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Log for #openttdcoop on 9th July 2010:
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00:00:37  <PublicServer> ***  made screenshot at 000482FD: http://ps.openttdcoop.org/public/webcam/000482FD.png
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00:15:39  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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02:15:54  <PublicServer> ***  made screenshot at 0004B8E0: http://ps.openttdcoop.org/public/webcam/0004B8E0.png
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02:34:15  <Ramsus08191> !password
02:34:15  <PublicServer> Ramsus08191: shrews
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03:30:59  <PublicServer> ***  made screenshot at 0004B6EB: http://ps.openttdcoop.org/public/webcam/0004B6EB.png
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04:01:03  <PublicServer> ***  made screenshot at 0004A0CD: http://ps.openttdcoop.org/public/webcam/0004A0CD.png
04:16:05  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
04:31:07  <PublicServer> ***  made screenshot at 0004AAC4: http://ps.openttdcoop.org/public/webcam/0004AAC4.png
04:46:09  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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06:11:39  <Yso> !password
06:11:39  <PublicServer> Yso: clench
06:11:48  <PublicServer> *** Yso joined the game
06:12:02  <Yso> hi Mazur
06:17:36  <PublicServer> *** Yso has joined spectators
06:21:09  <Ammler> !screen
06:21:09  <PublicServer> *** Ammler liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/public/screenshot.png)
06:21:12  <Ammler> !players
06:21:14  <PublicServer> Ammler: Client 167 is Yso, a spectator
06:21:14  <PublicServer> Ammler: Client 71 (Orange) is Mazur, in company 1 (Coopers #188)
06:21:38  <Ammler> !rcon move 71 255
06:21:38  <PublicServer> Ammler: *** Mazur has joined spectators
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07:40:27  <Yso> noobquestion: how long do the priorities got to be in the current game? or better, how do i calculate that myself?
07:40:42  <planetmaker> 2*TL + 2 for side lines
07:40:47  <planetmaker> is a good guestimate
07:40:54  <planetmaker> but it depends upon train speed actually
07:41:51  <Yso> is there an @command like @gap for that?
07:42:06  <V453000> yea, the fun is, you have to be clever in that matter :) normal sideline priorities are about that, 2TL ... but for example BBHs - there you usually have only track choosers ... therefore they dont have to be that long
07:42:10  <V453000> no
07:42:13  <V453000> just use brainzor :)
07:43:38  <planetmaker> @brain
07:43:51  <planetmaker> hm... that should return a message like "brain not found" :-P
07:44:16  <V453000> :)
07:44:21  <V453000> tell Kenji :)
07:44:31  <planetmaker> :-)
07:45:12  <Yso> ok, thanks for the quick answers, my msh will give me plenty opportunities to experiment with that
07:45:20  <planetmaker> :-)
07:45:34  <planetmaker> MSH might be an example where the "full" priority of 2*TL+2 is too long
07:45:51  <planetmaker> it could possibly go with a BBH - style prio
07:45:53  <Ammler> @alias add brain echo [09:43] <planetmaker> hm... that should return a message like "brain not found"
07:45:54  <V453000> pretty much
07:45:54  <Webster> Ammler: The operation succeeded.
07:46:04  <V453000> :D
07:46:05  <V453000> :D
07:46:05  <planetmaker> depending upon load of lines and alike
07:46:06  <V453000> :D
07:46:07  <V453000> :D
07:46:08  <planetmaker> @brain
07:46:08  <Webster> [09:43] <planetmaker> hm... that should return a message like brain not found
07:46:13  <planetmaker> :-D
07:46:18  <Yso> xD
07:47:11  <Yso> i've seen that Train_Man got banned last night, is that permanent?
07:47:48  <Ammler> why do you care?
07:48:02  <PublicServer> *** tneo joined the game
07:48:03  <Yso> just so that i know that i can mess with the stuff he built
07:48:29  <planetmaker> you can
07:48:36  <Ammler> yes, then it is
07:48:42  <planetmaker> and you can savely assume not to see him here again
07:49:29  <Yso> ok :)
07:50:48  <PublicServer> *** tneo has left the game (leaving)
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08:11:28  <ODM> !password
08:11:28  <PublicServer> ODM: looser
08:11:34  <ODM> aw man:(
08:11:35  <PublicServer> *** 0DM joined the game
08:13:16  <V453000> ODM alive \o/
08:13:24  <ODM> meh just checking^^
08:13:33  <ODM> the plan is mad
08:15:17  <PublicServer> <0DM> and the station in the middle is mad:p
08:15:17  <V453000> n00
08:15:21  <V453000> oh yes :)
08:15:36  <PublicServer> <0DM> never used this industry set, no idea what goes where:P
08:16:12  <V453000> when all drops are built we can set train orders so it is as hard as normal industries :)
08:16:15  <PublicServer> <0DM> whats the inside load ring, the road in the plan?
08:16:29  <V453000> LLL_RRR
08:16:31  <V453000> it is written there
08:16:47  <PublicServer> <0DM> i didnt ask for the size, but what it is:)
08:18:46  <PublicServer> <0DM> SL's go everywhere i guess?
08:29:39  <V453000> yea, anywhere we can fit them
08:30:04  <PublicServer> <0DM> woo
08:30:15  <PublicServer> <0DM> and each drop at an MSH needs a drop aswell as a pickup?
08:32:11  <PublicServer> <0DM> thisll be a weird game:P
08:35:25  <PublicServer> *** 0DM has left the game (leaving)
08:35:44  <ODM> ugh, so much to do for holiday:(
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08:42:55  <PublicServer> *** Mazur joined the game
08:46:07  <PublicServer> <Mazur> Good moaning.
08:49:01  <PublicServer> *** Mazur has left the game (connection lost)
09:00:15  <PublicServer> *** Mazur joined the game
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09:06:53  <PublicServer> <Mazur> Morning, Spike.
09:06:58  <PublicServer> <Spike> ellow
09:08:08  <PublicServer> *** Spike has joined company #1
09:24:44  <^Spike^> Mazur building?
09:25:45  <PublicServer> <Mazur> Looking for something I might be capable of handling.
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09:26:39  <PublicServer> <Mazur> Problem is, I've not muhc experienve with HUBS, and all of that in flat terrain.
09:31:13  <PublicServer> ***  made screenshot at 000164DF: http://ps.openttdcoop.org/public/webcam/000164DF.png
09:34:00  <Yso> !password
09:34:00  <PublicServer> Yso: grunts
09:34:13  <PublicServer> *** Yso joined the game
09:34:20  <Yso> hiho
09:34:21  <PublicServer> <Mazur> Morn, Ys.
09:35:35  <Yso> Mazur if you're looking for smthg to do, i'd suggest rebuilding the goodsdrop in the south
09:36:17  <PublicServer> <Mazur> Ok, after this MSH attempt.
09:43:38  <PublicServer> *** Spike has joined spectators
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09:46:08  <Vitus> !players
09:46:09  <PublicServer> Vitus: Client 178 (Orange) is Mazur, in company 1 (Coopers #188)
09:46:09  <PublicServer> Vitus: Client 181 (Orange) is Yso, in company 1 (Coopers #188)
09:46:16  <PublicServer> ***  made screenshot at 000184E1: http://ps.openttdcoop.org/public/webcam/000184E1.png
09:46:21  <Vitus> Hey
09:46:29  <PublicServer> <Mazur> Feets!
09:46:55  *** Lukeus_Maximus is now known as Guest2494
09:46:56  *** LukeusMaximus is now known as Lukeus_Maximus
09:47:03  <PublicServer> <Mazur> Ai buildsded a HUB.
09:47:06  <Lukeus_Maximus> !password
09:47:06  <PublicServer> Lukeus_Maximus: bleats
09:47:16  <Vitus> !password
09:47:16  <PublicServer> Vitus: bleats
09:47:26  <Vitus> Oh well
09:47:35  <Vitus> Mazur, do you have your own hub? :)
09:47:35  <PublicServer> *** Lukeus Maximus joined the game
09:47:45  <PublicServer> <Mazur> MSH 1-3
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09:49:39  <PublicServer> <Vitus> Damn, Gnemo started working on MSH 01 S :(
09:49:46  <PublicServer> <Vitus> I wanted to build that one.
09:50:54  <PublicServer> <Mazur> Might have abandonded it, look up North.
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09:51:36  <PublicServer> <Vitus> Yes, yes, I've seen that. But I don't feel like demolishing it when he might come and finish it
09:52:14  <PublicServer> <Mazur> Well, you can always claim TF issues gto do so.
09:54:09  <Lukeus_Maximus> I can rest safe in the knowledge that one day #openttdcoop will go down as "making train networks that are nearing 100% of theortical efficiency, even if navigating ridiculously contrived terrain is required to do so".
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09:54:59  <planetmaker> eh @ Lukeus_Maximus ?
09:55:11  <Lukeus_Maximus> well
09:55:26  <Lukeus_Maximus> I have a thing for nostalgia
09:55:35  <Lukeus_Maximus> must be my extreme age...
09:55:39  <Lukeus_Maximus> ... of 19
09:55:52  <Mazur> baby.
09:59:41  <planetmaker> kitten
10:00:01  <Vitus> Oh well
10:01:18  <PublicServer> ***  made screenshot at 00071C82: http://ps.openttdcoop.org/public/webcam/00071C82.png
10:06:25  <PublicServer> <Vitus> Mazur, the prio over bridge looks strange
10:06:50  <PublicServer> <Mazur> Yes, I know, not sure how to chnge it.
10:06:51  <PublicServer> <Vitus> You need something like:
10:07:12  *** X-BT has quit IRC
10:07:28  <PublicServer> <Vitus> This should work :)
10:08:57  <PublicServer> *** Lukeus Maximus has left the game (leaving)
10:10:04  <V453000> !password
10:10:04  <PublicServer> V453000: aisled
10:10:15  <PublicServer> *** V453000 joined the game
10:10:17  <PublicServer> <V453000> lo
10:10:22  <PublicServer> <Vitus> Hey
10:10:38  <PublicServer> <Mazur> Hi, V, van you suggest a solution at !sync?
10:10:56  <PublicServer> <Mazur> Good mornings, here's your beer.
10:11:11  <PublicServer> <V453000> piece of cake
10:11:33  <PublicServer> <Mazur> But then the join is only on one bridge.
10:11:38  <PublicServer> <Mazur> Ah.
10:11:47  <PublicServer> <V453000> now just make prio over the bridges
10:12:29  <PublicServer> <Mazur> And Vitus, you destroyed my one TL waiting room.
10:12:36  <PublicServer> <V453000> biatch!
10:12:43  <PublicServer> <Vitus> Pfft
10:12:56  <PublicServer> <Vitus> Done
10:13:01  <PublicServer> <Mazur> Arse.
10:13:18  <PublicServer> <V453000> :)
10:13:29  <PublicServer> <Mazur> Actually, thaat's what i thought.
10:13:30  <PublicServer> <Vitus> I feel violated
10:15:05  <PublicServer> <Mazur> It camer out a tad wide, but otherwise, not too shabby, no?
10:15:31  <PublicServer> <V453000> everything wrong
10:15:35  <PublicServer> <V453000> dont try ever again
10:15:40  <PublicServer> <V453000> :P nah its fine
10:15:45  <PublicServer> <Vitus> :D
10:15:46  <PublicServer> <Mazur> How veru intelligent of me.  :-)
10:16:20  <PublicServer> ***  made screenshot at 000132F8: http://ps.openttdcoop.org/public/webcam/000132F8.png
10:16:32  <PublicServer> <Vitus> I still think we could have just synced the last bridge :D
10:16:35  <VVG> hello
10:16:40  <PublicServer> <Vitus> Hey
10:16:51  <PublicServer> <Mazur> Hi, VVG.
10:16:56  <PublicServer> <V453000> hi hi
10:17:08  <PublicServer> <Mazur> Noew all we need is Victor_of_Sweden.
10:17:15  <PublicServer> <Vitus> V party!
10:17:20  <PublicServer> <V453000> lol
10:17:43  <PublicServer> <V453000> bitches
10:17:50  <PublicServer> <Mazur> Where?
10:18:03  <PublicServer> <V453000> I used to be the only V beginning person :)
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10:18:20  <PublicServer> <Mazur> Change to X or Q.
10:18:22  <VVG> must have been lonely, eh
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10:19:00  <PublicServer> *** Vitus has changed his/her name to My_name_doesnt_start_wit
10:19:04  <PublicServer> <My_name_doesnt_start_wit> Bah :(
10:19:09  <PublicServer> *** My_name_doesnt_start_wit has changed his/her name to Itus
10:19:13  <PublicServer> <Itus> Happy now?
10:19:22  <PublicServer> <Mazur> Indeed, Quitus.
10:19:44  <PublicServer> <V453000> now how retarded does that look :D
10:19:49  <PublicServer> <Itus> Damn, I don't like it
10:19:52  <PublicServer> <V453000> V makes names good. ^_^
10:19:53  <PublicServer> *** Itus has changed his/her name to Vitus
10:20:18  <PublicServer> <Vitus> I could also change my name according to V's naming
10:20:27  <PublicServer> <V453000> ooh I see the naming challenge is already quite long :D
10:20:28  <PublicServer> *** Vitus has changed his/her name to V173000
10:20:34  <PublicServer> <V453000> weak
10:20:41  <PublicServer> <V173000> But it makes sense!
10:20:45  <PublicServer> <V453000> weak
10:20:49  <PublicServer> <V173000> Damn you!
10:21:00  <PublicServer> *** V173000 has changed his/her name to Vitus
10:23:10  <Chris_Booth> people other than me messing around with names
10:23:37  <PublicServer> <V453000> hi there
10:23:38  <Mazur> You're imagining things, John Wilkes.
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10:24:21  <PublicServer> <Vitus> Hey
10:24:24  <PublicServer> <Chris Booth> hi
10:24:37  <PublicServer> <Chris Booth> where are all the trains?
10:25:01  <PublicServer> <Mazur> In the depot an d the trainyard.
10:25:12  <PublicServer> <Vitus> Voting stage was for almost one week
10:25:15  <PublicServer> <Mazur> There's no complete ML yet.
10:25:46  <PublicServer> <Chris Booth> wow and i thought i was going to see a new map after 2 weeks of not playing
10:26:04  <PublicServer> <V453000> hehe
10:26:09  <PublicServer> <V453000> not really
10:26:56  <PublicServer> <Chris Booth> this is going to be over built
10:27:07  <PublicServer> <Vitus> What?
10:27:48  <PublicServer> <Chris Booth> by the time you even put the first train on the ML most inustry will have died
10:27:59  <PublicServer> <Chris Booth> and every FIRS game ends up being over built
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10:46:25  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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10:52:46  <Lukeus_Maximus> !password
10:52:46  <PublicServer> Lukeus_Maximus: mering
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10:53:57  <Lukeus_Maximus> perhaps we should have a smaller strict time limit of 3 days for planning
10:54:09  <Lukeus_Maximus> and voting
10:54:57  <V453000> why
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11:01:27  <PublicServer> ***  made screenshot at 00071E78: http://ps.openttdcoop.org/public/webcam/00071E78.png
11:01:37  <Lukeus_Maximus> so games don't "stagnate"
11:02:20  <PublicServer> <Vitus> But if people are not interested, what would it change?
11:02:41  <Lukeus_Maximus> I never said people weren't interested
11:03:10  <PublicServer> <Vitus> But it's all about people
11:04:10  <Lukeus_Maximus> well take no notice of me and Dr. House here
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11:17:16  <PublicServer> <Mazur> I added braking space to GOODS DROP south.
11:17:57  <PublicServer> <Vitus> OK
11:18:12  <PublicServer> <Vitus> I wouldn't use presignals, though (not sure it it's yours)
11:18:42  <PublicServer> <Mazur> Mine, yes.
11:18:51  <PublicServer> *** Sepp joined the game
11:19:01  <PublicServer> <Vitus> Unless you use the presignal bypass as in Food drop
11:20:57  <PublicServer> <Vitus> Should be OK now
11:21:23  <PublicServer> <Vitus> At least for the south one :P
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11:22:37  <PublicServer> <Mazur> Philosophical differences.
11:23:14  <PublicServer> <Mazur> I signalled like I did, because I prefer trains witing on the ML to halfway into hgte station blocking platforms.
11:23:33  <PublicServer> *** Sepp has left the game (leaving)
11:24:05  <PublicServer> <Vitus> If trains have to wait, you can just expand the station
11:24:42  <PublicServer> <Vitus> And because it's drop for only one cargotype, the trains will have same unloading times and thus won't interfere with eachother
11:26:59  <PublicServer> <Mazur> What are those roads for?
11:27:14  <PublicServer> <Vitus> PF penalties
11:27:25  <PublicServer> <Vitus> Just to be sure
11:27:40  <V453000> they are quite required ;)
11:28:03  <PublicServer> <Vitus> Really? I haven't had problems with that so far
11:29:42  <PublicServer> <Mazur> Nor I with properly presignalled stations.
11:31:31  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
11:31:59  <PublicServer> <Vitus> Care to elaborate, V.? :)
11:32:44  <V453000> layter
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11:33:28  <PublicServer> <Vitus> With the typical diamond layout, each platform should have +140 path cost over the previous one (just from the two diagonal tiles)
11:34:15  <PublicServer> <Vitus> Damn, I forgot the PF debug command again
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11:46:33  <PublicServer> ***  made screenshot at 00055A5B: http://ps.openttdcoop.org/public/webcam/00055A5B.png
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11:53:01  * theholyduck slept for like, half of eternity
11:53:24  <theholyduck> !password
11:53:24  <PublicServer> theholyduck: annuls
11:53:41  <PublicServer> *** theholyduck joined the game
11:55:58  <PublicServer> <theholyduck> v, i like your BEFORE YOU CHANGE ANYTHING signs
11:56:54  <V453000> you know how important they are :)
11:57:21  <theholyduck> well yeah
11:58:01  <Vitus> I confess, I changed one signal, because it was facing wrong direction without letting you know :(
12:00:37  <V453000> you DIE
12:01:07  <V453000> but later
12:01:17  <V453000> now I need to focus on killing that oil well
12:01:35  <PublicServer> ***  made screenshot at 0000DA32: http://ps.openttdcoop.org/public/webcam/0000DA32.png
12:01:48  <Vitus> Well, the signal was next to the oil wells :D
12:02:05  <V453000> :)
12:02:25  <Vitus> How do you want to kill it, eh? :)
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12:03:19  <Vitus> Load/save + magic buldozer magic or by some normal means? :)
12:04:41  <V453000> first I will wait
12:04:51  <V453000> if it too resistant to age, DEMOLISH
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12:11:49  <PublicServer> <Mazur> Why?  What's that oil well ever done to you?
12:13:21  <V453000> born at a wrong place
12:14:10  * theholyduck has to go again
12:14:15  <theholyduck> ;(
12:14:20  <PublicServer> <Mazur> Nr. 1 or Nr
12:14:26  <PublicServer> <Mazur> 2?
12:14:34  <theholyduck> only 1 connection left to do on my mountain msh
12:14:39  <PublicServer> *** theholyduck has left the game (connection lost)
12:15:09  <Yso> smo please take a look at msh 03a and tell me if it's ok for now or point out where i need to make improvements
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12:16:45  <PublicServer> <Mazur> DOes it have a sign?
12:17:06  <Yso> yes it does
12:17:56  <Yso> but it's the one in the far southeast corner
12:18:01  <PublicServer> <Mazur> But not a space to start with.  Now it has.
12:18:56  <Yso> ah! ok, well first improvement done :)
12:19:22  <PublicServer> <Mazur> No prio on the joins?
12:19:42  <Yso> all joins should have prios imho
12:19:56  <PublicServer> <Mazur> Check west side story.
12:20:29  <Yso> at "here?"
12:24:11  <PublicServer> <Mazur> Anyway,, that leaves the L2 one.
12:24:53  <PublicServer> <Mazur> My mistake.
12:25:12  <Yso> i forgot 2 signals there :)
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12:27:45  <PublicServer> <Mazur> Seems to be ok, though a bit on the large side.
12:28:23  <Yso> the lakes didn't make it easy
12:28:37  <PublicServer> <Mazur> lakes
12:28:53  <PublicServer> <Mazur> And curves.
12:29:01  <Yso> and hills
12:29:30  <PublicServer> <Mazur> What hills?
12:29:35  <PublicServer> <Mazur> You've no hills here.
12:30:06  <PublicServer> <Mazur> Compare holyducks hub, that is hilly.
12:30:19  <Yso> no, he's got a mountain
12:30:45  <Yso> come to swizerland, learn the difference between hills and mountains :)
12:31:13  <PublicServer> <Mazur> I'm Dutch, I know the difference.
12:31:39  <hylje> dutchland is mountainous
12:31:40  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
12:31:56  <hylje> there's a hill 300 meters over sealevel
12:32:12  <PublicServer> <Mazur> We had to build windmills to grind them down enoug to be livable.
12:32:20  <Yso> xD
12:32:21  <hylje> in the netherlands it's effectively a few kilometers high, adjusting for the sea level
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12:39:53  <V453000> 300?
12:40:00  <V453000> thought it is lower
12:40:11  <V453000> like 120 :-D
12:44:29  <Mazur> The Vaalserberg ("Mount Vaals") is a hill 322.7 metres (1,059 ft) in height, the highest point in the Netherlands.
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12:46:42  <PublicServer> <tneo> hello
12:46:50  <PublicServer> <Mazur> Hi, tneo.
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13:49:41  <Lukeus_Maximus> !password
13:49:41  <PublicServer> Lukeus_Maximus: inlays
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14:01:50  <PublicServer> ***  made screenshot at 0006E9CD: http://ps.openttdcoop.org/public/webcam/0006E9CD.png
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14:22:16  <dihedral> o/
14:22:29  <Yso> \o
14:22:44  <V453000> o_
14:23:02  <Barbaar> _o
14:23:18  <V453000> y m c a
14:23:34  <Barbaar> damn, it is so hot at work here :(
14:23:43  <dihedral>  /o\
14:24:21  <dihedral> º
14:24:36  <dihedral> þ
14:31:13  <V453000> seems like dihedral already overheated :D
14:31:54  <Lukeus_Maximus> there should be some function of the public server that tallies the total construction cost
14:31:55  <PublicServer> ***  made screenshot at 0002DEA9: http://ps.openttdcoop.org/public/webcam/0002DEA9.png
14:32:09  <V453000> and how would it expect the cost :)
14:32:14  <Lukeus_Maximus> and then puts it with the entry in the archive
14:32:16  <V453000> oh that
14:32:23  <V453000> ODM has some logs :)
14:32:29  <VVG> good evening
14:32:31  <VVG> !password
14:32:31  <PublicServer> VVG: shears
14:32:38  <V453000> afternoon :)
14:32:44  <PublicServer> *** VVG joined the game
14:32:55  <Lukeus_Maximus> g0ntlm0n, there are hubs to build
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14:54:19  <VVG> @gap 5
14:54:19  <Webster> VVG: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
14:57:38  <VVG> How big Steelmill pickup station should be?
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15:00:58  <V453000> as breweryt
15:01:00  <V453000> -t
15:01:20  <V453000> depends really
15:01:31  <V453000> if you make overflow, you dont need many platform for example
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15:02:26  <VVG> i lack space, never built stations on mountains, can't come up with anything
15:03:46  <Mazur> Coming.
15:04:16  <PublicServer> *** Mazur joined the game
15:05:21  <PublicServer> <Mazur> Where, VVG?
15:05:30  <PublicServer> <VVG> Mt. Fate, around it
15:07:24  <PublicServer> <Mazur> Isn't Tippsala XYZ meant to be it?
15:07:38  <PublicServer> <VVG> that's a drop
15:07:59  <PublicServer> <Mazur> k
15:09:12  <PublicServer> <Mazur> Shouoldn;t you finish MSH 4-1 first?  At !here, e.g.?
15:09:44  <PublicServer> <VVG> that's not really a problem
15:10:14  <PublicServer> <Mazur> No, but it's not cpnnected yet, either.
15:10:15  <PublicServer> <VVG> i need to setup a station, so that i'd know where to put exits
15:10:42  <PublicServer> <VVG> no need yet anyway )
15:10:53  <PublicServer> <Mazur> And where do hte trains come from and go to?  MSH 4-1?
15:11:03  <PublicServer> <VVG> yep
15:11:20  <PublicServer> <Mazur> Gods, I sweating like 2 otters.
15:11:43  <PublicServer> <Mazur> Just did my groceries while it's 30 °C.
15:12:16  <PublicServer> <Yso> the market wasn't airconditioned?
15:12:36  <PublicServer> <Mazur> The market, yes.
15:13:13  <PublicServer> <Mazur> I was whinking, NS station with an ovrflow around, train in and out of the mountains.,
15:13:28  <PublicServer> <VVG> ns?
15:13:30  <PublicServer> <Mazur> North-South.
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15:14:00  <PublicServer> <Mazur> thatway no TF  would have been necessary.
15:14:25  <PublicServer> <VVG> i 'v done exits only on one side :(
15:14:56  <PublicServer> <Mazur> Yes, but you made a flat area for the whole station.
15:15:09  <PublicServer> <VVG> it was mostry there to begin with
15:17:01  <PublicServer> ***  made screenshot at 0002EE96: http://ps.openttdcoop.org/public/webcam/0002EE96.png
15:17:03  <PublicServer> <Mazur> nevertheless, my idea would look silly with this area, now.
15:17:09  <PublicServer> <Mazur> No sport left in building it.
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15:36:36  <VVG> I wonder if i need to make sure Steelmill pickup have exits into both north and south directions. Machine shop and metal forgery both are north from mill
15:37:02  <VVG> err, i meant entrances
15:37:41  <PublicServer> <Mazur> Not sure.
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16:01:09  <welterde> !password
16:01:09  <PublicServer> welterde: binder
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17:01:11  <Vitus> !password
17:01:11  <PublicServer> Vitus: wilder
17:01:42  <PublicServer> *** Vitus joined the game
17:01:58  <PublicServer> <Mazur> Hiya, Feats.
17:02:14  <PublicServer> ***  made screenshot at 00063ADB: http://ps.openttdcoop.org/public/webcam/00063ADB.png
17:02:19  <PublicServer> <Vitus> Hey
17:04:56  <PublicServer> <Vitus> Lukeus Maximus: Are you here?
17:05:53  <Lukeus_Maximus> yes
17:05:55  <Lukeus_Maximus> I am
17:06:00  <Lukeus_Maximus> well I'm not in game
17:06:03  <Lukeus_Maximus> but I will be
17:06:10  <Lukeus_Maximus> !password
17:06:10  <PublicServer> Lukeus_Maximus: tanner
17:06:38  <Lukeus_Maximus> I'm already in actually
17:06:42  <Lukeus_Maximus> just minimised it
17:06:53  <PublicServer> <Vitus> Your hub (BBH 08) has few major flaws
17:07:02  <Lukeus_Maximus> most likely
17:07:12  <Lukeus_Maximus> I don't think any of them are CL though
17:07:30  <PublicServer> <Vitus> Missing balancer isn't that bad, can be fixed.. but you don't use double bridges
17:07:53  <PublicServer> <Mazur> Those bridges are mine, Vitus.
17:08:02  <PublicServer> <Mazur> The ones acr4oss the water.
17:08:19  <PublicServer> <Vitus> These are OK
17:08:40  <PublicServer> <Vitus> But if you take a look at the hub, you'll see that no bridge or tunnel is doubled
17:08:41  <PublicServer> <Vitus> And what WILL jam
17:08:44  <PublicServer> *** Spike joined the game
17:08:59  <Lukeus_Maximus> I will begin some doubling up
17:09:12  <PublicServer> <Vitus> Alright :)
17:11:23  <PublicServer> <Mazur> Lukeus: With bridges, the first signal gap has to be the largest until the rejoin.
17:11:24  <Lukeus_Maximus> right
17:11:38  <Lukeus_Maximus> I have to go to dinner now
17:11:46  <Lukeus_Maximus> keep working on it
17:11:55  <PublicServer> <Mazur> Else a gfreen signal will show while that side if still occupied.
17:12:11  <PublicServer> <Mazur> Enjoy.
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17:13:12  <PublicServer> <Vitus> Hmm, I'll build BBH02
17:13:22  <PublicServer> <Mazur> Kewl.
17:13:40  <PublicServer> <Mazur> Rebuild, by the look of it.
17:13:53  <PublicServer> <Vitus> Noes, they gave up :D
17:13:58  <PublicServer> <Vitus> The signs are gone
17:14:39  <PublicServer> <Mazur> Holyduck was giving a lecture on hub buidloing there, I think, but halfway his students left for dinnerr.
17:15:32  <PublicServer> <Mazur> Like: First we start with the splits, to get a sense of size.
17:16:04  <PublicServer> <Vitus> It was signed /theholyduck + rest before
17:16:29  <PublicServer> <Vitus> Now it's gone, only with sign "anyone?", which is now gone too :)
17:16:40  <PublicServer> <Mazur> Yep.
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17:17:16  <PublicServer> ***  made screenshot at 00034412: http://ps.openttdcoop.org/public/webcam/00034412.png
17:17:51  <PublicServer> <Mazur> Far out!
17:18:19  <PublicServer> <Vitus> Why? I don't want the ML to go through mountains when I can avoid them :D
17:18:32  <PublicServer> <Spike> Lukeus Maximus:
17:18:35  <PublicServer> <Mazur> Juswt joking, it has two meanings.
17:18:36  <PublicServer> <Spike> look @ MSH02a
17:19:38  <PublicServer> *** Spike has joined company #1
17:19:52  <PublicServer> <Mazur> Hi, Spike.
17:20:11  <theholyduck> Vitus, well i grew bored of it and the students were sort of gone
17:20:15  <theholyduck> i'll do it again if they come back
17:20:18  <theholyduck> i did the anyone? sign
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17:20:47  <PublicServer> <Vitus> OK, don't you mind me rebuilding it?
17:21:25  <PublicServer> <Mazur> If he did, he would not have put up "Anyone?"
17:21:34  <PublicServer> <Vitus> I just want to be sure :)
17:21:35  <PublicServer> <Spike> merging 2 lines... to 1 single bridge... and then continue it to the ML...
17:24:30  <theholyduck> slol spike
17:24:32  <theholyduck> *lol
17:24:36  <theholyduck> Vitus, and no i don't mind
17:24:50  <PublicServer> <Vitus> OK :)
17:24:56  <^Spike^> theholyduck i'm not kidding i'm seeing it right now :)
17:25:04  <PublicServer> <Mazur> Just as well, there's not a single track left of what you did.
17:25:18  <^Spike^> seems the station is more important then the flow on the ML :)
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17:31:45  <Lukeus_Maximus> ok, I'm back
17:31:59  <^Spike^> Lukeus_Maximus hf reworking MSH02a :)
17:32:08  <PublicServer> <Vitus> :D
17:32:11  <Lukeus_Maximus> hf?
17:32:16  <^Spike^> have fun :)
17:32:16  <Lukeus_Maximus> what's that one mean.
17:32:18  <PublicServer> ***  made screenshot at 00034A1E: http://ps.openttdcoop.org/public/webcam/00034A1E.png
17:32:20  <Lukeus_Maximus> ok
17:32:44  <PublicServer> <Vitus> Damn :/
17:33:47  <PublicServer> <Spike> Lukeus Maximus: just look at the hub itself..
17:33:57  <PublicServer> <Spike> the tracks to the station are more important then the ML? :)
17:34:32  <PublicServer> <Spike> and also CL at some points
17:34:48  <PublicServer> <Spike> alot of points actually
17:37:28  <PublicServer> <Spike> i would rebuild it while you can tbh
17:37:36  <PublicServer> <Spike> but that is just my opinion you can try to fix :)
17:38:10  <PublicServer> *** Spike has left the game (leaving)
17:38:14  <Yso> !password
17:38:14  <PublicServer> Yso: ration
17:38:21  <PublicServer> *** Yso joined the game
17:39:04  <PublicServer> <Vitus> Who's helping me at BBH02? :)
17:39:09  <PublicServer> <Mazur> Me, of course.
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17:39:16  <PublicServer> <Vitus> I thought so
17:39:21  <PublicServer> <Mazur> Who else is as asinine..
17:39:33  <PublicServer> <Vitus> Watch the signal gaps, first bridges are little bit shorther than the following
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17:41:11  <PublicServer> <Mazur> That's the difference between building yourself and helping someone, if you do it yourself, you have all that in mind.
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17:42:39  <PublicServer> <Vitus> Mazur, now that you helped me, I'll leave the decision on you: Do you want the last balancer to be every track to every (as in MSH01s) or reduced one as in BBH03? :)
17:42:41  <PublicServer> <Mazur> And now the northbound fletching mand bowing.
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17:43:02  <Lukeus_Maximus> the what???
17:43:09  <PublicServer> <Mazur> I'd do fully, always.
17:43:20  <PublicServer> <Vitus> OK
17:43:20  <PublicServer> <Mazur> But that's my style, as it were.
17:43:41  <PublicServer> <Mazur> Like you never know what cockup will send trains where.
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17:44:12  <PublicServer> <Vitus> Hey
17:44:16  <PublicServer> <Mazur> Hi, Gnem.
17:44:25  <PublicServer> <Mazur> +o
17:44:58  <PublicServer> <Gnemo> hey
17:46:17  <PublicServer> <Gnemo> hey, thanks for finishing up MSH 01 S, Lukeus Maximus
17:47:20  <PublicServer> ***  made screenshot at 00006DD8: http://ps.openttdcoop.org/public/webcam/00006DD8.png
17:49:29  <Lukeus_Maximus> ok
17:49:44  <Lukeus_Maximus> I've completely redone MSH 02 a
17:49:48  <Lukeus_Maximus> happy
17:49:50  <Lukeus_Maximus> ?
17:50:00  <PublicServer> <Vitus> I think it's done :)
17:50:08  <PublicServer> <Vitus> I mean BBH02 :)
17:51:15  <PublicServer> <Mazur> No problem.
17:51:33  <Lukeus_Maximus> woo!
17:51:37  <PublicServer> <Mazur> Was very educational to watch the balancers.
17:52:23  <Razaekel> if you wanted to maximize capacity, what TL would you use?
17:52:25  <PublicServer> <Mazur> Luke: I think there is one thing left, at least: That single long bridge over  the llinemix.
17:52:40  <PublicServer> <Mazur> About 5.
17:53:17  <Razaekel> hmm
17:53:21  <Razaekel> not 3?
17:53:27  <PublicServer> <Vitus> Well, the longer TL you use, the smaller is gap between trains (in %)
17:53:31  <Lukeus_Maximus> that balancer, yes
17:53:56  <Razaekel> true, but the longer the train, the slower the acceration
17:54:05  <Razaekel> unless theyre mostly engine
17:54:32  <PublicServer> <Mazur> 5 differs not thagt much from 3, and gives a better track fill.
17:54:52  <Razaekel> hmm
17:54:57  <Razaekel> second question:
17:55:31  <Razaekel> what style of network would you use if you wanted to maximize the production of every industry?
17:56:27  <PublicServer> <Vitus> Well, at least considering primaries, all you have to do is to ensure there's train waiting in station
17:56:41  <Razaekel> yea
17:56:47  <PublicServer> <Vitus> High rating = better chance for industry to increase production
17:56:53  <Razaekel> afk, fire alarm
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18:02:23  <PublicServer> ***  made screenshot at 00064ADB: http://ps.openttdcoop.org/public/webcam/00064ADB.png
18:05:15  *** learningottd has joined #openttdcoop
18:05:20  <learningottd> !password
18:05:20  <PublicServer> learningottd: beagle
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18:06:22  <VVG> !players
18:06:24  <PublicServer> VVG: Client 201 (Orange) is Lukeus Maximus, in company 1 (Coopers #188)
18:06:24  <PublicServer> VVG: Client 210 (Orange) is Vitus, in company 1 (Coopers #188)
18:06:24  <PublicServer> VVG: Client 213 (Orange) is Yso, in company 1 (Coopers #188)
18:06:24  <PublicServer> VVG: Client 204 (Orange) is Mazur, in company 1 (Coopers #188)
18:06:24  <PublicServer> VVG: Client 215 (Orange) is Gnemo, in company 1 (Coopers #188)
18:06:25  <PublicServer> VVG: Client 217 (Orange) is learningottd, in company 1 (Coopers #188)
18:07:00  <VVG> How does a server choose a client number?
18:07:15  <hylje> from a bucket
18:07:22  <PublicServer> <Mazur> Dunno, maybe it counts on its fingers?
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18:08:56  <VVG> Razaekel: mind that different industry sets require different things for productin growth
18:08:58  *** perk11 has joined #openttdcoop
18:09:05  <fmauneko> !password
18:09:05  <PublicServer> fmauneko: beagle
18:09:24  <PublicServer> *** fmauNeko joined the game
18:09:42  <PublicServer> <fmauNeko> Hai
18:09:51  <VVG> salut
18:10:12  <PublicServer> <Mazur> hallo, Frauneko.
18:10:13  <VVG> !password
18:10:13  <PublicServer> VVG: beagle
18:10:16  <Razaekel> no worries, fire drill
18:10:47  <PublicServer> *** VVG joined the game
18:13:32  <Razaekel> not like anybody actually gave a damn anyway
18:13:52  <PublicServer> <Mazur> Would we know?
18:14:27  <Razaekel> well, if there was really a fire, the connection would probably drop as the computer gets burned to a crisp
18:15:10  <PublicServer> <Mazur> So, "Connection lost."  I think I've seen that before.
18:16:11  <Razaekel> yea, but were any of them preceded by 'afk, fire alarm'?
18:16:36  <Mazur> Was this one?
18:16:40  <Razaekel> yes
18:16:48  <PublicServer> <Mazur> If you say so.
18:16:52  <Razaekel> [09/07/10 13:56:44] > afk, fire alarm
18:17:10  <Razaekel> it is now [09/07/10 14:16:40] <PublicServer> <Mazur> If you say so.
18:17:23  <Razaekel> besides, what am i saying?
18:17:25  <PublicServer> ***  made screenshot at 0002E298: http://ps.openttdcoop.org/public/webcam/0002E298.png
18:17:25  <Razaekel> this is the internet
18:17:29  <Razaekel> NOBODY gives a damn
18:17:48  <PublicServer> <learningottd> if you died someone would probably care
18:17:51  <PublicServer> <Mazur> No, we give a damn, we just don't show it.
18:18:50  *** Lelle has joined #openttdcoop
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18:23:10  <MattD> got into IRC..... huray for me?
18:23:23  <PublicServer> <Mazur> Hooray!
18:23:31  <PublicServer> <Vitus> Hooray!
18:26:10  <MattD> ok so now i gotta remeber, how do i find the password to connect to the coop server....... omg i forgot how to do al of this! =.=
18:26:18  <fmauneko> !password
18:26:18  <PublicServer> fmauneko: captor
18:26:23  <MattD> !password
18:26:23  <PublicServer> MattD: captor
18:26:26  <fmauneko> :)
18:26:29  <planetmaker> @quickstart
18:26:32  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
18:26:34  <MattD> thanks
18:26:36  <planetmaker> ^^ read that, MattD
18:26:36  <PublicServer> *** Matt joined the game
18:26:49  <PublicServer> *** learningottd has left the game (leaving)
18:27:05  <MattD> i no how to play i just forgot the IRC stuff :D
18:27:12  *** learningottd has quit IRC
18:27:23  <PublicServer> *** Spike joined the game
18:27:28  <MattD> ok im in..... now to watch
18:27:39  <MattD> becuase i can build but nothing like this....
18:28:06  <PublicServer> <VVG> is it ok to not follow cl on overlow line?
18:28:22  <Razaekel> no
18:28:35  <PublicServer> <Vitus> VVG: Where?
18:28:37  <PublicServer> *** Spike has joined company #1
18:28:41  <PublicServer> <VVG> trippsala
18:28:54  <PublicServer> <fmauNeko> afk
18:29:02  <PublicServer> *** Spike has joined spectators
18:29:04  <PublicServer> <Vitus> It's OK for overflow, yes
18:29:04  *** MattD has quit IRC
18:29:14  <Razaekel> meh
18:29:19  <PublicServer> <Matt> ok im trying to figure all of this out and all i can say is this
18:29:21  <PublicServer> <Matt> WHAT?!
18:29:32  <PublicServer> <Vitus> But you have to make sure trains won't get slowed down on merge :)
18:29:33  <Razaekel> what do you mean what?
18:29:41  <^Spike^> Matt we prefer you stay in IRC aswell
18:29:46  <PublicServer> <Matt> its just.... confusing
18:29:49  <^Spike^> not join get pass get out
18:29:49  <PublicServer> <Matt> um. ok
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18:30:01  <PublicServer> <VVG> a prio should suffice, right?
18:30:10  <^Spike^> it communicates alot better :)
18:30:11  <PublicServer> <Matt> any reason for that though spike?
18:30:19  <PublicServer> <Matt> besides that....
18:30:31  <planetmaker> you know... _coop_ requires communication
18:30:46  <PublicServer> <Matt> but...... ugh. i aint gonna say anything
18:30:46  <planetmaker> it's the foundation of how we play
18:30:48  <^Spike^> next to that seeing a name in-game and not on chat makes us wonder how he/she got pass
18:31:00  <PublicServer> <Matt> ok THAT makes sense.
18:31:05  <planetmaker> which then might result in a kick ;-)
18:31:12  <PublicServer> <Matt> >.>
18:31:12  <PublicServer> <Vitus> VVG, do something like this:
18:31:13  <^Spike^> and could lead to a ban hammer action
18:31:18  <^Spike^> or what PM said :)
18:31:25  <^Spike^> i'm more rigorious in my actions ;)
18:31:26  <planetmaker> I tried to be friendly :-P
18:31:29  <PublicServer> <Matt> kick seems preferable....
18:31:30  <PublicServer> <VVG> WHOA!
18:31:37  <PublicServer> <VVG> superb!
18:32:05  <PublicServer> <Matt> hmm.... looking at this i getit...
18:32:09  <PublicServer> <Matt> well some of it D
18:32:10  <PublicServer> <Matt> *:D
18:32:19  <PublicServer> <VVG> why 2way combo?
18:32:27  <PublicServer> ***  made screenshot at 0002D296: http://ps.openttdcoop.org/public/webcam/0002D296.png
18:32:36  <MattD> should i just change my IGN to correspond to my IRC name?
18:32:52  <PublicServer> <Vitus> Because you won't get trains to the overflow line otherwise :)
18:32:54  <^Spike^> that's what you prefer... we can understand matt in-game equals MattD :)
18:33:18  <PublicServer> <VVG> oh, the overflow start is at wrong place
18:33:29  <PublicServer> *** Matt has changed his/her name to MattD
18:33:33  <PublicServer> <VVG> that's how it should have been
18:33:37  <PublicServer> <Vitus> OK
18:33:46  <PublicServer> <VVG> before the entry sig :)
18:33:49  <MattD> ok i get this ALL but priorities.....
18:34:08  <MattD> everything else looks..... pretty unlikelly to jamup
18:34:11  <^Spike^> @quickstart
18:34:13  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
18:34:21  <^Spike^> look for priorities on the wiki :)
18:34:24  <^Spike^> @wiki
18:34:26  <Webster> Search - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=
18:34:31  <PublicServer> <Vitus> How do you plan to inject the trains back to line?
18:35:20  <PublicServer> <Vitus> Timer or some conditional injection?
18:35:32  <MattD> yea, i tried priorites before by looking at it but i just cant logically understand what it is doing except the reverse presignal jamming the block signal
18:35:38  <PublicServer> <VVG> is there a need?
18:35:45  <MattD> unless that IS the point of the priority
18:35:49  <PublicServer> <VVG> i can only make a prio, nothing more
18:36:02  <PublicServer> <VVG> if it's still full train will just go back
18:36:13  <^Spike^> well would you prefer to let 5 full trains wait for 1 empty train or... let 1 empty trains wait for 5 trains
18:36:30  <MattD> id prefer the 2nd
18:36:31  <PublicServer> <Vitus> It would work too
18:36:54  <^Spike^> that's what a priority does :)
18:37:01  <^Spike^> prioritizes 1 track over the other
18:37:08  <MattD> i know but i mean
18:37:18  <MattD> how does it work... like what is it really doing??
18:37:26  <MattD> i know im saying it wrong but....
18:37:43  <Razaekel> you know how presigs work, right?
18:37:47  <MattD> unless i know how it functions i never get it.
18:37:55  <MattD> yes, i no how presig works
18:37:57  <PublicServer> <VVG> it stops trains from joining right before a train on a mainline, they will wait for a free spot
18:38:21  <Razaekel> if there's a train inside the presig block, then the entry signal is red, and doesnt allow a train to join the ml
18:38:31  <Razaekel> if there is no train in the block, then the sideline train can join
18:38:38  <MattD> ok
18:38:43  <MattD> that makes sense.
18:39:38  <MattD> and im taking it the further back you make the reverse presignals for the priority the bigger the window for the ml and would hold a block on the sideline longer
18:39:39  <Razaekel> tehnically, it'd work without the combo signals
18:39:59  <Razaekel> they're there to prevent trains running into situations where they detect themselves in the signal block
18:40:10  <MattD> hmmm
18:40:11  <Lukeus_Maximus> where is all this occuring at?
18:40:13  <Razaekel> and passes information to the entry signal
18:40:20  <Razaekel> yea
18:40:28  <Razaekel> the longer the block, the larger the gap required
18:40:28  <MattD> ok, ill try priority later on
18:40:39  <MattD> it seems like it is important to know in openttdcoop
18:40:58  <Vitus> Prios are literally everywhere :D
18:40:58  <Razaekel> we use them quite extensively
18:41:09  <Razaekel> pretty much required for anything that joins the ml
18:41:33  <MattD> well i better start practicing it then :D
18:42:04  <MattD> until i aint joining any coop company and cuasing havoc =)
18:42:19  <MattD> *until then
18:42:28  <Vitus> Why not? You can start with simple things
18:42:33  <Vitus> Like connecting stations to SL
18:42:48  <Vitus> (currently not available :D )
18:42:52  <PublicServer> <MattD> seems like nothing to do atm
18:42:54  <PublicServer> <MattD> ... ya
18:42:57  <PublicServer> <MattD> then ill play later then
18:44:21  <PublicServer> *** Spike has left the game (leaving)
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18:47:29  <PublicServer> ***  made screenshot at 0005F79A: http://ps.openttdcoop.org/public/webcam/0005F79A.png
18:50:55  <MattD> afk.
18:51:02  <PublicServer> <fmauNeko> Back :)
18:53:08  <PublicServer> *** fmauNeko has left the game (connection lost)
18:53:37  *** fmauneko has quit IRC
18:56:41  <V453000> !password for insanity!
18:56:41  <PublicServer> V453000: sorely
18:57:02  <PublicServer> *** V453000 joined the game
18:57:08  <PublicServer> <V453000> heya inzaniators
18:57:42  <PublicServer> <Mazur> Hiya ,Sanitizationer.
18:57:45  <PublicServer> <VVG> Hi
18:58:09  <PublicServer> <V453000> any news ?
18:58:12  <PublicServer> <VVG> V, will you please cheack trippsala station, is it enough for your plan?
18:58:16  <MattD> nothing besides im back :D
18:58:26  <PublicServer> <Mazur> I'm building MSH 4-3 with LL_RR station side, is that overkill?
18:58:39  <PublicServer> <V453000> should be VVG :)
18:59:11  <PublicServer> <V453000> even an overflow *_*
19:02:31  <PublicServer> ***  made screenshot at 00063ECA: http://ps.openttdcoop.org/public/webcam/00063ECA.png
19:03:00  <PublicServer> *** Vitus has left the game (connection lost)
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19:06:18  <PublicServer> <V453000> Mazur: what says plan
19:06:23  <PublicServer> <V453000> L_R
19:06:25  <PublicServer> <V453000> damn
19:07:02  <PublicServer> <Mazur> Damn what?
19:07:09  <PublicServer> <V453000> MSH 4_3
19:07:14  <PublicServer> <V453000> plan says L_R
19:07:22  <PublicServer> <V453000> I have no clue why you make it LL_RR
19:07:26  <PublicServer> <Mazur> So?  It will be.
19:07:33  <PublicServer> <V453000> ok
19:07:35  <PublicServer> <Mazur> Practice.
19:08:40  <Ramsus08191> !password
19:08:40  <PublicServer> Ramsus08191: brisks
19:09:00  <PublicServer> *** Ramsus08191 joined the game
19:09:07  <PublicServer> <Ramsus08191> Hi all
19:09:10  <PublicServer> <V453000>  hi hi
19:09:15  <PublicServer> *** Ramsus08191 has joined company #1
19:09:30  <PublicServer> *** V453000 has left the game (leaving)
19:10:21  <V453000> !password
19:10:21  <PublicServer> V453000: brisks
19:10:39  <PublicServer> *** V453000 joined the game
19:12:16  <PublicServer> *** Vitus joined the game
19:12:57  <PublicServer> <Mazur> Wb, Vitus
19:13:04  <PublicServer> <Vitus> Thanks :)
19:13:13  <PublicServer> <Ramsus08191> Hi
19:13:19  <PublicServer> <MattD> hello
19:14:33  <PublicServer> <V453000> Lukeus Maximus: I spammed a few signs around MSH 02a
19:17:33  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
19:22:16  <PublicServer> *** V453000 has left the game (leaving)
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19:31:12  <planetmaker>  !rcon set max_trains
19:31:12  <PublicServer> planetmaker: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
19:32:36  <PublicServer> ***  made screenshot at 000654D7: http://ps.openttdcoop.org/public/webcam/000654D7.png
19:36:38  <PublicServer> *** Vitus has left the game (leaving)
19:36:46  <Mazur> Oh, pity
19:37:00  <Mazur> I could uswe your help doing the prios at MSH 4-3.
19:38:09  <PublicServer> <VVG> you lack space for prios
19:39:07  <Vitus> Sorry, I'll be AFK for some time
19:40:20  <PublicServer> <VVG> just move joiners a bit farther
19:40:35  <PublicServer> <Mazur> yep.
19:46:20  <PublicServer> *** Spike joined the game
19:47:02  <PublicServer> <Mazur> His, Pike.
19:47:11  *** Vitus has quit IRC
19:47:38  <PublicServer> ***  made screenshot at 0004A821: http://ps.openttdcoop.org/public/webcam/0004A821.png
19:48:37  <V453000> it is no Pike
19:48:44  <V453000> it is S pike ... like an ass pike :P
19:49:27  <V453000> you are welcome ^Spike^ btw :D
19:49:31  <PublicServer> <Mazur> You make your joke, I make mine.
19:49:50  *** V453000 was kicked by ^Spike^ (NP ;))
19:50:04  <^Spike^> i hate ppl not having auto-rejoin :)
19:50:32  *** V453000 has joined #openttdcoop
19:50:32  *** ChanServ sets mode: +o V453000
19:50:49  <PublicServer> *** Spike has joined company #1
19:50:58  <V453000> :)
19:51:02  <^Spike^> !tunnels 5 18
19:51:02  <PublicServer> ^Spike^: You need 3 tunnels/bridges for trainlength 5 and gap 18.
19:52:05  <V453000> !password
19:52:05  <PublicServer> V453000: madman
19:52:12  <V453000> 8D
19:52:14  <V453000> nice pw
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19:56:14  <PublicServer> <V453000> Mazur: MSH 1-3
19:56:38  <PublicServer> <Mazur> k
19:59:25  <PublicServer> <Ramsus08191> WTH there is a forniture factory inside my hub D:
20:00:14  <PublicServer> <Mazur> Because on the eigth day, Eve demanded furniture from God.
20:00:23  <planetmaker> :-D
20:00:52  <planetmaker> Ramsus08191: sure enough they cannot complain about lack of infrastructure connectivity :-)
20:00:56  <PublicServer> <V453000> but god was too beer-ed at that moment already so it got a bit wrongly-positioned
20:00:58  <planetmaker> Good for import / export business
20:01:53  <PublicServer> <Mazur> I think 4-3 is ready for a second inspection, V.
20:01:56  <Ramsus08191> yea, but there is no way now to access it, its exactly in the heart of it lol
20:02:21  <PublicServer> <Ramsus08191> hmmm perhaps a 3 tl train...
20:02:40  <PublicServer> ***  made screenshot at 00064CDD: http://ps.openttdcoop.org/public/webcam/00064CDD.png
20:02:59  *** Polygon has joined #openttdcoop
20:08:16  <PublicServer> <V453000> Mazur: cant see any mistakes
20:08:18  <PublicServer> <V453000> ;)
20:08:32  <PublicServer> <Mazur> You should drink less.
20:08:36  <PublicServer> <Mazur> Or more.
20:08:50  <PublicServer> <V453000> yea'!
20:08:54  <PublicServer> <V453000> ... why?
20:09:17  <PublicServer> <Mazur> Because you can't find ,my mistakes in 4-3!
20:09:36  *** devilsadvocate has joined #openttdcoop
20:10:45  <PublicServer> <V453000> are there any? :)
20:10:55  <VVG> What came 1st - the network plan or the central station plan?
20:11:06  <PublicServer> <Mazur> Both.
20:11:10  <PublicServer> <V453000> network plan
20:11:15  <PublicServer> <V453000> the station is just my style
20:11:51  <PublicServer> <V453000> but yes, I counted with this :)
20:13:43  <PublicServer> <V453000> I cant wait to see it fail :D
20:13:48  <devilsadvocate> !svn
20:13:48  <PublicServer> devilsadvocate: svn update -r20080 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p thefts
20:13:48  <PublicServer> devilsadvocate: svn checkout -r20080 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
20:14:57  <PublicServer> *** MattD has left the game (connection lost)
20:15:01  *** MattD has quit IRC
20:17:42  <PublicServer> ***  made screenshot at 000120E1: http://ps.openttdcoop.org/public/webcam/000120E1.png
20:18:51  <PublicServer> <Mazur> MSH 1-3 also fixed, I think, I'm still looking.
20:20:12  <PublicServer> <V453000> missing signal
20:20:30  <Lukeus_Maximus> ok
20:20:32  <PublicServer> <V453000> ;)
20:20:36  <PublicServer> <Mazur> Was trhinking.
20:21:14  <Lukeus_Maximus> whoever it was who covered my BBH with "This won't work", "CL" and "not synced" signs, I have fixed ALL problems
20:21:34  <PublicServer> <V453000> it was me and spike
20:21:37  <PublicServer> <V453000> so...
20:21:48  <PublicServer> <Mazur> s/me/I/
20:22:18  <Lukeus_Maximus> oh great
20:22:25  <PublicServer> <V453000> seems ok Mazur
20:22:36  <Lukeus_Maximus> I see that MSH 02 a is also covered
20:23:00  <PublicServer> <V453000> maybe it has a reason
20:25:57  <PublicServer> <Mazur> I also drew the tracks between hubs 9-11 and 10-12. Mainly just straight ahead, saw no reason to avoid mountains.
20:26:15  <PublicServer> <V453000> right
20:26:26  <PublicServer> <V453000> why not keeping them together though
20:26:36  <PublicServer> <V453000> pointless and takes more space :)
20:27:03  <PublicServer> <V453000> it is good to make LL5RR
20:27:04  <PublicServer> <Mazur> Because it was easier to turn there.  That one came from the north.
20:27:08  <PublicServer> <V453000> but not this big :)
20:28:28  <PublicServer> <Mazur> Didn't want to TF to get them together and they started out wide apart.
20:28:45  <PublicServer> <V453000> cant see the wide start ;(
20:29:01  <PublicServer> <V453000> hub is ok
20:29:02  <PublicServer> <Mazur> BBH 09
20:29:07  <PublicServer> <V453000> btw that No Choice is a real bad issue
20:29:29  <PublicServer> <Mazur> Not mine.
20:30:03  <PublicServer> <Mazur> Ah yes, I shifted  northbound tracks east because of the position of the hub in the south.
20:30:14  <PublicServer> <V453000> well
20:30:17  <PublicServer> <V453000> shift both please :)
20:30:48  <PublicServer> <Mazur> I did, right aftr the mountains.
20:30:55  <PublicServer> <Mazur> ;-)
20:30:56  <PublicServer> <VVG> hmm
20:31:07  <PublicServer> <VVG> did i name SM drop/pickup wrong way?
20:31:22  <PublicServer> <VVG> Seeing as Brewery differs...
20:31:39  <PublicServer> <V453000> umm
20:31:42  <PublicServer> <V453000> what is different
20:32:06  <PublicServer> <VVG> letters' size
20:32:19  <PublicServer> <V453000> who cares about that :)
20:32:36  <PublicServer> <VVG> who knows who cares about that...
20:32:41  <PublicServer> <V453000> :)
20:32:44  <PublicServer> ***  made screenshot at 0004BF33: http://ps.openttdcoop.org/public/webcam/0004BF33.png
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20:37:59  *** ChanServ sets mode: +o KenjiE20
20:41:29  <Lukeus_Maximus> ok
20:41:44  <Lukeus_Maximus> could someone pro fix MSH 02 a while I watch
20:42:17  <Lukeus_Maximus> then maybe I can figure out what I'm doing wrong
20:45:45  <PublicServer> <Mazur> I can only help with gthe desynchyed bridges, I know them well.
20:45:58  <Lukeus_Maximus> well that's easy
20:46:04  <Lukeus_Maximus> I'll fix that myself
20:47:27  *** Razmir has joined #openttdcoop
20:47:31  <PublicServer> <Ramsus08191> with these light rails its quite difficult to see the signals....
20:47:46  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
20:48:08  <PublicServer> <Mazur> No problem for me.
20:48:52  <PublicServer> <Mazur> Mind you, I have the electric off in transparent.
20:48:59  <PublicServer> <Ramsus08191> me too
20:49:35  <PublicServer> *** Razmir joined the game
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20:50:56  <Vitus> !password
20:50:56  <PublicServer> Vitus: motley
20:51:35  <PublicServer> *** Vitus joined the game
20:51:37  <PublicServer> <Vitus> Hey
20:51:46  <PublicServer> <Ramsus08191> Hi
20:52:01  <PublicServer> *** VVG has left the game (leaving)
20:52:02  <PublicServer> <Vitus> Anything new?
20:53:15  *** avdg has joined #openttdcoop
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20:53:45  <avdg> no1 on server, fine :)
20:53:50  <MattD> back =)
20:53:59  <Vitus> @coopstats
20:53:59  <Webster> http://hyru.ath.cx:60080/~kenji/ottdcoop/stats.html
20:53:59  <MattD> no ones on anything???
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20:54:08  <avdg> just kidding :p
20:54:23  <MattD> !password
20:54:23  <PublicServer> MattD: motley
20:54:37  <PublicServer> *** MattD joined the game
20:54:42  <MattD> ok well.... lemme see if i can do anything :D
20:54:57  <avdg> :p new binaries again
20:55:16  <MattD> um... nope, still working.... sheesh its big but it seems to take forever to make the perfect network
20:55:40  <avdg> Matt: crash a train and say you saw an error on it :p
20:55:48  <MattD> huh? :O
20:56:15  <avdg> I won't recommend to do it :p
20:56:18  <MattD> why are the buses well.....
20:56:26  <MattD> they dont got the speed there going
20:56:37  <MattD> just blank....
20:56:38  <avdg> I can't see
20:57:57  <avdg> strange, my svn makes conflics and I didn't make changes
20:58:28  <PublicServer> <Vitus> Your SVN doesn't like you, that's it
20:58:43  <MattD> svn?
20:58:52  <avdg> a developer tool :)
20:59:00  <planetmaker> svn = subversion
20:59:02  <MattD> ...m'k
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21:00:57  <avdg> its a tool that allows you to travel in time **overreacts**
21:01:26  <PublicServer> <Vitus> Damn, I should really get the latest version... :D
21:01:31  *** Polygon has joined #openttdcoop
21:01:40  <avdg> ?
21:02:00  <PublicServer> <Vitus> My version doesn't allow time travel
21:02:09  <avdg> :)
21:03:09  <PublicServer> <MattD> i wonder when trains will start to actually use this network....
21:03:20  <PublicServer> <Vitus> When it's ready
21:03:28  <PublicServer> <MattD> how long?
21:03:47  *** X-BT has joined #openttdcoop
21:03:49  <avdg> well, all time thats needed
21:03:54  <PublicServer> <Vitus> When we build the rest of BBSs/MSHs
21:04:03  <PublicServer> <Vitus> *BBHs
21:04:18  <PublicServer> <MattD> BBH??? MSH??? ugh i shoulda read that manual thing....
21:04:19  <avdg> wtf psw
21:04:35  <PublicServer> *** avdg joined the game
21:04:45  <PublicServer> <Vitus> BackBone Hub, Main Station Hub
21:04:48  <PublicServer> *** avdg has left the game (connection lost)
21:04:49  *** avdg has quit IRC
21:04:55  <PublicServer> <MattD> ok then.
21:05:09  <PublicServer> *** avdg joined the game
21:05:44  <PublicServer> *** avdg has left the game (connection lost)
21:05:54  <PublicServer> <MattD> the game dosnt like you avdg :D
21:05:59  *** avdg has joined #openttdcoop
21:07:38  <avdg> hmm
21:08:01  <PublicServer> *** avdg joined the game
21:08:19  <PublicServer> <Mazur> hi, avdg
21:08:20  <PublicServer> <avdg> again disconnected
21:08:23  <PublicServer> *** avdg has left the game (connection lost)
21:08:24  *** avdg has quit IRC
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21:08:50  <avdg> lol, wifi
21:08:53  <PublicServer> <Vitus> Oh, Mazur's here
21:08:58  <PublicServer> <Mazur> Where?
21:08:59  <PublicServer> <Vitus> Did you sort out those prios?
21:09:11  <PublicServer> <Mazur> V did them.
21:09:12  *** avdg has quit IRC
21:09:18  <PublicServer> <Vitus> Ah :D
21:09:19  <PublicServer> <Mazur> So I assume they're ok.
21:09:28  <PublicServer> <Mazur> Quite wrongly, of course....
21:09:29  <PublicServer> <Vitus> MSH 4-3?
21:09:41  <PublicServer> <Mazur> Yes.
21:09:44  <PublicServer> *** Benom joined the game
21:10:06  <PublicServer> <Vitus> Hey
21:10:22  *** avdg has joined #openttdcoop
21:10:24  <PublicServer> <Mazur> WHat?
21:10:27  <PublicServer> <Vitus> MSH 3-4 is ultra compact :D
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21:11:35  <PublicServer> <Mazur> It seems V453000 has _some_ experience building hubs.
21:11:35  *** avdg has quit IRC
21:11:53  <PublicServer> <Vitus> How did you find out? :D
21:12:07  <PublicServer> <Mazur> You mentioned 3-4/
21:12:26  *** avdg has joined #openttdcoop
21:12:49  <PublicServer> <Razmir> what is minimal CL?
21:12:52  <PublicServer> <Vitus> 5
21:12:57  <PublicServer> <Vitus> Oh, Razmir
21:12:58  <PublicServer> <Vitus> Hey
21:13:02  <PublicServer> <Razmir> hi :)
21:13:30  <PublicServer> <Ramsus08191> aw, why not 1 tl sinals..?
21:13:36  <PublicServer> <Razmir> shit, I dont know about me building hub with cl5, but I will try...
21:13:48  <PublicServer> <Vitus> It doesn't look good and it's TOTALLY useless :)
21:13:58  * avdg moves to lan :p
21:14:12  <PublicServer> <Razmir> and makes it more difficult to rebuild anything
21:14:17  <PublicServer> <Ramsus08191> how do you change space so fast..?
21:14:38  <PublicServer> *** Benom has left the game (leaving)
21:14:42  <PublicServer> <Vitus> Just drag'n'drop with buldozer active
21:14:59  <PublicServer> <Ramsus08191> ah, of course :D
21:15:50  <PublicServer> <Ramsus08191> lol
21:16:06  <PublicServer> <Vitus> :)
21:16:35  <PublicServer> <Vitus> Well, this *could* be useful on diagonals, but that means VERY dense traffic
21:16:46  <PublicServer> <Ramsus08191> hmmm alright
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21:17:24  <PublicServer> <Vitus> Razmir, go, build your own hub :)
21:17:32  <PublicServer> <Vitus> (unless you do that already :D )
21:17:33  * avdg1 cheers
21:17:49  <PublicServer> ***  made screenshot at 00012BD0: http://ps.openttdcoop.org/public/webcam/00012BD0.png
21:18:02  <PublicServer> <Vitus> Alright
21:18:37  <PublicServer> *** Mazur has left the game (leaving)
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21:19:43  <PublicServer> <avdg> wtf psw again
21:19:56  <PublicServer> <avdg> did somone touched the dictionary? :p
21:20:18  <PublicServer> <Vitus> What password?
21:20:29  <PublicServer> <avdg> of this server
21:20:58  <PublicServer> <Vitus> Yes, yes, I could have guessed... but it's not on IRC (unless I'm blind)
21:21:19  <PublicServer> <Ramsus08191> Vitus, is my hub ok?
21:21:24  <PublicServer> <avdg> where?
21:21:31  <PublicServer> <Vitus> BBH 04?
21:21:32  <PublicServer> <avdg> :o giant centre
21:21:34  <PublicServer> <Ramsus08191> yup
21:21:48  <PublicServer> <avdg> cl = 5?
21:21:53  <PublicServer> <Vitus> Yes
21:22:00  <PublicServer> <Vitus> TL is 5, also
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21:22:41  <PublicServer> <Vitus> Well, there is at least one problem so far
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21:22:51  <PublicServer> <avdg> many pbs signals :p
21:22:55  <PublicServer> <avdg> just a notice :p
21:23:03  <PublicServer> <Ramsus08191> yay, unfortunately I have spoted some problems but it would require a major rebuild, better I note it down and implement on the next ones
21:23:12  <PublicServer> *** avdg has joined company #1
21:23:15  <PublicServer> <Ramsus08191> yeap, this is one of the problems
21:23:23  <PublicServer> <Vitus> This one is rather serious
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21:23:33  <PublicServer> <Vitus> But shouldn't be hard to fix
21:23:52  <PublicServer> <Vitus> voila
21:24:06  <PublicServer> <Ramsus08191> omg O.O that was freaking fast
21:24:15  <PublicServer> <Vitus> :D
21:24:43  <PublicServer> <Vitus> Look over !here
21:24:55  <PublicServer> <Vitus> Slow corner (zig-zag), rather easy to fix, though :)
21:25:13  <PublicServer> <Vitus> And you can also avoid PBS, which is better in most cases
21:25:46  <PublicServer> <Ramsus08191> hmm but pbs isnt like the same thing then entrey-exit signal in this case?
21:26:01  <PublicServer> <Vitus> Hmm, yes. But presignals are more reliable
21:26:07  <PublicServer> <Ramsus08191> ?
21:26:13  <PublicServer> <avdg> its a big diffrend in cpu usages and reliability (less crashes)
21:26:27  <PublicServer> <Vitus> Yes, less CPU effort, too
21:26:28  <PublicServer> <Ramsus08191> ah I see. Now that makes sense
21:26:35  <PublicServer> <Ramsus08191> sorry, I didnt know that
21:26:57  <PublicServer> <Vitus> PBS sometimes can't decide where to go and it slows down traffic
21:27:03  <PublicServer> <avdg> pbs does sometimes really strange stuff when you edit tracks
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21:27:27  <PublicServer> <Vitus> Usually: When you can avoid PBS, do it
21:27:42  <PublicServer> <Ramsus08191> alright, noted it
21:27:57  <PublicServer> <Ramsus08191> bleh, now I want to redo the joins :D
21:28:17  <PublicServer> <avdg> :p
21:28:25  <PublicServer> <avdg> srr for just spamming signs :p
21:28:29  <PublicServer> <Vitus> Some are not really balanced, but we shall see.. :)
21:28:40  <PublicServer> <avdg> building bbh aren't my thing if there is no logic in it
21:28:46  <PublicServer> <Ramsus08191> yea, lazy balancing.....
21:29:18  <PublicServer> <avdg> penalties are a bad thing too, if you can avoid them
21:29:31  <PublicServer> <Vitus> How come?
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21:34:44  <V453000> !password
21:34:44  <PublicServer> V453000: oracle
21:34:55  <PublicServer> *** V453000 joined the game
21:34:55  <PublicServer> <V453000> lo
21:34:57  <PublicServer> <Vitus> Hey
21:35:03  <PublicServer> <avdg> hey
21:35:07  <PublicServer> <Ramsus08191> hey
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21:35:14  <PublicServer> <Vitus> Hey
21:35:18  <PublicServer> <Razmir> hi
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21:37:52  <PublicServer> <avdg> beh... too lazy to build, not lazy enough to catch errors
21:38:44  <PublicServer> <Vitus> V., those non-center MSHs are LL_RR -> L_R, right?
21:39:02  <PublicServer> <Razmir> ?
21:39:18  <PublicServer> <Razmir> I just made > LL_RR
21:40:19  <PublicServer> <Vitus> Well, MSH 3-4 is L_R
21:40:48  <PublicServer> <Razmir> never mind, bigger is better :)
21:41:10  <PublicServer> <Vitus> Well, yeah. You can always merge it to single line :)
21:41:30  <PublicServer> <avdg> still some stuff overated at my working spot :p
21:41:54  <PublicServer> <Vitus> Razmir, you might want to check !here
21:41:56  <PublicServer> <Razmir> MSH 4-1 is > LL_RR too
21:42:21  <PublicServer> <Vitus> It would be better to move the split little bit further, this way you can block trains that want to split because the bridges are full
21:42:29  <PublicServer> <Vitus> Or use PBS
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21:42:49  <PublicServer> <Razmir> it should not happen to be both full...
21:43:18  <PublicServer> <Vitus> Should not doesn't mean cannot :P But I agree, it's detail
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21:44:25  <PublicServer> <Razmir> how long prios?
21:44:56  <PublicServer> <Vitus> Just do some prio, we can adjust it later
21:45:35  <PublicServer> <MattD> lol what happened at central drop?
21:45:46  <PublicServer> <MattD> abit of rageing at the oil well....
21:46:16  <V453000> yes, every X-x MSH is L_R
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21:49:25  <PublicServer> <Ramsus08191> whats the maximum lengh for a bridge?
21:49:33  <Vitus> @gap 5
21:49:33  <Webster> Vitus: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
21:49:34  <PublicServer> <avdg> long enough :p
21:50:35  <PublicServer> <Ramsus08191> does it starts counting after the exit signal?
21:51:10  <PublicServer> <Vitus> Well, if I remember correctly, it's number of tiles w/o signal
21:51:14  *** Yso has quit IRC
21:51:15  <PublicServer> <Vitus> But I could be wrong
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21:54:49  <Vitus> Good night!
21:54:53  <PublicServer> <Ramsus08191> c ya
21:54:55  <PublicServer> <MattD> nighty night
21:54:56  <PublicServer> <avdg> cya
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21:55:32  <PublicServer> <avdg> pff... buzy with msh 01 E
21:55:52  <PublicServer> * avdg needs energyboost
22:00:30  <PublicServer> <Ramsus08191> bleh, I am redoing those joins.....
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22:01:19  <PublicServer> <Razmir> check please MSH 1-1 and mark possible problems...
22:01:55  <PublicServer> <avdg> hmm
22:02:12  <VVG> Razmir: don't repeat others' mistakes!
22:02:25  <PublicServer> <Ramsus08191> dont use pbs
22:02:30  <PublicServer> <Ramsus08191> :D
22:02:42  <PublicServer> <Razmir> I dont have any PBS
22:02:56  <PublicServer> ***  made screenshot at 00047332: http://ps.openttdcoop.org/public/webcam/00047332.png
22:02:56  <PublicServer> <avdg> over-avoiding is also a bad thing ;-)
22:02:57  <PublicServer> <MattD> why is PBS shunned so much?
22:03:41  <PublicServer> <avdg> because the many disadvantages
22:03:58  <PublicServer> <avdg> the only real advantage with pbs is that they are done quickly
22:04:06  <PublicServer> <MattD> ^_^
22:04:13  <PublicServer> <Razmir> because trains need some time to decide which way to go sometimes > slowing down
22:04:34  <VVG> !password
22:04:34  <PublicServer> VVG: drapes
22:05:01  <PublicServer> <avdg> normally, trains are fast enough in deciding
22:05:14  <PublicServer> *** VVG joined the game
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22:05:21  <PublicServer> <Razmir> but not on all cases
22:05:24  <PublicServer> <avdg> but yes, pbs has a cpu cost
22:06:37  <PublicServer> <VVG> Road crossig is a penalty for pf?
22:06:38  <Chris_Booth> avdg PBS cpu cost is nothing compared to PF
22:06:54  <PublicServer> <Razmir> VVG:  work too
22:07:02  <PublicServer> <avdg> well, pbs uses the pf
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22:13:07  <PublicServer> <Ramsus08191> how do I determine prios lenghs?
22:13:13  <PublicServer> <avdg> just build one
22:13:19  <PublicServer> <avdg> the lenght will be adjusted
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22:34:44  <PublicServer> <avdg> pff... i want chaos now
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22:41:00  <PublicServer> <avdg> :)
22:41:09  <PublicServer> <Razmir> I made one better join in my MSH 1-1,  but I need a lot of space for that... is it ok?
22:41:12  <PublicServer> <VVG> exactky
22:41:17  <PublicServer> <MattD> Chaos would be fun but..... order is law.....
22:41:26  <PublicServer> <MattD> screw it, blow up the hole map for all i care :P
22:41:31  <PublicServer> <avdg> :)
22:41:54  <PublicServer> <avdg> chaos goes well with skilled players
22:42:57  <PublicServer> <MattD> then i must be the best player in ottd ^_^
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22:49:48  <PublicServer> <Razmir> good night
22:49:56  <PublicServer> <avdg> gn
22:49:57  <PublicServer> <Ramsus08191> bye
22:50:07  <PublicServer> *** Razmir has left the game (leaving)
22:52:49  <VVG> bleh
22:53:09  <VVG> wanted pickup and drop trains avoid each other and there is not enogh space :(
22:53:29  <PublicServer> <avdg> sign it
22:55:35  <VVG> what?
22:55:48  <PublicServer> <avdg> nvm
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23:30:24  <MattD> and im back :D
23:30:27  <MattD> again... :D
23:30:30  <MattD> !password
23:30:30  <PublicServer> MattD: rhymed
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