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00:03:17 *** Alendo has quit IRC 00:08:49 *** ODM has quit IRC 00:21:24 *** avdg has left #openttdcoop 00:43:05 *** kei_ has quit IRC 00:44:55 *** KenjiE20 has quit IRC 01:14:04 *** perk11 has joined #openttdcoop 01:21:16 *** AveiMil has quit IRC 02:17:49 *** pugi has quit IRC 02:20:20 *** Fuco has quit IRC 02:24:09 *** perk11 has quit IRC 02:29:47 *** roboboy has joined #openttdcoop 02:52:09 <uliko> !info 02:52:10 <PublicServer> uliko: #:1(Orange) Company Name: 'Mad Yeti & Co.' Year Founded: 1950 Money: 149110982 Loan: 0 Value: 151731107 (T:139, R:13, P:5, S:0) unprotected 02:55:51 *** Jkrueger has joined #openttdcoop 02:55:57 <Jkrueger> o/ 04:06:20 <Sylf> !password 04:06:21 <PublicServer> Sylf: stripe 04:06:30 <PublicServer> *** Game still paused (number of players) 04:06:31 <PublicServer> *** Sylf joined the game 04:15:48 <PublicServer> *** Sylf has joined company #1 04:20:17 <Sylf> is anyone here who can join the game? 04:20:32 *** llugo has joined #openttdcoop 04:27:52 *** lugo has quit IRC 04:28:34 <PublicServer> *** made screenshot at 0001BFE4: http://ps.openttdcoop.org/publicserver/webcam/0001BFE4.png 04:36:13 <Jkrueger> i can Sylf 04:36:19 <Jkrueger> if you're still interested 04:36:48 <Jkrueger> !password 04:36:48 <PublicServer> Jkrueger: stripe 04:37:09 <PublicServer> *** Game still paused (number of players) 04:37:09 <PublicServer> *** Game unpaused (number of players) 04:37:10 <PublicServer> *** Jkrueger joined the game 04:38:05 <PublicServer> <Jkrueger> I just built my first functing ( i hope) SLH with prio joins on my current sinlge player game 04:39:52 <Sylf> - 04:39:57 <Sylf> heya 04:40:05 <Jkrueger> o/ 04:40:31 <PublicServer> <Jkrueger> what is left to do? 04:40:37 <PublicServer> <Sylf> lots :/ 04:43:11 <PublicServer> <Sylf> did someone stop some of these bus services.... I wonder 04:43:34 <PublicServer> *** made screenshot at 00016962: http://ps.openttdcoop.org/publicserver/webcam/00016962.png 04:43:38 <PublicServer> <Sylf> The company has horrible ratings in these towns 04:44:26 <PublicServer> <Jkrueger> mail service should help now? 04:45:11 <Sylf> we can't even start the mail service in some of these towns because of the ratings 04:47:22 <Sylf> there were no buildings in slundingham that accept goods 04:47:32 <Sylf> We'll need couple more in that town 04:53:06 <PublicServer> <Jkrueger> i made a mail train between SLD and PON 04:53:12 <PublicServer> <Jkrueger> should help 04:54:10 <PublicServer> <Sylf> I'm not even looking at station ratings yet 04:55:50 <PublicServer> <Jkrueger> hmm there isn't a way to get between PON and SLD directly 04:56:44 <PublicServer> <Sylf> ? 04:57:03 <PublicServer> <Sylf> There should be 04:57:10 <PublicServer> <Jkrueger> train has to go to a depot and turn around 04:57:33 <PublicServer> <Sylf> oh, wrong town 04:57:51 *** roboboy has quit IRC 04:58:17 *** roboboy has joined #openttdcoop 04:58:20 <PublicServer> <Jkrueger> i put a sign were it looks like it could be linked not sure if that would mess anything up 04:58:34 <PublicServer> *** made screenshot at 0000461C: http://ps.openttdcoop.org/publicserver/webcam/0000461C.png 05:00:36 <PublicServer> <Sylf> orz 05:00:42 <PublicServer> <Sylf> that didn't save much space 05:04:37 <PublicServer> <Jkrueger> much better :D 05:04:55 <PublicServer> <Sylf> That X in the middle is evil though 05:05:03 <Sylf> !screen 05:05:04 <PublicServer> *** Sylf made screenshot at 00004C22: http://ps.openttdcoop.org/publicserver/webcam/00004C22.png 05:05:47 <PublicServer> <Jkrueger> hmm 05:06:37 <PublicServer> <Jkrueger> would be a really long tunnel but might be workable? 05:09:16 <PublicServer> <Jkrueger> that works 05:09:59 <PublicServer> <Sylf> join before merge is "bleh" still 05:10:09 <PublicServer> <Sylf> I mean 05:10:13 <PublicServer> <Sylf> Join before split 05:11:07 <PublicServer> <Sylf> I'll leave it for now 05:13:35 <PublicServer> *** made screenshot at 00003F25: http://ps.openttdcoop.org/publicserver/webcam/00003F25.png 05:28:35 <PublicServer> *** made screenshot at 0000D0B5: http://ps.openttdcoop.org/publicserver/webcam/0000D0B5.png 05:43:35 <PublicServer> *** made screenshot at 0001A7CD: http://ps.openttdcoop.org/publicserver/webcam/0001A7CD.png 05:49:01 <Jkrueger> night Sylf 05:49:09 <PublicServer> <Sylf> night 05:49:51 <PublicServer> *** Jkrueger has left the game (leaving) 05:49:51 <PublicServer> *** Game paused (number of players) 05:49:56 *** Jkrueger has quit IRC 05:58:35 <PublicServer> *** made screenshot at 0001FD7E: http://ps.openttdcoop.org/publicserver/webcam/0001FD7E.png 06:05:38 <PublicServer> *** Sylf has joined spectators 06:15:38 <PublicServer> *** Sylf has joined company #1 06:25:18 <PublicServer> *** Sylf has left the game (leaving) 06:28:36 <PublicServer> *** made screenshot at 00007C11: http://ps.openttdcoop.org/publicserver/webcam/00007C11.png 06:30:32 *** llugo has quit IRC 07:11:44 *** elmz has joined #openttdcoop 07:58:45 *** ODM has joined #openttdcoop 07:58:46 *** ChanServ sets mode: +o ODM 08:12:15 <planetmaker> moin 08:44:46 *** Progman has joined #openttdcoop 08:45:36 *** greenlion has joined #openttdcoop 09:34:22 *** Firartix has joined #openttdcoop 09:37:19 <V453000> hu :) 09:40:41 <V453000> !password 09:40:41 <PublicServer> V453000: warble 09:42:24 <PublicServer> *** Game still paused (number of players) 09:42:24 <PublicServer> *** V453000 joined the game 09:44:38 <PublicServer> *** V453000 has left the game (connection lost) 09:44:56 <PublicServer> *** Game still paused (number of players) 09:44:58 <PublicServer> *** V453000 joined the game 09:45:12 <PublicServer> *** V453000 has left the game (connection lost) 09:45:45 <V453000> !unpause 09:45:45 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 09:46:37 <V453000> !auto 09:46:37 <PublicServer> *** V453000 has enabled autopause mode. 09:47:13 <V453000> !auto 09:47:13 <PublicServer> *** V453000 has enabled autopause mode. 10:05:56 *** kei_ has joined #openttdcoop 10:06:07 *** leg3nd has quit IRC 10:16:16 *** pugi has joined #openttdcoop 11:03:25 *** greenlion has quit IRC 11:14:44 *** smoovi has joined #openttdcoop 11:43:31 *** theholyduck has quit IRC 11:44:16 *** KenjiE20 has joined #openttdcoop 11:44:16 *** ChanServ sets mode: +o KenjiE20 11:51:18 *** Alendo has joined #openttdcoop 11:52:12 *** benom has quit IRC 11:52:24 <Alendo> !players 11:52:27 <PublicServer> Alendo: There are currently no clients connected to the server 11:52:28 <Alendo> !player 11:54:39 *** Firartix has quit IRC 12:00:02 *** kei_ has quit IRC 12:04:47 *** theholyduck has joined #openttdcoop 12:19:23 *** Chillosophy has joined #openttdcoop 12:39:05 *** Ryton has joined #openttdcoop 12:40:39 *** kei_ has joined #openttdcoop 12:51:54 *** Firartix has joined #openttdcoop 13:03:53 *** lugo has joined #openttdcoop 13:08:43 *** Fuco has joined #openttdcoop 13:08:47 *** ChanServ sets mode: +v Fuco 13:16:00 * XeryusTC dances around 13:16:30 *** roboboy has quit IRC 13:17:23 <SmatZ> hello XeryusTC 13:17:52 <XeryusTC> morning SmatZ :) 13:46:43 *** roboboy has joined #openttdcoop 13:54:40 *** Chillosophy has quit IRC 14:02:25 *** kei_ has quit IRC 14:25:46 *** Ryton has quit IRC 14:35:06 *** roboboy has quit IRC 15:06:11 *** Firartix has quit IRC 15:07:19 *** benom has joined #openttdcoop 15:16:16 <PublicServer> *** Game still paused (number of players) 15:16:16 <PublicServer> *** glevans2 joined the game 15:21:28 <uliko> !password 15:21:28 <PublicServer> uliko: warble 15:21:34 <PublicServer> *** Game still paused (number of players) 15:21:34 <PublicServer> *** Game unpaused (number of players) 15:21:36 <PublicServer> *** uliko joined the game 15:21:48 <PublicServer> <glevans2> hey uliko 15:21:51 <PublicServer> <uliko> Hello 15:26:15 *** Chillosophy has joined #openttdcoop 15:26:53 *** Jkrueger has joined #openttdcoop 15:28:05 <Sylf> !password 15:28:05 <PublicServer> Sylf: slouch 15:28:22 <PublicServer> *** Sylf joined the game 15:28:27 <PublicServer> <Sylf> 'morning 15:28:34 <PublicServer> <uliko> Hello 15:28:38 <PublicServer> *** made screenshot at 0001AC3D: http://ps.openttdcoop.org/publicserver/webcam/0001AC3D.png 15:28:43 <PublicServer> <glevans2> hi Sylf 15:28:45 <PublicServer> *** uliko has left the game (leaving) 15:31:46 <Jkrueger> When building same side prios on a bit of double track, can the 2 prios form a closed loop or must they be staggered or is there a better method for prios in that situation 15:39:59 <glevans2> northbound 15:40:13 <PublicServer> <glevans2> Thanks for fixing the northboud Sylf 15:40:20 <PublicServer> <glevans2> northbound 15:40:22 <PublicServer> <Sylf> np 15:40:34 <PublicServer> <glevans2> anything else 15:40:55 <PublicServer> <Sylf> I think we can focus on connecting industries 15:41:34 *** fonsinchen has joined #openttdcoop 15:42:59 <PublicServer> *** glevans2 has left the game (connection lost) 15:42:59 <PublicServer> *** Game paused (number of players) 15:43:38 <PublicServer> *** made screenshot at 0001C797: http://ps.openttdcoop.org/publicserver/webcam/0001C797.png 15:45:00 *** valhallasw has joined #openttdcoop 15:45:02 *** thgergo has joined #openttdcoop 15:50:26 *** glevans2 has quit IRC 15:53:35 *** fonsinchen has quit IRC 15:54:26 <PublicServer> *** Sylf has joined spectators 16:02:50 <PublicServer> *** Sylf has left the game (leaving) 16:02:55 *** perk11 has joined #openttdcoop 16:05:13 *** avdg has joined #openttdcoop 16:39:07 <Sylf> 09:26 < Jkrueger> When building same side prios on a bit of double track, can the 2 prios form a closed loop or must they be staggered or is there a better method for prios in that situation <--- ???? 16:39:32 <Jkrueger> i'll show you a picture 16:40:28 <Jkrueger> http://wiki.openttdcoop.org/images/7/7f/Same_side_prio.png 16:40:40 <Jkrueger> that type of prio but on both of the tracks 16:41:08 <Sylf> on both main lines? 16:41:42 <Jkrueger> correct 16:42:00 <Jkrueger> uploading a picture of what i have in a moment 16:42:08 <Sylf> ok 16:43:15 *** malta has joined #openttdcoop 16:43:25 <malta> evening!~ 16:43:30 <Sylf> hi 16:43:41 <Sylf> it's hardly evening here yet :p 16:44:02 <Jkrueger> not even noon yet here 16:44:09 <malta> US? 16:44:14 <Sylf> ditto 16:44:15 <PublicServer> *** Game still paused (number of players) 16:44:24 <Jkrueger> yeah Wisconsin 16:44:25 <PublicServer> *** Game still paused (number of players) 16:44:28 <PublicServer> *** malta joined the game 16:44:42 <malta> Wisconsin? From that 70's show? ;) 16:45:02 <Jkrueger> yeah that would be the one 16:45:03 <Jkrueger> http://i228.photobucket.com/albums/ee281/Jkruegeres/OTTD/FredingworthTransport26thJul1974.png 16:45:07 <malta> haha 16:45:26 <malta> must be cold over there 16:46:20 <Jkrueger> chance of snow next week 16:46:30 <Sylf> that screenshot looks mostly good 16:46:48 <malta> yikes, all we get here in the lowlands is rain and wind, day after day... 16:46:53 <PublicServer> *** Game still paused (number of players) 16:46:53 <PublicServer> *** Game unpaused (number of players) 16:46:54 <Sylf> couple of missing signal on northbound track 16:46:55 <PublicServer> *** tneo joined the game 16:47:17 <PublicServer> *** Sylf joined the game 16:48:24 <V453000> elo 16:48:28 <V453000> !password 16:48:28 <PublicServer> V453000: larded 16:48:31 <Jkrueger> o/ 16:48:31 <PublicServer> <malta> heyo :) 16:48:41 <Jkrueger> where are the missing signals? 16:48:59 <PublicServer> *** V453000 joined the game 16:49:43 <Jkrueger> oh in the prio 16:49:51 <Jkrueger> thanks didn't notice that 16:50:02 <Sylf> so, you wanted to optimize it somehow? 16:50:16 <Sylf> or like... better method? 16:50:18 <Jkrueger> well that too 16:50:32 <PublicServer> <V453000> malta/Sylf: Slundingham Transfer 16:50:47 <Jkrueger> question was if the prios could make a closed loop 16:50:48 <PublicServer> *** V453000 has left the game (connection lost) 16:51:01 <V453000> aw 16:51:09 <Jkrueger> on the south bound track i staggered them one tile 16:51:25 <PublicServer> *** tneo has left the game (leaving) 16:51:33 <Sylf> those types of prios exploits the loops 16:51:46 <malta> yes? 16:52:17 <PublicServer> *** V453000 joined the game 16:52:20 <malta> ooh :) 16:53:56 <Jkrueger> yeah i went with those because i didn't want to split the tracks apart to make the joins 16:54:13 <PublicServer> <V453000> guess 16:54:14 <Rzewus> hello :) 16:54:17 <PublicServer> <V453000> there is 1 station 16:54:22 <PublicServer> <V453000> and 2 cargoes 16:54:22 <Rzewus> !download win64 16:54:22 <PublicServer> Rzewus: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-windows-win64.zip 16:54:27 <Sylf> oh yeah... 16:54:30 <Sylf> that 16:54:34 <PublicServer> <malta> that wasn't me :p 16:54:40 <Sylf> the prio don't have to "cross" the main track 16:54:44 <PublicServer> <V453000> especially bad that it is wood which is quite unpredictable 16:54:59 <PublicServer> *** V453000 has left the game (connection lost) 16:55:08 <Jkrueger> they don't? 16:55:26 <Sylf> as long as it's touching the track 16:55:28 <PublicServer> *** V453000 joined the game 16:55:50 <Rzewus> !password 16:55:50 <PublicServer> Rzewus: larded 16:56:03 <PublicServer> *** Rzewus joined the game 16:56:23 <Jkrueger> oh right 16:56:32 <Jkrueger> i see what you mean 16:57:05 <Jkrueger> you could just have a "T" if the prio were more than 1 square away 16:58:38 <PublicServer> *** made screenshot at 00001419: http://ps.openttdcoop.org/publicserver/webcam/00001419.png 17:01:50 <theholyduck> !password 17:01:50 <PublicServer> theholyduck: devout 17:02:17 <PublicServer> *** theholyduck joined the game 17:02:21 <PublicServer> <V453000> hy 17:02:33 <PublicServer> <Rzewus> :] 17:02:35 <PublicServer> <theholyduck> yo 17:03:59 <PublicServer> <theholyduck> v, why did you make a stationthat covers 1 farm 17:04:05 <PublicServer> <theholyduck> but is 1 tile away from covering another? 17:04:19 <PublicServer> <V453000> I suppose a new farm was grown there 17:04:21 <PublicServer> <theholyduck> ah 17:04:25 <PublicServer> <theholyduck> so, not a cockup 17:04:28 <PublicServer> <theholyduck> just a game spawn? 17:04:34 <PublicServer> <V453000> I think so 17:04:47 <PublicServer> * theholyduck just makes the station 1 tile longer and cuts down 1 tile from the front 17:06:18 <PublicServer> *** V453000 has left the game (connection lost) 17:06:44 <PublicServer> <Sylf> hmmm 17:06:47 <PublicServer> *** Spike joined the game 17:06:58 <PublicServer> *** V453000 joined the game 17:07:33 <Jkrueger> how do you know if a bribe works? 17:07:56 <PublicServer> <theholyduck> why do you need to bribe? 17:07:58 <hylje> Jkrueger: standing improves 17:08:04 <PublicServer> <theholyduck> just use the delete then make more trees approach? 17:08:16 <PublicServer> <theholyduck> no risk involved 17:08:16 <Jkrueger> how does that work? 17:08:28 <hylje> local authorities are hippies 17:08:31 <hylje> they love new trees 17:08:34 <PublicServer> <theholyduck> you delete a large areas of trees around the town 17:08:39 <Jkrueger> delete with the bomb tool? 17:08:43 <PublicServer> <theholyduck> then, you build new trees in that entire area 17:08:49 <PublicServer> <V453000> FFS :D 17:08:51 <PublicServer> <V453000> I made it TL3 17:08:55 <PublicServer> <theholyduck> and rating goes up :P 17:08:57 <PublicServer> <theholyduck> what? 17:09:07 <PublicServer> <theholyduck> and yeah, delete with bomb 17:09:33 <PublicServer> *** Rzewus has left the game (connection lost) 17:10:19 <PublicServer> <theholyduck> hmm 17:10:42 <PublicServer> * theholyduck is very confused 17:11:31 <PublicServer> <theholyduck> sylf did some changes to my brunwell slh hookup 17:11:39 <PublicServer> <theholyduck> and now trains is looping into my station 17:12:12 <PublicServer> * theholyduck tries to figure out wtf is going wrong 17:12:42 <PublicServer> *** V453000 has left the game (connection lost) 17:12:49 <V453000> !password 17:12:49 <PublicServer> V453000: peters 17:13:06 <PublicServer> *** V453000 joined the game 17:13:39 <PublicServer> *** made screenshot at 0000CFD7: http://ps.openttdcoop.org/publicserver/webcam/0000CFD7.png 17:14:16 <PublicServer> <theholyduck> this time the train didnt go the wrong way... 17:14:32 <PublicServer> <theholyduck> is this some sort of weird/evil pathfinder bug that only triggers when i'm not paying attention? 17:15:10 <PublicServer> <malta> bbiab, dinner :) 17:16:16 <PublicServer> <theholyduck> aaaaah 17:16:31 <PublicServer> <theholyduck> i just found the problem 17:16:33 <PublicServer> * theholyduck slaps sylf 17:16:35 <PublicServer> <theholyduck> you forgot a connection 17:17:13 <PublicServer> <theholyduck> there i fixed it! 17:18:45 <PublicServer> <theholyduck> the hookups to slh02 is seriously weird 17:18:54 <PublicServer> <theholyduck> and its atleast partially all my fauly 17:23:10 <PublicServer> <theholyduck> v, your wood+overflow + oil pickup 17:23:12 <PublicServer> <theholyduck> is weird 17:23:20 <PublicServer> <theholyduck> i mean, i can see that it works 17:23:25 <PublicServer> <theholyduck> but oh god my eyes 17:23:28 <PublicServer> <V453000> :) 17:24:50 <PublicServer> <Sylf> that should work... 17:25:13 <PublicServer> <Sylf> someone can check Kinninghall West for errors 17:28:39 <PublicServer> *** made screenshot at 000082F0: http://ps.openttdcoop.org/publicserver/webcam/000082F0.png 17:28:41 *** Chillosophy has quit IRC 17:28:41 <PublicServer> *** V453000 has left the game (leaving) 17:28:44 <V453000> later :) 17:28:57 <PublicServer> *** theholyduck has left the game (connection lost) 17:30:21 *** Chillosophy has joined #openttdcoop 17:39:46 *** Jkrueger has quit IRC 17:43:39 <PublicServer> *** made screenshot at 0000D675: http://ps.openttdcoop.org/publicserver/webcam/0000D675.png 17:48:14 *** jengjeng has joined #openttdcoop 17:58:39 <PublicServer> *** made screenshot at 0000A337: http://ps.openttdcoop.org/publicserver/webcam/0000A337.png 18:01:34 *** jengjeng has left #openttdcoop 18:13:39 <PublicServer> *** made screenshot at 0000902E: http://ps.openttdcoop.org/publicserver/webcam/0000902E.png 18:23:17 *** Chillosophy has quit IRC 18:23:52 <planetmaker> V453000: what was your path signal bug issue number? 18:28:35 <V453000> sec. 18:28:40 <PublicServer> *** made screenshot at 000047B9: http://ps.openttdcoop.org/publicserver/webcam/000047B9.png 18:28:59 <V453000> 3908 18:29:16 <V453000> hehe didnt really revive it as I said a while back :D 18:31:16 <PublicServer> <malta> i'm confused 18:31:35 <PublicServer> <Sylf> let's see... 18:31:50 <PublicServer> <malta> ooh 18:32:12 <PublicServer> <malta> thanks :) 18:32:18 <PublicServer> <Sylf> yeah 18:32:32 <PublicServer> <Sylf> let's hide the depot from pf 18:32:42 <PublicServer> <malta> how do we do that? 18:33:06 <PublicServer> <malta> ahh, with the turnaround thing 18:33:15 <PublicServer> <Sylf> yeah, that thing 18:33:46 <PublicServer> <malta> i think i get the concept :) 18:34:26 <PublicServer> <Sylf> I still don't have full understanding of these complex signals 18:35:15 <PublicServer> <Sylf> ooh cranes 18:39:58 <PublicServer> <malta> haha, oops 18:40:51 <PublicServer> <Sylf> :p 18:41:05 <PublicServer> <malta> too many signs else :p 18:41:32 <PublicServer> <malta> but hey, these stations are way more fun than simple terminus :) 18:41:47 <PublicServer> <Sylf> it is 18:42:02 <PublicServer> <Sylf> I just expanded 2 of mine, then built a new one 18:42:04 <PublicServer> <malta> and i was wondering what's keeping all the trains, turns out i forgot about the paper transport :) 18:43:41 <PublicServer> *** made screenshot at 00007CED: http://ps.openttdcoop.org/publicserver/webcam/00007CED.png 18:43:45 <PublicServer> <malta> i should upgrade on of mine as well :) 18:43:55 <PublicServer> <malta> i never knew wood fluctuated so much 18:44:13 <V453000> it is the randomness of conditional orders 18:44:35 <PublicServer> <Sylf> that if less than 30% one... I see 18:44:37 <PublicServer> <malta> irregular servicing causigng it? 18:44:43 <V453000> quite 18:44:51 <V453000> that is why we need overflows on wood 18:45:00 <V453000> gold, food, and goods, can suffer some waves too 18:45:06 <V453000> so it is a good idea to add them there too 18:45:32 <V453000> it is noted in the plan iirc ... Overflows allowed: Wood, gold, goods, food 18:45:50 <PublicServer> <malta> yup 18:46:04 <PublicServer> <malta> i just didn't figure out why till just now :) 18:46:11 <V453000> if other industries seem to need it, there is some problem ... either jams on the network, too many trains in the stations or whatever else 18:47:07 <PublicServer> <malta> would it be ok to build one overflow track for 2 different stations? if there's wood and gold next to each other? 18:47:31 <V453000> well, not really, but they would need 2 separate depots 18:47:34 <V453000> which can be easily reached 18:48:01 <PublicServer> <malta> ok :) 18:48:10 *** TheRisen has joined #openttdcoop 18:48:29 <V453000> use PF traps to divert trains to the correct depots and you are safe :) 18:48:34 <V453000> !password 18:48:34 <PublicServer> V453000: staked 18:48:53 <PublicServer> <malta> pf traps? 18:48:53 <PublicServer> *** V453000 has left the game (general error) 18:48:58 <V453000> NICE D: 18:49:06 <V453000> planetmaker: :D 18:49:18 <planetmaker> nice :-) 18:49:29 <PublicServer> *** V453000 joined the game 18:49:38 <planetmaker> you didn't answer my question, though ;-) 18:49:43 <V453000> I did 18:49:47 <V453000> 3908 18:50:07 <PublicServer> <V453000> malta: where 18:50:33 <malta> i didn't build anything yet 18:50:44 <planetmaker> V453000: then you should highlight me with the answer ;-) thanks, though 18:50:46 <malta> i was just wondering what pathfinder traps are for 18:50:46 <PublicServer> <V453000> :D ok 18:50:52 <V453000> :P yw 18:51:03 <PublicServer> <malta> also, what are they ?:) 18:51:03 <PublicServer> *** TheRisen joined the game 18:51:11 <PublicServer> <V453000> malta: to tell trains where to go, while they cant actually go there exacrlt 18:51:15 <PublicServer> <V453000> exactly 18:51:18 <PublicServer> <TheRisen> hi there 18:51:25 <malta> hiya 18:51:27 <malta> ... ok 18:52:13 <PublicServer> <V453000> malta: see !PF Trap 18:52:33 <PublicServer> <malta> i see it 18:52:47 <PublicServer> <malta> and i'm confused :p 18:53:02 <PublicServer> <V453000> sec. got stuff 18:53:05 <PublicServer> <V453000> 1 minute 18:53:11 <PublicServer> <malta> no hurry 18:53:29 <PublicServer> <malta> actually, will you be around later? 18:53:43 <PublicServer> <V453000> most likely not :) 18:53:53 <PublicServer> <malta> then i will wait a bit ^^ 18:53:54 <PublicServer> *** V453000 has left the game (connection lost) 18:54:02 <Razaekel> !win64 18:54:07 <Razaekel> !dl win64 18:54:07 <PublicServer> Razaekel: http://binaries.openttd.org/nightlies/trunk/r21089/openttd-trunk-r21089-windows-win64.zip 18:54:22 <PublicServer> *** Sylf has joined spectators 18:55:23 *** Chillosophy has joined #openttdcoop 18:55:43 <Razaekel> !password 18:55:43 <PublicServer> Razaekel: staked 18:55:53 *** Ryton has joined #openttdcoop 18:55:54 <PublicServer> *** Razaekel joined the game 18:56:06 <Ryton> !password 18:56:06 <PublicServer> Ryton: staked 18:56:10 <PublicServer> <malta> train 116 is very confused it seems 18:56:20 <PublicServer> <Ryton> hi all 18:56:20 <PublicServer> *** Ryton joined the game 18:56:24 <PublicServer> <malta> hiya 18:56:42 <PublicServer> <TheRisen> hey 18:58:15 <malta> i gotta run 18:58:36 <malta> V453000, i'll ask you what they are for tomorrow then :) 18:58:39 <malta> be back later 18:58:40 <PublicServer> *** made screenshot at 0001C640: http://ps.openttdcoop.org/publicserver/webcam/0001C640.png 18:58:45 <V453000> cya 18:58:58 <PublicServer> *** malta has joined spectators 19:01:11 <PublicServer> *** TheRisen has left the game (leaving) 19:02:52 <PublicServer> *** Sylf has joined company #1 19:03:54 <PublicServer> <Ryton> can somebody get our company back to acceptable, in the area of city NentBurg? 19:03:59 <PublicServer> <Ryton> I forgot how to do it... 19:04:11 <PublicServer> <Ryton> or explain it to me :p ;-) (I'd like to connect the coal mine there 19:04:23 <PublicServer> <Razaekel> bribe em 19:04:34 <PublicServer> <Ryton> doesnt that have a possible negative effect? 19:04:36 <PublicServer> <Sylf> add bus service back on 19:04:38 <PublicServer> <Ryton> then I'll do it :p 19:04:52 <V453000> no busses 19:04:52 <PublicServer> <Sylf> the rating went to hell because of unused bus stops 19:04:57 <PublicServer> <Sylf> put them back into use for a while 19:05:00 <V453000> no more growing of towns 19:05:06 <V453000> only those that need it 19:05:14 <V453000> which should be only those above snow 19:05:17 <PublicServer> <Ryton> then bribe = acceptable? 19:05:19 <PublicServer> <Ryton> or not? 19:05:23 <V453000> grow trees around them 19:05:29 <PublicServer> <Ryton> I did :p 19:05:35 <V453000> and when there is too many trees, dlete trees and repeat 19:05:39 <PublicServer> <Ryton> all area is full already 19:05:41 <PublicServer> <Ryton> oke 19:05:43 <PublicServer> <Ryton> will do 19:05:55 <PublicServer> <Ryton> didnt knew that worked :-) 19:10:14 <PublicServer> <Razaekel> why the heck is the superlooper 2000 a 3-way? 19:10:21 <V453000> a mess 19:10:30 <V453000> making joins before splits and calling it a looper 19:10:31 <V453000> .. 19:10:37 <PublicServer> <Razaekel> i fixed that part 19:10:53 <PublicServer> <Razaekel> i'm just wondering why it's a 3-way instead of a simple line split 19:11:06 <PublicServer> <Razaekel> there's no reason for one side of the split to go to the other 19:11:16 <PublicServer> <Sylf> right 19:11:23 <PublicServer> <Razaekel> humph 19:11:33 <PublicServer> <Sylf> I thought it was left in place more as a monument :p 19:11:36 <PublicServer> <Razaekel> now that i think about it, there was, cause of the mess 19:11:42 <PublicServer> <Razaekel> pfft 19:11:46 <PublicServer> <Sylf> monument of epic fail 19:11:56 <PublicServer> <Razaekel> bad monuments get destroyed and replaced with better ones 19:12:17 <PublicServer> <Razaekel> and since i fixed the issue, we dont need the crossing lines 19:13:42 <PublicServer> *** made screenshot at 00012284: http://ps.openttdcoop.org/publicserver/webcam/00012284.png 19:16:36 <PublicServer> <Razaekel> bad stuff doesn't belong on OTTD :-/ 19:16:52 <V453000> he 19:18:53 <PublicServer> <Razaekel> V, your stations are crazy as usual 19:18:59 <V453000> :D 19:19:03 <PublicServer> <Razaekel> you should be in a psychiatric ward 19:19:24 <V453000> xD YES 19:23:17 <theholyduck> Razaekel, want to take a stab at the slh 04 area 19:23:22 <theholyduck> i THINK its slh04 atleast 19:23:36 <theholyduck> where people have been making a mess ontop of my messy slh joining 19:23:51 <PublicServer> <Razaekel> slh04 is sylf 19:24:01 <theholyduck> !password 19:24:01 <PublicServer> theholyduck: fables 19:24:03 <PublicServer> <Razaekel> you mean 09? 19:24:12 <PublicServer> *** theholyduck joined the game 19:24:15 <PublicServer> <theholyduck> i ment slh02 19:24:17 <PublicServer> <theholyduck> actually 19:24:23 <PublicServer> <theholyduck> the hookups to slh02 19:24:33 <PublicServer> <theholyduck> i started that mess while trying to be clever and save some space adn tf 19:24:40 <PublicServer> <Razaekel> the evil x area? 19:24:42 <PublicServer> <theholyduck> then people started adding to it 19:24:57 <PublicServer> <theholyduck> and the end result being i had to make a bypass to even make it work 19:25:03 <PublicServer> <theholyduck> because nobody saw a connection was missing 19:25:13 <PublicServer> <Razaekel> you wanna mark the general area? 19:25:23 <PublicServer> <theholyduck> just the whole evil x area 19:25:31 <PublicServer> <Razaekel> humph 19:26:05 <PublicServer> <theholyduck> also to the town station 19:26:16 <PublicServer> <theholyduck> it splits up, becomes left then becomes right hand drive again 19:26:18 <PublicServer> <Razaekel> wtf 19:26:20 <PublicServer> <Sylf> you want to streamline that area? 19:26:32 <PublicServer> <Razaekel> this offends my sensibilities 19:26:43 <PublicServer> <theholyduck> the whole area? 19:26:50 <PublicServer> <theholyduck> which is why i wanted it fixed :P 19:27:00 <PublicServer> <Razaekel> the section where you combined incoming and outgoing 19:27:08 <PublicServer> <theholyduck> i dont think that was me 19:27:14 <PublicServer> <Razaekel> whoever 19:27:23 <PublicServer> <theholyduck> but yeah 19:27:29 <PublicServer> <theholyduck> theres a ton of bad design decisions in there 19:27:37 <PublicServer> <theholyduck> actually the thing you marked is me 19:27:45 <PublicServer> <theholyduck> i added that bypass when i had to go 19:27:48 <PublicServer> <theholyduck> to make it work at all 19:27:52 <PublicServer> <theholyduck> before that. 19:27:58 <PublicServer> <theholyduck> all the trains had to loop through my station 19:28:03 <PublicServer> <theholyduck> to get to the ml 19:28:21 <PublicServer> <theholyduck> it was ment to be a quick patch before i came back and rebuilt the entire area 19:28:32 <PublicServer> <theholyduck> but then i didnt come abck :P 19:28:42 <PublicServer> *** made screenshot at 00012D8F: http://ps.openttdcoop.org/publicserver/webcam/00012D8F.png 19:28:46 <PublicServer> <Sylf> then people like me came in and enlarged the mess 19:28:56 <PublicServer> <theholyduck> sylf, this was damage controll 19:28:59 <PublicServer> <theholyduck> for the mess you made :P 19:29:03 <PublicServer> <theholyduck> no insult ment :P 19:29:08 <PublicServer> <theholyduck> but yeah, i made a mess to begin with 19:29:14 <PublicServer> <theholyduck> with the alternating line crossings 19:29:25 <PublicServer> <theholyduck> which then people started hooking up to in messy ways 19:29:43 <PublicServer> <theholyduck> either way 19:29:49 <PublicServer> <theholyduck> the end result is a bloody mess 19:29:51 <PublicServer> <theholyduck> and we need to fix that 19:29:51 <PublicServer> <Sylf> shall we start a big fix? 19:29:58 <PublicServer> <Razaekel> why is there a line from BUR to the bronwell area? 19:30:02 <PublicServer> <Razaekel> BRU 19:30:09 <PublicServer> <theholyduck> no idea, 19:30:11 <PublicServer> <theholyduck> i blame sylf 19:30:21 <PublicServer> <Razaekel> no reason for it to be there 19:30:29 <PublicServer> <theholyduck> might be if the gold train orders 19:30:31 <PublicServer> <theholyduck> is right for it 19:30:41 <PublicServer> <theholyduck> yeah 19:30:47 <PublicServer> <Razaekel> damn, yer right 19:31:05 <PublicServer> <theholyduck> the gold trains needs to be able to get there 19:31:15 <PublicServer> <theholyduck> so yeah, its necesary 19:31:21 <PublicServer> <Sylf> yeah, the gold lines complicates these hub designs 19:32:01 <PublicServer> <theholyduck> the gold also needs to be able to go to nudhall apparently 19:32:05 <PublicServer> <Sylf> gotta go - cooking lunch 19:32:07 *** Mitcian has joined #openttdcoop 19:32:08 *** Keiya has joined #openttdcoop 19:32:13 <PublicServer> <theholyduck> so yeah 19:32:46 <PublicServer> <Razaekel> sylf has a good idea 19:32:52 <PublicServer> * Razaekel goes to cook some food first 19:32:59 <PublicServer> <theholyduck> ok, i'll try to fix 19:33:11 <PublicServer> <theholyduck> i AM the original sin :P 19:34:40 <PublicServer> * theholyduck honestly cant see any good solutions that one can implement withotu cocking up the entire thing 19:34:51 <PublicServer> <theholyduck> time to make some temporary lines 19:36:15 <PublicServer> <Razaekel> dont worry 19:36:23 <PublicServer> <Razaekel> stove is heating up, and i already know how im gonna fix it 19:36:42 <PublicServer> <theholyduck> raz = zeh god 19:43:06 <TheRisen> !password 19:43:06 <PublicServer> TheRisen: hisses 19:43:11 <PublicServer> *** theholyduck has left the game (connection lost) 19:43:17 <PublicServer> *** TheRisen joined the game 19:43:42 <PublicServer> *** made screenshot at 0001247C: http://ps.openttdcoop.org/publicserver/webcam/0001247C.png 19:46:47 <PublicServer> *** TheRisen has left the game (leaving) 19:48:02 *** TheRisen has left #openttdcoop 19:52:32 <PublicServer> *** Sylf has left the game (connection lost) 19:53:34 <PublicServer> * Ryton is glad that I dont have to find a way trough the BBH's... luckily the trains do it automatically... 19:53:53 <V453000> :D 19:57:57 *** perk111 has joined #openttdcoop 19:58:42 <PublicServer> *** made screenshot at 0000D2D9: http://ps.openttdcoop.org/publicserver/webcam/0000D2D9.png 20:03:01 *** perk11 has quit IRC 20:13:43 <PublicServer> *** made screenshot at 0000A02A: http://ps.openttdcoop.org/publicserver/webcam/0000A02A.png 20:14:20 <PublicServer> <Ryton> can somebody check Ponnpool? 20:14:33 <PublicServer> <Ryton> the south east conection = the new one 20:17:40 *** Keiya_ has joined #openttdcoop 20:19:54 <PublicServer> <Ryton> Imho it works (around Ponnpool: so the norht connection to SLH4 can be demolished... who volunteers? 20:21:37 <PublicServer> <Razaekel> bugger 20:21:39 <PublicServer> <Razaekel> im done 20:21:39 <PublicServer> <Ryton> Razaekel: could you check the Ponnpool area? 20:21:42 <PublicServer> <Ryton> plz 20:21:44 <PublicServer> <Razaekel> sure 20:21:50 <PublicServer> <Ryton> near !to be checked ;-) 20:21:56 <PublicServer> <Razaekel> lemme just finish signalling 20:22:00 <PublicServer> <Ryton> oki 20:22:04 <PublicServer> <Ryton> thats priority :p 20:22:18 <PublicServer> <Ryton> where are you building now? 20:22:32 <PublicServer> <Razaekel> i rebuilt the section off of SLH02 20:24:57 *** Keiya has quit IRC 20:26:12 <PublicServer> <Razaekel> got some curvelength issues 20:26:26 <PublicServer> <Razaekel> you could swap tracks around 20:26:47 <PublicServer> <Ryton> true 20:27:12 <PublicServer> <Ryton> or seen from afterwards: I could have made the tracks go straigt, & connected elsewhere :p 20:27:28 <PublicServer> <Ryton> but how to solve the left CL issue here? 20:28:09 <PublicServer> <Ryton> ok, better already 20:28:43 <PublicServer> *** made screenshot at 00009B1B: http://ps.openttdcoop.org/publicserver/webcam/00009B1B.png 20:29:15 <PublicServer> <Ryton> hmm, just level the mountain so it becomes possible? ;-) 20:29:21 <PublicServer> <Razaekel> no 20:30:17 <PublicServer> <Ryton> a bit I mean 20:30:42 <PublicServer> <Razaekel> there you go 20:30:46 <PublicServer> <Ryton> thanks 20:30:52 <PublicServer> <Ryton> now the fun part: destruction? :p 20:30:56 <PublicServer> <Razaekel> you could shorten the tunnel 20:31:38 <PublicServer> <Ryton> or make a shorter bridge? 20:31:40 <PublicServer> <Razaekel> yea go ahead and destroy 20:33:17 *** Chillosophy has quit IRC 20:33:47 *** theholyduck has quit IRC 20:33:59 <PublicServer> <Ryton> thx for the advice, Razaekel 20:34:26 <PublicServer> <Ryton> and nice job on the corrections ;-) 20:34:47 <PublicServer> <Ryton> I'm off now, cu later 20:35:36 <Sylf> password 20:35:42 <Sylf> !password 20:35:42 <PublicServer> Sylf: ebbing 20:35:58 <PublicServer> *** Sylf joined the game 20:36:03 <PublicServer> <Ryton> hi & bye, Sylf :-) 20:36:11 <PublicServer> *** Ryton has left the game (connection lost) 20:36:16 <PublicServer> <Sylf> lol 20:36:52 <PublicServer> <Razaekel> i'm done with it, Sylf 20:36:58 <PublicServer> <Sylf> I see it 20:37:12 <PublicServer> <Sylf> This is like... wow 20:38:03 <PublicServer> <Sylf> quite nice 20:38:45 <PublicServer> <Razaekel> 6-ways aren't fun 20:38:55 <PublicServer> <Razaekel> which is basically what it was 20:39:03 <PublicServer> <Razaekel> now it's 3 3-ways 20:39:14 <PublicServer> <Sylf> yeah 20:40:56 <PublicServer> <Sylf> since the superlooper is gone, we can access that forest now 20:41:44 <PublicServer> *** Razaekel has left the game (leaving) 20:41:44 <PublicServer> *** Game paused (number of players) 20:43:03 <PublicServer> *** Game still paused (number of players) 20:43:06 <PublicServer> *** Whitelighter joined the game 20:43:37 <PublicServer> <Whitelighter> Evening all 20:43:43 <PublicServer> *** made screenshot at 0000DBD4: http://ps.openttdcoop.org/publicserver/webcam/0000DBD4.png 20:43:46 <Razaekel> put some signs up that say 'All bow to the power of Raz' 20:43:49 <Razaekel> :-P 20:44:01 <PublicServer> <Sylf> :p 20:44:03 <Razaekel> j/k 20:47:36 *** Chillosophy has joined #openttdcoop 20:50:41 <PublicServer> <Whitelighter> wow, it's moved on a lot since I join checked in 20:51:04 <PublicServer> <Whitelighter> is there much left to do? 20:51:58 <PublicServer> <Whitelighter> *last checked in 20:54:20 *** theholyduck has joined #openttdcoop 20:55:28 <PublicServer> *** Whitelighter has left the game (leaving) 20:56:09 <V453000> !password 20:56:09 <PublicServer> V453000: wrists 20:56:14 *** murr4y has quit IRC 20:56:31 <PublicServer> *** Game still paused (number of players) 20:56:31 <PublicServer> *** Game unpaused (number of players) 20:56:34 <PublicServer> *** V453000 joined the game 20:57:03 <PublicServer> *** V453000 has left the game (connection lost) 20:57:05 <PublicServer> *** Game paused (number of players) 20:57:15 <theholyduck> :O 20:57:25 *** Chillosophy has quit IRC 20:57:28 <theholyduck> !password 20:57:28 <PublicServer> theholyduck: gloved 20:57:41 <PublicServer> *** Game still paused (number of players) 20:57:41 <PublicServer> *** Game unpaused (number of players) 20:57:41 <PublicServer> *** theholyduck joined the game 20:57:52 <theholyduck> so v, whats wrong with your nets? 20:58:43 <PublicServer> *** made screenshot at 0001E635: http://ps.openttdcoop.org/publicserver/webcam/0001E635.png 20:59:58 *** Ryton has quit IRC 21:01:58 *** benom has quit IRC 21:06:48 *** Benom has joined #openttdcoop 21:09:57 *** murr4y has joined #openttdcoop 21:13:44 <PublicServer> *** made screenshot at 00000DB5: http://ps.openttdcoop.org/publicserver/webcam/00000DB5.png 21:21:41 <PublicServer> *** tneo joined the game 21:21:49 <PublicServer> <tneo> lo 21:21:56 <PublicServer> <Sylf> o/ 21:22:35 <PublicServer> *** theholyduck has left the game (connection lost) 21:26:46 <malta> good evening :) 21:27:04 <PublicServer> *** malta has joined company #1 21:28:03 <PublicServer> *** tneo has left the game (leaving) 21:28:45 <PublicServer> *** made screenshot at 0001C83B: http://ps.openttdcoop.org/publicserver/webcam/0001C83B.png 21:30:06 *** Keiya has joined #openttdcoop 21:32:36 *** Chillosophy has joined #openttdcoop 21:34:28 <PublicServer> *** malta has left the game (connection lost) 21:34:28 <PublicServer> *** Game paused (number of players) 21:35:03 <PublicServer> *** Game still paused (number of players) 21:35:04 <PublicServer> *** Game unpaused (number of players) 21:35:06 <PublicServer> *** malta joined the game 21:37:22 *** Keiya_ has quit IRC 21:40:16 <PublicServer> *** malta has left the game (leaving) 21:40:16 <PublicServer> *** Game paused (number of players) 21:40:58 <PublicServer> *** Game still paused (number of players) 21:40:58 <PublicServer> *** Game unpaused (number of players) 21:41:00 <PublicServer> *** malta joined the game 21:43:45 <PublicServer> *** made screenshot at 0000C9E9: http://ps.openttdcoop.org/publicserver/webcam/0000C9E9.png 21:54:27 <PublicServer> <Sylf> :p 21:54:40 <PublicServer> <malta> hey there ;) 21:56:10 <PublicServer> <malta> good enough :) 21:56:28 <PublicServer> <malta> oops 21:56:42 <PublicServer> <malta> should connect that other bit eh? :) 21:56:56 <PublicServer> <Sylf> that *might* be good 21:57:36 <PublicServer> <malta> much better :) 21:57:51 <PublicServer> <malta> cheers 21:58:06 <PublicServer> <Sylf> =D 21:58:32 <PublicServer> <Sylf> did you stop the wood trains 21:58:46 <PublicServer> *** made screenshot at 0000CFEF: http://ps.openttdcoop.org/publicserver/webcam/0000CFEF.png 21:59:36 <PublicServer> <malta> nope 22:00:03 <PublicServer> <malta> preeeeety 22:00:35 <PublicServer> <Sylf> do that to your gold mine on extreme north edge :p 22:00:39 <malta> O.o 22:00:55 <PublicServer> <malta> but that already is only butt-ugly thing :p 22:01:01 <PublicServer> <Sylf> holy crap 22:01:08 <PublicServer> <malta> actually, i'll try :) 22:01:10 <PublicServer> <Sylf> there's gold mine AND forest there 22:01:20 <PublicServer> <malta> i know o.O 22:07:40 <PublicServer> <malta> mwuahaha 22:09:06 <PublicServer> <malta> this is awesome :D 22:10:52 <PublicServer> <Sylf> that really is screen full of rails, going every which way 22:11:02 <PublicServer> <malta> you built paper trains it seems ;) 22:11:12 <PublicServer> <malta> it's awesome 's what it is :D 22:11:14 <PublicServer> <Sylf> >_< 22:13:46 <PublicServer> *** made screenshot at 00000C2B: http://ps.openttdcoop.org/publicserver/webcam/00000C2B.png 22:23:05 *** avdg has quit IRC 22:24:40 *** avdg has joined #openttdcoop 22:28:46 <PublicServer> *** made screenshot at 0000D0EF: http://ps.openttdcoop.org/publicserver/webcam/0000D0EF.png 22:28:48 *** Keiya_ has joined #openttdcoop 22:28:57 *** theholyduck has quit IRC 22:31:04 *** theholyduck has joined #openttdcoop 22:34:52 *** perk111 has quit IRC 22:36:21 *** Keiya has quit IRC 22:37:54 *** Firartix has joined #openttdcoop 22:43:46 <PublicServer> *** made screenshot at 00007CF2: http://ps.openttdcoop.org/publicserver/webcam/00007CF2.png 22:46:31 <PublicServer> <malta> there, all towns have at least 1 mail train :) 22:47:32 <PublicServer> <Sylf> now the mail train balancing starts 22:47:46 <PublicServer> <Sylf> let's kill the airports 22:47:57 <PublicServer> <Sylf> they're taking away some mails 22:48:15 <PublicServer> <malta> and there's enough income now :) 22:48:50 <PublicServer> <malta> you caused a crash O.O 22:48:56 <PublicServer> <Sylf> it seems 22:49:06 <PublicServer> <Sylf> that was spectacular 22:49:06 <PublicServer> <malta> murderer! :p 22:49:12 <PublicServer> <malta> looked awesome though :) 22:50:40 <PublicServer> <Sylf> You kept the alphabetical order in train grouping \o/ 22:58:13 <malta> well yes :) 22:58:47 <PublicServer> *** made screenshot at 00002D7D: http://ps.openttdcoop.org/publicserver/webcam/00002D7D.png 23:02:44 <PublicServer> *** Spike has left the game (connection lost) 23:04:13 *** Keiya has joined #openttdcoop 23:11:18 <PublicServer> <Sylf> malta, are you working on something now? 23:11:30 <PublicServer> <malta> yup, wood station 23:11:51 *** Keiya_ has quit IRC 23:12:21 <PublicServer> <malta> if you need to leave don't worry, i can always finish later :) 23:12:28 <V453000> im there soon 23:12:36 <PublicServer> <Sylf> ok, 23:12:42 <PublicServer> <Sylf> catch ya later 23:12:45 <PublicServer> *** Sylf has joined spectators 23:12:45 <PublicServer> *** Game paused (number of players) 23:12:47 <V453000> !unpause 23:12:47 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 23:12:49 <PublicServer> *** Game unpaused (number of players) 23:12:53 <PublicServer> <malta> laters :) 23:12:53 <V453000> !password 23:12:53 <PublicServer> V453000: deject 23:13:07 <PublicServer> <malta> ooh, thanks :) 23:13:25 <V453000> !auto 23:13:25 <PublicServer> *** V453000 has enabled autopause mode. 23:13:26 <PublicServer> *** V453000 joined the game 23:13:48 <PublicServer> *** made screenshot at 0000AD38: http://ps.openttdcoop.org/publicserver/webcam/0000AD38.png 23:13:56 <PublicServer> *** V453000 has left the game (connection lost) 23:13:58 <PublicServer> *** Game paused (number of players) 23:14:07 <PublicServer> <malta> btw, V, I think i figued the PF's out 23:14:29 <V453000> :) 23:14:37 <PublicServer> *** Game still paused (number of players) 23:14:37 <PublicServer> *** Game unpaused (number of players) 23:14:37 <PublicServer> *** V453000 joined the game 23:15:07 <PublicServer> <malta> at least they are always connecting stuff (as in showing routes), misleading trains to take a track that doesn't go directly to where the PF trap conencts to 23:15:13 <PublicServer> <malta> it has to have something to do with that :) 23:15:20 <PublicServer> <V453000> that is quite the point 23:16:08 <PublicServer> <malta> cool stuff, i'm starting to understand the pathfinder a bit more every day :) 23:16:32 *** Benom has quit IRC 23:19:16 <PublicServer> *** V453000 has left the game (connection lost) 23:19:17 <PublicServer> *** Game paused (number of players) 23:19:45 <V453000> connection refuses 23:19:52 <PublicServer> *** Game still paused (number of players) 23:20:05 *** benom has joined #openttdcoop 23:20:50 <PublicServer> <malta> huh, that's weird 23:21:57 <V453000> im not at home :) 23:21:57 <V453000> tomorrow, gnight 23:22:18 <PublicServer> <malta> g'night :) 23:28:49 <PublicServer> *** made screenshot at 0000753D: http://ps.openttdcoop.org/publicserver/webcam/0000753D.png 23:32:21 *** ODM has quit IRC 23:34:33 *** Yexo has quit IRC 23:34:44 *** Yexo has joined #openttdcoop 23:40:50 *** Firartix has quit IRC 23:50:18 *** thgergo has quit IRC 23:54:24 <PublicServer> *** Sylf has joined company #1 23:54:24 <PublicServer> *** Game unpaused (number of players) 23:54:30 <PublicServer> <Sylf> hello again =) 23:54:40 <PublicServer> <malta> hey hey :) 23:55:21 *** smoovi has quit IRC 23:55:26 <PublicServer> *** malta has left the game (connection lost) 23:55:27 <PublicServer> *** Game paused (number of players) 23:55:32 <PublicServer> *** Sylf has left the game (connection lost) 23:55:32 <malta> sec 23:55:49 <Sylf> o_O 23:55:51 <malta> weird 23:55:52 <Sylf> what a night 23:56:00 <Sylf> !password 23:56:00 <PublicServer> Sylf: grimly 23:56:05 <malta> ottd.exe just keeps ballooning up to >600mB of ram 23:56:17 <malta> then stutters 23:56:18 <PublicServer> *** Game still paused (number of players) 23:56:20 <malta> then crashes 23:56:21 <PublicServer> *** Sylf joined the game 23:56:32 <PublicServer> *** Game still paused (number of players) 23:56:32 <PublicServer> *** Game unpaused (number of players) 23:56:35 <PublicServer> *** malta joined the game 23:58:50 <PublicServer> *** made screenshot at 0000783C: http://ps.openttdcoop.org/publicserver/webcam/0000783C.png 23:59:41 <PublicServer> <malta> oops, forgot the depot >.>