Config
Log for #openttdcoop on 27th April 2010:
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00:00:14  *** OwenS has quit IRC
00:03:26  <Vero> !password
00:03:26  <PublicServer> Vero: drawer
00:03:37  <PublicServer> *** Game still paused (number of players)
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00:57:57  <F223> !password
00:57:57  <PublicServer> F223: acquit
00:58:07  <PublicServer> *** Game still paused (number of players)
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01:36:43  <F223> !help
01:36:43  <PublicServer> F223: http://www.openttdcoop.org/wiki/IRC_Commands
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02:16:14  <KyleS> !cl
02:16:19  <KyleS> !curve
02:16:19  <PublicServer> KyleS: http://www.openttdcoop.org/wiki/Max_Curve_Speed
02:16:30  <KyleS> !curvelength
02:16:35  <KyleS> @cl
02:16:35  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
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03:51:25  <Scarecrow> !password
03:51:25  <PublicServer> Scarecrow: snuffs
03:51:56  <PublicServer> *** Game still paused (number of players)
03:51:57  <PublicServer> *** Scarecrow joined the game
03:53:09  <PublicServer> <Scarecrow> hey everyone
03:56:02  <Scarecrow> theres NO-one in the game :S
03:58:29  <PublicServer> *** Scarecrow has left the game (leaving)
04:19:14  <KyleS> :s
04:20:25  <Scarecrow> you are playing?
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04:31:03  <KyleS> nay
04:31:09  <KyleS> just idling in the irc channel -.-
04:31:38  <Scarecrow> oh right
04:32:04  <Scarecrow> are most of the players american?
04:32:20  <Scarecrow> would you reckon**
04:34:43  *** Doorslammer has quit IRC
04:35:25  <KyleS> no, most are european actually
04:35:43  <KyleS> i'm american so when i'm on in the afternoon/evening usually no one else is on :/
04:39:31  <Scarecrow> oh ok
04:39:52  <Scarecrow> im aussie, so ..same deal here
04:48:04  *** mixrin has joined #openttdcoop
04:50:42  <Scarecrow> hey, In a 1Player game im playing right now, ive got a station that WAS used to deliver farm-produce, AND pickup the resulting goods (factory)...Ive now built a dedicated station for the pickup, how can i get the factory to stop giving goods to the farmdropoff?
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05:39:30  <Razaekel> destroy it
05:39:33  <Razaekel> make a new one
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05:40:41  <Scarecrow> ok
05:41:01  <Scarecrow> ...then ill have to re-order all the trains that use it
05:41:45  <Razaekel> yep
05:42:16  <Razaekel> generally, it's better to do it the other way around
05:42:27  <Razaekel> make the old station the new pickup, and add a drop station
05:42:42  <Scarecrow> oh right, good idea
05:42:58  <Scarecrow> I hate re-ordering, ill jsut gowithout that little bit of money :P
05:51:20  <Scarecrow> !password
05:51:20  <PublicServer> Scarecrow: sunset
05:52:27  <PublicServer> *** Game still paused (number of players)
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06:05:24  *** ChanServ sets mode: +o ODM
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06:16:47  <PublicServer> *** Game still paused (number of players)
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06:26:03  *** Webster sets mode: +o Phazorx
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06:46:33  <Mazur> Morning, all ad sundry.
06:47:11  <Scarecrow> morning
06:47:29  <Scarecrow> !password
06:47:30  <PublicServer> Scarecrow: uproot
06:48:13  <Mazur> FYI: You can play, I'm in, too.
06:48:18  <Mazur> :-)
06:48:27  <Scarecrow> awesome, im coming in
06:48:32  * Mazur is on a LOFI stack.
06:48:49  <Mazur> Last Out, First in.
06:48:52  <Mazur> ;-)
06:49:02  <Scarecrow> i was in earlier :P
06:49:19  <Mazur> I know, but I find I _do_ have to sleep _some_.
06:49:29  <PublicServer> *** Scarecrow joined the game
06:49:29  <PublicServer> *** Game still paused (number of players)
06:49:29  <PublicServer> *** Game unpaused (number of players)
06:49:33  <Mazur> Yesterday, however...
06:49:49  <PublicServer> <Mazur> Thunderbirds, go!
06:49:53  <Scarecrow> lol
06:50:14  <PublicServer> <Mazur> Forgot 'are' in hte middle,.
06:50:15  <Scarecrow> is there anything i can change to make the game run faster on my comuter? its jumpy as
06:50:33  <PublicServer> <Mazur> Add anogther CPU?
06:50:48  <Scarecrow> is that tower?
06:50:50  <PublicServer> <Mazur> Faster GPU?
06:51:15  <Mazur> Tower?
06:51:38  <Scarecrow> yea, is CPU a tower?  ( the thing thats not my screen?:P)
06:52:09  <theholyduck> Scarecrow, naw
06:52:12  <Mazur> A CPU is a Central Processor Unit.  The calculating thingy, the chip.
06:52:18  <theholyduck> Scarecrow, though really
06:52:20  <Mazur> HIya, Ducky.
06:52:22  <theholyduck> at some points in the game
06:52:31  <theholyduck> even if you got a seriously powerful computer
06:52:35  <theholyduck> and fast internet and all the rest
06:52:41  <theholyduck> the game will start being jumpy due to the servr
06:52:44  <Scarecrow> ohk
06:52:53  * Mazur <======== noticed.
06:52:54  <theholyduck> intrestingly, since openttd isnt threaded
06:53:04  <theholyduck> its occationally beneficial to run it on a older cpu
06:53:11  <theholyduck> that has a much more powerful single core
06:53:14  <theholyduck> but no threading
06:53:23  <theholyduck> depending on type of multicore you have
06:53:26  <Scarecrow> oh yea
06:54:16  <theholyduck> but yeah in general, i think everyones pc's  are a bit jumpy in the current game
06:54:29  <theholyduck> due to server lag, limitations of line capacity or the likes
06:54:36  <Scarecrow> afir enough
06:55:00  <PublicServer> <Mazur> Don't know, I went to bed before all hte others were done, so I don't know what hte remaining prboblems are.
06:55:34  <PublicServer> <Mazur> Don't forget 2000 trains.
06:55:53  <PublicServer> <Mazur> On 174 eyecandied stations.
06:55:54  <Scarecrow> i think its full
06:56:07  <Scarecrow> it was when i went to beds last night
06:56:12  <theholyduck> we're at 2k now eh?
06:56:18  * theholyduck hasnt been playing in a while
06:56:22  <theholyduck> been a bit busy
06:56:54  <Scarecrow> when does a new game get declared?
06:57:05  <PublicServer> <Mazur> 1964, to be precise.  I think V lowered the maximum to 1900 to stop people adding more trains.
06:57:37  <PublicServer> <Mazur> At ;east untill all the problems had been sorted.
06:58:11  <PublicServer> <Mazur> But I see no problems listed at the !exclaimed signs.
06:58:56  <PublicServer> <Mazur> Only the never finished SL expansion.
06:59:50  <PublicServer> *** Scarecrow has left the game (connection lost)
06:59:50  <PublicServer> *** Game paused (number of players)
07:00:28  <Scarecrow> when does somone decide to scrap a current game and start over?
07:00:33  <PublicServer> <Mazur> Poor Sander, all his fancy widespread stations in the NE have been replaced with compact streamlined versions a little out.
07:01:12  <theholyduck> Scarecrow, still a good while
07:01:14  <theholyduck> probably
07:01:29  <theholyduck> Mazur, well his stations did almost all have issues
07:01:44  <theholyduck> wrong designs, trainspam, drop designs used for pickup
07:01:45  <theholyduck> etc
07:02:00  <PublicServer> <Mazur> Abut one game per week, perhasp two if people keep improving stuff.
07:02:19  <theholyduck> Scarecrow, generally, the game keeps running untill people are bored.
07:02:26  <PublicServer> <Mazur> Per 2 weeks, not 2 games/week.
07:02:27  <theholyduck> most major jams/issues are fixed
07:02:28  <Scarecrow> so this game has hours or days left?
07:02:32  <theholyduck> Scarecrow, sure
07:02:50  <theholyduck> depending obviously
07:02:55  <theholyduck> but games can last a long time
07:03:05  <Scarecrow> so this game is far frome veryone being bored?>
07:03:25  <PublicServer> <Mazur> If only to watch hte little ants scurry around when unzoomed.
07:03:43  <theholyduck> Scarecrow, sure, we havent really reached the theoretical limits yet i think :P
07:03:53  <theholyduck> i'm not entirely sure how well the design is coping atm
07:04:00  <theholyduck> it worked pretty well with 1600 trains or so last time i looked
07:04:03  <PublicServer> <Mazur> There's always stuff to do, alas, people don;t always leave a sign.
07:04:19  <theholyduck> ofcourse, the seperated nature of it
07:04:36  <theholyduck> means theres not too much congestion in a single place
07:04:39  <theholyduck> unlike psg 181
07:04:48  <PublicServer> <Mazur> We found/created a lot of problems the last few days, but I think most are solved, now.
07:05:09  <theholyduck> Mazur, is the raws loop still 4 lines?
07:05:12  <theholyduck> or been expanded to 5?
07:05:44  <PublicServer> <Mazur> It's half expanded to 6.
07:05:45  <Scarecrow> anyway, i got kicked ( connection dropped, so im not going to bother going back in
07:06:05  <theholyduck> Mazur, heh
07:06:11  * theholyduck goes to make some food
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07:07:10  <PublicServer> <Mazur> Duck: I started continuing twl extra lines, then some *&^&*^ connetected hte entrance side while 'my' end was still unconnected.
07:09:21  <Scarecrow> * is awesome
07:09:42  <PublicServer> ***  made screenshot at 00075A40: http://ps.openttdcoop.org/public/webcam/00075A40.png
07:10:11  <Scarecrow> howd you make your entries look like the computer typed them?  (ala: *theholyduck goes to make some food")
07:12:24  <planetmaker>  /me does something stupid
07:12:29  <planetmaker> without the leading space
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07:14:26  <planetmaker> ^ Scarecrow
07:21:31  <Scarecrow> oh yeah
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07:24:01  <Mazur> Hi, MrRubber.
07:24:14  <Scarecrow> ruben :P
07:24:22  <Mazur> really?  ;-)
07:24:39  <Scarecrow> nope
07:24:49  * Mazur made a joke, StarePlow.
07:25:16  * Mazur knows they are not always the best.
07:25:27  <Scarecrow> masuck
07:25:36  <Mazur> Like that.
07:25:39  <Mazur> :-P
07:26:32  <Scarecrow> what?
07:26:37  <Scarecrow> that most definately was the best :P
07:27:01  <Mazur> If that was your best, I, pity you.
07:27:29  <Scarecrow> pity who?
07:27:53  <Scarecrow> stareplow was THE best :P
07:28:39  <Mazur> I dunno, SpareCrow is rather good, too, or ScareSnow.
07:29:41  * Mazur has n ot even begun with the Snare possibilities.
07:29:58  <Mazur> And "Slow".
07:31:34  <KyleS> !password
07:31:34  <PublicServer> KyleS: quells
07:31:43  <Mazur> Hi, Kyle.
07:31:47  <KyleS> hello
07:31:48  <PublicServer> *** Game still paused (number of players)
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07:31:50  <PublicServer> *** KyleS joined the game
07:32:12  <KyleS> i might disconnect because of my comp .. just taking a look :/
07:32:25  <PublicServer> <Mazur> Don't see much unresolved problems, so far.
07:32:41  <PublicServer> <Mazur> Only hte unfinished SL expansion.
07:32:54  <PublicServer> <KyleS> yeah
07:33:14  <PublicServer> *** KyleS has left the game (connection lost)
07:33:15  <PublicServer> *** Game paused (number of players)
07:33:19  <KyleS> :(
07:33:22  <KyleS> blah
07:36:24  <Mazur> That was quick.
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07:38:42  <Mazur> say "Volcano ash still troubling your connection?  I thought the Eyjafjallajökull had ceased and desisted as requested.
07:39:00  <Mazur> Hedff.
07:39:03  <Mazur> -d
07:39:44  <PublicServer> ***  made screenshot at 0000E485: http://ps.openttdcoop.org/public/webcam/0000E485.png
07:40:26  <Mazur> Well done, PS, now go back to sleep.
07:41:30  *** KyleS has left #openttdcoop
07:41:45  <Mazur> Hmm.
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07:59:07  * Mazur is still yawning.
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08:09:46  <PublicServer> ***  made screenshot at 00009270: http://ps.openttdcoop.org/public/webcam/00009270.png
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08:24:49  <PublicServer> ***  made screenshot at 00021677: http://ps.openttdcoop.org/public/webcam/00021677.png
08:52:16  <Mazur> Ok, guys, you can breathe easy, now, just got out of the shower.
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09:00:49  <Mazur> Gutenmorgen, Karl.
09:09:51  <PublicServer> ***  made screenshot at 0007F048: http://ps.openttdcoop.org/public/webcam/0007F048.png
09:24:53  <PublicServer> ***  made screenshot at 0006D590: http://ps.openttdcoop.org/public/webcam/0006D590.png
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09:29:01  <xpac> !password
09:29:02  <PublicServer> xpac: rouged
09:29:12  <PublicServer> *** Game still paused (number of players)
09:29:12  <PublicServer> *** Game unpaused (number of players)
09:29:13  <PublicServer> *** xpac joined the game
09:29:30  <PublicServer> <Mazur> Moin, xpac.
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09:31:33  <PublicServer> <Mazur> Been looking round, cleaning up signs I'd left when I misunderstood things. No wonder they got ignored.
09:31:52  <PublicServer> <xpac> Hey Mazur
09:39:55  <PublicServer> ***  made screenshot at 0004BC4F: http://ps.openttdcoop.org/public/webcam/0004BC4F.png
09:41:58  <xpac> wow, train limit?
09:42:08  <PublicServer> <Mazur> I need to find a wateer pickup with trains to spare.  Gppt a shiny new waterstation near my Diamof Pickup, wanna kill 2 birds with one stone.
09:42:31  <xpac> welche Station?
09:42:44  <xpac> ups
09:42:45  <PublicServer> <Mazur> Yeah, yesterday, before hte majhor cleanup, V lowered the limit to rpevent more trains while cleaning.
09:42:47  <xpac> which Station?^^
09:42:59  <xpac> major cleanup? :D
09:43:03  <PublicServer> <Mazur> Diamond Pick Up 06.
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09:43:18  <PublicServer> <Mazur> Yeah, adressing all existing network problems.
09:43:56  <PublicServer> <xpac> You know you should nott combine different pickups in one station?
09:43:59  <PublicServer> <Mazur> There are only a few left.
09:44:28  <PublicServer> <Mazur> Yeah, but the station has got 3 platforms, two too many, anyway.
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09:45:15  <PublicServer> <Mazur> It could do with just the one, the way traffic is on htat loop.
09:45:36  <PublicServer> <Mazur> Oh, joy, upstaris neighbour has got his drill out.
09:46:18  <PublicServer> <xpac> well, W+D Mainline is really crowded now
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09:47:05  <PublicServer> <Mazur> Yes, that is why I wondered about stealing existing trains, that does not alter ML load.
09:47:14  <PublicServer> <Mazur> ;-)
09:47:18  <pugii> heya :D
09:47:53  <pugii> !dl win32
09:47:53  <PublicServer> pugii: http://binaries.openttd.org/nightlies/trunk/r19689/openttd-trunk-r19689-windows-win32.zip
09:47:55  <PublicServer> <Mazur> But it was more hypothetical, anyway, I don;t think iI'd actually done it.
09:48:04  <PublicServer> <Mazur> Huya, Pugi.
09:48:08  <xpac> hey pugi
09:48:26  <PublicServer> *** SmatZ joined the game
09:48:35  <PublicServer> <Mazur> I'm getting ignored for stoppid remarks enough as it is.  :-D
09:48:38  <PublicServer> <SmatZ> noon
09:48:50  <PublicServer> <Mazur> Smatzer.
09:48:53  <PublicServer> <SmatZ> :)
09:49:06  <PublicServer> <Mazur> Ok, I get to put the trash out, brb.
09:50:25  <pugii> on my laptop right now in university :D
09:50:29  <pugii> !password
09:50:29  <PublicServer> pugii: primal
09:50:42  <xpac> me too pugii ^^
09:51:28  <PublicServer> *** pugi joined the game
09:51:40  <PublicServer> <pugi> yay, it works
09:51:48  <PublicServer> <pugi> but it is slooooooow :(
09:53:47  *** pugi has quit IRC
09:54:49  <PublicServer> *** SmatZ has left the game (connection lost)
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09:56:14  <pugii> okay... playing big games with this laptop is a bad idea
09:56:19  *** pugii is now known as pugi
09:56:28  <xpac> I dont try to zoom out either
09:56:42  <pugi> still lagging when zoomed in
09:59:00  <PublicServer> <xpac> did somebody order trains to depot?
09:59:19  <PublicServer> <Mazur> This lappie handles even zoomed out to the fullest.
09:59:23  <PublicServer> <Mazur> Not me.
09:59:48  <PublicServer> *** xpac has left the game (leaving)
09:59:48  <PublicServer> *** Game paused (number of players)
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10:00:21  <Mazur> Where, xpac?
10:00:43  <xpac> mh, lost them
10:01:08  <Mazur> Which area, do you remember?  What were you doing when you noticed them?
10:02:39  <Mazur> People have been building depots all over during the World  Wide Traffic Jam.
10:07:44  <Mazur> http://www.youtube.com/watch?v=9UWi_2mvRMs
10:07:45  <Webster> Title: YouTube - SAILOR: Traffic Jam (at www.youtube.com)
10:07:51  <Mazur> :-)
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10:11:06  <Mazur> Anyway, when I started down to put the trash out, the truck was already halfway through the line.  ;-)  Got there only just in time.
10:12:34  <Mazur> All because of OTTD clamouring for my attention.
10:12:40  <Mazur> Or the other way around.
10:16:06  <pugi> hmm
10:16:16  <pugi> my internet is weird here in the univesity at the moment
10:16:39  <pugi> only 3.6mb/s download at the moment
10:16:46  <pugi> but 13.05mb/s upload ^^
10:16:53  *** Seberoth has quit IRC
10:18:09  <pugi> tried other server now for speedtest: 8.2 / 13.07
10:21:03  <pugi> heh, 24ms ping :]
10:21:19  <pugi> i wish my home internet would be better ^^
10:23:28  <Mazur> Mine's fairly good, only they play with it for an hour every month.
10:23:57  <Mazur> Never announced, just suddenly the line's dead.
10:24:07  <Mazur> Phone as well.
10:25:09  <pugi> lol
10:25:11  <pugi> great :D
10:26:23  <Mazur> 9.93 down Mb/s, 1.43 down
10:26:35  <Mazur> Last down must be up\
10:26:55  <Mazur> ping 20 ms
10:27:20  <Mazur> speedtest.net
10:27:31  <pugi> yeah
10:27:41  <pugi> but i am in a building a bit off
10:27:49  <pugi> and i have usually bad wlan ^^
10:28:22  <Mazur> *comfort*
10:29:04  <Mazur> Hm, wonder how much my wifi lan is throttling my cable connection.
10:29:58  <Mazur> Not that that matters much, as I have no problems with its speed attm.
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10:30:04  <Mazur> Pirate.
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10:31:08  <Mazur> Biggest drawback of the Caribbean, as I see it, is they have these huge South-American spiders.
10:31:52  <Mazur> Zaitev.
10:31:52  <Zaitzev> hi people
10:31:55  <Mazur> +z
10:31:58  <Mazur> Hi.
10:32:07  <Zaitzev> =)
10:32:46  <Mazur> FYI: xpac noticed trains going to depot, wondered if that had been ordered.  Unfortunately he left before marking or remembering the spot.
10:33:11  <Zaitzev> heh, i was bored, made a new scenario. just a 2048x2048 flat map with 4 huge cities in each direction. a 14-track maglev track with passengers, goods and food
10:33:27  <Zaitzev> Tl60
10:33:28  <Zaitzev> :]
10:33:30  <Mazur> So now the game's pasued with just me, and I have no idea where to look and investigate.
10:33:41  <Zaitzev> !password
10:33:41  <PublicServer> Zaitzev: selves
10:33:43  <Mazur> :-)
10:34:15  <PublicServer> *** Game still paused (number of players)
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10:34:36  <pugi> http://vimeo.com/9455140
10:34:37  <Webster> Title: F.A.T. Lab: !@#& Google Week Wrap Up on Vimeo (at vimeo.com)
10:34:38  <pugi> haha :D
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10:39:57  <PublicServer> ***  made screenshot at 000467CD: http://ps.openttdcoop.org/public/webcam/000467CD.png
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10:52:16  <PublicServer> <Mazur> You doing anything, Z?'
10:52:26  <PublicServer> <Zaitzev> meh
10:52:51  <PublicServer> <Mazur> I was just playing with hte eyecandy on one of 'my' stations.
10:54:59  <PublicServer> ***  made screenshot at 0000A251: http://ps.openttdcoop.org/public/webcam/0000A251.png
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11:05:16  <PublicServer> <Mazur> Ye gods, now the other neighbour has got his drill out, just as I was dozing off a little.
11:05:41  <PublicServer> <Zaitzev> typical huh
11:05:45  <PublicServer> <Zaitzev> damn neighbors
11:05:48  <PublicServer> <Zaitzev> xD
11:06:05  <PublicServer> <Mazur> Yeah,  they should all be evicted and shot.
11:10:01  <PublicServer> ***  made screenshot at 000103AC: http://ps.openttdcoop.org/public/webcam/000103AC.png
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11:15:58  <PublicServer> <Mazur> Anyway, I tthink I'm going to read up on stuff, like prios, balancers,  compressors, flip-flops, hubs.
11:16:45  <PublicServer> <Mazur> I'll stay in if you want to work on.
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11:25:04  <PublicServer> ***  made screenshot at 000775DD: http://ps.openttdcoop.org/public/webcam/000775DD.png
11:26:55  <PublicServer> *** Zaitzev has left the game (connection lost)
11:26:55  <PublicServer> *** Game paused (number of players)
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11:39:37  <PublicServer> *** Game still paused (number of players)
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11:41:06  <Korpse> !password
11:41:06  <PublicServer> Korpse: bureau
11:41:40  <Korpse> im coming in :P
11:41:47  <PublicServer> *** Game still paused (number of players)
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11:42:14  <PublicServer> <Korpse> hey mrruben
11:43:55  <PublicServer> *** Korpse has left the game (connection lost)
11:43:55  <PublicServer> *** Game paused (number of players)
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11:45:09  <PublicServer> *** Game still paused (number of players)
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12:03:12  <PublicServer> * SmatZ wonders what is so hard to understand in {use right-hand traffic}
12:05:19  *** trangar has joined #openttdcoop
12:05:31  <trangar> !password
12:05:31  <PublicServer> trangar: hooter
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12:06:05  <PublicServer> <trangar> helluw
12:06:08  <PublicServer> <Korpse> hi
12:06:16  <PublicServer> <SmatZ> also wtf @ missing signals
12:06:18  <PublicServer> <SmatZ> hello Korpse
12:06:20  <PublicServer> <SmatZ> hello trangar
12:06:24  <PublicServer> <trangar> hey smatz
12:06:27  <PublicServer> <trangar> sign?
12:06:31  <PublicServer> <Korpse> where is signals missing?
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12:07:45  <PublicServer> *** Intexon has left the game (connection lost)
12:08:39  <PublicServer> <Korpse> lagfest!
12:08:54  <PublicServer> <trangar> don't have any probs atm
12:09:58  <PublicServer> *** SmatZ has left the game (leaving)
12:10:06  <PublicServer> ***  made screenshot at 0006B28E: http://ps.openttdcoop.org/public/webcam/0006B28E.png
12:16:57  <PublicServer> <Korpse> whos making something?
12:17:12  <PublicServer> <trangar> I'm following train 529 which is going to a depot for some reason
12:17:27  <PublicServer> <Korpse> lol how fun
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12:22:22  <Pirate87> !password
12:22:22  <PublicServer> Pirate87: flours
12:22:52  <PublicServer> *** Pirate87 joined the game
12:23:20  <PublicServer> <trangar> 'lo pirate
12:23:25  <PublicServer> <trangar> so, anything happening?
12:23:32  <PublicServer> <Korpse> it has the maize :P
12:23:32  <PublicServer> *** MrRuben has left the game (leaving)
12:23:36  <PublicServer> <Pirate87> hi guts
12:23:43  <PublicServer> <Pirate87> *guys :P
12:23:50  <PublicServer> <trangar> got guts too ^^
12:24:08  <PublicServer> <Korpse> my guts feel happy you said hi
12:24:13  <PublicServer> <trangar> :D
12:24:18  <PublicServer> <trangar> so anyone need my help?
12:24:27  <PublicServer> <trangar> or can I have a fap break?
12:24:32  <PublicServer> <Korpse> lol
12:24:49  <PublicServer> <Korpse> everything appears fine lol
12:24:57  <PublicServer> <Korpse> laggy and operational :P
12:25:08  <PublicServer> ***  made screenshot at 00002E40: http://ps.openttdcoop.org/public/webcam/00002E40.png
12:25:25  <PublicServer> <trangar> ok :) time for 183
12:25:30  <PublicServer> <Pirate87> works better for me today
12:25:42  <PublicServer> <trangar> ye mine only lags after 19:00 gmt+1
12:26:05  <ODM> !password
12:26:05  <PublicServer> ODM: karats
12:26:14  <PublicServer> *** 0DM joined the game
12:26:16  <PublicServer> <trangar> hey ODM
12:26:20  <PublicServer> <Pirate87> maybe cause we're having a lot of players lately
12:26:21  <PublicServer> <trangar> you got stuff for us to do right? :D
12:26:24  <PublicServer> <0DM> ellow
12:26:25  <PublicServer> <Korpse> the whole thing lags for me lool
12:26:28  <PublicServer> <Korpse> its so huge
12:26:33  <PublicServer> <0DM> i havent played this game, so probably not
12:26:37  <PublicServer> <trangar> well having new players isn't too bad
12:26:46  <PublicServer> <trangar> as long as they make decent tracks x)
12:26:48  <PublicServer> <Pirate87> i don't say it's bad
12:27:07  <PublicServer> <Pirate87> it's good, but i've never seen so many people here at one time :)
12:27:10  <PublicServer> <trangar> ^^
12:27:21  <PublicServer> <trangar> well I'm hoping I can bother you guys some more ^^
12:27:28  <PublicServer> <trangar> maybe even at prozone some day :P
12:27:29  <PublicServer> <Korpse> i havent made anything lol
12:28:07  <PublicServer> <trangar> want me to destroy a station so you can rebuild it? :D
12:28:30  <PublicServer> <Korpse> lol
12:29:58  <PublicServer> *** 0DM has left the game (leaving)
12:29:59  <PublicServer> <trangar> go double some sidelines I'd say :P
12:30:19  <PublicServer> <Pirate87> are we still at train limit ?
12:30:26  <PublicServer> <trangar> we're over it by 64 trains
12:34:25  <PublicServer> <trangar> I still don't like this plan x)
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12:36:37  <KenjiE20> doubled SLs aren't SLs
12:36:57  <PublicServer> <trangar> 8 banks in dredingtown
12:37:08  <PublicServer> <trangar> and 16 water towers
12:38:25  <PublicServer> <Pirate87> seriously, i can't find anything that needs fixing
12:38:32  <PublicServer> <trangar> me neither
12:38:33  <PublicServer> <trangar> it's boring
12:38:42  <PublicServer> <Korpse> lets start again lol
12:38:50  <PublicServer> <trangar> let's destroy all lines and trains and restart :D
12:39:12  <PublicServer> <Korpse> lets delete one signal then let you all go mad while you find it
12:39:25  <PublicServer> <trangar> let's crash some trains on the ML
12:39:31  <PublicServer> <Korpse> lol
12:39:58  <PublicServer> <Korpse> disable all prios
12:40:10  <PublicServer> ***  made screenshot at 00015C72: http://ps.openttdcoop.org/public/webcam/00015C72.png
12:40:15  <PublicServer> <trangar> sell the TL20 trains since we're unable to make new onew
12:40:16  <PublicServer> <trangar> ones
12:40:18  <PublicServer> <Korpse> CRAM!!!!!!
12:45:40  <PublicServer> <Korpse> OMG MASSIVE JAM
12:45:52  <PublicServer> <Korpse> marked with !! MASSIVE JAM!!  sign
12:46:33  <PublicServer> <Pirate87> do not want
12:46:49  <PublicServer> <trangar> fixed
12:46:52  <PublicServer> <Korpse> lol
12:47:45  <PublicServer> <Pirate87> i'm outta here
12:47:56  <PublicServer> <trangar> baii
12:49:07  <PublicServer> *** trangar has left the game (connection lost)
12:49:25  <trangar> x)
12:49:27  <trangar> !password
12:49:27  <PublicServer> trangar: primly
12:49:43  <PublicServer> *** trangar joined the game
12:50:03  <PublicServer> <Pirate87> there's nothing to fix here anyway, and i don't have new ideas
12:50:09  <PublicServer> <trangar> I got an idea
12:50:14  <PublicServer> <trangar> get the entire map flooded :D
12:50:22  <PublicServer> <trangar> while not destroying anything
12:50:23  <PublicServer> <Pirate87> :/
12:50:28  <PublicServer> *** Pirate87 has left the game (leaving)
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12:51:49  <PublicServer> <Korpse> flooding?
12:51:58  *** Tray has quit IRC
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12:52:10  <PublicServer> <trangar> check the north side of the map
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12:54:03  <KenjiE20> I got a better idea, find something constructive to do
12:54:11  <PublicServer> <trangar> :< like what?
12:54:26  <KenjiE20> "find something"
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12:54:55  <dih> hej hej, oh ye coop admins
12:55:12  <PublicServer> ***  made screenshot at 0001AA0B: http://ps.openttdcoop.org/public/webcam/0001AA0B.png
12:55:19  <planetmaker> moin dih
12:55:38  <dih> have you guys had any thoughts wrt. znc?
12:55:40  <PublicServer> <Korpse> lag spam flooding boredom
12:55:54  <PublicServer> <Korpse> and a massive jam
12:56:20  <planetmaker> well... a little.
12:57:48  <PublicServer> <Korpse> whats zrt
12:57:55  <PublicServer> <Korpse> znc*
12:58:40  <dih> http://www.lmgtfy.com/?s=znc
12:58:41  <Webster> Title: Let me google that for you (at www.lmgtfy.com)
12:59:28  <PublicServer> <Korpse> the irc bouncer?
12:59:38  <dih> \o/ congrats
13:00:14  <PublicServer> <Korpse> i thought it was tdd related lol
13:01:20  <dih> it indirectly is ^^
13:01:22  *** sparr has joined #openttdcoop
13:01:28  <dih> we use it to connect to this irc network ^^
13:02:04  <PublicServer> <Korpse> more 32bit game!
13:02:23  <PublicServer> <Korpse> and whiteboards with network plan tool
13:02:37  <KenjiE20> get crackin then
13:02:45  <PublicServer> <Korpse> signs are primative
13:02:45  <PublicServer> *** trangar has left the game (connection lost)
13:02:45  <PublicServer> *** Game paused (number of players)
13:03:07  <PublicServer> <Korpse> need some 3d tooltipz
13:03:40  <PublicServer> <Korpse> and some first person train driver view
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13:04:39  <PublicServer> <Korpse> with realistic scenery of mountains in norway or canada
13:04:54  <KenjiE20> go play railworks
13:06:12  <PublicServer> <Korpse> maybe just some new priority and balancing signals
13:08:20  <PublicServer> <Korpse> im nuts
13:08:28  <PublicServer> *** Korpse has left the game (leaving)
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13:10:14  <PublicServer> ***  made screenshot at 0000AC70: http://ps.openttdcoop.org/public/webcam/0000AC70.png
13:10:32  <trangar> !players
13:10:34  <PublicServer> trangar: There are currently no clients connected to the server
13:11:57  *** Phazorx has joined #openttdcoop
13:11:57  *** Webster sets mode: +o Phazorx
13:14:42  <PublicServer> *** Game still paused (number of players)
13:14:42  <PublicServer> *** Mazur joined the game
13:14:54  <trangar> !password
13:14:54  <PublicServer> trangar: excise
13:15:12  <PublicServer> <Mazur> *twiddle thumbs*
13:15:20  <PublicServer> *** Game still paused (number of players)
13:15:20  <PublicServer> *** Game unpaused (number of players)
13:15:21  <PublicServer> <Mazur> ;-)'
13:15:21  <PublicServer> *** trangar joined the game
13:15:22  <PublicServer> <trangar> hai
13:15:30  <PublicServer> <Mazur> Hay.
13:18:16  <PublicServer> <Mazur> Oh, good, seems hte train heading for a depot changed it's mind or it's been.
13:18:32  <trangar> you're the one that send trains to depots? :P
13:18:34  <Korpse> take a look at !! massive jame !!
13:18:37  <Korpse> its a worry
13:18:42  <trangar> ye you should fix it
13:18:59  <PublicServer> <Mazur> Nope, xpac mentioned it, adn I started investigating.
13:18:59  <Korpse> thats a jam i can fix lol
13:20:57  <PublicServer> <Mazur> Maay those depot visits have been caused by pm changing/setting all those options yesterday?
13:25:07  *** xpac has joined #openttdcoop
13:25:12  <xpac> !password
13:25:12  <PublicServer> xpac: excise
13:25:17  <trangar> hey X
13:25:25  <xpac> !password
13:25:25  <PublicServer> xpac: byways
13:25:34  <xpac> tricky
13:25:36  <xpac> hey trangar
13:25:39  <PublicServer> *** xpac joined the game
13:25:45  <trangar> we got a jam for you to fix
13:25:50  <PublicServer> <Mazur> High, xpaac.
13:26:08  <PublicServer> <xpac> tell me where :D
13:26:23  <PublicServer> <trangar> "!!! MASSIVE JAM !!! "
13:26:41  <PublicServer> <xpac> wtf
13:27:00  <PublicServer> <Mazur> *lol*
13:27:17  <PublicServer> <xpac> who was so crazy flooding half the map?
13:27:26  <trangar> *whistles*
13:28:44  <Korpse> lol
13:29:24  <PublicServer> <xpac> V is going to kill you, you now? :)
13:29:28  <PublicServer> <xpac> know*
13:29:31  *** TS has quit IRC
13:29:41  <trangar> probably
13:29:42  *** Tray has joined #openttdcoop
13:29:50  <PublicServer> <Mazur> Well, it maps out the plans real nice, though.
13:30:04  <Korpse> he likes to live on the edge!!!! then he falls off rofl
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13:37:00  <KenjiE20> wait? you actually follded half the map?
13:37:10  <KenjiE20> I've half a mind to ban you on the spot now
13:37:14  <KenjiE20> flooded*
13:37:18  <trangar> no only a corner
13:37:26  <KenjiE20> not the point
13:38:20  <planetmaker> wtf?!
13:38:29  <gleeb> trangar: Why?
13:39:52  <PublicServer> *** SmatZ joined the game
13:40:14  <PublicServer> <SmatZ> this deserves punishment :-p
13:40:16  <PublicServer> ***  made screenshot at 0001CB82: http://ps.openttdcoop.org/public/webcam/0001CB82.png
13:40:26  <PublicServer> <SmatZ> can we rollback?
13:40:35  <PublicServer> <SmatZ> or this happened long time ago
13:40:37  <PublicServer> *** SmatZ has left the game (leaving)
13:41:27  <PublicServer> <Mazur> Dunno, wasn't there.
13:41:42  <PublicServer> *** Kenji joined the game
13:41:51  <PublicServer> <Kenji> holy
13:41:54  <PublicServer> <Kenji> that's not a corner
13:42:16  <PublicServer> *** Kenji has left the game (leaving)
13:42:47  <PublicServer> *** planetm4ker joined the game
13:43:11  <KenjiE20> SmatZ: been about an hour
13:43:13  <PublicServer> *** planetm4ker has left the game (leaving)
13:43:21  <planetmaker> hardly a corner
13:43:59  <trangar> back
13:44:01  <trangar> soz had a phone call
13:45:06  <SmatZ> KenjiE20: I see :(
13:45:08  <PublicServer> <Mazur> Oh, I see,  someone mus have issued a change engine order.  Because we've got all those pink engines, now.
13:45:18  <PublicServer> <Mazur> WAM-12
13:45:27  <KenjiE20> !rcon pause
13:45:27  <PublicServer> *** Game paused (manual)
13:45:35  <KenjiE20> while we decide what to do
13:45:39  <PublicServer> <Mazur> Can't remember seeing those on copper trains before.
13:45:45  <xpac> lol Mazur, the color was changed by me, but not the engines
13:46:06  <xpac> WAM-12 are default engines for water + food
13:46:11  <PublicServer> <Mazur> Oh, corporation.
13:46:48  <PublicServer> <Mazur> I c.
13:47:10  <xpac> you must not touch tho piggy trains!
13:47:23  <Korpse> oink
13:47:27  <PublicServer> *** Mazur has left the game (leaving)
13:49:27  <Mazur> say "Changed it back to a Lion colour."
13:50:38  <xpac> those CL2/CL3 thingy for copper ore trains sucks :(
13:51:20  *** Tray has quit IRC
13:51:35  <FiCE> !info
13:51:35  <PublicServer> FiCE: #:1(Orange) Company Name: '#openttdcoop PSG#182'  Year Founded: 1960  Money: 31793696704  Loan: 0  Value: 31799189411  (T:1964, R:10, P:0, S:0) unprotected
13:53:30  <planetmaker> so... does anyone want to explain why this stupid flooding and earthwork was started?
13:53:37  *** Korpse has quit IRC
13:53:40  <planetmaker> And why we should not consider it a ban reason?
13:53:56  <trangar> not really, I'm just stupid
13:54:28  <planetmaker> pretty much sums the actions up, yeah :S
13:54:52  <xpac> maybe consider a "last warning", trangar did well up to now as far as I can tell
13:55:18  <PublicServer> ***  made screenshot at 00023E94: http://ps.openttdcoop.org/public/webcam/00023E94.png
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13:55:32  <KyleS> !playercount
13:55:32  <PublicServer> KyleS: Number of players: 2
13:55:50  <Mazur> It does male the plan stand out.
13:56:37  <xpac> yeah, but it's clearly against server rules
13:56:47  <xpac> trangar, while game is paused, take a look here: http://wiki.openttdcoop.org/Ruleset
13:56:48  <xpac> ;)
13:58:29  <trangar> ye but I went directly into the rules so just ban me
13:58:34  <PublicServer> *** trangar has left the game (leaving)
13:58:34  <PublicServer> *** Game still paused (manual, number of players)
13:59:00  <xpac> no, don't, with you banned the game won't continue now because of low player count :P
14:01:08  <SmatZ> !rcon set logall
14:01:08  <PublicServer> SmatZ: 'logall' is an unknown setting.
14:01:13  <SmatZ> !rcon set log_all
14:01:13  <PublicServer> SmatZ: Current value for 'log_all' is: 'on' (min: 0, max: 1)
14:01:27  <Mazur> I can join.
14:02:01  <PublicServer> *** Game still paused (manual, number of players)
14:02:02  <PublicServer> *** Mazur joined the game
14:02:08  <KenjiE20> hpmh, Mazur, I would appreciate it if you didn't make signs like 'Moonlight bay'
14:02:22  <Mazur> Ok, will remove it.
14:02:27  <KenjiE20> please do
14:02:34  <xpac> is this some english offence I don't get?
14:03:13  <Mazur> Gone.
14:03:31  <gleeb> xpac: Pointless sign, or sign over the flooded area, I'm guessing.
14:03:42  <KenjiE20> it's a .... nsfw sign, in a game we try to keep Family Friendly
14:04:06  <xpac> Moonlight Bay like in romantic place?
14:04:13  *** Chillosophy has quit IRC
14:04:23  <KenjiE20> I'm not repeating the offense
14:04:28  <KenjiE20> he knows what he did
14:04:33  <xpac> okay :)
14:04:35  * Mazur knows.
14:04:38  <snc> !password
14:04:38  <PublicServer> snc: grower
14:04:40  <snc> hi everyone
14:04:46  <xpac> hey snc
14:04:48  *** Chillosophy has joined #openttdcoop
14:04:48  <PublicServer> *** sonic joined the game
14:05:02  <KenjiE20> while I don't mind the occasional curse, there's been way too much 'questionable' this game
14:05:25  <Mazur> And I should know better, it was an act of *looking for the word*.
14:05:43  <PublicServer> *** Giddorah joined the game
14:06:06  <Mazur> Well,  not important what its called.
14:06:10  <PublicServer> <Giddorah> Uhm..
14:08:21  <PublicServer> <Giddorah> This is why boredom should be punishable by eye-spooning
14:08:37  <PublicServer> <sonic> what's the trouble?
14:09:20  <PublicServer> <Giddorah> The flooded area is just ugly ;)
14:09:25  <PublicServer> <sonic> omg
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14:10:31  <PublicServer> <Giddorah> I guess the money won't be enough to flatten everything again
14:10:58  <xpac> The money is enough to flatten half the map :)
14:11:10  <xpac> we are talking about 63 billions :D
14:11:28  <PublicServer> <Giddorah> Water is so damn expensive to flatten though, you think it'll be enough?
14:11:32  <xpac> for sure it is
14:11:41  <KenjiE20> we'll be winding back shortly anyway
14:11:45  <PublicServer> <Giddorah> If we're not doing a rollback... Am I allowed to just flatten that entire area? ;)
14:11:48  * gleeb predicts a 'no/minimum tf' game in the future
14:11:50  <PublicServer> <Giddorah> Boo :(
14:12:03  <Mazur> Not too far, though, much was done last night to solve problems.
14:12:06  <xpac> gleeb, that's still the default server rule :)
14:12:15  <KenjiE20> just finding the right auto to load
14:12:25  <KenjiE20> and reaching a verdict
14:12:30  <PublicServer> <Giddorah> Isn't there a way to disable TF-tools? :P
14:12:33  <planetmaker> Giddorah_, I advise to do large-scale terraforming elsewhere than on coop servers.
14:12:45  <PublicServer> <Giddorah> Offcourse Planetmaker ;)
14:12:56  <xpac> And that by a guy called planetmaker....... :D
14:13:10  <PublicServer> <Giddorah> Haha
14:13:15  <PublicServer> <sonic> Giddorah: luukland has some patch that limits the tiles you can tf in a timespan
14:13:21  <PublicServer> <Giddorah> Yeah! Whatcha got to say in defense? ;)
14:13:36  <PublicServer> <Giddorah> sonic: That could be fun
14:13:43  <Mazur> Some terraforming should remain allowed, like if I need to make two bridges after eachother, I prefer to make a dune between them, to make it one flat track.  I'm guessing that's still allowed.
14:14:26  <PublicServer> <Giddorah> Well... Yeah... But... We're good enough to do without tf on these flat maps :)
14:14:29  <xpac> yeah, that's not what we are talking about, and I think this can be done self-regulating without new enforcements :)
14:15:30  <planetmaker> <xpac> And that by a guy called planetmaker....... :D <-- hehehe ;-)
14:15:39  <Mazur> I'd think so,  too,  it was just youthful exhuberance in a game nearing its end.
14:15:55  <KenjiE20> @kban trangar 2592000 30 day ban for TF
14:15:55  *** Webster sets mode: +b *!trangar@188.202.52.76
14:15:56  *** trangar was kicked by Webster (30 day ban for TF)
14:17:28  <xpac> well, we could as well start a new game :)
14:17:32  *** r0b0tb0y has quit IRC
14:17:34  <xpac> this is fairly worked out :)
14:17:45  <planetmaker> not quite :-) It still needs finishing, I assume?
14:17:45  <KenjiE20> !rcon load 32
14:17:53  <planetmaker> We want nice archived games ;-)
14:17:54  <PublicServer> *** Game paused (number of players)
14:17:55  <KenjiE20> !rcon unpause
14:17:55  <PublicServer> KenjiE20: Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
14:17:57  <Giddorah_> Poof
14:17:58  <xpac> !password
14:17:58  <PublicServer> xpac: horded
14:18:11  <Giddorah_> 1 client in front of you :P
14:18:12  <PublicServer> *** xpac joined the game
14:18:13  <PublicServer> *** sonic joined the game
14:18:13  <PublicServer> *** Game still paused (number of players)
14:18:15  <PublicServer> *** Giddorah joined the game
14:18:17  <KenjiE20> Mazur: could you remove your signs again please?
14:18:21  <PublicServer> *** Game still paused (number of players)
14:18:23  <PublicServer> *** Mazur joined the game
14:18:24  <PublicServer> *** Giddorah has joined company #1
14:18:30  <PublicServer> <Giddorah> Ah
14:18:33  <PublicServer> <Giddorah> Much better :P
14:18:38  <planetmaker> :-)
14:18:51  <PublicServer> <Giddorah> Only a small trace of evidence left of the big tf'ing :)
14:19:06  <KenjiE20> also, can someone clear up signs near Slinborough?
14:19:08  <planetmaker> there's a secret rule to terraforming: don't do it, unless no one will notice.
14:19:18  <PublicServer> <sonic> lol
14:19:20  <planetmaker> (also in the future of that game)
14:19:40  <PublicServer> *** sonic has joined company #1
14:19:41  <PublicServer> *** Game unpaused (number of players)
14:19:59  <PublicServer> *** xpac has joined company #1
14:20:10  <xpac> Slinborough removed
14:20:31  <KenjiE20> ty, Mazur, your signs removed again?
14:20:32  <PublicServer> *** Mazur has left the game (connection lost)
14:20:41  <xpac> tell me where they are and I'll do
14:20:47  <KenjiE20> far east edge
14:20:54  <PublicServer> *** Mazur joined the game
14:21:01  <xpac> removed
14:21:06  <KenjiE20> much obliged
14:21:15  <xpac> now I understand what your problem was :) fully acknowledged :)
14:21:37  <PublicServer> <Giddorah> I tf'ed the big hole in the ground at Lunley Market
14:21:41  <PublicServer> <Giddorah> Just so everyone knows
14:21:42  <KenjiE20> @post let it be know, we are vengeful, but fair :P
14:21:48  <Webster> KenjiE20: Posted.
14:21:58  <KenjiE20> @post bah typo known*
14:22:00  <Webster> KenjiE20: Posted.
14:22:02  <Mazur> I tried to remove them, but my client froze
14:22:03  <KenjiE20> :P
14:22:13  <Mazur> Was hours ahead of you.
14:22:22  <PublicServer> <Giddorah> "them"?
14:22:29  <KenjiE20> heh
14:22:33  <KenjiE20> Gid; signs
14:22:36  <PublicServer> <Giddorah> Ah
14:22:38  <PublicServer> <Giddorah> Aight :9
14:23:17  <KenjiE20> right, excitement over, get back to it :P
14:25:21  <PublicServer> ***  made screenshot at 0005AF2D: http://ps.openttdcoop.org/public/webcam/0005AF2D.png
14:32:59  <PublicServer> *** sonic has left the game (leaving)
14:39:47  *** Barbaar has joined #openttdcoop
14:39:52  <Barbaar> !password
14:39:52  <PublicServer> Barbaar: aghast
14:39:59  <Barbaar> turn undead!
14:40:14  <PublicServer> *** Barbaar joined the game
14:40:23  <PublicServer> ***  made screenshot at 0005A129: http://ps.openttdcoop.org/public/webcam/0005A129.png
14:43:17  <xpac> !info
14:43:17  <PublicServer> xpac: #:1(Orange) Company Name: '#openttdcoop PSG#182'  Year Founded: 1960  Money: 31556050030  Loan: 0  Value: 31561549398  (T:1964, R:10, P:0, S:0) unprotected
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14:46:24  <SmatZ> !rcon ban 188.202.52.76
14:46:24  <PublicServer> SmatZ: Client not online, banned IP
14:49:26  <SmatZ> trangar, for not yet determined time
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14:52:07  <xpac> planetmaker, when is the point reached when you suppose a game being finalized and nice?
14:53:15  <Mazur> Perhaps the !bottleneck and !REDO the SLH should be adressed, as well?
14:53:58  <Mazur> I don't know, just thinking aloud.
14:54:05  <Mazur> If I may call it thinking.
14:54:55  <PublicServer> *** Barbaar has left the game (connection lost)
14:55:17  <planetmaker> xpac, good question :-)
14:55:25  <PublicServer> ***  made screenshot at 00072519: http://ps.openttdcoop.org/public/webcam/00072519.png
14:55:28  <planetmaker> No jams but "everything done"
14:55:35  <planetmaker> it's subject to interpretation
14:55:43  <xpac> well, all stations are connected, train limit reached, no jams :)
14:56:19  <planetmaker> train limit is no criterion
14:56:23  <planetmaker> That can be rised
14:56:32  <planetmaker> !rcon max_trains
14:56:33  <PublicServer> planetmaker: ERROR: command not found
14:56:39  <planetmaker> !trains
14:56:39  <PublicServer> planetmaker: !trains <integer>: set value of max_trains
14:56:44  <xpac> it's at a point where it's crashing several player's computers :)
14:56:48  <planetmaker> !rcon max_train
14:56:48  <PublicServer> planetmaker: ERROR: command not found
14:57:04  <planetmaker> !info
14:57:04  <PublicServer> planetmaker: #:1(Orange) Company Name: '#openttdcoop PSG#182'  Year Founded: 1960  Money: 31718377924  Loan: 0  Value: 31723872547  (T:1964, R:10, P:0, S:0) unprotected
14:57:10  <planetmaker> :-O
14:57:13  <planetmaker> 2k trains?!
14:57:13  <Mazur> Limit lowered to 1900, number of trains 1964
14:57:19  <xpac> yes
14:57:24  <planetmaker> holy cow :-)
14:57:30  <Mazur> Yeah, few more won;t hurt, would it?  ;-)
14:57:31  <xpac> because of those..... 2TL trains for raws + food delivery
14:57:43  <planetmaker> no jams?
14:57:47  <xpac> no jams
14:57:51  <planetmaker> !trains 2000
14:57:51  <xpac> or Mazur?
14:57:51  <PublicServer> *** planetmaker has set max_trains to 2000
14:57:54  <Mazur> No, we're all outt of jam.
14:58:07  <xpac> wuuuh, 36 trains more! :D
14:58:10  <planetmaker> stations well serviced?
14:58:28  <xpac> well we could use like 500 trains more to transport all that stuff waiting at the stations :D
14:58:33  <planetmaker> !trains 2086
14:58:33  <PublicServer> *** planetmaker has set max_trains to 2086
14:58:35  <Mazur> saay "My" 3 stations each could use one more train.
14:58:36  <planetmaker> better? :-P
14:58:39  <xpac> but as production is always increasing there is no limit :)
14:58:47  <Mazur> Water only 49% transported.
14:59:05  <Mazur> Diamond 60,  I  seem to remember.
14:59:13  <Mazur> Copper's ok, really.
14:59:16  <planetmaker> well. At least 50% I say :-)
14:59:21  <Mazur> Just a temp load.
14:59:28  <PublicServer> <xpac> where do you see that statistics?
14:59:41  <planetmaker> now I know why it felt so sluggish when I joined back then ;-)
14:59:55  <Mazur> Sluggish?  It moves like water.
14:59:58  <Mazur> :-P
15:00:09  <xpac> this is even laggy with 4GB RAM^^
15:00:11  * Mazur thwaps himself.
15:00:12  <planetmaker> not on an old P4
15:00:24  * Mazur has 4 Gb.
15:00:30  <xpac> not even on a more recent Core2Duo
15:00:34  <xpac> stupid single-core game :D
15:00:48  <planetmaker> memory is no issue for openttd. CPU is. The single core clock speed
15:00:48  <PublicServer> *** MrRuben joined the game
15:01:03  <planetmaker> or not clock speed, but speed
15:01:21  <PublicServer> *** MrRuben has left the game (leaving)
15:02:01  <xpac> yeah... well we can simply add more trains and wait for the limit to raise, but there is no real task to be done at the moment, or what do you think Mazur?
15:02:25  <Mazur> I agree, nothing real to do.
15:02:43  <xpac> I'm scrolling around the map for about half an hour without any real improvement idea^^
15:02:47  <Mazur> Unlesss someone adds a few unconnected industries.
15:03:10  <xpac> yeah, but even that's no real challenge as we have SLHs all over the map...
15:03:11  <Mazur> Diamond 6 has/had a new water station, that's about all I can think of.
15:03:22  <Mazur> Indeed.
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15:05:30  <planetmaker> what there are unconnected industries?
15:05:38  <xpac> there always are
15:05:42  <xpac> because game spawns new ones
15:05:46  <planetmaker> :-)
15:05:47  <Mazur> They keep growing new ones.
15:05:55  <planetmaker> bad bad game, eh? ;-)
15:06:26  <planetmaker> ok, then I propose you come up with a nice map for the next game. Though I'd like to have some member who actually played this game declare it done.
15:06:35  <Mazur> the only "challenge" I know is the 5th and 6th line integration in hubs along the north side of the second ring.
15:06:36  <planetmaker> But an existing map for the next helps the issue ;-)
15:06:47  <planetmaker> aren't they integrated?
15:06:58  <Mazur> Not at the hubs.
15:06:59  <xpac> Mazur, they are not even used as the 5th + 6th line is almost empty
15:07:02  <Mazur> I think.
15:07:05  <xpac> so they are merged later on
15:07:08  <xpac> into the 4th lane
15:07:12  <Mazur> Yes, they were started and nevr finished.
15:07:18  <xpac> which is also almost empty at that point
15:07:41  <Mazur> When we first hit the 1900 mark, I think, 2 days ago.
15:07:49  <Mazur> maybe even as long as three.
15:08:00  <Mazur> Fruit flies like a banana.
15:08:19  <planetmaker> well... bypasses are very ugly.
15:08:26  <planetmaker> if they're used they need integration ;-)
15:08:27  <xpac> yeah, it is fully merged and connected, because there is no need for 6 lanes all over the map
15:08:40  <planetmaker> but if they're not used... well. They could still get integrated.
15:08:45  <planetmaker> A BIG endeavour, I guess
15:08:49  <planetmaker> or is it SML?
15:08:49  <xpac> mhh, they are merged at a point where 4 lanes are more than enough
15:08:52  <xpac> SML?
15:08:58  <planetmaker> @sml
15:08:58  <Webster> sml: Shift Main Line, see also: http://wiki.openttdcoop.org/Shift_Mainlines
15:09:15  <DJNekkid> <3 SML
15:09:16  <Mazur> It's second ring, I think, north side.
15:09:22  <Mazur> Goods.
15:09:26  <Mazur> No.
15:09:37  <Mazur> Copper and such.
15:09:44  <DJNekkid> i had a SML singleplayer game once
15:09:52  <DJNekkid> 3 tile trais, dual pegasus + 4 wagons
15:09:58  <DJNekkid> 512^2 map
15:10:07  <DJNekkid> i got up to around 1100 trains
15:10:23  <DJNekkid> still could have fitted more, but i got busy with other things by then
15:10:27  <PublicServer> ***  made screenshot at 000081EA: http://ps.openttdcoop.org/public/webcam/000081EA.png
15:11:04  <snc> !password
15:11:04  <PublicServer> snc: tutors
15:11:07  <Mazur> Anyway, PM, I'd really gone into rereading the tutorial, now I've participated in a full game, that's how much I saw to do.
15:11:12  <PublicServer> *** sonic joined the game
15:11:40  <xpac> Mhh... no, I don't think it's SML... the ML has 6 lanes immediatly before and after the drop, but as trains go to the Sidelines, the MLs are merged to 4 lanes again @ planetmaker
15:12:08  <planetmaker> xpac, SML shows especially as SLHs.
15:12:22  <planetmaker> It makes SLH building as simple as a simple line merge with a prio.
15:12:31  <planetmaker> Extension is simply adding another inner line...
15:13:17  <xpac> I'm not sure if I correctly understand that...
15:13:55  <planetmaker> well. Look at a game where it says SML in the description and / or read the wiki article on it.
15:13:56  * Mazur 'll read the coop page(s) after the conversation.
15:14:06  <planetmaker> Hard to describe in words. I guess this game doesn't feature SML then.
15:14:15  <Mazur> Noone mentioned them.
15:14:23  <Mazur> AFAIK.
15:14:26  <PublicServer> <sonic> nah, no ml shifting
15:14:26  <planetmaker> @slowstart
15:14:26  <Webster> Read everything on the wiki, and I mean everything
15:14:30  <planetmaker> ^^ :-P
15:14:38  <DJNekkid> SML is mainline done easy :)
15:14:40  <DJNekkid> or rather
15:14:46  <DJNekkid> side line entries made easy
15:14:46  <planetmaker> if it's not been talked about then it's not an SML game
15:14:53  <xpac> It's a way for moving some of the traffic one lane to the inner on a ML by using prios and so on - if I understand the wiki right
15:15:04  <Mazur> Been round the tutorial once already, and have read several other pages.
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15:15:25  <xpac> @map
15:15:32  <DJNekkid> on a SML you move as much traffic as possible either in wards or outwards
15:15:50  <xpac> hehe... how do I propose a new map? Can this be send or is it simple enough to supply the number from the generator?
15:15:52  <DJNekkid> thus, the outer or inner lines are usually free...
15:16:16  *** Pe1erT has quit IRC
15:16:26  <Mazur> Nope, not done here.  Trains are not even crompressed on the ML to make room at the SLHs.
15:16:38  <Mazur> hence all the jams.
15:17:06  <Mazur> Every  1.5 TL another train on the ML, so the prio never lets anyone in.
15:17:21  <planetmaker> xpac, it needs basically a savegame
15:17:33  <xpac> this was too simple -.-
15:18:26  <planetmaker> xpac, the not-so-simple thing is to choose proper and interesting combination of newgrf and to get the settings all right ;-)
15:18:40  <xpac> Mazur, you do this! :)
15:19:06  <planetmaker> And then one can spend time to craft a bit the landscape. Maybe to even invent some kind of small background which sets some "goal" along which plans should work. or alike
15:19:33  <xpac> do you know of any savegame that incorporates such goals?
15:20:12  <Mazur> Me? A player, who is almost, but not quite, entirely unlike an expert in OTTD?
15:20:22  <Mazur> Dream on!
15:20:35  <planetmaker> xpac, some in our archive. But I don't know the numbers
15:20:40  <planetmaker> (not many, though)
15:20:53  <xpac> You who did the big bad signs... consider this your fine, having to try out many newgrf's :P
15:20:56  <xpac> mhkay :)
15:21:02  <KenjiE20> about half of my maps tend to have weird and wonderful extras
15:21:31  <Mazur> No, thee big bad jam was not mine.
15:21:42  <planetmaker> xpac, not "many newgrf" but rather "a fine selection" ;-)
15:21:55  <xpac> yeah but for that you have to look through them :)
15:21:55  <planetmaker> only thing which never hurts is "all station newgrf" ;-)
15:22:09  <planetmaker> indeed... or know what they provide :-P
15:22:14  <xpac> correct
15:22:23  <gleeb> When is that last time we used _no_ grfs?
15:22:27  <xpac> maybe I'll have a look for a germany scenario^^
15:22:28  <Mazur> And xpac: Don;t worry, you'll see a map by me soon enough.  But not for another month, at least.\
15:22:34  <PublicServer> <sonic> i guess it was psg 181
15:22:44  <KenjiE20> gleeb: last game?
15:23:06  <gleeb> KenjiE20: I should pay more attention ^_^
15:23:25  <gleeb> I only recently fixed my PC, not been feeling up to Coop :(
15:25:02  <Mazur> A map can have only either temperate, jungle, arctic or toy, right?
15:25:03  <xpac> I wish they had used newgrfs in 181... I hate the candy :D
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15:25:17  <KenjiE20> xpac: 175,174,171,138 all had stuff in them
15:25:21  <KenjiE20> 150 too iirc
15:25:29  <PublicServer> ***  made screenshot at 000548D8: http://ps.openttdcoop.org/public/webcam/000548D8.png
15:25:36  <xpac> thanks KenjiE20, I'll take a look at them :)
15:25:45  <KenjiE20> oh and 131
15:26:46  <snc> german grf sets sound nice
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15:37:48  <Mazur> Example  1.4 in the tutorial is a bad example, gthere's a full speed S-bend allright, but after a curve with CL=0.5 TL.
15:38:03  <Mazur> Just thought I'd mention it.
15:38:23  <xpac> on which page are you?
15:38:39  <Mazur> http://wiki.openttdcoop.org/Tutorial_Savegame_Mainline
15:38:50  <Mazur> Just rereading it all.
15:39:59  <planetmaker> uh.... stone-age savegame ;-)
15:40:09  <xpac> well you can't see if it's a CL 0.5, do you?
15:40:31  <PublicServer> ***  made screenshot at 000041E5: http://ps.openttdcoop.org/public/webcam/000041E5.png
15:41:27  <Mazur> The train is TL 5, and there are two 45° bend same way 3 tiles apart.
15:41:49  <Mazur> And only then the 45 ° the other way.
15:41:59  <xpac> ah, now I get it :)
15:44:03  <Mazur> So it pictures a bad curve followed by a no-prob short S.
15:45:20  <Mazur> But I get what was intended.
15:45:28  <PublicServer> *** Mazur has left the game (leaving)
15:45:31  <gleeb> Mazur: Maybe it's MADE to show errors? O:)
15:46:50  <Mazur> No,  its inteention was to show the no-problem S bend.
15:47:02  <Mazur> -e
15:47:21  <Mazur> According to the text, at least.
15:49:28  <Mazur> But I could be misinterpreting by making a connection from the text to the picture beside it.
15:49:39  <xpac> that not meant for sure
15:49:46  <Mazur> ;-)
15:50:32  <Mazur> I mean, I'm only _assuming_ it's meant as an illustration of the information conveyed by the text.
15:51:36  <Mazur> Though in my favour it must be said, that there is an evident correlation between the text and the pictures.  Sometimes the text even refers to it.
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15:54:43  <xpac> Mazur, pictures to an explanation showing how not to do it don't make any sense :)
15:55:00  <KenjiE20> that tutorial save is, what? pre-0.6?
15:55:33  <PublicServer> ***  made screenshot at 0000FDAE: http://ps.openttdcoop.org/public/webcam/0000FDAE.png
15:55:43  <KenjiE20> one day I may cunch a new one
15:55:49  <KenjiE20> crunch*
15:56:49  <Mazur> Oh, I can prolly make a new one from the current PSG.
15:57:38  <Mazur> I seem to remember quite a few eSses in the south of the MLs.
15:57:59  <Mazur> And one of those has TL20, another TL5.
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16:05:49  <Mazur> Ah, but it should be from the savegame.
16:05:58  <Mazur> No problem.
16:06:09  <PublicServer> *** Mazur has left the game (connection lost)
16:08:54  <Mazur> And the savegame should have the sign.
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16:10:20  <DJNekkid> !password
16:10:20  <PublicServer> DJNekkid: swarms
16:10:28  <PublicServer> *** DJ Nekkid joined the game
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16:21:43  <Mazur> FYI: I suppose you know, but there are dead links in the tutorial as well.
16:25:05  <pugi> hi
16:25:23  <Mazur> Hi, Puggle!
16:25:41  <PublicServer> ***  made screenshot at 0000FFA1: http://ps.openttdcoop.org/public/webcam/0000FFA1.png
16:28:17  <pugi> puggle :O
16:28:41  <pugi> !password
16:28:42  <PublicServer> pugi: rubier
16:29:02  <PublicServer> *** pug joined the game
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16:30:27  <Giddorah_> What's left to do?
16:30:52  <PublicServer> *** xpac has left the game (leaving)
16:31:56  <Mazur> Nothing, as far as I can tell, there was nothing happening while I was on.
16:32:09  <Mazur> Well, trains running.
16:32:16  <PublicServer> <Giddorah> Hehe
16:32:19  <PublicServer> <Giddorah> Oh really? :P
16:32:34  <PublicServer> <pug> YA RLY
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16:53:15  <PublicServer> <Mazur> Ooh, found a neat little jam.
16:53:20  <PublicServer> <Giddorah> Where?
16:53:23  <PublicServer> <Mazur> See !halfjam.
16:53:52  <PublicServer> <Giddorah> Ehm... :)
16:54:22  <PublicServer> <Giddorah> I don't really see it?
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16:54:35  <PublicServer> <Mazur> It jams only from time to time, jsut now 4-5 tgrains were waiting.
16:55:45  <PublicServer> ***  made screenshot at 0001F4B6: http://ps.openttdcoop.org/public/webcam/0001F4B6.png
16:55:55  <PublicServer> <Mazur> And the train on hte toplkeft bridge of the pair had several trains passing on hte bottom-right bridge.
16:56:02  <PublicServer> <Mazur> Now.
16:56:11  <PublicServer> <Mazur> It begiins again.
16:56:21  <PublicServer> <Mazur> And resolves.
16:56:28  <PublicServer> <Mazur> Ah, more trains.
16:57:02  <PublicServer> <Giddorah> Well.. :) If the jam get's long enough, the trains pick the other track :)
16:57:05  <PublicServer> <Mazur> No,  it doens't quite repeat as it was.
16:57:30  <PublicServer> <Mazur> 6 waiting.
16:57:41  <PublicServer> <Mazur> >And there they go.
16:58:04  <PublicServer> <Mazur> Sorry for the false alarm.
16:58:08  <PublicServer> <Giddorah> Hehe
16:58:15  <PublicServer> <Giddorah> Don't worry :) Better safe than sorry :)
17:03:41  <xpac> !password
17:03:41  <PublicServer> xpac: clangs
17:03:55  <PublicServer> *** xpac joined the game
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17:10:47  <PublicServer> ***  made screenshot at 0000D362: http://ps.openttdcoop.org/public/webcam/0000D362.png
17:14:05  <PublicServer> <Mazur> *swear*  Since I suggested that station design at COPU 20, I'm seeing ig everywhere on the map.  And now I can't remember whether I made it up myself or got it from a tutorial.  I know half of one is in a tutorial, that's for sure.
17:17:22  *** KyleS1 has joined #openttdcoop
17:17:35  <KyleS1> !password
17:17:35  <PublicServer> KyleS1: gloved
17:17:54  <PublicServer> *** KyleS joined the game
17:18:26  <PublicServer> <Mazur> Wb, xpac, KyleS.
17:18:33  <PublicServer> <xpac> wb
17:18:59  <PublicServer> <KyleS> woah
17:18:59  <PublicServer> *** xpac has left the game (connection lost)
17:19:06  <PublicServer> <KyleS> the exit rebuild on the north side
17:19:09  <PublicServer> <KyleS> by Pirate87
17:19:11  <PublicServer> <KyleS> is awesome!!
17:19:12  <PublicServer> <KyleS> :D
17:19:18  <xpac> where exactly?
17:19:35  <PublicServer> <KyleS> on the north east side of the ML
17:19:37  <PublicServer> *** xpac joined the game
17:19:49  <PublicServer> <KyleS> where all the small factory trains exit
17:20:26  <PublicServer> <xpac> yeah that was done well :)
17:20:33  <PublicServer> <KyleS> :D
17:20:59  <KyleS1> nooo i'm lagging
17:21:02  <KyleS1> z_z
17:21:54  <PublicServer> *** KyleS has left the game (connection lost)
17:21:58  <KyleS1> :/
17:22:17  <KyleS1> ¯\( ´ - ` )/¯
17:22:23  <PublicServer> <Mazur> The removal of the Xalone did a lot of good.
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17:34:19  <PublicServer> <Mazur> The SLHG 03 East and West area looks rather well twice zoomed out.
17:35:56  <PublicServer> *** XeryusTC joined the game
17:36:17  <PublicServer> <Mazur> Hi, Xeryus.
17:36:21  <PublicServer> <XeryusTC> hello
17:36:37  <PublicServer> <xpac> heyo X2
17:40:51  <PublicServer> ***  made screenshot at 00004BCD: http://ps.openttdcoop.org/public/webcam/00004BCD.png
17:40:52  <PublicServer> <XeryusTC> X2?
17:41:22  <PublicServer> <Mazur> I suspect he considers himself X1.
17:42:09  <PublicServer> <Mazur> And refrained from calling you a 0.
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17:50:10  <jondisti> !password
17:50:10  <PublicServer> jondisti: ration
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17:55:10  <PublicServer> <Mazur> I got something of little import, at MAIZE 09
17:55:53  <PublicServer> ***  made screenshot at 0000FDA2: http://ps.openttdcoop.org/public/webcam/0000FDA2.png
17:56:03  <PublicServer> <Mazur> Farm production is so low, trains are only waiting.  I was wondering whether that was, because the farmhouse is locked between rails.
17:57:43  <xpac> remove some trains?
17:58:06  <PublicServer> <Mazur> Sure, I will, I was just wondering about the farm.
17:58:10  <PublicServer> <xpac> well I gotta go
17:58:12  <PublicServer> *** xpac has left the game (connection lost)
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17:58:18  <KyleS1> !playercount
17:58:18  <PublicServer> KyleS1: Number of players: 4
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18:10:56  <PublicServer> ***  made screenshot at 0002E38B: http://ps.openttdcoop.org/public/webcam/0002E38B.png
18:12:04  <PublicServer> <Mazur> Oops, I messed up a bit, but it'll resolve in due course.
18:12:56  <PublicServer> <Mazur> If my mistake was even as bad as  I fear.
18:13:07  <KyleS1> !password
18:13:07  <PublicServer> KyleS1: softly
18:13:22  <PublicServer> *** KyleS joined the game
18:13:48  <PublicServer> <Mazur> Hi,  Kyle.
18:13:51  <PublicServer> <KyleS> hello
18:15:08  <PublicServer> <KyleS> :o
18:15:15  <PublicServer> *** KyleS has left the game (connection lost)
18:15:18  <KyleS1> bleh
18:15:25  <KyleS1> there are still some industries to develop
18:15:36  <KyleS1> but there may be too many trains ;s
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18:16:40  <PublicServer> <Mazur> Some things went wrong while I was trying to decommission a few surplus trains. Deleting the Shard Orders line kept deleting all hte orders in those trains, and rthen I accidentally changed the acutal group orders.  C>hanged them back, but there may be a temp jam by them.
18:16:43  *** Vitus has joined #openttdcoop
18:17:15  <Vitus> !password
18:17:15  <PublicServer> Vitus: softly
18:17:51  <PublicServer> *** Vitus joined the game
18:17:52  <PublicServer> <Vitus> Hey
18:18:17  <PublicServer> <Mazur> Hi, Vitus.
18:19:06  <PublicServer> <Vitus> What's new? I'm little bit late today
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18:20:40  *** Webster sets mode: +o Phazorx
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18:21:34  <PublicServer> <Vitus> I feel lonely :(
18:25:59  <PublicServer> ***  made screenshot at 00019C79: http://ps.openttdcoop.org/public/webcam/00019C79.png
18:26:52  <PublicServer> <Mazur> Hi, nothing happening much, I'm decomissioning a few trains, slightly messing itm up and getting away with it.
18:28:03  <PublicServer> <Mazur> Seems nobody can figure much challenging to do.
18:28:39  <PublicServer> <Vitus> Well, there's nothing much to do.
18:28:56  <PublicServer> <Vitus> ML's almost full and we have 2000 trains already
18:30:36  <PublicServer> <Mazur> I tthought I'd discovered a warm spot,  but it was just a 5 train jam at a SL->SL connection, which resolves itself pretty fast each time.
18:32:48  <PublicServer> <Mazur> And that's the fourth caugth in my depot.
18:33:49  <PublicServer> <Mazur> Now I should wait to see if the trains I caught aren't needed indeed, or if hte station starts building up backlog.
18:34:39  <PublicServer> <Vitus> Which station are you talking about?
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18:38:10  <F223> hey everyone
18:38:11  <PublicServer> <Mazur> Maize 09
18:38:20  <PublicServer> <Vitus> Hey
18:38:33  <PublicServer> <Mazur> Hi,  F223.
18:39:53  <PublicServer> <Mazur> First  I noticed it almost constantly had train waiting to laod, then that it'ss production was rather low (it seems), then that there were 43 trains servicing it.
18:40:17  <PublicServer> <Mazur> Of course, they do have to travel the whole width of the map.
18:40:29  <PublicServer> <Mazur> Or length, if you prefer.
18:41:02  <PublicServer> ***  made screenshot at 0000AE68: http://ps.openttdcoop.org/public/webcam/0000AE68.png
18:41:20  <PublicServer> <Mazur> I've already sold 1 and 4 more in depot,  to join with the others again if the station needs it, after all.
18:42:49  <PublicServer> <Vitus> I'd release some trains
18:42:54  <PublicServer> <Vitus> 900 tones waiting
18:45:19  <PublicServer> <Mazur> Yeah, but they come in hordes, it seems.
18:45:46  <PublicServer> <Vitus> Just let it be, with good service, the production will go up somehow
18:45:51  <PublicServer> <Mazur> A bit like women, they rpefer to travel in pack.
18:46:01  <PublicServer> <Vitus> :D
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18:47:35  <F223_> hey, can someone disconnect F223, my connection dropped
18:47:55  <F223_> !password
18:47:55  <PublicServer> F223_: sterns
18:48:04  <PublicServer> <Vitus> How come someone could build such a bad bridge !here?
18:48:07  <PublicServer> *** F223 joined the game
18:48:35  <PublicServer> <F223> those long bridges?
18:48:39  <PublicServer> <Mazur> No idea.
18:48:48  <PublicServer> <Vitus> Trains block themselves there
18:48:51  <PublicServer> <Vitus> Give it a while
18:49:16  <PublicServer> <Mazur> Like gthat, you mean?
18:49:20  <PublicServer> <F223> how is that train blocked?
18:49:25  <PublicServer> <Vitus> No, I stopped that one manually :D
18:49:28  <PublicServer> <F223> oh
18:49:33  <PublicServer> <Vitus> Need another one to show it
18:49:47  <PublicServer> <Vitus> Anyways... two SLHs for two industries?
18:49:58  <PublicServer> <Vitus> I'll reduce that to one SLH
18:50:17  *** F223 has quit IRC
18:50:20  <PublicServer> <Vitus> Here it comes
18:50:31  <PublicServer> <Mazur> It can;t be, AFAIK.
18:50:50  <PublicServer> <F223> o.0
18:51:08  <PublicServer> <Mazur> LOL, it's acutally waiting for a friend to help him leave the bridge.  vertigo?
18:51:23  <PublicServer> <Vitus> Right, I don't think double bridge is needed anyways... fixing this would require moving whole line
18:51:34  <PublicServer> <Vitus> No friend will help it :D
18:51:39  <PublicServer> <Vitus> It's stuck forever
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18:52:34  <PublicServer> <Mazur> That works, too.
18:52:35  <PublicServer> <Vitus> Also !wtf will get removed soon
18:52:47  <PublicServer> <Vitus> That is VERY bad idea
18:52:52  <PublicServer> <Vitus> CL and so
18:52:55  <PublicServer> <F223> lol
18:53:19  <PublicServer> <Mazur> One mo, I'm checking something.
18:53:55  <PublicServer> <Vitus> Hmm... think I'll just remove the "further" connection
18:54:42  <PublicServer> <Mazur> Where?
18:54:53  <PublicServer> <Vitus> Where !wtf was
18:55:04  <PublicServer> <Mazur> Which is where?
18:55:20  <PublicServer> <Mazur> :-)
18:55:23  <PublicServer> <Vitus> Water pickup 16
18:55:36  <PublicServer> <Vitus> But you won't find anything there now
18:56:04  <PublicServer> ***  made screenshot at 0005ED14: http://ps.openttdcoop.org/public/webcam/0005ED14.png
18:56:20  <PublicServer> <Mazur> *weep*  Somerthing happned and I miseed it.
18:56:31  <PublicServer> <Vitus> And I still have no idea who like to use signal gaps of 1 instead of normal 2
18:56:53  <PublicServer> <Mazur> 0 indtead of 1, you meann?
18:57:27  <PublicServer> <Vitus> Yeah
18:57:35  <PublicServer> <Vitus> There was some article on wiki about it
18:57:42  <PublicServer> <Vitus> And I'm pretty sure I messed up the naming
18:57:44  <PublicServer> <Mazur> SG 1 means, signal-nosig-sig-nosig
18:58:36  <PublicServer> <Mazur> And SG 0 every gtile a signal.
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18:59:40  <PublicServer> <Mazur> But I've seen a few diagonal tracks with that, too. Diagonal wrt the map..
19:00:35  <PublicServer> <F223> are we going to extend !unfinished?
19:01:04  <PublicServer> <Mazur> I don;t think so, it's not needed.
19:01:44  <PublicServer> <Mazur> I know many people have seen it, experienced ones, as well, and none has seen fit so do it.
19:03:49  <PublicServer> <F223> gah!
19:03:53  <PublicServer> <F223> crap
19:04:14  <PublicServer> <F223> made a train crash >.<
19:04:41  <PublicServer> <Mazur> Pph, where?
19:04:54  <PublicServer> <F223> connected it without a signal
19:05:26  <PublicServer> <Mazur> We all do it.
19:05:29  <PublicServer> <F223> how do you get rid of crashed trains?
19:05:34  <PublicServer> <Vitus> By waiting
19:05:36  <PublicServer> <Vitus> :D
19:05:39  <PublicServer> <Mazur> By waiting.
19:05:42  <PublicServer> <F223> hahaha
19:06:01  <PublicServer> <Mazur> ;-)  HIgh five, vitals!
19:06:13  <PublicServer> <Vitus> Indeed :D
19:06:25  <PublicServer> <Vitus> I crashed... two trains in this game so far
19:06:29  <PublicServer> <Mazur> Don;t fret about gthe waiting trains, they'll leanr tolive with it.
19:06:38  <PublicServer> <Vitus> I wanted to convert track to el. rail and instead deleted whole line :D
19:06:43  <PublicServer> <F223> haha, kk :P
19:07:19  <PublicServer> <Mazur> Same here.  Removed wrong signal resolving a jam.
19:10:58  <PublicServer> *** sonic has left the game (leaving)
19:11:06  <PublicServer> ***  made screenshot at 00022079: http://ps.openttdcoop.org/public/webcam/00022079.png
19:11:12  <PublicServer> <Mazur> You know, I'm much less nbothered about letting a ML train wait a second to let another ML train in. They ahve room, let them huddle up a bit.
19:23:07  <PublicServer> <Vitus> F223, are you here?
19:23:10  <PublicServer> <F223> yeah
19:23:42  <PublicServer> <F223> not really doing anything, though
19:23:45  <PublicServer> <Vitus> Not sure if it was just oversight, but you if you want to do prio with >2 presignals, the closer ones have to be combo
19:24:07  <PublicServer> <F223> oh, I didn't know that
19:24:10  <PublicServer> <Vitus> Look here
19:24:37  <PublicServer> <F223> kk
19:24:55  <PublicServer> <F223> ty :)
19:25:00  <PublicServer> <Vitus> Generaly, you can make whole prio just by using combo presignals
19:25:05  <PublicServer> <DJ Nekkid> i got a question; is PBS literally banned in #Opencoop games?
19:25:06  <PublicServer> <Vitus> The exit one isn't really needed
19:25:14  <PublicServer> <Vitus> How come?
19:25:18  <Giddorah_> DJNekkid: Nah, but use them as little as possible
19:25:27  <Giddorah_> DJNekkid: Since they're cpu-intensive
19:25:33  <PublicServer> <DJ Nekkid> oki...
19:25:41  <PublicServer> <DJ Nekkid> even if it can save you a tile?
19:25:55  <PublicServer> <Vitus> I'll take a look
19:26:00  <Giddorah_> DJNekkid: Well... I rather use pre-signals :)
19:26:08  <PublicServer> ***  made screenshot at 0003A572: http://ps.openttdcoop.org/public/webcam/0003A572.png
19:26:15  <PublicServer> <Vitus> It's OK
19:26:29  <PublicServer> <Vitus> But generaly, when you have enough space, use block ones
19:26:30  <Giddorah_> PBS is some devilish thing that some devilish programmer invented... Presigs are angellic :)
19:26:33  <PublicServer> <Vitus> They tend to be more reliable
19:27:07  <PublicServer> <DJ Nekkid> hehe!
19:27:10  <PublicServer> <Vitus> Hardest signal to master is surely two-way normal
19:27:28  <PublicServer> <Vitus> Combined with first red EoL
19:27:41  <PublicServer> <Vitus> Oh, and DJ
19:27:48  <PublicServer> <DJ Nekkid> well, i've played a good number of opencoop games, but its been ... like ... a couple of years...
19:27:50  <PublicServer> <Vitus> You actually have to use PBS if you want to do prio over bridge
19:28:14  <Giddorah_> Yeah?
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19:28:40  <PublicServer> <Vitus> Afaik, there's no other way
19:28:58  <PublicServer> <Vitus> (which is somehow compact)
19:29:13  <PublicServer> <DJ Nekkid> and in my singleplayer games i send to use ONLY pbs signals
19:29:21  <PublicServer> <DJ Nekkid> as it takes less time to build almost the same
19:29:30  <PublicServer> <Vitus> PBS are great for two things:
19:29:31  <PublicServer> <DJ Nekkid> and then i can perfection stuff later on
19:29:35  <PublicServer> <Vitus> penalties and stations
19:29:58  <PublicServer> <Vitus> Mostly for the primary pickups, though
19:30:41  <PublicServer> <DJ Nekkid> well, back to 2cc-trainset-stuff :)
19:30:54  <PublicServer> <Vitus> Good luck :)
19:31:05  <PublicServer> <Vitus> If you have a second
19:31:15  <PublicServer> <Vitus> Look !here
19:31:24  <PublicServer> <DJ Nekkid> sure
19:31:32  <PublicServer> <Vitus> You can even do pretty good prio with PBS
19:32:09  <PublicServer> <DJ Nekkid> yea, thats true...
19:32:19  <PublicServer> <DJ Nekkid> quickie-prio :)
19:33:08  <PublicServer> <Vitus> Too bad the PBS doesn't really care for the two-way EoL
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19:34:06  <PublicServer> <Mazur> But the other one looks green?
19:34:07  *** Phazorx has quit IRC
19:34:15  <PublicServer> <Vitus> It's giving way :)
19:34:53  <PublicServer> <Mazur> No comprendo, yet."
19:35:00  <PublicServer> <DJ Nekkid> either way ... short copper hopper comeing up :)
19:35:06  <PublicServer> <Vitus> Oh.. and the prio over bridge
19:35:42  <PublicServer> <Vitus> voila
19:35:49  <PublicServer> <Vitus> No matter which line the train chooses
19:36:33  <PublicServer> <DJ Nekkid> true!
19:36:40  <PublicServer> <Mazur> ``
19:36:59  <PublicServer> <Vitus> Doing it with just presignals
19:37:06  <PublicServer> <Vitus> Would be pretty complex :D
19:38:05  <PublicServer> <Vitus> You'd need something like this
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19:38:28  *** Webster sets mode: +o Phazorx
19:39:43  <PublicServer> <Vitus> You know about the first red twoway = end of line setting, right?
19:40:17  <PublicServer> <Mazur> And now, class, I want you to fire up your game, and use each of these examples in pratice.
19:41:10  <PublicServer> ***  made screenshot at 00018BF7: http://ps.openttdcoop.org/public/webcam/00018BF7.png
19:41:20  <PublicServer> <Mazur> Or isn't that what you were going to say, Vitus? :-)
19:41:23  <PublicServer> <Vitus> I've built calculator with graphic input and output just by using trains... need more? :D
19:41:34  <PublicServer> *** VictorOfSweden joined the game
19:41:43  <PublicServer> <Mazur> Hi, Victor.
19:41:45  <PublicServer> <Vitus> Hey
19:41:46  <PublicServer> <VictorOfSweden> hellö
19:41:51  <PublicServer> <Vitus> Nah, I wasn't going to say that :D
19:41:51  <PublicServer> <VictorOfSweden> :)
19:42:04  <PublicServer> <VictorOfSweden> anything new?
19:42:12  <PublicServer> <Vitus> Doubt that
19:42:19  <PublicServer> <Vitus> We'll soon finish probably
19:42:41  <PublicServer> <F223> meaning some time today?
19:42:44  <PublicServer> <Mazur> Almost anyone coming in today left without have done anything or much at all.
19:43:00  <PublicServer> <Vitus> That's not up to me... but judging from the game progress
19:43:13  <PublicServer> <F223> who's it up to?
19:43:14  <PublicServer> <Vitus> Because there's nothing to work on.. mostly :P
19:43:25  <PublicServer> <Vitus> I'd say... some coop member
19:43:40  <PublicServer> <Mazur> I would not be surprised.   Yes, those.
19:43:53  <PublicServer> <Vitus> Anyways, next game will be PAX one
19:44:11  <PublicServer> <VictorOfSweden> you sure about that?
19:44:22  <PublicServer> <Mazur> Ah, more experience there, my only game solo was all about pax.
19:44:37  <PublicServer> <Vitus> Hmm... somehow, my friend already did map for PAX game
19:44:40  <PublicServer> <Vitus> So it seems like that
19:45:10  <PublicServer> <F223> I like PAX
19:45:17  <PublicServer> <Vitus> I don't :D
19:45:20  <PublicServer> <Vitus> I prefer cargo games
19:45:29  <PublicServer> <Mazur> Feels a bit like cricket, this phase, waiting for someone to declare.
19:46:28  <PublicServer> <F223> how does SBahn work?
19:46:43  <PublicServer> <Mazur> Rapidly
19:46:48  <PublicServer> <Vitus> Collects PAX from one city and then transfer it to higher line
19:47:10  <VictorOfSweden> F223_: http://wiki.openttdcoop.org/S-bahn
19:47:22  <PublicServer> <F223> yeah, I've seen the wiki, was a bit confusing
19:48:48  <PublicServer> <DJ Nekkid> there ... the last gfx added
19:48:59  <PublicServer> <Vitus> If you want better example, just get some PAX game from PSG archive
19:49:10  <VictorOfSweden> F223_: you could look at psg164
19:49:19  <PublicServer> *** DJ Nekkid has left the game (connection lost)
19:50:07  <PublicServer> <Vitus> Take a look at 174
19:50:26  <PublicServer> <Vitus> V. did some crazy S-bahn at Sunningpool
19:50:35  <DJNekkid> !password
19:50:36  <PublicServer> DJNekkid: stanks
19:50:36  *** DJNekkid has quit IRC
19:50:44  *** DJNekkid has joined #openttdcoop
19:50:55  <DJNekkid> !password
19:50:55  <PublicServer> DJNekkid: stanks
19:51:06  <PublicServer> *** DJ Nekkid joined the game
19:51:34  <PublicServer> <Mazur> Man, I have a lot of PSGs to0 examine, now.  Pretty soon it will be half the afrchive.  :-)
19:51:37  <PublicServer> <DJ Nekkid> the VERY nice thing about tropical ... the low ammount of trees!
19:52:14  <PublicServer> <VictorOfSweden> you know you could just hide the trees...
19:52:27  <PublicServer> <VictorOfSweden> under transparency options
19:52:29  <PublicServer> <DJ Nekkid> i know, but they make the savegame bigger :)
19:52:34  <PublicServer> <Vitus> Indeed
19:52:48  <PublicServer> <Mazur> But they keep coming out ofm hiding and ambushing us!
19:55:34  <PublicServer> *** VictorOfSweden has left the game (connection lost)
19:55:51  <PublicServer> <Mazur> Can I ask a toally unimportant question?
19:56:00  <PublicServer> <Vitus> Yes?
19:56:12  <PublicServer> ***  made screenshot at 0001D490: http://ps.openttdcoop.org/public/webcam/0001D490.png
19:56:49  <PublicServer> <Mazur> About Copper 20, did I come up with the duo set of platforms or have I just seen it on Coop?
19:57:11  <PublicServer> <Vitus> Let me take a look
19:57:19  <PublicServer> <Vitus> Have to fix CL first
19:57:50  <V453000> hello everyone
19:57:53  <PublicServer> <Vitus> Hey there
19:57:57  <PublicServer> <F223> hi V
19:58:04  <PublicServer> <Mazur> As I said, it's totally unijportant in the greater scheme of things, I'd just lioke to know.
19:58:05  <leg3nd> Hello
19:58:13  <PeterT> hey V453000
19:58:13  <PublicServer> <F223> hey leg3nd!
19:58:19  <PublicServer> <Mazur> Hi, V453000, leg3nd.
19:58:21  <leg3nd> are we soon done on the server :>
19:58:37  <PublicServer> <Vitus> What exactly do you mean?
19:58:45  <PublicServer> <Vitus> The transfer or 22 pickup?
19:58:54  <PublicServer> <Mazur> I hear it's about waiting for a call from a Coop member.
19:59:23  <PublicServer> <Mazur> No, the arrangement of two skwed sets of platffroms of 20 itself.
19:59:43  <PublicServer> <Vitus> Pretty sure it's not new
20:00:03  <snc> !password
20:00:03  <PublicServer> snc: realty
20:00:04  <PublicServer> <Mazur> Was afraid of that.  So I'll stop rpetending I invented that.
20:00:11  <PublicServer> *** sonic joined the game
20:00:27  <PublicServer> *** V453000 joined the game
20:00:39  <PublicServer> <Vitus> Actually, I used that in some SP games without seeing your station :)
20:00:53  <PublicServer> <Vitus> But do not connect the depots this way
20:01:18  <PublicServer> <Mazur> No, it's not meant tobe  permanent.
20:01:25  <PublicServer> <Vitus> I see
20:01:49  <PublicServer> <Vitus> You have to add sign then, we'll be removing these things in finalising stage probably
20:01:58  <PublicServer> <Mazur> Was mjust a hack after someone removed too many trains from20.
20:02:19  <PublicServer> <Mazur> I deleted it already.
20:02:43  <PublicServer> <Mazur> was something I'd not done in case.
20:03:24  <PublicServer> <F223> so is it for sure that the next one is pax?
20:03:51  <V453000> no
20:03:58  <PublicServer> <Vitus> Aha :D
20:04:41  <leg3nd> !password
20:04:41  <PublicServer> leg3nd: realty
20:05:18  <PublicServer> <F223> V, do you know when the next one is starting?
20:05:28  <PublicServer> *** leg3nd joined the game
20:05:48  <PublicServer> <V453000> soon
20:05:57  <PublicServer> <leg3nd> nice 2k trains :>
20:06:33  <PublicServer> <Mazur> Even runs fine here.
20:07:25  <PublicServer> <leg3nd> Hmm need a new laptop,
20:07:40  <PublicServer> <F223> HP G60 is great
20:07:58  <PublicServer> <F223> http://www.shopping.hp.com/webapp/series/category/notebooks/G60t_series/3/computer_store
20:08:01  <PublicServer> <F223> it's what I have
20:08:05  <PublicServer> <leg3nd> have a DV5248 here
20:08:12  <V453000> @stage Finalizing
20:08:12  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #182 (r19689) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity"
20:08:17  <PublicServer> *** leg3nd has left the game (connection lost)
20:08:27  <Pirate_87> pretty quick game
20:08:32  <PublicServer> <V453000> indeed
20:08:48  <leg3nd> hehe comp cant handle it anymore :>
20:09:10  <PublicServer> <F223> so what do we do during finalization?
20:09:17  <PublicServer> <Vitus> Not add any trains
20:09:20  <PublicServer> <Vitus> Fix and fix
20:09:20  <PublicServer> <V453000> find any bad things and fix them
20:09:21  <PublicServer> <Mazur> `
20:09:45  <PublicServer> <Vitus> *Not adding... oh well :D
20:11:15  <PublicServer> ***  made screenshot at 00043B85: http://ps.openttdcoop.org/public/webcam/00043B85.png
20:11:21  <PublicServer> *** F223 has left the game (leaving)
20:11:38  <PublicServer> <Mazur> Someone claims something you signed as synced is not, Vitus. In case you had not seen it.
20:11:54  <PublicServer> <Vitus> Where?
20:11:58  <PublicServer> <Mazur> At !here.
20:12:07  <PublicServer> <Vitus> Will take a look, have to fix one CL
20:12:46  <PublicServer> <Mazur> Lemme guess, mostly on the TL5 lines.
20:13:22  <F223_> !password
20:13:22  <PublicServer> F223_: stroll
20:13:26  <PublicServer> <V453000> what is !brb supposed to mean?
20:13:28  <PublicServer> <Vitus> I'm pretty sure this is not first incantation of this SLH :D
20:13:33  <PublicServer> *** F223 joined the game
20:13:34  <PublicServer> <Vitus> I was checking that lane
20:13:43  <PublicServer> <Vitus> And I have to know, where I left it :D
20:14:06  <PublicServer> <Vitus> Obviously someone redid that SLH and forgot to remove the sign :)
20:14:40  <PublicServer> <Vitus> Oh well... it might not be so obvious :D
20:15:02  <PublicServer> <Vitus> Feel free to change to sign, whoever synced it right now :)
20:15:07  <PublicServer> <Vitus> *the sign
20:16:12  <PublicServer> <Vitus> So many slow corners :(
20:16:17  <PublicServer> <F223> where?
20:16:55  <PublicServer> <Vitus> SLH G 03 + 08 east
20:17:21  <PublicServer> <Vitus> Copper trains need CL3 for diagonals
20:18:46  <PublicServer> <Mazur> I just noticed that one, myself. :-)
20:20:28  <PublicServer> <F223> cleaned up one of those corners
20:20:32  <PublicServer> <Vitus> Great
20:20:46  <PublicServer> <Vitus> If checked the rest of the line
20:20:49  <PublicServer> <Vitus> It should be OK
20:21:59  <PublicServer> <Mazur> And !here?  It's only near a station  entry.
20:22:28  <PublicServer> <Vitus> Just scrap the bridges
20:22:29  <PublicServer> <V453000> why are there the bridges
20:22:50  <PublicServer> *** V453000 has left the game (connection lost)
20:23:46  <V453000> !password
20:23:46  <PublicServer> V453000: stroll
20:24:03  <PublicServer> *** V453000 joined the game
20:24:17  <PeterT> V453000 is an s trool
20:24:22  <PeterT> :D
20:24:27  <PublicServer> <Vitus> God... xpac doesn't know what CL is :(
20:24:35  <V453000> Super troll
20:24:59  <PublicServer> *** F223 has left the game (leaving)
20:25:07  <PeterT> lol
20:25:20  <PeterT> Vitus: we were all a noob once
20:25:39  <V453000> PeterT is still for example :PPP
20:25:40  <PublicServer> <Vitus> OK, OK, I agree :P
20:26:12  <PublicServer> <Vitus> But I made huge !! IMPORTANT !! for this case, didn't seem to help :(
20:26:17  <PublicServer> ***  made screenshot at 000055DB: http://ps.openttdcoop.org/public/webcam/000055DB.png
20:26:36  <PublicServer> <V453000> Copper Ore pickup 03
20:26:41  <PublicServer> <V453000> has not some path from the ML
20:29:18  <PublicServer> <V453000> SLHG 03 is a brutal mess btw
20:29:21  *** Phazorx has left #openttdcoop
20:29:38  <PublicServer> <V453000> this really is far from clean building
20:30:12  <PublicServer> <Vitus> East?
20:30:19  <PublicServer> <V453000> yes
20:31:07  *** Zaitzev has joined #openttdcoop
20:31:10  <PublicServer> *** jond1sti has left the game (leaving)
20:31:17  <Zaitzev> hai
20:31:20  <Zaitzev> !players
20:31:20  *** jondisti has quit IRC
20:31:21  <PublicServer> Zaitzev: Client 809 (Orange) is Mazur, in company 1 (#openttdcoop PSG#182)
20:31:21  <PublicServer> Zaitzev: Client 826 (Orange) is DJ Nekkid, in company 1 (#openttdcoop PSG#182)
20:31:21  <PublicServer> Zaitzev: Client 829 (Orange) is sonic, in company 1 (#openttdcoop PSG#182)
20:31:21  <PublicServer> Zaitzev: Client 821 (Orange) is Vitus, in company 1 (#openttdcoop PSG#182)
20:31:22  <PublicServer> Zaitzev: Client 836 (Orange) is V453000, in company 1 (#openttdcoop PSG#182)
20:31:24  <PublicServer> <V453000> hi
20:31:27  <PublicServer> <Vitus> Hey
20:31:34  <Zaitzev> quiet on the server?
20:31:34  <PublicServer> <Mazur> Hallo.
20:31:41  <PublicServer> <Vitus> I'm currently checking all TL5 SLH for slow corners
20:31:46  <Zaitzev> hehe k
20:31:53  <Zaitzev> I played SP for a little while..
20:32:26  <Zaitzev> 50 TL42 goods/food trains, 2 inter airports and 20 planes
20:32:35  <Zaitzev> city grew from 20k to 800k in 50 years xD
20:33:04  <Zaitzev> but meh, i get bored alone D:
20:35:26  <PublicServer> <V453000> lmao
20:35:34  <PublicServer> <Vitus> wut?
20:35:37  <PublicServer> <V453000> sonic forgot about the outermost line :D
20:35:55  <PublicServer> <V453000> no its there
20:35:56  <PublicServer> <V453000> damn
20:35:58  <PublicServer> <V453000> wtf
20:35:59  <PublicServer> <Vitus> :DD
20:37:30  <PublicServer> <V453000> something wasnt electrified -_-
20:37:39  <PublicServer> <V453000> dont know what exactly
20:37:44  <PublicServer> <Mazur> Nice.
20:37:49  <PublicServer> <Vitus> Wouldn't surprise me
20:38:09  <PublicServer> <Vitus> :P
20:38:38  <PublicServer> <Vitus> Was huge problem when we started... someone kept using normal rail
20:39:01  <PublicServer> <Mazur> Took me a while to figure out how to pinpoint that when I first converted to electric.
20:39:43  <Zaitzev> what grf(s) that the server uses, are disabling the maglev etc?
20:39:46  <PublicServer> <Mazur> Since I wasn;t using clear catenary.
20:40:09  <PublicServer> <Vitus> Train set
20:40:10  <PublicServer> <V453000> there is no maglev in the Tropic Refurbishment Set
20:40:15  <PublicServer> <Vitus> ^
20:40:21  <PublicServer> <V453000> but the eyecandy engine allows to build all rail types
20:40:28  <PublicServer> <V453000> because it adds a single empty engine to each
20:40:33  <Zaitzev> ye, that I saw
20:40:43  <Zaitzev> but the rails are kinda useless when you can't run stuff on them xD
20:41:15  <PublicServer> <V453000> hey are useful for example for prios
20:41:19  <PublicServer> ***  made screenshot at 00010EF6: http://ps.openttdcoop.org/public/webcam/00010EF6.png
20:41:21  <Zaitzev> maglevs can't have any slopes at all to run correctly, right?
20:41:26  <PublicServer> <Mazur> For newbie prio attempts to prevent actual train usage?
20:41:35  <PublicServer> <V453000> slopes?
20:41:36  <Zaitzev> i mean, they run, but slow the heck down
20:41:46  <Zaitzev> yeah
20:41:48  <PublicServer> <V453000> maybe with retard-original-acceleration model
20:41:49  <Zaitzev> bridges and stuff
20:42:08  <PublicServer> <V453000> turn that off immediately if you want me to consider you a player :P
20:42:27  <Zaitzev> :p
20:42:54  <PublicServer> <V453000> anyways ... Copper Ore Pickup 03 missing connection should be fixed now
20:42:59  <PublicServer> <Vitus> There's no challenge in original train acceleration model
20:43:16  <PublicServer> <V453000> original acceleration is straight up retarded
20:43:25  <PublicServer> <Vitus> Here, you have to care about power and tractive effort, curve length and other stuff
20:43:49  <PublicServer> <V453000> ye
20:46:50  *** dih has left #openttdcoop
20:48:33  <Zaitzev> it snowed here today D:
20:48:39  <PublicServer> <V453000> o_O
20:48:46  <Zaitzev> it's been sunny and warm for a few weeks, really nice spring weather
20:49:01  <Zaitzev> and yesterday the temperature just plunged, and it has snowed
20:49:13  <PublicServer> <Vitus> Why not here?
20:49:20  <PublicServer> <Vitus> I wouldn't have to work in garden :D
20:51:51  <Zaitzev> xD
20:53:00  <Zaitzev> i wonder when the next game will start
20:53:04  <Zaitzev> I'm curious what it'll be
20:53:24  <PublicServer> <Mazur> I only now notice some of the water trains have two engines in front, and others one on either side. :-)
20:53:44  <Zaitzev> Mazur: I saw that a long time ago, but cba to change it :p
20:54:44  *** mixrin has quit IRC
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20:55:51  <PublicServer> <Mazur> say "What about !here.  It's only an exit to a water pickup."
20:56:21  <PublicServer> ***  made screenshot at 0003F557: http://ps.openttdcoop.org/public/webcam/0003F557.png
20:56:27  <PublicServer> <V453000> no need to fix that
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20:59:29  <Zaitzev> hm, which AI is good? I'm looking at the online content menu
20:59:35  <PublicServer> <V453000> none
21:00:01  <Zaitzev> xD
21:00:10  <Zaitzev> they're all just crap?
21:00:14  <PublicServer> <V453000> all.
21:01:07  <PublicServer> <Mazur> Hmm, SG0 in ML curve.
21:01:29  <PublicServer> <Mazur> Thank you.
21:02:18  <PublicServer> <V453000> which retard aded it?
21:02:48  <PublicServer> <Mazur> Not me, I just removed those.
21:02:55  <PublicServer> <V453000> I mean the sign
21:02:57  <PublicServer> <V453000> not the signals
21:03:04  <PublicServer> <V453000> the signals need to be there in higher number
21:03:15  <PublicServer> <Mazur> The sign? I did.
21:03:20  <PublicServer> <V453000> retard :))
21:03:40  <PublicServer> <Mazur> Thank you.   May I know why?
21:03:49  <PublicServer> <V453000> trains slow down there
21:03:52  <Giddorah_> V453000: Yes?
21:03:55  <Giddorah_> Oh... Nvm
21:03:56  <PublicServer> <V453000> because trains are longer on diagonal
21:04:01  <PublicServer> <V453000> :D wut?
21:04:02  <pugi> being a retard is not our problem, it is yours :]
21:04:19  *** einKarl has quit IRC
21:04:19  <Giddorah_> V453000: Hmm... Funny... My friend made "retard" highlight my name in Mirc...
21:04:27  <V453000> :-D
21:04:37  <snc> :D
21:04:47  <Paul2> :D
21:04:48  <PeterT> @quote add <Giddorah_> V453000: Hmm... Funny... My friend made "retard" highlight my name in Mirc...
21:04:48  <Webster> PeterT: The operation succeeded.  Quote #23 added.
21:04:57  <Paul2> @quote list
21:05:02  <PeterT> @quotes
21:05:02  <Paul2> @quote *
21:05:02  <Webster> #openttdcoop quotes: latest quotes - http://hyru.ath.cx:60080/~kenji/ottdcoop/quotes/
21:05:07  <Zaitzev> ><
21:05:12  <Giddorah_> Damnit! I forgot everything on mirc get's quoted...
21:05:17  <PublicServer> <Mazur> Then when signalling a line, you should add signals manually on the curves?
21:05:36  <PublicServer> <V453000> well
21:05:37  <PublicServer> <V453000> yes
21:05:46  <PeterT> @list quote
21:05:46  <Webster> PeterT: add, change, get, random, remove, search, and stats
21:05:47  <Zaitzev> Giddorah_: heh, yeah..I'm featured on several QDBs because of my ramblings on irc
21:05:52  <PeterT> @quote get 23
21:05:52  <Webster> PeterT: Quote #23: "<Giddorah_> V453000: Hmm... Funny... My friend made retard highlight my name in Mirc..." (added by PeterT at 02:04 PM, April 27, 2010)
21:05:52  <PublicServer> <V453000> of course it matters only in heavy traffic
21:06:11  <Paul2> @quote get *
21:06:18  <PeterT> Paul2: fool
21:06:19  <Paul2> @quote get %
21:06:27  <PeterT> also, #openttdcoop.bots :-)
21:06:29  <V453000> !trains 0
21:06:29  <PublicServer> *** V453000 has set max_trains to 0
21:06:35  <PeterT> we shouldn't spam these guys
21:06:54  <PublicServer> <Mazur> Thanks for explaining. Now I know what to watch out for.
21:07:09  <Giddorah_> Zaitzev: It's fun to be remembered... For some reasons :P
21:07:17  <PublicServer> <V453000> Mazur: lets show ye :(
21:07:18  <PublicServer> <V453000> :)
21:07:31  <Paul2> is .bots just PeterT and a load of bots spamming rubbish? ;)
21:07:40  <PeterT> naw
21:07:49  <PeterT> It's only used when necesarry
21:08:04  <PeterT> hahah, everyone joins when I mention it
21:08:05  <PublicServer> <Mazur> Sure.
21:08:08  <PeterT> like Giddorah_ and pugi
21:08:16  <V453000> cant find it atm ... sec.
21:08:19  <pugi> no i didn't
21:08:21  *** Chillosophy has quit IRC
21:08:23  <pugi> must be my bot :P
21:08:33  <PeterT> curiousity killed the cat
21:08:33  <Giddorah_> Well... People would join #britneyspears if I mentioned it
21:08:38  <Zaitzev> has anyone tried running multiple openttd?
21:08:45  <Giddorah_> [23:08] * PeterT (~PeterT@rdlbnc.com) has joined #britneyspears
21:08:46  <Giddorah_> See?
21:08:54  <Zaitzev> ie. playing on two servers simultaneously?
21:09:02  <snc> Zaitzev: works fine :)
21:09:05  <PeterT> Giddorah_: Obviously.
21:09:14  <PeterT> heh, my hostmask > your hostmasks
21:09:28  <Paul2> didnt see
21:09:35  <Zaitzev> snc: Do they utilize the same folder (Documents\OpenTTD\..) ?
21:09:53  <Paul2> mine is ipv6, therefore I win :p
21:10:02  <Giddorah_> ipv6 is cool :)
21:10:21  <Zaitzev> I have the game installed in Program Files, and the Documents\OpenTTD was created, and it has a bunch of files there. If I unzip a copy of the game onto my thumbdrive, how will it be working?
21:10:37  <snc> Zaitzev: iirc yes. recently i always used the nightly for coop and 1.0 for my own server
21:10:38  <PublicServer> *** V453000 has left the game (connection lost)
21:10:52  <Giddorah_> Well... Good... But it'll get the settings from the Documents\Blabla
21:10:57  <snc> you need the data directory from documents
21:11:01  <PublicServer> <Mazur> I  as well.
21:11:23  <PublicServer> ***  made screenshot at 0004FAF7: http://ps.openttdcoop.org/public/webcam/0004FAF7.png
21:11:30  <Zaitzev> snc: There is no 'data' dir in Documents\OpenTTD here..
21:11:46  <snc> and probably the openttd.cfg as well, but i don't know which file it is going to use if you put that in your game folder
21:11:49  <Giddorah_> Documents and Settings\OpenTTD\data
21:11:56  <Zaitzev> i know
21:11:58  <Zaitzev> it doesn't exist.
21:11:59  <Zaitzev> :p
21:12:04  <Giddorah_> snc: Mine uses the settings-file in Documents and Settings
21:12:07  <Giddorah_> What exists then?
21:12:17  <Zaitzev> \content_download
21:12:20  <Zaitzev> \save
21:12:23  <Zaitzev> \scenario
21:12:26  <snc> Giddorah_: the question is, if it'll use the in in the game folder first if you put it there
21:12:27  <Zaitzev> hs.dat
21:12:30  <Zaitzev> .openttd.cfg
21:12:36  <Zaitzev> that's it
21:12:41  <snc> no other folders?
21:12:48  <Zaitzev> no
21:13:07  <Zaitzev> that's why I got sorta confused when following guides telling me to put stuff in the data folder ;P
21:13:20  <Giddorah_> snc: I've got two different installs of OpenTTD... One for regular play and one for Coop-play... And the Coop-play install tends to have it's settings reverted to the settings I initially setup in the regular play even though there's a cfg in the coop-folder
21:13:22  <Zaitzev> although, there IS a data folder in Program Files\OpenTTD
21:13:56  <snc> Giddorah_: then there's probably a command line parameter where you can change the config file to use
21:14:15  <Giddorah_> Possibly/Probably :)
21:14:22  <snc> Zaitzev: you can either put it in your gamefolder\data or in documents\openttd\data
21:15:12  <Zaitzev> openttd.cfg does not contain specific path info (Documents or Program Files or wherever)
21:15:19  <F223_> I have a folder specifically for coop
21:15:25  <Zaitzev> it's relative
21:15:45  <PublicServer> *** Benom joined the game
21:15:50  <V453000> Mazur: http://bugs.openttd.org/task/1063
21:15:56  <Mazur> I use different users for each, even, that smoothes out all confusion.
21:15:57  <snc> openttd.exe -c config_file
21:15:59  <Zaitzev> snc: So unpacking the game on my thumbdrive, which will have a data folder, will ofc utilize IT, and not Documents\OpenTTD?
21:16:14  <Zaitzev> It would suck balls to have conflicting settings
21:16:35  <snc> Zaitzev: you have to try that out. otherwise, add a shortcut and start it with above command
21:16:54  <Mazur> V453000: This time I'll play the savegame.
21:17:04  <PublicServer> *** sonic has left the game (connection lost)
21:17:08  <Ammler> oh, old topic :-)
21:17:12  <V453000> ye
21:17:38  <Zaitzev> where is the server located btw?
21:17:46  <Ammler> earth
21:17:57  <Zaitzev> damn, was hoping for Uranus
21:18:00  <Zaitzev> :p
21:19:28  <V453000> !password
21:19:28  <PublicServer> V453000: puppet
21:19:32  <PublicServer> <Mazur> You can call me retard again, V453000.
21:19:46  <V453000> why
21:19:46  <PublicServer> *** V453000 joined the game
21:20:07  <PeterT> Mazur is a retard.
21:20:16  <PeterT> oh, sorry to highlight you Giddorah_
21:20:17  <PublicServer> <V453000> as I said, it applies to heavy traffic
21:20:26  <PublicServer> *** Zaitzev joined the game
21:20:54  <PublicServer> <V453000> if everything had to be perfect, most of this network would be bombed Mazur :P
21:20:57  <snc> Zaitzev: openttd uses openttd.cfg in the game folder if it exists, otherwise it uses the one in documents
21:21:28  <Zaitzev> k
21:21:38  <PeterT> snc: isn't having a bouncer awesome? :-)
21:21:52  <Zaitzev> snc: I assume openttd.cfg must be in the game root folder then?
21:22:00  <snc> Zaitzev: yes
21:22:03  <Zaitzev> wilco
21:22:06  <snc> PeterT: yes, like in good ol' times :)
21:22:08  <PublicServer> <Mazur> Fine by me, I only noticed the differnce, while it concerned the same train type near the same place.
21:22:14  <PeterT> snc: good ol' times?
21:22:34  <Zaitzev> hum
21:22:45  <snc> PeterT: I used to play counterstrike years ago
21:22:51  <Zaitzev> Documents\OpenTTD\content_download\data <- there's this tho
21:23:04  <snc> PeterT: we hosted our own bouncers, bots and servers
21:23:05  <Zaitzev> and \data has all the grf stuff I'm using
21:23:11  <PeterT> snc: oh
21:23:22  <snc> Zaitzev: you may also move that to your gamefolder\data directory
21:23:25  <Paul2> I can't beleive you think rncld.com or whatvever is a good hostmask :p
21:23:34  <Zaitzev> The server-software used, is it available for download?
21:23:38  <Paul2> @quote get 7
21:23:38  <Webster> Paul2: Quote #7: "<> PeterT has joined #openttdcoop <Webster> oh god.... <Ammler> lol Webster :-) <Xaroth> lol <KenjiE20> lol <> PeterT has quit <Xaroth> 1-0 for Webster" (added by KenjiE20 at 01:38 PM, July 20, 2009)
21:23:41  <Paul2> :D
21:23:51  <PeterT> @tell Paul2 Go to hell.
21:24:07  <Xaroth> I'd have to agree with Paul2 tbqfh
21:24:10  <V453000> @tell PeterT: join him
21:24:34  <V453000> @tell Webster: Fuck You.
21:24:58  <Paul2> @tell Webster @tell Paul2 test
21:25:15  <Paul2> ah
21:25:26  <PeterT> #OPENTTDCOOP.BOTS
21:26:08  <Xaroth> PeterT: CAPS LOCK IS CRUISE CONTROL FOR COOL
21:26:25  <PublicServer> ***  made screenshot at 00058980: http://ps.openttdcoop.org/public/webcam/00058980.png
21:26:33  <V453000> INDEED
21:26:39  <snc> alright, I'm off to bed now. got to get up early tomorrow :(
21:26:40  <PublicServer> *** Benom has left the game (leaving)
21:26:41  <snc> GOOD NIGHT
21:26:47  <Paul2> NIGHT NIGHT SLEEP WELL
21:27:01  <snc> :P
21:28:21  <KenjiE20> >_< Q23 isn't funny out of context
21:28:32  <V453000> blame Peter
21:28:47  <Xaroth> @quote get 23
21:28:47  <Webster> Xaroth: Quote #23: "<Giddorah_> V453000: Hmm... Funny... My friend made retard highlight my name in Mirc..." (added by PeterT at 02:04 PM, April 27, 2010)
21:28:58  <planetmaker> @quote get 19
21:28:58  <Webster> planetmaker: Quote #19: "<@V453000> nvm :) I got an insane plan for an offline game :) havent played with myself for quite some time" (added by KenjiE20 at 11:30 AM, February 24, 2010)
21:29:09  <KenjiE20> @quote change 23 s/^/<pugi> being a retard is not our problem, it is yours :]/
21:29:17  <PublicServer> <Zaitzev> ugh
21:29:18  <KenjiE20> @quote change 23 "s/^/<pugi> being a retard is not our problem, it is yours :]/"
21:29:18  <Webster> KenjiE20: The operation succeeded.
21:29:47  <PeterT> KenjiE20: thanks :-)
21:30:34  <pugi> :P
21:30:51  <PublicServer> <V453000> anyone sees any issues? anywhere?
21:31:21  <PublicServer> <Mazur> Ilke I'd dared to say, now.  ;-)
21:31:39  <PublicServer> <Mazur> -typos.
21:32:43  <PublicServer> <V453000> kay
21:32:46  <PublicServer> *** V453000 has left the game (leaving)
21:32:55  <V453000> im off and lets start another one tomorrow
21:32:59  <V453000> cya
21:33:05  <PublicServer> *** Mazur has left the game (connection lost)
21:33:11  <PublicServer> <Zaitzev> =)
21:33:22  <PublicServer> <Zaitzev> new game tomorrow already? cool
21:33:29  <Mazur> Bye.
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21:45:43  <PublicServer> <Vitus> God, I just spent two hours of my life by fixing CLs at TL5 lines :D
21:45:51  <PublicServer> <Vitus> I got them all, though. May I get a cookie?
21:46:55  <PublicServer> <Vitus> I want cookie :(
21:48:50  <KenjiE20> steal one from food pickup
21:49:15  <PublicServer> <Vitus> Hmm... should I?
21:49:43  * pugi gives Vitus a cookie (>'.')>@
21:49:56  <PublicServer> <Vitus> RAWR
21:49:59  <PublicServer> <Vitus> Cheers
21:50:02  <pugi> :D
21:50:08  <pugi> good job
21:50:13  <PublicServer> <Vitus> Now I can sleep tonight :D
21:50:36  <pugi> now if you change all the left hand drive stuff to right hand drive you'll get another one ;)
21:51:09  <PublicServer> <Vitus> That means like.... REBUILDING WHOLE TL5 ML
21:51:20  <PublicServer> <Vitus> Think I'll keep just the one cookie :D
21:51:57  <PublicServer> <Vitus> Anyways, I'm going off. Take care and good night.
21:52:02  <pugi> good night :D
21:52:05  <PublicServer> *** Vitus has left the game (leaving)
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22:34:57  <Chris_Booth> evening all
22:35:05  <PeterT> ohai Chris_Booth
22:35:15  <PeterT> guys! hide the beer!
22:35:16  <Chris_Booth> hi hoe PeterT
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22:35:24  <PeterT> I'm not a hoe :-(
22:35:25  <Chris_Booth> lol not tonight PeterT
22:35:47  <Chris_Booth> PeterT: i think how may mean something different to you
22:36:14  <Chris_Booth> its not an insult in the UK
22:36:25  <PeterT> I know, I'm just kidding around
22:36:26  <PeterT> fools
22:36:32  <Chris_Booth> ok
22:36:52  <Chris_Booth> i just had the most amazingly cool day ever
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23:24:34  <KyleS> !password
23:24:35  <PublicServer> KyleS: hatted
23:24:46  <PublicServer> *** Game still paused (number of players)
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