Times are UTC Toggle Colours
00:01:05 <PublicServer> <fmauNeko> Wow, the Last humans are recovering from the war 00:01:14 <PublicServer> <fmauNeko> There are MOAR people now :p 00:01:28 <PublicServer> <avdg> nuke them 00:01:31 <PublicServer> <avdg> :p 00:01:43 <PublicServer> <fmauNeko> We don't have nukes :p 00:01:58 <PublicServer> *** Combuster has joined spectators 00:02:06 <PublicServer> <avdg> china and the 1 child rule :p 00:02:09 <PublicServer> <fmauNeko> And if we had one, I'd have already used it on this f***ing copper mine 00:02:21 <PublicServer> <avdg> thats an atom one :) 00:02:36 <PublicServer> <avdg> thats much heavier 00:04:03 <PublicServer> <Hippidy> what is the mass neutraliser? 00:04:18 <PublicServer> <avdg> a kind of pf trap 00:04:29 <PublicServer> <Hippidy> ok.... 00:04:38 <PublicServer> <fmauNeko> It's a tarp 00:04:47 <PublicServer> <Hippidy> a tarp... so it's waterproof? 00:05:04 <PublicServer> <avdg> donno 00:05:07 <PublicServer> <avdg> not enough tested 00:05:09 <PublicServer> *** made screenshot at 0001E8E7: http://ps.openttdcoop.org/publicserver/webcam/0001E8E7.png 00:05:22 <PublicServer> <Hippidy> what's it supposed to do? 00:05:38 <PublicServer> <fmauNeko> trap the pathfinder :p 00:05:53 <PublicServer> <Hippidy> I guessed that, but what does it achieve? 00:05:57 <PublicServer> <avdg> so all lanes are more threathed as equal length 00:06:12 <PublicServer> <Hippidy> oh 00:06:15 <PublicServer> <fmauNeko> Well, I don't know :p 00:06:15 <PublicServer> <avdg> bad thing, its forced 00:06:19 *** asdfghjkl has quit IRC 00:06:42 <PublicServer> <fmauNeko> I know only the trap for the overflow reverser :p 00:07:40 <PublicServer> <fmauNeko> Haha, ghetto penalties 00:08:10 <PublicServer> <Hippidy> I'm still getting used to doubling bridges so all this stuff is new to me :) 00:08:34 <PublicServer> <fmauNeko> OMAGAD 00:08:37 <PublicServer> <fmauNeko> IT'S GONE 00:08:40 <PublicServer> <fmauNeko> FINALLY 00:08:46 <PublicServer> <Hippidy> yayz 00:09:17 <PublicServer> <Hippidy> funds new industry... 00:09:19 *** Progman has quit IRC 00:09:20 <PublicServer> <Ramsus08191> phew, finally bbh02 is finished 00:11:27 <PublicServer> <fmauNeko> Et voilà, problem solved <3 00:11:36 <PublicServer> <Hippidy> what do the wooden bridges do? 00:11:45 <PublicServer> <Ramsus08191> slow down 00:11:45 <PublicServer> <fmauNeko> This is a logic line 00:11:45 <PublicServer> <avdg> transmitting logic signals 00:11:57 <PublicServer> <avdg> red/green/occupied 00:12:00 <PublicServer> <fmauNeko> Now I can confess it 00:12:09 <PublicServer> <fmauNeko> I sent a spy 00:12:20 <PublicServer> * avdg removes memorial 00:12:23 <PublicServer> <fmauNeko> This engineer was a spy 00:14:42 <PublicServer> <avdg> test the overflow? 00:14:42 <PublicServer> <avdg> :p 00:14:51 <PublicServer> <fmauNeko> :D 00:18:08 *** fmauNeko has quit IRC 00:18:16 <PublicServer> <fmauNeko> I'm going 00:18:19 <PublicServer> <avdg> bye 00:18:22 <PublicServer> <Hippidy> bye bye 00:18:22 <PublicServer> <fmauNeko> G'nite, cya tomorrow :p 00:18:22 <PublicServer> <Ramsus08191> bye 00:18:26 <PublicServer> *** fmauNeko has left the game (leaving) 00:19:20 <PublicServer> <Ramsus08191> I gotta go now too 00:19:23 <PublicServer> <Ramsus08191> bye all 00:19:23 <PublicServer> <avdg> cya 00:19:59 <PublicServer> *** Ramsus08191 has left the game (leaving) 00:20:07 *** Ramsus08191 has quit IRC 00:20:10 <PublicServer> *** made screenshot at 00009655: http://ps.openttdcoop.org/publicserver/webcam/00009655.png 00:23:25 *** Combuster has quit IRC 00:25:08 *** thgergo has quit IRC 00:26:35 *** Combuster has joined #openttdcoop 00:35:10 <PublicServer> *** made screenshot at 00010853: http://ps.openttdcoop.org/publicserver/webcam/00010853.png 00:38:38 <avdg> @tunnels 4 00:38:38 <Webster> avdg: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 00:50:11 <PublicServer> *** made screenshot at 0000A9C9: http://ps.openttdcoop.org/publicserver/webcam/0000A9C9.png 00:51:59 <PublicServer> <Hippidy> I'm off, bye bye 00:52:03 <PublicServer> *** Hippidy has left the game (leaving) 00:52:03 <PublicServer> *** Game paused (number of players) 00:52:06 <PublicServer> <avdg> bya 00:52:10 <PublicServer> *** avdg has left the game (leaving) 00:52:13 *** Hippidy has quit IRC 01:18:38 *** Combuster has quit IRC 01:24:45 *** Phazorx has quit IRC 01:49:12 *** Fuco has quit IRC 02:30:02 *** gnemo has joined #openttdcoop 02:57:16 *** avdg has quit IRC 03:05:43 *** gr00vy has quit IRC 03:05:47 *** gr00vy has joined #openttdcoop 03:35:15 *** De_Ghosty has joined #openttdcoop 04:13:26 *** gnemo has quit IRC 04:34:05 *** roboboy has joined #openttdcoop 04:45:04 *** Absolutis has joined #openttdcoop 04:53:17 *** Absolutis has joined #openttdcoop 04:53:24 <Absolutis> !password 04:53:24 <PublicServer> Absolutis: glower 04:53:28 <Absolutis> !players 04:53:32 <PublicServer> Absolutis: Client 15 is Combuster, a spectator 04:54:14 <PublicServer> *** Absolutis joined the game 05:01:25 <PublicServer> *** Absolutis has left the game (leaving) 05:01:26 *** Absolutis has quit IRC 05:05:11 <PublicServer> *** made screenshot at 000021C7: http://ps.openttdcoop.org/publicserver/webcam/000021C7.png 05:43:56 *** perk11 has joined #openttdcoop 05:57:13 *** roboboy has quit IRC 06:00:58 *** perk11 has quit IRC 06:08:17 *** HanziQ has joined #openttdcoop 06:08:21 <HanziQ> !password 06:08:21 <PublicServer> HanziQ: frocks 06:10:17 <PublicServer> *** HanziQ joined the game 06:11:56 <HanziQ> !players 06:12:00 <PublicServer> HanziQ: Client 39 (Orange) is HanziQ, in company 1 (Allan & Co.) 06:12:00 <PublicServer> HanziQ: Client 15 is Combuster, a spectator 06:12:52 *** perk11 has joined #openttdcoop 06:13:32 <PublicServer> *** HanziQ has left the game (leaving) 06:13:35 *** HanziQ has quit IRC 06:33:56 *** Progman has joined #openttdcoop 06:37:29 *** ^Spike^ has joined #openttdcoop 06:37:29 *** ChanServ sets mode: +o ^Spike^ 06:43:35 *** puk has joined #openttdcoop 06:43:44 <puk> !password 06:43:44 <PublicServer> puk: slings 06:43:57 <PublicServer> *** Puk joined the game 06:46:47 *** Deamonhunter11 has joined #openttdcoop 06:47:02 <PublicServer> *** Puk has left the game (leaving) 06:47:06 *** puk has quit IRC 06:47:28 <Deamonhunter11> !password 06:47:28 <PublicServer> Deamonhunter11: slings 06:47:43 <PublicServer> *** Deamonhunter11 joined the game 06:52:16 *** perk11 has quit IRC 06:53:28 *** roboboy has joined #openttdcoop 06:59:54 *** slaca has joined #openttdcoop 07:00:32 <slaca> !password 07:00:32 <PublicServer> slaca: surged 07:00:44 <PublicServer> *** slaca joined the game 07:00:49 <PublicServer> <Deamonhunter11> hello 07:00:53 <PublicServer> <slaca> hi 07:06:26 *** Phazorx has joined #openttdcoop 07:06:26 *** Webster sets mode: +o Phazorx 07:09:52 *** orudge` has quit IRC 07:13:57 *** ODM has joined #openttdcoop 07:13:57 *** ChanServ sets mode: +o ODM 07:14:42 <PublicServer> *** slaca has left the game (leaving) 07:24:28 *** sparr has quit IRC 07:35:05 *** sparr has joined #openttdcoop 07:50:12 <PublicServer> *** made screenshot at 000067C7: http://ps.openttdcoop.org/publicserver/webcam/000067C7.png 07:59:25 *** roboboy has quit IRC 08:03:48 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 08:03:51 *** Deamonhunter11 has quit IRC 08:17:35 <VVG> hello 08:17:39 <VVG> !password 08:17:39 <PublicServer> VVG: scrubs 08:17:56 <PublicServer> *** VVG joined the game 08:18:51 *** bartavelle has quit IRC 08:20:14 *** bartavelle has joined #openttdcoop 08:23:13 <PublicServer> <VVG> i'm late :( 08:26:16 <PublicServer> *** Spike joined the game 08:27:34 *** roboboy has joined #openttdcoop 08:28:31 <PublicServer> *** VVG has joined spectators 08:30:44 *** Testney__ has joined #openttdcoop 08:37:35 *** `real has quit IRC 08:51:08 *** roboboy has quit IRC 08:55:38 *** heffer has joined #openttdcoop 08:57:06 *** Chris_Booth has joined #openttdcoop 09:12:59 *** fmauNeko has joined #openttdcoop 09:13:04 <fmauNeko> Ohai :p 09:13:07 <fmauNeko> !password 09:13:07 <PublicServer> fmauNeko: armpit 09:13:19 <PublicServer> *** fmauNeko joined the game 09:14:13 *** callmeLG has joined #openttdcoop 09:14:16 <PublicServer> *** Game unpaused (number of players) 09:14:16 <PublicServer> *** Chris Booth joined the game 09:16:44 <PublicServer> *** Spike has left the game (leaving) 09:20:12 <PublicServer> *** made screenshot at 00032728: http://ps.openttdcoop.org/publicserver/webcam/00032728.png 09:21:09 *** Deamonhunter11 has joined #openttdcoop 09:21:30 <Deamonhunter11> !password 09:21:30 <PublicServer> Deamonhunter11: scanty 09:21:56 <PublicServer> *** Deamonhunter11 joined the game 09:26:28 *** Lukeus_Maximus has joined #openttdcoop 09:27:24 *** thgergo has joined #openttdcoop 09:33:24 <PublicServer> *** Chris Booth has left the game (leaving) 09:35:13 <PublicServer> *** made screenshot at 0001F4D3: http://ps.openttdcoop.org/publicserver/webcam/0001F4D3.png 09:43:59 *** Chris_Booth has quit IRC 09:45:03 <PublicServer> *** Mazur joined the game 09:48:58 *** mixrin has quit IRC 09:50:13 <PublicServer> *** made screenshot at 000051BF: http://ps.openttdcoop.org/publicserver/webcam/000051BF.png 09:52:21 <PublicServer> *** Mazur has left the game (connection lost) 09:56:40 *** Vitus has joined #openttdcoop 09:58:09 *** Absolutis has joined #openttdcoop 09:58:13 <Absolutis> !password 09:58:13 <PublicServer> Absolutis: lilacs 09:58:46 <PublicServer> *** Absolutis joined the game 09:58:52 <PublicServer> <Deamonhunter11> hello absolutis 09:59:01 <PublicServer> <Absolutis> hu 09:59:04 <PublicServer> <Absolutis> hi* 09:59:17 *** Intexon has joined #openttdcoop 09:59:25 <PublicServer> <Deamonhunter11> pretty big network for 25 trains lol 09:59:35 <PublicServer> *** Intexon joined the game 09:59:37 <PublicServer> <Intexon> hello 09:59:37 <PublicServer> <Absolutis> lol 10:00:38 <PublicServer> <fmauNeko> Hai Intexon and Absolutis 10:00:51 <Absolutis> hai 10:02:29 <PublicServer> <Absolutis> hmm... what is still left to do? 10:02:32 <VVG> yeah, a bit overbuilt network :p 10:03:05 <PublicServer> <Deamonhunter11> maybe start to connect more stations ? 10:03:16 <PublicServer> <Absolutis> more goods drops? 10:03:38 <PublicServer> <VVG> main stations not finished yet 10:03:43 <PublicServer> <Absolutis> oh. NVM. 10:04:40 <PublicServer> <Absolutis> are other animal towns connected sometimes? 10:04:49 <PublicServer> <fmauNeko> Nope :p 10:04:58 <PublicServer> <fmauNeko> The plan just specifies the canyon :p 10:05:13 <PublicServer> *** made screenshot at 0003D3F9: http://ps.openttdcoop.org/publicserver/webcam/0003D3F9.png 10:05:32 <PublicServer> <VVG> cl3 is ok for 164kmh? 10:05:37 <PublicServer> <Absolutis> may i do SS goods drop? 10:05:40 <PublicServer> <fmauNeko> It is 10:05:55 <PublicServer> <fmauNeko> Absolutis: sure :) 10:06:40 <PublicServer> <Absolutis> it would be easier to do in the desert... 10:06:50 <PublicServer> <fmauNeko> :D 10:06:53 <PublicServer> *** 0DM joined the game 10:08:09 <PublicServer> *** 0DM has left the game (leaving) 10:14:19 <PublicServer> <Absolutis> NUU The water supply is decreasing production 10:14:40 <PublicServer> <fmauNeko> Which one ? 10:14:50 <PublicServer> <Absolutis> the one near the last human outpost 10:15:12 <PublicServer> <fmauNeko> Production is still very high :p 10:20:14 <PublicServer> *** made screenshot at 000176CC: http://ps.openttdcoop.org/publicserver/webcam/000176CC.png 10:21:32 <PublicServer> <Deamonhunter11> weird train depot 10:21:44 <PublicServer> <Absolutis> where 10:21:53 <PublicServer> <Deamonhunter11> don't worry 10:21:54 <PublicServer> <Absolutis> overflows 10:21:59 <PublicServer> <Deamonhunter11> thinking aloud 10:22:13 <PublicServer> <Absolutis> with low TF. 10:22:28 <PublicServer> <fmauNeko> Hmm, do you really need an overflow on a drop ? :p 10:22:57 <PublicServer> <Absolutis> oh. 10:23:01 <PublicServer> <Absolutis> *blush* 10:23:04 <PublicServer> <fmauNeko> :D 10:23:36 <Phazorx> openttd needs support for this http://video.torba.com/media/flash/player.swf?t=1280828142 10:23:37 <slaca> !password 10:23:37 <PublicServer> slaca: toning 10:23:38 <PublicServer> <Deamonhunter11> lol 10:23:54 <PublicServer> *** slaca joined the game 10:23:57 <PublicServer> <Deamonhunter11> hello again 10:24:06 <PublicServer> *** slaca has left the game (connection lost) 10:24:31 <PublicServer> <Deamonhunter11> um?? 10:24:37 <PublicServer> <Absolutis> wat? 10:24:40 <Phazorx> bad link :/ this works: http://www.chinahush.com/2010/07/31/straddling-bus-a-cheaper-greener-and-faster-alternative-to-commute/ 10:24:49 *** Paltala has joined #openttdcoop 10:24:55 <Paltala> !password 10:24:55 <PublicServer> Paltala: toning 10:25:06 <fmauNeko> Aaah, the bus under which you can drive 10:25:09 <PublicServer> *** Paltala joined the game 10:25:20 <PublicServer> <Paltala> morning :) 10:25:25 <Phazorx> no idea why they call it a bus 10:25:25 <fmauNeko> This is just smart :p 10:25:28 <fmauNeko> Hi, Pal 10:25:35 <Absolutis> smart 10:25:38 <Phazorx> since it is rail based and elecicity driven 10:25:42 <Absolutis> its more like a tram though 10:25:44 <Phazorx> it is a tram 10:25:52 <Absolutis> combination? 10:26:05 <Phazorx> what part of this is a bus part then? 10:26:18 <Absolutis> umm... windows? 10:26:26 <Absolutis> ok. a tram. 10:26:42 *** slaca_ has joined #openttdcoop 10:26:44 <PublicServer> <Paltala> its weird having an empty network like this 10:27:11 <PublicServer> *** slaca joined the game 10:27:23 <PublicServer> <Absolutis> there 10:27:35 <PublicServer> <Absolutis> 1 more of the stations done 10:27:35 <PublicServer> <slaca> hi 10:27:35 <PublicServer> <Paltala> is SLH 01 finished? 10:27:47 <PublicServer> <Absolutis> i dont think so 10:27:50 <PublicServer> <Paltala> k 10:27:54 <PublicServer> <Absolutis> well, possibly. 10:28:06 <PublicServer> <Absolutis> it needs finalizing 10:28:19 <PublicServer> <Absolutis> like signalling and stuff 10:28:35 <PublicServer> <Paltala> but it looks badly unfinished 10:30:09 <PublicServer> <Paltala> SLH01 is a weird one 10:30:24 <PublicServer> <fmauNeko> It's not finished :p 10:30:27 <PublicServer> <Paltala> its right on the entrace to a mass station 10:30:48 <PublicServer> <Absolutis> there 10:31:04 <PublicServer> <Absolutis> expanded human outpost roads a bit 10:31:28 <PublicServer> *** Intexon has left the game (leaving) 10:31:38 *** slaca has quit IRC 10:31:48 <PublicServer> <Deamonhunter11> should we log the population 10:31:58 <PublicServer> <fmauNeko> It's already kind of logged 10:32:11 <VVG> i wonder what they will do about drunk drivers hitting into bus' legs and crashing the "straddling bus" down 10:32:28 <PublicServer> <Paltala> oh god, you've seen that as well? XD 10:33:51 <Phazorx> VVG: probably same what currently is done with drunk drivers crashing into busses 10:34:10 <Phazorx> on the other hand - being far from hit point can save you as a passenger 10:34:10 <VVG> uncomparable 10:34:41 <VVG> this thing crashing down will cuase more trouble then normal bus, from the looks of it 10:34:54 <Phazorx> why would it crash down? 10:35:14 <PublicServer> *** made screenshot at 0003A399: http://ps.openttdcoop.org/publicserver/webcam/0003A399.png 10:35:16 <Phazorx> i mean it needs to suffer some massive damage before it would literally crash 10:35:23 <Phazorx> since it is 5-6 chained units 10:35:40 <Phazorx> that would take a lot of effort to collapse 10:35:56 <VVG> still a possibility :p 10:36:06 <Phazorx> same as with trams or busses 10:36:16 <Phazorx> but less likely and generally safer i'd say 10:36:32 <Phazorx> in bus/tram it is plastic and glass between you and ramming vehivcle 10:36:39 <Phazorx> here you are 2m above it 10:36:55 <VVG> i'm not thinking about passangers safety 10:37:10 <Absolutis> Youre thinking about lost money? 10:38:01 <PublicServer> <Absolutis> GTG 10:38:05 <PublicServer> <Paltala> can someone do a quick check over what I've done with SLH01? 10:38:13 <Phazorx> lane changing must be fun with these arround 10:38:23 <PublicServer> <fmauNeko> Well, it lacks a lot of signals 10:38:28 <PublicServer> <Paltala> Phazor, I've seen the video 10:38:37 <PublicServer> <Paltala> i mean the connections and stuff 10:38:41 <PublicServer> <Paltala> of course im gonna signal it 10:38:45 <PublicServer> <fmauNeko> And prios :p 10:38:54 <PublicServer> <Paltala> i cant do prios D: 10:38:58 <VVG> Are there places with hanging trams anywhere in the world? 10:39:04 <PublicServer> <Paltala> america 10:39:10 <PublicServer> <Paltala> i believe... 10:39:22 <Phazorx> plenty actually 10:39:37 <PublicServer> <Paltala> oh shit, ive connected the wrong line 10:39:52 <Phazorx> i seen them in berlin, moscow, detroit, lyon 10:40:04 <VVG> moscow? 10:40:11 <Phazorx> москва 10:40:20 <VVG> yeah, i know 10:40:28 <VVG> where in moscow? 10:40:38 <Phazorx> they have some silly pseudo metro lane 10:40:43 <Phazorx> err... south part 10:40:47 <Phazorx> gah 10:40:51 <Phazorx> no that wasnt south 10:40:53 <Phazorx> lemme check 10:40:55 <fmauNeko> What is a hanging tram ? :p 10:41:07 <PublicServer> <Paltala> I don't think the placement of SLH 01 is the best 10:41:27 *** Combuster has joined #openttdcoop 10:41:42 <PublicServer> <fmauNeko> That's what I was going to say :p 10:42:11 <Phazorx> vvg - сепуховско-тимирязевская 10:42:15 <Phazorx> около ТЦ 10:42:24 <PublicServer> *** Combuster has joined company #1 10:42:33 <PublicServer> <Combuster> Mornin' folks 10:42:39 *** KenjiE20 has joined #openttdcoop 10:42:39 *** ChanServ sets mode: +o KenjiE20 10:42:42 <PublicServer> *** Paltala has left the game (connection lost) 10:42:45 *** Paltala has quit IRC 10:42:48 <PublicServer> <Deamonhunter11> night :) 10:42:51 <PublicServer> <fmauNeko> Hai Combuster 10:43:13 *** Yexo has quit IRC 10:43:24 <PublicServer> * Combuster looks at some nasty ascends 10:43:28 <fmauNeko> 'night Deamonhunter11 :p 10:43:31 *** Yexo has joined #openttdcoop 10:43:37 <PublicServer> <Combuster> 'night 10:43:43 <PublicServer> <Deamonhunter11> i'm not going soon :( 10:44:25 <PublicServer> <fmauNeko> Huh, okay :D 10:44:33 <VVG> fmauNeko: trams hanging under the rails, like a urban tram newgrf 10:44:43 <VVG> Phazorx: you mean the monorail line? 10:45:13 <fmauNeko> Okay, I see 10:45:16 <Phazorx> vvg - cant recall what it was called officially 10:45:22 <Phazorx> perhaps it is a monorail 10:45:24 <fmauNeko> There's a thing like that in Lyon ? 10:45:41 <VVG> -? 10:45:42 <Phazorx> fmauNeko: i believe that was lyon 10:46:00 <fmauNeko> Well, the only thing I know in Lyon is the Part-Dieu train station :p 10:46:02 <Phazorx> vvg - i seen them near telecentre 10:46:12 <VVG> monorail 10:46:21 <VVG> it's even called "monorail transport system" 10:46:30 <Phazorx> well there you go - monorail 10:46:38 <PublicServer> <fmauNeko> Monorail cat needs moar catnip 10:46:39 *** [com]buster has joined #openttdcoop 10:46:42 <VVG> tram like trains running on one rail, kinda toy trains from the looks :) 10:46:44 <Phazorx> still quite high upthere 10:47:07 <Phazorx> VVG yes they are fancy and useless i seen no people entering or leaving them :) 10:48:17 <VVG> that one also much more expensive compared to other transport means i heard 10:48:58 <PublicServer> *** slaca has left the game (leaving) 10:49:20 <Phazorx> yeah, like twice as much 10:49:33 <Phazorx> still less than 1€ 10:49:34 *** [alt]buster has joined #openttdcoop 10:50:10 <fmauNeko> 1€, expensive ? 10:50:14 <PublicServer> *** made screenshot at 000138D4: http://ps.openttdcoop.org/publicserver/webcam/000138D4.png 10:52:20 <VVG> it's suspended! there, remembered the word :p 10:52:54 <Phazorx> fmauNeko: considering majority of population of the country makes <500€/mo 10:53:23 <fmauNeko> Hmm, yeah 10:53:28 *** Combuster has quit IRC 10:53:28 *** [alt]buster is now known as Combuster 10:53:29 <Phazorx> actually 500 is only true for MSK and SPb... res of country would be lucky to have 200 10:53:49 <VVG> Phazorx: i see only a black square, is that a dollar sign? 10:53:59 <Phazorx> a euro sgn 10:54:13 <Phazorx> strange 10:54:20 <Phazorx> it is utf8 char 10:54:26 <Phazorx> fancy font? 10:54:32 <PublicServer> <fmauNeko> Has someone began to deliver oil ? 10:54:37 <VVG> defaults 10:54:45 <VVG> mirc 10:54:50 <fmauNeko> lol 10:54:53 <Phazorx> mirc supports utf? 10:54:57 <fmauNeko> Nope :p 10:54:59 <VVG> no idea 10:55:38 *** [com]buster has quit IRC 10:55:45 <VVG> or does it? i sure can see kanjis 10:58:28 *** Chris_Booth has joined #openttdcoop 10:58:37 <Phazorx> may be i mapped wrong euro symbol ? 10:58:40 <PublicServer> * Combuster puts up Absolutis for execution with spoons 10:59:49 *** avdg has joined #openttdcoop 11:00:02 <VVG> 11:00:20 <PublicServer> <Deamonhunter11> *witnessed terrible explosion( in openttd) while roaming around* 11:00:25 <avdg> !players 11:00:29 <PublicServer> avdg: Client 50 is VVG, a spectator 11:00:29 <PublicServer> avdg: Client 58 (Orange) is Deamonhunter11, in company 1 (Allan & Co.) 11:00:29 <PublicServer> avdg: Client 53 (Orange) is fmauNeko, in company 1 (Allan & Co.) 11:00:29 <PublicServer> avdg: Client 63 (Orange) is Absolutis, in company 1 (Allan & Co.) 11:00:29 <PublicServer> avdg: Client 15 (Orange) is Combuster, in company 1 (Allan & Co.) 11:00:31 <avdg> :o 11:00:35 <PublicServer> <Combuster> probably me 11:00:39 <VVG> still a square for me, though it's ok in input window 11:00:42 <PublicServer> *** Absolutis has joined spectators 11:00:48 <PublicServer> *** Absolutis has left the game (connection lost) 11:01:03 <PublicServer> <Deamonhunter11> destoyed half the town greenpeace did 11:01:08 <PublicServer> <fmauNeko> Awwww 11:01:19 <PublicServer> <fmauNeko> This is mass TF :p 11:01:22 <PublicServer> <Combuster> The town is entirely intact 11:01:28 <PublicServer> <Combuster> This was mass TF 11:01:37 <PublicServer> <Combuster> I only have no save to undo it 11:01:41 <PublicServer> <Combuster> so it has to be done by hand 11:01:50 <PublicServer> <Combuster> (and someone is going to pay for that) 11:02:52 <PublicServer> *** avdg joined the game 11:02:58 <PublicServer> <avdg> hi 11:03:05 <PublicServer> *** avdg has joined company #1 11:03:08 <PublicServer> <fmauNeko> Hi avdg 11:03:17 <PublicServer> <avdg> mass tf? 11:03:39 <PublicServer> <avdg> and why not reverting, the server has plenty of saves :p 11:04:16 <VVG> In 1950 a guy put an elephant onto suspended monorail, and that elephant fell down into the river 11:04:21 <VVG> :) 11:04:27 <PublicServer> <Deamonhunter11> lol 11:04:31 <PublicServer> <fmauNeko> Haha 11:04:35 <PublicServer> <avdg> lol 11:05:14 <PublicServer> *** made screenshot at 000154B5: http://ps.openttdcoop.org/publicserver/webcam/000154B5.png 11:05:40 *** Absolutis has quit IRC 11:06:08 *** devilsadvocate has joined #openttdcoop 11:15:36 *** devilsadvocate has quit IRC 11:15:38 *** Chris_Booth has quit IRC 11:20:15 <PublicServer> *** made screenshot at 000164B2: http://ps.openttdcoop.org/publicserver/webcam/000164B2.png 11:24:09 <PublicServer> <Combuster> So, now it's exactly as it was when this game started 11:24:18 <PublicServer> <avdg> :) 11:24:18 <PublicServer> <fmauNeko> :D 11:24:59 <PublicServer> <fmauNeko> Well, now, it lacks a station :p 11:25:11 <PublicServer> <Combuster> The station's still there 11:25:17 <^Spike^> ? 11:25:20 <PublicServer> <fmauNeko> Oh, yes :p 11:25:29 <^Spike^> someone ruined the game? 11:25:50 <PublicServer> <fmauNeko> Someone did a mass TF 11:25:54 <PublicServer> *** Spike joined the game 11:25:58 <^Spike^> whole map? 11:26:18 <Combuster> nah 11:26:23 <PublicServer> <fmauNeko> Nope :p 11:26:44 <PublicServer> <Deamonhunter11> just a station 11:26:48 <PublicServer> <avdg> :p it we reverted that, we're 100 years further 11:27:06 <Combuster> just took the first location for a station instead of looking for better alternatives/working with terrain 11:27:19 <PublicServer> <Deamonhunter11> absolutis won't be too happy 11:27:52 <PublicServer> <fmauNeko> Well, Greenpeace wasn't happy too :p 11:28:16 <PublicServer> <avdg> we had to take the best decision from these 2 11:28:19 <PublicServer> <Deamonhunter11> it was like it used a nuke 11:28:30 <PublicServer> <Deamonhunter11> i saw it happening 11:28:48 <PublicServer> <fmauNeko> We don't have nukes, the war factory is still not finished :p 11:28:57 <PublicServer> <Deamonhunter11> wiped out some of the town anyway 11:29:06 <PublicServer> <Deamonhunter11> some sloths down 11:29:15 <PublicServer> <Combuster> that's not true 11:29:32 <PublicServer> *** Spike has joined company #1 11:29:40 <PublicServer> <Deamonhunter11> there was a little more 11:29:55 <PublicServer> <Combuster> the rating was appalling, even if I bulldozed the entire town it wouldn't have allowed me to do that 11:29:56 *** Fuco has joined #openttdcoop 11:30:00 *** ChanServ sets mode: +v Fuco 11:30:04 <PublicServer> <avdg> hmm... 11:30:11 <PublicServer> <avdg> can we start building slh now? 11:30:14 *** devilsadvocate has joined #openttdcoop 11:30:21 <PublicServer> <fmauNeko> Yes :p 11:30:25 <PublicServer> <Combuster> We already did a while back :) 11:30:34 <PublicServer> <avdg> only 26 trains :p 11:30:52 <PublicServer> <Deamonhunter11> i know 11:31:55 <PublicServer> <avdg> aren't we missing the category goods(weapons) in the train list? 11:32:17 <PublicServer> <fmauNeko> it's Equipment :p 11:32:25 <slaca_> !password 11:32:25 <PublicServer> slaca_: lamest 11:32:38 <PublicServer> <fmauNeko> Fixed :p 11:32:38 <PublicServer> *** slaca joined the game 11:33:10 <PublicServer> <avdg> fuel has 2 trains :p 11:33:19 <PublicServer> <avdg> oh nvm 11:33:29 <PublicServer> <fmauNeko> Only 1 :p 11:33:34 <PublicServer> <fmauNeko> But we don't deliver any oil :p 11:33:35 <PublicServer> <avdg> yeah, 1 on track :) 11:33:46 <PublicServer> <fmauNeko> So it's kind of useless : 11:33:49 <PublicServer> <avdg> poor train :/ 11:33:53 <PublicServer> <Deamonhunter11> yeag 11:33:57 <PublicServer> <Deamonhunter11> yeah* 11:34:07 <PublicServer> <avdg> nuke it :p 11:34:10 <PublicServer> <Deamonhunter11> shall we stop 11:34:20 <PublicServer> <avdg> yes, for now 11:34:29 <PublicServer> <Deamonhunter11> remember that's greenpeace 11:34:35 <PublicServer> <avdg> stoped 11:34:40 <PublicServer> <avdg> it only wastes money :p 11:35:15 <PublicServer> *** made screenshot at 00039A1B: http://ps.openttdcoop.org/publicserver/webcam/00039A1B.png 11:35:25 <PublicServer> <fmauNeko> We need moar SLH 11:35:40 <PublicServer> <Deamonhunter11> no room yet 11:35:56 <VVG> Was there ever a coop cargodIst game played? 11:36:15 <PublicServer> <avdg> in the devzone 11:36:18 <PublicServer> <avdg> I think 11:36:35 <PublicServer> <Deamonhunter11> yeah remember the post in cargodist thread 11:37:23 <PublicServer> <Combuster> otherwise you won't fix the CL either 11:37:27 <PublicServer> * avdg feels like building a srnw 11:38:06 <PublicServer> <avdg> I've rechecked the psg's and found some good stuff 11:38:26 <PublicServer> <avdg> I found a way to reduce a lot of not-gates 11:39:13 <PublicServer> <avdg> hm... again tf at sloth? 11:39:22 <PublicServer> *** VVG has joined company #1 11:40:39 <^Spike^> ? 11:41:43 <PublicServer> <Combuster> could've been worse 11:42:16 <PublicServer> <avdg> the !not-free srnw station wasn't a bad design, except the fact it uses pbs 11:43:46 <Vitus> !password 11:43:46 <PublicServer> Vitus: untold 11:44:08 <PublicServer> <Vitus> Hey 11:44:08 <PublicServer> *** Vitus joined the game 11:44:11 <PublicServer> <avdg> hey 11:44:17 <PublicServer> <VVG> hey 11:44:20 <PublicServer> <Combuster> Hi Vitus 11:44:23 <PublicServer> <fmauNeko> hey 11:44:29 <PublicServer> <Vitus> What's new? :) 11:44:47 <PublicServer> <avdg> combuster did a great job by reverting tf 11:44:50 <PublicServer> <fmauNeko> Greenpeace was angry 11:45:02 <PublicServer> <Deamonhunter11> sloth stronghold being remolded again and again 11:45:05 <PublicServer> <fmauNeko> And the Human outpost is growing so fast 11:45:28 <PublicServer> <Deamonhunter11> It 's slowing 11:48:59 <PublicServer> <Combuster> Sloth's back in business 11:49:23 <PublicServer> <fmauNeko> Good 11:49:41 <PublicServer> *** slaca has left the game (connection lost) 11:50:09 <PublicServer> <avdg> I'm just removing the cl issues from the pf traps 11:50:15 <PublicServer> *** made screenshot at 00027723: http://ps.openttdcoop.org/publicserver/webcam/00027723.png 11:50:21 <PublicServer> <Vitus> Why should it matter? 11:50:30 <PublicServer> <avdg> math corrections :p 11:50:32 *** tneo_ has quit IRC 11:50:40 *** planetmaker has quit IRC 11:50:51 <PublicServer> <Vitus> You broken one PF trap, by the way :) 11:50:58 <PublicServer> <avdg> ? 11:51:08 <PublicServer> <Vitus> The top one had missing signal 11:51:13 <PublicServer> <avdg> hmm 11:51:51 *** tneo has joined #openttdcoop 11:51:51 *** planetmaker has joined #openttdcoop 11:51:51 *** ChanServ sets mode: +o planetmaker 11:51:51 *** Webster sets mode: +o tneo 11:52:00 <PublicServer> <avdg> ok, I think I get from where :p 11:52:38 <PublicServer> <avdg> hmm, still 1 cl issue :p 11:52:44 <PublicServer> <avdg> not a real one :p 11:52:56 <PublicServer> <Vitus> There are likely more 11:53:08 <PublicServer> <avdg> yeah... 11:53:36 <PublicServer> <avdg> should do 11:53:41 *** Deamonhunter11 has quit IRC 11:53:51 <PublicServer> <Vitus> What about the bottom one? :D 11:54:03 <PublicServer> <avdg> thats not a cl issue I guess 11:54:09 <PublicServer> <avdg> donno if it gives penalty 11:54:32 <PublicServer> <avdg> cl is 3, so it should be fine 11:54:41 <PublicServer> <Vitus> I doubt pathfiner can "see" CL issues 11:54:54 <PublicServer> <avdg> I'll check 11:55:00 <PublicServer> <Combuster> iirc the pathfinder penalizes the distance between bends 11:55:06 <PublicServer> <Vitus> Hmmm 11:55:12 <PublicServer> <Vitus> Well, you can always run debug 11:55:21 <PublicServer> <Vitus> developer 2 and debug_level yapf=3 11:55:50 <PublicServer> <Combuster> Someone cares if I freshen up SLH01 11:55:54 <PublicServer> <Deamonhunter11> see you guys 11:55:57 <PublicServer> <Combuster> its a tad bloated 11:56:00 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 11:56:00 <PublicServer> <Vitus> See ya 11:56:03 <PublicServer> <Combuster> Bye 11:56:10 <PublicServer> <avdg> what does doubleslip penalty? 11:56:49 <PublicServer> <Vitus> Penalizes rail crossing 11:56:58 <PublicServer> <avdg> oh 11:57:08 <PublicServer> <Vitus> Mostly for PBS 11:57:10 *** benom has joined #openttdcoop 11:57:18 <VVG> @gap 4 11:57:18 <Webster> VVG: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 11:58:19 <PublicServer> <avdg> pbs has its own penalty I think :p 11:58:40 <PublicServer> <avdg> pbs_cross_penalty 11:58:49 <PublicServer> <Vitus> Hmmm 11:59:24 <PublicServer> <avdg> and I don't see any real cl penaltie except 45 and 90 :p 11:59:38 <PublicServer> <avdg> so maybe it won't give penalties 11:59:52 <PublicServer> <Vitus> Let's try 11:59:52 <PublicServer> <avdg> or is treathed as 45 12:00:01 <PublicServer> <Vitus> At !penalty test 12:00:13 <PublicServer> <avdg> k 12:01:16 <PublicServer> <avdg> how do you get the costs? 12:01:22 <PublicServer> <Vitus> From debug 12:01:31 <PublicServer> <avdg> hmm 12:02:23 <PublicServer> <Vitus> Now I'm not sure what exactly I discovered :D 12:02:38 <PublicServer> <avdg> 45 degree penalty 12:03:11 <PublicServer> <avdg> 45 degree -> 300 penaltie 12:03:53 <PublicServer> <avdg> ? I get no values :p 12:04:05 <PublicServer> <Vitus> Hm? 12:04:14 <PublicServer> <avdg> how do I get them :p 12:04:17 <PublicServer> <avdg> debug_levels are set 12:04:23 <PublicServer> <Vitus> developer 2? 12:04:44 <PublicServer> <avdg> k 12:05:15 <PublicServer> *** made screenshot at 00035BA6: http://ps.openttdcoop.org/publicserver/webcam/00035BA6.png 12:05:53 <PublicServer> <avdg> lol 12:06:23 <PublicServer> <avdg> thats what I expected 12:06:29 <PublicServer> <avdg> a little less 12:06:32 <PublicServer> <avdg> its a bit shorter 12:06:38 <PublicServer> <Vitus> I know 12:07:01 <PublicServer> <avdg> cl 3 is a bit strange 12:07:16 <PublicServer> <avdg> I mean tl 3 12:07:16 <PublicServer> <Vitus> Diagonal path cost is about 70 12:08:09 <PublicServer> <avdg> seems there is no extreme costs for curves 12:08:24 <PublicServer> <Vitus> Yup 12:08:45 <PublicServer> <avdg> so cl issues in pf-traps should be allowed 12:09:07 <PublicServer> <avdg> strange conclusion :p 12:09:25 <PublicServer> <Vitus> I'm still wondering where I'm getting path cost 1855 :D 12:09:28 <PublicServer> <Vitus> *from 12:09:40 <PublicServer> <avdg> cl 1? 12:09:43 <PublicServer> <Vitus> cl3 12:11:28 <PublicServer> <avdg> lol 12:11:31 <PublicServer> <Vitus> There must be something with the curves, though 12:11:47 <PublicServer> <avdg> move it 2 tiles closer 12:11:57 <PublicServer> <avdg> equel length 12:12:08 <PublicServer> <Vitus> I mean, this should have cost about 1000+2x diag 12:12:11 <PublicServer> <Vitus> That's 1140 12:12:14 <PublicServer> <Vitus> Not 1742 12:12:45 <PublicServer> <avdg> ? 12:13:14 <PublicServer> <avdg> I'm still wondered how to get the cost :p 12:13:41 <PublicServer> <Vitus> Is the debug output running? 12:13:56 <PublicServer> <avdg> hmm 12:14:13 <PublicServer> <avdg> there is no 'developer' value 12:14:31 <PublicServer> <Vitus> That's command 12:14:37 <PublicServer> <Vitus> Just type "developer 2" 12:14:50 <PublicServer> <avdg> ah 12:15:03 <PublicServer> <avdg> lol nice 12:15:28 *** mixrin has joined #openttdcoop 12:16:06 <VVG> fmauNeko: there you go, it's done :) 12:16:21 *** Intexon has quit IRC 12:16:27 <PublicServer> <fmauNeko> :) 12:16:57 <PublicServer> <Combuster> lets see, that should be enough to calculate the matrix... 12:17:49 <PublicServer> <avdg> hmm... retrieving a detailed report from the pf would be great 12:18:17 <PublicServer> <Vitus> I guess our only chance would be to examine code 12:18:27 <PublicServer> <avdg> :) 12:18:38 *** HanziQ has joined #openttdcoop 12:18:42 <PublicServer> <avdg> what are these variables for? 12:18:45 <HanziQ> !players 12:18:48 <PublicServer> HanziQ: Client 50 (Orange) is VVG, in company 1 (Allan & Co.) 12:18:48 <PublicServer> HanziQ: Client 53 (Orange) is fmauNeko, in company 1 (Allan & Co.) 12:18:48 <PublicServer> HanziQ: Client 73 (Orange) is avdg, in company 1 (Allan & Co.) 12:18:49 <PublicServer> HanziQ: Client 74 (Orange) is Spike, in company 1 (Allan & Co.) 12:18:49 <PublicServer> HanziQ: Client 15 (Orange) is Combuster, in company 1 (Allan & Co.) 12:18:49 <PublicServer> HanziQ: Client 78 (Orange) is Vitus, in company 1 (Allan & Co.) 12:18:55 <HanziQ> !password 12:18:55 <PublicServer> HanziQ: pewter 12:19:19 <PublicServer> <Combuster> straights, curves and direction changes 12:19:26 <PublicServer> *** HanziQ joined the game 12:19:46 <PublicServer> <Vitus> Well, diagonal should be about 70-75 afaik 12:20:00 <PublicServer> <Vitus> I guess it's something like sqrt(2)*50 12:20:15 <PublicServer> *** made screenshot at 00028D40: http://ps.openttdcoop.org/publicserver/webcam/00028D40.png 12:20:50 <PublicServer> <avdg> :) 12:20:55 <PublicServer> <avdg> I was already thinking :p 12:21:49 <PublicServer> <avdg> nice math :p 12:21:58 <PublicServer> <Vitus> It looks strange 12:22:09 <PublicServer> <Vitus> Diagonal cost is too low 12:22:12 <PublicServer> <Combuster> but I doubt the fitted equation is correct though 12:22:18 <PublicServer> <Combuster> what vitus said 12:22:32 <PublicServer> <avdg> changes is quite high I think 12:22:59 <PublicServer> <Combuster> one way to find out 12:23:11 <PublicServer> <avdg> ?:p 12:25:21 <PublicServer> <Combuster> weeeeird 12:25:39 <PublicServer> <fmauNeko> Wat ? 12:25:45 <PublicServer> <Vitus> Well, if we revert it: 12:25:48 <PublicServer> <Combuster> CL isn't penalized 12:27:39 <PublicServer> <fmauNeko> Our first oil delivery is on its way :p 12:27:48 <PublicServer> <VVG> hm 12:28:07 <PublicServer> <VVG> those path equlizers at msh02, are they recent additions? like in last 2 hours? 12:28:30 <PublicServer> <Vitus> Noes, I built them yesterday 12:28:42 <PublicServer> <Vitus> I'm pretty sure diagonal path cost is 71 12:29:11 <PublicServer> <Vitus> And 300 per direction change? 12:29:13 <PublicServer> <Vitus> Could be possible 12:30:06 <PublicServer> <Vitus> 3126 indeed 12:30:12 <PublicServer> <VVG> i prolly missed them. and then wondered why would Vitus build such unequal drop :) 12:30:44 <PublicServer> <Combuster> I wonder what people think when they come in here... 12:30:56 <PublicServer> <Vitus> Well, I also considered to merge the pickup into one line 12:31:02 <PublicServer> <Vitus> This might be overkill.. but whatever 12:31:05 <PublicServer> <HanziQ> where is factory? 12:31:14 <PublicServer> <HanziQ> war factory? 12:31:20 <PublicServer> <avdg> test !this with tl? 12:31:23 <Vitus> !screen 12:31:23 <PublicServer> <avdg> tl 3? 12:31:23 <PublicServer> *** Vitus made screenshot at 0003C3A4: http://ps.openttdcoop.org/publicserver/webcam/0003C3A4.png 12:31:32 *** Progman has quit IRC 12:31:40 <PublicServer> <Combuster> feel free 12:31:54 <PublicServer> <Vitus> Combuster, it looks like it's 100 for straight path, 71 for diagonal and 300 for direction change 12:32:25 <PublicServer> <avdg> damm, the numbers are too quick 12:32:52 <PublicServer> <avdg> same penalty 12:33:05 <PublicServer> <avdg> wtf :p 12:33:17 <PublicServer> <Spike> what you guys working on? 12:33:20 <PublicServer> <Combuster> because TL <= CL? 12:33:29 <PublicServer> <avdg> tl = 3 12:33:38 <PublicServer> <avdg> cl = 2 12:33:42 <PublicServer> <Vitus> CL is 2 indeed 12:34:00 <PublicServer> <avdg> so there is no such thing as penalty 12:34:00 <PublicServer> <Combuster> d'oh 12:34:12 <PublicServer> <avdg> again 12:34:31 <PublicServer> <avdg> :d 12:34:34 <PublicServer> <Vitus> :D 12:34:52 <PublicServer> <avdg> 1 12:34:53 <PublicServer> <avdg> :p 12:34:58 <PublicServer> <Combuster> are 90° turns on? 12:35:04 <PublicServer> <Spike> no 12:35:07 <PublicServer> <avdg> nope :p 12:35:10 <PublicServer> <Vitus> If the PF is unable to find path, it'll let you know by exclamation mark 12:35:16 <PublicServer> *** made screenshot at 0003AFCA: http://ps.openttdcoop.org/publicserver/webcam/0003AFCA.png 12:35:22 <PublicServer> <Spike> ?? 12:35:36 <PublicServer> <Spike> never seen that 12:35:39 <PublicServer> <Vitus> In the debug, there's something like [YAPFt]! 12:35:43 <^Spike^> oh 12:37:22 <PublicServer> <avdg> I expect 600 more penalty for the 90 degree 12:37:28 <PublicServer> * Combuster heads out for lunch 12:37:49 <PublicServer> <Vitus> avdg: Try to enable this debug with PZG13 12:38:16 <PublicServer> <Combuster> make sure you have the task manager ready :) 12:38:33 <PublicServer> <avdg> ? 12:38:36 <PublicServer> <Vitus> In non-SML PSGs, PF usually takes about 60ms from game day 12:38:45 <PublicServer> <Vitus> In PZG13, it was like 2200ms :D 12:38:56 <PublicServer> <avdg> lol 12:39:11 <PublicServer> <avdg> hmm 12:39:14 <PublicServer> <avdg> want to watch it :p 12:39:17 <PublicServer> *** avdg has left the game (leaving) 12:39:44 <avdg> ofcourse psw :p 12:39:48 <^Spike^> ? 12:40:09 <avdg> nice screenshot btw about our test 12:40:14 <PublicServer> <fmauNeko> Well, someone wanna finish the War Factory ? :p 12:40:34 <avdg> !password 12:40:34 <PublicServer> avdg: paired 12:41:03 <PublicServer> *** avdg joined the game 12:41:03 *** avdg has quit IRC 12:41:37 <PublicServer> *** VVG has left the game (leaving) 12:42:07 *** avdg has joined #openttdcoop 12:42:10 <avdg> :/ 12:42:33 <PublicServer> <avdg> ah, still alive here :p 12:47:45 <PublicServer> <avdg> ? 12:47:57 <PublicServer> <avdg> who is at wtf? 12:48:09 <PublicServer> <avdg> oh 12:48:28 <PublicServer> <fmauNeko> I was just parking these trains in depots 12:48:31 <PublicServer> <avdg> don't worry, they will return 12:48:34 <PublicServer> <fmauNeko> They were useless 12:48:49 <PublicServer> <avdg> no need for shortcutting 12:48:52 <PublicServer> *** Spike has left the game (leaving) 12:50:16 <PublicServer> *** made screenshot at 0002A167: http://ps.openttdcoop.org/publicserver/webcam/0002A167.png 12:50:45 *** mixrin has quit IRC 12:51:55 <PublicServer> <fmauNeko> Haha, someone entered the animals forest :p 12:52:19 <PublicServer> <avdg> hanziQ? 12:52:24 <PublicServer> <HanziQ> oh 12:52:27 <PublicServer> <avdg> nice move :p 12:52:30 <PublicServer> <HanziQ> i forgot 12:52:33 <PublicServer> <fmauNeko> :D 12:52:33 <PublicServer> <HanziQ> :D 12:53:03 <PublicServer> <avdg> *we come in peace* :p 12:53:14 <PublicServer> <fmauNeko> *we need some maize* :p 12:53:19 <PublicServer> <avdg> *misses lifestock from farm* 12:53:30 <PublicServer> <HanziQ> well, look at ML beween BBH01 and BBH02... 12:53:38 *** mixrin has joined #openttdcoop 12:53:38 <PublicServer> <HanziQ> its in forest too.. 12:53:47 <PublicServer> <fmauNeko> *with moar maize, we'll be able to kick your asses off there* 12:53:56 <PublicServer> <HanziQ> and what's worse LLL_RRR or LR? :D 12:54:05 <PublicServer> <avdg> lr 12:54:14 <PublicServer> <avdg> there is more traffic on lll_rrr :p 12:54:14 <PublicServer> <fmauNeko> Yep, but we took over the Canyon 12:54:25 <PublicServer> <fmauNeko> So it's a secure area :p 12:54:34 <PublicServer> <HanziQ> :D 12:55:05 <PublicServer> <avdg> the coast is also safe 12:55:20 <PublicServer> <fmauNeko> Giraffe hates water 12:55:20 <PublicServer> <avdg> 90% of the world population lifes there 12:55:29 <PublicServer> <Vitus> What's up with the not-free srnw station? 12:55:56 <PublicServer> <avdg> just a nice concept from 1 of the previous games 12:56:01 <PublicServer> <avdg> too bad it had no nametag 12:56:03 <Vitus> aka http://blog.openttdcoop.org/2009/07/12/asynchronous-srnw-stations/ 12:56:05 <Vitus> ? :) 12:56:23 <PublicServer> <avdg> maybe :p 12:56:38 <PublicServer> <HanziQ> wtf? 12:56:53 <PublicServer> <HanziQ> i sent 3 trains to my station, but only 2 arrived 12:56:56 <PublicServer> <avdg> I'm just feeling like eliminating not-gates, just because the slowness of them 12:57:08 <PublicServer> <HanziQ> um, 1 went to different station nearby.. 12:57:11 <PublicServer> <avdg> hanziq: can you locate train 3 pls? 12:57:15 <PublicServer> <Vitus> The circle NOT gate isn't exactly slow 12:57:19 <PublicServer> <HanziQ> Monkey Outpost Easy 12:57:22 <PublicServer> <HanziQ> *East 12:57:31 <PublicServer> <avdg> it still takes time 12:57:31 <PublicServer> <avdg> and trains 12:57:34 <PublicServer> <Vitus> And when you need to rely on them, you can use logic engine :) 12:58:01 <PublicServer> <avdg> yeah, but that won't fit in openttdcoop ps :p 12:58:04 <PublicServer> <avdg> yet 12:58:37 <PublicServer> <avdg> I just want to collect some good ideas, to create better ideas 13:00:20 <PublicServer> <fmauNeko> HanziQ: It's because your train was heading to the drop 13:00:29 <PublicServer> <HanziQ> ah 13:00:32 <PublicServer> <fmauNeko> So it entered the 1st station to turn around :p 13:00:35 <PublicServer> <HanziQ> :D 13:02:13 <Vitus> btw avdg: The overflow at rations pickup isn't going to work with presignal bypass 13:02:34 <PublicServer> <avdg> hmm yeah 13:02:37 <Vitus> Either the overflow works and bypass is broken, or (if you fix bypass), overflow is broken 13:03:53 <PublicServer> <avdg> actually a bad design :p 13:05:16 <PublicServer> *** made screenshot at 0000C649: http://ps.openttdcoop.org/publicserver/webcam/0000C649.png 13:05:26 <Vitus> The combination of bypass and conditional injection is broken anyhow 13:05:39 <Vitus> Timer would be probably more useful here 13:05:57 <PublicServer> <avdg> replaced the combos with normal signals 13:06:06 <PublicServer> <avdg> fixes a little bit 13:06:23 *** Seberoth has joined #openttdcoop 13:06:28 <PublicServer> <Vitus> Let's see 13:07:19 <PublicServer> <HanziQ> somebody should finish War Factory, but i don't feel cool enough to do it :D 13:07:34 <PublicServer> <Combuster> Become cool :) 13:07:37 <PublicServer> <Vitus> avdg, look here 13:07:46 <PublicServer> <avdg> ? 13:07:55 <PublicServer> <Vitus> This should be two tiles further if you want it to work 13:07:55 <PublicServer> <HanziQ> hm, that's easy to say 13:08:06 <PublicServer> <avdg> hm 13:08:16 <PublicServer> <avdg> I see 13:08:30 <PublicServer> <Combuster> There's no reason not to try 13:08:42 <PublicServer> <Vitus> Anyways, what if the drop is full and pickup isn't? 13:08:42 <PublicServer> <Combuster> at best you can screw up, and there will still be no war factory 13:08:48 <PublicServer> <Combuster> i.e. no change 13:08:54 <PublicServer> <HanziQ> ok, i'll try 13:08:57 <PublicServer> <avdg> I know vitus 13:09:01 <PublicServer> <avdg> I just added the overflow 13:09:10 <PublicServer> <avdg> the station design wasn't mine 13:09:15 <PublicServer> <Vitus> I know, I know 13:09:18 <PublicServer> <avdg> I had to hack it it 13:09:29 <PublicServer> <fmauNeko> Please, don't kill me :/ 13:09:33 <PublicServer> <avdg> :) 13:09:38 <PublicServer> <avdg> we will :p 13:09:40 <PublicServer> <Vitus> Overflow with presignal bypass is strange anyhow 13:09:43 <PublicServer> <avdg> kidding 13:09:44 <PublicServer> <fmauNeko> I just followed advices :p 13:09:58 <PublicServer> <Vitus> I'm pretty sure you don't even need to presignal this one :P 13:10:08 <PublicServer> <Vitus> Simple two-way eol would do the trick 13:10:10 <PublicServer> <avdg> its just to prevent extra train injection 13:10:19 *** [com]buster has joined #openttdcoop 13:10:20 <PublicServer> <Vitus> (depends on actual traffic, though) 13:10:36 <PublicServer> <avdg> we have till room to add 2 platforms at the front 13:10:39 <PublicServer> <fmauNeko> Well, Combuster told me it'd be better to have a PSB 13:10:43 <PublicServer> <Vitus> Also, avdg. You'd need to prio the line leading to pickup as well 13:11:16 <PublicServer> <avdg> ? 13:11:20 <PublicServer> <HanziQ> Combuster do i need to build another stations? it seems to accept nothing 13:11:36 <PublicServer> <Vitus> Imagine there's one free spot and train approaching on ML 13:11:39 <PublicServer> <avdg> hanziQ, where? 13:11:39 <PublicServer> <HanziQ> or feeder, or what? 13:11:39 <PublicServer> <Combuster> There's this button "Fund new industry" 13:11:44 <PublicServer> <HanziQ> ah 13:11:47 <PublicServer> <Combuster> normally, you build the station 13:11:50 <PublicServer> <HanziQ> but there's a factory 13:11:53 <PublicServer> <Combuster> and then add the industry as part of it 13:12:02 <PublicServer> <Vitus> The moment the train on ML passes the prio, overflow will release new train 13:12:11 <PublicServer> <Combuster> there's no specific need to use the existing one 13:12:15 <PublicServer> <HanziQ> ok 13:12:18 <PublicServer> <Vitus> But as there was only one spot left, it's going to end up in overflow again 13:12:25 *** Combuster has quit IRC 13:12:25 *** [com]buster is now known as Combuster 13:12:33 <PublicServer> <avdg> hmm... forgot I was on batteries 13:12:37 <PublicServer> <Combuster> I wonder if that factory was there when Puk built the existing part... 13:12:52 <PublicServer> <fmauNeko> Well, just walk the station :p 13:13:40 <PublicServer> <avdg> vitus: there is only 1 way to remove the most issues 13:13:43 <PublicServer> <avdg> stresstest 13:14:04 <PublicServer> <Vitus> That's why I'm trying it in SP now :D 13:14:26 <PublicServer> <avdg> do it, and improve it you like it :p 13:15:06 <PublicServer> <avdg> I want to test a new srnw design (actually a collection of improved stuff) 13:15:08 <PublicServer> <Vitus> Honestly, I'd get rid of the presignal bypass totally 13:15:18 <PublicServer> <Vitus> But it feels unfair towards fmauNeko :D 13:15:25 <PublicServer> <avdg> lol 13:15:49 <fmauNeko> Well, just do it, I just followed Combuster advices 13:16:02 <PublicServer> <Vitus> Let's see what can I do with it, then 13:16:19 <fmauNeko> At the begining, I didn't even had the idea of this kind of design :p 13:18:03 <PublicServer> <Combuster> Why the loop? 13:18:23 <PublicServer> <Combuster> if you want to penalize the later platforms a reverse pbs is enough no? 13:18:36 <PublicServer> <avdg> it blocks the occupied signal 13:19:07 <PublicServer> * Combuster has been out for too long 13:19:10 <PublicServer> <avdg> why not the other way? 13:19:13 <PublicServer> <avdg> last tracks first 13:19:22 <PublicServer> <Vitus> That just doesn't work 13:19:52 <PublicServer> <Vitus> Because then the trains might end up in overflow without actually using free spots 13:20:16 <PublicServer> *** made screenshot at 0000EC3E: http://ps.openttdcoop.org/publicserver/webcam/0000EC3E.png 13:20:54 <Combuster> !rcon patch town_growth_rate 13:20:54 <PublicServer> Combuster: you are not allowed to use !rcon 13:21:16 *** ChanServ sets mode: +o Combuster 13:21:20 <PublicServer> <V453000> hi 13:21:20 <PublicServer> <Vitus> Hey 13:21:20 <Combuster> !rcon patch town_growth_rate 0 13:21:20 <PublicServer> *** V453000 joined the game 13:21:23 <PublicServer> <avdg> hey 13:21:26 <PublicServer> <fmauNeko> Hi, Vbignum 13:21:35 <PublicServer> <Combuster> Hey, that's my line :) 13:21:53 *** bothie has quit IRC 13:22:02 <PublicServer> <avdg> v[overflowerror] 13:22:20 <PublicServer> <fmauNeko> :d 13:22:23 <PublicServer> <Combuster> avdg: quit using 16-bit architectures :) 13:22:29 <PublicServer> <Vitus> Something like this should work, I still think that the injection is too far away, though 13:22:39 <PublicServer> <Combuster> dos is sooooo last century 13:23:00 <PublicServer> <avdg> its not only dos that uses 16bit ::) 13:23:27 <PublicServer> <Combuster> ...you? ::) 13:23:33 <PublicServer> <avdg> vitus: 13:24:03 <PublicServer> <avdg> the pickup should also not receive extra trains when all platforms are full 13:24:30 <PublicServer> <Vitus> It works this way now 13:24:43 <PublicServer> <Vitus> But I don't like overflow giving way to trains going to drop 13:24:52 <PublicServer> <avdg> ah, nvm 13:24:55 <PublicServer> <Vitus> Maybe we should separate lines going to pickup and drop 13:24:58 <PublicServer> <avdg> got it 13:25:11 <PublicServer> *** V453000 has left the game (leaving) 13:25:11 <PublicServer> <avdg> thats actually the best idea :p 13:25:20 <PublicServer> <avdg> and what I thought first 13:25:49 <PublicServer> <avdg> vitus: it actually will work :p 13:25:55 <PublicServer> <Vitus> I know 13:26:01 <PublicServer> <avdg> ? 13:26:04 <PublicServer> <avdg> whats the plan? 13:26:16 <PublicServer> <Vitus> Separate lines going to drop and to pickup 13:26:25 <PublicServer> <avdg> :o 13:30:53 <PublicServer> <Vitus> This should work 13:31:11 <PublicServer> <Vitus> Now the other side :D 13:31:53 <PublicServer> <avdg> :à 13:31:53 <PublicServer> <avdg> :) 13:32:57 <PublicServer> <HanziQ> ok, please check my 2+2->2 merge on war factory, i'm not pretty sure, if i'm doing it right 13:33:25 *** bothie has joined #openttdcoop 13:35:16 <PublicServer> *** made screenshot at 0000EE36: http://ps.openttdcoop.org/publicserver/webcam/0000EE36.png 13:36:26 <PublicServer> *** HanziQ has left the game (leaving) 13:39:24 <PublicServer> <avdg> vitus: shortcut it 13:40:56 <PublicServer> <Vitus> Alright, it should be working now :) 13:41:08 <PublicServer> <fmauNeko> Cool ;) 13:41:23 <PublicServer> <fmauNeko> Thanks for fixing my fails :p 13:41:32 <PublicServer> <avdg> vitus: are you also part of the prozone? 13:41:41 <PublicServer> <avdg> just asking 13:41:50 <PublicServer> <Vitus> Since last PZG, yes :) 13:42:13 <PublicServer> <avdg> I have an idea about an extendable syncronized sml 13:42:24 <PublicServer> <avdg> works gap-based 13:42:52 <PublicServer> <avdg> and no timer required, through it still needs some syncing mechanisme 13:45:58 <PublicServer> <avdg> concept is done 13:46:26 <PublicServer> <Vitus> Just looking at it 13:46:28 <PublicServer> <Vitus> Now explain :D 13:46:37 *** Lukeus_Maximus has quit IRC 13:46:59 <PublicServer> <avdg> well, I think that this ml can have extra lanes, without extra unneeded work 13:47:17 <PublicServer> <avdg> donno 13:48:02 <PublicServer> <avdg> everything is just included I think 13:48:11 <PublicServer> <Vitus> Well, hard to say. I'm not exactly sure how is it supposed to work 13:48:40 <PublicServer> <avdg> the innerlane will be used as syn lane 13:49:08 <PublicServer> <avdg> but it works only if the trains can get close enough 13:49:24 <PublicServer> <avdg> with 1-2 signals between them 13:49:27 <PublicServer> <Vitus> Honestly, I think that one simple timer is MUCH better than tons of complicated joins 13:49:37 <PublicServer> <Vitus> Not saying this couldn't work, though 13:50:04 <PublicServer> <avdg> it just works without a centralised timer 13:50:11 <PublicServer> <avdg> if it desyncs, it detects it 13:50:17 <PublicServer> *** made screenshot at 00004018: http://ps.openttdcoop.org/publicserver/webcam/00004018.png 13:50:51 <PublicServer> <avdg> and syncronise immeadiatly 13:51:48 <PublicServer> <Vitus> Well, then try to build it and see if it really works. Nothing much I can say about it 13:52:03 <PublicServer> <avdg> hard task :p 13:52:59 <PublicServer> <avdg> lets try 13:53:10 <PublicServer> *** avdg has left the game (leaving) 13:55:00 <Vitus> !screen 13:55:00 <PublicServer> *** Vitus made screenshot at 000347C5: http://ps.openttdcoop.org/publicserver/webcam/000347C5.png 13:55:27 <HanziQ> !password 13:55:27 <PublicServer> HanziQ: motley 13:55:59 <PublicServer> *** HanziQ joined the game 13:56:02 <PublicServer> <fmauNeko> Well, you can connect rubber and copper 13:56:17 <PublicServer> <fmauNeko> I finished signaling War Factory 13:56:32 <PublicServer> <HanziQ> fmauNeko thx 13:56:35 <PublicServer> <fmauNeko> I'm updating the trainyard 14:00:34 *** Macha has joined #openttdcoop 14:00:42 <Macha> !password 14:00:42 <PublicServer> Macha: motley 14:01:11 <PublicServer> *** HanziQ has left the game (leaving) 14:01:15 <PublicServer> *** Macha joined the game 14:04:21 <PublicServer> *** Macha has left the game (leaving) 14:04:27 *** Macha has left #openttdcoop 14:05:17 <PublicServer> *** made screenshot at 00023B2D: http://ps.openttdcoop.org/publicserver/webcam/00023B2D.png 14:06:23 <PublicServer> <Combuster> I'm off for the afternoon 14:06:26 <PublicServer> <Combuster> cya 14:06:29 <PublicServer> *** Combuster has left the game (leaving) 14:11:23 <PublicServer> <fmauNeko> Well, we started to produce weapons :) 14:11:32 <PublicServer> <fmauNeko> Who want a crate of dynamite ? 14:13:23 *** Combuster has quit IRC 14:20:18 <PublicServer> *** made screenshot at 00027B32: http://ps.openttdcoop.org/publicserver/webcam/00027B32.png 14:21:44 *** Lelle has joined #openttdcoop 14:21:53 <PublicServer> <fmauNeko> I'm going, cya later 14:21:56 <PublicServer> *** fmauNeko has left the game (leaving) 14:21:56 <PublicServer> *** Game paused (number of players) 14:21:59 *** fmauNeko has quit IRC 14:24:39 <PublicServer> *** Vitus has left the game (leaving) 14:32:59 *** roboboy has joined #openttdcoop 14:38:58 <V453000> !tweet This is war! Come join PSG 191! 14:39:00 *** mixrin has quit IRC 14:39:04 <PublicServer> V453000: Tweet sent: http://twitter.com/openttdcoop 14:39:17 <V453000> we completely forgot this thingy :) 14:40:08 *** slaca_ has quit IRC 14:52:08 *** modi has joined #openttdcoop 14:52:18 <modi> !password 14:52:18 <PublicServer> modi: assent 14:53:35 <PublicServer> *** modi joined the game 14:55:28 *** Hippidy has joined #openttdcoop 14:57:13 *** Ramsus08191 has joined #openttdcoop 14:57:28 <Ramsus08191> !password 14:57:29 <PublicServer> Ramsus08191: assent 14:57:43 <PublicServer> *** Game unpaused (number of players) 14:57:43 <PublicServer> *** Ramsus08191 joined the game 14:57:46 <PublicServer> *** HanziQ joined the game 14:57:52 <PublicServer> <Ramsus08191> Hello 14:58:08 <PublicServer> <HanziQ> Hi 14:58:11 <PublicServer> <Ramsus08191> I though I would be the only one 15:03:22 <Phazorx> !players 15:03:25 <PublicServer> Phazorx: Client 89 (Orange) is modi, in company 1 (Allan & Co.) 15:03:25 <PublicServer> Phazorx: Client 91 (Orange) is Ramsus08191, in company 1 (Allan & Co.) 15:03:25 <PublicServer> Phazorx: Client 93 (Orange) is HanziQ, in company 1 (Allan & Co.) 15:04:31 <Hippidy> !password 15:04:31 <PublicServer> Hippidy: assent 15:04:33 <PublicServer> *** modi has left the game (leaving) 15:05:03 *** modi has quit IRC 15:05:18 <PublicServer> *** made screenshot at 0000F653: http://ps.openttdcoop.org/publicserver/webcam/0000F653.png 15:06:16 <PublicServer> *** hippidy joined the game 15:09:06 <PublicServer> *** Ramsus08191 has left the game (leaving) 15:09:06 <PublicServer> *** Game paused (number of players) 15:09:15 *** Ramsus08191 has quit IRC 15:10:38 <PublicServer> *** hippidy has left the game (leaving) 15:10:38 <PublicServer> *** HanziQ has left the game (leaving) 15:21:02 *** fmauNeko has joined #openttdcoop 15:21:18 <fmauNeko> !playercount 15:21:18 <PublicServer> fmauNeko: Number of players: 0 15:22:29 *** Lukeus_Maximus has joined #openttdcoop 15:22:36 <Lukeus_Maximus> !password 15:22:36 <PublicServer> Lukeus_Maximus: banish 15:22:51 <PublicServer> *** Lukeus Maximus joined the game 15:24:13 <PublicServer> *** Game unpaused (number of players) 15:24:13 <PublicServer> *** fmauNeko joined the game 15:26:33 <PublicServer> *** Lukeus Maximus has left the game (leaving) 15:26:33 <PublicServer> *** Game paused (number of players) 15:28:07 *** Razaekel has quit IRC 15:29:13 <fmauNeko> !password 15:29:13 <PublicServer> fmauNeko: banish 15:31:55 *** Progman has joined #openttdcoop 15:33:18 *** Razaekel has joined #openttdcoop 15:35:18 <PublicServer> *** made screenshot at 0003A18B: http://ps.openttdcoop.org/publicserver/webcam/0003A18B.png 15:40:25 <avdg> hmm.. I'm not getting my trains synced in my offline game :p 15:40:32 <avdg> on a testtrack 15:40:38 <avdg> diagonal tracks :/ 15:50:14 *** fmauNeko has quit IRC 15:50:14 *** ODM has quit IRC 15:50:20 <PublicServer> *** fmauNeko has left the game (leaving) 15:53:07 *** ODM has joined #openttdcoop 15:53:07 *** ChanServ sets mode: +o ODM 15:55:29 *** Lelle` has joined #openttdcoop 16:03:05 *** Lelle has quit IRC 16:05:33 *** Lelle` has quit IRC 16:06:30 *** HanziQ has quit IRC 16:08:23 *** Hippidy has quit IRC 16:14:44 *** HanziQ has joined #openttdcoop 16:14:49 <HanziQ> !password 16:14:49 <PublicServer> HanziQ: dosing 16:15:05 <PublicServer> *** HanziQ joined the game 16:15:44 <PublicServer> *** HanziQ has joined spectators 16:15:49 <HanziQ> !players 16:15:53 <PublicServer> HanziQ: Client 107 is HanziQ, a spectator 16:16:05 <PublicServer> *** HanziQ has left the game (leaving) 16:18:22 <PublicServer> *** avdg joined the game 16:18:40 <PublicServer> *** avdg has left the game (connection lost) 16:18:40 *** avdg has quit IRC 16:19:42 *** avdg has joined #openttdcoop 16:20:08 <avdg> !unpause 16:20:08 <PublicServer> avdg: you must be channel op to use !unpause 16:20:21 *** mixrin has joined #openttdcoop 16:26:02 <HanziQ> !password 16:26:02 <PublicServer> HanziQ: gummed 16:26:16 <PublicServer> *** HanziQ joined the game 16:26:37 <PublicServer> *** avdg joined the game 16:26:42 <PublicServer> *** avdg has joined company #1 16:26:42 <PublicServer> *** Game unpaused (number of players) 16:27:24 <PublicServer> *** avdg has left the game (connection lost) 16:27:24 <PublicServer> *** Game paused (number of players) 16:27:24 *** avdg has quit IRC 16:28:04 <PublicServer> *** avdg joined the game 16:28:10 <PublicServer> *** avdg has joined company #1 16:28:10 <PublicServer> *** Game unpaused (number of players) 16:28:18 *** avdg has joined #openttdcoop 16:28:22 <PublicServer> <avdg> :/ 16:28:59 <PublicServer> <HanziQ> wut? 16:29:03 <PublicServer> <avdg> connnection 16:29:06 <PublicServer> <HanziQ> ah 16:29:09 *** fmauneko has joined #openttdcoop 16:29:13 <fmauneko> !playercout 16:29:15 <fmauneko> !playercount 16:29:15 <PublicServer> fmauneko: Number of players: 4 16:29:40 <fmauneko> !password 16:29:40 <PublicServer> fmauneko: gummed 16:29:49 <PublicServer> <HanziQ> whats the stuff on the upper corner? 16:29:49 <PublicServer> *** fmauNeko joined the game 16:30:01 <PublicServer> <avdg> some concepts 16:30:05 <PublicServer> <HanziQ> hm 16:33:54 <PublicServer> <fmauNeko> Hmm, a SLH near MSH02 would be great :p 16:35:18 <PublicServer> *** made screenshot at 00006252: http://ps.openttdcoop.org/publicserver/webcam/00006252.png 16:36:06 <PublicServer> <avdg> last human outpost will need a metro :p 16:38:16 <fmauneko> !screen 16:38:16 <PublicServer> *** fmauneko made screenshot at 00034753: http://ps.openttdcoop.org/publicserver/webcam/00034753.png 16:38:26 <Ammler> !dl 16:38:26 <PublicServer> Ammler: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 16:38:31 <Ammler> !dl ottdau 16:38:32 <PublicServer> Ammler: http://www.openttdcoop.org/winupdater 16:39:54 <PublicServer> <fmauNeko> The problem is, there's no moar room for a metro :p 16:40:06 <PublicServer> <avdg> yeah, people forgot to build a premetro :p 16:40:39 *** mixrin has quit IRC 16:44:42 <PublicServer> <avdg> guards :) 16:45:53 <PublicServer> *** Spike joined the game 16:46:13 <PublicServer> <avdg> hi spike 16:46:16 <PublicServer> <Spike> hi 16:47:13 <PublicServer> *** Spike has joined company #1 16:47:26 <PublicServer> <fmauNeko> We need moar SLH 16:50:18 <PublicServer> *** made screenshot at 0002FB32: http://ps.openttdcoop.org/publicserver/webcam/0002FB32.png 16:51:50 <Vitus> !password 16:51:50 <PublicServer> Vitus: willow 16:52:22 *** Chris_Booth has joined #openttdcoop 16:52:59 <PublicServer> <avdg> <3 sound of train 76 16:53:06 <PublicServer> *** Vitus joined the game 16:53:08 <PublicServer> <Vitus> Hey 16:53:08 <PublicServer> <avdg> hey 16:53:50 <^Spike^> Chris_Booth thnx for the balancing stuff.. i didn't see it anymore after i build that hub :) 16:54:22 <Chris_Booth> ^Spike^: no worries i was bored and wanted to build 16:55:08 <^Spike^> i already was happy it fitted in the landscape there without too much TF :) 16:57:45 <fmauneko> !screen 16:57:45 <PublicServer> *** fmauneko made screenshot at 00008440: http://ps.openttdcoop.org/publicserver/webcam/00008440.png 16:58:46 <Chris_Booth> yeah spike i am just glad i didnt have to mess with the hub to much 16:59:22 <Ammler> who made that ugly map for current ps? 16:59:37 <Chris_Booth> your mum Ammler 17:00:05 <^Spike^> ? 17:00:10 <Ammler> we should setup a rule like no map below 10 or 20 newgrfs 17:00:17 <^Spike^> ah 17:00:20 <Ammler> or then no 17:00:23 <Ammler> ne 17:00:29 <^Spike^> i don't know who made it 17:00:31 <Chris_Booth> really? 17:00:36 <PublicServer> <avdg> only 4 here 17:00:39 <Chris_Booth> not the time for your mum jokes? 17:00:49 <Ammler> ah, sorry 17:00:53 <Ammler> @kban Chris_Booth 1000 17:00:53 *** Webster sets mode: +b *!~chatzilla@client-86-31-224-240.oxfd.adsl.virginmedia.com 17:00:55 *** Chris_Booth was kicked by Webster (Ammler) 17:01:09 <avdg> lol 17:01:55 <PublicServer> <fmauNeko> moar 17:02:49 <Ammler> this game makes it quite hard to test, if GRFPack works fine 17:04:00 <PublicServer> *** Chris Booth joined the game 17:04:12 <PublicServer> <avdg> lol 17:04:24 <^Spike^> that's what you get when you give someone a key? :) 17:04:25 <PublicServer> <fmauNeko> XxD 17:04:50 <avdg> !password 17:04:50 <PublicServer> avdg: willow 17:04:53 <Ammler> there is another possiblity to get the pw 17:05:00 <^Spike^> oh 17:05:16 <avdg> msg publicserver 17:05:18 <PublicServer> *** made screenshot at 0003131D: http://ps.openttdcoop.org/publicserver/webcam/0003131D.png 17:05:24 <Ammler> shht ;-) 17:05:27 <^Spike^> hmmm 17:05:30 <^Spike^> no check if on channel? 17:05:33 <^Spike^> badly coded... 17:05:33 <^Spike^> :) 17:05:47 <Ammler> feel free to post a patch :-P 17:05:50 <avdg> hmm… then we need an acl for the ps too 17:05:58 <^Spike^> nah.. no need avdg 17:06:04 <avdg> or a filter 17:06:20 <^Spike^> just needs a simple function that checks the nicklist if the person is in there 17:06:27 <avdg> yeah 17:06:39 <Ammler> we have already acl 17:06:41 <^Spike^> nothing hard needed like acl or what so every 17:06:48 <Ammler> like IsOp 17:06:59 <^Spike^> btw Ammler the pack as it is @ bundles now... is the one as it's gonna be released? 17:07:09 <Ammler> gonna? 17:07:13 <Ammler> already is :-) 17:07:14 <^Spike^> going to be 17:07:16 <^Spike^> oh.. 17:07:20 <^Spike^> didn't read a post :) 17:07:24 <Ammler> !grf <--check 17:07:24 <PublicServer> Ammler: http://www.openttdcoop.org/wiki/GRF (Version 7.3) 17:07:26 <PublicServer> *** Spike has left the game (leaving) 17:07:36 <Ammler> no GRFPack 7.3 anymore 17:07:39 <^Spike^> i see ps says 7.3 ;) 17:08:09 <Ammler> yes, the server uses 7.3 17:08:32 <^Spike^> not even hitting the switch to 8.0? ;) 17:08:42 <PublicServer> *** Chris Booth has left the game (connection lost) 17:08:59 <Ammler> I started my VM just to test the windows updater 17:09:11 <PublicServer> <avdg> :) 17:09:17 <PublicServer> *** Spike joined the game 17:09:24 <Ammler> but now, this is really poor setup 17:16:11 <PublicServer> *** Spike has joined company #1 17:16:52 <PublicServer> <Spike> who placed the CL zig zag sign... 17:16:58 <PublicServer> <Vitus> Me 17:16:58 <PublicServer> <avdg> ? 17:17:07 <PublicServer> <Spike> S curves Vitus... S curves.. 17:17:10 <PublicServer> <avdg> its fine 17:17:10 <PublicServer> <Spike> :) 17:17:16 <PublicServer> <avdg> cl = 3 17:17:23 <PublicServer> <Vitus> I doubt that, look 17:17:34 *** Webster sets mode: -b *!~chatzilla@client-86-31-224-240.oxfd.adsl.virginmedia.com 17:17:35 <PublicServer> <Spike> mhm 17:18:31 <PublicServer> <Vitus> See? 17:18:31 <PublicServer> <Spike> oh.. just 17:19:52 <PublicServer> *** Player has joined spectators 17:20:01 <PublicServer> <Spike> player... 17:20:01 <PublicServer> <fmauNeko> Player should change his nick :p 17:20:07 <PublicServer> <Spike> yep 17:20:16 <PublicServer> <avdg> indeed 17:20:19 <PublicServer> *** made screenshot at 0002DC7E: http://ps.openttdcoop.org/publicserver/webcam/0002DC7E.png 17:20:20 <PublicServer> *** Player has left the game (leaving) 17:21:00 <PublicServer> <fmauNeko> We scared player :p 17:21:10 <^Spike^> i know who it is 17:23:53 <PublicServer> <avdg> vitus: how do you get the sum again? 17:24:10 <PublicServer> <Vitus> You just count halftiles between first and last bend 17:24:22 <PublicServer> <avdg> oh 17:25:47 <PublicServer> <avdg> I move your math :p 17:25:54 <PublicServer> <Vitus> :) 17:26:33 <PublicServer> <avdg> uh, cant type that upsidedown v 17:26:45 <PublicServer> <fmauNeko> ^ 17:26:51 <PublicServer> <avdg> : 17:26:51 <PublicServer> <avdg> :) 17:26:56 *** Hippidy has joined #openttdcoop 17:27:06 <PublicServer> <avdg> other notation then :p 17:30:34 <PublicServer> <fmauNeko> We need a troop transportation system between the Outpost and the Canyon Battlefield 17:34:10 <Hippidy> !password 17:34:18 <Hippidy> erm... 17:35:19 <PublicServer> *** made screenshot at 00030C83: http://ps.openttdcoop.org/publicserver/webcam/00030C83.png 17:35:53 <PublicServer> *** Hippidy joined the game 17:37:28 *** fmauNeko_ has joined #openttdcoop 17:37:45 <PublicServer> <Hippidy> anything I can be doing? 17:40:11 <PublicServer> <Vitus> Hmmm, SLH04 looks pretty compact :) 17:40:32 <PublicServer> <avdg> I hope not too, but I don't expect much expansion this game 17:41:12 <PublicServer> *** Hippidy has joined company #1 17:41:45 <PublicServer> <Vitus> I'm actually thinking of scrapping one of the refinery pickups and merge the two lines into one, I don't think we'll need pickup for each line 17:42:03 <PublicServer> <avdg> where should we put the depot? 17:42:08 *** fmauneko has quit IRC 17:42:12 <PublicServer> <avdg> in the middle of the jungle? 17:42:33 <PublicServer> <Vitus> I rather meant something like: 17:44:24 *** Seppel has joined #openttdcoop 17:45:04 <PublicServer> <avdg> lol, the engines are really weak 17:45:20 <PublicServer> <avdg> it can't even pull itsself up at max speed 17:45:42 <PublicServer> <avdg> check the line at flying spider pig hangars 17:46:34 <PublicServer> <avdg> some hills could be avoided :p 17:46:45 <PublicServer> <Vitus> Just tunnel it 17:50:19 <PublicServer> *** made screenshot at 000249B7: http://ps.openttdcoop.org/publicserver/webcam/000249B7.png 17:52:12 <PublicServer> <Vitus> Maybe you could have avoided the jungle little bit more 17:52:23 <PublicServer> <fmauNeko> Where ? 17:52:32 <PublicServer> <avdg> rollercoaster 17:52:38 <PublicServer> <fmauNeko> Aaah 17:52:54 <PublicServer> <fmauNeko> We don't have to avoid the jungle 17:52:54 <PublicServer> <Vitus> I'll do something with rollercoaster, though 17:53:09 <PublicServer> <fmauNeko> We have to stay more than 20 tiles away from animal cities :p 17:53:12 <PublicServer> <Vitus> avdg: Are you rebuilding stuff there? 17:53:21 <PublicServer> <Vitus> Alright, then no problem :) 17:53:27 <PublicServer> <avdg> yeah 17:53:33 <PublicServer> <avdg> hmm 17:53:39 <PublicServer> <avdg> still a small tf required 17:53:42 <PublicServer> <Vitus> What it needs are tunnels 17:53:45 <PublicServer> <Vitus> Huge tunnels 17:54:13 <PublicServer> <avdg> I try it without tf 17:54:36 <PublicServer> <HanziQ> what about the middle exit from SLH04? where can it be connected? 17:54:48 <PublicServer> <Vitus> For future use :) 17:54:55 <PublicServer> <HanziQ> ah :D 17:54:58 <PublicServer> <fmauNeko> I see 1 water pump and 2 copper mines :p 17:55:21 <PublicServer> <HanziQ> yea, i see them too, but they are pretty far 17:55:39 <PublicServer> <Hippidy> if you're ok with massive tunnels... you can do them !here 18:04:33 <PublicServer> <Hippidy> can I build a station here? 18:04:42 <PublicServer> <fmauNeko> Where ? 18:04:51 <PublicServer> <Hippidy> see sign 18:05:18 <PublicServer> <Vitus> Probably, as there can be no SLH nearby 18:05:19 <PublicServer> *** made screenshot at 00027580: http://ps.openttdcoop.org/publicserver/webcam/00027580.png 18:05:28 <PublicServer> <fmauNeko> Sure you can :p 18:05:37 <PublicServer> <Hippidy> ok 18:06:53 <PublicServer> <Vitus> Funded some new industries, feel free to connect those :) 18:07:37 <PublicServer> <Vitus> Also, HaziQ, please check your merge at War Factory 18:12:38 <PublicServer> * avdg fixes another cl issue of the same type 18:13:33 <PublicServer> <Vitus> Hmmm, this is bad idea 18:14:03 <PublicServer> <avdg> 121 max speed if I'm right 18:14:31 <PublicServer> <Vitus> 232 - 100 18:14:40 <PublicServer> <fmauNeko> 132 18:14:46 <PublicServer> <avdg> :o 18:14:48 *** benom has quit IRC 18:14:58 <PublicServer> <avdg> ah 18:15:01 <PublicServer> <fmauNeko> Hehe, I'm smart, you see ? 18:15:04 <PublicServer> <avdg> I halve tiles 18:15:08 <PublicServer> <avdg> *aaa 18:15:11 <PublicServer> <Vitus> 232 - (13-3)^2 18:15:16 <PublicServer> <HanziQ> ok, i think the merge is fixed 18:15:22 <PublicServer> <Hippidy> can someone check secret brewery south station before I connect it please? 18:15:25 <PublicServer> <Vitus> Alright 18:15:25 <PublicServer> <HanziQ> could you please check? 18:15:25 <PublicServer> <avdg> forgot someting :p 18:15:37 <PublicServer> <Vitus> Thank you, HanziQ 18:15:41 <PublicServer> <HanziQ> np 18:16:00 <PublicServer> <fmauNeko> COnnecting to MSH ? :p 18:16:43 <PublicServer> <Vitus> You have to connect it to SL, not ML :D 18:16:51 <PublicServer> <avdg> lol 18:18:02 *** Benom has joined #openttdcoop 18:19:50 <PublicServer> <HanziQ> Vitus can i destroy your curve speec calc. at tactics center? 18:20:02 <PublicServer> <HanziQ> i want to connect the water pump 18:20:20 <PublicServer> *** made screenshot at 00027B32: http://ps.openttdcoop.org/publicserver/webcam/00027B32.png 18:21:18 <PublicServer> <Hippidy> soo.. what's wrong with the station again? 18:21:36 <PublicServer> <fmauNeko> Trying to connect to the ML and not to a SL 18:21:51 <PublicServer> <Hippidy> oh 18:22:07 <PublicServer> <Hippidy> where shall I connect it? 18:22:29 <PublicServer> <fmauNeko> Hmm, if some Logic geek could build an overflow at Weapons PICKUP, it'd be awesome :p 18:22:53 <PublicServer> <avdg> its not designed to make us easy :p 18:23:35 <PublicServer> <fmauNeko> That's why I don't even want to try, I'll break everything :p 18:23:47 <PublicServer> <avdg> no, you learn things 18:23:51 <PublicServer> <avdg> :p 18:29:07 <PublicServer> <Hippidy> this any better? 18:30:18 <PublicServer> *** avdg has joined spectators 18:30:24 <PublicServer> <avdg> eating something 18:32:16 <PublicServer> <Hippidy> I'm going to connect the station near Penguin Secret Brewery Sidings, is that ok? 18:32:31 <PublicServer> <fmauNeko> It is :p 18:32:34 <PublicServer> <Hippidy> ok 18:33:45 <PublicServer> <Hippidy> is there a depot where I can make trains or do I have to build one temporarily? 18:34:03 <PublicServer> <HanziQ> use Service Center 18:34:06 <PublicServer> <fmauNeko> Check the Service Center 18:34:09 <PublicServer> <HanziQ> at SLH04 18:34:24 <PublicServer> <fmauNeko> I love the Hell HQ :p 18:35:11 <PublicServer> <fmauNeko> Hippidy: when you clone from the Trainyard, please don't share orders :p 18:35:14 <PublicServer> <fmauNeko> Do it afterwards :p 18:35:20 <PublicServer> *** made screenshot at 00004253: http://ps.openttdcoop.org/publicserver/webcam/00004253.png 18:35:23 *** Chris_Booth has joined #openttdcoop 18:35:31 <PublicServer> <Hippidy> I thought I did... oops 18:35:42 <PublicServer> <fmauNeko> Fixed :) 18:35:51 <PublicServer> <Hippidy> I did do.. 18:35:54 <PublicServer> <Vitus> Back 18:36:09 <PublicServer> <Hippidy> It mentioned tactics I'm at penguind secret... 18:36:15 <PublicServer> <Hippidy> penguin* 18:36:58 <PublicServer> <fmauNeko> Well, someone else did it :p 18:37:03 <PublicServer> <fmauNeko> Sorry :) 18:37:15 <PublicServer> <Hippidy> HanziQ I think 18:37:19 <PublicServer> <HanziQ> wut? 18:37:28 <PublicServer> <Hippidy> He built the station 18:37:37 <PublicServer> <HanziQ> what station? where? 18:37:50 <PublicServer> <Hippidy> doesn't matter, nothing wrong 18:37:53 <PublicServer> <HanziQ> ok 18:37:56 <PublicServer> <fmauNeko> Water pump at Penguin Tactics Center 18:38:02 <PublicServer> <fmauNeko> Near BBH03 18:38:08 *** Ramsus08191 has joined #openttdcoop 18:38:11 <PublicServer> <HanziQ> yea, thats mine 18:38:15 <PublicServer> <fmauNeko> Well, the problem is fixed though :p 18:38:18 <PublicServer> <HanziQ> it's signed 18:38:21 <Ramsus08191> !password 18:38:21 <PublicServer> Ramsus08191: tossed 18:38:37 <PublicServer> *** Ramsus08191 joined the game 18:38:54 <PublicServer> <HanziQ> and what was the problem? 18:38:54 <PublicServer> <Ramsus08191> Hello 18:39:03 <PublicServer> <fmauNeko> Hai Ramsus08191 18:39:09 <PublicServer> <Hippidy> The water train example had shared orders to your station 18:39:12 <PublicServer> <fmauNeko> HanziQ: the Trainyard train had shared orders 18:39:18 <PublicServer> <HanziQ> ah 18:39:21 <PublicServer> <HanziQ> ok, sry 18:39:53 <PublicServer> <Ramsus08191> hmm hilly steam trains 18:41:08 <PublicServer> <Hippidy> can I connect zebra battle base rubber plantation? 18:41:29 <PublicServer> <fmauNeko> Nope, it's in enemy's territory 18:41:32 <PublicServer> <fmauNeko> :p 18:41:35 <PublicServer> <Hippidy> oh 18:41:51 <PublicServer> <Ramsus08191> well, stealing enemy resources is more fun 18:42:06 <PublicServer> <fmauNeko> Well, you can connect, but be careful 18:42:18 <PublicServer> <fmauNeko> More than 20 tiles away from any house :p 18:42:27 <PublicServer> <Hippidy> erm... no ty then 18:42:33 <Razaekel> ? 18:42:36 <Razaekel> special game? 18:42:39 <PublicServer> <fmauNeko> Or they'll eat train drivers 18:42:48 <PublicServer> <Ramsus08191> sign with a smile :), will make the enemy happy 18:43:47 <fmauNeko_> Razaekel: War between jungle animals and humans :p 18:43:54 *** fmauNeko_ is now known as fmauNeko 18:43:57 <PublicServer> <Ramsus08191> so what are those curves and numbers multiplied by more number I see averywhere? 18:44:18 <PublicServer> <HanziQ> secret math written in sand 18:44:23 <PublicServer> <Spike> ssshht 18:44:44 <PublicServer> <HanziQ> with big "GO AWAY" in front of it 18:44:47 <PublicServer> <HanziQ> so... 18:46:50 <PublicServer> <HanziQ> you see it? it's written here 18:47:05 <PublicServer> <Ramsus08191> isnt the Y the other way? 18:47:18 <PublicServer> <HanziQ> :D 18:47:24 <PublicServer> <Ramsus08191> hmm now looks like a 4 :D 18:49:18 <PublicServer> <Vitus> Trains go BOOM 18:49:21 <PublicServer> <HanziQ> yea 18:49:24 <PublicServer> <Vitus> :P 18:50:20 <PublicServer> *** made screenshot at 0003B3D2: http://ps.openttdcoop.org/publicserver/webcam/0003B3D2.png 18:51:09 <PublicServer> <Ramsus08191> oh wait, I though the whole map was with single rail 18:51:24 *** slaca has joined #openttdcoop 18:51:35 <PublicServer> <fmauNeko> SOmeone played with the upgrade tool 18:51:52 <PublicServer> <fmauNeko> When I connected this morning, it was like that :p 18:52:13 <PublicServer> <HanziQ> now, go away 18:52:25 <slaca> !password 18:52:25 <PublicServer> slaca: runner 18:52:38 <PublicServer> *** slaca joined the game 18:52:51 <PublicServer> <fmauNeko> By the way, read the Message board 18:53:03 <PublicServer> <fmauNeko> It tells something about people building crap :p 18:53:12 <PublicServer> <fmauNeko> I'm afk, dinner time :p 18:53:15 <PublicServer> <HanziQ> hm 18:56:37 *** HDIEagle has joined #openttdcoop 18:58:05 <callmeLG> !password 18:58:05 <PublicServer> callmeLG: runner 18:58:28 <PublicServer> <Hippidy> Can I connect Peguin tactics center copper ore mine? 18:58:45 <PublicServer> *** LG joined the game 18:59:44 <PublicServer> <Ramsus08191> interesting 19:00:08 <PublicServer> <Ramsus08191> the platform has to be 3 tiles longer for a steeped climbing 19:00:17 <PublicServer> <Ramsus08191> for this engine 19:00:35 *** roboboy has quit IRC 19:02:06 <Hippidy> Can I connect Penguin tactics center copper ore mine? 19:02:36 <PublicServer> <Hippidy> oh.. there's a sign 19:05:20 <PublicServer> *** made screenshot at 00037315: http://ps.openttdcoop.org/publicserver/webcam/00037315.png 19:10:48 <PublicServer> *** slaca has joined company #1 19:10:54 <PublicServer> <slaca> hi 19:10:57 <PublicServer> <HanziQ> hi 19:11:00 <PublicServer> <Ramsus08191> hey 19:11:03 <PublicServer> <Vitus> Hey 19:11:46 <PublicServer> <slaca> i connect zebra battle base fruit plantation, ok ? 19:11:47 <V453000> @archive 19:11:47 <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive 19:12:54 <PublicServer> <Spike> where are you gonna connect it to? 19:13:09 <PublicServer> *** LG has left the game (connection lost) 19:13:48 <PublicServer> <slaca> to slh04? 19:13:58 <PublicServer> <Spike> bravo! you've won the dishwasher.... 19:14:13 <PublicServer> <slaca> thx 19:14:13 <PublicServer> <Vitus> Can I have one too? 19:14:17 <PublicServer> <Spike> nop.. ;) 19:14:21 <PublicServer> <Vitus> Damn! 19:14:30 <PublicServer> <Spike> slaca: it's ok then :) 19:14:35 <PublicServer> <slaca> ok 19:14:50 <PublicServer> <Vitus> It's not OK! I want my own dishwasher 19:14:53 <PublicServer> <Spike> xD 19:15:14 <PublicServer> <Spike> Vitus: ask V if he wants to do your dishes... if not.. extort him...that you do so much from him or else 19:15:14 <PublicServer> <Spike> ;) 19:15:25 <V453000> wha? 19:15:33 <PublicServer> <Spike> nothing ;) 19:16:17 <PublicServer> <Spike> btw V plan says: No more then 20 tiles into forested area... what you think to do is a SL station is like.. well massivly in there 19:16:50 <V453000> I guess V isnt me 19:16:58 <^Spike^> this time it is 19:17:02 <^Spike^> asking member opinion :) 19:17:04 <^Spike^> yeesh :D 19:17:04 <V453000> ? 19:17:12 <^Spike^> why did i even member you again? :) 19:17:32 <V453000> I have no idea, ask Combuster, I find the idea to evade jungles pointless 19:17:47 <^Spike^> he isn't online :D 19:17:51 <^Spike^> so i asked you 19:18:19 <V453000> I dont know ... if it is at least reasonable, then it applies only from ML, but I dont know, I didnt ask him myself 19:20:21 <PublicServer> *** made screenshot at 00013CAC: http://ps.openttdcoop.org/publicserver/webcam/00013CAC.png 19:21:05 <PublicServer> <Spike> slaca: why the bridge 19:21:10 <PublicServer> <Spike> and on the rail next to it not 19:21:28 <PublicServer> <slaca> srx 19:21:34 <PublicServer> <slaca> sorry 19:21:35 <PublicServer> <Spike> not saying it's wrong 19:21:40 <PublicServer> <Spike> i'm asking you why are you doing that :) 19:21:46 <PublicServer> <fmauNeko> Back 19:21:46 <PublicServer> <Spike> what's the reason you use the bridge there 19:21:50 <PublicServer> <fmauNeko> What have I missed ? 19:21:53 <PublicServer> <Spike> and rail next to it not :) 19:21:57 <PublicServer> <slaca> dunno 19:22:06 <PublicServer> <slaca> :) 19:22:13 <callmeLG> !password 19:22:13 <PublicServer> callmeLG: luring 19:22:27 <PublicServer> <Spike> now the question: Why the bridge at all? :) 19:22:30 <PublicServer> *** LG joined the game 19:22:36 <PublicServer> <Spike> i see no water... or rails underneath it :) 19:22:41 <PublicServer> <slaca> i dont know 19:22:47 <PublicServer> <slaca> just like it 19:23:01 <PublicServer> <Spike> we don't have hill slow downs or anything so.. 19:23:19 <PublicServer> <Ramsus08191> yea, we have 19:23:27 <PublicServer> <slaca> ok 19:23:31 <PublicServer> <Spike> no we don't 19:23:34 <PublicServer> <slaca> good now? 19:23:35 <PublicServer> <Ramsus08191> not that noticiable but yes 19:23:54 <PublicServer> <Spike> creates less signal gaps aswell slaca :) 19:23:58 <PublicServer> <slaca> sry, i am beginner 19:24:25 <PublicServer> <Spike> you read the quickstart? :) 19:24:34 <PublicServer> <slaca> yes 19:24:50 <PublicServer> <Spike> should be fine then.. if not.. don't hesitate to ask 19:25:02 <PublicServer> <Spike> and signs... we don't put them there to scare you off :) 19:25:26 <PublicServer> <Hippidy> nooes 19:26:02 <PublicServer> <slaca> i read almost everything 19:26:08 <PublicServer> <slaca> i try my best 19:26:34 <PublicServer> <Ramsus08191> :) 19:26:53 <PublicServer> <slaca> hey, should i buy some train? :) 19:27:07 <PublicServer> <avdg> if they are needed, why not? ;-) 19:27:24 <PublicServer> <Ramsus08191> yes, if you connect a primary you have to buy the trains also 19:27:30 <PublicServer> <Spike> slaca: you can use the trainyard to find the train you need 19:27:49 <PublicServer> <slaca> i found it, but from which depot? 19:27:55 <PublicServer> <Vitus> Just don't ctrl+clone (with shared orders) from trainyard 19:27:55 <PublicServer> <Spike> you can clone it but be sure it's just clone... and NOT CTRL+Clone (to share orders) 19:27:59 <PublicServer> <Ramsus08191> and set the orders, go to the trainyard (sign list) and use the depot on the SLH you just connected to clone the trains 19:28:02 <PublicServer> <Vitus> There's one depot at SLH04 19:28:30 <PublicServer> <Vitus> Also don't forget to remove !connect me after you finish :) 19:28:39 <PublicServer> *** avdg has joined company #1 19:28:42 <PublicServer> <Ramsus08191> after cloning you can then make the clonned trains shared 19:28:48 <PublicServer> <HanziQ> hey, our last chance is shrinking! 19:29:08 <PublicServer> <HanziQ> or people dies 19:29:30 <PublicServer> <HanziQ> well, 246 people in 16 years, that's not so bad 19:30:46 *** devilsadvocate has quit IRC 19:31:07 <PublicServer> <slaca> train 150 is mine, is it good? 19:31:16 <PublicServer> <Spike> yeah 19:31:28 <PublicServer> <fmauNeko> It is :p 19:32:06 <PublicServer> *** LG has left the game (connection lost) 19:32:09 <PublicServer> <fmauNeko> 155 trains 19:32:12 <PublicServer> <fmauNeko> We need MOAR 19:32:39 <PublicServer> <Vitus> What? These trains have only 4200 hp each? 19:32:46 <PublicServer> <avdg> yeah 19:32:58 <PublicServer> <slaca> 3 trains enough? 19:33:04 <PublicServer> <Vitus> For now, yes 19:33:10 <PublicServer> <slaca> ok 19:33:13 <PublicServer> <avdg> slaca: use 3 now, recheck it in 5 minutes 19:33:29 <PublicServer> <slaca> ok, thx for helping 19:33:35 <PublicServer> <avdg> yw 19:35:00 <PublicServer> <Vitus> HanziQ, your trains (at least at Penguin Tactics Center Central), do NOT have full load nor shared orders 19:35:06 <PublicServer> <Vitus> You might want to check that 19:35:21 <PublicServer> *** made screenshot at 0003B042: http://ps.openttdcoop.org/publicserver/webcam/0003B042.png 19:37:04 <PublicServer> <HanziQ> where? 19:37:16 <PublicServer> <HanziQ> center central is bus station 19:38:03 <PublicServer> <HanziQ> ah 19:38:44 <PublicServer> <HanziQ> full loading now 19:38:50 <PublicServer> *** avdg has joined spectators 19:43:08 <PublicServer> <fmauNeko> I connected the Oil Rig inside the ennemy territory :p 19:44:00 *** KyleS_ has joined #openttdcoop 19:44:11 <fmauNeko> !screen 19:44:11 <PublicServer> *** fmauNeko made screenshot at 0003CEB5: http://ps.openttdcoop.org/publicserver/webcam/0003CEB5.png 19:44:17 <KyleS_> !password 19:44:17 <PublicServer> KyleS_: chored 19:44:30 <PublicServer> *** KyleS joined the game 19:45:32 <PublicServer> *** avdg has joined company #1 19:48:35 <PublicServer> *** avdg has joined spectators 19:50:21 <PublicServer> *** made screenshot at 0003A2AC: http://ps.openttdcoop.org/publicserver/webcam/0003A2AC.png 19:55:00 <PublicServer> <slaca> why do we use electrified railways for diesel engines? 19:55:04 *** callmeLG has quit IRC 19:55:15 <PublicServer> <Ramsus08191> good question 19:55:18 <PublicServer> <HanziQ> it looks cool 19:56:48 <PublicServer> <KyleS> Vitus, why do have those PF tricks in MSH02? :o 19:56:52 <PublicServer> <KyleS> (on the north end) 19:56:58 <PublicServer> <Vitus> To improve balancing 19:57:52 <PublicServer> <HanziQ> hm, i'm waiting for time when i'll fully understand these things and use them.. :) 19:58:13 *** Benom has quit IRC 19:59:43 <PublicServer> <Sepp> hi 19:59:43 <PublicServer> *** Sepp joined the game 19:59:49 <PublicServer> <Vitus> Hey 19:59:49 <PublicServer> <KyleS> hello 19:59:52 <PublicServer> <Ramsus08191> hi 20:01:11 *** benom has joined #openttdcoop 20:02:07 <PublicServer> *** Ramsus08191 has left the game (connection lost) 20:02:12 *** Ramsus08191 has quit IRC 20:03:55 <PublicServer> *** KyleS has left the game (leaving) 20:04:41 <PublicServer> *** V453000 joined the game 20:04:43 <PublicServer> <Vitus> Hey 20:04:46 <PublicServer> <V453000> hi 20:04:57 <PublicServer> <HanziQ> hi 20:05:00 <PublicServer> <slaca> hi 20:05:04 <PublicServer> <Vitus> hi 20:05:17 <PublicServer> <fmauNeko> hi 20:05:21 <PublicServer> *** made screenshot at 0003B3A4: http://ps.openttdcoop.org/publicserver/webcam/0003B3A4.png 20:05:29 <PublicServer> <HanziQ> hihi 20:05:32 <PublicServer> <Vitus> hi? 20:08:09 <PublicServer> <HanziQ> i'm thinking what could be the theme of next game 20:08:30 <PublicServer> <Vitus> In what sense? 20:08:30 <PublicServer> <HanziQ> i'd like to try something eyecandy or trains without orders 20:08:50 *** KyleS_ has quit IRC 20:08:57 <PublicServer> <V453000> forget about an eyecandy game on PS I would say :) 20:09:00 <PublicServer> <V453000> and SRNW either 20:09:12 <PublicServer> <V453000> at least in soon future 20:09:17 <PublicServer> <Vitus> There were many SRNW based games in past, though 20:09:34 <HanziQ> hm 20:10:09 <PublicServer> <slaca> what is maglev train doing? 20:10:27 <PublicServer> <HanziQ> you mean on the north-east corner? 20:10:31 <PublicServer> *** Sepp has left the game (leaving) 20:10:34 <PublicServer> <slaca> yes 20:10:37 <PublicServer> <Vitus> Cycling around? :D 20:10:42 <PublicServer> <slaca> why? 20:10:48 <PublicServer> <HanziQ> protecting poor little steam trains from injuries 20:11:02 <PublicServer> <slaca> lol 20:11:29 <PublicServer> <Vitus> "Why" isn't generally good question here :D 20:11:44 <PublicServer> <slaca> :) 20:12:22 <PublicServer> <slaca> and what is that at Penguin secret brewey station? 20:13:07 <PublicServer> <Vitus> Just avdg's late discovery (sorry avdg) :D 20:16:06 <PublicServer> *** V453000 has left the game (connection lost) 20:17:34 <PublicServer> *** HanziQ has left the game (leaving) 20:20:21 <PublicServer> *** made screenshot at 000148A2: http://ps.openttdcoop.org/publicserver/webcam/000148A2.png 20:20:30 <PublicServer> <Vitus> Going off, see ya 20:20:33 <PublicServer> *** Vitus has left the game (leaving) 20:21:15 <HanziQ> what about something with very long/short trains? 20:24:38 <PublicServer> *** Spike has left the game (leaving) 20:27:01 <Vitus> We had TL10 game while ago 20:32:16 <Razaekel> http://dvice.com/archives/2010/07/awesome-video-t.php 20:32:17 <Webster> Title: Awesome video: The Dyson 'Balloon Multiplier' | DVICE (at dvice.com) 20:32:19 <Razaekel> whoops 20:32:23 <Razaekel> wrong channel 20:35:22 <PublicServer> *** made screenshot at 0003743C: http://ps.openttdcoop.org/publicserver/webcam/0003743C.png 20:36:03 <HanziQ> Vitus: while? 20:36:14 <HanziQ> this is my first game that big 20:36:21 <HanziQ> and the first on #ottdc 20:37:42 <HanziQ> do you know some coop server where are eyecandy/srnw/other normal games, played all the time? 20:37:48 *** Chris_Booth has quit IRC 20:37:55 <HanziQ> i'd really like to play some SRNW 20:40:09 <fmauNeko> !screen 20:40:09 <PublicServer> *** fmauNeko made screenshot at 0003DDD5: http://ps.openttdcoop.org/publicserver/webcam/0003DDD5.png 20:42:24 <PublicServer> <fmauNeko> om nom nom 20:49:55 <De_Ghosty> coop need some frsh idea 20:50:01 <De_Ghosty> something think of something to do 20:50:16 *** Seberoth has quit IRC 20:50:18 <HanziQ> i say SRNW 20:50:22 <PublicServer> *** made screenshot at 00038198: http://ps.openttdcoop.org/publicserver/webcam/00038198.png 20:50:26 <fmauNeko> I say Cargodist 20:51:04 <HanziQ> i say arctic with storage for food 20:52:10 <HanziQ> but SRNW is better 20:52:16 <HanziQ> or 1 tile trains 20:52:23 <HanziQ> or 20 tiles! 20:52:24 <HanziQ> hm 20:52:44 <HanziQ> have a nice day/night/whatever, i go sleep. howgh 20:53:05 *** HanziQ has quit IRC 20:54:24 *** Combuster has joined #openttdcoop 20:56:21 *** ChanServ sets mode: +o Combuster 20:59:44 <PublicServer> *** Combuster joined the game 21:00:53 *** fonsinchen has joined #openttdcoop 21:01:14 *** Seberoth has joined #openttdcoop 21:05:06 *** HDIEagle has quit IRC 21:05:16 <PublicServer> *** VictorOfSweden joined the game 21:05:22 <PublicServer> *** made screenshot at 0000B031: http://ps.openttdcoop.org/publicserver/webcam/0000B031.png 21:05:32 <PublicServer> <VictorOfSweden> hellö 21:05:41 <PublicServer> <fmauNeko> Hai 21:05:47 <PublicServer> <Combuster> hï thërë 21:05:53 <PublicServer> <VictorOfSweden> :) 21:06:07 <PublicServer> <slaca> hi 21:06:22 <PublicServer> <VictorOfSweden> network up and running, i see 21:08:07 *** roboboy has joined #openttdcoop 21:08:50 <PublicServer> <fmauNeko> Totally :) 21:11:01 *** Seberoth has quit IRC 21:12:39 <PublicServer> *** VictorOfSweden has left the game (leaving) 21:15:34 *** mixrin has joined #openttdcoop 21:18:37 <VVG> hey 21:18:43 <PublicServer> <fmauNeko> Yo VVG 21:18:46 <VVG> !password 21:18:46 <PublicServer> VVG: angled 21:19:01 <PublicServer> *** VVG joined the game 21:19:30 *** Seberoth has joined #openttdcoop 21:20:22 <PublicServer> *** made screenshot at 0003ADF3: http://ps.openttdcoop.org/publicserver/webcam/0003ADF3.png 21:21:22 <PublicServer> <fmauNeko> Hmm, I see Primaries connected to a MSH 21:21:33 <PublicServer> <VVG> where? 21:21:54 <PublicServer> <fmauNeko> MSH01 21:22:21 <PublicServer> <Combuster> >:( 21:23:05 <PublicServer> <Hippidy> oh nooes 21:23:20 <PublicServer> <Combuster> even then, this is never correct 21:23:32 <PublicServer> <Combuster> trains have to pass through another station to reach yours 21:23:41 <PublicServer> <Hippidy> no they don't 21:23:52 <PublicServer> <Combuster> then you made a loop in a line 21:23:55 <PublicServer> <Combuster> which is worse 21:25:02 <PublicServer> <Hippidy> how do I fix it? 21:25:14 <PublicServer> <fmauNeko> SL02 is really near :p 21:25:17 <PublicServer> <VVG> slh needed 21:25:32 <PublicServer> <Hippidy> ah crap 21:25:44 <PublicServer> <VVG> slh02 as a temp fix should be ok i think, though i'd build a new slh facing the right way :) 21:26:14 <PublicServer> <Hippidy> I don't know how :( 21:26:42 <PublicServer> <VVG> reconnect them to slh 02, should be ok for now 21:26:53 <PublicServer> <Combuster> there's one other problem... 21:27:14 <PublicServer> <fmauNeko> Just make one station and walk a tile to the other well 21:27:41 <PublicServer> <Combuster> that's still more than 20 tiles into enemy territory 21:27:44 <PublicServer> <Combuster> vetoed 21:28:41 <PublicServer> <fmauNeko> Well, It seems we'll have to abandon this well 21:28:50 <PublicServer> <Hippidy> so no station at all at Sloth Stronghold forest... 21:29:14 <PublicServer> <fmauNeko> And there's aFarm right in enemy territory 21:29:23 <PublicServer> <fmauNeko> Near Flying Spider Pigs Hangar 21:30:05 <PublicServer> <Hippidy> shall I kill sloth stronghold forest then? 21:30:53 *** roboboy has quit IRC 21:31:17 <PublicServer> <Combuster> There's your SL 21:31:27 <PublicServer> <Hippidy> ty 21:31:58 <PublicServer> <Hippidy> I'm new at this so bear with me :) 21:33:08 <PublicServer> <Hippidy> what are the reasons against joining it to MSH01 then? 21:33:19 <PublicServer> <Combuster> See plan 21:33:35 <PublicServer> <Combuster> two of the three mistakes are listed there 21:33:50 <PublicServer> <Combuster> (the third one is proper building rules) 21:33:53 <PublicServer> <VVG> main reason is a rule that primaries should be connected to SLHs only 21:34:34 <PublicServer> <Hippidy> ok.... but why? 21:35:02 <PublicServer> <Hippidy> the building part I mean, what was wrong (so I don't do it again)? 21:35:16 <Combuster> Networks are hierarchical 21:35:22 <PublicServer> *** made screenshot at 0001C0E5: http://ps.openttdcoop.org/publicserver/webcam/0001C0E5.png 21:35:25 <PublicServer> <VVG> there are rules that help keep network clean 21:35:29 <Combuster> Sidelines are of lesser quality 21:35:55 <Combuster> to prevent jams on the mainline, sidelines have to give priority to higer-tiered network components 21:36:07 <PublicServer> <Hippidy> oh, ok 21:36:31 <PublicServer> <Hippidy> sorry 21:36:46 <VVG> If you are new to coop, i recommend checking out tutorial savegmes from the wiki, they helped me a lot back in time 21:36:53 <Combuster> Second problem 21:37:26 <Combuster> there may never be a path from A to B that leaves the mainline at some point 21:37:35 <Combuster> *bypasses 21:38:02 <Combuster> it allows trains to take routes to other places via the lesser network parts 21:38:22 <Combuster> hence a SL should only have one entry and exit 21:38:43 <PublicServer> <Hippidy> so it was to do with the load it puts on the "shortcut" as it were? 21:38:43 <Combuster> and all routes through a SL should pass through one and only one station 21:39:29 <Combuster> you added a piece of rail that allowed trains to exit the ML and reenter it without passing through a station 21:39:58 <PublicServer> <Hippidy> oh... the loop 21:41:39 <PublicServer> <Hippidy> I think they are, but are my other stations ok? 21:42:34 <Combuster> some have unnecessary complex entries/exits 21:42:59 <Combuster> for a simple station you can do what your oil rig has now 21:43:17 <PublicServer> <fmauNeko> I dropped the other station breaking the 20 tiles clearance 21:44:59 <PublicServer> <Hippidy> shall I rebuild the entrances/exits? 21:45:14 <PublicServer> <Combuster> if it works, don't fix it 21:45:18 <PublicServer> <Hippidy> ok 21:45:21 <PublicServer> <VVG> :) 21:47:27 <PublicServer> <Hippidy> thanks for your advice (and help), c ya later 21:47:33 <PublicServer> *** Hippidy has left the game (leaving) 21:48:28 <PublicServer> <slaca> i have to go 21:48:28 <PublicServer> <slaca> bye 21:48:50 <PublicServer> *** slaca has left the game (leaving) 21:48:54 *** slaca has quit IRC 21:50:23 <PublicServer> *** made screenshot at 00038198: http://ps.openttdcoop.org/publicserver/webcam/00038198.png 21:51:12 <PublicServer> *** VVG has left the game (connection lost) 21:52:01 *** benom has quit IRC 21:53:20 *** Lukeus_Maximus has quit IRC 21:57:03 *** VVG has quit IRC 21:58:33 *** Chris_Booth has joined #openttdcoop 22:05:24 <PublicServer> *** made screenshot at 00027B32: http://ps.openttdcoop.org/publicserver/webcam/00027B32.png 22:12:34 *** Seberoth has quit IRC 22:12:40 *** Seberoth has joined #openttdcoop 22:17:49 *** Progman has quit IRC 22:17:49 <fmauNeko> !screen 22:17:49 <PublicServer> *** fmauNeko liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00027B32.png) 22:18:19 *** Max| has quit IRC 22:24:31 *** Seberoth2 has joined #openttdcoop 22:28:11 *** Vitus has quit IRC 22:28:38 <PublicServer> *** Combuster has joined spectators 22:28:39 <PublicServer> *** Game paused (number of players) 22:31:44 <PublicServer> *** fmauNeko has left the game (leaving) 22:31:47 <fmauNeko> G'nite :p 22:31:51 *** fmauNeko has quit IRC 22:32:16 *** Seberoth has quit IRC 22:33:36 <Razaekel> !dl win64 22:33:36 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r20279/openttd-trunk-r20279-windows-win64.zip 22:35:36 <Razaekel> !password 22:35:36 <PublicServer> Razaekel: shying 22:35:46 <PublicServer> *** Razaekel joined the game 22:38:39 <PublicServer> *** Razaekel has left the game (leaving) 22:43:54 *** Phazorx has quit IRC 22:49:42 *** [com]buster has joined #openttdcoop 22:55:28 *** Combuster has quit IRC 22:55:28 *** [com]buster is now known as Combuster 23:02:20 *** Lelle has joined #openttdcoop 23:03:05 *** ^Spike^ has quit IRC 23:08:41 *** ODM has quit IRC 23:09:45 *** Lelle has quit IRC 23:14:10 *** Barbaar has joined #openttdcoop 23:28:08 <PublicServer> *** Combuster has left the game (leaving) 23:29:29 *** heffer has quit IRC 23:31:00 *** Chris_Booth has quit IRC 23:35:43 *** Combuster has quit IRC 23:36:42 *** Seberoth has joined #openttdcoop 23:36:50 *** Seberoth has quit IRC 23:40:25 *** fonsinchen has quit IRC 23:42:04 *** Seberoth2 has quit IRC 23:44:28 *** KenjiE20 has quit IRC 23:46:15 <PublicServer> *** Barbaar joined the game 23:52:22 <PublicServer> *** Barbaar has left the game (leaving) 23:52:33 <Barbaar> nice game idea 23:59:02 *** thgergo has quit IRC