Log for #openttdcoop on 22nd May 2010:
Times are UTC Toggle Colours
00:00:06  <PublicServer> <Chris Booth> average should be less than 512
00:01:09  <PublicServer> *** V453000 has left the game (leaving)
00:01:09  <PublicServer> *** Game paused (number of players)
00:01:26  *** theholyduck has joined #openttdcoop
00:01:33  <PublicServer> <Chris Booth> 2048 * 62 how random
00:01:48  <PublicServer> *** Chris Booth has left the game (leaving)
00:03:58  <V453000> oh holy lol
00:04:08  <V453000> new 2cc chimaera has 1000kmh speed
00:08:36  <V453000> ok im off .)
00:08:38  <V453000> cya
00:08:40  <PublicServer> ***  made screenshot at 0001B709:
00:19:21  <theholyduck> !dl lin64
00:19:21  <PublicServer> theholyduck:
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01:21:18  *** ChanServ sets mode: +o V453000
01:37:26  <theholyduck> !players
01:37:28  <PublicServer> theholyduck: Client 19 is tycoondemon, a spectator
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04:33:00  <KyleS> !dl win32
04:33:00  <PublicServer> KyleS:
04:33:49  <KyleS> !password
04:33:49  <PublicServer> KyleS: bootee
04:33:59  <PublicServer> *** Game still paused (number of players)
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05:47:14  *** ChanServ sets mode: +o ODM
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06:50:20  <theholyduck> !dl win64
06:50:21  <PublicServer> theholyduck:
06:50:57  <PublicServer> <tycoondemon> no trains at all !!!! :S
06:51:03  <theholyduck> tycoondemon, well, new game
06:51:09  * theholyduck comes soon to make a plan
06:52:28  <theholyduck> !password
06:52:28  <PublicServer> theholyduck: stoves
06:52:37  <PublicServer> *** Game still paused (number of players)
06:52:38  <PublicServer> *** theholyduck joined the game
06:52:42  <PublicServer> <theholyduck> :P weird map is weird
06:53:39  <theholyduck> tycoondemon, stop spectating
06:53:43  <theholyduck> so i can build stuff
07:01:21  <PublicServer> *** theholyduck has left the game (connection lost)
07:06:05  *** heffer has joined #openttdcoop
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07:11:05  <tycoondemon> ?
07:11:27  <PublicServer> *** tycoondemon has joined company #1
07:11:36  <tycoondemon> i joined
07:11:42  <tycoondemon> now you are not there
07:11:42  <tycoondemon> :O
07:13:53  <tycoondemon> !rcon list_patches inflation
07:13:54  <PublicServer> tycoondemon: you are not allowed to use !rcon
07:13:58  <tycoondemon> ::(
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07:16:24  <capeguy> hey
07:16:34  <capeguy> anyone there?
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07:47:39  <tycoondemon> no nerds awake at this hour? :O
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07:59:15  <PublicServer> *** Game still paused (number of players)
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07:59:25  <XeryusTC> morning
07:59:53  <PublicServer> <planetm4ker> morning
08:05:58  <Mazur> Gooooooooooood morning, good morning, good morning, goodmorning, good mòrning.
08:06:27  <PublicServer> *** Game still paused (number of players)
08:06:27  <PublicServer> *** Game unpaused (number of players)
08:06:28  <PublicServer> *** Mazur joined the game
08:07:49  <XeryusTC> !password
08:07:49  <PublicServer> XeryusTC: talons
08:07:55  <PublicServer> *** XeryusTC joined the game
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08:08:19  <PublicServer> * XeryusTC goes to revise plan :P
08:14:05  <PublicServer> <Mazur> Need a ± there?
08:14:34  <PublicServer> <XeryusTC> I'll just use ~ :P
08:14:46  <PublicServer> <XeryusTC> ± is possible too though ±P
08:15:01  <PublicServer> <XeryusTC> although i must remember to switch keyboard layout back xD
08:15:22  <PublicServer> <Mazur> I jut love that this time my special keys seem to work about everywhere.
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08:19:59  <PublicServer> <Mazur> Hi, pm.
08:20:04  <PublicServer> <planetm4ker> hi Mazur
08:20:13  <PublicServer> <Mazur> Goods to see you again.
08:20:20  <PublicServer> <planetm4ker> :-) same with you
08:23:43  <PublicServer> ***  made screenshot at 0001B005:
08:24:43  <theholyduck> !password
08:24:43  <PublicServer> theholyduck: erects
08:24:52  <PublicServer> *** theholyduck joined the game
08:24:57  <PublicServer> <theholyduck> weird map is weird and what not :P
08:25:06  <PublicServer> <planetm4ker> yes it is
08:25:13  <PublicServer> *** Intexon joined the game
08:25:18  <PublicServer> <theholyduck> whats with all the track types in 2cc these days?
08:25:25  <PublicServer> <theholyduck> last time i played with it, there wasnt that many
08:25:42  <PublicServer> <theholyduck> or is it some other newgrf?
08:25:42  <PublicServer> <Intexon> morning
08:25:53  <PublicServer> <planetm4ker> theholyduck: it's nutracks
08:25:58  <PublicServer> <planetm4ker> morning Intexon
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08:33:49  <wouterr> good morning
08:33:53  <wouterr> !dl win
08:33:54  <PublicServer> wouterr: unknown option "win"
08:33:56  <wouterr> !dl win32
08:33:56  <PublicServer> wouterr:
08:33:57  <PublicServer> <planetm4ker> morning
08:34:21  <Mazur> Morning, Wout.
08:35:54  <PublicServer> *** theholyduck has left the game (connection lost)
08:36:09  <tycoondemon> the nerds' awakening
08:37:18  *** Mark has joined #openttdcoop
08:37:18  *** Webster sets mode: +o Mark
08:37:30  <PublicServer> *** Intexon has left the game (leaving)
08:37:44  <planetmaker> !playercount
08:37:44  <PublicServer> planetmaker: Number of players: 4
08:38:00  <Mark> g'day
08:38:06  <Mazur> I would not go as far as that, Tycoon, out of bed, yes, awake, no.
08:38:12  *** LA has quit IRC
08:38:31  <Mazur> High water mark.
08:38:39  <Mazur> See?
08:38:45  <PublicServer> ***  made screenshot at 0001B003:
08:38:53  <Mazur> s/gh water//
08:39:10  <Mark> ooh planning
08:39:12  * Mark downloads
08:39:14  <Mark> !dl win32
08:39:14  <PublicServer> Mark:
08:39:27  <Mark> !grf
08:39:27  <PublicServer> Mark: (Version 7.3)
08:39:28  <PublicServer> <planetm4ker> hey Mark :-)
08:39:35  <Mark> hiya pm :)
08:41:13  *** Intexon has quit IRC
08:41:43  <Mark> pm: in your plan, perhaps it would be better to swap the steel/saw and goods/coal stations?
08:42:00  <planetmaker> you mean for more profit?
08:42:13  <planetmaker> I initially had that. But there's no town ;-)
08:42:23  <Mark> well we can fund towns now cant we?
08:42:30  <planetmaker> hm, true
08:42:36  <planetmaker> good point
08:42:41  <Mark> i actually meant for better balance
08:42:51  <Mark> more symetrical so to say
08:43:01  <PublicServer> <planetm4ker> though it's more profitable for the goods to go the whole distance
08:43:08  <PublicServer> <planetm4ker> hm
08:43:22  <Mark> money.. :P
08:43:48  <PublicServer> <planetm4ker> convinced
08:44:17  <Mark> :)
08:45:54  <Mark> i had me some thai food, can still feel it burning
08:48:09  <planetmaker> hehe :-)
08:48:21  <planetmaker> you're missing out the r20k meeting at my place btw :-)
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08:48:41  <Mark> whats that?
08:48:50  <Mark> oh
08:48:52  <Mark> nightly 20k
08:48:55  <planetmaker> yup
08:49:00  <Mark> shame
08:49:09  <planetmaker> we plan to have it on 19th next month
08:49:10  *** ODM has quit IRC
08:49:31  <Mark> any donations for a return ticket germany? :)
08:49:31  <planetmaker> look already like quite some people gonna show up :-)
08:49:36  <planetmaker> :-D
08:49:53  <Mark> who's coming?
08:50:13  <planetmaker> A whole gang from the NL, I guess all of NL's devs
08:50:34  <planetmaker> and some other usual suspects around #openttd channel
08:50:45  <Mark> any coop folks?
08:51:12  <planetmaker> SmatZ wants to come :-) Dunno about Ammler right now, but he might.
08:51:25  <planetmaker> V453000: maybe, not quite sure :-)
08:51:43  <planetmaker> Osai: couldn't :-(
08:52:00  <planetmaker> and I think tneo and XeryusTC didn't have time either :-(
08:52:10  <XeryusTC> hmm?
08:52:17  <XeryusTC> oh party
08:52:39  <XeryusTC> there's plenty of time, just a general lack of money
08:52:43  <planetmaker> dihedral will come, though
08:52:50  <planetmaker> oh
08:52:50  <Mark> i'd come, germany is right next door compared to the kind of distances i cover here
08:52:57  <Mark> XeryusTC: no carpool?
08:52:57  <planetmaker> :-)
08:53:12  <XeryusTC> Mark: i dont think any of the devs would want to have me in their car :P
08:53:31  <planetmaker> Truebrain rents a car for sure, I know
08:53:32  * Mazur has similar problems.
08:53:39  <Mark> and of course you live on the edge of the world
08:53:49  <planetmaker> but others could just join in and rent jointly a car, too, I guess
08:54:14  <XeryusTC> but well, i'm likely to spend loads of money this week
08:54:31  <Mazur> Lol, same here.
08:54:38  <Mark> i'd happily drive there and take whoever wants to come along
08:54:44  <Mark> oh well, maybe at 30k :)
08:54:45  <XeryusTC> apparently there is a metal picknick on monday and i am going to a concert on thirsday :P
08:54:56  <Mark> !password
08:54:56  <PublicServer> Mark: cranks
08:55:08  <PublicServer> *** Mark joined the game
08:55:08  <XeryusTC> we should have an psg 200 party :P
08:55:14  <Mazur> Vacation money'll be coming in and I need printer inks and other stuffs.
08:56:05  <PublicServer> <Mark> 2048 is long
08:56:09  <PublicServer> <XeryusTC> jup
08:56:34  <PublicServer> <XeryusTC> argh
08:56:40  <PublicServer> <XeryusTC> noice control is on ±s
08:56:43  <PublicServer> <XeryusTC> :s
08:56:52  <planetmaker> Mark: this map is also a challange: how much can we transport / fit in there and how do we deal with such a thin map
08:56:54  <PublicServer> <Mark> you can turn that off with rcon
08:56:59  <planetmaker> We were challanged by Rubidium ;-)
08:57:05  <XeryusTC> !rcon patch station_noise_level
08:57:05  <PublicServer> XeryusTC: Current value for 'station_noise_level' is: 'on' (min: 0, max: 1)
08:57:07  <XeryusTC> !rcon patch station_noise_level 0
08:57:07  <PublicServer> XeryusTC: ERROR: This command/variable is not available during network games.
08:57:08  <Mazur> Badly?
08:57:27  <XeryusTC> bah
08:57:28  <planetmaker> he
08:57:55  <PublicServer> <XeryusTC> oh, wrong LA
08:58:00  <Mark> XeryusTC: they must have changed it
08:58:13  <PublicServer> <XeryusTC> they did it with loads of options :s
08:58:27  <PublicServer> <XeryusTC> there, planted
08:58:27  <planetmaker> they led to desync. So it was for a good reason
08:58:31  <PublicServer> <XeryusTC> stupid small town near it
08:58:32  <wouterr> !dl
08:58:32  <PublicServer> wouterr: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
08:58:36  <wouterr> !password
08:58:37  <PublicServer> wouterr: cranks
08:58:46  <PublicServer> *** Wouterr joined the game
08:58:48  <PublicServer> <XeryusTC> every option that can be read by newgrfs is now disabled for multiplayer
08:58:52  <PublicServer> <XeryusTC> as well as some others
08:59:22  <PublicServer> <Wouterr> hmm what a strange railroad tracks
08:59:37  <PublicServer> <Mark> holy
08:59:43  <PublicServer> <Mark> 30 track types?
08:59:58  * XeryusTC slaps planetmaker 
09:00:12  <XeryusTC> servicing is still on :o
09:00:21  <planetmaker> there can be only 16 track types ;-)
09:00:23  <Ammler> Guete Morgä
09:00:27  <Ammler> :-)
09:00:27  <XeryusTC> !rcon patch no_servicing_if_no_breakdowns 0
09:00:30  <PublicServer> <Mark> :)
09:00:33  <XeryusTC> !rcon patch no_servicing_if_no_breakdowns 1
09:00:34  <PublicServer> <Mark> hiya
09:00:35  <planetmaker> moin Ammler
09:00:40  <planetmaker> !setdef
09:00:40  <PublicServer> *** planetmaker has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
09:00:47  <Mazur> Môgge, Ammler.
09:00:55  <planetmaker> ^ XeryusTC
09:01:31  <Ammler> Mark: :-o
09:01:38  <PublicServer> <Mark> hm?
09:01:53  <Ammler> hehe, ingame :-)
09:02:09  <Mark> i've been here pretty much every day this week :P
09:02:20  <XeryusTC> we didnt notice :o
09:02:21  <planetmaker> actually good question: how do you play that, if not from your computer, Mark?
09:02:27  <planetmaker> does the i-net cafe have it?
09:02:27  <XeryusTC> or well, i didnt :P
09:02:38  <Mark> planetmaker: i just download it
09:02:45  <Mark> im in an inet cafe, yes
09:02:46  <Ammler> openttd schould work on every pc
09:02:55  <XeryusTC> openttd works without installing
09:02:56  <Ammler> no admin required
09:02:59  <Mark> not sure if the owner would like it if he knew
09:03:08  <Ammler> pssst :-)
09:03:12  <planetmaker> well, yes :-) But downloading everything is ... ^
09:03:22  <XeryusTC> Mark: if you're able to get an usb stick in you should just dump it on there :P
09:03:37  <planetmaker> yeah. Easier :-)
09:03:53  <planetmaker> at least for the newgrf stuff
09:04:02  <Mark> i could put in on my camera's sd card i think
09:04:07  <planetmaker> :-D
09:04:17  <planetmaker> _that_ on the other hand - isn't worth it
09:04:31  <Mark> why not?
09:04:32  <XeryusTC> beter save space for all those pictures :o
09:04:52  <Mark> i think i could make 16000 photos
09:04:59  <Mark> i have about 50 so far
09:05:04  <XeryusTC> xD
09:05:12  <XeryusTC> not a good tourist are you :P
09:05:23  <Mark> besides, my camera is broken atm
09:06:22  <planetmaker> :-(
09:06:54  <planetmaker> Mark: my 4GB SD card only hold 450 images ;-)
09:07:20  <Mark> you got a real fancy camera then :P
09:07:30  <Mark> im not even sure how much mine can hold though
09:08:30  <Ammler> Mark, if you have space issues, we might be able to give you some temporary server space until you are back in nl :-)
09:08:37  <PublicServer> *** Mazur has left the game (leaving)
09:08:41  <Mark> i dont have space issues at all :P
09:08:47  <PublicServer> ***  made screenshot at 0001A886:
09:08:56  <Mark> if i do i'll just put them on a dvd and send it home by mail
09:09:13  <PublicServer> <XeryusTC> only 6 game years have passed so far :o
09:09:40  <Mazur> Plane fligh from end to end takes 3 months.  :-)
09:10:01  <Mazur> +t
09:10:06  <planetmaker> he... the screenshot reminds me that there's such thing as a transparency option for sign backgrounds
09:10:12  <planetmaker> I have it obviously turned on ;-)
09:10:48  <PublicServer> <XeryusTC> planetm4ker: add a ! to the beginning of your plan sign next time ;)
09:11:04  <PublicServer> <planetm4ker> hm, yes.
09:11:10  <PublicServer> <planetm4ker> I didn't have coffee then
09:11:39  <Ammler> he, I see a bug on last screen with the nowater boarder
09:11:49  <PublicServer> <XeryusTC> lol
09:11:56  <PublicServer> <XeryusTC> planning track fails on road crossings :P
09:12:01  <Ammler> canal has boarder
09:12:02  <PublicServer> <XeryusTC> see my plan :D
09:12:17  <Ammler> XeryusTC: every track fails there
09:12:47  <planetmaker> outch
09:12:48  <PublicServer> <XeryusTC> very low speed does not
09:12:57  <planetmaker> which is the default track ;-)
09:13:03  <PublicServer> <XeryusTC> i noticed
09:13:15  <PublicServer> <XeryusTC> although it took me a while, you're forcing opengfx upon us :(
09:13:21  <Ammler> is it worth a bug report?
09:13:22  <planetmaker> yeah, the graphics are not there. But it's actually quite bad that there's no dummy replacement graphics used
09:13:50  <PublicServer> <XeryusTC> but ogfx is also used for roads and stations :o
09:14:03  <planetmaker> Intention was stations
09:14:08  <PublicServer> <XeryusTC> except from the planning tracks it seems
09:14:15  <Mark>
09:14:26  <Mark> yep im showing off my tan ;)
09:14:27  <PublicServer> <XeryusTC> but well, i wont complain about it ;) i just dont like weird graphics style mixing :P
09:14:49  <XeryusTC> Mark: must've been deprived of loads of sleep :P
09:15:09  <XeryusTC> does it have anything to do with the girl next to you? :P
09:15:21  <Mark> hehe
09:15:26  <Mark> not sure i should comment on that
09:15:36  <Mark> it might have something to do with me watching into the sun
09:15:47  <Mazur> Good save.
09:15:59  <PublicServer> <planetm4ker> XeryusTC: besides it's a newgrf.
09:16:04  <Mazur> We believe ya.
09:16:05  <PublicServer> <planetm4ker> And newgrf always change things
09:16:11  <Ammler> do people still go on the rock there?
09:16:13  <PublicServer> <planetm4ker> as do stolen trees and alike
09:16:19  <Mark> Ammler: they do
09:16:36  <Mark> but i didnt, because the walk is closed when they prospect 36 degrees or over
09:16:38  <Mazur> Bah, they should  use the restrooms.
09:16:40  <XeryusTC> Mark: you might be looking at the sun now, but poking... never mind
09:16:47  <Mark> :P
09:17:01  <PublicServer> <Wouterr> ok my awesome plan is done :)
09:17:23  <XeryusTC> planetmaker: true, but i dislike it when ground tiles change, which also happens with japanese stuff :o
09:17:32  <XeryusTC> well, i hate it when only half of them change :P
09:18:53  <PublicServer> <XeryusTC> lol, all those planes have near misses, flying only 1 tile away from each other :D
09:19:14  <PublicServer> <Mark> that would be scary
09:19:52  <Mark> Ammler: have you been there?
09:19:58  <Mark> (ozzyland)
09:20:07  <Ammler> no
09:20:53  <Mark> then why'd you ask :P
09:21:39  <Ammler> because I thought, they closed it because of some religious sign thing
09:22:02  <Mark> the aboriginal people ask you not to climb it, but you can do it anyway
09:22:03  <XeryusTC> heh, muslims bombing Ayer's rock?
09:22:40  <Mark> i walked a loop around it
09:22:48  <Mark> never doing it again
09:22:53  <Mark> 10.7 km at 40 degrees plus
09:23:37  <V453000> hi :)
09:23:45  <Mark> hello :)
09:23:48  <planetmaker> hehe
09:23:49  <PublicServer> ***  made screenshot at 0001A7C3:
09:23:55  <^Spike^> Mark not training for the 4-daagse when you come back? ;)
09:24:03  <Mark> no way :P
09:24:16  <^Spike^> atleast you get used to the heat ;)
09:24:27  <Mark> they'd cancel it if it'd 40 degrees :P
09:24:36  <Mark> if it'd 30 as well, for that matter
09:24:53  <planetmaker> wouterr: you're missing out on steel plant in your plan
09:25:34  <PublicServer> <planetm4ker> which you could put next to the goods drop zone
09:25:54  <V453000> @logs
09:25:54  <Webster> Logs:
09:26:18  * XeryusTC started replacing aircraft :P
09:27:15  <PublicServer> <Mark> how to pronounce Smrk?
09:27:25  <PublicServer> <Mark> (town name)
09:27:34  <PublicServer> <planetm4ker> just like... Smrk?
09:27:41  <PublicServer> <planetm4ker> Sm(i)rk
09:27:47  <PublicServer> <planetm4ker> ? Dunno really :-)
09:27:59  <PublicServer> <Mark> hehe
09:28:03  <PublicServer> <planetm4ker> those are voiced consonants after all
09:28:42  <PublicServer> <planetm4ker> I really wonder
09:28:49  <PublicServer> <planetm4ker> I chose the Swedish Town names
09:29:02  <PublicServer> <planetm4ker> Obviously I selected other town names inthe game options menu, though
09:29:13  <PublicServer> <Mark> this is more like czech or slovenian
09:29:20  <PublicServer> <planetm4ker> yeah, very much so
09:29:35  <PublicServer> <planetm4ker> hm, yes. Czech
09:29:36  <PublicServer> <Mark> oh its czech
09:29:39  <PublicServer> <planetm4ker> in the options
09:30:03  <V453000> just smrk :)
09:30:09  <PublicServer> <planetm4ker> about time I continue on that patch ;-)
09:30:59  <V453000> I believe Smrk isnt the worst of them all :)
09:31:22  <PublicServer> *** Spike joined the game
09:31:53  <PublicServer> <Mark> Lhotka v Čechách
09:32:04  <PublicServer> <planetm4ker> I installed a voting board
09:32:09  <PublicServer> *** Spike has joined company #1
09:32:11  <theholyduck> !password
09:32:11  <PublicServer> theholyduck: squall
09:32:18  <PublicServer> *** theholyduck joined the game
09:32:19  <PublicServer> *** V453000 joined the game
09:32:21  <PublicServer> <Mark> wowa
09:32:25  <PublicServer> <V453000> hi
09:32:49  <PublicServer> <Mark> im going to make a ship only plan
09:32:54  <PublicServer> <Spike> hmmm i see red info icons...
09:32:54  <PublicServer> <V453000> xD
09:33:03  <PublicServer> <Mark> 200k a month on a single tile wide
09:33:10  <PublicServer> <planetm4ker> Spike: yeah... missing sprites in nutracks
09:33:21  <PublicServer> <V453000> Mark: until we lag dead :D
09:33:46  <PublicServer> <Mark> well just put a buoy every tile :P
09:34:03  <PublicServer> <V453000> how many thousand buoys? :P
09:34:07  <Ammler> and use "autoorders"
09:34:11  <PublicServer> <Mark> 2048 should do
09:34:20  <PublicServer> <Mark> oh and sidelines
09:34:24  <PublicServer> <V453000> hehe
09:34:27  <PublicServer> <V453000> orders would be worse
09:34:28  <PublicServer> <theholyduck> what do we do if we don't really like any of the plans, but cant think of a better one?
09:34:48  <PublicServer> <Spike> almost all track types can cross each other......
09:34:53  <PublicServer> <V453000> theholyduck: then something is wrong :)
09:35:25  <Ammler> then you vote for lessest bad plan
09:35:26  <PublicServer> <planetm4ker> they are all reail
09:35:32  <PublicServer> <planetm4ker> *rail. Just different speed
09:36:03  <Ammler> "lessest" might not be English?
09:36:08  <PublicServer> <planetm4ker> least
09:36:08  <PublicServer> <Spike> Wouterr: just the SLH SML?
09:36:15  <PublicServer> <V453000> Ammler: but we know what you mean :)
09:36:16  <Ammler> thanks planetmaker :-)
09:36:26  <PublicServer> <planetm4ker> no worries. We understood you ;-)
09:36:32  <PublicServer> <Spike> did we? ;)
09:36:43  <PublicServer> <planetm4ker> we = my multiple personalities
09:36:46  <PublicServer> <Spike> ;)
09:36:50  <PublicServer> <V453000> we are 2 already Spike :P
09:37:06  <PublicServer> <Spike> i've seen worse english from german speaking ppl and i understand them.. so :) i guess i did already ;)
09:37:21  <PublicServer> <V453000> you didnt talk to me enough yet probably :P
09:38:01  <PublicServer> *** planetm4ker has left the game (connection lost)
09:38:04  <PublicServer> <Spike> shame this map is so small in 1 direction... would've liked to recreate that joiner again from 152 or so ;)
09:38:51  <PublicServer> ***  made screenshot at 0001C8C6:
09:39:12  <PublicServer> *** Mazur joined the game
09:39:34  <PublicServer> <XeryusTC> heh, income went up with 74k with replacing aircraft
09:39:39  <PublicServer> <XeryusTC> on a single trip that is ;)
09:39:46  <Ammler> what is btw. the max WP spread?
09:39:53  <Ammler> same as station spread?
09:39:54  <PublicServer> * theholyduck makes a plan that nobody will pick :P
09:39:55  <PublicServer> <XeryusTC> station spread i think
09:39:58  <PublicServer> <V453000> 64? idk
09:40:36  <PublicServer> <V453000> we should seriously keep this company name :)
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09:42:28  <Ammler> nutracks has awesome coop potential
09:42:28  <Ammler> speed controlling
09:43:12  <Mark> what?
09:43:14  <PublicServer> <V453000> I cant think of anything else than these packers that slow trains to get in line
09:43:43  <Ammler> these, there are already?
09:43:52  <PublicServer> <V453000> with slow bridges
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09:43:57  <planetmaker> you are guilty. All of you
09:44:00  <planetmaker> "yeah, I'll connect you to the battery, dear computer" - and then I completely forgot to do so :-P
09:44:08  <PublicServer> <V453000> hehe
09:44:11  <planetmaker> s/battery/power/
09:44:17  <PublicServer> <XeryusTC> plan changed some more
09:44:23  <PublicServer> <XeryusTC> one way ML :D
09:44:32  <planetmaker> yours, XeryusTC ?
09:44:33  <theholyduck> !help
09:44:33  <PublicServer> theholyduck:
09:44:39  <PublicServer> <V453000> one way ML is the best choice here imo
09:44:48  * Mazur is not quilty.
09:44:55  <XeryusTC> jup :D
09:45:10  <planetmaker> I need to revise my choice then ;-)
09:45:22  <PublicServer> *** planetm4ker joined the game
09:45:23  * Mazur has  a plan for a clockwise ML with one way SL in between to the various stations.
09:45:31  <theholyduck> @tunnels 15
09:45:31  <Webster> theholyduck: For Trainlength of 15: <= 21 needs 2, 22 - 38 needs 3, 39 - 55 needs 4.
09:46:18  <Mazur> But I can't track it out convincingly.
09:46:50  <PublicServer> <V453000> XeryusTC: are you sure about the road MLs?
09:46:59  <PublicServer> <planetm4ker> XeryusTC: everything else would be grossly insane than one-way with a loop ;-)
09:47:15  <Mazur> This map'd be ideal for it.  And then the TTD gods can battle for the best way to join SL traffic to a busy ML.
09:47:17  <PublicServer> <planetm4ker> V453000: road = track. Just illustrative
09:47:22  <PublicServer> <XeryusTC> V453000: why wouldn't i be?
09:47:23  <PublicServer> <V453000> yes of course
09:47:42  <PublicServer> <V453000> but on the 64 tiles, made of LLL RRR, their connection, you can build ... one SLH?
09:47:52  <PublicServer> <planetm4ker> ah, that you mean
09:48:01  <PublicServer> <planetm4ker> yes, that doesn't make too much sense probably.
09:48:19  <PublicServer> * theholyduck is done with his {grossly insane} plan
09:48:28  <PublicServer> <theholyduck> atleast, the idea that came to me :P
09:49:01  <PublicServer> <Mark> refit yards would add some capacity
09:49:21  <PublicServer> *** planetm4ker has left the game (leaving)
09:49:30  <XeryusTC> V453000: but there is 50 tiles space to connect to a LLxRR ML track
09:49:42  <planetmaker> someone knows how to tweet? Is this game announced there?
09:49:51  <XeryusTC> yes, yesterday
09:49:53  <PublicServer> <theholyduck> hmm
09:49:54  <PublicServer> <theholyduck> actually
09:50:06  <PublicServer> <V453000> XeryusTC: I think it is better to make SLHs right on the outer ML to save space
09:50:15  <planetmaker> ok, nice, thanks
09:50:18  <Mazur> What's the Twitter id?
09:50:35  <planetmaker> openttdcoop or so
09:50:35  <^Spike^> !tweet New game! PSG185 is planning!
09:50:36  <PublicServer> ^Spike^: Tweet sent:
09:50:41  <^Spike^> openttdcoop it is yet
09:50:43  <^Spike^> yes*
09:50:44  <^Spike^> ;)
09:50:44  <theholyduck> @tunnels 8
09:50:44  <Webster> theholyduck: For Trainlength of 8: <= 14 needs 2, 15 - 24 needs 3, 25 - 34 needs 4.
09:51:00  * planetmaker refuses to use twitter, though ;-)
09:51:04  <^Spike^> :)
09:51:05  *** LA has joined #openttdcoop
09:51:09  <planetmaker> there are better ways to kill time :-P
09:51:13  <planetmaker> ho ho LA
09:51:17  <^Spike^> i rarely use it :)
09:51:27  * planetmaker never used it ;-)
09:51:28  * Mark agrees
09:51:46  <V453000> I dont even watch our twitter :)
09:52:13  *** heffer has quit IRC
09:52:26  <planetmaker> nor do I ;-)
09:52:40  <planetmaker> But then I still think that it's a good thing that we DO tweet our game status and alike
09:52:52  <planetmaker> I don't have to like it, but others do. And they probably value it
09:53:04  <V453000> sure, especially for people who have twitter :)
09:53:14  <planetmaker> ^
09:53:22  <Mazur> I may be making another convert this  week.
09:53:31  <planetmaker> convert?
09:53:35  <Mazur> Through the power of twitter.
09:53:40  <Mazur> Addict.
09:53:50  <Mazur> If that is clearer to you.
09:53:53  <PublicServer> ***  made screenshot at 0001C605:
09:54:01  <planetmaker> not really :-)
09:54:46  <planetmaker> you say you will be addicted yourself? you will fix-on others by means of twitter? ...?
09:54:59  <Mazur> The latter,
09:55:46  <Mazur> Twitter friend has a train and game loving friend. Who I'll be drawing in, soon, no doubt.
09:56:43  <LA> ho ho planetmaker
09:57:04  <Mazur> XeyrusTC: Is your plan RRRR or LLxRR?
09:58:29  <XeryusTC> both
09:58:37  <XeryusTC> part is one way, other is 2 way
09:58:37  <Mazur> The ML?
09:58:46  <Mazur> Oh.
09:59:41  <PublicServer> <Mark> XeryusTC: are you joining the tracks before the town drop?
09:59:57  <XeryusTC> not needed
10:00:04  <XeryusTC> but the exit needs to be two way :o
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10:00:22  <PublicServer> <Mark> not if you keep the loops seperated
10:00:30  <PublicServer> <Mark> oh for steel..
10:00:33  <PublicServer> <Mark> still
10:00:38  <PublicServer> <Mark> you can keep the loops seperated
10:00:43  <XeryusTC> true
10:00:53  <XeryusTC> but it would be easier to have steel trains go to both drops
10:00:57  <PublicServer> <Mark> and you cant have the straight through piece at your "BBHs" :P
10:00:58  <XeryusTC> but that's not necessary
10:01:39  *** einKarl has joined #openttdcoop
10:02:28  <PublicServer> <Mark> is there any sort of maglev in this trainset?
10:02:30  <PublicServer> <Mark> for cargo
10:02:33  <PublicServer> <V453000> yes
10:02:35  <PublicServer> <V453000> oh
10:02:36  <PublicServer> <V453000> no
10:02:43  <PublicServer> <V453000> just pax, maybe mail or goods
10:02:43  <PublicServer> <Mark> :)
10:02:45  <planetmaker> not sure
10:02:47  <planetmaker> yeah
10:02:53  <PublicServer> <V453000> byt chimaera has 1000kmh now
10:02:57  <PublicServer> <V453000> but
10:03:13  <PublicServer> <Mark> really?
10:03:16  <PublicServer> <Mark> thats fast
10:03:17  <PublicServer> <V453000> yes
10:03:36  <planetmaker> it's future tech ;-)
10:03:39  <PublicServer> <theholyduck> any comments on my silly plan?
10:03:42  <planetmaker> sonic trains
10:04:06  <PublicServer> <Mark> theholyduck: nice idea with the tunnels
10:04:21  <PublicServer> <theholyduck> well, i figured space was of the essence
10:04:26  <PublicServer> <theholyduck> so as long as tl was reasonably high
10:04:33  <PublicServer> <Mark> though you can get major sync screw ups if there's a jam
10:04:38  <PublicServer> <theholyduck> laying the ml in tunels is perfectly viable
10:04:39  <PublicServer> <V453000> planetmaker: dont you now if all the trains got fixed? they dont seem to have so moved sprites so they dont look silly in curves and tunnels anymore
10:04:51  <planetmaker> i don't know
10:05:09  <PublicServer> <theholyduck> well yeah, jamms needs to be kept at a absolute minimum
10:05:38  *** thgergo has joined #openttdcoop
10:07:07  <PublicServer> <Mark> is the turbobus gone?
10:07:14  <PublicServer> <V453000> I think it is
10:07:19  <PublicServer> <Mark> aww
10:07:20  <PublicServer> <V453000> at least it wasnt in year 19200
10:07:21  <PublicServer> <Mark> those were cute
10:07:26  <PublicServer> <V453000> ye :(
10:07:29  <PublicServer> <V453000> good for gates too
10:07:56  <PublicServer> <Mark> as far as i can see there is no maglev at all
10:08:10  <PublicServer> <Mark> i started a sp game in 2100
10:08:23  <PublicServer> <V453000> ._.
10:08:34  <PublicServer> <V453000> I dont know when
10:08:41  <PublicServer> <V453000> I played in 19200 so ...
10:08:56  <PublicServer> ***  made screenshot at 0001C685:
10:09:13  <PublicServer> <Mark> well its not in 210k either
10:10:38  <PublicServer> <V453000> theholyduck: you dont need to count lines if they go from station to station
10:10:45  <PublicServer> <V453000> just make as many as needed :)
10:11:13  <PublicServer> <V453000> the two tunnels will tend to have higher capacity than one line
10:11:17  <PublicServer> <V453000> if you use the TL15
10:11:30  <PublicServer> <Mark> theholyduck: if you have a jam at the merge of tunnels it will take very long to resync
10:11:36  <PublicServer> <Mark> i think
10:11:49  <PublicServer> <V453000> you dont need to merge them
10:11:51  <PublicServer> <theholyduck> well, it was just an idea i had
10:12:03  <PublicServer> <Mark> V453000: anything causing jams
10:12:07  <PublicServer> <V453000> you can just station - tunnnnnels - station
10:12:22  <PublicServer> <Mark> yeah just use signal gap 15 :)
10:12:23  <PublicServer> <V453000> hmm true the stations could get full
10:13:00  <PublicServer> <Mark> if you just use signal gap 15 you dont have to worry about sync at all
10:13:26  <PublicServer> <theholyduck> explain? :P
10:13:35  <PublicServer> * theholyduck seems to be missing the point
10:13:40  <PublicServer> <Mark> well, if you have signal gap 15 you can make 13 tile tunnels
10:13:52  <PublicServer> <V453000> ok my plan is there, im off for lunch
10:14:04  <PublicServer> <Mazur> Enjoy
10:14:09  <PublicServer> <Mark> cya
10:14:14  <PublicServer> <V453000> cya
10:14:17  <PublicServer> *** V453000 has left the game (leaving)
10:15:00  <PublicServer> *** Wouterr has left the game (leaving)
10:15:05  <PublicServer> <theholyduck> if i increase signal gap, should i increase TL aswell or?
10:15:12  <PublicServer> <theholyduck> just spam lines?
10:15:31  <PublicServer> <Mark> bit confused atm
10:15:40  <theholyduck> so am i :P
10:15:47  <theholyduck> i just thought up some idea half at random
10:16:11  <PublicServer> <Mark> you could have an express lane using TL50 and signal gap 50 and put most of it underground :P
10:16:16  <PublicServer> <XeryusTC> hmm
10:16:27  <PublicServer> <XeryusTC> maybe i should institute a TL15 for secondaries too :o
10:16:37  <PublicServer> <theholyduck> express goods + steel lane?
10:16:44  <PublicServer> <theholyduck> for those direct connections?
10:16:47  <PublicServer> <Mark> for example yes
10:16:50  <PublicServer> <theholyduck> mostly underground
10:17:16  <PublicServer> <theholyduck> and then a more normal network for feeding?
10:17:19  <PublicServer> <Mark> you could put it straight down the middle and the main loop on the sides
10:17:32  <PublicServer> <Mark> well, do what you want, im just spamming random thoughts :P
10:17:39  <PublicServer> <Mark> they could be completely wrong
10:17:40  <PublicServer> <theholyduck> well, that was almost my original idea
10:17:53  <PublicServer> <XeryusTC> i like chris'plan, except fromt he TL :o
10:18:02  <PublicServer> <theholyduck> i like v's
10:18:29  <PublicServer> <XeryusTC> I dont like SML :P
10:18:34  <PublicServer> <theholyduck> but yeah, i'll think i'll change my plan back.
10:18:49  <V453000> XeryusTC: me neither but this will work best :P
10:19:02  <PublicServer> <Mark> sml is compact and effecient
10:19:07  <PublicServer> <Mark> its no fun though :P
10:19:21  <V453000> absolutely
10:19:35  <PublicServer> <Spike> sml can be fun.. ;)
10:19:41  <PublicServer> <XeryusTC> sml is better for keeping hub size low indeed
10:19:42  <PublicServer> <Spike> requires alot of rebuilds sometimes ;)
10:19:45  <PublicServer> <XeryusTC> but very boring
10:20:26  <PublicServer> <Spike> i've once thought about making ML stacked above each other...
10:20:26  <PublicServer> <XeryusTC> it is a good thing that sml hubs will be stetched over the length of the ML instead of being perpendicular to it as normal SLHs are
10:21:04  <PublicServer> <Spike> would be nice to see incoming go one way and outgoing the other :)
10:21:09  <Progman> !password
10:21:09  <PublicServer> Progman: stings
10:21:17  <PublicServer> *** Progman joined the game
10:21:52  <PublicServer> <Mark> im going to take a shower and heaf off to bed
10:21:55  <V453000> Spike: good idea
10:21:56  <PublicServer> <Mark> head off even
10:22:00  <V453000> :) cya
10:22:06  <PublicServer> <Spike> i sometomes have good ideas ;)
10:22:07  <PublicServer> <Mark> byebye
10:22:08  <PublicServer> <Spike> cya mark :)
10:22:09  <PublicServer> *** Progman has joined company #1
10:22:10  <PublicServer> *** Mark has left the game (leaving)
10:22:12  <PublicServer> <XeryusTC> Mark: heh, not used to you saying that, you used to be in the same timezone :o
10:22:13  <Mazur> Bye, Mark/
10:22:18  <PublicServer> <XeryusTC> anyway, gn :)
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10:22:27  <Mark> :)
10:22:30  *** Mark has quit IRC
10:22:32  <PublicServer> <Progman> wt...
10:22:52  <PublicServer> <Progman> new tracks? \o/
10:23:00  <KenjiE20> ARG
10:23:18  <PublicServer> <XeryusTC> nooooooo :(
10:23:50  <PublicServer> *** sonic joined the game
10:23:59  <PublicServer> ***  made screenshot at 0001D845:
10:24:19  <PublicServer> <Mazur> Crash???
10:24:25  <PublicServer> *** sonic has joined company #1
10:24:34  <PublicServer> <XeryusTC> yes
10:25:02  <V453000> what went ronk?
10:25:06  <planetmaker> crash? what kind of crash?
10:25:15  <PublicServer> <Mazur> PLane crashed.
10:25:15  <PublicServer> <XeryusTC> plane
10:25:30  <PublicServer> <Mazur> Landing,I think.
10:25:32  <PublicServer> *** Progman has left the game (leaving)
10:26:34  <planetmaker> oh, that.
10:26:36  <planetmaker> shit happens
10:26:54  <PublicServer> *** sonic has left the game (leaving)
10:26:57  <V453000> as pm says :)
10:27:02  <PublicServer> <Mazur> I just thought they'd be disabled.  Crashes.
10:27:07  <PublicServer> <Spike> Vlongnumber not in-game? ;)
10:27:13  <PublicServer> <XeryusTC> no, plane crashes are still around :P
10:27:14  <V453000> I thought something more serioust happened since you were really bad about it .d
10:27:20  <V453000> Spiek: no, cooking lunch
10:27:36  <planetmaker> V453000: yeah, I thought also something bad happened ;-)
10:27:45  <planetmaker> XeryusTC: then switch them off ;-)
10:27:56  <XeryusTC> we can do that?
10:28:12  <planetmaker> !rcon set plane_crashes
10:28:12  <PublicServer> planetmaker: Current value for 'plane_crashes' is: '2' (min: 0, max: 2)
10:28:14  <planetmaker> !rcon set plane_crashes 0
10:28:17  <planetmaker> !rcon set plane_crashes
10:28:17  <PublicServer> planetmaker: Current value for 'plane_crashes' is: '0' (min: 0, max: 2)
10:28:19  <PublicServer> <Spike> Vlongnumber when you get back just look @ !stacked ML idea
10:28:29  <PublicServer> <Spike> it's just a rough sketch could be improved or what :)
10:28:32  <PublicServer> *** Spike has left the game (leaving)
10:28:40  <planetmaker> XeryusTC: yeah, that' new - and available :-)
10:28:48  <XeryusTC> awesome
10:28:51  <PublicServer> <theholyduck> spike, as long as tl is reasonably long, the bridges and tunels can be aswell
10:28:59  <V453000> ok Spike :)
10:29:01  <planetmaker> I didn't think of it until now either, though ;-)
10:29:04  <^Spike^> oh well it's just a sketch theholyduck :)
10:29:07  <^Spike^> not a real plan :)
10:29:15  <^Spike^> just so you get the idea of it :)
10:29:21  <^Spike^> can make it wider even and such :)
10:29:26  <V453000> :)
10:29:42  <Mazur> What's thye gain of that?  With doubled bridges/tunnels it's the same width.
10:29:50  <PublicServer> <theholyduck> v, can i steel your slh design?
10:30:13  <planetmaker> theholyduck: you could probably even wood or stone it ;-)
10:30:17  <V453000> hehe
10:30:21  <PublicServer> <theholyduck> *steal :P
10:30:28  <V453000> or discuss with me what would you change in the plan
10:30:33  <V453000> !password
10:30:33  <PublicServer> V453000: toxins
10:30:45  <^Spike^> Mazur of my idea"
10:30:47  <^Spike^> ?
10:30:47  <^Spike^> :)
10:30:51  <PublicServer> *** V453000 joined the game
10:30:51  <^Spike^> just cause we can? :)
10:30:57  <PublicServer> <V453000> oh this Spike
10:31:05  <^Spike^> no that
10:31:09  <PublicServer> <V453000> I thought of something different
10:31:09  <^Spike^> or the other thing you know
10:31:11  <^Spike^> that one thing
10:31:12  <^Spike^> oh..
10:31:13  <^Spike^> show? :)
10:31:17  <PublicServer> <theholyduck> my design is essentially v's but with a huge tuneled large tl  steel and goods line
10:31:41  <PublicServer> <V453000> a rather normal loop, but trains have in orders pickup, go South, pickup, go North
10:31:48  <PublicServer> <V453000> which means it balances the traffic
10:31:53  <^Spike^> ....
10:32:19  <PublicServer> <V453000> would be weird indeed =)
10:32:32  <XeryusTC> it only means that trains dont return empty
10:32:38  <PublicServer> <V453000> no
10:32:52  <Mazur> Spike: yes.
10:32:56  <XeryusTC> but then you also have to hope that both sides produce about as much so trains dont have to wait at one side too long :P
10:33:12  <PublicServer> <V453000> thats true
10:33:18  <PublicServer> <V453000> but I would connect them both to one mine
10:33:31  <PublicServer> <V453000> which wouldnt probably be much of spacesaving
10:33:51  <PublicServer> <V453000> the pickup station would remain the same
10:33:53  <Mazur> Like: Load to Mine X, drop North, load at Mine X, drop South, back to begin.
10:34:00  <PublicServer> <V453000> exactly
10:34:04  <Mazur> s/to/at/
10:34:18  <PublicServer> <XeryusTC> that would be better :o
10:34:28  <PublicServer> <V453000> I will think of it :)
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10:35:34  <PublicServer> * XeryusTC replaces some more aircraft :D
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10:39:01  <PublicServer> ***  made screenshot at 0000F99F:
10:39:26  <PublicServer> <Mazur> 1961, I'm almost getting born.
10:39:45  <PublicServer> <XeryusTC> you must be ancient :P
10:40:06  <PublicServer> <V453000> dig him up!
10:40:11  <PublicServer> <Mazur> Over the hill...
10:40:35  * Mazur is getting old, and urgently needs replacing.
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10:43:25  <Ammler> !rcon set players_never expire 1
10:43:25  <PublicServer> Ammler: - Change setting for all clients. Usage: 'setting <name> [<value>]'
10:43:25  <PublicServer> Ammler: - Omitting <value> will print out the current value of the setting.
10:43:55  <Ammler> mäh _
10:44:11  <Mazur> :-)
10:44:20  <PublicServer> <XeryusTC> oh great, airports are too small :o
10:44:21  <V453000> dont worry Ammler, we will have red lok2000s again
10:44:38  <Ammler> V453000: hehe :-P
10:44:41  <V453000> :)
10:45:00  <V453000> btw this 2cc is a cheat
10:45:05  <V453000> so huge wagons
10:45:16  <V453000> if we play for delivered cargo, this is cheat :D
10:45:48  <Mazur> But we all cheat the same, so that'd be ok, right?
10:46:27  <V453000> it doesnt matter tbh, but the numbers will be huge
10:46:46  <Mazur> Well, that's fun, too, no?
10:47:06  <planetmaker> !date
10:47:06  <PublicServer> planetmaker: 25 Dec 1961
10:47:16  * Mazur wasn't being serious.
10:47:37  <V453000> if you cant compare the numbers to others because you use overkill wagons, it is rather bad :)
10:47:54  <V453000> but every set is different :)
10:47:59  <V453000> so whatever
10:50:58  <PublicServer> <XeryusTC> bah, the south airport is too ineffecient :s
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10:51:40  <Ammler> V453000: same with dbset and transrapid
10:51:51  <V453000> yes
10:51:57  <V453000> I dislike that too :)
10:52:08  <Ammler> that is why we mention the "main" newgrf in the archive entry
10:52:12  <Ammler> or at least should
10:52:27  <Ammler> !archive
10:52:27  <PublicServer> Ammler: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | |
10:52:29  <V453000> he
10:52:53  <PublicServer> <Mazur> X: Can't you join a second airport to the first, like with train stations?
10:52:53  <V453000> well with transrapids you can fuck up the Sbahn as much as you can and it will still work :D *magic*
10:53:25  <Ammler> like
10:53:38  <PublicServer> <XeryusTC> Mazur: nope, only one airport per station IIRC, and we've hit the noise limit anyway
10:54:01  <PublicServer> <Mazur> Stoopid city councils.
10:54:03  <PublicServer> ***  made screenshot at 0001E396:
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10:54:12  <PublicServer> <XeryusTC> stupid pm for having default settings :o
10:55:43  <PublicServer> <Mazur> Stoopid  airport for only having one runway, too.
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10:55:53  <PublicServer> <XeryusTC> jup
10:55:58  <PublicServer> <XeryusTC> and the next airport is in 1980 :o
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10:59:57  <PublicServer> <XeryusTC> hmm xD
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11:01:15  <planetmaker> XeryusTC: as we don't build airports except for MM the airport settings really don't matter.
11:01:40  <planetmaker> in another occasion you'd complain about noise limits just the same (as would I)
11:01:54  <planetmaker> concerning airports there's no default which is usable with all maps
11:02:01  <PublicServer> <XeryusTC> true, but it is still annoying when your MM breaks down :P
11:02:08  <PublicServer> <XeryusTC> but there were also other problems with settings ;)
11:02:21  <planetmaker> not really.
11:02:24  <PublicServer> <XeryusTC> which were easily fixed fortunately
11:02:35  <planetmaker> it just depends on what is needed :-)
11:02:45  <XeryusTC> coop settings are needed :P
11:02:51  <XeryusTC> default settings were in the savegame :o
11:02:58  <planetmaker> all my settings are coop settigns ;-)
11:03:07  <planetmaker> just for different coop games :-P
11:03:20  <XeryusTC> xD
11:03:23  <planetmaker> I didn't delete my cfg for... months
11:05:20  <PublicServer> <XeryusTC> :o
11:05:30  <PublicServer> <XeryusTC> but the cfg doesnt take on the settings of any games we play :P
11:05:33  <PublicServer> *** Game still paused (number of players)
11:05:33  <PublicServer> *** Game unpaused (number of players)
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11:05:47  <PublicServer> <planetm4ker> indeed it doesn't
11:06:10  <PublicServer> <planetm4ker> And granted, of course I play around with settings. sometimes
11:06:19  <PublicServer> <planetm4ker> But honestly I never make other maps than for coop :-)
11:06:42  <PublicServer> <planetm4ker> actually you made (or I) a good case for settings presets
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11:13:57  <PublicServer> <XeryusTC> we should get some voting done soon
11:14:08  <PublicServer> <XeryusTC> before all industries are gone again
11:14:17  <PublicServer> <XeryusTC> construction will take quite some time too :o
11:15:52  <XeryusTC> @topic
11:15:52  <Webster> XeryusTC: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19874) | STAGE: Planning | | New players, use @quickstart and !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity | create a wiki userpage
11:16:03  <XeryusTC> @stage Planning & voting
11:16:03  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19874) | STAGE: Planning & voting | | New players, use @quickstart and !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity | create a wiki userpage"
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11:24:07  <PublicServer> ***  made screenshot at 00002EA5:
11:26:42  <Chris_Booth> !password
11:26:42  <PublicServer> Chris_Booth: muling
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11:28:48  <PublicServer> <Chris Booth> is it me or does !here look bugy?
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11:34:19  <PublicServer> <XeryusTC> missing graphics ;)
11:34:26  <PublicServer> <Chris Booth> thought so
11:34:37  <PublicServer> <Chris Booth> misisng the road crossing grfs
11:34:48  <PublicServer> <XeryusTC> jup
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11:37:10  <PublicServer> <Chris Booth> how do you get a map width of 62?
11:37:23  <PublicServer> <XeryusTC> a map misses 2 tiles in every direction
11:37:52  <PublicServer> <Chris Booth> ooh i forgot that
11:38:01  <PublicServer> <Chris Booth> so it is 2048 * 64
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11:39:09  <PublicServer> ***  made screenshot at 0001D6C6:
11:40:06  <PublicServer> <XeryusTC> yes
11:40:11  <PublicServer> <Chris Booth> lol @ stacked ML
11:40:28  <PublicServer> <Chris Booth> it take up more room than a standard 2 lane ML
11:40:58  <PublicServer> <XeryusTC> it doesnt help much that tracks are doubled xD
11:41:11  <PublicServer> <XeryusTC> otherwise it could've been useful :o
11:41:48  <PublicServer> <Chris Booth> with PBS and a long TL you could make 6 tracks into 6 wide
11:44:25  <PublicServer> <Chris Booth> look at mine XeryusTC
11:44:41  <PublicServer> <Chris Booth> i recon you could get 4 tracks into an area of 3 tiles
11:44:46  <PublicServer> <XeryusTC> yes
11:44:53  <PublicServer> <XeryusTC> that is what mine is for too ;)
11:44:54  <wouterr> !password
11:44:54  <PublicServer> wouterr: regale
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11:45:21  <PublicServer> <Chris Booth> the longer the TL the more likely it is to work
11:45:50  <PublicServer> <XeryusTC> jup :o
11:46:19  <PublicServer> <XeryusTC> also, vote please
11:46:21  <PublicServer> <Chris Booth> bridges and tunnels are missing grfs aswell
11:46:23  <PublicServer> <XeryusTC> (for my plan ofcourse)
11:47:40  <PublicServer> <Chris Booth> i dont like any plans as much as mine
11:47:47  <PublicServer> <Chris Booth> but yours is a good second choice
11:48:05  <PublicServer> <XeryusTC> same here, i like yours though, apart from the short TL :o
11:48:37  <PublicServer> <Chris Booth> TL 3 is a bit short
11:49:02  <PublicServer> <Chris Booth> hhm i may up it to TL 6 all arround
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11:49:32  <PublicServer> <Chris Booth> as mixed TL doesnt work well anyway
11:50:15  <PublicServer> <Wouterr> those stacked mainlines are awesome
11:50:47  <PublicServer> <Chris Booth> i am going to test them
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11:54:12  <PublicServer> ***  made screenshot at 0001CF84:
11:54:18  <PublicServer> <Wouterr> auww xeryus a BBH every 200 tiles yikes
11:55:04  <PublicServer> <XeryusTC> it's not that bad :o
11:55:18  <PublicServer> <Wouterr> only 20 BBH's :)
11:55:21  <PublicServer> <XeryusTC> only 10 bbhs per side max :P
11:55:55  <PublicServer> <XeryusTC> although there wont be bbhs where the main stations are
11:56:05  <PublicServer> <XeryusTC> so maybe only 6 to 8 per side
11:57:01  <PublicServer> <Wouterr> and between those BBH's another SLH also
11:57:27  <PublicServer> <XeryusTC> yes, but that is what the extra 50 tiles are for, as well as the corners
11:57:34  <PublicServer> <XeryusTC> you can just build slhs on the corners :)
11:58:29  <Progman> !password
11:58:29  <PublicServer> Progman: crutch
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11:58:42  <Webster> Latest update from dznews: #openttdcoop - New Compiler on the DevZone <>
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12:00:37  <PublicServer> <Chris Booth> trains have a bug on slowing down to slow rails
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12:02:51  <PublicServer> <XeryusTC> hmm, BBHs might become a bit large :o
12:09:04  <PublicServer> <XeryusTC> see !example BBH split...
12:09:14  <PublicServer> ***  made screenshot at 0001E245:
12:09:41  <PublicServer> <XeryusTC> only 17 tiles wide :D
12:09:53  <PublicServer> <Chris Booth> got some slows in it
12:10:13  <PublicServer> <XeryusTC> true
12:10:18  <PublicServer> <XeryusTC> but they can be ironed out
12:10:50  <PublicServer> <Chris Booth> and fix desyncs
12:11:01  <PublicServer> <XeryusTC> desyncs are not a problem ;)
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12:12:35  <PublicServer> <Chris Booth> use a bridge
12:12:38  <V453000> !password
12:12:38  <PublicServer> V453000: passer
12:13:01  <PublicServer> <Chris Booth> XeryusTC: use a bridge and put prior under it
12:13:06  <PublicServer> <XeryusTC> yeah
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12:16:23  <PublicServer> <XeryusTC> thinking about it :P
12:16:48  <PublicServer> <XeryusTC> possibly the latter one :P
12:17:32  <PublicServer> <Chris Booth> like that?
12:22:10  <PublicServer> <V453000> XeryusTC: not much space in between these two hubs on each side :)
12:22:31  <PublicServer> <XeryusTC> 36/62 tiles used
12:22:49  <PublicServer> <XeryusTC> about 51% :o
12:23:11  <PublicServer> <XeryusTC> oh, actually no :o
12:23:16  <PublicServer> <XeryusTC> 40/62 tiles
12:23:19  <PublicServer> <XeryusTC> 60%
12:23:32  <PublicServer> <V453000> some CL space needed
12:23:40  <PublicServer> <V453000> you wont make there more than one SL
12:23:43  <PublicServer> <V453000> imo
12:23:55  <PublicServer> <V453000> or you could split the lines to the sides inside
12:24:00  <PublicServer> <V453000> but that has no point imo
12:24:00  <PublicServer> <XeryusTC> maybe i should go for 100 tiles instead of 50 :o
12:24:16  <PublicServer> ***  made screenshot at 0001EE63:
12:24:38  <PublicServer> <XeryusTC> and bbh's every 250 tiles
12:24:53  <PublicServer> <XeryusTC> total length of this thing is about 50 tiles :o
12:25:16  <PublicServer> <Chris Booth> i hope my plan wins
12:25:21  <PublicServer> <Chris Booth> it could actualy work
12:25:52  <PublicServer> <Chris Booth> V453000's transfers could be interesting
12:26:10  <PublicServer> <Chris Booth> but from past experience tranfers are not a great idea without complex orders
12:26:27  <PublicServer> <V453000> they are bypassed
12:26:36  <PublicServer> <V453000> full load for sure
12:26:47  <PublicServer> <Chris Booth> that is one way to do it
12:27:05  <PublicServer> <V453000> if we are careful, it will work very well imo
12:27:06  <PublicServer> <Chris Booth> with complex orders you can send trains to all transfers
12:27:17  <PublicServer> <V453000> well you can
12:27:18  <PublicServer> <Chris Booth> and only unload when reaches 90%
12:27:25  <PublicServer> <V453000> but I doubt it will be as effective as normal full load
12:27:27  <PublicServer> <Chris Booth> then skip back to next order
12:27:36  <PublicServer> <V453000> because most of the trains no the ML will be not-full
12:27:50  <PublicServer> <V453000> hard to say
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12:27:59  <PublicServer> <V453000> I will stick with simplicity this time :P
12:28:26  <PublicServer> <Chris Booth> i think your ml is over kill to start with though
12:28:55  <PublicServer> <V453000> true that with SML we can start with 3
12:29:00  <PublicServer> <V453000> easyexpand
12:29:21  <PublicServer> <V453000> I think this will work fine
12:29:44  <PublicServer> <Chris Booth> any how my first pan in a long time so i dont mind if i dont win
12:30:02  <PublicServer> <XeryusTC> hmm, does that piece of uphill still slow?
12:30:09  <PublicServer> <XeryusTC> near the (fix slows... sign
12:30:14  <PublicServer> <XeryusTC> in my example
12:30:15  <PublicServer> <V453000> no
12:30:38  <PublicServer> <V453000> its the same as this
12:30:45  <PublicServer> <Chris Booth> no it isnt v
12:30:50  <PublicServer> <V453000> it is
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12:30:53  <PublicServer> <XeryusTC> yes, but in the past it was implemented differently
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12:31:44  <PublicServer> <XeryusTC> too little acceleration space xD
12:31:45  <PublicServer> <V453000> hm?
12:31:53  <PublicServer> <Chris Booth> seems to work
12:32:07  <PublicServer> <XeryusTC> and i guess the train is too slow anyhow
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12:32:57  <PublicServer> <V453000> it just doesnt slow. :)
12:33:14  <PublicServer> <XeryusTC> yeah, train is too slow :P
12:33:19  <PublicServer> <Chris Booth> i stand corrected
12:33:42  <PublicServer> <Chris Booth> ok lunch time
12:33:45  <PublicServer> <XeryusTC> *goes to test in SP*
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12:33:56  <PublicServer> <V453000> and im off :) nice weather
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12:34:56  <PublicServer> <XeryusTC> it does slow on monorail
12:36:03  <PublicServer> <XeryusTC> oh, wrong accelration model xD
12:36:57  <PublicServer> <XeryusTC> no slowdown :D
12:37:38  <Mazur> No hoedown, either.
12:39:18  <PublicServer> ***  made screenshot at 0000FA9F:
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12:40:54  <PublicServer> <Mazur> An evil X in your SL, Xeyrus?
12:41:20  <PublicServer> <XeryusTC> imo not
12:41:36  <PublicServer> <Mazur> Oh wait, mind traffic directions.
12:41:42  <PublicServer> <XeryusTC> it is a split and an old school inline balancer merged :P
12:42:12  <PublicServer> <Mazur> I was seeing it othewise, as I'd not payed attention to signalling.
12:42:39  <PublicServer> <XeryusTC> well, you are partially right though
12:43:02  <PublicServer> <Mazur> Wow, that's more than usual.
12:43:28  <PublicServer> <XeryusTC> well, it is basicly an evil X, but it cant be avoided without adding more track and increasing hub size :o
12:43:45  <PublicServer> <Mazur> Might need to if it gets busy.
12:44:06  <PublicServer> <XeryusTC> well, it wont do much good
12:44:15  <PublicServer> <XeryusTC> to really fix it you need quite a complex construction
12:45:23  <PublicServer> <Mazur> That might be the challenge: who can build the best non-blocking join of SL to busy ML.
12:50:42  <PublicServer> <Mazur> Nope, you're right, if the join to first lane is too busym trains need to try other lanes anyway.
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13:04:57  <PublicServer> <XeryusTC> hey spike
13:04:59  <PublicServer> <XeryusTC> go vote ;)
13:05:04  <PublicServer> <Spike> cause... :)
13:06:39  <PublicServer> <Spike> i wonder if stacked ML would work properly
13:06:48  <PublicServer> <XeryusTC> probably not
13:06:55  <PublicServer> <Spike> has it been tried? ;)
13:07:05  <PublicServer> <XeryusTC> no
13:07:09  <PublicServer> <XeryusTC> but capacity is lower to start with
13:07:32  <PublicServer> <Spike> oh well was just some crazy idea that would look nice :)
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13:16:22  <PublicServer> <XeryusTC> Spike: go vote :P
13:17:25  <^Spike^> you go do my theory exam? ;)
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13:19:06  <planetmaker> ^Spike^: sure.
13:19:23  <planetmaker> I've no problem with that. You didn't set any lower bounds on the expected grade :-P
13:20:19  <^Spike^> :)
13:20:54  <KenjiE20> asdf
13:24:22  <PublicServer> ***  made screenshot at 0001EB55:
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13:25:11  <XeryusTC> !password
13:25:12  <PublicServer> XeryusTC: sniffs
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13:50:14  <Barbaar> !password
13:50:14  <PublicServer> Barbaar: thinly
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13:51:42  <V453000> Spike: hubs are bad with that
13:52:00  <V453000> you have to unwrap those lines and that takes space -.-
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13:53:27  <V453000> but the capacity of the lines is higher :)
13:53:38  <^Spike^> :)
13:53:41  <V453000> !password
13:53:41  <PublicServer> V453000: thinly
13:53:52  <V453000> it has been used already in one old desert chaos game
13:54:00  <V453000> of course I dont remember the number :) let me check
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13:55:43  <V453000> @archive
13:55:43  <Webster> | |
13:57:03  <V453000> he not that old
13:57:11  <V453000> @psgsave 148
13:57:11  <Webster> PSG 148 Archive entry;
13:57:35  <^Spike^> oh that one
13:57:45  <^Spike^> can't remember it being there :)
13:58:08  <V453000> it "kind of" is
13:58:13  <V453000> or ... the same idea
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13:59:15  <KenjiE20> lol @ 183 names
14:00:20  <KenjiE20> did I even play that game?
14:00:22  <V453000> he
14:00:23  <V453000> me neither
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14:00:46  <Benny> !info
14:00:47  <^Spike^> me neither tbh
14:00:47  <PublicServer> Benny: #:1(Orange) Company Name: 'Kosmonosy Transport'  Year Founded: 1950  Money: 146811569  Loan: 0  Value: 147522711  (T:0, R:0, P:20, S:0) unprotected
14:00:52  <V453000> rofl
14:00:56  <^Spike^> and my nick is spelled wrong :)
14:01:02  <Benny> !revision
14:01:03  <PublicServer> Benny: Game version is r19874
14:01:16  <KenjiE20> I don't think you're the only one
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14:01:42  <KenjiE20> seasdasheep?
14:01:46  <KenjiE20> lol
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14:02:18  <KenjiE20> I should log in and fix, but... eh
14:03:39  <Chris_Booth> KenjiE20: i am fixing it
14:03:41  <^Spike^> learning my theory so don't look at me :)
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14:19:18  <XeryusTC> hmm
14:19:25  <XeryusTC> more people should get in and vote :o
14:19:41  <Benny> !password
14:19:41  <PublicServer> Benny: grasps
14:20:10  <Benny> I see the newGRF GUI has changed.
14:20:25  <PublicServer> <V453000> yeah
14:20:38  <Benny> Much more efficient now, finally.
14:20:44  <PublicServer> <V453000> pretty useful :) but the window should be much larger imo
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14:20:57  <Ammler> V453000: not resizeable?
14:20:59  <PublicServer> <V453000> no reason to keep it small
14:21:02  <PublicServer> <V453000> it is Ammler
14:21:05  <PublicServer> <V453000> I mean by default
14:21:42  <Chris_Booth> ok psg 183 archive fixed
14:21:54  <Benny> Ooooh, when I stretch it horizontally far enough, the downmost box moves to the side :O
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14:22:51  <V453000> wow nice
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14:34:45  <Chris_Booth> !password
14:34:45  <PublicServer> Chris_Booth: riddle
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14:47:45  <Mazur> Nothing new, then.
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14:52:14  <PublicServer> <XeryusTC> oh, someone was faster in replacing the planes :P
14:52:28  <PublicServer> <XeryusTC> but well, that happens if you dont pay attention for 45 mins :P
14:53:02  <PublicServer> <XeryusTC> Benny: go vote btw ;)
14:55:19  <Ammler> @mode -b *!*
14:55:19  *** Webster sets mode: -b *!*
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14:58:40  <PeterT> sonic: did you notice the major fail at
14:58:47  <PeterT> during the ddos attacks
14:59:25  <snc> PeterT, no, I didn't. what happened?
14:59:50  <PeterT> ping timeouts
15:00:28  <PeterT> from here:
15:00:30  <Webster> Title:" target="_blank"> :: OFTC - #tycoon (at" target="_blank">
15:00:51  <PeterT> all those joins and parts there are because of attacks
15:09:29  <PublicServer> ***  made screenshot at 0001D94B:
15:10:58  <^Spike^> XeryusTC if you want me to vote.. you'll have to do my exam @ 11 june ;)
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15:13:27  <XeryusTC> spike: voting takes like 5 mins ;)
15:13:38  <^Spike^> my theory exma max 1 hour ;)
15:13:44  <^Spike^> i can give you a picture of me.. and such ;)
15:14:56  <^Spike^> oh well i'l vote then and do it all by myself that exam :)
15:15:22  * Mazur once did an exam for someone else.
15:15:31  <^Spike^> i never did tbh :)
15:16:20  <Mazur> Twice, actually, becausemshe told her friend, who then wanted the same help.   Psychology statistics exam on the computer.
15:16:55  * Mazur made deliberate mistakes in their exams to avoid suspicion.
15:17:06  <Mazur> :-P
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15:48:40  <PublicServer> <Benny> Aah, who chose the newgrfs for this game?
15:50:04  <PublicServer> <Benny> Wait wha... There's... *counts* 16 rail tupes O_O
15:50:07  <PublicServer> <Mazur> Not I.
15:50:43  <PublicServer> <Benny> We have tracks with frikkin ZZzz's and ?'s on them O_O
15:50:44  <PeterT> !newgrf
15:50:44  <PublicServer> PeterT: Please use /msg for the newgrf list (and use !grf)
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15:54:33  <PublicServer> ***  made screenshot at 0001596B:
15:54:55  <dlr365> !password
15:54:55  <PublicServer> dlr365: zipped
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16:28:26  <V453000> !passwod
16:28:35  <V453000> !password rather
16:28:35  <PublicServer> V453000: villas
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16:50:40  <PublicServer> <VictorOfSweden> hello
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16:57:34  <PublicServer> <Mazur> Hello.
16:57:52  <PublicServer> *** VictorOfSweden has joined company #1
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16:58:40  <PublicServer> <VictorOfSweden> how long has this game been running?
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17:05:18  <XeryusTC> !password
17:05:19  <PublicServer> XeryusTC: radish
17:05:25  <PublicServer> *** XeryusTC joined the game
17:05:49  <XeryusTC> hmm
17:05:55  <XeryusTC> V453000 and me are going head 2 head :o
17:07:39  <PublicServer> <XeryusTC> ack, noise levels xD
17:09:40  <PublicServer> ***  made screenshot at 0001E0A1:
17:13:16  <V453000> yez
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17:15:40  <Mazur> May the man win.
17:15:57  * Mazur whistles innocently.
17:16:07  * XeryusTC shows his huge balls
17:16:29  <Mazur> Oh, you play soccer?
17:16:39  <XeryusTC> ofcourse not
17:16:46  <XeryusTC> i'm a manly man, not a faggot
17:17:32  <Mazur> Oh, they're bright multi-coloured beach balls.  Should have seen that right away.
17:20:02  <XeryusTC> they are colored, yes ;)
17:23:52  <V453000> LOL! Empty 4th generation 2cc set wagons weigh 0 tonnes :D
17:23:53  <V453000> LOL
17:24:09  <PublicServer> <XeryusTC> instant acceleration!
17:24:42  <PublicServer> ***  made screenshot at 0001E49C:
17:25:07  <V453000> but there is hardcore difference then :)
17:25:19  <V453000> but still, 60 tonnes weight for full wagons isnt that much
17:26:22  <V453000> and loaded iron ore looks the same as coal -.-
17:26:59  <planetmaker> V453000: you should note down all those observations - it's a beta test version :-)
17:27:13  <V453000> oh okay :)
17:27:30  <V453000> I know its the beta :) but still, I really like the overall improvements
17:28:43  <V453000> its weird ... the new pkp set also has brutal wagon capacities ... 56 or such iirc
17:28:46  <planetmaker> yes, exactly that's why these glitches should be noted down so that they get fixed :-)
17:28:59  <V453000> :)
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17:31:36  <Ammler> V453000: alignment of waggons are simply perfect, arent't those?
17:31:53  <V453000> alignment means the positioning?
17:32:13  <planetmaker> yes
17:32:16  <Ammler> yes, specially when a train is in a curve
17:32:31  <V453000> yes, very good
17:32:43  <V453000> but I still found a minor movement in compare with DB set
17:32:46  <V453000> it is about 1px though
17:33:01  <XeryusTC> hmm
17:33:01  <Ammler> he?
17:33:03  <V453000> but I only combined the set ... not so many people do that I believe :)
17:33:12  <V453000> I combined DB and this beta 2cc
17:33:12  <XeryusTC> try pressing ctrl+b and see if they fit inside their bounding box at all times
17:33:17  <Ammler> oh
17:33:27  <XeryusTC> unless they've been coded with pikka's tricks
17:33:33  <planetmaker> they haven't
17:33:50  <V453000> if you make DB train with 2cc wagons or vice versa, you can see that the locos are a bit moved
17:34:12  <planetmaker> yes. But each set defines its own sprite offsets
17:34:22  <V453000> I understand that :)
17:34:23  <planetmaker> very difficult if not impossible to make it match others
17:34:32  <V453000> ok :)
17:34:49  <planetmaker> as each already HAS its own zero-point so-to-speak.
17:34:54  <planetmaker> one cannot match more than one
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17:35:19  <Vitus> !password
17:35:19  <PublicServer> Vitus: chutes
17:35:26  <Mazur> Feets!
17:35:28  <V453000> hehe
17:35:37  <PublicServer> *** Vitus joined the game
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17:35:43  <V453000> well I think it is good as it is then :)
17:35:53  <PublicServer> <Vitus> This is madness!
17:35:58  <PublicServer> <Vitus> I like it :D
17:36:01  <PublicServer> <Vitus> 64*2048
17:36:04  <PublicServer> <XeryusTC> we call it sparty ;)
17:36:05  <V453000> Vitus: I guess you noted the company name
17:36:14  <V453000> *noticed
17:36:16  <PublicServer> <Vitus> Of course I did
17:36:18  <V453000> :)
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17:37:13  <V453000> !password is ?
17:37:13  <PublicServer> V453000: chutes
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17:39:03  <PublicServer> <Vitus> I found city in which I live IRL :D
17:39:14  <PublicServer> <V453000> me too
17:39:17  <PublicServer> <Vitus> Noticed :)
17:39:29  <PublicServer> <V453000> 44 inhabitants
17:39:30  <PublicServer> <V453000> duh
17:39:40  <PublicServer> <Vitus> 31 here :D
17:39:44  <PublicServer> ***  made screenshot at 00008669:
17:39:45  <PublicServer> <V453000> fine :D
17:39:51  <PublicServer> <Vitus> It's little bit off, though :D
17:39:58  <PublicServer> <V453000> ooh this map is fucked
17:40:01  <PublicServer> <V453000> there is no Plzeň
17:40:05  <PublicServer> <V453000> ooh
17:40:06  <PublicServer> <Vitus> :D
17:40:33  <PublicServer> <Mazur> Major error.
17:41:01  <PublicServer> <V453000> well we have no beer but the nuthouse is pretty inhabitated :D
17:41:17  <PublicServer> <V453000> Plzeň is beertown, Kosmonosy is nuthousey
17:41:50  <PublicServer> <Vitus> God... why does Most have three farms and not a single coal mine?
17:41:53  <PublicServer> <Vitus> D'oh
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17:42:47  <PublicServer> <Mazur> V: Why not renaqme another villeage into Plze
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17:42:59  <V453000> you cant rename towns in multiplayer
17:43:02  <V453000> afaik
17:43:14  <PublicServer> <XeryusTC> you can fund them though
17:43:19  <PublicServer> <XeryusTC> if you enable the option :P
17:43:20  <Mazur> THen have someone dive into the savegaame.
17:43:28  <Mazur> Or that.
17:43:32  <Mazur> >:-)
17:43:33  <V453000> hehe
17:43:44  <PublicServer> <Vitus> V. I know there's no Plzeň, but there's not even Praha :D
17:43:57  <V453000> lol :)
17:44:27  <V453000> prague sucks
17:44:32  <V453000> we need plzeň
17:44:36  <Mazur> Plzeň is more important.
17:45:12  <PublicServer> <Vitus> I don't care... the most important thing is... that we have Most :D
17:45:15  <PublicServer> <Vitus> And Liberec, of course
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17:46:16  <PublicServer> <Mazur> Not allowed yet, town funding.
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18:24:50  <PublicServer> ***  made screenshot at 0001B8DC:
18:27:25  <jondisti> !password
18:27:25  <PublicServer> jondisti: skeins
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18:36:35  <XeryusTC> jondisti: go vote (for my plan ofcourse)
18:37:37  <PublicServer> * planetm4ker considers to change vote to V45
18:37:52  <PublicServer> <XeryusTC> silly man :P
18:39:18  <PublicServer> * planetm4ker won't change vote
18:39:35  <PublicServer> <XeryusTC> good boy :)
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18:39:52  <PublicServer> ***  made screenshot at 00017FE5:
18:40:17  * Mazur has changed his vote to Vitus'.
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18:41:56  <Vitus> !password
18:41:56  <PublicServer> Vitus: hearse
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18:45:55  <PublicServer> <Combuster> Hmm, some interesting changes here...
18:46:33  <V453000> !screen
18:46:35  <PublicServer> *** V453000 made screenshot at 000152DF:
18:50:05  <PublicServer> <XeryusTC> Combuster: vote needed ;)
18:50:12  <PublicServer> <Combuster> Just looking atm
18:50:21  <PublicServer> <Combuster> Only investigated two plans so far
18:50:31  <PublicServer> <XeryusTC> heh, ok :o
18:50:42  <PublicServer> <XeryusTC> race will be between me and V once again :P
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18:54:54  <PublicServer> ***  made screenshot at 0000FC1D:
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18:57:15  <[com]buster> I don't think any plan with BBHs will work
18:57:24  <[com]buster> there's not enough space from left to right
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18:59:28  <PublicServer> <Combuster> With CB's plan the most obvious example of out-of-space fail
19:00:58  <V453000> my words Combuster :)
19:02:52  <[com]buster> if you want my complete order of preference
19:03:06  <Ammler> you need 64 tiles to build a BBH?
19:03:45  <[com]buster> you have 128 tiles to build a BBH, big station, BBH
19:04:14  <[com]buster> that's going to fail
19:04:37  <PublicServer> <Combuster> Interestingly, there's no SRNW anywhere
19:05:13  <^Spike^> i think Vlongnumbers' plan qualifies the most to be made SRNW
19:06:20  <[com]buster> Ammler: actually, its 64 tiles for 2 bbhs and a drop
19:06:34  <Vitus> Yup, it's 2048x64
19:07:02  <[com]buster> which puts Xeryus and CB's plan at the bottom
19:07:24  <Chris_Booth> our plans are last?
19:07:44  <[com]buster> well
19:07:50  <[com]buster> you're not bottom
19:07:57  <[com]buster> there's one obvious fail plan that goes there
19:08:39  <Chris_Booth> !password
19:08:39  <PublicServer> Chris_Booth: nephew
19:08:50  <PublicServer> *** Chris Booth joined the game
19:08:57  <V453000> Spike: feeders can be srnw but I think that wuld take too much fail
19:08:59  <V453000> space
19:09:11  <^Spike^> too much fail? ;)
19:09:12  <Vitus> too much fail :D
19:09:27  <[com]buster> lol
19:09:42  <[com]buster> Sigmund freud would know exactly what happened here :)
19:09:50  <Vitus> I guess :)
19:09:57  <PublicServer> ***  made screenshot at 0001F3DE:
19:10:23  <PublicServer> *** Chris Booth has left the game (connection lost)
19:10:25  <^Spike^> or make srnw with road trucks ;)
19:10:33  <Chris_Booth> i think me plan is a good plan
19:10:37  <Vitus> Also, don't forget, that you want to build TL5 or longer... that makes the BBHs bigger due to CL
19:10:43  <PublicServer> *** Spike joined the game
19:11:01  <V453000> Vitus: CL is max. 6  here
19:11:06  <V453000> 230kmh
19:11:19  <V453000> but yes :) waiting spaces
19:11:28  <Vitus> Alright
19:11:49  <Vitus> But still... with smaller TL, BBHs are usually more compact
19:12:04  <Vitus> Be it waiting space, CL or so
19:12:07  <V453000> sure
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19:12:48  * [com]buster decides to make a plan
19:13:16  <Alberth> a cunning one please
19:13:17  <Vitus> Let us know when you finish, I'll take a look :)
19:13:52  <planetmaker> oh... hello here :-)
19:14:35  <^Spike^> amaze us [com]buster
19:14:43  <V453000> yeah
19:14:44  <PublicServer> <Combuster> I'll try
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19:19:52  <Vitus> !password
19:19:52  <PublicServer> Vitus: outlay
19:20:07  <PublicServer> *** Vitus joined the game
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19:24:59  <PublicServer> ***  made screenshot at 0001CF08:
19:25:23  <PublicServer> <Vitus> Just a quick question: how do you plan to build the transfer stations?
19:25:56  <PublicServer> <Combuster> did you check the small box?
19:26:09  <PublicServer> <Vitus> I did, I'm rather wondering about the actual station
19:26:31  <PublicServer> <Combuster> I take you never built two-way roro's?
19:26:44  <PublicServer> <Vitus> That's what I wanted to hear :D
19:27:05  <PublicServer> <Vitus> Looks fine, then
19:27:33  <PublicServer> <Vitus> Don't worry, I know this
19:27:42  <PublicServer> <Spike> double terminus
19:27:53  <PublicServer> <Spike> or 2-way terminus or whatever you prefer :)
19:28:06  <PublicServer> <XeryusTC> through station :P
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19:28:15  <PublicServer> <Spike> yeah that thing you know :D
19:28:17  <perk111> !windows
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19:28:36  <PublicServer> <Vitus> drive-thru in McDonald's
19:28:37  <PublicServer> <Vitus> Oh wait
19:28:59  <PublicServer> <Combuster> its like a McDonals in the middle of the highway
19:29:40  <perk111> can you post the binary link?
19:29:45  <PublicServer> *** Vitus has joined company #1
19:29:48  <PublicServer> <XeryusTC> V: you haven't even voted yet :o
19:30:02  <XeryusTC> perk111: use !dl
19:30:06  <perk111> !dl
19:30:07  <PublicServer> perk111: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
19:30:12  <perk111> thx
19:30:16  <perk111> !dl win32
19:30:16  <PublicServer> perk111:
19:30:20  <XeryusTC> np
19:31:08  <Barbaar> !password
19:31:08  <PublicServer> Barbaar: halved
19:31:13  <PublicServer> *** Barbaar joined the game
19:31:25  <PeterT> perk111: how did the python bot go?
19:31:28  <PublicServer> *** V453000 joined the game
19:31:38  <perk111> PeterT: still doesn't work
19:31:44  <PeterT> oh
19:32:14  <snc> python bot?
19:32:51  <perk111> yes
19:32:57  <PublicServer> <V453000> I think it is obvious for who do I vote :D
19:33:13  <PeterT>
19:33:31  *** elmz has quit IRC
19:33:32  *** elmz has joined #openttdcoop
19:33:33  <PublicServer> <XeryusTC> oh, Combuster had a plan too?
19:33:53  <PublicServer> *** perk11 joined the game
19:34:03  <PublicServer> <Vitus> He finished it while ago
19:34:43  <XeryusTC> cant really say that i've been paying attention to chat :o
19:34:45  <PublicServer> <perk11> lol, nice map size
19:34:52  <PublicServer> <V453000> Combuster: how do you plan about the Drop 1 and 2?
19:34:53  <PublicServer> *** perk11 has joined company #1
19:35:03  <XeryusTC> and attention will go away again
19:35:11  <XeryusTC> watching yet another ep of Flashpoint :o
19:35:24  <^Spike^> XeryusTC on tv?
19:35:31  <XeryusTC> nah pc
19:35:37  <XeryusTC> been rewatching them the last week or so
19:35:41  <^Spike^> ah... already saw all so was wondering :)
19:35:51  <^Spike^> waiting for S4
19:35:57  <PublicServer> <perk11> what's the point to use nutracks?
19:36:02  <^Spike^> or continuation of the S3
19:36:24  <^Spike^> XeryusTC i do know they are filimg new eps but when we get to see them.. :)
19:36:27  <XeryusTC> heh, i must've watched it a couple of times
19:36:39  <XeryusTC> yeah, they started recording a few months ago :o
19:37:22  <XeryusTC> quite hard to find any info about flashpoint :(
19:37:54  <PublicServer> <Combuster> The only thing I know about it is the advertisements they have on TV here
19:38:08  <PublicServer> *** Intexon joined the game
19:38:10  <PublicServer> <V453000> Combuster: how do you plan on Drop1 and 2?
19:38:15  <PublicServer> <V453000> same as me or each its cargoes?
19:38:15  <XeryusTC> oh, wikipedia has had a revamp :o
19:38:56  <PublicServer> <Combuster> I'm not entirely sure about that
19:39:06  <PublicServer> <V453000> we could merge our plans if you want :)
19:39:07  <PublicServer> *** XeryusTC has left the game (connection lost)
19:39:11  <PublicServer> <V453000> they are almost identical
19:39:26  <Vitus> XeryusTC: I had problems finding the new search box, though :D
19:39:37  <PublicServer> <Combuster> Yours uses proper SLs
19:39:37  <Vitus> I still can't get used to it
19:39:41  <PublicServer> <Combuster> mine uses feeders
19:39:55  <XeryusTC> Vitus: get a proper browser with wikipedia as search engine :P
19:40:01  <PublicServer> ***  made screenshot at 000008A4:
19:40:02  <PublicServer> <V453000> it is expected to be rather a SL for feeders
19:40:07  <PublicServer> <V453000> so more feeders on separate line
19:40:18  <PublicServer> <V453000> so they cant block ML -> we can use fulload
19:41:14  <Vitus> I do, but I rarely use it
19:41:38  <PublicServer> <V453000> who is terraforming the north end?
19:41:41  <PublicServer> <V453000> -.-
19:42:37  <PublicServer> <Barbaar> someone who doesnt read chat it seems :(
19:42:43  <PublicServer> *** planetm4ker joined the game
19:43:00  <planetmaker> !rcon pause
19:43:00  <PublicServer> *** Game paused (manual)
19:43:00  <[com]buster> I can probably guess who
19:43:00  <XeryusTC> !players
19:43:02  <PublicServer> XeryusTC: Client 128 (Orange) is Combuster, in company 1 (Kosmonosy Transport)
19:43:02  <PublicServer> XeryusTC: Client 141 (Orange) is Intexon, in company 1 (Kosmonosy Transport)
19:43:02  <PublicServer> XeryusTC: Client 128 (Orange) is Combuster, in company 1 (Kosmonosy Transport)
19:43:02  <PublicServer> XeryusTC: Client 120 (Orange) is jond1sti, in company 1 (Kosmonosy Transport)
19:43:02  <PublicServer> XeryusTC: Client 142 (Orange) is planetm4ker, in company 1 (Kosmonosy Transport)
19:43:02  <planetmaker> !clients
19:43:03  <PublicServer> XeryusTC: Client 116 (Orange) is sonic, in company 1 (Kosmonosy Transport)
19:43:03  <PublicServer> XeryusTC: Client 132 (Orange) is Spike, in company 1 (Kosmonosy Transport)
19:43:05  <PublicServer> XeryusTC: Client 134 (Orange) is Vitus, in company 1 (Kosmonosy Transport)
19:43:05  <PublicServer> XeryusTC: Client 135 (Orange) is Barbaar, in company 1 (Kosmonosy Transport)
19:43:07  <PublicServer> XeryusTC: Client 137 (Orange) is V453000, in company 1 (Kosmonosy Transport)
19:43:07  <PublicServer> XeryusTC: Client 139 (Orange) is perk11, in company 1 (Kosmonosy Transport)
19:43:09  <PublicServer> XeryusTC: Client 120 (Orange) is jond1sti, in company 1 (Kosmonosy Transport)
19:43:09  <PublicServer> XeryusTC: Client 141 (Orange) is Intexon, in company 1 (Kosmonosy Transport)
19:43:11  <PublicServer> XeryusTC: Client 142 (Orange) is planetm4ker, in company 1 (Kosmonosy Transport)
19:43:11  <PublicServer> XeryusTC: Client 116 (Orange) is sonic, in company 1 (Kosmonosy Transport)
19:43:13  <PublicServer> XeryusTC: Client 132 (Orange) is Spike, in company 1 (Kosmonosy Transport)
19:43:13  <PublicServer> XeryusTC: Client 134 (Orange) is Vitus, in company 1 (Kosmonosy Transport)
19:43:15  <PublicServer> XeryusTC: Client 135 (Orange) is Barbaar, in company 1 (Kosmonosy Transport)
19:43:15  <PublicServer> XeryusTC: Client 137 (Orange) is V453000, in company 1 (Kosmonosy Transport)
19:43:17  <PublicServer> XeryusTC: Client 139 (Orange) is perk11, in company 1 (Kosmonosy Transport)
19:43:19  <planetmaker> so. Any volunteer?
19:43:24  <planetmaker> any explanation?
19:43:29  <XeryusTC> heh
19:43:30  <[com]buster> Logs?
19:43:36  <Vitus> Probably
19:43:38  <planetmaker> yes. I'm just asking in advance
19:43:47  <PublicServer> *** Intexon has joined spectators
19:44:03  <[com]buster> Highest probability for client 139
19:44:06  <PublicServer> *** perk11 has left the game (connection lost)
19:44:17  <XeryusTC> see if it's stopped ;)
19:44:33  <PublicServer> <Combuster> its paused, of course it stopped
19:44:34  <PeterT> when did you get !clients?
19:45:09  <XeryusTC> since like forever
19:45:20  <XeryusTC> it used to have this output and players just list the names IIRC
19:45:20  <Vitus> :D
19:45:52  <Vitus> Greenpeace wouldn't be happy about it
19:46:04  <PublicServer> <V453000> bangivers neither
19:46:08  <PeterT> planetmaker: explanation for what?
19:46:21  <planetmaker> so, perk111
19:46:25  <planetmaker> why did you do that?
19:46:48  <PeterT> !playercount
19:46:48  <PublicServer> PeterT: Number of players: 9
19:47:04  <PublicServer> <Combuster> Good, I got an autosave
19:47:05  <planetmaker> perk111:
19:47:08  <PublicServer> <Combuster> I can rebuilt it 1:1
19:47:13  <planetmaker> perk111:
19:47:21  <planetmaker> combuster: the server has, too
19:47:28  <planetmaker> no worries
19:47:35  <planetmaker> no answer?
19:47:41  <planetmaker> then it will be a ban
19:47:47  <PublicServer> <Barbaar> he lost connection in game too
19:47:49  <PublicServer> <Combuster> I wonder how much other edits will get lost then...
19:47:50  <PeterT> planetmaker: can you type !genkey PeterT please
19:48:01  <planetmaker> @kban perk111
19:48:01  *** Webster sets mode: +b *!~perk11@
19:48:02  *** perk111 was kicked by Webster (planetmaker)
19:48:21  <PeterT> I don't have a key file for PublicServer on this machine
19:48:32  <planetmaker> !rcon cd autosave
19:48:39  <planetmaker> !rcon ls -lt
19:48:39  <PublicServer> planetmaker: 0) .. (Parent directory)
19:48:39  <PublicServer> planetmaker: 1) autosave2.sav
19:48:39  <PublicServer> planetmaker: 2) autosave1.sav
19:48:39  <PublicServer> planetmaker: 3) autosave0.sav
19:48:39  <PublicServer> planetmaker: 4) autosave254.sav
19:48:41  <PublicServer> planetmaker: 5) autosave253.sav
19:48:41  <PublicServer> planetmaker: 6) autosave252.sav
19:48:43  <PublicServer> planetmaker: 7) autosave251.sav
19:48:43  <PublicServer> planetmaker: 8) autosave250.sav
19:48:45  <PublicServer> planetmaker: 9) autosave249.sav
19:48:45  <PublicServer> planetmaker: you have 248 more messages
19:48:47  <PeterT> -lt?
19:48:56  <XeryusTC> sorts by time
19:48:59  <XeryusTC> man ls ;)
19:49:09  <planetmaker> !rcon load autosave2.sav
19:49:13  <PeterT> XeryusTC: thanks :-)
19:49:14  <PublicServer> *** Game paused (number of players)
19:49:19  <planetmaker> !password
19:49:19  <PublicServer> planetmaker: abodes
19:49:19  <PeterT> I am clearly a linux noob
19:49:28  <PublicServer> *** Combuster joined the game
19:49:28  <XeryusTC> planetmaker: !rcon cd <num> works too instead of the entire name btw ;)
19:49:30  <[com]buster> too late
19:49:31  <PublicServer> *** planetm4ker joined the game
19:49:35  <planetmaker> fail :P
19:49:35  <PublicServer> *** Game still paused (number of players)
19:49:36  <PublicServer> *** Vitus joined the game
19:49:43  <PeterT> XeryusTC: can you please !genkey PeterT
19:49:50  <planetmaker> !rcon load autosave0.sav
19:49:51  <PublicServer> *** Game paused (number of players)
19:49:52  <XeryusTC> dont you have a key already?
19:49:57  <PeterT> not on this machine
19:49:58  <PublicServer> *** Game still paused (number of players)
19:49:58  <PublicServer> *** Combuster joined the game
19:50:04  <PublicServer> *** Game still paused (number of players)
19:50:04  <PublicServer> *** planetm4ker joined the game
19:50:05  <Vitus> It was little bit browner, though
19:50:21  <XeryusTC> the keys are linked to a machine?
19:50:27  <PublicServer> *** Game still paused (number of players)
19:50:27  <PublicServer> *** Vitus joined the game
19:50:29  <planetmaker> this save is fine?
19:50:38  <PeterT> no, I didn't bring the key with me/copy it down
19:50:39  <Vitus> Looks fine
19:50:48  <[com]buster> Some changes to my plan are missing, but I'll fix that
19:50:49  <planetmaker> PeterT: and why can't you?
19:50:55  <planetmaker> [com]buster: thanks
19:51:00  <PeterT> I forgot to, planetmaker
19:51:14  <PeterT> this is the only other machine I use
19:51:23  <PublicServer> *** Combuster has joined company #1
19:51:27  <PublicServer> *** Vitus has joined company #1
19:51:27  <PublicServer> *** Game unpaused (number of players)
19:51:36  <XeryusTC> we used to have a list of it *somewhere*
19:51:51  <PublicServer> *** V453000 joined the game
19:52:04  <planetmaker> PeterT: then you can still ask for it yourself, I think?
19:52:15  <PublicServer> <V453000> im discarding my plan, I want Combuster to win
19:52:15  <PeterT> I don't have ops
19:52:18  <PeterT> !genkey PeterT
19:52:18  <PublicServer> PeterT: you must be channel op to use !genkey
19:52:21  <PublicServer> *** V453000 has joined company #1
19:52:30  <XeryusTC> !listkeys
19:52:35  <XeryusTC> !keys
19:52:39  <PeterT> !genkey
19:52:39  <PublicServer> PeterT: you must be channel op to use !genkey
19:52:52  <XeryusTC> PeterT: stop trying, i'm looking up your old key
19:52:58  <PeterT> thanks XeryusTC
19:53:27  <Barbaar> so you can get your own key so you don't need !password all the time?
19:53:42  <PeterT> wait, if you make two !genkey's for a nickname, it will be overwritten?
19:53:58  <planetmaker> Barbaar: yes. But it requires you to use some script to start openttd and retreive the password from your personal URL
19:54:15  <PublicServer> <V453000> Combuster: there you go :P
19:54:28  <[com]buster> V453000: make it a joint plan?
19:54:34  <planetmaker> if you use autostart that works for example. I'm not sure about autottd or alike
19:54:37  <[com]buster> I stole your best ideas :)
19:54:43  <PublicServer> <V453000> no, your plan contains everything we need
19:54:44  <planetmaker> :-D
19:54:48  *** elmz_ has joined #openttdcoop
19:54:48  <Barbaar> i use the auto update tool atm
19:54:49  <PeterT> ottdau works
19:55:03  <PublicServer> ***  made screenshot at 0000FC9E:
19:55:03  <PublicServer> <V453000> you can add me as a contributor if you like
19:55:17  <planetmaker> Barbaar: it needs to allow to set a password URL somewhere, I don't know
19:55:32  <Barbaar> ah yes, i see it now. Can i get one too?
19:55:38  <PeterT> Edit OpenTTD installation settings -> Multiplayer Passwords
19:55:40  <PeterT> I'm looking at it now
19:56:18  <XeryusTC> !getkeys
19:56:22  <XeryusTC> !getkey
19:56:24  <PublicServer> <V453000> Combuster: if you dont win now, I kill you :P
19:56:24  *** DJ_Nekkid has joined #openttdcoop
19:56:29  <KenjiE20> !genkey -list
19:56:29  <PublicServer> KenjiE20: Key sent to -list
19:56:33  <KenjiE20> bah
19:56:36  <DJ_Nekkid> !revision
19:56:36  <PublicServer> DJ_Nekkid: Game version is r19874
19:56:37  <planetmaker> :-P
19:57:03  <[com]buster> planetmaker: Somebody nuked a plan, had to revote ;)
19:57:10  <KenjiE20> !genkey -l
19:57:23  <KenjiE20> heh
19:57:27  *** KyleS has joined #openttdcoop
19:57:34  <PeterT> it's !genkey -l or !genkey --list
19:57:42  <planetmaker> KenjiE20: !genkey list ?
19:57:42  <KyleS> !password
19:57:42  <PublicServer> KyleS: cyclic
19:57:47  <KenjiE20> no -l
19:57:51  <PublicServer> *** KyleS joined the game
19:57:53  <XeryusTC> hmm?
19:57:57  <XeryusTC> !genkey --list
19:57:58  <KenjiE20> hence the lack of reply here
19:58:01  <PublicServer> *** Barbaar joined the game
19:58:03  * planetmaker is scared and doesn't want to destroy his own :-P
19:58:05  <DJ_Nekkid> !download win32
19:58:05  <PublicServer> DJ_Nekkid:
19:58:17  <KenjiE20> that deens --del or -d I think
19:58:20  <PublicServer> <Vitus> Hey Barbaar, change your vote, please. V. nuked his plan :D
19:58:21  <XeryusTC> heh, !genkey --help doesn't work
19:58:26  <PeterT>
19:58:32  <KenjiE20> 20:57:48     @KenjiE20 | no -l <--- XeryusTC
19:58:34  <PublicServer> <Barbaar> roger
19:58:37  <PeterT> I see !genkey -l, --list
19:58:38  <PublicServer> <Vitus> Combuster's plan is more or less new version of it
19:58:43  <PeterT> and !genkey -d --delete
19:58:51  <XeryusTC> KenjiE20: yes, but that just lists the users ;)
19:58:55  <KenjiE20> yes
19:59:00  <XeryusTC> !genkey -l PeterT
19:59:00  <PublicServer> XeryusTC: Ammler KenjiE20 Kommer ODM PeterT planetmaker SmatZ ^Spike^ tneo XeryusTC
19:59:08  <KenjiE20> lol
19:59:09  <planetmaker> ?
19:59:10  <SmatZ> wut
19:59:44  * PeterT blinks
20:00:23  <XeryusTC> !genkey
20:00:23  <PublicServer> XeryusTC: !genkey [-d|--delete] nick: generates a key for autojoin
20:00:32  <DJ_Nekkid> !password
20:00:32  <PublicServer> DJ_Nekkid: cyclic
20:00:36  *** elmz has quit IRC
20:00:50  <PublicServer> *** DJ Nekkid joined the game
20:00:52  <PublicServer> <Vitus> Hey
20:00:57  <PublicServer> <planetm4ker> hullo DJN
20:01:02  <PublicServer> <DJ Nekkid> hi guys
20:01:08  <PublicServer> <Combuster> Hi DJ
20:01:32  <PublicServer> <DJ Nekkid> i heard an evil rumor that 2cc 2.0 (beta) and nutracks were features of this game :P
20:01:44  <PublicServer> <KyleS> :o
20:01:49  <PublicServer> <planetm4ker> hm... V45's plan is gone?
20:02:01  <Chris_Booth> what?
20:02:03  <Vitus> Yup
20:02:04  <Chris_Booth> :s
20:02:11  <PublicServer> <planetm4ker> it's not anymore in the voting list
20:02:14  <PublicServer> *** XeryusTC joined the game
20:02:18  <XeryusTC> Ammler: ping
20:02:25  <Chris_Booth> !password
20:02:25  <PublicServer> Chris_Booth: cyclic
20:02:26  <PublicServer> *** sonic joined the game
20:02:28  <PublicServer> <KyleS> he let combuster take it over i think
20:02:30  *** Devedse has quit IRC
20:02:38  <PublicServer> *** Chris Booth joined the game
20:02:45  <Vitus> Because Combuster's plan is (probably) better version of it
20:03:23  <PublicServer> *** sonic has joined company #1
20:03:34  <PublicServer> <Vitus> Hey sonic!
20:03:41  <PublicServer> <Combuster> Hi Sonic
20:03:46  <PublicServer> <sonic> hi everyon
20:03:47  <PublicServer> <sonic> e
20:03:51  <Ammler> something broken with !genkey?
20:04:01  <PublicServer> <V453000> Combuster did the same and I like it more. Why to split votes to me and him when he can win easier :) plus as I said, I will not play this game
20:04:02  <PublicServer> <planetm4ker> it reacts strangely
20:04:04  <XeryusTC> we arent able to retrieve keys that are already there
20:04:28  <PublicServer> snc: you must be channel op to use genkey
20:04:37  <snc> :( ^^
20:05:04  <PublicServer> *** Chris Booth has left the game (connection lost)
20:05:16  <PublicServer> <DJ Nekkid> there! fastest engine just came out :D
20:05:19  <Ammler> XeryusTC: why should you?
20:05:27  <Ammler> just generate a new one
20:05:31  <PeterT> ^
20:05:33  <planetmaker> Barbaar: do you have a user page on our wiki?
20:05:36  <XeryusTC> Ammler: so we dont have to generate a new one because PeterT lost his
20:05:40  <Barbaar> hmm, dont think so planetmaker
20:05:42  <PeterT> I didn't lose it
20:05:45  <PeterT> I did say
20:05:48  <PeterT> I don't have mine here
20:05:56  <planetmaker> I think we made that the minimum requirement for a key :-P
20:06:00  <Barbaar> aah :)
20:06:01  <XeryusTC> you forgot to copy = lost :P
20:06:08  <PeterT> yes, it's on my other machine]
20:06:12  <PublicServer> *** KyleS has left the game (leaving)
20:06:17  <PeterT> which I will get back to on Sunday
20:06:21  <PublicServer> *** Intexon joined the game
20:06:22  <Barbaar> well, i don't play that often so it's not a problem
20:06:22  <Ammler> well, what is the issue with a new one?
20:06:29  <PeterT> so until then, why can't you just generate a new one?
20:06:44  <planetmaker> Barbaar: as long as it's regular it's fine
20:06:53  <XeryusTC> Ammler: it isn't very useful to have 10 keys for the same person :o
20:06:54  <Ammler> !genkey PeterT
20:06:54  <PublicServer> Ammler: Key sent to PeterT
20:07:03  <PeterT> thanks
20:07:07  <Ammler> XeryusTC: it is replaced
20:07:27  <XeryusTC> hmm, ok :o
20:07:41  <Ammler> !genkey -l
20:07:42  <XeryusTC> on a sidenote, why arent these things documented?
20:07:43  <PublicServer> *** Combuster has joined spectators
20:08:02  <KenjiE20> because Ammler is lazy :P
20:08:14  <PeterT> Ammler: should we talk to xOR about adding such a feature?
20:08:33  <Ammler> KenjiE20: why should I document it, everyone can :-P
20:08:48  <KenjiE20> because you wrote it?
20:08:53  <XeryusTC> Ammler: because you made it and obviously we had trouble with it
20:08:59  <Ammler> hehe
20:09:07  * planetmaker hugs Ammler
20:09:08  <Ammler> !genkey
20:09:08  <PublicServer> Ammler: !genkey [-d|--delete] nick: generates a key for autojoin
20:09:15  <XeryusTC> so could i kindly request you to document it now
20:09:22  <planetmaker> :-)
20:09:29  <planetmaker> I guess the documentation just was shown
20:09:32  <Ammler> what more than that should I write down?
20:09:44  <XeryusTC> -l, that it overwrites existing keys
20:09:55  <PublicServer> <V453000> wow chat havent been this active for veeery long
20:10:01  <PublicServer> *** V453000 has left the game (leaving)
20:10:04  * KenjiE20 wibbles
20:10:04  <V453000>  :)
20:10:05  <PublicServer> ***  made screenshot at 0001AFCC:
20:10:08  <XeryusTC> just put an article on the secret wiki ;)
20:10:24  <planetmaker> that can even be public IMHO
20:11:13  <PublicServer> *** sonic has joined spectators
20:11:17  *** perk1111 has joined #openttdcoop
20:11:55  <KenjiE20> @kban perk1111
20:11:56  *** Webster sets mode: +b *!
20:11:57  *** perk1111 was kicked by Webster (KenjiE20)
20:12:04  <PublicServer> *** Peter joined the game
20:12:19  <XeryusTC> KenjiE20: you just spoiled my plan to investigate :o
20:12:26  *** Phazorx has joined #openttdcoop
20:12:26  *** Webster sets mode: +o Phazorx
20:12:30  <KenjiE20> lol :P
20:12:37  <Chris_Booth> what has perk1111 done?
20:12:46  <PeterT> Chris_Booth: massive terraforming
20:12:47  <Vitus> Unreasoned TF
20:13:04  <V453000> you couldve let him speak when he joined this time -.-
20:13:17  <KenjiE20> he can still /query us
20:13:26  <Chris_Booth> V453000: you can unban him
20:13:35  <V453000> im not doing anything :)
20:13:41  <KenjiE20> at which point we can remove bans, and I'll know not to instaban :P
20:13:48  <Chris_Booth> and i would think that after a ban they wouldnt want to query
20:13:59  *** perk11_please_do_not_ban has joined #openttdcoop
20:14:03  <Vitus> lol
20:14:03  *** Alberth has left #openttdcoop
20:14:05  <XeryusTC> xD
20:14:06  <Vitus> Good name :D
20:14:14  <KenjiE20> Chris_Booth: apologising is a god reason
20:14:14  <perk11_please_do_not_ban> hey, I'm sorry for that terraforming
20:14:21  <XeryusTC> bah
20:14:22  <KenjiE20> good*
20:14:27  <XeryusTC> i should kick you for using a long name :(
20:14:32  <Vitus> lol
20:14:33  <KenjiE20> ^
20:14:34  <PeterT> perk11_please_do_not_ban: change your name
20:14:42  <PeterT> perk11_please_do_not_ban: /nick perk11_
20:14:44  <XeryusTC> the entire chat just jumped 10+ characters to the right :s
20:14:45  <perk11_please_do_not_ban> I promise never do that again
20:14:49  <PeterT> XeryusTC: same for me
20:14:49  *** perk11_please_do_not_ban is now known as perk11_
20:15:09  <PeterT> his name is instruding into my time stamps
20:15:09  <XeryusTC> perk11_: please do respond to chat the next time
20:15:16  <perk11_> ok
20:15:17  * PeterT /clear's
20:15:20  <perk11_> thx
20:15:29  <planetmaker> @unban perk11
20:15:32  <planetmaker> @unban perk111
20:15:32  *** Webster sets mode: -b perk111!~perk11@
20:15:35  <XeryusTC> @unban *!
20:15:35  *** Webster sets mode: -b *!
20:15:51  <perk11_> steel banned :(
20:15:54  <perk11_> still
20:16:02  <PeterT> from servers?
20:16:06  *** XeryusTC sets mode: -b *!~perk11@
20:16:30  <Ammler> we have already a big banlist :-)
20:16:36  *** perk11 has joined #openttdcoop
20:16:41  <XeryusTC> Ammler: goulp has a bigger one :o
20:16:43  <PeterT> I believe so :-)
20:16:45  <perk11> thank you
20:16:48  <Vitus> :D
20:17:08  <Vitus> I was wondering about that few days ago
20:17:10  <PeterT> not on IRC, XeryusTC
20:17:10  <perk11> !passwords
20:17:12  <perk11> !password
20:17:12  <PublicServer> perk11: shrugs
20:17:36  <PublicServer> *** perk11 joined the game
20:17:45  <XeryusTC> PeterT: true, but their off irc banlist is even bigger than ours ;)
20:17:52  <XeryusTC> as we have spambots banned on irc too :o
20:18:12  <PeterT> oh, you mean ingame banlist?
20:18:17  <Chris_Booth> i liked spam bots
20:18:25  <XeryusTC> theholyduck: could you go reconsider your vote
20:18:30  <Chris_Booth> now where am i going to get my viagra and porn from?
20:18:36  <PublicServer> <Vitus> xD
20:18:40  <XeryusTC> spam mail
20:18:47  * XeryusTC goes to fetch beer
20:18:59  <[com]buster> Chris_Booth: use google
20:19:02  <SmatZ> beer <3
20:19:20  <PeterT> Chris_Booth:
20:19:22  <Webster> Title: Let me google that for you (at
20:19:22  <Chris_Booth> [com]buster: i was only joking
20:19:27  <SmatZ> @rcon banlist
20:19:31  <SmatZ> !rcon banlist
20:19:31  <PublicServer> SmatZ: Banlist:
20:19:31  <PublicServer> SmatZ: 1)
20:19:36  <SmatZ> "long"
20:19:39  <PeterT> lol
20:19:41  <[com]buster> Chris_Booth: and I wasn't?
20:19:45  <PeterT> Webster: kill yourself
20:19:49  <perk11> nice link
20:19:51  <PeterT> you exposed my evil plan
20:20:02  <PeterT> to send Chris_Booth to a very naughty lookan url
20:20:12  <Vitus> I'm pretty sure that SmatZ has highlighting for "beer" :D
20:20:25  <SmatZ> I do :)
20:20:26  <KenjiE20> this is well documented
20:20:31  <PeterT> Beer
20:20:35  <SmatZ> <3 beer
20:20:42  <SmatZ> maybe I should code auto-reply :-p
20:20:55  <Vitus> SmatZ: We have awesome town names in current, if you haven't visited it yet
20:21:03  <Chris_Booth> SmatZ: wheres my beer auto reply?
20:21:25  <SmatZ> Vitus: I should do :)
20:21:41  <SmatZ> Chris_Booth: beer beer beer!
20:21:42  <XeryusTC> 300: Transfer complete
20:22:01  <PeterT> XeryusTC: evil X in your BBH :-(
20:22:13  * KenjiE20 would slap SmatZ, but is not being violent today
20:22:17  <XeryusTC> PeterT: not really
20:22:21  <XeryusTC> balancer + chooser merged :P
20:22:26  <SmatZ> KenjiE20: why? :(
20:22:39  <PeterT> KenjiE20 does not like auto-reply?
20:22:42  <KenjiE20> just prodding :P
20:23:03  <KenjiE20> besides, I didn't actually :)
20:23:07  <PublicServer> <DJ Nekkid> is thismap semi-handmade?
20:23:32  <PublicServer> *** Barbaar has left the game (leaving)
20:23:37  <SmatZ> :)
20:23:42  <Chris_Booth> ask pm
20:23:49  <[com]buster> It looks like /dev/random to me
20:23:58  *** perk11_ has quit IRC
20:24:00  <PublicServer> <DJ Nekkid> its top-side were rather flat, but the bottom sidewere rather mountainous
20:24:11  * SmatZ shrugs
20:24:14  <SmatZ> !password
20:24:14  <PublicServer> SmatZ: shrugs
20:24:19  <SmatZ> yes, I do!
20:24:24  <[com]buster> lol
20:24:41  * PeterT sends [com]buster to /dev/null
20:24:42  <PublicServer> *** SmatZ joined the game
20:24:53  <PublicServer> <SmatZ> haha @ broken sprites :)
20:25:07  <PublicServer> ***  made screenshot at 0001FB44:
20:25:25  <PublicServer> <SmatZ> insane, 16 railtypes!
20:25:26  <PublicServer> <perk11> thats nutracks
20:25:39  <PublicServer> <perk11> and what's the point of that railtypes?
20:25:46  <KenjiE20> @quote add "<> SmatZ shrugs<SmatZ> !password<PublicServer> SmatZ: shrugs<SmatZ> yes, I do!"
20:25:46  <Webster> KenjiE20: The operation succeeded.  Quote #28 added.
20:25:49  <PublicServer> <perk11> you allways want the fastest one
20:25:54  <PublicServer> <SmatZ> :-p
20:25:59  <PublicServer> <Peter> I like the stacked MLs idea
20:26:14  <PublicServer> <SmatZ> czech town names are funny
20:26:17  <PeterT> @quotes
20:26:18  <Webster> #openttdcoop quotes: latest quotes -
20:26:19  <PublicServer> <SmatZ> "Prasec" :-p
20:26:45  <PublicServer> <DJ Nekkid> SmatZ: the missing sprites will be added <soon>:D
20:26:46  <PublicServer> <Vitus> Yeah, right. V453k and I found our homes already :D
20:26:50  <PublicServer> <SmatZ> :)
20:26:56  <PublicServer> <SmatZ> gratz :)
20:27:05  <PublicServer> <Peter> well, i like the stacked MLs
20:27:19  <PublicServer> *** perk11 has joined company #1
20:27:21  <PublicServer> <Peter> who's is that?
20:27:27  <PublicServer> <SmatZ> Liberec with 44 ppl :-p
20:27:44  <PublicServer> *** SmatZ has left the game (leaving)
20:27:50  <SmatZ> !rcon set town_growth
20:27:50  <PublicServer> SmatZ: 'town_growth' is an unknown setting.
20:28:02  <SmatZ> !rcon set town_growth_rate
20:28:02  <PublicServer> SmatZ: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
20:28:07  <PublicServer> * Peter votes for XeryusTC
20:28:08  <PublicServer> <Intexon> is there any reason why my vote was removed?
20:28:12  <SmatZ> hmm how comes those towns are so big
20:28:13  <PublicServer> <Intexon> or was it mistake?
20:28:19  <XeryusTC> PeterT: cool :D
20:28:22  <Chris_Booth> PeterT: trator
20:28:32  <XeryusTC> SmatZ: map ;)
20:28:41  <SmatZ> :-)
20:28:46  <PeterT> Chris_Booth: hey, did you notice all the n-ice servers died?
20:28:52  <PeterT> see the "secret" network
20:29:02  <KenjiE20> I read that as tractor
20:29:11  <PublicServer> *** planetm4ker has left the game (leaving)
20:29:15  <PublicServer> *** Peter has left the game (leaving)
20:29:17  <Phazorx> перк веди себя прилично, а то за державу обидно
20:29:35  <Chris_Booth> n ice dieD?
20:29:44  <PeterT> yus
20:29:44  <perk11> Phazorx: )
20:29:48  <PeterT> see #OpenTTD
20:29:49  <XeryusTC> Phazorx: Lenin
20:29:57  <PeterT> not on this network, the other one
20:30:20  <Phazorx> XeryusTC: just delivering the message in more suitable form :o)
20:31:21  <perk11> Phazorx: I've got the message when got banned :P
20:33:15  <Vitus> I'm going off, take care.
20:33:21  <PublicServer> *** Vitus has left the game (leaving)
20:33:34  *** Vitus has quit IRC
20:34:26  <Phazorx> perk11: just so you know, we dont ban people here often
20:34:33  <Phazorx> you like 3rd in my lifetime
20:34:40  <Phazorx> which is about 5 years
20:34:46  <Chris_Booth> i must have been 1st and second then
20:34:59  <XeryusTC> i think i've seen the first coop ban :o
20:34:59  <perk11> Phazorx: I'me very ashamed
20:35:05  <perk11> oh
20:35:09  <XeryusTC> which was after i've been here for 1.5 years or something like that
20:35:24  <XeryusTC> and i'm the oldest still active member :o
20:35:24  <Phazorx> XeryusTC: techniclly i am still away :)
20:35:32  <PublicServer> *** Intexon has joined company #1
20:35:40  <PublicServer> *** Intexon has joined spectators
20:35:55  <XeryusTC> first ban was over two years ago, and we've seen an increase in bans :o but most are just for a few minutes/days
20:36:03  <Phazorx> XeryusTC: i turned 33 today, so oldest apply only partially to you :)
20:36:17  <XeryusTC> Phazorx: congratulations
20:36:25  <Phazorx> thanks :)
20:36:47  <XeryusTC> and brianetta might be older than you are
20:36:52  <Phazorx> he is
20:37:18  <XeryusTC> oh, his birthday was this week too :o
20:37:27  <Phazorx> yep
20:37:36  * KenjiE20 thought we has another 40s
20:37:50  <KenjiE20> maybe I'm just confussled
20:38:23  <Phazorx> we'll get there in few years :)
20:39:12  <XeryusTC> hmm, i dont think there is
20:39:25  <XeryusTC> but otoh, we dont share that much personal info
20:39:30  <KenjiE20> heh
20:39:42  <PublicServer> *** Spike joined the game
20:40:09  <PublicServer> ***  made screenshot at 00012F26:
20:40:45  <PublicServer> <Spike> why is there an long railroad on this map
20:40:50  <PublicServer> <XeryusTC> was about to ask the same
20:41:02  * KenjiE20 has a forboding
20:41:16  <PublicServer> <Spike> DJ Nekkid: ?
20:41:20  <PublicServer> *** Combuster has joined company #1
20:41:39  <PublicServer> <Spike> DJ Nekkid: ?
20:41:45  <^Spike^> let's try here
20:41:49  <^Spike^> DJ_Nekkid?
20:41:55  <PublicServer> <XeryusTC> someone has a massive ignore sign
20:42:18  <[com]buster> perk11: is this you?
20:42:21  <PublicServer> <perk11> no
20:42:26  <^Spike^> no it's DJ_Nekkid
20:42:29  <^Spike^> checked logs
20:42:30  <PublicServer> <DJ Nekkid> sorry, what?
20:42:35  <^Spike^> wtf are you doing?
20:42:37  <PublicServer> <XeryusTC> the rail in the middle
20:43:06  <PublicServer> <DJ Nekkid> an easy TGV-connection
20:43:12  <PublicServer> <DJ Nekkid> much more fun then planes :P
20:43:22  <XeryusTC> planes are just for MM
20:43:38  <PublicServer> <sonic> oO
20:43:40  *** Phazorx has left #openttdcoop
20:43:57  <PublicServer> <XeryusTC> DJ Nekkid: do stop immediatly
20:44:05  <PublicServer> <DJ Nekkid> okdiokdi :)
20:44:19  <Chris_Booth> TGVs are fun
20:44:20  <PublicServer> <Combuster> I was reconstructing the landscape, if you wonder
20:44:40  <PublicServer> *** Spike has joined company #1
20:45:16  <Chris_Booth> !password
20:45:16  <PublicServer> Chris_Booth: tattoo
20:45:46  <PublicServer> *** Chris Booth joined the game
20:45:51  <PublicServer> <perk11> when will the voting finish?
20:46:25  <PublicServer> <Combuster> Usually when a plan has the obvious lead
20:46:44  <PublicServer> *** sonic has joined company #1
20:46:49  <PublicServer> <perk11> ok
20:47:36  <PublicServer> <XeryusTC> lol, bug in ottd
20:47:48  <PublicServer> <perk11> where?
20:47:51  <PublicServer> <XeryusTC> when planes are at approach speed and you skip an order they stay at that speed
20:48:46  <PublicServer> <XeryusTC> who removed the south airport
20:48:48  <PublicServer> <XeryusTC> ?
20:48:57  <PublicServer> <sonic> me, was trying to build a bigger one
20:49:04  <PublicServer> <XeryusTC> not possible
20:49:12  <PublicServer> <XeryusTC> i'm currently switching the north one too ;)
20:49:38  <PublicServer> <Spike> the annoying thing now is trying to replace the small one again
20:49:41  <PublicServer> <XeryusTC> done :)
20:49:52  <PublicServer> <XeryusTC> this one is more effecient than the city one ;)
20:49:58  <PublicServer> <Spike> ....
20:50:09  <PublicServer> <Spike> cause...
20:50:11  <PublicServer> <XeryusTC> more effecient taxying
20:50:16  <PublicServer> <Spike> ah in that way
20:50:23  <PublicServer> <XeryusTC> it is classified as small though :o
20:51:14  <PublicServer> <perk11> this new airport select menu is worse than old :(
20:51:21  <PublicServer> <Spike> the S airport doesn't like the small taxi though ;)
20:51:36  <PublicServer> <Spike> i liked the old menu... :)
20:51:49  <PublicServer> <Spike> and XeryusTC massive queue @ S ;)
20:52:00  <PublicServer> <XeryusTC> i know
20:52:02  <PublicServer> <sonic> that was my fault
20:52:03  *** theholyduck has quit IRC
20:52:06  <PublicServer> <XeryusTC> i just send all planes to S :P
20:52:17  <PublicServer> <XeryusTC> when upgrading N :P
20:53:20  <PublicServer> <XeryusTC> oh, we have loads of extra planes too :o
20:55:11  <PublicServer> ***  made screenshot at 0001E4DC:
20:56:40  <PublicServer> <XeryusTC> perk11: could i ask you to vote for a plan too?
20:56:45  <PublicServer> <XeryusTC> Spike: same for you, still ;)
20:57:12  <PublicServer> <XeryusTC> Intexon: if you're around, coud you vote for either mine or combuster's plan?
20:57:17  <PublicServer> <perk11> XeryusTC: I can't choose a better one
20:57:18  <PublicServer> <Chris Booth> vote for me :)
20:57:27  <PublicServer> <Spike> XeryusTC: did you do my theory yet? ;)
20:57:46  <PublicServer> <Combuster> There are less votes needed on my plan to start playing :)
20:58:07  <PublicServer> <XeryusTC> my plan is the one which is more fun though ;)
20:58:13  <PublicServer> <perk11> why more?
20:58:21  <PublicServer> <perk11> Isn't feeder service more fun?
20:58:23  <PublicServer> <XeryusTC> Spike: how about the theory of me not putting my foot up your arse? :P
20:58:35  <PublicServer> <XeryusTC> and you've got enough time to respond to chat anyway, so it isnt that important
20:58:45  <V453000> !setdef
20:58:45  <PublicServer> *** V453000 has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
20:58:49  <V453000> just checking
20:59:24  <^Spike^> XeryusTC that theory only works in that 70s show and seems you watched too much of it ;)
20:59:30  <^Spike^> thinking i'm intimidated by that :D
20:59:34  <SmatZ> @quickstart
20:59:36  <Webster> Quickstart - #openttdcoop Wiki -
20:59:43  <SmatZ> perk11: ^^^ for you
21:00:03  <perk11> SmatZ: I read that already, thanks
21:00:07  <XeryusTC> ^Spike^: i live in the same country as you, it is not that hard to find you ;)
21:00:08  <SmatZ> ok :)
21:00:10  <PublicServer> *** VictorOfSweden joined the game
21:00:20  <^Spike^> chance of 1 in 16 million ;)
21:00:49  * XeryusTC grabs a GeoIP database and /whois
21:00:55  <PublicServer> <Chris Booth> with IP trace you could get it down to city
21:00:56  <XeryusTC> i think my chances just increased ;)
21:01:06  <^Spike^> 1 in 500k then
21:01:13  <XeryusTC> so amsterdam?
21:01:28  <^Spike^> nop
21:01:37  <^Spike^> well you can try :)
21:01:38  <[com]buster> 1 in 500k-490k :)
21:01:50  <^Spike^> makes it 1 in 1000000 ;)
21:02:06  <XeryusTC> 500-490=10 ;)
21:02:20  <^Spike^> i wasn't talking about the combuster calc ;)
21:02:32  <PublicServer> <Combuster> Nevertheless
21:02:37  <^Spike^> and if you read chat 2 days ago you know where i'll be working for a few months.. but well :)
21:02:40  <PublicServer> <Combuster> you're 2 votes behind Xeryus
21:02:43  <PublicServer> *** VictorOfSweden has joined company #1
21:02:45  <^Spike^> don't know if you were here ;)
21:03:13  <PublicServer> <Combuster> Correction, 4 :)
21:03:14  <PublicServer> *** VictorOfSweden has joined spectators
21:03:14  <XeryusTC> [com]buster: i think i'll give in then ;)
21:03:33  <PublicServer> *** Chris Booth has left the game (connection lost)
21:03:52  <[com]buster> play?
21:03:54  <PublicServer> <VictorOfSweden> whoever posted the note at the voting board had a good point
21:03:55  <PublicServer> <XeryusTC> lets declare you winner
21:03:55  <Chris_Booth> why are you 2 fighting?
21:04:08  <^Spike^> who?
21:04:12  <Chris_Booth> you
21:04:33  <^Spike^> XeryusTC wants me to vote.. and for that i want him to do my theory on 11th of june then i'll vote if he passes it for me ;)
21:04:35  <[com]buster> Spike's just playing hard to get
21:04:36  <^Spike^> but he doesn't wanna ;)
21:05:14  <[com]buster> @stage Building
21:05:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19874) | STAGE: Building | | New players, use @quickstart and !help | Screenshots: | Coopetition ladder: | Welcome to the depths of insanity | create a wiki userpage"
21:05:17  <Chris_Booth> what your lame theory?
21:05:26  <XeryusTC> ^Spike^: because you "didnt have the time"
21:05:38  <XeryusTC> while we're having this discussion in the meanwhile
21:05:43  <[com]buster> Well, you can save up that vote for next time, XeryusTC
21:05:51  <PublicServer> *** DJ Nekkid has left the game (connection lost)
21:05:54  <^Spike^> it's a fun discussion which leads nowhere... which fills time :D
21:06:25  <PublicServer> <Spike> who is winner!? ;)
21:07:06  <[com]buster> It seems I am
21:07:13  <PublicServer> *** perk11 has joined spectators
21:07:22  <[com]buster> with 50% of all votes
21:07:48  <PublicServer> <sonic> engine is Lok2000?
21:08:05  <PublicServer> <Combuster> yes
21:08:11  <snc> @clcalc 230
21:08:11  <Webster> snc: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
21:08:19  <PublicServer> <Spike> btw combuster rails ! edge? and TF = drastic or? :)
21:09:18  <[com]buster> rails at edge
21:09:26  <PublicServer> <Spike> means your plan is in the way ;)
21:09:29  <[com]buster> TF as needed
21:09:49  <PublicServer> *** perk11 has joined company #1
21:09:55  <PublicServer> <Spike> rail just normal way also with hubs and such?
21:10:05  *** KloBass_home has joined #openttdcoop
21:10:13  <PublicServer> ***  made screenshot at 0001BF8D:
21:11:02  <PublicServer> *** VictorOfSweden has joined company #1
21:11:30  <PublicServer> <Spike> and now.. the moment we've all been waiting for... *gets bombs ready* destroy the bbh example? ;)
21:12:04  <XeryusTC> sure
21:12:10  <XeryusTC> and now you do want to take action
21:12:17  * XeryusTC votes for demoting spike :P
21:12:23  <PublicServer> <Spike> :D
21:12:27  <PublicServer> <sonic> CL 9 or less?
21:12:30  <PublicServer> <Spike> destroying is fun :)
21:12:40  <^Spike^> @clcalc rail 230
21:12:40  <Webster> ^Spike^: Required CL for rail at 230km/h is 7 (12 half tiles) or TL
21:12:40  <XeryusTC> @clcalc elrail 230
21:12:41  <Webster> XeryusTC: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation.
21:12:46  <^Spike^> @clcalc erail 230
21:12:46  <Webster> ^Spike^: Required CL for rail at 230km/h is 7 (12 half tiles) or TL
21:12:51  <^Spike^> :)
21:12:55  <XeryusTC> pfft :P
21:13:05  <PublicServer> <sonic> ok, didn't know if this applied for nurail
21:13:15  <^Spike^> XeryusTC you never have seen my rebuild strategy? ;)
21:13:25  <^Spike^> lock the network destroy the rebuild part and start clean? ;)
21:13:36  <^Spike^> atleast last time i did that was.. eh.. 153 or so
21:13:39  <snc> @gap
21:13:39  <Webster> snc: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
21:13:44  <snc> @gap 9
21:13:44  <Webster> snc: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4.
21:13:46  <XeryusTC> ?
21:13:50  <^Spike^> i did it too many times that game
21:14:03  <^Spike^> me liking to destroy stuff..
21:14:17  <^Spike^> my rebuilds in that game consisted of grid locking and rebuilding :)
21:15:07  <XeryusTC> pfft
21:15:13  <XeryusTC> you should be demoted on the grounds of low skill
21:15:16  <^Spike^> :)
21:15:21  <XeryusTC> real men rebuild while traffic is still there
21:15:28  <^Spike^> i can rebuild properly but it was too messy at the parts i rebuild :)
21:15:38  <^Spike^> say that to the government
21:15:41  <PublicServer> <Combuster> plan moved
21:15:52  <^Spike^> can't go damn nowhere in the whole damn country cause they're rebuilding stuff
21:16:10  <^Spike^> anywhere*
21:16:28  <PublicServer> *** jond1sti joined the game
21:17:13  <PublicServer> <Spike> like that Combuster? :)
21:17:17  <PublicServer> <Spike> or want space in between
21:19:44  <XeryusTC> spike: i can still go to school even though part of the highway is not accesible :o
21:19:57  <PublicServer> <Spike> :)
21:20:00  <PublicServer> <Spike> you get the idea :)
21:20:27  <XeryusTC> pfft :P
21:20:28  <XeryusTC> no :P
21:20:36  <XeryusTC> because in ottd you do break everythign :P
21:20:46  <PublicServer> <Spike> :)
21:20:56  <PublicServer> <Spike> i haven't broken the server yet... :)
21:21:04  <XeryusTC> not yet, no :o
21:21:32  <PublicServer> <Spike> i'm not gonna say won't happen.. but the chance of it happening i don't consider that big seeing with what systems i get to work :)
21:22:40  <^Spike^> !tweet We're building!
21:22:41  <PublicServer> ^Spike^: Tweet sent:
21:23:23  <PublicServer> <VictorOfSweden> what cl?
21:23:32  <PublicServer> <sonic> 7
21:23:33  <PublicServer> <Combuster> Should be 6
21:23:57  <PublicServer> <VictorOfSweden> i'll go with 6 then
21:24:48  <PublicServer> <sonic> XeryusTC: may I delete your BBH example?
21:25:10  <Ammler> if someone follows twitter, does he get a SMS?
21:25:15  <PublicServer> ***  made screenshot at 000061FC:
21:25:21  <KenjiE20> Ammler: he they enable it yes
21:25:24  <^Spike^> i don't know :)
21:25:25  <KenjiE20> if*
21:25:38  <PublicServer> <Combuster> cl = 7, apparently
21:25:38  <Ammler> for free?
21:25:45  <KenjiE20> standard network charges
21:26:06  <KenjiE20> so if you have a shit plan that charges for texts no
21:26:42  <Ammler> well, here ususally the sender pays
21:26:58  <PublicServer> *** XeryusTC has left the game (connection lost)
21:27:05  <KenjiE20> twitter don't charge, but your network might
21:27:22  <Ammler> then receiving is free?
21:27:27  <KenjiE20> twitter don't charge, but your network might
21:27:29  <Ammler> and sending might cost
21:27:35  <PublicServer> <sonic> meh, there's still the diagonal build tool bug
21:28:04  <KenjiE20> I should add more things to supytweet tomorrow
21:28:06  <Ammler> I have around 20 free and pay 20 cents per additional, that is all I pay for SMS
21:28:21  <KenjiE20> apparently more than 20 d/ls
21:28:31  <Ammler> ?
21:28:36  <KenjiE20> 0.1 has only been up 3 days :P
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21:33:08  <Barbaar> !password
21:33:08  <PublicServer> Barbaar: brainy
21:33:14  <PublicServer> *** Barbaar joined the game
21:39:05  <PublicServer> <Barbaar> what is the correct rail type to use? I see at least 2 different being used atm
21:39:27  <PublicServer> <Spike> the high speed 230km/h with catenary as far as i know
21:40:01  <PublicServer> <Barbaar> ok
21:40:17  <PublicServer> ***  made screenshot at 0001ACFB:
21:40:35  <PublicServer> <Barbaar> whole east side seems to be the very high version
21:40:44  <V453000> ooh awsom :) Combuster won?
21:40:55  <PublicServer> <Spike> hmmm
21:41:10  <PublicServer> <perk11> V453000: yes
21:41:18  <V453000> good :) thx for info
21:41:46  <PublicServer> <Spike> i don;t think it matters
21:41:52  <PublicServer> <Spike> we can always convert later
21:41:56  <PublicServer> <Barbaar> true
21:41:57  <PublicServer> <Spike> but they're compatible if i'm right
21:42:09  <V453000> yes :) all trains go on all speed rails
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21:43:46  <PublicServer> <Spike> hmmm
21:43:56  <PublicServer> <Spike> seems better keep them separate considering the light house
21:44:04  <PublicServer> <perk11> yes
21:45:10  <^Spike^> !tunnels 9 16
21:45:11  <PublicServer> ^Spike^: You need 3 tunnels/bridges for trainlength 9 and gap 16.
21:45:14  <^Spike^> !tunnels 9 14
21:45:14  <PublicServer> ^Spike^: You need 2 tunnels/bridges for trainlength 9 and gap 14.
21:47:28  <PublicServer> <VictorOfSweden> what do you guys think the best option is for "!!HERE"?
21:47:33  <PublicServer> <VictorOfSweden> bridges over water
21:47:42  <PublicServer> <VictorOfSweden> or along the coast
21:48:40  <PublicServer> <Barbaar> hmm, thats quite a bit of water
21:48:45  <PublicServer> <VictorOfSweden> it is
21:48:49  <PublicServer> <Spike> ask Combuster?
21:48:57  <PublicServer> <VictorOfSweden> my suggestion is along the coast
21:49:15  <PublicServer> <VictorOfSweden> and bridges near "!!HERE2"
21:49:44  <PublicServer> <VictorOfSweden> Combuster?
21:51:01  <PublicServer> <VictorOfSweden> anyone?
21:51:26  <PublicServer> <Combuster> Go around the derrick?
21:51:29  <PublicServer> <Barbaar> the oilrig and lighthouse arent helping :P
21:51:52  <PublicServer> <Spike> 1 oil rig has enough space :)
21:51:54  <PublicServer> <VictorOfSweden> if i should drag tracks on bridges
21:51:59  <PublicServer> <VictorOfSweden> or go along the coast
21:52:10  <PublicServer> <Spike> the other doesn't but creative TFing for bridge should do :)
21:52:37  <PublicServer> <Barbaar> ah, more TF than usual allowed?
21:53:07  <PublicServer> <VictorOfSweden> you vote for the bridges option?
21:53:11  <[com]buster> For the ML, medium terra is allowed
21:53:27  <PublicServer> <Barbaar> ok
21:54:04  <PublicServer> <VictorOfSweden> i'll start building bridges then, if that's ok
21:55:19  <PublicServer> ***  made screenshot at 00010FC7:
22:03:58  <PublicServer> <sonic> VictorOfSweden:  you can have a gap of up to 15 tiles
22:04:42  <PublicServer> <VictorOfSweden> ok
22:07:17  <PublicServer> <VictorOfSweden> damnit
22:07:20  <PublicServer> <VictorOfSweden> off by 1
22:07:34  <PublicServer> <perk11> what?
22:07:42  <PublicServer> <VictorOfSweden> building bridges
22:07:57  <PublicServer> <perk11> oh
22:07:59  <PublicServer> <VictorOfSweden> accidentally got a gap of 16 instead of 15
22:10:20  <PublicServer> ***  made screenshot at 00010149:
22:10:43  *** fonsinchen has quit IRC
22:12:12  <PublicServer> <perk11> lighthouse?
22:12:27  <PublicServer> <VictorOfSweden> oilrig
22:12:53  <PublicServer> <VictorOfSweden> ah
22:12:57  <PublicServer> <perk11> does "boom" sign make it really boom?
22:12:57  <PublicServer> <VictorOfSweden> that lighthouse
22:13:06  <PublicServer> <Barbaar> unfortunatly no :)
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22:19:24  *** ChanServ sets mode: +v Fuco
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22:21:34  <PublicServer> <Barbaar> eh, hard to mark a line sonic :)
22:21:56  <PublicServer> <sonic> CL is 6 on straights
22:22:00  <PublicServer> <Barbaar> ow ok
22:22:08  <PublicServer> <Combuster> CL is 7 in curves
22:22:14  <PublicServer> <Barbaar> weird :S
22:23:10  <PublicServer> <Barbaar> how often do you want a transfer station? Every x tiles or as needed by industries?
22:23:22  <PublicServer> <Combuster> As needed
22:23:34  <PublicServer> <Combuster> Better have too many than too few
22:23:39  <PublicServer> <Barbaar> ok
22:24:40  <PublicServer> <Spike> just an idea :D
22:25:23  <PublicServer> ***  made screenshot at 00018065:
22:27:29  *** ralph09 has joined #openttdcoop
22:27:55  <ralph09> !password
22:27:55  <PublicServer> ralph09: hobnob
22:28:39  <PublicServer> *** ralph_ joined the game
22:30:45  <PublicServer> <perk11> lol
22:30:55  <PublicServer> <perk11> why train speed is 160 kmph?
22:31:10  <PublicServer> <perk11> wrong rail type?
22:31:30  <PublicServer> <sonic> yes
22:33:56  *** elmz_ has joined #openttdcoop
22:34:33  <PublicServer> <sonic> ah crap
22:34:34  <PublicServer> *** Spike has left the game (leaving)
22:35:10  <PublicServer> *** ralph_ has left the game (leaving)
22:37:18  <V453000> !password
22:37:18  <PublicServer> V453000: hobnob
22:37:49  <PublicServer> *** V453000 joined the game
22:37:50  <PublicServer> <V453000> hi
22:37:55  <PublicServer> <jond1sti> hello
22:37:55  <PublicServer> <VictorOfSweden> hello V.
22:37:58  <PublicServer> <V453000> how is it going
22:38:25  <PublicServer> <VictorOfSweden> ML on edges almost complete
22:39:01  <PublicServer> <VictorOfSweden> drop stations are WIP
22:39:29  <PublicServer> <V453000> :)
22:39:32  <PublicServer> *** V453000 has left the game (leaving)
22:40:04  <PublicServer> <VictorOfSweden> who sent off trains on east ml?
22:40:04  <PublicServer> *** Mazur joined the game
22:40:25  <PublicServer> ***  made screenshot at 000049A1:
22:40:25  <PublicServer> <sonic> i guess it was perk11
22:40:31  <PublicServer> <Combuster> Train 2?
22:40:39  <PublicServer> <perk11> I sent 3 of them
22:40:53  <PublicServer> <VictorOfSweden> there are 4 near CB's plan
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22:42:11  <PublicServer> <sonic> we inject trains only to the outermost lane?
22:44:55  *** ralph09 has quit IRC
22:45:18  <PublicServer> <Mazur> Only two bridges for TL 9 and 14 tile bridges?
22:45:27  <snc> @gap 9
22:45:27  <Webster> snc: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4.
22:45:48  <PublicServer> <VictorOfSweden> can i destroy the other plans to finish east ml?
22:47:13  <PublicServer> <VictorOfSweden> can i?
22:47:37  <PublicServer> <perk11> I do not object :P
22:47:46  <PublicServer> <sonic> go ahead
22:48:29  <PublicServer> <jond1sti> sonic: remember SML :)
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22:51:33  <PublicServer> <sonic> jond1sti: yeah, that'll be the next step ;)
22:52:33  <PublicServer> <perk11> '
22:55:02  <PublicServer> <perk11> good night
22:55:04  <PublicServer> *** perk11 has left the game (leaving)
22:55:27  <PublicServer> ***  made screenshot at 000170FD:
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22:57:51  <PublicServer> *** Combuster has left the game (connection lost)
22:58:02  <perk11> @logs
22:58:03  <Webster> Logs:
22:58:05  *** pugi has quit IRC
22:59:24  <PublicServer> <sonic> goodnight!
22:59:47  *** Chillosophy has quit IRC
23:00:04  *** ^Spike^ has quit IRC
23:00:45  <PublicServer> *** sonic has left the game (connection lost)
23:05:26  *** Vitus has joined #openttdcoop
23:05:35  <Vitus> !password
23:05:35  <PublicServer> Vitus: baited
23:05:50  <PublicServer> *** Vitus joined the game
23:05:52  <PublicServer> <VictorOfSweden> gn, fellow coop players
23:06:00  <PublicServer> *** VictorOfSweden has left the game (leaving)
23:06:01  <PublicServer> <Barbaar> gn
23:06:02  <PublicServer> <Mazur> Bye, Victor.
23:07:59  <PublicServer> <Mazur> We're near a billion and not a cargo shipped by train, yet.  :-)
23:09:27  <PublicServer> <Vitus> Hmmm, looks fine so far :)
23:10:03  <PublicServer> <Vitus> But I doubt I can stay awake long enough to do something useful. So, good luck with it for now :)
23:10:15  <PublicServer> <Vitus> See you later
23:10:29  <PublicServer> ***  made screenshot at 00004543:
23:10:29  <PublicServer> *** Vitus has left the game (leaving)
23:10:31  <PublicServer> <Mazur> BYe, Vitud.
23:11:11  *** Vitus has quit IRC
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23:15:57  <PublicServer> *** jond1sti has left the game (leaving)
23:20:11  <PublicServer> <Barbaar> hope i made no mistake in the SML :P
23:21:30  *** jondisti has quit IRC
23:22:09  <PublicServer> <Mazur> Well, I could see what it's supposed to do.  It might be ok,anyway.
23:23:32  <PublicServer> <Barbaar> ah well, tomorrow another day :)
23:23:51  <PublicServer> <Mazur> Lets hope so.  :-)
23:24:12  <PublicServer> *** Barbaar has left the game (leaving)
23:24:12  <PublicServer> *** Game paused (number of players)
23:24:24  <Barbaar> ow, you building Mazur?
23:24:33  <PublicServer> <Mazur> Nope.
23:24:58  <PublicServer> <Mazur> Beyond my as yet meagre capabilities, these thin
23:25:05  <PublicServer> <Mazur> gs.
23:25:31  <PublicServer> ***  made screenshot at 00003A8A:
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23:29:23  <theholyduck> !password
23:29:23  <PublicServer> theholyduck: thawed
23:29:34  <PublicServer> *** Game still paused (number of players)
23:29:34  <PublicServer> *** Game unpaused (number of players)
23:29:35  <PublicServer> *** theholyduck joined the game
23:29:45  <PublicServer> <Mazur> Duckling.
23:29:55  <PublicServer> <theholyduck> yo
23:31:11  <PublicServer> <Mazur> You here to gawk or to build?
23:31:25  <PublicServer> <theholyduck> looking at the plan for now
23:32:06  <PublicServer> <Mazur> I'm looking at it again, too.
23:32:41  <PublicServer> <theholyduck> i thought you didnt need prios on SML's
23:32:56  <PublicServer> <Mazur> I would not know.
23:33:26  <PublicServer> <theholyduck> well the idea is to always let trains go for the "innermost" or "outermost" lines right
23:33:35  <PublicServer> <theholyduck> so, traffic on the line you merge onto should be minimal
23:33:42  <PublicServer> <theholyduck> thus, prios are unecesary
23:33:43  <PublicServer> <theholyduck> or so i thought
23:36:14  <PublicServer> <Mazur> I don't know,  half of the article is still gobbledigook to me,  I'll have to see it in action first a few games.
23:40:33  <PublicServer> ***  made screenshot at 0000E7A2:
23:41:26  <PublicServer> <theholyduck> hmm, i feel like playing hoi3 tonight though
23:41:29  <PublicServer> * theholyduck goes away
23:41:31  <PublicServer> *** theholyduck has left the game (connection lost)
23:41:32  <PublicServer> *** Game paused (number of players)
23:41:43  <Mazur> Bai.
23:41:57  * Mazur is going to read.
23:42:14  <PublicServer> *** Mazur has left the game (leaving)
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23:55:35  <PublicServer> ***  made screenshot at 00003CEB:

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