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05:11:43 <zlw> !password 05:11:43 <PublicServer> zlw: clumps 05:12:06 <PublicServer> *** Game still paused (number of players) 05:12:06 <PublicServer> *** Game unpaused (number of players) 05:12:08 <PublicServer> *** 0zlw joined the game 05:12:10 <PublicServer> <0zlw> Hello? 05:12:13 <PublicServer> <0zlw> Tycoon? 05:31:01 *** pugi has quit IRC 05:42:34 *** Razaekel has quit IRC 05:46:27 *** Razaekel has joined #openttdcoop 06:05:23 *** Mark has joined #openttdcoop 06:05:33 <Mark> hiya 06:08:17 *** startawar has joined #openttdcoop 06:13:09 <PublicServer> *** 0zlw has left the game (connection lost) 06:13:10 <PublicServer> *** Game paused (number of players) 06:19:43 *** zlw has quit IRC 06:20:59 *** Gravestoned has joined #openttdcoop 06:23:16 *** Mark has quit IRC 06:26:02 *** KyleS1 has left #openttdcoop 06:36:00 *** ^Spike^ has joined #openttdcoop 06:36:00 *** ChanServ sets mode: +o ^Spike^ 06:36:21 *** pugi has joined #openttdcoop 06:41:43 <Gravestoned> !password 06:41:43 <PublicServer> Gravestoned: vexing 06:41:59 <PublicServer> *** Game still paused (number of players) 06:41:59 <PublicServer> *** Game unpaused (number of players) 06:42:01 <PublicServer> *** Yso joined the game 06:54:28 *** ODM has joined #openttdcoop 06:54:28 *** ChanServ sets mode: +o ODM 07:04:05 *** devilsadvocate has quit IRC 07:11:22 *** snc has quit IRC 07:35:35 *** Yexo has quit IRC 07:35:37 *** Yexo_ has joined #openttdcoop 07:36:14 *** perk11 has joined #openttdcoop 07:36:26 *** Seberoth has joined #openttdcoop 07:36:51 *** Seber^56 has joined #openttdcoop 07:37:03 *** Seberoth has quit IRC 07:37:03 *** Seber^56 is now known as Seberoth 07:37:58 *** Seberoth2 has quit IRC 07:37:58 *** gr00vy has quit IRC 07:37:58 *** theholyduck has quit IRC 07:37:58 *** V453000 has quit IRC 07:37:58 *** Nickman87 has quit IRC 07:40:32 *** Seberoth2 has joined #openttdcoop 07:40:32 *** gr00vy has joined #openttdcoop 07:40:32 *** theholyduck has joined #openttdcoop 07:40:32 *** V453000 has joined #openttdcoop 07:40:32 *** Nickman87 has joined #openttdcoop 07:40:32 *** magnet.oftc.net sets mode: +o V453000 07:40:33 *** ChanServ sets mode: +v V453000 07:41:40 *** perk111 has quit IRC 07:41:50 *** hylje has quit IRC 07:41:50 *** Osai has quit IRC 07:41:50 *** murr4y has quit IRC 07:42:02 *** VictorOfSweden has joined #openttdcoop 07:42:21 *** ralph_ has joined #openttdcoop 07:42:29 *** ralph_ has quit IRC 07:43:48 *** Seberoth2 has quit IRC 07:45:15 <PublicServer> *** tycoondemon has left the game (connection lost) 07:45:15 <PublicServer> *** Game paused (number of players) 07:46:30 *** SmatZ- has quit IRC 07:48:10 *** SmatZ has joined #openttdcoop 07:48:11 *** Webster sets mode: +o SmatZ 07:48:23 *** planetmaker has quit IRC 07:50:03 *** Osai has joined #openttdcoop 07:50:03 *** murr4y has joined #openttdcoop 07:50:03 *** hylje has joined #openttdcoop 07:50:03 *** coulomb.oftc.net sets mode: +ov Osai Osai 07:50:04 *** ChanServ sets mode: +o hylje 07:50:37 *** planetmaker has joined #openttdcoop 07:50:37 *** ChanServ sets mode: +o planetmaker 07:53:50 *** pugi has quit IRC 07:54:45 *** pugi has joined #openttdcoop 08:02:29 *** devilsadvocate has joined #openttdcoop 08:04:54 *** V453000 has quit IRC 08:04:54 *** Hirundo has quit IRC 08:04:54 *** Ammler has quit IRC 08:06:39 *** Hirundo has joined #openttdcoop 08:07:16 *** Tray has joined #openttdcoop 08:08:19 *** V453000 has joined #openttdcoop 08:08:19 *** ChanServ sets mode: +o V453000 08:08:55 *** Nickman87 has left #openttdcoop 08:09:11 *** Ammler has joined #openttdcoop 08:09:11 *** ChanServ sets mode: +o Ammler 08:09:46 *** Nickman87 has joined #openttdcoop 08:19:12 *** roboboy has quit IRC 08:23:56 *** roboboy has joined #openttdcoop 08:30:21 *** desrik has joined #openttdcoop 08:34:38 *** zlw has joined #openttdcoop 08:34:57 <zlw> Hello? 08:35:28 *** pugi has quit IRC 08:38:36 *** pugi has joined #openttdcoop 08:38:52 <theholyduck> zlw, yo? 08:40:28 <zlw> Hi 08:41:00 <zlw> !password 08:41:00 <PublicServer> zlw: parsec 08:41:05 <zlw> How are you? 08:41:23 <PublicServer> *** Game still paused (number of players) 08:41:23 <PublicServer> *** Game unpaused (number of players) 08:41:23 <PublicServer> *** 0zlw joined the game 08:50:58 *** snc has joined #openttdcoop 09:02:49 <PublicServer> *** 0zlw has left the game (connection lost) 09:02:49 <PublicServer> *** Game paused (number of players) 09:07:56 <desrik> is there a way to buyout a players company? 09:11:32 <Ammler> desrik: #openttd :-) 09:11:57 <Ammler> and don't crosspost :-P 09:18:22 *** Seberoth2 has joined #openttdcoop 09:25:52 *** Seberoth has quit IRC 09:26:57 <tycoondemon> !password 09:26:57 <PublicServer> tycoondemon: soloed 09:27:02 *** ralph_ has joined #openttdcoop 09:27:12 <ralph_> !password 09:27:12 <PublicServer> ralph_: soloed 09:27:22 <PublicServer> *** Game still paused (number of players) 09:27:22 <PublicServer> *** Game unpaused (number of players) 09:27:24 <PublicServer> *** ralph joined the game 09:27:50 <PublicServer> *** tycoondemon joined the game 09:27:56 <PublicServer> <ralph> hi 09:29:36 *** KenjiE20 has joined #openttdcoop 09:29:36 *** ChanServ sets mode: +o KenjiE20 09:33:34 <Mazur> Hi. 09:34:14 *** Yexo_ is now known as Yexo 09:35:23 *** zlw has quit IRC 09:45:59 *** Chris_Booth has joined #openttdcoop 09:51:02 *** pugi has quit IRC 09:55:28 *** Tray has quit IRC 09:55:44 <Chris_Booth> !screen 09:55:44 <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png) 10:03:09 *** Tyler has joined #openttdcoop 10:03:38 <Tyler> @quickstart 10:03:40 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:16:55 <PublicServer> *** ralph has left the game (connection lost) 10:16:55 <PublicServer> *** Game paused (number of players) 10:16:58 *** ralph_ has quit IRC 10:17:50 *** roboboy has quit IRC 10:18:17 *** roboboy has joined #openttdcoop 10:21:27 *** Fuco has joined #openttdcoop 10:21:31 *** ChanServ sets mode: +v Fuco 10:26:32 <Tyler> Hello everone, this is my first time here and I'm really impressed with the stuff on openttdcoop.org so I thought I must check this out. 10:26:59 *** Gravestoned is now known as Yso 10:27:56 <Yso> Hi Tyler. Welcome. 10:30:53 <Tyler> Thanks 10:31:19 <Tyler> I'm reading up on the guides... 10:35:52 <Yso> Well, they are a good read, but if you got questions i might not be able to help you, i just got here yesterday 10:37:03 <Tyler> I think i'm going to spectate for a while and get a feeling for how things work here, I've never built this complex networks... 10:37:57 <Tyler> !password 10:37:57 <PublicServer> Tyler: indoor 10:38:46 <Yso> me neither, but there is still enough simple stuff left 10:39:03 <PublicServer> *** Game still paused (number of players) 10:39:04 <PublicServer> *** Tyler joined the game 10:40:51 <Yso> hm... what did i see yesterday... 10:40:55 <Yso> !unpause 10:40:55 <PublicServer> Yso: you must be channel op to use !unpause 10:40:59 <Yso> ah ke 10:41:35 <Yso> join the company Tyler, that makes the game unpause 10:41:35 <planetmaker> !playercount 10:41:35 <PublicServer> planetmaker: Number of players: 3 10:41:43 <planetmaker> Yso, join ... ^ 10:41:50 <PublicServer> <Tyler> Ok 10:41:55 <PublicServer> *** Tyler has joined company #1 10:41:55 <PublicServer> *** Game unpaused (number of players) 10:42:08 <PublicServer> <Tyler> This is scary =) 10:42:19 <planetmaker> why? :-) 10:42:38 <PublicServer> <Tyler> It's huge 10:42:47 <PublicServer> <Tyler> This seems like really fun! 10:43:34 <Yso> is it ok to free up some trains by deleting some which are in overflow depots (there is an overflow with ~10 trains in it) 10:43:37 <planetmaker> Once I found this bunch of people I didn't really play elsewhere ;-) 10:43:58 <planetmaker> Yso, that depends :-) 10:44:08 <planetmaker> If it's a self-regulating network it is quite fine to have them there 10:44:18 <planetmaker> unless they're stopped 10:44:34 <planetmaker> But stopped trains don't hurt too much, if they're gonna be used a bit later anyway 10:44:39 <planetmaker> (I cannot join right now) 10:44:41 <PublicServer> <Tyler> Ok 10:45:16 <planetmaker> look for !! NETWORK PLAN !! 10:45:34 <planetmaker> it'll describe roughly the layout of what is planned and other conditions which shall be met 10:45:41 <PublicServer> <Tyler> I guess replacing old vehicles is a good thing for me to do right now? 10:45:45 <planetmaker> We usually vote on a plan before we build 10:46:01 <planetmaker> Tyler, old vehicles don't need replacement - they don't break down here ;-) 10:46:10 <Mazur> Yso: That station needs those trains usualoloy, you've evidently jsut seen a low ppoint in the production of those forests. 10:46:32 <PublicServer> <Tyler> Aha, ok, I'll just turn off the messages then :) 10:46:58 <planetmaker> yeah, makes sense 10:46:59 <Mazur> Tyler: If you'd activate a replace, most likely the whole network would get into a gordian knot. 10:47:22 <V453000> hi :) nic eto se new faces ... please dont tweak the train counts much, I have tried to balance traffic just as we need 10:47:32 <PublicServer> <Tyler> Ok, good thing I asked then 10:47:40 <V453000> always good to ask :) 10:47:54 <Mazur> 800 trains ago someone accidently activated a service call for all trains. It took a lot of effort to get things going again. 10:47:55 <planetmaker> it's about coop. Thus it's always good to ask if one wants to change something existing ;-) 10:48:02 <planetmaker> !info 10:48:03 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 12406041086 Loan: 0 Value: 12411494662 (T:1827, R:24, P:0, S:0) unprotected 10:48:07 <planetmaker> :-O 10:48:10 <V453000> only 27? 10:48:16 <Mazur> Maaybe even a thousand trains ago. 10:48:23 <V453000> someone deleted them :( 10:48:27 <V453000> there were 1850 10:48:38 <planetmaker> !trains 1900 10:48:39 <PublicServer> *** planetmaker has set max_trains to 1900 10:48:44 <Yso> Mazur: coalmines in the northeast, there is quite a queue 10:49:04 <V453000> !password 10:49:05 <PublicServer> V453000: indoor 10:49:10 <V453000> planetmaker: careful :D 10:49:16 <PublicServer> *** Mazur joined the game 10:49:24 <V453000> we did some expansions though 10:49:24 <PublicServer> *** V453000 joined the game 10:49:28 <V453000> so 1900 np 10:50:08 <Yso> Mindchurch Coal 1 10:53:27 <PublicServer> <V453000> first note: dont add more farm trains 10:53:30 <PublicServer> <V453000> that would jam us up 10:53:44 <PublicServer> <V453000> nobody did, I just inform :) 10:55:50 <Yso> i see smo adding an overflow depot, how is that done? 10:56:08 <PublicServer> <V453000> depends how you want it :) 10:56:19 <PublicServer> <V453000> my blog article on overflows could help you out there a bit 10:56:38 <Yso> thx :) i'll have a look 10:58:23 *** roboboy has quit IRC 11:02:20 *** perk111 has joined #openttdcoop 11:05:35 <gr00vy> !password 11:05:35 <PublicServer> gr00vy: knolls 11:05:50 <PublicServer> *** gr00vaLisTic joined the game 11:06:58 <PublicServer> <V453000> hi groovy 11:07:02 <PublicServer> <V453000> how is citybuilding :p 11:07:03 <PublicServer> <gr00vaLisTic> hi V453000 11:07:19 *** perk11 has quit IRC 11:07:30 <PublicServer> <gr00vaLisTic> "missing" would be the right word i think 11:07:47 <PublicServer> <gr00vaLisTic> i don't have too much time for ottd the last weeks 11:10:46 <PublicServer> <Mazur> Damn, why doesn't it work... My brain must still be asleep. 11:10:56 <PublicServer> <Tyler> This game is too big for my laptop, I have to come back when I'm at my stationary computer, See you! 11:11:03 <PublicServer> <V453000> Mazur: need help? 11:11:05 <PublicServer> <Mazur> Mindchurch Coal 1 11:11:15 <PublicServer> <V453000> xD 11:11:16 <PublicServer> <V453000> xD 11:11:17 <PublicServer> <Mazur> Overflow. 11:11:29 <PublicServer> <V453000> you will kill me when I show you 11:11:36 <PublicServer> <Mazur> If you wish. 11:11:41 <PublicServer> <Mazur> :-) 11:11:50 <PublicServer> *** Tyler has left the game (connection lost) 11:11:56 <PublicServer> <Yso> no presignal? 11:12:03 <PublicServer> <Mazur> Still doesn't tell me why. 11:12:03 <PublicServer> <V453000> of course :( 11:12:18 <PublicServer> <V453000> you wan to release trains into the station even when all bays are full 11:12:23 <PublicServer> <V453000> so why entry signal :) 11:12:37 <PublicServer> <Mazur> There are supposed to be block signals in the depot, but not an exit signal? 11:12:43 *** perk111 has quit IRC 11:12:53 <PublicServer> <V453000> who says anything about exit :) 11:12:57 <Yso> i thought that the depot has a builtin combosignal 11:13:05 <PublicServer> <V453000> it does 11:13:13 <PublicServer> <Mazur> Combo signal should do. 11:13:34 <PublicServer> <V453000> Mazur: you had entry signal "here" 11:13:39 <PublicServer> <Mazur> I know. 11:13:46 <PublicServer> <V453000> well why would you do tha 11:14:00 <PublicServer> <V453000> you want the train to actually enter the depot even when the combo is red 11:14:05 <PublicServer> <Mazur> And with a green combo signal into hte depot, it would lure trains there. 11:14:07 <PublicServer> <V453000> but because it is red, it will not leave the depot 11:14:18 <PublicServer> <V453000> Mazur: no 11:14:23 <PublicServer> <V453000> there isnt a green combo in the depot 11:14:32 <PublicServer> <V453000> it only applies to releasing trains 11:14:48 <PublicServer> <V453000> otherwise depots would be a good presignal logic breaker :p 11:14:54 <PublicServer> <Mazur> The exit combo would be red, but no green extry combo, when there's no train trying to exit? 11:15:07 <PublicServer> <Mazur> entry 11:15:20 <PublicServer> <V453000> just see for yourself how it behaves 11:15:21 <PublicServer> <Mazur> 'k. Let's see i9f I can remember that. 11:15:46 <PublicServer> <Mazur> Yes, I see it, I just didn't believe it. 11:15:51 <PublicServer> <V453000> xD 11:15:55 <PublicServer> <V453000> you dont believe me¨? 11:15:58 <PublicServer> * V453000 sad 11:16:12 <PublicServer> <Mazur> Could have sworn the way I set it up worked. 11:16:29 <PublicServer> <Mazur> No, I believe you, I just don't believe the depot. 11:16:42 <PublicServer> <V453000> xD 11:17:12 <PublicServer> <Mazur> Could have sworn I'd seen it work the way I set it up. 11:17:23 <PublicServer> <V453000> no :) 11:17:30 <PublicServer> <Mazur> That is evident. 11:17:35 <PublicServer> <V453000> well it could work 11:17:39 <PublicServer> <V453000> in one very special case 11:17:42 <PublicServer> <V453000> imagine: 11:17:48 <PublicServer> <gr00vaLisTic> V453000: look at "dirty crap /V453000" 11:17:54 <PublicServer> <V453000> there are 2 out of 3 platforms taken 11:18:03 <PublicServer> <Mazur> by John Lennon. 11:18:06 <PublicServer> <V453000> and the train is released there to seek the 3rd 11:18:12 <PublicServer> <V453000> but 11:18:15 <PublicServer> <V453000> at the same point in time 11:18:20 <PublicServer> <V453000> one of these 2 full leaves 11:18:29 <PublicServer> <V453000> that way the incoming train could be forced into depot 11:18:36 <PublicServer> <V453000> but that is very minor probability 11:19:22 <PublicServer> <Mazur> Anyway, I can't kill you, you beat me to it. I'm a ghost. 11:19:22 *** roboboy has joined #openttdcoop 11:19:47 <PublicServer> <V453000> oh true 11:26:59 <PublicServer> <V453000> Yso: you got some notes on that station 11:27:32 <PublicServer> <Yso> thx 11:27:43 <PublicServer> <V453000> if you wanted some reasons, just ask :) 11:27:53 <PublicServer> *** gr00vaLisTic has left the game (leaving) 11:28:32 <Yso> gotta read up on PBS first ^^ 11:28:48 <PublicServer> <V453000> it makes no sense there to use PBS :) 11:29:27 <PublicServer> <V453000> 1900 \o/ 11:30:00 <PublicServer> <V453000> psg 131 record is goin down 11:30:15 *** Tyler has quit IRC 11:30:58 <PublicServer> <Mazur> Whihc rrecord is that? 11:31:06 <PublicServer> <V453000> 2000 trains 11:31:15 <PublicServer> <V453000> but unfairly, on double sized map than this 11:31:22 <PublicServer> <Mazur> I thought there was a 3000 train record? 11:31:31 <Yso> i just wanted to make sure that the train cant leave in the wrong direction (in case i made a mistake) 11:31:36 <PublicServer> <V453000> that one has its own category, logic nets 11:31:42 <PublicServer> <Mazur> Ah. 11:31:50 <V453000> @records 11:31:50 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2000 (PSG#131) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 100,983 (PSG#176) | World Pop: 3,075,319 (PSG#101) 11:32:25 <PublicServer> <V453000> Yso: normal signals are oneway too 11:32:43 <PublicServer> <Mazur> Unless you place them in both directions. 11:33:04 <PublicServer> <Mazur> Mr. Obvious strikes again! 11:33:11 <Yso> :) 11:33:13 <Yso> k 11:35:28 <PublicServer> <V453000> the 180 series games are really good imo 11:35:39 <PublicServer> <Mazur> Makes me wonder, though, why this game is still running easy, when hte last game, with fewer trains, so many people had trouble. Just those PBS SMLs? 11:35:41 <PublicServer> <V453000> this is the third one that could be considered cool 11:36:00 <PublicServer> <V453000> Mazur: PBS SMLs? 11:36:14 <PublicServer> <Mazur> SML with PBS penalties. 11:36:23 <PublicServer> <V453000> that makes no cpu usage afaik 11:36:29 <PublicServer> <Mazur> Instead of for instance station penalties. 11:36:55 <PublicServer> <Mazur> Oh, I keep hearing people about the CPU load of PBS. 11:37:01 <PublicServer> <V453000> yes 11:37:05 <PublicServer> <V453000> that is true indeed 11:37:12 <PublicServer> <V453000> but not the backwards ones I believe 11:37:23 <PublicServer> <Mazur> But not enough to make that difference? 11:37:26 <PublicServer> <V453000> because these dont reserve any paths for the passing train I think 11:37:27 <PublicServer> <Mazur> Ah, ok. 11:37:42 <PublicServer> <V453000> you were in game 180? 11:37:47 <PublicServer> <Mazur> Nope. 11:38:03 <PublicServer> <V453000> there just the PBS mad ML Split 06 was able to totally devastate the lag :D 11:38:12 <PublicServer> <V453000> with wrong settings of PBS 11:38:13 <PublicServer> <Mazur> Joi0ned in the final part of the last toyland. 11:38:18 <PublicServer> <V453000> (short path backoff interval) 11:38:20 <PublicServer> <V453000> ye 11:41:13 <theholyduck> V453000, what other ones were cool? 11:41:25 <theholyduck> i'm partial to my first game since the 140's 11:41:27 <theholyduck> 181 11:41:34 <PublicServer> <V453000> 180, 181 and now 186 11:42:03 <PublicServer> <V453000> and the other games werent bad at all 11:43:26 <PublicServer> <Mazur> Those forest stations really eat up trains. 11:43:41 <PublicServer> <V453000> sure 11:43:57 <PublicServer> <V453000> now lets wait and see how our net works 11:44:09 <PublicServer> <Mazur> Or not works. 11:44:27 <PublicServer> <V453000> its quite funny how even 50 trains can be enough to jam the place 11:44:36 <PublicServer> <V453000> with 1800 train already 11:44:47 <PublicServer> <Mazur> Yes. 11:45:18 <PublicServer> <V453000> hmm 11:45:35 <PublicServer> <V453000> when I look at the plan, I see only about a few connections kept their size :d 11:45:52 <PublicServer> <V453000> but where would be the fun without expanding \o/ 11:48:16 <PublicServer> *** Yso has joined spectators 11:48:50 <theholyduck> 181 was fun even if it had a lot of issues 11:49:01 <theholyduck> and i don't think there was many tiles of the originally laid tracks remaining 11:49:02 <theholyduck> at the end of it 11:49:08 <PublicServer> <V453000> the first and las issue was that it was chaos 11:49:16 <theholyduck> V453000, which also was awesome 11:49:20 <theholyduck> and it turned out pretty well 11:49:25 <theholyduck> eventually 11:49:30 <theholyduck> after all the rebuilds upon rebuilds 11:49:30 <PublicServer> <V453000> yes only because SmatZ came and fixed all days 11:49:32 <theholyduck> and diversions :P 11:49:42 <theholyduck> V453000, i made some of the gigant bypasses 11:49:45 <theholyduck> aswell 11:49:50 <theholyduck> but yeah, SmatZ made omst 11:49:52 <theholyduck> ost 11:49:53 <theholyduck> *most 11:49:56 <PublicServer> <V453000> but at the time first people agreed to archive it, it was in shambles 11:50:18 <PublicServer> <V453000> mostly because everyone went like hm chaos, I dont have to build properly nor using brain, do I? 11:51:13 <PublicServer> <V453000> which is the way why chaos is banned 11:51:43 <PublicServer> <V453000> and for example, this map isnt very different from it (in the structure of network) 11:51:58 <PublicServer> <V453000> in result 11:52:00 *** perk11 has joined #openttdcoop 11:53:15 *** einKarl has joined #openttdcoop 11:53:41 <PublicServer> <V453000> ook 11:53:42 <PublicServer> <V453000> im off 11:53:46 <PublicServer> *** V453000 has left the game (leaving) 11:53:47 <PublicServer> *** Game paused (number of players) 11:53:59 <V453000> l8r 11:57:38 *** Wouterr has joined #openttdcoop 11:57:42 <Wouterr> !password 11:57:42 <PublicServer> Wouterr: sobers 11:57:48 <Wouterr> hi 11:57:49 <PublicServer> *** Game still paused (number of players) 11:57:49 <PublicServer> *** Game unpaused (number of players) 11:57:51 <PublicServer> *** Wouterr joined the game 12:11:15 *** Progman has joined #openttdcoop 12:14:41 *** FiCE has joined #openttdcoop 12:14:47 <FiCE> !info 12:14:47 <PublicServer> FiCE: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 12727832085 Loan: 0 Value: 12736666532 (T:1900, R:24, P:0, S:0) unprotected 12:24:33 <PublicServer> *** Wouterr has left the game (connection lost) 12:24:33 <PublicServer> *** Game paused (number of players) 12:28:01 *** perk11 has quit IRC 12:37:42 <PublicServer> *** Mazur has left the game (leaving) 12:41:09 <Ammler> !server_status 12:41:09 <PublicServer> Ammler: 14:41:07 up 392 days, 30 min, 0 users, load average: 1.09, 1.18, 1.77 12:41:10 <PublicServer> Ammler: Cpu(s): 16.1%us, 5.8%sy, 3.7%ni, 71.0%id, 3.3%wa, 0.0%hi, 0.1%si, 0.0%st 12:41:10 <PublicServer> Ammler: 16535 openttd 25 10 49448 26m 4420 S 0 1.3 2371:08 ./openttd -c opentt 12:41:19 <Ammler> !unpause 12:41:19 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 12:41:23 <Ammler> !server_status 12:41:23 <PublicServer> Ammler: 14:41:21 up 392 days, 31 min, 0 users, load average: 0.85, 1.12, 1.74 12:41:23 <PublicServer> Ammler: Cpu(s): 16.1%us, 5.8%sy, 3.7%ni, 71.0%id, 3.3%wa, 0.0%hi, 0.1%si, 0.0%st 12:41:24 <PublicServer> Ammler: 16535 openttd 25 10 49448 26m 4420 S 0 1.3 2371:08 ./openttd -c opentt 12:41:28 <Ammler> hmm 12:41:57 <Ammler> !date 12:41:57 <PublicServer> Ammler: 30 Nov 2310 12:42:01 <Ammler> !date 12:42:01 <PublicServer> Ammler: 30 Nov 2310 12:42:15 <Ammler> !unpause 12:42:15 <PublicServer> *** Ammler has unpaused the server. (Use !auto to set it back.) 12:42:21 <Ammler> !auto 12:42:21 <PublicServer> *** Ammler has enabled autopause mode. 12:42:25 <Ammler> !rcon unpause 12:42:25 <PublicServer> Ammler: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 12:55:53 *** Barbaar has joined #openttdcoop 13:06:40 *** Progman has quit IRC 13:13:54 <PublicServer> *** Yso has left the game (leaving) 13:15:17 *** Wouterr has quit IRC 13:15:50 *** bartavelle has quit IRC 13:17:11 *** bartavelle has joined #openttdcoop 13:21:41 *** roboboy has quit IRC 13:32:52 *** Progman has joined #openttdcoop 13:49:28 *** einKarl has quit IRC 14:05:09 *** Wouterr has joined #openttdcoop 14:08:07 <Wouterr> !players 14:08:08 <PublicServer> Wouterr: Client 969 is tycoondemon, a spectator 14:26:13 <Chris_Booth> !password 14:26:13 <PublicServer> Chris_Booth: tapped 14:27:23 <PublicServer> *** Chris Booth has left the game (connection lost) 14:27:24 <PublicServer> *** Game still paused (number of players) 14:28:26 <PublicServer> *** Chris Booth has left the game (connection lost) 14:28:26 <PublicServer> *** Game still paused (number of players) 14:29:13 <Chris_Booth> !password 14:29:13 <PublicServer> Chris_Booth: tapped 14:30:28 <Chris_Booth> !password 14:30:28 <PublicServer> Chris_Booth: tapped 14:30:33 *** Chris_Booth has quit IRC 14:31:59 *** Chris_Booth has joined #openttdcoop 14:35:00 <PublicServer> *** Game still paused (number of players) 14:35:02 <PublicServer> *** Owen joined the game 14:38:07 <orudge> no he didn't! 14:38:13 * orudge never joined any game! :p 14:38:45 <OwenS> :p 14:43:54 <Chris_Booth> !password 14:43:54 <PublicServer> Chris_Booth: barged 14:44:18 <PublicServer> *** Game still paused (number of players) 14:44:18 <PublicServer> *** Game unpaused (number of players) 14:44:19 <PublicServer> *** Chris Booth joined the game 14:59:28 <planetmaker> orudge, you should! 14:59:37 <planetmaker> :-) 15:00:05 <planetmaker> and that's when the battle of the Os started... 15:00:34 <orudge> heh, no time at the moment alas 15:03:11 <PublicServer> <Owen> Chris Booth: "!connect me decent" now fixed :) 15:03:26 <PublicServer> <Chris Booth> that was woutter 15:03:29 <planetmaker> such is life I guess 15:03:33 <PublicServer> <Owen> Heh 15:03:56 <PublicServer> <Chris Booth> Owen: your missing signals 15:03:59 <PublicServer> <Owen> The head 2/3 connector just looks silly big now 15:04:03 <PublicServer> <Owen> Chris Booth: Where? 15:04:16 <PublicServer> <Chris Booth> @1 15:04:34 *** XeryusTC2 is now known as XeryusTC 15:04:37 <PublicServer> <Owen> Could you not have fixed that? :p 15:04:38 <XeryusTC> @op 15:04:38 *** Webster sets mode: +o XeryusTC 15:04:46 <PublicServer> <Chris Booth> no why would i do that? 15:05:16 <PublicServer> <Owen> Easier than aying "1" :p 15:05:33 <PublicServer> <Chris Booth> but it is less fun 15:06:49 <PublicServer> *** Chris Booth has left the game (connection lost) 15:06:49 <PublicServer> *** Game paused (number of players) 15:07:11 <Chris_Booth> !password 15:07:11 <PublicServer> Chris_Booth: vetted 15:07:40 <PublicServer> *** Game still paused (number of players) 15:07:40 <PublicServer> *** Game unpaused (number of players) 15:07:41 <PublicServer> *** Chris Booth joined the game 15:08:00 <PublicServer> <Chris Booth> BBH 02 is massive 15:08:18 <PublicServer> <Owen> Yeah 15:08:25 <PublicServer> <Owen> Though mainly because its in bits 15:10:13 <PublicServer> <Chris Booth> hhm where is V when you need him 15:10:20 <PublicServer> <Owen> ? 15:10:23 <PublicServer> <Chris Booth> i think this game is over 15:25:23 <Wouterr> !password 15:25:23 <PublicServer> Wouterr: crease 15:25:32 <PublicServer> *** Wouterr joined the game 15:25:33 <Wouterr> hi 15:26:55 *** Yso has quit IRC 15:29:28 *** elmz has quit IRC 15:31:32 *** FiCE has quit IRC 15:32:31 <PublicServer> *** Wouterr has joined spectators 15:35:24 <PublicServer> *** Chris Booth has left the game (connection lost) 15:35:24 <PublicServer> *** Game paused (number of players) 15:36:52 *** elmz has joined #openttdcoop 15:42:45 *** Chris_Booth has quit IRC 15:45:01 *** Chris_Booth has joined #openttdcoop 15:45:40 *** Chris_Booth has quit IRC 15:46:02 *** Chris_Booth has joined #openttdcoop 15:58:05 *** pugi has joined #openttdcoop 16:15:53 <PublicServer> *** Wouterr has joined company #1 16:15:53 <PublicServer> *** Game unpaused (number of players) 16:33:50 *** Polygon has joined #openttdcoop 16:34:08 *** Ammler is now known as marcel 16:36:12 *** marcel is now known as Ammler 16:45:45 *** Macha has joined #openttdcoop 16:45:49 <Macha> !password 16:45:49 <PublicServer> Macha: sidled 16:46:08 <PublicServer> *** Macha joined the game 16:47:26 *** Ammler is now known as marcel 16:47:33 *** marcel is now known as Ammler 16:49:48 *** fonsinchen has joined #openttdcoop 16:49:50 *** perk11 has joined #openttdcoop 16:52:11 <PublicServer> *** Wouterr has left the game (leaving) 17:07:01 *** Gravestoned has joined #openttdcoop 17:07:13 *** heffer has joined #openttdcoop 17:08:32 <PublicServer> <Macha> Too many trains to AccStock Heat Mines, and the Overflow doesn't work. 17:09:02 <Wouterr> !password 17:09:02 <PublicServer> Wouterr: brinks 17:09:13 <PublicServer> *** Wouterr joined the game 17:09:47 <PublicServer> <Wouterr> someone changed the signalling 17:10:10 <PublicServer> <Macha> Oh, well they're going way back atm 17:10:30 <PublicServer> <Macha> Fixed now 17:15:46 *** Gravestoned is now known as Yso 17:18:28 <PublicServer> <Wouterr> oopsie :) 17:20:19 <V453000> !password for mey 17:20:19 <PublicServer> V453000: deacon 17:20:33 <PublicServer> *** V453000 joined the game 17:20:39 <PublicServer> <V453000> hi kooporz 17:20:54 <Wouterr> hello V 17:22:34 *** ralph__ has joined #openttdcoop 17:22:41 <ralph__> hey guys 17:23:18 <Wouterr> hi 17:23:30 <ralph__> when will the next game start? 17:23:39 <PublicServer> <V453000> who knows 17:23:53 <ralph__> what determines it? 17:24:09 <PublicServer> <V453000> hmm I suppose 17:24:11 <PublicServer> <V453000> when this one ends 17:24:30 <PublicServer> <Macha> And when does this one end? 17:24:38 <ralph__> :) 17:24:42 <Chris_Booth> when V453000 says it does 17:24:43 <PublicServer> <V453000> when it ends :) 17:24:46 <PublicServer> <V453000> dinner 17:24:50 <PublicServer> *** V453000 has joined spectators 17:25:11 <planetmaker> Macha: it really depends :-) 17:25:22 <planetmaker> "when it's done" is hard to define 17:25:30 <planetmaker> It needs to be a fluent network 17:25:39 <Chris_Booth> done 17:25:41 <planetmaker> Things connected, station ratings ok 17:25:50 <Chris_Booth> prity much done 17:25:52 <planetmaker> "not much to do and improve" 17:26:01 <Chris_Booth> BBH 02 needs work 17:26:28 <planetmaker> and the network usually needs to be well utilized. 17:26:40 <planetmaker> A 1k^2 map with 300 trains hardly can be done ;-) 17:26:47 <planetmaker> (I know, this has more, way more ;-) ) 17:26:51 <planetmaker> !info 17:26:51 <PublicServer> planetmaker: #:1(Orange) Company Name: 'Insanity Reloaded' Year Founded: 1950 Money: 13234916546 Loan: 0 Value: 13241009616 (T:1896, R:24, P:0, S:0) unprotected 17:27:27 <ralph__> hm, interesting 17:27:31 <PublicServer> <Macha> What's up with BBH2? 17:27:38 <Chris_Booth> its way to big 17:27:53 <Chris_Booth> and has been hacked alot 17:28:34 <Chris_Booth> just needs a face lift 17:28:50 <PublicServer> <Macha> Ah. I'd give it a go, but I'd probably crash every single train :P 17:29:55 <PublicServer> <Macha> Which wouldn't go down too well :P 17:31:39 <PublicServer> <Wouterr> SL 13 jam up to ML 17:33:12 *** ralph__ has quit IRC 17:35:35 *** Intexon has joined #openttdcoop 17:36:04 <PublicServer> *** Intexon joined the game 17:36:17 <PublicServer> <Intexon> hello 17:36:26 <PublicServer> <Owen> I think SL13 is overloaded 17:37:06 <PublicServer> <Wouterr> no it's ajam 17:37:22 *** snc has quit IRC 17:37:35 <PublicServer> <Owen> Wouterr: SL13 is causing a jam because it has too much traffic for 1 line 17:37:57 <PublicServer> <Wouterr> no it's a station thats jamming up the line 17:38:07 <PublicServer> <Macha> Greadnor transfer 17:38:10 <PublicServer> <Owen> Which? 17:38:13 <PublicServer> <Wouterr> hmm indeed exit line is also jamming :) 17:38:16 <PublicServer> <Owen> Ooh 17:38:18 <PublicServer> <Owen> Capture depot 17:38:19 <PublicServer> <Owen> EVIL 17:38:40 <PublicServer> <Owen> Hang on... We have traffic rat-running through 17:38:41 <PublicServer> <Owen> WTF? 17:38:56 <PublicServer> <Owen> Traffic is U-Turning through SL13 17:39:10 <PublicServer> <Owen> TThe outer line of the ML must be missing an exit? 17:39:43 <PublicServer> <Owen> No... They're U-Turning?! 17:40:45 <startawar> !password 17:40:45 <PublicServer> startawar: creeps 17:40:58 <PublicServer> *** bionerual joined the game 17:41:40 <Wouterr> yikes 17:43:01 <PublicServer> <Wouterr> its missing an exit on SLH 07 17:43:10 <PublicServer> <Owen> That station is too small 17:43:13 <PublicServer> <Owen> In any case :p 17:43:20 <PublicServer> <Owen> Aah 17:43:49 <PublicServer> <Owen> My mistake... 17:43:59 <Chris_Booth> what is the newest version of 2cc planetmaker ? 17:44:03 <PublicServer> <Owen> I forgot about SLH7 because I started from there 17:44:23 <PublicServer> *** Macha has left the game (leaving) 17:44:29 *** Macha has quit IRC 17:45:11 <PublicServer> <Wouterr> well let's see how the network settles now :) 17:46:11 *** Intexon has quit IRC 17:48:07 *** thgergo has joined #openttdcoop 17:51:25 <PublicServer> *** bionerual has left the game (connection lost) 17:52:15 <PublicServer> *** V453000 has joined company #1 17:52:20 <PublicServer> <V453000> back 17:52:25 <PublicServer> <Wouterr> wb 17:52:30 <PublicServer> <V453000> Owen: eastern merger fails 17:53:05 <PublicServer> <Owen> V453000: Yeah I know 17:53:41 <PublicServer> <Owen> V453000: I suppose I should add the ability for the middle line to merge into two... 17:53:48 <PublicServer> <V453000> indeed 17:55:00 *** fonsinchen has quit IRC 17:55:56 <PublicServer> *** Intexon has left the game (leaving) 17:57:06 <PublicServer> <V453000> does something eat our trains? 17:57:11 <PublicServer> <Owen> ? 17:57:12 <PublicServer> <V453000> some parts seem quite empty 18:03:06 *** Henri has joined #openttdcoop 18:03:22 <Henri> Hello 18:03:25 <PublicServer> <V453000> hi 18:03:29 <Henri> first time in chat 18:03:32 <Henri> :p 18:03:32 <V453000> I see 18:03:54 <V453000> well .. welcome :) 18:03:58 <V453000> @quickstart 18:04:00 <V453000> ^ 18:04:00 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 18:06:34 <Yso> !password 18:06:34 <PublicServer> Yso: canons 18:06:53 <PublicServer> *** Yso joined the game 18:07:07 <PublicServer> <V453000> ellow 18:07:19 <PublicServer> <Yso> hiho 18:09:46 <V453000> !trains 1999 18:09:46 <PublicServer> *** V453000 has set max_trains to 1999 18:13:15 <Chris_Booth> V453000: !2023 18:13:28 <V453000> wtf 18:13:37 <Chris_Booth> train should be 2023 18:13:43 <V453000> why 18:14:36 <Henri> quickstart helped:) 18:14:51 <PublicServer> <V453000> well that is what it is for :) 18:15:16 *** snc has joined #openttdcoop 18:24:08 <Wouterr> impressive builders board on this game :) 18:24:29 <PublicServer> <V453000> cant see anything unordinary :) 18:30:38 <Henri> !password 18:30:38 <PublicServer> Henri: capped 18:35:03 <PublicServer> <Wouterr> i have some trains U-turning at SLH 13 18:35:10 <PublicServer> <V453000> ? 18:35:24 <PublicServer> <Owen> Still? :( 18:35:30 <PublicServer> <V453000> U turning? 18:35:43 <PublicServer> <Wouterr> to slh 13 18:35:50 <PublicServer> <Wouterr> *slh 15 i mean 18:35:59 <PublicServer> <Wouterr> also SLH 05 18:36:02 <PublicServer> <Owen> SLH 16 I see trains for 18:36:13 <PublicServer> <V453000> wtf is U turning? 18:36:26 <PublicServer> <Owen> V453000: Turning around and going back 18:36:35 <PublicServer> <V453000> ? 18:37:05 <PublicServer> <Owen> V453000: They're entering the SLH from BBH02, heading through a station and back out to BBH 02 again 18:37:24 <PublicServer> <V453000> wtf 18:38:02 <PublicServer> <Owen> Could be a real bitch to track down 18:38:25 <PublicServer> <Owen> Seems to be an issue for northbound trains 18:38:52 <PublicServer> <Owen> From drop 04 18:40:30 <PublicServer> <Owen> Experimentally, I may have found the cause... 18:41:42 <Wouterr> where? 18:42:03 <PublicServer> <Owen> Wouterr: Some weird merger someone added to BBH02 18:42:26 <PublicServer> <Owen> Really, why did someone add 5 inbound lines to the junction? The 4th was barely used... 18:42:55 <PublicServer> <V453000> southward? 18:43:04 <PublicServer> <Owen> V453000: Nortthbound into BBH02 18:43:13 <PublicServer> <Owen> The 5th line is an awful hack and unused 18:43:36 <PublicServer> <V453000> the only 5th line is in head 3 18:43:41 <PublicServer> <Owen> Yes 18:43:45 <PublicServer> <Owen> And its been hacked in awfully 18:43:46 <PublicServer> <V453000> yes 18:44:45 *** jondisti has joined #openttdcoop 18:45:17 <PublicServer> <Owen> In fact, really, the 5th line is a horrible mess all the way through 18:45:21 <Henri> i have a question about newgrf package 18:46:31 <Henri> i'm trying to use the newgrf package, to join those password servers. Well i cant find, where should i unzip the package, in order it will work 18:46:44 <Henri> i have read readme file, but still cant understand. 18:46:45 <PublicServer> <V453000> openttd/data 18:47:32 <Henri> !password 18:47:32 <PublicServer> Henri: lament 18:48:01 <PublicServer> *** Henri joined the game 18:48:01 <PublicServer> <Henri> wow 18:48:05 <PublicServer> <Henri> i made it to here 18:48:13 <PublicServer> <V453000> welcome 18:48:18 <Wouterr> someone fixed the U-turn issue? cant see any train turning anymore 18:48:21 <V453000> !trains 0 18:48:21 <PublicServer> *** V453000 has set max_trains to 0 18:48:47 <Wouterr> welcome to the maddness henri 18:48:49 <PublicServer> <Owen> Wouterr: yeah, as said, someone had hacked a horrid merger into bbh02 and it made trains go the wrong way 18:49:14 <PublicServer> <Henri> oh my god 18:49:27 <PublicServer> <Wouterr> ah alrigght :) 18:49:30 <PublicServer> <V453000> :) 18:50:42 <PublicServer> <Henri> just like, omg. thats massive what your doing here 18:51:25 <PublicServer> <V453000> Owen: that is supposed to be less jammy and/or not-dirty, right? 18:51:50 <PublicServer> <Owen> V453000: Well things certainly seem to be working 18:52:12 <PublicServer> <V453000> as long as it works ... 18:52:41 <PublicServer> <Owen> Really, whoever was adding it should have told me so before I went ahead and built a 4->3 merger so it could have been done properly... 18:53:02 <PublicServer> <V453000> I added the 5th line but the stuff what you are talking about is probably Chris Booths property 18:55:37 <PublicServer> <Henri> bye, i go back to the welcome stable server 18:55:42 <PublicServer> <V453000> cay 18:55:43 <PublicServer> <V453000> cya 18:55:49 <PublicServer> *** Henri has left the game (connection lost) 18:57:34 <PublicServer> <Owen> Also, it would have been nice if people had done more than a half-finished job annotated with "!connect me proper" at head 2... 18:58:57 <PublicServer> <V453000> blame wouterr :) 18:59:38 <Wouterr> :) 18:59:59 <planetmaker> you! 19:00:09 <PublicServer> <V453000> HIM! 19:00:10 <planetmaker> (whatever :-P - I didn't follow the discussion ;-) ) 19:00:16 <PublicServer> <V453000> :) 19:00:24 <Wouterr> well better a marked flaw then an unmarked one 19:00:31 <planetmaker> correct :-) 19:00:33 <PublicServer> <Owen> Better a fixed flaw 19:00:37 <PeterT> better not a flaw at also 19:00:42 <PeterT> s/also/all/ 19:01:24 <jondisti> !password 19:01:24 <PublicServer> jondisti: thatch 19:01:32 <PublicServer> *** jond1sti joined the game 19:02:24 <PublicServer> <Owen> This game has acquired a nice organic feel :) 19:03:22 *** KloBass_home has joined #openttdcoop 19:03:26 <KloBass_home> vedeT? 19:03:28 *** KloBass_home has left #openttdcoop 19:04:04 <PublicServer> <Owen> Anyone got a clue what that means? :p 19:04:23 <Wouterr> kindof :) 19:04:45 <PublicServer> <V453000> I fear I am from the same country as that person but I have no clue 19:05:14 <PublicServer> *** jond1sti has left the game (connection lost) 19:05:47 <OwenS> Hmm.. Theres a KloBass in our channel 19:06:54 <PublicServer> *** Wouterr has joined spectators 19:16:00 *** Henri has quit IRC 19:48:42 *** KloBass_home has joined #openttdcoop 19:48:46 *** KloBass_home has left #openttdcoop 19:54:58 *** theholyduck has quit IRC 20:04:25 *** Henri_ has joined #openttdcoop 20:08:00 *** jondisti has quit IRC 20:13:27 *** Starling has joined #openttdcoop 20:22:30 *** fonsinchen has joined #openttdcoop 20:27:57 *** Wun-Qu has joined #openttdcoop 20:28:50 *** Henri_ has quit IRC 20:33:32 <V453000> !trains 2000 20:33:32 <PublicServer> *** V453000 has set max_trains to 2000 20:39:15 <Wun-Qu> !password 20:39:15 <PublicServer> Wun-Qu: duding 20:39:25 <Wun-Qu> lol duding 20:40:11 <PublicServer> *** Wun-Qu joined the game 20:40:36 <PublicServer> <Wun-Qu> hell 20:40:39 <PublicServer> <Wun-Qu> hello* 20:40:44 <PublicServer> <V453000> heaven 20:40:50 <PublicServer> <V453000> o 20:41:21 <V453000> !trains 0 20:41:21 <PublicServer> *** V453000 has set max_trains to 0 20:41:39 <OwenS> V453000: Why the train fiddling? 20:41:40 *** Phazorx has joined #openttdcoop 20:41:40 *** Webster sets mode: +o Phazorx 20:41:56 <PublicServer> <V453000> I dont want people to add "the wrong ones" 20:42:01 <PublicServer> <Wun-Qu> hmm almost 2k :D 20:42:07 *** KyleS1 has joined #openttdcoop 20:42:12 <KyleS1> !password 20:42:12 <PublicServer> KyleS1: duding 20:42:23 <PublicServer> *** KyleS joined the game 20:44:08 *** Phazorx has left #openttdcoop 20:45:02 <PublicServer> <Wun-Qu> what do you mean by "wrong trains"? 20:45:11 <PublicServer> <V453000> in the wrong spots 20:50:13 *** NukeBuster has joined #openttdcoop 20:56:55 <PublicServer> <Wun-Qu> hmm a little jam on slh 8 Hobbit heaven 20:57:06 <PublicServer> <V453000> wtf 20:57:20 <PublicServer> <Wun-Qu> trains from sl trying to enter and geting stuck 20:57:41 <PublicServer> <V453000> I see what happens 20:58:11 <PublicServer> <Wun-Qu> ok now its geting bigger lol 20:59:44 <PublicServer> <V453000> there is some major problem 20:59:47 <PublicServer> <V453000> somewhere 20:59:52 <PublicServer> <V453000> but nobody knows what it is 20:59:57 <PublicServer> <KyleS> lol 21:00:00 <PublicServer> <Wun-Qu> ? 21:00:13 <PublicServer> <V453000> some trains use some sidelines to turn around in them 21:00:48 <PublicServer> <Wun-Qu> hmm and this happens only in this game? 21:03:13 <PublicServer> <Owen> V453000: I fixed that earlier 21:03:21 <PublicServer> <Owen> At least, the problem that was at SL13 21:03:27 <PublicServer> *** KyleS has left the game (connection lost) 21:03:29 <PublicServer> <V453000> now it was on 09 21:03:42 <PublicServer> <Wun-Qu> I mean, they try to go to where they should go but cant becouse there is another train already there for example, and they just choose another track that is available at the moment..? I dont know how it works... 21:03:49 *** perk111 has joined #openttdcoop 21:04:58 <KyleS1> !password 21:04:58 <PublicServer> KyleS1: garbed 21:05:19 <PublicServer> *** KyleS joined the game 21:05:19 <PublicServer> <Owen> Still WTF, trains are ratrunning through it to town drop 02 21:05:45 <PublicServer> <Wun-Qu> missing connection..? o.o 21:05:51 <PublicServer> <Owen> From FOOD PICKUP too 21:05:58 <PublicServer> <Wun-Qu> railways 21:06:02 <PublicServer> <V453000> missing connection is impossible 21:06:09 <PublicServer> <Owen> Its a problem with the inside line 21:07:57 *** perk11 has quit IRC 21:08:47 <PublicServer> <V453000> got one 21:08:54 <PublicServer> <Owen> ? 21:08:55 <PublicServer> <V453000> as I though 21:08:56 <PublicServer> <V453000> t 21:08:59 <PublicServer> <KyleS> where? :o 21:09:06 <PublicServer> <V453000> there are some 2ways that can of course be badly red 21:09:17 <PublicServer> <V453000> forcing trains into the sideline 21:09:18 <PublicServer> <Owen> Heh 21:09:29 <PublicServer> <V453000> I fond one in 08 21:09:34 <PublicServer> <Owen> Aah, I see where it was 21:09:42 <PublicServer> <Owen> Entrances like that suck anyway... 21:09:45 <PublicServer> <V453000> yea there at the prio 21:10:27 <PublicServer> <V453000> arse it that there isnt anything similar at 13 21:10:48 <PublicServer> <KyleS> one of the bridges at SLH 08 isn't doubled o-0 21:10:56 <PublicServer> <Owen> V453000: 13 is fixed 21:10:59 <PublicServer> <V453000> ook 21:11:04 <PublicServer> <V453000> KyleS: and the problem is? 21:11:14 <PublicServer> <KyleS> usually bridges are doubled, and one isn't 21:11:32 <PublicServer> <V453000> is that all? 21:11:36 <PublicServer> <Owen> V453000: Chris_Booth (probably) had added something similar to BBH02, forcing trains to head 2 and then forcing them to U-Turn through SLH13 21:11:41 <PublicServer> <KyleS> that's all i wrote 21:11:44 <PublicServer> <KyleS> so yes, that is all 21:12:15 <PublicServer> <V453000> Owen: main is if it works now :) 21:12:43 *** sparr has quit IRC 21:12:49 <PublicServer> <Owen> It does :) 21:13:00 <PublicServer> <V453000> indeed 21:14:04 <Chris_Booth> OwenS: i would do anything like that 21:14:20 <PublicServer> <Owen> Chris_Booth: Did you build a mini PBS merger? 21:15:07 *** Kolo has joined #openttdcoop 21:15:18 <Chris_Booth> where? 21:15:26 <PublicServer> <Owen> Head 3 of Cerberus/BBH02 21:15:50 <Chris_Booth> no as i only build on the splits on BBH 02 21:16:42 <PublicServer> <Owen> Mmm... Then who built the 5th line from the south? :S 21:16:50 <KyleS1> what's up with the stable server? it's a different type of game than usual.. 21:17:06 <OwenS> KyleS1: Stable is a normal competiton game 21:17:16 <PublicServer> <KyleS> yes, which it isn't 21:17:31 <OwenS> Nope, its *definitely* a compition game 21:17:53 <PublicServer> <KyleS> have you joined it recently? 21:17:54 <PublicServer> <V453000> OwenS: I believe Chris has some influence on how the last game looks ;) 21:17:59 <OwenS> Heh 21:18:05 <PublicServer> <KyleS> as in, within the past 6 years (since the current game is only 6 years old?) 21:18:11 <PublicServer> <KyleS> i don't understand how it is a competition game right now 21:18:12 <PublicServer> <KyleS> lol 21:18:15 <OwenS> Oh 21:19:30 <OwenS> lol, someone influenced it into being a coop game :p 21:19:34 <PublicServer> *** Kolo joined the game 21:19:52 <PublicServer> <KyleS> yup 21:19:57 <PublicServer> <KyleS> i'm not dumb, and i know what a competition game is <_< 21:20:37 <PublicServer> *** Kolo has left the game (connection lost) 21:21:49 <PublicServer> <Wun-Qu> hmm jam on slh2 21:22:34 <OwenS> Crap 21:22:38 <OwenS> I just caught Ctrl+G.. 21:22:42 <PublicServer> <V453000> lol 21:22:43 <OwenS> Hmm 21:22:44 <PublicServer> *** Owen has left the game (connection lost) 21:23:03 * OwenS lets OpenTTD create said screenshot anyway :p 21:24:34 <OwenS> Wow 21:24:40 <OwenS> Created quite quickly 21:25:11 <PublicServer> *** Owen joined the game 21:25:32 *** Phazorx has joined #openttdcoop 21:25:32 *** Webster sets mode: +o Phazorx 21:26:35 *** fonsinchen has quit IRC 21:27:04 *** Chris_Booth has quit IRC 21:28:04 <PublicServer> *** Owen has left the game (connection lost) 21:28:44 <PublicServer> <V453000> you really like those screens do you :P 21:32:35 <PublicServer> <Wun-Qu> hmm there is a line forming on head 1 of cerberus bbh2 21:32:42 <PublicServer> <Wun-Qu> a line of trains I mean 21:32:57 <PublicServer> <V453000> oh fuck 21:33:06 <PublicServer> <V453000> Owen: that merger sucks too =D 21:36:05 <PublicServer> *** Kolo joined the game 21:36:36 <OwenS> V453000: Talking to someone whos offline isn't productive :p 21:36:46 <PublicServer> <V453000> :) 21:36:59 <OwenS> Bloody chrome 21:37:56 <PublicServer> *** Owen joined the game 21:38:36 <PublicServer> *** Owen has left the game (connection lost) 21:39:27 <PublicServer> *** Kolo has left the game (connection lost) 21:39:38 *** Kolo has quit IRC 21:45:19 *** ODM has quit IRC 21:48:40 <PublicServer> <KyleS> i see a bad signal (i think) 21:48:57 <PublicServer> <KyleS> at sign !< 21:49:02 <PublicServer> <KyleS> (the < points to the signal :p) 21:49:18 <PublicServer> <KyleS> it might not be bad tho 21:49:21 <PublicServer> <KyleS> not sure -.- 21:50:21 <PublicServer> *** V453000 has left the game (connection lost) 21:50:32 <PublicServer> <Wun-Qu> hmm its a normal signal...? 21:50:32 <V453000> !password 21:50:32 <PublicServer> V453000: touted 21:50:44 <PublicServer> <KyleS> um 21:50:45 <PublicServer> <KyleS> the one 21:50:48 <PublicServer> *** V453000 joined the game 21:50:48 <PublicServer> <KyleS> lets see 21:50:58 <PublicServer> <KyleS> one of them is a double signal 21:51:09 <PublicServer> <KyleS> that's the one i am unsure if it is good or bad 21:51:24 <PublicServer> <KyleS> (have to have trees on transparent to see it) 21:51:25 <PublicServer> <V453000> why wold it be wrong 21:51:33 <PublicServer> *** Owen joined the game 21:51:34 <PublicServer> <Wun-Qu> oh now I see it 21:51:42 <PublicServer> <V453000> that is the point of these bridges 21:51:45 <PublicServer> <Wun-Qu> I dont think it would cause problems 21:51:47 <PublicServer> <V453000> (which sucks btw) 21:51:56 *** NukeBuster has quit IRC 21:56:31 <PublicServer> *** Wouterr has left the game (connection lost) 21:56:35 *** Wouterr has quit IRC 21:58:27 <PublicServer> <Wun-Qu> there is candy on a forest but no trains to get wood o.o 21:58:45 *** devilsadvocate has quit IRC 21:59:02 <PublicServer> <Wun-Qu> anyway, I am off 21:59:03 <PublicServer> <Wun-Qu> cya 21:59:04 <PublicServer> <KyleS> i saw a train turning around in SLH 03 21:59:05 <PublicServer> <V453000> no trains for that one anymore 21:59:06 <PublicServer> <V453000> cya 21:59:24 <PublicServer> <KyleS> on its way to the Food Plant Drop 21:59:33 <PublicServer> *** Wun-Qu has left the game (connection lost) 21:59:59 *** Wun-Qu has quit IRC 22:01:45 <PublicServer> <KyleS> uh, something is amiss at Bohall Valley/Bohall West 22:02:15 <PublicServer> <Owen> ? 22:02:24 <PublicServer> <V453000> yes 22:02:27 <PublicServer> <V453000> connection 22:03:47 *** devilsadvocate has joined #openttdcoop 22:07:25 *** Seberoth2 has quit IRC 22:07:42 *** Seberoth has joined #openttdcoop 22:10:58 *** Yso has quit IRC 22:11:02 <PublicServer> *** Yso has left the game (connection lost) 22:14:43 <PublicServer> <KyleS> "Madness Valley" ... love it! :p 22:16:25 *** Phazorx has quit IRC 22:23:19 <PublicServer> <KyleS> SLH 03 jam 22:23:50 <PublicServer> *** V453000 has left the game (connection lost) 22:24:05 <PublicServer> <KyleS> clearing up tho 22:25:39 <PublicServer> <KyleS> Tenleigh Woods has a lot of trains (19) for its production (128 tonnes of wood ... unless i'm missing a distant-joined industry) 22:44:20 <PublicServer> *** KyleS has left the game (connection lost) 22:44:20 <PublicServer> *** Game paused (number of players) 22:44:23 *** KyleS1 has left #openttdcoop 22:50:27 *** elmz has quit IRC 23:00:12 *** ^Spike^ has quit IRC 23:11:22 *** startawar has quit IRC 23:15:30 *** elmz has joined #openttdcoop 23:18:18 *** heffer has quit IRC 23:19:38 *** Yexo_ has joined #openttdcoop 23:23:02 *** Hirundo has quit IRC 23:23:49 *** Hirundo has joined #openttdcoop 23:26:07 *** Yexo has quit IRC 23:36:18 *** Polygon has quit IRC 23:42:26 *** thgergo has quit IRC 23:55:56 *** pugi has quit IRC 23:56:30 *** roboboy has joined #openttdcoop