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00:09:44 *** Fuco has quit IRC 00:25:07 *** r0b0tb0y has joined #openttdcoop 00:55:37 *** Webster has joined #openttdcoop 00:55:37 *** ChanServ sets mode: +o Webster 01:14:03 *** PeterT is now known as PeterT- 01:14:04 *** PeterT- is now known as PeterT 01:25:13 *** robotboy has joined #openttdcoop 01:29:15 *** grim45932 has joined #openttdcoop 01:32:09 *** grim4593 has quit IRC 01:32:42 *** r0b0tb0y has quit IRC 01:55:52 *** Thraxian|Work has quit IRC 02:26:53 *** Ryt0n has quit IRC 02:29:43 *** robotboy has quit IRC 02:31:25 *** robotboy has joined #openttdcoop 03:05:58 *** gr00vy has quit IRC 03:06:03 *** gr00vy has joined #openttdcoop 03:20:37 *** robotboy has quit IRC 03:25:12 *** devilsadvocate has joined #openttdcoop 03:45:00 *** snc has quit IRC 03:45:00 *** PeterT has quit IRC 04:14:05 *** Intexon has joined #openttdcoop 05:04:01 *** mixrin has quit IRC 05:15:03 *** devilsadvocate has quit IRC 05:30:29 *** robotboy has joined #openttdcoop 05:33:45 *** einKarl has joined #openttdcoop 05:50:44 *** devilsadvocate has joined #openttdcoop 06:03:01 *** scobos has quit IRC 06:25:45 *** mixrin has joined #openttdcoop 06:28:51 <Mazur> Morning. 06:29:44 *** Qanael has quit IRC 06:30:39 *** r0b0tb0y has joined #openttdcoop 06:35:05 *** ODM has joined #openttdcoop 06:35:05 *** ChanServ sets mode: +o ODM 06:35:38 *** ^Spike^ has joined #openttdcoop 06:35:38 *** ChanServ sets mode: +o ^Spike^ 06:38:09 *** robotboy has quit IRC 06:47:44 *** Ryt0n has joined #openttdcoop 06:48:27 <Ryt0n> !info 06:48:27 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 14920094186 Loan: 0 Value: 14924757888 (T:851, R:166, P:3, S:0) unprotected 06:59:41 *** r0b0tb0y has quit IRC 07:02:00 *** KloBass has joined #openttdcoop 07:12:32 *** fonsinchen has joined #openttdcoop 07:14:08 <KloBass> good mourning everyone 07:15:35 <Ryt0n> gmorning 07:27:23 *** Phazorx has joined #openttdcoop 07:27:23 *** Webster sets mode: +o Phazorx 07:37:26 *** devilsadvocate has quit IRC 07:43:08 *** fonsinchen has quit IRC 07:43:59 *** Phazorx has quit IRC 07:54:59 *** ODM has quit IRC 08:07:35 *** KloBass has quit IRC 08:17:32 *** Tray has joined #openttdcoop 08:18:02 *** KloBass has joined #openttdcoop 08:21:51 *** Seberoth has joined #openttdcoop 08:28:04 *** Zaitzev has joined #openttdcoop 08:36:26 *** Zaitzev has quit IRC 08:42:15 <Tray> !password 08:42:15 <PublicServer> Tray: blimps 08:42:50 <PublicServer> *** Game still paused (number of players) 08:42:50 <PublicServer> *** Tray joined the game 08:58:22 <PublicServer> *** Tray has left the game (leaving) 09:14:07 *** scobos has joined #openttdcoop 09:14:43 *** scobos is now known as Guest493 09:14:55 *** Guest493 is now known as scobos 09:35:55 *** Fuco has joined #openttdcoop 09:35:59 *** ChanServ sets mode: +v Fuco 09:41:06 *** Tray has quit IRC 09:42:57 <Mazur> V453000: This is my idea from yesterday in tracks, but I must have copied a ssignal wrong, because it dfoesn't work: http://53551a99.cable.casema.nl/pics/Packer_wrong.png 09:44:08 <V453000> ih 09:44:09 <V453000> oh 09:44:10 <V453000> hi 09:44:15 <Mazur> The NOT doesn't work. 09:44:17 <Mazur> Hi. 09:44:42 <V453000> well 09:44:46 <V453000> how is this supposed to work 09:45:54 <Mazur> The signal at Y is normally red, untill there is a train at both Y and X, when it turns green, and stays green for the second train to pass Y (Second AND). 09:46:20 <Mazur> That is the intention. 09:46:47 <V453000> I mean simply ... this is supposed to stop trains on the line and release them when together? or? 09:46:59 <Mazur> Yes. 09:47:02 <V453000> ah 09:47:06 <V453000> hmm 09:47:19 <V453000> the bad thing is 09:47:20 <Mazur> Stop a single train untill aa second is at its behind. 09:47:29 <V453000> yes, so I got it right 09:47:49 <V453000> but compressors (and this) isnt much useful ... or in most cases 09:47:51 <Mazur> Third train close might slip along, but that's packed, then, too, so ok by me. 09:48:43 <Mazur> Really? I thought a simple method of packing trains on hte ML: closer together might let in more SL trains. 09:49:38 <Mazur> Like in the previous game, trains on th ML generally had almost a TL between them. 09:49:49 <V453000> sure, I know 09:50:05 <V453000> the problem orccurs when you need to merge that line again at the next BBH 09:50:09 <V453000> provided the game has any 09:50:35 <Mazur> Which that game hadn't. 09:50:42 <Mazur> ;-) 09:50:53 <V453000> yes, I know 09:51:02 <V453000> there it would be possible 09:51:19 <Mazur> It's just an idea, anyway, that I got during tht game. 09:51:30 <V453000> but ... if you made this as effective as a compressor, I am pretty sure it wouldnt be more compact 09:52:20 <Mazur> That might be true, but I'm learning a lot designing it. 09:52:32 <V453000> ok ok 09:52:48 <Mazur> And it's one of the few ideas I've had you haven't called very intelligent, yet, so there might be some merit in it. 09:52:53 <Mazur> :-D 09:54:30 <Mazur> Tbh, I'm not even sure if this _can_ work as I envisioned, but I do know hte NOT isn;t working right, or that signal at Y would ve permanent red until I added a second train. 09:54:55 <Mazur> s/ve/be/ 09:55:16 <V453000> I think it wouldnt work in this state 09:55:52 <V453000> because you ned to release trains with two independent signals 09:56:01 <V453000> not just put them behind each other 09:56:04 <V453000> that still makes a gap 09:56:14 <Mazur> Yes, that had crossed my mind. 09:56:27 <V453000> which is the point of the compressor ... : 09:56:29 <V453000> ) 09:56:39 <Mazur> Yep. 09:57:04 <hylje> optimal compressor would pack trains with exactly two tiles between each train 09:57:10 <Mazur> Indeed. 09:57:42 <V453000> hylje: yes but with higher TLs, you would break it in diagonals 09:57:54 <hylje> oh right, diagonals 09:57:55 <V453000> TL5 needs 5 gap between them afaik 09:58:05 <V453000> (I tested that) 09:58:16 <Mazur> Kewlness. 09:59:10 <V453000> well when you take Lev4s with their "normal" accel, you can get much, much higher gap :) 15 with doubleengined TL5 09:59:23 <hylje> i was though thinking diagonals were broken mostly because the autosignaler had different signal length for diagonal to straight 09:59:35 <V453000> hylje: I fix that manually 09:59:53 <hylje> but a good system is robust 10:00:00 *** devilsadvocate has joined #openttdcoop 10:00:13 <V453000> ... to the gap 15: that is very cool because when you make it 2x, you have i packed ... 5train, 5gap, 5train , ... 10:00:13 <hylje> so an optimal compressor would need to have exactly how much gap to deal with broken diagonal signals? 10:00:29 <V453000> depends on TL 10:00:46 <hylje> i don't get how TL comes into play here 10:00:57 <V453000> longer TLs lengten more on curves 10:01:03 <hylje> shoot 10:01:10 <hylje> stupid curves 10:01:18 <hylje> so we'd need demuxers for curves 10:01:28 <V453000> ideally 10:01:32 <hylje> and fancy arrangements to keep the sync after the curve 10:01:38 <Mazur> Absolutely. 10:01:39 <V453000> yes 10:01:50 <V453000> these fanncy arent that complicated 10:01:52 <V453000> but it sucks 10:02:11 <hylje> bookkeeping 10:04:06 <V453000> !password 10:04:07 <PublicServer> V453000: sinewy 10:04:23 <PublicServer> *** Game still paused (number of players) 10:04:24 <PublicServer> *** V453000 joined the game 10:04:25 <V453000> whats happening in game anyways 10:04:39 *** benom has joined #openttdcoop 10:04:57 <PublicServer> <V453000> nothing 10:06:46 <PublicServer> *** V453000 has left the game (leaving) 10:07:18 *** Mazur has quit IRC 10:07:37 *** Mazur has joined #openttdcoop 10:08:00 *** benom has quit IRC 10:08:10 *** benom has joined #openttdcoop 10:10:56 <Mazur> Damn, this nxclient thing is useless if it keeps getting several meta_keys stuck. 10:11:04 *** Mazur has quit IRC 10:11:47 *** Mazur has joined #openttdcoop 10:13:14 *** PeterT_ has joined #openttdcoop 10:13:16 <PublicServer> *** made screenshot at 0001D267: http://ps.openttdcoop.org/public/webcam/0001D267.png 10:15:03 *** `real has quit IRC 10:18:42 *** Mazur has quit IRC 10:19:33 *** Tray has joined #openttdcoop 10:20:13 *** Icetray has joined #openttdcoop 10:20:13 *** Tray has quit IRC 10:21:41 *** Mazur has joined #openttdcoop 10:22:18 <Mazur> Better. 10:24:54 <Icetray> !password 10:24:54 <PublicServer> Icetray: juiced 10:27:06 <PublicServer> *** Game still paused (number of players) 10:27:08 <PublicServer> *** Tray joined the game 10:29:03 <PublicServer> *** Tray has left the game (connection lost) 10:29:57 <Icetray> !password 10:29:57 <PublicServer> Icetray: collie 10:30:16 <PublicServer> *** Game still paused (number of players) 10:30:17 <PublicServer> *** Tray joined the game 10:30:49 <PublicServer> *** Tray has left the game (connection lost) 10:31:02 *** Icetray has quit IRC 10:31:15 *** Icetray has joined #openttdcoop 10:32:26 <Mazur> Ok, found and fixed the wrong signal. And it works, but as V453000 prophesised, they regain a TL gap in leaving. 10:32:43 <V453000> :) 10:33:07 <Mazur> But the most important thing is, it works as designed. 10:33:20 <Mazur> Apart from the gap. 10:33:49 <Mazur> It stops a train until a second one is behind it, then releases both. 10:34:04 <V453000> yes7 10:34:04 *** `real has joined #openttdcoop 10:34:07 <V453000> -7 10:35:19 <Mazur> In other words, I created a working circuit from "scratch". 10:35:43 * Mazur considers this progress. 10:35:45 *** KenjiE20 has joined #openttdcoop 10:35:45 *** ChanServ sets mode: +o KenjiE20 10:35:49 <Mazur> Hi, K. 10:36:58 <Mazur> This circuit would work great with moving block trains. 10:58:45 *** Progman has joined #openttdcoop 10:59:41 <Mazur> In case anyone might like to see the corrected design: http://53551a99.cable.casema.nl/pics/Packer.png 11:28:28 <leg3nd> Wow still on game 183 :> 11:36:27 *** Phazorx has joined #openttdcoop 11:36:27 *** Webster sets mode: +o Phazorx 11:36:48 *** Ryt0n has quit IRC 11:38:51 <Icetray> Mazur, I've build the design in your screenshot in my private game, but it doesn't do anything. 11:39:08 <Icetray> Is the trainspeed important, because I build those logic with maglevs 11:40:47 *** ODM has joined #openttdcoop 11:40:47 *** ChanServ sets mode: +o ODM 11:42:12 <Icetray> Okay, true. 11:49:46 *** Icetray has quit IRC 11:54:21 <KloBass> !info 11:54:21 <PublicServer> KloBass: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 14920094186 Loan: 0 Value: 14924757888 (T:851, R:166, P:3, S:0) unprotected 11:54:25 <KloBass> !players 11:54:27 <PublicServer> KloBass: There are currently no clients connected to the server 11:57:33 <Mazur> Icetray: You sure you got all the signals right? 11:57:41 <Mazur> Oh, he left. 12:01:11 *** scobos has quit IRC 12:02:05 *** Testney__ has joined #openttdcoop 12:02:42 <KloBass> :)) 12:07:42 *** Tray has joined #openttdcoop 12:08:01 *** `real has quit IRC 12:11:19 *** Icetray has joined #openttdcoop 12:11:19 *** Tray has quit IRC 12:12:54 *** WisePotato has joined #openttdcoop 12:12:58 <WisePotato> !password 12:12:58 <PublicServer> WisePotato: agiler 12:12:59 *** KloBass has quit IRC 12:13:30 *** KloBass has joined #openttdcoop 12:13:48 <WisePotato> !password 12:13:48 <PublicServer> WisePotato: tanned 12:14:25 <WisePotato> !password 12:14:25 <PublicServer> WisePotato: tanned 12:14:56 <PublicServer> *** Game still paused (number of players) 12:14:57 <PublicServer> *** wisepotato joined the game 12:15:28 <PublicServer> *** wisepotato has left the game (leaving) 12:15:42 *** Icetray has quit IRC 12:15:57 *** Icetray has joined #openttdcoop 12:18:14 <Mazur> Icetray: You sure you got all the signals right? 12:18:41 <Mazur> Anyway, I'm redesigning it to make it fully work as originally intended. 12:20:02 *** theholyduck has joined #openttdcoop 12:22:49 <maza> hey, anyone here who could translate short text into swedish? 12:26:08 <theholyduck> well i'm norwegian, so i could, but it would not be gramaticaly correct 12:27:38 *** Zaitzev has joined #openttdcoop 12:27:48 <Zaitzev> hi all 12:28:17 <Zaitzev> just as quiet today 12:29:13 <Zaitzev> !info 12:29:13 <PublicServer> Zaitzev: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 14920094186 Loan: 0 Value: 14924757888 (T:851, R:166, P:3, S:0) unprotected 12:33:34 <Mazur> Hiya, Z. 12:33:40 <Zaitzev> o hey ^^ 12:34:15 <Mazur> I'm working on that idea I had for a ML packer. 12:34:16 <Zaitzev> sup? 12:34:28 <Zaitzev> !players 12:34:29 <PublicServer> Zaitzev: There are currently no clients connected to the server 12:34:38 <Zaitzev> in singleplayer then? 12:34:52 <Mazur> Built a Mark I, which had hte drwback of re-establishing a TL gap on release. 12:34:54 <Mazur> Yep. 12:35:03 <Zaitzev> k =p 12:35:25 <Mazur> I first weanted to know of it was feasible at all. 12:35:30 <Mazur> -e 12:35:39 <Mazur> If what I had in mind was not sheer lunacy. 12:35:59 <Zaitzev> hehe 12:36:04 <Zaitzev> I started a singleplayer game 12:36:11 <Zaitzev> played for a while, at the moneymaker stage 12:36:16 <Zaitzev> got bored and quit :( 12:36:23 <Mazur> *hug* 12:36:24 *** Icetray has quit IRC 12:36:29 <Zaitzev> after playing coop, singleplayer is never the same =p 12:36:31 *** Icetray has joined #openttdcoop 12:36:40 <Mazur> I have the same problem, I run out of things I likie to do. 12:36:59 <Zaitzev> the only thing i had fun in singleplayer was using the moneycheat and build a stupid "network" from the start 12:37:04 <Mazur> Started a USA one, now, to train Coop style building. 12:37:05 <Zaitzev> TL50 etc :3 12:37:19 <Mazur> *lol* 12:37:27 <Zaitzev> wasn't so bad tho 12:37:44 <Zaitzev> 300 years into the game I had about 0 billion :p 12:37:48 <maza> theholyduck: well, thanks anyway, I'm finn so I could do it also myself, but it wouldn't make any sense =P 12:37:50 <Mazur> Adn I made a Sandbox, with the money cheatt. 12:38:13 <Zaitzev> the main thing I do in singleplayer is test various newgrfs 12:38:18 <Mazur> That's where I'm working on the packer. 12:38:53 <Zaitzev> do you have a decent connection? 12:38:58 <Zaitzev> you could start multiplayer, I could join ya 12:39:31 <Zaitzev> just save your game and launch a multiplayer using that save 12:43:50 <KloBass> Zaitzev: moneymaker is best phase :-D 12:44:03 *** Seberoth has quit IRC 12:44:38 <Zaitzev> KloBass: It's sort of like chaos games in the early stage 12:44:47 <Zaitzev> build random stations and make money 12:45:09 *** Seberoth has joined #openttdcoop 12:45:14 <Zaitzev> I kinda don't like the aircraft moneymaker method, the cities always grow :p 12:45:29 <V453000> singleplayer is just different >] 12:45:31 <V453000> :) 12:45:36 <V453000> cant say worse, cant say better 12:45:40 <Zaitzev> just a huge amount of coaltrains 12:45:44 <V453000> he :) 12:45:54 <Zaitzev> I did that once 12:45:58 <Zaitzev> left the game overnight 12:46:05 <Zaitzev> was a billionaire when I woke up 12:46:10 <Zaitzev> if only it was like that irl :/ 12:46:23 <V453000> make planes in the beginning 12:46:29 <Mazur> I built one colatrain from two mines to one power station, was out of debt before you could say George Washington. 12:46:36 <Zaitzev> colatrain? oO 12:46:37 <V453000> otherwise a few trains should suffice building and expanding 12:46:41 <Mazur> :-)) 12:46:43 <Zaitzev> that's toyland xD 12:46:47 <Mazur> coaltrain 12:46:55 <Zaitzev> V453000: yeah.. 12:47:08 <Zaitzev> I don't like the airplane method too much tho 12:47:10 <V453000> idk, I never had trouble with cash 12:47:16 <Zaitzev> same ;P 12:47:17 <V453000> even using trains only 12:47:26 <Zaitzev> money isn't really an issue heh 12:47:31 <V453000> which trainset do you play? 12:47:43 <V453000> some trainsets have trouble in the first few years :) 12:47:52 <Zaitzev> when is #183 gonna end anyway? 12:47:56 <V453000> mostly because of high running costs :) 12:48:04 <Zaitzev> not the most popular round as far as I can tell ;P 12:48:17 <V453000> I dont know ... I will let that decision to XeryusTC or someone else who actually played the game :) 12:48:23 <Zaitzev> hehe 12:48:30 <V453000> popular round? 12:48:48 <V453000> well quite some people built it 12:48:53 <Zaitzev> i've seen the list :p 12:49:01 <Zaitzev> but the amount of cash, trains etc 12:49:02 <Mazur> Slightly improved model: http://53551a99.cable.casema.nl/pics/Packer.png 12:49:33 <planetmaker> <Zaitzev> I kinda don't like the aircraft moneymaker method, the cities always grow :p <-- then someone forgot to switch that off 12:49:43 <Zaitzev> planetmaker: I know xD 12:50:02 <planetmaker> we used to use coal as MM. 12:50:03 <Zaitzev> although, switch OFF i dunno about, but reduce the growth rate i know 12:50:14 <planetmaker> But when we started building we then had like a dozen 2k coal mines 12:50:23 <planetmaker> Not good either. Especially as we usually do cargo games... 12:50:29 <maza> Mazur: what is that for? 12:50:43 <Mazur> Packing trains on ML. 12:50:47 <Zaitzev> I tried the UKRS + UKRS Industries newgrfs 12:50:49 <Ammler> Mazur: a nt gate should fit on 9 tiles 12:50:50 <planetmaker> as such a plane MM doesn't change the map, if used properly 12:50:54 <Mazur> Works not as good as I dreamt. 12:50:55 <Ammler> not* 12:50:55 <Zaitzev> i kinda liked them 12:51:46 <Zaitzev> when is #183 gonna end anyway? 12:51:51 <Mazur> Ammler: I copied a NOT gate from the web. I never mastered elecctronics, and have not properly mastered those gates yet. 12:52:16 <Ammler> take a look on our games :-) 12:52:57 <Ammler> also use doubleheaded engine, instead engine with waggon 12:52:57 <Mazur> Yes, this is a step towards that stadium, by using them I hope to come to understand them. 12:53:15 <Zaitzev> why not use the logic engine? 12:53:51 <Mazur> Because I've only heard about that, yet. 12:54:51 <Mazur> Ammler: There was not double headed engine in the set in that sandbox, yet. 12:54:58 <Mazur> s/not/no/ 12:55:14 *** Chris_Booth has joined #openttdcoop 12:55:44 <Mazur> And I kind of automatically added wagon instead of a second engine. 12:56:19 <Chris_Booth> !password 12:56:19 <PublicServer> Chris_Booth: singly 12:56:43 <PublicServer> *** Game still paused (number of players) 12:56:43 <PublicServer> *** Chris Booth joined the game 12:57:29 <WisePotato> when is this game gonna end? 12:57:31 <WisePotato> !password 12:57:31 <PublicServer> WisePotato: singly 12:57:38 <PublicServer> <Chris Booth> when it is finished 12:57:53 <WisePotato> whats there to still be done? 12:57:54 <PublicServer> *** Game still paused (number of players) 12:57:54 <PublicServer> *** Game unpaused (number of players) 12:57:54 <Mazur> Just before the next game. 12:57:55 <PublicServer> *** wisepotato joined the game 12:58:20 <PublicServer> *** made screenshot at 000150DD: http://ps.openttdcoop.org/public/webcam/000150DD.png 12:58:25 <PublicServer> <Chris Booth> fix jams 12:58:57 <Ammler> [14:54] <Mazur> Ammler: There was not double headed engine in the set in that sandbox, yet. <-- you know, you can simply add 2 engines to one train? 12:59:27 <Mazur> And I kind of automatically added wagon instead of a second engine. 12:59:33 <Mazur> (repeat) 12:59:46 <PublicServer> *** Chris Booth has left the game (connection lost) 12:59:47 <PublicServer> *** Game paused (number of players) 12:59:51 <Mazur> SP habit. 12:59:53 <PublicServer> *** wisepotato has left the game (leaving) 12:59:56 *** WisePotato has quit IRC 13:00:12 <Mazur> I generally want to transport omeething with a train. I know, I'm odd. 13:00:19 <Mazur> :-p 13:00:41 <Chris_Booth> Ammler: is there an IRC channel for the stable? 13:01:00 <Ammler> Chris_Booth: yes, guess it :-P 13:01:14 <Mazur> CB: Yes, but someone left hte gate open, so all the horses bolted. 13:01:53 <Chris_Booth> didnt have to guess it Ammler just whois you 13:02:10 <Ammler> he :-) 13:06:32 <Mazur> Ammler: I could move the OR gate closer too, now, making the whole smaller, as well, I just didn't bother. 13:07:55 <Ammler> oh, I don't care, was just commenting :-) 13:08:03 <Mazur> 'k. 13:08:16 <Mazur> Thanks for that, anyway. 13:08:19 <Mazur> :-) 13:09:27 *** heffer has joined #openttdcoop 13:09:41 * Mazur is going to get some smokeable material to get through the next 2 weeks. 13:09:50 <Mazur> Bbl. 13:09:53 <Zaitzev> socks is a good thing 13:09:54 <Zaitzev> :p 13:10:31 <KloBass> !man socks 13:13:22 <PublicServer> *** made screenshot at 0003CEEA: http://ps.openttdcoop.org/public/webcam/0003CEEA.png 13:14:07 <KloBass> interesting screenshot 13:14:08 <KloBass> :-D 13:32:41 *** VictorOfSweden has joined #openttdcoop 13:35:30 *** Icetray3 has joined #openttdcoop 13:35:30 *** Icetray has quit IRC 13:51:28 *** Icetray3 has quit IRC 13:59:45 *** r0b0tb0y has joined #openttdcoop 14:08:35 *** Fuco has quit IRC 14:09:03 *** Fuco has joined #openttdcoop 14:09:07 *** ChanServ sets mode: +v Fuco 14:09:43 *** learningottd has joined #openttdcoop 14:13:57 *** Absolutis has joined #openttdcoop 14:21:11 *** KloBass has quit IRC 14:24:09 *** scobos has joined #openttdcoop 14:24:43 <scobos> !players 14:24:45 <PublicServer> scobos: There are currently no clients connected to the server 14:29:39 *** PeterT has joined #openttdcoop 14:29:39 <Webster> ... 14:30:18 <Zaitzev> --- 14:30:31 <Chris_Booth> ::: 14:30:37 <hylje> … 14:31:04 *** heffer_ has joined #openttdcoop 14:31:05 <Zaitzev> doh 14:31:08 <Zaitzev> ...---... <- :P 14:31:25 *** heffer_ has quit IRC 14:34:42 *** Tray has joined #openttdcoop 14:38:28 *** heffer has quit IRC 14:48:52 *** snc has joined #openttdcoop 14:59:50 *** robotboy has joined #openttdcoop 15:03:03 *** VictorOfSweden has quit IRC 15:04:02 *** PeterT_ has quit IRC 15:07:17 *** r0b0tb0y has quit IRC 15:22:28 *** OwenS has joined #openttdcoop 15:22:28 *** ChanServ sets mode: +v OwenS 15:32:47 *** OwenS has quit IRC 15:34:18 *** robotboy has quit IRC 15:35:50 <maza> hey 15:36:03 <maza> anyone here who could do a short translation into swedish ? 15:36:31 *** OwenS has joined #openttdcoop 15:36:31 *** ChanServ sets mode: +v OwenS 15:36:39 <Mazur> Not me, but google might. 15:36:57 <Mazur> Bablefish, or another online translator. 15:37:30 <maza> well, it's supposed to be fluent swedish 15:37:45 *** thgergo has joined #openttdcoop 15:44:22 <Zaitzev> swedish? 15:44:28 <Zaitzev> ottd you mean? 15:44:59 <Zaitzev> :b 15:45:59 <Chris_Booth> maza: you trying to get us to do your homework? 15:46:09 *** pugi has joined #openttdcoop 15:46:30 <maza> Chris_Booth: no 15:47:19 <maza> it's supposed to be an ad of our ercently opened website to swedish part of an online forum 15:48:13 *** KloBass_home has joined #openttdcoop 15:49:01 <Chris_Booth> maza: if you dont mind me saying. if you dont speek swedish why make a swedish add? 15:49:47 <Ammler> if you don't have people there, who can translate for you, it is quite useless anyway :-) 15:50:23 <maza> pretty much, yeah. I'm just following orders that were assigned to me :-) 15:50:43 <Ammler> only native speaker should translate 15:53:03 <Mazur> Sounds like your company should hire a certified translator. 15:53:45 <Ammler> make the software gpl os and you won't have issues to find tranlators :-P 15:54:28 <Mazur> Ammler: Indeed, I could do Dutch, except that's all done already, as usual. 15:54:54 <Zaitzev> so from English to Swedish? 15:55:11 <Mazur> *sinister music in the background* We Dutch are _everywhere_. 15:55:20 <Zaitzev> why don't you ask if there are any swedes in the forum willing to do a little translation? 15:56:43 *** Icetray has joined #openttdcoop 15:58:03 *** Tray has quit IRC 15:59:47 * Mazur has had an idea for a possibility to make his packer work. 16:00:08 <Mazur> Not sure yet if it's possible to build properly. 16:01:02 <Zaitzev> using the and/or stuff? 16:01:07 <Zaitzev> or was that something unrelated? 16:06:41 *** devilsadvocate has quit IRC 16:07:53 *** learningottd has quit IRC 16:15:40 <Mazur> No, that thing is built, but the result is worse than I feared, they still come out a TL apart. Ideally it would be only 2 tiles. 16:16:31 <Mazur> So I'll have to change it to allow both trains to start and accelerate at the same time. 16:18:19 <Mazur> There's some kind of system for that developing in hte murky bits of my mind, so I can;t quite see it yet, but ourt of the mists some silhouet is emerging. 16:19:55 <Icetray> !playercount 16:19:55 <PublicServer> Icetray: Number of players: 0 16:19:58 <Icetray> !password 16:19:58 <PublicServer> Icetray: leeway 16:20:59 <PublicServer> *** Game still paused (number of players) 16:21:01 <PublicServer> *** Tray joined the game 16:25:42 *** theholyduck has quit IRC 16:33:02 *** KloBass_home has quit IRC 16:36:48 <PublicServer> *** Tray has left the game (leaving) 16:44:54 *** heffer has joined #openttdcoop 16:48:15 *** Chillosophy has joined #openttdcoop 16:50:53 *** Polygon has joined #openttdcoop 16:51:48 *** Absolutis has quit IRC 16:52:01 *** mixrin has quit IRC 16:56:47 *** Yexo has quit IRC 16:57:02 *** Yexo has joined #openttdcoop 17:03:45 *** Icetray has quit IRC 17:39:43 *** fonsinchen has joined #openttdcoop 17:54:46 *** heffer has quit IRC 18:02:09 *** A3aan has joined #openttdcoop 18:07:35 <A3aan> !password 18:07:36 <PublicServer> A3aan: copier 18:07:45 <PublicServer> *** Game still paused (number of players) 18:07:54 <PublicServer> *** Player has left the game (leaving) 18:08:26 <PublicServer> *** Game still paused (number of players) 18:08:27 <PublicServer> *** A3aan joined the game 18:10:45 *** devilsadvocate has joined #openttdcoop 18:19:52 <PublicServer> *** A3aan has left the game (leaving) 18:25:05 *** grim4593 has joined #openttdcoop 18:25:05 *** grim45932 has quit IRC 18:26:13 *** mixrin has joined #openttdcoop 18:30:04 *** heffer has joined #openttdcoop 18:39:10 *** PeterT_ has joined #openttdcoop 18:39:20 <scobos> Mazur: do you have a screenshot or savegame of what you're working on? 18:39:56 *** PeterT_ has quit IRC 18:48:57 *** A3aan has quit IRC 18:49:27 <Chris_Booth> Anarchy. The UK now has no prime minister 18:50:49 <Paul2> all laws are void. gogogo. 18:52:36 <Chris_Booth> lol 18:55:11 <Paul2> and you sit here chatting on IRC. no wonder this country is fucked ;) 19:00:43 <Zaitzev> you better be quick then 19:00:56 <Zaitzev> don't sit here and do nothing, go out and wreak havoc 19:00:58 <Chris_Booth> i am watching it all on TV 19:01:12 <OwenS> I am wathcing it all on the internet on Monitor 1 :p 19:01:44 <OwenS> Paul2: Quick! Hes on his way to Buckingham Palace! :p 19:02:19 <Paul2> haha my freeview box had enough of news24 and reset to Five. Chavtastic :D 19:08:54 <OwenS> Freeview *box*? Chavtsastic :p 19:11:16 <Paul2> recorder. whatever. old housemate gave it to me for free. works. 19:11:39 <Paul2> is rackmountable size so not /that/ chavvy :) 19:13:33 <OwenS> That would only matter if it really fitted 19" equipment racks :p 19:14:36 <Paul2> I'm pretty sure it would. I've got it onto of a couple of 1U servers and it's almost identical size 19:15:23 <OwenS> Paul2: And does it have mounting lugs? :P 19:15:30 <Paul2> cant see from here 19:15:57 <Paul2> ANYWAY 19:16:32 <Paul2> lol gordon, already with the business cards 'hi. If you want to take one and offer me a job...had a bit of a change of circumstances you see.' 19:18:31 <Paul2> wtf harriet is in charge? FAIL! 19:19:00 <OwenS> Paul2: Well they need an interim leader :p 19:19:28 <Paul2> yeah but harriet harperson? :( 19:19:51 <KenjiE20> still, at least it's not darth mandelson 19:20:09 <OwenS> Oh god bloody Mandy... 19:20:33 <Chris_Booth> <3 it KenjiE20 19:39:08 <OwenS> And a new PM we have 19:48:24 <ODM> kenji for pm? 19:49:48 <OwenS> ODM: Have to wait 5 years now :p 19:50:12 <ODM> aw 19:54:46 <Zaitzev> hostile takeover ftw 19:54:52 <Zaitzev> coup d'état 19:55:25 <Paul2> paul2 dictatorship tbh 19:57:18 *** Progman has quit IRC 19:57:19 *** OwenSX28-AC has joined #openttdcoop 19:57:21 <Zaitzev> so a woman is in control now huh? 19:57:27 <Zaitzev> good luck surviving :p 19:58:52 *** OwenS has quit IRC 19:59:49 *** OwenSX28-AC is now known as OwenS 20:00:05 <Paul2> not of the country, dont worry 20:01:29 *** Chillosophy has quit IRC 20:17:43 *** Zaitzev has quit IRC 20:22:45 *** Ryt0n has joined #openttdcoop 20:22:49 <Ryt0n> !info 20:22:49 <PublicServer> Ryt0n: #:1(Orange) Company Name: 'Landscape Friendly Coopers' Year Founded: 1950 Money: 14932567643 Loan: 0 Value: 14937194814 (T:851, R:166, P:3, S:0) unprotected 20:22:55 *** Ryt0n has quit IRC 20:26:29 *** benom has quit IRC 20:29:15 *** Benom has joined #openttdcoop 20:37:11 *** einKarl has quit IRC 20:38:35 <scobos> hi all, I'm new here, but I've just created an entry on the wiki under Category:Research for a Yield Line (method for overtaking) 20:38:48 <scobos> I'd appreciate any feedback, particularly to know if I've put it in the right place :-p 20:40:32 <Chris_Booth> scobos: i will read it now and tell you 20:41:18 <Chris_Booth> scobos: you need to create your user page to link to it 20:44:08 <scobos> Chris_Booth: thanks, I am new at all this (irc and wiki)... is there a template for the user page 20:44:45 <Chris_Booth> http://wiki.openttdcoop.org/User:Chris_Booth 20:44:51 <Chris_Booth> there is mine for a template 20:45:16 <Chris_Booth> also its a nice article that i think would be better placed in the Blog once tested rather than in the wiki 20:47:24 <scobos> Chris_Booth: was thinking of doing a video tutorial on the logic... Osai's gates took me awhile to figure out just from the screenshots 20:48:03 <Chris_Booth> that would be fine to do a video 20:48:33 <Chris_Booth> only thing i would say is its not the sort of concept that i would ever imagine using 20:48:58 <Chris_Booth> if you create the over taking line you may aswell just build 2 sets of lines fast and slow lines 20:49:11 <scobos> hmm 20:49:57 *** fonsinchen has quit IRC 20:50:03 <scobos> I suppose I don't have much experience... perhaps at higher capacities you have a good point... 20:51:06 <Chris_Booth> dont let what i say deter you from building and testing the concept 20:51:13 <Chris_Booth> i think it looks very well built 20:51:43 <Chris_Booth> and thought out, and the wiki is meant to be a base for knowledge 20:51:50 <Chris_Booth> that every one can add to 20:52:06 <Chris_Booth> you have added more to it than most of the usual suspects have 20:52:37 <Chris_Booth> !coopstats 20:53:00 <scobos> I'm a bit eager to see what the coop games are like... reading the wiki/blog has only gotten me so far 20:53:22 <Mazur> Scobos: Sorry my reaction is late, wasn't paying attention: http://53551a99.cable.casema.nl/pics/Packer.png 20:53:34 <KenjiE20> scobos: If I thought it was the entirely wrong place, Id've mentioned it by now, so feel free to keep that research updated :) 20:53:39 <Chris_Booth> well its about time we went logic crazy 20:54:04 <Chris_Booth> KenjiE20: whats the stats page? 20:54:09 <KenjiE20> @coopstats 20:54:09 <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html 20:54:18 <Chris_Booth> oohh @ my bad 20:54:19 <KenjiE20> remember, ! for game, @ for stuff 20:54:39 <Mazur> I am, you are, we are CRAZY. (Courtesy of Gong) 20:54:42 <scobos> Mazur: hmm... what about trapping them in the position you want them released in? (would need parallel tracks) 20:54:45 <Chris_Booth> why not just make them all @'s no 20:55:07 <scobos> Mazur: mind if I have a go at it? 20:55:29 <Mazur> SCobos: That was my new idea, parallel track, release also controlled by same signal as the first train. 20:55:31 <Chris_Booth> Mazur: have you looked at packer we have previously used? 20:55:46 <Chris_Booth> there is a blog about it 20:55:55 *** grim4593 has quit IRC 20:56:17 <Mazur> Scobos: Feel free, but I'll still be naming it Mazur's Packed Packer or similar. 20:56:22 *** grim4593 has joined #openttdcoop 20:56:56 <Mazur> CB: No, I've not been directed to that, yet. nor found it on my own. 20:57:03 <Chris_Booth> Mazur have you seen the packers that actauly work? and tryed to imporve them? 20:57:07 <Chris_Booth> ok let me find them 20:57:14 <KenjiE20> if I see licencing of OpenTTD rail concepts...... 20:57:24 <Mazur> CB: No, this was an idea I developed myself from scratch. 20:58:01 <Mazur> Kenji: Don;t worry, it'll be GPL. 20:58:15 <Chris_Booth> Mazur: http://blog.openttdcoop.org/2009/12/30/efficient-stations-and-tight-packed-train-streams/ 20:58:37 <Chris_Booth> it may save you alot of time 20:58:51 <Chris_Booth> it may not you may decide it is all wrong and you want to build your own 20:58:58 <Mazur> Oh, that one, yes, I've seen it. 20:59:25 <Mazur> Well, it was intended to be simpler, and way smaller than those. 20:59:44 <Mazur> And I went ahead with it for the learning part. 21:00:12 <Chris_Booth> you also know the issues around ML packing? 21:00:53 <Mazur> Nope, don't know, don't particularly care, either, as it's a learning project for me. ;-) 21:01:23 <Chris_Booth> no its a big one Mazur, when you pack the ML to much trains will jam at curves 21:01:23 <Mazur> V453000 mentioned about problems when two packed MLs meet at a Big Bad Hub. 21:01:38 <Chris_Booth> as trains grow when the are digonal 21:01:51 <Mazur> Yes, I know about that, too. 21:02:08 <Chris_Booth> ok then you know the issues 21:02:30 <Mazur> Diagonals are 41.42% larger. 21:02:31 <Chris_Booth> V453000: problem and be fixed with a repacker 21:02:34 <scobos> there's also the issue of jamming SL if the ML doesn't have any gaps large enough to open a prio 21:03:00 <Chris_Booth> so split all the lines and repack at the joins 21:03:02 <V453000> yes sure but I see no point in that 21:03:36 <V453000> then you need basically the whole network packing 21:03:41 <Mazur> Scobos: That was what prompted me to think of this, trains on the ML were a TL apart, just one tile short of letting a SL train in. 21:03:49 <Chris_Booth> V453000: i didnt say it was the ideal solution and i wouldn't pack pack MLs unless i used SML 21:03:58 <V453000> ok ok :) 21:04:21 <Chris_Booth> i think i had this discussion with ghost befor 21:04:38 <Mazur> Deja dit? 21:04:52 <Chris_Booth> but a packed timed SML wouldnt be hard to build junctions on 21:05:10 <Chris_Booth> with accelerated priors and run off zones 21:05:26 <Chris_Booth> Deja Vue? 21:05:47 <V453000> I was here at that time CB :) 21:06:06 <KenjiE20> Vuja De 21:06:07 <V453000> CB: it needs to be synced though 21:06:16 <V453000> all the lines 21:06:21 * Mazur , too, has a feeling of "Deja lu". 21:06:29 <V453000> to keep the timing 21:06:41 <KenjiE20> Mazur: the strange feeling you've seen this toilet before? 21:06:47 <Mazur> Sink the Bismarck. 21:06:57 <Chris_Booth> yes V453000 it would but as an ideal network model it would be just about the ultimate way to build 21:07:13 <V453000> kind of 21:07:14 <Mazur> Kenji: Wrong accent. 21:07:29 <Chris_Booth> such a British joke kenjie 21:08:01 <Mazur> A British yoke must be hard to bear. 21:08:13 <V453000> beer- 21:08:34 <Mazur> Why doe a beer dump in hte woods? Nah. 21:08:46 <Mazur> s/doe/does/ 21:09:06 <Mazur> %s/ hte / the /g 21:09:16 <Paul2> http://www.facebook.com/group.php?gid=121103547917959 21:09:17 <Webster> Title: I hope Gordon left a massive steamy !@#&e in the No.10 en-suite | Facebook (at www.facebook.com) 21:09:25 <Chris_Booth> Mazur and V453000 beer is a drink Bear is the animal 21:09:25 <V453000> facebook 21:09:26 <V453000> omg 21:09:42 <V453000> bears suck 21:09:45 *** VictorOfSweden has joined #openttdcoop 21:09:45 <Mazur> CB: Ya think? 21:09:59 <KenjiE20> Paul2: -_- 21:10:22 <Chris_Booth> that made me laugh Paul2 but then i saw it was facebook and i got mad 21:11:09 <Paul2> lol 21:11:18 <scobos> !help 21:11:18 <PublicServer> scobos: http://www.openttdcoop.org/wiki/IRC_Commands 21:11:27 <Chris_Booth> i bet he took a dump in shed aswell 21:11:30 <scobos> !players 21:11:31 <PublicServer> scobos: There are currently no clients connected to the server 21:11:52 * Mazur is returning to his book. 21:12:25 <Mazur> I'll hear how you fared, scobos. 21:13:09 <scobos> might take a bit... I'd like to make it so it's infinitely expandable 21:22:10 *** heffer has quit IRC 21:32:54 *** Gleeb is now known as Gleeb-Code 21:44:34 *** learningstuff has joined #openttdcoop 21:51:54 *** Progman has joined #openttdcoop 22:06:23 *** ODM has quit IRC 22:07:53 *** Condac-- has joined #openttdcoop 22:07:53 *** Condac- has quit IRC 22:19:11 *** Seberoth has quit IRC 22:23:41 *** ccfreak2k has quit IRC 22:36:31 *** grim4593 has quit IRC 22:36:44 *** grim4593 has joined #openttdcoop 22:55:43 *** Fuco has quit IRC 22:57:16 *** pugi has quit IRC 23:00:11 *** ^Spike^ has quit IRC 23:00:17 *** Polygon has quit IRC 23:12:49 *** Hribek has joined #openttdcoop 23:15:25 <PublicServer> *** Game still paused (number of players) 23:15:26 <PublicServer> *** Hribek joined the game 23:16:49 <PublicServer> *** Hribek has joined company #1 23:21:53 *** learningstuff has quit IRC 23:31:59 <PublicServer> *** Hribek has left the game (leaving) 23:37:05 *** leg3nd has quit IRC 23:41:17 *** Hribek has quit IRC 23:50:10 *** Benom has quit IRC 23:53:19 *** benom has joined #openttdcoop 23:57:22 *** OwenS has quit IRC 23:58:38 *** Phazorx has left #openttdcoop