Log for #openttdcoop on 10th April 2010:
Times are UTC Toggle Colours
00:00:07  <PublicServer> <MrRuben5> what I dont get is that it's only the first lane that is stacking trains, and the others have no problem at all
00:00:17  <PublicServer> <avdg> lol, we are causing more issues at slh 700
00:00:18  <PublicServer> <V453000> do you really think it is a failsafe?
00:00:31  <PublicServer> <Razaekel> the way it was arranged, it looked like a failsafe
00:01:11  <dashing> why does it say version mismatch ?
00:01:26  <Giddorah> You don't have the right version
00:01:27  <Giddorah> !dl
00:01:27  <PublicServer> <V453000> guess why :)
00:01:27  <PublicServer> Giddorah: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
00:01:33  <PublicServer> <Razaekel> take a guess
00:01:36  <Giddorah> Type !dl and the OS you're running
00:01:58  <PublicServer> <V453000> mäh
00:01:59  <Giddorah> And just extract the files into your OTTD-folder
00:02:10  <dashing> i have the newest version from official page
00:02:14  <Giddorah> Yes
00:02:17  <Giddorah> We're using a newer version
00:02:20  <PublicServer> <V453000> thats wrong :)
00:02:28  <dashing> :o
00:02:32  <PublicServer> <V453000> we are using older nightly of course
00:02:33  <Giddorah> We're newer than newest (a)
00:02:40  <V453000> @quickstart
00:02:43  <V453000> ^
00:02:44  <Giddorah> Oh? Aren't we running newer nightlies?
00:02:48  <V453000> oh wiki is down
00:02:50  <V453000> god damn
00:02:51  <Webster> timed out -
00:02:53  <V453000> just write !dl
00:02:59  <dashing> !dl
00:02:59  <PublicServer> dashing: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
00:03:08  <V453000> now choose
00:03:19  <dashing> im using xp
00:03:25  <dashing> !dl win32
00:03:25  <PublicServer> dashing:
00:03:26  <Giddorah> So choose win32
00:03:30  <V453000> pwned
00:03:35  <PublicServer> <avdg> grrr
00:03:39  <PublicServer> <avdg> too much traffic
00:03:57  <PublicServer> <Razaekel> i guess it's too dense to try and fit a SML in there?
00:03:58  <dashing> will that wreck my single player savegame ?
00:04:00  <PublicServer> <avdg> why that?
00:04:12  <Giddorah> Well... Just copy your installation to a new folder called OpenTTDCoop or something
00:04:17  <Giddorah> And extract things there
00:04:22  <Giddorah> To make sure nothing breaks
00:04:25  <PublicServer> <MrRuben5> dashing: you can have two copies (or even three) of openttd
00:04:41  <PublicServer> <V453000> now this was brainded solution :D
00:04:52  <V453000> Raz: no SML ever here
00:04:52  <Giddorah> I've got OpenTTD, OpenTTDCoop and OpenTTDCargodest :P
00:05:17  <PublicServer> <avdg> finally, bridge problem solved
00:05:38  <PublicServer> <avdg> thats not safe
00:05:41  <PublicServer> <V453000> aslmost
00:05:48  <PublicServer> <avdg> it goes of too early
00:05:54  <dashing> now it says a different number on server version
00:05:56  <Giddorah> !screen
00:05:58  <PublicServer> *** Giddorah made screenshot at 000398D2:
00:06:14  <dashing> when i start 1.0.0 i see the r19523 server
00:06:16  <Giddorah> dashing?
00:06:24  <dashing> but when i start r19523 it says the server is 1.0.0
00:06:24  <Giddorah> Don't start 1.0.0
00:06:31  <PublicServer> <V453000> come on
00:06:35  <dashing> so its like a catch 22
00:06:36  <Ammler> :-D
00:06:52  <PublicServer> *** Razaekel has left the game (connection lost)
00:06:59  <PublicServer> <avdg> just place many presignals and remove when need :p
00:07:01  <Giddorah> Did you copy your old installation before extracting your files too it?
00:07:13  <PublicServer> <avdg> wtf...
00:07:19  <PublicServer> <avdg> trainlimit
00:07:20  <dashing> just gfx and sound folder
00:07:24  <Ammler> currently there are 3 #openttdcoop servers running...
00:07:25  <V453000> !trains 3005
00:07:25  <PublicServer> *** V453000 has set max_trains to 3005
00:07:29  <PublicServer> <avdg> :p
00:07:41  <Ammler> bigger parking lot?
00:07:49  <Giddorah> !status
00:07:56  <Ammler> !info
00:07:57  <PublicServer> Ammler: #:1(Orange) Company Name: 'We Know No Orders unLTD.'  Year Founded: 1950  Money: 23390831364  Loan: 0  Value: 23407803375  (T:3005, R:0, P:0, S:0) unprotected
00:07:57  <dashing> aha its not even on the list now
00:07:59  <PublicServer> <avdg> :p
00:08:01  <Giddorah> Ah :P
00:08:02  <dashing> i only see prozone and welcome stable
00:08:05  <V453000> stop omg
00:08:07  <V453000> idiot
00:08:12  <Giddorah> dashing: Aight
00:08:20  <PublicServer> <avdg> :p
00:08:25  <PublicServer> <avdg> wth
00:08:31  <Ammler> !trains 0
00:08:31  <PublicServer> *** Ammler has set max_trains to 0
00:08:39  <PublicServer> <avdg> looks like that train loves rock
00:09:00  <PublicServer> <avdg> too early :(
00:09:04  <Ammler> does this game count for @records?
00:09:21  <PublicServer> <avdg> V453000 is blowing these changes up :p
00:09:49  <Ammler> avdg: coud you estimate how many trains drive, how many wait?
00:10:06  <dashing> so i cant spectate the game ?
00:10:14  <Giddorah> !ip
00:10:14  <PublicServer> Giddorah:
00:10:22  <Ammler> dashing: if you add the server manually?
00:10:23  <Giddorah> dashing: Just add that to the servers list
00:10:25  <PublicServer> <avdg> at least 60% driving
00:10:29  <planetmaker> dashing: why couldn't you?
00:11:21  <PublicServer> <avdg> its fine now
00:11:27  <PublicServer> <avdg> just mini-optimizing
00:11:56  <PublicServer> ***  made screenshot at 00039CD1:
00:11:57  <PublicServer> <avdg> V453000: you are making stuff too complex
00:12:02  <PublicServer> <V453000> no
00:12:12  <dashing> planetmaker when i start 1.0.0 i see the public server, when i start r19523 i dont :)
00:12:13  <PublicServer> <avdg> you are adding unneeded stuff
00:12:17  <dashing> but i see it now after manually adding
00:12:21  <PublicServer> <avdg> wich is doing nothing
00:12:23  <Giddorah> dashing: Add the addie
00:12:38  <dashing> now it says newgrf mismatch
00:12:44  <Giddorah> Get GRF Online
00:12:54  <mrruben5> !grf
00:12:55  <PublicServer> mrruben5: (Version 7.3)
00:12:55  <PublicServer> <avdg> why do you need that junky train?
00:12:59  <Giddorah> Btw... This game is VERY heavy... So you better have a good connection and computer :P
00:13:11  <PublicServer> <V453000> to ensure train stops at the accel
00:13:13  <Ammler>
00:13:14  <PublicServer> <avdg> it does nothing
00:13:25  <Ammler> wiki/blog is down
00:13:28  <PublicServer> <avdg> thats not guarantee
00:13:30  <dashing> ok i clicked on newgrf settings
00:13:30  <Ammler> or is it up again?
00:13:32  <PublicServer> <V453000> because if there is green and train is already at fullspeed, it fails
00:13:33  <PublicServer> <V453000> it is
00:13:35  <dashing> then i click find missing content online ?
00:13:36  <PublicServer> <V453000> I have it tested
00:13:43  <Giddorah> dashing: Yes sir
00:14:07  <PublicServer> <avdg> the prio must be 1 - 2 tiles longer
00:14:08  <PublicServer> <V453000> works
00:14:13  <PublicServer> <V453000> now it worked
00:14:30  <PublicServer> <V453000> yes
00:14:32  <PublicServer> <V453000> it has to
00:15:02  <PublicServer> <avdg> ?
00:15:38  <dashing> didnt seem it worked
00:15:47  <dashing> i downloaded 1,8 mb of stuff but still grf mismatch
00:15:52  <Ammler> dashing: which grf is missing?
00:15:56  <PublicServer> <avdg> ok it works
00:16:09  <Ammler> !url
00:16:09  <PublicServer> Ammler:
00:16:10  <PublicServer> <V453000> not sure
00:16:12  <dashing> the red squares is stuff that is missing ?
00:16:17  <Ammler> yes
00:16:17  <Giddorah> dashing: Yes
00:16:19  <PublicServer> <V453000> but ... acceptable I guess
00:16:24  <dashing> then i miss a lot :D
00:16:27  <PublicServer> <V453000> no
00:16:28  <PublicServer> <avdg> fails :p
00:16:34  <Ammler> dashing: the pack maybe?
00:16:37  <Giddorah> dashing: Did you check all the boxes for download?
00:16:43  <PublicServer> <avdg> add 1 tile
00:16:49  <PublicServer> <avdg> thats safe enough
00:17:08  <PublicServer> <avdg> a small deacc isn't bad, caus it fill gaps
00:17:15  <PublicServer> <avdg> *cause
00:17:34  <dashing> guess i will download manually from that url then
00:17:40  <dashing> i mean
00:17:51  <Giddorah> dashing: Get the pack
00:18:16  <dashing> ottdc_grfpack_7.3.7z     ?
00:18:26  <Giddorah> You on Linux?
00:18:30  <dashing> xp
00:18:39  <Giddorah> Isn't there a zip?
00:18:51  <PublicServer> <V453000> fair enough
00:19:02  <dashing>
00:19:06  <Giddorah> Get that
00:19:19  <PublicServer> <V453000> ok now the prio worked
00:19:29  <dashing> DLing it now
00:19:31  <PublicServer> <V453000> should be fine
00:19:34  <Ammler> 7z is fine 30% less :-)
00:19:51  <Giddorah> You use winrar to unzip dashing?
00:20:13  <PublicServer> <avdg> nice close injection :)
00:20:25  <PublicServer> <V453000> I added one tile
00:20:26  <PublicServer> <avdg> hard to get closer
00:20:27  <PublicServer> <MrRuben5> or just use 7-zip
00:20:32  <PublicServer> <V453000> so it is 100% clean
00:20:51  <dashing> i have winrar, winzip, 7zip, winace, etc
00:20:56  <Giddorah> Haha
00:20:59  <Giddorah> Crazy person
00:21:00  <Giddorah> :P
00:21:03  <dashing> :)
00:21:12  <dashing> it didnt work though
00:21:18  <PublicServer> <MrRuben5> 7-zip can handle them all
00:21:19  <dashing> grr
00:21:25  <PublicServer> <MrRuben5> what are you missing now?
00:21:28  <PublicServer> <avdg> dashing: if you like more experiments, try cli :)
00:21:28  <Giddorah> You do know winrar and 7zip can unpack most compressed folders right? :P
00:21:39  <dashing> still the same red squares
00:21:54  <Giddorah> Where did you unpack the grf-files?
00:21:56  <dashing> everything got unzipped into ottdc_grfpack folder
00:22:11  <Giddorah> And you have restarted OTTD?
00:22:18  <dashing> yeah
00:22:29  <Giddorah> So where is it unzipped?
00:22:29  <PublicServer> <MrRuben5> move the
00:22:35  <PublicServer> <avdg> its fine
00:22:46  <PublicServer> <avdg> leave it
00:22:50  <dashing> ttd folder\ottdc_grfpack
00:23:04  <Giddorah> Move it to the data-folder
00:23:07  <PublicServer> <MrRuben5> personally I have the grf's under my documents/openttd/content_download/data
00:23:25  <Ammler> mrruben5: not the pack
00:23:38  <Ammler> the pack "belongs" to mydocs/openttd/data/
00:23:49  <dashing> moving the ottdc folder to under \data worked :)
00:23:59  <PublicServer> <MrRuben5> ah yes
00:24:04  <PublicServer> <MrRuben5> what ammler says
00:24:07  <dashing> now the error message says password protected :p
00:24:11  <Giddorah> !password
00:24:12  <PublicServer> Giddorah: colder
00:24:22  <PublicServer> <V453000> lol
00:24:27  <Ammler> dashing: you are lucky, wiki is down :-P
00:24:30  <mrruben5> !password
00:24:30  <PublicServer> mrruben5: colder
00:24:34  <Giddorah> It changes... So when you want in the next time... Just type !password
00:24:34  <mrruben5> ... :)
00:24:35  <PublicServer> *** dashing joined the game
00:24:37  <V453000> Ammler: +1
00:24:38  <Giddorah> And it'll show up here
00:24:40  <Ammler> so we can't blame you for not reading the docs
00:24:43  <Giddorah> Welcome aboard dashing :)
00:24:48  <dashing> im in :D
00:24:50  <dashing> thanks
00:25:02  <PublicServer> <V453000> welcome among the insane
00:25:04  <Giddorah> And when the Wiki gets back up... Read everything you can ;)
00:25:11  <Giddorah> Helped me ALOT
00:25:16  <dashing> and am greeted by what looks like a river of trains
00:25:16  <V453000> @slowstart
00:25:16  <Webster> Read everything on the wiki, and I mean everything
00:25:20  <PublicServer> <avdg> hi dashed
00:25:25  <PublicServer> <avdg> *dashing
00:25:41  <PublicServer> <V453000> dash or be dashed
00:25:49  <PublicServer> <dashing> my brain hurts
00:25:52  <PublicServer> <avdg> or using dash :p
00:25:54  <Giddorah> Your looks are just... Dashing!
00:25:55  <PublicServer> <dashing> what have you done to the poor game
00:26:02  <PublicServer> <MrRuben5> lol :D
00:26:09  <PublicServer> * V453000 isnt responsible!
00:26:10  <PublicServer> <dashing> haha giddorah
00:26:12  <PublicServer> <avdg> abuse it :p
00:26:13  <Giddorah> dashing: If you see something that just... Doesn't make sense... Blame V
00:26:20  <PublicServer> <MrRuben5> go scroll to the top left and then a bit right
00:26:58  <PublicServer> ***  made screenshot at 00038CCD:
00:26:59  <PublicServer> <avdg> dashing: zoom out and you get a nice view :p
00:27:04  <PublicServer> <MrRuben5> no don't XD
00:27:09  <PublicServer> <dashing> dear lord
00:27:11  <PublicServer> <dashing> this is madness
00:27:18  <Giddorah> No... This is SPARTA!
00:27:21  <PublicServer> * V453000 is silent
00:27:25  <PublicServer> <dashing> hihi
00:27:26  <PublicServer> <MrRuben5> no, this is caketown
00:27:43  <Giddorah> No, this is TT-Coop at 2:28AM
00:27:54  <PublicServer> <avdg> im now zoomed out :)
00:27:54  <PublicServer> <MrRuben5> damnit
00:28:02  <PublicServer> <V453000> dont tell me the time
00:28:03  <PublicServer> <V453000> ever
00:28:04  <PublicServer> <avdg> not that hard
00:28:17  <Giddorah> I didn't say what timezone I was in ;)
00:28:19  <PublicServer> <dashing> what are those stations that looks like barns along the middle west edge ?
00:28:34  <PublicServer> <V453000> just random stations
00:28:39  <PublicServer> <MrRuben5> does it have any signs?
00:28:46  <PublicServer> <V453000> created by luck, no brain really
00:28:47  <PublicServer> <dashing> drop a02
00:28:49  <PublicServer> <MrRuben5> the orange labels with white text on it
00:29:01  <PublicServer> <dashing> added some penalties
00:29:06  <PublicServer> <avdg> dashing: why not follo a train?
00:29:11  <Giddorah> Oh, those are just newgrf-stations
00:29:23  <Giddorah> You can choose graphics for the stations
00:29:29  <PublicServer> <avdg> you can make the window bigger
00:29:32  <PublicServer> <MrRuben5> they are drop off stations for trains carrying wood
00:29:39  <PublicServer> <dashing> yeah my window is 1900x1200
00:29:44  <PublicServer> <avdg> :)
00:29:49  <PublicServer> <MrRuben5> same here :P
00:29:57  <Giddorah> Samsung monitor?
00:30:02  <PublicServer> <avdg> 1280x800 here
00:30:05  <PublicServer> <dashing> yeah
00:30:10  <PublicServer> <V453000> 1440x900 :) ideal
00:30:10  <Giddorah> 1920x1080 here
00:30:14  <PublicServer> <dashing> a 2493HM
00:30:14  <PublicServer> <MrRuben5> iMac!!!
00:30:21  <PublicServer> <dashing> wonderful monitor
00:30:24  <PublicServer> <avdg> macBook!
00:30:25  <Giddorah> mrruben5: What's your cpu-usage?
00:30:29  <PublicServer> <avdg> :p
00:30:36  <PublicServer> <dashing> cost me like 1k euro tho :/
00:30:39  <PublicServer> <MrRuben5> depends on which part I'm viewing
00:30:50  <PublicServer> <V453000> from inside
00:31:52  <PublicServer> <MrRuben5> HAH cpu usage at 120% totally zoomed out
00:32:01  <Giddorah> That's just awful!
00:32:08  <Giddorah> How come OTTD runs so poorly on Mac's?
00:32:10  <PublicServer> <MrRuben5> blame the game :P
00:32:15  <Giddorah> I max out on 35%
00:32:20  <PublicServer> <V453000> blame Macs
00:32:23  <PublicServer> <avdg> limited maintaned
00:32:25  <Giddorah> On ONE core that is
00:32:59  <PublicServer> <avdg> openttd needs a maintainer for the mac
00:33:12  <PublicServer> <dashing> you should upgrade the network to maglev to be honest :D
00:33:17  <Giddorah> Ewww
00:33:23  <PublicServer> <MrRuben5> it is maglev :P
00:33:24  <Giddorah> Nobody likes maglevs
00:33:25  <PublicServer> <avdg> dashing: check our trains
00:33:28  <Giddorah> Railroads ftw
00:33:38  <PublicServer> <avdg> these are lev3
00:33:39  <PublicServer> <dashing> doesnt look like maglev :o
00:33:39  <V453000> rofl Dashing :D this failed
00:36:00  <PublicServer> <dashing> how are the stations made so big
00:36:05  <PublicServer> <dashing> like taking an entire screen
00:36:07  <PublicServer> <avdg> by planning
00:36:16  <Giddorah> Station spread-settings
00:36:25  <PublicServer> <dashing> no i mean they are bigger than 7x7
00:36:30  <PublicServer> <MrRuben5> ctrl click when building a station
00:36:35  <PublicServer> <avdg> > settings
00:36:38  <PublicServer> <MrRuben5> ah, thats because of openttd :P
00:37:00  <PublicServer> <dashing> guess i gotta learn how to do that
00:37:01  <Giddorah> "Because" sound so negative :P
00:37:03  <Giddorah> "thanks to" :)
00:37:07  <PublicServer> <V453000> dashing: there is an option "Drag n Drop"
00:37:21  <PublicServer> <dashing> aha
00:37:22  <PublicServer> <avdg> dashing: play with all options
00:37:25  <PublicServer> <V453000> instead of the 1->7
00:38:24  *** Polygon has quit IRC
00:38:46  <mrruben5> pfft, germans
00:40:14  <PublicServer> <MrRuben5> I'm still gasping at the shredder :)
00:40:19  <PublicServer> <avdg> :)
00:40:20  <PublicServer> <avdg> me too
00:40:37  <PublicServer> <V453000> it also works very well :)
00:40:45  <PublicServer> <avdg> its like a casino game :p
00:40:52  <PublicServer> <V453000> true :D
00:40:55  <PublicServer> <avdg> or better sayed luna game
00:41:02  <PublicServer> <MrRuben5> but split 07 is efficient too
00:41:13  <PublicServer> <dashing> those spinny things with 2 engines going in circle constantly are hillarious
00:41:18  <PublicServer> <V453000> yes, both are similar time
00:41:29  <PublicServer> <V453000> *type
00:41:35  <PublicServer> <V453000> brain = off
00:41:52  <PublicServer> <avdg> laugh at it, but they are really hard needed
00:41:54  <PublicServer> <MrRuben5> dashing: logic trains :P I also don't get how they work... but it has to do with signal abusing
00:42:44  <PublicServer> <avdg> i guess "!not gate disassembled" is also too hard to understand :p
00:42:47  <Razaekel> pretty much
00:47:06  <PublicServer> *** V453000 has left the game (connection lost)
00:47:13  <V453000> shud B fine
00:47:39  <V453000> @stage everyone getting hypnotized by stuff on the map
00:47:40  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: everyone getting hypnotized by stuff on the map | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
00:47:46  <V453000> :P ok not
00:47:52  <V453000> @stage finalizing
00:47:53  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19523) | STAGE: finalizing | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
00:48:04  <PublicServer> <avdg> do "wich stage?"
00:48:09  <PublicServer> <avdg> :p
00:48:12  <V453000> ignore me :)
00:48:39  <V453000> but if last game had Hypnotizer, then this game IS Hypnotizer
00:49:03  <PublicServer> <avdg> look at the magic sync trains 1 houre long then :p
00:49:19  <V453000> they suck ... windmill looks nice
00:49:27  <PublicServer> <avdg> :)
00:49:53  <PublicServer> <avdg> the sync magic trains are for getting you dizzly
00:50:04  <V453000> :)
00:50:16  <V453000> @coopstats
00:50:17  <Webster>
00:50:41  <PublicServer> <avdg> aha, i'm raising in the stats :p
00:51:35  <V453000> -.- me too
00:51:47  <PublicServer> <avdg> lol
00:52:20  <PublicServer> <avdg> check most refered nicks
00:52:26  <V453000> I know
00:52:39  <PublicServer> <MrRuben5> "lol"
00:52:44  <V453000> this pwns
00:52:45  <Webster> Title: #openttdcoop @ OFTC stats by Webster (at
00:52:46  <V453000> D:
00:55:10  <PublicServer> *** dashing has left the game (connection lost)
00:55:24  <dashing> well that was interesting
00:55:27  <dashing> and a bit scary
00:55:35  <PublicServer> <avdg> its high lvl
00:55:46  <PublicServer> <avdg> but its not the top yet
00:55:52  <dashing> :D
00:56:04  <dashing> good luck with your sanity
00:56:06  <PublicServer> <avdg> you can even build pc's with it
00:56:07  <dashing> and good night :)
00:56:10  <PublicServer> <avdg> gn
00:56:14  <V453000> sanity?
00:56:18  <V453000> what?
00:56:21  <V453000> ... night ;)
00:56:25  <PublicServer> <MrRuben5> you mean insanity!!
00:56:28  <dashing> watching them loop
00:56:31  <dashing> over and over
00:56:34  <dashing> and over
00:56:36  <PublicServer> <avdg> :)
00:56:45  *** dashing has quit IRC
00:56:53  <PublicServer> <avdg> these are designed with caution
00:57:00  <PublicServer> ***  made screenshot at 0001ED21:
00:57:03  <PublicServer> <avdg> and time
00:57:35  <PublicServer> <MrRuben5> I'm about to head to bed as well I guess
00:57:36  <PublicServer> <MrRuben5> gn
00:57:37  <PublicServer> <avdg> and last edited by me :p
00:57:52  <PublicServer> *** MrRuben5 has left the game (leaving)
00:57:53  <PublicServer> *** Game paused (not enough players)
00:57:59  <PublicServer> <avdg> gn folks
00:58:02  *** mrruben5 has quit IRC
00:58:25  <V453000> cya
00:58:26  <V453000> im off
00:58:30  <V453000> maniacs ... :P
00:58:31  <PublicServer> <avdg> me too
00:58:40  <PublicServer> <avdg> this game simply rules :)
00:58:47  <PublicServer> *** avdg has left the game (leaving)
00:58:51  <V453000> kix@$$
00:59:14  <V453000> by
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05:17:57  <De_Ghosty> !wiki
05:17:57  <PublicServer> De_Ghosty:
05:20:56  <De_Ghosty> !archive
05:20:56  <PublicServer> De_Ghosty: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
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05:48:17  <nighthawk_c_m> whats wrong with the wikki at the moment? doesnt seem to load any pages
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06:20:20  <Webster> Welcome back, Peter!
06:21:36  <nighthawkcm> mornin PeterT
06:22:46  <nighthawkcm> if I have 4 trains ina  waiting bay standing ready to grab the plattform as soon as its free, they tend to suddenly turn a round and try to find a different route, any way to prevent this? - they cant leave their assigned waiting space, its just annoying to look at
06:25:41  <De_Ghosty> make a bigger platform
06:26:00  <nighthawkcm> thats not the goal
06:26:08  <De_Ghosty> one way signal
06:26:14  <De_Ghosty> or u have to change wait time
06:26:19  <De_Ghosty> don't know the console command
06:27:25  <nighthawkcm> anyone know?
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07:14:09  <dih2> @seen Osai
07:14:09  <Webster> dih2: Osai was last seen in #openttdcoop 8 weeks, 1 day, 12 hours, and 56 seconds ago: <Osai> !password
07:14:13  <dih2> fuck
07:14:57  <De_Ghosty> he died
07:14:59  <De_Ghosty> :o
07:15:02  <dih2> any of je admins can tell me if Osai is bound to be contactable?
07:15:08  <dih2> De_Ghosty: NOT FUNNY
07:15:17  <dih2> something like that happens faster than you know
07:15:25  <ODM> isnt he still at the kendo tournament?
07:15:28  <ODM> or is that over
07:15:34  <ODM> also, hey dih2
07:15:42  <dih2> hey ODM
07:16:00  <dih2> i need a server restart ^^
07:16:04  <ODM> heh
07:16:12  <ODM> i dont have a way to contact him, sorry
07:16:20  <dih2> i need to move to another server i think :-P
07:16:41  <dih2> i have his mobile phone number, i am just not sure where he is, if i can call him at this time of the day...
07:17:10  <De_Ghosty> txt msg?
07:17:17  <De_Ghosty> roaming is usally free to recieve
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07:21:23  <dih2> well - i already appologize for the downtime
07:22:40  <ODM> did a server go down?
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07:26:41  <dih2> not exactly
07:26:58  <dih2> too many processes spawned in a virtuozo vm
07:27:05  <dih2> that's a killer
07:27:30  <dih2> i really dislike virtuozo or what ever that thing is called
07:28:30  <ODM> hm
07:28:38  <ODM> do we run anything on that server aswell?
07:28:38  <dih2> anywhay - i am off
07:28:43  <ODM> sites here seem dead
07:28:45  <dih2> yarp
07:28:46  <ODM> aight take care mate!
07:28:59  <dih2> wiki, blog, at least i think that's what you run there
07:29:11  <dih2> + some people connect to that znc
07:29:13  <ODM> that explains:P
07:29:33  <dih2> i think i'll move to a root server or colocated server again
07:29:43  <dih2> i really dislike this ^^
07:30:07  <dih2> a dual nehalem server with esx-i .... uh - a dream ^^
07:30:13  <dih2> byes
07:30:15  <ODM> expensive i think
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09:07:43  <XeryusTC> Ammler: bouncer seems to be down
09:08:07  <dih2> server seems to be not responding at all
09:08:13  <dih2> and osai aint there to restart it!
09:08:23  <XeryusTC> zomfg!
09:08:31  <XeryusTC> also, who left only osai in charge
09:08:37  <XeryusTC> he's never around :(
09:08:51  <dih2> i doubt he would give you those login datails ;-)
09:08:54  <dih2> trust me on that one
09:09:16  <XeryusTC> i'm not saying that he should give them to me
09:09:24  <dih2> i am checking to see if i ever had those details myself
09:09:25  <XeryusTC> give them to Ammler, the admin who is always around ;)
09:09:31  <dih2> nope
09:09:56  <dih2> either osai or me, as we are the ones paying for that box
09:10:53  <XeryusTC> hasnt everything been placed on some Ammler controlled machine?
09:10:55  <dih2> i'll try to give them a call and see what i can do
09:10:57  <XeryusTC> like the blog and wiki
09:11:08  <dih2> i have no idea where blog and wiki are
09:11:19  <dih2> i only know the bouncer is on osai's and my vps
09:11:33  <dih2> and that little biest died
09:11:54  <XeryusTC> hmm, i thought Ammler planned on moving the bouncer too :o
09:12:07  <XeryusTC> @op
09:12:13  <XeryusTC> @whoami
09:12:13  <Webster> XeryusTC: I don't recognize you.
09:12:26  <XeryusTC> @op
09:12:26  *** Webster sets mode: +o XeryusTC
09:12:56  <XeryusTC> @kick PeterT just demonstrating what i just did to my friend ;)
09:12:56  *** PeterT was kicked by Webster (just demonstrating what i just did to my friend ;))
09:13:15  <XeryusTC> oh, his autorejoin dissapeared
09:14:45  <V453000> rofl :D
09:14:58  <XeryusTC> hey V453000 :)
09:15:01  <V453000> hi
09:15:09  <V453000> everything broken atm?
09:15:13  <XeryusTC> seems so
09:15:18  <V453000> =(
09:15:21  <XeryusTC> feel like finishing the game today?
09:15:24  <V453000> yes
09:15:26  <V453000> absolutely
09:15:34  <V453000> it is almost done already
09:15:37  <XeryusTC> good :D
09:15:46  <PublicServer> *** XeryusTC joined the game
09:15:50  <XeryusTC> there is no point in running it any longer anyway
09:15:51  <V453000> I have the archive written alteady
09:15:53  <XeryusTC> not much which can be done
09:15:54  <V453000> ye
09:16:08  <V453000> we tried to finalize yesterday already
09:16:25  <V453000> im coming in
09:16:26  <V453000> :p
09:16:29  <V453000> !password
09:16:29  <PublicServer> V453000: beacon
09:16:31  <PublicServer> <XeryusTC> oh noes
09:16:33  <PublicServer> * XeryusTC runs
09:16:57  <PublicServer> *** Game unpaused (not enough players)
09:16:58  <V453000> :D
09:16:59  <PublicServer> *** V453000 joined the game
09:17:17  <PublicServer> <XeryusTC> oh, it starts to run slightly choppy :o
09:17:23  <PublicServer> <V453000> the archive pic was voted ML Split 06 ... jsut so you know :P
09:17:41  <PublicServer> <XeryusTC> oh, ok xD
09:18:00  <PublicServer> <V453000> S-s-s-l-i-i-i-i-g-g-g-h-h-t-l-y, , yye-e-s
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09:18:31  <avdg> !players
09:18:32  <PublicServer> avdg: Client 1320 (Orange) is XeryusTC, in company 1 (We Know No Orders unLTD.)
09:18:32  <PublicServer> avdg: Client 1322 (Orange) is V453000, in company 1 (We Know No Orders unLTD.)
09:18:37  <avdg> hey
09:18:40  <V453000> hy
09:18:46  <PublicServer> <XeryusTC> ello
09:20:03  <PublicServer> <V453000> btw. I realy found your e-mail about the engine reversing :D from June 2009
09:20:30  <PublicServer> <XeryusTC> that's not too long ago
09:20:38  <PublicServer> <V453000> I was also surprised
09:20:44  <avdg> hmm
09:20:48  <avdg> nvm
09:20:51  <PublicServer> <V453000> but from that date I alraedy have some good savegames ...
09:20:53  <avdg> !password
09:20:53  <PublicServer> avdg: beacon
09:21:00  <PublicServer> <XeryusTC> Droningdore Woods could do with an upgrade
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09:21:01  <PublicServer> <V453000> just didnt know how to reverse :)
09:21:04  <PublicServer> <XeryusTC> almost 5k waiting
09:21:08  <PublicServer> <V453000> yeah
09:21:09  <PublicServer> *** avdg joined the game
09:21:11  <PublicServer> <V453000> but ML probably couldnt
09:21:26  <PublicServer> <V453000> hmm
09:21:30  <PublicServer> <V453000> today it seems better
09:21:38  <PublicServer> <V453000> yesterday we had jams on joins
09:21:48  <PublicServer> <XeryusTC> hmm, ok :o
09:21:57  <PublicServer> <XeryusTC> SLs have too little throughput now :(
09:22:17  *** avdg has joined #openttdcoop
09:22:34  <PublicServer> <V453000> lets stick with "this game is successfuly done ;)"
09:23:18  <V453000> and I have lags like hell
09:23:36  <PublicServer> * avdg not, even when bit zoomed out
09:24:11  <ODM> you have lags? like one lag, two lags?:P
09:24:25  <V453000> well
09:24:26  <dih2> server is on its way up again
09:24:27  <V453000> many
09:24:36  <V453000> but many separated :P so lags
09:24:38  <ODM> you found the info dih?
09:24:38  <PublicServer> <avdg> howmuch load on the server?
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09:27:04  <PublicServer> ***  made screenshot at 000051EB:
09:27:45  <avdg> :p
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09:30:19  *** owenshep is now known as OwenS
09:30:52  <dih2> just building the newest version of znc now
09:31:39  <XeryusTC> !archive
09:31:39  <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
09:33:42  <PublicServer> <avdg> builders board is longer now :)
09:34:52  <avdg> !screen
09:34:54  <PublicServer> *** avdg made screenshot at 000049E8:
09:35:10  <avdg> nice screenshot :p
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09:35:13  *** Webster sets mode: +o Osai
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09:36:12  *** Webster sets mode: +o SmatZ
09:36:25  <dih2> there you go
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09:37:42  *** Webster sets mode: +o tneo
09:41:00  <V453000> awsom
09:41:07  <V453000> lets finish the archive
09:41:17  <PublicServer> <avdg> still some issues?
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09:41:56  <PublicServer> <avdg> i've just fixed 1 more signalgap
09:42:06  <PublicServer> ***  made screenshot at 0002E811:
09:42:36  <PublicServer> *** V453000 has left the game (leaving)
09:44:05  <PublicServer> <avdg> stopid jam :/
09:44:19  *** Osai has joined #openttdcoop
09:44:19  *** ChanServ sets mode: +o Osai
09:44:23  <PublicServer> <avdg> donno if fix needed
09:44:27  <dih2> grrr
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09:44:53  *** Webster sets mode: +o SmatZ
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09:47:49  *** Webster sets mode: +o tneo
09:50:06  <leg3nd> my name is wrong on that screenshot :>
09:50:26  <PublicServer> <avdg> k fixed
09:50:34  <leg3nd> thx avdg :>
09:50:35  <avdg> !screen
09:50:37  <PublicServer> *** avdg made screenshot at 000051E9:
09:51:09  <XeryusTC> has anything been agreed on for a new game yet?
09:51:56  <V453000> there is a toyland map
09:52:02  <avdg> :D
09:52:18  <avdg> you really are a devil :p
09:52:35  <V453000> @psgsave 180
09:52:35  <Webster> PSG 180 Archive entry;
09:52:58  <V453000> any comments or corrections on the entry? :)
09:53:05  <V453000> did I forget anyones name?
09:53:25  <PublicServer> <avdg> wait
09:53:36  <PublicServer> <avdg> headshot isn't on the list
09:54:02  <V453000> !password
09:54:02  <PublicServer> V453000: thighs
09:54:14  <PublicServer> *** V453000 joined the game
09:54:17  <PublicServer> <avdg> k
09:54:24  <leg3nd> me
09:54:28  <PublicServer> <V453000> ok I will extend the list
09:54:31  <leg3nd> but i havent build much V :>
09:54:33  <avdg> !screen
09:54:33  <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (
09:54:34  <leg3nd> so its okay :>
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09:54:45  *** ChanServ sets mode: +o planetmaker
09:54:51  <PublicServer> <V453000> you did
09:55:16  <leg3nd> well did copy alot :>
09:55:24  <PublicServer> <V453000> counts
09:55:28  <avdg> :)
09:55:40  <leg3nd> hehe well then u have forgotten me :>
09:55:42  <V453000> definitly enough to be on the builders board ;)
09:55:42  <PublicServer> <avdg> can you still resave V453000?
09:55:51  <V453000> yes, avdg, I am adding the names
09:56:02  <PublicServer> <avdg> k
09:56:19  <PublicServer> <avdg> did tneo build something?
09:56:28  <PublicServer> <avdg> i only see him on the voting board
09:56:59  <XeryusTC> probably not
09:57:08  <PublicServer> ***  made screenshot at 000071F3:
09:57:16  *** XeryusTC has quit IRC
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09:59:31  <leg3nd> btw V have added my self to the wiki
09:59:34  *** XeryusTC2 is now known as XeryusTC
09:59:42  <leg3nd> if u wanna link to that account.
09:59:44  <V453000> ?
10:00:01  <V453000> it is linked
10:00:04  <V453000> that is auto
10:00:25  <leg3nd> it works :>
10:00:33  <V453000> right
10:00:34  <leg3nd> great. the game 179 i used leg.
10:00:39  <leg3nd> but dosent matter :>
10:01:08  <V453000> I corrected it for you
10:01:20  <leg3nd> thx m8.
10:01:52  <V453000> XeryusTC: end?
10:03:11  <PublicServer> <avdg> looks like
10:03:20  <XeryusTC> V453000: end!
10:03:31  <PublicServer> *** V453000 has left the game (connection lost)
10:03:42  <PublicServer> <avdg> if I had more 'eyes' here we could splatsh more final bugs :p
10:03:43  <V453000> fine: so thanks everyone for participating :) this was awesome
10:03:57  <V453000> !save
10:03:57  <PublicServer> Saving game...
10:04:13  <PublicServer> <avdg> :)
10:04:25  <V453000> oh damn I dont have here my guide how to start a new game :D XeryusTC: could you do it pls?
10:04:32  <V453000> I dont remember it
10:04:36  <PublicServer> <avdg> I have a good feeling left about this game
10:06:54  <XeryusTC> hmm
10:07:52  <PublicServer> XeryusTC: you are not allowed to use !rcon
10:07:56  <XeryusTC> @op
10:07:56  *** Webster sets mode: +o XeryusTC
10:08:08  <XeryusTC> game saved
10:08:10  <XeryusTC> ?
10:08:25  <XeryusTC> !save psg180final
10:08:25  <PublicServer> Saving game...
10:08:35  <avdg> k, its finished for me
10:10:33  <PublicServer> *** XeryusTC has left the game (leaving)
10:10:34  <PublicServer> *** Game paused (not enough players)
10:10:44  <PublicServer> *** avdg has left the game (leaving)
10:10:49  <avdg> !players
10:10:51  <PublicServer> avdg: There are currently no clients connected to the server
10:12:10  <PublicServer> ***  made screenshot at 00020978:
10:13:07  <Ammler> !transfer
10:13:07  <PublicServer> Ammler: !transfer gamenr save: transfer the save to our web
10:15:07  <V453000> this, am I right? !transfer 180 game.sav
10:15:33  <avdg> !archive
10:15:33  <PublicServer> avdg: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
10:15:49  <Ammler> it does tell you, if not...
10:15:58  <avdg> hmm saves archive?
10:16:32  <Ammler> Heya all (btw.)
10:16:41  <V453000> ellow Ammler
10:17:06  <V453000> !transfer 180 game.sav
10:17:08  <PublicServer> V453000: PublicServerGame_180_Final.sav
10:17:08  <PublicServer> V453000: Transfer done. (/home/openttd/website/public/save/game.sav->
10:17:14  <V453000> yaaa
10:17:47  <avdg> :)
10:18:52  <V453000> ok thats all from me :-D I would fuck up everything else
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10:19:40  <avdg> why the double slash?
10:20:56  <Ammler> why do you care?
10:21:21  <avdg> because I see it
10:21:32  <Ammler> :-)
10:29:31  <V453000> emm
10:29:37  <V453000> shouldnt the server exit?
10:33:58  <avdg> we could wait till the server is crashed :)
10:35:52  <Ammler> why should the server exit?
10:36:00  <Ammler> you want update it?
10:37:30  <Ammler> update running...
10:38:41  <V453000> I dont know ... I thought it exits after transfer ... but that is just the fact that we often update after transfer, I guess
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10:46:09  <PublicServer> Server closed down by admin
10:46:12  <PublicServer> Server has exited
10:46:13  *** PublicServer has quit IRC
10:47:02  *** PublicServer has joined #openttdcoop
10:47:02  <PublicServer> Autopilot engaged
10:47:02  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
10:47:02  *** ChanServ sets mode: +v PublicServer
10:47:02  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #180 (r19594) | STAGE: finalizing | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
10:47:13  <Ammler> !info
10:47:13  <PublicServer> Ammler: #:1(Blue) Company Name: 'Unnamed'  Year Founded: 1950  Money: 100000  Loan: 100000  Value: 1  (T:0, R:0, P:0, S:0) unprotected
10:47:21  <Ammler> @setpsg 181
10:47:21  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19594) | STAGE: finalizing | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
10:48:13  <Ammler> @stage mm & planning
10:48:13  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19594) | STAGE: mm & planning | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
10:48:47  <Ammler> !tweet just started Game 181, join for planning.
10:48:47  <PublicServer> Ammler: Tweet sent:
10:48:54  <nighthawkcm> Oh, PSG 181 started?
10:49:07  <Ammler> no, I am just joking :-P
10:49:21  <avdg> lets update the binaries :)
10:49:26  <nighthawkcm> :-P
10:50:05  <nighthawkcm> Stupid questionm, but since the wiki is not working for me at the moment, for whatever reason, what does one need to be / bring to help/aid in a PSG?
10:51:02  <Ammler> the wiki is back since around 9 o'clock
10:52:21  <avdg> doesn't look good… again compile warnings
10:52:40  <nighthawkcm> so if I understand it right from the wiki everyone may join and participate, given one obeys the building guidlines and so on
10:52:46  <Ammler> what silly patches do you use?
10:53:07  <Ammler> nighthawkcm: yep, everyone is welcome on the public server
10:53:58  <nighthawkcm> oh damn you capslock
10:54:17  <Ammler> yeah, we believe you without screaming
10:54:30  <ODM> !password
10:54:30  <PublicServer> ODM: flails
10:54:52  <nighthawkcm> sorry for the caps, that was not intended
10:55:01  <PublicServer> *** 0DM joined the game
10:55:08  <PublicServer> <0DM> oh this is gonna hurt
10:55:33  <PublicServer> <0DM> default trains?^^
10:55:51  <PublicServer> <0DM> thisll be fun
10:56:13  <avdg> !password
10:56:13  <PublicServer> avdg: flails
10:56:21  <PublicServer> *** avdg joined the game
10:56:23  <PublicServer> <avdg> :)
10:56:37  <PublicServer> <avdg> why blue?
10:56:43  <PublicServer> *** avdg has joined spectators
10:56:49  <PublicServer> *** avdg has joined company #1
10:57:30  <PublicServer> *** sonic joined the game
10:57:32  <PublicServer> <0DM> good question
10:57:35  <PublicServer> <0DM> ah there we go
10:57:36  <PublicServer> <sonic> morning
10:57:40  <PublicServer> <0DM> ellow sonic
10:58:09  <PublicServer> <0DM> why are we still paused?^^
10:58:27  <PublicServer> <avdg> someone set it on pauze
10:58:46  *** Lukeus_Maximus has quit IRC
10:59:04  <PublicServer> <avdg> now I'm confused
10:59:06  <snc> @records
10:59:06  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2000 (PSG#131) - 2522 (PZG#5) | Single cargo output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 
10:59:15  <PublicServer> <avdg> donno what to connect with what
10:59:26  <snc> aww :(
10:59:28  <PublicServer> <0DM> is everyone else as baffled by toyland as me?
10:59:41  <avdg> :) trains record not updated
10:59:50  <ODM> !autopause
10:59:52  <nighthawkcm> Oh, I never used that kind of landscape so far ....
10:59:56  <ODM> hm i cant remember it:D
11:00:11  <avdg> previous game had 3005 trains
11:00:27  <avdg> im off.. dinner
11:00:32  <PublicServer> <0DM> cya
11:00:37  <PublicServer> *** avdg has left the game (leaving)
11:01:01  *** KenjiE20 has joined #openttdcoop
11:01:02  *** ChanServ sets mode: +o KenjiE20
11:01:18  <ODM> KenjiE20!:P
11:01:25  <KenjiE20> oh god
11:01:29  <ODM> :(
11:01:31  <Ammler> avdg: only running and loading trains count ;-)
11:01:42  <KenjiE20> :P
11:01:53  <ODM> so... whats the autopause command again?:$
11:02:01  <KenjiE20> !auto
11:02:01  <PublicServer> *** KenjiE20 has enabled autopause mode.
11:02:05  <KenjiE20> that one?
11:02:08  <avdg> ammler: we had more then 2100 running trains
11:02:13  <ODM> hm still paused
11:02:19  <KenjiE20> !rcon unpause
11:02:37  <KenjiE20> which map got loaded?
11:02:45  <PublicServer> <0DM> toyland
11:02:49  <KenjiE20> ah
11:03:31  * KenjiE20 considers adding an autokick for anyone mentioning their eyes
11:03:32  <KenjiE20> :P
11:03:32  <Ammler> for toyland I would recommend OpenGFX also if you don't like it else
11:03:51  <XeryusTC> there is a psg181 start on the server
11:04:08  <Ammler> that is the save I loaded
11:04:21  <XeryusTC> ok, missed that part of the conversation :P
11:04:23  <KenjiE20> there were two
11:04:27  <XeryusTC> huzzah for just cutting in :P
11:04:33  <PublicServer> *** sonic has left the game (connection lost)
11:04:33  <PublicServer> *** Game paused (not enough players)
11:04:35  <ODM> gogo XeryusTC!
11:04:36  <KenjiE20> psg181start and psg181_start
11:04:40  <PublicServer> *** Game unpaused (not enough players)
11:04:42  <PublicServer> *** Amm1er joined the game
11:05:32  <PublicServer> <0DM> starting a plane service from faberg market todreadingwood?
11:06:04  <PublicServer> *** sonic joined the game
11:06:11  <PublicServer> *** sonic has left the game (leaving)
11:06:24  <PublicServer> <0DM> thats quick:p
11:06:28  <PublicServer> *** sonic joined the game
11:07:03  <KenjiE20> sigh, I hate my net
11:07:19  <PublicServer> <Amm1er> yay, fast forward
11:07:19  <KenjiE20> I can either download a file, or browse the net, but not both
11:07:29  <PublicServer> <0DM> uhm?
11:07:42  <KenjiE20> server's have FF now
11:07:43  <PublicServer> <Amm1er> yeah, fast forward is a new feature for dedicated server
11:07:48  <PublicServer> <0DM> aaah
11:07:54  <PublicServer> <0DM> moving the date a bit?
11:08:05  <planetmaker> !rcon _ddc_fastforward 0
11:08:06  <PublicServer> planetmaker: ERROR: command not found
11:08:08  <KenjiE20> get us to 60s
11:08:11  <planetmaker> !rcon set _ddc_fastforward 0
11:08:11  <PublicServer> planetmaker: '_ddc_fastforward' is an unknown setting.
11:08:20  <PublicServer> <0DM> fancy
11:09:01  <PublicServer> <0DM> fast forward isnt that fast:P
11:10:04  <KenjiE20> I'd presume it'd be like naval formations
11:10:12  <KenjiE20> you can only go as fast as the slowest present
11:10:29  <PublicServer> <0DM> which is me:p
11:10:41  <PublicServer> *** planetm4ker joined the game
11:10:49  <PublicServer> *** sonic #1 has left the game (connection lost)
11:11:51  <PublicServer> <0DM> game already to tough for you?:P
11:11:55  <leg3nd> !password
11:11:55  <PublicServer> leg3nd: breded
11:12:41  <PublicServer> *** planetm4ker has left the game (connection lost)
11:13:29  <leg3nd> !dl win32
11:13:29  <PublicServer> leg3nd:
11:13:29  <PublicServer> <0DM> *votes for monorail game*^^
11:14:32  <PublicServer> *** Kenji joined the game
11:15:06  <KenjiE20> erm
11:15:13  <KenjiE20> we have no MM and FF is on
11:15:26  <PublicServer> *** leg3nd has left the game (connection lost)
11:15:32  <PublicServer> <0DM> i didnt turn it on:p
11:15:34  <leg3nd> !password
11:15:34  <PublicServer> leg3nd: breded
11:15:45  <nighthawkcm> MM and FF?
11:15:50  <PublicServer> <Kenji> doesn't strike me as a great Idea
11:15:52  <PublicServer> *** leg3nd joined the game
11:15:54  <PublicServer> <0DM> moneymaker and friendly fire
11:15:54  <KenjiE20> @mm
11:15:55  <Webster> mm: MoneyMaker, see also:
11:16:10  <KenjiE20> ff is fast foward, like on your video
11:16:11  <PublicServer> <0DM> can you turn it off for a bit, ill build an mm?
11:16:27  <KenjiE20> don't know how
11:16:27  <nighthawkcm> ah, yeah I understand that, but what id FF meaning with Friendly Fire?
11:16:42  *** mrruben5 has joined #openttdcoop
11:16:48  <ODM> i as messing with you, sorry:$
11:16:49  <nighthawkcm> ah ok, read your post too late
11:16:50  <PublicServer> *** leg3nd has left the game (connection lost)
11:16:57  <PublicServer> ***  made screenshot at 0000C633:
11:17:02  <KenjiE20> !rcon pause
11:17:09  <mrruben5> !password
11:17:09  <PublicServer> mrruben5: seated
11:17:30  <KenjiE20> right, before the debt kills us
11:17:43  <mrruben5> god, have to compile again :(
11:18:57  <PublicServer> <0DM> no idea how to turn it off
11:18:59  <ODM> Ammler?
11:19:28  <PublicServer> *** XeryusTC joined the game
11:19:32  <KenjiE20> well the command pm tried, is the config name, but....
11:19:32  <PublicServer> *** Kenji has left the game (connection lost)
11:19:50  <KenjiE20> ^ that's how bad my connection is then
11:19:59  <planetmaker> yours, too? ;-)
11:20:04  <mrruben5> !download osx
11:20:04  <PublicServer> mrruben5:
11:20:05  <KenjiE20> browsing the VCS.openttd kills my game
11:20:06  <planetmaker> I didn't find a config setting really...
11:20:14  <mrruben5> boo!
11:20:22  <planetmaker> mrruben5: that won't work for OSX... :-(
11:20:28  <planetmaker> you have to compile yourself
11:20:33  <mrruben5> I know
11:20:40  <planetmaker> k
11:20:45  <PublicServer> *** XeryusTC has left the game (connection lost)
11:20:50  <planetmaker> !rcon _ddc_dedicated 0
11:20:50  <PublicServer> planetmaker: ERROR: command not found
11:21:08  <planetmaker> !rcon _ddc_fastforward 0
11:21:08  <PublicServer> planetmaker: ERROR: command not found
11:21:11  <planetmaker> hm
11:21:23  <PublicServer> *** XeryusTC joined the game
11:21:29  <PublicServer> *** XeryusTC has left the game (connection lost)
11:21:31  <PublicServer> <Amm1er> shall we keep the game in fastforward?
11:21:43  <PublicServer> *** XeryusTC joined the game
11:21:50  <XeryusTC> !auto
11:21:50  <PublicServer> *** XeryusTC has enabled autopause mode.
11:21:53  <XeryusTC> !clients
11:22:10  <XeryusTC> !players
11:22:11  <PublicServer> XeryusTC: Client 2 (Orange) is 0DM, in company 1 (OTTDC Ltd.)
11:22:11  <PublicServer> XeryusTC: Client 5 (Orange) is Amm1er, in company 1 (OTTDC Ltd.)
11:22:11  <PublicServer> XeryusTC: Client 8 (Orange) is sonic, in company 1 (OTTDC Ltd.)
11:22:11  <PublicServer> XeryusTC: Client 19 (Orange) is XeryusTC, in company 1 (OTTDC Ltd.)
11:22:44  <PublicServer> *** XeryusTC has left the game (connection lost)
11:22:52  <Ammler> we need to backport a fix
11:23:06  <PublicServer> <0DM> we cant turn fast forward off?
11:23:07  <XeryusTC> hmm?
11:23:24  <Ammler>
11:23:28  <PublicServer> <0DM> that might be an issue
11:23:45  <ODM> lol brilliant fix
11:24:17  <PublicServer> *** XeryusTC joined the game
11:24:26  <Ammler> :-)
11:24:33  <Ammler> I do apply it
11:24:44  <PublicServer> *** XeryusTC has left the game (connection lost)
11:24:48  <KenjiE20> you do that
11:24:51  <Ammler> it will most probably break next update
11:25:28  *** phatmatt has joined #openttdcoop
11:25:34  <PublicServer> *** 0DM has left the game (leaving)
11:26:31  <PublicServer> Server closed down by admin
11:26:33  <PublicServer> Server has exited
11:26:33  *** PublicServer has quit IRC
11:26:39  *** PublicServer has joined #openttdcoop
11:26:39  <PublicServer> Autopilot engaged
11:26:39  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
11:26:39  *** ChanServ sets mode: +v PublicServer
11:26:39  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19594) | STAGE: mm & planning | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
11:27:02  <PublicServer> *** sonic joined the game
11:27:08  <PublicServer> *** Amm1er joined the game
11:27:11  <Lelle> gamble
11:27:20  <Ammler> !rcon unpause
11:27:24  <Ammler> !auto
11:27:24  <PublicServer> *** Ammler has enabled autopause mode.
11:27:36  <PublicServer> <Amm1er> yeah, slow again :-)
11:27:47  <PublicServer> *** 0DM has left the game (connection lost)
11:27:52  <ODM> !password
11:27:52  <PublicServer> ODM: mewing
11:28:02  <PublicServer> <Amm1er> pm, this game is dedicated to you :-P
11:28:05  <PublicServer> *** 0DM joined the game
11:28:31  <PublicServer> *** XeryusTC joined the game
11:28:55  * mrruben5 whistles, while waiting for the compiler to finish
11:29:04  <PublicServer> <0DM> right building plane mm
11:29:25  *** phatmatt has quit IRC
11:29:32  <PublicServer> <Amm1er> chaos?
11:29:33  <PublicServer> *** XeryusTC has left the game (connection lost)
11:29:38  <PublicServer> <0DM> chaos?
11:29:40  <planetmaker> Ammler: I know ;-)
11:29:58  <planetmaker> and to you? :-)
11:30:16  <Ammler> !info
11:30:16  <PublicServer> Ammler: #:1(Orange) Company Name: 'planetmaker's World'  Year Founded: 1950  Money: 87731  Loan: 100000  Value: 1  (T:0, R:0, P:0, S:0) unprotected
11:30:27  <planetmaker> :-D
11:30:47  <PublicServer> <0DM> lol
11:30:53  <PublicServer> <0DM> so this is how that part of germany looks?^^
11:30:53  <mrruben5> are you communicating through other methods then irc by the way?
11:31:02  <Ammler> no
11:31:11  <Ammler> (yet)
11:31:25  <nighthawkcm> what part of germany are you referring to 0DM
11:31:35  <Ammler> !rcon server_name
11:31:35  <PublicServer> Ammler: Current value for 'server_name' is: '#openttdcoop - The Public Server ('
11:31:41  <PublicServer> <0DM> his part
11:31:59  <PublicServer> <0DM> 2 planes flying
11:32:05  <PublicServer> <0DM> well loading
11:32:36  <nighthawkcm> No clue where he is in germany, thats why I asked
11:32:46  <PublicServer> <0DM> i knew, i forgot:p
11:32:53  <PublicServer> <Amm1er> small airport is completely temperate
11:33:14  <Ammler> !screen
11:33:14  <PublicServer> Ammler: Welcome Location set: 0002C99F
11:33:18  <PublicServer> *** Ammler made screenshot at 000173F5:
11:33:37  <PublicServer> <0DM> you mean colour scheme is wrong?
11:33:49  <V453000> !dl win32
11:33:49  <PublicServer> V453000:
11:33:53  <Progman> EYECANCER
11:34:06  <ODM> no!
11:34:12  <V453000> Not Found
11:34:13  <V453000> wah
11:34:31  <PublicServer> <Amm1er> why are there so many sweet factories?
11:34:40  <PublicServer> <0DM> because people love sweets^^
11:34:49  <V453000> its just random Ammler
11:34:55  <V453000> I didnt modify a thing
11:35:37  <V453000> !revision
11:35:37  <PublicServer> V453000: Game version is r19594
11:35:39  <V453000> wah
11:35:57  <V453000>
11:35:59  <V453000> there is none
11:36:22  <PublicServer> *** XeryusTC joined the game
11:36:22  <Ammler> none what?
11:36:31  <V453000> no r19594
11:36:38  *** phatmatt has joined #openttdcoop
11:36:43  <V453000> 19588 is newest I can see
11:37:58  <mrruben5> !password
11:37:58  <PublicServer> mrruben5: mewing
11:38:06  <phatmatt> !download win32
11:38:06  <PublicServer> phatmatt:
11:38:10  <PublicServer> *** MrRuben5 joined the game
11:38:24  <ODM> weird
11:38:30  <V453000> :[
11:38:32  <Ammler>
11:38:38  <ODM> the link says its there
11:39:02  <V453000> there it is ^ where Ammler posted
11:39:13  <V453000> but ... whats wrong
11:39:26  <planetmaker> that calls for a plan tonight, Ammler :-)
11:39:27  <avdg> !password
11:39:27  <PublicServer> avdg: mewing
11:39:33  <planetmaker> I hope planning will be open as long :-)
11:39:35  <PublicServer> *** avdg joined the game
11:40:09  <Ammler> planetmaker: or chaos :-)
11:40:11  <PublicServer> <0DM> maybe ill make one aswell^^
11:40:18  <PublicServer> <0DM> wasnt that banned?:p
11:40:22  <PublicServer> *** V453000 joined the game
11:40:35  <PublicServer> <V453000> I have decided I will play this whole game without OpenGFX
11:40:37  <planetmaker> Ammler: that's a plan, too. I haven't thought about it yet :-)
11:40:38  <Ammler> ODM: the guy who banned is "under"
11:40:47  <planetmaker> some kind of semi-chaos would fit.
11:40:57  <PublicServer> <0DM> pm, my thoughts exactly
11:41:28  <PublicServer> <0DM> id say: specify drop points, train type and train length
11:41:32  <PublicServer> <0DM> or perhaps only last 2
11:41:51  <PublicServer> <V453000> rail = CL3 for all lenghts
11:41:55  <PublicServer> <V453000> which is cool
11:42:00  <PublicServer> <0DM> nice
11:42:01  <PublicServer> <V453000> I personally would go for even TL8
11:42:09  <PublicServer> <V453000> to have capacity-for speed
11:42:11  <PublicServer> <0DM> but i prefer monorail:D
11:42:19  <PublicServer> <V453000> monorail sucks
11:42:21  <phatmatt> !password
11:42:21  <PublicServer> phatmatt: speedy
11:42:24  <planetmaker> ODM: I'm rather thinking of defining maybe general drop points, but allowing a number of un-specified transfer sub-networks
11:42:25  <PublicServer> <V453000> quad engine rail = good
11:42:27  <PublicServer> *** avdg has joined company #1
11:42:29  <planetmaker> like an ICE game or so
11:42:31  <PublicServer> *** phatmatt joined the game
11:42:36  <PublicServer> <0DM> hmm
11:42:47  <PublicServer> <V453000> my plan: 3 drops, 3 citiex
11:42:50  <PublicServer> <V453000> connect
11:42:54  <PublicServer> <V453000> simple as that
11:42:57  <PublicServer> <V453000> mostly
11:43:07  *** smoovi has quit IRC
11:44:12  *** OwenS has quit IRC
11:44:33  <PublicServer> <MrRuben5> passenger/mail transport? or something different
11:44:35  <PublicServer> <0DM> why the hate against monorail?:(
11:44:44  <PublicServer> <V453000> Rail is better
11:44:47  <PublicServer> <V453000> the CL3 rox
11:44:55  <PublicServer> <V453000> and monorail is very weak on power
11:45:14  <PublicServer> <0DM> but its monorail! ergo it wins:p
11:45:18  <PublicServer> *** phatmatt has left the game (leaving)
11:45:37  <PublicServer> <V453000> ok my plan is up
11:46:04  <PublicServer> <XeryusTC> mind if i build an airport near your plan?
11:46:09  <PublicServer> <V453000> nope
11:46:35  <phatmatt> !password
11:46:36  <PublicServer> phatmatt: speedy
11:46:44  <PublicServer> *** phatmatt joined the game
11:46:45  <PublicServer> <avdg> V453000: how do you mean with many BBHs?
11:46:51  <PublicServer> <Amm1er> are there 4 toys factories side by side?
11:46:52  <PublicServer> <V453000> with many
11:47:03  <PublicServer> <V453000> yes Ammerl I also noticed
11:47:04  <PublicServer> <V453000> weird
11:47:14  *** Pirate87 has joined #openttdcoop
11:47:16  <PublicServer> <Amm1er> the iglu is cute :-)
11:47:29  <PublicServer> <avdg> yeah, big junctions , small junctions, 3way, 4way, everywhere junctions
11:47:29  <PublicServer> <V453000> avdg: if MLs kinda copy islands, BBHs will be many of course
11:47:29  <PublicServer> <Amm1er> is that english?
11:47:30  <PublicServer> <XeryusTC> borrowed some moneiz again :P
11:47:32  *** PeterT has joined #openttdcoop
11:47:32  <Webster> Welcome back, Peter!
11:47:38  <PublicServer> <V453000> no 4ways
11:47:43  <PublicServer> <V453000> Ammler: igloo I think
11:47:44  <XeryusTC> !rcon patch plane_speed
11:47:44  <PublicServer> XeryusTC: Current value for 'plane_speed' is: '1' (min: 1, max: 4)
11:47:48  <XeryusTC> !rcon patch plane_speed 4
11:47:48  <PublicServer> XeryusTC: ERROR: This command/variable is not available during network games.
11:48:14  <PublicServer> <MrRuben5> what's CL3?
11:48:16  *** Lelle has quit IRC
11:48:16  <PublicServer> <Amm1er> yeah, info box tells the same :-)
11:48:31  *** Lelle has joined #openttdcoop
11:49:19  <Pirate87> new game ?
11:49:23  <PublicServer> <V453000> yes
11:49:35  <Pirate87> !password
11:49:35  <PublicServer> Pirate87: speedy
11:49:36  <PublicServer> <avdg> come and join :)
11:50:02  <PublicServer> <Amm1er> who doesn't use opengfx now? :-D
11:50:04  <Pirate87> !dl win32
11:50:04  <PublicServer> Pirate87:
11:50:08  <Pirate87> me
11:50:12  <PublicServer> <avdg> :p
11:50:19  <PublicServer> <avdg> wrong question
11:50:24  <PublicServer> <Amm1er> I bet, you will change :-P
11:50:30  <Pirate87> why ?
11:50:32  <PublicServer> * MrRuben5 wonders what it looks like in original graphics
11:50:35  <PublicServer> <V453000> I dont!
11:50:38  <Pirate87> toyland ?
11:50:43  <PublicServer> <V453000> no OpenGfX here
11:50:57  <PublicServer> <Amm1er> the real hardcore players use TTD graphics now.
11:51:01  <PublicServer> <V453000> :D
11:51:04  <PublicServer> <V453000> yes
11:51:14  <PublicServer> <0DM> is ogfx toyland much different?
11:51:19  <PublicServer> <V453000> M
11:51:20  <PublicServer> <V453000> U
11:51:21  <PublicServer> <V453000> C
11:51:21  <PublicServer> <V453000> H
11:51:22  <Pirate87> the download link doesn't work :/
11:51:26  <PublicServer> <V453000> really completely different
11:51:33  <PublicServer> <V453000> looks more like temperate
11:51:35  <PublicServer> <Amm1er> no red
11:51:38  <XeryusTC> !screen
11:51:40  <PublicServer> *** XeryusTC made screenshot at 00001C24:
11:51:47  <PublicServer> <Amm1er> no bright colors at all
11:51:54  <avdg> pirate: errors?
11:52:03  <V453000>
11:52:04  <Pirate87> 404
11:52:05  <V453000> pirate
11:52:06  *** welterde has quit IRC
11:52:11  <avdg> no 404 here
11:52:16  <PublicServer> *** 0DM has left the game (leaving)
11:52:20  <Ammler> hmm
11:52:26  <Ammler> I fix download script
11:53:20  <Ammler> !dl lin
11:53:20  <PublicServer> Ammler:
11:53:46  <avdg> !dl
11:53:46  <PublicServer> avdg: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
11:53:50  <Pirate87> v's link worked
11:53:51  <avdg> !dl osx
11:53:51  <PublicServer> avdg:
11:53:52  <avdg> :)
11:53:57  <PublicServer> <V453000> Ammler gave me
11:54:00  <PublicServer> <V453000> thank him
11:54:08  <Ammler> remember to change that back when we have working mirrors again... :-)
11:54:34  <PublicServer> *** sonic has left the game (leaving)
11:54:40  <Pirate87> i always get rediected to cz.binaries
11:54:59  <Pirate87> and half of the time it doesn't work
11:55:08  <Pirate87> !password
11:55:08  <PublicServer> Pirate87: speedy
11:55:25  <PublicServer> *** Pirate87 has left the game (connection lost)
11:55:36  <PublicServer> *** Pirate87 joined the game
11:55:43  <Ammler> !dl osx
11:56:04  <PublicServer> *** V453000 has left the game (leaving)
11:56:11  <PublicServer> *** 0DM joined the game
11:56:17  <PublicServer> <XeryusTC> brb
11:56:21  <PublicServer> <avdg> limit :/
11:56:22  <PublicServer> *** V453000 joined the game
11:56:41  <PublicServer> ***  made screenshot at 0003EDED:
11:56:44  <PublicServer> *** sonic has left the game (connection lost)
11:56:44  <PublicServer> <V453000> there still isnt the new cola factory sprite? :(
11:56:46  <Pirate87> now i know why nobody likes toyland :P
11:56:49  <PublicServer> <avdg> only 4 planes?
11:56:54  <Ammler> !dl osx
11:56:54  <PublicServer> Ammler: ask avdg or planetmaker
11:56:59  <PublicServer> <0DM> its a lot more temperate indeed
11:57:08  <PublicServer> <V453000> yeah
11:57:09  <PublicServer> <V453000> boring
11:57:09  <PublicServer> <XeryusTC> brb
11:57:10  <PublicServer> *** sonic joined the game
11:57:11  <PeterT> Lol, nice !dl osx :-D
11:57:12  <PublicServer> *** MrRuben5 has left the game (leaving)
11:57:19  <PeterT> !dl osxx
11:57:19  <PublicServer> PeterT: unknown option "osxx"
11:57:21  <PeterT> !dl osx
11:57:21  <PublicServer> PeterT: ask avdg or planetmaker
11:57:30  <avdg> :D
11:57:32  <mrruben5> !password
11:57:32  <PublicServer> mrruben5: ensign
11:57:42  <Pirate87> seriously considering opengfx
11:57:47  <PublicServer> *** MrRuben5 joined the game
11:58:01  <planetmaker> gr... Ammler !dl osx should be replaced by something like svn co ... && ./configure && make :-)
11:58:07  <PublicServer> *** MrRuben5 has left the game (leaving)
11:58:21  <avdg> planetmaker: I still got some compile errors
11:58:25  <PublicServer> *** MrRuben5 joined the game
11:58:27  <Phazorx> can make a shell script that does it
11:58:27  <PeterT> errors?
11:58:28  <PublicServer> <MrRuben5> omg
11:58:28  <planetmaker> I don't ;-)
11:58:29  <PublicServer> *** sonic has left the game (leaving)
11:58:34  <PeterT> now the osx port is completely broken?
11:58:36  <PublicServer> <MrRuben5> original graphics are horrible :P
11:58:47  <Ammler> !dl osx
11:58:47  <PublicServer> Ammler: use !svn or ask avdg or planetm4ker
11:58:48  <PublicServer> *** V453000 has left the game (leaving)
11:58:57  <planetmaker> better :-)
11:59:00  <PeterT> lol
11:59:03  <PeterT> !svn
11:59:03  <PublicServer> PeterT: svn update -r19594 && make && ./bin/openttd -n -p ensign
11:59:03  <PublicServer> PeterT: svn checkout -r19594 svn:// openttdcoop && cd openttdcoop && ./configure && make
11:59:06  <V453000> !password
11:59:06  <PublicServer> V453000: ensign
11:59:20  <PublicServer> *** V453000 joined the game
11:59:21  <Pirate87> they ain't horrible, but i bet my eyes gonna hurt after a while
11:59:34  <mrruben5> by the way
11:59:35  <PublicServer> <V453000> I will keep originals
11:59:51  <Ammler> :-D
11:59:52  <mrruben5> if you have lzo from macports, you need to tell the configure script where to find lzo
11:59:55  <planetmaker> but I will only supply binaries for intel osx 10.6
12:00:11  <planetmaker> mrruben5: not really
12:00:24  <mrruben5> macports: ./configure --with-liblzo2=/opt/local/lib/liblzo2.a --CFLAGS=-I/opt/local/include
12:00:27  <planetmaker> you need -isystem=/opt/local/
12:00:56  <Ammler> gimme your complete svn command
12:01:05  <Ammler> and I create !svnosx
12:01:06  <V453000> !setdef
12:01:06  <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
12:01:09  *** welterde has joined #openttdcoop
12:01:10  <PublicServer> <MrRuben5> woohoo choo choo
12:01:23  <Ammler> hmm
12:01:27  <mrruben5> !svnosx
12:01:34  <avdg> planetmaker:
12:01:43  <Ammler> you might also need to issue some macports things
12:01:49  <avdg> that means that my include paths aren't right, not?
12:01:52  <Ammler> so this doesn't fit a line
12:02:24  <PublicServer> *** Pirate87 has left the game (leaving)
12:02:35  <PublicServer> *** 0DM has left the game (leaving)
12:03:04  <Pirate87> i think i'm gonna skip this game too, just got myself assassin's creed 2 :P
12:03:04  <PublicServer> *** MrRuben5 has left the game (leaving)
12:03:14  <Pirate87> won't have time for both
12:03:17  <PeterT> Pirate87: That's a good game.
12:03:23  <mrruben5> !password
12:03:23  <PublicServer> mrruben5: ensign
12:03:30  <PublicServer> *** MrRuben5 joined the game
12:03:35  <PublicServer> <MrRuben5> yup, like ogfx better :P
12:04:28  <planetmaker> avdg: yes, that happens, if you don't have /opt/local defined as system dir
12:05:06  <planetmaker> you can either add all those manually, but defining those macports dirs as system dir will silence all those (unnecessary) warnings
12:05:46  *** Pirate87 has quit IRC
12:06:24  <avdg> hmm… I found the problem
12:08:17  <PublicServer> <Amm1er> Piggy Bank is too small
12:11:43  <PublicServer> ***  made screenshot at 0000282D:
12:12:47  <PublicServer> *** avdg has left the game (leaving)
12:13:24  <PublicServer> *** avdg has left the game (connection lost)
12:14:55  <PublicServer> *** XeryusTC has left the game (connection lost)
12:15:58  <Phazorx> oh... great... and i thought i'd play today
12:16:48  <planetmaker> hm... how did it work with isystem...
12:17:16  <ODM> stats of previous game
12:18:13  <V453000> funny
12:18:16  <avdg> nice
12:19:09  <avdg> check the highs stats :p
12:20:22  <V453000> I saw
12:20:51  <PublicServer> <MrRuben5> lol @ bridges made
12:21:09  <V453000> :D
12:21:14  <V453000> 501
12:21:35  <planetmaker> ./configure CFLAGS=-isystem/opt/local/include && make <<-- @ Ammler
12:21:43  <planetmaker> then I don't get any warnings
12:21:44  <avdg> CmdDepotMassAutoReplace: MrRuben5 with 2
12:21:45  <avdg> :p
12:21:46  <V453000> CmdBuildSingleSignal: V453000 with 13102
12:22:18  <nighthawkcm> Statistics are incorrect - I was a spectator too, or do you have to spectate a certain game time?
12:22:24  <avdg> strange: I can't do make and ./configure succeed
12:22:39  <avdg> nighthawkcm: then you've played
12:22:40  <Ammler> V453000: did ypu play alone?
12:22:44  <planetmaker> avdg: did you try exact the same way I posted right now?
12:22:47  <V453000> looks so :D
12:22:53  <Ammler> :-)
12:23:03  <ODM> hm lemme check the log nighthawkcm
12:23:08  <nighthawkcm> No, I joined 2 or 3 times and chose to be spectator
12:23:19  <avdg> planetmaker: like on the wiki?
12:23:23  <planetmaker> avdg: like
12:23:25  <planetmaker> ./configure CFLAGS=-isystem/opt/local/include
12:23:30  <avdg> k
12:23:30  <planetmaker> && make
12:23:33  <V453000> well I was there for full lenght of the game ... others changed :)
12:23:43  <planetmaker> also avdg: everything you posted in the paste looks fine
12:23:49  <nighthawkcm> hehe, yeah, 13 hours, nice amount of time
12:24:04  <avdg> make[1]: Nothing to be done for `all'.
12:24:04  <avdg> [SRC] DEP CHECK (all files)
12:24:06  <planetmaker> the binary will work. It's useless warnings as gcc doesn't recognize the /opt/local/include dir as system include dir
12:24:13  <planetmaker> avdg: see, it worked :-)
12:24:21  <planetmaker> your binary is fine.
12:24:33  <planetmaker> the modification of the command I posted basically silences the warnings.
12:24:37  <avdg> yeah, but I want to get ride of the compile erros
12:24:40  <avdg> *errors
12:24:41  <planetmaker> As those warnings aren't displayed for system dirs
12:24:45  <planetmaker> it's not errors
12:24:48  <planetmaker> it's warnings.
12:24:57  <planetmaker> That is a BIG difference. I beg to differenciate
12:25:23  <avdg> lets see, I want to download something from BaNaNAs, would it work now?
12:25:32  <PublicServer> *** V453000 has left the game (leaving)
12:25:32  <planetmaker> it's the difference between success and failure
12:25:41  <avdg> ah its compiling :)
12:25:44  <planetmaker> dunno, avdg. That might be a completely different issue
12:25:57  <planetmaker> And most probably still is... :S
12:26:14  <avdg> that bug was related with zlib I thought
12:26:21  <planetmaker> but it has nothing to do with that warnings, I think
12:26:30  <avdg> and that was related with these warnings
12:26:32  <planetmaker> at least not with the zlib warning
12:26:38  <planetmaker> nope. I e-mailed with the maintainers
12:26:46  <PublicServer> ***  made screenshot at 00001C27:
12:26:47  <avdg> or something else (broken download)
12:26:59  <planetmaker> yes, I know. But it's unrelated to that warning :-)
12:27:46  <PublicServer> *** phatmatt has left the game (leaving)
12:28:34  <planetmaker> But I still have the broken download error...
12:28:37  <planetmaker> grrr
12:28:43  <avdg> is there a way to add the ./configure parameters at the start binary? (or is it best done hardcoded)
12:29:34  <planetmaker> at the start binary?
12:29:42  <planetmaker> you mean by default?
12:29:57  <planetmaker> you can edit your local CFLAGS environment setting to reflect that
12:30:00  <avdg> the start from autostart
12:30:10  <planetmaker> then configure will use that additionally
12:30:12  <avdg> hmm… thats new from me
12:30:19  <avdg> *for
12:30:43  <planetmaker> set CFLAGS=-isystem/opt/local/include
12:30:43  <avdg> yep: compile errors are gone
12:30:53  <planetmaker> you might want to add that to your ~/.bashrc
12:31:14  <avdg> doesn't it work global?
12:31:42  <planetmaker> well. Edit your system's bash profile :-)
12:31:53  <avdg> :) that's what i'm doing now
12:32:01  <planetmaker> I'd add in my personal ~/.bash_profile
12:32:12  <planetmaker> export CFLAGS=-isystem/opt/local/include CFLAGS
12:33:05  <mrruben5> done as well :P
12:36:17  <ODM> ugh big bug in my stats thingie, will have to remake some things:P
12:36:22  <avdg> k, I still have the BaNaNa bug
12:37:37  <Ammler> planetmaker: I guess, it would be better to make a howto for osx on the wiki
12:37:43  <Ammler> maybe link to the wiki
12:37:47  <avdg> can someone test it on windows and linux if BaNaNa works?
12:38:10  <avdg> thats where you download the newgrf
12:38:11  <planetmaker> avdg: it does. I asked others :-). Though I'm not sure whether it's an OS issue. Might be, though
12:38:24  <planetmaker> My test case is NoCAB :-)
12:38:29  <planetmaker> it fails... :-(
12:38:49  <avdg> the bad thing is that the downloadmanager gives a false positive
12:38:58  <planetmaker> hm, no?
12:39:05  <PublicServer> *** XeryusTC joined the game
12:39:19  <planetmaker> It only shows the as updated as long as you don't exit the download manger. If you re-enter, you can download again
12:39:22  <planetmaker> the very same thing
12:39:37  <avdg>… see green light… go back to BaNaNas… see that its not downloaded
12:39:43  <planetmaker> yes
12:39:47  <planetmaker> exactly :-)
12:40:01  <avdg> thats 1 critical check
12:40:02  <planetmaker> But that's correct. As it shows "not downloaded" for those which are truncated
12:40:23  <planetmaker> but granted: green light, if not exiting bananas in between
12:40:45  <planetmaker> I guess I'll prepare a bug report about that...
12:41:14  <planetmaker> Ammler: probably, yes. Wiki could need updating
12:41:48  <PublicServer> ***  made screenshot at 0003C1BC:
12:44:47  <XeryusTC> !rcon patch raw_industry_construction 0
12:45:00  *** fonsinchen has quit IRC
12:45:06  <XeryusTC> oh wow
12:45:18  <XeryusTC> only 4 secondaries
12:45:22  <XeryusTC> or actually, 3
12:45:26  <XeryusTC> and one tertiary :o
12:45:30  <planetmaker> hm.. let's test my config.lib patch :-)
12:48:18  *** Fonzy has joined #openttdcoop
12:48:33  <PublicServer> <MrRuben5> 4 lane as in LL_RR or LLLL_RRRR
12:48:35  *** Fonzy has left #openttdcoop
12:48:38  <PublicServer> <XeryusTC> LLLL
12:48:48  <PublicServer> <XeryusTC> or actually, 4x CW
12:48:50  <PublicServer> <XeryusTC> CCW
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12:51:04  <V453000> !screen
12:51:06  <PublicServer> *** V453000 made screenshot at 00001A49:
12:52:02  <planetmaker> avdg: I submitted a patch to FS which will treat macports include dir as systemdir by default.
12:52:08  <PublicServer> *** Amm1er has left the game (leaving)
12:52:21  <avdg> ty
12:52:32  <avdg> should I test it?
12:52:45  <XeryusTC> !rcon patch raw_industry_construction 2
12:54:09  <planetmaker> if you wish. FS 3750
12:54:25  <planetmaker> but it basically adds that dir to the CFLAGS which openttd defines itself :-)
12:54:34  <planetmaker> so nothing different from what you and I did now manually
12:54:43  <avdg> oh :)
12:54:49  <planetmaker> it doesn't fix our broken download thing.
12:54:49  <PublicServer> <MrRuben5> hmm, I'd like to see v's plan in visual before voting
12:54:57  <avdg> i see
12:55:05  <Ammler> planetmaker: shouldn't you rather configure macports to use /usr as prefix?
12:55:25  <planetmaker> Ammler: well. That'd break possibly other things
12:56:50  <PublicServer> ***  made screenshot at 00001C48:
12:57:26  <PublicServer> *** Phantom69 has left the game (connection lost)
12:58:53  <avdg> !password
12:58:53  <PublicServer> avdg: reborn
12:59:01  <V453000> MrRuben5:see psg 169 ... similar
12:59:01  <PublicServer> *** avdg joined the game
13:00:18  <hylje> how do you feel about joining the game, avdg?
13:00:26  <PublicServer> <avdg> stopid :)
13:00:39  <PublicServer> <XeryusTC> :')
13:01:01  <PublicServer> <avdg> I'm just watching :p
13:04:02  <PublicServer> <avdg> shouldn't we upgrade the airports?
13:04:14  <PublicServer> *** Thraxian joined the game
13:04:15  <PublicServer> *** sonic joined the game
13:04:23  <PublicServer> <Thraxian> oh, my eyes!
13:04:28  <PublicServer> <Thraxian> hehe
13:04:29  <PublicServer> <avdg> :)
13:04:46  <SmatZ> [15:04:25] <PublicServer> <Thraxian> oh, my eyes! <== toyland again?
13:04:46  <PublicServer> *** phatmatt joined the game
13:04:48  <PublicServer> <avdg> welcome to neverland
13:05:15  <PublicServer> <Thraxian> bad place for airports, huh?
13:06:41  <PublicServer> <avdg> that water looks like problems :)
13:06:56  *** Zulan has joined #openttdcoop
13:07:17  <PublicServer> <MrRuben5> aye we need to dry it then :P
13:07:20  <PublicServer> *** SmatZ joined the game
13:07:22  <PublicServer> <SmatZ> hello
13:07:27  <PublicServer> *** SmatZ has left the game (leaving)
13:07:28  <PublicServer> <Thraxian> morning, smatz
13:07:35  <PublicServer> <avdg> :) speed up that global warming then
13:07:37  <PublicServer> <avdg> add planes
13:07:40  <PublicServer> *** SmatZ has left the game (connection lost)
13:07:48  <PublicServer> *** SmatZ has left the game (connection lost)
13:07:49  <PublicServer> * Thraxian isn't on long...kid has soccer this morning
13:08:01  <PublicServer> <Thraxian> add planes to neverland?  what good will that do?
13:08:06  <PublicServer> *** SmatZ joined the game
13:08:10  <PublicServer> <Thraxian> they don't get paid until they land...and...well...neverland
13:08:17  <PublicServer> <avdg> dirty candy :)
13:08:18  <PublicServer> <SmatZ> it looks far better with opengfx
13:09:32  <PublicServer> *** SmatZ has left the game (leaving)
13:09:56  <ODM> proper stats now i think
13:10:08  <PublicServer> <MrRuben5> hmm, lots and lots of drying up
13:10:15  <PublicServer> <MrRuben5> see 80 tiles from south
13:10:59  <ODM> thraxian, thats like the worst joke of the day:p
13:11:18  <snc> omg nearly 10 hours played
13:11:35  <ODM> thats active time;) idling doesnt count
13:11:52  <PublicServer> ***  made screenshot at 00035F2F:
13:14:37  <PublicServer> <MrRuben5> hmm, if we are going to have multiple train lengths we're going to need sorting
13:15:00  <ODM> i think i can improve the format a bit more, add the word active, and leave out Cmd
13:15:03  <PublicServer> <sonic> have we?
13:15:42  <SmatZ> !set map_x
13:15:46  <SmatZ> !rcon set map_x
13:15:46  <PublicServer> SmatZ: Current value for 'map_x' is: '9' (min: 6, max: 11)
13:15:50  <SmatZ> !rcon set map_y
13:15:50  <PublicServer> SmatZ: Current value for 'map_y' is: '9' (min: 6, max: 11)
13:15:54  <SmatZ> !rcon set_newgame map_y
13:15:54  <PublicServer> SmatZ: Current value for 'map_y' is: '9' (min: 6, max: 11)
13:15:57  <SmatZ> !rcon set_newgame map_x
13:15:57  <PublicServer> SmatZ: Current value for 'map_x' is: '9' (min: 6, max: 11)
13:16:01  <ODM> hmm
13:16:07  <ODM> 9 is 512?
13:16:10  <SmatZ> yes :)
13:16:13  <SmatZ> 2**n
13:16:47  <ODM> but gamesize is 512x512, so we dont know if its newgame, or actual game;)
13:17:27  <PublicServer> *** SmatZ joined the game
13:17:38  <SmatZ> yes, it is :)
13:17:45  <PublicServer> *** SmatZ has left the game (leaving)
13:18:31  <V453000> !password
13:18:31  <PublicServer> V453000: pumice
13:18:47  <PublicServer> *** V453000 joined the game
13:19:08  <^Spike^> a
13:19:13  <PublicServer> <V453000> u
13:19:24  <PublicServer> <avdg> plane upgrade :)
13:20:35  <^Spike^> V453000 that's called my BNC reconnect trick.. just PM the bnc screen and it wil reconnect cause my computer went into sleep and likes to terminate ALL my network connections :)
13:21:50  <PublicServer> *** Thraxian has left the game (connection lost)
13:24:28  <PublicServer> <avdg> check incomen :)
13:26:54  <PublicServer> ***  made screenshot at 0000281E:
13:27:19  <avdg> usefull screenshot :p
13:27:58  <snc> lol
13:28:12  <^Spike^> every screenshot is usefull ;)
13:29:06  <PublicServer> <MrRuben5> :o I am amazed by how many dutch people are active in OTTDcoop
13:29:26  <avdg> does that include flemish people in that case?
13:29:35  <PublicServer> <MrRuben5> yes also :)
13:29:43  <avdg> well, I'm flemish
13:30:20  * avdg thinks the only one
13:34:10  <PublicServer> *** sonic has left the game (leaving)
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13:37:47  <PublicServer> <MrRuben5> v: both directions everywhere?
13:37:50  <PublicServer> <V453000> yes
13:38:03  <PublicServer> <V453000> well this should be about it
13:38:10  <PublicServer> <V453000> its hard to redraw the map -.-
13:38:52  <PublicServer> <V453000> ok done
13:39:05  <PublicServer> <MrRuben5> I like the complexity of your plan but also the simpleness of xeryustc's plan
13:39:34  <PublicServer> <V453000> neither is complicated
13:40:01  <PublicServer> <avdg> your plan is always the less complicated :) (counts for everybody including me :p)
13:40:10  <PublicServer> <MrRuben5> which lines are main lines and which are sublines?
13:40:17  <PublicServer> <V453000> none are sublines
13:40:23  <PublicServer> <V453000> SLHs to be added
13:40:38  <PublicServer> <V453000> the effect of this should make the traffic well-spread all around
13:40:46  <PublicServer> <V453000> so even LL_RR is a lot there
13:41:05  <PublicServer> <V453000> plus I think we need something more relaxing after the last game
13:41:14  <PublicServer> <MrRuben5> it's not self regulated is it?
13:41:17  <PublicServer> <V453000> ...
13:41:18  <PublicServer> <V453000> no
13:41:19  <PublicServer> <MrRuben5> thank god :P
13:41:28  <PublicServer> <avdg> :) i've relaxed a lot at the previous game
13:41:35  <PublicServer> <avdg> not much stuff to fix
13:41:56  <PublicServer> ***  made screenshot at 00000E20:
13:43:18  <XeryusTC> V453000: what railtype are you going for?
13:43:22  <PublicServer> <V453000> rail
13:43:31  <PublicServer> <V453000> I want CL3 with TL8 ... that just rocks all asses
13:43:44  <XeryusTC> xD
13:43:47  <XeryusTC> i'm going for TL4 :P
13:43:56  <XeryusTC> TL3 is a bit too short for my plan i guess
13:43:57  <PublicServer> <V453000> mono?
13:44:10  <XeryusTC> probably
13:44:12  <XeryusTC> or maglev
13:44:15  <PublicServer> <V453000> ye
13:44:29  <XeryusTC> max speed is 482 km'h
13:44:30  <PublicServer> <MrRuben5> CL3 = curve length of 3?
13:44:31  <XeryusTC> km/h
13:44:34  <PublicServer> <V453000> yes
13:44:35  <XeryusTC> yes
13:45:08  <PublicServer> <V453000> well ... your plan is cool but I feel it too similar to last one ;) even though I know it is different
13:45:31  <PublicServer> <V453000> and the BE CREATIVE! sign adds a lot! :P
13:45:35  <XeryusTC> maglev has preference over mono :P
13:45:43  <PublicServer> <V453000> ye
13:46:12  <PublicServer> <MrRuben5> how the heck did you rotate the engine? I always wondered
13:46:36  <PublicServer> <V453000> I got a specialist for that ... XeryusTC, can you? :PP
13:46:37  <PublicServer> <XeryusTC> ctrl+click
13:46:42  <PublicServer> <V453000> thanks :)
13:46:56  <avdg> :D
13:47:16  <PublicServer> <MrRuben5> ahh like that
13:47:30  <avdg> its the control again :p
13:47:36  <PublicServer> <V453000> yeah
13:47:36  <avdg> *magic key*
13:47:38  <PublicServer> <V453000> damn control
13:47:40  <PublicServer> <MrRuben5> I should have guessed
13:47:53  <PublicServer> <MrRuben5> so ehm
13:48:06  <PublicServer> <MrRuben5> SLH loadbalanced where possible I guess then also
13:48:40  <PublicServer> <V453000> loadbalancing into 2 lanes is the easiest thing
13:48:45  <PublicServer> <V453000> (read as yes)
13:48:45  <XeryusTC> my plan could possibly do with one more crossing ml
13:49:12  <PublicServer> <V453000> I think 3 fit the landscape ...
13:49:15  <PublicServer> <V453000> but as you think :)
13:51:44  <PublicServer> <avdg> damm check incomen
13:51:49  <PublicServer> <avdg> :p
13:51:52  <PublicServer> <XeryusTC> :D
13:51:57  <PublicServer> <V453000> whats with it
13:51:58  <PublicServer> <V453000> lol
13:52:07  <PublicServer> <avdg> its lower then our upgrade
13:52:32  <PublicServer> <avdg> I guess the planes are too empty
13:52:56  <PublicServer> <XeryusTC> maybe remove one plane per line
13:53:08  <PublicServer> <avdg> dreadingwood still has pax
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13:55:41  <PublicServer> <MrRuben5> hmm, any examples of loadbalanced SLHs?
13:56:01  <XeryusTC> oh, i need CL4 :o
13:56:48  <V453000> :PP
13:56:55  <XeryusTC> and two engines
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14:00:30  <V453000> MrRuben5: Archives?
14:00:42  <PeterT> @archives
14:00:47  <mrruben5> which game for example
14:00:49  <PeterT> !archives
14:00:54  <PeterT> @archive
14:00:54  <Webster> | |
14:02:21  <avdg> :p
14:02:22  <Webster> Title: What Apple Just Did at" target="_blank"> Blog of Joa Ebert (at" target="_blank">
14:02:47  <V453000> 169 has at least one for sure
14:04:12  <V453000> 178 is all - LL_RR
14:04:22  <V453000> so there is plenty, many of them balanced
14:04:53  <V453000> 173 has some
14:05:00  <V453000> see for yourself :)
14:05:25  <mrruben5> will check them out then :P
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14:06:31  <V453000> if you need some orientation or sightseeing guide, I am here ;)
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14:25:44  <PublicServer> <avdg> :p
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14:28:36  <mrruben5> v343000: getting undefined string everywhere :(
14:28:43  <mrruben5> v453000*
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14:32:59  <nighthawkcm> how far out can I extend a station with the linked stations?
14:33:54  <mrruben5> !password
14:33:54  <PublicServer> mrruben5: brunts
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14:48:14  <Baeda> !download win64
14:48:14  <PublicServer> Baeda:
14:49:32  <avdg> !dl osx
14:49:32  <PublicServer> avdg: use !svn or ask avdg or planetm4ker
14:49:35  <avdg> :p
14:49:56  <avdg> should be, compile yourself :p
14:51:10  <Baeda> !password
14:51:10  <PublicServer> Baeda: royals
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14:57:28  <mrruben5> !password
14:57:28  <PublicServer> mrruben5: ranger
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14:59:24  <Baeda> !password
14:59:24  <PublicServer> Baeda: ranger
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15:34:13  <PublicServer> <baeda #1> XeryusTC? you there and have some sparetime for someone new to coop playing? :o)
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15:35:07  <PublicServer> <avdg> ?
15:35:51  <PublicServer> <baeda #1> Or maybe you are avdg?
15:36:01  <avdg> @quickstart
15:36:03  <Webster> Quickstart - #openttdcoop Wiki -
15:36:22  <avdg> did you read that already?
15:37:06  <PublicServer> <baeda #1> hehe yea several times and did quite some offline-games trying
15:37:25  <avdg> look and learn :)
15:37:41  <avdg> still, there is not much todo for now
15:38:02  <Baeda> yap it's still MM/planning i know
15:38:13  <avdg> at least, you can look at the network plans
15:38:16  <Baeda> the thing i got problems with is the following
15:38:33  <avdg> following what?
15:38:44  <Baeda> i get the idea of the network plans
15:38:59  <Baeda> i know (in the end) where to build what
15:39:31  <Baeda> but i'm not that confident with myself to say: alright, i'm going to build that drop station now...
15:39:42  <PublicServer> <avdg> thats not a problem
15:40:07  <Baeda> because i don't know if it's going to be big/balanced whatever enough you know?
15:40:09  <PublicServer> <avdg> there are always people (including the master of the plan) who lay out the basic construction
15:40:35  <PublicServer> <avdg> and much work is simply copy paste (like stations)
15:42:31  <Baeda> well i built (in my best offline game i suppose) one nice station (okay it was extremely big) on 6 incoming tracks with balancing exits
15:42:55  <Baeda> but i still don't know where to build what size you know?
15:43:04  <avdg> thats a good thing, but don't worry about the size
15:43:24  <avdg> most things are bigger, just because we're doing it coop
15:43:42  <avdg> everybody tries to improve something or make it cleaner
15:44:14  <Baeda> so let's say V's plan is going to make it
15:44:27  <avdg> thats too early :)
15:44:28  <Baeda> it's going to be LL_RR on the ML if i got that right
15:44:46  <avdg> yeah, if you know what LL_RR means :p
15:44:59  <De_Ghosty> TRIAL BY FIRE
15:45:12  <Baeda> well it's two lines each direction
15:45:15  <avdg> yep
15:46:17  <Baeda> so the hubs won't be big of a deal actually
15:46:19  <dashing> so i have multiple smaller networks of several types of resources that drop off at a factory type
15:46:33  <dashing> how do i make the transition from that and to having all my stations etc being connected to 1 network ?
15:46:48  <Baeda> but do you personally know already how big the stations need to be?
15:47:03  <avdg> dashing: how is your signallingskills
15:47:19  <dashing> i have gotten the hang of block signals
15:47:23  <avdg> baeda: thats always guessing
15:47:31  <ODM> so a welshman, an irishman and a scotsman go into a bar
15:47:39  <dashing> but the path signals i dont understand
15:47:39  <ODM> and the barkeeper says: "what is this, some kind of joke?"
15:47:50  <dashing> or w/e they were called, the ones that has a small box underneath
15:48:02  <nighthawkcm> anyone have a image of a LL_RR 4 way SLH?
15:48:05  <avdg> dashing: can you see the reserved paths?
15:48:14  <dashing> wha ?
15:48:22  <avdg> k, i know enough :p
15:48:31  <avdg> go to options (hope you know that)
15:48:34  <Baeda> nighthawkcm: isn't there something in the juntionary?
15:48:50  <Baeda> but wait i think i built one lately (but its unbalanced)
15:48:52  <nighthawkcm> nope, there is only the classic T SLH junction
15:49:06  <dashing> me ? what am i looking for ?
15:49:06  <nighthawkcm> no I need a balanced one
15:49:08  <De_Ghosty> i don't get it ODM
15:49:19  <ODM> its very bad, but made me lol
15:49:19  <avdg> dashing: interface -> view options -> show reserved tracks
15:49:42  <dashing> its on
15:49:44  <avdg> can be diffrend, because I'm using non-english text
15:49:54  <dashing> i have turned it on now i mean
15:49:55  <avdg> k, thats good
15:50:06  <avdg> :)
15:50:15  <avdg> watch again at you pbs
15:50:19  <nighthawkcm> actually the junctionary needs some love since the newer games had different networks running as far as I saw it
15:50:25  <nighthawkcm> more complicated
15:50:35  <avdg> are you playing online dashing?
15:51:06  <dashing> im not in an online game atm, i could play online sure
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15:55:08  <Baeda> nighthawkcm: still there?
15:55:47  <nighthawkcm> yeah
15:55:54  <nighthawkcm> im alive
15:56:05  <Baeda> i found one (unbalanced) but you easily can add a flip-flop balancer on every corner to balance it
15:56:19  <Baeda> it's
15:56:56  <nighthawkcm> thats a ML hub .... but I can probably if needed reduce it
15:57:06  <Baeda> yea well and double-briding is missing :/
15:57:35  <nighthawkcm> hmmhmm.. I see that...
15:57:38  <Baeda> uhm so your SL sould be L_R?
15:58:00  <avdg> *LR
15:58:29  <nighthawkcm> Yeah, I am playing smaller maps at the moment so the ML is LL_RR and the SL is LR
15:58:44  <avdg> the _ means 1 tile space
15:58:53  <avdg> a number means so much tiles space
15:59:04  <Baeda> ah i see thanks :)
15:59:38  <nighthawkcm> ok - then my ML is usually LL_____RR
15:59:52  <avdg> don't use 2 or more underscores :p
16:00:00  <nighthawkcm> I leave the standard 5 tiles inbetween, sometimes more or less, as less terraforming as possible
16:00:08  <avdg> thats LL5RR
16:00:13  <nighthawkcm> ah ok
16:01:16  <avdg> its simpy impractical to use many underscores
16:01:23  <avdg> *simply
16:02:35  <avdg> I should leave the openttdcoop server :p
16:02:39  <avdg> its a mess
16:03:07  <avdg> !password
16:03:07  <PublicServer> avdg: staved
16:03:20  <PublicServer> *** avdg joined the game
16:03:33  <nighthawkcm> why is it a mess?
16:03:44  <avdg> check it out by yourself
16:04:51  <nighthawkcm> how can i prevent trains from turning around while waiting in a waiting bay in front of the station, every now and then they go a bit back and turn again to resume their waiting position.
16:05:12  <avdg> without resetting options: add more signals
16:05:39  <nighthawkcm> they then still do it, even if its a small space they have
16:05:51  <avdg> then you should check the settings
16:05:51  <nighthawkcm> what setting could I reset?
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16:06:00  <planetmaker> nighthawkcm: turn_on_...signal
16:06:04  <avdg> but not all settings are listed
16:06:04  *** owenshep is now known as OwenS
16:06:05  <planetmaker> search your openttd.cfg for it
16:06:29  <planetmaker> it can only be change via consol or for new games befor openttd is started in the cfg
16:06:48  <planetmaker> !setdef
16:06:48  <PublicServer> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
16:06:53  <planetmaker> ^ some are there
16:07:10  <planetmaker> wait_...signal
16:07:21  <planetmaker> wait...path
16:07:23  <nighthawkcm> can it be changed during a game?
16:07:31  <planetmaker> yes. I just did here ;-)
16:07:41  <planetmaker> well, it surely was set to these values already
16:08:25  <planetmaker> but only via console
16:08:43  <nighthawkcm> err. ok, how does the command look that I have to hack into the console if i want to make them wait at a one way signal
16:09:25  <nighthawkcm> wait_oneway_signal ... what comes before and after that so it accepts the command/change?
16:09:38  <avdg> do help
16:10:15  <avdg> help setting
16:12:32  <Baeda> nighthawkcm: open your openttd.cfg and find lines wait_oneway_signal = XY and following
16:12:45  <Baeda> and edit as you please.
16:13:05  <avdg> baeda: that does not change the settings ingame
16:13:13  <nighthawkcm> Hmm.. thats too easy, I want to figure out how to change it via the console
16:13:24  <avdg> 'help setting'
16:13:31  <nighthawkcm> but he delivers me errors at the moment
16:13:55  <nighthawkcm> I did that, but somehow I cant get him to tell me more about the specific command
16:14:12  <nighthawkcm> I cant get the actual value for the wait_oneway_signal
16:14:25  <avdg> then check you openttd.cfg file
16:14:34  <avdg> *your
16:15:45  <PublicServer> *** Thraxian joined the game
16:15:45  <nighthawkcm> wait_oneway_signal = 15
16:15:45  <nighthawkcm> wait_twoway_signal = 41
16:15:45  <nighthawkcm> wait_for_pbs_path = 30
16:15:45  <nighthawkcm> reserve_paths = false
16:15:45  <nighthawkcm> path_backoff_interval = 20
16:16:07  *** razmir has quit IRC
16:16:09  <avdg> setting wait_oneway_signal
16:16:25  *** razmir has joined #openttdcoop
16:16:27  <avdg> setting wait_oneway_signal <value>
16:16:46  <nighthawkcm> what is the reserve paths and path backoff ?
16:16:59  *** razmir is now known as Guest2055
16:17:01  <nighthawkcm> so I just increase it to a adequate high setting?
16:17:04  <avdg> thats for the pathfinder
16:17:11  <planetmaker> nighthawkcm: to 0
16:17:11  <avdg> don't touch if you don't know what it is
16:17:20  <planetmaker> and what avdg says
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16:17:22  <avdg> or follo the suggestion of pm :)
16:17:25  <planetmaker> Is MUCH more important
16:17:31  <planetmaker> :-D
16:17:46  <planetmaker> circular reference now?
16:17:52  <avdg> :)
16:17:58  <nighthawkcm> ^^
16:19:33  <nighthawkcm> 0 makes them do it constantly now
16:20:17  <planetmaker> well. See the settings we used which I recalled by !setdef earlier. That should disable turning trains
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16:21:09  <nighthawkcm> well, this does not disable it, it rather changes the value
16:25:28  <nighthawkcm> it probably has to be changed in the cfg to false instead of a value to disable it
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16:31:05  <PublicServer> <avdg> hmm still no better planes
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16:32:56  <dashing> i always wondered, is it enough to have station coverage of 1 tile on a resource to get everything it produces or do you need to fully cover it ?
16:33:38  <avdg> 1 is enough
16:33:42  <nighthawkcm> one is enough
16:33:49  <avdg> except in towns, if you try to catch people and post
16:34:08  <avdg> there is more coverage, more 'goods'
16:34:26  <dashing> thanks
16:34:43  <dashing> and another one, if you destroy farmland on farms, does that reduce their production ?
16:34:44  <nighthawkcm> post=mail
16:35:18  <avdg> yes
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16:38:20  <avdg> !password
16:38:20  <PublicServer> avdg: rapist
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16:46:31  <mrruben5> avdg is a rapist!!
16:46:32  <mrruben5> :P:P
16:46:40  <ODM> seriously nice
16:47:27  <avdg> damm :)
16:47:35  <avdg> whats happening
16:47:40  <avdg> !password
16:47:40  <PublicServer> avdg: beetle
16:47:53  <PublicServer> *** avdg joined the game
16:47:53  <dashing> how do i expand a station once built ?
16:47:57  <avdg> must be beetie
16:47:59  <avdg> :p
16:48:21  <avdg> just build, at least if you hit the station while building
16:48:31  <avdg> else use ctrl + build
16:48:36  <dashing> and it will automatically be part of the old station ?
16:48:38  <avdg> wich is handy
16:48:41  <ODM> yes
16:48:42  <avdg> yep
16:48:46  <dashing> in normal TTD it would be a new station
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16:49:14  <avdg> wth
16:49:39  <avdg> !players
16:49:41  <PublicServer> avdg: Client 74 (Orange) is MrRuben5, in company 1 (planetmaker's World)
16:49:41  <PublicServer> avdg: Client 78 (Orange) is XeryusTC, in company 1 (planetmaker's World)
16:49:41  <PublicServer> avdg: Client 76 (Orange) is baeda #1, in company 1 (planetmaker's World)
16:49:41  <PublicServer> avdg: Client 62 is V453000, a spectator
16:49:52  <avdg> !password
16:49:52  <PublicServer> avdg: beetle
16:50:03  <PublicServer> *** avdg joined the game
16:51:41  <dashing> shouldnt have started my game in 1925
16:51:45  <dashing> the engines are so bad :(
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16:53:09  <avdg> :)
16:53:12  <avdg> thats life
16:53:23  <avdg> it sucks when you go back in time
16:58:15  <PublicServer> <XeryusTC> hmm, planning is slow :s
16:58:48  <PublicServer> <avdg> did you expected more plans?
16:58:59  <mrruben5> well we seem to be the only 4 that are active in coop atm :S
17:00:00  <PublicServer> *** avdg has joined company #1
17:01:12  <Baeda> hmm i'd love to join but i don't think i'm good enough yet :P
17:01:24  <PublicServer> <avdg> just watch :)
17:01:32  <avdg> !dl
17:01:32  <PublicServer> avdg: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
17:01:41  <Baeda> !players
17:01:42  <PublicServer> Baeda: Client 74 (Orange) is MrRuben5, in company 1 (planetmaker's World)
17:01:42  <PublicServer> Baeda: Client 84 (Orange) is avdg, in company 1 (planetmaker's World)
17:01:43  <PublicServer> Baeda: Client 78 (Orange) is XeryusTC, in company 1 (planetmaker's World)
17:01:43  <PublicServer> Baeda: Client 76 (Orange) is baeda #1, in company 1 (planetmaker's World)
17:01:43  <PublicServer> Baeda: Client 62 is V453000, a spectator
17:01:47  <Baeda> i'm i already :P
17:01:54  <planetmaker> :-P
17:02:59  <Baeda> if i'm going to build anything i always think it's even more work for you becaus you have to destroy and rebuild it hehe
17:03:24  <Phazorx> Baeda: unless it is something terribly out of place/function it will not be destroyed
17:03:27  <Phazorx> it will be commented
17:03:32  <mrruben5> Not sure how it is done, how are tasks divided at the beginning of the building stage? Does the planner do this or is it whoever likes to picks up the task?
17:03:41  <Phazorx> so yuu can update it yourself
17:03:44  <Phazorx> and learn from it
17:04:18  <Baeda> and what do you think would be a good construction to start with? smaller slh's?
17:04:24  <Phazorx> mrruben5: you pick what you are capable of usually
17:04:34  <Phazorx> and claim it in some way
17:04:42  <Phazorx> at least verbally and with a sign at location
17:04:53  <Phazorx> key network elements are 1st priority
17:05:10  <Phazorx> and if you have questiones plan's author is supposed to provide you with instructions
17:05:12  <mrruben5> so BBH's are built first
17:05:25  <Phazorx> mrruben5: these, along with ML itself
17:05:36  <Phazorx> ML is seemingly easy task - but it needs to be done too
17:05:43  <Phazorx> and it needs to be done properly
17:05:57  <Phazorx> such as avoid industries that will need to be connected or towns
17:06:12  <Phazorx> and follow rule set - such as low terraform or save towns
17:07:00  <Phazorx> Baeda: slhs are actualy not any less comples than bbhs
17:07:09  <Phazorx> they just have different requirement
17:07:27  <Phazorx> easiest task is to connect industries to SLs and manage station expansion
17:07:27  <Baeda> because they need mergers?
17:07:49  <Phazorx> Baeda: well BBHs usualy have mergers too :)
17:07:57  <Phazorx> at least i havent seen one w/o merger
17:08:10  <Phazorx> and it is unlikely that one with no merging traffic can be called a hub as such :)
17:08:32  <Phazorx> but yes - slh and bbh have different "doctrines" when it comes to merger design
17:09:11  <avdg> wtf… firefox is eating 50% of my cpu and I'm using only youtube
17:09:17  <Baeda> uhm then i suppose i didn't get the terminology right... isn't a BBH always connecting the same number of lines together?
17:09:45  <Phazorx> avdg: actually flash player is most performance hungry applet for last few years arond the world
17:09:52  <avdg> I know
17:09:53  <Phazorx> i seen IBM inernal report
17:09:55  <Baeda> i.e. a t_hub where a LLRR ML joins another LLRR ML?
17:09:59  <avdg> but from few % to 50
17:10:31  <Phazorx> Baeda: i suggest reading wiki on that and no your definition is not correct
17:11:25  <Phazorx> avdg: i seen IBM inernal report they very close to issuing a memo on blocking flash at FW level due to high cpu usage (it comes close to 80% of cpu time there)
17:11:42  <Phazorx> that's obviously for employees PCs not servers :)
17:12:20  <avdg> :)
17:12:26  <Phazorx> reason is leaky code and bad application design which leads to a lot of endless loops
17:12:41  <Phazorx> and 50% just means it consumes as much power as it can get on dual core system
17:13:02  <avdg> ok, it idled to 20% now… wtf
17:13:17  <Phazorx> it probably was playing a video and fetching banner ads?
17:13:30  <avdg> 50% before playing, 20% after
17:13:31  <Phazorx> Baeda: key difference is in usage pattern of SL and ML
17:13:54  <avdg> looks like some %'s are fixed if I play the clip
17:14:17  <Phazorx> an BBH is a hub that joins several ML legs (could be different width in terms of lanes) usualy all traffic through a BBH is equal
17:14:42  <Phazorx> brb sorry need to anwer door
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17:24:05  <nighthawkcm> thats weird, I have a Train depot, create a train and send it out, it is supposed to drive past SLH 1 and SLH 2 to get off the ML at SLH 3 - instead it takes off the ML at SLH 1 and makes a turn around to inject itself into ML and continue on the right route ...
17:24:39  <Baeda> bad signalling on SLH maybe
17:24:43  <PublicServer> <avdg> did you checked the orders and the route of the train?
17:24:56  <nighthawkcm> orders are fine
17:25:06  <nighthawkcm> signalling is the same as on the other hubs
17:26:13  <Baeda> try to remove the possibility to turn around on the Sidelines (by destroying tracks.. save first) and look what happens to the train
17:27:22  <nighthawkcm> lol, he runs to the end of a station whre other trains wait for their goods, cant destroy that really
17:27:38  *** skol has joined #openttdcoop
17:27:41  <skol> !download win32
17:27:41  <PublicServer> skol:
17:27:57  <Baeda> thats why i said you should save first hehe :P
17:28:47  <Baeda> so your train doesnt pass your SLH straight through?
17:29:01  <Baeda> !name baeda
17:29:20  <Baeda> ops
17:29:31  <nighthawkcm> Yeah, it could travel on the outer L lane of my LL5RR ML - but instead it loops on SLH 1 to run on ther inner L lane
17:29:37  <skol> !password
17:29:37  <PublicServer> skol: cleave
17:30:22  <PublicServer> *** Skol joined the game
17:30:24  <PublicServer> <Skol> aaah!!!!
17:30:53  <Baeda> so check your signals on the outer L line... in many cases it's just one little block signal facing the wrong way ;)
17:31:27  <nighthawkcm> but they would continue untill that wrong signal or not?
17:31:36  <Baeda> nope
17:31:46  <nighthawkcm> omg .. it so long :-/
17:31:54  <Baeda> they see " oh my i cant go on on that track where i want to go"
17:31:58  <nighthawkcm> im gonna make some dinner before I start hunting ...
17:32:29  <Baeda> so it's "hm let's take some weird tour around the landscape to get where i want to go"
17:32:50  <Baeda> but what you can do...
17:33:05  <Baeda> set up a depot on the outer L line right before the hub
17:33:22  <Baeda> and after the hub you set up a waypoint
17:33:40  <Baeda> then you kick off a train that you tell to got to the waypoint
17:34:14  <Baeda> if it's leaving the outer L line you know it's bad signalling and/or a piece of worng track
17:34:16  <Phazorx> ...back
17:34:25  <Phazorx> sorry about that
17:34:25  <Baeda> welcome back :)
17:34:37  <Phazorx> Baeda: you need further explanations or you read the wiki?
17:34:41  <Baeda> no problem, we keep ourselves entertained here :)
17:35:16  <nighthawkcm> i checked the tracks, should be fine .. wrong signal probaly ..
17:35:23  <Baeda> i need a vast amount of explanation anyways but i read the wiki quite a few times now actually (did so before aswell)
17:35:28  <Phazorx> nighthawkcm: just force a train to the way you think it should go by removing tracks where it turns away
17:35:37  <Phazorx> (quickly replacing them back)
17:35:50  <Phazorx> and it will stop in front of bad signal
17:36:20  <PublicServer> *** Skol has left the game (leaving)
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17:36:47  <Phazorx> Baeda: so anyway there are 2 major types of train lines which coop uses for most networking
17:36:52  <Phazorx> these are ML and SL
17:37:03  <Baeda> *nods*
17:37:12  *** skol has joined #openttdcoop
17:37:22  <skol> how do I get the password for the competition server? Want to spectate.
17:37:26  <Baeda> SL => primary industries
17:37:27  <skol> Because that's how I spend my time!
17:37:33  <Phazorx> ML is a part of track between major nodes (BBH/SLH/MSH) which does not directly connects to anything
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17:37:48  <Baeda> yes
17:38:06  <Phazorx> SL is a part of track between SLH and a primary pickups
17:38:43  <Phazorx> so trains taking any specific SLH can only go to or from industries directly conencted to that SL which SLH hooks with ML
17:38:49  <Phazorx> there is no through traffic on SLs
17:39:17  <Phazorx> ML on the other hand does not have any hookups whatsoever and only has through traffic
17:39:33  <Baeda> *listens carefully* :)
17:39:50  <Baeda> so: a SL is always a dead-end right?
17:39:51  <nighthawkcm> found a error signal .....
17:40:03  <nighthawkcm> a dead end / lasso
17:40:10  <Baeda> trains pass SLH and need to turn around to leave the SL again
17:40:11  <PublicServer> *** XeryusTC joined the game
17:40:14  <Phazorx> Baeda: exactly, SL also have only one splitter and one merger on it
17:40:23  <PublicServer> *** XeryusTC has left the game (leaving)
17:40:26  <Baeda> yea i got that so far
17:40:29  <Phazorx> Baeda: didnt get the last one
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17:40:47  <nighthawkcm> one splitter and merger?
17:41:07  <Phazorx> trains either take SLH to exit to SL to pickup/drop something or pass an slh along he ml if they have no business on that SL
17:41:15  <XeryusTC> Phazorx: a SL is the line out of a SL, the line to the primary station from the SL is called a branch line :P
17:41:29  <Baeda> a train heading to primary #1 takes SLH #1 .... so it cannot leave the SL#1 unless it turns around (what happens at the pickupstation)
17:41:55  <Phazorx> Baeda: yes, only thought a station
17:42:07  <PublicServer> ***  made screenshot at 00003842:
17:42:13  <Phazorx> and there should be enterable depots on SL as well
17:42:28  <Baeda> for overflow?
17:42:55  <Phazorx> well some kinds of networks require overflow but these are different thing
17:43:08  <Phazorx> in general overflow tracks and depots are only used temoporary
17:43:21  <Phazorx> and any station should have just as many trains as it needs
17:43:37  <Baeda> yep okay
17:43:43  <Phazorx> so adding 50 instead of having 10 and builing an overflow loop/depot is a no-no
17:44:03  <Baeda> yea wouldn't have done so actually ;)
17:44:40  <Phazorx> anyway... so because of SL and ML being as described you have 2 sitations
17:44:48  <Phazorx> either an SL meets ML or ML meets ML
17:44:53  <Phazorx> SL never meets another SL
17:45:00  <Baeda> yep
17:45:07  <Phazorx> so SL + ML = SLH
17:46:12  <Baeda> and ml+ml = BBH yes.
17:46:25  <Baeda> BUT in the wiki it says as follows:
17:46:28  <Phazorx> in general ML implies that traffic on it should be equalized across all lanes and hence trains taking off on particular SLH can be on ny of ML lanes - so youu need to exit from all lanes (special cases may apply actually)
17:47:20  <Baeda> go on sorry
17:47:26  <Phazorx> also based on smae principle you should instert trainss from SL back into ML spreading them across lanes (picking least busy) and since ML traffic is already on ML - it gets a right-of-way
17:47:47  <Phazorx> so you need a prioritized mergers which is actualy can get rather complex as you get more lanes
17:48:21  <Baeda> so let's say we have a LLRR ML and LR SL.
17:48:43  <Phazorx> on BBH on the other hand prioritizers are rarely needed and usualy looked down since they are a sign of a strange net plan, but at same time it is normal for BBH not to have some durections mixed based on traffic patterns
17:49:17  <Baeda> so i need to connect L of SL to each L of ML and so on. but how do i get trains to the least used track of the ML?
17:49:21  <Phazorx> so for example a BBH may only have turning traffic and no through traffic or one leg on BBH may not connect to some other leg on BBH, again based on traffic patterns
17:49:43  <Phazorx> Baeda: well first you have differnt kinds of SLHs
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17:50:50  <Phazorx> like if an SLH is directional (it takes traffic from some direction and insert traffic back into same direction, say uoi have E-W ML and sideline going S, where cargo from stations on that SL only goes to E - you have a quarter-SLH
17:51:06  <Vladimir> @quickstart
17:51:08  <Webster> Quickstart - #openttdcoop Wiki -
17:51:19  <Phazorx> where yuo only split traffic coming from E and you only insert traffic back to E and W is neither split not merged
17:51:53  <Baeda> because all other directions are useless right?
17:51:57  <Phazorx> yup
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17:52:13  <Baeda> okay. so maybe we have a wood drop on the far E
17:52:16  <Phazorx> and a full-SLH would be when all directions are split from and merged into
17:52:35  <Vladimir> !help
17:52:35  <PublicServer> Vladimir:
17:53:05  <Baeda> all SLH (only transporting wood) need to exit ML coming from E and joining back heading E
17:53:14  <Vladimir>  !curve
17:53:14  <PublicServer> Vladimir:
17:53:28  <Vladimir>  !info
17:53:28  <PublicServer> Vladimir: #:1(Orange) Company Name: 'planetmaker's World'  Year Founded: 1950  Money: 13563704  Loan: 0  Value: 13664182  (T:1, R:0, P:10, S:0) unprotected
17:53:40  <Phazorx> Baeda: sounds okay for a star/cross kind of network layout
17:53:55  <Vladimir>  !players
17:53:56  <PublicServer> Vladimir: Client 74 (Orange) is MrRuben5, in company 1 (planetmaker's World)
17:53:56  <PublicServer> Vladimir: Client 84 (Orange) is avdg, in company 1 (planetmaker's World)
17:53:56  <PublicServer> Vladimir: Client 76 (Orange) is baeda #1, in company 1 (planetmaker's World)
17:53:56  <PublicServer> Vladimir: Client 62 is V453000, a spectator
17:53:58  <Phazorx> where you have MLs going into some direction and into a dead end
17:54:56  <Baeda> why? even if the ML is a loop you would need this kind of SLH (in upper case) do you not?
17:55:37  <Baeda> it just depends where the empty trains leave the wood drop
17:55:40  <Phazorx> if ML is a loop train go back ino ML in opposite direction from which they came from usualy
17:55:48  <Phazorx> unless you have 2 loops going different directions
17:56:09  <Baeda> uhm maybe we have some missunderstanding here?
17:56:30  <Phazorx> you mentioned that your drop is E from SL
17:56:30  <Baeda> when i say loop you think it's CW or CCW one-dir?
17:57:15  <Baeda> just made up one example yes.
17:57:21  <Phazorx> i dont really thing specifics when you just say "a loop" which is why clarify that only with 2 loops going different directions trains would go back where they came from
17:57:32  <PublicServer> <avdg> we should lower the count of planes
17:57:56  <Phazorx> so in case of a signle loop going CW trains can only go that direction from any SL
17:58:00  <Baeda> (btw maybe i'm using wrong words sometimes .... english isn't my first laguage)
17:58:19  <Phazorx> not my first either, so there might be some more semantical differences :)
17:58:32  <Baeda> so where are you from?
17:58:48  <Phazorx> i'm russian :)
17:58:52  <Phazorx> but i live in canada
17:58:58  <Phazorx> but i am in finland at the moment
17:59:12  <Phazorx> and going to australia in ahile :)
17:59:25  <Phazorx> so "from" is a difficult question to answer :)
17:59:26  <Baeda> oh so suggesting to continue in german isnt apropriate :P
17:59:46  <Phazorx> wont help, although i am supposed to know german - i do not :)
17:59:54  <Baeda> haha ;)
17:59:59  <Phazorx> not to the level when i can efficiently use it at least :)
18:00:46  <Baeda> ah well english is fine actually. most problems may just come frome me not knowing the terminology :P
18:01:07  <Baeda> (altough i thought i would) :(
18:01:13  <Phazorx> anyway - in case of two-directional ML (loopy or not) and only one kind of cargo transported for any SL you need half-SLHs
18:01:34  <Baeda> truly spoken! okay.
18:01:42  <Phazorx> which take traffic from some direction and output it back to same direction
18:01:54  <Baeda> *nods*
18:02:09  <Phazorx> yet, in case of LL_RR - you still need to balance traffic between lanes of ML when insterted
18:02:25  <Phazorx> so prioritized balancers are to be used
18:02:50  <Baeda> but the balancing is i.e. a NOT-gated flip-flop?
18:02:51  <Phazorx> it isnt most complicated case of an SLH but it can be quite bulky depenending on TL
18:03:09  <Phazorx> that really depends on network type and flow
18:04:03  <Phazorx> flip flops arent bes way imo - it is better to use a set of prios to determine which lanes is free and try to merge incoming trains into that one
18:04:09  <Baeda> hum... how else can you balance? by waiting bays... and if one is full trains are being sent to the other line?
18:04:25  <Phazorx> well i made an article on blog a while ago
18:04:28  <Phazorx> lemme find it :)
18:04:39  <Baeda> yaaay gimme the info :o)
18:07:04  <nighthawkcm> when you branch in or out of the ML - every signal gap at a split should be 1 TL so a hold up train doesnt block the ML with its fat ass
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18:10:19  <nighthawkcm> Baeda - and example for a pretty well balanced LL5RR ML that branches into a SL
18:10:20  <nighthawkcm>
18:10:21  <Webster> Title: Image - TinyPic - Kostenlose Bild- und Videospeicherung und gemeinsame Nutzung von Fotos (at
18:10:30  *** heffer has joined #openttdcoop
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18:12:10  <PublicServer> ***  made screenshot at 000199D3:
18:13:15  <De_Ghosty> wth
18:13:17  <De_Ghosty> candy land?
18:13:23  <PublicServer> <avdg> yep
18:13:35  <PublicServer> <avdg> we are not joking
18:13:35  <De_Ghosty> at least it's not eye cancer
18:13:36  <De_Ghosty> whahah
18:14:47  <PublicServer> *** V453000 has joined company #1
18:14:54  <PublicServer> <V453000> no new plans :(
18:15:03  <PublicServer> <avdg> yep, im planless
18:18:08  *** Absurd-Mind has joined #openttdcoop
18:18:39  <Absurd-Mind> @quickstart
18:18:41  <Webster> Quickstart - #openttdcoop Wiki -
18:18:50  <Absurd-Mind> !help
18:18:50  <PublicServer> Absurd-Mind:
18:20:29  <avdg> @calc 1+1
18:20:30  <Webster> avdg: 2
18:20:48  <avdg> @calc the answer to life, the universe, and everything
18:20:56  <avdg> hmm :p
18:21:54  <PublicServer> <avdg> still only 14 mill :(
18:22:38  <nighthawkcm> 42
18:22:48  <avdg> its not google :(
18:22:51  <avdg> :p
18:25:41  <avdg> I've had this:  (notice) Error: invalid syntax (<string>, line 1)
18:26:05  <mrruben5> oh man
18:26:13  <mrruben5> I love the replace vehicles order :D
18:26:22  <avdg> :)
18:26:43  <avdg> thats why we fell in love with openttd :)
18:26:47  <mrruben5> does calc do comparisons as well?
18:26:56  <mrruben5> @calc (true)
18:27:12  <PublicServer> ***  made screenshot at 00019BD9:
18:27:15  <mrruben5> @calc (5==6)
18:27:15  <Webster> mrruben5: 0
18:27:26  <mrruben5> @calc (5==5)
18:27:26  <Webster> mrruben5: 1
18:27:27  <ODM> he owns your true
18:27:30  <mrruben5> :P!
18:27:39  <avdg> whats the calc using?
18:27:43  <ODM> @calc (1)
18:27:43  <Webster> ODM: 1
18:27:46  <ODM> there we go
18:27:56  <avdg> @calc 1**1
18:27:56  <Webster> avdg: 1
18:28:12  <avdg> @calc 1|1
18:28:18  <mrruben5> @calc 1++
18:28:21  <avdg> whoops
18:28:24  <ODM> aw come on guys:P
18:28:24  <mrruben5> booh!
18:29:15  *** ODM has quit IRC
18:29:25  <avdg> @calc for(;;);
18:29:27  <avdg> :p
18:30:31  <PublicServer> *** baeda #1 has left the game (connection lost)
18:30:37  <mrruben5> never new that airplanes are such a nice way to make money by the way
18:31:05  <PublicServer> <avdg> you think :)
18:31:17  <mrruben5> 15 million income from 32 planes at 1965
18:31:23  <mrruben5> a year
18:31:43  <PublicServer> <avdg> on most servers planes are slow down so much that they don't make profit
18:32:01  <PublicServer> <avdg> *slowed
18:33:02  <PublicServer> *** Player has left the game (connection lost)
18:33:16  <XeryusTC> baaaah
18:33:24  <PublicServer> *** Player has left the game (connection lost)
18:33:42  <avdg> ? is someone trying to join?
18:34:10  <PublicServer> *** Player has left the game (connection lost)
18:34:11  <XeryusTC> you?
18:34:16  <avdg> !players
18:34:18  <PublicServer> avdg: Client 74 (Orange) is MrRuben5, in company 1 (planetmaker's World)
18:34:18  <PublicServer> avdg: Client 84 (Orange) is avdg, in company 1 (planetmaker's World)
18:34:18  <PublicServer> avdg: Client 62 (Orange) is V453000, in company 1 (planetmaker's World)
18:34:24  <XeryusTC> he disconnectered
18:34:32  <PublicServer> *** Player has left the game (connection lost)
18:34:36  <avdg> :p
18:34:57  <Absurd-Mind> i wanted to watch :(
18:34:59  <avdg> :p I want to grab his ip
18:35:07  <avdg> do !password
18:35:13  <Absurd-Mind> i did
18:35:24  <Absurd-Mind> gnaaah, it changed...
18:35:29  <avdg> :)
18:35:30  *** Baeda_ has joined #openttdcoop
18:35:38  <avdg> psw changes every 5 min
18:35:44  <PublicServer> *** Player joined the game
18:35:45  <Webster> Player, please change your in game nick
18:35:52  <avdg> ty webster :)
18:36:35  <PublicServer> <avdg> open console (button left of 1)
18:36:42  <PublicServer> <avdg> and type "name <nick>"
18:37:03  <PublicServer> *** Player has changed his/her name to Absurd-Mind
18:37:18  <PublicServer> <Absurd-Mind> ah, thx, very friendly :)
18:37:39  <Absurd-Mind> waaah, hilighted /o\
18:37:55  <avdg> :)
18:39:05  *** Baeda_ has quit IRC
18:39:26  <Phazorx> Baeda: ?
18:42:09  <PublicServer> <avdg> *adds an airport
18:42:14  *** Baeda has quit IRC
18:42:34  *** nubn has joined #openttdcoop
18:51:53  <PublicServer> *** tneo has left the game (connection lost)
18:52:04  <PublicServer> *** tneo joined the game
18:52:06  <PublicServer> <avdg> hi
18:52:20  <PublicServer> <tneo> hello
18:52:45  <PublicServer> <tneo> toy?
18:52:49  <PublicServer> <avdg> yeah
18:52:54  <PublicServer> <tneo> thought we never do that on coop :-l
18:53:07  <PublicServer> <avdg> propably not
18:53:50  <PublicServer> <avdg> i've builded a new airport, and its underserved now
18:53:55  <PublicServer> <avdg> but there is a plane limit
18:54:39  <PublicServer> <tneo> and you want me to do something now ?
18:54:50  <PublicServer> <avdg> donno who set it :p
18:55:17  <tneo> !aircrafts
18:55:24  <PublicServer> <avdg> a small bit more can help
18:55:45  <tneo> !rcon set max_aircaft
18:55:45  <PublicServer> tneo: 'max_aircaft' is an unknown setting.
18:55:49  <tneo> !rcon set max_aircafts
18:55:49  <PublicServer> tneo: 'max_aircafts' is an unknown setting.
18:55:54  <tneo> pffff
18:55:58  <PublicServer> <avdg> :p
18:57:04  <avdg> r
18:57:14  <PublicServer> ***  made screenshot at 0002CFB9:
18:57:19  <tneo> !rcon set max_aircraft
18:57:19  <PublicServer> tneo: Current value for 'max_aircraft' is: '10' (min: 0, max: 5000)
18:57:30  <tneo> !rcon set max_aircraft 20
18:57:36  <tneo> typo :-P
18:57:41  <tneo> there avdg :-)
18:57:45  <avdg> ty
18:59:19  <PublicServer> <avdg> income is better now
19:02:59  <PublicServer> <avdg> 25 years and still stuck on 16 mill :p
19:07:21  <PublicServer> <MrRuben5> tneo's plan looks like pedobear :P:P
19:07:38  <PublicServer> <tneo> ?
19:07:47  <PublicServer> <avdg> zoom out :p
19:08:11  <PublicServer> <tneo> i seem to miss the point
19:08:40  <PublicServer> <tneo> heheh
19:10:45  <PublicServer> <avdg> :) looks nice
19:10:51  <PublicServer> <tneo> there done :-)
19:11:06  <PublicServer> <avdg> I'm still not sure about the lines capacity
19:11:17  <PublicServer> <tneo> always able to upgrade :-)
19:11:23  <PublicServer> <tneo> toy land is never massive
19:11:36  <PublicServer> <avdg> previous WAS :p
19:11:46  <PublicServer> <tneo> then we can upgrade :-)
19:12:16  <PublicServer> ***  made screenshot at 00002A60:
19:12:38  <PublicServer> <MrRuben5> hmm I like tneo's plan
19:12:56  <PublicServer> <avdg> I like it, but I'm not sure
19:13:33  <PublicServer> <avdg> it still needs some spices
19:14:08  <PublicServer> <tneo> like?
19:14:28  <PublicServer> <avdg> donno, it looks just too simple that it misses something
19:14:37  <PublicServer> <avdg> I know simple is a good thing
19:14:44  <PublicServer> <tneo> it is KISS style ;-)
19:15:02  <PublicServer> <avdg> just the candy factory :p
19:15:13  <PublicServer> <avdg> *junction :p
19:15:18  <PublicServer> <tneo> :-)
19:15:42  <PublicServer> <avdg> I know what we are missing :p
19:15:45  <PublicServer> <avdg> the eyes :)
19:15:56  <PublicServer> <tneo> hehe
19:16:18  <PublicServer> <avdg> removed my vote
19:16:31  <PublicServer> <avdg> i'm undecided now
19:17:03  <PublicServer> <avdg> k
19:17:06  <PublicServer> <Absurd-Mind> i like the complexity of V453000s plan :P
19:17:28  <PublicServer> <avdg> its just bit too complex for me
19:17:44  <PublicServer> <avdg> but tneo is too simple
19:17:57  <PublicServer> <avdg> its a yes for his plan, if the ml's allows easy expantion
19:19:52  <PublicServer> *** tneo has left the game (leaving)
19:20:47  <dashing> is there a way to get signals bigger ?
19:20:53  <dashing> as in look bigger on the screen
19:21:14  <dashing> im really having trouble seeing what various signals are used in this tutorial map
19:21:31  <Phazorx> use different grf for signals?
19:21:44  <Phazorx> OpenGFX imo did a bad job
19:21:56  <dashing> how do i do that ?
19:22:03  <KenjiE20> lower res in fullscreen might help
19:22:18  <dashing> i can see everything else just fine
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19:25:59  <Phazorx> dashing: do you have original game?
19:26:14  <dashing> i do, somewhere
19:26:43  <Phazorx> i mean do signals as in original grf look okay to you?
19:27:01  <dashing> i honestly dont know
19:27:04  <dashing> ive not used signals before
19:27:12  <Phazorx> ;o)
19:27:18  <PublicServer> ***  made screenshot at 00004443:
19:27:42  <Phazorx> kamikazi trains with blindfolded machinists yelling "geronimo" when crossing tracks?
19:28:05  <dashing> no my entire train system was single line terminus stations
19:28:12  <dashing> and no station was connected to more than 1 other
19:28:50  <Phazorx> well you can use original GRFs from ttd
19:29:06  <dashing> didnt even know tt had 12 different signals :D
19:29:18  <Phazorx> which you can either copy from game you have or DL off some site whichever is faster
19:29:20  <KenjiE20> tt doesn't
19:29:23  <KenjiE20> openttd does
19:29:41  <KenjiE20> and there are only 6
19:29:48  <KenjiE20> with two types of graphics
19:30:10  <dashing> oh
19:30:13  <Phazorx> dashing:
19:30:14  <Webster> Title: Owen's Transport Tycoon Station - Select Download Mirror (at
19:30:46  <Phazorx> grab content of data and copy it to where data files are for openttd in your case
19:30:46  <dashing> thanks
19:31:11  <dashing> will that make it incompatible with the public server ?
19:31:19  <KenjiE20> no
19:31:29  <Phazorx> these are client side onl changes
19:31:41  <KenjiE20> basesets are all just graphic replacements
19:32:05  <Progman> Absurd-Mind: *wink*
19:32:07  <dashing> i see
19:32:19  <Absurd-Mind> Progman: *zurückwink*
19:32:23  <dashing> so replacing the stuff in the data folder with original will only change signals ?
19:32:48  <KenjiE20> no
19:32:53  <Phazorx> placing original grfs will not do anythin at all
19:33:05  <Phazorx> you have to select original or opengfx
19:33:25  <dashing> aha
19:33:30  <Phazorx> which i think is at bottom of main scren you see at start of openttd
19:33:40  <Phazorx> but it replaces mroe than just signals
19:33:43  <KenjiE20> game options
19:35:22  <dashing> ill have a look, thanks :)
19:36:28  <KenjiE20> @msn basegrf
19:36:33  <KenjiE20> @asn basegrf
19:36:35  <KenjiE20> @man basegrf
19:36:37  <Webster> Search results - OpenTTD -
19:37:07  <KenjiE20> bah, nothing
19:42:20  <PublicServer> ***  made screenshot at 00002E62:
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19:47:02  <dashing> there is no datafolder in the TTD file from owenrudge
19:47:41  <dashing> theres several grf files, but they are in the root folder, do i use those ?
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19:48:21  <KenjiE20> OpenTTDdo-not-readme 4.2
19:51:39  <mrruben5> hmm
19:51:54  <mrruben5> any examples of merging 10 > 2?
19:52:13  <XeryusTC> ah
19:52:16  <XeryusTC> original TTD music :D
19:53:06  <KenjiE20> badabababaabaaaaa, badabadabadadadaaaaaa
20:02:58  <XeryusTC> indeed, indeed.
20:03:13  <Absurd-Mind> when do you start building?
20:03:27  <PublicServer> *** avdg has left the game (connection lost)
20:03:27  *** avdg has quit IRC
20:03:39  <KenjiE20> @quickstart
20:03:41  <Webster> Quickstart - #openttdcoop Wiki -
20:04:18  *** avdg has joined #openttdcoop
20:04:45  <Absurd-Mind> as i can see it, there is clear winner in the voting ;)
20:07:31  <Phazorx> 10>2?
20:07:40  <Phazorx>  is that a station exit?
20:14:29  <mrruben5> phazorx: yeah
20:14:36  <mrruben5> and 2>10 :)
20:16:22  <V453000> really the best to look up the archive :)
20:16:22  <Phazorx>
20:16:24  <KenjiE20> than handle it like normal ML split lines
20:16:31  <KenjiE20> or like the blog
20:16:51  <Phazorx> that has a save with 5>1
20:21:25  <mrruben5> phazorx: I see, nice!
20:27:23  <PublicServer> ***  made screenshot at 00001E2D:
20:35:58  *** Phazorx is now known as FS1063
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20:43:19  <planetmaker> avdg here?
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20:43:33  <PublicServer> *** MrRuben5 has left the game (connection lost)
20:43:34  <PublicServer> *** Game paused (not enough players)
20:43:56  <mrruben5> !password
20:43:56  <PublicServer> mrruben5: psalms
20:43:58  <planetmaker> avdg: the issue with the broken download: it's zlib 1.2.4. If you install the old zlib 1.2.3_3 it works.
20:44:05  <PublicServer> *** Game unpaused (not enough players)
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20:48:24  <^Spike^> is goed
20:48:28  <^Spike^> wrong screen
20:48:33  <^Spike^> wrong monitor even
20:48:40  <^Spike^> wanted to put that in my game instead of here..
20:48:52  <nighthawkcm> can anyone tell me what you guys usually do to bring your primary industries to such high production levels like usually seen in the save games?
20:49:14  <^Spike^> have enough trains loading
20:49:26  <V453000> and service them for hundreds of years :P
20:49:37  <nighthawkcm> ah, first part is supplied
20:50:24  <nighthawkcm> is a newer game version needed for this game then for the last?
20:50:41  <PublicServer> <V453000> yes
20:50:43  <PublicServer> <V453000> see topic
20:50:59  <^Spike^> !rev
20:51:04  <^Spike^> !revision
20:51:05  <PublicServer> ^Spike^: Game version is r19594
20:51:09  <^Spike^> !show something
20:51:10  <^Spike^> oh..
20:51:10  <^Spike^> :)
20:51:29  <^Spike^> that's the rev nighthawkcm :)
20:51:41  <nighthawkcm> ah kk, so I jsut need the new download
20:52:10  <^Spike^> !tell nighthawkcm about dl
20:52:10  <PublicServer> nighthawkcm: !dl autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
20:52:13  <^Spike^> :)
20:52:34  <nighthawkcm> ^^
20:52:44  <nighthawkcm> !dl win32
20:52:44  <PublicServer> nighthawkcm:
20:52:54  <^Spike^> seems that typing in wrong screen was good for something in the end :)
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20:55:18  <nighthawkcm> !password
20:55:19  <PublicServer> nighthawkcm: psalms
20:55:50  <PublicServer> *** nighthawk_c_m joined the game
20:56:04  <PublicServer> <V453000> and welcome back :)
20:58:22  <nighthawkcm> what does kiss stand for?
20:58:38  <Absurd-Mind> keep it simple, stupid
20:59:57  <Absurd-Mind>
20:59:58  <Webster> Title: KISS principle - Wikipedia, the free encyclopedia (at
21:01:01  <dashing> what was the link to the newest client ?
21:01:10  <dashing> !dl win32
21:01:10  <PublicServer> dashing:
21:01:26  <dashing> im self sufficient \o/
21:02:37  <PublicServer> *** dashing has left the game (connection lost)
21:02:56  <dashing> !password
21:02:56  <PublicServer> dashing: soaked
21:03:10  <PublicServer> *** dashing joined the game
21:03:16  <PublicServer> <V453000> welcome
21:03:23  <PublicServer> <dashing> Hia
21:03:35  <PublicServer> <dashing> whats wrong with the trees :o
21:03:41  <PublicServer> <V453000> nothing
21:04:44  <PublicServer> <V453000> just toyland
21:04:49  *** Progman has quit IRC
21:04:57  <PublicServer> <dashing> oh
21:05:31  <PublicServer> <dashing> what are you doing in this one ?
21:05:38  <PublicServer> <V453000> planning
21:06:50  <PublicServer> <dashing> where mainline etc goes ?
21:06:58  <PublicServer> <V453000> planning
21:07:05  <V453000> @quickstart
21:07:07  <Webster> Quickstart - #openttdcoop Wiki -
21:07:10  <V453000> ^
21:08:45  <PublicServer> <nighthawk_c_m> if tneos plan wins the voting ill even be able to help, not a too difficult network he suggests there
21:08:47  *** Seberoth has quit IRC
21:09:18  <PublicServer> <V453000> do you think my network is harder? :D
21:09:31  <XeryusTC> hmm
21:09:36  <XeryusTC> screenshot of tneo's plan plox?
21:09:46  <PublicServer> <dashing> those small areas of track in the top corner is a scale model of the whole map ?
21:10:06  <V453000> !screen
21:10:08  <PublicServer> *** V453000 made screenshot at 00002E3D:
21:10:09  <PublicServer> <nighthawk_c_m> its a rough sketch of the idea
21:10:32  <PublicServer> <V453000> it makes it fonfusing :) I know
21:10:37  <PublicServer> <V453000> in fact it is simple
21:11:52  <PublicServer> <V453000> making things expandable is harder than making them big from the start ;)
21:12:44  <PublicServer> <dashing> id like to see stuff being built, but i guess thats a while until ?
21:12:55  <V453000> yes
21:13:12  <V453000> voting will start no sooner than tomorrow evening to give everyone chance to post a plan
21:13:30  <PublicServer> <nighthawk_c_m> your plan looks cool V, just more complicated
21:13:37  <PublicServer> <V453000> dam
21:13:38  <PublicServer> <dashing> eep :o
21:13:41  <PublicServer> <V453000> it isnt complicated
21:13:43  <PublicServer> <dashing> how long does a game last ?
21:13:50  <PublicServer> <V453000> who knows
21:13:53  <PublicServer> <V453000> depends
21:13:58  <PublicServer> <V453000> 1-4 weeks
21:15:18  <PublicServer> <dashing> the planes is to make money so you can go straight to building the huge network ?
21:15:31  <PublicServer> <V453000> did you read the quickstart?
21:15:36  <PublicServer> <V453000> ... answer is yes
21:16:01  <PublicServer> <dashing> it said coal lines and PBX
21:16:07  <PublicServer> <V453000> ehh
21:16:12  <PublicServer> <dashing> PAX *
21:17:08  <PublicServer> <nighthawk_c_m> there is a remark at the end that planes can be used too - most servers slow plane flight time down so its back to coal  - but not here
21:17:27  <PublicServer> <V453000> this is not other servers
21:17:28  <PublicServer> <V453000> or most
21:17:55  <PublicServer> <V453000> planes are better because they dont devastate the map by boosting coal mines
21:18:22  <PublicServer> <dashing> coal is undesireable for a big network ?
21:18:35  <PublicServer> <V453000> no
21:18:42  <PublicServer> <V453000> but do we want to have 90% cargo coal?
21:20:03  <PublicServer> <dashing> yesterdays game looked like it was mostly lumber :)
21:20:27  <PublicServer> <V453000> ýes
21:20:34  <PublicServer> <V453000> that was part of plan
21:20:37  <PublicServer> <nighthawk_c_m> typical, srnw networks are better to handle only few types of cargos as far as i understood
21:20:40  <PublicServer> *** Player has left the game (connection lost)
21:21:01  <FS1063> nighthawkcm: you need one srnw per cargo
21:21:13  <PublicServer> <V453000> but when you are making you dont even know you dont want t oboost coal
21:21:14  <PublicServer> <dashing> srnw ?
21:21:17  <PublicServer> *** Player has left the game (connection lost)
21:21:20  <FS1063> @srnw
21:21:20  <Webster> srnw: Self-regulating Network, see also:
21:21:30  <PublicServer> *** Player has left the game (connection lost)
21:23:53  <PublicServer> <dashing> ok that stuff was beyond me :p
21:24:09  <FS1063> more fun for you to discover later
21:24:19  <V453000> ye
21:25:38  <PublicServer> <nighthawk_c_m> i stay away from srnw myself, ill try it when a psg builds it
21:27:25  <PublicServer> ***  made screenshot at 00003427:
21:29:05  <PublicServer> *** nighthawk_c_m has left the game (leaving)
21:30:00  *** Kommer has joined #openttdcoop
21:30:07  <Kommer> Hello people
21:30:13  <PublicServer> *** Absurd-Mind has left the game (leaving)
21:30:18  <Kommer> !password
21:30:18  <PublicServer> Kommer: albino
21:30:25  <PublicServer> <V453000> hi
21:30:28  <PublicServer> *** Kommer joined the game
21:30:39  <Kommer> oh no, no toyland :)
21:30:48  <PublicServer> <V453000> why not
21:30:55  <PublicServer> <V453000> get opengfx if you dont like it
21:31:06  <PublicServer> <Kommer> ow relax. it's fine ;)
21:31:10  <PublicServer> *** Kommer has left the game (connection lost)
21:31:37  <Kommer> but hows life here? I hope fine. Has been a VERY VERY long time. :) Saw my membership message :) My love for openttd has come back since v1.0.0 :P
21:32:03  <PublicServer> *** Kommer joined the game
21:32:57  <PublicServer> *** Kommer has joined company #1
21:33:28  <Kommer> # of members has really increased. Nice to see that all is still active here!
21:33:30  <nighthawkcm> how does it look with opengfx?
21:33:46  <PublicServer> *** V453000 has left the game (connection lost)
21:33:58  <V453000> !password
21:33:58  <PublicServer> V453000: albino
21:34:04  <PublicServer> <Kommer> euh. ok to me, toy stuff everywhere :)
21:34:07  <PublicServer> *** V453000 joined the game
21:35:08  <Kommer> hmm. no connection to the game chat anymore?
21:35:13  <PublicServer> <Kommer> ..
21:35:16  <PublicServer> <Kommer> test
21:35:31  <PublicServer> <Kommer> only one way i think?
21:35:44  <nighthawkcm> works
21:36:21  <PublicServer> <Kommer> dont see any of the game chat in the irc channel. only V453000 messages
21:36:26  *** P69 has joined #openttdcoop
21:36:57  <nighthawkcm> works fine for me
21:37:11  <PublicServer> <Kommer> maybe its my irc client :)
21:37:12  <nighthawkcm> unless i dont see what v types if he types
21:37:24  <PublicServer> <Kommer> or some config thingie
21:37:38  *** Kommer has quit IRC
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21:39:18  <P69> !password
21:39:18  <PublicServer> P69: albino
21:40:19  <FS1063> hey Kommer :o)
21:42:27  <PublicServer> ***  made screenshot at 00002863:
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21:48:44  <avdg> !password
21:48:44  <PublicServer> avdg: innate
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21:52:25  <nighthawkcm> night guys
21:52:34  <avdg> gn
21:52:35  <PublicServer> <V453000> gn
21:52:40  *** nighthawkcm has quit IRC
21:54:44  <PublicServer> <Kommer> good night
21:54:57  <PublicServer> *** Kommer has left the game (leaving)
21:55:37  <PublicServer> *** avdg has joined company #1
21:57:30  <PublicServer> ***  made screenshot at 00029BD5:
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21:59:09  <Kommer> !help
21:59:09  <PublicServer> Kommer:
22:00:50  *** Progman has joined #openttdcoop
22:03:10  *** Barbaar has joined #openttdcoop
22:03:28  <Barbaar> !password
22:03:28  <PublicServer> Barbaar: deceit
22:03:35  <PublicServer> *** Barbaar joined the game
22:03:40  <PublicServer> <Barbaar> Hey guys
22:04:05  <PublicServer> <avdg> V453000: looks like tneo changes the permutations :p
22:04:08  <PublicServer> <avdg> hi barbaar
22:04:15  <PublicServer> <Barbaar> aw man, my eyes are bleeding already :p
22:04:18  <V453000> ? permutations?
22:04:27  <PublicServer> <avdg> check voting board
22:04:35  <PublicServer> <V453000> yeah whats wrong
22:05:04  <PublicServer> <avdg> his plan looks like a teddy bear, thats why everybody loves his plan :p
22:05:23  <leg3nd^> !password
22:05:23  <PublicServer> leg3nd^: deceit
22:05:29  <V453000> thats true
22:06:00  <PublicServer> *** leg3nd joined the game
22:06:00  <V453000> this time estetics are obviously the main thing :)
22:06:13  <PublicServer> <avdg> no, serious, I think that your plan is bit too complicated
22:06:59  <V453000> yeah
22:07:04  <V453000> thats what everybody thinks
22:07:08  <V453000> it isnt complicated
22:07:15  <V453000> thats what I think
22:07:31  <PublicServer> <avdg> there are a lot of 'wires'
22:08:03  <PublicServer> <V453000> if you look at them, they have a system
22:08:09  <PublicServer> <V453000> and they follow land nicely
22:08:20  <PublicServer> <leg3nd> hmm all good plans :>
22:08:21  <PublicServer> <V453000> this type of plan mostly doesnt get voted because it just looks bad :)
22:08:32  <PublicServer> <V453000> but makes good games
22:08:34  <PublicServer> <Barbaar> thats a lot of hubs
22:08:35  <PublicServer> <leg3nd> cant decide what to vote :>
22:08:40  <PublicServer> <avdg> add more structure then :) (but do not overstructure :p)
22:08:47  <PublicServer> <V453000> no
22:08:48  <PublicServer> <V453000> I wont
22:08:59  <PublicServer> <V453000> it is simple enough
22:09:03  <PublicServer> <avdg> for me, structure is a key
22:09:09  *** Kommer has quit IRC
22:09:17  <PublicServer> <V453000> the key here is traffic spread
22:09:24  <PublicServer> <V453000> so LL_RR is very strong
22:09:24  *** Kommer has joined #openttdcoop
22:09:34  <PublicServer> <avdg> check my conditions then :)
22:09:39  <PublicServer> <avdg> under tneo's plan
22:10:00  <PublicServer> <V453000> what does it have to do with this
22:10:07  <PublicServer> <V453000> that is completely different case :)
22:11:00  <PublicServer> <leg3nd> have 1 quastion KISS as in the band :>
22:11:14  <PublicServer> <V453000> keep it simple
22:11:16  <PublicServer> <V453000> KIS
22:11:21  <PublicServer> <V453000> , stupid
22:11:26  <PublicServer> <V453000> kiss
22:11:26  <PublicServer> <avdg> :)
22:11:31  <PublicServer> <leg3nd> so kiss is keep it super simple :>
22:11:38  <PublicServer> <V453000> well
22:11:41  <PublicServer> <avdg> that too
22:11:46  <PublicServer> <V453000> might be written but it wont look so imo :)
22:11:50  <PublicServer> <avdg> check wikipedia
22:11:55  <Kommer> !password
22:11:55  <PublicServer> Kommer: deceit
22:11:59  <PublicServer> <leg3nd> hehe, pulling your legs :>
22:12:02  <V453000> but ask tneo about that, not me
22:12:27  <PublicServer> *** Kommer joined the game
22:12:31  <PublicServer> ***  made screenshot at 00002465:
22:12:51  <PublicServer> <V453000> btw. voting hasnt even started yet
22:13:04  <PublicServer> <leg3nd> its pretty few plans so far.
22:13:16  <PublicServer> <avdg> really?
22:13:29  <PublicServer> <leg3nd> well i dont know. last there where what 6 ?
22:13:47  <PublicServer> <leg3nd> but ofc. only seen 1 voting phase so far. so dont know what Avg. is.
22:14:19  <PublicServer> <Barbaar> think i'll make a plan too
22:14:32  <PublicServer> <Kommer> go ahead?
22:14:54  <PublicServer> <leg3nd> kommer, love the name its danish for "comming"
22:14:59  <PublicServer> <V453000> if you have an idea, a plan is always welcome :)
22:15:13  <PublicServer> <Kommer> i have always ideas but i'm not good at plans :)
22:16:12  <PublicServer> <V453000> I like Xeryus's plan ... but it is too similar to the last game =(
22:16:38  <PublicServer> <V453000> and I am trying to make games different because I find it more fun that way :]
22:16:43  <PublicServer> <Kommer> :)
22:17:35  <PublicServer> <Kommer> but, it's toyland ! so it will be different?
22:17:52  <PublicServer> <avdg> just the industries and the grf's
22:17:57  <PublicServer> <Kommer> yes ok true
22:18:17  <PublicServer> <V453000> well toyland also has no secondary like steel that is further delivered and processed
22:18:23  <PublicServer> <avdg> ah barbaar :)
22:18:24  <PublicServer> <V453000> but that is the same in tropic
22:18:35  <PublicServer> <avdg> hmm
22:18:51  <PublicServer> <avdg> is that all barbaar?
22:19:05  <PublicServer> <Kommer> what will be the ML? LLL_RRR? or more?
22:19:18  <PublicServer> <Barbaar> working on it, moment :)
22:19:19  <PublicServer> <Kommer> ah, he is still writing ;)
22:19:20  *** Kolbur has left #openttdcoop
22:19:35  <PublicServer> <avdg> are all connections drawed yet?
22:19:56  <PublicServer> <leg3nd> Any of u recall what the bigges ML is u have had so far ?
22:20:07  *** Kommer has quit IRC
22:20:53  <PublicServer> <Kommer> euh, LLLLL_RRRRR or something?
22:21:15  <PublicServer> <Barbaar> hehe, not sure yet
22:21:29  <PublicServer> <avdg> :)
22:21:34  <PublicServer> <leg3nd> kommer thats pretty big..
22:21:37  <PublicServer> <Barbaar> i don't play ttd that often :)
22:21:44  <PublicServer> <Kommer> was a long time ago :)
22:21:49  <PublicServer> <Kommer> but sometimes you need it
22:21:55  *** Kommer has joined #openttdcoop
22:22:04  <PublicServer> <avdg> barbaar: you know the limits of your network? *just asking*
22:22:32  <PublicServer> <Barbaar> yeah probably going to way too busy in the middle
22:22:45  <PublicServer> <Barbaar> hmm, is there a 4th factory in toyland?
22:22:47  <PublicServer> <V453000> well mainly the fourth probably should be city
22:23:02  <PublicServer> <Barbaar> yeah thought so
22:23:10  <PublicServer> <V453000> but how do you get the products there
22:23:21  <PublicServer> <Barbaar> i'm thinking direct lines
22:25:05  <PublicServer> <V453000> hmm ... I dont like that but I would rather advise to lead fizzy drinks over toy factory
22:25:12  <PublicServer> <V453000> because candy is more likely to be strong
22:25:20  <PublicServer> <V453000> there are dropped 3 cargos
22:25:24  <PublicServer> <V453000> others got 2 each
22:26:02  <PublicServer> <avdg> barbaar: if you are messing up your plan, you better start over :)
22:26:21  <PublicServer> <Barbaar> just trying something out
22:26:47  *** Kommer has quit IRC
22:27:34  <PublicServer> ***  made screenshot at 00005C55:
22:27:36  <PublicServer> <Barbaar> doenst help there is so much water in the middle
22:27:53  <PublicServer> <Barbaar> no space for a big transfer station
22:27:58  <PublicServer> <V453000> true
22:35:51  <PublicServer> <Barbaar> hmm, maybe to relieve pressure on lines to factory, use seperate lines for empty trains back to primaries
22:36:15  <PublicServer> <Barbaar> not sure if that will make the transfer station too complex
22:36:46  <PublicServer> *** leg3nd has left the game (leaving)
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22:41:45  <PublicServer> <Kommer> goodnight
22:41:48  <PublicServer> <Barbaar> cya
22:41:48  <PublicServer> *** Kommer has left the game (leaving)
22:42:36  <PublicServer> ***  made screenshot at 00005855:
22:42:50  <PublicServer> <avdg> thats a crazy bbh :o
22:43:19  <PublicServer> <MrRuben5> aye
22:43:20  <PublicServer> <Barbaar> haha
22:43:23  <PublicServer> <MrRuben5> but I like :D
22:43:23  <PublicServer> <avdg> looks nearly impossible
22:43:40  <PublicServer> <Barbaar> yeah, no idea if this is possible sorry :)
22:43:54  <PublicServer> <avdg> keep at 3way junctions
22:44:03  <PublicServer> <avdg> and you come much father away
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22:44:14  <PublicServer> <avdg> 4way is really the limit
22:44:36  <PublicServer> <avdg> still, you can breakdown such somplex junctions
22:44:50  <PublicServer> <Barbaar> it's only a lot of 3 ways next to eachother
22:45:09  <PublicServer> <Barbaar> still will take of too much space i guess
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22:45:41  <PublicServer> <avdg> probably, but not that 3ways can be build very small if the ml's aren't wide
22:45:51  <PublicServer> <MrRuben5> we will have to put on global warming anyway
22:46:00  <PublicServer> <avdg> :p
22:46:07  <PublicServer> <avdg> you stole my words
22:46:15  <Baeda> good evening there (got con breakdown few hours ago *snief*)
22:47:18  <Baeda> !password
22:47:18  <PublicServer> Baeda: neater
22:47:26  <PublicServer> *** baeda joined the game
22:47:30  <PublicServer> <avdg> hey Barbaar
22:47:33  <PublicServer> <avdg> whoops
22:47:40  <PublicServer> <avdg> hey Barbaar
22:47:42  <PublicServer> <avdg> ...
22:47:45  <PublicServer> <avdg> stopid tab
22:47:46  <PublicServer> <Barbaar> hey :P
22:47:51  <PublicServer> <avdg> hey baeda
22:47:56  <PublicServer> <avdg> 3th right time :)
22:48:03  <Baeda> hehe hey :)
22:48:23  <PublicServer> <avdg> first 2 letter matched :(
22:51:21  <Baeda> avdg: hehe
22:51:30  <Baeda> bad tab-key :P
22:51:50  <PublicServer> <avdg> yeah I would like to punish that key
22:51:59  <PublicServer> <avdg> 5 days no keydown :p
22:52:11  <PublicServer> <baeda> yay hit it hard *get's out the whip*
22:52:25  <PublicServer> <avdg> thats even better :)
22:52:51  <PublicServer> <avdg> altrough, I wouldn't see my macbook damaged :p
22:53:15  <PublicServer> <Barbaar> i'm not sure about track width, not nearly enough experience about that to make a good guess
22:53:23  <avdg> @stats
22:53:24  <Webster> avdg: I have 21 registered users with 23 registered hostmasks; 1 owner and 5 admins.
22:53:35  <avdg> @ircstat
22:53:42  <avdg> uuuh :)
22:53:57  <avdg> nvm found it
22:54:03  <PublicServer> *** dashing has left the game (leaving)
22:57:38  <PublicServer> ***  made screenshot at 00005E4D:
22:58:35  <Barbaar> who made that plan in the screenshot? what a noob :p
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22:59:16  <avdg> :D
22:59:20  * avdg keeps silence
22:59:47  * avdg goes to bed
22:59:56  <avdg> good morning
23:00:00  <avdg> see you all later :p
23:00:01  <Baeda> good night
23:00:23  <PublicServer> *** avdg has left the game (leaving)
23:00:33  *** avdg has quit IRC
23:01:06  <Baeda> the plan in scr is named :P hummm who would this be...
23:01:44  * Barbaar denies everything
23:01:50  <Baeda> :D
23:02:12  <XeryusTC> !topic
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23:04:44  <Baeda> somehow toyland is eyecancer :<
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23:10:52  <Barbaar> sleeping time, cya later
23:10:58  <Baeda> bye bye
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23:12:02  <PublicServer> *** Absurd-Mind has left the game (leaving)
23:12:40  <PublicServer> ***  made screenshot at 00002A64:
23:16:33  <PublicServer> *** sonic has left the game (leaving)
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23:27:42  <PublicServer> ***  made screenshot at 00002C65:
23:28:40  <PublicServer> <MrRuben5> god
23:28:49  <PublicServer> <MrRuben5> one of my cities already has 40k residents
23:29:08  <PublicServer> <MrRuben5> population even
23:29:36  <mrruben5> 12k passengers waiting
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23:34:04  <Baeda> tested some pay s-bahn game lately with two cities. they grew rapidly to ~90k each then stopped.
23:34:30  <Baeda> i let it run over night with boundaries taken off nothing happened oO
23:42:15  <PublicServer> <MrRuben5> and I'm at 64 airplanes at one of my airports :)
23:42:44  <PublicServer> ***  made screenshot at 0000DE52:
23:42:46  <Baeda> dont they get huge waiting lines? :P
23:44:05  <PublicServer> *** baeda has left the game (connection lost)
23:44:05  <PublicServer> *** Game paused (not enough players)
23:44:13  <Baeda> !players
23:44:15  <PublicServer> Baeda: Client 104 (Orange) is MrRuben5, in company 1 (planetmaker's World)
23:44:35  <Baeda> i'm off. night
23:48:15  <XeryusTC> !topic
23:48:18  <XeryusTC> @topic
23:48:18  <Webster> XeryusTC: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19594) | STAGE: mm & planning | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity
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23:48:52  <V453000> yes, XeryusTC
23:48:58  <V453000> there is no voting :P
23:49:01  <XeryusTC> xD
23:49:16  <XeryusTC> @stage planning & voting
23:49:16  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #181 (r19594) | STAGE: planning & voting | | New players, use @quickstart & !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity"
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