Config
Log for #openttdcoop on 24th June 2010:
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00:00:09  <PublicServer> <avdg> yeah, but its still basic
00:00:25  <PublicServer> <Sepp> u just cant do much with the reults
00:00:38  <PublicServer> <avdg> actually I want to master C++
00:00:40  <Qanael_> !password
00:00:40  <PublicServer> Qanael_: yelped
00:00:52  <Qanael_> You never master C++
00:00:53  <PublicServer> *** Qanael joined the game
00:00:55  <PublicServer> <avdg> beh... thats an other feature to be added
00:01:04  <PublicServer> <avdg> Qanael:  true
00:01:27  <PublicServer> <avdg> but i mean the basic C++
00:01:35  <PublicServer> <avdg> the essentials
00:01:46  <PublicServer> <Qanael> What kind of stuff do you want to do with it?
00:01:55  <PublicServer> <Sepp> hello world xD
00:01:55  <PublicServer> <avdg> donno :p
00:02:02  <PublicServer> <avdg> thats easy :p
00:02:05  <PublicServer> <Qanael> For basic stuff, you'd honestly be better served by a higher-level language
00:02:11  <PublicServer> <avdg> just a cout
00:02:25  <PublicServer> <Sepp> woot c++ is high lvl oO
00:02:38  <PublicServer> <Qanael> Not really, not by today's standards
00:02:52  <PublicServer> <avdg> qanael: I am currently trusted with java and php syntax
00:03:09  <PublicServer> <avdg> and some ruby/python
00:03:10  <PublicServer> <Sepp> well if u know java c++ isnt that different
00:03:27  <PublicServer> <avdg> the notations are kinda strange
00:03:45  <PublicServer> <avdg> I mix up the symbols of the pointers, to give an example
00:03:54  <PublicServer> <Qanael> Yeah pointer syntax is a pain sometimes
00:04:09  <PublicServer> <avdg> in php, you don't have to take care of it
00:04:36  <PublicServer> <Qanael> * declares pointer and dereferences variables, & declares references and obtains the address of a variable
00:04:45  <PublicServer> <avdg> indeed
00:05:05  <PublicServer> <avdg> i've builded already my minicpu :)
00:05:22  <PublicServer> ***  made screenshot at 00028E83: http://ps.openttdcoop.org/public/webcam/00028E83.png
00:05:53  <PublicServer> <Qanael> Is there anything left to do on this map or is it just polish atm?
00:05:57  <PublicServer> <avdg> not that hard, but you need a lot of documentation to do it
00:06:16  <PublicServer> <Sepp> we can refit all trains for a change !
00:06:19  <PublicServer> <avdg> I think there is a LOT of polishing left
00:06:30  <PublicServer> <avdg> sepp: not again pls ;-)
00:06:36  <PublicServer> <Qanael> I'm just intimidated by the sheer size of the network(s)
00:06:58  <PublicServer> <avdg> qanael: are you new here?
00:07:03  <PublicServer> <Qanael> Sorta kinda
00:07:08  <PublicServer> <Qanael> I've played a few maps, but I haven't played in a long time
00:07:15  <PublicServer> <avdg> these networks are normal :p
00:07:40  <PublicServer> <Qanael> Maybe all those doubled bridges make it look bigger than it is
00:07:50  <PublicServer> <avdg> including the builded trash
00:08:15  <PublicServer> <Sepp> oh another uglysign ar bbh8
00:08:17  <PublicServer> <avdg> you should look at other games
00:08:31  <PublicServer> <avdg> some of them are builded proper
00:08:46  <PublicServer> <avdg> especially the networks from the pro-server
00:09:28  <PublicServer> <Qanael> I have looked at a few games
00:09:33  <PublicServer> <Qanael> Hmm, how do you build tram lines?
00:09:41  <PublicServer> <Sepp> ?
00:09:46  <PublicServer> <Sepp> road
00:09:48  <PublicServer> <avdg> check the road menu
00:09:53  <PublicServer> <Qanael> Oh
00:10:10  <PublicServer> <Sepp> what the sign at bbh8 wants to tell me btw ?
00:10:13  <PublicServer> <Qanael> I'm not so much a newb as I am incredibly rusty, so excuse some silly questions :)
00:10:14  <PublicServer> <avdg> you still need a grf to activate it
00:10:29  <PublicServer> <avdg> np :p
00:10:46  <PublicServer> <Sepp> do not touch oO
00:10:47  <PublicServer> <avdg> everybody has his noob stuff :p
00:11:54  <PublicServer> <Sepp> on a part i built xD
00:12:01  <PublicServer> <avdg> lol
00:12:26  <PublicServer> <avdg> don't touch it then :D
00:12:55  <PublicServer> <Sepp> i see owen's handwriting there ;)
00:13:17  <PublicServer> <Sepp> why should i touch
00:13:20  <PublicServer> <Sepp> it flows
00:13:21  <PublicServer> <Sepp> so its good
00:13:30  <PublicServer> <Sepp> sepp prove xD
00:13:45  <PublicServer> <avdg> the law of sepp: it does not jam :D
00:15:04  <PublicServer> <Sepp> mhh do not reconnect sign but no mising link....
00:15:16  <PublicServer> <avdg> lol
00:15:41  <PublicServer> <Sepp> mystery ttd
00:16:42  <PublicServer> <avdg> I have sometimes my strange ideas: check the "fool the pf spot"
00:16:59  <PublicServer> <Sepp> checked it already
00:17:13  <PublicServer> <Sepp> but lost interest half way xD
00:17:19  <PublicServer> <avdg> :p
00:17:29  <PublicServer> <avdg> too complex I guess
00:18:45  <PublicServer> <Sepp> nah, but i hate ugly stuff in this game
00:18:53  <PublicServer> <Sepp> :P
00:18:54  <PublicServer> <avdg> true
00:19:04  <PublicServer> <avdg> pf traps are indeed nasty
00:19:39  <PublicServer> <avdg> but we can't push all trains on 1 rail :p
00:19:48  <PublicServer> <Qanael> Hmm...Charston is only connected to the network by an airport, would it be ok to build a feeder to take passengers to New Flunningville?
00:19:57  <PublicServer> <Qanael> New Flanningville*
00:20:02  <PublicServer> <Sepp> the airport is fake
00:20:19  <PublicServer> <Sepp> watch the "two" stations name
00:20:24  <PublicServer> ***  made screenshot at 00009973: http://ps.openttdcoop.org/public/webcam/00009973.png
00:20:26  <PublicServer> <avdg> lol
00:20:48  <PublicServer> <Qanael> Oh, ok
00:21:30  <PublicServer> <Sepp> we dont need to connect new cities with main stations sitting at their 30k pax waiting btw xD
00:21:51  <PublicServer> <avdg> better 30k then no pax btw :p
00:21:52  <PublicServer> <Sepp> they have to use the car
00:21:59  <PublicServer> <Sepp> oh wait....
00:22:03  <PublicServer> <avdg> no roads lol
00:22:04  <PublicServer> <Sepp> their offroad ones
00:22:15  <PublicServer> <avdg> nah, they should buy ships
00:22:25  <PublicServer> <avdg> or helicopters
00:22:32  <PublicServer> <Sepp> jetpacks
00:22:49  <PublicServer> <avdg> with "do-it-self heliplatform" at top of there houses :D
00:23:26  <PublicServer> <avdg> I wonder if the houses are calculated for that :p
00:23:45  <PublicServer> <Sepp> better then fighting for a seat in the trains with the other 30k waiting xD
00:24:44  <PublicServer> <avdg> believe me, these people have no time to be bored :D
00:24:58  <PublicServer> <Sepp> waiting a year for a train !
00:25:41  <PublicServer> <avdg> does me remind me at the metro in -what was it again- japan?
00:26:22  <PublicServer> <avdg> police officers payed to push passengers in the metros :D
00:28:12  <PublicServer> <avdg> gn folks
00:28:19  <PublicServer> <Qanael> Night night
00:28:36  <PublicServer> <avdg> time to jump on bed
00:28:45  <PublicServer> *** avdg has left the game (leaving)
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00:30:36  <PublicServer> <Qanael> Bah, RV limit
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00:32:41  <PublicServer> <Qanael> Is there an ideal size for city blocks?
00:32:44  <avdg> :D
00:33:06  <avdg> there are some aproches: check the savegames
00:33:14  <PublicServer> <Qanael> I see mostly 2x2
00:34:10  <avdg> you should actually avoid 2x2 but go for 2x100 or 3x100 for example
00:34:28  <PublicServer> <Qanael> For a single city block?
00:34:31  <PublicServer> <Sepp> wow game is really slow atm
00:34:37  <PublicServer> <Qanael> Yeah, suddenly lag
00:34:45  <PublicServer> <Sepp> server is going down
00:35:10  * avdg overflows the server with 1 more chat message
00:35:16  <PublicServer> <Qanael> Turn it off before it catches on fire!
00:35:26  <PublicServer> ***  made screenshot at 00026D2C: http://ps.openttdcoop.org/public/webcam/00026D2C.png
00:35:57  <PublicServer> <Qanael> Maybe an update running in the background or something?
00:36:02  <PublicServer> <Qanael> Now it's back
00:36:16  <avdg> if it runs better now, it could be caused by the webcam :D
00:39:44  <avdg> hehe, watching some nice magnetic stuff: http://www.youtube.com/watch?v=Pf3z935R37E&feature=player_embedded#!
00:39:45  <Webster> Title: YouTube - The Original Magnetic Plaything @ dynomighty.com (at www.youtube.com)
00:39:46  <PublicServer> <Qanael> Well, I added some stations and trams to Charston, but I hit the RV limit
00:41:36  <Qanael_> Ooh, cool
00:41:38  <Qanael_> I want one of those
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00:43:01  <PublicServer> <Sepp> ur building something ?
00:43:48  <PublicServer> <Qanael> Just trying to get better tram coverage in Charston
00:43:55  <PublicServer> <Qanael> Only about 1/3 of the city was covered
00:44:04  <PublicServer> <Qanael> But I can't build more trams :(
00:44:27  <PublicServer> <Sepp> so i can go to bed
00:44:33  <Qanael_> Sure
00:44:38  <PublicServer> *** Sepp has left the game (connection lost)
00:44:44  <Seppel> take care
00:44:45  <Seppel> n8
00:45:07  <PublicServer> <Qanael> Night night
00:50:28  <PublicServer> ***  made screenshot at 0000817A: http://ps.openttdcoop.org/public/webcam/0000817A.png
00:58:04  <avdg> nigh
00:58:06  <avdg> night
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09:18:43  <Fisherman> hi
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09:21:48  <V453000> lol
09:21:56  <V453000> he waited 1 minute for response and left
09:22:07  <V453000> I thought fishermen are patient
09:23:48  <planetmaker> noob noob.
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09:37:14  <Yso> !dl
09:37:14  <PublicServer> Yso: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
09:37:21  <Yso> !dl lin64
09:37:21  <PublicServer> Yso: http://binaries.openttd.org/nightlies/trunk/r20001/openttd-trunk-r20001-linux-generic-amd64.tar.bz2
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11:39:56  <Mark> hiya
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12:50:04  <Chris_Booth> hi all
12:50:39  <OwenS> hi
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13:50:54  <Macha> !players
13:50:55  <PublicServer> Macha: There are currently no clients connected to the server
13:51:02  <Macha> !password
13:51:02  <PublicServer> Macha: maroon
13:51:04  <Macha> *sigh*
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14:37:34  <Chris_Booth> ⎝⏠⏝⏠⎠
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15:18:02  <OwenS> Chris_Booth: Thats one weird ass smiley
15:18:14  <Chris_Booth> i was bored
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15:21:40  <Paltala> hey guys
15:22:07  <Paltala> !password
15:22:08  <PublicServer> Paltala: adores
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15:27:10  <Paltala> hey
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15:35:29  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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16:17:03  <Macha> !players
16:17:05  <PublicServer> Macha: There are currently no clients connected to the server
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17:21:00  <Yso> !password
17:21:00  <PublicServer> Yso: raisin
17:21:12  <sharpy> !password
17:21:12  <PublicServer> sharpy: raisin
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18:00:37  <welterde> !password
18:00:37  <PublicServer> welterde: flexes
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18:02:37  <welterde> hmmm....
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18:04:49  <welterde> !password
18:04:49  <PublicServer> welterde: flexes
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18:06:24  <welterde> hrmm... seems like my machine is too slow to render any view with trains :/
18:06:40  <Ammler> hmm, welterde :-)
18:06:47  <Ammler> somehow this name is familiar
18:32:27  <Chris_Booth> !password
18:32:27  <PublicServer> Chris_Booth: feeler
18:32:36  <welterde> Ammler: yeah.. was gone for a year or two ;)
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18:41:43  <welterde> any known problems with this rev and opengfx+opensfx+linux+amd64(+sdl)?
18:42:55  <Chris_Booth> nope welterde
18:43:26  <welterde> hmmm :/
18:43:38  <Chris_Booth> why welterde?
18:45:57  <welterde> once the view port shows any trains the frame rate drops quite a bit.. impossible to play that way :/
18:45:57  <planetmaker> wow. A long-time lurker woke up :-)
18:46:15  <planetmaker> !info
18:46:15  <PublicServer> planetmaker: #:1(Orange) Company Name: 'MonkeyWasters Ltd'  Year Founded: 1950  Money: 53930481951  Loan: 0  Value: 53938007942  (T:839, R:1000, P:2, S:50) unprotected
18:46:29  <planetmaker> welterde: look at the vehicle count ;-)
18:46:36  <planetmaker> 800+ trains, 1k RV.
18:46:58  <planetmaker> it's expected that many computers have problems with that
18:47:03  <planetmaker> also 50 ships... :S
18:47:20  <Chris_Booth> Cbanh ships planetmaker
18:47:44  <welterde> planetmaker: but never had problems in games in the past
18:47:47  <welterde> with even more trains..
18:48:10  <Chris_Booth> this is a big game for some computers i cant play it on my laptop
18:48:38  <Chris_Booth> the towns uses alot of CPU
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18:49:49  <welterde> but it only lags when I look at trains? plain water... no problem
18:52:21  <planetmaker> welterde: yes, many animated things are cpu heavy: many things have to be re-drawn quickly
18:52:31  <welterde> hmmm :/
18:53:02  <planetmaker> what was the last version you played before this?
18:53:03  <welterde> best machine I have.. so I am out of luck I guess
18:53:27  <welterde> wwottdgd worked fine for example
18:57:04  <planetmaker> wwottdgd/1 ?
18:57:04  <welterde> ohh.. no mac binary anymore as well...
18:57:08  <planetmaker> Looong time ago
18:57:12  <welterde> and 2 I think
18:57:49  <planetmaker> :-)
18:58:00  <welterde> yup
18:58:05  <planetmaker> those game were not more heavy than some current psg
18:58:53  <welterde> what machine do you have?
18:59:29  <welterde> but AMD Athlon 4850e can't be thaaaat bad...
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19:15:25  <welterde> gonna wait for the next game then so I can at least play a bit at the starting phase ;)
19:17:16  <planetmaker> :-)
19:17:17  <V453000> planning phase is also good :P
19:18:59  <welterde> heh ;)
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19:42:36  <Mazur>  Yeah, laying out the money maker is not too taxing.
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20:30:51  <Wouterr> good evening
20:30:54  <Wouterr> !players
20:30:56  <PublicServer> Wouterr: There are currently no clients connected to the server
20:31:25  <Wouterr> 8PASSWORD
20:31:28  <Wouterr> !password
20:31:28  <PublicServer> Wouterr: gelded
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21:19:14  <Paltala> !password
21:19:14  <PublicServer> Paltala: trodes
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21:20:30  <PublicServer> <Paltala> @quickstart
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21:41:33  *** ChanServ sets mode: +o Mucht
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21:57:24  <Ramsus08191> !password
21:57:24  <PublicServer> Ramsus08191: chiefs
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22:17:05  <Vitus> IRC's been quite lonely today :D
22:23:41  <avdg> maybe :p
22:24:05  <avdg> hmm… is the game really so heavy?
22:38:38  <Vitus> I guess PAD still has way too much PAX waiting, right?
22:40:24  <Vitus> I'd like to upgrade the middle line, but it seems pretty pointless because of this
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