Config
Log for #openttdcoop on 21st August 2010:
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00:44:56  <Qanael> !playercount
00:44:56  <PublicServer> Qanael: Number of players: 0
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01:07:51  <avdg> hey mazur
01:07:54  <avdg> @tunnels
01:07:54  <Webster> avdg: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
01:07:57  <Giant> @tunnels
01:07:57  <Webster> Giant: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
01:08:02  <PublicServer> <Mazur> Hi, avdg,
01:08:30  <avdg> @tunnels 5
01:08:30  <Webster> avdg: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
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01:17:04  <Giant> !cl
01:17:13  <avdg> @cl
01:17:13  <Webster> cl: Curve Length, mostly used to describe how big a curve must be to let pass trains with a certain TL at full speed, see also: http://wiki.openttdcoop.org/Max_Curve_Speed
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05:59:43  <HanziQ> hoya
06:00:25  <HanziQ> !passwordf
06:00:29  <HanziQ> !password
06:00:29  <PublicServer> HanziQ: karats
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06:01:16  <Deamonhunter11> !password
06:01:16  <PublicServer> Deamonhunter11: karats
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08:10:43  <HanziQ> hoy
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08:42:26  <HanziQ> !password
08:42:27  <PublicServer> HanziQ: melted
08:42:48  <PublicServer> *** Game unpaused (number of players)
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08:42:54  <PublicServer> <Intexon> hi :)
08:43:15  <PublicServer> <HanziQ> hoya
08:43:42  <PublicServer> <HanziQ> i love your contraptions
08:43:45  <PublicServer> <HanziQ> :D
08:43:49  <PublicServer> <Intexon> :P
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08:51:39  <PublicServer> <planetm4ker> hi
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08:51:52  <PublicServer> <Intexon> hello planetmaker
08:52:57  <PublicServer> <planetm4ker> nice map size :-)
08:53:42  <PublicServer> <Intexon> just like made for a pax game :)
08:53:57  <PublicServer> <planetm4ker> the map is too flat for my liking :-)
08:54:18  <PublicServer> <Intexon> mine too
08:54:33  <PublicServer> <planetm4ker> mountains and more water make for more interesting construction
08:54:37  <PublicServer> <planetm4ker> but well :-)
08:54:48  <V453000> hi :)
08:54:52  <V453000> we had mountains last game :p
08:56:19  <PublicServer> <planetm4ker> I'm afraid, I can't vote for a SRNW, Intexon ;-)
08:56:29  <PublicServer> <Intexon> :(
08:57:02  <PublicServer> <planetm4ker> but it's not because your plan is bad :-) It's just my personal preference
08:57:25  <PublicServer> <planetm4ker> I'm quite old skool there :-P
08:57:40  <V453000> I dont think this case is just about oldschoolness :p
08:57:40  <PublicServer> <Intexon> nevermind
08:57:49  <V453000> hmm ... lets start voting?
08:58:02  <HanziQ> okay
08:58:13  <HanziQ> !password
08:58:13  <PublicServer> HanziQ: unreal
08:58:19  <PublicServer> <planetm4ker> sufficient plans around, yeah
08:58:19  <PublicServer> <Intexon> I'm waiting for a big, mountainious map for massive SML ;)
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08:58:51  <planetmaker> @stage voting
08:58:52  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #192 (r20565) | STAGE: voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
08:58:59  <V453000> thx
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09:02:10  <PublicServer> <Intexon> well it won't be a classic srnw ;)
09:02:19  <PublicServer> <planetm4ker> :-)
09:02:24  <PublicServer> <Intexon> just orderless trains split by logic :)
09:02:58  <PublicServer> <V453000> cant help myself but it is just a worse copy of 157 :)
09:03:04  <PublicServer> <V453000> if it at least worked better :p
09:04:04  <PublicServer> <Intexon> last time: it caught my eye in the archive, and it isn't something we do often here
09:04:19  <PublicServer> <planetm4ker> Intexon: SRNW?
09:04:34  <PublicServer> <Intexon> pax at all
09:04:37  <PublicServer> <planetm4ker> ah
09:04:40  <PublicServer> <planetm4ker> yeah, true
09:05:20  <PublicServer> <V453000> well ... game 157 was super special ... playing it again is imo stupid :) especially when the current trains dont really cope with it any better than DB transrapids
09:05:29  <PublicServer> <planetm4ker> Intexon: but how do you want to have one city only in one cell? There are far more on the map?
09:05:40  <PublicServer> <V453000> it is the same as if you tried to play again psg 121 pr pzg 13
09:06:02  <PublicServer> <Intexon> I might have written it oddly, I want to _grow_ one city in one cell
09:06:10  <PublicServer> <planetm4ker> k
09:06:27  <PublicServer> <Intexon> ... it doesn't matter that much
09:06:35  <PublicServer> <V453000> yea that is just a detail :)
09:06:36  <PublicServer> <Intexon> just an s-bahn
09:06:53  <PublicServer> <Intexon> it just supports the idea of totally no orders
09:06:56  <PublicServer> <planetm4ker> oh well. I guess I won't have much time anyway.
09:07:05  <PublicServer> <planetm4ker> I liked the 'one big city thingy' though :-)
09:07:14  <PublicServer> <Intexon> thank you :)
09:07:29  <PublicServer> <planetm4ker> hm... I like the new bales of straw on the fields, though ;-)
09:07:33  <PublicServer> <planetm4ker> they'd all go :-P
09:08:00  <PublicServer> <V453000> :)
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09:08:21  <PublicServer> <Intexon> :)
09:08:41  <PublicServer> *** V453000 joined the game
09:10:09  <PublicServer> <V453000> pm: the newest nightly I suppose :)
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09:12:13  <PublicServer> <V453000> Intexon: btw how many lines ?
09:12:23  <PublicServer> <Intexon> 2 from start
09:12:29  <PublicServer> <V453000> this is double the size than 157 and trains are way weaker
09:12:44  <PublicServer> <Intexon> I'l suppose to have 4 to 5 at the end
09:13:13  <PublicServer> <V453000> well if you have it split properly, it should be easy to just make enough lines from the start
09:13:42  <PublicServer> <V453000> and you dont really want to clash with cities/Sbahns/whatever later on :)
09:13:46  <PublicServer> <Intexon> true
09:14:01  <PublicServer> <Intexon> the problem is that I don't know the trainsets
09:14:10  <PublicServer> <V453000> as I said, this trainset is very bad for this plan
09:14:19  <PublicServer> <Intexon> I never played them anywhere alse than in here
09:14:22  <PublicServer> <V453000> if you use maglev, they have terrible acceleration
09:14:27  <PublicServer> <Intexon> :S
09:14:36  <PublicServer> <V453000> and if you use rail, they have low capacity, speed, or acceleration
09:14:57  <PublicServer> <V453000> as I said, copy of 157, but working worse :)
09:15:02  <PublicServer> <Intexon> :P
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09:15:29  <sharpy> !password
09:15:30  <PublicServer> sharpy: kayaks
09:15:31  <PublicServer> <V453000> I like inspiration or copy, but it has to improve something :)
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09:15:54  <PublicServer> <Intexon> hm, this is just bigger :D
09:15:59  <PublicServer> <V453000> not really
09:16:14  <PublicServer> <V453000> the second scale is important
09:16:24  <PublicServer> <V453000> cause it makes even more stress in the center
09:16:40  <PublicServer> <V453000> and I think there will be huge trouble with these trains
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09:17:10  <PublicServer> <V453000> well you could use AL10 for pax ... but that would be odd and you might not like 160kmh
09:17:27  <PublicServer> <Intexon> ugh that's really slow
09:18:01  <PublicServer> <V453000> well either have full lines of 160kmh or barely empty lines of maglev trains :p
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09:18:44  <PublicServer> <V453000> 157 was aimed and ready for this with the DB set ...
09:19:29  <PublicServer> <Intexon> I'll take some of the low capacity ones
09:19:32  <PublicServer> <V453000> well GEC 91 would be ok
09:19:35  <PublicServer> <Intexon> and make more lines then
09:21:22  <PublicServer> <Intexon> how do you decide it's acceleration rate?
09:21:25  <PublicServer> <V453000> Alstom pendolino is best imo
09:21:29  <PublicServer> <V453000> I test it
09:21:39  <PublicServer> <V453000> most of the trains I know
09:22:20  <PublicServer> <Intexon> can't it be decided from the info in the list?
09:22:35  <PublicServer> <V453000> of course it can
09:23:30  <PublicServer> <V453000> hehe
09:23:39  <PublicServer> <V453000> you can do 3x TL3 alstom pendolino
09:24:17  <PublicServer> <V453000> running costs are 10 times higher than in DB set though
09:24:32  <PublicServer> <V453000> or more :)
09:24:42  <PublicServer> <Intexon> nothing to care about :)
09:24:51  <PublicServer> <V453000> not entirely sure this time
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09:25:37  <V453000> hmm
09:25:42  <V453000> barely but it should work
09:25:54  <V453000> or...
09:25:56  <V453000> hmm
09:26:01  <V453000> trains have way lower capacities
09:26:06  <V453000> half speed
09:26:15  <V453000> much higher running costs
09:26:39  <V453000> much higher running costs 80M profit/ 6M loss
09:26:50  <V453000> this could fail :o
09:27:20  <PublicServer> <sharpy> whats the difference between transrapid and maglev?
09:27:31  <V453000> !password
09:27:31  <PublicServer> V453000: hoboed
09:27:44  <PublicServer> <V453000> almost only visual
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09:27:50  <PublicServer> <sharpy> fair enough
09:27:54  <PublicServer> <V453000> but transrapid allows lower speeds in curves
09:28:03  <PublicServer> <V453000> but still ... CL=TL and you are ok :)
09:28:18  <PublicServer> <sharpy> yeah, just was like wtf never seen this before
09:29:21  <PublicServer> <Intexon> bleh the transrapid tracks are disgusting
09:30:06  <PublicServer> <V453000> well alstom pendolino is nice but it has less than half capacity than transrapid, less than half speed than transrapid and 10 times more running cost ... if I count in that we could possibly have up to 2 times more profit from distances, I still have it like 20x worse in terms of cash
09:30:21  <PublicServer> <V453000> which could mean 80/ 6x20
09:30:38  <PublicServer> <V453000> not sure with Sbahns and such
09:30:44  <PublicServer> <V453000> just like in total
09:30:47  <PublicServer> <planetm4ker> since when do we care about cash?
09:30:57  <PublicServer> <V453000> since i is possible that this wouldnt work
09:31:02  <HanziQ> !password
09:31:02  <PublicServer> HanziQ: hoboed
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09:31:12  <PublicServer> <V453000> otherwise never, really :)
09:31:18  <Deamonhunter11> !password
09:31:18  <PublicServer> Deamonhunter11: hoboed
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09:31:43  <PublicServer> <V453000> well we could still try to survive with airplanes
09:32:04  <PublicServer> <Deamonhunter11> Hello
09:32:07  <PublicServer> <V453000> hi
09:32:10  <PublicServer> <Intexon> hey
09:32:15  <PublicServer> <Deamonhunter11> anyone here from australia
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09:35:09  <HanziQ> ok, my voting done :)
09:35:19  <PublicServer> <V453000> wise man :p
09:35:22  <PublicServer> <V453000> thx
09:35:25  <PublicServer> <Intexon> :D
09:36:17  <PublicServer> <Intexon> GEC A Eurostart seems quite good as well
09:36:26  <PublicServer> <sharpy> no capacity
09:36:29  <PublicServer> <Intexon> * Eurostar
09:36:44  <PublicServer> <Intexon> yes, but good acceleration
09:36:55  <PublicServer> <V453000> try 2x Alstom Pendolino
09:37:11  <PublicServer> <V453000> although the running costs are real high thre :(
09:37:56  <PublicServer> <Intexon> yup :)
09:39:01  <PublicServer> <Intexon> 2x alstom pendolino iq good
09:39:06  <PublicServer> <Intexon> *is
09:39:21  <PublicServer> <sharpy> 2x alston best acc
09:39:38  <PublicServer> <V453000> yes
09:39:47  <PublicServer> <V453000> and quite fine capacity
09:40:02  <PublicServer> <Intexon> the maglev definitely not
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09:54:32  <slaca> !password
09:54:32  <PublicServer> slaca: radish
09:54:47  <PublicServer> <slaca> hi
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09:54:53  <PublicServer> <Deamonhunter11> hello
09:56:37  <Intexon> hi
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10:08:29  <HanziQ> wo!
10:08:32  <HanziQ> !password
10:08:32  <PublicServer> HanziQ: bomber
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10:16:13  <Paltala> !players
10:16:16  <PublicServer> Paltala: Client 201 is Intexon, a spectator
10:16:17  <PublicServer> Paltala: Client 226 is V453000, a spectator
10:16:21  <Paltala> !password
10:16:21  <PublicServer> Paltala: bomber
10:16:34  <PublicServer> <Paltala> morning guys
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10:16:53  <V453000> hi
10:18:11  <nycerine> hm.
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10:20:44  <PublicServer> <Paltala> no one voting for me :(
10:21:03  <PublicServer> *** Game unpaused (number of players)
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10:21:15  <PublicServer> <V453000> hi jond1sti :)
10:21:18  <PublicServer> <V453000> havent seen you in a while
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10:24:59  <PublicServer> <Paltala> we need someone on D:
10:25:08  <PublicServer> <V453000> ?
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10:25:20  <PublicServer> <Paltala> yay :D
10:25:23  <PublicServer> <Intexon> np
10:27:58  <Giant> lol
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10:31:29  <Wouterr> !dl win32
10:31:29  <PublicServer> Wouterr: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip
10:33:36  <Wouterr> !password
10:33:36  <PublicServer> Wouterr: rapped
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10:42:31  <Giant> why do I always press the wrong button >__<
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10:51:04  <Giant> !dl win32
10:51:04  <PublicServer> Giant: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip
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11:08:57  <sharpy> !password
11:08:57  <PublicServer> sharpy: nudest
11:09:27  <sharpy> !password
11:09:27  <PublicServer> sharpy: nudest
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11:28:58  <TheRisen> hi there
11:29:02  <TheRisen> !players
11:29:05  <PublicServer> TheRisen: Client 201 is Intexon, a spectator
11:29:06  <PublicServer> TheRisen: Client 226 is V453000, a spectator
11:29:13  <TheRisen> !password
11:29:13  <PublicServer> TheRisen: lulled
11:29:53  <PublicServer> <V453000> hi
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11:32:47  *** Guest348 is now known as Giant
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11:40:51  <PublicServer> *** avdg joined the game
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11:46:33  <PublicServer> <avdg> hey
11:46:36  <PublicServer> <TheRisen> hi
11:48:13  <Giant> !password
11:48:13  <PublicServer> Giant: palmed
11:48:42  <PublicServer> *** Giant joined the game
11:48:44  <PublicServer> <avdg> hey
11:48:48  <PublicServer> <Giant> ey
11:49:09  <PublicServer> <Giant> so how does the voting work?
11:49:20  <hylje> magic
11:49:23  <PublicServer> <avdg> find the voting board
11:49:26  <PublicServer> <avdg> lol
11:50:06  <PublicServer> <Giant> lol @ message board
11:52:33  <PublicServer> <avdg> found it? :p
11:52:48  <PublicServer> <Giant> yea I did
11:57:19  <TheRisen> this game is going to be a pax-based one
11:57:30  <PublicServer> <Giant> seems so
11:59:07  <PublicServer> *** avdg has left the game (connection lost)
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11:59:07  <PublicServer> *** Game paused (number of players)
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11:59:07  <PublicServer> *** Intexon has left the game (connection lost)
11:59:40  <avdg> !password
11:59:41  <PublicServer> avdg: beaked
11:59:49  <PublicServer> *** avdg joined the game
12:00:01  <PublicServer> *** Game unpaused (number of players)
12:00:14  <PublicServer> *** V453000 joined the game
12:00:14  <Giant> !password
12:00:14  <PublicServer> Giant: beaked
12:00:16  <PublicServer> *** Giant joined the game
12:01:22  <PublicServer> *** V453000 has joined spectators
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12:03:05  <PublicServer> *** V453000 has joined spectators
12:04:00  <PublicServer> <avdg> hmm if this was australia? where is the desert?
12:04:00  <PublicServer> <avdg> :p
12:04:05  <PublicServer> *** avdg has joined company #1
12:04:11  <PublicServer> <Giant> lol not everwhere is desert
12:04:11  <PublicServer> <Intexon> hey
12:04:14  <PublicServer> *** Intexon joined the game
12:04:21  <PublicServer> <Giant> hey intexon
12:04:24  <PublicServer> <avdg> hey
12:04:34  <PublicServer> <avdg> congratz intexon: you are winning :p
12:04:38  <PublicServer> <Giant> haha
12:04:47  <PublicServer> <Intexon> I see :)
12:04:50  <PublicServer> <Giant> probably due to the complete chaos look :D
12:04:56  <PublicServer> <Intexon> what chaos look? :O
12:05:12  <PublicServer> <Giant> endless loops :P
12:05:15  <PublicServer> <Intexon> maybe when it's done
12:07:03  *** Sylf has quit IRC
12:07:08  <PublicServer> <Giant> so how long till voting is over?
12:07:23  <PublicServer> <avdg> till we have a clear winner
12:07:23  <PublicServer> <Intexon> it's started only in morning
12:07:27  <PublicServer> <Giant> ok
12:07:38  <PublicServer> <Intexon> wait at least until evening
12:07:42  <PublicServer> <Giant> hehe
12:07:45  <PublicServer> <Giant> ok
12:08:08  <PublicServer> <Giant> lets build some more madness then for now?
12:08:17  <PublicServer> <Intexon> out of ideas :P
12:08:25  <PublicServer> <avdg> cmon
12:08:28  <PublicServer> <avdg> :p
12:08:31  <PublicServer> <Giant> double cloverleaf?
12:08:40  <PublicServer> <Intexon> and still, all of this has been built before
12:08:55  <PublicServer> <Giant> double cloverleaf then?
12:09:22  <PublicServer> <Intexon> screw it
12:09:25  <PublicServer> <Giant> lol
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12:11:28  <PublicServer> <avdg> hmm
12:12:04  <kriokamera> hi
12:12:10  <PublicServer> <Intexon> hey
12:12:20  <kriokamera> vting? joining
12:15:04  <kriokamera> !password
12:15:04  <PublicServer> kriokamera: thresh
12:15:59  <PublicServer> *** kriokamera joined the game
12:16:18  <PublicServer> <avdg> hmm
12:16:28  <PublicServer> <avdg> these horses are bugged
12:16:34  <PublicServer> <Giant> how so?
12:16:45  <PublicServer> <avdg> 6 horses -> 0 hp
12:16:50  <PublicServer> <Giant> lol
12:16:59  <PublicServer> <Giant> I see xD
12:17:28  <PublicServer> <Giant> besides still 1km/h >__<
12:17:48  <PublicServer> <avdg> yeah
12:18:09  <PublicServer> <kriokamera> ingame
12:18:18  <PublicServer> <TheRisen> lol
12:18:27  <PublicServer> <TheRisen> horses hit by transrapid
12:18:32  <PublicServer> <TheRisen> and they EXPLODE
12:18:50  <PublicServer> <avdg> <3 fireworks
12:19:53  <PublicServer> <avdg> ctrl + click ;-)
12:19:56  <PublicServer> <Giant> hmm?
12:20:00  <PublicServer> <avdg> :)
12:20:03  <PublicServer> <Giant> lol
12:20:03  <PublicServer> <Giant> :P
12:20:07  <PublicServer> <Intexon> OH NOES
12:20:10  <PublicServer> <Giant> O__o
12:20:15  <PublicServer> <TheRisen> failed
12:20:20  <PublicServer> <Intexon> what was wrong
12:20:29  <PublicServer> <Giant> a signal I thik
12:20:32  <PublicServer> <Intexon> FU
12:20:42  <PublicServer> <avdg> uh:/
12:20:47  <PublicServer> <Intexon> 16 :D
12:21:09  <PublicServer> <Giant> :P
12:21:25  <PublicServer> <Giant> Intexon, do 16 with a double cloverleaf so 32
12:22:23  <PublicServer> <Intexon> -.-
12:22:31  <PublicServer> <TheRisen> bam
12:22:46  <PublicServer> <Giant> stop removing singals to early then :D
12:22:46  <PublicServer> <avdg> from which newgrf are these horses?
12:22:57  <PublicServer> <Intexon> that does not solve anything, Giant
12:23:02  <PublicServer> <Giant> old transport thingy
12:23:11  <PublicServer> <Intexon> those near the crossing will still crash
12:23:14  <PublicServer> <Giant> ok
12:23:31  <PublicServer> <avdg> ah
12:23:36  <PublicServer> <avdg> grvts
12:24:30  <PublicServer> <Giant> avdg they're from eGRVTS v1.0
12:24:39  <PublicServer> <avdg> :o
12:25:00  <PublicServer> <avdg> lol, I found it already
12:25:00  <PublicServer> <Giant> brb, gotta mow the lawn |-)
12:25:09  <PublicServer> <avdg> :p
12:25:15  <PublicServer> *** Spike joined the game
12:26:05  <PublicServer> <avdg> its voting time :p
12:26:08  <PublicServer> <avdg> cmon vote
12:26:17  *** kriokamera has left #openttdcoop
12:26:29  <PublicServer> *** kriokamera has left the game (leaving)
12:26:53  <PublicServer> <Intexon> 16 running :)
12:26:56  <PublicServer> <Giant> =)
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12:27:13  <PublicServer> <Intexon> who?
12:27:16  <PublicServer> <Giant> kboom
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12:27:19  <PublicServer> <avdg> someone maded a gap :(
12:27:22  <PublicServer> <Giant> not me!
12:27:22  <PublicServer> <Intexon> I saw
12:27:28  <PublicServer> <avdg> :/
12:27:34  <PublicServer> <Intexon> The Risen?
12:27:38  <PublicServer> <avdg> who should I believe
12:27:41  <PublicServer> <TheRisen> not me
12:27:50  <PublicServer> <Spike> it wasn;t me... but why is that crap being build in the first place
12:27:59  <PublicServer> <Spike> it's voting stage so it's build crap all over the map stage?
12:27:59  <PublicServer> <avdg> I think I know
12:28:08  <PublicServer> <avdg> spike: it will be removed soon
12:28:11  <PublicServer> <TheRisen> people are just bored
12:28:23  <PublicServer> <Intexon> Spike, we just were bored yesterday and continue today :P
12:28:47  <^Spike^> so that justifies building crap
12:28:50  <PublicServer> <avdg> help us and vote
12:29:07  <PublicServer> <avdg> no time for hard politics
12:29:16  <PublicServer> <Intexon> it doesn't, but there is not only crap here... avdg's 1 not flipflop is interesting
12:29:23  <^Spike^> avdg i don't take orders to vote
12:29:35  <PublicServer> <avdg> why :p
12:29:49  <VVG> hey
12:29:53  <VVG> !dl win32
12:29:53  <PublicServer> VVG: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip
12:29:53  <PublicServer> <V453000> btw Vitus submitted 1 NOT gate flipflop months ago :p
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12:30:09  <PublicServer> <avdg> hmm
12:30:14  <PublicServer> <Intexon> and I didn't know :) this crap is actually useful
12:30:23  <PublicServer> <avdg> so he was earlier?
12:30:32  <PublicServer> <avdg> dono
12:30:54  <PublicServer> <avdg> v: source?
12:31:04  <VVG> !password
12:31:04  <PublicServer> VVG: omelet
12:31:18  <PublicServer> *** VVG joined the game
12:31:21  <PublicServer> <avdg> hey
12:31:26  <Intexon> hello
12:31:29  <PublicServer> <VVG> such a small map o_0
12:32:34  <PublicServer> <VVG> wtf is at !wtf!?
12:32:55  <PublicServer> <avdg> vvg: train war
12:32:58  <PublicServer> <Intexon> a piece of crap ;)
12:33:13  <PublicServer> <avdg> they try to touch eachother
12:33:13  <PublicServer> <VVG> they aren't crashing each other
12:33:17  <PublicServer> <avdg> but they just fails
12:33:20  <PublicServer> <Intexon> synced
12:35:04  <PublicServer> <avdg> hhmmm too many trains :p
12:35:12  <^Spike^> !info
12:35:12  <PublicServer> ^Spike^: #:1(Orange) Company Name: 'Avonbourne Transport'  Year Founded: 1950  Money: 194767704  Loan: 0  Value: 195622205  (T:74, R:0, P:39, S:0) unprotected
12:35:15  <^Spike^> !trains 5
12:35:26  <V453000> :)
12:35:39  <V453000> !rcon set max_trains 5
12:35:47  <PublicServer> <avdg> 74 funtrains
12:35:50  <V453000> hmm !trains seem not to work
12:35:54  * Intexon doesn't like ^Spike^
12:36:25  <^Spike^> Intexon and you think i'm bothered by that? :)
12:36:43  <Intexon> we just set up a habit of trainlimit 1 during planning and voting :D
12:36:58  <PublicServer> *** VVG has left the game (leaving)
12:37:04  <PublicServer> <V453000> you can also be kicked for building crap :)
12:37:09  <VVG> pax game :(
12:37:12  <PublicServer> <V453000> your choice :P
12:37:38  <^Spike^> i'm also wondering why we have so many planes as "MM"
12:37:49  <PublicServer> <V453000> he
12:37:52  <PublicServer> <avdg> I guess people just want more money
12:38:01  <PublicServer> <V453000> MM is fine
12:38:24  <PublicServer> <avdg> a380 :)
12:38:42  <PublicServer> <avdg> 7 years too late :p
12:39:39  <PublicServer> <TheRisen> we need bigger airports ^^
12:39:54  <PublicServer> <V453000> MM is fine.
12:39:57  <PublicServer> <V453000> we have 200M already
12:40:06  <PublicServer> <avdg> almost :)
12:40:39  <PublicServer> <avdg> ok, already replaced :p
12:40:56  <PublicServer> *** V453000 has joined company #1
12:41:02  <PublicServer> <avdg> that was fast
12:42:32  <PublicServer> <avdg> new bus!
12:42:53  <PublicServer> <V453000> there will be quite a few more new :)
12:43:49  <fmauneko> moar
12:44:10  <PublicServer> <avdg> mOAAR
12:44:54  <fmauneko> !password
12:44:54  <PublicServer> fmauneko: craned
12:45:04  <PublicServer> *** fmauNeko joined the game
12:46:06  <PublicServer> <avdg> :d
12:46:12  <PublicServer> <avdg> whoops
12:46:22  <PublicServer> <fmauNeko> Moar eurostar
12:47:03  <PublicServer> *** Intexon has joined spectators
12:47:27  <PublicServer> *** TheRisen has left the game (connection lost)
12:47:39  <PublicServer> <fmauNeko> Eurostar colors fixed
12:48:03  <PublicServer> <fmauNeko> NOT BLUE
12:48:18  <PublicServer> <avdg> ?
12:49:04  <slaca> !password
12:49:04  <PublicServer> slaca: craned
12:49:15  <PublicServer> *** slaca joined the game
12:50:58  <PublicServer> <avdg> add a timer and not gate
12:51:28  <PublicServer> <fmauNeko> Hmm
12:51:50  <PublicServer> <avdg> but you have to move the transrapit
12:54:29  <PublicServer> <fmauNeko> Need a real race :p
12:54:47  <PublicServer> <avdg> move the transrapit :p
12:55:14  <PublicServer> <fmauNeko> Transrapid wins
12:55:19  <PublicServer> <avdg> :)
12:55:34  <PublicServer> <avdg> :/
12:55:49  <PublicServer> <avdg> now its hard to fit logics there
12:58:28  <TheRisen> !password
12:58:28  <PublicServer> TheRisen: fronts
12:58:39  <PublicServer> *** TheRisen joined the game
13:02:00  <PublicServer> *** fmauNeko has left the game (connection lost)
13:02:19  <PublicServer> <TheRisen> why do we have dedicated post planes?
13:02:37  <PublicServer> <TheRisen> *mail-planes
13:02:47  <fmauneko> Damn shitty wlan
13:02:49  <fmauneko> !password
13:02:49  <PublicServer> fmauneko: fronts
13:02:59  <PublicServer> *** fmauNeko joined the game
13:04:00  <PublicServer> <fmauNeko> Onoez
13:04:31  <PublicServer> *** TheRisen has left the game (connection lost)
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13:18:41  <Paltala> !players
13:18:45  <PublicServer> Paltala: Client 253 (Orange) is Giant, in company 1 (Avonbourne Transport)
13:18:45  <PublicServer> Paltala: Client 255 (Orange) is V453000, in company 1 (Avonbourne Transport)
13:18:45  <PublicServer> Paltala: Client 257 is Intexon, a spectator
13:18:45  <PublicServer> Paltala: Client 260 is Spike, a spectator
13:18:54  <Paltala> !password
13:18:54  <PublicServer> Paltala: bugles
13:19:03  <PublicServer> *** Paltala joined the game
13:19:09  <V453000> why do you highlight everyone with that !players command :p
13:19:42  <PublicServer> <Paltala> so i can tell if theres people on the server and whether its worth coming on ;)
13:19:53  *** slaca has quit IRC
13:20:21  <V453000> you can query PublicServer and then check that out
13:20:45  <PublicServer> <Paltala> well i dunno how to do that D:
13:20:55  <V453000> write /query PublicServer
13:22:34  <Sylf> !password
13:22:34  <PublicServer> Sylf: bugles
13:23:45  <Sylf> !password
13:23:45  <PublicServer> Sylf: mowers
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13:24:01  <HanziQ> hohoho
13:24:03  <PublicServer> *** Sylf joined the game
13:25:30  <HanziQ> !password
13:25:30  <PublicServer> HanziQ: mowers
13:25:55  <PublicServer> *** HanziQ joined the game
13:27:00  <PublicServer> <Giant> back
13:28:23  <PublicServer> <Intexon> who crashed them?
13:28:32  <PublicServer> <Intexon> -.-
13:28:32  <PublicServer> <Paltala> sorry >.<
13:28:38  <PublicServer> <Intexon> you know, the train limit is 5
13:28:47  <PublicServer> <Paltala> how do we have 74 then?
13:29:02  <PublicServer> <Intexon> it wasn't before :)
13:29:05  <PublicServer> *** Giant has left the game (connection lost)
13:29:08  <PublicServer> <Paltala> >.<
13:30:12  <PublicServer> *** Intexon has joined company #1
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13:35:40  <PublicServer> <Paltala> colour change!!! :D
13:36:22  <PublicServer> *** Paltala has left the game (connection lost)
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13:37:36  <HanziQ> !password
13:37:36  <PublicServer> HanziQ: mowers
13:37:49  <PublicServer> *** HanziQ joined the game
13:42:38  <PublicServer> <HanziQ> well, i think i'll reconcider my vote
13:42:50  <PublicServer> <HanziQ> i always wanted to play SRNW :)
13:47:57  * HanziQ slaps Intexon around a bit with a large fishbot
13:54:03  <PublicServer> *** HanziQ has left the game (leaving)
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14:00:27  <Ramsus08191> !password
14:00:27  <PublicServer> Ramsus08191: stoles
14:00:41  <PublicServer> *** Ramsus08191 joined the game
14:00:52  <PublicServer> <Ramsus08191> Hi
14:01:16  <PublicServer> <V453000> hello
14:01:20  <PublicServer> *** Sylf has left the game (connection lost)
14:01:29  *** bartavelle has joined #openttdcoop
14:06:44  *** Sylf has quit IRC
14:11:10  <PublicServer> <Ramsus08191> what is a spokes?
14:13:36  <PublicServer> *** Ramsus08191 has left the game (leaving)
14:13:36  <PublicServer> *** Game paused (number of players)
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14:14:42  <TheRisen> !password
14:14:42  <PublicServer> TheRisen: jabber
14:14:52  <PublicServer> *** TheRisen joined the game
14:15:18  <PublicServer> *** TheRisen has joined company #1
14:15:18  <PublicServer> *** Game unpaused (number of players)
14:18:15  <PublicServer> *** V453000 has joined company #1
14:18:21  <PublicServer> *** TheRisen has left the game (leaving)
14:18:39  <PublicServer> *** V453000 has joined spectators
14:18:39  <PublicServer> *** Game paused (number of players)
14:19:20  *** roboboy has joined #openttdcoop
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14:25:20  <PublicServer> *** Intexon has joined spectators
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14:35:54  <TheRisen> !password
14:35:54  <PublicServer> TheRisen: titter
14:36:06  <PublicServer> *** TheRisen joined the game
14:38:00  <PublicServer> *** TheRisen has left the game (leaving)
15:01:21  *** Sylf has joined #openttdcoop
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15:12:19  *** callmeLG has joined #openttdcoop
15:13:07  <callmeLG> !password
15:13:07  <PublicServer> callmeLG: doting
15:13:24  <PublicServer> *** LG joined the game
15:14:01  <PublicServer> *** LG has changed his/her name to callmeLG
15:15:39  *** smoovi has joined #openttdcoop
15:16:20  <thgergo> !player
15:16:23  <thgergo> !players
15:16:27  <PublicServer> thgergo: Client 294 (Orange) is callmeLG, in company 1 (Avonbourne Transport)
15:16:27  <PublicServer> thgergo: Client 255 is V453000, a spectator
15:16:27  <PublicServer> thgergo: Client 257 is Intexon, a spectator
15:16:27  <PublicServer> thgergo: Client 260 is Spike, a spectator
15:16:36  <thgergo> !status
15:16:45  <V453000> you mean !info? :p
15:16:50  <thgergo> !info
15:16:50  <PublicServer> thgergo: #:1(Orange) Company Name: 'Avonbourne Transport'  Year Founded: 1950  Money: 226620859  Loan: 0  Value: 230709734  (T:64, R:0, P:39, S:0) unprotected
15:16:57  <thgergo> probably:)
15:16:59  <V453000> :)
15:17:07  <thgergo> thx
15:17:12  <thgergo> still planning?
15:17:26  <V453000> oh you mean stage :)
15:17:28  <V453000> no voting now
15:17:33  <V453000> since today morning
15:18:50  *** Sylf has joined #openttdcoop
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15:19:32  <majestikone> !password
15:19:32  <PublicServer> majestikone: doting
15:19:43  <PublicServer> *** majestikone joined the game
15:19:44  <thgergo> !password
15:19:44  <PublicServer> thgergo: doting
15:19:55  <PublicServer> *** thgergo joined the game
15:20:57  <PublicServer> *** Intexon has joined company #1
15:20:57  <PublicServer> *** Game unpaused (number of players)
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15:25:06  <PublicServer> *** thgergo has joined company #1
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15:25:51  <PublicServer> *** Game paused (number of players)
15:28:43  <PublicServer> *** thgergo has joined company #1
15:28:43  <PublicServer> *** Game unpaused (number of players)
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15:30:09  <PublicServer> *** Game paused (number of players)
15:33:21  <PublicServer> *** thgergo has left the game (leaving)
15:39:00  *** slaca has joined #openttdcoop
15:39:02  <slaca> !password
15:39:02  <PublicServer> slaca: homage
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15:39:26  <PublicServer> *** slaca joined the game
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15:43:24  <PublicServer> *** callmeLG has left the game (connection lost)
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15:45:04  *** [com]buster has joined #openttdcoop
15:45:04  *** ChanServ sets mode: +o [com]buster
15:45:11  <kriokamera> !password
15:45:11  <PublicServer> kriokamera: homage
15:46:07  <PublicServer> *** kriokamera joined the game
15:50:53  <PublicServer> *** Game unpaused (number of players)
15:50:53  <PublicServer> *** avdg joined the game
15:50:56  <PublicServer> <kriokamera> hi
15:51:11  <PublicServer> <avdg> hey
15:51:25  *** HanziQ has joined #openttdcoop
15:51:31  <HanziQ> !password
15:51:31  <PublicServer> HanziQ: homage
15:51:36  *** HanziQ has quit IRC
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15:52:31  <PublicServer> <avdg> I misses the votes of v and intexon
15:52:35  <PublicServer> <avdg> :p
15:53:02  <PublicServer> <V453000> ?
15:53:07  <PublicServer> <avdg> voting board
15:53:22  <PublicServer> <V453000> what is with it :)
15:53:25  <PublicServer> <HanziQ> tell me one thing... how was the thing straight above HQ built?
15:53:47  <PublicServer> <V453000> easily
15:53:50  <PublicServer> <avdg> what thing?
15:53:59  <PublicServer> <V453000> you just put trains in position and then release them all at once
15:54:04  <PublicServer> <HanziQ> hm
15:54:24  <PublicServer> <avdg> oh
15:54:27  <PublicServer> <avdg> :p
15:54:31  <PublicServer> <avdg> easy
15:54:42  <PublicServer> <avdg> but we need 10 more trains
15:54:59  <PublicServer> <avdg> so I can't really show it
15:55:16  <PublicServer> <avdg> amazing that people really thinks these trains are connected
15:55:37  <PublicServer> <V453000> this is a voting stage not cover map with crap stage :)
15:55:41  <PublicServer> *** HanziQ has left the game (connection lost)
15:55:44  <PublicServer> <avdg> :p
15:55:47  <PublicServer> <avdg> vote
15:55:56  <PublicServer> <V453000> I did
15:55:59  <PublicServer> <avdg> how faster we have a winner, how faster we can play
15:56:09  <PublicServer> <V453000> im not voting for a badly working plan
15:56:12  <PublicServer> <avdg> ?
15:56:15  <PublicServer> <avdg> :p
15:56:24  <PublicServer> <avdg> there are other plans
15:56:35  *** Sylf has quit IRC
15:56:52  <PublicServer> <V453000> well
15:57:07  <PublicServer> <V453000> none of these makes sense actually imo :)
15:57:10  <PublicServer> <avdg> ok, 2 bad plans except intexon his plan
15:57:19  <PublicServer> <avdg> :p
15:57:22  <PublicServer> <avdg> is mine plan bad?
15:57:31  <PublicServer> <avdg> I really want to know why
15:57:34  <PublicServer> <V453000> I think it is totally overcomplicated for a small map ...
15:57:43  <PublicServer> <avdg> its simple
15:57:47  <PublicServer> <avdg> almost no junction
15:57:57  <PublicServer> <V453000> well ... btw why separate pax
15:58:01  <PublicServer> <V453000> I would definitely merge it
15:58:12  <PublicServer> <V453000> pendolinos and GEC91 have the same accel and speed
15:58:16  <PublicServer> <V453000> well similar accel :p
15:58:35  <[com]buster> ...? openttd crash
15:58:39  <PublicServer> <avdg> well, I know wich one I will assign
15:58:42  <PublicServer> <avdg> some :p
15:58:45  <PublicServer> <avdg> combuster: restart
15:58:49  <PublicServer> <avdg> bug is already reported
15:59:10  <PublicServer> <avdg> segfault
15:59:25  <[com]buster> segfault in GRF code?
15:59:34  <PublicServer> <avdg> wait
15:59:38  <PublicServer> <avdg> I'll look up for that bug
15:59:59  <PublicServer> <avdg> 4055
16:00:54  <[com]buster> that looks like the same thing
16:00:58  <PublicServer> <avdg> hmm, v, i'll add a note
16:01:34  <PublicServer> <avdg> :)
16:01:54  <PublicServer> *** kriokamera has left the game (connection lost)
16:01:54  <PublicServer> *** Game paused (number of players)
16:02:00  <PublicServer> <V453000> note? :)
16:02:04  <kriokamera> !password
16:02:04  <PublicServer> kriokamera: liners
16:02:09  <PublicServer> <avdg> no
16:02:12  <PublicServer> <avdg> left of it
16:02:32  <PublicServer> <avdg> there are always people who want to connect all industries
16:02:46  <PublicServer> *** Game unpaused (number of players)
16:02:48  <[com]buster> all industries, or all primaries?
16:02:49  <PublicServer> *** Combuster joined the game
16:02:55  <PublicServer> <V453000> hi Combi :)
16:02:58  <PublicServer> <avdg> primairies ofcourse :p
16:02:58  <PublicServer> *** kriokamera joined the game
16:03:20  <PublicServer> <Combuster> Hi V
16:03:21  <PublicServer> <avdg> hey
16:03:29  <PublicServer> <kriokamera> hi Combuster, hi V
16:03:39  <PublicServer> <V453000> and avdg? :P
16:03:48  <PublicServer> <avdg> I was too late :p
16:04:03  <PublicServer> <Combuster> Wow, ton of junk here
16:04:08  <PublicServer> <avdg> yeah
16:04:14  <PublicServer> <V453000> hehe, junk is the appropriate word :)
16:04:17  <PublicServer> <avdg> but we had spikebuster
16:04:20  <PublicServer> <avdg> trainlimit is 5 :p
16:05:08  <PublicServer> <Combuster> scratch avdg, 4 hubs in 256 tiles = bad idea
16:05:19  <PublicServer> <avdg> they are no hubs
16:05:22  <PublicServer> <avdg> look at the details
16:05:44  <PublicServer> <avdg> they are just splits and joins
16:06:05  *** Benny_ has joined #openttdcoop
16:06:10  <Benny_> !revision
16:06:10  <PublicServer> Benny_: Game version is r20565
16:06:13  <Benny_> !players
16:06:15  <Benny_> !info
16:06:15  <PublicServer> Benny_: Client #1  name: 'PublicServer'  company: 255  IP: 0.0.0.0
16:06:15  <PublicServer> Benny_: Client #308  name: 'kriokamera'  company: 1  IP: 213.87.86.70
16:06:15  <PublicServer> Benny_: Client #304  name: 'avdg'  company: 1  IP: 78.21.57.217
16:06:15  <PublicServer> Benny_: Client #310  name: 'Combuster'  company: 1  IP: 85.191.64.46
16:06:15  <PublicServer> Benny_: Client #255  name: 'V453000'  company: 255  IP: 212.80.83.145
16:06:16  <PublicServer> Benny_: Client #257  name: 'Intexon'  company: 255  IP: 88.103.80.69
16:06:16  <PublicServer> Benny_: Client #260  name: 'Spike'  company: 255  IP: 213.46.200.3
16:06:18  <PublicServer> Benny_: doneclientcount
16:06:18  <PublicServer> Benny_: #:1(Orange) Company Name: 'Avonbourne Transport'  Year Founded: 1950  Money: 235340195  Loan: 0  Value: 238499557  (T:64, R:0, P:39, S:0) unprotected
16:06:23  <PublicServer> *** kriokamera has left the game (leaving)
16:06:25  <avdg> :o
16:06:26  <PublicServer> <V453000> Combuster: psg157 - stochaostic SRNW was your plan or Mark?
16:06:36  <PublicServer> <Combuster> Mark's plan
16:06:39  <PublicServer> <V453000> :)
16:06:46  <Benny_> What year are you in, guys?
16:06:51  <PublicServer> <Combuster> I built the core logic, mainly
16:06:53  <V453000> !date
16:06:53  <PublicServer> V453000: 22 Jul 2024
16:06:57  <PublicServer> <V453000> I know :)
16:06:58  <Benny_> k thanks
16:07:09  <PublicServer> <V453000> I didnt play that game so I wasnt sure if it was you or Mark :)
16:07:18  <PublicServer> <avdg> check the zoom at your right btw
16:07:22  <PublicServer> <V453000> knowing your planning skills I was really unsure :)
16:07:32  <PublicServer> <avdg> :p
16:07:42  <PublicServer> <avdg> sometimes I have a plan
16:07:45  <PublicServer> <avdg> sometimes not
16:08:00  <PublicServer> <V453000> but it is always nonsense :p
16:08:10  <PublicServer> <avdg> always :)
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16:08:17  <PublicServer> <avdg> bad word
16:08:25  <PublicServer> <Combuster> Sometime nonsense can be fun
16:08:34  <PublicServer> <Combuster> but it needs to be over the top to work
16:08:37  <PublicServer> <Combuster> (usually)
16:08:40  <PublicServer> <V453000> :)
16:09:51  <PublicServer> *** Spike has left the game (leaving)
16:11:05  <PublicServer> <Combuster> Hmm, the amount of plans that actually work is pretty high this time
16:11:25  <PublicServer> <avdg> we had bigger junctions in the past games on smaller maps
16:11:34  <PublicServer> <avdg> so I don't know why it shouldn't fit
16:12:01  <PublicServer> <Combuster> because it shouldn't turn into an obfuscated mess? :)
16:12:16  <PublicServer> <avdg> :p
16:12:17  <PublicServer> <Combuster> usually, junctions grow into each other
16:12:31  <PublicServer> <avdg> enough space betweem them
16:12:46  <PublicServer> <V453000> consider SLHs
16:13:02  <PublicServer> <avdg> so long no1 has a plan to connect "bad" primairies it will be fine
16:13:27  <PublicServer> <V453000> ?
16:13:48  <PublicServer> <avdg> the primairies located over the ml or at a junction
16:14:06  <PublicServer> * Combuster wonders if the Stochastic game was 256² or 512²
16:14:11  <PublicServer> <V453000> 256
16:14:26  <PublicServer> <V453000> that is what I fear at this plan
16:14:35  <PublicServer> <V453000> it is double the size with very bad engines for it
16:14:39  <PublicServer> <V453000> the center might require many lines
16:14:39  <uliko> !password
16:14:39  <PublicServer> uliko: sedate
16:14:42  <PublicServer> <Combuster> Well, its essentially 157x2
16:14:50  <PublicServer> *** uliko joined the game
16:14:52  <PublicServer> <V453000> yea but worse :(
16:15:20  <PublicServer> * Combuster wonders how much of that goes for V's plan
16:15:35  <PublicServer> <V453000> ?
16:15:52  <PublicServer> <Combuster> all pax through one station?
16:15:56  <PublicServer> <avdg> :p
16:15:59  <PublicServer> <V453000> yea
16:16:08  <PublicServer> <V453000> just build it large, it is easy
16:16:48  <PublicServer> <Combuster> voted
16:16:57  <PublicServer> <avdg> :p
16:17:48  <PublicServer> <V453000> 3x AL10? D:
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16:17:51  <PublicServer> <V453000> holy crap :D
16:17:54  <PublicServer> <V453000> 1 would be enough
16:18:21  <PublicServer> <Combuster> Probably because of last games' multiplier setting
16:18:30  <PublicServer> <V453000> most likely
16:18:41  <PublicServer> <V453000> it still is silly :)
16:18:56  <PublicServer> <V453000> planning includes looking for settings and train stats
16:19:11  <PublicServer> <V453000> but sure, this is minimal change :)
16:19:39  <PublicServer> <Combuster> I tend to go for layout first
16:20:01  <PublicServer> <Combuster> TL is more important than the actual train configuration
16:20:09  <PublicServer> <V453000> mostly :)
16:20:18  <PublicServer> <V453000> but sure, composition is more important :)
16:20:40  <PublicServer> <V453000> although I think some train sets match up with some TLs more than other, so it is kind of configuration together :p
16:20:54  <PublicServer> <V453000> anyway, I think ring-y pax is also quite boring :)
16:21:16  <PublicServer> <avdg> :) new mouse
16:21:25  <PublicServer> <Combuster> As far as I've seen, fixed TL things hold for EMU's mostly
16:21:37  <PublicServer> <V453000> not just fixed TLs
16:21:58  <PublicServer> <V453000> but for example DB set is good for TL3  with 1 loc or TL5 with two locs
16:22:25  <PublicServer> <avdg> :o led with diffrend collors
16:22:28  <PublicServer> <V453000> TL4 with DB set ... what will you choose? :)
16:22:49  <PublicServer> <Combuster> I don't normally do even TLs
16:22:53  <PublicServer> <V453000> well yea
16:23:04  <PublicServer> <V453000> but TL8 with 3x BR182 is good again :p
16:23:11  <kriokamera> !info
16:23:11  <PublicServer> kriokamera: #:1(Orange) Company Name: 'Avonbourne Transport'  Year Founded: 1950  Money: 242451896  Loan: 0  Value: 245021729  (T:64, R:0, P:39, S:0) unprotected
16:23:21  <kriokamera> !topic
16:24:36  <PublicServer> <Combuster> hmm
16:24:41  <PublicServer> <Combuster> WM is off, and so are slopes...
16:24:50  <PublicServer> <avdg> wm?
16:24:54  <PublicServer> <Combuster> weight multiplier
16:24:57  <PublicServer> <avdg> oh
16:25:00  <PublicServer> <V453000> ye
16:25:16  <PublicServer> <V453000> slopes are changeable during MP play I think
16:25:20  <PublicServer> <V453000> wm isnt needed :p
16:25:23  <PublicServer> * avdg goes to other games :p
16:25:27  <PublicServer> <avdg> brb
16:25:36  <PublicServer> *** avdg has left the game (leaving)
16:25:36  <PublicServer> *** Game paused (number of players)
16:25:48  <PublicServer> *** Combuster has joined spectators
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16:26:20  <[com]buster> Sidenote, when did voting start?
16:26:55  <Intexon> this morning
16:27:01  <Intexon> and hello :)
16:27:06  <PublicServer> <Combuster> Hi intexon
16:27:40  <PublicServer> <Combuster> it would suggest that we can start later this afternoon
16:28:28  <Intexon> would be great
16:28:55  <PublicServer> <Combuster> At least, if votes stay this way
16:29:11  <PublicServer> <Combuster> (3½ vote lead should be enough)
16:30:19  *** avdg1 has joined #openttdcoop
16:30:47  <PublicServer> *** V453000 has left the game (connection lost)
16:31:44  <kriokamera> probably play Intexon's plan?
16:32:13  *** perk11 has quit IRC
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16:34:09  <PublicServer> <Combuster> Apparently, people want a stochastic network game
16:34:15  <PublicServer> <Combuster> they can have it then
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16:35:03  <PublicServer> <V453000> lets just hope that it will not fail
16:36:22  <Intexon> 2x pendolinos have good speed and accel, the only bad thing is it's capacity
16:36:43  <Intexon> and that's solved easily with more trains and lines :)
16:37:00  <PublicServer> <V453000> yes
16:37:04  <PublicServer> <V453000> which could result in 6 lines or more in the middle
16:37:11  <kriokamera> !password
16:37:11  <PublicServer> kriokamera: bereft
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16:37:21  <HanziQ> hoya
16:37:23  <HanziQ> !password
16:37:23  <PublicServer> HanziQ: bereft
16:37:50  <kriokamera> hey
16:37:52  <PublicServer> <Combuster> If you use the ugly flipflop I had at the previous instance's centre
16:37:53  <PublicServer> <V453000> hi
16:37:57  <PublicServer> <Intexon> I suggest we'd start with 4 lines in the middle
16:38:01  <PublicServer> <Combuster> 6 tracks isn't too much of an issue
16:38:07  <PublicServer> *** HanziQ joined the game
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16:38:34  <PublicServer> <Combuster> One note though, 4 tracks is only one more than #157
16:38:43  <PublicServer> <Combuster> and you have twice the surface area
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16:38:55  <PublicServer> <V453000> and 1/4 train capacity
16:39:04  <PublicServer> <V453000> if you also count the speed
16:39:25  <PublicServer> *** Combuster has joined company #1
16:39:31  <PublicServer> <V453000> and iirc, even 157 had pax waiting at ICEs
16:40:10  <PublicServer> <Intexon> it slowly turns into a #180 :)
16:40:13  <PublicServer> <HanziQ> :D
16:40:28  <PublicServer> <Intexon> which got 6 lines from the start iirc
16:40:28  <PublicServer> <V453000> ?
16:40:37  <PublicServer> <V453000> yes but that was a different case :)
16:40:59  <PublicServer> <Intexon> that was with a 'normal' trainset :P
16:41:03  <PublicServer> <Combuster> I recall #96
16:41:12  <PublicServer> <Combuster> where I built 7 lines
16:41:15  <PublicServer> <Combuster> for the S-bahn alone
16:41:37  <PublicServer> <Combuster> as in LLLLLLL7RRRRRRR
16:41:39  <PublicServer> <Intexon> I only wish I'd been there at that times
16:42:45  <PublicServer> <Combuster> Just remember, stochastic net doesn't suit itself for expansion
16:42:57  <PublicServer> <V453000> that is true as well :)
16:43:46  <PublicServer> <Combuster> But I'm not going to torpedo a plan to waste a learning moment
16:43:50  <Intexon> by stochastic you mean logic-driven?
16:44:23  <PublicServer> <Combuster> Stochastic is a subset of logic-driven
16:44:59  <PublicServer> <Combuster> Anyway, I have the idea this will end up like toyland does
16:45:56  <PublicServer> <kriokamera> about inexon's plan: train loaded at one city, should be randomly delievered to one of other 7 citys?
16:46:06  <PublicServer> <Intexon> not randomly
16:46:09  <PublicServer> <Intexon> by logic :)
16:46:12  <PublicServer> <Combuster> or the same city
16:46:21  <PublicServer> <Combuster> essentially its random
16:46:30  <PublicServer> <kriokamera> if he came to the same city, is it normal?
16:46:30  <PublicServer> <Combuster> with a known probability
16:46:51  <PublicServer> <HanziQ> logic randomness :)
16:46:51  <PublicServer> <Combuster> yes, coming to the same city is a consequence
16:46:56  <PublicServer> <kriokamera> okay.
16:47:23  <PublicServer> <Combuster> but you should probably read the blogpost on stochastic networks :)
16:47:39  <PublicServer> <Intexon> if that's to me, I did
16:49:03  <[com]buster> Well, everybody probably should
16:49:42  <[com]buster> Hm, interesting
16:49:49  <PublicServer> <kriokamera> wut?
16:49:55  <[com]buster> #157 is exactly one year ago :)
16:50:10  <PublicServer> <kriokamera> =)\
16:50:26  <PublicServer> <HanziQ> here comes the fate
16:50:43  <PublicServer> <Intexon> good, an anniversary celebration :)
16:51:10  <PublicServer> *** Intexon has joined company #1
16:51:10  <PublicServer> <kriokamera> horse carriages are fraking slowly
16:51:19  <PublicServer> <kriokamera> freaking*
16:54:58  <PublicServer> <kriokamera> one more question: trains on network transporting passengers between s-bahs with task 'transfer'?
16:55:25  <PublicServer> <Intexon> no orders as you can read in the plan :P
16:55:31  <PublicServer> <kriokamera> oh
16:55:52  <PublicServer> <kriokamera> sorry
16:56:02  <PublicServer> <Intexon> they unload the pax wherever station the logic brings them to
16:57:55  <PublicServer> *** Intexon has joined spectators
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17:00:00  <PublicServer> <kriokamera> i fear that trains which drive to the same s-bahn which they came, are driving useless
17:00:24  <PublicServer> <kriokamera> can't say better, hope you understand
17:00:41  <PublicServer> <Intexon> I do
17:00:45  <PublicServer> <Intexon> yes, they are
17:00:54  <PublicServer> <Intexon> they'll just go through
17:01:17  <PublicServer> <kriokamera> okay, thanks
17:01:53  <PublicServer> <kriokamera> i though there is some special trick for driving they not to same s-bahn
17:02:08  <PublicServer> <Intexon> how would you do that?:)
17:02:17  <PublicServer> <Intexon> they're orderless
17:03:55  *** Combuster has joined #openttdcoop
17:03:59  <PublicServer> <kriokamera> don't mind =) it's why i asked
17:04:38  <PublicServer> <kriokamera> don't know*
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17:10:05  <PublicServer> <kriokamera> Combuster: are you here?
17:10:11  <PublicServer> *** HanziQ has left the game (leaving)
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17:15:49  <PublicServer> <V453000> what do you need to know, kriokamera?
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17:21:41  <PublicServer> <kriokamera> why Combuster voted for me =)
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17:23:43  <PublicServer> <V453000> ah :)
17:24:16  <PublicServer> <V453000> well it is a plan that actually works
17:24:37  <PublicServer> <V453000> btw 1x AL10 is enough even for TL8
17:25:04  <PublicServer> <kriokamera> btw=?
17:25:09  <PublicServer> <V453000> by the way
17:25:18  <PublicServer> <kriokamera> thanks
17:25:45  <PublicServer> <kriokamera> finally i've made a tl=4 and 6
17:26:18  <PublicServer> <kriokamera> short passenger train is more realistic than a short cargo
17:26:45  <PublicServer> <V453000> planning for realism is useless
17:26:48  <PublicServer> <V453000> plan for effectiveness
17:26:59  <HanziQ> plan for tl1
17:27:00  <HanziQ> :D
17:27:05  <PublicServer> <V453000> and pax usually is in huge numbers especially when compared to mail
17:27:10  <PublicServer> <V453000> so pax should be longer :)
17:27:28  <PublicServer> <kriokamera> useless, but more... hm, beautiful
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17:31:38  <sharpy> !password
17:31:38  <PublicServer> sharpy: gooses
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17:32:46  <kriokamera> could i find something about logic in co-op wiki?
17:33:02  <Intexon> @wiki srnw
17:33:06  <Webster> Srnw - #openttdcoop Wiki - http://wiki.openttdcoop.org/Special:Search?go=Go&search=srnw
17:35:13  <Intexon> look at advanced building revue as well
17:35:14  <Intexon> on the blog
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18:03:08  *** avdg1 is now known as avdg
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18:06:03  <Ammler> !playercount
18:06:03  <PublicServer> Ammler: Number of players: 4
18:06:47  *** Combuster has joined #openttdcoop
18:10:24  <avdg> hmm
18:10:27  <avdg> !screen
18:10:27  <PublicServer> *** avdg liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/.png)
18:10:36  <avdg> name error?
18:10:46  <kriokamera> !screen
18:10:46  <PublicServer> *** kriokamera liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/.png)
18:11:01  <kriokamera> !screen
18:11:01  <PublicServer> *** kriokamera liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/.png)
18:11:04  <kriokamera> hm
18:11:08  <kriokamera> don't working
18:16:03  <PublicServer> *** kriokamera has left the game (connection lost)
18:16:47  <kriokamera> good. call me please when building start
18:23:06  <kriokamera> hate ipods
18:27:55  <PublicServer> *** Intexon has left the game (connection lost)
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18:31:07  <PublicServer> *** Game paused (number of players)
18:32:24  *** kriokamera has left #openttdcoop
18:32:41  *** perk11 has quit IRC
18:48:13  <Benny_> !revision
18:48:14  <PublicServer> Benny_: Game version is r20565
18:54:12  <Benny_> !password
18:54:12  <PublicServer> Benny_: lopped
18:55:40  <PublicServer> *** Game unpaused (number of players)
18:55:40  <PublicServer> *** V453000 joined the game
18:55:58  <PublicServer> *** V453000 has joined spectators
18:55:58  <PublicServer> *** Game paused (number of players)
18:57:32  <fmauneko> !password
18:57:32  <PublicServer> fmauneko: lopped
18:58:47  <fmauneko> Why's the server so laggy ?
18:59:03  <fmauneko> I wén't even connect
18:59:07  <fmauneko> can(*
18:59:10  <fmauneko> Grrr
18:59:13  <fmauneko> Can't*
18:59:13  <PublicServer> <V453000> I had no problems
19:00:40  <PublicServer> <Combuster> worksforme
19:08:09  <PublicServer> *** Combuster has left the game (connection lost)
19:09:06  <PublicServer> *** Player has left the game (connection lost)
19:09:06  <PublicServer> *** V453000 has left the game (connection lost)
19:10:18  <sharpy> !password
19:10:18  <PublicServer> sharpy: snoops
19:10:46  <PublicServer> *** sharpy joined the game
19:12:43  <PublicServer> *** Spike joined the game
19:14:28  *** dihedral has joined #openttdcoop
19:14:44  <PublicServer> *** sharpy has left the game (connection lost)
19:14:44  <PublicServer> *** Spike has left the game (connection lost)
19:14:55  <dihedral> you have a respectable banlist for this channel ....
19:15:33  <^Spike^> 38....
19:15:38  <^Spike^> alot imo but well :)
19:15:43  <^Spike^> i've seen channels with 120 :D
19:15:44  <sharpy> !password
19:15:44  <PublicServer> sharpy: snoops
19:15:46  <PublicServer> *** jbot joined the game
19:15:52  <PublicServer> <jbot> hello
19:15:55  <PublicServer> <jbot> :-)
19:16:02  <PublicServer> *** sharpy joined the game
19:16:54  <PublicServer> *** Game unpaused (number of players)
19:16:55  <PublicServer> *** HanziQ joined the game
19:17:15  <PublicServer> <HanziQ> when will the voting end?
19:17:23  <PublicServer> *** HanziQ has left the game (connection lost)
19:17:26  <PublicServer> *** Game paused (number of players)
19:17:30  <HanziQ> when will the voting end?
19:17:32  <PublicServer> <jbot> Ammler :-)
19:17:46  <HanziQ> :D
19:17:50  <HanziQ> !password
19:17:50  <PublicServer> HanziQ: snoops
19:17:56  <PublicServer> *** Game unpaused (number of players)
19:17:59  <PublicServer> <jbot> HanziQ usually when it has run long enough and enough votes have been cast
19:17:59  <PublicServer> <jbot> etc.
19:18:00  <PublicServer> *** HanziQ joined the game
19:18:17  <hylje> will the voting ever end
19:19:51  <dihedral> probably not ^^
19:20:02  <dihedral> not as long as openttdcoop exists ^^
19:20:06  <PublicServer> *** jbot has left the game (connection lost)
19:20:21  <dihedral> wow - how did that happen??
19:21:25  <dihedral> Ammler, Planetmaker?
19:21:44  <Ammler> Heya :-)
19:21:48  <dihedral> was there an error message before #337 disconnected? :-)
19:21:49  <dihedral> hi :-)
19:22:06  <dihedral> !password
19:22:23  <dihedral> looks very slow, ap+ does
19:22:34  <dihedral> unless of course your server is hanging
19:22:57  <Ammler> you hacked it?
19:23:01  <dihedral> i would randomly say the server is hanging
19:23:09  <dihedral> me? never!
19:23:13  <Ammler> :-)
19:23:17  <dihedral> ^^
19:23:23  <Ammler> I guess, the network is down :-P
19:23:24  <dihedral> did not even send malicious packets ;-)
19:23:28  <dihedral> oh - shite
19:23:39  <Ammler> well, at least we know, who to blame
19:23:40  <dihedral> would explain why my bot lost it's connection ^^
19:23:47  <dihedral> nono
19:23:53  <dihedral> i tested it locally first ;-)
19:23:57  <Ammler> @topic java broke the server
19:23:57  <Webster> Ammler: (topic [<channel>]) -- Returns the topic for <channel>. <channel> is only necessary if the message isn't sent in the channel itself.
19:24:02  <Ammler> @topic add java broke the server
19:24:02  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #192 (r20565) | STAGE: voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage | java broke the server"
19:24:45  <Ammler> it isn't pingable at all
19:24:53  <Ammler> so I guess, we just need to wait...
19:25:33  <dihedral> it was not me
19:25:36  <dihedral> i am innocent
19:25:52  <dihedral> i was connected too long for me to have broken it ^^
19:25:53  <Ammler> everyone can tell that :-P
19:25:57  <dihedral> hehe
19:26:03  <dihedral> shame - it was working so nicely :-P
19:26:08  <dihedral> just need a gui now :-D
19:26:17  <dihedral> or rather a webservice :-D
19:26:18  <Ammler> well, I never made relation between java and you
19:26:36  <dihedral> :-P
19:26:38  <dihedral> hihi
19:26:45  <^Spike^> Ammler what did you do? :)
19:26:49  <Ammler> ask dihedral
19:26:55  <^Spike^> .... :)
19:26:56  <dihedral> he is blaming my java bot :-P
19:27:00  <^Spike^> :)
19:27:10  <dihedral> works nicely - can chat in the meantime
19:27:22  <Ammler> ^Spike^: I would recommend to hurry with all your internet todos
19:27:28  <dihedral> now add rcon and i can start brute forcing all openttd servers :-P
19:27:29  <Ammler> maybe he shutdown some more internet soon
19:27:29  <dihedral> hehehe
19:27:31  <dihedral> na
19:27:36  <^Spike^> hehe
19:28:00  <dihedral> ^Spike^, i had the nasty thought to join every server that is not passworded :-P
19:28:08  *** PublicServer has quit IRC
19:28:08  <^Spike^> xD
19:28:20  <^Spike^> you has remote reboot stuff? ;)
19:28:20  <dihedral> OpenTTD Data Mining
19:28:48  <^Spike^> cause i suspect that is the only solution :D
19:29:00  <^Spike^> dihedral next time... use timers in between each server join ;)
19:29:01  *** Paltala has joined #openttdcoop
19:29:01  <dihedral> remote reboot?
19:29:09  <Paltala> !passwor
19:29:13  <Paltala> fail v.v
19:29:24  <Paltala> oh, is the server down?
19:29:33  <dihedral> ^Spike^, what do you mean ... 'each'
19:29:33  <Ammler> @topic set SERVER IS DOWN
19:29:34  *** Webster changes topic to "SERVER IS DOWN"
19:29:51  <^Spike^> you just join them all at the same time? :D
19:29:52  <Paltala> bleh, any idea of how long for?
19:30:00  <Ammler> @topic change 1 s/SERVER/INTERNET/
19:30:00  *** Webster changes topic to "INTERNET IS DOWN"
19:30:01  <dihedral> nah - i'd thread etc.
19:30:07  <^Spike^> ... :)
19:30:07  <theholyduck> OH GAWD NO
19:30:08  <theholyduck> RUUUUN
19:30:13  <^Spike^> java is resource hog :)
19:30:19  <dihedral> ^Spike^, bridge chat between every server? :-D
19:30:20  <Ammler> oh
19:30:24  <Ammler> now I broke @undoe
19:30:25  <^Spike^> you tell it: use 50% of my mem max :)
19:30:28  <Ammler> @undo
19:30:29  *** Webster changes topic to "SERVER IS DOWN"
19:30:30  <Ammler> @undo
19:30:30  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #192 (r20565) | STAGE: voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage | java broke the server"
19:30:33  <dihedral> :-)
19:30:34  <Ammler> ah :-)
19:30:35  <theholyduck> lolspam
19:30:40  <Ammler> @redo
19:30:40  *** Webster changes topic to "SERVER IS DOWN"
19:30:41  <^Spike^> and it doesn't waste a second to use that 50% :)
19:30:43  <Ammler> @redo
19:30:43  *** Webster changes topic to "INTERNET IS DOWN"
19:30:50  <theholyduck> guys..
19:30:54  <avdg> wtf...
19:30:59  <dihedral> blupp
19:31:10  <dihedral> was not me was not me was not me
19:31:21  <^Spike^> :)
19:31:25  <dihedral> Ammler, interested in a java bot if it gets further?? :-P
19:31:28  <Ammler> hmm, we know, who
19:31:29  <^Spike^> hehe
19:31:47  *** PublicServer has joined #openttdcoop
19:31:47  <PublicServer> Autopilot engaged
19:31:47  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
19:31:47  *** ChanServ sets mode: +v PublicServer
19:31:47  <dihedral> Ammler, if it had been me, it would not have ping-timedout
19:31:49  <^Spike^> was it that jbot from the java dev site? :)
19:31:51  <dihedral> \o/
19:31:53  <dihedral> !password
19:31:54  <PublicServer> dihedral: pinion
19:31:55  <Ammler> yeah :-)
19:32:00  <Ammler> @undo
19:32:00  *** Webster changes topic to "SERVER IS DOWN"
19:32:01  <Ammler> @undo
19:32:01  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #192 (r20565) | STAGE: voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage | java broke the server"
19:32:07  <Ammler> @topic remove -1
19:32:07  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #192 (r20565) | STAGE: voting | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage"
19:32:09  <PublicServer> *** jbot joined the game
19:32:12  <PublicServer> *** Intexon joined the game
19:32:15  <PublicServer> <jbot> hihihi
19:32:19  * Ammler likes topic mods
19:32:22  <PublicServer> *** Intexon has joined spectators
19:32:25  <PublicServer> <jbot> ^Spike^ <- :-)
19:32:40  <avdg> :p
19:32:46  <Ammler> yes, ^Spike^, whatch him
19:32:52  <Ammler> what does he build?
19:32:54  <avdg> finally, fun :)
19:32:55  <Ammler> !players
19:32:58  <PublicServer> Ammler: Client 345 is Intexon, a spectator
19:32:58  <PublicServer> Ammler: Client 346 is jbot, a spectator
19:33:07  <Ammler> oh, spec only
19:33:12  <dihedral> of course ;-)
19:33:21  <dihedral> i'd never join a company - what for? ^^
19:33:26  <Benny_> !password
19:33:26  <PublicServer> Benny_: pinion
19:33:33  <Ammler> remote AI :-P
19:33:37  <dihedral> LOL
19:33:41  <dihedral> i do not even keep the map
19:33:47  <PublicServer> *** Player has joined spectators
19:33:58  <avdg> da player is in da house :p
19:33:59  <PublicServer> *** Player has changed his/her name to Benny
19:33:59  <dihedral> and i ack every 74 frames, the last known server_frame
19:34:06  <Benny_> da player is gone
19:34:10  <avdg> :(
19:34:12  <dihedral> i have 0 frames lag ^^
19:34:28  <hylje> that's cheating
19:34:33  <dihedral> ^^
19:35:57  *** jondisti has quit IRC
19:36:29  <dihedral> i was hoping to add some rino or whatever that java embeded javascript is called :-P
19:36:37  <PublicServer> *** avdg joined the game
19:36:42  <PublicServer> <avdg> haai
19:36:47  <^Spike^> java embedded javascript? wtf?
19:36:50  <PublicServer> <jbot> hellloses
19:37:05  <PublicServer> <avdg> hmm
19:37:17  <dihedral> ^Spike^, allows for scripting, rather than having to write java classes - depends on the purpose to have a use
19:37:20  <PublicServer> <avdg> someone upgrading the network while we have 5 trains :d
19:37:24  <PublicServer> <avdg> wtf
19:37:43  <^Spike^> ....
19:37:45  <PublicServer> *** Spike joined the game
19:37:46  <^Spike^> show? :)
19:37:51  <dihedral> i.e. if you have a webservice running with a java backend and want allow users to be able to script stuff, it could make sense
19:38:06  <PublicServer> <avdg> @ !missing trains
19:38:27  <PublicServer> <avdg> uh nvm
19:38:33  <HanziQ> !password
19:38:33  <PublicServer> HanziQ: givens
19:38:34  <^Spike^> i more meant dihedral show.. :)
19:38:36  <PublicServer> <avdg> the old one is still alive :p
19:38:42  <PublicServer> <avdg> lol
19:38:42  <hylje> lua
19:38:51  <dihedral> no thanks ^^
19:39:05  <dihedral> then i'd prefer some js stuff - well... it's not exactly js, but similar at least
19:39:07  <dihedral> aparently
19:39:12  <dihedral> never really looked at it
19:39:24  <^Spike^> never heard of it... just prefer to write my own code so i know what it does :)
19:39:28  <^Spike^> if i code at all :D
19:39:57  <dihedral> http://www.mozilla.org/rhino/
19:39:59  <Webster> Title: Rhino - JavaScript for Java (at www.mozilla.org)
19:40:33  <avdg> ow that :)
19:40:49  <dihedral> add that to this jbot and you have a little beast
19:40:51  <avdg> I had also a wtf moment when I saw it
19:40:58  <avdg> uh nvm
19:41:04  <avdg> it was with flash in java :p
19:41:14  <^Spike^> ....
19:41:27  <^Spike^> this is just java.. just write it different :)
19:41:30  <dihedral> avdg, you mean flex? :-P
19:41:31  * avdg is confused
19:41:44  <avdg> nope
19:41:45  <avdg> flash
19:41:49  <avdg> I'm sure
19:41:52  <dihedral> ^Spike^, what do you mean?
19:42:03  <avdg> dutch readers: go to tweakers :p
19:42:09  <^Spike^> avdg means this: http://tweakers.net/nieuws/69269/ontwikkelaar-bouwt-flash-player-in-java.html just use google translate to fix the language :D
19:42:10  <Webster> Title: Ontwikkelaar bouwt 'Flash player' in Java | Core | Tweakers.net Nieuws (at tweakers.net)
19:42:39  <avdg> wtf google translate to translate as? :p
19:43:07  <avdg> *actionscript
19:44:04  <^Spike^> dihedral what i meant it just looks like a bad script version of java...
19:44:10  <^Spike^> you still perform the java calls :)
19:44:12  <HanziQ> oh, java
19:44:14  <HanziQ> i hate java
19:44:25  <^Spike^> well it's not bad...
19:44:32  <HanziQ> PHP's better :)
19:44:33  <^Spike^> but for me it's more: I can code and good.. but i hate it :)
19:44:38  <avdg> :) php
19:44:42  <^Spike^> try creating a nice gui in java ;)
19:44:50  <^Spike^> eh
19:44:50  <^Spike^> php
19:44:56  <avdg> :p
19:45:08  <avdg> php is pure script :p
19:45:18  <PublicServer> *** avdg has left the game (connection lost)
19:45:18  <PublicServer> *** Benny has left the game (connection lost)
19:45:18  <PublicServer> *** Intexon has left the game (connection lost)
19:45:21  <avdg> not meant to do long executes or build pretty interfaces
19:45:24  <dihedral> <HanziQ> PHP's better :) <- LOL
19:45:24  <^Spike^> java is good for both ;)
19:45:51  <dihedral> php has some uses, so does java
19:46:00  <HanziQ> i know
19:46:10  <dihedral> always prefering php over java shows how narrow minded someone is, or how little they know other languages :-P
19:46:24  <HanziQ> well, you don't see the smile in my face? :D
19:46:28  <avdg> the server is sloooooww :(
19:46:38  <dihedral> avdg, i bet the server is overloaded :-P
19:46:47  <^Spike^> dihedral that usually is it idd :)
19:46:49  <dihedral> see if that makes a diff
19:47:01  <^Spike^> ppl don't know other languages and say: PHP is best
19:47:02  <^Spike^> or whatever
19:47:09  <avdg> :p
19:47:10  <PublicServer> *** jbot has left the game (connection lost)
19:47:16  <dihedral> <langauge> is better than <language>
19:47:17  <avdg> php is just my base language
19:47:23  <dihedral> avdg, server better now?
19:47:26  <^Spike^> while all they did was make websites and never did anything else
19:47:52  <avdg> :p I don't want to rejoin anymore for now
19:47:59  <dihedral> php is good for 5s execution time stuff :-P
19:48:09  <dihedral> !password
19:48:09  <PublicServer> dihedral: givens
19:48:10  <avdg> +1 for dih :p
19:48:25  <dihedral> !password
19:48:25  <PublicServer> dihedral: givens
19:48:32  <avdg> but php is still good for learning things
19:48:32  <^Spike^> well i remember someone using it for blacklist management... only well.. adding on the page took well.. with big lists.. hours.. :)
19:48:38  <avdg> thats why it is so attractive
19:48:40  <dihedral> me neither, avdg
19:48:41  <PublicServer> *** jbot joined the game
19:48:41  <dihedral> ^^
19:48:46  <dihedral> !password
19:48:46  <PublicServer> dihedral: givens
19:48:48  <dihedral> !password
19:48:48  <PublicServer> dihedral: givens
19:48:52  <PublicServer> *** jbot has left the game (connection lost)
19:49:01  <dihedral> just wanted to check if it was my fault :-P
19:49:05  <^Spike^> and also when fixing stuff... when the DB exceeded 100k entries.. it died.. :)
19:49:11  <PublicServer> *** HanziQ joined the game
19:49:13  <Ammler> the server is slow because of some very busy php script
19:49:21  <dihedral> hehehe
19:49:24  <avdg> :p
19:49:24  <dihedral> renice
19:49:30  <PublicServer> <HanziQ> while(TRUE)
19:49:36  <dihedral> sleep();
19:49:48  <avdg> php has to go low lvl :p
19:49:48  <HanziQ> for(;TRUE;)
19:49:51  <avdg> compile
19:50:00  <Ammler> we have no access there, we are just guests :-)
19:50:09  <dihedral> Ammler, where is it?
19:50:14  <dihedral> still the phoenix box
19:50:16  <Ammler> ps.openttdcoop.org
19:50:19  <Ammler> yes
19:50:24  <dihedral> shame
19:50:39  <Ammler> I like it
19:50:43  <dihedral> whats with your server?
19:50:56  <Ammler> it worked damn well since ever
19:51:03  <dihedral> yours? ^^
19:51:10  <Ammler> no, the Phönix-Server
19:51:14  <dihedral> yes
19:51:19  <^Spike^> Ammler never considerd having a dedicated server+line in a datacenter for the ps and such? :)
19:51:22  <Ammler> yeah, I just bought a hetzner eq4
19:51:34  <dihedral> \o/
19:51:40  <dihedral> i dislike them :-P
19:51:41  <Paltala> !password
19:51:41  <planetmaker> now I'm here
19:51:42  <dihedral> hihi
19:51:45  <dihedral> hello PM
19:51:48  <planetmaker> what's up & hi :-)
19:51:49  <Paltala> !password
19:51:54  <dihedral> Paltala, lag ;-)
19:51:54  <Paltala> -.- fail
19:51:55  <Ammler> now, I will play with xen
19:52:14  <planetmaker> :-)
19:52:19  <Paltala> massive lag...
19:52:27  <dihedral> <PublicServer> *** jbot joined the game
19:52:32  <dihedral> ^ planetmaker, hehe
19:52:50  <dihedral> Ammler, xen or kvm is good too, at least for private use
19:52:53  <dihedral> can do more then xen
19:53:04  <Ammler> 8x"Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz"
19:53:12  <dihedral> esxi would probably fail with the software raid
19:53:20  <Paltala> is the server supposed to lag this badly?
19:53:29  <Ammler> Mem:       8186328     523748    7662580          0      25732     426956
19:53:33  <dihedral> the eq4 has HT enabled, Ammler - you loose up to 8% performance that way
19:53:33  * avdg misses zenbot
19:53:40  <avdg> :p
19:53:42  <^Spike^> cause well to me... sharing a server with heavy loaded stuff isn't that optimal if your having heavy load servers?
19:53:43  <Ammler> dihedral: which way?
19:53:44  <dihedral> turning HT off, will be better, esp with a hypervisor
19:53:58  <dihedral> having Hyper Threading enabled
19:54:06  <dihedral> you actually only have 4 cores
19:54:07  <PublicServer> *** HanziQ has left the game (connection lost)
19:54:07  <PublicServer> Paltala: wedges
19:54:07  <PublicServer> Paltala: wedges
19:54:12  <Paltala> there we go
19:54:13  <Ammler> ah :-)
19:54:22  <PublicServer> *** Paltala joined the game
19:54:28  <dihedral> i would also suggest disabling root login, and changing the root password
19:54:37  <PublicServer> *** Game unpaused (number of players)
19:54:41  <PublicServer> *** Benny joined the game
19:54:45  <Ammler> already done, I hope :-)
19:54:46  <PublicServer> *** Benny has joined spectators
19:54:46  <PublicServer> *** Game paused (number of players)
19:54:59  <dihedral> had a server there that was burte forced (sucessfully) before i even had time to set it up to my liking
19:55:11  <dihedral> !password
19:55:11  <PublicServer> dihedral: wedges
19:55:21  <^Spike^> AllowUser in ssh conf :)
19:55:23  <PublicServer> *** jbot joined the game
19:55:29  <PublicServer> <jbot> planetmaker: greetings :-)
19:55:31  <^Spike^> and just with the proper user to login :0
19:55:32  <PublicServer> *** jbot has left the game (connection lost)
19:55:40  <^Spike^> had a simple name attack on my home server once
19:55:48  <^Spike^> only problem was that the permissions for them to write sucked :)
19:55:49  <Ammler> disabling password login is the first thing I did
19:55:49  <planetmaker> hm...
19:55:53  <^Spike^> only could write to tmp :)
19:56:01  <^Spike^> and not execute :)
19:56:04  <dihedral> :-)
19:56:32  <^Spike^> since then well... only can login with 2 usernames.. mine and my bro... and those passwords aren't easy to remember :)
19:56:57  *** dr_gonzo has joined #openttdcoop
19:57:07  <planetmaker> dihedral: we always use login w/o pw
19:57:12  <planetmaker> first thing
19:57:31  <planetmaker> and if Ammler is Ammler an IP will be banned after 3 tries of pw login ;-)
19:57:56  <Ammler> there is nothing like that installed :-P
19:58:06  <planetmaker> as of now :-)
19:58:12  <dihedral> perfect :-)
19:58:20  <dihedral> way to go :-)
19:58:23  <Ammler> the only other thing I installed is mercurial and setup repo fro /etc
19:58:32  <planetmaker> :-)
19:58:32  <dihedral> :-)
19:59:04  <dihedral> i was just amazed someone had the ip within one hour of us getting the server at hetzner
19:59:26  <Ammler> well, they might try all the time :-)
19:59:33  <planetmaker> dihedral: what do you mean with "had the IP"? Just try and go ahead.
19:59:43  <dihedral> and when the server is given to you at 1700 and you left work at 1600 and dont get back until 0800 and someone managed to break in, in that time and installed a root kick .......
20:00:01  <planetmaker> well, sure
20:00:08  <dihedral> we filed court charges :-P
20:00:11  <planetmaker> it only shows that default pws are easily hacked
20:00:15  <dihedral> the guy was from inside EU :-D
20:00:21  <planetmaker> :-) Of course
20:00:30  <Ammler> well, I play around a bit and then will make a fresh install anyway, I guess
20:00:35  <planetmaker> :-)
20:00:48  * planetmaker should also fill out the paperwork related to e-bay frauds
20:01:06  <dihedral> did you get more ip's Ammler and planetmaker ?
20:01:52  <^Spike^> dihedral get ip is just: port scan range on port 22 from ip 0-255.0-255.0-255.0-255
20:01:58  <Ammler> we can order 3 more for free
20:01:59  <^Spike^> and seein 0 is not used..
20:02:01  <PublicServer> *** Game unpaused (number of players)
20:02:03  <^Spike^> well
20:02:03  <Ammler> and enable ipv6
20:02:05  <PublicServer> *** Intexon joined the game
20:02:08  <^Spike^> for last octet prob
20:02:12  <^Spike^> and the 255 isn't used
20:02:14  <^Spike^> remove those
20:02:20  <^Spike^> saves you scanning etc
20:02:23  <dihedral> not at hetzner ;-)
20:02:35  <dihedral> they have a nasty network setup in order to avoid that
20:02:46  <^Spike^> eliminate 10 and 192 range since those are local
20:02:56  <^Spike^> i meant overall :)
20:03:07  <^Spike^> you can make a scanner for port 22 within 10 mins :)
20:03:09  <avdg> and 168 :)
20:03:14  <^Spike^> and that idd
20:03:16  <HanziQ> !password
20:03:16  <PublicServer> HanziQ: wedges
20:03:21  <PublicServer> *** Spike has left the game (leaving)
20:03:30  <PublicServer> *** HanziQ joined the game
20:04:22  *** Paltala has quit IRC
20:04:30  <^Spike^> atm i could so kill someone
20:04:31  <HanziQ> !players
20:05:08  * HanziQ slaps PublicServer around a bit with a large fishbot
20:05:12  <avdg> play a fps spike :p
20:05:19  <planetmaker> !fish
20:05:44  <^Spike^> more meant someone who we asked 2 weeks ago: Can you check /backup on that server if that amanda crap is really needed...
20:05:48  <^Spike^> Yeah i'll do it tomorrow
20:05:50  <^Spike^> 2 weeks later
20:05:53  <^Spike^> still not logged in at all
20:05:58  <^Spike^> seems WoW is more important :)
20:06:30  <avdg> that guy had no interests I bet
20:06:58  <^Spike^> well doesn't bother me if we lose backups and customer info
20:07:01  <^Spike^> it's his company :)
20:07:12  <avdg> lol
20:07:46  <PublicServer> *** Intexon has left the game (connection lost)
20:07:46  <PublicServer> *** HanziQ has left the game (connection lost)
20:07:46  <PublicServer> *** Game paused (number of players)
20:07:46  <PublicServer> *** Benny has left the game (connection lost)
20:07:46  <PublicServer> *** Paltala has left the game (connection lost)
20:07:47  <PublicServer> *** Intexon joined the game
20:07:49  <PublicServer> planetmaker: Today's fish is a dolphine from a tunafish can... yummy!
20:07:51  <PublicServer> HanziQ: Client 366 is Intexon, a spectator
20:07:56  *** benom has joined #openttdcoop
20:08:01  <planetmaker> hm :-)
20:09:02  <planetmaker> we should add whale to the fish dish list ;-)
20:09:48  <Ammler> dihedral: you mean, we should disable HT in general or just in combination with virtual servers?
20:10:37  <dihedral> Ammler, i personally would disable it in general, but you can also do that on the fly
20:10:42  <dihedral> in /sys i think
20:10:54  <dihedral> there should be cpu[0-7]
20:11:01  <dihedral> 5-7 are the HT cores
20:11:52  *** Sylf_mobile has quit IRC
20:13:50  <dihedral> anyway - /me is of to bed ;-)
20:13:57  <dihedral> night
20:13:58  <avdg> gn
20:14:01  <^Spike^> cya
20:14:16  <Ammler> :-o
20:15:27  *** SmatZ has quit IRC
20:16:27  <fmauneko> wtf is going on with the server ? :p
20:16:28  * Ammler readin the wikipedia article about Hyper-Threading and isn't sure, if it is really a bad thing for our server
20:17:09  <Ammler> fmauneko: please explain?
20:17:20  <theholyduck> Ammler, why would ht be bad?
20:17:28  <fmauneko> Well, Sometimes, the server is nearly unreachable
20:17:32  <theholyduck> on linux, the kernel scheduler generally handles it correctly
20:17:49  <Ammler> because dihedral recommend to disable it
20:17:55  <theholyduck> dihedral, based on what?
20:17:57  <^Spike^> Ammler i heard it before idd that on linux ht isn't that nice :)
20:17:58  <fmauneko> It takes a lot of time to appear in the list ant to answer to queries
20:18:18  <theholyduck> ^Spike^, as long as your kernel version is new enough
20:18:19  <^Spike^> but that's just what i heard around me aswell
20:18:23  <^Spike^> not personal experience
20:18:27  <theholyduck> ht generally works well on linux
20:18:29  <^Spike^> don't use VMs on my server :)
20:18:39  <Ammler> maybe because linux might habe native a much better resource control
20:18:43  <fmauneko> Just look at how much time it took to PublicServer to answer to planetmaker's !fish
20:19:07  <theholyduck> generally, though, if you want to do ANYTHING cpu intensive on linux
20:19:11  *** Progman has quit IRC
20:19:13  <theholyduck> kernel newer than 2.6.32 is a must
20:19:26  <theholyduck> scheduler got some MASSIVE overhaul that fixed most of the bugs introduced earlier
20:19:31  <theholyduck> and added some improvements aswell
20:19:36  <theholyduck> it also handles ht sanely after that
20:19:42  <Ammler> 2.6.34 is there
20:19:50  <theholyduck> hmm, then it shouldnt really be a problem
20:20:00  <sharpy> !password
20:20:00  <PublicServer> sharpy: vogues
20:20:21  <PublicServer> *** sharpy joined the game
20:20:23  <theholyduck> Ammler, heck, with a i7, and 8 cpu intensive threads
20:20:27  <Ammler> well, I like to setup xen and run around 4 servers permanently
20:20:33  <theholyduck> if you compare say 2.6.30 and 2.6.32
20:20:40  <theholyduck> .32 will be 80-100% faster
20:21:13  <theholyduck> thats how seriously broken the linux ht and multithreading scheduler was
20:21:15  <theholyduck> before that point
20:21:18  <Ammler> or kvm, what shall I use :-)
20:21:24  <planetmaker> [22:18]	<fmauneko>	Just look at how much time it took to PublicServer to answer to planetmaker's !fish <-- odd. But the server itself is fine
20:21:41  <Ammler> !fish
20:21:41  <PublicServer> Ammler: Today's fish is Trout, with chips. Enjoy your meal!
20:22:16  <fmauneko> Hmm
20:22:25  <avdg> !fish
20:22:25  <PublicServer> avdg: Today's fish is ... where is it? "NEMO?"
20:22:27  <avdg> :)
20:22:33  <planetmaker> [22:21]	<Ammler>	or kvm, what shall I use :-) <-- We should use what _you_ feel more comfortable with :-)
20:22:44  <planetmaker> !fish
20:22:44  <PublicServer> planetmaker: Today's fish is a dolphine from a tunafish can... yummy!
20:22:53  <planetmaker> Everyone his own fish :-)
20:22:55  <fmauneko> The thing is, I tried to connect, and the server didn't even shown me the password box :p
20:22:58  <fmauneko> !fish
20:22:58  <PublicServer> fmauneko: Today's fish is baked salmon with potatoes and cream sauce... hungry?
20:23:05  <planetmaker> Nemo for you, dolphin for me ;-)
20:23:05  <fmauneko> Hell yeah :)
20:23:08  *** [alt]buster has joined #openttdcoop
20:23:16  <avdg> :p
20:23:24  <fmauneko> Right now, it works :p
20:23:28  <fmauneko> !password
20:23:28  <PublicServer> fmauneko: egoism
20:23:33  <avdg> :)
20:23:39  <PublicServer> *** Game unpaused (number of players)
20:23:42  <fmauneko> Ahah, password :p
20:23:42  <PublicServer> *** fmauNeko joined the game
20:24:10  *** Sylf_mobile has joined #openttdcoop
20:24:16  <PublicServer> *** avdg joined the game
20:25:32  *** [1][com]buster has joined #openttdcoop
20:25:36  <PublicServer> *** avdg has joined company #1
20:25:51  *** smatz has joined #openttdcoop
20:26:52  <PublicServer> <avdg> lagg
20:26:55  <PublicServer> *** sharpy has left the game (connection lost)
20:27:19  <PublicServer> <fmauNeko> I said it, it lags : d
20:28:16  *** Intexon has quit IRC
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20:29:20  *** Intexon has joined #openttdcoop
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20:29:40  *** HanziQ has joined #openttdcoop
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20:30:01  <HanziQ> !players
20:30:05  <PublicServer> HanziQ: Client 366 is Intexon, a spectator
20:30:05  <PublicServer> HanziQ: Client 372 (Orange) is fmauNeko, in company 1 (Avonbourne Transport)
20:30:05  <PublicServer> HanziQ: Client 373 (Orange) is avdg, in company 1 (Avonbourne Transport)
20:30:09  <HanziQ> !password
20:30:10  <PublicServer> HanziQ: egoism
20:30:12  <avdg> :o
20:30:17  <fmauneko> :p
20:30:29  <PublicServer> *** HanziQ joined the game
20:31:08  *** sharpy has quit IRC
20:31:13  *** [alt]buster has quit IRC
20:32:16  *** [alt]buster has joined #openttdcoop
20:33:19  <HanziQ> http://www.youtube.com/watch?v=5FySiiOD7lk&feature=related
20:33:21  <Webster> Title: YouTube - A "WTF?" Moment - Crysis (at www.youtube.com)
20:33:44  <avdg> nice one
20:33:56  <PublicServer> <fmauNeko> This clover disturbs me
20:34:08  <PublicServer> <fmauNeko> How the hell can you do that :p
20:34:17  <avdg> bug or costum map
20:34:35  <avdg> I read costum map, so I think I know a bit how :p
20:35:01  <avdg> it crashes funny :p
20:35:06  <fmauneko> Costum ?
20:35:19  <avdg> *custom
20:36:12  <PublicServer> *** fmauNeko has left the game (leaving)
20:36:33  *** [1][com]buster has quit IRC
20:37:53  *** Combuster has quit IRC
20:42:01  <HanziQ> so...
20:42:04  <HanziQ> farewell
20:42:54  <PublicServer> *** Combuster joined the game
20:45:00  *** HanziQ has quit IRC
20:45:12  <PublicServer> *** HanziQ has left the game (leaving)
20:49:21  <PublicServer> *** avdg has left the game (leaving)
20:49:21  <PublicServer> *** Game paused (number of players)
21:07:23  *** ODM has joined #openttdcoop
21:07:23  *** ChanServ sets mode: +o ODM
21:13:15  *** kriokamera has joined #openttdcoop
21:13:27  <kriokamera> hi all
21:13:28  <kriokamera> !players
21:13:31  <PublicServer> kriokamera: Client 366 is Intexon, a spectator
21:13:31  <PublicServer> kriokamera: Client 377 (Orange) is Combuster, in company 1 (Avonbourne Transport)
21:13:56  <kriokamera> [com]buster: are you here?
21:23:17  <avdg> :p
21:33:43  <Giant> !dl win32
21:33:43  <PublicServer> Giant: http://binaries.openttd.org/nightlies/trunk/r20565/openttd-trunk-r20565-windows-win32.zip
21:34:50  <PublicServer> *** avdg joined the game
21:35:21  <PublicServer> *** avdg has joined company #1
21:35:21  <PublicServer> *** Game unpaused (number of players)
21:37:39  <PublicServer> <avdg> again a 5 year too late plane upgrade :p
21:42:19  <kriokamera> ,
21:42:23  <kriokamera> wut?
21:42:47  <PublicServer> *** avdg has left the game (leaving)
21:42:47  <PublicServer> *** Game paused (number of players)
21:42:55  *** avdg has quit IRC
21:42:56  <kriokamera> !password
21:42:56  <PublicServer> kriokamera: facade
21:43:47  <PublicServer> *** Game unpaused (number of players)
21:43:51  <PublicServer> *** kriokamera joined the game
21:44:25  *** avdg has joined #openttdcoop
21:45:30  *** avdg has joined #openttdcoop
21:47:37  *** avdg has joined #openttdcoop
21:48:10  *** avdg has joined #openttdcoop
21:48:12  <avdg> :/
21:48:17  <planetmaker> avdg: fix your connection
21:48:17  <PublicServer> <kriokamera> m?
21:48:25  <avdg> pm: can't
21:48:39  <avdg> I'm on cable and everything is fine here
21:49:08  <planetmaker> :-(
21:50:10  <Giant> avdg: prolly ur isp resetting?
21:50:17  <avdg> can
21:50:22  <avdg> happens each 72 houres
21:50:28  <Giant> ok
21:50:30  <avdg> checked on my router
21:50:33  <Giant> :P
21:50:50  <Giant> UPC doesn't seem to reset to often...
21:50:56  *** avdg has quit IRC
21:51:00  <Giant> lol
21:51:06  <Giant> there he went again :D
21:51:08  *** avdg has joined #openttdcoop
21:51:11  <Giant> wb
21:51:16  <avdg> well I still need a new router
21:51:18  <avdg> :/
21:51:20  <Giant> ok
21:51:20  <Giant> :P
21:51:30  <Giant> run to  the store and get one then?
21:51:32  <avdg> this current one seems not supporting ipv6
21:51:39  <avdg> or ipv6 tunneling
21:51:47  <avdg> :p
21:51:50  <avdg> if I want :)
21:51:54  <Giant> and yes I know
21:51:58  <Giant> store's prolly closed
21:52:03  <Giant> but just break in a window
21:52:05  <Giant> grab the router
21:52:06  <avdg> :)
21:52:13  <avdg> and steel all laptops
21:52:16  <Giant> put money on @ the checkout
21:52:20  <avdg> :p
21:52:25  <Giant> for router + window
21:52:25  *** avdg has quit IRC
21:52:52  *** avdg has joined #openttdcoop
21:52:59  <Giant> make apology for breaking the window
21:53:01  <avdg> :/
21:53:04  <Giant> and all's done
21:53:09  <Giant> hmm
21:53:11  <Giant> telenet?
21:53:15  <Giant> or belgacom?
21:53:22  <avdg> :p
21:53:26  <Giant> :P
21:53:32  <avdg> check host :)
21:53:36  <avdg> telenet
21:53:36  * Giant is to lazy
21:53:45  <Giant> opblazen die hap? :D
21:55:53  * avdg forces his lan cable where it should be
21:56:15  * avdg doesn't care about the fait of his expensive laptop :p
21:58:30  *** avdg has quit IRC
21:59:47  <PublicServer> <kriokamera> what's up !here?
21:59:58  *** avdg has joined #openttdcoop
22:00:50  *** avdg has joined #openttdcoop
22:01:06  <avdg> nice, what is the badest thing that can happen now?
22:01:18  <PublicServer> <kriokamera> ?
22:01:26  <avdg> internet
22:01:42  <PublicServer> <kriokamera> internet isn't bad
22:02:06  <avdg> :p it actually is
22:02:09  <PublicServer> <kriokamera> so what happened !here?
22:02:13  <avdg> cut 1 wire and you have a disconnect
22:02:22  <PublicServer> <kriokamera> can't understand
22:02:49  <PublicServer> <kriokamera> head is bad. cut one neck and you have no head
22:02:56  <avdg> :p
22:04:58  <PublicServer> <kriokamera> jsnfd
22:05:00  *** Sylf_mobile has quit IRC
22:05:20  <PublicServer> <kriokamera> it's blowing my brain
22:07:59  *** Sylf_mobile has joined #openttdcoop
22:08:00  <PublicServer> <kriokamera> solved
22:10:14  *** Deamonhunter11 has joined #openttdcoop
22:11:04  <Deamonhunter11> !password
22:11:04  <PublicServer> Deamonhunter11: unpack
22:11:21  <PublicServer> *** Deamonhunter11 joined the game
22:11:23  <PublicServer> <kriokamera> hi Deamonhunter11
22:11:32  <PublicServer> <Deamonhunter11> hello
22:14:58  <[com]buster> kriokamera: I'm around for now
22:18:04  *** Sylf_mobile has quit IRC
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22:19:17  <PublicServer> *** Game paused (number of players)
22:19:38  *** ODM has quit IRC
22:20:11  <PublicServer> *** Deamonhunter11 has joined company #1
22:20:11  <PublicServer> *** Game unpaused (number of players)
22:21:17  <PublicServer> *** Deamonhunter11 has joined spectators
22:21:17  <PublicServer> *** Game paused (number of players)
22:21:20  *** smatz has quit IRC
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22:21:53  <PublicServer> *** Deamonhunter11 has left the game (leaving)
22:25:38  *** smoovi has quit IRC
22:26:27  *** [com]buster has quit IRC
22:26:27  *** [alt]buster is now known as [com]buster
22:26:35  <PublicServer> *** Combuster has left the game (connection lost)
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22:30:33  *** kriokamera has left #openttdcoop
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22:56:11  <sharpy> !password
22:56:12  <PublicServer> sharpy: dispel
22:56:33  <PublicServer> *** sharpy joined the game
23:01:12  <PublicServer> *** sharpy has left the game (leaving)
23:02:54  *** ^Spike^ has quit IRC
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23:18:27  *** Ramsus08191 has joined #openttdcoop
23:18:31  <Ramsus08191> !password
23:18:31  <PublicServer> Ramsus08191: kosher
23:18:44  <PublicServer> *** Ramsus08191 joined the game
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