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00:11:22 <PublicServer> *** made screenshot at 0000B38B: http://ps.openttdcoop.org/public/webcam/0000B38B.png 00:18:00 *** OwenS has quit IRC 00:25:28 <PublicServer> <KyleS> i noticed something :O 00:25:43 <phil755> have i messed up again.... :( 00:25:43 <PublicServer> <KyleS> i think part of the track to your coal mines is not electrified 00:25:46 <PublicServer> <KyleS> but 00:25:49 <PublicServer> <KyleS> i think it was my faul 00:25:50 <PublicServer> <KyleS> fault* 00:25:51 <PublicServer> <KyleS> >_< 00:26:09 <phil755> im on electric .....!! 00:26:24 <PublicServer> *** made screenshot at 00024305: http://ps.openttdcoop.org/public/webcam/00024305.png 00:26:24 <PublicServer> <KyleS> but those first few tracks i laid down 00:26:26 <PublicServer> <KyleS> weren't electric 00:26:32 <PublicServer> <KyleS> >.< 00:26:35 <PublicServer> <KyleS> my bad :< 00:26:38 <PublicServer> *** KyleS has left the game (connection lost) 00:26:38 <PublicServer> *** Game paused (number of players) 00:26:43 <KyleS> zzz 00:26:49 <KyleS> !password 00:26:49 <PublicServer> KyleS: exiled 00:27:04 <phil755> whats the crack...? 00:27:07 <PublicServer> *** Game still paused (number of players) 00:27:07 <PublicServer> *** Game unpaused (number of players) 00:27:07 <PublicServer> *** KyleS joined the game 00:27:15 <PublicServer> <KyleS> crack? 00:27:47 <phil755> doesnt matter its an irish thing... 00:27:53 <PublicServer> <KyleS> ok :p 00:28:29 <phil755> ive connected ore, do i need prio "*** does it need prio" ....? 00:29:41 <PublicServer> <KyleS> stations shouldn't be connected to main lines like that... instead, connect it to the sideline to the west 00:29:54 <PublicServer> <KyleS> (where the sign says SLH 05) 00:32:16 <phil755> are we using RL _ RL for main line 00:32:18 <phil755> ...? 00:32:52 <PublicServer> <KyleS> yeah... LR _7 spaces_ LR 00:32:53 <Gleeb> RL_RL is odd. 00:33:08 <PublicServer> <KyleS> the network plan is at the sign titlted !! NETWORK PLAN !! 00:33:10 <PublicServer> <KyleS> :p 00:34:47 <phil755> got that but what the fuck is SLH 05 which tracks to connect to....? 00:35:13 <PublicServer> <KyleS> oh, it's not too bad once you get the hang of it :p 00:35:18 <PublicServer> <KyleS> just a sec i'll add a couple of signs 00:35:40 *** thgergo has quit IRC 00:35:48 <phil755> can i take it round/under the coal mine....? 00:36:31 <PublicServer> <KyleS> yeah it could go around Datchester Falls East 00:36:46 <PublicServer> <KyleS> or you could make a U-turn by Prarningworth Mines 00:36:52 <phil755> got it ill kill the trains and rebuild.... 00:36:57 *** VictorOfSweden has quit IRC 00:38:57 <phil755> yeah fair play 00:39:05 <PublicServer> <KyleS> :p 00:41:04 *** Fuco has quit IRC 00:41:22 <PublicServer> <KyleS> that short of a curve is going to slow down the trains :s 00:41:26 <PublicServer> *** made screenshot at 00025739: http://ps.openttdcoop.org/public/webcam/00025739.png 00:41:45 <phil755> hahaha,...... i was just typing "is this gunna cause slow down...?" 00:41:52 <PublicServer> <KyleS> :p 00:41:56 <phil755> quick rethink 00:42:31 <phil755> what you thinking...? 00:43:01 <phil755> round the station...? 00:43:17 <phil755> too long i think 00:44:29 <phil755> obv really....! 00:45:00 <KyleS> looks good :-) 00:48:22 *** MDGrein has joined #openttdcoop 00:50:21 <phil755> good...? 00:53:07 <PublicServer> <KyleS> yup looks good :D 00:56:29 <PublicServer> *** made screenshot at 00024B27: http://ps.openttdcoop.org/public/webcam/00024B27.png 00:58:08 <phil755> what else can i connect...? 00:58:50 <phil755> was looking at tillywood but cant figure out MSH 02 01:05:29 <phil755> !players 01:05:30 <PublicServer> phil755: Client 983 (Orange) is phil755, in company 1 (Landscape Friendly Coopers) 01:05:31 <PublicServer> phil755: Client 987 (Orange) is KyleS, in company 1 (Landscape Friendly Coopers) 01:06:24 <phil755> !help 01:06:25 <PublicServer> phil755: http://www.openttdcoop.org/wiki/IRC_Commands 01:06:44 <phil755> !players 01:06:45 <PublicServer> phil755: Client 983 (Orange) is phil755, in company 1 (Landscape Friendly Coopers) 01:06:45 <PublicServer> phil755: Client 987 (Orange) is KyleS, in company 1 (Landscape Friendly Coopers) 01:07:06 <phil755> what u up to....? 01:08:13 <phil755> zzz 01:08:42 *** Razaekel has quit IRC 01:11:31 <PublicServer> *** made screenshot at 0000E9E1: http://ps.openttdcoop.org/public/webcam/0000E9E1.png 01:25:08 *** r0b0tb0y has joined #openttdcoop 01:25:48 <KyleS> hi 01:25:54 <KyleS> sorry watching tv -.- 01:26:33 <PublicServer> *** made screenshot at 0002B521: http://ps.openttdcoop.org/public/webcam/0002B521.png 01:30:36 <phil755> !players 01:30:37 <PublicServer> phil755: Client 983 (Orange) is phil755, in company 1 (Landscape Friendly Coopers) 01:30:37 <PublicServer> phil755: Client 987 (Orange) is KyleS, in company 1 (Landscape Friendly Coopers) 01:32:58 <PublicServer> *** phil755 has left the game (leaving) 01:32:59 <PublicServer> *** Game paused (number of players) 01:34:01 <PublicServer> *** KyleS has left the game (leaving) 01:34:04 *** KyleS has quit IRC 01:38:56 *** phil755 has quit IRC 01:40:20 *** AndChat| has joined #openttdcoop 01:41:35 <PublicServer> *** made screenshot at 00011B0B: http://ps.openttdcoop.org/public/webcam/00011B0B.png 01:44:18 *** AndChat| has quit IRC 01:44:41 *** AndChat| has joined #openttdcoop 01:44:48 *** AndChat| has quit IRC 01:45:07 *** AndChat| has joined #openttdcoop 01:45:27 *** MDGrein has quit IRC 02:18:04 *** Razaekel has joined #openttdcoop 02:18:47 *** r0b0tb0y has quit IRC 02:50:34 *** devilsadvocate has quit IRC 03:05:10 *** gr00vy has quit IRC 03:05:15 *** gr00vy has joined #openttdcoop 03:06:35 *** devilsadvocate has joined #openttdcoop 03:57:45 *** r0b0tb0y has joined #openttdcoop 04:00:05 *** KyleS has joined #openttdcoop 04:35:17 *** KyleS has left #openttdcoop 04:58:36 *** robotboy has joined #openttdcoop 05:05:43 *** r0b0tb0y has quit IRC 05:58:47 *** r0b0tb0y has joined #openttdcoop 06:04:49 *** HDIEagle has joined #openttdcoop 06:05:17 <HDIEagle> hihi 06:05:46 <HDIEagle> !players 06:05:48 <PublicServer> HDIEagle: There are currently no clients connected to the server 06:06:01 <HDIEagle> !dl win32 06:06:01 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win32.zip 06:06:07 <HDIEagle> oh, wait, that's right 06:06:10 <HDIEagle> !dl win64 06:06:10 <PublicServer> HDIEagle: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win64.zip 06:06:12 *** robotboy has quit IRC 06:09:32 <HDIEagle> !password 06:09:32 <PublicServer> HDIEagle: wedder 06:09:47 <PublicServer> *** Game still paused (number of players) 06:09:48 <PublicServer> *** HD1Eagle joined the game 06:10:00 <HDIEagle> ooooh, very fancy, the "still" thing 06:15:48 *** KyleS1 has joined #openttdcoop 06:15:53 <KyleS1> !playercount 06:15:53 <PublicServer> KyleS1: Number of players: 1 06:15:55 <HDIEagle> hi 06:16:13 <KyleS1> hello 06:16:15 <PublicServer> *** HD1Eagle has joined spectators 06:16:59 <KyleS1> !password 06:16:59 <PublicServer> KyleS1: gooier 06:17:10 <PublicServer> *** Game still paused (number of players) 06:17:12 <PublicServer> *** Player has joined spectators 06:17:15 <HDIEagle> i think ps wants you to make a gooier request 06:17:31 <PublicServer> <Player> :S 06:17:34 <HDIEagle> want to build? i'm just admiring 06:17:40 <PublicServer> *** Player has changed his/her name to KyleS 06:17:47 <PublicServer> <KyleS> sure :D 06:17:57 <PublicServer> *** HD1Eagle has joined company #1 06:17:59 <PublicServer> *** KyleS has joined company #1 06:17:59 <PublicServer> *** Game unpaused (number of players) 06:18:13 <PublicServer> *** KyleS has left the game (connection lost) 06:18:13 <PublicServer> *** Game paused (number of players) 06:18:16 <KyleS1> uh oh 06:18:19 <KyleS1> i dropped 06:18:21 <KyleS1> -_- 06:18:23 <PublicServer> <HD1Eagle> lol 06:18:43 <KyleS1> hmm i'll try again 06:18:49 <PublicServer> *** HD1Eagle has joined spectators 06:19:06 <PublicServer> *** Game still paused (number of players) 06:19:06 <PublicServer> *** KyleS joined the game 06:19:12 <PublicServer> *** HD1Eagle has joined company #1 06:19:12 <PublicServer> *** Game unpaused (number of players) 06:19:23 <PublicServer> *** KyleS has left the game (connection lost) 06:19:24 <PublicServer> *** Game paused (number of players) 06:19:28 <KyleS1> D: 06:19:29 <KyleS1> yeah 06:19:30 <PublicServer> *** HD1Eagle has joined spectators 06:19:34 <KyleS1> guess that isn't going to work right now 06:19:36 <KyleS1> :/ 06:19:39 <KyleS1> srry 06:19:39 <HDIEagle> s'it your connection or you computer? 06:19:58 <KyleS1> probably my computer...i'm on a different one than usual 06:20:35 <PublicServer> <HD1Eagle> i wonder if i'm the only person that has Eve Online on one monitor and OpenTTD on the other :3 06:21:15 <KyleS1> :o 06:23:04 <PublicServer> <HD1Eagle> i see the "X" syncs are still in use :D 06:23:20 *** VictorOfSweden has joined #openttdcoop 06:23:37 <PublicServer> <HD1Eagle> i was afraid they would be gotten rid of because of the half step of compaction 06:25:20 <PublicServer> *** HD1Eagle has left the game (connection lost) 06:25:50 <HDIEagle> see y'all in a month or twelve :D 06:26:23 *** HDIEagle has quit IRC 06:30:07 *** KyleS1 has left #openttdcoop 06:32:37 *** Qanael has quit IRC 06:35:20 *** uliko has quit IRC 06:35:33 *** uliko has joined #openttdcoop 06:35:36 *** ^Spike^ has joined #openttdcoop 06:35:36 *** ChanServ sets mode: +o ^Spike^ 06:39:31 *** einKarl has joined #openttdcoop 06:58:52 *** robotboy has joined #openttdcoop 07:02:13 *** Intexon has joined #openttdcoop 07:06:22 *** r0b0tb0y has quit IRC 07:07:40 *** ODM has joined #openttdcoop 07:07:40 *** ChanServ sets mode: +o ODM 07:15:02 *** Progman has joined #openttdcoop 07:21:49 *** robotboy has quit IRC 07:25:24 *** robotboy has joined #openttdcoop 07:29:58 *** devilsadvocate has quit IRC 07:34:16 *** devilsadvocate has joined #openttdcoop 08:07:26 *** Tray has joined #openttdcoop 08:07:32 <Tray> !playercount 08:07:32 <PublicServer> Tray: Number of players: 0 08:07:38 <Tray> !password 08:07:38 <PublicServer> Tray: confer 08:07:50 <PublicServer> *** Game still paused (number of players) 08:07:50 <PublicServer> *** Tray joined the game 08:25:14 *** r0b0tb0y has joined #openttdcoop 08:27:06 *** [com]buster has joined #openttdcoop 08:27:06 *** ChanServ sets mode: +o [com]buster 08:32:42 *** robotboy has quit IRC 08:37:23 *** r0b0tb0y has quit IRC 08:37:45 *** [com]buster has quit IRC 08:38:19 *** [com]buster has joined #openttdcoop 08:38:19 *** ChanServ sets mode: +o [com]buster 08:54:38 *** nighthawk_c_m has joined #openttdcoop 08:58:47 *** KloBass_home has joined #openttdcoop 09:10:34 *** nighthawkcm has joined #openttdcoop 09:17:43 *** nighthawk_c_m has quit IRC 09:19:07 *** KloBass_home has quit IRC 09:24:49 *** mixrin has joined #openttdcoop 09:41:24 *** r0b0tb0y has joined #openttdcoop 09:41:42 *** OwenS has joined #openttdcoop 09:41:42 *** ChanServ sets mode: +v OwenS 09:52:12 *** einKarl has quit IRC 09:52:13 *** Yexo has quit IRC 10:00:09 *** Yexo has joined #openttdcoop 10:00:44 *** thgergo has joined #openttdcoop 10:11:38 <PublicServer> *** made screenshot at 0001B22C: http://ps.openttdcoop.org/public/webcam/0001B22C.png 10:16:17 *** Polygon has joined #openttdcoop 10:18:11 *** KenjiE20 has joined #openttdcoop 10:18:11 *** ChanServ sets mode: +o KenjiE20 10:21:12 *** Phazorx has joined #openttdcoop 10:21:12 *** Webster sets mode: +o Phazorx 10:26:05 *** fonsinchen has joined #openttdcoop 10:27:32 *** Polygon has quit IRC 10:31:41 *** heffer has joined #openttdcoop 10:35:22 *** KloBass_home has joined #openttdcoop 10:35:22 *** Ryanl has joined #openttdcoop 10:35:27 *** KloBass_home has quit IRC 10:35:44 *** KloBass_home has joined #openttdcoop 10:35:48 <KloBass_home> !players 10:35:49 <PublicServer> KloBass_home: Client 996 (Orange) is Tray, in company 1 (Landscape Friendly Coopers) 10:41:30 *** robotboy has joined #openttdcoop 10:42:38 *** Ryanl has left #openttdcoop 10:48:59 *** r0b0tb0y has quit IRC 10:57:10 *** benom has joined #openttdcoop 11:07:36 *** Seberoth has joined #openttdcoop 11:15:55 *** benom has quit IRC 11:16:33 *** KloBass_home has quit IRC 11:19:16 *** jondisti has joined #openttdcoop 11:19:47 *** benom has joined #openttdcoop 11:20:49 *** KloBass_home has joined #openttdcoop 11:21:23 *** mixrin has quit IRC 11:22:07 <jondisti> !password 11:22:07 <PublicServer> jondisti: spines 11:22:14 <PublicServer> *** Game still paused (number of players) 11:22:14 <PublicServer> *** Game unpaused (number of players) 11:22:15 <PublicServer> *** jond1sti joined the game 11:27:09 <PublicServer> *** jond1sti has left the game (leaving) 11:27:10 <PublicServer> *** Game paused (number of players) 11:38:17 *** leg3nd has joined #openttdcoop 11:41:39 *** r0b0tb0y has joined #openttdcoop 11:44:22 *** Polygon has joined #openttdcoop 11:45:13 *** KloBass_home has quit IRC 11:48:57 *** robotboy has quit IRC 11:50:13 *** avdg has joined #openttdcoop 11:50:19 <avdg> !players 11:50:21 <PublicServer> avdg: Client 996 (Orange) is Tray, in company 1 (Landscape Friendly Coopers) 11:50:35 <avdg> hey 11:51:46 <avdg> !password 11:51:46 <PublicServer> avdg: puffer 11:52:28 <PublicServer> *** Game still paused (number of players) 11:52:28 <PublicServer> *** avdg joined the game 11:57:58 *** Phazorx has quit IRC 11:58:19 <PublicServer> *** avdg has joined company #1 11:58:20 <PublicServer> *** Game unpaused (number of players) 11:58:36 <PublicServer> *** avdg has joined spectators 11:58:36 <PublicServer> *** Game paused (number of players) 11:59:37 <PublicServer> *** avdg has joined company #1 11:59:37 <PublicServer> *** Game unpaused (number of players) 11:59:48 <PublicServer> *** avdg has joined spectators 11:59:48 <PublicServer> *** Game paused (number of players) 12:08:06 *** KloBass_home has joined #openttdcoop 12:08:46 <PublicServer> *** avdg has joined company #1 12:08:46 <PublicServer> *** Game unpaused (number of players) 12:08:51 <PublicServer> *** avdg has joined spectators 12:08:51 <PublicServer> *** Game paused (number of players) 12:11:38 <PublicServer> *** avdg has joined company #1 12:11:38 <PublicServer> *** Game unpaused (number of players) 12:11:41 <PublicServer> *** made screenshot at 000098D5: http://ps.openttdcoop.org/public/webcam/000098D5.png 12:12:07 <PublicServer> *** avdg has joined spectators 12:12:07 <PublicServer> *** Game paused (number of players) 12:12:35 <PublicServer> *** Tray has left the game (leaving) 12:12:41 *** Tray has quit IRC 12:13:18 <PublicServer> *** avdg has joined company #1 12:13:28 <PublicServer> *** avdg has joined spectators 12:15:29 <KloBass_home> !password 12:15:30 <PublicServer> KloBass_home: skirts 12:15:45 <PublicServer> *** Mazur joined the game 12:15:47 <PublicServer> *** Game still paused (number of players) 12:15:51 <PublicServer> *** Game still paused (number of players) 12:15:51 <PublicServer> *** Game unpaused (number of players) 12:15:51 <PublicServer> *** KloBass joined the game 12:15:53 <hylje> that skirts the issue 12:16:06 <PublicServer> <avdg> ? 12:16:07 <PublicServer> *** avdg has joined company #1 12:16:15 <hylje> wrt. password 12:16:54 <KloBass_home> ? 12:16:56 <PublicServer> <avdg> hmm 12:17:46 <PublicServer> <avdg> can someone help me wth windstable 12:17:52 <PublicServer> <avdg> (town) 12:18:06 <PublicServer> <KloBass> help how? 12:18:09 <PublicServer> <avdg> I have a damn slow mouse :p 12:18:32 <PublicServer> <avdg> I would like to remove that slowdown 12:19:14 <PublicServer> <avdg> hmmm 12:19:33 <PublicServer> <KloBass> where again? 12:19:45 <PublicServer> <Mazur> Windstable 12:21:11 <PublicServer> <avdg> now the join? 12:22:58 <PublicServer> <avdg> see someone something slowing down now? 12:22:59 <PublicServer> <Mazur> What to do about the join, clearly there is no room for extra trains? 12:23:26 <PublicServer> <avdg> yeah 12:23:31 <PublicServer> <avdg> i see 12:23:50 <PublicServer> <Mazur> " 12:23:57 <PublicServer> <Mazur> Unless a compressor moves those trains closer together? 12:24:04 <PublicServer> <avdg> a compressor is big 12:24:11 <PublicServer> <avdg> and we don't have the space 12:24:59 <PublicServer> <Mazur> Indeed. And my new improved small (2 train) compressor has not yet seen the light. 12:25:14 <PublicServer> <avdg> build it :p 12:25:21 <PublicServer> <avdg> I would like to see it 12:25:35 <PublicServer> <Mazur> I'll have to develop it first, it's only an idea, now. 12:25:52 <PublicServer> <avdg> lets test it then :p 12:25:58 <PublicServer> <avdg> ofcourse on a testtrack 12:26:43 <PublicServer> *** made screenshot at 000076B5: http://ps.openttdcoop.org/public/webcam/000076B5.png 12:26:58 <PublicServer> <Mazur> It'd be a red signal, turned green when there's a second train waiting, and staying green when there's a train just past it. 12:27:39 <PublicServer> <avdg> hmm I think I know what you mean... 12:28:07 <PublicServer> <Mazur> Haven't made a drawing of it, yet, it needs some logic for those conditions. 12:28:22 <PublicServer> <avdg> I've developed something like that, but I saw problems with it 12:28:47 <PublicServer> <Mazur> It'd be just the ticket for this, though. 12:29:24 <PublicServer> <avdg> my biggest concern was the acceleration vs the distance of running trains 12:29:51 <PublicServer> <avdg> the distance between running trains after the trains where stopped is quite big 12:30:05 <PublicServer> <Mazur> Well, I've not advanced to the level of those concerns, yet. ;-) 12:31:37 <PublicServer> *** KloBass has left the game (leaving) 12:32:16 <PublicServer> <avdg> my first switch was quite slow, so I am now thinking about a faster switch atm :p 12:33:11 <PublicServer> <avdg> see !old 12:33:22 <PublicServer> <avdg> that was my first idea 12:39:06 <PublicServer> <Mazur> Seems to work pretty neatly. 12:39:31 <PublicServer> <Mazur> Provided a train accelerating past is not in synch with the switch. 12:39:38 <PublicServer> <avdg> raise train limit please 12:39:45 <PublicServer> <avdg> *testing 12:40:15 <PublicServer> <avdg> hm everybody is sleeping :p 12:41:44 *** robotboy has joined #openttdcoop 12:41:45 <PublicServer> *** made screenshot at 00016CDA: http://ps.openttdcoop.org/public/webcam/00016CDA.png 12:41:47 <PublicServer> <avdg> ahwell 12:41:58 <Mazur> Just asked pm on #openttd 12:42:06 <planetmaker> you can also ask here 12:42:14 <planetmaker> !rcon max_trains 12:42:14 <PublicServer> planetmaker: ERROR: command not found 12:42:20 <planetmaker> !rcon set max_trains 12:42:20 <PublicServer> planetmaker: Current value for 'max_trains' is: '800' (min: 0, max: 5000) 12:42:23 <planetmaker> !trains 900 12:42:23 <PublicServer> *** planetmaker has set max_trains to 900 12:42:27 <PublicServer> <avdg> ty 12:42:29 <Mazur> I was not sure your attention would be gotten, that way, now I am. 12:42:43 * Mazur hugs planetmaker. 12:42:47 <planetmaker> highlight works, if I'm in a channel. Either I'm online or not 12:42:54 <Mazur> *nod* 12:43:13 <PublicServer> * avdg is too scared :p 12:43:26 <planetmaker> and it's better to keep things in the channel they belong 12:43:36 <Mazur> I know. 12:43:37 *** fonsinchen has quit IRC 12:44:45 <PublicServer> <avdg> mazur: is that the idea you had? 12:45:38 <PublicServer> <Mazur> No. 12:45:51 <PublicServer> <avdg> show me then :p 12:46:50 <PublicServer> <Mazur> My idea is: single track (not a split ot join), one signal kept red until it holds two trains, when it turns green, and stays green as hte first train is leaving, so hte 2nd train won't get caught. 12:47:06 <PublicServer> <avdg> ah... 12:47:23 <PublicServer> <avdg> thats an old one and thats one 1 can't rebuild :p 12:47:34 <PublicServer> <avdg> I thought from 105 or something 12:47:45 <PublicServer> <Mazur> I had a hunch I would not be the first to think of it. 12:48:00 <PublicServer> <avdg> gapfiller :p 12:48:08 <PublicServer> <Mazur> Indeed. 12:48:57 *** r0b0tb0y has quit IRC 12:49:04 <PublicServer> <Mazur> A mini-compressor. Thought of it last game, when all the ML trains were just short of a TL apart and thus kept WSL trains waiting forever. 12:49:21 <PublicServer> <Mazur> WSL -> SL. 12:49:23 <PublicServer> <avdg> :) yeah it was pretty small 12:49:49 <avdg> !archive 12:49:49 <PublicServer> avdg: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 12:49:52 <PublicServer> <Mazur> Behind it, a join has more chance. 12:50:49 <avdg> hmm, was 115 instead of 105 :p 12:52:42 <PublicServer> <avdg> mazur: are you building? 12:52:53 <PublicServer> <Mazur> Nope. 12:52:58 <PublicServer> <avdg> :p 12:53:03 <PublicServer> *** Intexon joined the game 12:53:05 <PublicServer> <Intexon> hello 12:53:07 <PublicServer> <avdg> hi Intexon 12:53:30 *** KloBass_home has quit IRC 12:53:36 <PublicServer> <Mazur> High, Intexon. <-- See, no 'i'. 12:53:58 <PublicServer> <Intexon> thanks :) 12:55:25 <PublicServer> <Mazur> avdg: Should we clean up your !test? 12:55:30 <PublicServer> <avdg> do :p 12:55:33 <PublicServer> <avdg> or rebuild it 12:56:00 <PublicServer> <avdg> I would like to call !test trafficlight :p 12:56:47 <PublicServer> *** made screenshot at 000170DB: http://ps.openttdcoop.org/public/webcam/000170DB.png 12:59:01 <PublicServer> *** Spike joined the game 13:00:26 <PublicServer> <avdg> actually, there is 1 expert in such signalling and that is mark 13:00:40 <PublicServer> <Mazur> Whom I never heard of. 13:00:40 *** Zaitzev has joined #openttdcoop 13:01:11 <PublicServer> <avdg> :p the compressor and splitters are his concepts 13:01:24 <PublicServer> <Mazur> Your second build looks like it might be it. 13:02:01 <PublicServer> <Mazur> But not exactly. 13:02:02 <PublicServer> <avdg> I donno how it was 70 games ago :p 13:02:30 <PublicServer> <Mazur> That's not even 1.5 years ago. 13:02:37 <PublicServer> <avdg> yeah 13:03:32 *** Polygon has quit IRC 13:03:36 <PublicServer> <avdg> the time of the shifters :p 13:03:49 <PublicServer> *** Spike has joined company #1 13:03:59 <PublicServer> <avdg> donno if you remember that 13:04:35 <PublicServer> <Mazur> I was not born as an OTTD player then, yet. So no. 13:04:45 <avdg> http://wiki.openttdcoop.org/User:Mark 13:04:57 <PublicServer> <Mazur> I play not 1.5 months, yet. 13:05:16 <PublicServer> <Mazur> Just past the 1,5 weeks mark. 13:05:32 <PublicServer> <Spike> i've looked at a part and i'm wondering why an empty train has prio over full trains 13:05:47 <PublicServer> <avdg> spike: where? 13:05:52 <PublicServer> <Spike> near !stuck trains 13:05:55 <PublicServer> <Spike> i signed that 13:06:08 <PublicServer> <avdg> found it 13:06:18 <PublicServer> <avdg> ml :p 13:06:35 <PublicServer> <Spike> ml 13:06:40 <PublicServer> <Spike> they're both station exits 13:06:53 <PublicServer> <avdg> ah yes :( 13:07:11 <PublicServer> <Spike> and the full trains (which aren't alot) get prio over empty trains 13:07:19 <PublicServer> <Spike> i would be empty trains can wait a sec? 13:07:24 <PublicServer> <Mazur> I've often wondered if most prio's are niot just a case of 'Monkey see, monkey do.' 13:07:36 <PublicServer> *** Intexon has left the game (connection lost) 13:07:38 <PublicServer> <avdg> spike, you are right 13:07:52 <PublicServer> <avdg> thats an unintentional mistake 13:09:58 <PublicServer> <Mazur> So, remove the prio? 13:10:09 <PublicServer> <avdg> but i think that we better look at the damm old jamming point again 13:10:24 <PublicServer> <avdg> it has its ghost again 13:10:52 <PublicServer> <Mazur> Which one? 13:10:59 <PublicServer> <avdg> windstable 13:11:28 <PublicServer> <avdg> curve is too short I guess 13:11:50 <PublicServer> *** made screenshot at 0002A649: http://ps.openttdcoop.org/public/webcam/0002A649.png 13:12:06 <PublicServer> <Mazur> No, just too little room. Join should move south-west? 13:12:13 <PublicServer> <Spike> i see a jam btw 13:12:33 <PublicServer> <avdg> I know 13:12:56 <PublicServer> <Mazur> Some trains do not slow, it's only because they are comingup the precious train. 13:13:00 <PublicServer> <avdg> and I think its the result of that small slowdown 13:13:03 <PublicServer> <Mazur> Previous. 13:13:10 <PublicServer> *** Combuster joined the game 13:13:16 <PublicServer> <avdg> hey Combuster 13:13:39 <PublicServer> <Combuster> Hi all 13:13:54 <PublicServer> <Mazur> Hiya, Comb-uster. 13:14:14 <PublicServer> * Combuster slaps Mazur 13:14:20 <PublicServer> * avdg added signal 13:14:46 <PublicServer> <avdg> looks better now 13:16:43 <PublicServer> <avdg> added signal at !jammity jam too 13:16:48 <PublicServer> <Mazur> There's a whole unused station bypass track there. 13:16:54 <PublicServer> <avdg> so that lane can fill faster 13:17:53 <PublicServer> <avdg> I think that !unused may stay 13:18:27 <PublicServer> <Mazur> I was mor wondering why no train ever uses it. 13:18:45 <PublicServer> <avdg> let me investigate it 13:19:00 <PublicServer> <avdg> I see 13:19:08 <PublicServer> <avdg> nvm 13:19:23 <PublicServer> <avdg> I donno 13:19:24 <PublicServer> *** Spike has left the game (leaving) 13:19:26 <PublicServer> <Mazur> If trains were to use it, it would relieve the other tracks. 13:19:57 <PublicServer> <avdg> its due the track trough loningdore I guess 13:20:18 <PublicServer> <avdg> aaa 13:20:22 <PublicServer> <avdg> no 13:20:27 <PublicServer> <avdg> its the goods exit 13:20:40 <PublicServer> <avdg> and goods don't exit south 13:22:21 <PublicServer> <Mazur> So it's to factory drop for traffic from the west, which apparently prefers the route via the north and West side. 13:23:28 <PublicServer> <Mazur> Yes, that was my idea, move the join further along the line, where splits are taking place and there should be more room. 13:25:09 <PublicServer> <Mazur> hmm, double height diff. 13:26:52 <PublicServer> *** made screenshot at 000072BF: http://ps.openttdcoop.org/public/webcam/000072BF.png 13:28:33 <avdg> pfff.. again troubles with my dns 13:28:41 * avdg blames internet provider 13:30:05 <PublicServer> *** avdg has left the game (connection lost) 13:30:15 <PublicServer> <Mazur> Most trains are using your new exit, so hte jammed joins rarel;y hold a train. :-) 13:30:18 *** avdg1 has joined #openttdcoop 13:30:20 *** avdg has quit IRC 13:30:40 *** avdg1 is now known as avdg 13:31:14 <avdg> !password 13:31:14 <PublicServer> avdg: jailed 13:31:23 <avdg> warning: slow internet :p 13:31:35 <avdg> 3 13:31:37 <avdg> 2 13:31:37 <avdg> 1 13:31:57 <PublicServer> <Combuster> lol 13:32:18 <PublicServer> *** avdg joined the game 13:32:51 <avdg> ah, google dns comes to resque :p 13:37:08 <PublicServer> *** avdg has joined company #1 13:39:47 <PublicServer> <avdg> heuge traffic :p 13:41:53 *** r0b0tb0y has joined #openttdcoop 13:41:54 <PublicServer> *** made screenshot at 00009CB9: http://ps.openttdcoop.org/public/webcam/00009CB9.png 13:41:59 <PublicServer> <avdg> about that unused track: let it join? 13:42:04 <PublicServer> <avdg> with other tracks 13:42:33 <PublicServer> <avdg> just to make sure there is a connection, altrough its very unlikely trains would take that route 13:44:06 <PublicServer> <avdg> :p 13:44:31 *** Chillosophy has joined #openttdcoop 13:48:24 <PublicServer> <avdg> :) 13:48:36 <PublicServer> <avdg> that saves much space 13:49:06 <PublicServer> <Mazur> Sorry, I was paying a nagging bill. 13:49:08 <PublicServer> <Combuster> I wonder how long it takes until we need another southbound line 13:49:14 <PublicServer> <Combuster> :) 13:49:23 *** robotboy has quit IRC 13:49:32 <PublicServer> <avdg> srr, i just like to shortcut a bit :p 13:50:24 <PublicServer> <avdg> srr 13:52:22 <PublicServer> <avdg> too many signs :( 13:53:35 <PublicServer> <Combuster> One item left 13:53:43 <PublicServer> <Combuster> that drop entrance 13:53:56 <PublicServer> <Combuster> the third line gives prio to all other lines 13:56:28 <PublicServer> <Combuster> I'm afraid we'll have to expand the coal drop in the future 13:56:56 <PublicServer> *** made screenshot at 000030B8: http://ps.openttdcoop.org/public/webcam/000030B8.png 13:59:16 <PublicServer> <avdg> windstable has now a quite proper mixer 14:02:04 <PublicServer> <avdg> still: I think the hub at windstable can be improved yet a bit more 14:02:20 <PublicServer> <Combuster> I wouldn't bother 14:02:23 <PublicServer> <avdg> I dont like that 90 turn 14:03:03 <PublicServer> <Combuster> you can swap the 2nd and 3rd track to connect to the 3rd and 2nd merger respectively 14:03:22 <PublicServer> <avdg> yeah, I am thinking about lane swapping 14:03:48 <PublicServer> <avdg> analyse that mixer 14:04:46 <XeryusTC> hmm, still LRLR game? 14:04:53 <PublicServer> <Combuster> yea 14:05:02 <XeryusTC> hmm, ok :o 14:05:02 <PublicServer> <avdg> yep 14:05:07 <XeryusTC> i may play again tomorrow 14:05:13 <PublicServer> <avdg> does me think at old songs :p 14:05:18 <PublicServer> <Combuster> I think the LRgapLRgapLR makes it look messy 14:05:25 <PublicServer> <Mazur> Maybe tomorrow, maybe tonight. 14:05:57 <PublicServer> <avdg> lrlr ml just have limited advances in big networks 14:05:59 <PublicServer> <avdg> imho 14:07:07 <PublicServer> <avdg> hmm thats better then I thought :p 14:09:04 <PublicServer> <avdg> yep a bit :p 14:09:50 <PublicServer> <avdg> :) happy to see much simplifications 14:10:19 <PublicServer> <Combuster> much of the complexity is now in the joiner 14:11:58 <PublicServer> *** made screenshot at 000072B9: http://ps.openttdcoop.org/public/webcam/000072B9.png 14:14:14 <PublicServer> <Mazur> Like a tangled up ball of wool, untangled and wound anew. 14:14:41 <PublicServer> <Combuster> Found another excess track 14:15:29 <PublicServer> <avdg> found a copied connection 14:15:41 <PublicServer> <avdg> nvm 14:16:16 <PublicServer> <Combuster> strip this central lane too? 14:17:44 <PublicServer> <Combuster> coal needs 3 exit lanes, imo 14:18:07 *** Chillosophy has quit IRC 14:18:50 <PublicServer> *** Combuster has joined spectators 14:19:09 <PublicServer> <Combuster> Got to do shopping before the they close 14:19:19 <PublicServer> <avdg> i think that could be striped too 14:19:28 <PublicServer> <Mazur> Have fnu shopping. 14:19:41 <PublicServer> <avdg> have fun 14:19:42 <PublicServer> <Combuster> ....FUN?! O.o 14:19:51 <PublicServer> <avdg> lol 14:22:34 <PublicServer> <avdg> windstable is trackfree again :p 14:22:47 <PublicServer> <Mazur> I saw it. 14:25:08 *** devilsadvocate has quit IRC 14:25:10 <PublicServer> <Mazur> Now that I like, signed tracks. Makes it that much easier to make alterations. 14:25:34 <PublicServer> <avdg> yeah, and makes hubs less complex 14:26:33 <PublicServer> <Mazur> Yes, because people will refrain from adding superfluous connections. Or adding wrong prios. 14:27:00 <PublicServer> *** made screenshot at 00006CB9: http://ps.openttdcoop.org/public/webcam/00006CB9.png 14:27:35 <PublicServer> <avdg> the problem now is that some people would say "duuUuh..." 14:27:48 <PublicServer> <avdg> and remove them again 14:28:21 <PublicServer> <Mazur> As if everybosy has (to have) their experience. 14:28:43 *** Qanael has joined #openttdcoop 14:30:25 <PublicServer> <Mazur> Anywy, I'm going to rustle up some brunch. 14:31:00 <PublicServer> <avdg> :p 14:31:01 <PublicServer> <Mazur> I can stay in here, to keep the trains rolling, if you like. 14:31:22 <PublicServer> <avdg> I would prefer the break :p 14:31:27 <PublicServer> *** avdg has joined spectators 14:31:28 <PublicServer> *** Game paused (number of players) 14:31:34 <PublicServer> *** Mazur has left the game (leaving) 14:31:45 <Mazur> Later, dudes. 14:32:20 <PublicServer> <avdg> later 14:32:23 <PublicServer> <avdg> brb 14:42:00 *** robotboy has joined #openttdcoop 14:42:02 <PublicServer> *** made screenshot at 000042B9: http://ps.openttdcoop.org/public/webcam/000042B9.png 14:49:23 *** r0b0tb0y has quit IRC 14:55:12 *** Qanael has quit IRC 15:00:59 <V453000> !password 15:00:59 <PublicServer> V453000: potion 15:01:11 <PublicServer> *** Game still paused (number of players) 15:01:13 <PublicServer> *** V453000 joined the game 15:05:22 <PublicServer> <avdg> hey v 15:05:49 <PublicServer> *** avdg has joined company #1 15:05:50 <PublicServer> *** Game unpaused (number of players) 15:09:33 <PublicServer> *** Combuster has joined company #1 15:09:40 <PublicServer> <avdg> hey combuster 15:09:44 <PublicServer> <avdg> wb 15:09:52 <PublicServer> <avdg> hmm 15:09:59 <PublicServer> <avdg> wood drop is at limit 15:11:39 <PublicServer> <avdg> ? 15:12:04 <PublicServer> *** made screenshot at 00006094: http://ps.openttdcoop.org/public/webcam/00006094.png 15:12:08 <PublicServer> *** V453000 has left the game (leaving) 15:13:14 <PublicServer> <avdg> split it up in 3? 15:13:52 <PublicServer> <avdg> that forest is blocking us :( 15:15:58 *** robotboy has quit IRC 15:25:14 <PublicServer> <Combuster> queue cleared :) 15:25:21 <PublicServer> <avdg> :) 15:26:02 <PublicServer> <avdg> good use of that unused track :) 15:26:09 <PublicServer> <Combuster> :) 15:26:15 *** ralph09 has joined #openttdcoop 15:26:24 <PublicServer> <avdg> I was suprised there where trains on it 15:26:31 *** ralph09 has quit IRC 15:27:06 <PublicServer> *** made screenshot at 000046BC: http://ps.openttdcoop.org/public/webcam/000046BC.png 15:27:29 <PublicServer> <avdg> that singlebridge is not quite an issue 15:27:34 <PublicServer> <avdg> nvm 15:27:37 <PublicServer> <avdg> :p 15:27:43 <PublicServer> <avdg> looked wrong 15:31:07 <PublicServer> <avdg> I better rest a bit :p 15:35:58 <PublicServer> <avdg> you're a genuis Combuster 15:36:05 <PublicServer> <avdg> adding more complexity :p 15:36:08 <PublicServer> <Combuster> thanks :) 15:36:22 <PublicServer> <avdg> no, its better now :p 15:38:32 <PublicServer> <avdg> mini-optimizing :p 15:38:41 <PublicServer> <Combuster> noticed it :) 15:39:00 <PublicServer> <avdg> I am just trying to clean that junction 15:39:05 *** Polygon has joined #openttdcoop 15:39:32 <PublicServer> <Combuster> its basically a diagonal hub 15:39:51 <PublicServer> <avdg> yep, but you can't see it quite well 15:40:48 <PublicServer> <Combuster> for a balancer, its pretty clean 15:41:15 <PublicServer> <avdg> yeah, I am happy about the clean balancer now 15:42:08 <PublicServer> *** made screenshot at 000040BD: http://ps.openttdcoop.org/public/webcam/000040BD.png 15:42:15 <PublicServer> <Combuster> we still have the 3rd ml jamming at the coal entry 15:42:34 <PublicServer> <Combuster> most of it is in tunnels... 15:42:57 <PublicServer> <avdg> where? 15:43:15 <PublicServer> <Combuster> in front of !jammy 15:43:33 <PublicServer> <Combuster> it tends to go in surges however 15:43:40 <PublicServer> <avdg> ah 15:43:55 <PublicServer> <avdg> these pbs'es are slow :( 15:44:05 <PublicServer> <Combuster> I know 15:44:10 <PublicServer> <Combuster> there's a queue again 15:44:24 <PublicServer> <avdg> I would eliminate that pbs signal 15:44:51 <PublicServer> <Combuster> you can merge the double bridge/tunnel before it 15:45:03 *** mixrin has joined #openttdcoop 15:45:11 <PublicServer> <Combuster> erm, maybe not :/ 15:45:17 <PublicServer> <Combuster> miscounted 15:46:06 <PublicServer> <avdg> I am confused about whats better here 15:46:17 <PublicServer> <avdg> complex presignal vs normal signals 15:46:37 <PublicServer> <Combuster> you'd want to split off the goods separately 15:47:22 <PublicServer> <avdg> nah, I am just trying to think :p 15:47:46 <PublicServer> <avdg> stopid tuuuuting cars outside :( 15:48:07 <PublicServer> <Combuster> you'd probably want to merge to the middle track too... 15:48:49 <PublicServer> <avdg> did turkey won a game again? 15:51:14 <PublicServer> <Combuster> there 15:51:19 <PublicServer> <Combuster> should work better 15:52:07 <PublicServer> <avdg> just build a road and the city is happy :p 15:53:35 <PublicServer> <avdg> I am now thinking about the crosses at the drop 15:53:45 <PublicServer> <avdg> shouldn't we group them by 3 now? 15:54:42 <PublicServer> <avdg> hmm... doing an experiment 15:56:46 <Razaekel> !password 15:56:47 <PublicServer> Razaekel: manors 15:56:56 <PublicServer> *** Razaekel joined the game 15:56:58 <PublicServer> <avdg> hey razaekel 15:57:03 <PublicServer> <Razaekel> yo 15:57:11 <PublicServer> *** made screenshot at 00006494: http://ps.openttdcoop.org/public/webcam/00006494.png 15:57:19 <PublicServer> <Razaekel> got any problems? 15:57:42 <PublicServer> <avdg> not an issue atm :p 15:57:53 <PublicServer> <Razaekel> waves, eh? 15:58:12 <PublicServer> <avdg> are the problems better under control :p 15:58:22 <PublicServer> <avdg> thats a better question 15:59:07 <PublicServer> <avdg> looks like my experiment still has some issues 15:59:26 <PublicServer> <avdg> look at the first 3 platform 15:59:49 <PublicServer> <avdg> looks like a small penalty is welcome 16:00:04 <PublicServer> <Razaekel> first 3 platforms of what? 16:00:15 <PublicServer> <avdg> wood/coal drop 16:00:48 <PublicServer> <avdg> donno howmuch impact a crossroad has 16:01:02 <PublicServer> <Razaekel> not that much 16:02:16 <PublicServer> * avdg wishes a penalty list 16:04:17 <PublicServer> <avdg> jam? 16:06:21 <PublicServer> <Razaekel> let me know if it starts getting jammy again 16:06:47 <PublicServer> <avdg> k 16:07:38 <PublicServer> <avdg> jam :p 16:07:57 <PublicServer> <Razaekel> eh 16:08:02 <PublicServer> <Razaekel> that's normal for a prio 16:08:07 <PublicServer> <avdg> check msh 03 join 16:10:14 <PublicServer> <Razaekel> i see a problem 16:10:17 *** mixrin has quit IRC 16:10:31 <PublicServer> <Razaekel> the third line jondisti added doesnt have a exit at BBH02 16:10:47 <PublicServer> <avdg> it has 16:10:56 <PublicServer> <Razaekel> oh 16:10:59 <PublicServer> <Razaekel> weird 16:11:25 *** pugi has joined #openttdcoop 16:12:14 <PublicServer> *** made screenshot at 0000A0C9: http://ps.openttdcoop.org/public/webcam/0000A0C9.png 16:12:34 <PublicServer> <avdg> i see the problem at ore/town drop 16:12:47 <PublicServer> <avdg> @exit 16:12:52 <PublicServer> <avdg> it has only 3 exits 16:12:55 <PublicServer> <avdg> 2 16:13:00 <PublicServer> <avdg> should be 3 :p 16:14:24 <PublicServer> <Razaekel> well, there's 2 entrances 16:14:29 <PublicServer> <Razaekel> so 2 exits is fine 16:15:13 <PublicServer> <Razaekel> still, im not touching that 16:15:14 <PublicServer> <avdg> I count 4 16:15:17 <PublicServer> <Razaekel> too compliated 16:15:23 <PublicServer> <avdg> :p 16:15:27 <PublicServer> <avdg> for me too 16:16:12 <PublicServer> <avdg> but you have also traffic from steel 16:16:42 <PublicServer> <avdg> wich is running behind atm 16:17:03 *** Polygon has quit IRC 16:17:54 <PublicServer> *** Razaekel has left the game (leaving) 16:24:29 <PublicServer> <avdg> wow, at least 25 builders this game 16:26:26 *** devilsadvocate has joined #openttdcoop 16:27:16 <PublicServer> *** made screenshot at 00036ECF: http://ps.openttdcoop.org/public/webcam/00036ECF.png 16:42:18 <PublicServer> *** made screenshot at 00004A85: http://ps.openttdcoop.org/public/webcam/00004A85.png 16:42:57 <PublicServer> <Combuster> avdg: still working? 16:43:01 <PublicServer> <avdg> yeah 16:43:05 <PublicServer> <avdg> fixing shared orders 16:43:18 <PublicServer> <Combuster> I'll keep my client alive for a while then 16:43:24 <PublicServer> <avdg> k 16:43:54 *** Polygon has joined #openttdcoop 16:49:29 <PublicServer> <avdg> :( trucks at reswich don't have shared orders 16:49:38 <PublicServer> <avdg> 52 trucks 16:50:27 *** robotboy has joined #openttdcoop 16:52:35 <V453000> hint: just sell them all and buy new 16:52:53 <PublicServer> <avdg> ty for the tip 16:53:00 <PublicServer> *** VictorOfSweden joined the game 16:57:20 <PublicServer> *** made screenshot at 00000C79: http://ps.openttdcoop.org/public/webcam/00000C79.png 16:57:20 <PublicServer> <avdg> hey VictorOfSweden 16:57:32 <PublicServer> <VictorOfSweden> 'lo 16:58:47 <PublicServer> <avdg> releasing 51 trucks o_0 17:01:29 <PublicServer> <avdg> :) sorted 17:01:48 <PublicServer> *** Intexon joined the game 17:01:52 <PublicServer> <avdg> hey intexon 17:02:18 <PublicServer> <Intexon> hi 17:02:44 <PublicServer> <VictorOfSweden> looks like a proper jam at "!stuck trains" 17:02:59 <PublicServer> <VictorOfSweden> goes all the way back to steem pickup 17:03:03 <PublicServer> <VictorOfSweden> eel 17:03:08 <PublicServer> <VictorOfSweden> *steel 17:03:11 <PublicServer> <avdg> steem :p 17:03:16 <PublicServer> <avdg> thats a good one :p 17:03:24 *** Progman has quit IRC 17:03:25 <PublicServer> <VictorOfSweden> can't type today >_< 17:03:51 <PublicServer> <avdg> I don't care, I make a lots typo by myself 17:04:05 *** Fuco has joined #openttdcoop 17:04:09 *** ChanServ sets mode: +v Fuco 17:04:20 <PublicServer> *** VictorOfSweden has joined company #1 17:05:25 <PublicServer> <avdg> intexon: your name is not on the builders board yet 17:06:20 <PublicServer> <Intexon> fixed ;) 17:06:37 <PublicServer> <avdg> *issue resolved 17:07:50 <PublicServer> <avdg> hmm I've noticed that 2 trucks can can load at 1 station at the same time 17:07:54 <PublicServer> <avdg> thats new 17:08:44 <PublicServer> *** Intexon has joined spectators 17:10:13 <PublicServer> *** Intexon has left the game (leaving) 17:12:22 <PublicServer> *** made screenshot at 0000E3C2: http://ps.openttdcoop.org/public/webcam/0000E3C2.png 17:21:30 *** Mitcian has joined #openttdcoop 17:22:08 *** Polygon has quit IRC 17:22:56 <PublicServer> <avdg> uuuuuh? 17:23:03 <PublicServer> <avdg> i wouldnt connect that farm 17:23:08 <PublicServer> <avdg> we can use that space 17:23:31 <PublicServer> <VictorOfSweden> think i should stop 17:23:34 <PublicServer> <VictorOfSweden> ? 17:23:43 <PublicServer> <avdg> yes, for now 17:24:01 <PublicServer> <avdg> I am analysing that exit bit north 17:25:37 <PublicServer> <avdg> *needs plan 17:26:37 <PublicServer> <avdg> brb, trying to refresh my head 17:26:44 <PublicServer> *** avdg has joined spectators 17:27:24 <PublicServer> *** made screenshot at 0000DD8A: http://ps.openttdcoop.org/public/webcam/0000DD8A.png 17:42:26 <PublicServer> *** made screenshot at 0000D1E3: http://ps.openttdcoop.org/public/webcam/0000D1E3.png 17:42:58 <V453000> @gap 10 17:42:58 <Webster> V453000: For Trainlength of 10: <= 16 needs 2, 17 - 28 needs 3, 29 - 40 needs 4. 17:45:06 <PublicServer> *** VictorOfSweden has left the game (leaving) 17:45:06 <PublicServer> *** Game paused (number of players) 17:46:44 *** robotboy has quit IRC 17:51:17 <V453000> @clcalc mono 331 17:51:17 <Webster> V453000: Required CL for monorail at 331km/h is 6 (10 half tiles) or TL 17:51:33 <V453000> 6 (10 half tiles) o_O 17:52:43 *** jondisti has quit IRC 18:03:59 <avdg> back 18:05:05 <PublicServer> *** avdg has joined company #1 18:05:05 <PublicServer> *** Game unpaused (number of players) 18:08:47 *** mixrin has joined #openttdcoop 18:09:43 <PublicServer> <avdg> I would like there is no trains on a balancer :( 18:12:29 <PublicServer> *** made screenshot at 0001C026: http://ps.openttdcoop.org/public/webcam/0001C026.png 18:16:40 *** KloBass_home has joined #openttdcoop 18:19:07 <PublicServer> * avdg needs help 18:19:17 <PublicServer> <avdg> poor me 18:20:26 <VictorOfSweden> avdg: need help with what? 18:20:33 <VictorOfSweden> that exit? 18:20:38 <PublicServer> <avdg> a complete rebuild of that hub 18:20:40 <PublicServer> <avdg> yeah 18:20:52 <PublicServer> <avdg> I can't concentrate with all that traffic :p 18:21:22 <VictorOfSweden> save the game and open it up in singleplayer 18:21:46 <PublicServer> <avdg> nah :p 18:21:58 <VictorOfSweden> i do that sometimes when i want to try something that is likely to result in a mess :) 18:22:00 <PublicServer> <avdg> I would do then the same thing 18:22:20 <PublicServer> <avdg> I'm too clean when I rebuild something 18:22:29 <PublicServer> <avdg> and if I can't do it clean, I can't fix it 18:23:30 <VictorOfSweden> so.. do you have any ideas and want an extra pair of eyes? 18:23:38 <PublicServer> <avdg> extra eyes 18:23:41 <VictorOfSweden> of do you want ideas? 18:23:42 <VictorOfSweden> ok 18:23:49 <PublicServer> <avdg> i have an idea 18:23:53 <VictorOfSweden> i can join again and observe 18:23:57 <PublicServer> <Combuster> Yay 18:24:02 <PublicServer> <avdg> :p 18:24:07 <PublicServer> <Combuster> I can connect oil rigs without ugly stationwalk 18:24:33 <PublicServer> *** VictorOfSweden joined the game 18:24:54 <PublicServer> <avdg> constructing !masterplan 18:24:55 *** KloBass_home has quit IRC 18:25:12 *** KloBass_home has joined #openttdcoop 18:25:17 <PublicServer> <VictorOfSweden> i'm watching :) 18:26:07 *** KloBass_home has joined #openttdcoop 18:26:13 <PublicServer> <avdg> hmm 18:26:23 <PublicServer> <avdg> thats the overview I think 18:27:00 *** Progman has joined #openttdcoop 18:27:00 <PublicServer> <Combuster> there ::) 18:27:31 <PublicServer> *** made screenshot at 0001014F: http://ps.openttdcoop.org/public/webcam/0001014F.png 18:27:52 <PublicServer> <avdg> :p 18:28:03 <PublicServer> <avdg> masterplan just needs more details 18:29:40 <PublicServer> <avdg> *screws plan 18:30:06 *** Polygon has joined #openttdcoop 18:32:17 <PublicServer> *** VictorOfSweden has joined company #1 18:32:46 <PublicServer> <avdg> get it? 18:34:44 <PublicServer> <VictorOfSweden> avdg: the plan models only the exit, correct? 18:35:05 <PublicServer> <avdg> yeah 18:35:10 <PublicServer> <avdg> entrance and exit 18:35:21 <PublicServer> <avdg> of that balancer 18:35:58 <PublicServer> <avdg> each cross should have a mixer, but I'm not 100% sure how it would be 18:37:07 <PublicServer> <VictorOfSweden> plan looks good to me 18:37:16 <PublicServer> <avdg> :p 18:37:24 <PublicServer> <avdg> you know the details? 18:37:30 <PublicServer> <VictorOfSweden> but then, i'm no pro 18:37:57 <PublicServer> <VictorOfSweden> i think i get it 18:39:02 <PublicServer> <VictorOfSweden> the current balancer looks a bit messy 18:39:11 <PublicServer> <avdg> a bit 18:39:16 <PublicServer> <avdg> but there is structure in it 18:42:04 <PublicServer> <avdg> my masterplan is too heuge 18:42:33 <PublicServer> *** made screenshot at 00034821: http://ps.openttdcoop.org/public/webcam/00034821.png 18:46:27 *** KloBass_home has quit IRC 18:46:38 <PublicServer> <avdg> ok I think i've got it now 18:47:51 <PublicServer> <avdg> it will not be easy to build 18:52:52 <PublicServer> <avdg> now its long :p 18:52:53 *** heffer has quit IRC 18:53:54 *** fonsinchen has joined #openttdcoop 18:54:50 <V453000> !password 18:54:51 <PublicServer> V453000: jailed 18:55:03 <PublicServer> *** V453000 joined the game 18:55:06 <PublicServer> <avdg> new !details 18:55:07 <PublicServer> <V453000> hi 18:55:11 <PublicServer> <avdg> hey 18:55:56 <PublicServer> <VictorOfSweden> hi V453000 18:57:02 <PublicServer> <VictorOfSweden> dinner now, bbl maybe 18:57:10 <PublicServer> *** VictorOfSweden has left the game (leaving) 18:57:35 <PublicServer> *** made screenshot at 0000DBA0: http://ps.openttdcoop.org/public/webcam/0000DBA0.png 18:57:42 <PublicServer> <avdg> V: I would like to know if you have a better idea then !masterplan 18:59:14 <PublicServer> <V453000> tbh I dont know what is that for 18:59:27 <PublicServer> <avdg> steel exit 18:59:45 <PublicServer> <V453000> ah 18:59:58 <PublicServer> <avdg> its too complex to touch 19:00:02 <PublicServer> <V453000> ugh 19:00:14 <PublicServer> <avdg> too big? 19:00:21 <PublicServer> <V453000> I dont see a reason to merge the steel 19:00:24 <PublicServer> <V453000> just bypass it 19:00:55 <PublicServer> <V453000> ahh 19:01:02 <PublicServer> <V453000> omg 19:01:03 <PublicServer> <V453000> mess 19:01:06 <PublicServer> <avdg> ? 19:01:07 <PublicServer> <V453000> LR LR never again pls 19:01:16 <PublicServer> <avdg> :p 19:02:15 <PublicServer> <avdg> ? 19:02:20 <PublicServer> <V453000> I think if you just tunnel the drop exit !here 19:02:23 <PublicServer> <V453000> and cross the steel 19:02:39 <PublicServer> <V453000> it will make enough space for north exit merge 19:02:48 <PublicServer> <avdg> donno, im too confused 19:02:55 <PublicServer> <Combuster> I fixed the issues upstream of your !here 19:03:01 <PublicServer> <V453000> should I do it? 19:03:12 <PublicServer> <V453000> :) ok Combi 19:03:44 <PublicServer> <V453000> btw. what is the issue, it seems to work 19:04:42 <PublicServer> <V453000> wt... 19:05:29 *** Ryt0n has joined #openttdcoop 19:06:22 <Ryt0n> !info 19:06:22 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 13956565956 Loan: 0 Value: 13961717662 (T:829, R:155, P:3, S:0) unprotected 19:08:23 *** Polygon has quit IRC 19:12:37 <PublicServer> *** made screenshot at 0000D1B7: http://ps.openttdcoop.org/public/webcam/0000D1B7.png 19:16:46 <PublicServer> *** Combuster has joined spectators 19:16:50 <PublicServer> *** V453000 has left the game (leaving) 19:16:50 <PublicServer> *** Game paused (number of players) 19:16:55 <PublicServer> *** avdg has joined spectators 19:16:57 <PublicServer> <Combuster> ...avdg? 19:17:01 <PublicServer> <avdg> ? 19:17:20 <PublicServer> <Combuster> sorry, you already were a spectator 19:17:29 *** mixrin has quit IRC 19:17:48 <PublicServer> <avdg> now I am :p 19:17:58 <PublicServer> *** Combuster has left the game (leaving) 19:22:41 <Zaitzev> hi guys 19:22:56 <PublicServer> <avdg> hey 19:23:22 <Ryt0n> !password 19:23:22 <PublicServer> Ryt0n: forays 19:23:36 <PublicServer> *** avdg has joined company #1 19:23:41 <PublicServer> *** avdg has joined spectators 19:24:27 <PublicServer> <avdg> :p builders board has only 4 spaces left 19:24:30 <PublicServer> *** Zaitzev joined the game 19:24:35 <PublicServer> *** Game still paused (number of players) 19:24:48 <PublicServer> *** avdg has joined company #1 19:24:48 <PublicServer> *** Game unpaused (number of players) 19:25:18 <PublicServer> <avdg> means there are 32 builders atm 19:25:37 <Zaitzev> looks like a lot of people has passed through this game 19:25:47 <PublicServer> <avdg> yeah, I am stunned 19:26:23 <PublicServer> * avdg removes !connect 19:26:36 <PublicServer> <avdg> no reason for it 19:26:41 <Zaitzev> it's fun to be zoomed all out on 1920x1200 resolution, and the screen is filled with tracks 19:26:49 <PublicServer> <avdg> :) 19:26:58 <PublicServer> <avdg> too bad I cant mix 2 screens into 1 19:27:14 <Zaitzev> what do you mean? 19:27:22 <Zaitzev> splitting the game across dual monitors? 19:27:28 <Razaekel> probably 19:27:30 <Zaitzev> that shouldn't be a problem 19:27:30 <PublicServer> <avdg> would be ugly :p 19:27:39 <PublicServer> *** made screenshot at 00033418: http://ps.openttdcoop.org/public/webcam/00033418.png 19:27:39 <PublicServer> <avdg> big screen and laptopscreen 19:27:39 <Zaitzev> meh, why? 19:27:48 <Zaitzev> 2560x1200 :3 19:27:59 <PublicServer> <avdg> I would end up with a superwide openttd window lol 19:28:07 <Zaitzev> no, 3840 xD 19:28:25 <PublicServer> <avdg> lets try :p 19:28:45 <PublicServer> <avdg> lol 19:29:23 <PublicServer> <avdg> its sick 19:29:23 <PublicServer> <avdg> my chat bar is over the border :p 19:29:23 <Zaitzev> heh 19:29:43 <PublicServer> <avdg> like to see a screenshot of it? 19:29:52 <PublicServer> <avdg> *shots 19:30:06 <Zaitzev> sure :p 19:30:54 <PublicServer> <avdg> it would take time because the slow internet :p 19:31:08 <Zaitzev> time is something I got plenty of 19:31:09 <Zaitzev> ;p 19:31:54 <PublicServer> <avdg> its now in the waiting :) 19:32:27 <PublicServer> <avdg> 2kb/s for more then 1,5 mb 19:32:45 <[com]buster> finally 19:32:51 <PublicServer> <avdg> ? 19:33:00 <[com]buster> took three hours to compile kdelibs 19:33:07 <PublicServer> <avdg> :D 19:33:14 <Ryt0n> stupid question: I dont have all the NewGRF's required: and they are not in the content service available ingame... that means I have to DL them manually? Or is there a better option? 19:33:22 <PublicServer> <avdg> reminds me about compiling gimp 19:33:28 <PublicServer> <avdg> took me at least 6 houres 19:33:44 *** einKarl has joined #openttdcoop 19:33:48 <[com]buster> this was a quadcore 19:33:57 <PublicServer> <avdg> lol? 19:34:14 <[com]buster> I was stupid enough not to do this overnight :( 19:34:38 <[com]buster> (it is about the worst quadcore you can have though) 19:34:49 <PublicServer> <avdg> :p 19:35:07 <PublicServer> <avdg> I am happy with my dual core 2 19:35:27 <PublicServer> <avdg> its always the hd that cause problems here 19:36:33 <[com]buster> I'm only happy when I have enough computers 19:36:50 <PublicServer> <avdg> lol 19:36:53 <Zaitzev> you're never really happy then huh? :3 19:36:54 <[com]buster> And I think a core 2 would do better than this one 19:37:01 <Zaitzev> can't have too many computers :b 19:37:13 <[com]buster> My parents beg to differ :p 19:37:18 <PublicServer> <Zaitzev> haha 19:37:21 <PublicServer> * avdg would like to have a big variation of computers 19:37:34 <[com]buster> lemme see 19:37:46 <Zaitzev> a gamer platform, a couple of laptops, a couple of servers 19:37:48 <Zaitzev> i'm happy 19:37:58 <PublicServer> <avdg> lol? 19:38:20 <Zaitzev> it's what I have 19:38:24 <PublicServer> <avdg> I have a broken laptop, an macBook and still miss a server 19:38:43 <PublicServer> <avdg> something with touchscreen and a normal laptop 19:38:52 <Zaitzev> get an iPad then :P 19:38:57 <PublicServer> <avdg> nah 19:39:00 <[com]buster> I got an 386, Am5x86, 486DX, pentium 1, pentium 2, Cyrix MII, pentium 3, pentium 4, Duron, Athlon 64, Turion 2, Pentium DC, Atom, want one? 19:39:14 <PublicServer> <avdg> touchscreen needs a real os :) 19:39:40 <Zaitzev> you could always buy a touchscreen kit and use on your current monitor 19:39:52 <PublicServer> <avdg> :p 19:39:53 <Zaitzev> it's basically a film you plaster on top of your screen 19:40:09 <PublicServer> <avdg> a monitor is not really portable 19:41:22 <PublicServer> <avdg> maybe over my laptopscreen :p 19:41:31 <PublicServer> <avdg> would be unhandy 19:41:54 <Zaitzev> or, buy a 80" samsung lcd monitor, with touchscreen support 19:42:03 <PublicServer> <avdg> lol 19:42:06 <Zaitzev> only €40.000 19:42:07 <Zaitzev> ;p 19:42:29 <PublicServer> <avdg> better a projector with touchscreen then 19:42:32 <Zaitzev> haha 19:42:41 <PublicServer> *** made screenshot at 0000D7BD: http://ps.openttdcoop.org/public/webcam/0000D7BD.png 19:42:51 <[com]buster> You can always get a microsoft surface if you want a large touchscreen 19:42:56 <Zaitzev> why not touchscreen VR goggles? 19:43:11 <Zaitzev> just point out in the air 19:43:13 * avdg wants portable touchscreen :p 19:43:25 <[com]buster> There are laptops out with touchscreens 19:43:46 <PublicServer> <avdg> just something handy to draw 19:43:53 <PublicServer> <avdg> or making notes 19:44:05 <[com]buster> I think its user is slower using the touchscreen than me with the keyboard shortcuts 19:44:22 <[com]buster> (and it gets greasy) 19:44:26 <PublicServer> <avdg> if I type, then I would do it on a laptop :p 19:44:58 <PublicServer> <avdg> but I can't draw with a keyboard :p 19:45:00 <Zaitzev> heh, would be fun to have a MS Surface network in the house 19:45:12 <PublicServer> <avdg> howmuch does it cost? 19:45:17 <Zaitzev> watch a movie in one room, decide to watch in another, just toss it over to another screen 19:45:21 <PublicServer> <avdg> 10k $? 19:46:11 <Zaitzev> that sounds about right 19:46:54 <PublicServer> <avdg> bah... I need to work hard then :p 19:47:09 <PublicServer> <avdg> I've still not worked for money in my life 19:47:32 <Ryt0n> !password 19:47:32 <PublicServer> Ryt0n: shyest 19:47:47 <PublicServer> *** Player has joined spectators 19:47:52 <PublicServer> <avdg> hi Ryt0n 19:48:06 <Ryt0n> ok nvr mind, was running the wrong instance of OpenTTD 19:48:12 <PublicServer> <avdg> pls press the button left of the 1 and type 'name <nick>' 19:48:13 <Ryt0n> (an instance I didnt update :$ 19:48:22 <PublicServer> <Player> hi 19:49:09 <Ryt0n> whats the change playername command again? :s 19:49:19 <PublicServer> <avdg> see history :p 19:49:28 <PublicServer> <avdg> few lines ago 19:51:04 <PublicServer> <avdg> commando: 'name <nick>' 19:51:40 <PublicServer> *** Player has changed his/her name to Ryton 19:51:52 <PublicServer> <Ryton> thanks... I was trying /name, but its withouth / 19:51:59 <PublicServer> <avdg> :) 19:51:59 *** Intexon has quit IRC 19:52:14 <Ryt0n> I always forget :s 19:52:20 <PublicServer> *** Zaitzev has joined spectators 19:52:20 <PublicServer> *** Game paused (number of players) 19:52:26 <PublicServer> <avdg> hey Zaitzev 19:52:41 <PublicServer> <Ryton> luckily this PC can handle the amount of trains on the server 19:52:47 *** Intexon has joined #openttdcoop 19:52:50 <Zaitzev> hey avdg 19:52:54 <PublicServer> <avdg> its not that bad Ryton 19:53:01 <PublicServer> <Ryton> no I know 19:53:18 *** fonsinchen has quit IRC 19:53:24 <PublicServer> <avdg> its not rare that we have over the 1000 trains 19:53:36 <PublicServer> <Ryton> but I used to play on an antique desktop pc, cause the laptop was in for repairs 19:53:47 <PublicServer> <Ryton> and that one crashed from 600 trains onwards ;o 19:53:48 <PublicServer> <avdg> oh :( 19:54:06 <PublicServer> <avdg> I hope it would get fixed so fast as possible 19:54:45 <PublicServer> <Ryton> what should get fixed? 19:54:51 <PublicServer> <avdg> the laptop :p 19:55:56 <PublicServer> <Ryton> well, it was fixed earlier, but it broke down after 3 days again... 19:56:13 <PublicServer> <Ryton> but now the troubles seems to be solved 19:56:31 <PublicServer> *** Game still paused (number of players) 19:56:31 <PublicServer> *** Game unpaused (number of players) 19:56:33 <PublicServer> *** tneo joined the game 19:56:35 <PublicServer> <tneo> hello 19:56:37 <PublicServer> <avdg> hey tneo 19:56:42 <PublicServer> <Ryton> hi 19:57:43 <PublicServer> *** made screenshot at 00025A7F: http://ps.openttdcoop.org/public/webcam/00025A7F.png 19:59:04 *** devilsadvocate has quit IRC 20:00:55 <PublicServer> <Ryton> this map is huge 20:01:04 <PublicServer> <avdg> not that heuge :p 20:01:07 <PublicServer> <Ryton> but has some nice areas :-) 20:01:13 <PublicServer> <avdg> but it is indeed heuge on small screens 20:01:49 <PublicServer> <tneo> huge in what way? 20:02:18 <PublicServer> <avdg> only 512**2 big 20:02:40 *** fhtgjzkuio has joined #openttdcoop 20:02:43 <PublicServer> <Ryton> I didnt mean huge in size, but in types of indusries 20:02:46 <fhtgjzkuio> !password 20:02:46 <PublicServer> fhtgjzkuio: rusted 20:02:46 <PublicServer> <tneo> your first time on the servers ryton? 20:02:52 <PublicServer> <Ryton> and complexity (mainly the left side 20:03:04 <PublicServer> <avdg> don't care about complexity 20:03:12 <PublicServer> <tneo> left = west :-) 20:03:14 <PublicServer> <avdg> complexity is just a collection of simple things :) 20:03:48 <PublicServer> <Ryton> not the first, but haven t been around often. Just looking & trying to learn (mainly early-building phase 20:03:54 *** fhtgjzkuio has quit IRC 20:03:59 <PublicServer> *** Mehdo®n joined the game 20:04:03 <PublicServer> <avdg> hey Mehdo®n 20:04:11 <Ryt0n> thx tneo :-) 20:04:27 <PublicServer> *** Mehdo®n has left the game (connection lost) 20:04:28 <PublicServer> <tneo> well join in ryton next time 20:04:40 <PublicServer> <tneo> and build along with others, that is how you learn :-) 20:05:03 <PublicServer> <Ryton> nah, not yet, I might cause some major traffic jams :p 20:05:06 *** mehdorn has joined #openttdcoop 20:05:09 <mehdorn> lag 20:05:19 <PublicServer> <avdg> start on the side lines of the network 20:05:29 <PublicServer> <Ryton> I mainly dont have enough experienc with signalling 20:05:38 <PublicServer> *** tneo has left the game (connection lost) 20:05:38 <PublicServer> *** Game paused (number of players) 20:05:44 <PublicServer> <Ryton> should study some more, but I like the concept / depth of these games 20:05:50 <PublicServer> <avdg> I hope you know at least the diffrends between some 20:05:50 *** mehdorn has quit IRC 20:06:06 <PublicServer> <avdg> the best way to learn is by seeing them at work 20:06:15 <PublicServer> <Ryton> yes, that I do, but knowing & using correctly are totally different things :-) 20:06:27 <tneo> jam are just challenges to resolve 20:06:42 <tneo> you won't be the first nor the last to cause a jam :-D 20:06:55 *** fonsinchen has joined #openttdcoop 20:07:46 <PublicServer> <avdg> this game is already running for a long time 20:07:57 <PublicServer> <Ryton> ok, in that case: I'll check out this map, & see if I might contribute (later) 20:08:01 <PublicServer> <avdg> I'm wondering when this game would end 20:09:34 <PublicServer> <avdg> Ryton: contributing is arround 95% watching, 4,8% fixing and only .1% building :D 20:10:08 <PublicServer> <Ryton> well, then I m 20:10:17 <PublicServer> <Ryton> I'll be contributing in the first part :P 20:10:37 <V453000> avdg: I rather have 50% building, 50% getting mad because someone modified something/or fixing :) 20:11:15 <PublicServer> <avdg> :p 20:11:27 <tneo> yeah especially in the initial build you have a lot of constructing going on 20:11:34 <tneo> this one will soon be archived 20:12:30 <PublicServer> <avdg> :) and what did we learn this game 20:12:39 <PublicServer> <avdg> never ever use lr again :p 20:12:46 <PublicServer> *** made screenshot at 0002587D: http://ps.openttdcoop.org/public/webcam/0002587D.png 20:13:12 <PublicServer> <avdg> plans for next map? 20:14:25 <V453000> probably none yet 20:15:20 <PublicServer> <avdg> I think a city game would be fun 20:16:44 <V453000> I expected this one to be city game already 20:16:54 <V453000> (reason of the US trainset) 20:18:12 <PublicServer> <avdg> restart this map then :p 20:22:46 <V453000> he 20:27:43 <V453000> mby arctic UKRS? I havent seen ukrs since ~168? 20:28:17 <PublicServer> *** avdg has joined spectators 20:28:19 *** Polygon has joined #openttdcoop 20:29:44 *** Intexon has quit IRC 20:31:39 *** Qanael has joined #openttdcoop 20:36:28 *** Intexon has joined #openttdcoop 20:39:43 *** devilsadvocate has joined #openttdcoop 20:45:55 <PublicServer> *** Zaitzev has left the game (leaving) 20:52:00 <Zaitzev> hmm 20:55:52 <Zaitzev> anyone still around? 20:57:38 <PublicServer> <Ryton> not anybody active :p 20:57:43 <PublicServer> <Ryton> I think 20:57:53 <PublicServer> <Ryton> but I'll join if you want to play on your own :p 20:58:10 <Zaitzev> no that's not what I'm looking for, but thanks ;) 20:58:20 <Ryt0n> ok, I thought so :-) 20:58:22 <Zaitzev> I'm thinking about config for penalties 20:58:46 <Ryt0n> cant help you with that, sorry ;-) 20:58:55 <Zaitzev> ;) 20:59:04 <V453000> config what you need/want 20:59:24 <V453000> I used to have even 15 000 penalty for backwards pbs 20:59:51 <Zaitzev> well 20:59:56 <Zaitzev> more specifically 21:00:09 <Zaitzev> yapf.rail_firstred_twoway_eol 21:00:20 <V453000> isnt a penalty 21:00:27 <V453000> just set it to on :) 21:00:38 <Zaitzev> it's listed on the Penalties wiki page...but anyway 21:00:54 <Zaitzev> it WAS false on my local config, I set it to true, yet it doesn't work like in the example shown 21:01:05 <Zaitzev> and yes, I use yapf ;P 21:06:21 <Zaitzev> it simply doesn't want to go the alternate route :/ 21:06:50 <V453000> I would have to see it I guess 21:07:08 <Zaitzev> http://wiki.openttdcoop.org/Penalties 21:07:27 <Zaitzev> section "yapf.rail_firstred_twoway_eol = true" 21:07:42 <Zaitzev> I built a similar testing track like on those pics 21:08:28 <Zaitzev> with a one-way signal red, it goes the alternate route, with a red two-way, it stops and doesn't want to go the alternate route 21:10:07 <V453000> impossible 21:10:15 <V453000> ... btw. config change doesnt change the savegame 21:10:30 <Zaitzev> oh 21:10:32 <Zaitzev> that might be it then 21:10:41 <Zaitzev> i thought of it just a moment ago and started a new game ;p 21:10:54 <Zaitzev> so I'm recreating the thing now, to see if it's right xD 21:11:04 <V453000> you dont have to 21:11:36 <V453000> just write in the console set "yapf.rail_firstred_twoway_eol = true" ... or how it is written in the console 21:11:47 <V453000> while the old save loaded 21:11:49 <Zaitzev> hm 21:11:53 <Zaitzev> i see 21:12:09 <Zaitzev> it's not important, the old save was also just a testing map ;P 21:12:19 <PublicServer> *** avdg has joined company #1 21:12:28 <Zaitzev> i'm trying to understand bits and pieces of signalling :) 21:12:40 <Zaitzev> why the signals interact with eachother the way they do 21:13:06 <Zaitzev> I downloaded that TL splitter savegame of yours a few days ago, and I'm getting dizzy trying to understand all of it ;p 21:13:14 <PublicServer> <avdg> tip: you don't have to focus how they work, so long they work, its fine 21:13:39 <Zaitzev> avdg: well, I do mean I need to understand how they work 21:13:42 <PublicServer> <avdg> how more you want to know, how more likely you want to suicide 21:13:48 <Zaitzev> to know what signals to use where, and when 21:13:52 <PublicServer> <avdg> and I'm not kidding :p 21:14:59 <Zaitzev> ;p 21:16:06 <Zaitzev> btw, the penalty values 21:16:08 <PublicServer> <avdg> a good way to study is studying a lot of constructions 21:16:27 <Zaitzev> that I do 21:17:38 <V453000> I learned most things (if not all) from the archives btw. :P 21:18:26 <PublicServer> * avdg a bit from construction, somewhat from tests and a lot from testing and expanding tests 21:18:47 <Zaitzev> ^^ 21:18:49 <V453000> well I dont count my own testing into learnt :) 21:19:01 <Zaitzev> i've seen those test savegames of yours 21:19:10 <Zaitzev> that 5k RV game was funny to look at 21:19:16 <PublicServer> <avdg> lol 21:19:18 <Zaitzev> tarmac spaghetti 21:19:37 <V453000> these arent much of "testing games" 21:19:46 <V453000> besides the splitters and SML 21:20:52 <PublicServer> * avdg goes to his testing game :p 21:21:13 <PublicServer> <avdg> atm making money and tf a lot 21:21:24 <PublicServer> <avdg> later adding much logics :) 21:21:30 <PublicServer> *** avdg has left the game (leaving) 21:21:33 <Zaitzev> logics looks like fun too 21:21:48 <avdg> yeah, I'm going to take it big 21:21:54 <Zaitzev> hence understanding signalling 21:21:56 <Zaitzev> :b 21:39:24 *** nighthawkcm has quit IRC 21:39:50 *** jondisti has joined #openttdcoop 21:40:28 <jondisti> !password 21:40:28 <PublicServer> jondisti: softer 21:40:45 <PublicServer> *** Game still paused (number of players) 21:40:46 <PublicServer> *** jond1sti joined the game 21:42:42 *** Mitcian has quit IRC 21:43:59 *** [com]buster has quit IRC 21:47:50 *** einKarl has quit IRC 21:48:43 *** Seberoth has quit IRC 21:50:30 <PublicServer> *** Ryton has left the game (leaving) 21:55:59 *** Seberoth has joined #openttdcoop 22:05:48 *** ralph09 has joined #openttdcoop 22:05:59 <ralph09> !password 22:05:59 <PublicServer> ralph09: herded 22:06:15 <PublicServer> *** Game still paused (number of players) 22:06:15 <PublicServer> *** Game unpaused (number of players) 22:06:17 <PublicServer> *** ralph_ joined the game 22:12:48 <PublicServer> *** made screenshot at 00009B1C: http://ps.openttdcoop.org/public/webcam/00009B1C.png 22:15:24 *** devilsadvocate has quit IRC 22:15:39 *** benom has quit IRC 22:19:36 *** Ryt0n has quit IRC 22:27:50 <PublicServer> *** made screenshot at 0003650C: http://ps.openttdcoop.org/public/webcam/0003650C.png 22:35:08 <PublicServer> *** jond1sti has left the game (leaving) 22:35:08 <PublicServer> *** Game paused (number of players) 22:35:18 *** jondisti has quit IRC 22:36:33 *** VictorOfSweden has quit IRC 22:38:30 *** thgergo has quit IRC 22:40:10 *** ralph09 has quit IRC 22:40:17 <PublicServer> *** ralph_ has left the game (leaving) 22:40:40 *** mixrin has joined #openttdcoop 22:42:52 <PublicServer> *** made screenshot at 000198F2: 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