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00:04:21 *** Phazorx has quit IRC 00:05:40 <PeterT> @away 00:05:40 <Webster> No away nicks/messages please (http://sackheads.org/~bnaylor/spew/away_msgs.html) 00:36:10 *** welterde has quit IRC 00:43:34 *** welterde has joined #openttdcoop 00:55:48 <PeterT> @seen Cameron 00:55:48 <Webster> PeterT: Cameron was last seen in #openttdcoop 4 weeks, 0 days, 1 hour, 43 minutes, and 11 seconds ago: <Cameron> yea 01:20:47 *** Fuco has quit IRC 02:15:18 *** Chris_Booth has quit IRC 03:06:30 *** gr00vy has quit IRC 03:06:35 *** gr00vy has joined #openttdcoop 03:38:00 *** Mark has joined #openttdcoop 03:39:22 *** Mark has quit IRC 03:58:05 *** De_Ghosty has quit IRC 04:07:17 *** De_Ghosty has joined #openttdcoop 04:19:27 *** De_Ghosty has quit IRC 04:19:45 *** De_Ghosty has joined #openttdcoop 04:28:13 *** devilsadvocate has quit IRC 04:41:55 *** KyleS1 has joined #openttdcoop 04:42:05 <KyleS1> !password 04:42:05 <PublicServer> KyleS1: mopped 04:42:20 <PublicServer> *** KyleS joined the game 04:50:40 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 04:52:55 <PublicServer> *** KyleS has left the game (leaving) 04:52:58 *** KyleS1 has left #openttdcoop 04:53:16 *** devilsadvocate has joined #openttdcoop 05:27:02 *** perk11 has joined #openttdcoop 06:36:13 *** ^Spike^ has joined #openttdcoop 06:36:13 *** ChanServ sets mode: +o ^Spike^ 06:47:48 *** perk11 has quit IRC 07:22:18 *** Phazorx has joined #openttdcoop 07:22:18 *** Webster sets mode: +o Phazorx 07:22:33 *** gr00vy has quit IRC 07:27:25 *** ODM has joined #openttdcoop 07:27:25 *** ChanServ sets mode: +o ODM 07:33:27 *** gr00vy has joined #openttdcoop 07:34:45 *** fonsinchen has joined #openttdcoop 07:43:36 *** fonsinchen has quit IRC 07:50:19 *** `real has joined #openttdcoop 07:59:03 *** Condac has joined #openttdcoop 08:10:25 *** theholyduck has joined #openttdcoop 08:24:51 *** theholyduck has joined #openttdcoop 08:45:37 *** Mitcian has joined #openttdcoop 08:53:23 *** pugi has joined #openttdcoop 08:56:28 *** mixrin has quit IRC 08:57:17 *** mixrin has joined #openttdcoop 09:05:19 *** einKarl has joined #openttdcoop 09:09:47 *** thgergo has joined #openttdcoop 09:20:43 *** jondisti has joined #openttdcoop 09:30:17 *** jondisti has quit IRC 09:30:26 *** mixrin has quit IRC 09:34:42 *** mixrin has joined #openttdcoop 09:43:46 *** devilsadvocate has quit IRC 10:02:37 *** theholyduck has quit IRC 10:02:49 *** theholyduck has joined #openttdcoop 10:04:32 *** Vitus has joined #openttdcoop 10:14:53 *** KenjiE20 has joined #openttdcoop 10:14:53 *** ChanServ sets mode: +o KenjiE20 10:18:27 *** mixrin has quit IRC 10:19:46 *** Seberoth has joined #openttdcoop 10:20:16 *** theholyduck has quit IRC 10:53:41 *** newtonlkh has joined #openttdcoop 10:53:50 <newtonlkh> hello, new here 10:54:04 <Mazur> @quickstart 10:54:06 <newtonlkh> what should i do if i want to play coop? 10:54:06 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:54:14 <newtonlkh> @quickstart 10:54:16 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 10:54:35 <Mazur> Read gthat through, thoroughly,and you'll know. 10:54:39 <Mazur> -g 10:54:48 <newtonlkh> thanks 11:00:59 <newtonlkh> can i spectate a public server game? 11:04:31 *** Progman has joined #openttdcoop 11:07:40 <newtonlkh> hello 11:12:43 <planetmaker> hi 11:12:46 <planetmaker> of course you may 11:15:29 <newtonlkh> how? 11:17:04 <newtonlkh> where can i get r20001? 11:17:13 <newtonlkh> i am currently using 1.0.2 11:19:49 <VictorOfSweden> !dl win 11:19:50 <PublicServer> VictorOfSweden: unknown option "win" 11:19:55 <VictorOfSweden> !dl 11:19:55 <PublicServer> VictorOfSweden: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 11:20:02 <VictorOfSweden> there 11:20:55 <VictorOfSweden> newtonlkh: if you're on 32bit windows, use !dl win32 11:21:05 <newtonlkh> !dl win32 11:21:06 <PublicServer> newtonlkh: http://binaries.openttd.org/nightlies/trunk/r20001/openttd-trunk-r20001-windows-win32.zip 11:21:34 <newtonlkh> thanks! 11:21:42 <VictorOfSweden> np 11:24:32 <newtonlkh> can i keep both versions installed, and sharing the GRFs? 11:25:02 <VictorOfSweden> yes, you can have multiple versions installed 11:25:20 <VictorOfSweden> just put the grfs in the shared directory 11:25:47 <^Spike^> @quickstart 11:25:49 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 11:26:53 <VictorOfSweden> i think it's under "(My) Documents/OpenTTD/" on windows 11:26:56 <newtonlkh> downloading, i'll try, thanks. it seems there's a lot to learn to play coop 11:27:18 <VictorOfSweden> take some time and read up on the wiki 11:27:38 <VictorOfSweden> it explains most things 11:28:42 <VictorOfSweden> @wiki tutorial savegame 11:28:44 <Webster> Tutorial Savegame - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=tutorial%20savegame 11:32:58 <Vitus> Hey 11:33:12 <Vitus> Anything new in PSG? 11:37:25 <Ammler> !url 11:37:25 <PublicServer> Ammler: http://ps.openttdcoop.org/ 11:37:51 <Ammler> the game looks quite done? 11:37:53 <Ammler> !info 11:37:53 <PublicServer> Ammler: #:1(Orange) Company Name: 'MonkeyWasters Ltd' Year Founded: 1950 Money: 53930481951 Loan: 0 Value: 53938007942 (T:839, R:1000, P:2, S:50) unprotected 12:08:13 <newtonlkh> finally ready to join to spectate, how can i obtain a password? 12:08:57 <newtonlkh> !password 12:08:57 <PublicServer> newtonlkh: jumble 12:09:05 <newtonlkh> got it, thanks 12:09:50 <PublicServer> *** ~743058ae@salieri.op joined the game 12:10:04 <Ammler> hmm? 12:10:15 <PublicServer> <~743058ae@salieri.op> hello 12:10:25 <Ammler> why such a silly nick? 12:10:45 <Ammler> use !name to change it 12:10:47 <PublicServer> <~743058ae@salieri.op> the 743058 thing? 12:11:04 <planetmaker> the whole thing 12:11:14 <Phazorx> the whole thing is silly 12:11:15 *** avdg has joined #openttdcoop 12:11:30 <planetmaker> we know pretty well the ops on salieri ;-) 12:11:33 <Ammler> hello Phazorx :-) 12:11:38 <Phazorx> hola Ammler ): 12:11:40 <PublicServer> <~743058ae@salieri.op> i type the !name thing and nothing happens 12:11:45 <PublicServer> <~743058ae@salieri.op> name 12:11:50 <Ammler> hmm, not installed here? 12:11:59 <avdg> press the console key, left of the one 12:12:01 <Phazorx> may be /name in console? 12:12:07 <avdg> type "name <nick>" 12:12:27 <PublicServer> <~743058ae@salieri.op> name<newtonlkh> 12:12:35 <Phazorx> in console 12:12:43 <Phazorx> press tilda first and type it there 12:13:01 <planetmaker> (the key left of 1, it's tilde only on some keyboards) 12:13:22 <PublicServer> *** ~743058ae@salieri.op has changed his/her name to newtonlkh 12:13:22 <Phazorx> yeah... for me it is "ё" :) 12:13:36 <PublicServer> <newtonlkh> thanks 12:14:00 <PublicServer> <newtonlkh> why is the game paused? 12:14:10 <avdg> because you need 2 active players 12:14:14 <avdg> to make it unpauze 12:14:42 <Ammler> ok, !name is installed 12:14:44 <avdg> spectators aren't counted 12:14:52 <PublicServer> <newtonlkh> i am new here so should i play it? 12:15:04 <avdg> you can watch and learn ::) 12:15:09 <Phazorx> newtonklh, ve you read quickstart? 12:15:15 <Phazorx> *have you 12:15:19 *** heffer has joined #openttdcoop 12:15:41 <PublicServer> <newtonlkh> skimmed through, and read many articles on the wiki 12:15:45 <avdg> and if we missing something, you could change it, but I suggest to notify us :) 12:15:46 <planetmaker> @quickstart 12:15:46 <Phazorx> good 12:15:47 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 12:15:59 <planetmaker> quickstart is better well remembered :-) 12:16:04 <planetmaker> at least the server rules :-) 12:17:00 <PublicServer> *** avdg joined the game 12:17:18 <PublicServer> <newtonlkh> so should i still keep the IRC page in my browser opened? 12:17:45 <Phazorx> as you wish 12:18:42 <PublicServer> <newtonlkh> so you all are waiting for ppl to join and play? 12:19:11 <Vitus> !players 12:19:12 <Phazorx> not really... i bet most of us are ot at their usual place to play yet, hence not in the game 12:19:13 <PublicServer> Vitus: Client 321 is newtonlkh, a spectator 12:19:13 <PublicServer> Vitus: Client 322 is avdg, a spectator 12:19:13 <PublicServer> <avdg> I'll play if someone wants to play 12:19:23 <Vitus> I can take a look, avdg 12:19:32 <PublicServer> <avdg> newtonlkh, I hope your cpu can handle it :) 12:19:36 <Vitus> !password 12:19:36 <PublicServer> Vitus: jumble 12:19:42 <PublicServer> <avdg> just warning 12:19:45 <PublicServer> <newtonlkh> i dont know... 12:19:49 <Vitus> hehe indeed 12:19:51 <PublicServer> <avdg> and go... 12:19:52 <PublicServer> *** avdg has joined company #1 12:19:58 <PublicServer> <newtonlkh> never been making these huge networks 12:20:13 <PublicServer> *** Vitus joined the game 12:20:41 <PublicServer> *** made screenshot at 00009E46: http://ps.openttdcoop.org/public/webcam/00009E46.png 12:20:43 <PublicServer> <avdg> the game is indeed heavy 12:20:57 <PublicServer> <Vitus> I can safely assume that PAD sbahn won't ever need upgrade :D 12:21:06 <PublicServer> <avdg> yeah :) 12:21:17 <PublicServer> <avdg> blame the singledeckers :D 12:21:28 <PublicServer> <Vitus> Damn, our child island :( 12:21:33 <PublicServer> <Vitus> Kill the mine! 12:21:43 <PublicServer> <avdg> its not mine :p 12:22:05 <PublicServer> <Vitus> 153 tons of coal :/ 12:22:12 <PublicServer> <avdg> hmm 12:22:21 <PublicServer> <avdg> do crashes reduce the production? 12:22:28 <PublicServer> <avdg> I wanted to check that earlier 12:22:29 <PublicServer> <Vitus> No, only station rating 12:22:30 <PublicServer> <Vitus> afaik 12:22:35 <PublicServer> <avdg> :p 12:22:46 <PublicServer> <newtonlkh> oh... time for dinner..... join you guys later 12:22:51 <PublicServer> <avdg> cya 12:22:59 <PublicServer> <newtonlkh> ttyl 12:23:11 <PublicServer> *** newtonlkh has left the game (leaving) 12:23:16 <PublicServer> <avdg> I think we can better finalize it now 12:23:23 <PublicServer> <avdg> people are getting bored 12:26:03 <PublicServer> <avdg> BBH04's thirth line merge isn't balanced 12:26:17 <PublicServer> <avdg> too many trains like that connection 12:26:42 <PublicServer> <avdg> (trains heading to pad) 12:27:09 <PublicServer> <Vitus> Which merger do you mean? 12:27:19 <PublicServer> <Vitus> The huge one? :D 12:27:48 <PublicServer> <Vitus> Hmmm, let's start with the prio, I guess we could help it by making it longer 12:29:18 <PublicServer> <Vitus> Where are all the trains now? :D 12:29:55 <PublicServer> <Vitus> Shhh :D 12:32:33 <PublicServer> <avdg> maybe I should add some penalties 12:32:42 <PublicServer> <avdg> to equal the 'lengths' 12:34:37 <PublicServer> <Vitus> Damn, PAD sbahn jammed again... guess I'll separate the station after all 12:34:50 <PublicServer> <avdg> k 12:34:56 <PublicServer> <Vitus> Now, I had screen with the rebuild.. where did I put it :D 12:35:09 <PublicServer> <avdg> check the trash :p 12:35:35 <PublicServer> <Vitus> I'll have to remove Golden Gate, though :/ 12:35:43 <PublicServer> *** made screenshot at 0001BAB7: http://ps.openttdcoop.org/public/webcam/0001BAB7.png 12:35:43 <PublicServer> <avdg> k 12:35:51 <PublicServer> <avdg> these where only growth bridges 12:36:55 <PublicServer> <avdg> tunnel it? :D 12:37:18 <PublicServer> <Vitus> Yup 12:38:10 <PublicServer> <avdg> updated the name :p 12:38:17 <PublicServer> <Vitus> :D 12:39:37 <PublicServer> <avdg> should I send them trough the tunnel now? 12:39:52 <PublicServer> <Vitus> sec 12:40:17 <PublicServer> <Vitus> Should be possible now 12:40:20 <PublicServer> <avdg> :) 12:40:38 <PublicServer> <avdg> we need to trap them all first :p 12:40:44 <PublicServer> <avdg> 1 more 12:40:54 <PublicServer> <Vitus> Don't worry 12:41:03 <PublicServer> <avdg> k 12:41:32 <PublicServer> <Vitus> Done 12:41:35 <PublicServer> <avdg> :D 12:41:40 <PublicServer> <avdg> gaved it a name too 12:42:04 <PublicServer> <Vitus> I tested it already, so it should be OK :) 12:42:42 <PublicServer> <avdg> yeah, lets balance it a bit 12:43:08 <PublicServer> <Vitus> Oh, totally forgot penalty :D 12:43:25 <PublicServer> <avdg> :) 12:45:04 <PublicServer> <avdg> drag add, drag remove :p 12:45:12 <PublicServer> <Vitus> I'm affraid of trains :D 12:45:19 <PublicServer> <avdg> :D 12:45:33 <PublicServer> <Vitus> I already crashed some this way in past games :D 12:45:38 <PublicServer> <avdg> :p 12:46:20 <PublicServer> <avdg> I think we should get ride of 1 train :p 12:46:30 <PublicServer> <avdg> k nvm 12:46:55 <PublicServer> <Vitus> We can build a statue now :DD 12:47:01 <PublicServer> <avdg> do :p 12:47:21 <PublicServer> <avdg> :D 12:47:23 <PublicServer> <avdg> statue 12:47:51 <PublicServer> <Vitus> :D 12:48:00 <PublicServer> <Vitus> What about the second statue? :DD 12:48:12 <PublicServer> <avdg> lol 12:48:25 <PublicServer> <avdg> there is one already 12:48:35 <PublicServer> <Vitus> Chafingfield? :) 12:48:40 <PublicServer> <avdg> yeah 12:49:18 <PublicServer> <Vitus> 30606 PAX last month 12:49:32 <PublicServer> <Vitus> + 9129 from Chafingfield 12:49:53 <PublicServer> <avdg> nice 12:50:33 <PublicServer> <avdg> any more fixes to add for metro 2.0? :p 12:50:45 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 12:50:57 <PublicServer> <Vitus> Nope 12:51:43 <PublicServer> <Vitus> 81% of max PAX production, not bad 12:53:09 <PublicServer> <avdg> :) 12:53:18 <PublicServer> <avdg> more presure on pad transfer 12:53:50 <PublicServer> <avdg> hmm... 12:53:54 <PublicServer> <avdg> more trains on rail 1 12:53:55 <PublicServer> <Vitus> Nope, just more passengers dying of boredom while waiting for train :D 12:54:31 <PublicServer> <avdg> lovely :p 12:54:43 <PublicServer> * avdg extends the station with 1 tile 12:54:46 <PublicServer> <avdg> :D 12:55:47 <PublicServer> <avdg> how much cpu does it use? 12:56:23 <PublicServer> <avdg> 94-102% here 12:56:46 <PublicServer> <Vitus> About 60% here 12:56:56 <PublicServer> <avdg> hehe 12:57:07 <PublicServer> <Vitus> lol, I got 11215/11489 PAX out of Chafingfield 12:57:14 <PublicServer> <Vitus> Check it :) 12:57:35 <PublicServer> <avdg> 97,6% :) 12:57:43 <planetmaker> Vitus: that's quite impressive :-) 12:58:40 *** sharpy has joined #openttdcoop 12:59:38 <PublicServer> <Vitus> Thanks :) 12:59:45 <PublicServer> <Vitus> Station ratings are the problem here 12:59:49 <sharpy> !password 12:59:49 <PublicServer> sharpy: effigy 13:00:13 <PublicServer> *** sharpy joined the game 13:00:16 <PublicServer> <avdg> hey sharpy 13:00:19 <PublicServer> <Vitus> Hey 13:00:28 <PublicServer> <sharpy> hey guys 13:00:35 <PublicServer> <sharpy> whats going on? 13:00:40 <PublicServer> <avdg> anything to be done before we can finalize this game? 13:01:18 <PublicServer> <sharpy> i'm happy with it just having a quick glance round 13:01:55 <PublicServer> <avdg> I am happy with the ml atm 13:02:14 <PublicServer> <avdg> there are still so many pax to transfer, but we can't transfer them with so small trains 13:02:40 <PublicServer> <avdg> hmm 13:02:47 <PublicServer> <sharpy> true 13:02:50 <PublicServer> <avdg> again many trains at brinwood 13:03:20 <PublicServer> <sharpy> but plenty of pax 13:03:39 <PublicServer> <avdg> :) 13:03:48 <PublicServer> <avdg> at least, it has only 20k 13:03:54 <PublicServer> <sharpy> yeah 13:04:05 <PublicServer> <sharpy> was at 30k consistently at one point 13:04:21 <PublicServer> <avdg> bear isn't that buzy either 13:04:22 <PublicServer> <Vitus> *cough* PAD transfer *cough* 13:04:23 <PublicServer> <Vitus> :D 13:04:39 <PublicServer> <avdg> pad is like heathrow :p 13:04:56 <PublicServer> <sharpy> waaaaay over crowded :p 13:05:37 <PublicServer> <Vitus> I think that people from Chafingfield actually live on PAD transfer :D 13:05:39 <PublicServer> <avdg> it has only more runeways then heathrow (heathrow has only 2) :p 13:05:47 <PublicServer> *** made screenshot at 00012384: http://ps.openttdcoop.org/public/webcam/00012384.png 13:06:39 <PublicServer> <sharpy> it is mahoosive 13:07:37 <PublicServer> <Vitus> Damn, I'll have to upgrade the first line :D 13:08:46 <PublicServer> <avdg> :) 13:09:22 <PublicServer> <avdg> move the main station the the east 13:09:27 <PublicServer> <avdg> thats a lot easier 13:09:39 <PublicServer> <avdg> nvm 13:09:59 <PublicServer> *** Spike joined the game 13:11:58 <PublicServer> <Vitus> Seems that I'll have to do roro anyways 13:12:27 <PublicServer> <sharpy> where are you guys talking about? 13:12:33 <PublicServer> <avdg> uhh... 13:12:35 <PublicServer> <avdg> nothing 13:12:39 <PublicServer> <avdg> ;-) 13:12:45 <PublicServer> <avdg> check padhatten 13:13:00 <PublicServer> *** avdg has left the game (connection lost) 13:13:00 *** avdg has quit IRC 13:13:02 <PublicServer> <sharpy> you going to rebuild? 13:13:28 <PublicServer> <Spike> what rebuild where.. :) 13:13:31 *** avdg has joined #openttdcoop 13:13:40 * avdg blames connection 13:13:45 <PublicServer> <sharpy> oh i see 13:13:49 <^Spike^> belgium and good connection.. ;) 13:14:02 <PublicServer> *** avdg joined the game 13:14:03 <avdg> yeah :) 13:14:18 <PublicServer> <sharpy> not as drastic as i first though 13:14:19 <PublicServer> <avdg> and jam 13:14:43 <PublicServer> *** avdg has joined company #1 13:15:06 <PublicServer> <Spike> i would personally make sbahns like pad a loop... through town.. and back around it... but well that's my opinion :) 13:15:53 <PublicServer> <Vitus> Well, I didn't expect that massive traffic 13:16:23 <PublicServer> <avdg> :p 13:16:32 <PublicServer> <avdg> I want to prepare for the next upgrade 13:16:52 <PublicServer> <avdg> just an overdo 13:17:14 <PublicServer> <sharpy> ok ok, clarrify, are you or are you not going to rebuild the main station at PAD 13:17:24 <PublicServer> <avdg> :) 13:17:36 <PublicServer> <sharpy> decent 13:17:51 <newtonlkh> !password 13:17:52 <PublicServer> newtonlkh: pauper 13:18:29 <PublicServer> *** newtonlkh joined the game 13:18:30 <PublicServer> <avdg> wb 13:18:33 <PublicServer> <Vitus> Hey 13:19:21 <PublicServer> <Vitus> Why are you rebuilding it that way? 13:19:36 <PublicServer> <newtonlkh> hello, back 13:19:42 <PublicServer> <avdg> why can't I add signs? 13:19:50 <PublicServer> <avdg> nmv 13:19:54 <PublicServer> <sharpy> in theory, could you turn the whole of PAD around and make it face BBH 01 and BBH 03 line? 13:20:01 <PublicServer> <avdg> putted it off :D 13:20:25 <PublicServer> <Vitus> But why do we need such huge station anyways? 13:20:41 <PublicServer> <Spike> cause it needs to handle 250 trains roughly 13:20:49 <PublicServer> *** made screenshot at 0000E67A: http://ps.openttdcoop.org/public/webcam/0000E67A.png 13:20:51 <PublicServer> <sharpy> i think we need the righthand side, but the left hand side is over cooked 13:20:56 <PublicServer> <Vitus> You'll have to move the outmost line too, I want three tunnels :D 13:21:08 <PublicServer> <avdg> ow :p 13:21:25 <PublicServer> <sharpy> :) 13:21:34 *** Fuco has joined #openttdcoop 13:21:38 *** ChanServ sets mode: +v Fuco 13:22:54 *** Ramsus08191 has joined #openttdcoop 13:23:15 <Ramsus08191> !password 13:23:15 <PublicServer> Ramsus08191: puking 13:23:34 <PublicServer> *** Ramsus08191 joined the game 13:23:53 <PublicServer> <Ramsus08191> Hi all 13:24:05 <PublicServer> <sharpy> hey 13:24:22 <PublicServer> <newtonlkh> how is it possible for you to find spots to improve in such a giant network? 13:24:24 <PublicServer> <avdg> hey 13:24:46 <PublicServer> <avdg> by not thinking it is giant? 13:25:27 <PublicServer> <sharpy> tbh at this stage it seems its mainly finding jams and fixing them 13:25:40 <PublicServer> *** Ramsus08191 has joined company #1 13:25:48 <PublicServer> <newtonlkh> i see! 13:27:13 *** pugi has quit IRC 13:27:20 <PublicServer> <newtonlkh> i have a question... how do we convert from electric rail to mono/maglev? 13:27:31 <PublicServer> <Ramsus08191> delete and rebuild :D 13:27:39 <PublicServer> <Vitus> We don't 13:27:43 <PublicServer> <newtonlkh> oh.... hard 13:28:05 <PublicServer> <newtonlkh> and it is so difficult to trace back all the routes 13:28:27 <PublicServer> *** newtonlkh has left the game (connection lost) 13:28:28 <PublicServer> <Vitus> I cannot think of PSG which went through rail converting :D 13:28:29 <PublicServer> <avdg> thats why we have a whole community to do it 13:29:03 <newtonlkh> hey the game crashed 13:29:19 *** pugi has joined #openttdcoop 13:29:21 <PublicServer> <avdg> disconnected? 13:29:34 <PublicServer> <avdg> the game is really heavy :p 13:30:01 <newtonlkh> btw, why do you prefer narrow maps to square maps? 13:30:25 <PublicServer> <avdg> we don't have a rule on that 13:30:30 <PublicServer> <Vitus> Yup 13:30:37 <PublicServer> <avdg> the only rule is that the map is not bigger then 1mill tiles I thought 13:30:42 <PublicServer> <Vitus> PSG184 is square I think 13:30:42 <PublicServer> <Ramsus08191> the last map was square 13:30:55 <newtonlkh> i see, thanks 13:31:05 <PublicServer> <avdg> and the mapsize smaller then 1mb 13:34:47 <PublicServer> <Ramsus08191> hmm can I make pundinbury grow and connect it to WRU station? the station seems empty and unlikely to jam now.... 13:35:48 <PublicServer> <Ramsus08191> pondinbury* 13:35:51 <PublicServer> *** made screenshot at 0000E57D: http://ps.openttdcoop.org/public/webcam/0000E57D.png 13:36:20 <newtonlkh> i'll try to polish my skills with solo playing first.... thanks guys 13:36:34 <PublicServer> <avdg> just watch :) 13:36:42 <PublicServer> <avdg> and check the jams 13:36:50 <PublicServer> <avdg> :p 13:36:55 <PublicServer> <Vitus> You won't learn coop by playing singleplayer :D 13:37:02 <PublicServer> <sharpy> its what i'm doing, watching really does help 13:37:21 <Vitus> You can always try @slowstart 13:37:25 <PublicServer> <avdg> yeah, the eyes needs training :) 13:37:32 <PublicServer> <sharpy> i'm waiting for the rumored rebuild of PAD 13:37:41 <PublicServer> <Vitus> It's done 13:37:48 <PublicServer> <Vitus> We were rebuilding Sbahn :D 13:37:53 <PublicServer> <avdg> loool 13:37:54 <newtonlkh> PAD? 13:38:02 <PublicServer> <sharpy> oh only that bit? 13:38:22 <PublicServer> <sharpy> i thought you were gonna pile into the whole thing 13:38:35 <PublicServer> <avdg> im not that mad :p 13:38:40 <PublicServer> <Vitus> Nah, avdg did already... like 3 times? :D 13:38:47 <PublicServer> <avdg> 2 times 13:39:00 <PublicServer> <sharpy> shame:p 13:39:04 <PublicServer> <avdg> the first was build by someone else 13:39:12 <PublicServer> <Vitus> Wouterr I think 13:39:21 <PublicServer> <avdg> my second time was just an upgrade and some movements 13:39:39 <PublicServer> <avdg> the design allowed to upgrade it easy 13:40:06 <PublicServer> <avdg> we had only 2 blocks of 5 platforms for 3 lines 13:40:43 <PublicServer> <avdg> lake ruiner :/ 13:41:03 <PublicServer> <Vitus> You don't like MOAR lakes? :D 13:41:40 <PublicServer> <avdg> no water and or baby will die :p 13:41:47 <PublicServer> <avdg> *our 13:43:54 <PublicServer> <Vitus> The mine refuses to die 13:44:09 <PublicServer> <avdg> lol 13:44:15 <PublicServer> <avdg> half production 13:44:22 <PublicServer> <Ramsus08191> primary industries die? 13:44:38 <PublicServer> <Vitus> Yes 13:44:41 <PublicServer> <Ramsus08191> I though that only secondary would die..... 13:44:50 <PublicServer> <avdg> nope 13:45:06 <PublicServer> <avdg> only power plants and banks refuses to die :p 13:45:06 <PublicServer> <Vitus> bank/powerplant cannot die afaik 13:45:28 <PublicServer> <Vitus> So yeah, you have it double confirmed :D 13:45:31 <PublicServer> <avdg> check bank sucks :) 13:45:42 <PublicServer> <Ramsus08191> yea I have seen it :D 13:45:53 <PublicServer> <avdg> vs power plant in the other corner :p 13:46:00 <PublicServer> <Ramsus08191> just build a tunnel under it and steal its money 13:46:21 <PublicServer> <avdg> ** thing thing ** (start boxing...) 13:46:31 <PublicServer> <avdg> :D 13:50:18 <PublicServer> *** avdg has joined spectators 13:50:20 <PublicServer> <avdg> brb 13:50:53 <PublicServer> *** made screenshot at 0000223F: http://ps.openttdcoop.org/public/webcam/0000223F.png 13:53:28 <PublicServer> *** avdg has joined company #1 13:53:31 *** sharpy has quit IRC 13:53:35 <PublicServer> *** sharpy has left the game (leaving) 13:54:42 <PublicServer> <Ramsus08191> vuvuzelas from hell 13:55:08 <PublicServer> <avdg> im getting sick of that word :p 13:55:17 <PublicServer> <avdg> i hear it EVERYWHERE :p 13:55:30 <PublicServer> <Ramsus08191> there is no way a human could create that instrument af agony 13:55:37 <PublicServer> <Ramsus08191> of* 13:57:00 <Vitus> http://www.collegehumor.com/video:1937683 13:57:01 <Webster> Title: The Fellowship of the Vuvuzela - CollegeHumor video (at www.collegehumor.com) 13:57:23 <PublicServer> <Ramsus08191> hahahha I have seen that video, very good one 13:59:34 <PublicServer> <avdg> :p 13:59:40 <PublicServer> <avdg> its fake 13:59:41 <PublicServer> <avdg> :D 13:59:49 <Vitus> IT'S REAL 13:59:53 <PublicServer> <avdg> nah, its fun :p 14:00:33 <Vitus> What about this? My CH favourite :D 14:00:34 <Vitus> http://www.collegehumor.com/video:1884973 14:00:35 <Webster> Title: The Dark Knight Meets Superman - CollegeHumor video (at www.collegehumor.com) 14:01:20 <PublicServer> <Ramsus08191> my favorite is the one when BP spills coffee on the table ( from college humor also) 14:01:33 <avdg> yeah that one 14:03:39 <Vitus> Yup, that one's good too :) 14:04:38 <Vitus> http://www.collegehumor.com/video:1902102 14:04:40 <Webster> Title: Your Printer is a Brat - CollegeHumor video (at www.collegehumor.com) 14:04:41 <Vitus> Maybe? :) 14:05:55 <PublicServer> *** made screenshot at 00002648: http://ps.openttdcoop.org/public/webcam/00002648.png 14:07:41 <Ramsus08191> Lol nice video :D 14:08:44 <Ramsus08191> "he is opening my head" 14:08:52 <PublicServer> <avdg> lol? :p 14:09:00 <PublicServer> <Vitus> Did you watch it? :D 14:09:05 <PublicServer> <Ramsus08191> yup 14:09:12 <PublicServer> <Vitus> Was to avdg 14:09:13 <PublicServer> <avdg> nope :D 14:09:30 <PublicServer> <avdg> was helping some dude with a js problem :p 14:11:16 <PublicServer> <avdg> less traffic on rail 3 :p 14:11:38 <PublicServer> <avdg> I think we achieved what we wanted 14:13:07 <PublicServer> <avdg> hello briber :) 14:13:16 <PublicServer> <Ramsus08191> u.u 14:13:23 <PublicServer> <Ramsus08191> sorry 14:13:27 <PublicServer> <Ramsus08191> stupid town 14:13:32 <PublicServer> <avdg> wich one? 14:13:45 <PublicServer> <Ramsus08191> pondingbury 14:13:55 <PublicServer> <avdg> :p 14:13:58 <PublicServer> <Ramsus08191> already planted trees 14:14:13 <PublicServer> <avdg> sbahn expandsion? 14:14:22 <PublicServer> <Ramsus08191> hmm I can still bribe after one year right? 14:14:30 <PublicServer> <avdg> yeah 14:14:38 <PublicServer> <Vitus> Was half year I think 14:14:45 <PublicServer> <Ramsus08191> I am trying to make it grow and send the pax to wru 14:15:06 <PublicServer> <Ramsus08191> trying to test a sbahrn design.... 14:20:57 <PublicServer> *** made screenshot at 0000696A: http://ps.openttdcoop.org/public/webcam/0000696A.png 14:24:59 *** Timmaexx has joined #openttdcoop 14:25:17 <PublicServer> <avdg> vitus, did you note that I changed the first tiles at pad ml station? 14:25:29 <PublicServer> <avdg> it looks great I think 14:25:50 <PublicServer> <Vitus> It could use some buffers as well :) 14:25:59 <PublicServer> <avdg> ? 14:26:10 <PublicServer> <avdg> ah 14:26:16 <PublicServer> <avdg> later slowdown 14:26:28 <PublicServer> <avdg> oh 14:28:36 <PublicServer> <avdg> hmm... still 81% (rounded -> 82%) 14:28:47 <PublicServer> <Ramsus08191> 81%? 14:28:47 <PublicServer> <avdg> whats blocking it :p 14:28:58 <PublicServer> <avdg> padhatten transfered pax rating 14:29:18 <PublicServer> <Vitus> Answer is easy: station ratings 14:29:49 <PublicServer> <Vitus> We could spam large advertisement all day long and we'd have about 90-100% :D 14:29:57 <PublicServer> <avdg> lol 14:30:17 <PublicServer> <avdg> can the network support that? 14:30:22 <PublicServer> <Vitus> Yes 14:30:33 <PublicServer> <avdg> tested it? :p 14:30:36 <PublicServer> <Vitus> Yes 14:30:40 <PublicServer> <avdg> lol 14:30:47 <PublicServer> <Vitus> Yes 14:31:15 <PublicServer> <Vitus> Some auto-advertisement renew would be great for this :D 14:31:25 *** jondisti has joined #openttdcoop 14:32:00 <PublicServer> <Vitus> It boosts rating by about 50% (large one) 14:32:05 <PublicServer> <avdg> we need more trams 14:32:13 <PublicServer> <Vitus> RV limit 14:32:20 <PublicServer> <avdg> yeah 14:32:56 <PublicServer> <avdg> check !here 14:33:15 <PublicServer> <Vitus> Yes, yes, I know all that. But I cannot do much about it 14:33:26 <PublicServer> <Vitus> Other than shift some trams from low-pop areas 14:33:48 <PublicServer> <Vitus> But if the city expands, I'll miss them there... so that's not really good solution 14:34:13 <PublicServer> <avdg> we need more rv :p 14:34:36 <PublicServer> <Vitus> I have to do something, will be here later. See you 14:34:41 <PublicServer> <Ramsus08191> c ya 14:34:42 <PublicServer> *** Vitus has left the game (leaving) 14:34:43 <PublicServer> <avdg> cya 14:35:05 <PublicServer> <avdg> nice 14:35:14 <PublicServer> <Ramsus08191> what a studborn city..... 14:35:21 <PublicServer> <avdg> red window of bribing 14:35:48 <PublicServer> <Ramsus08191> I think I have to hire some mercenaries to chat with this mayor..... >:/ 14:35:59 <PublicServer> *** made screenshot at 00006075: http://ps.openttdcoop.org/public/webcam/00006075.png 14:36:20 <Vitus> What's the problem? Can't build station? 14:36:44 <PublicServer> <Ramsus08191> yup.... 14:37:16 <Vitus> Just dynamite some huge area with trees (so the rating is lowest possible), and then plant trees 14:37:21 <PublicServer> <Ramsus08191> anyway, with time this city will surrender 14:37:28 <PublicServer> <Ramsus08191> hmmmm 14:37:33 <Vitus> It works, tested :) 14:37:48 <PublicServer> <Ramsus08191> ok gotta try 14:40:07 <Vitus> Did it work at last? :) 14:40:17 <PublicServer> <Ramsus08191> yay increased to poor now 14:40:38 <PublicServer> <avdg> lol 14:41:28 <PublicServer> <Ramsus08191> thanks vitus :D 14:42:50 <Vitus> No problem, the point is, that you'll sooner or later run out of tiles to plan trees on. So, you buldoze huge area that will get the rating from lowest possible to the one you need (because there's limit on how much the town can hate you :D ) 14:44:17 *** Intexon has joined #openttdcoop 14:45:40 *** Timmaexx has quit IRC 14:46:18 <PublicServer> *** Intexon joined the game 14:47:00 <PublicServer> *** Intexon has left the game (connection lost) 14:47:56 <PublicServer> <avdg> ramsus: are you still building? 14:48:01 <PublicServer> <Ramsus08191> yes 14:48:06 <PublicServer> <avdg> k 14:48:51 *** Yso has joined #openttdcoop 14:51:01 <PublicServer> *** made screenshot at 00005D7B: http://ps.openttdcoop.org/public/webcam/00005D7B.png 14:52:59 *** perk11 has joined #openttdcoop 14:55:55 *** jondisti has quit IRC 15:00:15 <PublicServer> <avdg> ramsus: we're runned out of rv 15:00:30 <PublicServer> <Ramsus08191> hmm already reached the max limit...? 15:00:45 <PublicServer> <avdg> a very veryyyy long time ago 15:00:46 <PublicServer> <avdg> yes 15:00:55 <PublicServer> <Ramsus08191> lol, bah 15:00:58 <PublicServer> <Ramsus08191> anyway 15:01:01 <Vitus> I guess we could get like 50 more to limit, just ask :) 15:01:10 <PublicServer> <avdg> add 100 :p 15:01:18 <PublicServer> <Ramsus08191> I am just going to finish the infrastructure and wit to see 15:01:23 <PublicServer> <Ramsus08191> wait* 15:01:42 <PublicServer> <Ramsus08191> if cant up the limit I just wait for the next pax game 15:02:21 <Ramsus08191> later I ask then 15:02:23 <Vitus> Or you can get autosave from ps.openttdcoop.org and try it there :) 15:02:39 <PublicServer> <Ramsus08191> also 15:05:27 <Vitus> Oh, I didn't realize that you are connected at this time. You can also normally save it, no need to get autosave :D 15:06:03 <PublicServer> *** made screenshot at 0000231A: http://ps.openttdcoop.org/public/webcam/0000231A.png 15:06:52 <Razaekel> !password 15:06:52 <PublicServer> Razaekel: awhile 15:07:09 <PublicServer> *** Razaekel joined the game 15:09:12 *** perk11 has quit IRC 15:10:37 *** perk11 has joined #openttdcoop 15:11:35 *** Intexon has quit IRC 15:12:35 <PublicServer> <avdg> too many trains on the west side taking the middle lane 15:12:42 <PublicServer> <Razaekel> oy 15:12:49 <PublicServer> <Razaekel> how come the trains were downgraded? 15:12:51 <PublicServer> <avdg> and most of them are not going to pad I guess 15:13:01 <PublicServer> <Razaekel> theyre singledeckers now 15:13:02 <PublicServer> <avdg> owen fighted back :p 15:13:17 <PublicServer> <Razaekel> did he give a good reason? 15:13:24 <PublicServer> <avdg> acc problem 15:13:32 <PublicServer> <avdg> and lacks of communication 15:13:35 <PublicServer> <Ramsus08191> if a train is already full and it is assigned to stop at a station, does it pass at full speed or it still stops at the station even being full loaded? 15:13:51 <Vitus> It stops 15:13:59 <Vitus> You can use conditional orders to avoid this 15:14:03 <PublicServer> <Ramsus08191> hmm then I would have to put conditional then 15:14:07 <Vitus> Like, if load > 90% skip to next order 15:14:08 <PublicServer> <avdg> unless you gaved the "via" order 15:14:12 <PublicServer> <Ramsus08191> yea 15:14:15 <PublicServer> <Ramsus08191> ok 15:14:47 <PublicServer> <avdg> you have chooses between via/goto and go/go non-stop 15:15:33 <Vitus> avdg: Ramsus just wants the train not to stop in station if it's full already 15:15:41 <Vitus> That has nothing to do with via/goto or the like 15:15:46 <PublicServer> <avdg> oh 15:15:50 <Razaekel> just use conditional orders and go non-stop 15:16:30 <Vitus> Well, non-stop orders are default type of order, at least for openttdcoop :) 15:16:38 <Vitus> Unless you need SRNW or something like that 15:17:10 <PublicServer> <Ramsus08191> no no I am not planning doing a srnw 15:17:17 <PublicServer> <Ramsus08191> uhhh albmost a goal 15:17:20 <PublicServer> <Ramsus08191> almost* 15:17:23 <PublicServer> <avdg> cya 15:17:28 <PublicServer> <Ramsus08191> ok cya 15:17:31 <PublicServer> *** avdg has left the game (leaving) 15:17:41 <Vitus> See ya 15:18:06 <Vitus> There's GUI setting to make new orders non-stop by default, if you wish :) 15:18:16 <PublicServer> <Ramsus08191> yup, I know that 15:18:31 <PublicServer> <Ramsus08191> my default is nonstop also 15:19:56 <PublicServer> *** Razaekel has left the game (connection lost) 15:20:55 <Vitus> !players 15:20:56 <PublicServer> Vitus: Client 327 is Spike, a spectator 15:20:56 <PublicServer> Vitus: Client 334 (Orange) is Ramsus08191, in company 1 (MonkeyWasters Ltd) 15:21:04 <Vitus> I guess the game is paused, right? 15:21:05 <PublicServer> *** made screenshot at 00002217: http://ps.openttdcoop.org/public/webcam/00002217.png 15:21:29 <PublicServer> <Ramsus08191> I am leaving soon as well 15:21:43 <PublicServer> <Ramsus08191> later I finish this 15:21:45 <Vitus> Ah, OK. If you need anything, I can come online 15:21:55 <PublicServer> <Ramsus08191> alright 15:21:56 <PublicServer> <Ramsus08191> thanks 15:22:25 <Vitus> !password 15:22:25 <PublicServer> Vitus: clicks 15:23:03 <Vitus> Here you go 15:23:05 <PublicServer> *** Vitus joined the game 15:23:14 <PublicServer> <Ramsus08191> :) 15:23:25 <PublicServer> *** Spike has left the game (leaving) 15:24:08 <Yso> !password 15:24:08 <PublicServer> Yso: clicks 15:24:18 <PublicServer> *** Yso joined the game 15:24:26 <PublicServer> <Yso> hi :) 15:24:31 <PublicServer> <Vitus> Hey 15:24:35 <PublicServer> <Ramsus08191> hello 15:24:45 <PublicServer> <Vitus> Why don't you remove that platform 15:26:14 <PublicServer> <Vitus> Also beware of this spots, you have missing signal(s) there 15:28:56 <PublicServer> <Vitus> You there? 15:29:01 <PublicServer> <Ramsus08191> oh yea, forgot the signals 15:29:26 <PublicServer> <Ramsus08191> hey, how did you do that? 15:29:39 <PublicServer> <Vitus> Select station building tool 15:29:41 <PublicServer> <Vitus> Hit "R" 15:29:46 <PublicServer> <Ramsus08191> you delete a station without deleting everything 15:29:51 <PublicServer> <Ramsus08191> hmmm 15:30:13 <PublicServer> <Vitus> You can also click the buldozer button instead of hitting "R" 15:30:58 <PublicServer> <Ramsus08191> hmm thats really helpfull :D 15:31:03 <PublicServer> <Ramsus08191> I didnt know that 15:31:29 <PublicServer> <Vitus> You can do the same thing with waypoints 15:31:31 <PublicServer> <Ramsus08191> was always afraid to station walk and screw things up 15:32:42 <PublicServer> <Ramsus08191> :) 15:33:55 <PublicServer> <Vitus> You could maybe build PBS !here 15:34:20 <PublicServer> <Ramsus08191> hmm yea, because of the tunnel 15:35:24 *** mixrin has joined #openttdcoop 15:36:07 <PublicServer> *** made screenshot at 00002247: http://ps.openttdcoop.org/public/webcam/00002247.png 15:37:14 <PublicServer> <Vitus> Hmmm, the bridges might be too long if the traffic gets heavy 15:37:20 <PublicServer> <Vitus> But it's OK for now, I guess 15:37:51 <PublicServer> <Ramsus08191> hmm but its a sbahrn, yea, I think that for now its ok 15:38:31 <PublicServer> <Ramsus08191> if it gets too jammy its a matter of shortening it :) 15:38:39 <PublicServer> <Vitus> You could always build it like this :D 15:39:01 <PublicServer> <Ramsus08191> that should work too :D lol 15:39:15 <PublicServer> <Ramsus08191> anyway, I gotta leave now 15:39:22 <PublicServer> <Vitus> Take care 15:39:30 <PublicServer> <Ramsus08191> at least I learned about double bridges 15:39:45 <PublicServer> <Ramsus08191> c ya! 15:40:04 <PublicServer> *** Ramsus08191 has left the game (connection lost) 15:40:31 *** Ramsus08191 has quit IRC 15:40:50 <PublicServer> <Vitus> Yso, are you building something? 15:41:15 *** BloodyRain2k has joined #openttdcoop 15:41:15 <PublicServer> <Yso> yes, additional exitline @PRU sbahn 15:41:26 <PublicServer> <Vitus> OK, I'll stay online then 15:41:59 <PublicServer> <Yso> finished in 2min :) 15:42:28 <PublicServer> <Yso> done 15:42:41 <PublicServer> <Vitus> Nah, it's OK. Take your time :) 15:43:03 <PublicServer> <Yso> no really it's done :) 15:43:18 <PublicServer> *** Yso has left the game (connection lost) 15:43:28 <PublicServer> *** Vitus has left the game (leaving) 15:45:11 <BloodyRain2k> !password 15:45:11 <PublicServer> BloodyRain2k: renown 15:46:27 <Vitus> Hey 15:47:44 <Vitus> Did you make that overflow work, at last? :) 15:49:39 *** Wouterr has joined #openttdcoop 15:49:48 <PublicServer> *** BloodyRain2k joined the game 15:51:09 <PublicServer> *** made screenshot at 000378DF: http://ps.openttdcoop.org/public/webcam/000378DF.png 15:52:44 <Vitus> Are you there? 15:52:52 <PublicServer> <BloodyRain2k> me? 15:53:18 <Vitus> Yes, look at IRC. You probably didn't notice it :) 15:53:43 <BloodyRain2k> eh I didn't do anything XD I just wanted to look 15:53:53 <ODM> heh, apparently some guys are working on an opensource clone of theme hospital 15:53:55 <ODM> inspired by openttd 15:54:30 <OwenS> ODM: Well TrueBrain is working on OpenDune, so... 15:54:46 <PublicServer> *** BloodyRain2k has joined spectators 15:55:38 <Vitus> I'm talking about the forum discussion.. I just wanted to know whether you made it work, at last. :) 15:55:55 <BloodyRain2k> ah that XD just came to the idea you mean that 15:56:11 <ODM> opendune...lol 15:56:13 <BloodyRain2k> yeah, played a bit with combo signals and it seems to work now ^^ 15:56:13 <ODM> want openredalert 15:56:25 *** sharpy has joined #openttdcoop 15:56:34 <sharpy> !password 15:56:34 <PublicServer> sharpy: angers 15:56:35 <BloodyRain2k> I'd love OpenX3 xD 15:57:01 <PublicServer> *** sharpy joined the game 15:57:35 <PublicServer> *** Vitus joined the game 15:57:43 <BloodyRain2k> you can look for yourself Vitus :3 my solution that seem to work got added by me to the thread, shortly after I found it 15:58:34 <Vitus> Oh yes, noticed that one too, now. But it can still backfire :P 15:58:42 <Vitus> If you got a while, I can show you on PSG 15:58:45 <Vitus> Just a small testcase 15:59:26 <PublicServer> <BloodyRain2k> no idea if it can backfire but I let the locs run around there for like 10min and I atleast got it to lock when something leaves the depot. 15:59:52 <PublicServer> <Vitus> Take a look !here 15:59:56 <PublicServer> <Vitus> In sign list :) 16:01:02 <PublicServer> <Vitus> Got it? 16:01:08 <PublicServer> <BloodyRain2k> yeah, found it now XD 16:02:20 <PublicServer> <Vitus> Something like this 16:02:23 <PublicServer> <BloodyRain2k> mhm 16:03:13 <PublicServer> <Vitus> You can also do something like this: 16:03:28 <PublicServer> <BloodyRain2k> I'd guess the trains need to be timing gods to make that happen in normal use but ill try it out the nexttime I build XD currently I just look at others ^^ 16:04:07 <PublicServer> <Vitus> This should work 16:04:28 <PublicServer> <Vitus> And it's pretty easy to build 16:04:33 <PublicServer> <BloodyRain2k> xD why simple when complex is possible too? 16:04:42 <PublicServer> <BloodyRain2k> gonna try both ^^ 16:04:51 <PublicServer> <Vitus> Complex? :D 16:04:57 <PublicServer> <Vitus> You haven't seen anything complex yet :DD 16:05:02 <PublicServer> <Vitus> sec 16:05:15 <PublicServer> <BloodyRain2k> complex for my level of understanding xD 16:05:34 <PublicServer> <BloodyRain2k> still trying to understand load balancers... 16:06:11 <PublicServer> *** made screenshot at 0001D322: http://ps.openttdcoop.org/public/webcam/0001D322.png 16:06:47 <PublicServer> <Vitus> Something like this? :P 16:07:17 <Vitus> You can always check this article: http://blog.openttdcoop.org/2010/04/26/advanced-building-revue-04-overflows/ 16:07:18 <PublicServer> <BloodyRain2k> how do trains exit that station? XD 16:07:33 <PublicServer> <BloodyRain2k> oh now i get it 16:08:22 <PublicServer> <BloodyRain2k> yeah i think the combo built for the overflow depot and a simple prio lane merge are the most complex things I understood yet xD 16:09:20 <PublicServer> *** sharpy has left the game (connection lost) 16:09:29 <PublicServer> *** BloodyRain2k has joined company #1 16:09:45 <PublicServer> <Vitus> Load balancers aren't exactly hard to understand, too 16:09:53 <PublicServer> <Vitus> If we talk about load balancing on merges, at least 16:10:11 <PublicServer> <Vitus> Look !here 16:11:33 <PublicServer> <Vitus> There not much traffic to show it, though 16:12:06 <Vitus> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_181_-_190#gameid_186 16:12:09 <Vitus> Check it 16:14:20 <Vitus> !screen 16:14:22 <PublicServer> *** Vitus made screenshot at 00011EC3: http://ps.openttdcoop.org/public/webcam/00011EC3.png 16:21:01 <PublicServer> *** BloodyRain2k has joined spectators 16:21:07 <PublicServer> <Vitus> Noes :( 16:21:13 <PublicServer> *** made screenshot at 000139B3: http://ps.openttdcoop.org/public/webcam/000139B3.png 16:21:13 <PublicServer> *** BloodyRain2k has joined company #1 16:21:15 <PublicServer> <BloodyRain2k> lol sorry 16:21:16 <PublicServer> <Vitus> Thanks 16:21:26 *** mixrin has quit IRC 16:22:06 *** Seberoth has quit IRC 16:26:53 *** Paltala has joined #openttdcoop 16:27:11 <Paltala> !password 16:27:11 <PublicServer> Paltala: pianos 16:27:21 <Paltala> hey guys 16:27:22 <PublicServer> *** Paltala joined the game 16:27:25 <PublicServer> <Vitus> Hey 16:27:43 *** fonsinchen has joined #openttdcoop 16:31:03 <PublicServer> <Paltala> rofl, who made the ramming train at 'Fort Knox' 16:31:57 <PublicServer> <Vitus> :D 16:35:40 <sharpy> !password 16:35:40 <PublicServer> sharpy: pianos 16:36:06 <PublicServer> *** Paltala has left the game (connection lost) 16:36:12 *** Paltala has quit IRC 16:36:15 <PublicServer> *** made screenshot at 0003A515: http://ps.openttdcoop.org/public/webcam/0003A515.png 16:36:18 <PublicServer> *** sharpy joined the game 16:36:19 <BloodyRain2k> does the server change the pw constantly? :o 16:36:37 <PublicServer> <Vitus> Yes 16:37:17 <PublicServer> <Vitus> One of the tools to get people on IRC :) 16:37:18 <planetmaker> of course 16:37:35 <planetmaker> just as Vitus tells you :-) 16:37:54 <PublicServer> <BloodyRain2k> lulz 16:38:14 <planetmaker> it gives protection to the server: whoever wants to join has to be here 16:38:25 *** perk11 has quit IRC 16:38:29 <PublicServer> <BloodyRain2k> good point 16:38:35 <planetmaker> it makes sure we can talk to the people who join 16:38:35 *** PeterT has left #openttdcoop 16:38:46 <Vitus> And also the highlighting notices you, when someone needs you :) 16:38:51 *** PeterT has joined #openttdcoop 16:39:04 <PublicServer> <BloodyRain2k> only if you play in windowmode XD 16:39:18 <PublicServer> <BloodyRain2k> or just browse somewhere 16:39:24 <planetmaker> BloodyRain2k: depends upon how highlight works. I get also an acoustical notification 16:39:32 <planetmaker> I wouldn't see the visual one so quickly 16:39:36 <Vitus> Yup, me too. But I play windowed anyways 16:39:47 <planetmaker> and yes, I always play windowed mode ;-) 16:40:21 <PublicServer> <BloodyRain2k> I don't like windowmode XD there's only one game I play in window mode and thats Second Life 16:41:08 <PublicServer> <sharpy> what is windowmode? 16:41:13 <PublicServer> <BloodyRain2k> ^^ 16:42:41 <Vitus> Opposite of fullscreen? :P 16:42:59 <PublicServer> <sharpy> yeah, i knew that... :S 16:43:08 <PublicServer> <sharpy> lol 16:43:12 <PublicServer> <BloodyRain2k> xD 16:43:29 <PublicServer> <sharpy> ? 16:43:46 <PublicServer> <BloodyRain2k> wanted to show the pad station in the webcam shot ^^ 16:44:00 <PublicServer> <sharpy> fair 16:44:35 <PublicServer> *** sharpy has left the game (connection lost) 16:44:45 *** sharpy has quit IRC 16:44:52 <PublicServer> <Vitus> Try it on IRC, however, it doesn't make SS of the area you're looking at :P 16:44:59 <Vitus> !screen 16:45:01 <PublicServer> *** Vitus made screenshot at 0003A215: http://ps.openttdcoop.org/public/webcam/0003A215.png 16:45:03 <PublicServer> <BloodyRain2k> oh : ( 16:45:16 <PublicServer> <BloodyRain2k> so its rather random? 16:45:34 <Vitus> Nope 16:45:50 <Vitus> Place of last action or something like that :) 16:45:59 <PublicServer> <BloodyRain2k> mhm 16:46:33 <BloodyRain2k> !screen 16:46:35 <PublicServer> *** BloodyRain2k made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 16:46:48 <BloodyRain2k> meh 16:47:11 <PublicServer> <BloodyRain2k> made the screen myself now XD 16:47:23 <Vitus> That's good idea, too :D 16:48:06 <PublicServer> <BloodyRain2k> anyone mind if I merge Buntbourne and Nunfingwell with a bus chaos line? XD 16:48:30 <PublicServer> <Vitus> Yes, that wouldn't be wise idea 16:48:37 <Mazur> And now, 20 hubs later, I may have the beginnings of a vague idea of how to build a hub, that's not _totally_ useless. 16:49:05 <PublicServer> <BloodyRain2k> even if I cage them so they only can grow together? 16:49:11 <PublicServer> <Vitus> You need ICE service, you can't just build something there 16:50:18 <PublicServer> <Vitus> And the traffic is pretty dense right now. Your only chance would be to transfer those passengers to some already-built ICE transfer 16:50:27 <Mazur> Mind you, not a single train has run, as yet. It's only ML and BBHS. 16:50:29 <Mazur> sBBHs 16:50:34 <Mazur> BBHs 16:50:44 <Vitus> What kind of BBH? LL_RR? 16:50:52 <Mazur> LLL5RRR 16:50:59 <PublicServer> <BloodyRain2k> eh, I was just talking about a bus line between bunt and nunfind just to make them grow into one city XD wouldn't dare to touch the train network here 16:50:59 <Mazur> 3->2 16:51:26 <PublicServer> <Vitus> The point of PAX games it to transfer any PAX generated by towns to ICE trains 16:51:35 <PublicServer> <BloodyRain2k> k 16:51:36 <PublicServer> <Vitus> And we have road vehicle cap anyways 16:51:54 <Mazur> I made 2 circle MLs LLL5RRR connected by 4 LL5RR MLs 16:52:24 <Vitus> Hmmm, what about TL and balancing? 16:52:33 <Vitus> Is it for some huge TL? :D 16:52:50 <Mazur> TL 5, mostly balanced, but I didn;t always pay full attention. 16:53:07 <Vitus> Hmmm.... TL20 hub would be awesome :D 16:53:21 <Vitus> With CL20, of course :) 16:53:22 <Mazur> Not for my first training game. 16:53:32 <Vitus> Got a save? 16:53:42 <Mazur> One mo. 16:55:50 <Mazur> http://53551A99.cable.casema.nl/docs/Tenpool\ Bridge\ Transport,\ 2455-11-12.sav 16:56:22 <Mazur> OTTD 1.0.1 16:56:25 <Mazur> I think./ 16:56:54 <Vitus> Why would it matter? I open everything in nightlies :D 16:56:58 <Mazur> And yes, some of it is a total shambles. 16:57:03 <Mazur> Dunno. 16:57:57 <Mazur> I kept building hubs outwards that should be pointing inwards or vice versa. In hte end I left two intact and renamed them SLH. 16:58:08 <Vitus> You take it seriously, I see :) 16:58:50 <Mazur> Yes, I want to make a seriously heavy gane in this. 16:58:53 <Mazur> game 16:59:13 <Mazur> Connect everything, hopefully PAX too. 16:59:17 <Vitus> Hmmm 16:59:41 <Vitus> I've got savegame with compact LL_RR and LLL_RRR hub somewhere, w/o load balancing, though 16:59:55 <Vitus> But you can always build a merger :) 17:00:14 <Mazur> I'm beginning to develop my own style, I think. 17:00:54 <Mazur> I've got a beginning of a method for building hubs, and as I discover the problems I've build in, I can learn more. 17:01:34 <Vitus> http://totalniparba.wz.cz/xL_xR_hubs.sav 17:01:35 <Mazur> In the end I hope I can build a compact balanced hub for any TL at a modicum of speed. 17:02:04 <Vitus> Thanks God for this site. It's not mine, but friend gave me FTP access... I got tons of useless crap on it already :D 17:02:09 <Vitus> It's for TL3 btw 17:02:37 <Vitus> And not signalled (yet) 17:06:12 <Vitus> What do you think? 17:06:18 <Mazur> Mine's signalled, for hyte most part, whem the trains start dfriving I'll discover hte 10.000 errors I made with that. 17:08:28 <Mazur> It's a start. 17:09:08 <Vitus> Well, the problem isn't much about building hub itself. You just connect everything to everything. The problem is, when you want to adapt to terrain and/or build it compact 17:10:17 <Mazur> Yep. 17:10:48 <Mazur> Well, for me the balancing is still a headache, especially since I was working 3 and 2. 17:11:09 <Fuco> !dl win64 17:11:09 <PublicServer> Fuco: http://binaries.openttd.org/nightlies/trunk/r20001/openttd-trunk-r20001-windows-win64.zip 17:11:30 <Vitus> Well, last PSG had many wonderful balancers 17:11:30 <Fuco> !password 17:11:30 <PublicServer> Fuco: wallop 17:11:47 <Vitus> So you can always use that as resourse for future work :) 17:12:09 * Mazur shrugs. 17:12:10 <PublicServer> *** Fucoo joined the game 17:13:18 <Mazur> I just think, one step at the time, I've got the hub building basics in my head now, I'll get the balancing and other stuff later. 17:13:59 <Vitus> What is the other stuff you speak of? I cannot think of anything other than hub building and balancing :D 17:16:04 <PublicServer> *** Fucoo has left the game (connection lost) 17:16:33 <BloodyRain2k> my problem is correct thinking ahead XD 17:18:07 <Mazur> Signalling. 17:18:16 <Vitus> Oh, yes. Right 17:18:17 *** benom has quit IRC 17:18:35 <Mazur> Signal gaps and sunchronising. 17:18:42 <Mazur> s/u/y/ 17:18:45 *** Yso has quit IRC 17:19:08 <Mazur> CLs in tight spots. 17:19:31 <Mazur> I miss my lazy chairs. 17:19:41 <Mazur> Lower bafck is complaining. 17:19:44 <Mazur> -f 17:19:48 <Vitus> :D 17:20:13 *** Benom has joined #openttdcoop 17:20:25 <Mazur> But they were older than I and falling apart. 17:21:04 <Vitus> Would it change anything? Your lower back would still be complaining :D 17:21:17 <PublicServer> *** made screenshot at 0000FAA5: http://ps.openttdcoop.org/public/webcam/0000FAA5.png 17:25:01 <Mazur> If they were still usable, my lower back would be silent right now. 17:25:50 *** Benom has quit IRC 17:26:02 *** pugi has quit IRC 17:26:47 <Vitus> But if you used them anyways, your lower back would be complaining anyways - just from different reason :) 17:26:59 *** pugi has joined #openttdcoop 17:27:07 <PublicServer> <BloodyRain2k> ottd needs and build-underground feature :o 17:27:15 <PublicServer> <BloodyRain2k> *a 17:27:37 *** Fuco has quit IRC 17:27:43 <PublicServer> <Vitus> That's not possible with current code, afaik. 17:28:08 <PublicServer> <Vitus> Map array is almost full already, you'd need to rewrite it. 17:28:25 <PublicServer> <BloodyRain2k> need4upgrade I'd say xD 17:28:39 <PublicServer> <BloodyRain2k> maybe by adding an underground map array Oo 17:28:54 <PublicServer> <BloodyRain2k> so that only the exit points need to be on the normal one 17:30:31 *** Fuco has joined #openttdcoop 17:30:35 *** ChanServ sets mode: +v Fuco 17:32:15 <Razaekel> how many spaces are in the map array? 17:32:38 <PublicServer> <BloodyRain2k> width*length*height 17:32:47 <PublicServer> <BloodyRain2k> i think 17:33:00 <PublicServer> <BloodyRain2k> if not the its only width * length 17:33:20 <Ammler> yes, no z 17:33:57 <Razaekel> so basically, a entry in the array consists of the x,y, the tiletype, and whatever's on the tile? 17:34:43 <Razaekel> i guess that makes sense 17:34:52 <Razaekel> it explains why tunnels and bridges dont have signals 17:34:54 <hylje> it's width*height*some bytes 17:35:07 <Razaekel> since technically speaking, they dont really exist 17:35:16 <Vitus> Tunnels and bridges work like "wormholes" so to say 17:35:17 <Razaekel> they just have the portals 17:35:22 <hylje> tunnels and brdiges are wormholes 17:35:46 <BloodyRain2k> want sloped and curved bridges :O 17:35:54 <Razaekel> so, the map array could be upgraded by adding a z-level? 17:36:00 <Vitus> Start playing Locomotion instead? :D 17:36:20 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 17:36:26 <BloodyRain2k> nah, ttdlx has the better graphic xD 17:36:42 <BloodyRain2k> better meant in as I know that one longer and its so lovely retro 17:37:00 <BloodyRain2k> plus i dunno where to get locomotion XD 17:37:11 <Razaekel> that's easy 17:37:14 <Razaekel> download >.> 17:37:19 <Vitus> Shhh 17:37:28 *** benom has joined #openttdcoop 17:40:07 <Vitus> I'm pretty sure you can find some discussion about new map array on forums. 17:41:39 <Vitus> But I'm pretty sure that two main problems are backwards compatibility and performance 17:49:20 <PublicServer> *** BloodyRain2k has left the game (connection lost) 17:51:22 <PublicServer> *** made screenshot at 0000FFE8: http://ps.openttdcoop.org/public/webcam/0000FFE8.png 17:54:58 *** PeterT_ has joined #openttdcoop 17:55:27 *** PeterT_ has left #openttdcoop 17:58:37 *** PeterT` has joined #openttdcoop 17:59:19 *** PeterT` has left #openttdcoop 18:00:55 <PublicServer> *** Vitus has left the game (leaving) 18:03:18 *** Polygon has joined #openttdcoop 18:11:18 *** sharpy has joined #openttdcoop 18:13:51 *** sharpy has quit IRC 18:19:32 *** mixrin has joined #openttdcoop 18:22:23 *** Seberoth has joined #openttdcoop 18:24:02 *** devilsadvocate has joined #openttdcoop 18:30:08 *** Yso has joined #openttdcoop 18:34:01 *** Nego has joined #openttdcoop 18:34:58 <Nego> Somebody who can tell me where to find older versions of openttd? 18:36:54 *** Nego has quit IRC 18:45:18 *** einKarl has quit IRC 18:49:40 <Vitus> Which version are you looking for? 18:49:44 <Vitus> Nightly or release? 18:50:40 <Vitus> Anyways, try binaries.openttd.org 18:50:57 <Vitus> Damn... I'm so blind :D 19:11:36 *** jondisti has joined #openttdcoop 19:13:37 <jondisti> !password 19:13:37 <PublicServer> jondisti: flexes 19:13:49 <PublicServer> *** jond1sti joined the game 19:17:50 <PublicServer> *** jond1sti has left the game (leaving) 19:20:15 *** quietus has joined #openttdcoop 19:20:55 <quietus> @quickstart 19:20:57 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:21:10 <quietus> !help 19:21:10 <PublicServer> quietus: http://www.openttdcoop.org/wiki/IRC_Commands 19:22:29 <quietus> Hey guys, whats the name of that auto updater thing that sets up ottd and the grf's for me? 19:23:46 <Mazur> Vitus, too muhc handwork? Re the blind thingy. 19:24:55 <Mazur> Autostart? 19:25:06 <jondisti> openttd auto update 19:25:18 <jondisti> for windows 19:26:25 * Mazur is in a very, very good mood.\ 19:26:55 <Vitus> Nah, I'm just blind! 19:28:11 *** Macha has joined #openttdcoop 19:28:19 <Macha> !players 19:28:20 <PublicServer> Macha: There are currently no clients connected to the server 19:33:35 <BloodyRain2k> auto update is cool :o 19:33:56 <BloodyRain2k> I just added a 2nd OTTD for the server XD just need to update back when I wanna play on others 19:35:08 * Macha has two folders. openttd and openttdcoop. openttd is latest stable version, openttdcoop is whatever is being used here. 19:48:48 <quietus> !download 19:48:48 <PublicServer> quietus: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 19:49:15 <quietus> !download win32 19:49:15 <PublicServer> quietus: http://binaries.openttd.org/nightlies/trunk/r20001/openttd-trunk-r20001-windows-win32.zip 19:49:45 <quietus> !players 19:49:47 <PublicServer> quietus: There are currently no clients connected to the server 19:49:50 <quietus> !password 19:49:50 <PublicServer> quietus: forays 19:50:49 <quietus> anyone here watched 5x12 of doctor who? 19:51:26 <PublicServer> *** Macha joined the game 19:54:51 *** fonsinchen has quit IRC 20:03:59 <PublicServer> *** Macha has left the game (leaving) 20:04:17 <quietus> macha ill be on soon just sorting out grfs 20:10:33 <quietus> !password 20:10:33 <PublicServer> quietus: gripes 20:10:49 <Macha> quietus: It's ok. Just need to make the layout of tram stations in the PLH Sbahn more sensible 20:11:12 <quietus> i havnt seen the pla neyt 20:11:12 <PublicServer> *** Player has joined spectators 20:11:16 <quietus> *plsn yet 20:11:19 <quietus> **plan 20:11:48 <PublicServer> *** Player has left the game (leaving) 20:12:22 <PublicServer> *** Player has joined spectators 20:12:40 <PublicServer> *** Macha joined the game 20:13:46 <PublicServer> *** Player has joined company #1 20:14:21 <avdg> !players 20:14:22 <PublicServer> avdg: Client 370 (Orange) is Player, in company 1 (MonkeyWasters Ltd) 20:14:22 <PublicServer> avdg: Client 372 (Orange) is Macha, in company 1 (MonkeyWasters Ltd) 20:14:31 <avdg> player: can you please change your name 20:14:32 <PublicServer> <Player> /nick quietus 20:14:47 <avdg> press the button left of the one to enter console mode 20:14:51 <avdg> typed "name <nick>" 20:15:02 <PublicServer> *** Player has changed his/her name to quietus 20:15:06 <avdg> ty 20:15:08 <PublicServer> <quietus> thanks, 20:15:19 <PublicServer> <quietus> ive been searching for the option since i joined 20:21:23 <PublicServer> *** made screenshot at 0002CF33: http://ps.openttdcoop.org/public/webcam/0002CF33.png 20:24:36 *** mixrin has quit IRC 20:27:10 <Wouterr> !password 20:27:10 <PublicServer> Wouterr: guiles 20:27:20 <PublicServer> *** Wouterr joined the game 20:27:25 <Wouterr> good vening 20:27:30 <Wouterr> *evening 20:27:50 <Macha> Hi 20:36:21 <PublicServer> <quietus> what is the Underground Idea? 20:36:25 <PublicServer> *** made screenshot at 0002E632: http://ps.openttdcoop.org/public/webcam/0002E632.png 20:38:06 <Wouterr> so any big projects going on? 20:38:35 <PublicServer> <Macha> Not really, I'm redoing parts of the PLH sbahn 20:39:12 <Ammler> !info 20:39:12 <PublicServer> Ammler: #:1(Orange) Company Name: 'MonkeyWasters Ltd' Year Founded: 1950 Money: 58637082152 Loan: 0 Value: 58644487309 (T:860, R:1000, P:2, S:50) unprotected 20:41:04 *** mixrin has joined #openttdcoop 20:42:06 <Wouterr> hmm changed back to the single deck trains i see 20:42:24 <PublicServer> <Wouterr> double decks where too slow i guess? 20:42:39 <PublicServer> <quietus> theres a drag strip north 20:42:53 <PublicServer> <quietus> if that helps... 20:43:40 <Wouterr> yea i know, but yesterday or something all ice trains where double decked 20:44:00 <PublicServer> <Wouterr> but it got reverted it seems 20:47:02 <PublicServer> <quietus> whats cl stand for? 20:47:34 <PublicServer> <Wouterr> curve length 20:47:40 <PublicServer> <quietus> ty 20:48:44 <Macha> city expansion: Does it matter where in the city the stations are? 20:50:56 <Wouterr> u only have to try to get the best possible coverage of your city 20:51:28 <PublicServer> *** made screenshot at 0002E531: http://ps.openttdcoop.org/public/webcam/0002E531.png 20:51:39 <Macha> So, say I have 100% coverage of the east, and 0% of the west. Will it expand outwards all directions, or more to the east? 20:59:17 <Wouterr> then it will expand to the east 20:59:31 <Macha> kk, thanks 21:04:22 *** Macha has left #openttdcoop 21:04:33 <PublicServer> *** Macha has left the game (connection lost) 21:06:30 <PublicServer> *** made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png 21:08:29 *** jondisti has quit IRC 21:10:28 <Vitus> That's not right, Wouterr. The city will try to expand everywhere 21:14:27 *** Fuco has quit IRC 21:15:05 *** asnoehu has joined #openttdcoop 21:21:29 *** Fuco has joined #openttdcoop 21:21:32 <PublicServer> *** made screenshot at 0003D4D2: http://ps.openttdcoop.org/public/webcam/0003D4D2.png 21:21:32 *** Progman has quit IRC 21:21:33 *** ChanServ sets mode: +v Fuco 21:23:08 *** ODM has quit IRC 21:36:34 <PublicServer> *** made screenshot at 0003C1C6: http://ps.openttdcoop.org/public/webcam/0003C1C6.png 21:45:07 *** Silby has quit IRC 21:46:38 <PublicServer> <quietus> should fort trunbury and little wenington accept passangers as well as give them, theres thousands of passangers waiting at marnville noord 21:51:36 <PublicServer> *** made screenshot at 0003CBD6: http://ps.openttdcoop.org/public/webcam/0003CBD6.png 21:51:42 *** Polygon has quit IRC 21:53:22 *** mixrin has quit IRC 21:58:13 *** newtonlkh has quit IRC 22:06:41 <PublicServer> *** made screenshot at 0003CEED: http://ps.openttdcoop.org/public/webcam/0003CEED.png 22:09:07 <quietus> !players 22:09:09 <PublicServer> quietus: Client 370 (Orange) is quietus, in company 1 (MonkeyWasters Ltd) 22:09:09 <PublicServer> quietus: Client 374 (Orange) is Wouterr, in company 1 (MonkeyWasters Ltd) 22:10:29 <PublicServer> *** Wouterr has left the game (leaving) 22:10:36 *** Wouterr has quit IRC 22:10:49 *** Yso has quit IRC 22:20:18 *** Mitcian has quit IRC 22:20:41 *** theholyduck has joined #openttdcoop 22:57:22 *** theholyduck has quit IRC 22:58:05 *** Vitus has quit IRC 23:02:15 *** ^Spike^ has quit IRC 23:09:48 *** Condac has quit IRC 23:14:08 *** Condac has joined #openttdcoop 23:26:22 <PublicServer> *** quietus has left the game (connection lost) 23:27:19 *** pugi has quit IRC 23:33:18 *** Seberoth has quit IRC 23:46:39 *** KenjiE20 has quit IRC