Config
Log for #openttdcoop on 12th July 2010:
Times are UTC Toggle Colours
00:01:04  * Mazur has that Shaikra in his head, going "Wakka, wakka." all thue time.
00:04:22  <duckblaster> should i double the bridges near MSH 02b?
00:07:00  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
00:07:23  <Mazur> Yes.
00:08:05  <PublicServer> <Mazur> Those are ML bridges, meaning lots of tgrains will pass.
00:09:08  <PublicServer> <Mazur> Like that it isn't synched.
00:09:53  <duckblaster> like that?
00:10:09  <PublicServer> <Mazur> Thta one not either.
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00:10:29  <MattD> hello all :)
00:12:24  <MattD> well i got to conserve power, we had a power surge in my neighborhood so im going to log off, good night all.
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00:13:40  <PublicServer> <Mazur> Hmmm.
00:14:48  <PublicServer> <Mazur> Likely.
00:15:42  <PublicServer> <Mazur> Doi you understand synching bridges, duckblaster?
00:15:49  <duckblaster> not really
00:16:37  <PublicServer> <Mazur> The main issue it, that trains take the same time going either way.
00:17:05  <PublicServer> <Mazur> That means that 1: the length of either track is equal.
00:18:19  <PublicServer> <Mazur> And 2: that signalling  is such, that two trains close together can flow over the bridges as if they were still on a single normal track.
00:20:23  <PublicServer> <Mazur> Can you see how I achieved that at the first two bridges?
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00:21:13  <PublicServer> <Mazur> At !here, I mean.
00:21:26  <PublicServer> <Mazur> The other one is sgill not synched.
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00:27:02  <PublicServer> <Mazur> With the original bridge in place, I'd have moved over the lein from the north one track and then easily achive a synched bridge, wiuthout any TF.
00:27:24  <PublicServer> <Mazur> line
00:27:59  <duckblaster> i can't figure out how
00:28:10  <PublicServer> <Mazur> k
00:29:40  <PublicServer> <Mazur> It was different, before.
00:30:10  <PublicServer> <Mazur> Lemme think.
00:32:00  <PublicServer> <Mazur> This should work.
00:33:29  <PublicServer> <Mazur> Now tha last one should be easy.
00:34:13  <duckblaster> like that?
00:34:21  <PublicServer> <Mazur> Indeed.
00:34:40  <PublicServer> <Mazur> Can you figuire how to signal it?
00:37:01  <PublicServer> ***  made screenshot at 0000D42B: http://ps.openttdcoop.org/public/webcam/0000D42B.png
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00:39:53  <PublicServer> <Mazur> Now of course the signalling is never a neck-matter in these cases, because you can come back and watch them when ythe trains are running.  See how they work.
00:40:16  <PublicServer> <Mazur> But it's always nice to gett it right first time.
00:41:19  <PublicServer> <Mazur> You can bet your sweet ass I'll be checking all those I worked on when things are in full swing,
00:42:07  <PublicServer> <Mazur> Only to sit back and purr if they work right.
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00:52:03  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
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01:10:17  <PublicServer> *** Mazur has left the game (leaving)
01:10:55  <Mazur> Hey, snc.
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02:54:22  <duckblaster> !password
02:54:22  <PublicServer> duckblaster: meshes
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02:56:50  <duckblaster> i had to go for a bit
02:57:05  <PublicServer> <Mazur> I noticed.,
03:07:05  <PublicServer> ***  made screenshot at 0000822B: http://ps.openttdcoop.org/public/webcam/0000822B.png
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03:09:52  <PublicServer> <Mazur> I justed wanted to solve that one unsynched  bridge I left behind.
03:10:36  <duckblaster> what's wrong at !cl?
03:10:48  <duckblaster> i see it now
03:12:10  <PublicServer> <Mazur> First there was another one beforfe the bridges, but I solved that.
03:12:45  <PublicServer> <Mazur> The one I now marked is as yet unsolved,
03:12:54  <duckblaster> it is now
03:15:15  <duckblaster> there is some track that is not connected to anything, mostly 1 tile long, should that be deleted? (not stations)
03:15:39  <duckblaster> like !here
03:16:34  <PublicServer> <Mazur> Yes, that's just a remainder of an earlier atttempt, i guess.
03:16:58  <duckblaster> there are a few other spots too
03:18:06  <PublicServer> <Mazur> Yes, they might be markers of some sort, I generallhy make a pairm to mark the centre of my hub, but sometimes one forgets gto remove them
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03:22:07  <PublicServer> ***  made screenshot at 00003432: http://ps.openttdcoop.org/public/webcam/00003432.png
03:25:00  <PublicServer> <Mazur> Well, tomorow all the second pickups should be added to th stations that need  them, and then swe can start rolling.
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03:26:18  <duckblaster> what does the aluminium plant take?
03:26:59  <PublicServer> <Mazur> Bauxite, in the real world.
03:27:07  <duckblaster> in game i mean
03:27:14  <duckblaster> anything?
03:27:49  <PublicServer> <Mazur> Bauxite, chemicaqls and scdrap metal,
03:28:15  <duckblaster> 4 stations then
03:28:29  <PublicServer> <Mazur> 3 drops, one pickup
03:29:15  <duckblaster> whats up with the bridge !here
03:29:24  <PublicServer> <Mazur> You can doublecheck !here
03:30:11  <duckblaster> shoul the !odd bridge go?
03:30:30  <PublicServer> <Mazur> One mo
03:31:35  <PublicServer> <Mazur> Serves no purpose, so yes, if it hinders you.
03:31:50  <duckblaster> it just seems odd
03:32:32  <PublicServer> <Mazur> Well, sometimes people have fun.  This might be one such occaasion.
03:35:04  <duckblaster> could you check my plan for the stations at MSH 4-4 please
03:36:02  <PublicServer> <Mazur> Sure.  Just try to keep tf to a minimum.
03:37:10  <PublicServer> ***  made screenshot at 00065E79: http://ps.openttdcoop.org/public/webcam/00065E79.png
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03:43:43  <PublicServer> <Mazur> Sorry, just bored with grey.
03:44:23  <duckblaster> don't slow them down too much
03:52:12  <PublicServer> ***  made screenshot at 00064873: http://ps.openttdcoop.org/public/webcam/00064873.png
03:52:39  <PublicServer> <Mazur> Trciky.
03:53:20  <PublicServer> <Mazur> That connection with the MSH.
03:53:32  <duckblaster> tunnels and bridges?
03:54:13  <PublicServer> <Mazur> SXure.
03:59:49  <PublicServer> <Mazur> Seems to be no other option, sure.,
04:00:07  <duckblaster> could use a bridge i think
04:03:47  <PublicServer> <Mazur> It's like this: TF is not forbidden, but discouraged.  Likie at that other station you built, you immediately flattened the hills before even attemnpting to build with them in place, which I thought was quite possible,
04:07:14  <PublicServer> ***  made screenshot at 00061877: http://ps.openttdcoop.org/public/webcam/00061877.png
04:08:33  <PublicServer> <Mazur> ANd one trick to terraforming is making it look like you never did any,  like it's still a natural landdscape.,
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04:15:15  <PublicServer> <Mazur> Yes, numerous CL issues, but I'd just buiod ig and wait for reations.
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04:16:51  <PublicServer> <Mazur> Mind you,, I;d have placed my stations so I'd not have  those issues, but that's another story.
04:17:28  <duckblaster> i could remove the hill next to the pickup and put it there
04:18:14  <PublicServer> <Mazur> Or just put the pickup half behind it.
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04:21:26  <PublicServer> <Mazur> Or move the hill.
04:22:16  <PublicServer> ***  made screenshot at 00064E74: http://ps.openttdcoop.org/public/webcam/00064E74.png
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04:24:33  <PublicServer> <Mazur> Those are long tunnels, thye'd need doubling.
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04:37:18  <PublicServer> ***  made screenshot at 0006306B: http://ps.openttdcoop.org/public/webcam/0006306B.png
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04:41:50  <PublicServer> <Mazur> Why not this?
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04:42:27  <PublicServer> <Mazur> Ah, sorry, was confusing entry withh exit,
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04:43:45  <duckblaster> i think tha's done
04:43:51  <duckblaster> that's
04:43:57  <duckblaster> now for the signals
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04:44:52  <PublicServer> <Mazur> No signals, then?
04:46:11  <PublicServer> <Mazur> You brit, keep right!
04:46:12  <duckblaster> oops
04:46:29  <PublicServer> <Mazur> :-D
04:46:32  <duckblaster> i'm not from britain
04:46:41  <duckblaster> New Zealand
04:50:31  <PublicServer> <Mazur> Don;t try and hide behind a Kiwi facade, pommie, if you canl;t keep right, you're one of those selfleftious bastards!
04:51:15  <duckblaster> i'm actually in rarotonga for a few years, but originally from NZ
04:51:40  <duckblaster> never been near pomgolia (as my english teacher called it)
04:52:20  <PublicServer> ***  made screenshot at 00064265: http://ps.openttdcoop.org/public/webcam/00064265.png
04:55:52  <PublicServer> <Mazur> Of course, gomorrow peoplddwill point out gheeir numerous issues wirth yj
04:56:28  <PublicServer> <Mazur> the stations, bjut that is a learning experience.
05:00:32  <PublicServer> <Mazur> I have to go to bed now, see you next time.
05:01:13  <PublicServer> *** Mazur has left the game (connection lost)
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05:07:22  <PublicServer> ***  made screenshot at 0001259A: http://ps.openttdcoop.org/public/webcam/0001259A.png
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06:38:55  <duckblaster> !password
06:38:55  <PublicServer> duckblaster: rogues
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06:59:22  <V453000> !password
06:59:22  <PublicServer> V453000: wadded
06:59:42  <PublicServer> *** V453000 joined the game
06:59:48  <PublicServer> <V453000> mornin
07:01:00  <duckblaster> mind checking the signals for plastic and aluminium please
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07:01:34  <PublicServer> <V453000> the plastic drop will bork :)
07:02:03  <PublicServer> <V453000> ugh
07:02:11  <PublicServer> <V453000> and you never split drops
07:07:24  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
07:10:22  <duckblaster> blame Mazur
07:10:27  <PublicServer> <V453000> :D
07:10:33  <PublicServer> <V453000> Mazur: you be dead
07:10:42  <duckblaster> he's not here now
07:10:46  <duckblaster> gone to bed
07:10:50  <PublicServer> <V453000> I se
07:10:51  <PublicServer> <V453000> e
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07:11:16  <duckblaster> i thought the signals were a bit off, but wasn't sure how they should be
07:11:35  <PublicServer> <V453000> the problem is that the station is one block
07:11:43  <PublicServer> <V453000> so it is a station for PBS
07:11:56  <PublicServer> <V453000> which I can not recommend :)
07:12:31  <pugi> v is still awake?
07:12:35  <pugi> or awake again? :D
07:12:38  <PublicServer> <V453000> no, avake again
07:12:44  <pugi> okay ;)
07:12:49  <PublicServer> <V453000> :)
07:13:07  <SmatZ> hello V453000 :)
07:13:13  <PublicServer> <V453000> hey SmatZ :)
07:13:29  <PublicServer> *** duckblaster has left the game (connection lost)
07:13:40  <PublicServer> <V453000> =(
07:13:48  <duckblaster> just a minute
07:13:58  <PublicServer> <V453000> I am writing signs anyway :p
07:14:01  <duckblaster> !password
07:14:01  <PublicServer> duckblaster: savage
07:14:15  <duckblaster> stupid net connection
07:14:26  <PublicServer> <V453000> :)
07:14:58  <duckblaster> somehow freenode did a bunch of net splits and i ended up on my own
07:15:18  <duckblaster> and openttd keeps droping out too
07:15:38  <PublicServer> *** duckblaster joined the game
07:15:39  <pugi> !playercount
07:15:39  <PublicServer> pugi: Number of players: 2
07:16:32  <PublicServer> *** SmatZ joined the game
07:16:32  <PublicServer> <SmatZ> hello
07:16:36  <PublicServer> <V453000> hey :)
07:16:38  <pugi> !password
07:16:38  <PublicServer> pugi: savage
07:16:39  <PublicServer> <SmatZ> :)
07:16:47  <PublicServer> <V453000> wha
07:16:48  <PublicServer> <V453000> D:
07:16:50  <PublicServer> *** puugi joined the game
07:16:51  <PublicServer> <V453000> massive meeting :)
07:16:54  <PublicServer> <SmatZ> :)
07:17:02  <duckblaster> where are the new signs?
07:17:13  <PublicServer> <V453000> I am making a complete trainyard
07:17:25  <PublicServer> <puugi> a, yeah..
07:17:27  <PublicServer> <puugi> overkill :P
07:17:45  <PublicServer> <SmatZ> quite flat map for arctic cliamte
07:17:48  <PublicServer> *** SmatZ has joined spectators
07:17:56  <PublicServer> <V453000> variety distribution I guess
07:18:09  <PublicServer> *** SmatZ has joined company #1
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07:19:49  <duckblaster> if you can, please tidy up plastic and aluminium please
07:20:34  <PublicServer> <puugi> i think it is called aluminum, not aluminium
07:20:41  <PublicServer> <V453000> wrong :)
07:20:50  <SmatZ> UK/US English maybe
07:20:56  <PublicServer> <V453000> rly?
07:20:59  <PublicServer> <V453000> o_O
07:21:04  <PublicServer> <V453000> stupid US english :/
07:21:07  * duckblaster throws the dictionary at puugi
07:21:15  <PublicServer> * puugi ducks
07:21:43  <duckblaster> i don't use US english
07:22:03  <pugi> well, i also used aluminium always
07:22:13  <pugi> but in dwarf fortress it is aluminum :P
07:22:16  <SmatZ> http://en.wikipedia.org/wiki/Aluminium#Present-day_spelling
07:22:17  <Webster> Title: Aluminium - Wikipedia, the free encyclopedia (at en.wikipedia.org)
07:22:19  <SmatZ> hehe :)
07:22:23  <pugi> :D
07:22:26  <PublicServer> ***  made screenshot at 00015807: http://ps.openttdcoop.org/public/webcam/00015807.png
07:23:35  <PublicServer> <puugi> you are killing the lake :(
07:23:45  <PublicServer> <V453000> die
07:23:51  <PublicServer> <SmatZ> :D
07:24:06  <PublicServer> <puugi> why not make the trainyard 90° turned?
07:24:18  <PublicServer> <V453000> because it is N and S oriented?
07:24:35  <PublicServer> <puugi> but it would fit much better W-E
07:24:40  <PublicServer> <V453000> ...
07:24:59  <PublicServer> <puugi> is there a rule that trainyard have to be north-south? :P
07:25:08  <PublicServer> <V453000> omg
07:25:11  <PublicServer> <puugi> :D
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07:25:20  <PublicServer> <V453000> can you see the train groupning?
07:25:24  <PublicServer> <V453000> in the trainyard
07:25:54  <PublicServer> <puugi> hmm
07:26:05  <PublicServer> <puugi> i just noticed: you are making 2 of every train
07:36:13  <PublicServer> *** SmatZ has joined company #1
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07:36:23  <PublicServer> <V453000> testing something? :)
07:36:30  <PublicServer> <SmatZ> yup :)
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07:37:01  <fmauneko> !playercount
07:37:01  <PublicServer> fmauneko: Number of players: 4
07:37:02  <fmauneko> Hai
07:37:14  <PublicServer> <V453000> hi
07:37:16  <fmauneko> !password
07:37:16  <PublicServer> fmauneko: hyenas
07:37:28  <PublicServer> ***  made screenshot at 00028F30: http://ps.openttdcoop.org/public/webcam/00028F30.png
07:37:47  <fmauneko> grr
07:37:49  <fmauneko> !password
07:37:49  <PublicServer> fmauneko: pouted
07:37:53  <PublicServer> SmatZ: you are not allowed to use !rcon
07:37:56  <PublicServer> SmatZ: you are not allowed to use !rcon
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07:38:10  <SmatZ> hmm
07:39:32  <V453000> wtf :p
07:39:34  <V453000> :o
07:40:40  <SmatZ> V453000: can you use rcon?
07:40:50  <V453000> !rcon set max_trains
07:40:50  <PublicServer> V453000: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
07:40:53  <V453000> seems so
07:40:59  <V453000> need something?
07:41:09  <SmatZ> I guess I forgot what I need :)
07:41:12  <V453000> :D
07:41:18  * SmatZ reconnects
07:41:41  <SmatZ> !rcon set max_trains
07:41:41  <PublicServer> SmatZ: you are not allowed to use !rcon
07:41:41  <PublicServer> *** puugi has left the game (connection lost)
07:41:45  <SmatZ> fine :(
07:42:10  <V453000> you cant identify or? :(
07:42:15  <SmatZ> I am identified
07:42:20  <V453000> oh
07:42:23  <SmatZ> with NickServ :)
07:42:33  <SmatZ> I don't remember I should identify to PublicServer
07:42:36  <SmatZ> should I?
07:42:53  <PublicServer> <V453000> I dont know
07:42:55  <PublicServer> <V453000> maybe with Webster
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07:43:16  <pugi_> !password
07:43:16  <PublicServer> pugi_: pouted
07:43:24  <SmatZ> !rcon set max_trains
07:43:24  <PublicServer> SmatZ: you are not allowed to use !rcon
07:43:31  <SmatZ> V453000: didn't help :(
07:43:34  <SmatZ> ok, I will just wait :)
07:43:35  <PublicServer> *** puugi joined the game
07:43:40  <SmatZ> or use ssh ;)
07:43:46  <V453000> if you need something over rcon, just tell me :)
07:43:54  <SmatZ> :)
07:44:08  <PublicServer> <puugi> the beer station looks awesome with beer tanks in pf-traps :D
07:44:13  <PublicServer> <V453000> :)
07:44:14  <SmatZ> :)
07:44:36  <PublicServer> <V453000> FIRS has one bug though
07:44:39  <PublicServer> <V453000> HQ doesnt accept beer
07:44:43  <SmatZ> :D
07:44:44  <PublicServer> <puugi> haha
07:45:02  <PublicServer> <V453000> I told it to the firs devs but didnt seem to have any success
07:45:19  <PublicServer> <V453000> in terms of making them changeit :D
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07:46:46  <PublicServer> <puugi> haha, raper longhairz :D
07:46:59  <PublicServer> <V453000> ?
07:47:00  <PublicServer> <puugi> +p
07:47:05  <PublicServer> <puugi> our president
07:47:32  <PublicServer> *** SmatZ has left the game (leaving)
07:50:45  <PublicServer> <V453000> HMPH
07:50:49  <PublicServer> <V453000> small trainyard
07:50:50  <PublicServer> <V453000> small
07:52:30  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
07:54:20  <PublicServer> <V453000> see the old trainyard
07:55:01  <PublicServer> <fmauNeko> Haha, 4 missing person per train :p
07:55:04  <PublicServer> <puugi> oh noes
07:55:11  <PublicServer> <puugi> people are sinking
07:55:20  <PublicServer> <V453000> HAHA I  am so evil
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07:59:08  <SmatZ> !rcon set max_trains
07:59:08  <PublicServer> SmatZ: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
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08:02:59  <Absolutis> hi
08:03:08  <Absolutis> !help
08:03:08  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands
08:03:23  <PublicServer> <V453000> hello
08:03:47  <Absolutis> !download
08:03:47  <PublicServer> Absolutis: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
08:03:56  <Absolutis> download win32
08:04:05  <Absolutis> !download win32
08:04:05  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
08:04:19  <Absolutis> !password
08:04:19  <PublicServer> Absolutis: pewter
08:04:53  <PublicServer> <fmauNeko> Hi absolutis
08:05:42  <Absolutis> Where i should put the program and all on windows?
08:05:54  <PublicServer> <fmauNeko> Wherever you want
08:05:54  <pugi> in any folder
08:05:55  <PublicServer> <V453000> just unpack it somewhere :)
08:06:10  <PublicServer> <fmauNeko> Haha "Drunk trains fall from hill"
08:06:10  <Absolutis> what about the document thing?
08:06:30  <PublicServer> <V453000> these are shared for all openttds you have
08:07:00  <Absolutis> I use mac, but OTTD is not available on mac.
08:07:30  <fmauneko> They stopped building Mac nightlies too ?
08:07:35  *** fmauneko is now known as fmauNeko
08:07:35  <Absolutis> so i will copy the document folder, but where to put it.
08:07:45  <duckblaster> got a windows virtual machine?
08:07:58  <PublicServer> *** duckblaster has left the game (leaving)
08:08:01  <Absolutis> Yep, bootcamp.
08:08:09  <duckblaster> use that
08:08:18  <Absolutis> i have that.
08:08:25  <duckblaster> good night
08:08:36  <fmauNeko> With ou without parallels/vmware fusion ?
08:08:39  <fmauNeko> g'nite duckblaster
08:08:41  <planetmaker> Absolutis, you could just as well build your binary yourself
08:08:44  <planetmaker> not very difficult
08:08:59  <fmauNeko> I agree with planetmaker
08:09:03  <Absolutis> I have no coding skills, none at all.
08:09:08  <planetmaker> you don't
08:09:14  <Absolutis> and this way it is easier.
08:09:26  <fmauNeko> You don't need, just grab developer tools from http://developer.apple.com/mac
08:09:26  <planetmaker> if you say so. I do disagree, though ;-)
08:09:26  <Webster> Title: Mac Dev Center - Apple Developer (at developer.apple.com)
08:09:37  <planetmaker> fmauNeko, they come shipped on the DVD.
08:09:43  <planetmaker> They simply need installation
08:10:02  <planetmaker> Not like windoze where you need to install zillion extra tools :-P
08:10:20  <Absolutis> but where to put the document folder?
08:10:22  <planetmaker> It's just not installed by default
08:10:51  <fmauNeko> The version on the dvd is not always up to date :) Btw, i use the iPhone SDK, so it's updated more frequently
08:11:23  <Absolutis> my documents or my documents > my games?
08:11:31  <fmauNeko> just in my documents
08:11:37  <PublicServer> <V453000> depends on windows I think
08:11:48  <PublicServer> <V453000> but I have it documents\OpenTTD
08:11:51  <Absolutis> mine is xp.
08:11:52  <PublicServer> <V453000> win XP
08:11:58  <PublicServer> <V453000> riight
08:12:04  <fmauNeko> Same place under win7 :)
08:12:09  <PublicServer> <V453000> ok
08:12:49  <fmauNeko> Hmm, when i'll be back home, i'll write a 1-button gui tool to build openttdcoop client from sources
08:12:56  <fmauNeko> On mac
08:13:18  <Absolutis> Well.. that'll be esasier :)
08:13:27  <planetmaker> fmauNeko, well... you could just write a GUI for the autostart script
08:13:38  <planetmaker> the autostart script already does that. But from console
08:13:59  <PublicServer> <fmauNeko> Yeah, that could work too :)
08:14:01  <planetmaker> But it still, of course, requires the development tools being installed
08:14:06  <fmauNeko> !dl autostart
08:14:06  <PublicServer> fmauNeko: http://www.openttdcoop.org/wiki/Autostart
08:14:11  <Absolutis> i'll be ofline for a minute, switching to windows.
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08:22:32  <PublicServer> ***  made screenshot at 0001500F: http://ps.openttdcoop.org/public/webcam/0001500F.png
08:22:49  <Absolutis> hi again
08:23:20  <PublicServer> <fmauNeko> Welcome back :)
08:23:23  <PublicServer> <V453000> :)
08:25:38  <Absolutis> !password
08:25:38  <PublicServer> Absolutis: beamed
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08:26:17  <PublicServer> <V453000> welcome among weird people
08:26:22  <PublicServer> <fmauNeko> ;)
08:26:46  <PublicServer> <fmauNeko> People who see drunk trains falling from the hilla
08:26:48  <PublicServer> <Absolutis (FIN)> is there something i could do?
08:26:49  <PublicServer> <fmauNeko> hills
08:27:14  <PublicServer> <V453000> Bakery needs doing
08:28:46  <PublicServer> <puugi> you could shove a few trains down the hill :P
08:28:46  <PublicServer> <Absolutis (FIN)> what do you mean by "doing"
08:28:55  <PublicServer> <fmauNeko> Haha, bakery, the station nobody wanna build :p
08:28:56  <PublicServer> <V453000> building?
08:30:15  <PublicServer> <fmauNeko> Haha, the Machine Shop Oil Wells are still there
08:30:24  <PublicServer> <Absolutis (FIN)> Will i fund the bakery?
08:30:27  <PublicServer> <V453000> I will delete them when we need
08:30:30  <PublicServer> <V453000> Absolutis (FIN): yes
08:30:40  <PublicServer> <puugi> place bakery not now
08:31:01  <PublicServer> <fmauNeko> We'll place industries when the network is ready
08:31:55  <PublicServer> <Absolutis (FIN)> if i find signs like "put concrete plat here" can i fund them?
08:32:02  <PublicServer> <puugi> no
08:32:03  <PublicServer> <V453000> no
08:32:11  <PublicServer> <puugi> :D
08:32:26  <PublicServer> <fmauNeko> lol
08:32:46  <PublicServer> <puugi> current stage is a bit boring :P
08:32:59  <PublicServer> <V453000> ...
08:33:00  <PublicServer> <V453000> whyy
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08:37:34  <PublicServer> ***  made screenshot at 0005E8B8: http://ps.openttdcoop.org/public/webcam/0005E8B8.png
08:38:18  <PublicServer> <Absolutis (FIN)> should i put my name on the builders board?
08:38:28  <PublicServer> <V453000> sure
08:39:46  <PublicServer> <V453000> if you built something ... :)
08:40:58  <PublicServer> <Absolutis (FIN)> umm... can i fund the bakery?
08:41:02  <PublicServer> <V453000> no
08:41:05  <PublicServer> <V453000> as we said
08:41:43  <PublicServer> <Absolutis (FIN)> is there something else i could do ?
08:41:50  <PublicServer> <V453000> build bakery station
08:42:36  <PublicServer> <Absolutis (FIN)> am i free to do that?
08:42:40  <PublicServer> <V453000> ...
08:42:58  <PublicServer> <puugi> do you know how to build a station ottd style? :P
08:43:37  <PublicServer> <Absolutis (FIN)> what do you mean "ottd style"
08:43:56  <PublicServer> *** Yso joined the game
08:44:08  <PublicServer> <puugi> uhm... according to the rules
08:46:16  <PublicServer> <Absolutis (FIN)> where are the rules?
08:46:23  <fmauNeko> @quickstart
08:46:25  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
08:46:30  <fmauNeko> There ;)
08:46:42  <pugi> just look at the other stations...
08:49:46  <PublicServer> <Absolutis (FIN)> Im not sure, so i will not do that.
08:50:07  <PublicServer> <V453000> as long as you keep terraforming low, everything else can be reversed back
08:50:08  <pugi> yeah
08:50:28  <PublicServer> <V453000> so if you want, give it a try
08:50:32  <PublicServer> <V453000> best way to learn
08:51:36  <pugi> but it is easier to build stations for primaries
08:51:54  <pugi> like building a station for a coal mine
08:52:02  <pugi> and adding trains to go to power plant
08:52:21  <pugi> but this stuff will only start, when all the stations planned in the network plan are finished
08:52:36  <PublicServer> ***  made screenshot at 0006FFBF: http://ps.openttdcoop.org/public/webcam/0006FFBF.png
08:52:54  <PublicServer> <fmauNeko> About that, how will we connect the primaries ?
08:53:04  <pugi> via slhs...
08:53:10  <pugi> which need to be build
08:53:17  <PublicServer> <fmauNeko> Yeah, that's what I thought :p
08:53:24  <pugi> V453000, can we start building slhs? :D
08:53:28  <PublicServer> <V453000> sure
08:53:46  <PublicServer> <puugi> but there is not so much space :P
08:53:46  <PublicServer> <V453000> do not forget SL supplies transfers
08:53:52  <PublicServer> <V453000> there is still a lot of space
08:53:55  <PublicServer> <Absolutis (FIN)> Maybe  bakery station should be terminuus?
08:54:57  <PublicServer> <Absolutis (FIN)> i wont start with that bakery station.
08:58:31  <PublicServer> <Absolutis (FIN)> anything else i could do?
08:58:45  <PublicServer> <V453000> building a sideline hub probably
08:58:51  <PublicServer> <V453000> or watching pugi doing that :)
08:58:57  <PublicServer> <puugi> mmmmh
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08:59:23  <PublicServer> <Absolutis (FIN)> where?
08:59:31  <PublicServer> <puugi> i have not started
09:00:04  <PublicServer> <Absolutis (FIN)> what SLHs have been built?
09:00:09  <PublicServer> <puugi> none
09:04:41  <PublicServer> <Absolutis (FIN)> can i help building the sideline hub?
09:06:33  <PublicServer> <Absolutis (FIN)> puugi?
09:06:37  <PublicServer> <puugi> yes?
09:06:44  <PublicServer> <puugi> i don't think you can help..
09:06:49  <PublicServer> <Absolutis (FIN)> can i help building the hub?
09:07:38  <PublicServer> ***  made screenshot at 0001660B: http://ps.openttdcoop.org/public/webcam/0001660B.png
09:07:40  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
09:08:15  <Absolutis> !password
09:08:15  <PublicServer> Absolutis: tights
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09:09:13  <PublicServer> <puugi> mmmh
09:09:15  <PublicServer> <puugi> this is bad :D
09:09:37  <PublicServer> <Absolutis (FIN)> already building?
09:09:46  <PublicServer> <puugi> oh, yeah
09:09:55  <PublicServer> <Absolutis (FIN)> where?
09:10:00  <PublicServer> <puugi> near the left corner
09:10:33  <PublicServer> <Absolutis (FIN)> i seee.
09:10:41  <PublicServer> <V453000> WAHAAAA
09:10:44  <PublicServer> <V453000> trainyard done
09:10:51  <PublicServer> <fmauNeko> Good :)
09:10:58  <PublicServer> <puugi> yay
09:11:35  <PublicServer> <puugi> what is tl?
09:11:53  <PublicServer> <V453000> cant you see?
09:11:54  <PublicServer> <puugi> tl5
09:12:02  <PublicServer> <puugi> didn't want to look myself :P
09:12:06  <PublicServer> <puugi> @gap 5
09:12:10  <pugi> @gap 5
09:12:10  <Webster> pugi: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
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09:15:21  <PublicServer> <puugi> cl?
09:15:22  <PublicServer> <puugi> 3?
09:15:25  <PublicServer> <V453000> ...
09:15:26  <PublicServer> <V453000> 5
09:15:31  <PublicServer> <puugi> not in the plan
09:15:31  <PublicServer> <puugi> okay
09:15:35  <PublicServer> <V453000> CL is clear
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09:19:00  <PublicServer> *** puugi has left the game (connection lost)
09:19:36  <pugi> uhm
09:19:40  <pugi> i got disconnected :(
09:19:52  <PublicServer> <V453000> we noticed :)
09:20:00  <pugi> !password
09:20:00  <PublicServer> pugi: tights
09:20:12  <pugi> !password
09:20:12  <PublicServer> pugi: tights
09:20:14  <pugi> o0
09:20:28  <pugi> ah
09:20:38  <PublicServer> *** puugi joined the game
09:21:10  <PublicServer> <puugi> why can't we just use L_R? :(
09:21:13  <PublicServer> <puugi> so much easier
09:21:23  <PublicServer> <V453000> should I respond to that? :)
09:21:30  <PublicServer> <puugi> hm
09:21:30  <PublicServer> <V453000> LL_RR is still way easy
09:21:32  <PublicServer> <puugi> not really
09:21:42  <PublicServer> <puugi> but i have forgotten everything
09:22:40  <PublicServer> ***  made screenshot at 0005A231: http://ps.openttdcoop.org/public/webcam/0005A231.png
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09:24:28  <PublicServer> <V453000>  SLH 01 up and ready
09:24:29  <PublicServer> <V453000> :)
09:24:35  <PublicServer> <puugi> <.<
09:24:58  <PublicServer> <puugi> this looks so ugly
09:25:05  <PublicServer> <V453000> sure
09:25:15  <PublicServer> <V453000> everything is ugly :D
09:25:25  <PublicServer> <puugi> i'll stop building mine
09:25:30  <PublicServer> <V453000> why
09:25:32  <PublicServer> <puugi> no fun
09:25:36  <PublicServer> <puugi> can't do it
09:25:46  <Lukeus_Maximus> !password
09:25:46  <PublicServer> Lukeus_Maximus: tonnes
09:25:47  <PublicServer> <puugi> i use too much space everywhere
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09:26:07  <PublicServer> <puugi> and it surely won't work
09:29:02  <PublicServer> <fmauNeko> Need reboot brb
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09:31:01  <planetmaker> <PublicServer> <puugi> i use too much space everywhere <-- that's usually not a problem
09:31:48  <pugi> i know...
09:31:58  <Lukeus_Maximus> oh god
09:32:01  <pugi> but i don't like it
09:32:02  <Lukeus_Maximus> the trainyard
09:32:14  <Lukeus_Maximus> is conplexbig
09:32:18  <Lukeus_Maximus> (new word)
09:32:25  <PublicServer> <V453000> it is required
09:32:52  <Lukeus_Maximus> I uderstand how the Trainyard is laid out and what each train does
09:32:58  <Lukeus_Maximus> *understand
09:33:01  <Lukeus_Maximus> so that's ok
09:33:38  <PublicServer> <V453000> first trains \o/
09:33:45  <PublicServer> <puugi> hm?
09:34:06  <PublicServer> <V453000> I have built first trains
09:34:16  <PublicServer> <puugi> bad
09:36:38  <PublicServer> <Absolutis (FIN)> SLH2 up.
09:36:40  <Lukeus_Maximus> furniture pickup needs fixing
09:37:40  <PublicServer> <V453000> I changed the sign
09:37:43  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
09:37:43  <Lukeus_Maximus> Absolutis, please label SLH 02 as " SLH 02" with a space at the front so it moves to the top of the sign list
09:37:45  <PublicServer> <V453000> so we can actually find it :)
09:37:49  <Lukeus_Maximus> ok
09:37:51  <Lukeus_Maximus> bril
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09:38:22  <fmauNeko> Back
09:38:34  <fmauNeko> !apssword
09:38:38  <fmauNeko> !password
09:38:38  <PublicServer> fmauNeko: flocks
09:38:56  <PublicServer> <V453000> there you have some notes :)
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09:40:13  <PublicServer> <fmauNeko> Sawmill is funded ?
09:40:26  <PublicServer> <V453000> yes
09:40:27  <PublicServer> <fmauNeko> Oooh, there's already some trains :)
09:40:47  <PublicServer> <fmauNeko> Oh, separated pickups
09:40:53  <PublicServer> <puugi> absolutis, the curves need to be 5 tiles long
09:41:02  <PublicServer> <fmauNeko> I'll build that
09:41:27  <PublicServer> <puugi> otherwise it would be too easy
09:41:33  <PublicServer> <puugi> if you can just use cl1 curves :D
09:41:39  <PublicServer> <Absolutis (FIN)> afk 30 min
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09:42:11  <PublicServer> <puugi> ah wait... i did something stupid on my slh
09:42:16  <PublicServer> <puugi> connected both sides
09:42:24  <PublicServer> <puugi> no wonder it looked stupid
09:45:51  <PublicServer> <puugi> have to go :(
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09:46:05  <Lukeus_Maximus> SLH 02 has a big problem
09:46:14  <pugi> yes ^^
09:46:16  <Lukeus_Maximus> trains come out driving on the left
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09:52:45  <PublicServer> ***  made screenshot at 00056253: http://ps.openttdcoop.org/public/webcam/00056253.png
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09:55:59  <Tray> !password
09:55:59  <PublicServer> Tray: craggy
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09:56:11  <PublicServer> <V453000> lunch
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09:58:18  <PublicServer> <Absolutis (FIN)> look at sign list.
09:59:58  <fmauNeko> !password
09:59:58  <PublicServer> fmauNeko: craggy
10:00:16  <PublicServer> *** fmauNeko joined the game
10:00:32  <PublicServer> <Absolutis (FIN)> check signlist, top sign.
10:01:01  <PublicServer> *** Vitus joined the game
10:01:05  <PublicServer> <Vitus> Hey
10:01:48  <PublicServer> <fmauNeko> Hi VItus :)
10:02:24  <PublicServer> <fmauNeko> Absolutis (FIN): I think it is
10:03:01  <PublicServer> <Absolutis (FIN)> well, for a rail connection?
10:03:13  <Lukeus_Maximus> so
10:03:30  <Lukeus_Maximus> is there going to be a SLH at my iron mine?
10:03:50  <Lukeus_Maximus> there used to be...
10:05:26  <PublicServer> <Absolutis (FIN)> Is it okay that a SLH model i would build has no load priority?
10:07:47  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
10:08:36  <PublicServer> <Absolutis (FIN)> anyone there?
10:08:40  <PublicServer> <fmauNeko> yup
10:08:42  <PublicServer> <Vitus> Yes
10:09:14  <PublicServer> <Absolutis (FIN)> is it okay that a model of an SLH has no load priority?
10:09:56  <PublicServer> <Vitus> What you mean?
10:10:17  <PublicServer> <Vitus> You have to include balancer as in SLH 01
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10:11:52  <PublicServer> <fmauNeko> Goddammit
10:12:13  <PublicServer> <Vitus> What?
10:12:41  <PublicServer> <fmauNeko> I'm adding the second Pickup at Refinery
10:14:08  <PublicServer> <fmauNeko> But I don't see how i'll be able to connect the exit and to do the overflow
10:14:26  <planetmaker> then feel it :-P
10:15:17  <PublicServer> <Vitus> Damn
10:16:18  <PublicServer> <Vitus> Good? :)
10:16:32  <PublicServer> <fmauNeko> Yup, thanks
10:16:50  <PublicServer> <fmauNeko> But There will be a problem with overflow with Chemical station
10:17:53  <PublicServer> <fmauNeko> I should've put the Drop in the middle
10:22:49  <PublicServer> ***  made screenshot at 0000AC75: http://ps.openttdcoop.org/public/webcam/0000AC75.png
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10:23:04  <PublicServer> <V453000> b
10:23:07  <PublicServer> <Vitus> Hey
10:23:10  <PublicServer> <V453000> hi
10:25:31  <PublicServer> <fmauNeko> Fuel Oil Pickup done, but without overflow
10:29:19  <PublicServer> <V453000> center alive
10:29:33  <PublicServer> <fmauNeko> Oh my god
10:29:36  <PublicServer> <fmauNeko> IT'S ALIVE
10:30:32  <PublicServer> <fmauNeko> V, could you try to figure out a way to add an overflow at the refinery ?
10:30:41  <PublicServer> <fmauNeko> I need to go cooking for my bro and me
10:32:27  <PublicServer> <V453000> ther y go
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10:32:44  <PublicServer> <fmauNeko> For the Fuel oil :)
10:32:50  <PublicServer> <fmauNeko> The problem is for the Chemical pickup
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10:35:44  <V453000> !password
10:35:44  <PublicServer> V453000: gagged
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10:36:53  <PublicServer> <fmauNeko> I was saying, the problem is at Refinery CHEMICALS PICKUP
10:36:54  <PublicServer> <fmauNeko> :)
10:37:11  <PublicServer> <V453000> hehe
10:37:51  <PublicServer> ***  made screenshot at 00069549: http://ps.openttdcoop.org/public/webcam/00069549.png
10:40:55  <PublicServer> <V453000> for example like this? :p
10:42:54  <Lukeus_Maximus> SLs are L_R right?
10:43:02  <PublicServer> <V453000> ofc
10:47:52  <PublicServer> <V453000> I wonder if there is worse train set for firs
10:48:04  <PublicServer> <V453000> everything in coal wagons or goods wagons :(
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10:53:33  <PublicServer> *** V453000 has left the game (leaving)
10:53:34  <Vitus> Damn provider
10:53:40  <V453000> :)
10:53:40  <Vitus> !password
10:53:40  <PublicServer> Vitus: torrid
10:53:49  <V453000> im killing my provider soon too
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11:00:45  <fmauneko> !password
11:00:45  <PublicServer> fmauneko: torrid
11:00:55  <fmauneko> Yeah, it's torrid, i know
11:00:56  <PublicServer> *** fmauNeko joined the game
11:00:58  <PublicServer> <Vitus> Hey
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11:02:21  *** ChanServ sets mode: +o KenjiE20
11:04:05  <Tray> !gap 2
11:04:06  <PublicServer> Tray: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2)
11:04:20  <Tray> !gap 5 2
11:04:20  <PublicServer> Tray: You need 2 tunnels/bridges for trainlength 5 and gap 2.
11:04:35  <Tray> !gap 5 8
11:04:35  <PublicServer> Tray: You need 2 tunnels/bridges for trainlength 5 and gap 8.
11:04:42  <Tray> !gap 5 10
11:04:42  <PublicServer> Tray: You need 2 tunnels/bridges for trainlength 5 and gap 10.
11:05:20  <fmauneko> Tray: use @gap :)
11:05:24  <fmauneko> @gap 5
11:05:24  <Webster> fmauneko: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
11:05:30  *** fmauneko is now known as fmauNeko
11:05:56  <Tray> Ahr. I remember.
11:05:59  <Tray> Thanks.
11:06:02  <PublicServer> <fmauNeko> Np
11:06:47  <Tray> Is it right, that each SL has a TL 2 Subnetwork for supplies?
11:07:29  <PublicServer> <Vitus> Doesn't have to be TL2, at least according to plan. But yes, the subnetwork should be there
11:07:42  <Tray> Okay.
11:07:44  <V453000> anyhow = up to you
11:07:51  <PublicServer> <fmauNeko> Why are passengers waiting at GOODS DROP ?
11:07:53  <V453000> but trains > RVs
11:07:55  <PublicServer> ***  made screenshot at 0002EC49: http://ps.openttdcoop.org/public/webcam/0002EC49.png
11:08:17  <PublicServer> <fmauNeko> Btw, Thanks V453000 for your cute overflow :)
11:08:22  <V453000> yw
11:09:06  <Yso> the passangers are my fault i think
11:09:37  <PublicServer> <fmauNeko> Oh, I haven't seen the Jap Shopping Complex platform :p
11:09:39  <Yso> i made the eyecandy, but there is no building around to supply passanders
11:09:45  <V453000> screw them
11:09:55  <V453000> recreating the station would mean re-ordering some goods trains
11:10:30  <PublicServer> <Vitus> Or we can let them decay there
11:10:34  <PublicServer> <Yso> well, i could create more eyecandy and make a connection to the town so ppl accually can go shopping ^
11:10:41  <V453000> no
11:10:53  <PublicServer> <fmauNeko> That's funny, the buldings have tracks when transparencing
11:12:56  <Lukeus_Maximus> Tray
11:13:07  <Lukeus_Maximus> you used a \ instead of a /
11:13:14  <Lukeus_Maximus> at SLH 04
11:13:22  <PublicServer> <Tray> Oh.
11:13:35  <Lukeus_Maximus> good good
11:13:38  <VVG> Hello
11:14:01  <PublicServer> <Vitus> Hey
11:17:37  <VVG> What's the lowest capacity wagons for supplies?
11:22:57  <PublicServer> ***  made screenshot at 00019530: http://ps.openttdcoop.org/public/webcam/00019530.png
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11:37:59  <PublicServer> ***  made screenshot at 0001FB69: http://ps.openttdcoop.org/public/webcam/0001FB69.png
11:46:44  <Lukeus_Maximus> ok
11:46:52  <Lukeus_Maximus> I've made an iron mine of SLH 02
11:46:56  <Lukeus_Maximus> is it ok?
11:47:19  <PublicServer> <fmauNeko> I think so
11:48:00  <Lukeus_Maximus> then if we have a steel mill of sorts, I'll start the trains
11:48:31  <PublicServer> <fmauNeko> We have :)
11:48:37  <PublicServer> <fmauNeko> Near MSH 4-1
11:49:43  <PublicServer> <fmauNeko> But the metal foundry doesn't seems ready for the job
11:49:55  <Lukeus_Maximus> we have a steel mill...
11:49:57  <Lukeus_Maximus> so
11:50:05  <PublicServer> <fmauNeko> :)
11:50:14  <Lukeus_Maximus> I take it I clone (not ctrl-clone) a train out of the trainyard
11:53:01  <PublicServer> ***  made screenshot at 0005F4B6: http://ps.openttdcoop.org/public/webcam/0005F4B6.png
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11:55:51  <Absolutis> !password
11:55:51  <PublicServer> Absolutis: walker
11:56:20  <PublicServer> *** V453000 joined the game
11:56:29  <PublicServer> <V453000> hy
11:56:34  <PublicServer> <Vitus> Huy
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11:58:21  <PublicServer> <V453000> lets build MOAR
11:58:49  <PublicServer> <fmauNeko> MOAR
11:59:02  <PublicServer> <Absolutis (FIN)> MOAR!
11:59:05  <PublicServer> *** Spike joined the game
11:59:06  <PublicServer> <Vitus> less
11:59:33  <PublicServer> <V453000> hi Spikey
12:02:54  <PublicServer> *** Spike has joined company #1
12:04:34  <PublicServer> <Spike> V453000: you know who made !this
12:04:38  <PublicServer> <V453000> I know
12:04:47  <PublicServer> <V453000> oh
12:04:56  <PublicServer> <V453000> no
12:05:00  <PublicServer> <V453000> no idea
12:05:01  <PublicServer> <V453000> whgy
12:05:07  <PublicServer> <Spike> i hope you also see why i signed it :)
12:05:20  <PublicServer> <V453000> ?
12:05:29  <PublicServer> <Spike> the overflow?
12:05:34  <PublicServer> <V453000> oh
12:05:35  <PublicServer> <V453000> hehe
12:05:40  <PublicServer> <Spike> look at it...
12:05:49  <PublicServer> <Spike> not even got a prio.. :)
12:06:12  <PublicServer> <V453000> i see
12:07:06  <PublicServer> <fmauNeko> I assume we can sell all those tiles
12:07:16  <KyleS> !password
12:07:16  <PublicServer> KyleS: walker
12:07:30  <PublicServer> *** KyleS joined the game
12:08:03  <PublicServer> ***  made screenshot at 00023B48: http://ps.openttdcoop.org/public/webcam/00023B48.png
12:09:10  <PublicServer> <Spike> Lukeus Maximus: you fixed the hubs nicely
12:14:45  <PublicServer> *** Spike has left the game (leaving)
12:14:49  <PublicServer> <fmauNeko> Hmm, the two Wood trains are making negative profit
12:15:27  <PublicServer> <Vitus> Look at the forest
12:15:32  <PublicServer> *** Mazur joined the game
12:15:35  <PublicServer> <Vitus> 33 tons of wood, it needs eng. supplies
12:15:54  <PublicServer> <fmauNeko> Hmmm
12:18:14  <PublicServer> <Vitus> Oh, Mazur
12:18:15  <PublicServer> <Vitus> Hey
12:18:20  <PublicServer> <Mazur> Hi.
12:18:30  <PublicServer> <fmauNeko> Hi Mazur :)
12:18:51  <VVG> Are you starting actual trains already?
12:18:58  <PublicServer> <Vitus> Yes
12:19:01  <PublicServer> <Absolutis (FIN)> yeah
12:19:23  <PublicServer> <Mazur> DId I hear an actual train moving?
12:19:45  <PublicServer> <Absolutis (FIN)> probably.
12:19:58  <PublicServer> <fmauNeko> There are actual trains now :)
12:20:22  <PublicServer> <Vitus> Absolutions, when you connect industry, you also have to make sure there's train with supplies from transfer coming
12:20:31  <PublicServer> <Vitus> *Absolutis
12:20:33  <PublicServer> <Vitus> Sorry :P
12:22:12  <PublicServer> <Vitus> V., just a quick question: how should I modify orders of ES trains when I want to add another transfer?
12:22:21  <PublicServer> <V453000> well
12:22:22  <PublicServer> <Mazur> Vitus, why nare your furniture pickup platforms 4 long?  Is that some nefarious plan of yours?
12:22:30  <PublicServer> <V453000> just add another Load and then add the transfer?
12:22:43  <PublicServer> <Vitus> OK
12:23:06  <PublicServer> ***  made screenshot at 00019D01: http://ps.openttdcoop.org/public/webcam/00019D01.png
12:23:37  <PublicServer> <Vitus> Mazur: That's not my work
12:23:44  <PublicServer> <Vitus> Someone was messing with roads again
12:24:20  <PublicServer> <Mazur> Oh, I thhought it was.  Was it VVG, then?
12:24:35  <PublicServer> <Mazur> Too many Vs.
12:24:51  <PublicServer> <Vitus> Anyways, the roads should be other way around
12:25:03  <PublicServer> <Vitus> i.e. none at beginning
12:27:27  <pugi> hi, i am back again :)
12:29:28  <pugi> !password
12:29:28  <PublicServer> pugi: dazing
12:29:44  <PublicServer> *** puugi joined the game
12:29:51  <PublicServer> <Mazur> Rehi, Pug.
12:30:11  <PublicServer> *** Yso joined the game
12:31:14  <VVG> FF pickup 1 tile short becuase i forgot to add back 1 tile i removed for testing purposes.
12:32:00  <PublicServer> <V453000> interesting testing
12:33:28  <PublicServer> <Vitus> What's the penalty for railroad crossing?
12:33:54  <PublicServer> <Absolutis (FIN)> when you make ES trains go to an another transferstation, do you add orders to an existing train or make new ones.
12:34:04  <VVG> I just wanted to check if one more additional tile for braking space helps
12:34:08  <PublicServer> <V453000> see trainyard
12:34:29  <PublicServer> <Vitus> To answer my own question: 300
12:34:51  <PublicServer> <Absolutis (FIN)> so i'll just add orders to an existing one?
12:35:02  <VVG> i wish i could answer all my questions too
12:35:09  <VVG> very handy
12:35:25  <PublicServer> *** Lukeus Maximus has joined spectators
12:36:53  <PublicServer> <Vitus> Well, this one wasn't that hard, console is your friend here :)
12:37:39  <PublicServer> <fmauNeko> Shit
12:37:49  <PublicServer> <fmauNeko> The only forest we had just close
12:37:57  <PublicServer> <KyleS> there's one more
12:37:58  <PublicServer> <Vitus> lol
12:38:08  <PublicServer> ***  made screenshot at 0003DEF1: http://ps.openttdcoop.org/public/webcam/0003DEF1.png
12:38:08  <PublicServer> <KyleS> :P
12:38:21  <PublicServer> <Vitus> You can try to prospect some
12:38:31  <V453000> !rcon set raw_industry_construction
12:38:31  <PublicServer> V453000: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
12:38:36  <V453000> !rcon set raw_industry_construction 17
12:38:36  <PublicServer> V453000: [All] KyleS: we should probably wait till the main industries have been built
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12:38:37  <PublicServer> <fmauNeko> Before, I'll drop the station
12:38:37  <V453000> 1
12:38:41  <V453000> !rcon set raw_industry_construction 1
12:38:56  <V453000> !rcon set raw_industry_construction 2
12:38:59  <PublicServer> <Vitus> Or that
12:39:03  <PublicServer> <fmauNeko> Haha :)
12:41:41  <PublicServer> <Vitus> Don't forget to group trains
12:41:52  <PublicServer> <V453000> rather copy them from TY
12:41:54  <PublicServer> <Vitus> SL 02 transfer trains are not
12:42:04  <PublicServer> <V453000> oh these
12:42:06  <PublicServer> <KyleS> i've been seeing lots of evil X's
12:42:17  <PublicServer> <KyleS> in various joins
12:42:30  <PublicServer> <Vitus> Like?
12:42:42  <PublicServer> <KyleS> MSH 4-2
12:42:48  <PublicServer> <KyleS> was the last one i saw
12:43:08  <PublicServer> <KyleS> they can be fixed...just marked it so maybe the hub maker could see
12:43:29  <PublicServer> <Vitus> Oh yes, this one should be fixed
12:43:34  <PublicServer> <Vitus> The bridges are strange anyways
12:44:40  <PublicServer> <Mazur> Not an issue, surely, only 1 train from 1 bridge at the time, no?
12:45:13  <PublicServer> <Vitus> But what's the point of having double bridges when one of them isn't signalled?
12:45:24  <PublicServer> <KyleS> the line could certainly be desynced
12:45:25  <PublicServer> <Mazur> That _is_ an issue.
12:45:44  <PublicServer> <Vitus> Who wrote the "1CL :S" at refinery?
12:45:50  <PublicServer> <KyleS> me
12:45:58  <PublicServer> <KyleS> i know it's an overflow
12:46:01  <PublicServer> <Vitus> You know the depot has limited speed anyways, right
12:46:05  <PublicServer> <KyleS> yep
12:46:18  <PublicServer> <Vitus> And 1 CL slows down to 81
12:46:20  <PublicServer> <KyleS> doesn't rly matter tho
12:46:21  <PublicServer> <V453000> now I can call you an idiot :)
12:46:25  <PublicServer> <Vitus> While depot slows down to 61
12:46:28  <PublicServer> <KyleS> fuck you
12:46:33  <PublicServer> <fmauNeko> Haha :p
12:46:57  <PublicServer> <Mazur> Not me, for once. Yay!
12:47:37  <V453000> !rcon set raw_industry_construction 1
12:47:37  <PublicServer> V453000: CmdRemoveSingleSignal            Vitus  date:2396-08-24  tile:00063C2E  p1:00000001 p2:00000000 text: price:7
12:47:37  <PublicServer> V453000: CmdRemoveSingleSignal            Vitus  date:2396-08-24  tile:00063C2F  p1:00000001 p2:00000000 text: price:7
12:47:48  <PublicServer> <Mazur> Must keep myself grounded, I mean, V453000 even complimented me yesterday.
12:48:01  <V453000> !rcon set raw_industry_construction 2
12:48:16  <PublicServer> <V453000> must have been mistake
12:48:21  <PublicServer> <Vitus> :D
12:48:23  <PublicServer> <Vitus> Evul
12:48:27  <PublicServer> <Mazur> That's what _I_ thought.
12:48:47  <PublicServer> <Mazur> You .liked one of my HUBS.
12:49:27  <PublicServer> <Absolutis (FIN)> are you allowed to prospect industries?
12:50:05  <Yso> otherwise we would have nothing to connect
12:50:32  <PublicServer> *** Lukeus Maximus has joined company #1
12:50:42  <PublicServer> <KyleS> don't prospect too many tho since we still need some of the secondary industries :o
12:52:45  <Lukeus_Maximus> may I add SL 02 ES Transfer to the shared orders of the ES trains?
12:53:10  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
12:53:26  <PublicServer> *** Yso has joined spectators
12:53:32  <PublicServer> <V453000> guess if you can
12:54:40  <Lukeus_Maximus> ty
12:58:49  <VVG> !password
12:58:49  <PublicServer> VVG: sexing
12:59:04  <V453000> which secondaries are missing KyleS btw?
12:59:06  <fmauNeko> saucy password
12:59:09  <V453000> indeed
12:59:29  <PublicServer> <KyleS> /looking again
12:59:35  <PublicServer> *** VVG joined the game
12:59:44  <V453000> well I have built the trainyard and none was missing
12:59:45  <PublicServer> <Absolutis (FIN)> should a machine shop be build near the big station?
12:59:48  <V453000> only a few pickups
13:00:15  <PublicServer> <KyleS> the Aluminium stations
13:00:18  <PublicServer> <Mazur> And the actual industries.
13:00:47  <PublicServer> <Mazur> i didn't build an actual Paper Mill at the station, either,
13:00:48  <PublicServer> <V453000> well
13:00:53  <PublicServer> <KyleS> the Dairy stations
13:00:54  <PublicServer> <V453000> from what I see aluminium stations are there
13:01:03  <PublicServer> <KyleS> i mean the industries
13:01:12  <PublicServer> <KyleS> the stations are there, yes, but not the industry
13:01:18  <PublicServer> <KyleS> same with dairy
13:01:21  <PublicServer> <V453000> well how much effort is that
13:01:30  <PublicServer> <VVG> aren't those 2tl trains have way too big capacity ?
13:01:31  <PublicServer> <KyleS> the fuck?
13:01:33  <PublicServer> <KyleS> you asked me
13:01:37  <PublicServer> <KyleS> and i fucking told you
13:01:40  <PublicServer> <KyleS> quit being an ass
13:01:59  <PublicServer> <V453000> you are an idiot
13:02:11  <Lukeus_Maximus> no need for behavior like that!
13:02:22  <PublicServer> <Mazur> Can you all feel the love?  Isn't it heartwarming?
13:02:27  <PublicServer> <V453000> if he enjoys it ... I dont care
13:02:36  <PublicServer> <fmauNeko> It totally is
13:03:07  <PublicServer> <Absolutis (FIN)> should industries be placed yet?
13:03:24  <PublicServer> <V453000> at least the ones where we already transport primaries
13:03:52  <PublicServer> <fmauNeko> Yeah, refinery in da place :)
13:04:08  <PublicServer> <puugi> :D
13:04:31  <PublicServer> <Absolutis (FIN)> can i build them?
13:05:11  <PublicServer> <KyleS> i'm an idiot, and you are an ass
13:05:15  <PublicServer> <KyleS> that's fine by me :)
13:05:16  <PublicServer> <Absolutis (FIN)> V453K?
13:05:32  <PublicServer> *** puugi has left the game (leaving)
13:05:34  <PublicServer> <fmauNeko> Problem at MSH 3-2
13:05:39  <V453000> !rcon kick 527
13:05:39  <PublicServer> V453000: [All] fmauNeko: With trains 100 and 101
13:05:39  <PublicServer> V453000: *** KyleS has left the game (kicked by server)
13:05:39  <PublicServer> V453000: *** KyleS has left the game (connection lost)
13:05:53  <V453000> go calm down
13:05:54  <V453000> then return
13:06:13  <PublicServer> <Absolutis (FIN)> can i build the industries?
13:06:17  <PublicServer> <V453000> sure
13:06:17  <KyleS> i'll calm down when you stop calling me an idiot for bringing vairous things up
13:06:34  <PublicServer> *** Vitus has left the game (leaving)
13:06:36  <PublicServer> <fmauNeko> V, check train 100 :)
13:06:53  <PublicServer> <V453000> cool
13:06:55  <PublicServer> <fmauNeko> :)
13:06:59  <PublicServer> <V453000> thx
13:08:12  <PublicServer> ***  made screenshot at 00024B17: http://ps.openttdcoop.org/public/webcam/00024B17.png
13:08:28  <PublicServer> <fmauNeko> Holy crap, the Pickups were out of range
13:10:04  *** KyleS has left #openttdcoop
13:12:30  <PublicServer> <fmauNeko> Whoever built the supplies trucks at SL06, you forgot to refit them
13:12:33  <PublicServer> <fmauNeko> I'll take it
13:12:38  <PublicServer> <V453000> my bad
13:12:40  <PublicServer> <V453000> thx
13:14:56  <PublicServer> <fmauNeko> Done
13:15:01  <PublicServer> <V453000> :)
13:17:36  <PublicServer> *** Yso has joined company #1
13:19:09  <PublicServer> <VVG> i've added second pick to metal foundry, is it ok, anyone fancy checking?
13:20:11  <PublicServer> <V453000> seems fine but the exit
13:20:22  <PublicServer> <VVG> oh
13:20:25  <PublicServer> <VVG> forgot to signal it
13:22:14  <PublicServer> <VVG> Is it really good idea to use 120t capacity trains for end delivery of supplies?
13:22:30  <PublicServer> <VVG> Industry don't really care how much they get, only how often.
13:23:14  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
13:29:36  <PublicServer> <fmauNeko> Wtf ?
13:29:41  <Yso> n1
13:29:54  <PublicServer> <V453000> wha?
13:30:04  <PublicServer> <Mazur> ¿Que?
13:30:12  <PublicServer> <fmauNeko> Ah, I was ready to build them :p
13:30:13  <PublicServer> <VVG> cho? :)
13:30:16  <PublicServer> <V453000> someone crashed trains in my station :(
13:31:01  <PublicServer> <fmauNeko> Hmm, why does Train 130 passed the Entry signal ?
13:31:18  <PublicServer> <V453000> umm
13:31:23  <PublicServer> <V453000> because there was an exit free?
13:31:26  <PublicServer> <Absolutis (FIN)> afk
13:31:29  <PublicServer> <VVG> because it was green or it has been set to ignore signals :)
13:32:05  <PublicServer> <fmauNeko> It shouldn't have been red, a train was on the platform
13:32:10  <PublicServer> <fmauNeko> And the crash on the other
13:32:17  <PublicServer> <V453000> and there are signals
13:32:23  <PublicServer> <VVG> what station?
13:32:26  <PublicServer> <fmauNeko> It should*
13:32:31  <PublicServer> <fmauNeko> Angelberg east
13:33:53  <PublicServer> <VVG> i don't see problems there
13:34:08  <PublicServer> <fmauNeko> Merry Christmas and Happy new year !!! Welcome in 25th century ;)
13:34:21  <PublicServer> <V453000> lol
13:36:09  <PublicServer> <fmauNeko> Chemical and Fuel deliveries incoming
13:37:32  <PublicServer> <fmauNeko> The Bakery is still not built !
13:37:39  <VVG> V?
13:37:49  <PublicServer> <V453000> hm?
13:38:02  <VVG> Why use such big trains for end dilvery of supplies?
13:38:09  <PublicServer> <V453000> why not
13:38:16  <PublicServer> ***  made screenshot at 00077224: http://ps.openttdcoop.org/public/webcam/00077224.png
13:38:32  <PublicServer> <V453000> use smaller I dont care
13:38:35  <PublicServer> <V453000> plan says anyhow
13:38:38  <VVG> i imagine you will have much harder time growning productin this way
13:39:01  <VVG> i'd use RVs, there is XPR ultima, 125 kmh 14t capacity
13:43:32  <Lukeus_Maximus> can I put a brewery at the brewery?
13:43:40  <PublicServer> <V453000> I just did
13:43:42  <Lukeus_Maximus> we kinda need one
13:43:43  <Lukeus_Maximus> ok
13:44:21  <Lukeus_Maximus> really?
13:44:26  <Lukeus_Maximus> I don't see one
13:44:34  <Lukeus_Maximus> and there's fruit and veg rotting
13:44:52  <PublicServer> <Mazur> Look !here
13:44:56  <Lukeus_Maximus> ok
13:45:10  <Lukeus_Maximus> seen it, disguised amongst the town buildings
13:45:24  <PublicServer> <Absolutis (FIN)> back
13:45:26  <Lukeus_Maximus> unfortunately there is still a load of rotting fruit and veg
13:46:33  <PublicServer> <V453000> is it a big problem? :)
13:47:03  <Lukeus_Maximus> no, just sayin'
13:47:24  <PublicServer> <VVG> are those passenger aircraft still needed?
13:48:02  <PublicServer> <Absolutis (FIN)> if they are, can i set autoreplace?
13:48:26  <PublicServer> <fmauNeko> Why autoreplace ?
13:48:34  <PublicServer> <V453000> no need imo
13:48:39  <PublicServer> <V453000> just let them run happily
13:48:44  <PublicServer> <Absolutis (FIN)> less running cost?
13:48:53  <PublicServer> <VVG> Will that overflow at refinary work withouth pf trap?
13:51:18  <PublicServer> *** Lukeus Maximus has joined spectators
13:51:32  <PublicServer> <V453000> sure
13:51:35  <PublicServer> <V453000> there is 2way eol
13:53:18  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
13:55:04  <PublicServer> <fmauNeko> Oil wells from center are finally down
13:55:46  <PublicServer> <Mazur> V: He touched your station!
13:56:01  <PublicServer> <Mazur> ;-)
13:56:10  <PublicServer> <fmauNeko> I  told before
13:56:13  <PublicServer> <fmauNeko> :p
13:57:09  <PublicServer> <fmauNeko> Look how happy Train 122 is
13:59:31  <PublicServer> <VVG> V, you work around brewery just doesn't like look like rail-network :)
13:59:36  <PublicServer> <V453000> awsom
13:59:48  <PublicServer> <V453000> wha?
13:59:54  <PublicServer> <V453000> what is with brewery :)
14:00:30  <PublicServer> <VVG> nothing, it just not a rail network, from the looks of it :)
14:00:42  <PublicServer> <V453000> ooh
14:00:43  <PublicServer> <VVG> from bird-eye view
14:00:46  <PublicServer> <V453000> well thats fine :)
14:00:49  <PublicServer> <fmauNeko> It's art
14:00:54  <PublicServer> <V453000> birds want to shit on rails, this way they dont do it
14:01:19  <PublicServer> <fmauNeko> lol
14:02:44  <PublicServer> <Absolutis (FIN)> by the way, we transport cargo to make ES/FS so we could make more cargo for more ES/FS... A self-feeding loop.
14:03:02  <PublicServer> <fmauNeko> Should I fund the Meat Packer ?
14:03:03  <PublicServer> <Mazur> You'd think they'd throw away those vuvuzelas now.
14:05:10  <PublicServer> <VVG> Is it ok to put higher prio to pickup trains at the cost of drop trains at secondaries' stations?
14:05:18  *** Ramsus08191 has joined #openttdcoop
14:06:00  <Ramsus08191> !password
14:06:00  <PublicServer> Ramsus08191: cheery
14:06:18  <PublicServer> *** Ramsus08191 joined the game
14:06:19  *** murr5y has joined #openttdcoop
14:06:34  <PublicServer> *** VVG has left the game (leaving)
14:06:35  <PublicServer> <Mazur> Hi, Ramsus08191.
14:06:40  <PublicServer> <Ramsus08191> Hey ho
14:06:46  *** Chris_Booth has joined #openttdcoop
14:06:47  <PublicServer> <fmauNeko> Who just failed ?
14:06:49  <PublicServer> <Mazur> Was it you that build Cement Stations?
14:06:54  <Ramsus08191> yes
14:07:01  <Ramsus08191> any problem there?
14:07:15  <PublicServer> <Mazur> You forgot to sign your name.
14:07:22  <PublicServer> <Mazur> That's all.
14:07:30  <Ramsus08191> ah yea, forgot that also
14:07:55  <PublicServer> <Mazur> Did it fvor you.
14:08:12  <PublicServer> <Ramsus08191> thanks :)
14:08:20  <PublicServer> ***  made screenshot at 00025712: http://ps.openttdcoop.org/public/webcam/00025712.png
14:08:35  <PublicServer> <Mazur> Np.  I also built you a pick-up  overflow.
14:08:57  *** murr6y has joined #openttdcoop
14:08:58  *** murr5y has quit IRC
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14:10:56  <PublicServer> *** Spike joined the game
14:11:18  <PublicServer> <Mazur> Hi, Spike.
14:11:43  <PublicServer> <Spike> Yso: nicely done that eyecandy
14:11:52  <PublicServer> <fmauNeko> Where ?
14:11:57  <PublicServer> <Spike> goods drop
14:12:18  <PublicServer> <fmauNeko> Ooh, the Japanese Shopping Complex ? :p
14:12:24  <PublicServer> <Mazur> The Japanese Shopping Complex.
14:12:31  <Yso> thanks :)
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14:14:51  <PublicServer> <Mazur> Someone adventerous should build the Bakery stations.
14:15:02  <PublicServer> <fmauNeko> Not me
14:15:27  <PublicServer> <Mazur> Nor I, too bad a hangover.  %:-)
14:16:19  *** Barbaar has joined #openttdcoop
14:21:25  <PublicServer> <Mazur> Luke: Your SLH still needs prios on the joins.
14:23:23  <PublicServer> ***  made screenshot at 00060A8E: http://ps.openttdcoop.org/public/webcam/00060A8E.png
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14:29:13  <PublicServer> <fmauNeko> Absolutis, you made your signals wrong when building Glemspang North, it's fixed ;)
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14:31:44  <PublicServer> *** Mazur has left the game (connection lost)
14:36:06  <PublicServer> <V453000> and one less flaw for the center pickups! :)
14:37:23  <PublicServer> <Yso> error @ trainyard: gravel train not refit, check your trains
14:38:25  <PublicServer> ***  made screenshot at 0005CA4A: http://ps.openttdcoop.org/public/webcam/0005CA4A.png
14:38:42  <PublicServer> <V453000> especially WTF are gravel trains doing at wood pickup
14:39:30  *** Mazur has quit IRC
14:39:39  <Yso> 163? that's mine :( it got lost when i tried to get it to a depot for refit
14:39:56  <PublicServer> <V453000> ooh
14:39:57  <PublicServer> <V453000> lol
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14:44:54  <Mazur> Just as well.
14:50:59  <PublicServer> <Yso> there goes an already connected farm
14:51:12  <PublicServer> <fmauNeko> A signal was missing at MSH03a, issue fixed
14:51:28  <PublicServer> <fmauNeko> I added a sign
14:53:27  <PublicServer> ***  made screenshot at 00057841: http://ps.openttdcoop.org/public/webcam/00057841.png
14:55:56  <PublicServer> <fmauNeko> There's a train doing an infinite loop in the Brewery overflow
14:58:13  <PublicServer> <Absolutis (FIN)> is train 11 stopped intentionally?
14:58:40  <PublicServer> *** Lukeus Maximus has joined company #1
14:58:47  <PublicServer> <fmauNeko> I don't think so
14:58:56  <PublicServer> <V453000> I just started it
14:59:00  <PublicServer> <V453000> but of course, error :)
14:59:52  <Absolutis> !help
14:59:52  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands
15:00:23  <PublicServer> <fmauNeko> What the purpose of this line btw ?
15:00:40  <PublicServer> <fmauNeko> Oh, it's the overflow
15:01:15  <PublicServer> <V453000> :)
15:02:32  <PublicServer> <V453000> there was an issue because two trains got released from overflow instead of one
15:02:37  <PublicServer> <V453000> (from each side)
15:02:58  <PublicServer> <V453000> and because it is mirrored, both have the same long path to every station
15:03:07  <PublicServer> <V453000> so one of those two stuck where it shouldnt
15:03:25  <PublicServer> <V453000> nothing that would break how it works, but ...
15:03:52  *** fonsinchen has joined #openttdcoop
15:06:36  <PublicServer> <fmauNeko> 2 trains are still released :p
15:06:52  <PublicServer> <V453000> but they dont stuc
15:06:52  <VVG> !password
15:06:52  <PublicServer> VVG: harass
15:06:53  <PublicServer> <V453000> k
15:07:03  <PublicServer> <fmauNeko> :)
15:07:08  <Lukeus_Maximus> these passwords just get dodgier and dodgier
15:07:11  <PublicServer> *** VVG joined the game
15:08:23  <PublicServer> <V453000> needs longer gap :)
15:08:29  <PublicServer> ***  made screenshot at 0006931D: http://ps.openttdcoop.org/public/webcam/0006931D.png
15:09:30  <PublicServer> <VVG> Is it ok to remove temp stations, made for trainyard?
15:09:46  <PublicServer> <V453000> remove or move?
15:09:54  *** murr6y has quit IRC
15:09:58  <PublicServer> <VVG> i built actual station, but left the temp one
15:10:15  <PublicServer> <V453000> why would you leave the temp one then :)
15:10:25  <PublicServer> <VVG> it's not mine :)
15:10:44  <PublicServer> <Absolutis (FIN)> in TY,wood S, shouldn't  PAPER MILL GOODS PICKUP be PAPER MILL DROP?
15:11:13  <PublicServer> <VVG> why?
15:11:14  <PublicServer> <V453000> o_O
15:11:17  <PublicServer> <V453000> sure it should
15:13:49  <PublicServer> <VVG> i'm removing the temp one  then
15:14:01  <PublicServer> <VVG> it is making the whole thing ugly :p
15:14:22  <PublicServer> <Ramsus08191> hmmm rvs in a bridge have the same comportment then trains?, I mean, only one rv per bridge?
15:14:30  <PublicServer> <V453000> no
15:14:35  <Chris_Booth> !password
15:14:35  <PublicServer> Chris_Booth: faiths
15:15:46  <Lukeus_Maximus> one slow client
15:16:05  <PublicServer> *** Chris Booth joined the game
15:16:08  <PublicServer> <VVG> metalfounry drop has aluminium waiting
15:16:22  <PublicServer> <Chris Booth> then transport it maybe?
15:16:25  <PublicServer> <V453000> seems like foundry dead
15:16:51  <PublicServer> <VVG> i'm funding new metalfoundry then
15:17:33  <PublicServer> <Ramsus08191> hmm cement plant have goods to be transported, I am not getting the whole system right. Ok, for the goods from cement I just clone the train from trainyard and modify the pickup plant?
15:18:04  <PublicServer> <Chris Booth> clone but not CTRL + click
15:18:05  <PublicServer> <V453000> just clone the cement goods train
15:18:17  <PublicServer> <V453000> I have prepared all secondary trains already
15:18:37  <PublicServer> <Ramsus08191> alright
15:18:39  <PublicServer> <Chris Booth> i see then yes clone and copy orders
15:18:44  <PublicServer> <Chris Booth> train 63
15:19:03  <PublicServer> <V453000> no need to share orders
15:19:32  <PublicServer> <Chris Booth> yes there is its good practice
15:19:47  <PublicServer> <V453000> practice for what
15:19:57  <PublicServer> <Ramsus08191> why, if there were shared order trains per msh it would be easier to modify in case of problems
15:20:07  <PublicServer> <V453000> it is the same
15:20:16  <PublicServer> <V453000> just the train yard train is separated from orders
15:20:19  <PublicServer> <V453000> no matter really
15:23:31  <PublicServer> ***  made screenshot at 00041CE3: http://ps.openttdcoop.org/public/webcam/00041CE3.png
15:25:29  <PublicServer> *** Benom joined the game
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15:28:09  <Vitus> !password
15:28:09  <PublicServer> Vitus: planar
15:28:44  <PublicServer> *** Vitus joined the game
15:28:45  <PublicServer> <V453000> hi :)
15:28:54  <PublicServer> <Ramsus08191> hello
15:28:55  <PublicServer> <Vitus> Hey
15:28:59  <PublicServer> <VVG> hi
15:32:40  <PublicServer> <VVG> what are those stuck trains at central overflow?
15:32:49  <PublicServer> <V453000> wait
15:33:14  <PublicServer> <V453000> I am making a few adjustments
15:33:29  <PublicServer> <VVG> i'm not doing anything!
15:33:36  <PublicServer> <VVG> just saw a train can't get into depot
15:33:50  <PublicServer> <V453000> yes, because signals got different by 1 tile :)
15:34:09  <PublicServer> <Vitus> What's up with SL03 transfer? It's completly messed up
15:34:28  <PublicServer> <Vitus> One side is supposed to be for farm supplies and the second one for engi sup.
15:37:13  <PublicServer> <VVG> Is it ok to buuild SLH between MSH 01 E and central station?
15:37:20  <PublicServer> <V453000> no
15:37:25  <PublicServer> <V453000> it is a MSH :)
15:37:31  <PublicServer> <V453000> but well
15:37:47  <PublicServer> <V453000> hm
15:37:49  <PublicServer> <V453000> rather not
15:37:53  <PublicServer> <VVG> all other MLs close by have 3 lines :)
15:38:08  <PublicServer> <Absolutis (FIN)> hey, shouldn't that be LLL_RRR?
15:38:28  <PublicServer> <VVG> what?
15:38:30  <PublicServer> *** Benom has left the game (connection lost)
15:38:33  <PublicServer> ***  made screenshot at 0003E914: http://ps.openttdcoop.org/public/webcam/0003E914.png
15:40:43  <PublicServer> <VVG> think i found a suitable place for slh
15:40:57  <PublicServer> <Absolutis (FIN)> where?
15:41:00  <PublicServer> <VVG> How do i decide what number this SLH is?
15:41:11  <PublicServer> <VVG> between MSH 4-3 and BBh 12
15:41:15  <PublicServer> <V453000> usuually the next after the last one huilt
15:41:53  <PublicServer> <Chris Booth> i am going to  SLH between BBH 08 and BBH  02
15:43:23  <PublicServer> <Chris Booth> if i am rusty its not my fault
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15:44:37  <PublicServer> <VVG> What does multiple drop sutiant refers to?
15:45:09  <PublicServer> <fmauNeko> Glassworks died, funded new one
15:45:12  <PublicServer> <V453000> for example when aluminium goes to machine shop and metal foundry
15:45:32  <PublicServer> <V453000> not your concern, trainyard is done
15:45:42  <PublicServer> <VVG> got it
15:45:43  <PublicServer> *** Chris Booth has left the game (leaving)
15:46:11  <PublicServer> <VVG> who places +shaped sign and what does itmean?
15:46:28  <PublicServer> <Absolutis (FIN)> i mean a four way SLH.
15:46:51  <PublicServer> <VVG> sure it wil have exits both ways
15:47:14  <PublicServer> <V453000> just make 2 3ways
15:47:41  <PublicServer> <VVG> er, you mean to both sides of ml?
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15:47:56  <PublicServer> <Absolutis (FIN)> yep.
15:47:58  <PublicServer> <V453000> build two separate SLHs, each facing one side
15:48:22  <PublicServer> <Absolutis (FIN)> is there enough space?
15:48:33  <PublicServer> <VVG> yeah
15:48:39  <V453000> !rcon set raw_industry_construction 1
15:48:49  <PublicServer> <VVG> i'm up only for one SLH though :)
15:48:49  <V453000> !rcon set raw_industry_construction 2
15:49:06  <PublicServer> <V453000> you can make the other SLH at the next hole between MSHs :)
15:49:34  <PublicServer> <VVG> that's thinking too far into future!
15:50:34  <PublicServer> <fmauNeko> Damn, who bribes ?
15:51:01  <PublicServer> <fmauNeko> -82M€ this year
15:51:14  <PublicServer> <V453000> I just prospected some industrie
15:51:19  <PublicServer> <V453000> s
15:51:19  <PublicServer> <fmauNeko> Huh, okay :p
15:51:44  <Lukeus_Maximus> that explains why an oil well just popped up seemingly from nowhere
15:53:16  <PublicServer> <fmauNeko> The center Fertiliser plant died too
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15:53:35  <PublicServer> ***  made screenshot at 0003F90D: http://ps.openttdcoop.org/public/webcam/0003F90D.png
15:53:45  <PublicServer> <V453000> pointed out just in time :D
15:54:38  <Razaekel> you guys are still building the network?
15:54:55  <PublicServer> <V453000> we have trains now
15:55:12  <PublicServer> <fmauNeko> But we still don't have a bakery
15:55:13  <Razaekel> !dl win64
15:55:14  <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win64.zip
15:55:35  <PublicServer> <V453000> omfg
15:56:06  <PublicServer> <fmauNeko> What ? Are there some trains heading for it ? :p
15:56:34  <Razaekel> !password
15:56:34  <PublicServer> Razaekel: hugger
15:56:46  <PublicServer> *** Razaekel joined the game
15:56:53  <PublicServer> <Razaekel> wow
15:56:57  <PublicServer> <Razaekel> still this one
16:00:25  <PublicServer> <Razaekel> V5, that is the craziest station i have seen from you so far
16:00:29  <PublicServer> <V453000> :)
16:00:39  <PublicServer> <Razaekel> there is something wrong with you
16:00:48  <PublicServer> <V453000> no, thats the point
16:00:52  <PublicServer> <V453000> everything is right
16:01:02  <PublicServer> <Razaekel> yea
16:01:12  <PublicServer> <Razaekel> but yer like the only person who could do something like that
16:01:35  <PublicServer> <V453000> maybe
16:01:38  <PublicServer> <Vitus> No, I think he's the only person with such ideas
16:02:58  <duckblaster> !password
16:02:58  <PublicServer> duckblaster: hugger
16:03:53  <PublicServer> *** duckblaster joined the game
16:04:11  <PublicServer> <Razaekel> what the hell?
16:04:21  <PublicServer> <Razaekel> who build malsund wood #1?
16:06:50  <PublicServer> *** Mazur joined the game
16:06:56  <PublicServer> <Vitus> Hey M.
16:07:03  <PublicServer> <Mazur> Vitus.
16:07:25  <PublicServer> <Mazur> I marked a superflous pair of bridges in one of you hubs.
16:07:34  <PublicServer> <Vitus> Which one?
16:08:05  <PublicServer> <Mazur> BBH03
16:08:20  <PublicServer> <Vitus> Oh, of course... I used to have 3rd line there
16:08:26  <PublicServer> <Mazur> South to east.
16:08:28  <PublicServer> <Vitus> Removed line and forgot to remove bridges :D
16:08:32  <PublicServer> <Mazur> :-)
16:08:37  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
16:09:16  <PublicServer> * Razaekel facepalms
16:09:26  <PublicServer> <fmauNeko> what ? :p
16:09:37  <Razaekel> this is just ridiculous
16:09:54  <PublicServer> <Vitus> But what?
16:09:59  <PublicServer> <Razaekel> it offends me
16:10:15  <PublicServer> <fmauNeko> Plz tell us
16:10:30  <PublicServer> <Razaekel> corners too tight,
16:10:36  <PublicServer> <Razaekel> and i cant believe im saying this
16:10:45  <PublicServer> <Razaekel> but in some instances doubled bridges arent necessary
16:15:17  <PublicServer> *** Sepp joined the game
16:17:13  <PublicServer> *** Sepp has left the game (leaving)
16:18:35  <PublicServer> *** Owen joined the game
16:18:38  <PublicServer> <V453000> hi :)
16:18:42  <PublicServer> <Owen> hi
16:18:43  <PublicServer> <Mazur> Owens.
16:18:51  <PublicServer> <Vitus> Hey
16:19:00  <PublicServer> <Owen> Gravel pit? FIRS?
16:19:07  <PublicServer> <V453000> yarr
16:20:15  <PublicServer> * Owen thinks the signals at the goods pickup and drop aren't going to work under load
16:20:36  <PublicServer> <V453000> there are about 1000 goods pickups :)
16:20:47  <PublicServer> <Owen> SOrry
16:20:48  <PublicServer> <Owen> The goods drop :p
16:20:51  <PublicServer> <V453000> :p
16:21:25  <PublicServer> <Owen> OMG TRAINYARD
16:21:32  <PublicServer> <fmauNeko> :)
16:21:52  <Lukeus_Maximus> the trainyar dis a little lulzy
16:22:04  <PublicServer> <fmauNeko> lul
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16:23:07  <PublicServer> <Owen> Crazy plan
16:23:10  <PublicServer> <V453000> no
16:23:18  <PublicServer> <Mazur> Crazy builders.
16:23:39  <PublicServer> ***  made screenshot at 00066CDB: http://ps.openttdcoop.org/public/webcam/00066CDB.png
16:24:04  <PublicServer> <Mazur> avdg even build a power station pickup at one time.
16:24:17  <PublicServer> <Razaekel> i saw that comment
16:25:10  <PublicServer> <Vitus> Too bad there's no "unload % of cargo" order, that'd be useful here
16:27:27  <PublicServer> <V453000> Owen: you might want to see the center of the map :p
16:27:45  <PublicServer> <Mazur> Or not.
16:27:55  <PublicServer> <V453000> :-D Or not.
16:27:56  <PublicServer> <Mazur> Depending how precious your brain is to you.
16:27:57  <PublicServer> <Owen> V453000: Aah, just what I'd expect from you
16:28:03  <PublicServer> <V453000> :)
16:28:42  <PublicServer> <V453000> the first presignal 2way terminus \o/
16:29:04  <PublicServer> <Vitus> Noes
16:29:04  <PublicServer> <Mazur> Where?
16:29:11  <PublicServer> <Razaekel> derp
16:29:11  <PublicServer> <Vitus> We had one in PSG 185 I think
16:29:28  <PublicServer> <Vitus> Transfer 1, but I'm not sure
16:29:29  <PublicServer> <V453000> working one? :)
16:29:32  <PublicServer> <Vitus> Yes
16:29:39  <V453000> @psgsave 185
16:29:39  <Webster> PSG 185 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_181_-_190#gameid_185
16:31:12  <Vitus> Damn
16:31:25  <Vitus> They rebuilt it at last :/
16:31:30  <PublicServer> <Razaekel> what?
16:31:47  <PublicServer> <V453000> all are PBS :)
16:31:56  <PublicServer> <Razaekel> what are?
16:32:19  <PublicServer> <V453000> 2way terminus transfer stations in psg 185
16:32:25  <Vitus> Transfer 1 was presignal one at some point
16:32:38  <PublicServer> <V453000> did it work?
16:32:45  <Vitus> Yes
16:33:02  <Vitus> It was basically yours without the pbs fail-safe
16:33:09  <PublicServer> <V453000> :)
16:38:41  <PublicServer> ***  made screenshot at 00074010: http://ps.openttdcoop.org/public/webcam/00074010.png
16:39:26  <PublicServer> <Absolutis (FIN)> look at lower strömstad.
16:39:29  <Lukeus_Maximus> Can I FIRMLY recommend that we do NOT us FIRS next game?
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16:39:47  <PublicServer> <Razaekel> you can
16:39:49  <PublicServer> <Vitus> Next two maps do have FIRST, right?
16:39:56  <PublicServer> <Vitus> *FIRS
16:39:59  <PublicServer> <V453000> well
16:40:04  <PublicServer> <V453000> unluckily, the next does
16:40:12  <PublicServer> <Razaekel> please let it be desert
16:40:15  <PublicServer> <Razaekel> nice flat desert
16:40:16  <PublicServer> <V453000> but we will play another map
16:40:23  <PublicServer> <V453000> Razaekel: there is desert
16:40:27  * Lukeus_Maximus stokes a kipper, slaps Vitus with it and eats him for breakfast
16:40:28  <PublicServer> <V453000> but mountainous :D
16:40:30  <PublicServer> <Ramsus08191> So far I am enjoying FIRS game, being this the first one I am playing
16:40:31  <PublicServer> <Razaekel> dammit
16:40:42  <PublicServer> <Vitus> Damn
16:40:45  <PublicServer> <Absolutis (FIN)> What gametype?
16:40:46  <PublicServer> <Razaekel> FIRS on mountains is insanity
16:40:48  <Chris_Booth> ECS next game :P
16:40:59  <Lukeus_Maximus> ECS being what?
16:41:05  <PublicServer> <Vitus> Another industry set
16:41:09  <Chris_Booth> like firs but rubish
16:41:10  <PublicServer> <Razaekel> ECS vectors
16:41:10  * Lukeus_Maximus googles it
16:41:12  <PublicServer> <V453000> Extremely Complete Shit
16:41:13  <PublicServer> <Razaekel> all of them?
16:41:28  <PublicServer> <Razaekel> all of the vectors?
16:41:36  <Chris_Booth> Razaekel: yes no point in only having a few you get missing and useless cargos
16:41:42  <PublicServer> <V453000> well iirc if you dont have all, some cargoes are missing
16:41:43  <PublicServer> <Ramsus08191> it could be chaos :D
16:41:43  <PublicServer> <V453000> ye
16:41:43  <PublicServer> <Vitus> That's why I love classic industries after all :D
16:41:53  <PublicServer> <Razaekel> does anybody here besides me remember what happened last time we used ECS vectors?
16:42:26  <Chris_Booth> yes PSG 135
16:42:32  <VVG> Some here don't even know what happened last time you used ECS vectors
16:42:35  <PublicServer> <Razaekel> im pretty sure everybody swore off on using it again
16:42:36  <Chris_Booth> and the game got lost
16:42:42  <VVG> I'm intrigued know
16:42:46  <PublicServer> <Razaekel> yes, cause it was that horrible
16:42:55  <PublicServer> <Razaekel> so bad nobody wanted to archive it
16:42:56  <VVG> why?
16:43:01  <PublicServer> <Ramsus08191> LOL
16:43:15  <PublicServer> <Razaekel> i can't say, it's too terrible
16:43:20  <PublicServer> <Vitus> Do say
16:43:32  <PublicServer> <Razaekel> yer making me remember horrible images
16:43:44  <PublicServer> <Razaekel> are you trying to traumatize me?
16:43:51  <duckblaster> yay! torture!
16:43:58  <Chris_Booth> !password
16:43:58  <PublicServer> Chris_Booth: veered
16:44:49  <PublicServer> <Vitus> Just tell us so we know why not to play with ECS :D
16:44:59  <PublicServer> <Razaekel> fine
16:45:06  <PublicServer> <Razaekel> too compliccated
16:45:17  <PublicServer> <Razaekel> happy?
16:45:24  <PublicServer> <Vitus> That's it? :D
16:45:29  <PublicServer> *** Chris Booth joined the game
16:45:31  <PublicServer> <Vitus> Where's the torture?
16:45:41  <PublicServer> <Razaekel> there are worlds of torture in that simple sentence
16:45:52  <PublicServer> <Chris Booth> its complex as you need to supply secondary industries with the correct mix of primaries
16:46:00  <PublicServer> <Razaekel> only somebody who's experienced it can truly grasp the horror
16:46:03  <duckblaster> could somebody fix plastic and aluminium please
16:46:04  <PublicServer> <Chris Booth> and primaries are stock piled
16:46:21  <PublicServer> <Razaekel> not to mention that there's like 8 or 9 different vectors
16:46:44  <PublicServer> <Razaekel> then the stockpile means you need to run trains to multiple different stations so they dont get cargo rejection
16:47:01  <PublicServer> <Vitus> Oh yes, I almost forgot :)
16:47:08  <PublicServer> <Razaekel> and there's so many different cargo pickup/drop paths
16:47:09  <PublicServer> <fmauNeko> Got to go
16:47:09  <PublicServer> <fmauNeko> cya
16:47:12  <PublicServer> <Vitus> Take care
16:47:15  <PublicServer> *** fmauNeko has left the game (leaving)
16:47:20  *** fmauNeko has quit IRC
16:47:23  <PublicServer> <Absolutis (FIN)> maybe next game should be Holding + subsidiaries game?
16:47:28  <PublicServer> <Razaekel> the only people who play ECS are masochists
16:47:36  <PublicServer> <V453000> Absolutis (FIN): wtf
16:47:41  <PublicServer> <V453000> Razaekel: or noobs
16:47:48  <PublicServer> <Razaekel> well
16:47:49  <PublicServer> <Ramsus08191> Taking it in consideration, the next game could be ECS + chaos theory+ Montainous terrain :D
16:47:51  <PublicServer> <Razaekel> we have noobs here
16:47:53  <PublicServer> <Vitus> Or masochist noobs
16:48:06  <PublicServer> <V453000> noobs here cant be compared to general noobs
16:48:14  <PublicServer> <Razaekel> sure they can
16:48:19  <PublicServer> <Razaekel> who the heck was making 2x45s
16:48:25  <PublicServer> <Razaekel> theres your noob right there
16:48:45  <PublicServer> <V453000> are you looking at network plan or some logic track? :P
16:48:54  <PublicServer> <Vitus> What about point-to-point wonders? You forgot these :)
16:48:55  <PublicServer> <Ramsus08191> hmm I believe it was a signal rail
16:49:01  *** Dezmond_snz has joined #openttdcoop
16:49:02  <PublicServer> <Razaekel> i was looking at actual railroad track
16:49:12  <PublicServer> <Razaekel> 2x45 multiple times on station entry tracks
16:49:34  <PublicServer> <Absolutis (FIN)> the last H&S game we had was PSG 132.
16:49:35  <duckblaster> where?
16:49:40  <PublicServer> <Razaekel> the ones used by the 5TL trains
16:49:55  <PublicServer> <Razaekel> they've been removed now
16:49:56  <duckblaster> aluminium or plastic?
16:49:57  <PublicServer> <Vitus> Oh yes, I remember at least one :)
16:50:32  <PublicServer> <Ramsus08191> cool, there is a rail cutting a farm in half
16:50:56  <PublicServer> *** Chris Booth has left the game (desync error)
16:51:03  *** murr7y has joined #openttdcoop
16:51:05  <planetmaker> hm
16:51:09  <PublicServer> <V453000> nice
16:51:13  <PublicServer> <Absolutis (FIN)> who made lower strömstad?
16:51:29  <PublicServer> <Vitus> Not me
16:51:30  <Chris_Booth> WTF
16:51:33  <Chris_Booth> desync
16:51:39  <planetmaker> Chris_Booth: what kind of client?
16:51:40  <Chris_Booth> and hi planetmaker
16:51:46  <planetmaker> hi Chris_Booth :-)
16:51:59  <Chris_Booth> !password
16:51:59  <PublicServer> Chris_Booth: veered
16:52:08  <planetmaker> self-compiled or downloaded?
16:52:25  <planetmaker> Chris_Booth: ^
16:52:32  <Chris_Booth> downloaded
16:52:37  <planetmaker> hm
16:52:40  <Chris_Booth> unpatched
16:52:41  <planetmaker> !info
16:52:41  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Coopers #188'  Year Founded: 1950  Money: 1757491437  Loan: 0  Value: 1776006903  (T:217, R:15, P:10, S:0) unprotected
16:52:56  <PublicServer> <Razaekel> lower stromstrad is a very interesting station
16:52:58  <PublicServer> <Razaekel> lol
16:53:11  <planetmaker> !rcon debug desync=3
16:53:11  <PublicServer> planetmaker: ERROR: command not found
16:53:12  <PublicServer> <Absolutis (FIN)> who made it?
16:53:17  <PublicServer> <Razaekel> no clue
16:53:24  <PublicServer> *** V453000 has left the game (leaving)
16:53:26  <PublicServer> *** Chris Booth joined the game
16:53:29  <planetmaker> !rcon set debug desync=3
16:53:30  <PublicServer> planetmaker: 'debug' is an unknown setting.
16:53:36  <PublicServer> <Chris Booth> me
16:53:43  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
16:53:44  <PublicServer> <Razaekel> no you didnt
16:53:47  <PublicServer> <Chris Booth> yes i did
16:53:52  <PublicServer> <Razaekel> prove it
16:53:59  <PublicServer> <Absolutis (FIN)> sign it, whoever that was.
16:54:07  <PublicServer> <Chris Booth> i boult those 3 stations about an hour ago
16:54:15  <planetmaker> !rcon set desync_debug 3
16:54:15  <PublicServer> planetmaker: 'desync_debug' is an unknown setting.
16:55:20  <planetmaker> !rcon set debug_level desync=3
16:55:20  <PublicServer> planetmaker: 'debug_level' is an unknown setting.
16:55:26  <planetmaker> !rcon set debuglevel desync=3
16:55:26  <PublicServer> planetmaker: 'debuglevel' is an unknown setting.
16:55:29  <planetmaker> gah
16:55:35  <Vitus> pm, try !rcon debug_level desync=3
16:55:55  <planetmaker> !rcon debug_level desync=3
16:55:55  <PublicServer> planetmaker: CmdRenameSign         Razaekel  date:2413-12-26  tile:00000000  p1:000001AE p2:00000000 text: price:0
16:55:55  <PublicServer> planetmaker: CmdLevelLand      Chris Booth  date:2413-12-26  tile:0003265D  p1:0003265D p2:FFFFFFFF text: price:202
16:55:55  <PublicServer> planetmaker: CmdRenameSign         Razaekel  date:2413-12-26  tile:00000000  p1:000001A1 p2:00000000 text: price:0
16:56:02  <planetmaker> thanks, Vitus :-)
16:56:09  *** murr6y has quit IRC
16:56:14  <planetmaker> !rcon save debug_start
16:56:15  <PublicServer> planetmaker: Saving map...
16:56:22  <planetmaker> !rcon load debug_start.sav
16:56:33  <planetmaker> !rcon clients
16:56:33  <PublicServer> planetmaker: Client #1  name: 'PublicServer'  company: 255  IP: 0.0.0.0
16:56:33  <PublicServer> planetmaker: Client #537  name: 'Ramsus08191'  company: 1  IP: 187.65.207.21
16:56:33  <PublicServer> planetmaker: Client #562  name: 'Chris Booth'  company: 1  IP: 86.25.5.181
16:56:33  <PublicServer> planetmaker: Client #524  name: 'Absolutis (FIN)'  company: 1  IP: 80.222.135.63
16:56:33  <PublicServer> planetmaker: Client #541  name: 'VVG'  company: 1  IP: 85.249.0.42
16:56:34  <PublicServer> planetmaker: Client #506  name: 'Lukeus Maximus'  company: 1  IP: 217.41.61.10
16:56:34  <PublicServer> planetmaker: Client #538  name: 'Spike'  company: 255  IP: 213.46.200.3
16:56:36  <PublicServer> planetmaker: Client #550  name: 'Razaekel'  company: 1  IP: 141.218.229.223
16:56:36  <PublicServer> planetmaker: Client #533  name: 'Yso'  company: 1  IP: 92.105.196.215
16:56:38  <PublicServer> planetmaker: Client #552  name: 'duckblaster'  company: 1  IP: 202.65.55.105
16:56:38  <PublicServer> planetmaker: you have 3 more messages
16:56:54  <planetmaker> hm... did it re-load?
16:57:05  <planetmaker> !rcon debug_level
16:57:05  <PublicServer> planetmaker: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=3, console=0'
16:57:07  <PublicServer> <Chris Booth> no
16:57:16  <planetmaker> !rcon save debug_start
16:57:17  <PublicServer> planetmaker: Saving map...
16:57:17  <PublicServer> planetmaker: Map successfully saved to debug_start.sav
16:57:27  <planetmaker> !rcon load debug_start
16:57:27  <PublicServer> planetmaker: CmdBuildRailroadTrack              VVG  date:2414-01-31  tile:000698D9  p1:000698D9 p2:000000D1 text: price:890
16:57:27  <PublicServer> planetmaker: CmdBuildSingleSignal      Chris Booth  date:2414-01-31  tile:0003206B  p1:000050A0 p2:00000000 text: price:48
16:57:27  <PublicServer> planetmaker: CmdBuildSingleSignal      Chris Booth  date:2414-01-31  tile:0003206B  p1:000050A0 p2:00000000 text: price:0
16:57:27  <PublicServer> planetmaker: debug_start: No such file or directory.
16:57:34  <planetmaker> !rcon load debug_start.sav
16:57:34  <PublicServer> planetmaker: debug_start.sav: No such file or directory.
16:57:39  <planetmaker> !rcon pwd
16:57:39  <PublicServer> planetmaker: /home/openttd/svn-public/autopilot/save/uploads/
16:57:43  <planetmaker> !rcon cd ..
16:57:46  <planetmaker> !rcon load debug_start.sav
16:57:53  <Razaekel> !password
16:57:53  <PublicServer> Razaekel: madder
16:57:54  <Vitus> OK
16:57:55  <VVG> ghe
16:57:57  <^Spike^> ?
16:57:59  <Ramsus08191> what?
16:58:07  <planetmaker> hm?
16:58:08  <^Spike^> you wrecked it again PM
16:58:08  <PublicServer> *** Razaekel joined the game
16:58:09  <Ramsus08191> !password
16:58:10  <PublicServer> Ramsus08191: madder
16:58:12  <PublicServer> *** Mazur has left the game (connection lost)
16:58:19  <planetmaker> in what way, ^Spike^ ?
16:58:30  <Razaekel> booted the players, he means
16:58:33  *** Absolutis has joined #openttdcoop
16:58:36  <PublicServer> *** Vitus joined the game
16:58:41  <Absolutis> !password
16:58:41  <PublicServer> Absolutis: madder
16:58:48  <PublicServer> *** Razaekel has joined company #1
16:59:01  <Chris_Booth> why cant i @op myself in #openttdcoop.stable any more?
16:59:02  *** Absolutis has left #openttdcoop
16:59:14  <PublicServer> *** VVG has left the game (connection lost)
16:59:24  <PublicServer> *** Vitus has joined company #1
16:59:52  <PublicServer> *** Spike joined the game
16:59:53  <planetmaker> !rcon clients
16:59:53  <PublicServer> *** Chris Booth joined the game
16:59:54  <PublicServer> planetmaker: say_client 564 "Welcome Chris Booth"
16:59:54  <PublicServer> planetmaker: say_client 564 "You are playing on \"#openttdcoop - The Public Server (www.openttdcoop.org)\""
16:59:54  <PublicServer> planetmaker: say_client 564 "House rules are at http://ps.openttdcoop.org/"
16:59:54  <PublicServer> planetmaker: say_client 564 "say !help for more information"
16:59:54  <PublicServer> planetmaker: say_client 564 "---"
16:59:56  <PublicServer> planetmaker: Client #1  name: 'PublicServer'  company: 255  IP: 0.0.0.0
16:59:56  <PublicServer> planetmaker: Client #574  name: 'Spike'  company: 255  IP: 213.46.200.3
16:59:58  <PublicServer> planetmaker: Client #564  name: 'Chris Booth'  company: 255  IP: 86.25.5.181
16:59:58  <PublicServer> planetmaker: Client #565  name: 'Razaekel'  company: 1  IP: 141.218.229.223
17:00:00  <PublicServer> planetmaker: Client #580  name: 'VVG'  company: 1  IP: 85.249.0.42
17:00:00  <PublicServer> planetmaker: you have 6 more messages
17:00:02  <PublicServer> *** VVG joined the game
17:00:04  <planetmaker> !more
17:00:04  <PublicServer> planetmaker: Client #576  name: 'duckblaster'  company: 1  IP: 202.65.55.105
17:00:04  <PublicServer> planetmaker: Client #568  name: 'Vitus'  company: 1  IP: 77.237.138.194
17:00:04  <PublicServer> planetmaker: Client #569  name: 'Ramsus08191'  company: 255  IP: 187.65.207.21
17:00:06  <PublicServer> planetmaker: Client #570  name: 'Owen'  company: 255  IP: 86.30.17.223
17:00:06  <PublicServer> planetmaker: Client #572  name: 'Lukeus Maximus'  company: 255  IP: 217.41.61.10
17:00:08  <PublicServer> planetmaker: Client #578  name: 'Absolutis (FIN)'  company: 1  IP: 80.222.135.63
17:00:08  <PublicServer> *** Chris Booth has joined company #1
17:00:20  <planetmaker> hm, was the map really re-loaded?
17:00:25  <Chris_Booth> yes it is
17:00:32  <Ramsus08191> ye
17:00:37  <PublicServer> *** duckblaster joined the game
17:00:38  <planetmaker> hm, ok :-)
17:00:42  <planetmaker> !rcon set autosave 0
17:00:42  <PublicServer> planetmaker: players
17:00:42  <PublicServer> planetmaker: server_info
17:00:42  <PublicServer> planetmaker: clients
17:00:42  <PublicServer> planetmaker: echo doneclientcount
17:00:42  <PublicServer> planetmaker: #:1(Orange) Company Name: 'Coopers #188'  Year Founded: 1950  Money: 1759281308  Loan: 0  Value: 1776977663  (T:217, R:15, P:10, S:0) unprotected
17:00:44  <PublicServer> planetmaker: Current/maximum clients:     8/255
17:00:44  <PublicServer> planetmaker: Current/maximum companies:   1/ 1
17:00:46  <PublicServer> planetmaker: Current/maximum spectators:  4/10
17:00:46  <PublicServer> planetmaker: Client #1  name: 'PublicServer'  company: 255  IP: 0.0.0.0
17:00:48  <PublicServer> planetmaker: Client #574  name: 'Spike'  company: 255  IP: 213.46.200.3
17:00:48  <PublicServer> planetmaker: you have 10 more messages
17:00:49  <planetmaker> !rcon set autosave
17:00:50  <PublicServer> *** Ramsus08191 joined the game
17:00:50  <PublicServer> *** Absolutis (FIN) joined the game
17:00:52  <PublicServer> planetmaker: Current value for 'autosave' is: '0' (min: 0, max: 4)
17:01:11  *** Dezmond_snz has quit IRC
17:01:30  <Lukeus_Maximus> !password
17:01:30  <PublicServer> Lukeus_Maximus: madder
17:01:42  <PublicServer> *** Lukeus Maximus joined the game
17:01:57  <PublicServer> *** Lukeus Maximus has joined company #1
17:02:29  <PublicServer> *** Razaekel has left the game (leaving)
17:02:39  <PublicServer> *** Absolutis (FIN) has left the game (leaving)
17:02:51  <PublicServer> *** Spike has left the game (desync error)
17:02:52  <PublicServer> *** Chris Booth has left the game (desync error)
17:02:52  <PublicServer> *** VVG has left the game (desync error)
17:02:52  <PublicServer> *** Vitus has left the game (desync error)
17:02:52  <PublicServer> *** Lukeus Maximus has left the game (desync error)
17:02:52  <PublicServer> *** Ramsus08191 has left the game (desync error)
17:02:55  <PublicServer> *** duckblaster has left the game (desync error)
17:02:57  <Vitus> lol
17:02:59  <planetmaker> wth??!
17:03:03  <Ramsus08191> whoa
17:03:10  <Ramsus08191> you did it again PM
17:03:10  <Chris_Booth> nicde
17:03:21  <duckblaster> !password
17:03:21  <PublicServer> duckblaster: madder
17:03:27  <Chris_Booth> its not planetmakers fault
17:03:55  <Ramsus08191> I know : )
17:04:12  <PublicServer> *** duckblaster joined the game
17:04:14  <duckblaster> i might have the worst connection ever, but i didn't think it is that bad
17:04:41  *** Dezmond_snz has joined #openttdcoop
17:04:46  <PublicServer> *** Vitus joined the game
17:04:50  <PublicServer> *** Ramsus08191 joined the game
17:05:22  <Chris_Booth> i recon you should blame V453000 its always his fault
17:05:50  <PublicServer> <Ramsus08191> ah, I see
17:06:08  <PublicServer> <Ramsus08191> *noted
17:06:22  <PublicServer> *** Chris Booth joined the game
17:06:22  <Ammler> !url
17:06:22  <PublicServer> Ammler: http://ps.openttdcoop.org/
17:06:23  <PublicServer> *** VVG joined the game
17:08:45  <PublicServer> ***  made screenshot at 00032063: http://ps.openttdcoop.org/public/webcam/00032063.png
17:08:53  <PublicServer> <VVG> Can someone please take a look at SLH08? I'm wondering if i need to sync some of the SLH bridges
17:09:12  <PublicServer> <Chris Booth> YES
17:09:19  <PublicServer> <Chris Booth> all track should be in sync
17:10:23  <PublicServer> <Ramsus08191> is that a wooden bridge?
17:10:50  <PublicServer> <Ramsus08191> at !bridge
17:10:51  <PublicServer> <VVG> girder, 3 tiles, 257 kmh
17:10:57  <PublicServer> <Ramsus08191> hmmm
17:12:55  <V453000> !password
17:12:55  <PublicServer> V453000: graded
17:13:17  <PublicServer> *** V453000 joined the game
17:13:27  <PublicServer> <V453000> Chris Booth: not this time I think :(
17:13:35  <PublicServer> <V453000> [the desync]
17:13:51  <PublicServer> <Chris Booth> always your fault
17:14:37  *** Bigb has joined #openttdcoop
17:14:42  <Bigb> !download
17:14:42  <PublicServer> Bigb: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
17:14:50  <Bigb> !download win32
17:14:50  <PublicServer> Bigb: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
17:15:33  <PublicServer> *** Spike joined the game
17:15:50  <Ammler> Bigb: webchat works also here ;-)
17:16:33  <PublicServer> <V453000> wtf
17:16:49  <PublicServer> <V453000> trains 176, 179
17:17:03  <PublicServer> <V453000> stuck in center
17:17:09  <PublicServer> <V453000> how did they get there?
17:17:31  <PublicServer> <Ramsus08191> I think those were the lost trains
17:17:43  <PublicServer> <V453000> for sure
17:18:26  <PublicServer> <Chris Booth> SLH 09 worlds most amazing SLH now bult
17:18:35  <PublicServer> <Chris Booth> built(if i can ever spell)
17:18:42  <Bigb> !password
17:18:42  <PublicServer> Bigb: graded
17:19:22  <PublicServer> *** BigB joined the game
17:19:26  <PublicServer> <V453000> hi
17:19:33  <PublicServer> <Chris Booth> BigB: turn team chat off please
17:19:35  <PublicServer> <Ramsus08191> hello
17:19:36  <PublicServer> <V453000> btw. it is better to chat in [all]
17:19:37  <PublicServer> <V453000> :)
17:20:32  <PublicServer> <BigB> just looking atm
17:20:39  <PublicServer> <Chris Booth> get a felling someone doesnt like my station
17:20:50  <PublicServer> <BigB> second game ive been in a coop game :D
17:21:23  <PublicServer> <Vitus> Back
17:21:30  <PublicServer> *** Spike has left the game (desync error)
17:21:31  <PublicServer> *** Vitus has left the game (desync error)
17:21:31  <PublicServer> *** V453000 has left the game (desync error)
17:21:31  <PublicServer> *** Chris Booth has left the game (desync error)
17:21:31  <PublicServer> *** BigB has left the game (desync error)
17:21:32  <PublicServer> *** VVG has left the game (connection lost)
17:21:32  <PublicServer> *** Ramsus08191 has left the game (desync error)
17:21:34  <PublicServer> *** duckblaster has left the game (desync error)
17:21:35  <Vitus> Or not
17:21:39  <VVG> hee
17:21:41  <V453000> nice indeed
17:21:42  <Ramsus08191> ahahah
17:21:43  <PublicServer> *** BigB joined the game
17:21:52  <Ammler> who build SLH9?
17:21:55  <Vitus> !password
17:21:55  <PublicServer> Vitus: graded
17:22:16  <Chris_Booth> check the sign Ammler
17:22:17  <planetmaker> hm. wow
17:22:28  <Ammler> !players
17:22:30  <PublicServer> Ammler: Client 597 (Orange) is BigB, in company 1 (Coopers #188)
17:22:30  <PublicServer> Ammler: Client 600 (Orange) is duckblaster, in company 1 (Coopers #188)
17:22:30  <PublicServer> Ammler: Client 602 (Orange) is Chris Booth, in company 1 (Coopers #188)
17:22:30  <PublicServer> Ammler: Client 603 (Orange) is Vitus, in company 1 (Coopers #188)
17:22:30  <PublicServer> Ammler: Client 605 (Orange) is Ramsus08191, in company 1 (Coopers #188)
17:22:32  <PublicServer> Ammler: Client 607 (Orange) is V453000, in company 1 (Coopers #188)
17:22:32  <PublicServer> Ammler: Client 570 is Owen, a spectator
17:22:32  <Chris_Booth> i think it was me
17:22:36  <Chris_Booth> not 100%
17:22:46  <PublicServer> *** duckblaster joined the game
17:22:52  <Ammler> ah, so you lied :-(
17:23:03  <Chris_Booth> how did i lie?
17:23:33  <Chris_Booth> and why wont Webster op me in stable anymore?
17:23:42  <PublicServer> *** Vitus has left the game (connection lost)
17:23:47  <PublicServer> ***  made screenshot at 00000000: http://ps.openttdcoop.org/public/webcam/00000000.png
17:23:51  <Vitus> !password
17:23:51  <PublicServer> Vitus: maniac
17:23:55  <V453000> 8D
17:23:56  <PublicServer> *** Chris Booth joined the game
17:23:57  <V453000> nice pw
17:23:59  <PublicServer> *** Ramsus08191 joined the game
17:24:02  <duckblaster> check !train jam
17:24:07  <PublicServer> *** V453000 joined the game
17:24:10  <VVG> !password
17:24:10  <PublicServer> VVG: maniac
17:24:28  <PublicServer> <V453000> xD
17:24:33  <PublicServer> <V453000> it isnt a jam
17:24:35  <PublicServer> *** Vitus joined the game
17:24:36  <PublicServer> <Chris Booth> V453000: check train jam you broke it
17:24:42  <PublicServer> *** VVG joined the game
17:24:48  <PublicServer> <BigB> this network is wat overkill
17:24:50  <duckblaster> it was like that before desync
17:25:00  <duckblaster> when it was not paused
17:25:13  <PublicServer> <V453000> STOP
17:25:18  <PublicServer> <Chris Booth> make me
17:25:27  <PublicServer> <V453000> you added that signal?
17:25:35  <PublicServer> <Chris Booth> yes
17:25:36  <PublicServer> <Vitus> VVG, still building SLH 08?
17:25:39  <PublicServer> <VVG> I need help at SLH 08. I can't fit into landscape and leave enough space for another SLH
17:25:42  <PublicServer> <VVG> yup
17:26:11  <PublicServer> <Vitus> I can help you with the sync, if you want
17:26:17  <PublicServer> <BigB> were is SLH 08
17:26:18  <PublicServer> <Chris Booth> V453000: they will never move!
17:26:23  <PublicServer> <V453000> wont they
17:26:27  <PublicServer> <Vitus> Check sign list
17:26:45  <PublicServer> <Chris Booth> ok they will
17:26:46  <PublicServer> <V453000> anything else? :)
17:26:52  <PublicServer> <Chris Booth> you suck
17:26:57  <PublicServer> <V453000> I know
17:27:46  <PublicServer> <Chris Booth> what happened to Strömstad Upper and Lower Trains?
17:27:49  <planetmaker> people, you might want to grab the current nightly
17:28:10  <planetmaker> I'm updating the server to see whether the desync will still occur then
17:28:12  <PublicServer> <Chris Booth> you going to update then PM?
17:28:19  <planetmaker> yes
17:28:28  <PublicServer> <Vitus> VVG: There you go
17:28:30  <PublicServer> <VVG> hmm
17:29:02  <planetmaker> !rcon save desync_start2
17:29:03  <PublicServer> planetmaker: Saving map...
17:29:09  <planetmaker> !rcon quit
17:29:11  <PublicServer> Server has exited
17:29:12  *** PublicServer has quit IRC
17:29:19  <Bigb> wat happend
17:29:22  <Ramsus08191> !password
17:29:28  <Chris_Booth> we are updating everyone
17:29:33  <Chris_Booth> to latest nightly
17:29:36  <Bigb> ok
17:29:42  <Bigb> !download win32
17:29:42  <Chris_Booth> read chat and you would have seen
17:29:50  *** PublicServer has joined #openttdcoop
17:29:50  <PublicServer> Autopilot engaged
17:29:50  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
17:29:51  *** ChanServ sets mode: +v PublicServer
17:29:51  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20128) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
17:29:56  <Vitus> r20128?
17:29:58  <Vitus> Oh, OK
17:30:05  <Vitus> !dl win
17:30:05  <PublicServer> Vitus: unknown option "win"
17:30:05  <VVG> !dl win32
17:30:05  <PublicServer> VVG: http://binaries.openttd.org/nightlies/trunk/r20128/openttd-trunk-r20128-windows-win32.zip
17:30:08  <Vitus> !dl win32
17:30:09  <PublicServer> Vitus: http://binaries.openttd.org/nightlies/trunk/r20128/openttd-trunk-r20128-windows-win32.zip
17:30:09  <Bigb> i was reading the chat
17:30:12  <Vitus> Oh well :D
17:30:19  <planetmaker> sorry for the trouble
17:30:29  <Vitus> Any idea what caused it, pm?
17:30:33  <duckblaster> !download lin
17:30:33  <PublicServer> duckblaster: http://binaries.openttd.org/nightlies/trunk/r20128/openttd-trunk-r20128-linux-generic-i686.tar.bz2
17:30:41  <planetmaker> no clue, Vitus
17:31:32  <Vitus> Hmmm, r20128 has the mouseover tooltips
17:31:54  <planetmaker> the savegame is the correct one and latest, right?
17:31:56  <Bigb> !password
17:31:56  <PublicServer> Bigb: fester
17:32:07  <PublicServer> *** BigB joined the game
17:32:11  <PublicServer> *** BigB has left the game (connection lost)
17:32:30  <PublicServer> *** V453000 joined the game
17:32:39  <V453000> oh
17:32:41  <PublicServer> *** V453000 has left the game (connection lost)
17:32:47  <Bigb> crash ?
17:32:47  <planetmaker> hm?
17:32:50  <V453000> crash
17:32:55  <planetmaker> :-O
17:32:56  <Bigb> same here
17:33:01  <planetmaker> holy shit
17:33:04  <^Spike^> when did it crash
17:33:07  <V453000> slope functon something
17:33:11  <planetmaker> please make a bug report
17:33:22  <PublicServer> *** VVG has left the game (connection lost)
17:33:29  <planetmaker> I've seen that today, too. But on an old savegame with missing newgrf
17:33:48  <PublicServer> *** Spike has left the game (connection lost)
17:33:53  <^Spike^> who's in front of me
17:33:54  <PublicServer> *** Chris Booth joined the game
17:33:54  <^Spike^> well was :)
17:33:58  <PublicServer> <Chris Booth> er me
17:34:13  <V453000> hmm
17:34:15  <PublicServer> *** Vitus joined the game
17:34:16  <PublicServer> *** Spike joined the game
17:34:19  <PublicServer> *** BigB joined the game
17:34:20  <V453000> my crash file looks useless
17:34:25  <PublicServer> *** Spike has joined company #1
17:34:29  <PublicServer> *** Vitus has left the game (connection lost)
17:34:31  <PublicServer> *** BigB has left the game (connection lost)
17:34:34  <PublicServer> *** VVG joined the game
17:34:36  <PublicServer> *** Chris Booth has joined company #1
17:34:37  <Bigb> need the bug report ?
17:34:39  <planetmaker> V453000: what is "useless"? It may not be to others
17:34:41  <planetmaker> who know
17:34:46  <planetmaker> BigB: OpenTTD devs do
17:34:47  <PublicServer> *** VVG has left the game (connection lost)
17:34:50  <PublicServer> *** V453000 joined the game
17:35:00  <V453000> planetmaker: date of crash is 1 year old :D
17:35:06  <Bigb> so that doesnt work
17:35:07  <planetmaker> oh
17:35:18  * planetmaker still compiles
17:35:26  <PublicServer> *** V453000 has left the game (connection lost)
17:35:29  <planetmaker> looks like we downgrade again
17:35:33  <^Spike^> V453000 what do you exactly do?
17:35:38  <V453000> me?
17:35:40  <V453000> nothing
17:35:42  <planetmaker> what revision was it before?
17:35:44  <^Spike^> to crash?
17:35:46  <^Spike^> 20080
17:35:47  <Vitus> 20080
17:35:47  <V453000> 20080
17:35:51  <planetmaker> thanks
17:35:56  <V453000> yw x3
17:35:59  <PublicServer> *** duckblaster joined the game
17:36:05  <Vitus> I demand my own thanks :D
17:36:06  <Bigb> crash happens with one of the newGRF's
17:36:13  <planetmaker> I just wait till I've seen the crash myself ;-)
17:36:26  <planetmaker> compiler at 't' :-P
17:36:28  <PublicServer> *** duckblaster has left the game (connection lost)
17:36:32  <^Spike^> that's why i ask how they did it :)
17:36:39  <^Spike^> reproduceability.. :)
17:36:49  <PublicServer> <Chris Booth> i havent bombed yet
17:36:49  <Bigb> just join the game
17:36:50  <Bigb> and see
17:36:54  <duckblaster> i have to go now
17:37:09  <^Spike^> i joined the game
17:37:09  <PublicServer> *** BigB joined the game
17:37:11  <^Spike^> nothing happens :)
17:37:17  <Vitus> Well, my crash.sav crashes everytime, so I'd say it is reproduceable
17:37:17  <^Spike^> ah.. now does :)
17:37:22  <PublicServer> *** planetm4ker joined the game
17:37:23  <planetmaker> BigB: yes, that's what I'll do. But I need OpenTTD compiled :-)
17:37:23  <PublicServer> *** Spike has left the game (connection lost)
17:37:35  <PublicServer> *** BigB has left the game (connection lost)
17:37:37  <^Spike^> NOT_REACHED triggered at line 139 of src/slope_func.h
17:37:38  <Vitus> Is someone working on FS task?
17:37:50  <PublicServer> <planetm4ker> not me so far
17:37:51  <Bigb> happens wen zooming
17:37:56  <^Spike^> try zoom pm
17:38:02  <VVG> oh well, i'll afk for sometime
17:38:14  <planetmaker> awesome, ^Spike^
17:38:16  <planetmaker> yes
17:38:16  <PublicServer> *** planetm4ker has left the game (connection lost)
17:38:20  <PublicServer> *** BigB joined the game
17:38:25  <Ramsus08191> !pasword
17:38:28  <Vitus> So, it's back to r20080?
17:38:30  <PublicServer> <Chris Booth> i feel left out
17:38:41  <PublicServer> <BigB> try zooming
17:38:47  <PublicServer> <Chris Booth> when i zoom nothing happens
17:38:52  <Ramsus08191> !password
17:38:52  <PublicServer> Ramsus08191: fester
17:38:54  <PublicServer> <Chris Booth> just in / out like normal
17:39:03  <PublicServer> *** Spike joined the game
17:39:10  <PublicServer> *** Ramsus08191 joined the game
17:39:14  <^Spike^> it's at certain parts of the map
17:39:15  <PublicServer> *** Spike has left the game (connection lost)
17:39:15  <^Spike^> not everywhere
17:39:37  <PublicServer> *** BigB has left the game (connection lost)
17:40:06  <PublicServer> *** planetm4ker joined the game
17:40:06  <planetmaker> Vitus: you prepared the bug report?
17:40:15  <Vitus> Not yet
17:40:25  <PublicServer> *** planetm4ker has left the game (connection lost)
17:40:38  <planetmaker> will you?
17:40:43  <PublicServer> <Ramsus08191> the msx files are for the music right? they dont affect the sound efects or the gameplay yes?
17:40:47  <Vitus> Yes
17:40:50  <planetmaker> yes
17:40:54  <PublicServer> <Ramsus08191> ok
17:40:58  <^Spike^> problem must be somewhere in the src since that file hasn't changed in 3 months.. and seeing it is a switch... i think it gets something it doesn't know :D
17:41:11  <PublicServer> Server closed down by admin
17:41:14  <PublicServer> Server has exited
17:41:14  *** PublicServer has quit IRC
17:41:50  <^Spike^> i think it's rev 20126 that broke it... just a guess btw :)
17:41:55  <^Spike^> don't pin me down on that :D
17:42:10  <Chris_Booth> i couldnt get it to drop me
17:42:20  <Chris_Booth> my client was fine
17:42:56  <Ramsus08191> mine was fine as well.... it didnt crash for the time I was playing
17:43:04  <Bigb> mine was crashing
17:43:08  <Bigb> OS ?
17:43:14  <Chris_Booth> win 64
17:44:04  <Ramsus08191> win 32 xp SP3
17:44:12  <planetmaker> any case: downgrade to r20080
17:44:33  <planetmaker> big sorry for the hassle. I had no idea it'd fail that big :-)
17:44:46  <Bigb> !password
17:44:51  <Chris_Booth> its a game of which rev is worse
17:44:53  <planetmaker> BigB: server is still compiling
17:44:57  *** duckblaster has quit IRC
17:44:58  <Bigb> ^^
17:44:58  <Chris_Booth> crashing or desync
17:45:13  <Bigb> realised that when i pressed enter
17:45:17  <planetmaker> :-)
17:45:23  <Ramsus08191> anyway, I am leaving, bye ppl
17:45:33  <planetmaker> enjoy, Ramsus08191 and come back later :-)
17:45:40  <Vitus> Task posted... I hope :)
17:45:47  *** Ramsus08191 has quit IRC
17:45:52  <planetmaker> you can easily check ;-)
17:46:20  <Vitus> http://bugs.openttd.org/task/3944
17:46:24  <Lukeus_Maximus> is it up?
17:46:33  <Lukeus_Maximus> If not I'll go play TF2 for a while.
17:49:32  <Vitus> Goddamn... I can't type :D
17:51:11  *** PublicServer has joined #openttdcoop
17:51:11  <PublicServer> Autopilot engaged
17:51:11  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
17:51:11  *** ChanServ sets mode: +v PublicServer
17:51:11  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20128) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
17:51:20  <planetmaker> one short crash try again. Sorry :-)
17:52:02  <PublicServer> *** planetm4ker joined the game
17:52:12  <Vitus> !password
17:52:12  <PublicServer> Vitus: bridle
17:52:33  <PublicServer> *** planetm4ker has left the game (connection lost)
17:53:11  <Vitus> Oh well, I thought you downgraded it already... never mind :)
17:53:59  <planetmaker> Vitus: yes. I just wanted to test something for the bug report.
17:54:04  <planetmaker> the downgraded version is coming
17:54:06  <planetmaker> !rcon quit
17:54:08  <PublicServer> Server has exited
17:54:09  *** PublicServer has quit IRC
17:54:36  *** PublicServer has joined #openttdcoop
17:54:36  <PublicServer> Autopilot engaged
17:54:36  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
17:54:36  *** ChanServ sets mode: +v PublicServer
17:54:36  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #188 (r20080) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
17:54:41  <Vitus> Thank you
17:55:02  <Vitus> !password
17:55:02  <PublicServer> Vitus: beacon
17:55:14  <planetmaker> thanks for your patience, Vitus
17:55:20  <Vitus> Bacon would be better password :)
17:55:29  <planetmaker> :-D
17:55:40  <PublicServer> *** Vitus joined the game
17:55:44  <planetmaker> !rcon debug_level desync=3
17:55:48  <Bigb> !password
17:55:48  <PublicServer> Bigb: beacon
17:56:02  <PublicServer> *** BigB joined the game
17:56:09  <PublicServer> <Vitus> Oh, at least the modified SLH 08 is there :)
17:56:19  <planetmaker> !rcon load desync_start2.sav
17:56:35  <planetmaker> sorry. I need to load in order to have a defined start point :-)
17:57:01  <PublicServer> *** Vitus joined the game
17:57:03  <PublicServer> *** BigB joined the game
17:57:24  <PublicServer> *** Vitus has joined company #1
17:57:54  <PublicServer> <BigB> can i try something ?
17:57:59  <PublicServer> *** BigB has joined company #1
17:58:01  <PublicServer> <Vitus> What?
17:58:12  <PublicServer> <BigB> building something :P
17:58:18  <PublicServer> <Vitus> But what? :)
17:58:26  <planetmaker> hm. And now I effectively reduced the player count from ~12 to 2 :-(
17:58:37  * planetmaker feels bad
17:58:38  <PublicServer> *** V453000 joined the game
17:58:41  <V453000> ? :D
17:58:57  <PublicServer> <BigB> dunno:P
17:59:32  <Vitus> It's like 12->2 balancer :)
18:00:18  *** Absolutis has joined #openttdcoop
18:00:42  <Bigb> http://i31.tinypic.com/65ads0.jpg , http://www.tt-forums.net/download/file.php?id=112603
18:00:45  <Absolutis> !password
18:00:45  <PublicServer> Absolutis: beacon
18:00:51  <Bigb> biggest junctions i made
18:01:19  <V453000> XeryusTC would be pleased
18:01:22  <V453000> by the LRLR
18:01:39  <planetmaker> Vitus: I like 12->1 balancer :-P
18:01:47  <planetmaker> or 1->12 splits...
18:02:15  <V453000> 1->12 flip flop is huuge :p
18:02:16  *** Dezmond_snz has quit IRC
18:02:23  <PublicServer> <BigB> thats gonna be a bottle neck
18:02:48  *** Absolutis has quit IRC
18:02:51  <PublicServer> *** Absolutis (FIN) joined the game
18:04:59  <PublicServer> <Absolutis (FIN)> ramsus, the Cement plant station had 90 degree turns.
18:05:09  *** Chris_Booth has quit IRC
18:05:59  <PublicServer> <Absolutis (FIN)> oh, i see.
18:06:17  <PublicServer> *** Absolutis (FIN) has left the game (connection lost)
18:07:01  <PublicServer> <BigB> are we having a jam @ the husge station in the center ?
18:07:09  <V453000> no
18:07:12  <V453000> that is waiting trains
18:07:18  <V453000> shiver in fear if you touch the center
18:07:26  *** Dezmond_snz has joined #openttdcoop
18:07:50  <PublicServer> <BigB> S/W side
18:08:03  <PublicServer> <BigB> were are those waiting for ?
18:08:34  <V453000> for free platforms
18:08:45  <PublicServer> <V453000> look
18:08:47  <Vitus> brb
18:08:49  <PublicServer> <V453000> I will free up one platform
18:08:52  <PublicServer> *** Vitus has left the game (leaving)
18:09:00  *** gleeb has joined #openttdcoop
18:09:47  <PublicServer> <BigB> O_o
18:10:08  <PublicServer> <V453000> +)
18:10:11  <PublicServer> <V453000> ;)
18:10:24  <planetmaker> +:-) <-- the pope?
18:10:47  <PublicServer> <V453000> nah
18:11:13  <PublicServer> <BigB> dont understand the signalling
18:11:15  <PublicServer> <BigB> cool
18:11:26  <PublicServer> <V453000> :)
18:11:38  <PublicServer> <BigB> they appear to be waiting for a green ligth
18:12:16  <PublicServer> *** BigB has left the game (desync error)
18:12:16  <PublicServer> *** V453000 has left the game (desync error)
18:12:24  <V453000> they are
18:12:41  <Bigb> !password
18:12:41  <PublicServer> Bigb: catchy
18:12:44  <planetmaker> ...
18:12:56  <PublicServer> *** planetm4ker joined the game
18:12:56  <planetmaker> holy cow
18:13:02  <PublicServer> *** BigB joined the game
18:13:04  <PublicServer> *** V453000 joined the game
18:14:34  <PublicServer> <BigB> think i need to wait for the next game ^^
18:14:43  <PublicServer> <planetm4ker> why, BigB?
18:15:03  <PublicServer> <V453000> if you are new, this is the ideal time for you to build
18:15:09  <PublicServer> <planetm4ker> exactly
18:15:10  <PublicServer> <V453000> SLHs and connecting primaries
18:15:17  <PublicServer> <planetm4ker> the tracks are hardly populated
18:15:32  <PublicServer> <planetm4ker> SLHs and primaries are the idea thing to get started with
18:15:37  <PublicServer> <BigB> ok
18:16:01  <PublicServer> <BigB> any tips were to start ?
18:16:42  <PublicServer> <BigB> just connect a coalmine ?
18:16:52  <PublicServer> <V453000> if there is a sideline alerady
18:16:54  <PublicServer> <V453000> then yes
18:17:05  <PublicServer> <V453000> SLH 09 is not populated yet
18:17:19  <PublicServer> <V453000> 04 neither
18:17:45  *** gnemo has joined #openttdcoop
18:17:47  <PublicServer> <planetm4ker> beer station :-D
18:18:48  <PublicServer> <BigB> so i can build rail from SLH 09 to the coalmines in the SE
18:19:11  <Mazur> !password
18:19:11  <PublicServer> Mazur: catchy
18:19:17  <PublicServer> <V453000> what is with beer :)
18:19:26  <PublicServer> <V453000> cant I have beer station at least in firs? :P
18:19:27  <PublicServer> *** Mazur joined the game
18:19:36  <PublicServer> <planetm4ker> of course :-)
18:19:37  <PublicServer> <V453000> and HQ still doesnt accept beer :(
18:19:42  <PublicServer> <planetm4ker> I just have never seen one :-)
18:22:41  <PublicServer> <BigB> how long for a coal loading platform ?
18:22:58  <PublicServer> <BigB> *how much tiles
18:23:01  <PublicServer> <Mazur> 5
18:23:02  <PublicServer> *** planetm4ker has left the game (connection lost)
18:24:43  <PublicServer> *** Gnemo joined the game
18:25:58  <PublicServer> <BigB> roro or the thing with the rail crossing ?
18:26:33  <PublicServer> <Mazur> Whatever suits you best.
18:28:01  <PublicServer> <V453000> those fucked up industries are dying!
18:28:27  <PublicServer> <V453000> planetmaker? is it true that we need to constantly deliver supplies in order to prevent that?
18:28:41  <PublicServer> <V453000> even served industries are losing production
18:28:53  <PublicServer> <BigB> we need high ratings
18:29:04  <PublicServer> <V453000> we have high ratings
18:29:55  <planetmaker> V453000: afaik it should only affect growth, not dying
18:30:03  <planetmaker> e.g. no supplies -> no growth.
18:30:09  <planetmaker> But the opposite is afaik not true
18:30:17  <PublicServer> <V453000> it seems so so far
18:30:32  <planetmaker> :S
18:30:36  *** Progman has quit IRC
18:30:41  <planetmaker> well. So we need to ship supplies everywhere
18:30:49  <PublicServer> <V453000> pretty much
18:32:02  <planetmaker> we might use some RV for that. They have low capacity and everything could get some
18:32:11  <V453000> indeed
18:32:16  <planetmaker> and the excess might be shipped by trains to ... a supply dump :-PÜ
18:32:18  <planetmaker> -Ü
18:32:35  <PublicServer> <V453000> well machine shop->transfer is trains
18:32:42  <PublicServer> <V453000> from transfers to industries we could RV
18:33:57  *** Progman has joined #openttdcoop
18:34:39  <devilsadvocate> you're playing an ECS game?
18:38:12  <PublicServer> <BigB> ok i connected some coal mines
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18:38:46  <PublicServer> <BigB> wat now
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18:40:41  <PublicServer> <Mazur> V453000: Your station is blocked.
18:41:06  <PublicServer> <V453000> ok
18:41:15  <PublicServer> *** BigB has left the game (desync error)
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18:41:21  <V453000> !password
18:41:21  <PublicServer> V453000: perter
18:41:28  <planetmaker> :-(
18:41:38  <PublicServer> *** V453000 joined the game
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18:42:16  <PublicServer> <BigB> blocked ?
18:42:32  <PublicServer> <Mazur> At !block
18:42:33  <PublicServer> *** Gnemo joined the game
18:42:52  <PublicServer> <BigB> xD
18:43:09  <PublicServer> <V453000> Mazur: now go see the signalling
18:43:24  <PublicServer> <V453000> then return and write me a message about intellingence :P
18:43:35  <PublicServer> <V453000> (NOT mine :P0
18:43:54  <PublicServer> <Mazur> I was still trying to figure yourspaghetti there.
18:44:12  <PublicServer> <Mazur> You can't execute me again.
18:44:15  <PublicServer> <V453000> its not about the spaghetti
18:44:34  <PublicServer> <V453000> trains that wait on these entry signals are separated
18:44:37  <PublicServer> <V453000> by all signals
18:44:40  <PublicServer> <V453000> so they cant block
18:45:11  <PublicServer> <Mazur> So that's the waitig bay.
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18:45:24  <PublicServer> <BigB> mind if i try to build SLH10 ?
18:45:54  <PublicServer> <V453000> I think it is ok with everyone :)
18:46:17  <PublicServer> <BigB> this is the idea rigth ?
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18:49:15  <PublicServer> *** Yso joined the game
18:49:24  <PublicServer> <Mazur> Mind your curve lengths.
18:50:14  <PublicServer> <Mazur> CL 5 for hubs, BigB.
18:50:38  <VVG> Everything seems ok now?
18:50:44  <PublicServer> <BigB> CL5 ?
18:50:56  <PublicServer> <Mazur> Curve length 5.
18:51:15  <PublicServer> <BigB> wich corners are to sharp ?
18:51:52  <PublicServer> *** Mazur has left the game (desync error)
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18:51:57  <V453000> hmf
18:52:02  <Bigb> !password
18:52:02  <PublicServer> Bigb: perter
18:52:03  <Chris_Booth> no point in playing here
18:52:12  <Mazur> Failed synchronisation, every one?
18:52:15  <PublicServer> *** BigB joined the game
18:52:17  <Bigb> think sp
18:52:58  <PublicServer> *** Gnemo joined the game
18:56:25  <VVG> !password
18:56:25  <PublicServer> VVG: eulogy
18:56:40  <PublicServer> *** VVG joined the game
18:57:15  <Ammler> !revision
18:57:15  <PublicServer> Ammler: Game version is r20080
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19:02:00  <PublicServer> *** BigB has left the game (desync error)
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19:02:00  <PublicServer> *** Gnemo has left the game (desync error)
19:02:05  <Bigb> again
19:02:12  <VVG> A lost game?
19:02:21  <Bigb> !pasword
19:02:25  <Bigb> !password
19:02:25  <PublicServer> Bigb: eulogy
19:02:34  <Bigb> desync
19:02:36  <PublicServer> *** BigB joined the game
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19:03:57  <PublicServer> *** tneo has left the game (connection lost)
19:05:52  <PublicServer> *** Spike joined the game
19:06:25  <PublicServer> <BigB> SLH 10 good this way ?
19:06:51  <PublicServer> <BigB> ok
19:06:57  <PublicServer> <BigB> need to double all bridges
19:06:58  <PublicServer> <BigB> see it
19:08:16  <PublicServer> *** VVG joined the game
19:11:10  <PublicServer> <BigB> how to balance ?
19:11:16  <PublicServer> <VVG> what?
19:11:24  <PublicServer> <Gnemo> you have 2 lines connecting to one
19:11:45  <PublicServer> <BigB> found the problem
19:15:54  <PublicServer> <BigB> ty
19:16:02  <PublicServer> <Gnemo> np
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19:20:53  <PublicServer> <BigB> would that work >
19:22:20  <PublicServer> <Gnemo> there
19:22:29  <PublicServer> <BigB> wats the difference ?
19:23:23  <PublicServer> <Gnemo> the one bridge could not get to the SL
19:23:43  <PublicServer> <BigB> k
19:23:50  <PublicServer> <BigB> think its done this way
19:26:38  <Lukeus_Maximus> !dl
19:26:38  <PublicServer> Lukeus_Maximus: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
19:26:45  <Lukeus_Maximus> !dl win32
19:26:45  <PublicServer> Lukeus_Maximus: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win32.zip
19:27:03  <PublicServer> *** VVG has left the game (connection lost)
19:29:25  <PublicServer> <BigB> SLH 10 is done
19:29:34  <PublicServer> <BigB> feedback pls ?
19:29:37  <Lukeus_Maximus> !password
19:29:37  <PublicServer> Lukeus_Maximus: twirls
19:29:48  <Lukeus_Maximus> !password
19:29:48  <PublicServer> Lukeus_Maximus: twirls
19:30:03  <PublicServer> *** Lukeus Maximus joined the game
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19:37:25  <PublicServer> <BigB> is there a coal drop off ?
19:37:42  <PublicServer> <BigB> nvm found it
19:38:25  <V453000> clone trains from train yard dont search for drops
19:38:51  <PublicServer> <BigB> ??
19:39:01  <V453000> see train yard
19:39:08  <VVG> there is train yard with stopped trains with orders done right
19:39:10  <V453000> there you have trains divided in goups
19:39:18  <V453000> you need to clone trains from there
19:39:27  <V453000> and change their "primary pickup" order
19:39:31  <VVG> clone it, then ctrl+clone enough trains for your station
19:40:14  <VVG> listen to V
19:40:35  <VVG> V453, that is
19:40:44  <PublicServer> <BigB> so i replace the random primary with my coal mine ?
19:41:30  <V453000> yes
19:41:47  <V453000> and be careful if you cloned coal train from North or South
19:41:48  <V453000> :)
19:41:52  <V453000> might cause huge mess
19:42:08  <PublicServer> <BigB> malsala forest is north rigth ?
19:42:29  <V453000> dunno, not ingame :)
19:42:37  <V453000> North is to the left upper corner of screen
19:42:49  <V453000> the S and N divider is center station
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19:43:53  <PublicServer> <BigB> i dont get this order
19:44:05  <PublicServer> <BigB> it tell the train to drop off the coal at the steel mill
19:44:12  <PublicServer> <BigB> and the cement plant
19:45:04  <V453000> so what is wrong :)
19:45:13  <avdg> or what do you expect?
19:45:40  <PublicServer> <BigB> xD
19:46:03  <PublicServer> <BigB> forgot were using the expanded industrys
19:46:37  * avdg loves expanded industries, but only on bigger maps
19:46:50  <avdg> or more simply networks
19:47:42  <V453000> avdg loves them so much so he makes pickup for power plant :D
19:47:48  <avdg> :p
19:47:59  <avdg> it was first a textile station
19:48:03  <avdg> someone edited the name
19:48:18  <avdg> and I was wrong :p
19:48:20  <PublicServer> <Spike> xD
19:48:46  <PublicServer> *** avdg joined the game
19:48:49  <PublicServer> <Spike> V
19:48:55  <PublicServer> <Spike> you're massive overflow is blocking
19:49:02  <PublicServer> *** Lukeus Maximus has left the game (desync error)
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19:49:29  <PublicServer> <BigB> only 9 trains
19:49:32  <PublicServer> <Spike> and i'm not gonna guess how to fix it
19:49:37  <PublicServer> <Spike> still :)
19:49:44  <V453000> execution? :D
19:49:49  <V453000> !password
19:49:49  <PublicServer> V453000: moated
19:49:54  <PublicServer> <BigB> forgot a piece of rail ^^
19:49:59  <PublicServer> <Spike> well that means bomb all :D
19:50:06  <PublicServer> *** V453000 joined the game
19:50:19  <PublicServer> <V453000> ok, tell me love
19:50:20  <PublicServer> *** Spike has joined company #1
19:50:34  <PublicServer> <Spike> near your execution thingie ;)
19:50:47  <PublicServer> <V453000> ok
19:50:52  <PublicServer> <avdg> hmm
19:50:55  <PublicServer> <avdg> trains?
19:50:55  <PublicServer> <V453000> why do you think there is the sign :)
19:50:59  <PublicServer> <Spike> how is getting trains stuck not blocking? ;)
19:51:10  <PublicServer> <Spike> how the fuck should i know :D
19:51:27  <PublicServer> <V453000> see some fuck:
19:52:05  <PublicServer> <avdg> hmm... my laptop starts to show off some lagging moments
19:52:44  <PublicServer> <Spike> ah i see now..
19:52:49  <PublicServer> <Spike> SIGN IT RIGHT THEN! :D
19:53:00  <PublicServer> <V453000> hm?
19:53:05  <PublicServer> <Spike> how it works
19:53:16  <PublicServer> <V453000> should I write a sign-blogpost? :D
19:53:23  <PublicServer> <Spike> xD
19:53:28  <PublicServer> <Spike> the essence of signing ;)
19:53:40  <PublicServer> <Spike> start with yourself explaining why trains stop there ;)
19:53:49  <PublicServer> <Spike> not calling this blocking blablabla
19:54:06  <PublicServer> <V453000> meh
19:54:17  <PublicServer> <V453000> it is just a normal overflow
19:54:30  <PublicServer> <Spike> i recognize normal overflows :D
19:54:36  <PublicServer> <Spike> this isn't normal :D
19:54:43  <PublicServer> * avdg wants an overkill
19:54:44  <PublicServer> <V453000> =(
19:56:29  <PublicServer> <BigB> my coal trains are going :D
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19:57:53  <PublicServer> <V453000> we are fucked
19:57:59  <PublicServer> <V453000> industries are dying
19:58:03  <PublicServer> <V453000> without a reason
19:58:14  <PublicServer> <avdg> needs to be feeded?
19:58:20  <V453000> !rcon set raw_industry_construction
19:58:20  <PublicServer> V453000: Current value for 'raw_industry_construction' is: '2' (min: 0, max: 2)
19:58:22  <V453000> dont know
19:58:25  <V453000> !rcon set raw_industry_construction 1
19:58:34  <PublicServer> <V453000> this never was in FIRS
19:58:41  <PublicServer> <V453000> as far as  tried
19:59:17  <VVG> there is a reason
19:59:24  <VVG> if you are talking about primaries
19:59:43  <PublicServer> <avdg> suply problems :/
20:00:20  <VVG> supplying supplies's suply with supplies is the way to go!
20:00:35  <PublicServer> <BigB> read wat they say "this powerstation migth close unless coal or fuel are deliverd withing 30 months"
20:00:36  <PublicServer> <V453000> where did you read it
20:00:43  <PublicServer> <V453000> VVG
20:00:58  <PublicServer> *** V453000 has left the game (connection lost)
20:00:58  <PublicServer> *** avdg has left the game (desync error)
20:01:07  <avdg> I found it in the news history
20:01:09  <V453000> !password
20:01:09  <PublicServer> V453000: rankle
20:01:21  <avdg> hmmm
20:01:30  <VVG> irc, i was too frustrated repoloppling primaries, so i went ahead and hoped on #openttd, there andythenorth explained the innerworkings
20:01:43  <V453000> omg
20:01:49  <V453000> planetmaker
20:01:50  <V453000> ^
20:01:53  <VVG> there was later a post in one of the topics on FIRS, don't remember which one
20:01:55  *** sparr has joined #openttdcoop
20:01:58  <VVG> after 0.2 was released
20:02:00  <PublicServer> <avdg> waiting clients :/
20:02:06  <VVG> might look it up if you need
20:02:12  <V453000> no, thanks
20:02:14  <PublicServer> *** V453000 joined the game
20:02:15  <PublicServer> *** avdg joined the game
20:02:16  <PublicServer> <avdg> finally
20:02:22  <V453000> All I need to know is that it is fucked that way
20:02:28  <PublicServer> *** avdg has joined company #1
20:02:32  <VVG> not really
20:02:35  <planetmaker> ?
20:02:51  <V453000> seems like the industries die
20:02:55  <V453000> andythenorth said that
20:02:58  <V453000> VVG sayz :)
20:03:00  <PublicServer> *** V453000 has left the game (connection lost)
20:03:02  <VVG> primary needs atleast 1t of supplies each month, if it has them - it has a chance to grow.
20:03:14  <VVG> if it does not - it lowers production and eventually dies out
20:03:33  <VVG> once you have established frequent service of supplies - they easily grow up to 1k
20:03:42  <PublicServer> <BigB> then we need enginering suppyl's
20:03:52  <^Spike^> so basicly it's first get the supplies going before we do the rest
20:03:56  <VVG> so, low capacity freqeunt end delivery is the way to go
20:04:04  <PublicServer> <avdg> yeah
20:04:16  <PublicServer> <avdg> and hoping no1 will spam the network
20:04:33  <V453000> riight
20:04:46  <VVG> i have sp firs game, i haven't closed primaries in 200 years now, if i delivery supplies
20:04:49  <PublicServer> <avdg> I don't think the network can handle many diffrend types of industries on mass scale
20:05:07  <PublicServer> <Spike> avdg you didn't see the PZ game then :)
20:05:26  <PublicServer> <avdg> I guess not
20:05:31  <planetmaker> VVG, V453000 well. Then supplies are needed
20:05:35  <planetmaker> we're coop
20:05:36  <V453000> yea
20:05:38  <^Spike^> let's see which one it was
20:05:39  <planetmaker> we can deal with it
20:05:44  <V453000> which will make this game hell :)
20:05:45  <VVG> in fact, i fisrt establish supply loop, wait for industry to grow, then connect it :)
20:05:51  <PublicServer> <avdg> :) pm with the positive feeling
20:05:55  <V453000> but for now I have to go sleep ... waking up at 5 a.m.
20:06:05  <planetmaker> oh uh
20:06:08  <planetmaker> good night V453000
20:06:14  <VVG> It should'nt be a hell. machine shop is overproducing actually.
20:06:15  <PublicServer> <BigB> going to bed to :D
20:06:20  <^Spike^> PZ9 avdg
20:06:24  <V453000> we will see
20:06:32  <V453000> Spike: PZ9 is with old firs
20:06:32  <VVG> of crouse, if you use 120t trains for end delivery, it might not be enough :)
20:06:33  <PublicServer> <BigB> were is the machine shop ?
20:06:43  <PublicServer> <avdg> I sleep arround 1-2am to get up 6am :p
20:06:54  <PublicServer> <avdg> I won't recommend others to do that
20:07:05  <V453000> well I need to drive then, so ...
20:07:08  <Vitus> Back, took a while
20:07:08  <PublicServer> <BigB> sounds familiar
20:07:22  <Vitus> Hey V., I have to get up at 5 AM too :D
20:07:28  <V453000> hehe
20:07:32  <V453000> well cya tomorrow :)
20:07:39  <PublicServer> <avdg> cya
20:07:40  <PublicServer> <BigB> <-- has vacation
20:07:45  <Vitus> I won't see you for two weeks :P
20:07:51  <Vitus> Well, till next Sunday
20:08:00  <PublicServer> * avdg has to wait 1 week be4 vacation
20:08:39  <PublicServer> <BigB> awww
20:09:12  <PublicServer> <BigB> so were are those supplies produced
20:09:56  *** Seberoth has quit IRC
20:10:31  <VVG> look at train yard, there should be a proper train
20:11:16  <VVG> it should go to your SLH transfer station, from there you some small vehicles for end delivery
20:11:39  <PublicServer> <BigB> ok
20:12:11  <PublicServer> *** Gnemo has left the game (leaving)
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20:12:27  <VVG> from my experience i recommend using XPR Ultima road vehicle for end delivery, from transfer to industry. It has low capacity of 14t and decent speed of 125 kmh.
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20:13:03  <PublicServer> *** avdg has left the game (desync error)
20:13:05  <PublicServer> <BigB> still trying to figure out were enginering supplies are made xD
20:13:08  <avdg> ...
20:13:13  <VVG> 1 vehicle should be enough for up to 30 tiles of one way ride.
20:13:22  <VVG> somewhere at center
20:13:29  <VVG> there is a ENG SUPPLIES PICKUP
20:14:25  <PublicServer> <BigB> thats not gonna happen anytime soon :C
20:15:24  <VVG> Mind that primaries use up ALL avaible supplies, once a month. That's why with low capacity you don't need a lot of them as long as you deliver them frequently. Best case - once a month.
20:15:34  <VVG> Then they will grow very fast
20:15:35  <PublicServer> *** avdg joined the game
20:16:01  <PublicServer> <BigB> there are no supplies made
20:16:14  <PublicServer> <BigB> so first need to get steel and fuel oil there
20:16:19  <PublicServer> *** avdg has joined company #1
20:16:29  <VVG> there were last time i checked. It's just not much of them probably are made there atm.
20:16:38  <VVG> Check what production value MachineShop has.
20:17:02  <VVG> !password
20:17:02  <PublicServer> VVG: tauter
20:17:19  <PublicServer> *** VVG joined the game
20:17:33  <PublicServer> <BigB> machine shop is producing 0
20:17:50  <PublicServer> <BigB> nvm
20:18:01  <PublicServer> <BigB> it got some this month
20:18:02  <PublicServer> <VVG> there, a big number of 232!
20:18:17  <PublicServer> <VVG> that sure is not enough for this map
20:21:49  <PublicServer> *** BigB has left the game (leaving)
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20:36:10  <VVG> Do i need to sign a primary station, if i connect it to someone's else slh?
20:36:17  <Razaekel> yes
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20:37:55  <magni> @quickstart
20:37:58  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
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20:44:43  <Webster> The third coop bot
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20:52:00  <Macha> Hi all
20:52:49  <Macha> !players
20:52:50  <VVG> hiya
20:52:51  <PublicServer> Macha: Client 71 is Benom, a spectator
20:52:51  <PublicServer> Macha: Client 67 is avdg, a spectator
20:52:51  <PublicServer> Macha: Client 52 (Orange) is Spike, in company 1 (Coopers #188)
20:52:55  <Macha> !password
20:52:55  <PublicServer> Macha: tigers
20:53:12  <PublicServer> *** Macha joined the game
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20:56:16  <Macha> How long do prios need to be? Shouldn't they be as long as the TL?
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20:58:24  <PublicServer> <Macha> Damn, seem to be too late to build any good SLs :(
20:58:42  <VVG> I recall planetmaker mentioning 2*TL + 2 for prios
20:58:56  <VVG> not sure myself
20:58:59  <PublicServer> <Macha> Oh, damn :(
20:59:16  <PublicServer> <Macha> How come? Surely that just means a lot of extra waiting?
20:59:41  <VVG> it surely means that ML flow won't be stopped or delayed.
20:59:49  <VVG> Ml come first
21:00:16  *** asnoehu has quit IRC
21:00:19  <VVG> If you are talking about BBHs, then it's different
21:01:00  <VVG> Then copy V's or Vitus' or someone else knowledgable work :)
21:02:05  * Macha actually managed to build a BBH last game. I was so proud. And it wasn't totally rebuilt! Yay :P. Considering two or three games ago I was afraid to build a station :P
21:03:25  <VVG> Hee. Then you should now proper prio's lenght :9
21:04:43  <planetmaker> [22:58]	<VVG>	I recall planetmaker mentioning 2*TL + 2 for prios <-- yes, it's a good rule of thumb. It can be amended slightly, depending upon train speed and acceleration
21:05:08  <planetmaker> might be too little for short maglevs
21:05:22  <planetmaker> and slightly too long for long slow trains
21:05:29  <VVG> o_0
21:05:34  <VVG> What about current game?
21:05:47  <planetmaker> TL=5, right? I think it's right
21:06:07  <Lukeus_Maximus> that is correct
21:06:10  <VVG> 12 tiles prio seems a bit long to me. Though i lack proper expirience
21:06:21  <planetmaker> they're not under-powered either. so yes
21:06:54  <planetmaker> VVG: well... my suggestion: build them now with 12 tiles
21:07:04  <VVG> :)
21:07:09  <planetmaker> and when the tracks get full to actually have prios affect the game:
21:07:11  <planetmaker> test it
21:07:18  <VVG> I have some fixing to later...
21:07:19  <planetmaker> reduce it by one. by two
21:07:22  <planetmaker> and see what works
21:07:32  <VVG> to do*
21:08:52  <planetmaker> taking out a tile from an existing prio usually is much easier than the reverse... so building too long is easier fixed than the other way around
21:09:10  <PublicServer> <Macha> kk, expanding them at MSH 4-4 atm
21:09:27  <planetmaker> he. :-)
21:09:45  *** murr7y is now known as murr4y
21:09:49  <planetmaker> If you ask me, an MSH could either use BBH-style prios or SLH. Depending upon how important the main station is ;-)
21:09:59  <PublicServer> <Macha> And you need the bits going across every TL?
21:11:03  <planetmaker> say again?
21:11:30  <PublicServer> <Macha> Does it matter how often you get lines from the prio to the actual line?
21:11:40  <VVG> it does
21:11:51  <VVG> with tl 5 every 5 tiles it should be
21:12:13  <VVG> but since we have signals every 2 tiles, it's enough to place them every 4 tiles, as in every two signals
21:12:36  <VVG> you just have to make sure that prio is always triggered while a train travels through it
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21:12:58  <planetmaker> ah that was the question. yes
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21:14:59  <VVG> what is a suitable prio lenght at bbhs?
21:17:10  <planetmaker> about a TL
21:17:20  <planetmaker> maybe even less
21:17:23  <Vitus> Doesn't have to be, though
21:17:25  <planetmaker> it really depends upion load
21:17:36  <Vitus> It mostly depends on how the hub is constructed
21:17:38  <VVG> good good
21:17:49  <VVG> my hubs should kinf of OK then :P
21:18:01  <Vitus> Look at BBH 01, that's all-to-all balancing w/o prios
21:18:22  <Vitus> My hubs have small prios to help the balancers balance trains more intelligently :)
21:18:57  <PublicServer> <Macha> I made three of the prios longer on MSH 4-4, can't do anything about the last for now, are they right now?
21:18:58  <VVG> Mine all have something like 8 tiles prios
21:19:46  <Vitus> As I said, it mostly depends on how you want the hub to behave
21:20:09  <Vitus> I prefer shorter prios because trains on BBH should be more or less equal :P
21:20:21  <planetmaker> yep
21:20:37  <planetmaker> but if load is grossly inequal, it might require different ones
21:20:45  <planetmaker> you don't want a jam to evolve :-)
21:20:59  <Vitus> Yes, but you cannot know that until traffic starts flowing :)
21:21:09  <PublicServer> <Macha> Aluminium is not hugely important is it? So long prios for that? I haven't played FIRs before.
21:21:21  <VVG> It is very important :)
21:21:37  <VVG> All alu atm should go to machineshop as fast as possible i think.
21:21:41  <planetmaker> Vitus: very true :-)
21:22:09  <Macha> Ah, cut down the prio lengths from 12, 12 and 11 then?
21:22:56  <VVG> i would leave them for now as they are, later they can be ajusted to traffic
21:23:08  <Vitus> !password
21:23:08  <PublicServer> Vitus: piking
21:23:51  <PublicServer> *** Vitus joined the game
21:24:02  <PublicServer> <Vitus> What's new by the way?
21:24:28  <VVG> some slhs i think :)
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21:25:14  *** ChanServ sets mode: +v Fuco
21:25:21  <VVG> I found a post by andy where he says he disabled primary closure in nightly, after 0.2 was releaed, and that it is save-game safe for 0.2
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21:26:50  <PublicServer> <Vitus> SL 09...
21:26:54  <PublicServer> <Vitus>  /facepalm
21:26:55  <PublicServer> <Vitus> Really
21:27:16  <VVG> eh?
21:27:35  <PublicServer> <Vitus> Look at it
21:27:41  <VVG> !password
21:27:41  <PublicServer> VVG: mantle
21:27:59  <PublicServer> *** VVG joined the game
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21:28:59  <PublicServer> <VVG> He said he might be rusty :)
21:29:27  <PublicServer> <VVG> i'm really seeing anything here
21:30:41  <PublicServer> <VVG> ahha, i was looking at slh, no sl...
21:31:01  <PublicServer> <Vitus> SLH is OK
21:32:05  <PublicServer> <Vitus> They are not even signed
21:33:08  <PublicServer> <Vitus> Oh, it is signed
21:33:10  <PublicServer> <Vitus> BigB
21:35:13  <PublicServer> <VVG> hee
21:35:30  <PublicServer> <VVG> Vitus, i see you too use  high capacity trains for supply subnetwork.
21:36:53  <PublicServer> <VVG> :)
21:37:00  <PublicServer> <Vitus> Hmmm, maybe I could change it. But I'm affraid I don't have time now
21:37:01  <PublicServer> *** Vitus has left the game (desync error)
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21:37:02  <PublicServer> *** Gnemo has left the game (desync error)
21:37:06  <Vitus> Again?
21:37:13  <Vitus> planetmaker? :)
21:37:23  * Macha survived :P
21:37:28  <gnemo> !password
21:37:28  <PublicServer> gnemo: mantle
21:37:32  <VVG> lucky
21:37:40  <Vitus> I'll have to go anyways
21:37:48  <Vitus> Will be back next sunday :)
21:37:50  <Vitus> Have fun
21:37:51  <PublicServer> *** Gnemo joined the game
21:37:55  <PublicServer> <avdg> :) client survived
21:37:56  <VVG> cu
21:38:09  <PublicServer> *** avdg has joined company #1
21:38:12  <Vitus> Good night
21:38:14  *** Vitus has quit IRC
21:38:19  <PublicServer> <avdg> cya
21:38:22  <PublicServer> <avdg> :p
21:38:25  <PublicServer> <Macha> Will I try fix SL 9?
21:39:47  <VVG> If you feel like building, feel free to make SL 8 :)
21:40:09  <PublicServer> <avdg> I'm just watching :)
21:40:18  <PublicServer> <avdg> network monitoring
21:40:53  <VVG> the hub is almost done, only missing one splitter, whichi i left out for later depending on industries connected
21:42:24  <PublicServer> <Macha> kk
21:42:58  <asnoehu> !download
21:42:58  <PublicServer> asnoehu: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
21:43:05  <asnoehu> !download win74
21:43:05  <PublicServer> asnoehu: unknown option "win74"
21:43:07  <asnoehu> !download win7464
21:43:07  <PublicServer> asnoehu: unknown option "win7464"
21:43:12  <asnoehu> !download win64
21:43:12  <PublicServer> asnoehu: http://binaries.openttd.org/nightlies/trunk/r20080/openttd-trunk-r20080-windows-win64.zip
21:44:11  <asnoehu> !password
21:44:11  <PublicServer> asnoehu: guffaw
21:44:19  <PublicServer> *** tycoondemon joined the game
21:44:34  *** asnoehu is now known as tycoondemon
21:52:43  <PublicServer> *** tycoondemon has left the game (desync error)
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21:52:49  <PublicServer> <avdg> ...
21:53:16  <PublicServer> <avdg> tycoondemon, gnemo, can you descrive the last action?
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21:54:20  <PublicServer> <avdg> just want to collect some data for that desync, wich is happing too much for me
21:54:32  <PublicServer> <avdg> *happening
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22:02:24  <PublicServer> <avdg> found a heuge gap... did me think for a second if it was intentional (but strange, it was after a prioritized join)
22:04:40  <gnemo> I'm just watching atm
22:05:17  <PublicServer> <avdg> well, reconnect then :p
22:05:42  <gnemo> yeah, been busy helping my folks pack for a trip out of town
22:06:21  <gnemo> !password
22:06:21  <PublicServer> gnemo: impure
22:06:42  <PublicServer> *** Gnemo joined the game
22:06:48  <PublicServer> <avdg> do you know some actions before that disconnect?
22:07:02  <PublicServer> <avdg> just wondering
22:07:21  <PublicServer> <Gnemo> sorry was afk packing a laptop for travel
22:07:32  <PublicServer> <avdg> no problem :)
22:08:39  *** Progman has quit IRC
22:08:40  <PublicServer> <avdg> do you know where you was watching at that moment? (yeah, srr for the questions)
22:09:28  <PublicServer> <Gnemo> it's ok, as a game programmer I know where you are comming from
22:09:52  <PublicServer> <Gnemo> ummm...  not sure
22:11:00  <PublicServer> *** Gnemo has left the game (connection lost)
22:11:22  <gnemo> that was a desync just now
22:11:27  <PublicServer> <avdg> hmm
22:11:45  <PublicServer> <avdg> its indeed happening too much
22:11:56  <gnemo> !password
22:11:56  <PublicServer> gnemo: crests
22:12:23  <PublicServer> *** Gnemo joined the game
22:14:02  <PublicServer> <Gnemo> placed a sign where I was looking at before desync
22:14:25  <PublicServer> <avdg> heh
22:14:45  <PublicServer> <avdg> I expected something more
22:16:01  <PublicServer> <Gnemo> well that sign is at least in one of the corners of screen at the desync at one level zoom out
22:16:16  <PublicServer> <Gnemo> I was sorta looking away from my screen at the time
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22:19:24  <PublicServer> <avdg> you could try to catch an error with the command "debug_level desync=5"
22:19:35  <PublicServer> <avdg> just in case :p
22:20:07  <PublicServer> <Gnemo> type that in the console now?
22:20:15  <PublicServer> <Gnemo> or after another desync?
22:21:25  *** Yso has quit IRC
22:22:15  <avdg> now
22:22:38  <avdg> openttd doesn't safe these errors, so far as I know
22:23:07  <PublicServer> <Macha> Built SL08, signalling time
22:23:41  *** jondisti has quit IRC
22:24:45  <PublicServer> *** Spike has left the game (leaving)
22:25:44  <PublicServer> <avdg> :)
22:27:37  <PublicServer> <avdg> hmm
22:29:28  <PublicServer> <avdg> :p
22:29:43  <PublicServer> <avdg> it looks like its been hacked now
22:29:54  <PublicServer> <Macha> Won't trains using that last track block trains on the second bridge?
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22:30:46  <PublicServer> <avdg> is it a main station?
22:31:06  <PublicServer> <avdg> if not, I want to move that connection a bit
22:31:06  <PublicServer> *** Barbaar joined the game
22:31:12  <PublicServer> <Barbaar> hey guys, hows it going?
22:31:14  <PublicServer> <avdg> to prevent problems
22:31:17  <PublicServer> <avdg> hey barbaar
22:31:26  <PublicServer> <Macha> It's not, just a primary
22:31:33  <PublicServer> <Macha> is* just a primary
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22:31:51  <PublicServer> <avdg> k, we'll connect it later
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22:32:02  <PublicServer> <avdg> it has a lower priority
22:32:14  <PublicServer> <avdg> and I don't want a spaghetti junction
22:32:27  <Chris_Booth> spaghetti is fun
22:32:40  <PublicServer> <avdg> so long you can eat it :p
22:33:20  <PublicServer> <avdg> beh.. I'm off... gn
22:33:31  <PublicServer> <avdg> gl with the further construction
22:33:40  <PublicServer> *** avdg has left the game (leaving)
22:34:11  <VVG> !password
22:34:11  <PublicServer> VVG: sicker
22:34:23  *** avdg has left #openttdcoop
22:34:28  <PublicServer> *** VVG joined the game
22:36:22  <Macha> Actually, I have to go now too
22:37:17  <PublicServer> <Macha> Bye all, sorry for the the state of SL09 by Brirpalv farm, will fix tomorow if it's still bad.
22:37:23  <PublicServer> <VVG> If you don't mind, i might finish some things. When i feel like building
22:37:26  <PublicServer> <VVG> er, bye
22:37:38  <PublicServer> <Macha> Go ahead.
22:37:55  <Macha> Bye
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22:38:02  <PublicServer> *** Macha has left the game (connection lost)
22:39:27  <PublicServer> <Barbaar> slow poke incoming?
22:39:47  <Chris_Booth> yes
22:39:55  <PublicServer> *** Chris Booth joined the game
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22:41:22  <PublicServer> <Chris Booth> is MSH 02 meant to be missing a connection or is it incomplete?
22:41:43  <PublicServer> <Barbaar> a or b?
22:42:02  <PublicServer> <Chris Booth> b
22:42:36  <PublicServer> <Chris Booth> msh 02a is fine
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22:43:39  <PublicServer> <Barbaar> no way from north to west right?
22:43:45  <PublicServer> <Chris Booth> correct
22:44:05  <PublicServer> <Barbaar> hard to place with that mountain there
22:44:21  <PublicServer> <Chris Booth> it still needs to be there i think
22:45:27  <PublicServer> <Chris Booth> OMFG @ BigB and his line @ SLH 09 :'(
22:45:52  <PublicServer> <Barbaar> hah yeah, was just looking at that
22:46:35  <PublicServer> <Barbaar> should that part even be connect to slh 9?
22:47:14  <PublicServer> <Chris Booth> not realy should have an SLH  between BBH 04 and BBH 10
22:47:24  <PublicServer> <Barbaar> yeah, thought so
22:47:40  <PublicServer> <Barbaar> bit tight on space there though
22:48:05  <PublicServer> <Chris Booth> who killed my trains @ lower Stómstad and that area?
22:54:09  <PublicServer> *** Chris Booth has left the game (leaving)
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22:58:27  <Davelister> !password
22:58:27  <PublicServer> Davelister: pauper
22:58:51  <PublicServer> *** Davelister joined the game
22:58:58  <PublicServer> <Davelister> hello world
22:58:59  <PublicServer> *** Gnemo has left the game (connection lost)
22:59:01  <PublicServer> <VVG> hi
22:59:12  <PublicServer> <Mazur> So, VVG, how are we doing?
22:59:29  <PublicServer> <VVG> badly
23:00:03  <PublicServer> <VVG> we are low on supplies, very very low
23:01:41  <PublicServer> <Mazur> Se we need to fooed gthe manufacuting plant?
23:01:44  <PublicServer> <Mazur> feed
23:02:30  *** ^Spike^ has quit IRC
23:02:40  <PublicServer> <VVG> we need lots of primaries supplying alu plant, still mill and oil refinery. Those 3 in turn will supply machine shop.
23:03:07  <PublicServer> <VVG> But we need machine shop working it's ass off to have lots of primaries with good prod values. :)
23:03:10  *** theholyduck has quit IRC
23:03:39  <PublicServer> <Mazur> And not dying off depite being serviced, anymore.
23:03:50  <PublicServer> <VVG> they die off because they have no supplies
23:04:00  <PublicServer> <VVG> service rating doesn't matter in firs 0.2
23:04:03  <PublicServer> <Mazur> Yep.
23:04:23  <PublicServer> <VVG> the only thing that matters is 1t of supplies every month
23:04:34  <PublicServer> <VVG> that's all they need
23:04:40  <PublicServer> <Mazur> So we need iron ore, bauxite and much, much oil.
23:04:47  <PublicServer> <VVG> atleast mines, of them i'm sure
23:05:08  <PublicServer> <VVG> lots of coal and scrap metal will do too
23:06:51  <PublicServer> *** Davelister has left the game (leaving)
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23:07:16  <PublicServer> <Mazur> Hmm, Trippsala Annexe has supplies, burt no trains getting the oil out.
23:07:51  <PublicServer> <Mazur> And the >Supplies station has not been connected.
23:12:48  <PublicServer> <VVG> Why use 2 different stations as sideline trasfer station?
23:13:09  <PublicServer> <Mazur> Engineering Supplies and Farming Supplies?
23:13:14  <PublicServer> <VVG> yup
23:13:39  <PublicServer> <VVG> think i got it
23:13:57  <PublicServer> <Mazur> Because it's easier to keep things separated.
23:18:32  <PublicServer> <Mazur> Hm, my brain is still frozen, can;t figurfe out how Trippxsala Annexe is supposed to be.
23:21:24  *** asnoehu has joined #openttdcoop
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23:21:42  <PublicServer> <VVG> it's connected all right
23:22:29  <PublicServer> <Mazur> Yes, but hte small supplies thingy,  how should that be?  I made it into a separat4e station.
23:22:53  <OwenS> Yay! Just watched them put the new cap on the Deepwater Horizon stack
23:22:54  <PublicServer> <VVG> just run a RV instead of trains
23:23:01  <PublicServer> <VVG> like i did at sl8
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23:23:25  <PublicServer> <VVG> those 2 tile trains with 120t capacity are WAY WAY WAY overkill
23:24:03  <PublicServer> <VVG> we just loose supplies with them, that might help grow some other industry
23:24:06  <PublicServer> <Mazur> But look at hte trains of Thhe Annexe.  It has the three nearby supplies trains as its own.\
23:24:39  <PublicServer> <VVG> which one?
23:24:52  <PublicServer> <Mazur> Trippsala Annexe.
23:25:09  <PublicServer> <VVG> obviously it's done wrong :)
23:25:40  <PublicServer> <Mazur> That's what I mean, but my brain is not functioning.
23:26:03  <PublicServer> <Mazur> And that oil could be usefuel,
23:26:46  <PublicServer> <Mazur> And oil wells are so prone to disappearing.
23:27:18  <PublicServer> <VVG> all primaries are, without supplies
23:27:37  <PublicServer> <VVG> with them they grow VERY fast to max production
23:27:45  <PublicServer> <VVG> just deliver atleast 1t every month
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23:30:20  <PublicServer> <Mazur> Well, I should not build now, my head feels like rotting cotton.
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23:38:24  <PublicServer> *** Mazur has left the game (desync error)
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23:38:34  <VVG> bah
23:38:41  <Mazur> Indeed.
23:39:03  <VVG> it's a sign
23:39:58  <Mazur> Yes, for me to go read a bit and to bed, or something.
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23:50:35  <Razaekel> owens, how long before the cap fails?
23:50:49  <OwenS> Razaekel: Things are looking good
23:52:35  <OwenS> Razaekel: Interesting sticker on the side. "Transocean\n THINK twice, Act once!!"
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