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00:02:35 <PublicServer> *** made screenshot at 00038228: http://ps.openttdcoop.org/publicserver/webcam/00038228.png 00:07:35 <PublicServer> *** made screenshot at 0003A817: http://ps.openttdcoop.org/publicserver/webcam/0003A817.png 00:08:27 <PublicServer> <ryx> the 'bridge heads at same level'-logic can be rather strange 00:12:35 <PublicServer> *** made screenshot at 00039619: http://ps.openttdcoop.org/publicserver/webcam/00039619.png 00:17:35 <PublicServer> *** made screenshot at 000021CE: http://ps.openttdcoop.org/publicserver/webcam/000021CE.png 00:18:18 <PublicServer> <Mazur> How're you doing? 00:18:30 <PublicServer> <ryx> too tired to think 00:18:56 <PublicServer> <Mazur> What's the problem? 00:19:10 <PublicServer> <ryx> lots of work 00:20:12 <PublicServer> <ryx> this station complex still needs basically two BBHs and two balancers 00:20:51 <PublicServer> <ryx> and a good bit of track laid in interesting curves on mountains 00:21:29 <PublicServer> <Mazur> Yeah, had hte same problem. 00:21:53 <PublicServer> <Mazur> Started on Town Drop, but not sure how to continue. 00:22:24 <PublicServer> <Mazur> Well, I can do the exit. Exits are easy. 00:22:36 <PublicServer> *** made screenshot at 00030208: http://ps.openttdcoop.org/publicserver/webcam/00030208.png 00:22:52 <PublicServer> <ryx> btw, it helps to have some breaking track at the entry 00:23:22 <PublicServer> <ryx> Combuster's station is pretty awesome in all the little stuff 00:23:51 <PublicServer> <ryx> and I'm not sure 9 platforms will be enough for refinery, food processing plant, and printing works 00:24:03 *** KenjiE20 has quit IRC 00:26:23 <PublicServer> <Mazur> Which one is that? 00:27:07 <Sylf> !password 00:27:07 <PublicServer> Sylf: wintry 00:27:18 *** perk11 has joined #openttdcoop 00:27:18 <PublicServer> *** Sylf joined the game 00:27:36 <PublicServer> *** made screenshot at 00000DD2: http://ps.openttdcoop.org/publicserver/webcam/00000DD2.png 00:28:25 <PublicServer> <Sylf> hi all 00:28:29 <PublicServer> <ryx> hi 00:28:39 <PublicServer> <Mazur> Hi. 00:28:46 <PublicServer> <Sylf> someone's doing the town drop =) 00:31:08 <PublicServer> *** Sylf has left the game (connection lost) 00:31:32 *** Giant has quit IRC 00:31:39 <PublicServer> *** Sylf joined the game 00:31:39 <PublicServer> *** Sylf has left the game (connection lost) 00:32:05 <Mazur> Small computer, Sylf? 00:32:14 <Sylf> not at all... 00:32:36 <PublicServer> *** made screenshot at 0002F609: http://ps.openttdcoop.org/publicserver/webcam/0002F609.png 00:32:41 <Sylf> I normally don't have this problem 00:33:24 *** Mark has joined #openttdcoop 00:33:31 <PublicServer> *** Sylf joined the game 00:33:53 *** perk11 has quit IRC 00:34:11 <PublicServer> *** Sylf has left the game (connection lost) 00:34:17 <Sylf> >_< not again 00:34:25 <PublicServer> <ryx> I made a plan for the station 00:34:27 <Sylf> I give 00:34:31 <Sylf> up 00:34:40 <ryx> :( 00:34:51 <Sylf> I'll try again in an hour or 2 00:35:26 *** perk11 has joined #openttdcoop 00:35:35 *** wmono has joined #openttdcoop 00:35:58 *** thgergo has quit IRC 00:37:06 <Mark> howdy 00:37:21 <Mazur> Markus. 00:37:22 <wmono> Hi 00:37:36 <PublicServer> *** made screenshot at 000015BB: http://ps.openttdcoop.org/publicserver/webcam/000015BB.png 00:39:26 *** perk11 has quit IRC 00:40:39 <PublicServer> *** wrongcoder joined the game 00:42:37 <PublicServer> *** made screenshot at 000017E6: http://ps.openttdcoop.org/publicserver/webcam/000017E6.png 00:47:44 <PublicServer> *** made screenshot at 000035E1: http://ps.openttdcoop.org/publicserver/webcam/000035E1.png 00:48:24 <PublicServer> *** wrongcoder has left the game (connection lost) 00:48:40 *** wmono has quit IRC 00:50:56 <PublicServer> <ryx> I'm too tired 00:51:02 <PublicServer> <ryx> I'll go to bed 00:51:04 <PublicServer> <ryx> good night 00:51:11 <PublicServer> <Mazur> Sleep well. 00:51:27 <PublicServer> *** ryx has left the game (leaving) 00:51:27 <PublicServer> *** Game paused (number of players) 00:53:11 <PublicServer> <Mazur> I'll hang around for a bit for if a Merkin wants to build. 00:54:58 *** mixrin has quit IRC 00:56:14 <Sylf> !password 00:56:14 <PublicServer> Sylf: piston 00:56:25 <PublicServer> *** Game unpaused (number of players) 00:56:26 <PublicServer> *** Sylf joined the game 00:56:50 <PublicServer> <Mazur> Welcome back. 00:57:00 <Sylf> I'm gonna see what happens 00:57:11 <PublicServer> <Mazur> Evidently. 00:58:48 <Mazur> ryx left., he was too tired. 00:59:01 <PublicServer> <Sylf> yop 00:59:22 <PublicServer> <Sylf> It's only early evening here... way to early for sleep 00:59:26 <Mazur> And I finished a crummy Town Drop ofr one side, but can't see how I'd do the same for the other side. 00:59:44 <Mazur> It's night here, but I'mm too awake to sleep. 00:59:54 <PublicServer> *** Sylf has left the game (connection lost) 00:59:54 <PublicServer> *** Game paused (number of players) 01:00:04 <Sylf> eeek 01:00:38 <PublicServer> *** Game unpaused (number of players) 01:00:39 <PublicServer> *** Sylf joined the game 01:02:37 <PublicServer> *** made screenshot at 00005DE5: http://ps.openttdcoop.org/publicserver/webcam/00005DE5.png 01:02:52 *** `Fuco` has quit IRC 01:05:28 *** Mark has quit IRC 01:07:37 <PublicServer> *** made screenshot at 000051E6: http://ps.openttdcoop.org/publicserver/webcam/000051E6.png 01:10:54 <PublicServer> <Mazur> I signalled the station, I hope along ideas you had. 01:11:10 <PublicServer> <Sylf> Yup 01:11:33 <PublicServer> <Sylf> thanks =) 01:11:39 <PublicServer> <Mazur> Yw. 01:12:37 <PublicServer> *** made screenshot at 000063EF: http://ps.openttdcoop.org/publicserver/webcam/000063EF.png 01:15:27 <PublicServer> <Sylf> now the town should be ready for food to grow 01:16:13 <PublicServer> <Sylf> so it can start accepting goods eventually 01:16:50 <PublicServer> <Mazur> No worries, there will be trains there to morrow. 01:16:56 <PublicServer> <Sylf> yup 01:17:38 <PublicServer> *** made screenshot at 000031D3: http://ps.openttdcoop.org/publicserver/webcam/000031D3.png 01:20:37 <uliko_> (In the last screenshot) You need to extend the PSB block to cover the last platform as well since as it is right now a train entering the second to last will block the last platform 01:22:38 <PublicServer> *** made screenshot at 000029F1: http://ps.openttdcoop.org/publicserver/webcam/000029F1.png 01:23:47 <PublicServer> *** Sylf has left the game (connection lost) 01:23:47 <PublicServer> *** Game paused (number of players) 01:24:08 <Sylf> hmmm 01:25:15 <Sylf> !password 01:25:15 <PublicServer> Sylf: kosher 01:25:47 <PublicServer> *** Game unpaused (number of players) 01:25:48 <PublicServer> *** Sylf joined the game 01:26:18 <PublicServer> *** Sylf has left the game (connection lost) 01:26:20 <PublicServer> *** Game paused (number of players) 01:29:23 <PublicServer> *** Game unpaused (number of players) 01:29:23 <PublicServer> *** Sylf joined the game 01:32:38 <PublicServer> *** made screenshot at 000019BF: http://ps.openttdcoop.org/publicserver/webcam/000019BF.png 01:35:41 <PublicServer> <Mazur> Oh, you;'re back. 01:37:38 <PublicServer> *** made screenshot at 000015BD: http://ps.openttdcoop.org/publicserver/webcam/000015BD.png 01:42:39 <PublicServer> *** made screenshot at 000067E8: http://ps.openttdcoop.org/publicserver/webcam/000067E8.png 01:47:39 <PublicServer> *** made screenshot at 000071E7: http://ps.openttdcoop.org/publicserver/webcam/000071E7.png 01:52:39 <PublicServer> *** made screenshot at 00005DE7: http://ps.openttdcoop.org/publicserver/webcam/00005DE7.png 01:54:01 <PublicServer> <Sylf> that's about all the clicking I can take for now 01:54:33 <PublicServer> <Mazur> That's brief, 01:54:52 <PublicServer> <Sylf> I've been playing other personal games and such too 01:55:04 <PublicServer> <Mazur> Ah, that helps. 01:55:06 <PublicServer> <Sylf> and piano playing 01:55:12 <PublicServer> <Sylf> abusing my fingers so much 01:55:18 <PublicServer> <Mazur> That should relax compared to this. 01:55:24 <PublicServer> <Sylf> yeah 01:55:32 <PublicServer> <Mazur> Wish I had a piano. 01:55:47 <PublicServer> <Mazur> Though I suppose I could not be playing it this time of night. 01:56:13 <PublicServer> <Sylf> mine is a fake piano ;) 01:56:19 <PublicServer> <Sylf> it's electric 01:56:58 <PublicServer> <Mazur> I learned a bit on the real deal. Not a grand one, though. 01:57:00 <PublicServer> *** Sylf has left the game (leaving) 01:57:00 <PublicServer> *** Game paused (number of players) 01:57:21 <Mazur> Good thing I was only planning that SLH, anyway. :-) 01:57:39 <PublicServer> *** made screenshot at 0000816F: http://ps.openttdcoop.org/publicserver/webcam/0000816F.png 01:57:45 <Sylf> oh 01:57:52 <Sylf> I can still rejoin and watch your SLH 01:58:19 <Mazur> Don;t worry, it;s complicated building and I wasn't done planning it anyway. 01:58:39 <Mazur> I'll cobntinue CM4 or watch a movie on my comp. 01:59:03 <Sylf> see ya around 01:59:10 <Mazur> Sure thing. 02:18:22 <PublicServer> *** Mazur has left the game (connection lost) 02:19:54 *** orudge has quit IRC 02:19:58 *** orudge has joined #openttdcoop 02:20:05 <PublicServer> *** Mazur joined the game 02:22:39 <PublicServer> *** made screenshot at 0001F5ED: http://ps.openttdcoop.org/publicserver/webcam/0001F5ED.png 04:01:09 *** atdt has joined #openttdcoop 04:01:17 <atdt> !password 04:01:17 <PublicServer> atdt: exodus 04:01:37 <PublicServer> *** Game unpaused (number of players) 04:01:40 <PublicServer> *** atdt joined the game 04:02:27 <PublicServer> *** atdt has joined spectators 04:02:27 <PublicServer> *** Game paused (number of players) 04:03:56 <PublicServer> <Mazur> Not muhc to spectate, now, as the game is paused with only myself as "active" player. 04:05:36 <PublicServer> *** atdt has left the game (connection lost) 04:16:14 <atdt> MY B :( 04:16:20 <atdt> want me to come back? 04:16:27 <atdt> I keep getting disconnected :/ 04:29:30 <Mazur> Oh, well, I'm in three minds about what I want to do right now. 04:31:15 <Mazur> Onbe being having a go at an SLH I was contemplating, two: watching some movie, three, disconnect myself from CPU acitvity and read some more in my current Agatha Christie. 05:27:28 <PublicServer> *** Mazur has left the game (leaving) 06:10:38 <Sylf> !password 06:10:38 <PublicServer> Sylf: stylus 06:11:16 <PublicServer> *** Sylf joined the game 06:38:26 *** ^Spike^ has joined #openttdcoop 06:38:26 *** ChanServ sets mode: +o ^Spike^ 07:00:44 *** Benny has joined #openttdcoop 07:10:43 <PublicServer> *** Sylf has joined spectators 07:11:42 *** Deamonhunter11 has joined #openttdcoop 07:12:31 <Deamonhunter11> !password 07:12:38 <PublicServer> *** Sylf has left the game (connection lost) 07:12:38 <PublicServer> Deamonhunter11: barest 07:13:09 <PublicServer> *** Deamonhunter11 joined the game 07:14:36 <PublicServer> *** Sylf joined the game 07:17:38 <PublicServer> *** Sylf has left the game (connection lost) 07:17:38 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 07:27:43 <Deamonhunter11> !password 07:27:43 <PublicServer> Deamonhunter11: stinks 07:28:02 <PublicServer> *** Deamonhunter11 joined the game 07:29:44 *** avdg has joined #openttdcoop 07:31:16 *** mixrin has joined #openttdcoop 07:34:48 <PublicServer> <Deamonhunter11> Is anyone on? 07:42:02 *** ODM has joined #openttdcoop 07:42:02 *** ChanServ sets mode: +o ODM 07:42:10 <PublicServer> *** Deamonhunter11 has left the game (connection lost) 07:46:25 *** Deamonhunter11 has quit IRC 08:04:31 *** Mucht has quit IRC 08:10:40 <PublicServer> *** wrongcoder joined the game 08:10:57 <PublicServer> *** wrongcoder has joined spectators 08:18:33 *** Intexon has joined #openttdcoop 08:18:53 <PublicServer> *** Intexon joined the game 08:22:39 <PublicServer> *** made screenshot at 00008370: http://ps.openttdcoop.org/publicserver/webcam/00008370.png 08:24:55 <PublicServer> *** wrongcoder has joined company #1 08:24:55 <PublicServer> *** Game unpaused (number of players) 08:28:29 <PublicServer> *** Intexon has left the game (connection lost) 08:28:31 <PublicServer> *** Game paused (number of players) 08:31:15 <PublicServer> *** wrongcoder has left the game (connection lost) 08:34:36 *** Intexon has quit IRC 08:35:35 *** Progman has joined #openttdcoop 09:09:26 *** thgergo has joined #openttdcoop 09:28:06 *** Chillosophy has joined #openttdcoop 10:02:34 <V453000> !password 10:02:34 <PublicServer> V453000: siesta 10:02:52 <PublicServer> *** V453000 joined the game 10:03:28 <PublicServer> <V453000> hi 10:07:40 <PublicServer> *** made screenshot at 00001DBB: http://ps.openttdcoop.org/publicserver/webcam/00001DBB.png 10:12:40 <PublicServer> *** made screenshot at 000011D4: http://ps.openttdcoop.org/publicserver/webcam/000011D4.png 10:14:20 <PublicServer> *** V453000 has left the game (leaving) 10:17:08 *** mixrin has quit IRC 10:42:27 <ryx> !password 10:42:27 <PublicServer> ryx: violas 10:42:38 <PublicServer> *** ryx joined the game 10:46:41 <PublicServer> *** ryx has joined spectators 10:46:47 *** KenjiE20 has joined #openttdcoop 10:46:47 *** ChanServ sets mode: +o KenjiE20 10:53:39 *** Vitus has joined #openttdcoop 11:24:32 *** sharpy has joined #openttdcoop 11:24:34 <sharpy> !password 11:24:34 <PublicServer> sharpy: anvils 11:25:00 <PublicServer> *** sharpy joined the game 11:27:40 <PublicServer> *** made screenshot at 00001FB6: http://ps.openttdcoop.org/publicserver/webcam/00001FB6.png 11:37:50 *** Fuco has joined #openttdcoop 11:37:54 *** ChanServ sets mode: +v Fuco 11:38:30 *** sharpy has quit IRC 11:38:34 <PublicServer> *** sharpy has left the game (leaving) 12:12:52 *** Seberoth has joined #openttdcoop 12:24:23 *** roysvork has joined #openttdcoop 12:24:32 <roysvork> !players 12:24:35 <PublicServer> roysvork: Client 106 is ryx, a spectator 12:24:57 <roysvork> !password 12:24:57 <PublicServer> roysvork: tapped 12:25:14 <PublicServer> *** Roysvork joined the game 12:27:34 <avdg> need a client? 12:28:26 <PublicServer> <Roysvork> could do, I was just having a look around 12:31:20 <PublicServer> *** Game unpaused (number of players) 12:31:21 <PublicServer> *** avdg joined the game 12:31:25 <PublicServer> <avdg> hi 12:31:31 <PublicServer> <Roysvork> oi oi 12:31:41 <PublicServer> <avdg> :) 12:31:56 <PublicServer> <Roysvork> seems like every time I drop by things are being build differently 12:32:00 <PublicServer> <Roysvork> hard to keep up! 12:32:20 <PublicServer> <avdg> well, I think things are very complicated this time :p 12:32:27 <PublicServer> <avdg> things <- stations :p 12:32:40 <PublicServer> *** made screenshot at 0003B3A3: http://ps.openttdcoop.org/publicserver/webcam/0003B3A3.png 12:32:43 <PublicServer> <Roysvork> does make me wonder what V could be capable of in the real world 12:32:54 <PublicServer> <Roysvork> maybe some kind of evil super villain 12:33:00 <PublicServer> <avdg> :p 12:33:15 <PublicServer> * avdg likes more the clonewars style 12:33:48 <PublicServer> <Roysvork> did anyone find out what the spaghetti was for up the top? 12:34:04 <PublicServer> <avdg> the only hard spaghetti are non-tracks actually :p 12:34:44 <PublicServer> <avdg> if you convert them to maglev, I guess you'll change your opinion :p 12:35:27 *** thgergo has quit IRC 12:36:06 <PublicServer> <avdg> it has I think an overflow, but I can't see it yet 12:36:33 <PublicServer> <Roysvork> yeah I think I see that, bridging over the main exit 12:36:43 <PublicServer> <avdg> no depot lol 12:36:45 <PublicServer> <Roysvork> or entrance 12:36:55 <PublicServer> <avdg> ah there is 12:37:21 <PublicServer> <avdg> with quickfillers :) <3 them 12:37:31 <PublicServer> <Roysvork> I was trying to follow through from where the refinery is 12:37:47 <PublicServer> <avdg> depot is close at the refinery :) 12:37:50 <PublicServer> <Roysvork> there's a weird bit that looks like a desynch 12:38:08 <PublicServer> <avdg> can be, but I guess it will be more design :) 12:38:26 <PublicServer> <avdg> its too complicated to make things more compressed :p 12:38:40 <PublicServer> <avdg> except if you can simplify the connections 12:39:22 <PublicServer> <avdg> which I bet there isn't a good thing to break you brains for 12:39:49 <PublicServer> <Roysvork> so do we know where the SL hubs are going or just where needed? 12:40:03 <PublicServer> <avdg> sl -> primairies 12:40:05 <PublicServer> <avdg> oh 12:40:11 <PublicServer> <avdg> wrong read :) 12:40:22 <PublicServer> <avdg> read the plan: just add them where needed 12:42:08 <PublicServer> <avdg> hmm seems there isn't a lot of interest in this game 12:42:34 <PublicServer> <avdg> a) people are busy or b) people thinks this game is boring :p 12:44:25 <PublicServer> <avdg> lol? food -> with food recycling? :D 12:44:35 <PublicServer> <Roysvork> quite a confusing design with these one way bits 12:44:42 <PublicServer> * avdg reads recycle lines 12:44:53 <PublicServer> <avdg> v's plan? 12:44:57 <PublicServer> <avdg> uh station 12:45:16 <PublicServer> <avdg> just filter the non-train tracks :) 12:45:36 <PublicServer> *** Mazur joined the game 12:45:40 <PublicServer> <avdg> hey Mazur 12:45:47 <PublicServer> <Mazur> Hi, avdg. 12:47:41 <PublicServer> *** made screenshot at 0001DA18: http://ps.openttdcoop.org/publicserver/webcam/0001DA18.png 12:49:58 <PublicServer> <avdg> hmm exit of food/goods drop may need a redo 12:50:14 <PublicServer> <avdg> but I can't understand whats wrong at the entrance 12:50:29 <PublicServer> <Mazur> Which one, the eastwrda or the southward? 12:50:39 <PublicServer> <avdg> north east 12:51:11 <PublicServer> <Mazur> That's where both station parts are, yes, but which one of the two parts are you considering? 12:51:17 <PublicServer> <avdg> just add 1 more platform 12:51:31 <PublicServer> <avdg> each line 5 platforms, synced and you're done 12:51:58 <PublicServer> <avdg> no need for 3th line if there is non 12:52:30 <PublicServer> <avdg> I just want to get ride of !that join 12:52:41 <PublicServer> *** made screenshot at 0001F41F: http://ps.openttdcoop.org/publicserver/webcam/0001F41F.png 12:52:48 <PublicServer> <Mazur> Npthing wrong with !that, is there? 12:53:01 <PublicServer> <avdg> not really, but can cause big jams 12:53:23 <PublicServer> <avdg> its better to handle the traffic "as-is" 12:53:25 <PublicServer> <Mazur> Of course not, and if it would, your solution would just as well. 12:53:40 <PublicServer> <avdg> its just a "saver" solution 12:53:42 <PublicServer> <Mazur> THe only difference would be an extra platform. 12:54:12 <PublicServer> <avdg> and a better exit, which works 10 times better :) 12:55:08 <PublicServer> <Mazur> Rebuilding the exit I have no quarrel with. 12:55:41 <PublicServer> <Mazur> I just tried to make an exit where all nine platforms could use either line. 12:55:48 <PublicServer> <avdg> just remove the joins or move them further 12:57:41 <PublicServer> *** made screenshot at 00025249: http://ps.openttdcoop.org/publicserver/webcam/00025249.png 13:01:30 <PublicServer> *** ryx has joined company #1 13:01:36 <avdg> hi 13:01:47 <ryx> 14:34 <+PublicServer> <avdg> the only hard spaghetti are non-tracks actually :p 13:01:50 <ryx> 14:34 <+PublicServer> <avdg> if you convert them to maglev, I guess you'll change your opinion :p 13:02:01 <ryx> argh, accidental paste, sorry 13:02:14 <avdg> lol 13:02:34 <avdg> whats wrong with the quote? :p 13:02:41 <PublicServer> *** made screenshot at 00026C4E: http://ps.openttdcoop.org/publicserver/webcam/00026C4E.png 13:02:44 <avdg> except my bad english 13:03:16 <PublicServer> *** ryx has left the game (connection lost) 13:04:31 <als> !playercount 13:04:31 <PublicServer> als: Number of players: 3 13:04:35 <als> !password 13:04:35 <PublicServer> als: sodium 13:04:46 <avdg> ah :) activity 13:05:00 <PublicServer> *** als joined the game 13:05:14 <avdg> hey als 13:05:57 *** ryx_ has joined #openttdcoop 13:06:04 <ryx_> !password 13:06:04 <PublicServer> ryx_: sodium 13:06:18 <PublicServer> *** ryx joined the game 13:06:53 <PublicServer> <ryx> quite the crowd for a change 13:07:41 <PublicServer> *** made screenshot at 0003AC1C: http://ps.openttdcoop.org/publicserver/webcam/0003AC1C.png 13:10:28 *** ryx has quit IRC 13:11:43 <PublicServer> <avdg> hmm the cargotrains are looking nice 13:12:10 <PublicServer> <avdg> very nice :p 13:12:42 <PublicServer> *** made screenshot at 0003921B: http://ps.openttdcoop.org/publicserver/webcam/0003921B.png 13:13:36 <PublicServer> <avdg> :p slh 04 13:14:16 <PublicServer> <Mazur> Yeah, wasn't sure what to think of that. 13:14:20 <PublicServer> <avdg> :D 13:14:26 <PublicServer> <avdg> it looks nice 13:14:40 <PublicServer> <avdg> but it doesn't fit in a high capacity network 13:14:48 <PublicServer> <Mazur> Precisely. 13:14:58 <PublicServer> <avdg> but I still like it 13:15:37 <PublicServer> <Mazur> How's SLH 05? It was late. 13:16:25 <PublicServer> <avdg> looks like its hard to create straight tracks :) 13:16:27 <PublicServer> <Roysvork> do we have a trainyard on this game? 13:16:54 <PublicServer> <avdg> yes 13:17:19 <PublicServer> <avdg> use the sign filter 13:17:42 <PublicServer> *** made screenshot at 00039625: http://ps.openttdcoop.org/publicserver/webcam/00039625.png 13:17:46 <PublicServer> <Mazur> What's the matter with train 3?????? 13:17:57 <PublicServer> <Mazur> At !here 13:18:01 <PublicServer> <avdg> erail I bet 13:18:07 <PublicServer> <Mazur> k 13:18:23 <PublicServer> <avdg> just give it power and train 3 is happy :) 13:19:13 <PublicServer> <Mazur> Yep. Pity that's not visiblwe, as I personally never make that error any more. 13:19:27 <PublicServer> <ryx> (wasn't me) 13:19:29 <PublicServer> <avdg> I rarely make that error too 13:19:35 <PublicServer> <Mazur> Anyway, electrified whople junction to be sure. 13:19:35 <PublicServer> <avdg> but I see it a lot on ps 13:20:03 <Sylf> !password 13:20:03 <PublicServer> Sylf: palled 13:20:15 <PublicServer> *** Sylf joined the game 13:20:19 <PublicServer> <avdg> hi Sylf 13:20:19 <PublicServer> <Mazur> Might happen to me if my "most used rail" settings falls back to default. 13:20:25 <PublicServer> <Mazur> Hey, Sylf. 13:20:35 <PublicServer> <avdg> :p 13:20:43 <PublicServer> <avdg> thats indeed a pain 13:21:05 <PublicServer> <avdg> maybe better to have them default on erail 13:21:09 <PublicServer> <avdg> if you are using them 13:21:44 <PublicServer> <avdg> sounds less sensitive for networkbugs 13:21:58 <PublicServer> <avdg> but kills people who likes no-erail :p 13:22:37 <Sylf> hi all 13:22:42 <PublicServer> *** made screenshot at 00024A3D: http://ps.openttdcoop.org/publicserver/webcam/00024A3D.png 13:22:49 <PublicServer> <avdg> there :) 13:22:55 <PublicServer> <Roysvork> someone is cleverer than me :) 13:22:58 <PublicServer> <Roysvork> thanks 13:23:10 <PublicServer> <avdg> just luck :p 13:24:26 <PublicServer> <avdg> -_- signals 13:25:02 <PublicServer> <avdg> whoops :) 13:25:10 <PublicServer> <Mazur> Don;t forget then initial spoace in your SLH name, Roys. 13:25:31 <PublicServer> <Roysvork> taaa 13:25:50 <PublicServer> <Mazur> Otherwise someone might build another SLH 06... 13:26:14 <PublicServer> <Mazur> Done. 13:26:20 <PublicServer> *** avdg has joined spectators 13:26:26 <PublicServer> <avdg> drinks :) 13:27:06 <PublicServer> <Mazur> Now if only that Coal Drop got finished, we could really get stuvk in. 13:27:42 <PublicServer> *** made screenshot at 0003702B: http://ps.openttdcoop.org/publicserver/webcam/0003702B.png 13:27:54 *** Paltala has joined #openttdcoop 13:28:00 <Paltala> !playercount 13:28:00 <PublicServer> Paltala: Number of players: 6 13:28:04 <atdt> !password 13:28:04 <PublicServer> atdt: malign 13:28:13 <PublicServer> <ryx> damn you, CL 13:28:51 <PublicServer> *** Paltala joined the game 13:28:51 <PublicServer> *** atdt joined the game 13:30:28 <PublicServer> <atdt> wow food & goods drop WTF 13:30:34 <PublicServer> <ryx> wood/coal drop connected for now 13:30:44 <PublicServer> *** avdg has joined company #1 13:30:56 <PublicServer> <ryx> still need to do the southbound half 13:31:02 <PublicServer> <ryx> but the northbound half should work fine 13:31:34 <PublicServer> <Mazur> I'm releasing my first coal trains, before the mine closes. 13:31:40 <PublicServer> <avdg> :) 13:31:42 <PublicServer> <ryx> k 13:32:02 <PublicServer> <ryx> (that way I'll get some debugging data... 13:32:08 <PublicServer> <ryx> heh, I need to build the power plant 13:32:38 <PublicServer> <avdg> just build it then :p 13:32:40 <PublicServer> <ryx> done 13:32:43 <PublicServer> *** made screenshot at 000059F2: http://ps.openttdcoop.org/publicserver/webcam/000059F2.png 13:32:50 <PublicServer> <Mazur> Because that always bugs me, having build a station, made a train, and then the bloody primary closes on me, just as the train started loading. 13:34:05 <PublicServer> <Paltala> whats the CL 4? 13:34:41 <PublicServer> <ryx> ? 13:34:45 <PublicServer> <Paltala> is the CL 4? 13:34:49 <Sylf> should be 3 13:34:50 <ryx_> no, 3 13:34:55 *** ryx_ is now known as ryx 13:34:58 <PublicServer> <Roysvork> but it's a special 3 13:35:00 <PublicServer> <Paltala> why do wood trains have no orders in the train yard? 13:35:33 <PublicServer> <avdg> fix it 13:35:35 <PublicServer> <Sylf> maybe because wood drop wasn't done yet? 13:35:37 <PublicServer> <Mazur> Because none of the trains there have, as yet. It's a simple set-up, anyway. 13:36:08 <PublicServer> <Paltala> am i allowed to send trains to the wood and coal drop yet? 13:36:30 <PublicServer> <ryx> yes 13:36:54 <PublicServer> <ryx> (but not too many) 13:37:01 <PublicServer> <Paltala> alright, i've got 4 wood trains running 13:37:39 <PublicServer> <Paltala> keep the random primary station there 13:37:43 <PublicServer> *** made screenshot at 0001F5EB: http://ps.openttdcoop.org/publicserver/webcam/0001F5EB.png 13:39:49 <PublicServer> <Paltala> are we transporting gold? 13:40:08 <PublicServer> <avdg> we mostly don't 13:40:23 <PublicServer> <Mazur> I think the plan mentions it. 13:40:25 <PublicServer> <Paltala> then why has someone made a gold train in the yard? 13:40:41 <PublicServer> <avdg> ask him 13:41:11 <PublicServer> *** Sylf has left the game (leaving) 13:41:15 <PublicServer> <Paltala> why is combusters plan sign no longer in the sign list? 13:41:59 <PublicServer> <avdg> check !! network plan !! 13:42:10 <PublicServer> <Paltala> gah im an idiot 13:42:31 <PublicServer> <Paltala> hm, it just says town drop, gold isnt mentioned 13:42:43 <PublicServer> *** made screenshot at 000399FE: http://ps.openttdcoop.org/publicserver/webcam/000399FE.png 13:44:49 <PublicServer> <avdg> hmm 13:44:59 <PublicServer> <avdg> the food trains have no destination :p 13:45:16 <PublicServer> <Paltala> yes they do 13:45:36 <PublicServer> <avdg> check train 53 13:45:54 <PublicServer> <Paltala> wow 13:45:58 <PublicServer> <ryx> train 52 has a problem 13:46:36 <PublicServer> <avdg> its lost 13:46:45 <PublicServer> <avdg> maybe erail :) 13:46:47 <PublicServer> <Paltala> who is destroying everything in the trainyard?! 13:46:58 <PublicServer> <avdg> ah 13:47:01 <PublicServer> <avdg> eol 13:47:15 <PublicServer> <Paltala> oh shit... 13:47:27 <PublicServer> <ryx> lol? 13:47:34 <PublicServer> <ryx> what happened? 13:47:43 <PublicServer> *** made screenshot at 00024E4C: http://ps.openttdcoop.org/publicserver/webcam/00024E4C.png 13:47:50 <PublicServer> <Paltala> ummm...i think i might have cocked up rather badly... 13:48:26 <PublicServer> <ryx> what was the solution for train 52? 13:49:02 <PublicServer> <Mazur> ryx: I removed the straight piece of track for a second to fiorce it onto the exit. 13:49:22 <PublicServer> <avdg> :p fixed the deadlock with a hack 13:49:24 <PublicServer> <ryx> that's no solution 13:49:45 <PublicServer> <Mazur> And then avdg created an eol loop to unconfuse the pathfinder. 13:50:11 <PublicServer> <avdg> uh *trap* :p 13:50:17 <PublicServer> <ryx> ah 13:50:32 <PublicServer> <ryx> lol 13:50:46 <PublicServer> <avdg> pf are dumb if you talk them about eol's 13:50:55 <PublicServer> <ryx> eol train reversing is kinda meh 13:51:34 <PublicServer> <Mazur> Worse than that. It's *blergh*. 13:51:35 <Vitus> !players 13:51:37 <PublicServer> Vitus: Client 116 (Orange) is als, in company 1 (MacDonald & Co.) 13:51:37 <PublicServer> Vitus: Client 110 (Orange) is Roysvork, in company 1 (MacDonald & Co.) 13:51:37 <PublicServer> Vitus: Client 111 (Orange) is avdg, in company 1 (MacDonald & Co.) 13:51:37 <PublicServer> Vitus: Client 114 (Orange) is Mazur, in company 1 (MacDonald & Co.) 13:51:37 <PublicServer> Vitus: Client 118 (Orange) is ryx, in company 1 (MacDonald & Co.) 13:51:38 <PublicServer> Vitus: Client 123 (Orange) is atdt, in company 1 (MacDonald & Co.) 13:51:38 <PublicServer> Vitus: Client 125 (Orange) is Paltala, in company 1 (MacDonald & Co.) 13:51:40 <Vitus> !password 13:51:40 <PublicServer> Vitus: wipers 13:52:04 <PublicServer> *** Vitus joined the game 13:52:05 <PublicServer> <Vitus> Hey 13:52:15 <PublicServer> <ryx> moin 13:52:41 <PublicServer> <Mazur> Morning,. 13:52:43 <PublicServer> *** made screenshot at 00020F39: http://ps.openttdcoop.org/publicserver/webcam/00020F39.png 13:52:49 <PublicServer> <avdg> hey vitus 13:53:11 <PublicServer> <Vitus> There's no morning in CEST time zone :D 13:53:52 <PublicServer> <Mazur> Fuck, I messed up my SLH 07. 13:54:28 <PublicServer> <ryx> starting with the missing label 13:54:34 <PublicServer> * avdg makes train 53 and shared ones happy with a destination 13:54:42 <PublicServer> <Mazur> Ok, bombed, I won;t have to look at it again. 13:56:06 <rait> !password 13:56:06 <PublicServer> rait: foxing 13:56:12 <PublicServer> <Vitus> Hmmm... SLH04 isn't going to work 13:56:17 <PublicServer> *** rait joined the game 13:56:31 <PublicServer> <atdt> gah, why are they numbered that way? 13:56:31 <PublicServer> <avdg> on high traffic you mean 13:56:42 <PublicServer> <avdg> to identify them 13:56:46 <PublicServer> <Mazur> Order of build. 13:57:08 <PublicServer> <Mazur> That's usual, unless they are planned in advance. 13:57:16 <PublicServer> <atdt> the bbh's are using a more logical system, the slh's could too 13:57:22 <PublicServer> <atdt> at least for this map 13:57:26 <PublicServer> <atdt> it's a grid already :p 13:57:32 <PublicServer> *** als has left the game (leaving) 13:57:37 <PublicServer> <Vitus> Nah, that's why signlist was invented :D 13:57:39 <PublicServer> <Mazur> The BBH's were planned, the SLHs not. 13:57:44 <PublicServer> *** made screenshot at 00020534: http://ps.openttdcoop.org/publicserver/webcam/00020534.png 13:57:52 <PublicServer> <Vitus> Anyways, SLH04 could cause deadlock 13:57:54 <PublicServer> <avdg> renaming is a bad practice except if you have name collisions 13:57:56 <PublicServer> <atdt> yeah but logically there's only going to be one SLH per span 13:58:13 <PublicServer> <avdg> it confuses other players 13:58:21 <PublicServer> <Vitus> I'll try to deadlock it 13:58:30 <PublicServer> <avdg> :D 13:58:32 <PublicServer> <Mazur> Yes, but illogically not all might be build, at all. 13:58:44 <PublicServer> <Mazur> Or needed. 13:59:47 <PublicServer> <Mazur> If you prefer a logical system, make a good plan in the next game, then you have control over their names. 13:59:49 <PublicServer> <atdt> I'm not trying to bash anyone, I'm just saying it would be easier to just go to SLH CD3 or34A or something 13:59:51 <PublicServer> <atdt> meh 14:00:30 <PublicServer> <ryx> nah, it's not like you need to know where they are 14:00:32 <PublicServer> <avdg> I see what you want, but that would only lead to more confusing atdt 14:00:44 <PublicServer> <atdt> more confusing? 14:00:48 <PublicServer> <ryx> if you want to connect something, you zoom out till you see one 14:00:56 <PublicServer> *** rait has left the game (leaving) 14:00:56 <PublicServer> <atdt> i'm not trying to be argumentative here 14:01:04 <PublicServer> <avdg> yeah, people link junctions with name 14:01:06 <PublicServer> <atdt> it just seems weird 14:01:08 <PublicServer> <ryx> and if trouble brews, you click in the signlist 14:01:28 <PublicServer> <avdg> renaming them requires to clear there caches 14:01:47 <PublicServer> <atdt> kay, I'm gonna stop now 14:02:02 <PublicServer> <atdt> someday when I make a plan i'll dictate a numbering system 14:02:04 <PublicServer> <avdg> and respecting new rules 14:02:32 <PublicServer> <avdg> atdt: I add somethimes a numbering system in my plans :) 14:02:54 <PublicServer> <atdt> it's a topic dear to my heart... properly labeling things makes everything easier 14:02:58 <PublicServer> <Vitus> SLH04 really needs rebuild, this isn't going to work 14:03:06 <PublicServer> <atdt> ummm SLH06 a/b is bad 14:03:12 <PublicServer> <atdt> it is bypassing the bbh 14:03:38 <PublicServer> <atdt> and its coming off the outside loop, which combuster did not want afaik 14:03:40 <PublicServer> <Vitus> Yes, that's going to cause problems too 14:04:11 <PublicServer> <Vitus> And it doesn't even split from both lines 14:04:15 <PublicServer> <Paltala> trainyard replaced >.< 14:04:39 <PublicServer> <atdt> yeah that's just.... bad 14:05:14 <Sylf> !password 14:05:14 <PublicServer> Sylf: foxing 14:05:26 <PublicServer> *** Sylf joined the game 14:06:08 <PublicServer> <Paltala> if you'll let me, ill demoish the entire thing and rebuild it from scratch 14:06:13 *** imus has joined #openttdcoop 14:06:18 <PublicServer> <Paltala> it will lead to a temporary jam but easy rebuilding 14:06:28 <PublicServer> <atdt> roysvorks? 14:07:05 <imus> !password 14:07:05 <PublicServer> imus: foxing 14:07:27 <PublicServer> *** imus joined the game 14:07:44 <PublicServer> *** made screenshot at 00035C16: http://ps.openttdcoop.org/publicserver/webcam/00035C16.png 14:08:10 <PublicServer> <Paltala> is SLH 04 supposed to be a 4 way or will a 3 way do? 14:08:17 <PublicServer> <Vitus> 3way is OK 14:08:23 <PublicServer> <Paltala> right, im gonna rebuild it 14:08:29 <PublicServer> <avdg> 4way with 1way at 2 sides 14:08:32 <PublicServer> <Paltala> first off, DESTRUCTION! 14:08:38 *** Progman has quit IRC 14:08:39 <PublicServer> <Paltala> NUKED! 14:08:41 <PublicServer> <avdg> so actually indeed a 3way 14:09:24 <PublicServer> <avdg> -_- missing signals again 14:09:30 <PublicServer> <ryx> some people have waay too much fun with explosives :) 14:09:32 <PublicServer> <Vitus> Anyways, building 4way on LL is easy anyways 14:11:35 <PublicServer> <avdg> ah : ) incomen 14:12:44 <PublicServer> *** made screenshot at 000332A9: http://ps.openttdcoop.org/publicserver/webcam/000332A9.png 14:12:45 <PublicServer> <Vitus> Ugh, !this 14:13:07 <PublicServer> <avdg> tray again 14:13:37 <PublicServer> <avdg> hmm 14:13:57 <PublicServer> *** Mazur has joined spectators 14:14:53 <PublicServer> <avdg> ... 14:14:53 <PublicServer> *** atdt has left the game (connection lost) 14:14:53 <PublicServer> *** Sylf has left the game (connection lost) 14:14:53 <PublicServer> *** avdg has left the game (connection lost) 14:14:54 <PublicServer> *** imus has left the game (connection lost) 14:15:00 <avdg> !password 14:15:01 <PublicServer> avdg: shrunk 14:15:03 <avdg> wtf... 14:15:13 <PublicServer> *** avdg joined the game 14:15:29 <PublicServer> *** imus joined the game 14:16:26 <PublicServer> <Vitus> Why X-sync when you can easily avoid it? 14:16:56 *** BlackAurora has joined #openttdcoop 14:17:18 <BlackAurora> @quickstart 14:17:20 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:17:23 <PublicServer> <Vitus> Looks OK now 14:17:35 *** Wouterr has joined #openttdcoop 14:17:36 <BlackAurora> !help 14:17:36 <PublicServer> BlackAurora: http://www.openttdcoop.org/wiki/IRC_Commands 14:17:44 <PublicServer> *** made screenshot at 000324AD: http://ps.openttdcoop.org/publicserver/webcam/000324AD.png 14:17:46 <Wouterr> !password 14:17:46 <PublicServer> Wouterr: shrunk 14:17:48 <PublicServer> <avdg> far from the cleanest attemp 14:17:57 <PublicServer> *** Wouterr joined the game 14:17:58 <Wouterr> hi 14:17:58 <PublicServer> <Paltala> i'm not the best builder in the world 14:17:58 <PublicServer> <avdg> but cl issue is gone 14:18:05 <PublicServer> <Paltala> but its much better than the old SLH 14:18:29 <PublicServer> <Paltala> sign yourselves me sla-helpers! 14:18:29 <PublicServer> <Paltala> :D 14:18:43 <PublicServer> <Vitus> Nah, it's OK. You did most of it :P 14:18:58 <PublicServer> <Paltala> yeh but my shoddy building would still be there without you lot ;) 14:19:00 <PublicServer> * avdg isn't either a good builder, but has own building rules 14:19:13 <Sylf> Vitus is a ninja helper? 14:19:16 <PublicServer> <Paltala> lol 14:19:18 <PublicServer> <Vitus> :P 14:19:22 <PublicServer> <Vitus> Totally 14:19:25 <PublicServer> <Vitus> Also CL police :D 14:19:26 <Sylf> swoops in, help, and swoops out 14:19:38 <PublicServer> <ryx> oh, the paper-train in trainyard is a goods-train 14:19:46 <PublicServer> <avdg> vitus and I are police, but on diffrend areas :p 14:19:48 <PublicServer> <Vitus> Hmmm... ninja helper and CL police, I like it :D 14:20:13 <PublicServer> <Vitus> What's your specialization? :P 14:20:25 <PublicServer> <avdg> signals I bet :) 14:20:29 <PublicServer> <avdg> and logic 14:20:35 <PublicServer> <avdg> trough limited :p 14:20:49 <PublicServer> <Paltala> avdg, yours are signals, logics, gates and compacting :D 14:21:25 <PublicServer> <avdg> compacting is just a matter of patient :p 14:21:28 <PublicServer> <Vitus> Yup 14:21:50 <PublicServer> <Paltala> brb 14:21:54 <PublicServer> <Vitus> You also have to think outside-of-the-box sometimes :P 14:22:08 <BlackAurora> !password 14:22:08 <PublicServer> BlackAurora: shrunk 14:22:23 <PublicServer> <avdg> or look at other concepts which doesn't seem a solution at all 14:22:29 <PublicServer> <avdg> for inspiration 14:22:45 <PublicServer> *** made screenshot at 0003700D: http://ps.openttdcoop.org/publicserver/webcam/0003700D.png 14:23:13 <PublicServer> <Vitus> ryx: The drop shouldn't have ML bypass 14:23:16 *** Benny has quit IRC 14:23:43 <V453000> !password 14:23:43 <PublicServer> V453000: impart 14:23:47 <PublicServer> <Paltala> bk 14:24:00 <PublicServer> <V453000> hi 14:24:01 <PublicServer> *** V453000 joined the game 14:24:02 <PublicServer> <Vitus> Hey 14:24:04 <PublicServer> <imus> hi 14:24:11 <PublicServer> <Paltala> hey V. 14:24:17 <PublicServer> <avdg> hey v 14:25:44 <PublicServer> <Paltala> SLH 04 was a shambles and partly still is 14:26:20 <PublicServer> <ryx> wood/coal drop and paper pickup are running a skeleton service 14:26:28 <PublicServer> <Paltala> aye 14:27:45 <PublicServer> *** made screenshot at 0001B0FD: http://ps.openttdcoop.org/publicserver/webcam/0001B0FD.png 14:30:14 <V453000> !rcon set town_growth_rate 4 14:30:42 <PublicServer> *** imus has joined company #1 14:30:56 <PublicServer> <imus> what's with all the weird entrances and exits around !here ? 14:31:34 <PublicServer> <V453000> whats wrong there 14:31:35 <PublicServer> <Paltala> oh, its Tray's building 14:31:43 <PublicServer> <imus> it's not really wrong 14:31:46 <PublicServer> <Paltala> if im honest, he doesnt seem to be the best :/ 14:31:48 <PublicServer> <imus> just a weird building stile 14:31:59 <PublicServer> <Vitus> You should have seen previous SLH04... 14:32:02 <PublicServer> <Paltala> or at least, confident in it 14:32:45 <PublicServer> *** made screenshot at 0001A8F7: http://ps.openttdcoop.org/publicserver/webcam/0001A8F7.png 14:32:49 <PublicServer> <Paltala> im eyecandying his stations to make them look better 14:34:37 <V453000> !rcon set town_growth_rate 1 14:34:54 <PublicServer> <avdg> hmm that complex at !here may need some updates 14:35:18 <PublicServer> <Paltala> it seems alright 14:35:51 <PublicServer> <avdg> it almost look like that one sl in the desert (few games ago) 14:35:59 <PublicServer> <V453000> for fuck sakes 14:36:07 <PublicServer> <V453000> who changed trainyard 14:36:15 <PublicServer> <Paltala> that was me due to an accident 14:36:21 <PublicServer> <V453000> ok 14:36:21 <PublicServer> <V453000> why 14:36:25 <PublicServer> <V453000> and why did you change wagons to worse 14:36:28 <PublicServer> <avdg> just fix it :) 14:36:39 <PublicServer> <V453000> I already made it 14:36:41 <PublicServer> <Paltala> i was gonna change them so the engines were on each end 14:36:43 <PublicServer> <V453000> idiiot 14:36:49 <PublicServer> <Paltala> O_o 14:37:03 <PublicServer> <V453000> seriously... 14:37:09 <PublicServer> <V453000> there are even notes 14:37:12 <PublicServer> <V453000> no you have to fuck up 14:37:15 <PublicServer> <V453000> great job 14:37:21 <PublicServer> <Paltala> it was an accident... 14:37:38 <PublicServer> <ryx> (it got flooded) 14:37:40 <PublicServer> <Paltala> i wasnt doing anything, i go to place a depot but i didnt realise it was canal holding the water back 14:37:40 <PublicServer> <imus> got to go again 14:37:42 <PublicServer> <V453000> I dont get how could you make it an accident 14:37:42 <PublicServer> <imus> bye 14:37:42 <PublicServer> * avdg repairs also some trains 14:37:45 <PublicServer> *** made screenshot at 00021535: http://ps.openttdcoop.org/publicserver/webcam/00021535.png 14:38:01 <PublicServer> <avdg> v: just fix it 14:38:03 <PublicServer> <Paltala> and yeh, as ryx said, i accidentally flooded it 14:38:10 <PublicServer> <V453000> still 14:38:12 <PublicServer> <avdg> no1 will remember it later 14:38:14 <PublicServer> *** imus has left the game (leaving) 14:38:16 *** imus has quit IRC 14:39:15 <PublicServer> <V453000> btw why has only the Oil train 1 wagon in the back? 14:39:21 <PublicServer> <V453000> could be almost considered provocation 14:39:33 <PublicServer> <Paltala> i thought i moved that one, oh well 14:41:41 <PublicServer> <V453000> at least please go replace all the wrong wagons 14:42:01 <PublicServer> <Paltala> they're the best possible? 14:42:03 <PublicServer> <V453000> Train 6 is correct btw 14:42:03 <PublicServer> <V453000> yes 14:42:12 <PublicServer> <V453000> how hard is that to make best wagons 14:42:16 <PublicServer> <Paltala> with the exception of goods which isnt on flat wagons 14:42:27 <PublicServer> <V453000> which is actually written there 14:42:38 <PublicServer> <Paltala> dude, they're using the hicubes which are 80t 14:42:46 <PublicServer> *** made screenshot at 00013D76: http://ps.openttdcoop.org/publicserver/webcam/00013D76.png 14:42:49 <PublicServer> <V453000> maybe check them after refit 14:43:02 <PublicServer> <V453000> and btw we use train groups 14:43:16 *** BlackAurora has quit IRC 14:43:46 <PublicServer> <V453000> wrong orders 14:43:46 <PublicServer> <V453000> nice 14:43:48 <PublicServer> <V453000> really nice 14:43:56 <PublicServer> <Paltala> which ones? 14:44:07 <PublicServer> <V453000> unload 14:44:09 <PublicServer> *** avdg has left the game (connection lost) 14:44:15 <avdg> ... 14:44:24 <avdg> !password 14:44:24 <PublicServer> avdg: swifts 14:45:07 *** Seberoth has quit IRC 14:45:11 <PublicServer> *** avdg joined the game 14:45:11 <PublicServer> *** avdg has left the game (connection lost) 14:45:25 <avdg> ? 14:45:43 <avdg> can't reconnect 14:45:49 <avdg> h 14:45:50 <avdg> ah 14:45:53 <PublicServer> <ryx> I need a break 14:45:53 <PublicServer> *** avdg has left the game (connection lost) 14:45:53 <PublicServer> <ryx> I'll continue on the SE station later 14:45:58 <PublicServer> <V453000> cya :) 14:46:21 <avdg> ... 14:46:25 *** Paltala has quit IRC 14:46:30 <PublicServer> *** avdg joined the game 14:46:30 <PublicServer> *** avdg has left the game (connection lost) 14:46:30 <PublicServer> *** Paltala has left the game (connection lost) 14:46:54 <PublicServer> *** avdg joined the game 14:47:00 <PublicServer> <avdg> finally 14:47:27 <PublicServer> *** Sylf joined the game 14:47:34 <PublicServer> *** ryx has joined spectators 14:47:46 <PublicServer> *** made screenshot at 0001C8F7: http://ps.openttdcoop.org/publicserver/webcam/0001C8F7.png 14:51:01 <PublicServer> *** ryx has joined company #1 14:51:36 <PublicServer> *** V453000 has left the game (leaving) 14:51:46 <PublicServer> *** ryx has joined spectators 14:52:46 <PublicServer> *** made screenshot at 00001250: http://ps.openttdcoop.org/publicserver/webcam/00001250.png 14:55:01 <PublicServer> *** Vitus has left the game (leaving) 14:55:59 *** VVG has quit IRC 14:56:20 <PublicServer> *** Wouterr has joined spectators 14:56:56 <PublicServer> <avdg> overflow :p 14:57:27 <PublicServer> <avdg> someone is using go to instead of non-stop 14:57:46 <PublicServer> *** made screenshot at 00003839: http://ps.openttdcoop.org/publicserver/webcam/00003839.png 14:58:05 <V453000> srsly? 14:58:08 <V453000> omfg 14:58:10 <PublicServer> <avdg> yeah 14:58:21 <PublicServer> <avdg> probably a noob or someone with new settings 14:58:38 <atdt> !password 14:58:38 <PublicServer> atdt: francs 14:58:53 <PublicServer> *** atdt joined the game 14:59:14 <V453000> is the trainyard correct 14:59:19 <V453000> if not, you can be sure who to blame 14:59:59 <PublicServer> <Sylf> lemme check against old saves 15:00:28 <V453000> how would old saves help here 15:00:44 *** VVG has joined #openttdcoop 15:01:36 <Sylf> I can see what the original train yard looked like, and exactly know which wagons were used 15:02:47 <PublicServer> *** made screenshot at 000287EB: http://ps.openttdcoop.org/publicserver/webcam/000287EB.png 15:02:49 <PublicServer> <Wouterr> someone pbs'ed my SLH yuk 15:03:33 <PublicServer> *** avdg has left the game (connection lost) 15:03:35 <PublicServer> *** atdt has left the game (connection lost) 15:03:39 <atdt> argh 15:03:43 <avdg> ? 15:03:52 <avdg> openttd kicks nicks with an a? 15:03:55 <atdt> !password 15:03:56 <PublicServer> atdt: francs 15:04:02 <PublicServer> *** uliko joined the game 15:04:08 <atdt> its been doing that to me for days 15:04:15 <VVG> hey 15:04:17 <PublicServer> *** avdg joined the game 15:04:17 <PublicServer> *** atdt joined the game 15:04:18 <VVG> !dl win32 15:04:18 <PublicServer> VVG: http://binaries.openttd.org/nightlies/trunk/r20690/openttd-trunk-r20690-windows-win32.zip 15:04:19 <avdg> hey 15:04:59 <VVG> !password 15:04:59 <PublicServer> VVG: francs 15:05:16 <PublicServer> *** VVG joined the game 15:05:20 <PublicServer> <atdt> I suppose I should put a balancer on my bbh's 15:06:26 <PublicServer> * avdg puts on debuglvl desync 15:06:56 <PublicServer> <VVG> plan maker lacks imagination, doing such a grid.. :) 15:06:58 *** Razaekel has quit IRC 15:07:47 <PublicServer> *** made screenshot at 00023C42: http://ps.openttdcoop.org/publicserver/webcam/00023C42.png 15:08:02 <PublicServer> *** Wouterr has left the game (leaving) 15:08:08 *** Wouterr has quit IRC 15:08:45 *** Razmir has joined #openttdcoop 15:08:46 *** Razmir has quit IRC 15:10:37 <avdg> !password 15:10:51 * avdg hates ps or ps hates me 15:10:58 <PublicServer> *** avdg has left the game (leaving) 15:10:58 <PublicServer> *** Sylf has left the game (connection lost) 15:10:58 <PublicServer> *** atdt has left the game (connection lost) 15:10:58 <PublicServer> *** VVG has left the game (connection lost) 15:10:58 <PublicServer> avdg: toiled 15:11:04 <Sylf> not just you this time :p 15:11:13 <PublicServer> *** avdg joined the game 15:11:15 <atdt> RAWR 15:11:26 <PublicServer> *** Sylf joined the game 15:11:27 <atdt> !password 15:11:27 <PublicServer> atdt: toiled 15:11:29 <VVG> that was unexpected 15:12:03 <PublicServer> <avdg> we <3 desync -_- 15:12:03 <PublicServer> *** Sylf has left the game (connection lost) 15:12:03 <PublicServer> *** avdg has left the game (connection lost) 15:12:22 <Sylf> oh well 15:12:29 <avdg> hmm ingame consoles outputs nothing, while console outputs errors 15:12:31 <Sylf> I better get going... 4 hours of driving to do 15:12:31 <PublicServer> *** atdt joined the game 15:12:46 <Sylf> cya all 15:12:47 <PublicServer> *** made screenshot at 00001250: http://ps.openttdcoop.org/publicserver/webcam/00001250.png 15:12:49 <PublicServer> *** avdg joined the game 15:18:19 <PublicServer> *** atdt has left the game (connection lost) 15:18:19 <PublicServer> *** avdg has left the game (connection lost) 15:18:26 <avdg> !password 15:18:26 <PublicServer> avdg: toiled 15:18:37 <PublicServer> *** avdg joined the game 15:19:50 <avdg> <3 ps -_- 15:20:02 <PublicServer> *** uliko has left the game (leaving) 15:20:02 <PublicServer> <avdg> ... 15:20:02 <PublicServer> *** avdg has left the game (connection lost) 15:20:02 <PublicServer> *** Game paused (number of players) 15:20:12 <PublicServer> *** Game unpaused (number of players) 15:20:14 <PublicServer> *** avdg joined the game 15:20:23 <atdt> I give up :( 15:27:47 <PublicServer> *** made screenshot at 0002AD53: http://ps.openttdcoop.org/publicserver/webcam/0002AD53.png 15:32:48 <PublicServer> *** made screenshot at 00001250: http://ps.openttdcoop.org/publicserver/webcam/00001250.png 15:38:07 <PublicServer> *** avdg has left the game (leaving) 15:38:07 <PublicServer> *** Game paused (number of players) 15:38:10 <avdg> !password 15:38:11 <PublicServer> avdg: otters 15:38:19 <PublicServer> *** Game unpaused (number of players) 15:38:22 <PublicServer> *** avdg joined the game 15:38:29 <PublicServer> <avdg> blame the otters :o 15:39:22 <atdt> I blame the nightly 15:39:39 <PublicServer> <avdg> non-stop! 15:39:41 <PublicServer> <avdg> :( 15:39:56 <PublicServer> <avdg> hmm 15:40:02 <PublicServer> <avdg> think I know who to blame 15:45:12 <PublicServer> <avdg> 3 left for refit :) 15:47:07 <PublicServer> <avdg> 2 15:49:28 <PublicServer> *** avdg has left the game (connection lost) 15:49:28 <PublicServer> *** Game paused (number of players) 15:49:47 <avdg> !password 15:49:47 <PublicServer> avdg: otters 15:50:01 <PublicServer> *** avdg joined the game 15:50:17 <PublicServer> *** avdg has joined company #1 15:50:17 <PublicServer> *** Game unpaused (number of players) 15:50:29 <PublicServer> <avdg> roysvork? 15:51:33 <PublicServer> <avdg> :) all trains are refitted 15:52:48 <PublicServer> *** made screenshot at 0000463C: http://ps.openttdcoop.org/publicserver/webcam/0000463C.png 15:56:45 <PublicServer> *** avdg has left the game (connection lost) 15:56:45 <PublicServer> *** Game paused (number of players) 15:59:07 <avdg> !password 15:59:07 <PublicServer> avdg: sublet 15:59:13 <PublicServer> *** Game unpaused (number of players) 15:59:16 <PublicServer> *** avdg joined the game 16:02:48 <PublicServer> *** made screenshot at 00026C41: http://ps.openttdcoop.org/publicserver/webcam/00026C41.png 16:04:51 *** Benom has quit IRC 16:04:57 <PublicServer> <avdg> Roysvork? 16:05:04 <PublicServer> <Roysvork> yo 16:05:19 <PublicServer> <avdg> can you check something? 16:05:29 <PublicServer> <Roysvork> I can have a go 16:05:38 <PublicServer> <avdg> check your advanced settings 16:06:24 <PublicServer> <avdg> Vehicles -> new orders are 'non-stop' by default 16:06:29 <PublicServer> <avdg> should be on 16:06:43 <PublicServer> <Roysvork> ahhh ok, missed that 16:07:01 <PublicServer> <avdg> yeah, we have now problems with trains stopping everywhere :) 16:07:15 <PublicServer> <Roysvork> oops sorry 16:07:21 <PublicServer> <Roysvork> it's so easy to mess up around here : ) 16:07:35 <PublicServer> <avdg> pls fix it, recheck the orders of your builded trains :) 16:07:49 <PublicServer> *** made screenshot at 00026046: http://ps.openttdcoop.org/publicserver/webcam/00026046.png 16:08:31 <PublicServer> <avdg> each order should have the "go non-stop to" prefix 16:08:42 <PublicServer> <Roysvork> also, where it says up by SLH06a "this is bad", what is that referring to just so I know? 16:09:21 <PublicServer> <avdg> well eol are a bad practice 16:09:34 <PublicServer> <avdg> stuck trains will be stuck there forever for example 16:09:56 <PublicServer> <avdg> just avoid them :) 16:10:22 <PublicServer> <Roysvork> nah I meant the northern bit, the EOL wasn't me 16:11:03 <PublicServer> <avdg> thats about all 16:11:17 <PublicServer> <avdg> hmm *should blame someone else :)* 16:11:19 <PublicServer> <Roysvork> Yeah I mean the one on the entrance to that little bit that says "This is bad" and then "Very bad indeed" underneath 16:11:50 <PublicServer> <avdg> oh, cl 16:12:00 <PublicServer> <avdg> it slows down trains 16:12:05 *** benom has joined #openttdcoop 16:12:14 <PublicServer> <avdg> you can go 1 left 1 right without slowing down a train 16:12:28 <PublicServer> <avdg> but lrlr will slowdown your train 16:12:49 <PublicServer> *** made screenshot at 00022642: http://ps.openttdcoop.org/publicserver/webcam/00022642.png 16:13:01 <PublicServer> <avdg> just move it 2 tiles and its ok 16:13:19 <PublicServer> <avdg> 3 straight + 2 diagonal :) 16:14:03 <PublicServer> <Roysvork> well I have to remove that whole bit anyways 16:14:55 <PublicServer> <avdg> 2nd: the slh isn't done 16:15:07 <PublicServer> <avdg> a slh should be connected to all sides 16:15:32 <PublicServer> <avdg> and 3th, plan says you may not build slh's on the innerline 16:15:38 <PublicServer> <avdg> iirc 16:15:41 <PublicServer> <Roysvork> hehe yup, many mistakes 16:15:51 <PublicServer> <Roysvork> I'm fixing that last one as we speak 16:16:00 <PublicServer> <avdg> :) 16:16:57 <PublicServer> <avdg> well, no cl issue anymore :p 16:17:04 <PublicServer> <avdg> oh... 16:17:10 <PublicServer> <avdg> new cl issue -_- 16:17:27 <PublicServer> <avdg> hmm idea 16:17:35 <PublicServer> <avdg> nvm 16:17:49 <PublicServer> *** made screenshot at 00021A3E: http://ps.openttdcoop.org/publicserver/webcam/00021A3E.png 16:20:49 <PublicServer> * avdg removed 1 more hack 16:20:49 <PublicServer> *** avdg has left the game (connection lost) 16:20:49 <PublicServer> *** Game paused (number of players) 16:20:58 <avdg> ... 16:21:34 <avdg> these desyncs aren't normal ... 16:21:46 <avdg> !password 16:21:50 <PublicServer> <Roysvork> .... ; ) 16:21:50 <PublicServer> avdg: slates 16:22:07 <avdg> and the network is slow... 16:22:37 <PublicServer> *** Game unpaused (number of players) 16:22:40 <PublicServer> *** avdg joined the game 16:22:49 <PublicServer> *** made screenshot at 00020E21: http://ps.openttdcoop.org/publicserver/webcam/00020E21.png 16:22:56 <PublicServer> <avdg> downloadlimits -_- 16:23:09 <PublicServer> <avdg> 4 days 16:23:36 <avdg> srr… I can't play now 16:23:42 <roysvork> doh 16:23:43 <PublicServer> *** avdg has left the game (leaving) 16:23:43 <PublicServer> *** Game paused (number of players) 16:23:58 <PublicServer> <Roysvork> can you just stay 2 mins so I can finish? 16:24:08 <avdg> I can't guarantee that my connection is stable 16:24:16 <PublicServer> <Roysvork> :/ 16:24:18 <avdg> !password 16:24:18 <PublicServer> avdg: wigwam 16:24:20 <avdg> I'll try 16:25:31 <PublicServer> <avdg> cmon 16:25:51 <PublicServer> *** Game unpaused (number of players) 16:25:52 <PublicServer> *** avdg joined the game 16:26:00 <PublicServer> <avdg> :p 16:26:21 <PublicServer> <Roysvork> cheeers! 16:26:37 <PublicServer> * avdg closed some connections and his browser 16:27:02 <PublicServer> <Roysvork> ok it's cool I'm all done 16:27:12 <PublicServer> <avdg> k :) 16:27:14 <PublicServer> <Roysvork> I'm going afk for a bit as well myself now see 16:27:29 <PublicServer> <avdg> cya :) 16:27:43 <PublicServer> *** avdg has left the game (leaving) 16:27:43 <PublicServer> *** Game paused (number of players) 16:27:49 <PublicServer> *** made screenshot at 00021021: http://ps.openttdcoop.org/publicserver/webcam/00021021.png 16:39:34 *** sharpy has joined #openttdcoop 16:39:36 <sharpy> !password 16:39:36 <PublicServer> sharpy: peruse 16:39:58 <PublicServer> *** Game unpaused (number of players) 16:39:59 <PublicServer> *** sharpy joined the game 16:40:52 *** hylje has quit IRC 16:40:53 *** hylje has joined #openttdcoop 16:40:53 *** ChanServ sets mode: +o hylje 16:42:50 <PublicServer> *** made screenshot at 0003B6E6: http://ps.openttdcoop.org/publicserver/webcam/0003B6E6.png 16:47:50 <PublicServer> *** made screenshot at 0003B348: http://ps.openttdcoop.org/publicserver/webcam/0003B348.png 16:50:13 <PublicServer> *** sharpy has left the game (connection lost) 16:50:14 <PublicServer> *** Game paused (number of players) 17:02:22 *** Giant has joined #openttdcoop 17:08:07 *** Seberoth has joined #openttdcoop 17:11:18 <als> !playercount 17:11:19 <PublicServer> als: Number of players: 3 17:31:48 *** sharpy has quit IRC 17:35:52 <ryx> which is misguiding since two players are spectating 17:58:03 *** Tray has joined #openttdcoop 18:01:42 <Tray> !password 18:01:42 <PublicServer> Tray: revive 18:01:53 <PublicServer> *** Game unpaused (number of players) 18:01:56 <PublicServer> *** Tray joined the game 18:02:50 <PublicServer> *** made screenshot at 00032CAF: http://ps.openttdcoop.org/publicserver/webcam/00032CAF.png 18:09:55 <PublicServer> *** ryx has left the game (leaving) 18:09:57 <PublicServer> <Tray> Mazur? Do you know what happened to SLH 04? 18:10:22 <Vitus> It's been rebuilt 18:10:54 <Tray> Why? 18:11:17 <Vitus> Because the previous version was totally broken 18:11:27 <PublicServer> <Tray> What happened? 18:11:39 <Vitus> Train reversers in hub? You can't be serious about that... 18:11:51 <PublicServer> <Tray> I was. 18:12:30 <PublicServer> <Tray> I know it was strange, but what was broken? 18:12:44 <PublicServer> <Tray> I figured it out in SP and it works quite well. 18:12:50 <Vitus> Low capacity, possible ML slowdowns, lost trains, deadlock... 18:14:08 <PublicServer> <Tray> There was a deadlock? 18:14:19 <PublicServer> <Tray> Hrm. 18:14:25 <PublicServer> *** Tray has left the game (leaving) 18:14:25 <PublicServer> *** Game paused (number of players) 18:14:26 <Vitus> The other side wasn't connected yet, but yes, it could cause deadlock. 18:14:57 <Vitus> Because the shared (twoway) track was signalled. 18:14:57 <PublicServer> *** Mazur has joined company #1 18:14:57 <PublicServer> *** Game unpaused (number of players) 18:17:50 <PublicServer> *** made screenshot at 00034129: http://ps.openttdcoop.org/publicserver/webcam/00034129.png 18:18:33 <Vitus> !password 18:18:33 <PublicServer> Vitus: warden 18:18:56 <PublicServer> *** Vitus joined the game 18:19:42 <PublicServer> <Vitus> Also Tray 18:20:05 <PublicServer> <Vitus> Look over !here 18:20:35 <PublicServer> <Vitus> The train reverser doesn't need signal at the end. 18:21:12 <PublicServer> <Vitus> Oh, he's not here... 18:21:14 <PublicServer> <Vitus> My bad, sorry :P 18:21:21 <PublicServer> *** Tray joined the game 18:22:01 <PublicServer> <Tray> Okay, right it don't need it. 18:22:21 <PublicServer> <Vitus> This is enough and you just saved one halftile worth of slowdown 18:22:51 <PublicServer> *** made screenshot at 00035B3A: http://ps.openttdcoop.org/publicserver/webcam/00035B3A.png 18:22:59 <PublicServer> <Tray> Yeah. What's the problem with the other !here? It's just in twillight zone. 18:23:20 <PublicServer> <Vitus> Well, some of the station exits and entraces were strange 18:23:30 <PublicServer> <Vitus> They've been mostly rebuilt already, though 18:23:58 <PublicServer> <Tray> Might be true 18:24:35 <PublicServer> <Vitus> Will be here later, see you 18:24:39 <PublicServer> *** Vitus has left the game (leaving) 18:27:06 <V453000> holy fucking shit :D my laptop power cable just melted :D 18:27:13 <V453000> I was barely able to get it off :D 18:27:18 <^Spike^> .... 18:27:32 <Mazur> That's not good, is it? 18:27:38 <Mazur> :-) 18:27:38 <V453000> its fucked :) 18:27:51 <PublicServer> *** made screenshot at 00035339: http://ps.openttdcoop.org/publicserver/webcam/00035339.png 18:28:18 <Mazur> I once came to work, turned my comp on to have it go *poof*, with green smoke. 18:28:27 <Mazur> That was not good, either. 18:32:32 <PublicServer> <Mazur> Ooer, SF movie. Later. 18:32:38 <PublicServer> *** Mazur has left the game (leaving) 18:32:51 <PublicServer> *** made screenshot at 00032B3A: http://ps.openttdcoop.org/publicserver/webcam/00032B3A.png 18:50:00 *** rait has quit IRC 18:51:30 *** Progman has joined #openttdcoop 18:53:46 *** imus has joined #openttdcoop 18:54:03 <imus> !password 18:54:30 <PublicServer> imus: chicer 18:54:44 <PublicServer> *** imus joined the game 19:04:59 <PublicServer> *** imus has left the game (connection lost) 19:05:19 <PublicServer> *** imus joined the game 19:15:15 <PublicServer> *** imus has left the game (connection lost) 19:15:35 <imus> !password 19:15:35 <PublicServer> imus: drudge 19:15:36 <Ammler> !rcon screenshot big 19:15:36 <PublicServer> Ammler: Screenshot successfully saved as 'screenshot.png' 19:16:00 <PublicServer> *** imus joined the game 19:16:38 <als> !playercount 19:16:38 <PublicServer> als: Number of players: 3 19:16:45 <als> !password 19:16:45 <PublicServer> als: drudge 19:17:09 <PublicServer> *** als joined the game 19:17:44 <Ammler> how does "screenshot big" work? 19:18:02 <PublicServer> <imus> I don't even know how to make a server screenshot 19:18:24 <PublicServer> *** Amm1er joined the game 19:19:36 <PublicServer> *** Amm1er has left the game (connection lost) 19:20:16 <PublicServer> *** imus has left the game (leaving) 19:21:59 <PublicServer> *** imus joined the game 19:22:43 *** Seberoth has quit IRC 19:24:41 <PublicServer> *** imus has left the game (leaving) 19:25:42 *** Sylf_mobile has joined #openttdcoop 19:26:19 <Giant> !password 19:26:19 <PublicServer> Giant: pitied 19:26:36 <PublicServer> *** Giant joined the game 19:32:19 *** Seberoth has joined #openttdcoop 19:32:51 <PublicServer> *** made screenshot at 00021A7E: http://ps.openttdcoop.org/publicserver/webcam/00021A7E.png 19:37:51 <PublicServer> *** made screenshot at 000013DB: http://ps.openttdcoop.org/publicserver/webcam/000013DB.png 19:46:23 <PublicServer> <als> Is the exit on food & goods drop in west free to redo? 19:50:47 <PublicServer> *** Giant has left the game (connection lost) 19:52:51 <PublicServer> *** made screenshot at 00000DDB: http://ps.openttdcoop.org/publicserver/webcam/00000DDB.png 20:07:52 <PublicServer> *** made screenshot at 0003EDE9: http://ps.openttdcoop.org/publicserver/webcam/0003EDE9.png 20:14:58 *** Giant has quit IRC 20:17:02 *** Seberoth_ has joined #openttdcoop 20:17:24 <Sylf_mobile> als, yeah 20:21:23 *** Seberoth has quit IRC 20:22:23 <Sylf_mobile> or is mine considered south exit 20:27:23 *** imus has quit IRC 20:28:23 *** thgergo has joined #openttdcoop 20:32:52 <PublicServer> *** made screenshot at 0003EFE9: http://ps.openttdcoop.org/publicserver/webcam/0003EFE9.png 20:42:28 <ryx> !password 20:42:28 <PublicServer> ryx: testis 20:42:37 <PublicServer> *** ryx joined the game 20:42:52 <ryx> who the hell made the password file... 20:42:52 <PublicServer> *** made screenshot at 00000DDD: http://ps.openttdcoop.org/publicserver/webcam/00000DDD.png 20:43:12 <PublicServer> <als> :P 20:43:34 <PublicServer> <ryx> how's it looking? 20:47:34 <PublicServer> <ryx> wow, those trains accelerate on a dime 20:47:52 <PublicServer> *** made screenshot at 0003700E: http://ps.openttdcoop.org/publicserver/webcam/0003700E.png 20:48:09 *** Tray has quit IRC 20:49:02 <PublicServer> *** Tray has left the game (leaving) 20:52:52 <PublicServer> *** made screenshot at 00037220: http://ps.openttdcoop.org/publicserver/webcam/00037220.png 20:57:52 <PublicServer> *** made screenshot at 00036621: http://ps.openttdcoop.org/publicserver/webcam/00036621.png 20:59:56 <PublicServer> *** Spike joined the game 21:02:53 <PublicServer> *** made screenshot at 00036222: http://ps.openttdcoop.org/publicserver/webcam/00036222.png 21:07:53 <PublicServer> *** made screenshot at 00039A15: http://ps.openttdcoop.org/publicserver/webcam/00039A15.png 21:08:30 <PublicServer> <ryx> what is everyone doing? 21:12:53 <PublicServer> *** made screenshot at 00035623: http://ps.openttdcoop.org/publicserver/webcam/00035623.png 21:17:53 <PublicServer> *** made screenshot at 00037A36: http://ps.openttdcoop.org/publicserver/webcam/00037A36.png 21:19:59 <PublicServer> *** Mazur joined the game 21:22:49 *** ODM has quit IRC 21:22:54 <PublicServer> *** made screenshot at 00036225: http://ps.openttdcoop.org/publicserver/webcam/00036225.png 21:23:29 <PublicServer> <Mazur> Als: Yes, the exit of "my" F&G DROP is up for grabs if you feel like redoing it. 21:23:43 <PublicServer> <ryx> lol at impossible bridge construction 21:24:32 <PublicServer> <Mazur> Perfectly normal, I'd say. 21:25:04 <PublicServer> <ryx> physically the trains on the lower bridges would not fit 21:25:39 <PublicServer> <Mazur> I don't see your CL issue. 21:25:57 <PublicServer> <ryx> it's hard to see, and it doesn't really matter 21:26:07 <PublicServer> <ryx> the train slows down to 151 for half-a-second 21:26:26 <PublicServer> <ryx> because there are 3 bends within 4.5 tiles 21:26:56 <PublicServer> <Mazur> I'd ignore that. 21:28:00 <PublicServer> *** made screenshot at 0003940C: http://ps.openttdcoop.org/publicserver/webcam/0003940C.png 21:28:35 <PublicServer> <ryx> ah no, you're right, it would barely fit 21:28:41 <PublicServer> <ryx> but there are still graphics bugs 21:28:52 <PublicServer> <Mazur> *gni* Hmm, lets connect that farm there before it goes bankrupt. 21:29:46 <PublicServer> <Mazur> Damn, you didn;'t bite. 21:31:56 *** mixrin has joined #openttdcoop 21:32:16 <PublicServer> <Mazur> Anyway, als, my initial exit was as it was, because I wanted acces to both lines from all platforms. 21:32:54 <PublicServer> *** made screenshot at 00036225: http://ps.openttdcoop.org/publicserver/webcam/00036225.png 21:33:38 <PublicServer> <Mazur> Just FYI. 21:37:54 <PublicServer> *** made screenshot at 00036828: http://ps.openttdcoop.org/publicserver/webcam/00036828.png 21:42:39 <PublicServer> *** Roysvork has left the game (leaving) 21:42:43 *** roysvork has quit IRC 21:42:54 <PublicServer> *** made screenshot at 00038401: http://ps.openttdcoop.org/publicserver/webcam/00038401.png 21:47:55 <PublicServer> *** made screenshot at 0002F2AB: http://ps.openttdcoop.org/publicserver/webcam/0002F2AB.png 21:52:55 <PublicServer> *** made screenshot at 00036224: http://ps.openttdcoop.org/publicserver/webcam/00036224.png 21:57:15 *** Sylf_mobile has quit IRC 21:57:43 <PublicServer> <ryx> I'm clearly crazy 21:57:45 <Sylf> !password 21:57:45 <PublicServer> Sylf: rehash 21:57:55 <PublicServer> *** made screenshot at 0002E8A9: http://ps.openttdcoop.org/publicserver/webcam/0002E8A9.png 21:58:09 <Ammler> !restart 21:58:10 <PublicServer> Ammler: Restart scheduled, will be initiated in next minute! 21:58:44 <PublicServer> *** Sylf joined the game 21:58:52 <ryx> restart? 21:59:02 *** PublicServer has quit IRC 21:59:23 <Sylf> hmmm 21:59:26 <Mazur> *ouch* 21:59:27 *** PublicServer has joined #openttdcoop 21:59:27 <PublicServer> Autopilot engaged 21:59:27 <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)' 21:59:27 *** ChanServ sets mode: +v PublicServer 21:59:27 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG #193 (r20690) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | Screenshots: http://img.openttdcoop.org | Coopetition ladder: http://mz.openttdcoop.org/ladder | Welcome to the depths of insanity | create a wiki userpage" 21:59:32 <Sylf> I connected at the bad timing 21:59:37 <PublicServer> *** made screenshot at 0003B5D7: http://ps.openttdcoop.org/publicserver/webcam/0003B5D7.png 21:59:40 <als> Why restart? 21:59:50 <als> !password 21:59:50 <PublicServer> als: flours 21:59:57 <Ammler> less screenshot spam 22:00:04 <PublicServer> *** ryx joined the game 22:00:05 <PublicServer> *** Game unpaused (number of players) 22:00:07 <PublicServer> *** als joined the game 22:00:25 <PublicServer> *** Mazur joined the game 22:02:11 <PublicServer> *** Sylf {} joined the game 22:05:39 <PublicServer> *** Amm1er joined the game 22:06:15 <PublicServer> <Amm1er> not much traffic now 22:06:42 <PublicServer> <ryx> no, SE station isn't done 22:07:17 <PublicServer> <ryx> and I think the town drop needs at least a ML "bypass" 22:07:33 <^Spike^> (23:59:40) (als) Why restart? <--- cause we can? ;) 22:07:34 <PublicServer> <Sylf > they don't need bypass 22:07:49 <PublicServer> <Sylf > they shouldn't... 22:07:49 <PublicServer> <ryx> (though SE station works, it just can't take much load so far) 22:08:04 <^Spike^> !screenshot 22:08:19 <PublicServer> <ryx> I mean something to connect both parts of the ML 22:08:35 <PublicServer> <ryx> so that trains can run along the outer circle 22:09:07 <PublicServer> *** Spike joined the game 22:09:48 <PublicServer> <ryx> but you're welcome to add more load to SE 22:09:50 <PublicServer> <ryx> just not full load 22:12:20 <PublicServer> *** Sylf has left the game (connection lost) 22:12:20 <PublicServer> *** Amm1er has left the game (leaving) 22:13:51 <uliko_> !password 22:13:51 <PublicServer> uliko_: flours 22:14:08 <PublicServer> *** uliko joined the game 22:14:37 <PublicServer> *** made screenshot at 00035214: http://ps.openttdcoop.org/publicserver/webcam/00035214.png 22:17:47 <PublicServer> <Mazur> by the way, that "Science" Fiction movie I saw, "Stonehenge Apocalypse", would have had even Erich von Daniken shaking his head in disbelief. 22:17:50 <Ammler> !password 22:17:50 <PublicServer> Ammler: udders 22:18:09 <Ammler> ^Spike^: and we can use the screenshot as password change indicator again :-) 22:18:26 <^Spike^> :) 22:18:41 <Ammler> !screen 22:18:42 <PublicServer> *** Ammler made screenshot at 0002F285: http://ps.openttdcoop.org/publicserver/webcam/0002F285.png 22:18:49 <Ammler> (is the command, btw.) 22:18:57 <Ammler> don't need to make alias, do I? 22:21:37 <^Spike^> ..... 22:22:18 <ryx> btw, why does the password change so often? 22:22:40 <^Spike^> to prevent ppl that we might have kicked from the game/channel to rejoin 22:22:49 <^Spike^> since it changes 22:23:01 <ryx> aah, so you can simply kick people from irc... 22:23:05 <^Spike^> yep 22:23:12 <^Spike^> and prevent noobs from randomly joining aswell 22:23:17 <^Spike^> so that makes IRC mandatory 22:23:22 <ryx> btw, how many autosaves does the server keep? 22:23:38 <^Spike^> every month and a total of 255 if i'm right 22:24:36 <ryx> I'm surprised to see so little trolling even though the system is rather open 22:24:50 <ryx> though I guess the nightlies are already a hurdle 22:24:57 <^Spike^> true 22:25:00 <^Spike^> and the GRFs 22:25:10 <^Spike^> cause not everything is always on bananas 22:25:11 <Mazur> too much effort for m,ost assholes. 22:25:36 <ryx> on my laptop i needed like 5 tries till I had all the GRFs 22:27:24 <^Spike^> that's what i mean :D 22:27:30 <^Spike^> for most that's too much work :D 22:27:43 <^Spike^> and it's easier to troll on stable/testing servers 22:27:45 <^Spike^> then nightlies 22:27:50 <^Spike^> cause there are alot more of those 22:28:03 <^Spike^> nightlies.. well.. we are a few days behind again... so they need to search that nightly we use... 22:29:37 <PublicServer> *** made screenshot at 000143B1: http://ps.openttdcoop.org/publicserver/webcam/000143B1.png 22:30:20 *** kuch3n has joined #openttdcoop 22:30:54 <PublicServer> <als> .. 22:31:00 <PublicServer> <Mazur> O o. Paper pickup has too many trains, it's halted the network. 22:31:10 <PublicServer> <als> big jam in the station in the east 22:31:22 <PublicServer> <ryx> :( 22:31:36 <PublicServer> <ryx> fixed 22:31:42 <PublicServer> <Mazur> I've removed "Full Load" for now. 22:31:52 <PublicServer> <als> good 22:32:11 <PublicServer> <als> The full load is doomed to fail 22:32:37 <PublicServer> <Mazur> Exit is sucky, though. 22:32:43 <PublicServer> <ryx> exit is very wip 22:32:49 <PublicServer> <ryx> it's where I was building 22:32:56 <PublicServer> <ryx> and till now I only had like one train a minute 22:33:22 <PublicServer> <Mazur> Well, you can see what it needs from this. 22:33:44 <PublicServer> <ryx> actually I gave it too many paper trains to see if it would jam... 22:34:43 <PublicServer> <Mazur> That would do the trick. 22:35:34 <PublicServer> <ryx> this is my first station of that size so I'm rather slow in building it 22:36:41 <PublicServer> <Mazur> Yes, I know, no problem. 22:37:23 *** kuch3n_ has quit IRC 22:39:35 <PublicServer> <ryx> nice load test 22:41:02 <PublicServer> <ryx> I'm rather happy with the tunneling part, it doesn't even need anything more complex 22:41:08 <PublicServer> <ryx> (at least for now) 22:42:59 <PublicServer> <Mazur> Hm, traffic from my oil well to the refinery wants to route through your paper Pickup. 22:43:27 *** Vitus has quit IRC 22:43:46 <PublicServer> <uliko> Force a train the proper way 22:43:46 <PublicServer> <ryx> yes, I noticed 22:43:46 <PublicServer> <ryx> I'm working on workarounds 22:43:47 <PublicServer> <ryx> I planned to do a mainline connection of the two ends in the SE 22:44:06 <PublicServer> <ryx> but for now I'll build station bypasses 22:44:12 <PublicServer> <Mazur> uliko: It's rather an unadrwessed flaw in the network plan. 22:44:34 <PublicServer> <uliko> Which oil well? 22:44:37 <PublicServer> *** made screenshot at 000191AF: http://ps.openttdcoop.org/publicserver/webcam/000191AF.png 22:44:44 <PublicServer> <Mazur> Nederlanda. 22:44:51 <PublicServer> <ryx> I understood the network plan as: outer ring is a ring with stations connected to it 22:45:19 <PublicServer> <ryx> so oil traffic should be allowed to route through this area 22:46:05 <PublicServer> *** Spike has left the game (leaving) 22:48:39 <PublicServer> <uliko> Man your oil train loads slow :) 22:48:59 <PublicServer> <Mazur> Blame the wells, not the trains. 22:50:04 <PublicServer> <uliko> Alright here we go 22:51:01 <PublicServer> <uliko> Hmm that is indeed odd 22:51:27 <PublicServer> <Mazur> OPfficially I think they are expected to make the long wauy round, from hubs C to hubs B, but through ther PAPER Pickup is shorther. 22:51:51 <PublicServer> <ryx> by now paper pickup has enough bypasses 22:52:06 <PublicServer> <uliko> There isnt even a route through paper pickup is there? 22:52:24 <PublicServer> <uliko> Oh there is :/ 22:52:34 <PublicServer> <ryx> by now there is. before they would just run through the station without stopping 22:52:52 <PublicServer> <uliko> Should probably consult the plan creator to see if you're suppossed to be able to enter E/W and exit N/S in the corners 22:52:54 <PublicServer> <Mazur> Newly made bypass, courtesy of ryx. 22:53:24 <PublicServer> <ryx> hmm, I thought that was standard on a well-connected station 22:53:51 <PublicServer> <Mazur> I think this was unforseen, or, in the plan there are separate E/W and N/S stations. 22:54:19 <PublicServer> <Mazur> Which send trains back the way htey came. Like Town Drop. 22:54:23 <PublicServer> <ryx> if you look at the food pickup, you can enter the same station from N and E, and you can exit it both N and E 22:54:51 <PublicServer> <Mazur> The way iot qwas build, yes, but not in the plan. 22:55:04 <PublicServer> <ryx> (though the livestock drop keeps them separate) 22:57:14 <PublicServer> <Mazur> I wants a bank at Fallanda. 22:57:49 <PublicServer> <ryx> lol ikea 22:58:15 <PublicServer> <ryx> hmm, be careful to restrict town growth... 22:58:38 <PublicServer> <uliko> Isn't it set at 0? 22:59:18 <PublicServer> <ryx> ooh, 'towns are allowed to build roads' is off 22:59:29 <PublicServer> <ryx> but town groth is on slow 22:59:38 <PublicServer> *** made screenshot at 000187AE: http://ps.openttdcoop.org/publicserver/webcam/000187AE.png 23:01:56 *** ^Spike^ has quit IRC 23:07:12 <PublicServer> <ryx> paper pickup fully connected, can probably support full capacity 23:07:23 <PublicServer> <ryx> wood drop still at half-capacity 23:09:41 <PublicServer> <ryx> (which is still quite a lot) 23:14:52 <PublicServer> *** made screenshot at 0002F5A7: http://ps.openttdcoop.org/publicserver/webcam/0002F5A7.png 23:16:19 <PublicServer> *** als has left the game (leaving) 23:24:57 <PublicServer> *** Sylf {} joined the game 23:25:57 <PublicServer> *** Sylf has left the game (connection lost) 23:28:48 <PublicServer> <ryx> Stockinge Woods/Söderberga Heights connected 23:29:36 <PublicServer> <uliko> Feels like there are so few industries on this map 23:29:38 <PublicServer> *** made screenshot at 000348A1: http://ps.openttdcoop.org/publicserver/webcam/000348A1.png 23:29:40 <PublicServer> <ryx> yeah 23:29:49 <PublicServer> <uliko> Speaking of the devil, a new farm gets constructed :p 23:30:49 <PublicServer> <ryx> I was looking at the low load on the paper mill, and was thinking there were perhaps 2 woods connected 23:31:01 <PublicServer> <ryx> but most of them are connected by now 23:31:27 <PublicServer> <uliko> 21 wood trains so far 23:33:10 *** Progman has quit IRC 23:33:46 <PublicServer> <ryx> hmm, my wood train routs through the food pickup 23:34:44 <PublicServer> <ryx> which is by far the shortest path 23:35:42 <PublicServer> <uliko> Not a big fan that you can exit in a direction you didn't come frome 23:39:23 <ryx> heh, just noticed, it's combuster's station that you can exit in any direction from, and it's his network plan 23:41:17 <PublicServer> <ryx> do the primaries increase production if we service them well? 23:41:27 <PublicServer> <uliko> Most of the time 23:41:55 <PublicServer> <Mazur> Usually. 23:44:38 <PublicServer> *** made screenshot at 00010ADA: http://ps.openttdcoop.org/publicserver/webcam/00010ADA.png 23:53:08 *** benom has quit IRC 23:54:27 *** leg3nd has quit IRC 23:59:39 <PublicServer> *** made screenshot at 00037623: http://ps.openttdcoop.org/publicserver/webcam/00037623.png 23:59:40 <PublicServer> <ryx> oh well, I'm going to bed