <dih> if new grf's are cached, even more 13:58:47 <dih> between 40 and 50 % then 14:00:12 <Ammler> dih, speaking about openttdlib, might it be possible to bring back client lists? 14:00:29 <dih> no 14:00:32 <dih> not possible 14:00:39 <dih> because OpenTTD does not support it ;-) 14:00:56 <Ammler> but the server lobby in openttd does have it too, doesn't? 14:01:08 <dih> if, then it's tcp 14:01:16 <Ammler> no idea :-) 14:01:17 <dih> the upd packets were removed long time ago 14:01:48 <Ammler> yeah, I know... wiht the "unlimited" clients mod, afaik 14:01:49 <dih> the only possible way to include it again, is to create a similar udp communication between 'client' and server, as done with newgrf lists 14:02:13 <dih> year, roughtly, shortly before that, as it caused openttd to crash nastily 14:02:23 <hylje> yay, stale dr pepper 14:02:33 <dih> YMM? 14:03:27 <dih> but that is not as easy, as you'd get a number of clients and have to query for them until you have all 14:03:34 <dih> and clients tend to leave and join 14:03:38 <dih> which makes it tricky 14:04:00 <dih> and 255 client id's is not easly transmitted 14:04:25 <dih> however, i might be able to do that with tcp connections :-P 14:04:40 <dih> windows users would not thank me 14:04:54 <dih> Ammler: can you confirm, current trunk gives you client lists? 14:05:22 <Ammler> it doesn't :-o 14:05:27 <dih> :-P 14:05:29 <dih> hehe 14:05:50 <dih> sorry! 14:05:54 <dih> i loved client lists too 14:06:00 <Ammler> so you need to join the server it seems :-( 14:06:19 <dih> not sure i'll do that just yet ;-) 14:07:03 <dih> but you know - bigger plans exist ;-) 14:07:06 <Ammler> well, we could parse the list from ap 14:07:24 <dih> that is definately true :-) 14:07:58 <dih> Ammler: do you have memcached running on your server? 14:08:11 <dih> and perhaps an accelerator, such as xcache, apc, or eaccelerator? 14:08:12 <Ammler> no idea... 14:08:28 <Ammler> don't think so, it is a default suse installation 14:08:40 <dih> memcached is a daemon, you should find a init script if it exists, or the command 'memcached' 14:08:53 <dih> the other two you could find by issuing php -m 14:08:59 <dih> eh - other 3 :-D 14:09:02 <dih> one of the other 3 14:10:25 <Ammler> not installed... 14:10:35 <Ammler> but a package would be available... 14:11:05 <Pirate87> !screen 14:11:05 <PublicServer> *** Pirate87 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 14:12:47 <dih> i was thinking of adding memcache support to openttdlib, as that would increase speed a lot too 14:16:48 *** davis has joined #openttdcoop 14:30:44 <Phazorx> i think i suggested eacc before 14:30:49 <Phazorx> but i doubt any actio was taken 14:30:57 <Phazorx> and it is vpc after all 14:31:14 <Phazorx> precaching can have undesirable effects 14:35:32 *** Benom has quit IRC 14:37:17 *** fonsinchen has quit IRC 14:41:16 <Ammler> Phazorx: eacc isn't availabe as such 14:42:27 <Ammler> hmm 0.9.6 would be... 14:47:12 <V453000> !password 14:47:13 <PublicServer> V453000: yoking 14:47:27 <PublicServer> *** Game unpaused (not enough players) 14:47:28 <PublicServer> *** V453000 joined the game 14:51:13 <PublicServer> *** V453000 has joined spectators 14:51:13 <PublicServer> *** Game paused (not enough players) 14:52:13 <dih> eaccelerator is very good indeed 14:52:26 <dih> i have not seen huge side effects 14:52:32 <dih> i have seen side effects 14:52:40 <dih> but sadly they are the same for each cacher 14:52:40 <V453000> lo 14:52:45 <dih> o/ 14:52:59 <dih> i.e. segfaults ^^ 14:53:06 <dih> seldom, but can occure 14:53:29 <dih> however, a speed boost of about 50% 14:53:37 <dih> simply by opcode caching and optimizing 14:55:43 <dih> native php is very very slow ^^ 14:56:03 <dih> then adding memcache is awsome ^^ 14:58:43 <V453000> I fell lucky that I have completely no idea about what you are talking about :D 15:00:18 *** Benom has joined #openttdcoop 15:03:08 <dih> V453000: OpenTTDLib, PHP, opcode caching (i.e. accelerators for php) 15:04:12 <V453000> yeah that is what I know nothing about :P 15:04:56 <dih> hehe 15:05:15 *** Benko has joined #openttdcoop 15:09:43 *** Benom has quit IRC 15:10:08 *** Benom has joined #openttdcoop 15:13:20 *** Benko has quit IRC 15:13:55 *** Benko has joined #openttdcoop 15:17:05 <Phazorx> imho memcache is totaly unnecessary with proper design 15:17:36 <Phazorx> if there are some queries that are very frequently used - the results should be turned into static content and served as such 15:17:54 <Phazorx> instead of having to regernerate them over and over again using same results from memcache 15:18:05 <Phazorx> and if queries are different - memcache does nothing 15:18:10 *** Benom has quit IRC 15:18:10 <Phazorx> it actualy makes it slower 15:18:45 *** Benom has joined #openttdcoop 15:20:33 <dih> Phazorx: i can either process over 6-10 queries, in order to get grf names 15:20:47 <dih> i can scan a cache file, which grows and will have a lot of grf names in it 15:20:52 <dih> or i can stor the names somewhere else 15:20:55 <dih> e.g. memcache 15:21:10 <Phazorx> dih: well how often new grfs are being added? 15:21:10 <dih> a static will not keep it's value over 100 requests! 15:21:19 <Phazorx> and how often list of them is requested? 15:21:31 <dih> currently i cache in a file 15:21:39 <Phazorx> doesnt matter 15:21:40 <dih> but i do not delete cached files, i only add 15:21:48 <dih> a unknown is added to the file 15:21:53 <dih> by sending a query for it 15:21:57 *** Benko has quit IRC 15:22:04 <Phazorx> well this idea looks you are replacing what DB is supposed to do for you 15:22:09 <dih> however, it's sad of working your way through the cache takes longer than querying the server 15:22:14 <dih> and a query aint exactly fast 15:22:22 <Phazorx> why Q is not fast? 15:22:31 <Phazorx> i doubt you have many rows 15:22:34 <Phazorx> as in millions 15:22:37 <dih> 60-120ms if you are good 15:22:48 <Phazorx> how many rows? 15:22:48 <dih> i meant the query to a server ^^ 15:23:08 <Phazorx> and do u have same server for everything? 15:23:31 <dih> a openttd server 15:23:33 <dih> udp packets 15:23:40 <dih> send, wait for reply 15:23:59 <dih> a reply will max hold 7 or 8 new grfs 15:24:06 <dih> sometimes only 4 15:24:17 <dih> use 16 newgrf's, which is not a lot 15:24:27 <Phazorx> not a lot for sure 15:24:34 <dih> means you need to send querys and process them 4 times 15:24:50 <dih> that will roughly take 200ms 15:25:16 <dih> sqlite is an option for storing them and accessing the newgrfs quickly 15:25:22 <dih> but that aint exactly fast either 15:25:22 <Phazorx> why reply has a size limit? 15:25:40 <Phazorx> sqlite is probably much faster than memcached 15:25:42 <dih> because you cannot fit unlimited strings in a single udp packet 15:25:46 <dih> and udp is no stream 15:25:52 <Phazorx> oh... udp 15:25:57 <dih> ;-) 15:26:08 <Phazorx> you can chain them sort of? 15:26:09 <dih> sqlite is only faster if you db is small enough 15:26:24 <Phazorx> doesnt sound like your db is to exceed 100k rowsa 15:26:26 <dih> well - you get id -> md5sum of the grf packets in the simple info query 15:26:40 <dih> then you have to send a query for a bunch of newgrfs 15:26:51 <dih> and get a replay for only some of those (depending on what fits in the packet) 15:27:06 <Phazorx> theoretically you only need unique id as a reply 15:27:11 <dih> nope 15:27:19 <Phazorx> what else? 15:27:25 <dih> it's only supposedly unique 15:27:30 <Phazorx> heh 15:27:31 <dih> some grfs' have the same id 15:27:35 <dih> but the md5sum differes 15:27:42 <dih> so you require both 15:27:43 <Phazorx> so grfid + md5 15:27:47 <Phazorx> that's 40 bytes 15:27:54 *** jondisti has joined #openttdcoop 15:27:55 <dih> and what you get back is id, md5, name 15:28:01 <Phazorx> name isnt needed 15:28:06 <dih> ... 15:28:08 <dih> yes it is! 15:28:13 <dih> if you look at the website ;-) 15:28:16 <Phazorx> i mean not in same process 15:28:27 <Phazorx> you only need to query names you dont know 15:28:30 <jondisti> !password 15:28:30 <PublicServer> jondisti: harped 15:28:32 <dih> http://openttdcoop.org/?page=servers&s=ps 15:28:43 <dih> Phazorx: exactly 15:28:54 <dih> start a new openttdcoop game, it happens that they use new newgrfs 15:29:10 <Ammler> almost every new game 15:29:16 <dih> sad thing is, if your local cache grows too big, searching will take longer than a query of the server ^^ 15:29:17 <Phazorx> yeah but you can have grf+md5 serve as a unique id 15:29:23 <Phazorx> internally to ur system 15:29:27 <Ammler> since bananas... 15:29:28 <Phazorx> and then add name there 15:29:38 <Phazorx> so you query grf+md5 15:29:41 <dih> Phazorx: start with a clean system 15:29:41 <Phazorx> and get name locally 15:29:43 <dih> no cache 15:29:43 <PublicServer> *** jond1sti joined the game 15:29:45 <dih> no nothing 15:29:53 <dih> 1. query - you get everything 15:29:59 <dih> and cache locally 15:30:09 <dih> 2. query you get info and details, and have new grf stuff cached 15:30:25 *** Xaroth_ has joined #openttdcoop 15:30:33 <dih> finding the right stuff is not too expensive, you only have a few grfs to search through 15:30:36 <dih> new game 15:30:36 <Phazorx> dih: the cache should presist 15:30:38 <dih> new newgrfs 15:30:44 <Phazorx> across servers 15:30:53 <Phazorx> for names and any other details 15:31:01 <dih> 1. query you get info and detail, find you do not have any grf details, and do a query until you have all the names 15:31:10 <dih> 2. query - info and detail, newgrf info is cached 15:31:14 <dih> new game..... 15:31:39 <Phazorx> okay clean system 15:31:39 <dih> openttdlib runs on a few servers 15:31:48 <Phazorx> imagine it has few parts 15:31:51 <dih> i doubt everybody wants to share a cache ^^ 15:31:59 <Phazorx> one part is for quering what servers are using 15:32:11 <dih> if you have grf info for something you do not query the server for it, if you dont ... tada 15:32:15 <Phazorx> 2nd part is for quering what grf+md5 actually is 15:32:24 <Phazorx> 1st part is fast and small runs often 15:32:35 <dih> Phazorx: it all runs when you open the webpage 15:32:42 <dih> it has to work in a blimp 15:32:43 <Phazorx> 2nd part can be run on schedule based on missing info in local data storage (be that DB or any thing) 15:32:54 <Phazorx> it does not HAVE to work like that 15:32:58 <Phazorx> you MADE it work like that 15:33:00 <dih> nope ^^ 15:33:08 <dih> i am looking at a webservice ^^ 15:33:23 <dih> where everything is stored on my server 15:33:25 <Phazorx> webserver are allowed to store data locally you know :) 15:33:28 <dih> and that can be queried 15:33:48 <dih> svn.codecubes.org/openttdlib/trunk 15:33:49 <dih> ;-) 15:33:59 <Phazorx> i'll check it later 15:34:09 <Phazorx> gota translate some more stupid stuff here 15:34:11 *** fonsinchen has joined #openttdcoop 15:34:16 <dih> ^^ 15:34:16 <Phazorx> was taking a food break actually 15:34:26 <dih> interesting food you have there 15:34:34 <Phazorx> and got engaged into more interesting discussion that i had to deal with for a while 15:34:44 <Phazorx> i actually made myself pancakes :) 15:34:58 <Phazorx> and my keyboard is covered in oil already :) 15:35:43 <dih> ... yumm? 15:35:54 <dih> well, you can always add lemon and suggar and lick it off 15:35:54 <dih> :-D 15:36:10 *** Xaroth has quit IRC 15:36:25 <Phazorx> i have a cat 15:36:36 <Phazorx> we have separtion on our food realms 15:36:45 <Phazorx> i eat things that have not falled down yet 15:36:50 <Phazorx> and he eats if they have 15:36:55 <Phazorx> so keyboard is technically his domain 15:37:11 <spuuukie> got the same agreement with my cat tooo ;) 15:37:24 <Phazorx> well there is a problem 15:37:30 <Phazorx> while i maintain my side of sgreements 15:37:36 <Phazorx> (i mean no one seen me lick the floor...) 15:37:59 <Phazorx> he feels that he can terminate the contract one-sided from time to time 15:38:01 <dih> ... :-D 15:38:12 <Phazorx> and steal something if i am not looking.... 15:38:13 <dih> thank you for sharing 15:38:37 <dih> anyway - i shall head home and be back later on 15:38:42 <Phazorx> i'm glad you guys are smiling :) 15:38:43 <dih> bye byes 15:38:48 <Phazorx> have fun dih 15:38:50 <Phazorx> dont be a stranger 15:39:07 <Ammler> cats don't know authority 15:39:19 <Ammler> that is dogs domain 15:39:28 <spuuukie> no, but superior force ;) 15:39:28 <Phazorx> you should see him when i say something angrily Ammler :) 15:39:33 <Phazorx> he KNOWS what's comming 15:39:38 <Ammler> :-) 15:40:09 <Ammler> Phazorx: that is simply drama 15:40:24 <Phazorx> and let me tell you, airzooka does wonders when it comes to straighting out authority with cats 15:40:28 <Ammler> cats do just keep you in the faith 15:40:38 <KenjiE20> Cats: "This person feeds me, I must be god", Dogs: "this person feeds me, they must be god" 15:40:55 <Phazorx> KenjiE20: oh yeah... and cats totally know about that 15:41:04 <Ammler> :-D yeah 15:41:05 <Phazorx> but that does stop me from proving otherwise 15:42:13 <V453000> !screen 15:42:14 <PublicServer> *** V453000 liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 15:44:29 <Chris_Booth> http://mattgunn.ca/2007/04/18/a-day-in-the-life-of-a-dog-cat/ 15:44:38 <Chris_Booth> best cats vs dogs day 15:44:43 <V453000> hi Chris 15:45:01 <davis> cats vs dogs is always fun. 15:45:40 <Phazorx> the house policy here - if cats keeps meowing it is assumed that he tells about his strict diet and hence refrains from being fed 15:46:25 <Phazorx> so basically in order to get some food he has to be quiet... which he knows :) 15:47:34 <Phazorx> good reading, thanks CB 15:48:25 *** Xaroth_ has quit IRC 15:51:57 <Chris_Booth> !password 15:51:57 <PublicServer> Chris_Booth: bussed 15:52:08 <PublicServer> *** Game unpaused (not enough players) 15:52:08 <PublicServer> *** Chris Booth joined the game 15:52:29 <davis> !password 15:52:30 <PublicServer> davis: bussed 15:53:21 <davis> !ip 15:53:22 <PublicServer> davis: ps.openttdcoop.org 15:53:51 <PublicServer> *** Chris Booth has left the game (connection lost) 15:53:52 <PublicServer> *** Game paused (not enough players) 15:56:06 <Giddorah> Oh 15:56:13 <Giddorah> We're not supposed to vote on our own plans? :P 15:58:24 <KenjiE20> You made the plan, thus you have casted your voted in the loudest possible way 15:58:42 <KenjiE20> cast* 15:58:53 <KenjiE20> vote* 15:58:55 <KenjiE20> >_> 16:02:09 <Phazorx> at same time i'd sugest refraining from voting to other's plans as well :) 16:02:25 <Phazorx> because if you like someone else plan - why did you make yours? 16:02:32 *** davis_ has joined #openttdcoop 16:02:37 *** Phoenix_the_II has quit IRC 16:02:39 <davis_> depends on whether you just want to give more options for everyone else , or whether you want your option to be THE option :p 16:03:12 <V453000> thouth some people vote for others even though they have a plan submitted :P 16:03:21 <Phazorx> in this sense "more" contradicts with "better" 16:03:28 <Phazorx> and i'm always for better end of the deal 16:03:58 <Phazorx> if there is only one plan, but it is a really good one 16:04:03 <davis_> e.G you are the first one to make a plan , but you happen to like the second persons plan a lot better than your own. 16:04:19 <Phazorx> davis - you withdraw 16:04:24 <davis_> sht :p 16:05:00 <PublicServer> *** V453000 has left the game (leaving) 16:05:12 <Phazorx> there were cases when a plans were withdrawn by authors to force re-votes or to tip the scale some way 16:05:27 *** davis has quit IRC 16:05:34 *** davis_ is now known as davis 16:06:43 *** devilsadvocate has quit IRC 16:07:30 <davis> yeah , got some valid point there 16:13:15 *** fonsinchen has quit IRC 16:20:06 *** ODM has joined #openttdcoop 16:20:06 *** ChanServ sets mode: +o ODM 16:20:22 <spuuukie> is there a special patch needed to setup a coop server? 16:20:33 <Chris_Booth> i think my plan is best but i wouldnt mind plan Vs plan as a second best 16:20:42 <Chris_Booth> does that mean i should give V my vote? 16:21:13 <Chris_Booth> or does it mean i shouldnt vote? 16:21:17 <Phazorx> CB: situational 16:21:32 <Chris_Booth> also i voted befor i made my plan 16:21:35 *** thgergo has joined #openttdcoop 16:21:39 <Chris_Booth> should i now remove my vote? 16:21:39 <Phazorx> this is only my opinion, but i either vote or plan 16:21:54 <Chris_Booth> as that also seems like a strange idea 16:22:01 <Chris_Booth> to wihdraw a vote 16:22:15 <Phazorx> at same time i can see a situation when ti might be a good idea to vote even if you have a plan 16:22:45 <Phazorx> for example to add weight to one of plans in contrast to anoher in case of there are some plans but none is winning 16:25:40 *** OwenS has joined #openttdcoop 16:25:40 *** ChanServ sets mode: +v OwenS 16:38:21 *** Ryt0n has quit IRC 16:38:40 *** devilsadvocate has joined #openttdcoop 16:43:32 *** Kolbur has quit IRC 16:50:03 <PublicServer> *** Game unpaused (not enough players) 16:50:04 <PublicServer> *** XeryusTC joined the game 16:50:49 <XeryusTC> hmm 16:50:53 <XeryusTC> might declare a winner 16:51:54 <XeryusTC> Chris_Booth: you cant vote for your own plan so you would have to go for the second best then :P 16:53:55 *** Xaroth has joined #openttdcoop 16:54:13 <Chris_Booth> XeryusTC: i went for what I thought at the time was the best plan 16:54:24 <Chris_Booth> but i hadnt made my own plan at that point in time 16:54:44 <XeryusTC> well, that is how voting works, you go for what seems best :P 16:55:05 <Chris_Booth> i hate rainy days 16:58:11 <KenjiE20> spuuukie: Needed, no, used, yes 16:59:16 <spuuukie> oook.... so ive just compile my own server in and can do a coop game in lan? 16:59:49 * OwenS joins 17:00:23 <OwenS> !password 17:00:23 <PublicServer> OwenS: smacks 17:00:31 <PublicServer> *** Owen joined the game 17:02:08 <KenjiE20> spuuukie: the only thing that makes a coop game, is communication 17:02:41 * OwenS votes 17:02:47 <spuuukie> KenjiE20, sure, and beeing in the same company 17:02:57 <OwenS> And I think it's really a curb-stomp vote at this point :p 17:03:10 <Ammler> you could use is2 to have "controlled" coop :-) 17:03:10 <KenjiE20> well, either same company, or IS :P 17:03:19 <KenjiE20> :D 17:03:39 <spuuukie> IS? 17:03:43 <KenjiE20> @is2 17:03:43 <Webster> is2: Infrastructure Sharing, see also: http://wiki.openttd.org/Is 17:04:34 <spuuukie> ahh 17:06:51 <Ammler> PeterT: it doesn't make sense to link the old binaries of is2 17:07:09 <Ammler> on next cleanup round, I will delete those anyway... 17:08:16 <PublicServer> *** Owen has left the game (leaving) 17:08:27 <Ammler> also the revision hash is for sure not hIS2... 17:09:22 <Ammler> you geht the has with "hg id" 17:09:28 <Ammler> h* 17:11:15 <PublicServer> *** made screenshot at 00006B41: http://ps.openttdcoop.org/public/webcam/00006B41.png 17:11:19 <spuuukie> cool tried it, works fine :) 17:18:12 *** Chris_Booth is now known as Guest1563 17:18:14 *** Chris_Booth has joined #openttdcoop 17:21:07 *** Guest1563 has quit IRC 17:29:47 *** davis has quit IRC 17:30:03 *** davis has joined #openttdcoop 17:34:15 *** fonsinchen has joined #openttdcoop 17:43:31 *** heffer has joined #openttdcoop 17:44:34 *** dih has left #openttdcoop 17:49:12 <PublicServer> *** Chris Booth has left the game (connection lost) 17:52:05 <XeryusTC> shall i declare a winner so we can go bankrupt because we have almost no income? :P 17:53:13 <XeryusTC> !rcon patch plane_speed 17:53:13 <PublicServer> XeryusTC: Current value for 'plane_speed' is: '1' (min: 1, max: 4) 17:53:40 <XeryusTC> !rcon patch plane_speed 4 17:53:40 <PublicServer> XeryusTC: ERROR: This command/variable is not available during network games. 17:56:17 <PublicServer> *** made screenshot at 00038FEA: http://ps.openttdcoop.org/public/webcam/00038FEA.png 17:58:12 <XeryusTC> V453000: do you agree with your plan winning? :P 18:11:19 <PublicServer> *** made screenshot at 000067CF: http://ps.openttdcoop.org/public/webcam/000067CF.png 18:13:07 *** Pirate87 has quit IRC 18:13:20 <Razaekal> !password 18:13:21 <PublicServer> Razaekal: jotted 18:13:32 <PublicServer> *** Razaekel joined the game 18:14:59 <Razaekal> dude 18:15:09 <Razaekal> V's plan wins by default 18:15:47 *** Xaroth has quit IRC 18:17:46 <PublicServer> *** Razaekel has left the game (leaving) 18:20:20 *** Kolbur has joined #openttdcoop 18:30:31 *** dih has joined #openttdcoop 18:30:43 <PublicServer> <XeryusTC> i declared V453000 winner :P 18:30:58 <dih> Phazorx, do you know of a performance comparison between sqlite and memcache? 18:32:30 *** Kolbur has quit IRC 18:36:41 <PublicServer> *** XeryusTC has left the game (leaving) 18:36:41 <PublicServer> *** Game paused (not enough players) 18:41:21 <PublicServer> *** made screenshot at 00007953: http://ps.openttdcoop.org/public/webcam/00007953.png 18:41:38 *** heffer has quit IRC 18:46:01 *** Polygon has joined #openttdcoop 18:52:52 *** Seberoth has joined #openttdcoop 18:54:20 <PublicServer> *** Chris Booth has left the game (connection lost) 18:54:42 *** fonsinchen has quit IRC 19:01:20 <Seberoth> Hello all 19:06:16 *** spuuukie has quit IRC 19:08:19 *** devilsadvocate has quit IRC 19:09:25 *** devilsadvocate has joined #openttdcoop 19:16:15 *** davis has quit IRC 19:34:50 <Phazorx> dih that;s like comparing power effect of gasoline and spark in engine performance 19:35:10 <Phazorx> in some cases you need both and they are different tools designed to do different things 19:35:39 <Phazorx> sqlite is full blown SQL'92 compatible implementation of RDBMS 19:35:45 <dih> memcached claims that it's faster than db queries, if under load 19:36:10 <Phazorx> and memcache is front cache for RDBMS system 19:36:20 <Phazorx> so sqlite does not need memcache to work 19:36:21 <dih> i.e. use both? 19:36:27 <Phazorx> and memcache does need some rdbms 19:36:31 <Phazorx> it really depends 19:36:51 <Phazorx> and as i said before in most cases memcache is useless unless it is a case of bad solution design 19:37:06 <Phazorx> you need some way to store data, obviously 19:37:23 <Phazorx> and some combination of rdbms + flat static files do the trick usualy 19:37:44 <Phazorx> but memecache does not store anything 19:37:59 <Phazorx> it only is a middle man which matches request with answer 19:38:10 <dih> but, it can cache data objects 19:38:23 <dih> i.e. a game mostly runs more than just a few hours 19:38:26 <Phazorx> not really, it caches result sets of db queries 19:38:30 <dih> perhaps 10-24 19:38:35 <Phazorx> which cane be an object 19:38:42 <dih> i can cache anything i like 19:38:49 <dih> serialized objects, etc. 19:38:53 <dih> json stuff ... 19:39:01 <Phazorx> hang on lemme finish explaining 19:39:24 <Phazorx> so the memcache is middle man which based on assumption of static data 19:39:26 <Ammler> afaik, we do already cache the page 19:39:36 <Phazorx> lets you avoid necessity to query database directly 19:39:37 <Ammler> it does update every 20 mins or so 19:39:57 <Phazorx> so in case if you have dedicated box for DB and separate one for memcache - it can reduce stress to DB box 19:40:05 <Phazorx> by handling simple requests to static datasets 19:40:08 <Phazorx> but... 19:40:27 <Phazorx> if datasets are static it means you have many polls and few changes 19:40:41 <Phazorx> in this situation it would be wise to generate content on change not on poll 19:40:47 <Phazorx> so you would not need DB at all 19:41:11 <Phazorx> once there is some change happen - you regenerate static data and serve it in same way as it would be used if it came from databe 19:41:21 <Phazorx> it can be serialized object or anything else you want 19:41:32 <Phazorx> (this is ONLY thing) memcache essentially does 19:41:50 <Phazorx> but in case of memcache it is not optimized for your task 19:41:54 <Phazorx> it can only deal with queries 19:42:19 <Phazorx> so you need to each time render the view for user (ie generate web page) 19:42:33 <PublicServer> *** jond1sti has left the game (leaving) 19:42:38 *** jondisti has quit IRC 19:42:38 <Phazorx> but if no date has changed - you can generate webpage itself and cache that 19:43:13 <dih> i was not gonna cache the website itself 19:43:25 <dih> i was gonna cache data that does not change (quickly) 19:43:26 <Phazorx> you isp does it anyway 19:43:38 <Phazorx> you are the engineer 19:43:47 <Phazorx> it is totaly up to you wich data you are caching 19:43:49 <Phazorx> and how you use it 19:44:05 <Phazorx> but in case of memecache - it can only be used for certain types of data 19:44:15 <dih> i.e. run a checksum on the bunch of grfid and md5sums i get fed by the server 19:44:43 <Phazorx> i'm not familiar with typical usage case of whatever you do... but it still has few parts 19:44:43 <dih> but then that would mean i cache that for like 180 servers 19:44:53 <Phazorx> at least a dataminer and data viewer 19:45:04 <Phazorx> if miner is used much less frequently than viewer 19:45:11 <Ammler> why should that be faster then getting the info from Master Server? 19:45:18 <dih> or have one thread (or cron job) write to memcache ^^ 19:45:33 <Phazorx> it is wise to generate data on miner pass and serve static content at dataviewer 19:45:46 <Phazorx> Ammler: local data vs remote data 19:45:53 <Phazorx> it is not only faster ut also more reliale 19:46:13 <Phazorx> if there is no connectivity to master server (god forids) local data is stil lgood 19:46:38 <Ammler> yes, you cache the settings you currently need 19:46:39 <dih> and a local lookup compared to 6-10 udp packet pairs (request, response) 19:46:45 *** Progman has quit IRC 19:47:19 <dih> and if the db is sqlite, that might not be so nice - as that is unnessesary io 19:47:26 *** Progman has joined #openttdcoop 19:47:32 <dih> then mysql might be nicer, as hat caches rows too 19:47:54 <Ammler> well, can you expect a php server has sqlite installed? 19:48:05 <dih> php5-sqlite ? yes 19:48:23 <dih> i profiled openttdlib yesterday 19:48:36 <dih> and noticed that the lookup for grfid + md5sum to name was very expensive 19:49:49 <dih> openttdlib (in trunk) no requires 151miliseconds for the query of current ps 19:50:05 <dih> 64ms of which is spent waiting for udp packets to return 19:50:10 <Ammler> and sqlite is faster than mysql? 19:50:52 <dih> mysql is an option if more is stored 19:50:57 <dih> i.e. proper data mining 19:51:16 <dih> but for a limited number (1266) new grf's 19:51:38 <dih> (at least that is what i have right now) ;-) 19:52:08 <dih> Ammler, sometimes the question is, what takes more time? connecting to mysql or loading sqlite? 19:52:09 <dih> :-D 19:52:28 <Ammler> dunno, in our case mysql is installed, sqlite isn't 19:52:30 <dih> for this very limited amount of data, i assume sqlite will be faster 19:52:49 <dih> are you 100% sure that sqlite is not installed? 19:52:55 <dih> i am half way sure it would be 19:53:01 <dih> perhaps not the php5 module 19:53:05 <Ammler> yes 19:53:20 <Ammler> well, no big issue to install 19:54:17 *** virtual has quit IRC 19:54:37 <dih> but Ammler i am thinking bigger 19:55:01 <dih> i am thinking of a webservice, querying ALL available servers ^^ 19:56:13 <Ammler> dih: like a more verbose servers.openttd.org ? 19:56:21 <dih> with api 19:56:26 <dih> xmlrpc perhaps 19:56:47 <dih> and then a merely simple client that would query my server 19:59:35 <Phazorx> mysql and sqlite are not speed comparable actually 19:59:39 <dih> at least thats an idea 19:59:42 <Phazorx> they are not used in same situations 19:59:49 <dih> of course not 20:00:20 <Phazorx> for anything that yo need mysql for it will better suited 20:00:47 <Phazorx> if you dont need such featuresome solution, sqlite will do most likely 20:02:37 <Baeda> N'Abend zusammen :-) Hey everyone! 20:04:51 <hylje> hi 20:07:54 *** spuuukie has joined #openttdcoop 20:08:01 <spuuukie> !players 20:08:02 <PublicServer> spuuukie: Client 163 is baeda, a spectator 20:08:02 <PublicServer> spuuukie: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 20:09:31 *** VictorOfSweden has joined #openttdcoop 20:10:04 <PublicServer> *** VictorOfSweden joined the game 20:10:20 <dih> uh? without !password? 20:10:21 <dih> that's new 20:10:28 <dih> or is the rabbit still about 20:10:51 <VictorOfSweden> dih: huh? 20:11:01 <KenjiE20> /query dih /query 20:11:05 <dih> a - a private message ^^ 20:11:10 <dih> tssss ^^ 20:11:25 <KenjiE20> also, "shut uuuuppp" 20:11:28 <PublicServer> <VictorOfSweden> i see we have a winner declared 20:11:35 <KenjiE20> points for refernece :P 20:13:28 <PublicServer> <VictorOfSweden> will there be any building done tonight, you think? 20:15:39 <PublicServer> *** VictorOfSweden has left the game (leaving) 20:19:31 *** cat666 has joined #openttdcoop 20:19:34 <cat666> hi :) 20:19:37 <cat666> !password 20:19:37 <PublicServer> cat666: pantie 20:19:43 <PublicServer> <baeda> hey :) 20:19:52 <PublicServer> *** cat666 joined the game 20:20:20 <PublicServer> <cat666> aw ... still no building here :( 20:20:39 <KenjiE20> @topic get 3 20:20:39 <Webster> KenjiE20: STAGE: planning and voting 20:24:19 <PublicServer> *** cat666 has left the game (leaving) 20:24:35 <OwenS> KenjiE20: XeryusTC declared a winner earlier in game IIRC 20:24:43 <OwenS> He perhaps forgot the stage 20:25:08 <KenjiE20> games paused, somehow I think not 20:26:03 <XeryusTC> jup 20:26:11 <PeterT> !password 20:26:11 <PublicServer> PeterT: pantie 20:26:16 <PeterT> lol 20:26:17 <XeryusTC> @stage Building 20:26:17 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #179 (r19443) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart & !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity" 20:26:44 <PublicServer> *** cat666 has left the game (connection lost) 20:26:53 <cat666> !password 20:26:53 <PublicServer> cat666: tousle 20:26:54 <XeryusTC> PeterT: a pantie is a normal thing 20:27:00 <XeryusTC> it is a certain knot for ties 20:27:09 <PublicServer> *** cat666 joined the game 20:27:17 <PeterT> Still, teehee 20:27:29 <Baeda> :P 20:27:56 <XeryusTC> kids these days, not even used to sexual remarks 20:29:22 * KenjiE20 makes an innuendo 20:29:53 <OwenS> My Physics teacher remarked last year "This is a vibration generator. Until the 80's, we called them vibrators, but then someone else created a new kind of vibrator and we were unable to talk about them without the class breaking into hysterics" 20:30:04 <XeryusTC> Oh KenjiE20 *pets* 20:30:10 <KenjiE20> lol 20:30:18 <PublicServer> <baeda> hehe 20:30:19 <XeryusTC> OwenS: lol 20:30:23 <KenjiE20> I see XeryusTC has a foot in the gutter too :P 20:30:38 <OwenS> He's also commented on how funny it is when people write osculations rather than oscillations in exams :p 20:30:47 <XeryusTC> im going to put something in the gutter now 20:30:55 <KenjiE20> haha 20:31:06 <PublicServer> <baeda> oO 20:34:28 <XeryusTC> back 20:37:20 <PublicServer> *** baeda has left the game (connection lost) 20:41:10 <dih> !revision 20:41:10 <PublicServer> dih: Game version is r19443 20:44:48 <PublicServer> *** Thraxian joined the game 20:45:30 *** Thraxian has joined #openttdcoop 20:45:30 *** ChanServ sets mode: +o Thraxian 20:45:48 <PublicServer> <Thraxian> ooh - when did a winner get declared? 20:45:57 <Baeda> !password 20:45:57 <PublicServer> Baeda: muzzle 20:46:05 <PublicServer> *** Game unpaused (not enough players) 20:46:06 <PublicServer> *** baeda joined the game 20:52:42 <Baeda> !players 20:52:43 <PublicServer> Baeda: Client 195 is Thraxian, a spectator 20:52:43 <PublicServer> Baeda: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 20:52:44 <PublicServer> Baeda: Client 192 is cat666, a spectator 20:52:44 <PublicServer> Baeda: Client 197 (Orange) is baeda, in company 1 (Geborough Transport) 20:54:52 <PublicServer> *** baeda has left the game (connection lost) 20:54:53 <PublicServer> *** Game paused (not enough players) 20:56:22 *** davis has joined #openttdcoop 20:56:51 <PeterT> davis? 20:57:08 <davis> that's me. 20:57:17 <davis> hey :) 20:58:45 <PeterT> Ok 20:58:47 <PeterT> go to #jolteon 20:58:50 <PeterT> and type !help 20:58:57 <PeterT> that will give you all the info you need 20:59:02 <PeterT> to join my IS2 server 20:59:20 * OwenS thinks PeterT should be kicked for spamming :-P 20:59:29 <PeterT> He asked me about it before :-P 21:00:01 <PeterT> davis: /join #jolteon 21:01:14 <Ammler> @op OwenS 21:01:15 *** Webster sets mode: +o OwenS 21:01:42 <Baeda> !password 21:01:42 <PublicServer> Baeda: crummy 21:01:53 <PublicServer> *** baeda joined the game 21:07:42 *** Chris_Booth has quit IRC 21:08:32 *** Chris_Booth has joined #openttdcoop 21:09:10 *** Seberoth has quit IRC 21:10:04 *** Seberoth has joined #openttdcoop 21:11:38 *** Chris_Booth is now known as Guest1583 21:11:39 *** Chris_Booth has joined #openttdcoop 21:16:01 <PublicServer> *** Thraxian has left the game (leaving) 21:17:37 *** Guest1583 has quit IRC 21:17:52 *** Thraxian has quit IRC 21:17:59 <davis> thanks PeterT , sorry got distracted 21:23:53 <XeryusTC> Ammler: why did you do that? 21:24:01 <XeryusTC> or is owen a member nowadays? 21:25:19 <PeterT> Me thinks he was trying to tease me 21:26:04 <XeryusTC> which would've been completely justified 21:28:07 <PublicServer> *** cat666 has left the game (leaving) 21:30:33 <Baeda> just for my info.. you think there'll be some building today? 21:30:36 <Ammler> @deop XeryusTC :-P 21:30:54 <XeryusTC> @burn Ammler 21:32:07 <Ammler> @deop OwenS 21:32:07 *** Webster sets mode: -o OwenS 21:32:46 <PeterT> XeryusTC: Usualy it is :-P 21:33:16 <XeryusTC> @kick PeterT like now :P 21:33:16 *** PeterT was kicked by Webster (like now :P) 21:33:16 *** PeterT has joined #openttdcoop 21:37:30 <Ammler> PeterT: did you get my comment about IS2 wiki? 21:37:39 <PeterT> No 21:37:49 <PeterT> where is it, Ammler? 21:38:37 <OwenS> Note to self: Be looking at screen in future whe nopped :p 21:45:26 <OwenS> Hmm... Just a suggestion: "Users" on the navbar should probably be "Players" :p 21:47:23 <Ammler> indeed 21:47:37 <Ammler> well, give us another 5 years to fix that :-P 22:24:45 *** [com]buster has joined #openttdcoop 22:24:45 *** ChanServ sets mode: +o [com]buster 22:36:32 *** ODM has quit IRC 22:36:59 *** cat666 has quit IRC 22:41:37 *** Kolo has joined #openttdcoop 22:51:14 *** Kolo has quit IRC 22:53:22 *** [com]buster has quit IRC 22:53:39 <V453000> hey everybody 22:53:42 <V453000> !pasword 22:53:48 <PeterT> hi V453000 22:53:56 <V453000> hi Peter :) 22:54:03 <V453000> !password 22:54:04 <PublicServer> V453000: canyon 22:54:18 <PublicServer> *** Game unpaused (not enough players) 22:54:19 <PublicServer> *** V453000 joined the game 22:54:20 <PeterT> V453000: clanmega is back up 22:54:23 <PeterT> V453000: new forum site 22:54:25 <V453000> nice 22:54:32 <PeterT> join the channel 22:54:36 <V453000> with mega himself? 22:54:39 <PeterT> yes 22:54:45 <PeterT> and you can get the link 22:55:08 <spuuukie> hi v 22:55:21 <V453000> well I dont care that much Peter ;) but its nice to have it back 22:55:24 <V453000> hey Spuuukie 22:55:39 <PeterT> Nooooo V453000, you have to join, they miss you! 22:55:40 <PeterT> :-P 22:55:50 <PublicServer> <V453000> already won o_O 22:55:58 <V453000> me? 22:56:01 <V453000> such a noob 22:56:20 <V453000> well... I guess I dont even remember the name of the channel :P :D 22:56:30 <PeterT> #OpenTTDMegaClan 22:57:09 <V453000> ok so Maybe I just messed some letter up :P 22:57:17 <V453000> thx :P 22:57:20 <PublicServer> *** Spuuukie joined the game 22:58:43 <PublicServer> <Spuuukie> is someone about to build? 22:59:25 <V453000> I could but I am a bit drunk but nothing serious ;) 22:59:37 <spuuukie> lol 22:59:49 <davis> /he just had his first beer / 23:00:00 <davis> jk :] 23:00:06 <spuuukie> a perfect friday night... besides girlfriend not around and sitting at home ;) 23:00:48 <V453000> :| 23:00:57 <V453000> first beer is breakfast davis 23:01:17 <davis> what a fine way to start the day. 23:01:47 *** Seberoth has quit IRC 23:01:49 <V453000> :D 23:01:57 <V453000> well I dont ;) 23:02:50 <davis> let's hope so , unless you are an Irish-Man 23:02:55 <davis> in that case that'd be alright 23:03:04 <V453000> I am Czech... 23:03:07 <V453000> beer beer beer 23:03:25 <davis> :P 23:03:54 <spuuukie> well czech make tasty beer tooo *yummie* 23:04:27 <V453000> too? 23:04:29 <V453000> noooo 23:04:32 <V453000> the only :P 23:04:38 <spuuukie> in my town czech beer is served in an irish pub ;) 23:04:43 <V453000> lol 23:04:49 <V453000> that is some crap anyways ;) 23:04:51 <V453000> not the real 23:05:00 <spuuukie> im serious 23:05:34 <V453000> im not :P :D 23:05:39 <spuuukie> :D 23:07:03 <davis> germans clearly make the best bear 23:07:05 <davis> eh 23:07:06 <davis> bear -_- 23:07:08 <davis> beer* 23:07:24 <V453000> bear maybe 23:07:24 <spuuukie> *g* bear? we have only broblem bears ;) :D 23:07:43 <davis> haha 23:07:46 <davis> bruno ;) 23:07:46 <V453000> but german beer is shit 23:07:53 <spuuukie> :D 23:08:00 <davis> V453000 you have no idea :D 23:08:07 <V453000> I do actually 23:08:13 <V453000> when I go to germany I drink Cocacola 23:08:19 <V453000> or wine 23:08:22 <davis> that's not very german 23:08:23 <spuuukie> lol 23:08:23 <V453000> because ... 23:08:47 *** Seberoth has joined #openttdcoop 23:09:09 <davis> haha 23:10:13 <V453000> and when I was to spain I almost died 23:10:16 <V453000> Mahou Beer 23:10:17 <V453000> OMG 23:10:22 <davis> spanish food is pretty good 23:10:25 <V453000> nothing more terrible 23:10:27 <davis> if served right 23:10:35 <V453000> this was cold 23:10:44 <V453000> but... 23:10:59 <V453000> even cold didnt help 23:11:11 <davis> haha 23:11:59 <davis> well every country 23:12:04 <davis> has it's good and bad beer sorts. 23:12:45 <V453000> hmm 23:12:49 <V453000> ofc 23:12:56 <V453000> but all countries 23:13:06 <V453000> have worse than Pilsner Urquell :P 23:13:26 <hylje> beer is 100% acquired taste 23:13:27 * V453000 is wondering if SmatZ will reply to this 23:14:06 <spuuukie> hmm well this is a neverending story... 23:14:30 <davis> that's true 23:14:47 <spuuukie> my beers best... no this one... no this... ahhhrghhh ;) 23:15:14 <PublicServer> <V453000> yeah sure but my beer is better than yours :P :D: D :D 23:15:37 <spuuukie> lol i knew this would come ;) 23:15:38 <PublicServer> <V453000> and again :P 23:16:00 *** Seberoth has quit IRC 23:19:06 <spuuukie> what i'am asking my self is how do start after a plan.. do you begin with the hubs or laying a the mainlines? 23:19:25 <PublicServer> <V453000> mainline first ... normally 23:19:36 <PublicServer> <V453000> ok 23:19:42 <PublicServer> <V453000> lets do things 23:19:53 <spuuukie> i'm watching ;) 23:20:01 <PublicServer> <V453000> I will just spam signs 23:22:40 <Baeda> !players 23:22:41 <PublicServer> Baeda: Client 203 (Orange) is V453000, in company 1 (Geborough Transport) 23:22:41 <PublicServer> Baeda: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 23:22:41 <PublicServer> Baeda: Client 205 is Spuuukie, a spectator 23:22:41 <PublicServer> Baeda: Client 199 is baeda, a spectator 23:24:24 <spuuukie> ahhh i see what you mean 23:24:33 <PublicServer> <V453000> zeah 23:24:37 <PublicServer> <V453000> yeah 23:24:40 <PublicServer> <V453000> just guides 23:25:27 <spuuukie> just one last question about refitting... isnt this very expensive? 23:25:33 <PublicServer> <V453000> no 23:25:42 <PublicServer> <V453000> about 1000 pounds per refit 23:25:54 *** pugi has quit IRC 23:26:14 <spuuukie> ahhhh k :) 23:26:23 <PublicServer> *** made screenshot at 0002F599: http://ps.openttdcoop.org/public/webcam/0002F599.png 23:26:42 <PublicServer> <V453000> you can try ;) 23:27:31 <spuuukie> welll i have a kind of sandboxgame... where i try stuff i see here and in the wiki 23:28:03 <PublicServer> <baeda> back :) hey V... can you just explain things while dropping your signs please? ... i'm just curious how you get startet 23:28:21 <PublicServer> <V453000> sure I can ... what exactly do you want to know 23:28:57 <PublicServer> <baeda> well you drop signs now, where area A, B, C is going to be and where the hubs go, right? 23:29:17 <PublicServer> <V453000> basically yes 23:29:28 <PublicServer> <V453000> of course people can modify and work with it a bit 23:29:34 <PublicServer> <baeda> so you actually drop the primary and sec. industries where you need them later on? 23:29:37 <PublicServer> <V453000> but it is just a raw guideline 23:29:56 <PublicServer> <V453000> umm ... the place of drops is set by plan 23:31:03 <PublicServer> <baeda> hey i'm a newbie to this ;) i just didn't quite get how you set this thing off here :) 23:31:08 <spuuukie> *g* this is the first game which i'm seeing from the start on 23:31:23 <PublicServer> <V453000> :) 23:31:36 <spuuukie> first one i saw was psg 162 23:32:05 <PublicServer> <V453000> quite old 23:32:05 <spuuukie> in a very developed state.... 23:32:13 <PublicServer> <baeda> i basically would LOVE to help building some things but i think that's kind of letting a kid do quantum physics oO 23:32:14 <spuuukie> this was quite a overkill 23:32:36 <PublicServer> <V453000> baeda: come set up the ML ;) 23:32:40 <PublicServer> <V453000> now is the time 23:33:07 <PublicServer> <baeda> yea. i can build RRRR_LLLL but i cant connect it where it needs to be :P 23:33:21 <PublicServer> <V453000> setting up ML doesnt mean hubs 23:33:28 <PublicServer> <V453000> that really is just the lines 23:34:18 <PublicServer> <baeda> well your plan says it's going to be one big loop around the outline? 23:34:24 <PublicServer> <Spuuukie> hmm TL5 this means corner-radius 3-4? 23:34:29 <PublicServer> <V453000> 5 23:34:36 <PublicServer> <V453000> the maxspeed is 217 23:34:43 <PublicServer> <Spuuukie> oooh 23:34:48 <PublicServer> <V453000> CL is 5 too 23:35:16 <PublicServer> <baeda> is there an area to sandbox here with tracks (wont be expansive tough) ;) 23:35:27 <PublicServer> <V453000> why do you need that? 23:35:34 <PublicServer> <V453000> but of course there is 23:35:39 <PublicServer> <V453000> just find yourself a suitable spot 23:35:44 <PublicServer> <baeda> because i dont want to mess things up ;) 23:35:58 <PublicServer> <V453000> you can start building the ML 23:36:01 <PublicServer> <V453000> I will oversee 23:36:25 <PublicServer> <baeda> uhm *nervous* be right back 23:36:38 <PublicServer> *** VictorOfSweden joined the game 23:36:39 <PublicServer> *** baeda has left the game (connection lost) 23:36:41 <spuuukie> well.. if you wnot mind.. i would try it too 23:36:42 <PublicServer> <V453000> hey Vic 23:36:44 <PublicServer> <VictorOfSweden> hello 23:36:53 <Baeda> !password 23:36:53 <PublicServer> Baeda: tramps 23:36:55 <PublicServer> <VictorOfSweden> starting to build? 23:36:56 <PublicServer> <V453000> ofc I wouldnt mind ;) 23:36:59 <PublicServer> <V453000> yeah 23:37:03 <spuuukie> :) 23:37:08 <PublicServer> <VictorOfSweden> nice 23:37:08 <PublicServer> *** baeda joined the game 23:37:16 <PublicServer> <baeda> oookay here we go hehe 23:38:30 <spuuukie> hmm do u want the mainline L_L_L_L___R_R_R_R or is this only nessessary at the hubs? 23:38:44 <PublicServer> <V453000> well 23:39:01 <PublicServer> <V453000> do you think the LLLL_RRRR will just spawn at the hubs otherwise we use LL_RR? :P 23:39:06 <PublicServer> <V453000> ... yeah everywhere 23:39:18 <PublicServer> <V453000> at the loop at least 23:40:09 <PublicServer> *** Spuuukie has joined company #1 23:41:25 <PublicServer> *** made screenshot at 0001C6A5: http://ps.openttdcoop.org/public/webcam/0001C6A5.png 23:42:46 <PublicServer> <V453000> just a note :P 23:43:22 <PublicServer> *** VictorOfSweden has joined company #1 23:43:52 <PublicServer> <Spuuukie> yippie.. my first ml tracks in ottcoop 23:44:12 <PublicServer> <V453000> cng 23:44:13 <PublicServer> <Spuuukie> ottdcoop i mean ;) 23:47:55 <PublicServer> <baeda> the bought land is where the ML is going to be? 23:48:19 <PublicServer> <V453000> yes 23:48:44 <PublicServer> <baeda> sorry for all those basic quetions ... 23:48:52 <PublicServer> <V453000> completely fine ;) 23:49:23 <Baeda> !players 23:49:24 <PublicServer> Baeda: Client 203 (Orange) is V453000, in company 1 (Geborough Transport) 23:49:24 <PublicServer> Baeda: Client 124 (Orange) is Giddorah, in company 1 (Geborough Transport) 23:49:24 <PublicServer> Baeda: Client 205 (Orange) is Spuuukie, in company 1 (Geborough Transport) 23:49:24 <PublicServer> Baeda: Client 209 (Orange) is baeda, in company 1 (Geborough Transport) 23:49:24 <PublicServer> Baeda: Client 207 (Orange) is VictorOfSweden, in company 1 (Geborough Transport) 23:49:38 <PublicServer> <Spuuukie> well its kind of exciting to do the first steps ;) 23:49:44 <V453000> do you know there is a client list in game Baeda? 23:49:58 <PublicServer> <V453000> hehe welcome to excitement then :P 23:50:00 <PeterT> /msg PublicServer !players 23:50:00 <PublicServer> <baeda> well appearently not hehe :) 23:50:33 <PublicServer> <Spuuukie> :D 23:50:37 <Phazorx> oh.. finally... 23:50:48 <PublicServer> <V453000> wat? 23:50:58 <Phazorx> after 3 years we get stolen trees in default grf set 23:51:06 <PublicServer> <V453000> :D 23:51:08 <Phazorx> i been asking for that for a while 23:51:10 <PeterT> when did this happen? 23:51:32 <Phazorx> according to screenshot it happened this game 23:51:33 <PublicServer> <V453000> I created a map :P then it happened 23:52:08 <Phazorx> i had issues with static grfs some time ago 23:52:15 <PublicServer> <V453000> :o 23:52:16 <Phazorx> and solution was to disable the trees 23:52:25 <PublicServer> <V453000> :| 23:52:27 <Phazorx> and i chose not to play instead 23:52:33 <PublicServer> <V453000> :D 23:52:34 <Phazorx> that's how much i hate the default ones 23:52:44 <PublicServer> <V453000> wow then :) 23:52:58 <Phazorx> as well as default green actually 23:54:01 <PublicServer> <VictorOfSweden> what's our CL for this game? 23:54:05 <PublicServer> <V453000> 5 23:54:11 <PublicServer> <VictorOfSweden> same as TL then 23:54:14 <PublicServer> <VictorOfSweden> ok 23:54:15 <PublicServer> <V453000> yes 23:54:26 <PublicServer> <V453000> well speed is 217 23:54:42 <PublicServer> <V453000> that say much ;รบ 23:54:49 <PublicServer> <V453000> ;) 23:54:57 <PublicServer> <VictorOfSweden> hehe :) 23:56:27 <PublicServer> *** made screenshot at 00034A24: http://ps.openttdcoop.org/public/webcam/00034A24.png