Config
Log for #openttdcoop on 25th May 2010:
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00:02:49  *** OwenS is now known as owens
00:03:48  <PeterT> owens:
00:03:51  <PeterT> @away
00:03:51  <Webster> No away nicks/messages please (http://sackheads.org/~bnaylor/spew/away_msgs.html)
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00:08:15  <PublicServer> ***  made screenshot at 0000C084: http://ps.openttdcoop.org/public/webcam/0000C084.png
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00:34:26  <PublicServer> <sonic> allright, im off. goodnight!
00:35:05  <PublicServer> *** sonic has left the game (leaving)
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00:38:19  <PublicServer> ***  made screenshot at 0000C7E1: http://ps.openttdcoop.org/public/webcam/0000C7E1.png
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00:53:55  <Mark> morning
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00:56:31  <Mark> !grf
00:56:31  <PublicServer> Mark: http://www.openttdcoop.org/wiki/GRF (Version 7.3)
00:56:33  <Mark> !dl win32
00:56:33  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r19874/openttd-trunk-r19874-windows-win32.zip
00:57:22  <PeterT> ello marky mark
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01:10:58  <Mark> !password
01:10:59  <PublicServer> Mark: honeys
01:12:02  <Mark> !password
01:12:02  <PublicServer> Mark: honeys
01:12:13  <PublicServer> *** Game still paused (number of players)
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01:13:14  <PublicServer> <Mark> you cracked those 800 trains out pretty fast
01:22:35  <PublicServer> <Mark> tycoondemon: are you here?
01:23:13  <Mark> @op
01:23:30  <Mark> @whoami
01:23:31  <Webster> Mark: I don't recognize you.
01:23:49  <Mark> @op
01:23:49  *** Webster sets mode: +o Mark
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02:44:41  <Chris_Booth> eveneing all
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03:06:32  <Chris_Booth_> !players
03:06:34  <PublicServer> Chris_Booth_: Client 162 is tycoondemon, a spectator
03:06:48  <Chris_Booth_> lol we have a cling-on
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03:14:36  <Chris_Booth> PeterT: you arround?
03:15:22  <Chris_Booth> !password
03:15:22  <PublicServer> Chris_Booth: tester
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04:29:24  *** asnoehu is now known as tycoondemon
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05:37:14  <XeryusTC> !password
05:37:14  <PublicServer> XeryusTC: grimly
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06:49:56  <PublicServer> *** Game still paused (number of players)
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06:50:00  <Mazur> Morn ing.
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06:52:52  <PublicServer> <tycoondemon> wooohooo trains are moving :)
06:53:01  <PublicServer> <Mazur> Hi, Tyke.
06:53:26  <PublicServer> <tycoondemon> mornin
06:54:31  <tycoondemon> train limit :S
07:00:43  <Mazur> @gap 28
07:00:43  <Webster> Mazur: For Trainlength of 28: <= 34 needs 2, 35 - 64 needs 3, 65 - 94 needs 4.
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07:08:23  <PublicServer> ***  made screenshot at 000108EC: http://ps.openttdcoop.org/public/webcam/000108EC.png
07:19:44  <PublicServer> <Mazur> Manetin  Woods connected.
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07:23:18  <PublicServer> <Mazur> Marked it with !trains
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07:40:49  <PublicServer> <Mazur> So, tycoondemon, what do you think of it all?
07:41:23  <PublicServer> <tycoondemon> in what respect?
07:42:12  <PublicServer> <Mazur> Well, you are new to Coop, if I remember correctly?
07:42:28  <PublicServer> <tycoondemon> yes
07:42:49  <PublicServer> <Mazur> And have you played TTD before?
07:43:13  <PublicServer> <tycoondemon> I played it in 1997
07:43:20  <PublicServer> <tycoondemon> when I was a kid
07:43:28  <PublicServer> <tycoondemon> I have allways liked it
07:43:55  <PublicServer> <tycoondemon> but, coop has really put a new perspective to trains and tracbuilding
07:44:17  <PublicServer> <Mazur> Yes, they do, don't they?
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07:44:40  <PublicServer> <Mazur> Were you there in the previous game?
07:44:59  <PublicServer> <tycoondemon> I only witnessed the end of the previous game
07:45:17  <PublicServer> <tycoondemon> I am mostly spieing atm, to get a feel of how things work here
07:45:36  <PublicServer> <Mazur> Then you sswtill may have seen the logic stuff they (we) use in Coop.
07:46:10  <PublicServer> <tycoondemon> sswtill?
07:46:17  <PublicServer> <Mazur> still
07:46:46  <PublicServer> <tycoondemon> not seen all the logic yet?
07:46:56  <PublicServer> <Mazur> There's only a little of that in this game, so far.
07:47:23  <PublicServer> <Mazur> Oh, no, you would not believe the tricks they get up to using tracks and trains.
07:47:32  <PublicServer> <tycoondemon> I know, but I still like the fact that the network is expanding at multiple points, not just the point you are working with
07:47:45  <PublicServer> <Mazur> Yes.
07:48:09  <PublicServer> <tycoondemon> I have seen examples, and can phantom many more, when you start thinking of trains as bits
07:50:25  <PublicServer> <Mazur> Gotta dump something, brb.
07:53:29  <PublicServer> ***  made screenshot at 00004451: http://ps.openttdcoop.org/public/webcam/00004451.png
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08:03:22  <PublicServer> <Mazur> Back.
08:04:03  <PublicServer> <tycoondemon> can somebody set the train limit?
08:05:07  <Mazur> Ammler, XeryusTC, V453000, anyone awake?
08:05:15  <PublicServer> <tycoondemon> I have to work now, i wil stay in company so you can keep playing ;)
08:05:55  <PublicServer> <Mazur> No need, I have something else to do as well.
08:06:16  <PublicServer> <tycoondemon> k
08:06:21  <PublicServer> *** tycoondemon has joined spectators
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08:08:31  <PublicServer> ***  made screenshot at 0001ADB1: http://ps.openttdcoop.org/public/webcam/0001ADB1.png
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08:27:37  <Mazur> Morning, Holyduck.
08:29:39  <theholyduck> morning
08:29:45  <theholyduck> damn exam period
08:29:53  <theholyduck> i signed up to play and then i don't have time to
08:30:07  <Mazur> Pauvre duck.
08:30:31  <tycoondemon> exams are not as important as a good openttdcoop game...
08:30:59  <Mazur> Provided you can manage passing grades on the exams anyway.
08:31:04  <theholyduck> tycoondemon, well the problem is more that playing openttdcoop causes my RSI to flare up
08:31:14  <theholyduck> which isnt really that problematic unless i got something IMPORTANT to write
08:31:17  <theholyduck> like say an exam
08:31:30  <Mazur> Duck: Have you considered moving your mouse to your offhand?
08:31:40  <theholyduck> writing for 5 hours with hands locked up due to rsi
08:31:43  <theholyduck> = not fun
08:31:58  * Mazur did that, now uses mouse on left at his PC.
08:32:12  <theholyduck> Mazur, well, my left hand isnt much better
08:32:26  <theholyduck> they both have rsi
08:32:33  <theholyduck> sure its worse in my right hand, but only marginally
08:32:47  <theholyduck> and all the extra strain i would need to learn to operate the mouse with my left
08:32:51  <theholyduck> seems a bit counter-productive
08:33:06  <Mazur> My problems were more in the shoulders.
08:33:21  <theholyduck> mine are more below the elbow
08:33:28  <tycoondemon> I dont have rsi :S
08:33:34  <theholyduck> my shoulders are fine
08:33:41  <Mazur> And by using mouse left at home and right at work, I alleviated my problem.
08:33:55  <tycoondemon> I took a lot of time making shure my desk is ergonmicly sufficient
08:34:05  <theholyduck> tycoondemon, well once you get it, its never really gone
08:34:13  <theholyduck> i got mine when i was 15 or so
08:34:21  <tycoondemon> :O:S
08:34:34  <theholyduck> essentially, i can't write by hand
08:34:37  <theholyduck> due to brain issues
08:34:43  <tycoondemon> I had a brief period of 3 week when it was unbelievably painfull
08:34:45  <theholyduck> so the goverment decided in its wisedom to put me on the laptop dole
08:34:48  <tycoondemon> I couldnt do anything
08:34:49  <theholyduck> back when i was about 9 years old
08:35:04  <tycoondemon> so I simply did not touch a keyboard in that period
08:35:05  <theholyduck> but nobody bothered teaching me about sitting positions
08:35:06  <theholyduck> etc
08:35:07  <tycoondemon> and itwas gone
08:35:16  <tycoondemon> never had it since
08:35:19  <theholyduck> so i essentially wrote my arms into oblivion
08:35:27  <theholyduck> doing all the schoolwork on my computer
08:35:34  <tycoondemon> I now use a typematrix, dvorak, it is much less stressing on the fingers
08:35:36  <theholyduck> and then playing computer games in the weekends
08:35:51  <theholyduck> tycoondemon, well another part of the problem is that i need to repair my model m
08:35:58  <theholyduck> rubber dome keyboards makes it worse aswell
08:36:48  <tycoondemon> high mouse speeds, so you have to move your arm less
08:36:58  <theholyduck> tycoondemon, well, in a sense.
08:37:06  <theholyduck> high mouse speeds would aggrevate the problem
08:37:13  <theholyduck> because you'd have to tense up and focus your arm much more
08:37:18  <tycoondemon> every  min a 1 min of doing completely something els wih my mouse hand
08:37:18  <theholyduck> to controll it with smaller movements
08:37:31  <tycoondemon> yes
08:37:37  <tycoondemon> but hen you have the speed to high
08:37:50  <tycoondemon> its a very delicate balance
08:37:51  <theholyduck> essentially, to prevent rsi large and relaxed movements is better
08:38:15  <theholyduck> tycoondemon, well, the human body can generally handle repetitive movement as long as they arent tense
08:38:18  <theholyduck> for essentially forever
08:38:23  <theholyduck> walking for instance
08:38:33  <tycoondemon> I mostly use my fingers to move the mouse, and rist a little, not at all my arm
08:38:57  <theholyduck> the problems in arms and what not comes from having to do the same movement repeatedly
08:39:09  <theholyduck> but to have to do it while keeping accuracy and tension
08:39:26  <tycoondemon> I would say, it also has to do with your attention
08:39:42  <theholyduck> tycoondemon, either way, the best cure for me is a mechanical keyboard like the model m
08:39:51  <theholyduck> that way i don't have to full depress the keys
08:39:54  <tycoondemon> when you are to much focussed on your work, you forget your body, and thats the moment when you strain a sertan muscle and develop rsi
08:39:59  <theholyduck> and theres actualy physical work involved in hitting the keys
08:40:06  <theholyduck> so you dont get that high speed tense state when typing
08:40:36  <theholyduck> but as i said, my model m is broken and i haven't had time to fix it
08:40:51  <theholyduck> thus, i'm enduring with a rubber dome and trying to make the best of it
08:40:56  <tycoondemon> I use this: http://www.typematrix.com/ezr2030/dvorak.html
08:40:57  <Webster> Title: TypeMatrix (at www.typematrix.com)
08:41:14  <theholyduck> tycoondemon, oh gawd flatlines
08:41:46  <tycoondemon> it takes a little getting used to
08:41:47  <theholyduck> you should really try something with a bit more physical feedback
08:41:57  <tycoondemon> but it really feals better then a normal
08:42:13  <theholyduck> http://lowendmac.com/thomas/09tt/ibm-model-m-keyboard.html sort of explains it all
08:42:14  <Webster> Title: IBM Model M: The One True Keyboard (at lowendmac.com)
08:42:25  <tycoondemon> the keys are relatively hard to press, a laptop keyboard is much less hard
08:43:03  <theholyduck> tycoondemon, its not the HARDNESS i'm talking about
08:43:09  <theholyduck> its the feeedback of a mechanical switch
08:43:16  <tycoondemon> tactile feedback
08:43:19  <theholyduck> yeah
08:43:46  <tycoondemon> I find those keyboard quite hard to type on :S
08:43:58  <theholyduck> its again a habbit
08:44:11  <theholyduck> but its better on your hands due to the long movement with feedback involved
08:44:18  <theholyduck> and the fact that you dont have to depress the key fully
08:44:18  <tycoondemon> my current is by far the one I am most content about, since I never have sore fingers on it, but on some other I doo
08:44:20  <theholyduck> to register a hit
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08:44:36  <theholyduck> when you feel and hear the spring buckle
08:44:44  <Tray> !download win32
08:44:44  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r19874/openttd-trunk-r19874-windows-win32.zip
08:44:51  <tycoondemon> probably right
08:44:52  <theholyduck> you can move on to the next key
08:45:04  <theholyduck> fully depressing the key causes more "force"
08:45:08  <theholyduck> to be transmitted into your hands
08:45:13  <tycoondemon> but this keyboard also demands you have your hands in an more ergonomic position
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08:45:47  <tycoondemon> btw, why not buy a new model m on ebay?
08:45:52  <tycoondemon> its bound to be out there
08:46:01  <tycoondemon> concidering your health is the most important thing
08:46:34  <tycoondemon> I know somebody who couldnt do any thing for 1.5 years becouse he ignored and let his rsi get out of hand
08:46:44  <tycoondemon> anyway, I have to drive to work now
08:47:01  <Mazur> Have fnu.
08:47:14  <theholyduck> tycoondemon, well, model m's are lolexpensive
08:47:18  <theholyduck> especially if i want it over here
08:47:32  <theholyduck> the last time i bought one. total cost was 140 dollars or so
08:47:34  <theholyduck> including shipping
08:47:39  <theholyduck> those things are HEAVY ou know
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08:58:03  <Mazur> Hah, found a photo of V453000: http://verydemotivational.files.wordpress.com/2010/04/129149564377683207.jpg
09:01:14  <Tray> !passwort
09:01:24  <Tray> !password
09:01:24  <PublicServer> Tray: signer
09:01:34  *** owens is now known as OwenS
09:03:00  <PublicServer> *** Game still paused (number of players)
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09:03:26  <PublicServer> <Mazur> Morning, Tray.  We hit trainlimit again.
09:03:37  <Mazur> That was quick.
09:03:39  <Tray> My CPU
09:03:50  <Tray> is failing. (:
09:03:54  <OwenS> Buffer replay is certainly amusing over GSM
09:04:02  <OwenS> !info
09:04:02  <PublicServer> OwenS: #:1(Orange) Company Name: 'Kosmonosy Transport'  Year Founded: 1950  Money: 7046684278  Loan: 0  Value: 7052871930  (T:800, R:18, P:0, S:0) unprotected
09:04:31  <Tray> Oh. 800 Trains again? Well, too much for my little atom. ):
09:04:42  <Mazur> Gotta restart my IRC client, brb.
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09:11:42  <tycoondemon> I havent had any game yet wicht my pc coudnt handle
09:23:04  <PublicServer> *** Game still paused (number of players)
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09:23:16  <PublicServer> <Mazur> Hi, Tneo.
09:23:21  <PublicServer> <tneo> hello
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09:38:36  <PublicServer> ***  made screenshot at 00000D34: http://ps.openttdcoop.org/public/webcam/00000D34.png
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09:55:50  <PublicServer> <sonic> good morning!
09:56:07  <PublicServer> <Mazur> Good moaning.
09:59:32  <PublicServer> <Mazur> I'm contemplating SLH 00 W.  It's going to be mighty tricky.
10:00:15  <V453000> Mazur: about the photo: yeah, but I do it with kegs instead
10:00:27  <PublicServer> <Mazur> Other SLHs are about 100 tiles from start of exit to end of join.
10:01:00  <Mazur> V: Well, I reckon you couldn't get kegs so you made do with this.
10:01:08  <V453000> :D
10:02:36  <PublicServer> <sonic> hm, still at train limit
10:03:34  <snc> V453000 could you raise it please?
10:04:08  *** OwenS is now known as owens
10:06:41  <V453000> !trains 1000
10:06:41  <PublicServer> *** V453000 has set max_trains to 1000
10:06:53  <V453000> !info
10:06:53  <PublicServer> V453000: #:1(Orange) Company Name: 'Kosmonosy Transport'  Year Founded: 1950  Money: 7208278038  Loan: 0  Value: 7214117711  (T:800, R:18, P:0, S:0) unprotected
10:06:58  <V453000> !trains 1200
10:06:58  <PublicServer> *** V453000 has set max_trains to 1200
10:07:28  <snc> thank you!
10:07:34  <V453000> yw
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10:08:37  <ralph09> !password
10:08:38  <PublicServer> ***  made screenshot at 000138D2: http://ps.openttdcoop.org/public/webcam/000138D2.png
10:08:38  <PublicServer> ralph09: roughs
10:08:52  <PublicServer> *** ralph_ joined the game
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10:09:26  <PublicServer> <V453000> hi
10:09:30  <PublicServer> <Mazur> V: I could use your advice at SLH 00 W
10:09:33  <PublicServer> <Mazur> Hi.
10:09:58  <PublicServer> <V453000> im there
10:10:05  <PublicServer> <Mazur> I reckoned from looking at other SLHs about 100 tiles were needed.
10:10:28  <PublicServer> <Mazur> So the SLH needs to start about there.
10:10:47  <PublicServer> <Mazur> Not so simple with those mountains.
10:11:01  <PublicServer> <Mazur> Getting a speedy curve it tricky.
10:11:06  <PublicServer> <V453000> I believe TF is medium, isnt it
10:11:18  <PublicServer> <Mazur> Unspecified.
10:11:28  <PublicServer> <V453000> you can even move the slh a bit north
10:11:32  <PublicServer> <V453000> so you can have diagonals there
10:11:50  <PublicServer> <Mazur> I'll jhave a go at that, then.
10:12:17  <PublicServer> <V453000> it might get a little bit tricky when trying to join there the westernmost lane, but I believe it will do just fine
10:12:59  <PublicServer> <Mazur> Well, I gotta learn sometime.  And you folk can always improve or fredo my mess.  :-)
10:13:04  <PublicServer> <Mazur> redo
10:13:17  <PublicServer> <V453000> just give it a try :)
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10:16:14  <PublicServer> <V453000> quite a bunch of fun on a small map :)
10:16:26  <PublicServer> <V453000> or ... small in one side :)
10:19:13  <PublicServer> <Mazur> Yup.
10:19:33  <PublicServer> *** V453000 has left the game (leaving)
10:19:40  <V453000> good good :)
10:19:50  <V453000> keep working, minions :
10:19:52  <V453000> :)
10:19:59  <snc> aye, master! :)
10:20:01  <PublicServer> <Mazur> Yes, Sire.
10:20:40  <V453000> combuster be yer sire this time :P
10:21:18  <Mazur> Jus call me 3dads.
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10:44:23  <PeterT> @logs
10:44:23  <Webster> Logs: http://hyru.ath.cx:60080/~kenji/ottdcoop/
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10:53:30  <PublicServer> <sonic> erm
10:53:33  <PublicServer> *** sonic has joined company #1
10:53:42  <PublicServer> <sonic> trains cant turnaround there
10:53:45  <PublicServer> ***  made screenshot at 00000DBC: http://ps.openttdcoop.org/public/webcam/00000DBC.png
10:53:54  <PublicServer> <sonic> like that coal train
10:54:03  <PublicServer> <ralph_> ah yes, good point :s
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11:08:13  <PublicServer> <Mazur> SLH 00 W exit done, I think.
11:08:27  <PublicServer> <sonic> there are 2 CL issues
11:08:36  <PublicServer> <Mazur> Very oogly, as well.
11:08:47  <PublicServer> ***  made screenshot at 00004627: http://ps.openttdcoop.org/public/webcam/00004627.png
11:08:52  <PublicServer> <Mazur> Think you can fix them?
11:08:58  <PublicServer> *** sonic has joined company #1
11:09:30  <PublicServer> <sonic> there you go :)
11:09:51  <PublicServer> <Mazur> Thank you.
11:10:19  <PublicServer> <Mazur> Well, all things considered, surprised it's not more.
11:10:44  <PublicServer> <sonic> theres another one
11:10:50  <PublicServer> <Mazur> I'm not touching the SML issue.
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11:28:20  <PublicServer> <Mazur> Well, I gave a pass forward on SLH 00, anyone wanna take it into hte penalty area?
11:28:26  <PublicServer> *** SmatZ has left the game (connection lost)
11:30:38  *** owens is now known as OwenS
11:32:31  <PublicServer> <sonic> Mazur: you can do it ;)
11:32:48  <PublicServer> <Mazur> You iverestimate me.  :-)
11:33:02  <PublicServer> <Mazur> overestimate, too.
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11:47:16  <PublicServer> chill: you must be channel op to use content
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11:50:07  <chill> @quickstart
11:50:10  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
11:50:58  <PublicServer> *** Game still paused (number of players)
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12:08:55  <PublicServer> ***  made screenshot at 000012C5: http://ps.openttdcoop.org/public/webcam/000012C5.png
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12:29:03  <Vitus> !password
12:29:03  <PublicServer> Vitus: roding
12:29:35  <PublicServer> *** Vitus joined the game
12:30:32  <PublicServer> <Vitus> Hey
12:30:36  <PublicServer> *** Vitus has joined company #1
12:31:23  <PublicServer> <Mazur> Hiya.
12:34:07  <theholyduck> hmm
12:34:23  <theholyduck> !password
12:34:23  <PublicServer> theholyduck: roding
12:34:34  * theholyduck can't resist
12:34:36  <PublicServer> *** theholyduck joined the game
12:34:37  <PublicServer> <sonic> mazur your west splitter isnt failsafe
12:35:06  <planetmaker> @calc 117*2+1931
12:35:06  <Webster> planetmaker: 2165
12:35:12  <planetmaker> hm
12:35:22  <planetmaker> @calc 2048-1931
12:35:22  <Webster> planetmaker: 117
12:35:24  <planetmaker> ah
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12:35:53  <PublicServer> <Mazur> The exit signal is two way.
12:36:07  <PublicServer> <sonic> like this
12:37:19  <PublicServer> <Mazur> Ok, then.  I see you fixed east already.
12:38:45  <PublicServer> <theholyduck> transfer 4 feels unloved
12:38:51  <PublicServer> <theholyduck> and/or full of wood
12:39:00  <PublicServer> ***  made screenshot at 00001A3A: http://ps.openttdcoop.org/public/webcam/00001A3A.png
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12:40:33  <PublicServer> <Mazur> West ok, now?
12:41:02  <PublicServer> <Mazur> Seems like it.
12:41:23  <PublicServer> <sonic> looks  fine
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13:24:38  <Qaz> !password
13:24:39  <PublicServer> Qaz: hazing
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13:29:57  <PublicServer> <Mazur> I'm out of ideas at TRANSFER 0, and it'ss past lunchtime, so I'm making a quick sandwich.
13:36:17  <PublicServer> *** Qaz has left the game (connection lost)
13:38:15  <tycoondemon> any women playing openttdcoop?
13:39:08  <PublicServer> ***  made screenshot at 0000C7E1: http://ps.openttdcoop.org/public/webcam/0000C7E1.png
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13:43:30  <Ammler> tycoondemon: ask again and also drop "coop"
13:54:10  <PublicServer> ***  made screenshot at 000017DB: http://ps.openttdcoop.org/public/webcam/000017DB.png
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14:21:57  <tycoondemon> any women play openttd?
14:22:30  <tycoondemon> why drop the coop?
14:22:31  <perk111> I've seen some
14:22:56  <tycoondemon> i know one
14:23:16  <tycoondemon> i guess about 2% in this channel is female
14:24:15  <PublicServer> ***  made screenshot at 00015CE7: http://ps.openttdcoop.org/public/webcam/00015CE7.png
14:24:36  * KenjiE20 wonders about the relevancy of it all
14:24:54  <PublicServer> <Hribek> Nice map you got here
14:26:07  <PublicServer> <Hribek> I added some missing signals on the southbound ML near Kosmonosy, before bridges
14:26:52  <PublicServer> <Mazur> gOOD.
14:26:55  <PublicServer> <Hribek> (looked like an obvious bug)
14:27:13  <PublicServer> <Hribek> Is there something left to build?
14:27:51  <PublicServer> <Vitus> I'm pretty sure there is
14:27:52  <PublicServer> <Mazur> Yes, TRANSFER 0 needs fixing and finishing, and there are a few !connects and !joins.
14:28:22  <PublicServer> <Vitus> Also, chech for !join signs
14:28:36  <PublicServer> <Hribek> what's the diff between !connect and !join?
14:28:50  <PublicServer> <Mazur> Whimsy.
14:28:58  <PublicServer> <Vitus> They sound differently? :D
14:29:11  <PublicServer> <Hribek> Ok, I found an unused coal mine, added !connect
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14:29:59  <PublicServer> <Hribek> where is transfer 00?
14:30:06  <PublicServer> <Hribek> doesn't seem to have a label
14:30:18  <PublicServer> <Vitus> Why here?
14:30:23  <PublicServer> <Mazur> See the station list.
14:30:30  <PublicServer> <Hribek> right
14:30:35  <PublicServer> <Hribek> my bad, found it
14:30:44  <PublicServer> <Vitus> We rather need one !somewhere here
14:33:15  <PublicServer> <Vitus> I'm not really sure why Transfer 0 there... what do you want to connect it to?
14:33:34  <PublicServer> <Hribek> Good point
14:33:49  <PublicServer> <Vitus> We got huge blank space at the bottom, not top
14:33:51  <PublicServer> <Hribek> It's totally superfluous :D
14:33:56  <PublicServer> <Mazur> It was a reflex, there were some industries earlier.
14:34:01  <PublicServer> <Hribek> ]
14:34:04  <PublicServer> <Hribek> Sure thing
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14:34:24  <PublicServer> <Hribek> I'm gonna connect some industried.
14:34:35  <PublicServer> <Hribek> industries, I mean.
14:34:42  <PublicServer> <Vitus> Hmmm... we could really use some transfer hub between 5 and drop
14:34:50  <PublicServer> <Vitus> Too many industries hanging on 5
14:35:07  <PublicServer> <Mazur> And someone left a sign saying transfer needed.  If it's finished, that area can be used for new industries, as well.
14:35:49  <PublicServer> <Hribek> What's this !centre! for?
14:36:04  <PublicServer> <Vitus> Just check the average distance of transfer hubs
14:36:19  <PublicServer> <Hribek> oh right
14:36:22  <PublicServer> <Vitus> Transfer 0 is in like... half of average distance
14:36:34  <PublicServer> <Vitus> And centre is there just... just for information? :D
14:36:43  <PublicServer> <Vitus> Can't think of anything useful
14:37:00  <PublicServer> <Mazur> Feel free to remove it, I'm not going to finish it, anyway.
14:37:07  <PublicServer> <Vitus> I see
14:37:23  <PublicServer> <Mazur> Too many mountains in the way north and south.
14:37:30  <PublicServer> <Mazur> I can't hack it.
14:37:56  <PublicServer> <Vitus> I might build the Transfer 6, but my laptop can't handle this anymore. I guess :/
14:38:19  <PublicServer> <Mazur> Wanna borrow mine?
14:38:20  <PublicServer> <Hribek> TRANSFER 3 is SRNW?
14:38:28  <PublicServer> <Mazur> North side, yes.
14:38:29  <PublicServer> <Vitus> Yes, mine :
14:38:31  <PublicServer> <Vitus> :)
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14:38:44  <PublicServer> <Vitus> At least, most of it
14:38:57  <PublicServer> <Vitus> There's some other non-srnw traffic, though
14:39:06  <PublicServer> <Mazur> Coal & wood.
14:39:17  <PublicServer> ***  made screenshot at 0001BFE0: http://ps.openttdcoop.org/public/webcam/0001BFE0.png
14:39:23  <PublicServer> <Vitus> And grain & livestock from south
14:39:46  <PublicServer> <Vitus> Which reminds me...
14:40:02  <PublicServer> <Vitus> Mazur, you really got way better since PSG 182 :D
14:40:13  <PublicServer> <Mazur> Think so?
14:40:20  <PublicServer> <Mazur> What a surprise.
14:40:49  <PublicServer> <Mazur> That being my second TTD game, and all.
14:40:56  <PublicServer> <Mazur> :-)
14:41:24  <PublicServer> <Vitus> Oh well :)
14:41:29  <PublicServer> <Vitus> This is my...
14:41:34  <PublicServer> <Mazur> But thanks for noticing.
14:41:35  <PublicServer> <Vitus> 4th PSG
14:41:57  <PublicServer> <Hribek> what rails are we using?
14:42:08  <PublicServer> <Vitus> Very High Speed
14:42:16  <PublicServer> <Hribek> w/catenary?
14:42:19  <PublicServer> <Mazur> Most used is an 'Advanced option'.
14:42:35  <PublicServer> <Mazur> Yes, with.
14:42:36  <PublicServer> <Vitus> Yes
14:43:29  <PublicServer> <Vitus> You just need to work a bit on signalling, Mazur.
14:43:40  <PublicServer> <Vitus> Leave some slowdown space in front of stations and so
14:44:19  <PublicServer> <Mazur> Yeah, that might take a while to sink in.
14:48:30  <PublicServer> <Hribek> Hm, I've been out of here for some time, caan someone check !connected /Hribek ?
14:48:59  <PublicServer> <Vitus> Seems OK
14:50:01  <PublicServer> <Mazur> Except we mostly use two specilised stations, one for grain, one for ls.
14:50:14  <PublicServer> <Hribek> Well this one produces 6 livestock
14:50:20  <PublicServer> <Vitus> Yeah, right. I forgot it's farm
14:50:21  <PublicServer> <Hribek> er 6 grain
14:50:38  <PublicServer> <Hribek> so there's sort of no point picking up grain at this one
14:50:47  <PublicServer> <Hribek> should I do it anyway?
14:50:50  <PublicServer> <Vitus> Yes
14:50:57  <PublicServer> <Hribek> alright
14:51:00  <PublicServer> <Vitus> The industry will increase production
14:51:04  <PublicServer> <Vitus> Don't worry
14:51:07  <PublicServer> <Mazur> Once the one picks up, the other will, too.
14:51:39  <PublicServer> <Mazur> Make is a separate destination/station, though.
14:51:55  <PublicServer> <Mazur> s/is/it/
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14:52:28  <PublicServer> <Mazur> Indeed.
14:53:19  <PublicServer> <Vitus> Hmm, the stations should be aligned other way around
14:53:21  <PublicServer> <Vitus> I mean
14:53:32  <PublicServer> <Vitus> Rather this
14:53:35  <PublicServer> <Hribek> Why?
14:53:45  <PublicServer> <Hribek> I had them like that but changed it
14:53:54  <PublicServer> <Vitus> It then becomes harder to expand them
14:54:19  <PublicServer> ***  made screenshot at 00011BA7: http://ps.openttdcoop.org/public/webcam/00011BA7.png
14:54:19  <PublicServer> <Mazur> The same way the entrance and exit diagonal are aligned.
14:54:20  <PublicServer> <Vitus> And you also reduce the waiting space the further the train gets
14:54:23  <PublicServer> <Vitus> Which is also bad thing
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14:57:14  <PublicServer> <Hribek> erm
14:57:31  <PublicServer> <Hribek> 2 platforms per station good enough?
14:57:38  <PublicServer> <Vitus> Yes
14:57:55  <PublicServer> <Mazur> Yes, to begin with, certainly.
14:58:01  <PublicServer> <Hribek> Right, I'll get some trains there. the transfer ones, right.
14:58:03  <PublicServer> <Vitus> As I said, we can always expand it
14:58:10  <PublicServer> <Mazur> Two trains per station, too.
14:58:13  <PublicServer> <Hribek> ok
14:58:37  <PublicServer> <Vitus> Don't forget to put them in appropriate train groups
14:58:48  <PublicServer> <Vitus> That being Transfer - Grain
14:58:50  <PublicServer> <Hribek> Yes I'll clone them without sharing orders
14:58:57  <PublicServer> <Vitus> Or this
14:59:01  <PublicServer> <Hribek> that should preserve groups
14:59:06  <PublicServer> <Vitus> Yes, it does
14:59:07  <PublicServer> <Mazur> It does.
14:59:20  <PublicServer> <Mazur> :-)
14:59:59  <PublicServer> <Mazur> That tunnel/bridge thing does work, though, Vitus.  Synched and all.
15:00:09  <PublicServer> <Vitus> What you mean?
15:00:17  *** devilsadvocate has quit IRC
15:00:39  <PublicServer> <Mazur> Remember !tunnel+bridge exper. ?
15:00:44  <PublicServer> <Mazur> Yep.
15:01:08  <PublicServer> <Vitus> Yes, it certainly works. But it's not really suitable as common solution :P
15:01:32  <PublicServer> <Mazur> Won't be useful often, if ever, but if you have a very narrow point to cross....
15:01:54  <PublicServer> <Vitus> Just compare it, the top one has 4 tiles w/o signals, the bottom one 9
15:02:03  <PublicServer> <Vitus> But yes
15:02:15  <PublicServer> <Vitus> However, that's only situation I can think of
15:02:46  <PublicServer> <Mazur> No, I fixed the signals.
15:03:15  <Vitus> @gap 3
15:03:15  <Webster> Vitus: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
15:03:24  <PublicServer> <Mazur> Maybe the bridges ones ought to be on the daigonals.
15:03:33  <PublicServer> <Mazur> diagonals
15:03:48  <PublicServer> <Vitus> I'm not talking about signals, they're OK
15:04:01  <PublicServer> <Vitus> But this solution has twice the signal gap of normal one
15:04:20  <PublicServer> <Mazur> Oh, that top and bottom one.
15:04:27  <PublicServer> <Vitus> Yup
15:04:40  <PublicServer> <Mazur> Yes, itt was not a comparison with that, it was a study of the possibility.
15:06:36  <PublicServer> <Vitus> brb, have to fill in bug report
15:07:42  <Vitus> DJ_Nekkid, got a while for me?
15:08:24  *** owens is now known as OwenS
15:09:21  <PublicServer> ***  made screenshot at 000102D8: http://ps.openttdcoop.org/public/webcam/000102D8.png
15:13:06  <Ammler> !url
15:13:07  <PublicServer> Ammler: http://ps.openttdcoop.org/
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15:23:12  <Speedy> I keep getting disconnected, too much trains, planes etc. -  any setting to try for fixing the problem?
15:23:26  <OwenS> Speedy: Full detail & animation off
15:23:28  <Vitus> Buy new computer? :)
15:23:56  <planetmaker> Speedy, disable full animation
15:24:01  <planetmaker> disable autosaving
15:24:07  <planetmaker> don't zoom-out
15:24:10  <Vitus> Yes, that could indeed help
15:24:23  <PublicServer> ***  made screenshot at 00010851: http://ps.openttdcoop.org/public/webcam/00010851.png
15:24:33  <tycoondemon> buy an i7 computer or an i3 laptop
15:24:52  <planetmaker> !info
15:24:52  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Kosmonosy Transport'  Year Founded: 1950  Money: 10820152574  Loan: 0  Value: 10826212568  (T:927, R:18, P:0, S:0) unprotected
15:24:55  <tycoondemon> is there somewhere we can see the server network load?
15:25:01  <planetmaker> no
15:25:06  <planetmaker> !clients
15:25:15  <planetmaker> but why would you? OpenTTD has marginal network traffic
15:25:17  <tycoondemon> bmw-ng
15:25:28  <planetmaker> !playercount
15:25:28  <PublicServer> planetmaker: Number of players: 5
15:25:36  <tycoondemon> I dont know about openttd network traffic
15:25:46  <planetmaker> the server should now have about 15kbit / s traffic
15:25:59  <tycoondemon> I dont really know how match bandwidth it takes to keep a lvl in sync
15:26:03  <theholyduck> planetmaker, if the traffic is so minimal?
15:26:13  <theholyduck> planetmaker, why is it so that it keeps making my internet die?
15:26:15  <planetmaker> 2kbit (or was it kbyte?) per client
15:26:25  <tycoondemon> hmm
15:26:26  <planetmaker> kbit IIRC
15:26:27  <theholyduck> where as massive torrent runs, direct dl, et,cetc
15:26:31  <tycoondemon> that is not much
15:26:35  <theholyduck> doesnt even dent it?
15:26:38  <PublicServer> <Mazur> Hribek, feel free to rfemove my old bridges, which I only built to encourage people to join those industries.
15:26:51  <theholyduck> planetmaker, as in genuinly, openttd makes my internet die.
15:27:11  <planetmaker> theholyduck, hardly
15:27:35  <planetmaker> it requires though a quite stable connection
15:27:45  <Mazur> If it did, your connecgtion would be dead before starting it.
15:27:47  <planetmaker> and uses UDP and TCP/IP
15:28:04  <planetmaker> something which not too many games use both IIRC
15:28:28  <theholyduck> Mazur, well, internet runs fine. i fire up openttd
15:28:35  <theholyduck> and my irc client times out or nearly times out
15:28:38  <theholyduck> after a couple of mins :P
15:28:45  <theholyduck> websites stop rendering
15:28:45  <theholyduck> etc
15:28:50  <SmatZ> I think all games are using UDP for querying servers
15:28:52  <theholyduck> whatever openttd is doing, my internet hates :P
15:28:53  <planetmaker> upon map download maybe
15:28:57  <theholyduck> planetmaker, naw,
15:28:59  <theholyduck> after playing a bit
15:29:05  <theholyduck> usually about 5-10 minutes in game
15:29:09  <SmatZ> (all games that are querying servers, that is)
15:29:17  <planetmaker> then you have a provider which slows your connection for UDP traffic ;-)
15:29:28  <planetmaker> like a "torrent protection" or whatever ;-)
15:29:41  <planetmaker> or some kind of funky network driver locally. Dunno
15:29:56  <planetmaker> SmatZ, if you say so I'll believe you :-)
15:30:03  <SmatZ> :-)
15:30:52  <planetmaker> theholyduck, or you have a trojan which tries to cover its activity in other traffic ;-)
15:31:03  <theholyduck> planetmaker, on debian sid?
15:31:11  <planetmaker> hardly :-P
15:31:16  <theholyduck> planetmaker, torrents run tcp anyway
15:31:20  <theholyduck> and torrents work fine
15:31:33  <theholyduck> openttd is the only thing that doesnt
15:31:54  <theholyduck> most games works fine, chatting works fine, torrents works fine, high bandwidth using anything works fine
15:32:01  <theholyduck> with openttd, internet b0rks
15:32:26  <planetmaker> SmatZ, was it kBit or kByte per second the amount of traffic which OpenTTD causes per client?
15:32:44  <PublicServer> *** Hribek has left the game (connection lost)
15:32:44  <planetmaker> theholyduck, might as well be a router on the way
15:32:54  <theholyduck> possibly.
15:32:58  <theholyduck> my internet connection is a bit hacky
15:33:06  <theholyduck> due to living in a forest
15:33:08  <planetmaker> most probably yours or your providers :-P
15:33:09  <theholyduck> on a mountainside :P
15:33:15  <PublicServer> *** Hribek joined the game
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15:33:25  <theholyduck> i only have internet via directional microwave antennas
15:33:32  <planetmaker> hehe. On my old university the geology department was connected via laser.
15:33:40  <planetmaker> When there was fog, there was no internet :-P
15:33:48  <theholyduck> planetmaker, well microwave works pretty wel
15:33:53  <theholyduck> fog, snow, rain
15:33:54  <theholyduck> etc
15:34:00  <planetmaker> and much less data rate
15:34:06  <snc> laser, awesome
15:34:13  <PublicServer> *** Hribek has left the game (connection lost)
15:34:23  <theholyduck> well yeah, i only have 8mabit
15:34:25  <theholyduck> *mbit
15:34:47  <planetmaker> snc, nothing else is what works in fibre optics communication, e.g. most long-distance networking, too
15:34:55  <planetmaker> mostly just inside the cables
15:34:57  <PublicServer> *** Hribek joined the game
15:35:16  <snc> planetmaker, one of our physics departments did something of the alike too
15:35:27  <planetmaker> common practise :-)
15:35:36  <planetmaker> commercially available :-)
15:35:37  <snc> planetmaker, to test a white laser they were developping
15:35:57  <planetmaker> yeah... that makes sense. Dispersion measurments
15:36:17  <PublicServer> *** Hribek has left the game (connection lost)
15:36:29  <planetmaker> though "white" and "laser" is a contradiction per se
15:36:42  <snc> I know, that was the interesting part
15:37:17  <snc> I'm not much an experimentalist, but they somehow led a laser beam through extremely thin fibre
15:37:52  <planetmaker> Thin fibres are nothing uncommon for, well, fibre-coupled lasers
15:37:59  <planetmaker> But that doesn't help you with the colour
15:38:09  <planetmaker> It's just one means to guide the light
15:38:13  <snc> http://www.pi4.uni-stuttgart.de/NeueSeite/research/whitelight_apps.pdf
15:39:22  <snc> somehow abusing nonlinear effects occuring in the ultra-thin fibre to create a continuous spectrum
15:39:25  <PublicServer> ***  made screenshot at 00010A9A: http://ps.openttdcoop.org/public/webcam/00010A9A.png
15:40:18  <PublicServer> *** Hribek joined the game
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15:40:24  <planetmaker> hm, yeah. ultra short pulse... the shorter the duration, the broader the spectral content
15:40:57  <PublicServer> <Mazur> Something like this, Hribek?
15:41:18  <PublicServer> <Hribek> yeah
15:41:34  <PublicServer> <Hribek> I've been getting disconnected for some reason
15:41:48  <PublicServer> *** Hribek has left the game (connection lost)
15:42:17  <Speedy> I'm not the ony one with problem :)
15:42:29  <Hribek> well it worked fine for like half an hour
15:42:33  <planetmaker> yeah... 8 pico seconds = 8 * 10^-12 seconds duration
15:43:05  <PublicServer> *** Hribek joined the game
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15:43:15  <PublicServer> <Hribek> Let's see if this holds
15:43:22  <SmatZ> 8 picoseconds is long rougly this: |........|
15:43:31  <SmatZ> (each dot represents one picosecond)
15:43:34  <snc> lol
15:44:14  <snc> considering the momentarily smallest measurable time span is around 1 femtosecond, it is relatively short
15:44:28  <snc> (iirc)
15:44:36  <planetmaker> hm... wrong. That's the pumping laser. The white laser is 200femto seconds = 2*10-13 seconds
15:44:36  <Vitus> That somehow reminds me Jára Cimrman
15:44:52  <planetmaker> nah, time spans are better measurable
15:45:19  <planetmaker> especially be means of the frequency comb which the nobel price was awarded few years ago
15:45:27  <planetmaker> atomic clocks work at ~10-18s
15:45:37  <planetmaker> IIRC
15:46:23  <snc> yeah, you're right
15:47:19  <planetmaker> the German version is only a few kilometres away :-P
15:47:54  <planetmaker> and some of my friends work over there
15:48:08  <PublicServer> <Mazur> Manĕtin farm and mine connected.
15:48:53  <PublicServer> <Vitus> You mean Manětín? :P
15:48:57  <PublicServer> <Mazur> Ooh, forgot the accent on the í.
15:49:28  <Mazur> OpenTTD input doesn;t know the ĕ.
15:49:34  <snc> I'm off for  a while, cu later!
15:49:38  <Mazur> Bye.
15:49:41  <planetmaker> ciao
15:49:45  <Vitus> That's different letter afaik
15:49:47  <Vitus> Compare
15:49:50  <Vitus> ě
15:50:06  <snc> just use the auto completion feauture ;)
15:50:07  <Mazur> ĕĕ
15:51:18  <Mazur> ě
15:51:26  <Mazur> That one.
15:51:40  <Mazur> Caron, not breve.
15:51:52  <PublicServer> *** sonic has joined spectators
15:52:11  <Mazur> I thought a caron made a ē.
15:52:36  <Vitus> Well, just found link on wiki.. but seems like I'm little bit late :P
15:53:57  <PublicServer> <Hribek> Jaratín seems to disallow building stations
15:54:05  <PublicServer> <Hribek> should I plant trees around_
15:54:12  <PublicServer> <Vitus> Yes
15:54:27  <PublicServer> ***  made screenshot at 0000C5CA: http://ps.openttdcoop.org/public/webcam/0000C5CA.png
15:54:34  <PublicServer> <Vitus> Did it help?
15:55:04  <PublicServer> <Vitus> Just look at this trick
15:55:29  <PublicServer> <Hribek> Good.
15:55:30  <PublicServer> <Vitus> Voila
15:56:11  <PublicServer> <Mazur> Sneaky.
15:56:16  <PublicServer> <Mazur> I likes it.
15:56:21  *** wouterr has joined #openttdcoop
15:56:27  <wouterr> !password
15:56:27  <PublicServer> wouterr: neuron
15:56:36  <PublicServer> *** Wouterr joined the game
15:56:40  <PublicServer> <Vitus> Hey Wounterr
15:56:41  <PublicServer> <Wouterr> good evening
15:56:48  <PublicServer> <Vitus> *Wouterr
15:56:51  <PublicServer> <Vitus> Can't even type :(
15:57:00  <PublicServer> *** Wouterr has joined company #1
15:59:16  <PublicServer> <Hribek> +1 farm then
15:59:39  <PublicServer> <Wouterr> nice, almost 1000 trains
16:01:23  <PublicServer> <Vitus> Sign your new stations, Hribek
16:01:38  <PublicServer> <Vitus> The ones at top, I mean
16:04:26  <PublicServer> <Mazur> I think TRANSFER 4 feed needs a little help...
16:04:57  <PublicServer> <Wouterr> whats wrong with it?
16:05:00  <PublicServer> <Mazur> And I'm still a tad dazed.
16:05:21  <PublicServer> <Mazur> Needs expansion.  Lots of little feeder tarins waitring.
16:05:31  <PublicServer> <Mazur> trains.
16:05:32  <PublicServer> <Wouterr> ah indeed
16:09:29  <PublicServer> ***  made screenshot at 000129D6: http://ps.openttdcoop.org/public/webcam/000129D6.png
16:14:49  *** einKarl has quit IRC
16:15:33  <PublicServer> <Wouterr> hmm it needs more expantion then those 2 platforms :(
16:16:34  <PublicServer> <Mazur> Or better working signals.
16:18:19  *** ralph09 has joined #openttdcoop
16:18:20  <ralph09> !password
16:18:20  <PublicServer> ralph09: riddle
16:18:35  <PublicServer> *** ralph_ joined the game
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16:24:31  <PublicServer> ***  made screenshot at 000028A0: http://ps.openttdcoop.org/public/webcam/000028A0.png
16:39:33  <PublicServer> ***  made screenshot at 00003598: http://ps.openttdcoop.org/public/webcam/00003598.png
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16:48:17  <Ammler> !players
16:48:18  <PublicServer> Ammler: Client 162 is tycoondemon, a spectator
16:48:18  <PublicServer> Ammler: Client 182 (Orange) is Mazur, in company 1 (Kosmonosy Transport)
16:48:18  <PublicServer> Ammler: Client 197 is sonic, a spectator
16:48:18  <PublicServer> Ammler: Client 237 is Benom, a spectator
16:48:18  <PublicServer> Ammler: Client 224 (Orange) is Vladimír, in company 1 (Kosmonosy Transport)
16:48:19  <PublicServer> Ammler: Client 230 (Orange) is Hribek, in company 1 (Kosmonosy Transport)
16:48:19  <PublicServer> Ammler: Client 232 (Orange) is Wouterr, in company 1 (Kosmonosy Transport)
16:48:21  <PublicServer> Ammler: Client 233 (Orange) is ralph_, in company 1 (Kosmonosy Transport)
16:48:33  <Ammler> !rcon move 224 255
16:48:33  <PublicServer> Ammler: *** Vladimír has joined spectators
16:48:40  <Ammler> !rcon move 230 255
16:48:40  <PublicServer> Ammler: *** Hribek has joined spectators
16:48:57  <PublicServer> *** Hribek has joined company #1
16:49:02  <Ammler> :-)
16:50:01  <Chris_Booth> Ammler: can i restart the stable?
16:50:19  <Ammler> I am there too
16:50:52  <Chris_Booth> i can see the :D but did want to make the talk visible in the game
16:54:35  <PublicServer> ***  made screenshot at 000184F2: http://ps.openttdcoop.org/public/webcam/000184F2.png
16:55:59  <PublicServer> <Hribek> Can I convert the factory&powerplant drop entrance to PBS?
16:56:58  <PublicServer> <Hribek> Because sometimes they really hang there uselessly
16:57:35  <PublicServer> <sonic> but they dont hang for long
16:57:59  <PublicServer> <Hribek> yes however the trains don't have much stopping space
16:58:20  <PublicServer> <sonic> if you change to pbs, then the pathfinder wont work correctly
16:58:20  <PublicServer> <Hribek> so if both platforms are empty and 2 trains arrive, the second has to wait for the first to completely stop
16:58:31  <PublicServer> <sonic> ie, trains dont choose the path leading to a free station
16:58:37  <PublicServer> <Hribek> oh right.
16:58:44  <PublicServer> *** Thraxian|Work joined the game
16:59:22  <PublicServer> <sonic> but you can give it a try if you want
16:59:33  <PublicServer> <Mazur> Just be ready to revert.
16:59:33  <PublicServer> <Hribek> well I don't want to break the pathfinder
16:59:37  <PublicServer> <sonic> exactly
16:59:46  <PublicServer> <Hribek> but more stopping space would be ok?
17:00:01  <PublicServer> <sonic> if CL allows it
17:00:20  <PublicServer> <Hribek> I'd just shift the entrance some 2-3 tiles
17:00:58  <PublicServer> <Mazur> Meaning signals and crosses.
17:01:03  <PublicServer> <Hribek> yes.
17:01:36  <PublicServer> <sonic> ralphs expansion didn't account for enough waiting space in front of the crosses alreaqdy
17:01:41  <PublicServer> <Mazur> Well, some platforms should be able to take that.
17:01:43  <PublicServer> *** sonic has joined company #1
17:02:16  <PublicServer> <Hribek> hf
17:02:24  <PublicServer> <Hribek> hm, yes, I see that.
17:02:35  <PublicServer> <Mazur> Hí.
17:02:46  <PublicServer> <sonic> you could try to move the whole station to the east
17:02:57  <PublicServer> <sonic> there should be some more space
17:03:06  <PublicServer> <Mazur> There is.
17:03:47  <PublicServer> <Mazur> Go east, young station, go east!
17:04:05  <PublicServer> <sonic> :D
17:04:33  <PublicServer> *** Benom joined the game
17:04:53  <PublicServer> <Mazur> I marked what should be the centre.
17:05:06  <PublicServer> <Hribek> centre of the station?
17:05:15  <PublicServer> <Mazur> And exit needs less room than entrance.
17:05:19  <PublicServer> <Mazur> Map
17:06:07  <PublicServer> <sonic> have fun and dont break anything ;)
17:06:12  <PublicServer> *** sonic has joined spectators
17:06:27  <PublicServer> <Hribek> Ok. Hopefully I don't crash any trains.
17:06:46  <PublicServer> <Wouterr> :)
17:07:37  <PublicServer> <Mazur> Well, it's only a million revenue per train, or so.
17:08:28  <PublicServer> <Hribek> I don't understand the prios on exit.
17:09:10  <PublicServer> <Mazur> A pre-shift?
17:09:23  <PublicServer> *** Thraxian|Work has joined company #1
17:09:37  <PublicServer> ***  made screenshot at 00017D03: http://ps.openttdcoop.org/public/webcam/00017D03.png
17:09:46  <PublicServer> <Mazur> Nope.
17:09:49  <PublicServer> <Hribek> it doesn't really shift anything
17:10:02  <PublicServer> <Mazur> Seems utterly silleh.
17:10:22  <PublicServer> <Mazur> If I wasn't sure I didn'tdo it, I'd suspect me.
17:10:47  <PublicServer> <Hribek> CL is 10 diagonal?
17:10:54  <PublicServer> <Mazur> TL 9
17:10:55  <PublicServer> <sonic> 7
17:11:08  <PublicServer> <sonic> oh noes
17:11:27  <PublicServer> <ralph_> :s :s
17:11:35  <PublicServer> <Hribek> D:
17:11:46  <PublicServer> <sonic> quickly build a bypass
17:11:50  <PublicServer> <Mazur> I was wondering about that, waiting for someone to notice.
17:12:16  <PublicServer> <Hribek> careful when removing signals, hehe
17:12:47  <PublicServer> <Hribek> Just to be on the safe side, I try to always remove track, not signals
17:12:51  <PublicServer> <ralph_> i built the wrong track and accidently reconnected!
17:12:52  <PublicServer> <Hribek> well, most of the time
17:16:45  <PublicServer> *** Thraxian|Work has left the game (connection lost)
17:17:21  <PublicServer> <Hribek> think that's far enough?
17:17:27  <PublicServer> <Hribek> the entrance cross I mean
17:17:41  <XeryusTC> !password
17:17:41  <PublicServer> XeryusTC: grouse
17:17:48  <PublicServer> *** XeryusTC joined the game
17:18:34  <PublicServer> <Hribek> er
17:18:39  <PublicServer> <Hribek> looking at the current starion
17:18:53  <PublicServer> <Hribek> ok.
17:19:09  <PublicServer> <Mazur> Was mjust too fast for myself.
17:20:17  <PublicServer> *** XeryusTC has left the game (connection lost)
17:23:10  <PublicServer> <Mazur> Sorry, lost hte perspective on that entrance.
17:24:27  <PublicServer> *** sonic has joined company #1
17:24:39  <PublicServer> ***  made screenshot at 0000782B: http://ps.openttdcoop.org/public/webcam/0000782B.png
17:25:52  <PublicServer> <Hribek> ok I'm going to connect the most easterly 2 platforms and disconnect their old counterpart
17:30:48  <PublicServer> <Hribek> next pair good to go?
17:31:05  <PublicServer> <Mazur> yes.,
17:33:15  <PublicServer> <Mazur> Done.
17:33:57  <PublicServer> <Hribek> 3rd pair DC'd
17:34:24  <PublicServer> *** Intexon joined the game
17:34:26  <PublicServer> <Intexon> h
17:34:32  <PublicServer> <Intexon> good evening
17:35:07  <wouterr> hey intexon
17:35:31  <PublicServer> <Hribek> ok, looks good, next.
17:36:45  <PublicServer> *** Intexon has left the game (leaving)
17:37:55  <PublicServer> <Wouterr> lets expand transfer 1 a littlebit
17:38:25  <PublicServer> <Mazur> We're in hte middle of moving a DROP
17:38:53  <Chris_Booth> !password
17:38:53  <PublicServer> Chris_Booth: roping
17:39:07  <PublicServer> *** Chris Booth joined the game
17:39:42  <PublicServer> ***  made screenshot at 00004258: http://ps.openttdcoop.org/public/webcam/00004258.png
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17:45:50  <PublicServer> <Hribek> right, the platforms are moved, now just proper signaling
17:47:20  <PublicServer> <Hribek> first few platforms are overloaded
17:47:37  <PublicServer> <Mazur> Outer track all goes htere.
17:47:47  <PublicServer> <Hribek> ah yes innermost ML traines have no choice
17:48:09  <PublicServer> <Mazur> Maybe double their platforms?
17:48:23  <PublicServer> <Hribek> or give them a choice :)
17:48:36  <PublicServer> <Mazur> Or that.
17:48:49  <PublicServer> *** Chris Booth has left the game (connection lost)
17:49:25  <PublicServer> *** Benom has left the game (connection lost)
17:52:40  <PublicServer> <Mazur> There are four platforms per ML track, but theuy are not connected as such.
17:53:52  <PublicServer> <Mazur> Outer is supposed to be busiest, of course.
17:54:20  <PublicServer> <Hribek> well yeah
17:54:44  <PublicServer> ***  made screenshot at 0000481C: http://ps.openttdcoop.org/public/webcam/0000481C.png
17:54:48  <PublicServer> <Hribek> there's no shifter between the drop and the last SL join
17:55:08  <PublicServer> <Hribek> so the innermost can be busy as wel
17:55:38  <PublicServer> <Mazur> And I'm not sure all shifters are working, yet, I know I had to fix one, at least.
17:55:43  <PublicServer> <Hribek> but I think it works OK now
17:55:52  <PublicServer> <Mazur> Seems ok, I agree.
17:56:10  <PublicServer> <Mazur> I was more thinking aloud.
17:56:13  <Vitus> !password
17:56:13  <PublicServer> Vitus: seated
17:56:55  <PublicServer> *** Vitus joined the game
17:56:55  <PublicServer> <Vitus> Hey
17:57:00  <PublicServer> *** Vitus has joined company #1
17:57:24  <PublicServer> <Mazur> Hay, Saint Vitus.
17:59:00  <PublicServer> <Mazur> Inner track still lacks room.
17:59:18  <PublicServer> <Hribek> yes
17:59:26  <PublicServer> <Hribek> but the station is at full capacity
17:59:42  <PublicServer> <Vitus> Where?
17:59:58  <PublicServer> <Mazur> So lets add two platforms on the inside.
18:00:12  <PublicServer> <Hribek> Yeah, I'll check if they have enough space
18:00:28  <PublicServer> <Hribek> CL should be OK on exit.
18:03:30  *** fonsinchen has joined #openttdcoop
18:05:47  <Vitus> @gap 9
18:05:47  <Webster> Vitus: For Trainlength of 9: <= 15 needs 2, 16 - 26 needs 3, 27 - 37 needs 4.
18:09:37  <PublicServer> <Hribek> Can I nuke Transfer 0?
18:09:41  <PublicServer> <Mazur> Sure.
18:09:46  <PublicServer> ***  made screenshot at 0001CA86: http://ps.openttdcoop.org/public/webcam/0001CA86.png
18:10:16  <PublicServer> <Mazur> It's a transfer 6 we need now, it appears.
18:11:33  <PublicServer> <Mazur> But I already built two hubs and a transfer, almost finished me.
18:11:42  <PublicServer> <Mazur> So no repeat for me, today.
18:11:57  <PublicServer> <Mazur> Peeling potatoes.  back later.
18:12:01  <PublicServer> *** Mazur has joined spectators
18:14:57  <PublicServer> <Hribek> what's happenning around transfer 5?
18:15:22  <PublicServer> <Vitus> Where exactly?
18:15:44  <PublicServer> <Hribek> No idea
18:16:16  <PublicServer> <Wouterr> more trains then it can handle
18:17:03  <PublicServer> *** planetm4ker joined the game
18:17:07  <PublicServer> <Vitus> Hey pm
18:18:27  <PublicServer> <planetm4ker> hm.
18:18:35  <PublicServer> <planetm4ker> The ML are hardly half full :-(
18:19:00  <PublicServer> <Hribek> So are we building transfer 6?
18:19:01  <PublicServer> <Vitus> That's the last problem, check the transfers
18:19:15  <PublicServer> <Vitus> Yes, I am
18:19:34  <PublicServer> <Wouterr> transfer 1, 3 and 5 are at totally full capacity
18:20:15  <PublicServer> <Hribek> there's some empty waiting trains sometimes
18:20:21  <PublicServer> <Hribek> like grain on T5
18:20:29  <PublicServer> <Hribek> which are blocking the station
18:21:48  <PublicServer> *** sonic has left the game (connection lost)
18:21:55  <PublicServer> <Hribek> we could sacrifice two tile width of eye candy to add a track pair perhaps
18:22:05  <PublicServer> <Hribek> at transfer 5
18:22:16  <PublicServer> <Vitus> I don't care, feel free
18:22:48  <PublicServer> <Wouterr> poor eye candy
18:23:09  <PublicServer> <Wouterr> sedlice city is in the way
18:23:35  <PublicServer> <Hribek> Someone tell the citizens that they'll be relocated?
18:23:44  <PublicServer> <Hribek> Maybe send in some trucks to help them with it
18:24:48  <PublicServer> ***  made screenshot at 00017B63: http://ps.openttdcoop.org/public/webcam/00017B63.png
18:25:43  <PublicServer> <Wouterr> uh what happened?
18:26:02  <PublicServer> <Wouterr> ah tree dozing :)
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18:39:50  <PublicServer> ***  made screenshot at 0001765C: http://ps.openttdcoop.org/public/webcam/0001765C.png
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18:42:56  <PublicServer> <Mazur> Just enlarge the tunnels first.
18:43:09  <PublicServer> *** Vladimír has left the game (connection lost)
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18:54:52  <PublicServer> ***  made screenshot at 000183B6: http://ps.openttdcoop.org/public/webcam/000183B6.png
18:56:14  <PublicServer> <Vitus> Fine, we got split and SMLs ready for Transfer 6
18:56:31  <PublicServer> <Vitus> We need to rearrange the stations currently here so we can fit in the actual station
18:56:50  <wouterr> yep
18:56:59  <PublicServer> *** phatmatt joined the game
18:57:04  <wouterr> better just stop service at those stations i guess
18:57:29  <PublicServer> <Vitus> Yes, that'd be better. We'll have to join them to Transfer 6 after anyways
18:58:04  <PublicServer> *** Intexon joined the game
18:58:31  <PublicServer> <Mazur> Hi, Intexon.
18:59:52  <PublicServer> *** planetm4ker has left the game (leaving)
19:00:35  <PublicServer> <Vitus> Thanks for helping with the trains
19:00:40  <PublicServer> <Wouterr> np
19:02:12  <PublicServer> <Mazur> yay!Q
19:02:17  <PublicServer> <Hribek> :)
19:05:17  <PublicServer> <Mazur> Transfer 5 up to 12 platforms.
19:07:20  <PublicServer> <Hribek> I will be removing surplus trains from transfer 5
19:07:30  <PublicServer> <Hribek> I suspect someone stole the coal mines :)
19:07:32  <PublicServer> <Mazur> k
19:07:54  *** fonsinchen has quit IRC
19:08:10  <PublicServer> *** phatmatt has left the game (connection lost)
19:08:30  *** phatmatt has quit IRC
19:09:02  <PublicServer> <Mazur> Well, the last two coalmines were added late, so they are still little.
19:09:54  <PublicServer> ***  made screenshot at 0001C5CC: http://ps.openttdcoop.org/public/webcam/0001C5CC.png
19:14:04  <PublicServer> <Vitus> Janavy won't let me destroy the last building :D
19:14:33  <PublicServer> <Wouterr> :(
19:14:39  <V453000> NUKE EM
19:16:18  <PublicServer> <Mazur> Not more braking space?
19:16:38  <PublicServer> <Hribek> CL issues
19:19:44  *** pugi has joined #openttdcoop
19:20:07  <PublicServer> <Vitus> Looks OK
19:20:20  <PublicServer> <Wouterr> yep
19:22:15  <PublicServer> <Vitus> Wait with that
19:22:21  <PublicServer> <Vitus> I mean something like this
19:22:54  <PublicServer> <Wouterr> ah might be better
19:23:49  <PublicServer> <Vitus> :)
19:24:29  <PublicServer> <Wouterr> feeders also roro both ways?
19:24:40  <PublicServer> <Mazur> Not better to make two of those, separated? One northbound, one southbound?
19:24:43  <PublicServer> *** Intexon has left the game (connection lost)
19:24:52  <PublicServer> <Mazur> two t
19:24:56  <PublicServer> ***  made screenshot at 00017B65: http://ps.openttdcoop.org/public/webcam/00017B65.png
19:25:00  <PublicServer> <Vitus> Hm, that could go too
19:25:11  <PublicServer> <Vitus> Stupid local authority
19:25:12  <PublicServer> <Mazur> two temini?  Since there is little room to go wider.
19:25:27  <PublicServer> <Vitus> Yeah, do it like this
19:25:32  <PublicServer> <Wouterr> kk
19:27:49  *** pugi has quit IRC
19:28:34  <PublicServer> <Vitus> Some candy :P
19:28:41  <PublicServer> <Wouterr> njamm
19:28:43  *** Chris_Booth has joined #openttdcoop
19:29:19  <PublicServer> <Vitus> Add yourselves
19:29:24  *** jondisti has joined #openttdcoop
19:30:13  <PublicServer> <Vitus> That's all I think :)
19:30:15  <PublicServer> <Mazur> Anyone, anyone, anyone?
19:30:18  *** pugi has joined #openttdcoop
19:30:21  <PublicServer> <Vitus> Or is there someone else who helped?
19:30:22  <PublicServer> <Hribek> huh?
19:30:34  <PublicServer> <Vitus> Transfer 6
19:31:05  <PublicServer> <Mazur> We're taaking credits.
19:31:06  <PublicServer> <Hribek> Yay new transfer
19:31:07  <jondisti> !password
19:31:07  <PublicServer> jondisti: brisks
19:31:13  <PublicServer> <Mazur> Talking
19:31:18  <PublicServer> *** jond1sti joined the game
19:31:32  <PublicServer> <Mazur> Jugendstil.
19:32:59  <PublicServer> <jond1sti> oh, tl9 trains have still stupid orders
19:33:07  <PublicServer> <Vitus> Hm?
19:33:44  <PublicServer> <jond1sti> they should have self regulating orders in this kind of network
19:35:30  <PublicServer> *** jond1sti has joined company #1
19:38:42  <PublicServer> <jond1sti> as you can see from transfer 3...
19:39:58  <PublicServer> ***  made screenshot at 0000D962: http://ps.openttdcoop.org/public/webcam/0000D962.png
19:40:19  *** KyleS1 has joined #openttdcoop
19:40:36  <KyleS1> !password
19:40:36  <PublicServer> KyleS1: beater
19:40:40  <PublicServer> *** Spike joined the game
19:40:49  <PublicServer> *** KyleS joined the game
19:40:55  *** KyleS1 has quit IRC
19:41:02  <PublicServer> *** KyleS has left the game (connection lost)
19:41:06  <PublicServer> <Mazur> Divný Kunrburk Mines connected and running.
19:41:48  <PublicServer> *** KyleS joined the game
19:42:01  <PublicServer> *** KyleS has left the game (connection lost)
19:44:18  *** Doorslammer has quit IRC
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19:45:57  *** Seberoth has joined #openttdcoop
19:47:08  *** fonsinchen has joined #openttdcoop
19:47:47  <PublicServer> <jond1sti> should we change orders?
19:48:13  *** benom has joined #openttdcoop
19:51:21  <PublicServer> <Mazur> Added one coal train to Trans. 6
19:51:33  *** benom has quit IRC
19:51:55  <PublicServer> <Wouterr> added farm and 2 mines
19:52:08  <PublicServer> <Wouterr> to trans 6
19:53:23  <Chris_Booth> !password
19:53:24  <PublicServer> Chris_Booth: beater
19:53:34  <PublicServer> *** Chris Booth joined the game
19:53:53  <PublicServer> <Vitus> Hey
19:54:00  <PublicServer> <Chris Booth> nice jam at SLH 03
19:54:41  <PublicServer> <Mazur> Going to add one ls and one grain train to Trans 6.
19:54:57  *** benom has joined #openttdcoop
19:55:00  <PublicServer> ***  made screenshot at 0001B692: http://ps.openttdcoop.org/public/webcam/0001B692.png
19:58:02  <PublicServer> <Mazur> Added second coal train.
19:58:28  *** maza has quit IRC
19:58:59  <PublicServer> <Mazur> And now I'm done adding transfer trains.  If more are needed, feel free.
19:59:22  *** maza has joined #openttdcoop
20:05:05  <PublicServer> *** Chris Booth has left the game (connection lost)
20:06:26  *** Chris_Booth has quit IRC
20:08:04  *** Chris_Booth has joined #openttdcoop
20:08:21  *** Progman has joined #openttdcoop
20:09:23  *** fonsinchen has quit IRC
20:09:25  <PublicServer> *** jond1sti has left the game (connection lost)
20:10:03  <PublicServer> ***  made screenshot at 0001A79C: http://ps.openttdcoop.org/public/webcam/0001A79C.png
20:11:41  <PublicServer> <Hribek> transfer 1 is somewhat overloaded
20:12:19  <PublicServer> <Mazur> Don;t  blame me, I didn't discard the T0 idea.  ;-)
20:12:59  <PublicServer> <Hribek> heh
20:16:42  *** jondisti has quit IRC
20:17:08  <PublicServer> <Mazur> Liberec Mines connected and running.
20:22:29  <PublicServer> <Wouterr> trans 1 is hevy overloaded
20:25:05  <PublicServer> ***  made screenshot at 00004260: http://ps.openttdcoop.org/public/webcam/00004260.png
20:26:20  <PublicServer> *** ralph_ has left the game (connection lost)
20:32:23  *** valhallasw has quit IRC
20:35:01  <PublicServer> <Hribek> huh?
20:36:38  <PublicServer> *** Mazur has joined spectators
20:40:07  <PublicServer> ***  made screenshot at 00004158: http://ps.openttdcoop.org/public/webcam/00004158.png
20:40:10  <PublicServer> <Hribek> transfer 1 seems to be going well now, without the motherload of coal trains taking up platforms
20:40:45  <PublicServer> <Wouterr> yep, still a bit slow though
20:43:06  <PublicServer> <Hribek> All T1 ratings above 70% now, looks great
20:47:08  *** Intexon has quit IRC
20:55:09  <PublicServer> ***  made screenshot at 0000D9D8: http://ps.openttdcoop.org/public/webcam/0000D9D8.png
20:58:45  <PublicServer> *** Mazur has joined company #1
21:10:11  <PublicServer> ***  made screenshot at 0001D05A: http://ps.openttdcoop.org/public/webcam/0001D05A.png
21:12:10  <PublicServer> <Hribek> hm
21:12:17  <PublicServer> <Mazur> oopsie.
21:17:23  <PublicServer> <Wouterr> prachatice mines who made that thing?
21:17:37  <PublicServer> <Hribek> I was trying to move it
21:17:48  <PublicServer> <Hribek> but the local authority went NO U
21:17:57  <PublicServer> <Wouterr> oh
21:17:58  <PublicServer> <Hribek> I'm fixing it
21:19:07  <PublicServer> <Mazur> WWhat are you trying to accomplish there?
21:19:47  <PublicServer> <Mazur> A mine with that kind of production needs platforms.
21:19:54  <PublicServer> <Hribek> yes
21:19:57  <PublicServer> <Wouterr> since when cant we bribe the mayor anymore?
21:20:00  <PublicServer> <Hribek> and platforms need permission
21:20:07  <PublicServer> <Hribek> wait a minute please
21:20:17  <PublicServer> <Hribek> I'm playing forester tycoon atm
21:20:20  *** Devedse has joined #openttdcoop
21:20:43  <PublicServer> <Mazur> k
21:21:22  <PublicServer> <Wouterr> they look happy again
21:21:23  <PublicServer> <Mazur> Good to go.
21:21:58  <PublicServer> <Mazur> Build your plstforms, then?
21:22:03  <PublicServer> <Hribek> yes
21:22:37  <PublicServer> <Wouterr> funny how one coalmine can cause so much trouble on transfer 5
21:24:57  <PublicServer> <Hribek> f
21:25:03  <ralph09> !password
21:25:03  <PublicServer> ralph09: sorely
21:25:14  <PublicServer> ***  made screenshot at 00018156: http://ps.openttdcoop.org/public/webcam/00018156.png
21:25:41  <ralph09> !password
21:25:41  <PublicServer> ralph09: awhile
21:26:00  <PublicServer> *** ralph_ joined the game
21:27:52  <PublicServer> Server has exited
21:27:53  *** PublicServer has quit IRC
21:27:59  <wouterr> hmm
21:28:01  <Vitus> lol
21:28:12  <wouterr> what happened?
21:28:17  <Mazur> Again?  Would it be the same problem?
21:28:27  <Mazur> The server crashed.
21:28:28  <Vitus> No idea, I wasn't really looking
21:28:34  <Vitus> Probably
21:28:44  <Hribek> Just when it was almost fixed
21:28:49  *** Devedse has quit IRC
21:28:54  <Mazur> Someone wake up planetmaker?
21:29:05  * planetmaker yawns
21:29:10  <planetmaker> oh
21:29:14  <ralph09> !password
21:29:26  <planetmaker> the highlight on the server leaving didn't work
21:29:29  <Chris_Booth> ralph09: we can see AP+ has died
21:29:35  <ralph09> !
21:30:09  <Chris_Booth> pm i get the feeling that AP doesnt like this game revision
21:30:59  *** ralph09 has quit IRC
21:31:10  <perk11> why you just don't restart it automatically?
21:31:42  <planetmaker> no reason why we would
21:31:46  *** PublicServer has joined #openttdcoop
21:31:46  <PublicServer> Autopilot engaged
21:31:46  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
21:31:46  *** ChanServ sets mode: +v PublicServer
21:31:46  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19874) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
21:32:05  <planetmaker> so did someone crash a train?
21:32:27  <wouterr> not that i know of
21:32:41  <wouterr> !password
21:32:41  <PublicServer> wouterr: pursed
21:32:50  <PublicServer> *** Game still paused (number of players)
21:32:52  <PublicServer> *** Wouterr joined the game
21:33:13  <PublicServer> *** Vitus joined the game
21:33:14  <PublicServer> *** Game still paused (number of players)
21:33:22  <PublicServer> *** Vitus has joined company #1
21:33:23  <PublicServer> *** Game unpaused (number of players)
21:34:06  <wouterr> do traincrashes cause servercrashes?
21:34:17  <Vitus> You think this has something to do with FS#3856?
21:34:46  <PublicServer> Server has exited
21:34:47  *** PublicServer has quit IRC
21:34:56  <planetmaker> wouterr: in this version they can
21:35:00  <planetmaker> and do
21:35:02  *** Hribek has quit IRC
21:35:03  <Vitus> I see
21:35:14  <Vitus> It is fixed in trunk though... right?
21:35:18  <planetmaker> yes
21:35:19  <Vitus> I mean, head revision
21:35:20  <Vitus> OK
21:36:28  <Vitus> Oh and btw, this PSG also produced FS#3859 :)
21:37:05  <Mazur> I crashed a pair of trains 15 minutes ago, and another one crashed 5 minutes after that, when someone was rebuilding a coal mine.
21:38:02  <Mazur> Make that 15 minutes before first crash.
21:38:18  <tycoondemon> !password
21:38:50  <Vitus> Yeah, there you go
21:39:03  <tycoondemon> hmm server down
21:39:10  <tycoondemon> !download win64
21:39:13  <Vitus> Fix [FS#3856] (r19792): crash when trying to reserve 'in depot' track on clearing a crashed train
21:39:14  <PeterT> Chris_Booth: you wanted me?
21:39:29  <Vitus> And that's... r19892
21:39:42  <Vitus> And we're running r19874
21:39:54  <Chris_Booth> PeterT: that was yesterday
21:40:00  <tycoondemon> !version
21:40:02  <PeterT> this is today!
21:40:08  <tycoondemon> so server is down atm?
21:40:14  <Vitus> Yes
21:40:32  <PeterT> yep, the world's gonna end
21:40:38  <Chris_Booth> i dont need to talk to you now i have sorted it out PeterT
21:40:38  <tycoondemon> :S:SS:S:
21:40:40  <Vitus> Most likely :)
21:40:42  <tycoondemon> I feel so cold
21:40:43  <tycoondemon> right now
21:40:47  <PeterT> what did you sort, Chris_Booth?
21:40:47  <Chris_Booth> ooh no no coop we are all going to die
21:41:09  <PeterT> I'd like to take this chance to advertise #sn with my servers!
21:41:23  <Chris_Booth> PeterT: not the time or the place
21:41:41  <Chris_Booth> if you want to play play on #openttdcoop.stable
21:41:47  <Chris_Booth> has a very nice map on it
21:41:59  <PeterT> your mum is very nice
21:42:10  *** avdg has joined #openttdcoop
21:42:14  <avdg> !players
21:42:20  <Vitus> Server down
21:42:21  <Chris_Booth> i am sure she is PeterT but i wouldnt know that
21:42:25  <avdg> uh
21:42:38  <Vitus> And hey
21:42:42  <avdg> now 'everybody' is online
21:42:50  <PeterT> omg 71 people
21:42:52  <PeterT> that's high
21:42:53  <PeterT> @stats
21:42:53  <Webster> PeterT: I have 22 registered users with 25 registered hostmasks; 1 owner and 5 admins.
21:43:07  <maza> who is evrybody anyway?
21:43:16  * planetmaker is me
21:43:22  <avdg> the few active people :p
21:43:25  <PeterT> she is her!
21:43:27  <tycoondemon> i am new
21:43:27  * Chris_Booth is a bot
21:43:27  <PeterT> they are them!
21:43:30  <PeterT> we are us!
21:43:31  * Mazur is someone else.
21:43:32  <PeterT> see?
21:43:38  <PeterT> hehe @ planetmaker
21:43:53  <tycoondemon> and still
21:43:57  <tycoondemon> the server is down :O:S:P
21:44:21  <Chris_Booth> tycoondemon: join #openttdcoop.stable if you want to play
21:44:42  <planetmaker> brace yourself to download the current nightly
21:44:56  <tycoondemon> I like the nightly's better
21:45:07  <PeterT> I like your mom better
21:45:09  <tycoondemon> I didnt know there was a stable :S
21:45:29  <Chris_Booth> PeterT: GROW THE FUCK UP
21:45:29  <planetmaker> tycoondemon: the stable server is just there without much coop
21:45:30  <Mazur> Yes, but the horses have all bolted already.
21:45:34  <Vitus> lol
21:45:38  <planetmaker> anyone can do any crap there as long as they play nice
21:46:04  <PeterT> CAPS LOOK IS CRUISE CONTROL FOR COOL
21:46:07  <Vitus> You know... coop is coop :)
21:46:08  <tycoondemon> I like coop better
21:46:16  <tycoondemon> thats what is so cool about coop
21:46:23  <Vitus> The coop?
21:46:31  <Chris_Booth> no PeterT i was shouting at you
21:46:45  <Paul2> the stable one is full and all companies are passworded.
21:46:47  <PeterT> reread my line :-)
21:46:55  <Paul2> pretty crap if you join now
21:47:04  <planetmaker> Vitus: that's the point: the stable server is not really coop ;-)
21:47:18  <planetmaker> it's just because
21:48:26  <tycoondemon> the cool thing is, it is one big company
21:48:29  <tycoondemon> just like a family
21:48:33  <tycoondemon> all cooping
21:48:41  <tycoondemon> sharing hopes and dreams
21:48:46  <tycoondemon> loving
21:48:47  <tycoondemon> etc
21:48:53  <Vitus> You know, this PSG is like my... 4th; but I love public server already :D
21:49:17  <V453000> btw ... when talking about stable, nutracks completely rock for "casual" servers
21:49:19  <tycoondemon> thats what I am saying
21:50:12  <Chris_Booth> V453000: stable doesnt have nutracks
21:50:26  <tycoondemon> @register
21:50:35  <V453000> yes, then why do I mention casual servers ;[
21:50:45  * PeterT hands tycoondemon a facedesk
21:50:55  <PeterT> headdesk, even
21:51:04  <Vitus> Right, because this is HARDCORE, amidoingitrite? :)
21:51:10  <tycoondemon> is irc account by any chance linked to openttd.org account?
21:51:15  <Chris_Booth> ooh V i thought you were talking about this stable server
21:51:22  <V453000> naah :)
21:51:24  <V453000> i general
21:51:38  <PeterT> no, tycoondemon
21:51:40  <V453000> but our stable is like "king of casual" :P still in that category
21:51:44  <PeterT> OFTC is not related to openttd at all
21:51:50  <PeterT> only that they are on the same network
21:52:02  <tycoondemon> ok
21:52:12  *** KyleS has joined #openttdcoop
21:52:29  *** PublicServer has joined #openttdcoop
21:52:30  <PublicServer> Autopilot engaged
21:52:30  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
21:52:30  *** ChanServ sets mode: +v PublicServer
21:52:30  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #185 (r19894) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
21:52:36  <Vitus> !dl win32
21:52:36  <PublicServer> Vitus: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win32.zip
21:52:39  <PeterT> It is here.
21:52:42  <wouterr> yay
21:52:45  <PeterT> we are all safe!
21:52:51  <Vitus> With new nightly :)
21:52:55  <wouterr> !password
21:52:55  <PublicServer> wouterr: codded
21:53:05  <PublicServer> *** Game still paused (number of players)
21:53:07  <PublicServer> *** Wouterr joined the game
21:53:21  <planetmaker> I hope that the savegame isn't messed up by the old nightly :-)
21:53:32  <PublicServer> <Wouterr> it looks ok
21:53:39  <Vitus> We shall see
21:53:40  *** ODM has quit IRC
21:53:50  <PublicServer> *** Game still paused (number of players)
21:53:50  <PublicServer> *** Game unpaused (number of players)
21:53:51  <PublicServer> *** KyleS joined the game
21:54:04  <PublicServer> *** KyleS has left the game (connection lost)
21:54:04  <PublicServer> *** Game paused (number of players)
21:54:26  <tycoondemon> !download win64
21:54:26  <PublicServer> tycoondemon: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win64.zip
21:54:44  <avdg> :o
21:55:02  <PublicServer> *** Game still paused (number of players)
21:55:04  <PublicServer> *** Vitus joined the game
21:55:09  <Vitus> Oh god... my shiny superfast internet connection
21:55:13  <PublicServer> *** Game still paused (number of players)
21:55:13  <PublicServer> *** tycoondemon joined the game
21:55:15  <PublicServer> *** Vitus has joined company #1
21:55:15  <PublicServer> *** Game unpaused (number of players)
21:55:30  <Vitus> ... now moments of truth
21:56:20  <Vitus> Looks fine so far
21:57:01  <PublicServer> *** tycoondemon has joined company #1
21:58:43  <Chris_Booth> why does nightly have a different open screen to stable?(the old one still)
21:59:15  <avdg> hmm is it versioned in the trunk?
21:59:30  <Vitus> Well... developers said, that they keep this one, because it goes through lots of savegame conversion code.
21:59:31  <avdg> *just guessing*
21:59:43  <PeterT> "different open screen" ?
21:59:59  <Vitus> The savegame on background
22:00:02  <Chris_Booth> yeah the old menu screen
22:00:08  <PeterT> oh, ok :-)
22:00:14  <PeterT> thought you were reffereing to SSH screen
22:01:29  <Vitus> I'm pretty sure it's great for debuging anything save-load code related
22:02:29  <V453000> the new menu screen sucks donkey balls
22:02:40  <Vitus> I agree
22:02:45  <PublicServer> <tycoondemon> wich menu screen?
22:02:50  <V453000> the stable one
22:03:04  <PublicServer> <tycoondemon> you mean at game start?
22:03:08  <V453000> yes
22:03:19  <Vitus> The savegame in backgroud :)
22:03:21  <PublicServer> <tycoondemon> it is a bit different from the old ttd
22:03:23  <Vitus> *ground
22:04:31  <PublicServer> *** Vitus has left the game (leaving)
22:04:41  <Vitus> I'm going off, take care.
22:04:53  <Vitus> And good night to all :)
22:04:58  <tycoondemon> latr
22:05:19  *** Vitus has quit IRC
22:06:14  <PublicServer> *** sonic joined the game
22:07:24  <tycoondemon> why is vehicles never expire off?
22:11:16  <KenjiE20> cause we don't want them to expire?
22:11:31  <tycoondemon> then it should be on
22:11:49  <tycoondemon> right now vehicle will expire
22:18:32  *** smoovi has quit IRC
22:21:23  <PublicServer> *** sonic has left the game (leaving)
22:21:24  *** NukeBuster has quit IRC
22:25:36  <PeterT> you can change the background back to the old one, ya know ;-)
22:25:46  *** pugi has quit IRC
22:28:35  *** heffer has quit IRC
22:30:20  <PublicServer> *** Mazur joined the game
22:36:55  <PublicServer> <Wouterr> those transfers are so hard managable
22:40:31  <avdg> :( compiling
22:40:39  <avdg> is it the pbs fix?
22:41:03  <avdg> lol, conflict
22:41:35  <wouterr> more changing cargo demands
22:41:39  *** Polygon has quit IRC
22:41:47  <wouterr> and the resulting waiting trains
22:42:23  <PublicServer> <tycoondemon> multiple cargo is teh biggest challange
22:42:50  <avdg> :)
22:42:58  <PublicServer> <Wouterr> transfer 3 blocking ML
22:43:02  <avdg> uh… fast compile :p
22:43:26  <avdg> hmm
22:43:35  <PublicServer> <Wouterr> no precompiled binaries for u avdg?
22:44:03  <avdg> there is a mismatch...
22:44:10  <avdg> I guess svn was flipping
22:44:22  <avdg> needs reset :(
22:45:12  <avdg> oh, I see...
22:46:15  <avdg> many modified files… no good
22:46:31  <PublicServer> <tycoondemon> many good, means much development :P
22:47:15  *** thgergo has quit IRC
22:48:34  <avdg> ah… finally… it compiles :p
22:48:59  <avdg> tycoondemon: I didn't modify them
22:49:04  <avdg> wich is strange
22:49:13  *** murr5y is now known as murr4y
22:49:16  <wouterr> good :)
22:50:23  <avdg> grrr… now I have unversioned files
22:54:00  <avdg> ...
22:54:15  <PublicServer> <tycoondemon> grmf
22:54:24  <avdg> rolback and the autocompiler makes a mess :p
22:54:38  <avdg> hilarious
22:55:31  <PublicServer> *** Wouterr has left the game (connection lost)
22:55:36  <wouterr> well gn all
22:55:44  <PublicServer> <Mazur> Sleep well.
22:56:03  *** wouterr has quit IRC
22:57:28  * avdg is agressive now **delete**
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22:58:50  <avdg> :/ still not ok?
22:59:08  *** Chris_Booth has joined #openttdcoop
22:59:34  <Mazur> Who's no ok?
22:59:49  <Chris_Booth> i'm no ok
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23:00:42  <avdg> my svn checkout isn't happy
23:00:43  <avdg> :p
23:00:52  <PublicServer> <tycoondemon> what distribution?
23:01:00  <PublicServer> <tycoondemon> do you run
23:01:10  <avdg> im using that autorun tool
23:01:16  <PeterT> @away
23:01:16  <Webster> No away nicks/messages please (http://sackheads.org/~bnaylor/spew/away_msgs.html)
23:01:25  <PeterT> not for you guys, don't worry ;-)
23:02:07  <Mazur> avdg: so am I, and I'm running perfectly.
23:02:08  <PublicServer> <tycoondemon> anyone still playing?
23:02:13  <PublicServer> <tycoondemon> Ill spectate
23:02:23  <avdg> thats strange, it sucks here
23:02:33  <avdg> maybe because its on mac :p
23:02:47  * Mazur <------ Linux.
23:02:52  <PublicServer> <tycoondemon> mac support has stopped right
23:02:53  <avdg> still, I hope the compiled version would be valid
23:03:10  <Chris_Booth> avdg: you would be better off running a parralells machine with linux on it
23:03:16  <avdg> tycoondemon: official yes… patches: no
23:03:33  <avdg> Chris_Booth: thats adding complexity :p
23:03:41  <avdg> its fine now
23:04:04  <PublicServer> *** Mazur has left the game (leaving)
23:04:05  <PublicServer> *** Game paused (number of players)
23:04:14  <PublicServer> *** tycoondemon has joined spectators
23:04:19  <tycoondemon> sleep is calling
23:04:28  <tycoondemon> havent talked to him in a while
23:04:30  <tycoondemon> :P
23:04:30  <avdg> !password
23:04:30  <PublicServer> avdg: firmed
23:04:38  <PublicServer> *** Game still paused (number of players)
23:04:39  <PublicServer> *** avdg joined the game
23:04:45  <PublicServer> <avdg> heh lol
23:05:13  <PublicServer> *** Game still paused (number of players)
23:05:13  <PublicServer> *** Game unpaused (number of players)
23:05:13  <PublicServer> *** Chris Booth joined the game
23:05:30  <PublicServer> <avdg> mazur: checked the source with 'svn status'?
23:05:40  <PublicServer> <avdg> I just want to be sure
23:08:19  <PublicServer> <Chris Booth> i am amazed that the ML has a fair amount of traffic
23:09:47  <PublicServer> <avdg> even I am suprised
23:10:05  <PublicServer> <avdg> I have to put my expecations bit higher
23:10:10  <PublicServer> <Chris Booth> T01 needs some work on it
23:12:27  <PublicServer> <avdg> chris: buzy?
23:12:39  <PublicServer> <Chris Booth> no i am looking at T03
23:12:44  <PublicServer> <Chris Booth> which currently is jaming
23:12:54  <PublicServer> <avdg> I have to sleep :p
23:12:57  *** KyleS has left #openttdcoop
23:13:11  <PublicServer> <avdg> oh yes, T3 is terrible :p
23:13:12  <PublicServer> <Chris Booth> feel free to leave
23:13:13  *** Mazur has quit IRC
23:13:46  <PublicServer> <avdg> still, T3 is the future of all  transfers
23:13:47  <PublicServer> *** Chris Booth has left the game (connection lost)
23:13:47  <PublicServer> *** Game paused (number of players)
23:13:55  <PublicServer> *** avdg has left the game (leaving)
23:14:04  <Chris_Booth> yeah i can look at it tomoz
23:14:04  <avdg> gn
23:14:20  *** avdg has quit IRC
23:24:14  <Razaekel> thank the programmers for ctrl-left click on a train
23:24:34  <Ammler> what does it?
23:24:45  <Razaekel> stop/starts the train
23:25:10  <Ammler> wow, is that new?
23:25:37  <Razaekel> dunno, i stumbled across it by accident
23:25:54  <Ammler> he
23:26:14  <Ammler> anyway, I wasn't here :-)
23:26:17  <Ammler> good night
23:34:31  *** Mazur has joined #openttdcoop
23:35:47  <Mazur> NIce, provider playing fast and loose with my connection again, and it's not their regular night.
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