Config
Log for #openttdcoop on 2nd June 2010:
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14:10:43  *** Webster has joined #openttdcoop
14:10:43  *** ChanServ sets mode: +o Webster
14:15:58  <PublicServer> *** Spike has left the game (leaving)
14:18:55  <jondisti> !password
14:18:56  <PublicServer> jondisti: pagans
14:19:11  <PublicServer> *** Jokke has left the game (connection lost)
14:19:19  <PublicServer> *** Mazur has left the game (connection lost)
14:19:19  <PublicServer> *** leg3nd has left the game (connection lost)
14:19:19  <PublicServer> *** tycoondemon has left the game (connection lost)
14:19:19  <PublicServer> <Owen> wow
14:19:20  <PublicServer> <V453000> whoa
14:19:23  <jondisti> hmh
14:19:30  <PublicServer> <V453000> we survived! :d
14:19:42  <Mazur> PLitter de plit.
14:19:45  <leg3nd> !password
14:19:45  <PublicServer> leg3nd: mooing
14:19:49  <Mazur> Speak for yourself.
14:19:51  <Jokke> why does everyone lose the conection all the time?
14:19:55  <Jokke> !password
14:19:55  <PublicServer> Jokke: mooing
14:20:05  <PublicServer> *** leg3nd joined the game
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14:20:15  <PublicServer> <V453000> server is angry
14:20:16  <PublicServer> <Owen> Grr... Some inconsiderate fool sighted a power plant where I ant my mainline
14:20:20  <PublicServer> *** Jokke joined the game
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14:20:27  <PublicServer> <V453000> :d
14:28:35  <PublicServer> * Owen hits self
14:28:42  <PublicServer> <Owen> Ive been building some stuff the wrong way...
14:28:49  <PublicServer> <V453000> :D
14:28:54  <PublicServer> <V453000> be happy
14:29:07  <PublicServer> <Jokke> know that feeling owen ;)
14:29:12  <PublicServer> <jond1sti> i'm looking at town drop 01 refit center...
14:29:22  <PublicServer> <jond1sti> trains 'go to nearest depot' after waypoint
14:29:25  <PublicServer> <Jokke> been doing stuff wrong the whole day
14:29:25  <PublicServer> <Mazur> Welcome to hte clubm I don;t think I've built a single thing hte right way.
14:29:29  <PublicServer> <jond1sti> so they always pick the same depot?
14:29:34  <PublicServer> <V453000> no, jondisti
14:29:39  <PublicServer> <V453000> the waypoint is walked
14:29:42  <PublicServer> <V453000> in front of all depots
14:29:50  <PublicServer> <jond1sti> yes i noticed that
14:29:57  <PublicServer> <jond1sti> but there are 2 depots after each waypoint
14:29:59  <PublicServer> <V453000> yes
14:30:05  <PublicServer> <V453000> it is "nearest available"
14:30:06  <PublicServer> <jond1sti> other one won't be used i guess
14:30:09  <PublicServer> <jond1sti> oh
14:31:36  <PublicServer> <V453000> but it works kinda silly at situations
14:31:52  <PublicServer> <V453000> especially when you make a balancer, and then the depots, without waypoint
14:31:59  <PublicServer> <V453000> sometimes the trains "forget" to refit themselves
14:32:06  <PublicServer> <V453000> the waypoint solves
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14:33:36  <PublicServer> <Jokke> Folks, il be away for some hours.
14:33:36  <PublicServer> <jond1sti> i guess you tested it in single player :P
14:33:47  <PublicServer> <Jokke> S
14:33:48  <PublicServer> <V453000> cya Jokke
14:33:56  <PublicServer> <V453000> jond1sti: a lot :)
14:33:59  <PublicServer> <Jokke> see you later ;)
14:34:00  <PublicServer> <Owen> Bye
14:34:07  <PublicServer> <Owen> V453000: Spot any issues with BBH02?
14:34:12  <PublicServer> *** Jokke has left the game (leaving)
14:34:17  <PublicServer> <Owen> Its now pretty much done I think
14:34:47  <PublicServer> <V453000> one ugliness
14:34:51  <PublicServer> <V453000> the rest seems fine
14:34:59  <PublicServer> <V453000> ( I synced one tunnel for you)
14:35:00  <PublicServer> <Owen> Hmm yeah... I'll fix that, simple enough
14:35:03  <PublicServer> <V453000> yea
14:35:10  <PublicServer> <Owen> V453000: Aah... I know which. I meant to fix it :p
14:35:23  <PublicServer> <V453000> now you dont need to :P
14:36:37  <PublicServer> <Owen> There... Time toi signal
14:42:35  <PublicServer> <Owen> OK, signalled :)
14:43:20  <PublicServer> <Owen> By the way.. Does it meet the oddness quota? :P
14:43:40  <PublicServer> <V453000> I think its fine
14:43:41  <PublicServer> <V453000> oh
14:43:44  <PublicServer> <V453000> see this:
14:43:51  <PublicServer> <V453000>  !this
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14:43:57  <PublicServer> <V453000> the bidges
14:44:05  <XeryusTC> !password
14:44:05  <PublicServer> XeryusTC: rector
14:44:12  <PublicServer> *** XeryusTC joined the game
14:44:13  <PublicServer> <V453000> missing signals :o
14:44:19  <PublicServer> <Owen> Oops
14:44:20  <PublicServer> <XeryusTC> find them!
14:44:21  <PublicServer> <Owen> OK, PBS fix
14:44:37  <PublicServer> <XeryusTC> lol @ bbh1
14:44:46  <PublicServer> <XeryusTC> that !unfinished sign should be !barely started
14:44:55  <PublicServer> <Owen> Hehe
14:45:05  <PublicServer> <V453000> o :)
14:45:20  <PublicServer> <Mazur> Yes, sorry, but I'm getting myself more and moire in a fix, wwhich I can;t get out of.\
14:45:25  <PublicServer> <Owen> XeryusTC: Well that would require him update it all the damn time :p
14:46:20  <PublicServer> <XeryusTC> hmm, at the !making trains guide
14:46:30  <PublicServer> <XeryusTC> you could just have the primary as the last order
14:46:45  <PublicServer> <V453000> and skip all orders?
14:46:48  <PublicServer> <XeryusTC> yes
14:46:49  <PublicServer> <V453000> doesnt matter imo
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14:47:00  <PublicServer> <XeryusTC> that way you dont have to fix the conditional orders every time you create a train
14:47:06  <PublicServer> <V453000> I wouldnt really want skip 15 orders to create every train
14:47:21  <PublicServer> <XeryusTC> you could even save on an extra refit order (for tha oil trains that is)
14:47:25  <PublicServer> <V453000> its not every time
14:47:44  <PublicServer> <V453000> it is just for the first time you make a train for a primary
14:49:24  <PublicServer> <XeryusTC> see train 19 vs train 1
14:49:44  <PublicServer> <V453000> hmm
14:49:47  <PublicServer> <V453000> yes that would be good
14:49:52  <PublicServer> <XeryusTC> it becomes alot easier to create the orders
14:49:57  <PublicServer> <XeryusTC> and you save on one :P
14:49:58  <PublicServer> <V453000> its the same
14:50:10  <PublicServer> <V453000> you just remove the jump to order
14:50:11  <PublicServer> <XeryusTC> but it does the same indeed ;)
14:50:20  <PublicServer> <V453000> oh
14:50:21  <PublicServer> <V453000> hmm
14:50:38  <PublicServer> <V453000> I think that the last order as random primary is very bad
14:50:49  <PublicServer> <V453000> really, you dont want to clone all trains and all of them just skip
14:51:00  <PublicServer> <V453000> that will take ages
14:51:10  <PublicServer> *** jond1sti has left the game (leaving)
14:51:14  <PublicServer> <XeryusTC> true
14:51:31  <PublicServer> <XeryusTC> but you could just let new trains go through the first few orders
14:51:40  <PublicServer> <XeryusTC> although they'd refit twice before they do anything useful
14:51:49  <PublicServer> <V453000> yes :(
14:52:01  <PublicServer> <V453000> also thre is the advantage when setting the conditional order
14:52:19  <PublicServer> <V453000> when you click on jump to order and click on order 1, it doesnt move
14:52:26  <PublicServer> <V453000> if you click on order 8, it moves to 9
14:52:33  <PublicServer> <XeryusTC> the question is, do you want everyone to edit the orders of trains every time (including conditional orders) or just add the station and have trains take weird paths one time
14:52:50  <PublicServer> <V453000> well as it is written
14:53:05  <PublicServer> <V453000> copy train, remove order, fill another and just edit the jump to order
14:53:08  <PublicServer> <V453000> should be just fine
14:53:12  <PublicServer> <V453000> (I hope)
14:53:32  <PublicServer> <XeryusTC> i hope so
14:53:41  <PublicServer> <XeryusTC> it might be that people dont follow all instructions though
14:53:48  <PublicServer> <V453000> I know :(
14:53:53  <PublicServer> <V453000> but that happens in all cases ;)
14:54:49  <PublicServer> <XeryusTC> yes, but the "just create the extra order" will be fine anyway ;)
14:55:06  <PublicServer> <V453000> lets see how it turns out
14:55:09  <PublicServer> <XeryusTC> hmm, you could also just add this order at the beginning of the chain btw
14:55:15  <PublicServer> <XeryusTC> like this ;)
14:55:22  <PublicServer> <XeryusTC> see train 19 :P
14:55:29  <PublicServer> <V453000> well
14:55:40  <PublicServer> <V453000> that is the same :d
14:55:42  <OwenS> XeryusTC: Wouldn't a solution to "weird paths" be to have a goto as the first order?
14:56:04  <PublicServer> <V453000> you only make them refit first
14:56:23  <PublicServer> <V453000> but yes, you save the conditional order modification
14:56:24  <PublicServer> <V453000> hhmm
14:56:35  <PublicServer> <V453000> we can solve this
14:56:45  <PublicServer> <V453000> by making injection as a double-depot
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14:56:58  <PublicServer> <V453000> and hoping people WILL make those :D
14:56:59  <Wouterr> !password
14:57:00  <PublicServer> Wouterr: sweets
14:57:07  <PublicServer> <V453000> that would make sense
14:57:09  <PublicServer> *** Wouterr joined the game
14:57:16  <PublicServer> <V453000> what you say ? :)
14:57:19  <PublicServer> <XeryusTC> there is a problem if people clone primary trains that are refitted for goods anyways ;)
14:57:28  <PublicServer> <V453000> exactly
14:57:34  <PublicServer> <V453000> ok :)
14:57:36  <PublicServer> <V453000> I agree
14:58:07  <PublicServer> <XeryusTC> lol, coal trains have an invalid order :P
14:58:14  <PublicServer> <XeryusTC> as do gold trains :P
14:58:17  <PublicServer> <V453000> yes, gold too
14:58:47  <PublicServer> <XeryusTC> anyway, change all trains to my method?
14:58:54  <PublicServer> <V453000> would you please? :)
14:59:02  <PublicServer> <XeryusTC> i'll fix the guide first
14:59:13  <PublicServer> <V453000> oh yes :(
14:59:14  <PublicServer> <V453000> :)
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15:00:55  <PublicServer> <XeryusTC> remove the random primary from the orders too?
15:01:00  <PublicServer> <V453000> nah
15:01:11  <PublicServer> <V453000> keep it so people know where the order should be
15:01:15  <PublicServer> <V453000> ooh wait :)
15:01:22  <PublicServer> <V453000> about the guide
15:01:31  <PublicServer> <V453000> you dont need to make sure about the cargo
15:01:52  <PublicServer> <V453000> omg yes, of course
15:01:53  <PublicServer> <V453000> you do
15:01:56  <PublicServer> <V453000> never mind :d
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15:04:53  <PublicServer> <Mazur> (Btw, I stopped work on BBH01, got to pracice solo more, first)
15:07:19  <PublicServer> <XeryusTC> done :D
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15:15:01  <PublicServer> <V453000> :)
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15:16:19  *** Webster sets mode: +o Phazorx
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15:25:01  <PublicServer> <V453000> XeryusTC: I filled in point 4. in the guide ;)
15:29:22  <PublicServer> *** ralph_ has left the game (leaving)
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15:30:20  <PublicServer> <XeryusTC> we need a new point 6 then :P
15:30:25  <PublicServer> <V453000> :D
15:31:32  <theholyduck> !password
15:31:32  <PublicServer> theholyduck: leaked
15:31:45  <PublicServer> *** theholyduck joined the game
15:32:02  <PublicServer> <V453000> ducks joined the match!
15:32:04  <PublicServer> <V453000> hi :)
15:32:19  <PublicServer> <theholyduck> yo
15:33:27  <PublicServer> <theholyduck> hmm, should i try my hand at "failing" at junction building again?
15:33:45  <PublicServer> <V453000> if you keep it compact this time
15:33:54  <PublicServer> <theholyduck> well i figured i'd try
15:33:59  <PublicServer> <theholyduck> only way to learn is to keeo n trying
15:34:00  <XeryusTC> dinner
15:34:04  <XeryusTC> V453000: http://knowyourmeme.com/memes/profit
15:34:05  <Webster> Title: ???? PROFIT!!!! | Know Your Meme (at knowyourmeme.com)
15:34:06  <PublicServer> <V453000> exactly :)
15:34:36  <V453000> :DD
15:34:58  <PublicServer> <theholyduck> the one jokke is attempting to build seems right up my ally :P
15:35:30  <PublicServer> <theholyduck> as in, the one he started building before leaving
15:35:55  <PublicServer> * theholyduck goes for it
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15:40:09  <Progman> http://img526.imageshack.us/img526/8489/ravenshorsttransport209.png - crazy? yes, thats me
15:40:30  <V453000> oh yes :d
15:42:57  <PublicServer> <Wouterr> hmm my BBH didnt come out verry compact
15:43:24  <PublicServer> *** Barbaar joined the game
15:43:28  <PublicServer> <Barbaar> hey guys
15:43:32  <PublicServer> <V453000> hi
15:43:37  <PublicServer> <Barbaar> just taking a quick peek, have to leave soon :(
15:43:48  <PublicServer> <V453000> Wouterr: it would have to be double the size to make theholyduck style ;)
15:43:59  <PublicServer> <theholyduck> v, what do you think about my start?
15:44:10  <PublicServer> <V453000> not much to say yet really :)
15:44:20  <PublicServer> <theholyduck> well i started off compact
15:44:24  <theholyduck> @tunnels 3
15:44:24  <Webster> theholyduck: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
15:44:31  <PublicServer> <Wouterr> :)
15:44:43  <V453000> webster alive?
15:44:48  <PublicServer> <theholyduck> lets see if i can keep it up
15:46:15  <PublicServer> <V453000> ok, Town Drop 04 connected
15:46:57  <PublicServer> <Wouterr> yikes what an evil looking depot piece :)
15:48:09  <tycoondemon> !password
15:48:10  <PublicServer> tycoondemon: sweaty
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15:49:52  <V453000> wah
15:50:11  <V453000> !password
15:50:11  <PublicServer> V453000: foaled
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15:50:33  <PublicServer> <V453000> bitch lost connection
15:52:24  <PublicServer> <XeryusTC> back btw
15:52:29  <PublicServer> <Wouterr> wb
15:52:30  <PublicServer> <V453000> wb :)
15:52:39  <PublicServer> <tycoondemon> wb
15:52:43  <PublicServer> <Mazur> Back to front, /me.
15:53:18  <PublicServer> <tycoondemon> after dinner I will try and build MSH 02
15:53:41  <PublicServer> <Mazur> Got a slight headache from all the footballl horns the kids sound incessantly around here.
15:53:59  <PublicServer> <tycoondemon> :O
15:54:35  <PublicServer> <tycoondemon> when I start building I sing my nick right?
15:56:59  <PublicServer> <V453000> Wouterr: that will not work :)
15:57:16  <PublicServer> <Wouterr> :(
15:57:21  <PublicServer> <V453000> only one train from these 2 main lines can go through at a time
15:57:51  <PublicServer> <Mazur> Make you deinately put that Uzi on your Christmas list.
15:57:58  <PublicServer> <Wouterr> hmm indeed
15:58:21  <XeryusTC> Mazur: they are very annoying indeed
15:59:11  <Mazur> Yews, and their parents evidentally completely deaf from years of living in speaker boxes turned to 11.
15:59:12  <PublicServer> <V453000> Mazur: should I take over BBH 01?
15:59:21  <PublicServer> <Mazur> Yes, please.
15:59:26  <PublicServer> <V453000> okyy
15:59:46  <XeryusTC> hostile takeover :D
15:59:50  <PublicServer> <Mazur> NIcy fireworks.
15:59:53  <PublicServer> <Mazur> :-)
16:00:16  <PublicServer> <V453000> :D
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16:04:08  <PublicServer> <V453000> wait wait wait wait
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16:10:07  <PublicServer> <theholyduck> v, take a look at my junction so far
16:10:14  <PublicServer> <Owen> It seems like 01 and 02 are the network cores :)
16:10:16  <PublicServer> <V453000> too big, all wrong
16:10:21  <PublicServer> <V453000> :P nah, ok
16:10:26  <PublicServer> * theholyduck has been focusing
16:10:41  <PublicServer> <V453000> Owen: pretty much
16:12:00  <PublicServer> <V453000> 01 is going to be a bit weirdo though :P
16:12:14  <PublicServer> <Owen> Its in good company
16:12:27  <PublicServer> <V453000> exactly :d
16:13:18  <PublicServer> <Owen> Aah, interlacing, awesome
16:13:19  <PublicServer> *** tycoondemon has joined company #1
16:13:38  <PublicServer> <Owen> Hmm.. I suppose technically this is interleaving. but still
16:13:44  <PublicServer> <V453000> hm?
16:13:49  <PublicServer> <Owen> BBhH01
16:13:53  <PublicServer> <V453000> its fine imo
16:14:02  <PublicServer> <Owen> Im just saying it looks good :)
16:14:05  <PublicServer> <V453000> :)
16:14:15  <Phazorx> http://i.imgur.com/8nfGa.png intersting :/
16:14:20  <PublicServer> * theholyduck feels 8upped by bbh01
16:14:22  <PublicServer> <theholyduck> so far atleast
16:14:27  <PublicServer> <theholyduck> if that even works
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16:16:22  <PublicServer> <tycoondemon> MSH 2 is 3 way right?
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16:24:25  <Wouterr> !password
16:24:25  <PublicServer> Wouterr: bobbin
16:24:33  <PublicServer> *** Wouterr joined the game
16:24:52  <PublicServer> <theholyduck> v, the first bridge has toe be just as long as the longest bridge in the set right?
16:24:57  <PublicServer> <theholyduck> for it to not b0rk?
16:25:03  <PublicServer> <V453000> I think so, yes
16:27:14  <Progman> Phazorx: opera ftw
16:27:37  <PublicServer> <V453000> I dont care how fast my explorer is tbh
16:28:27  <Phazorx> progman... yeah.. im abig fan ever since... i dont even remember :)
16:28:48  <Phazorx> as a matter of fact this chat runs in opera for me :o)
16:29:02  <Progman> those days it got a banner? ;)
16:29:08  <Phazorx> but i am surprized by difference in chrome vs chromium
16:29:19  <Phazorx> progman... well it had it till i hacked it out :)
16:29:36  <Phazorx> since i gt ued to screen space in beta for 4
16:29:47  <Phazorx> so when it got released ... with banner i was a bit pissed
16:30:22  <Progman> first multi-view browser, the other just steal their ideas ;)
16:30:32  <Phazorx> especially since being deployed on top o beta confg - it failed to fetch banners due to some proxy isues (unintentionall) so it looked like just 40 pix height spacer
16:30:42  <tycoondemon> !gap 7
16:30:43  <PublicServer> tycoondemon: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
16:30:54  <tycoondemon> !gap 3 7
16:30:54  <PublicServer> tycoondemon: You need 2 tunnels/bridges for trainlength 3 and gap 7.
16:31:23  <Phazorx> progman... technically MDI vs SDI is Apple vs MS battle:)
16:31:44  <PublicServer> <theholyduck> just one merger left
16:31:59  <PublicServer> <theholyduck> and my junction is still smaller than alaska
16:32:06  <PublicServer> * theholyduck hifives himself
16:32:13  <PublicServer> <V453000> :D
16:32:54  <PublicServer> <theholyduck> can we label bbh01 "the brainmelter"
16:33:13  <PublicServer> <theholyduck> looking at it trying to figure out how it works hurt :P
16:33:14  <PublicServer> <V453000> xD
16:34:35  <PublicServer> <V453000> too sane
16:34:36  <PublicServer> <V453000> lets improve
16:34:53  <PublicServer> *** V453000 has left the game (connection lost)
16:34:56  <V453000> hm ok
16:34:59  <V453000> that improves it :D
16:35:02  <V453000> !password
16:35:02  <PublicServer> V453000: staked
16:35:25  <PublicServer> *** V453000 joined the game
16:35:32  <tycoondemon> !gap3 8
16:35:37  <tycoondemon> !gap 3 8
16:35:37  <PublicServer> tycoondemon: You need 2 tunnels/bridges for trainlength 3 and gap 8.
16:35:41  <tycoondemon> !gap 3 9
16:35:41  <PublicServer> tycoondemon: You need 2 tunnels/bridges for trainlength 3 and gap 9.
16:36:02  <PublicServer> <V453000> :D
16:36:14  <PublicServer> <Mazur> :-)
16:36:55  <PublicServer> <theholyduck> v, that junction could feature ina new blogpost on crazy
16:37:03  <PublicServer> <V453000> nah
16:37:18  <PublicServer> <V453000> its completely healty
16:37:21  <PublicServer> <V453000> healthy
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16:39:09  <PublicServer> <theholyduck> err
16:39:16  <PublicServer> <theholyduck> no wait
16:39:25  <PublicServer> <theholyduck> sily brain
16:39:44  <PublicServer> <Owen> I kinda get the impression that me and V think in completely different ways :p
16:39:57  <PublicServer> <V453000> I am no ufo! :P
16:44:46  *** Razmir has joined #openttdcoop
16:44:54  <Razmir> !dl win33
16:44:54  <PublicServer> Razmir: unknown option "win33"
16:44:57  <Razmir> !dl win32
16:44:57  <PublicServer> Razmir: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win32.zip
16:45:18  <PublicServer> <theholyduck> v, i think i did it
16:45:24  <PublicServer> <V453000> kool :)
16:45:51  <PublicServer> <theholyduck> its 30x35 tiles!
16:45:57  <PublicServer> <theholyduck> which is like a new personal record
16:46:18  <PublicServer> <Wouterr> u forgot the line comming from the south
16:46:19  <Razmir> !password
16:46:19  <PublicServer> Razmir: staked
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16:46:42  <PublicServer> <theholyduck> where?
16:46:45  <PublicServer> <V453000> hi Razmir :)
16:46:48  <PublicServer> <Razmir> hi
16:46:57  <PublicServer> <theholyduck> oh
16:47:05  <PublicServer> <theholyduck> going south you meen
16:48:21  <PublicServer> <theholyduck> thats not mine
16:48:30  <PublicServer> * theholyduck is building bbh04
16:48:38  <PublicServer> <Wouterr> oh oops :)
16:49:55  <tycoondemon> !gap 3 10
16:49:55  <PublicServer> tycoondemon: You need 3 tunnels/bridges for trainlength 3 and gap 10.
16:49:56  <PublicServer> <theholyduck> there, i think i finished all connections everywhere
16:50:03  *** heffer has joined #openttdcoop
16:52:14  <PublicServer> <theholyduck> question, why does paper pickup have a refit after it?
16:52:25  <PublicServer> <V453000> some trains wont be full
16:52:33  <PublicServer> <V453000> they dont have full load order
16:52:48  <PublicServer> <theholyduck> and any empty trains refist again?
16:53:09  <PublicServer> <V453000> wood ->paper is produced in about 130 wood -> 80 paper
16:53:12  <PublicServer> <V453000> yes
16:53:25  <PublicServer> <V453000> all trains under 10% load will refit back to wood and go to their primary pickups
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16:54:11  <PublicServer> <theholyduck> you still love to use your weird tunel prios :P
16:54:36  <PublicServer> <V453000> haha
16:54:43  <PublicServer> <V453000> I had to do that one :D
16:54:46  <PublicServer> <Razmir> you could add another part of pickup station, unload there that less than 10 % and ther refit :)
16:55:11  <PublicServer> <Razmir> to be picked u by another trains
16:55:12  <PublicServer> <V453000> thats true :)
16:55:22  <PublicServer> <theholyduck> isnt bbh02 essentially a MSH?
16:55:25  <PublicServer> <V453000> hmmm
16:55:32  <PublicServer> <V453000> wouldnt be too hard either
16:55:35  <PublicServer> <V453000> theholyduck: no it isnt :)
16:55:46  <PublicServer> <V453000> there should be ~2 SLHs on that line
16:55:50  <PublicServer> <theholyduck> ah :p
16:55:52  <PublicServer> <V453000> leading towards the dorp
16:55:53  <PublicServer> <V453000> drop
16:56:59  *** Estaf has left #openttdcoop
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16:58:09  <Estaf> !password
16:58:10  <PublicServer> Estaf: pagans
16:58:25  <PublicServer> *** {[CZ]} Estaf joined the game
16:58:29  <PublicServer> <V453000> oh hi :)
16:58:35  <V453000> beer people :)
16:58:37  <PublicServer> *** V453000 has left the game (connection lost)
16:58:45  <PublicServer> <Wouterr> where?
16:59:30  <V453000> see the CZ? :)
17:00:08  <PublicServer> *** V453000 joined the game
17:00:35  <ODM> beer:O
17:00:38  <ODM> <- has
17:00:43  <SmatZ> beer <3
17:00:47  <PublicServer> <V453000> :D
17:01:10  <KenjiE20> that never gets old
17:01:20  <V453000> yeah
17:01:34  <Wouterr> i see :)
17:01:35  <KenjiE20> also, yes Web is back, for now
17:01:41  <PublicServer> *** Mazur has left the game (connection lost)
17:01:53  <PublicServer> <V453000> lets give him a proper welcome
17:02:06  * V453000 slaps Webster
17:02:21  <KenjiE20> OS got a roll back, to pre upgrade, ubuntlol being lol
17:02:33  <PublicServer> <V453000> lol.
17:03:40  <PublicServer> *** [CZ] Estaf has left the game (leaving)
17:03:46  *** Estaf has quit IRC
17:03:52  <PublicServer> <V453000> was too beer-ed to say even hello
17:03:53  <OwenS> KenjiE20: 10.04 has been fine for me, both on desktop and server
17:04:13  <SmatZ> what's wrong with ubuntu?
17:04:21  <KenjiE20> it was the upgrade that apparently killed it, something about ubuntu-desktop removing itself?
17:04:26  <SmatZ> (apart from the known pulseaudio problem)
17:04:32  <SmatZ> weird
17:04:57  <KenjiE20> yea, so he rolled it back, attempt two this weekend
17:05:20  <PublicServer> *** Wouterr has left the game (leaving)
17:14:48  <PublicServer> *** V453000 has left the game (connection lost)
17:20:31  <PublicServer> <theholyduck> tycoondemon, still here?
17:20:58  * theholyduck molests tycoondemon 
17:21:14  <PublicServer> <tycoondemon> yez
17:21:21  <PublicServer> <tycoondemon> au, not so hard :S
17:22:26  <theholyduck> tycoondemon, balancing is essentially letting every outbound track have a chance to merge to open lines
17:22:30  <PublicServer> <XeryusTC> replaced all trainyard trains to the fastest engine
17:22:31  <Webster> Latest update from blog: Advanced Building Revue 04: Overflows <http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/> || Train orders <http://blog.openttdcoop.org/2010/04/14/train-orders/> || Advanced building revue 03: Path to insanity <http://blog.openttdcoop.org/2010/04/14/advanced-building-revue-03-path-to-insanity/> || Logging and statistics <http://blog.openttdcoop.org/2010/04/11/logging-and-statistics/> || European Kendo Championships <http://blog.openttdcoop.org/2010/04/01/european-kendo-championships/> || Advanced Building Revue 02: Splits <http://blog.openttdcoop.org/2010/03/25/advanced-building-revue-02-splits/> || Advanced Building Revue 01 <http://blog.openttdcoop.org/2010/03/09/611/> || New Member: V453000 <http://blog.openttdcoop.org/2010/02/18/new-member-v453000/> || Mixing Balancing and Merging <http://blog.openttdcoop.org/2010/02/13/mixing-balancing-and-merging/> || Five years of #openttdcoop! <http://blog.openttdcoop.org/2010/02/05/five-years-of-openttdcoop/>
17:22:32  <Webster> fell over getting old headlines THIS IS THE WORK OF THE MYSTERONS!
17:23:07  <KenjiE20> damn those Mysterons
17:23:19  <PublicServer> <theholyduck> currently, msh02 isnt balanced
17:24:33  <PublicServer> <tycoondemon> hmmm
17:24:43  <theholyduck> theres some stuff on the wiki on how it all works
17:24:57  <theholyduck> but essentially, you want to let trains merge onto any existing low traffic lines
17:25:06  <theholyduck> instead of having to merge onto a high traffic one
17:25:36  <PublicServer> <tycoondemon> right, I get this
17:26:29  <theholyduck> http://wiki.openttdcoop.org/Balancing
17:28:50  <V453000> badass connection
17:29:10  <V453000> !password
17:29:11  <PublicServer> V453000: hanker
17:29:20  <PublicServer> *** V453000 joined the game
17:29:23  <tycoondemon> hanker... :Olol
17:29:28  <theholyduck> mine seems stable for now
17:29:32  <PublicServer> <V453000> XeryusTC: AL-10 trains are part of the plan
17:31:33  <PublicServer> <tycoondemon> my connection allways seems unstable when I am not at my computer :O
17:35:08  <PublicServer> <tycoondemon> theholyduck: wich part needs to be balanced to wich?
17:35:29  <theholyduck> tycoondemon, preferably all lines should be able to pick all lines out
17:35:36  <theholyduck> but you could probably get away with a compromise
17:35:37  <PublicServer> <tycoondemon> :
17:35:39  <PublicServer> <tycoondemon> :O
17:38:24  <XeryusTC> V453000: didnt you have gec 91 at first?
17:38:38  <PublicServer> <V453000> I did, but in the very earliest stage
17:38:49  <PublicServer> <XeryusTC> why did you change?
17:38:54  <V453000> I changed that quite soon after
17:39:00  <V453000> the AL-10 is better imo
17:39:06  <PublicServer> *** V453000 has left the game (connection lost)
17:39:13  <PublicServer> <XeryusTC> it is slower but has double TE
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17:39:19  <V453000> if you count the transportability, you getalmost the same
17:39:21  <PublicServer> <XeryusTC> i doubt that the TE matters that much though
17:39:33  <V453000> these engines have GODLY acceleration
17:39:37  <V453000> they basically autopack lines
17:39:53  <PublicServer> <XeryusTC> :o
17:40:08  <V453000> !password
17:40:08  <PublicServer> V453000: belows
17:40:56  <V453000> my connection is worth dogshit today
17:41:22  <PublicServer> *** XeryusTC has left the game (connection lost)
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17:43:43  <KyleS> !password
17:43:43  <PublicServer> KyleS: belows
17:43:57  <PublicServer> *** KyleS joined the game
17:49:47  <PublicServer> *** Razmir has left the game (leaving)
17:50:27  <PublicServer> <tycoondemon> this balancing is mindbraking :S...
17:51:02  *** ralph09 has joined #openttdcoop
17:51:05  <ralph09> !password
17:51:05  <PublicServer> ralph09: zanier
17:51:26  <PublicServer> *** ralph_ joined the game
17:52:24  <theholyduck> tycoondemon, its not really hard to do
17:52:31  <theholyduck> its hard to do complactly
17:52:59  <PublicServer> <tycoondemon> exactly
17:55:09  <theholyduck> *compactly
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17:57:33  *** Webster sets mode: +o Phazorx
17:58:33  <PublicServer> <tycoondemon> when you've never done it before , makes it somewhat harder though
17:59:29  <PublicServer> <KyleS> what do the bought parcels of land refer to?
17:59:43  <PublicServer> <V453000> they used to be ML contour
17:59:48  <PublicServer> <KyleS> ok
17:59:49  <PublicServer> <V453000> or, guidelines
17:59:56  <PublicServer> <V453000> or however you wold like to call that :)
18:00:12  <PublicServer> <KyleS> one part of the ML has a CL1 turn :O
18:00:23  <PublicServer> <V453000> wtf
18:00:26  <PublicServer> <KyleS> lol
18:00:33  <PublicServer> <KyleS> fixing
18:00:36  <PublicServer> <V453000> thx
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18:10:21  <PublicServer> <tycoondemon> what I dont yet get: why do we have some 3 and 2 lines?
18:10:29  <PublicServer> <V453000> paper trains
18:10:37  <PublicServer> <V453000> they go in a loop basically
18:11:26  <PublicServer> <tycoondemon> I can get that partly... :S
18:11:35  <PublicServer> <V453000> ok ...
18:11:38  <PublicServer> <V453000> when you refit trains
18:11:45  <PublicServer> <V453000> they can come into the paper mill from any direction
18:11:52  <PublicServer> <V453000> but they leave only in one
18:12:00  <PublicServer> <tycoondemon> ah ic
18:12:17  <PublicServer> <V453000> basically...
18:12:26  <PublicServer> <V453000> it is a bit more complicated (I think)
18:13:10  <PublicServer> <tycoondemon> but other trains can come from both and go to both?
18:13:38  <PublicServer> <Owen> V453000: My brain is firmly melted
18:13:44  <PublicServer> <V453000> Good
18:13:58  <PublicServer> <V453000> tycoondemon: not exactly
18:14:09  <PublicServer> <tycoondemon> back the same way?
18:14:10  <PublicServer> <V453000> the other trains we have solved by the 4 town drops
18:14:19  <PublicServer> <KyleS> BBH 03 needs fixes -_-
18:14:22  <PublicServer> <V453000> so they kind of return as they normally would
18:14:24  <PublicServer> <KyleS> working on some
18:14:47  <PublicServer> <V453000> refitting makes some network trouble ... I think we have all of them covered in plan solutions
18:16:20  *** fonsinchen has quit IRC
18:17:35  <PublicServer> <V453000> Owen: I wonder if it will work though xD
18:17:37  <PublicServer> <KyleS> sad, i thought you could lower the terrain around the edges of industries ... but this coal mine isn't letting me :(
18:18:14  <PublicServer> <KyleS> hmm
18:18:20  <PublicServer> <V453000> hm? :D
18:18:22  <PublicServer> <KyleS> maybe i was using the wrong terrain
18:18:27  <PublicServer> <KyleS> i think i was trying to raise it
18:18:28  <PublicServer> <KyleS> lol
18:18:32  <PublicServer> <KyleS> thx :D
18:18:37  <PublicServer> <V453000> np lol :)
18:18:39  <PublicServer> <tycoondemon> sad indeed :P
18:18:57  <PublicServer> <V453000> SLH 01 ready
18:19:15  <PublicServer> <tycoondemon> MSH 02 is not :P
18:19:43  <PublicServer> <V453000> ralph_: I just helped you out there ;)
18:19:52  <PublicServer> <V453000> is good to keep the lengths there
18:20:01  <PublicServer> <V453000> shouldnt be neccessary though
18:20:02  <PublicServer> <ralph_> cheers
18:20:15  <PublicServer> <ralph_> yeah i see that, cool.
18:20:21  <PublicServer> <V453000> :)
18:20:56  <PublicServer> <tycoondemon> 1341413
18:21:01  <PublicServer> <V453000> 654987
18:21:12  <PublicServer> <V453000> maybe 1 less
18:21:19  <PublicServer> <V453000> not sure atm
18:21:23  <PublicServer> <tycoondemon> k
18:21:26  <PublicServer> <V453000> :D
18:21:48  <PublicServer> <V453000> food plant requires attention!
18:22:11  <PublicServer> <KyleS> i was thinking of working on it, but it hurt my brain :(
18:22:16  <PublicServer> <KyleS> :P
18:22:16  <PublicServer> <V453000> xD
18:22:17  <PublicServer> *** ralph_ has changed his/her name to ralph
18:22:33  <PublicServer> <V453000> ok
18:22:34  <PublicServer> <V453000> lets melt
18:22:35  <PublicServer> <tycoondemon> what is this annoying opentttd bug, when I drag from top to bottom  it extends to up indefenately
18:22:39  <PublicServer> <tycoondemon> tracks I mean :S
18:22:40  <PublicServer> <V453000> a bug
18:22:48  <PublicServer> <KyleS> lol
18:22:55  <PublicServer> *** V453000 has left the game (connection lost)
18:23:09  <PublicServer> <tycoondemon> a BUG BUG??? :S
18:23:37  <Wouterr> with 8 legs :)
18:24:04  <PublicServer> <tycoondemon> creeepy!!! :S
18:24:26  <PublicServer> <Owen> Whee, Ctrl+B Madness
18:24:37  <PublicServer> <tycoondemon> what is it for anyway?
18:24:47  <PublicServer> <Owen> Debugging
18:24:58  <PublicServer> <Owen> Hmm.. Planes drop bounding boxes all over
18:25:01  <PublicServer> <tycoondemon> debugging what?
18:25:14  <theholyduck> !password
18:25:14  <PublicServer> theholyduck: vainer
18:25:16  <PublicServer> <Owen> Drawing code
18:25:26  <PublicServer> *** theholyduck joined the game
18:25:34  <PublicServer> <theholyduck> hmm
18:25:43  <PublicServer> <theholyduck> i think i'm gonna do an attempt at food drop
18:25:46  *** Phazorx has left #openttdcoop
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18:26:28  <PublicServer> * Owen thinks he needs to concoct a plan for the next game...
18:26:32  <PublicServer> <Owen> A crazy plan..
18:27:12  <V453000> fucking weather, fucking wifi
18:27:14  <PublicServer> <tycoondemon> hmmm perfection is driving me crazy :S
18:27:23  <PublicServer> <tycoondemon> why use wifi anyway :O
18:27:46  <V453000> because in my place there is nothing else available
18:27:50  <V453000> :Z
18:27:54  <PublicServer> <tycoondemon> :S
18:27:57  <PublicServer> <tycoondemon> bummer
18:27:57  <PublicServer> <KyleS> :(
18:28:03  <V453000> !password
18:28:03  <PublicServer> V453000: vainer
18:28:22  <PublicServer> *** V453000 joined the game
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18:29:01  <Desrik> !pass
18:29:08  <Desrik> !password
18:29:08  <PublicServer> Desrik: vainer
18:29:10  <PublicServer> <V453000> I will melt the goods processing I guess :)
18:29:49  <PublicServer> *** Desrik joined the game
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18:30:42  <Doomah> !dl win32
18:30:42  <PublicServer> Doomah: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win32.zip
18:32:18  <Doomah> !password
18:32:18  <PublicServer> Doomah: vainer
18:32:27  <PublicServer> *** Doomah joined the game
18:32:32  <PublicServer> <V453000> hi Doomah :)
18:32:37  <PublicServer> <V453000> havent seen you in a loong time
18:36:18  <PublicServer> *** Doomah has left the game (connection lost)
18:36:30  <PublicServer> <Desrik> damn.....BBH 01 is crazy
18:36:57  <PublicServer> <V453000> a little :)
18:37:11  <PublicServer> <Desrik> my only question is why so complex?
18:37:20  <PublicServer> <V453000> is it complex?
18:37:38  <PublicServer> <Desrik> it looks like it is lol
18:38:13  <PublicServer> <V453000> optical illusion
18:38:13  <Doomah> !password
18:38:14  <PublicServer> Doomah: normed
18:38:17  <PublicServer> <KyleS> lol
18:38:28  <PublicServer> *** Doomah joined the game
18:38:35  <PublicServer> <Desrik> lol all i  know is that needs to go in the junctionary
18:38:49  <PublicServer> <V453000> junctionary is old
18:39:13  <PublicServer> <Desrik> yeah, but it can be brought back
18:39:23  <PublicServer> <V453000> too much effort
18:39:41  <PublicServer> <Desrik> your right
18:39:44  <PublicServer> <V453000> everybody is lazy ;)
18:39:46  <PublicServer> <tycoondemon> what wrong with old?
18:39:50  <PublicServer> <Desrik> be well worth it though
18:39:55  <PublicServer> <Desrik> not a thing
18:40:04  <PublicServer> <Desrik> but updates are nice :)
18:42:10  <PublicServer> <Desrik> is the u turn by the paper mill for prio?
18:42:17  <PublicServer> <V453000> yeeeeeez
18:42:24  <PublicServer> <Desrik> ok
18:42:46  <PublicServer> <Desrik> seemed pointless when i first saw it then noticed the signals
18:43:11  <PublicServer> <ralph> Is it cool if I start on SLH 02 where sign posted?
18:43:24  <PublicServer> <V453000> is
18:43:44  <PublicServer> <theholyduck> does it need the second refit depot if its food trains?
18:43:45  <PublicServer> <theholyduck> or
18:43:55  <PublicServer> <V453000> hm?
18:44:12  <PublicServer> <theholyduck> good and paper trains have a second sets of depots and bypass for empty trains
18:44:17  <PublicServer> <theholyduck> does food need that aswell?
18:44:23  <PublicServer> <V453000> of course :)
18:44:24  <PublicServer> *** Desrik has left the game (leaving)
18:44:34  <PublicServer> <V453000> that is the refit center
18:44:39  <PublicServer> <V453000> you have the waypoint wrong :)
18:44:42  <PublicServer> <theholyduck> i think i need to move my design up a couple
18:44:45  <PublicServer> <theholyduck> yeah i realized
18:44:53  <PublicServer> <theholyduck> when you said it needed the second depot i realized :p
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18:45:10  <PublicServer> <KyleS> Accstock Heath
18:45:18  <PublicServer> <KyleS> sounds like some major health care conglomerate
18:45:21  <PublicServer> <KyleS> :P
18:45:29  <PublicServer> <V453000> health care conglomerate? :D
18:45:40  <PublicServer> <KyleS> like a big health care company :o
18:45:45  <PublicServer> <V453000> ok
18:46:11  <PeterT> ODM, you gave away everyone's IP addresses in this picture: http://wiki.openttdcoop.org/images/2/2b/Logexample.png
18:46:34  <V453000> isnt it in the comments PeterT?
18:46:35  <ODM> yes i am a horrible horrible person, i should be hanged
18:46:39  <ODM> now go read the coments
18:46:44  <V453000> :)
18:47:01  <tycoondemon> Ive got em now :O
18:47:01  <tycoondemon> :P
18:47:01  <PeterT> I didn't read them, I only saw the picture and came over here to hang you
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18:47:47  <Desrik> why doesnt openttdcoop have a forum?
18:47:55  <Desrik> or is there no reason lol
18:47:57  <PublicServer> <V453000> we have IRC channel
18:48:03  <Desrik> yeah but still
18:48:15  <PeterT> I don't see the need in a forum
18:48:15  <PublicServer> <V453000> why would we need a forum
18:48:46  <Desrik> idk lol
18:49:01  <PeterT> Ok.
18:49:05  <Desrik> guess you dont....have a wiki
18:49:07  <ODM> to postnsfw content
18:49:20  <PublicServer> <V453000> :D
18:49:36  <PublicServer> *** Doomah has left the game (leaving)
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18:52:39  <PublicServer> <tycoondemon> shorthaven common woods, is there why?
18:52:52  <PublicServer> <V453000> MM
18:53:03  <PublicServer> <V453000> carry on :)ú
18:53:08  <PublicServer> <tycoondemon> ok
18:54:12  <PublicServer> <theholyduck> the print works refinery job is pretty cool
18:54:26  <PublicServer> <V453000> I wonder if the depots will suffice though
18:54:43  <PublicServer> <theholyduck> well yeah, if its workable is another question
18:54:47  <PublicServer> <theholyduck> its definitly cool though
18:54:50  <PublicServer> <V453000> :D
18:55:07  <PublicServer> <V453000> ok
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18:55:39  *** PeterT_ is now known as Guest605
18:58:39  <PublicServer> <tycoondemon> grmf
19:00:33  <PublicServer> <tycoondemon> its hard to think balancing joins ahead IN your head :S
19:00:37  <PublicServer> <tycoondemon> for me at least :O
19:00:46  <PublicServer> <V453000> do it outside the head then
19:00:52  *** Phazorx has joined #openttdcoop
19:00:52  *** Webster sets mode: +o Phazorx
19:00:55  <PublicServer> <V453000> :P
19:01:12  <PublicServer> <tycoondemon> 413
19:01:19  <PublicServer> <V453000> :D
19:01:20  <PublicServer> <V453000> ok
19:04:44  <PublicServer> <V453000> ready
19:14:40  <PublicServer> <theholyduck> v, do you think my half compact food plant idea will work?
19:15:06  <PublicServer> <V453000> idk :)
19:15:13  <PublicServer> <theholyduck> time to find out i guess :P
19:15:14  <PublicServer> <V453000> why not
19:15:24  <PublicServer> <theholyduck> well, traffic shouldnt be THAT high.
19:15:33  <PublicServer> <theholyduck> though it begs the question.
19:15:48  <PublicServer> <V453000> it will be interesting
19:15:53  <PublicServer> <V453000> thats for sure :)
19:16:12  <PublicServer> <theholyduck> is the depot a large enough penalty to make the trains who dont have refit go outside it?
19:16:17  <PublicServer> <theholyduck> thats the question :P
19:16:24  <PublicServer> <V453000> yes
19:16:27  <PublicServer> <V453000> they should
19:16:32  <PublicServer> <theholyduck> then it should work
19:16:48  <PublicServer> <V453000> we will see :)
19:16:56  <PublicServer> *** KyleS has left the game (leaving)
19:18:20  <PublicServer> <V453000> ooh tycoondemon that is bad
19:18:25  <PublicServer> <V453000> that is a join before split
19:18:31  <PublicServer> <V453000> I was wondering what are you doing :)
19:18:42  <PublicServer> <tycoondemon> hmmm
19:18:45  <PublicServer> <theholyduck> heh, poor tycoondemon
19:18:52  <PublicServer> <theholyduck> learning all the new skills at once
19:19:04  <PublicServer> <tycoondemon> I am some how trying to find a way to balance every trac in to all
19:19:46  <PublicServer> <V453000> I will help you, ok?
19:19:51  <PublicServer> <tycoondemon> ok
19:21:04  <PublicServer> <Owen> theholyduck: Those bridges are fugly
19:23:12  <PublicServer> <tycoondemon> this is without balancing?
19:23:19  <PublicServer> <V453000> ¨hm?
19:23:29  <PublicServer> <V453000> I didnt merge anything yet
19:23:40  <PublicServer> <tycoondemon> right
19:23:52  <Wouterr> !password
19:23:52  <PublicServer> Wouterr: grimed
19:24:04  <PublicServer> *** Wouterr joined the game
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19:25:35  <PublicServer> <tycoondemon> :O
19:25:36  <PublicServer> <V453000> oh it goes into 3 lines :)
19:25:41  <PublicServer> <tycoondemon> yes
19:25:55  <PublicServer> <V453000> lets keep it simple
19:28:41  *** Mucht has quit IRC
19:28:54  <PublicServer> <Wouterr> wow almost the entire ML is done alredy
19:29:19  <PublicServer> <tycoondemon> lot of people online, and V like building super fast :P
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19:31:37  *** pugi_ is now known as pugi
19:31:47  <PublicServer> <tycoondemon> like 12337883
19:33:38  <PublicServer> <tycoondemon> at the other side its ok to build an after split merge?
19:33:48  <Wouterr> btw V, look at !connect me
19:33:51  <PublicServer> <V453000> yes :)
19:34:00  <PublicServer> <V453000> WA
19:34:03  <PublicServer> <tycoondemon> ok I wil trie that then
19:34:06  <PublicServer> <V453000> oh fuck :D
19:34:21  <PublicServer> *** V453000 has left the game (connection lost)
19:38:26  <Jokke> !password
19:38:27  <PublicServer> Jokke: measly
19:38:42  <PublicServer> *** Jokke joined the game
19:38:48  <PublicServer> <Jokke> Hey!
19:38:58  <PublicServer> <theholyduck> yo
19:39:03  <PublicServer> <tycoondemon> bam'
19:39:05  <PublicServer> <theholyduck> i rebuilt your junction jokke
19:39:16  <PublicServer> <Jokke> cool! couldn't do it :P
19:42:06  *** Razmir has left #openttdcoop
19:42:21  <PublicServer> <Jokke> wow its year 2050 already
19:42:29  *** Razmir has joined #openttdcoop
19:42:30  <PublicServer> <theholyduck> and?
19:42:31  <PublicServer> <tycoondemon> its 2010 over here
19:42:33  <PublicServer> <theholyduck> building takes time :P
19:42:52  <PublicServer> <Jokke> The planig to longer :P
19:43:36  <PublicServer> <theholyduck> v
19:43:41  <PublicServer> <theholyduck> now bbh04
19:43:48  <PublicServer> <theholyduck> shouldnt that REALLY be a msh?
19:44:11  <PublicServer> <Jokke> what is an msh?
19:44:12  <PublicServer> <theholyduck> its not like theres much space there to hook anything up to anyway
19:44:17  <PublicServer> <theholyduck> Main Station Hub
19:44:24  <PublicServer> <Jokke> ok, thx
19:44:31  <PublicServer> <theholyduck> its a direct connection of a main station to the main line
19:45:14  <PublicServer> <Wouterr> hmm there will he a SL between the BBH and the station i guess
19:45:26  <PublicServer> <theholyduck> but what about msh03 then?
19:45:31  <PublicServer> <theholyduck> it has much more terrain nearby
19:45:36  <PublicServer> <theholyduck> why is that a msh? but bbh04 isnt?
19:46:40  <PublicServer> <Wouterr> because between MSH3 and town drop there will be no SLH
19:46:51  <PublicServer> <theholyduck> well my point is, the situation for both
19:46:54  <PublicServer> <theholyduck> is almost identical
19:46:59  <PublicServer> <theholyduck> both terrain, nearlying industry, etc,etc wise
19:47:06  <PublicServer> <theholyduck> why is one a bbh and one a msh ?
19:47:39  <PublicServer> <Wouterr> well technically it's a BBH
19:48:04  <PublicServer> <Wouterr> a MSH doesn't always need connections in every direction
19:48:14  <PublicServer> <Wouterr> but a BBH does
19:50:28  *** roysvork has joined #openttdcoop
19:50:32  <roysvork> !password
19:50:33  <PublicServer> roysvork: tomboy
19:50:49  <PublicServer> *** Roysvork joined the game
19:51:25  <PublicServer> <Roysvork> whoa, this one got underway quick
19:51:45  *** KloBass_home has joined #openttdcoop
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19:54:58  <PublicServer> <Roysvork> no-one else abouts?
19:55:04  <PublicServer> <theholyduck> i'm here
19:55:07  <PublicServer> <tycoondemon> about what?
19:55:18  <PublicServer> <Roysvork> about as in awake :)
19:55:50  <PublicServer> <Roysvork> anything still need building or are we pretty much set now?
19:57:09  <PublicServer> <theholyduck> weee,
19:57:14  <PublicServer> <theholyduck> now i just need to make my exit
19:57:20  <PublicServer> <ralph> Hey Roysvork, SLH's still need building
19:57:23  <PublicServer> <theholyduck> and signals
19:57:26  <PublicServer> <tycoondemon> bizzar station thoholyduck :O
19:57:36  <PublicServer> <theholyduck> tycoondemon: well i was trying some new ideas
19:57:45  <PublicServer> <theholyduck> if it WORKS is another problem entirely
19:57:48  <PublicServer> <Roysvork> I'm trying to compare the plan to whats been built and I'm confused :)
19:57:53  <PublicServer> <tycoondemon> :P
19:58:08  <PublicServer> <theholyduck> atm, it just works in theory
19:58:27  <PublicServer> <theholyduck> at worst i'll just add some extra routing penalties
19:59:47  <V453000> ha
19:59:48  <V453000> im back
19:59:53  <PublicServer> <theholyduck> so v
20:00:10  <PublicServer> <theholyduck> why is MSH03 a msh, but BBH04 not?
20:00:16  <V453000> theholyduck: I expect there a SLH between BBH 04 and the station
20:00:23  <V453000> !password
20:00:23  <PublicServer> V453000: tomboy
20:00:28  <PublicServer> <theholyduck> but why not between msh03 and station?
20:00:34  <PublicServer> <theholyduck> theres a alot more empty area there
20:00:41  <PublicServer> *** Jokke has left the game (connection lost)
20:00:51  <PublicServer> *** V453000 joined the game
20:01:13  <PublicServer> <theholyduck> v, looks like you helped out on msh 02
20:01:19  <PublicServer> <theholyduck> suddenly its quite clean looking and what not
20:01:22  <PublicServer> <V453000> :)
20:01:32  <PublicServer> <theholyduck> anyway, what do you think about my theoretically working station=?
20:01:51  <PublicServer> <V453000> the idea is nice, I also used that once ina a similar way
20:01:55  <PublicServer> <V453000> lets see if it will work
20:02:00  <PublicServer> <V453000> I believe it will
20:02:01  <PublicServer> <theholyduck> well i was sort of stretched for space
20:02:05  <PublicServer> <theholyduck> so i tried multiple ideas
20:02:14  <PublicServer> <theholyduck> but this one seemed like the only that worked without spacing out the platforms
20:02:20  <PublicServer> <theholyduck> or adding gigantic sideways moving line segments
20:02:30  <PublicServer> <V453000> btw you can shrink it
20:02:37  <PublicServer> <theholyduck> probably
20:02:40  <PublicServer> <theholyduck> how?
20:03:14  <PublicServer> <V453000> wouldthis somehow fit?
20:03:31  <PublicServer> <V453000> I think it could
20:03:39  <PublicServer> <theholyduck> well you want 1 more tile of space
20:03:52  <PublicServer> <theholyduck> for the waypoint
20:04:00  <PublicServer> <V453000> see?
20:04:07  <PublicServer> <theholyduck> i gues that could work :P
20:04:10  <PublicServer> <V453000> :)
20:04:37  <PublicServer> <Roysvork> so how much tf is 'low' by the way
20:04:37  <PublicServer> <V453000> wanna finish? :)
20:04:42  <PublicServer> <theholyduck> sure
20:05:28  <PublicServer> <Roysvork> say i was gonna have a crack at this 'SLH Here' near food plant
20:05:29  <PublicServer> <V453000> ralph: I will resignal one half of TOWN DROP 03 for better performance, feel free to do the same with the other half ;)
20:06:45  <PublicServer> *** theholyduck has left the game (connection lost)
20:06:59  <PublicServer> <V453000> go on Roysvork :)
20:07:01  *** theholyduck has quit IRC
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20:07:12  *** KloBass_home has left #openttdcoop
20:07:34  <PublicServer> <Roysvork> I take it I'm allowed to tf enought to get a flat edge to base the hub on yeah?
20:07:49  <PublicServer> <V453000> well
20:07:56  <PublicServer> <Roysvork> rather than that big ol diaganol thats there at the moment
20:07:57  <PublicServer> <V453000> try to tf as low as you cna :)
20:08:11  *** theholyduck has joined #openttdcoop
20:08:31  <PublicServer> <Roysvork> okydokesy
20:09:04  <PublicServer> <V453000> there is one rule about terraforming that applies always:
20:09:12  <PublicServer> <V453000> you can tf as you want, as long as it looks natural
20:09:25  <PublicServer> <V453000> which basically means:
20:09:28  <PublicServer> <V453000> nobody must notice ;)
20:09:33  <PublicServer> <Roysvork> heheh
20:09:34  <PublicServer> <Roysvork> gotcha
20:09:42  <PublicServer> <Roysvork> I like to do that anyways
20:09:45  <PublicServer> <tycoondemon> I am glad
20:09:54  <PublicServer> <V453000> so as long as it looks ok, it should be ok :)
20:09:55  <PublicServer> <tycoondemon> there are some people on server toing terrible TF
20:10:08  <PublicServer> <tycoondemon> *servers
20:10:27  <PublicServer> *** Spike joined the game
20:10:33  <PublicServer> <V453000> you should replace Some with All or Most
20:10:34  <PublicServer> <V453000> :P
20:10:38  *** Seberoth has quit IRC
20:10:45  <PublicServer> <Roysvork> I've got a practice game on the go locally and I have committed some atrocities on that
20:11:02  <PublicServer> <tycoondemon> not me, I allways try to save the enviroment as much as possible
20:11:03  <PublicServer> <Roysvork> looks fugly
20:11:09  <PublicServer> <V453000> hehe
20:11:58  <PublicServer> <tycoondemon> V, is the join after split ok or wrong again? :P
20:12:12  <PublicServer> <V453000> join After split is ok
20:12:13  <PublicServer> <Roysvork> ok so I'm gonna have a go at this, but no laughing and you have to bear with me while I take ages :)
20:12:24  <PublicServer> <V453000> :D
20:12:53  *** Seberoth has joined #openttdcoop
20:12:54  <PublicServer> <V453000> I will do some modifications though, tycoondemon
20:12:57  <PublicServer> <tycoondemon> not all signals right
20:13:06  <PublicServer> <V453000> there are almost no signals ... :P
20:13:17  <PublicServer> <tycoondemon> yes, I would do those last
20:14:19  <PublicServer> <tycoondemon> watch the TF :P
20:14:50  <PublicServer> <Roysvork> would be easier if you could do diagonal bridges :)
20:14:52  <PublicServer> <tycoondemon> so the split needs to be longer?
20:15:18  <PublicServer> <V453000> these areas need to be TL or longer
20:15:25  <PublicServer> <V453000> so they work as a waiting bay
20:15:27  <PublicServer> <V453000> kind of
20:15:34  <PublicServer> <tycoondemon> ok
20:15:42  <Jokke> !password
20:15:42  <PublicServer> Jokke: hipped
20:15:54  <PublicServer> *** Jokke joined the game
20:15:58  <PublicServer> <Jokke> Hey
20:16:06  <PublicServer> <V453000> hi batman
20:16:39  <PublicServer> <Jokke> batman :P
20:16:51  <PublicServer> <V453000> you arent joker, you are batman :P
20:17:08  <PublicServer> <tycoondemon> it says jokke, sounds Fries
20:17:24  <PublicServer> <V453000> batman.
20:17:34  <PublicServer> <Jokke> would rather be the joker than some fries :P
20:17:45  <PublicServer> <tycoondemon> :P
20:17:56  <PublicServer> <tycoondemon> fries can tast good
20:18:05  <PublicServer> <tycoondemon> joker cards... I wouldnt think so
20:18:43  <PublicServer> <Jokke> the cards don't make you fat tho.
20:19:14  <PublicServer> <tycoondemon> ture
20:19:17  <PublicServer> <tycoondemon> true
20:20:27  <PublicServer> <Jokke> sweet! you have started to make SLH's
20:20:29  *** KloBass_home has joined #openttdcoop
20:20:32  <PublicServer> <V453000> exactly
20:20:33  *** KloBass_home has left #openttdcoop
20:25:18  <PublicServer> <tycoondemon> I am starting to get used to the openGFX
20:25:20  <PublicServer> *** Barbaar joined the game
20:25:23  <PublicServer> <V453000> never
20:25:23  <KyleS> !password
20:25:23  <PublicServer> KyleS: linker
20:25:24  <PublicServer> <Barbaar> hiya guys
20:25:28  <PublicServer> <V453000> hi Barbaar
20:25:34  <PublicServer> *** KyleS joined the game
20:25:52  <PublicServer> <tycoondemon> I am allready forgetting the original gfx :S
20:26:03  <PublicServer> <Roysvork> is it possible to make a prio on the same side as the join or does it need to go on the opposite side?
20:26:12  <PublicServer> <Barbaar> heh, ML done?
20:26:17  <PublicServer> <Jokke> how was the original? never used it
20:26:17  <PublicServer> <V453000> Roysvork: wtf
20:26:32  <PublicServer> <V453000> Roysvork: this will suffice
20:26:33  <PublicServer> <tycoondemon> original was nostalgic
20:26:43  <PublicServer> <V453000> we have üüüber acceleration trains
20:26:48  <PublicServer> <Roysvork> really? lolz
20:26:51  <PublicServer> <V453000> original is perfect.
20:27:10  <PublicServer> <tycoondemon> maybe, but it does not fit with newgrf
20:27:19  <PublicServer> <Roysvork> thanks for the tip
20:27:25  <PublicServer> <V453000> original?
20:27:26  <PublicServer> <KyleS> lul 10k hp
20:27:31  <PublicServer> <KyleS> xD
20:27:34  <PublicServer> <V453000> does not fit with newgrfs?
20:27:35  <PublicServer> <V453000> loll?
20:27:46  <PublicServer> <tycoondemon> you know extra trains and stuf
20:27:51  <PublicServer> <V453000> yes
20:27:59  <PublicServer> <Jokke> lol
20:28:00  <PublicServer> <V453000> most of them dont fit with OpenGFX
20:28:02  <PublicServer> <V453000> rather
20:28:21  <PublicServer> <Spike> bbh04 has a signal gap near the storage... and can someone tell me the use of the PBS there.. ;)
20:28:27  <PublicServer> <tycoondemon> these trees then?
20:28:34  <PublicServer> <tycoondemon> I dont think they fit with original
20:28:35  <PublicServer> <V453000> Spike: it isko
20:28:44  <PublicServer> <Spike> the PBS? :)
20:28:53  <PublicServer> <V453000> tycoondemon: they fit perfectly
20:28:53  <theholyduck> spike its essentially me being lazy
20:29:01  <PublicServer> <Spike> being lazy for what
20:29:01  <theholyduck> and trying to prevent jams by adding a bit of extra waiting space
20:29:04  *** avdg has joined #openttdcoop
20:29:09  <PublicServer> <V453000> Spike: it is fine I think ... the signal waiting spaces fit the PBS
20:29:11  <avdg> !players
20:29:13  <PublicServer> avdg: Client 353 is leg3nd, a spectator
20:29:13  <PublicServer> avdg: Client 420 (Orange) is Barbaar, in company 1 (Mohall Transport)
20:29:13  <PublicServer> avdg: Client 421 (Orange) is KyleS, in company 1 (Mohall Transport)
20:29:13  <PublicServer> avdg: Client 408 (Orange) is Wouterr, in company 1 (Mohall Transport)
20:29:13  <PublicServer> avdg: Client 416 is Spike, a spectator
20:29:14  <PublicServer> avdg: Client 394 (Orange) is ralph, in company 1 (Mohall Transport)
20:29:14  <PublicServer> avdg: Client 418 (Orange) is Jokke, in company 1 (Mohall Transport)
20:29:16  <PublicServer> avdg: Client 412 (Orange) is Roysvork, in company 1 (Mohall Transport)
20:29:16  <PublicServer> avdg: Client 344 (Orange) is Owen, in company 1 (Mohall Transport)
20:29:18  <PublicServer> avdg: Client 367 (Orange) is tycoondemon, in company 1 (Mohall Transport)
20:29:18  <PublicServer> avdg: Client 414 (Orange) is V453000, in company 1 (Mohall Transport)
20:29:19  <avdg> V: did you won?
20:29:20  <PublicServer> <tycoondemon> maybe it is that I am color blind :P
20:29:27  <avdg> uhh… too many players :p
20:29:29  <PublicServer> <Spike> V453000: i don't mean the prio on :)
20:29:32  <PublicServer> <V453000> avdg:n, yeti won
20:29:35  <PublicServer> <Spike> i mean the one before the storage :)
20:29:38  <avdg> ??
20:29:40  <PublicServer> <V453000> yes
20:29:44  <PublicServer> <KyleS> he won :p
20:29:45  <PublicServer> <Spike> you got PBS and 1 tile after on both splits a normal signal
20:29:48  <avdg> lol?
20:29:49  <PublicServer> <V453000> it is fine
20:29:54  <theholyduck> spike, hmm i didnt build it that way
20:30:00  <PublicServer> <V453000> no it will work
20:30:04  <PeterT> !playercount
20:30:04  <PublicServer> PeterT: Number of players: 11
20:30:06  <PublicServer> <V453000> PBS does not need to have full space
20:30:10  <PeterT> O_o so many people
20:30:11  <PublicServer> <V453000> if you ensure that the trains wont stuck
20:30:24  <PublicServer> <Spike> it will work i know that... but PBS or normal signal won't matter there.. normal signal would be logical imo
20:30:35  <PublicServer> <V453000> it will matter
20:30:38  <avdg> lol, I would break the fun if I join
20:30:39  <PublicServer> <V453000> see this:
20:31:36  <PublicServer> <V453000> at this point you can send trains to the right
20:31:40  <PublicServer> <V453000> with only pbs
20:31:47  <PublicServer> <V453000> normal is red
20:31:54  <PublicServer> <V453000> I adjusted these signals myself
20:32:16  <PublicServer> <Spike> ok i see now... though TL was longer
20:32:29  <PublicServer> <V453000> nah :)
20:32:44  <PublicServer> <Roysvork> the sl is gonna be just LR?
20:33:06  <PublicServer> <KyleS> yes
20:33:11  <PublicServer> <KyleS> sidelines are rarely LL RR
20:34:42  <PublicServer> <KyleS> V, I was looking at your Devastation saved game :o
20:34:47  <PublicServer> <V453000> xD
20:34:53  <PublicServer> <KyleS> the main drop hurts my brain qq
20:35:08  <PublicServer> <V453000> the game is old :)
20:35:10  <tycoondemon> !google V453000 devastation
20:35:17  <PublicServer> <V453000> you seen Smash and Down? :)
20:35:26  <PublicServer> <KyleS> i think so
20:35:33  <PublicServer> <V453000> that one is more fun .)
20:35:33  <PublicServer> <KyleS> i dl'd the saved games off your wiki user page :D
20:35:40  <PublicServer> <V453000> yeah
20:35:45  <PublicServer> <V453000> these are all very old
20:36:04  <PublicServer> <V453000> I barely played on our server at that time
20:36:09  <PublicServer> <V453000> if I did even
20:36:20  <PublicServer> <KyleS> pretty impressive nonetheless :o
20:36:25  <PublicServer> <V453000> was fun :)
20:36:37  <PublicServer> <V453000> well ... this is how you get experience ;)
20:36:47  <PublicServer> <V453000> each of these games has major mistake
20:36:54  <PublicServer> <Roysvork> wooo we won
20:37:01  <PublicServer> <tycoondemon> I won
20:37:04  <PublicServer> <V453000> with 21 trains
20:37:05  <PublicServer> <Jokke> yayayayayay!
20:37:06  <PublicServer> <V453000> pwnage
20:37:08  <KyleS> no i did!
20:37:31  <PublicServer> <tycoondemon> we all did
20:37:36  <PublicServer> <tycoondemon> :P
20:37:43  <PublicServer> <Roysvork> hmmm I'm not going to be able to make all of this hub until the exit for the station is done
20:37:44  <PublicServer> *** Barbaar has left the game (leaving)
20:37:54  <PublicServer> <Jokke> feel like I did a real tribute to the victory :P
20:38:31  <PublicServer> <KyleS> blah
20:38:37  <PublicServer> <KyleS> so many desynced lines
20:38:38  <PublicServer> <KyleS> <_<
20:39:24  <PublicServer> <V453000> these trains will be extremely fragile to desyncs I think
20:39:32  <PublicServer> <V453000> so the ML should keep in sync really
20:47:51  <PublicServer> *** KyleS has left the game (connection lost)
20:48:57  <avdg> hmm.. already much builded
20:50:35  <PublicServer> *** ralph has left the game (leaving)
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20:51:16  <KyleS> !password
20:51:16  <PublicServer> KyleS: youths
20:51:27  <PublicServer> *** KyleS joined the game
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20:53:39  <Wouterr> !password
20:53:39  <PublicServer> Wouterr: youths
20:53:46  <PublicServer> <V453000> ooh, fifth SLH already :))
20:53:50  <PublicServer> *** Wouterr joined the game
20:54:52  <PublicServer> <Wouterr> hehe SLH04 is so massive :)
20:55:08  <PublicServer> <V453000> :D
20:55:09  <PublicServer> <V453000> yeah
20:55:11  <PublicServer> <V453000> but its fine
20:55:24  <PublicServer> <Wouterr> well it was low TF :)
20:55:29  <PublicServer> <V453000> its ok
20:55:34  <PublicServer> <Roysvork> this low tf thing is a biatch :)
20:55:36  <PublicServer> <V453000> we wouldnt fit 3 SLHs there anyway
20:55:47  <PublicServer> <V453000> and there still is space for 2
20:58:17  <PublicServer> *** KyleS has left the game (leaving)
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21:03:09  <theholyduck> !password
21:03:09  <PublicServer> theholyduck: youths
21:03:24  <PublicServer> *** theholyduck joined the game
21:03:38  <PublicServer> <V453000> hey bird
21:04:09  <PublicServer> <tycoondemon> aquarian bird!
21:04:12  <PublicServer> <V453000> xD
21:05:48  <PublicServer> <Roysvork> ahhh shit
21:06:23  <PublicServer> <Roysvork> lol sorry, if swearing is not ok here I can cut that out
21:06:30  <PublicServer> <V453000> FUCK THAT.
21:06:31  <PublicServer> <V453000> :p
21:06:37  <PublicServer> <Roysvork> thought so :)
21:06:38  <PublicServer> <tycoondemon> tctf
21:06:42  <PublicServer> <tycoondemon> shittyaoe
21:07:26  <PublicServer> <Wouterr> ok i have 2 raw pickups redy for when trains are released :)
21:07:41  <PublicServer> <V453000> :)
21:08:04  <PublicServer> <V453000> it will be soon
21:09:23  <PublicServer> <Wouterr> V is unstoppable today
21:09:47  <PublicServer> <V453000> :)
21:10:03  <PublicServer> <tycoondemon> v has like build half teh map :P
21:10:05  <PublicServer> <Wouterr> 3 SLH's 2,5 BBH's and some stations
21:10:34  <PublicServer> <V453000> doing my best :)
21:10:43  <PublicServer> <Wouterr> 3 stations :O
21:11:00  <PublicServer> <V453000> 3,5
21:11:50  <PublicServer> <Wouterr> i like all the trainfree snow
21:12:01  <PublicServer> <V453000> :D
21:12:35  <PublicServer> <tycoondemon> low tf is the best
21:13:06  <PublicServer> <Roysvork> it's a challenge for sure
21:16:12  <PublicServer> <Wouterr> we should start a bet
21:16:35  <PublicServer> <Wouterr> guess how much trains there will be in the game when it's finished
21:16:57  <PublicServer> <V453000> I plan on going nuts
21:17:18  <PublicServer> <Roysvork> you know, I think I might be finished
21:17:30  <PublicServer> <Roysvork> I bet you though there's one teeny bit of track which upsets the CL
21:17:33  <PublicServer> <Wouterr> i'm guessing arround 2000
21:18:13  <PublicServer> <V453000> thats too much imo
21:19:06  <tycoondemon> i am guessing arround 1337
21:19:15  <PublicServer> <V453000> or 453000
21:22:09  <PublicServer> <theholyduck> ...
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21:22:12  <PublicServer> <theholyduck> i'm using the wrong tool
21:22:13  <PublicServer> <theholyduck> :P
21:22:24  <PublicServer> <Roysvork> lol, rebuild that mountain!
21:22:41  <Mazur> V: 2169.
21:22:53  <PublicServer> <theholyduck> well your slh is incomplete and a bit blocking
21:23:05  <PublicServer> <tycoondemon> a terra forming terrorist spotted...
21:23:12  <PublicServer> <theholyduck> it was an accident
21:23:14  <XeryusTC> !password
21:23:14  <PublicServer> XeryusTC: touted
21:23:15  <PublicServer> <theholyduck> i selected the wrong tool
21:23:16  <PublicServer> <theholyduck> :P
21:23:17  <PublicServer> <Roysvork> it's done, I just don't know which direction it's heading in :)
21:23:21  <PublicServer> *** XeryusTC joined the game
21:23:32  <PublicServer> *** Mazur joined the game
21:23:34  <PublicServer> <theholyduck> well it merges onto the line in both directions
21:23:49  <PublicServer> <theholyduck> but splits only in 1
21:23:58  <PublicServer> <Roysvork> ahhh yes
21:24:07  <PublicServer> <Roysvork> I was waiting for the station, forgot that :)
21:24:29  <PublicServer> <Roysvork> I did say bear with me
21:24:32  <PublicServer> <XeryusTC> CL = 3?
21:24:36  <PublicServer> <V453000> tes
21:24:37  <PublicServer> <V453000> yes
21:28:07  <PublicServer> <Roysvork> is 1  TL alright for a waiting space on a merge or would two be better?
21:28:10  <PublicServer> <theholyduck> remember to make your pbs signals 1 way
21:28:25  <PublicServer> <XeryusTC> 1 TL is prefered
21:29:12  <PublicServer> *** Spike has left the game (leaving)
21:31:48  <PublicServer> <tycoondemon> holyduck
21:31:53  <PublicServer> <theholyduck> wut?
21:32:03  <PublicServer> <tycoondemon> can I do some TF back on that mountain you destroyed? :P
21:32:12  <PublicServer> <theholyduck> sure
21:32:48  <PublicServer> <theholyduck> well, i need t o move that bit 1 step back though
21:32:52  <PublicServer> <theholyduck> so stop the tf a bit
21:33:08  <PublicServer> <tycoondemon> ok
21:33:38  <PublicServer> *** Mazur has left the game (connection lost)
21:33:52  <PublicServer> <V453000> Weve lost him!
21:34:01  <PublicServer> <tycoondemon> :O
21:34:05  <KyleS> !password
21:34:05  <PublicServer> KyleS: touted
21:34:09  <PublicServer> <XeryusTC> zomfg noes :(
21:34:17  <PublicServer> *** KyleS joined the game
21:34:41  <PublicServer> <V453000> SLH 06 ready
21:34:55  <PublicServer> <XeryusTC> and so is slh 7 with one more connection ;)
21:34:56  <PublicServer> *** KyleS has left the game (connection lost)
21:35:00  <PublicServer> <V453000> :)
21:35:03  <KyleS> wat
21:35:04  <PublicServer> <XeryusTC> and done :D
21:35:12  <PublicServer> <Roysvork> does that make mine SLH 08?
21:35:24  <PublicServer> <XeryusTC> probably, if you haven't numbered it yet
21:35:27  <KyleS> !password
21:35:27  <PublicServer> KyleS: gnarls
21:35:41  <PublicServer> <XeryusTC> i will name my SLH muhammed
21:35:44  <PublicServer> *** KyleS joined the game
21:35:47  <PublicServer> <KyleS> lolwut
21:35:52  <PublicServer> <XeryusTC> Muhammad even
21:35:57  <PublicServer> <V453000> I thinkwe can start en-training
21:36:00  <PublicServer> <V453000> :)
21:36:01  <PublicServer> <Roysvork> I just need to connect up the final split on mine
21:36:25  <PublicServer> <XeryusTC> mine is quite compact actually
21:36:32  <PublicServer> <XeryusTC> and barely needed moving of ML :D
21:36:32  <PublicServer> <V453000> yes
21:36:57  <PublicServer> <Roysvork> thanks :)
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21:37:29  <PublicServer> <Owen> XeryusTC: Why the name?
21:37:41  *** ninjamask has joined #openttdcoop
21:37:46  <PublicServer> <XeryusTC> because i like giving my hubs names lately
21:37:59  <ninjamask> !password
21:37:59  <PublicServer> ninjamask: gnarls
21:38:01  <PublicServer> <Roysvork> do you need signals at the end of the bridge section, won't the PBS handle it?
21:38:01  <PublicServer> <theholyduck> well, hubs are better with names
21:38:06  <PublicServer> <V453000> Roysvork: see signs "signals"
21:38:08  <PublicServer> *** ninjamask joined the game
21:38:09  <PublicServer> <theholyduck> Roysvork: pbs only handles the entry
21:38:14  <PublicServer> <XeryusTC> and also because I can
21:38:18  <PublicServer> <Roysvork> ahhh lame
21:38:24  <PublicServer> <theholyduck> due to how pbs works, the exit would be b0rked
21:38:25  <PublicServer> <Roysvork> thats gonna make it a bit tricky
21:38:32  <PublicServer> <theholyduck> not really
21:38:35  <PublicServer> <theholyduck> just signal better
21:38:40  <PublicServer> <theholyduck> i've rebuilt my side of it
21:38:50  <PublicServer> <Owen> XeryusTC: Two can play at that game :p
21:38:51  <PublicServer> <Roysvork> I don't have enough space to put them in in some places
21:38:58  <PublicServer> <theholyduck> then make some
21:39:01  <PublicServer> <theholyduck> its room enough
21:39:07  <PublicServer> <theholyduck> i'll help
21:39:12  <PublicServer> <theholyduck> i made the final split now anyway
21:39:17  <PublicServer> <XeryusTC> Owen: i defeated you with Sjaak at the last refit game already :P
21:39:29  <PublicServer> <XeryusTC> and brb
21:39:32  <PublicServer> <Owen> XeryusTC: Sjaak was fun :p
21:40:07  <PublicServer> <KyleS> will trains slow down at sign !cl ?
21:40:18  <PublicServer> <KyleS> i'm confused based on looking at other parts of the ml
21:40:19  <PublicServer> <KyleS> -_-
21:40:24  <PublicServer> <V453000> yes
21:40:25  <PublicServer> <V453000> they will
21:40:27  <PublicServer> <KyleS> k
21:41:17  <PublicServer> <V453000> FIRST TRAINS
21:41:22  <PublicServer> <Roysvork> thanks duckface!
21:41:27  <PublicServer> <theholyduck> too busy fixing the slh here
21:41:29  <PublicServer> <Owen> woot
21:42:14  <PublicServer> <tycoondemon> theholyduck: I partly restored the mountain :P
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21:43:52  <PublicServer> <Wouterr> what a slow trains
21:43:53  *** avdg has quit IRC
21:44:09  <PublicServer> <V453000> not really
21:44:15  <PublicServer> <tycoondemon> i dont see no moving trains
21:44:15  <PublicServer> <V453000> their acceleration rocks
21:44:20  <PublicServer> <theholyduck> there, i think i fixed all the signal issues on your think roysvork
21:44:21  <PublicServer> <theholyduck> now signal it
21:44:22  <PublicServer> <Wouterr> *what a long tracks
21:44:37  <PublicServer> <KyleS> moar eyecandy!
21:44:38  <PublicServer> <KyleS> MOAR
21:44:41  <PublicServer> <KyleS> :D
21:44:43  <PublicServer> <Roysvork> yarrrr
21:44:48  <PublicServer> <XeryusTC> back
21:44:50  <PublicServer> <theholyduck> time to signal food station
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21:45:03  <PublicServer> <theholyduck> yar, fixing up your station yet?
21:45:08  <PublicServer> <theholyduck> err
21:45:09  <PublicServer> <theholyduck> slh
21:45:16  <PublicServer> <V453000> I just added signs to the SLHs
21:45:23  <PublicServer> <V453000> so we know which town drop they use
21:45:41  <PublicServer> <theholyduck> so yeah v
21:45:44  <PublicServer> <XeryusTC> why are there town drop signs at slhs?
21:45:45  <PublicServer> <theholyduck> double sided signals
21:45:48  <PublicServer> <theholyduck> when did we use them?
21:45:50  <PublicServer> <theholyduck> XeryusTC: read up
21:45:53  <PublicServer> <theholyduck> v just said
21:45:53  *** avdg has quit IRC
21:46:04  <XeryusTC> i was away
21:46:14  <PublicServer> <V453000> np :) I said it a minute ago
21:47:08  *** avdg has joined #openttdcoop
21:48:01  <PublicServer> <Wouterr> hmm my trains are taking a strange route
21:48:01  *** avdg has quit IRC
21:48:28  <PublicServer> <Wouterr> they went left on SLH04 instead of right
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21:48:50  <PublicServer> <XeryusTC> might be because of constructions
21:48:53  <PublicServer> <Roysvork> I think I've sorted all the signals on that now
21:50:01  <PublicServer> <theholyduck> ,,, rebuild guy
21:50:02  *** avdg has quit IRC
21:50:03  <PublicServer> <theholyduck> tycoon or
21:50:06  <PublicServer> <XeryusTC> :P
21:50:09  <PublicServer> <theholyduck> did you shorten the waiying space
21:50:13  <PublicServer> <theholyduck> on my balancer?
21:50:18  <PublicServer> <XeryusTC> oh right, tankers carry livestock
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21:50:23  <PublicServer> <V453000> oh yha
21:50:26  <PublicServer> <V453000> melt livestock
21:50:27  <PublicServer> <tycoondemon> I left everything as long as it was
21:50:32  <PublicServer> <theholyduck> hmm
21:50:35  <PublicServer> <theholyduck> then i cocked u
21:50:38  <PublicServer> <theholyduck> *up
21:50:38  <PublicServer> <XeryusTC> the cows get grind up before they're shipped
21:50:40  <PublicServer> * theholyduck goes to fix
21:53:10  <PublicServer> <Wouterr> hmm trains dont find wood drop
21:53:25  <PublicServer> <V453000> lets see why
21:53:41  <PublicServer> <Wouterr> train 23 and 25
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21:53:48  <PublicServer> <XeryusTC> oh, forgotten signals :o
21:53:55  <PublicServer> <XeryusTC> in my own SLH
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21:54:17  <PublicServer> <V453000> train inbound duck :P
21:54:54  *** avdg has joined #openttdcoop
21:55:09  <PublicServer> <theholyduck> ok, i think my food station is ready now
21:55:22  <PublicServer> <tycoondemon> lets see it work!
21:55:23  <PublicServer> <V453000> I just built FPP there
21:55:30  <PublicServer> <KyleS> i'm thinking of building a SLH at sign " SLH 10?"
21:55:35  <PublicServer> <KyleS> mk?
21:55:36  <PublicServer> <XeryusTC> town drops should accept goods too?
21:55:49  <PublicServer> <V453000> XeryusTC: *should*
21:55:49  <PublicServer> <V453000> :)
21:55:54  <PublicServer> <V453000> we need food first
21:55:55  <PublicServer> <V453000> to grow em
21:56:02  <PublicServer> <theholyduck> lol at the instant accelration
21:56:04  <PublicServer> <theholyduck> on the trains
21:56:11  <V453000> !rcon town_growth_rate
21:56:11  <PublicServer> V453000: ERROR: command not found
21:56:23  <PublicServer> <theholyduck> er
21:56:26  <V453000> !rcon  settown_growth_rate
21:56:26  <PublicServer> V453000: ERROR: command not found
21:56:27  <PublicServer> <theholyduck> the food train did something weird
21:56:33  <V453000> !rcon set town_growth_rate
21:56:33  *** avdg has quit IRC
21:56:33  <PublicServer> V453000: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
21:56:37  <V453000> !rcon set town_growth_rate 4
21:56:40  <PublicServer> <Wouterr> hmm V BBH01 has a big problem
21:56:43  <PublicServer> <theholyduck> ah
21:56:48  <PublicServer> <theholyduck> food production is slow
21:56:50  <PublicServer> <V453000> whats wrong
21:56:52  <PublicServer> <theholyduck> so the first train refits.
21:56:59  <PublicServer> <Wouterr> u forgot a connection
21:57:12  <PublicServer> <theholyduck> v, forgott a connection?
21:57:17  <PublicServer> <V453000> cant see any forgotten
21:57:20  <PublicServer> <XeryusTC> slow trains are slow
21:57:26  <PublicServer> <Wouterr> from !here  !to here
21:57:39  <PublicServer> <V453000> they can go there
21:57:43  <PublicServer> <theholyduck> yeah
21:57:50  <PublicServer> <theholyduck> i can see the route for that connection
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21:58:15  <PublicServer> <Wouterr> the trains didn'
21:58:18  <PublicServer> <XeryusTC> unelectrified
21:58:28  <PublicServer> <V453000> yea
21:58:31  <PublicServer> <XeryusTC> electrified now
21:58:32  *** Chris_Booth has joined #openttdcoop
21:58:51  <PublicServer> <Wouterr> oh :)
21:58:53  <Chris_Booth> !screen
21:58:53  <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
21:58:58  <PublicServer> <XeryusTC> entire map fixed
21:58:58  *** avdg has quit IRC
21:59:03  <PublicServer> <V453000> yes
21:59:04  <PublicServer> <V453000> me too :D
21:59:07  <PublicServer> <KyleS> a Wood Drop train
21:59:08  <PublicServer> <KyleS> is going to
21:59:11  <PublicServer> <KyleS> Town Drop 04
21:59:15  <PublicServer> <KyleS> O_o
21:59:16  <PublicServer> <Wouterr> urned on power line view
21:59:30  <Chris_Booth> !dl
21:59:30  <PublicServer> Chris_Booth: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
21:59:35  <Chris_Booth> !dl win64
21:59:35  <PublicServer> Chris_Booth: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win64.zip
21:59:53  <Chris_Booth> !dl win32
21:59:54  <PublicServer> Chris_Booth: http://binaries.openttd.org/nightlies/trunk/r19894/openttd-trunk-r19894-windows-win32.zip
22:00:02  <PublicServer> <theholyduck> ey! it works
22:00:05  <PublicServer> <theholyduck> my station that is
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22:00:14  <PublicServer> <theholyduck> the train that went for refit used the refit route
22:00:16  <Wouterr> hehe yep those wood trains lost their way
22:00:20  <PublicServer> <theholyduck> and the train with food went the food route
22:00:20  <PublicServer> <XeryusTC> except from that turn :P
22:00:23  <PublicServer> <KyleS> cl
22:00:33  <PublicServer> <theholyduck> oh yeah, i see that cl :P
22:00:38  <PublicServer> <XeryusTC> fixed
22:00:41  <PublicServer> <theholyduck> but the station works!
22:00:50  <PublicServer> * theholyduck huggles his design
22:00:50  *** avdg has quit IRC
22:01:10  <Chris_Booth> !password
22:01:10  <PublicServer> Chris_Booth: celled
22:02:10  <PublicServer> * theholyduck thinks his station is beautiful
22:02:10  *** avdg has joined #openttdcoop
22:02:23  <PublicServer> <V453000> we will see how it copes with high traffic :P
22:02:23  *** avdg has quit IRC
22:02:32  <PublicServer> <theholyduck> well yeah
22:02:33  <PublicServer> <XeryusTC> poorly i think :P
22:02:38  <PublicServer> *** Chris Booth joined the game
22:02:45  <PublicServer> <KyleS> hi chris
22:02:45  <PublicServer> <Chris Booth> hi all
22:02:47  <PublicServer> <leg3nd> Slow trains :>
22:02:56  <PublicServer> <XeryusTC> although, the throughput of the last row of depots will not matter that much because of the first row xD
22:03:02  <PublicServer> <theholyduck> XeryusTC: well, one could always add some more balancing somewhere in that deisgn :P
22:03:03  <PublicServer> <Chris Booth> AL 10 isnt slow
22:03:12  <PublicServer> <Chris Booth> It is the best train ever
22:03:13  <PublicServer> <theholyduck> to make room for the slowstuff
22:03:46  *** avdg has joined #openttdcoop
22:03:47  <PublicServer> <XeryusTC> wrong signal in town drop 1 xD
22:04:06  <PublicServer> <V453000> wher
22:04:11  <PublicServer> <V453000> reversed?
22:04:11  *** avdg has quit IRC
22:04:42  <PublicServer> <Wouterr> first train at wood drop :)
22:04:51  <PublicServer> *** KyleS has left the game (connection lost)
22:05:05  <KyleS> !password
22:05:05  <PublicServer> KyleS: levers
22:05:11  <PublicServer> <V453000> Wouterr: its not the first
22:05:14  <PublicServer> <V453000> there already is paper
22:05:17  <PublicServer> *** KyleS joined the game
22:05:21  *** avdg has joined #openttdcoop
22:06:19  <PublicServer> <theholyduck> well if my depot design will have problems, i think v's will aswell
22:06:19  *** avdg has quit IRC
22:06:28  <PublicServer> <theholyduck> isnt our first row of depots essentially the same
22:06:33  <PublicServer> <theholyduck> cept i have fewer platforms to whore with
22:06:35  <PublicServer> <XeryusTC> yes, it is :P
22:06:42  <PublicServer> <XeryusTC> but that might be too slow too
22:06:55  <PublicServer> <XeryusTC> i think you'd want 2 depots per line :o
22:06:56  *** avdg has joined #openttdcoop
22:07:13  <PublicServer> <KyleS> that's what i thought too :s
22:07:14  <PublicServer> <V453000> we will see
22:07:24  <PublicServer> <theholyduck> but then i'd have to redesign my awesome exit
22:07:24  <PublicServer> <theholyduck> and then i'd be sad
22:08:17  <PublicServer> * Chris Booth thinks V453000 must be dieing (as he has used PBS)
22:08:26  <PublicServer> <V453000> ;)
22:11:10  *** devilsadvocate has quit IRC
22:12:04  <PublicServer> <XeryusTC> nice one
22:12:05  <PublicServer> <Wouterr> oops
22:12:11  <PublicServer> <V453000> krash?
22:12:16  <Wouterr> yea
22:12:23  <PublicServer> <V453000> take me to the hospital!
22:12:28  <PublicServer> <Roysvork> hehe
22:12:53  <PublicServer> <Chris Booth> V i was just listening to that song
22:13:03  <PublicServer> <V453000> :)
22:13:03  *** avdg has quit IRC
22:13:26  <PublicServer> <Chris Booth> Wouterr: dont crash them again
22:13:44  <Wouterr> i will keep my hands of the ignore signal button :)
22:13:59  <PublicServer> <Roysvork> wooo my hub actually works
22:14:01  *** avdg has joined #openttdcoop
22:14:07  <PublicServer> <Chris Booth> why do we still have that button?
22:14:21  <PublicServer> <KyleS> for the lulz
22:14:49  <PublicServer> <Chris Booth> making a signaless network that if for lolz
22:14:56  <PublicServer> <KyleS> :o
22:14:59  <PublicServer> <Chris Booth> the ignor button is for noobs
22:14:59  <XeryusTC> http://www.youtube.com/watch?v=IABptlAhyJw
22:15:00  <Webster> Title: YouTube - Atheist Experience - Tallying God's kill count in the Bible (Part 1) (at www.youtube.com)
22:15:04  <XeryusTC> and part 2 :P
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22:15:14  <PublicServer> <V453000> xD
22:15:29  <PublicServer> *** Chris Booth has left the game (leaving)
22:15:41  <Chris_Booth> ok bed time for me
22:15:44  <PublicServer> <V453000> cya
22:15:46  <PublicServer> <KyleS> nn
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22:16:04  <XeryusTC> gn
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22:18:51  <PublicServer> <Wouterr> train reverser 2000 lol
22:18:58  <PublicServer> <V453000> :)
22:19:19  <PublicServer> <XeryusTC> where?
22:19:34  <PublicServer> <Wouterr> SLH03 at the farm
22:20:01  <PublicServer> *** theholyduck has left the game (connection lost)
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22:23:15  <PublicServer> <V453000> SLH 09 ready
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22:24:32  <KyleS> le sigh
22:24:41  <KyleS> !password
22:24:42  <PublicServer> KyleS: tooted
22:24:53  <PublicServer> *** KyleS joined the game
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22:25:55  <Wouterr> sleep tight all :)
22:26:08  <PublicServer> <KyleS> nn
22:26:09  <PublicServer> <V453000> :)
22:26:10  <PublicServer> <V453000> cya
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22:28:06  <PublicServer> <KyleS> -_-
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22:35:05  <PublicServer> <V453000> KyleS: dont you want to make that hub to the west? :)
22:35:20  <PublicServer> <V453000> when I see you start again :)
22:35:25  <PublicServer> <V453000> I would like to make there 2 SLHs
22:35:26  <PublicServer> <KyleS> probably to both sides
22:35:37  <PublicServer> <KyleS> yeah
22:35:41  <PublicServer> <V453000> if you move just a bit to the south, we can make another one to the north
22:35:42  <PublicServer> <KyleS> 2 SLHs would be good :o
22:38:07  <PublicServer> <KyleS> i'm draining the lake to use as my testing ground :P
22:38:18  <PublicServer> <V453000> ?
22:38:35  <PublicServer> <KyleS> testing for building the SLH
22:38:41  <PublicServer> <KyleS> draining i.e. using canals
22:38:43  <PublicServer> <KyleS> to block off half
22:38:46  <PublicServer> <V453000> but what lake
22:38:55  <PublicServer> <KyleS> at !lake
22:39:02  <PublicServer> <V453000> he
22:39:25  <PublicServer> <KyleS> :D
22:39:30  <PublicServer> <KyleS> thx
22:39:35  <PublicServer> <V453000> this is what I call a dam
22:39:44  <PublicServer> <KyleS> good point :)
22:41:28  <PublicServer> <V453000> ok, I placed signs " SLH XX here"
22:41:31  <PublicServer> <V453000> up to 14
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22:52:04  <PublicServer> <KyleS> first of four connections done -_-
22:52:37  <PublicServer> <XeryusTC> V453000: why not just have people figure it out themselves?
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22:53:03  <PublicServer> <V453000> because seometimes people will place a slh right between the expected two
22:53:08  <PublicServer> <V453000> so there isnt space for the second
22:53:21  <PublicServer> <V453000> or too close to the MSH ... you know it
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22:53:28  <PublicServer> <XeryusTC> true
22:53:33  <PublicServer> <XeryusTC> but it can lead to fun fiddling
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22:55:33  <Wun-Qu> !password
22:55:33  <PublicServer> Wun-Qu: bursar
22:58:30  <PublicServer> <XeryusTC> anyway, gn
22:58:33  <PublicServer> <V453000> cya
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22:58:36  <PublicServer> <KyleS> night
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23:02:35  <PublicServer> <Wun-Qu> hello
23:02:38  <PublicServer> <V453000> hi
23:02:39  <PublicServer> <KyleS> hi
23:02:53  <PublicServer> <Wun-Qu> you guys are fast
23:03:00  <PublicServer> <Wun-Qu> already built this much
23:03:45  <PublicServer> <V453000> sure :)
23:04:35  <PublicServer> *** Owen has left the game (leaving)
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23:06:14  <PublicServer> <V453000> SLH 14 now open! :)
23:06:38  <PublicServer> <KyleS> :o
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23:11:25  <PublicServer> <Roysvork> right I think I'm gonna take off
23:11:30  <PublicServer> <V453000> :)
23:11:36  <PublicServer> <Roysvork> check you guys soon
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23:11:50  <PublicServer> <V453000> cya
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23:13:48  <PublicServer> <V453000> hi
23:13:51  <PublicServer> <sonic> hi!
23:14:07  <PublicServer> <sonic> whoa
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23:15:16  <PublicServer> <KyleS> this slh is troublesome -_-
23:15:20  <PublicServer> <KyleS> rather
23:15:23  <PublicServer> <KyleS> trying to make it compact
23:15:28  <PublicServer> <KyleS> is troublesome :P
23:16:07  <PublicServer> <V453000> zomfg
23:16:10  <PublicServer> <V453000> who funds traffic chaos
23:16:19  <PublicServer> <KyleS> lmao
23:16:19  <PublicServer> <KyleS> where
23:17:13  <PublicServer> <V453000> holy shit KyleS :d
23:17:18  <PublicServer> <V453000> that is going to be huge indeed
23:18:25  <PublicServer> <V453000> the three Xs should be a hint ;)
23:18:29  <PublicServer> <KyleS> :o
23:18:50  <PublicServer> <KyleS> yeah i realized after doing the bottom portion i could have done it smaller (at the nearby x -_-)
23:19:25  <PublicServer> <V453000> here is how I build hubs:
23:19:32  <PublicServer> <V453000> I am trying to make them impossibly small
23:19:41  <PublicServer> <V453000> and when I see that does not work, I just move it by 1 tile
23:19:44  <PublicServer> <V453000> and then again
23:19:49  <PublicServer> <V453000> and again and again :)
23:20:07  <PublicServer> <Wun-Qu> but by making them small wouldnt it favor jams in the future...?
23:20:10  <KyleS> :o
23:20:27  <PublicServer> <V453000> Wun-Qu: and keeping in mind to make them work :)
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23:20:40  <PublicServer> <V453000> that is the most important thing
23:20:47  <PublicServer> <V453000> but compactness is also very vital :)
23:21:45  <PublicServer> <V453000> KyleS: these are just hint lines, you can move them as you like ;)
23:21:47  <PublicServer> <V453000> feel fre to
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23:25:24  <KyleS> boo
23:25:27  <KyleS> !password
23:25:27  <PublicServer> KyleS: besets
23:25:39  <PublicServer> *** KyleS joined the game
23:30:00  <PublicServer> <Wun-Qu> hmm I dont recall seeing refit centers on other psgs
23:30:09  <PublicServer> <V453000> it was on one
23:30:34  <PublicServer> <KyleS> but not since psg 180
23:30:39  <PublicServer> <V453000> 179
23:30:42  <PublicServer> <KyleS> (if i recall correctly)
23:30:44  <PublicServer> <KyleS> ah yeah
23:30:51  <PublicServer> <V453000> 180 was the splitter abuse
23:30:51  <PublicServer> <KyleS> i don't recall correctly
23:30:52  <PublicServer> <KyleS> :P
23:30:59  <PublicServer> <KyleS> ohhh
23:31:00  <PublicServer> <Wun-Qu> : )
23:31:02  <PublicServer> <KyleS> how could i forget
23:31:03  <PublicServer> <KyleS> xD
23:31:08  <PublicServer> <V453000> oh yea
23:31:11  <PublicServer> <KyleS> the SHREDDER
23:31:14  <PublicServer> <KyleS> :D
23:31:36  * Keyboard_Warrior is happy with his refit center
23:31:38  <PublicServer> <KyleS> a bit more compact on the bottom
23:31:38  <Keyboard_Warrior> if it still works
23:31:41  <PublicServer> <Wun-Qu> who is doing slh11 has ninja skills
23:31:42  *** Keyboard_Warrior is now known as theholyduck
23:31:44  <PublicServer> <KyleS> :>
23:31:51  <PublicServer> <KyleS> that would be V ;-)
23:31:54  <PublicServer> <KyleS> i assume
23:31:57  <PublicServer> <V453000> :(
23:31:58  <theholyduck> !password
23:31:58  <PublicServer> theholyduck: besets
23:32:01  <PublicServer> <V453000> im uncovered
23:32:05  <PublicServer> <KyleS> :O
23:32:17  <PublicServer> *** theholyduck joined the game
23:32:23  <PublicServer> <theholyduck> i never quite grasped how v's mind works
23:32:40  <PublicServer> <KyleS> diagonals
23:32:41  <PublicServer> <KyleS> are
23:32:44  <PublicServer> <KyleS> awesome
23:32:45  <PublicServer> <KyleS> :-)
23:32:51  <PublicServer> <KyleS> they make junctions fun :P
23:33:16  <PublicServer> <V453000> insert <beer> == intelligence +1, agility +1, strength +1
23:33:22  <PublicServer> <V453000> my mind algorithm
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23:35:38  <PublicServer> <theholyduck> v, i have a question
23:35:42  <PublicServer> <V453000> no
23:35:57  <PublicServer> <theholyduck> why did you make the "trainreverser 2k" instead of just making it a terminus station?
23:35:59  <PublicServer> <theholyduck> :p
23:36:05  <PublicServer> <V453000> bah :)
23:36:08  <PublicServer> <V453000> this is cooler
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23:37:56  <PublicServer> <theholyduck> also, it seems that the number of empty food trains is so mnimal, the last part is never going to be a throughput problem
23:38:00  <PublicServer> <theholyduck> as in
23:38:05  <PublicServer> <theholyduck> the ratio of full to empty trains
23:38:06  <PublicServer> <V453000> wait theholyduck
23:38:10  <PublicServer> <V453000> later :)
23:38:21  <PublicServer> <theholyduck> v, well i was just hypthizing about the future
23:38:23  <PublicServer> <V453000> the empty trains have effect when there is heavy trafic
23:38:27  <PublicServer> <V453000> :d
23:38:43  <PublicServer> <theholyduck> but, theres only about 1 empty train per 4-5 trains incomming
23:38:48  <PublicServer> <V453000> that makes sense
23:38:53  <PublicServer> <theholyduck> the ratio wont change much now will it?
23:38:56  <PublicServer> <V453000> since they come in long intervals
23:39:05  <PublicServer> <V453000> they have enough time to pick up their own shit
23:39:08  <PublicServer> <theholyduck> but yeah, it could get worse.
23:39:15  <PublicServer> <V453000> it will be much higher
23:39:41  <PublicServer> <theholyduck> the system works for now atleast :P
23:39:49  <PublicServer> <theholyduck> andtiming it on my stopwatch
23:39:55  <PublicServer> <V453000> :)
23:39:58  <PublicServer> <theholyduck> it takes about the same time to load a train
23:40:09  <PublicServer> <theholyduck> as it takes to go into the depot and ontop of the bridge
23:40:26  <PublicServer> <V453000> thats good
23:40:29  <PublicServer> <theholyduck> so in theory, as long as the train behind it is loading. it shouldnt cause much slowdowns.
23:40:41  <PublicServer> <theholyduck>  yeah, this is something to see more on in the future
23:40:42  <PublicServer> <V453000> exactly
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23:43:18  <theholyduck> time to sleep is now it seems
23:43:30  <PublicServer> <V453000> dya ducky
23:43:37  <PublicServer> <KyleS> nn
23:43:40  <PublicServer> <V453000> we will screw your station up as much as we can, dont worry
23:49:35  <PublicServer> <V453000> Citizens celebrate! SLH 11 now finished!
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23:53:11  <PublicServer> <V453000> this acceleration just rocks :)
23:53:19  <PublicServer> <V453000> rocks rocks rocks
23:53:40  <PublicServer> <KyleS> three of the lines are done now :O
23:53:55  <PublicServer> <KyleS> in the time it took you to build two full SLHs ;-)
23:54:00  <PublicServer> <V453000> :)
23:54:04  <PublicServer> <leg3nd> hehe V453000 just seen your BBH 01
23:54:07  <PublicServer> <V453000> on about the same area in total :P
23:54:14  <PublicServer> <KyleS> yeah >.<
23:54:21  <PublicServer> <leg3nd> What the f did happend in your brain :>
23:54:34  <PublicServer> <V453000> lol :)
23:54:43  <PublicServer> <Wun-Qu> yea I was just wondering that
23:54:47  <PublicServer> <V453000> I dont think it is that bad
23:54:54  <PublicServer> <leg3nd> Well it aint bad.
23:55:01  <PublicServer> <Wun-Qu> its kinda cool
23:55:12  <PublicServer> <leg3nd> its just like.... Okay that line goes there. But now its gone..
23:55:17  <PublicServer> <V453000> :D
23:55:27  <PublicServer> <KyleS> do you think my entrances are ok V?
23:55:44  <PublicServer> <V453000> I guess they are :)
23:55:53  <PublicServer> <leg3nd> u mind is twisted m8, in a really good and impresive way for ttd :>
23:56:03  <PublicServer> <V453000> hehe
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23:57:22  <PublicServer> <leg3nd> Like it dont get me wrong. :>
23:57:33  <PublicServer> <V453000> ?
23:57:38  <PublicServer> <V453000> ah
23:57:39  <PublicServer> <V453000> :D
23:57:42  <PublicServer> <V453000> I see
23:57:52  <PublicServer> <leg3nd> yeah late night translation :>
23:58:01  <PublicServer> <V453000> ye7
23:58:04  <PublicServer> <leg3nd> i where not talking down on it :>
23:58:10  <PublicServer> <V453000> I know :)
23:58:35  <PublicServer> <Wun-Qu> I wanna see that on action with a lot of trains :D
23:58:47  <PublicServer> <leg3nd> yeah same here.
23:58:52  <PublicServer> <V453000> me too actually
23:58:59  <PublicServer> <V453000> I dont entirely know if it will work :D
23:59:04  <PublicServer> <V453000> but it should
23:59:18  <PublicServer> <leg3nd> hehe. trust in your work :>

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