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00:06:22 *** dr_gonzo has quit IRC 00:12:14 *** robotboy has quit IRC 00:36:56 *** robotboy has joined #openttdcoop 00:37:54 *** Mucht has quit IRC 00:52:42 *** Chillosophy has quit IRC 00:55:05 *** Keiya_ has joined #openttdcoop 01:02:45 *** Keiya has quit IRC 01:07:55 *** KenjiE20 has quit IRC 01:10:02 <Sylf> !dl win64 01:10:03 <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 01:10:46 <Sylf> !password 01:10:46 <PublicServer> Sylf: flails 01:10:54 <PublicServer> *** Game still paused (number of players) 01:10:54 <PublicServer> *** Sylf joined the game 01:21:10 <PublicServer> *** Game still paused (number of players) 01:21:10 <PublicServer> *** Game unpaused (number of players) 01:21:10 <PublicServer> *** glevans2 joined the game 01:21:26 <PublicServer> <glevans2> evening Sylf 01:21:35 <Sylf> evening 01:21:40 *** thgergo has quit IRC 01:22:03 <PublicServer> <glevans2> hmm, no plans yet? 01:22:07 <PublicServer> <Sylf> Was your business trip cut short? 01:22:26 <PublicServer> <glevans2> nope, got the job done, and came back.... 01:22:50 <PublicServer> <glevans2> time to complete was overestimated... 01:25:29 <PublicServer> <glevans2> We should probably pay some/all of the loan off... 01:25:44 <PublicServer> <Sylf> yes we should 01:26:01 <PublicServer> <Sylf> and it's gone with one click 01:26:11 <PublicServer> <glevans2> yeppers... 01:26:25 <PublicServer> <glevans2> and just-in-time for the new year... 01:27:23 <PublicServer> <glevans2> any plan ideas? 01:27:24 *** robotboy has quit IRC 01:27:45 <PublicServer> <Sylf> nothing yet 01:28:07 <PublicServer> <Sylf> I'm not good at coming up with unique plans 01:29:18 <PublicServer> <glevans2> well, there are 20 oil wells, but with their life span it is not a sure thing... 01:30:08 <PublicServer> <Sylf> they do somewhat well in this climate once they are serviced 01:30:24 *** Max|| has quit IRC 01:30:30 <PublicServer> <Sylf> but hardly any of them will be around by the time planning and voting is done 01:30:56 <PublicServer> *** Sylf has left the game (connection lost) 01:30:57 <PublicServer> *** Game paused (number of players) 01:30:57 <PublicServer> *** glevans2 has left the game (connection lost) 01:31:08 <glevans2> hmm 01:31:33 <Sylf> !password 01:31:33 <PublicServer> Sylf: dusted 01:31:44 <PublicServer> *** Game still paused (number of players) 01:31:44 <PublicServer> *** Sylf joined the game 01:31:53 <Sylf> The server probably had a hickup 01:32:05 <PublicServer> *** Game still paused (number of players) 01:32:05 <PublicServer> *** Game unpaused (number of players) 01:32:05 <PublicServer> *** glevans2 joined the game 01:38:33 <PublicServer> *** made screenshot at 000392E5: http://ps.openttdcoop.org/publicserver/webcam/000392E5.png 01:39:02 <PublicServer> <glevans2> heh, a picture of sand... 01:44:42 *** Keiya has joined #openttdcoop 01:44:51 *** pugi has quit IRC 01:46:02 <PublicServer> <glevans2> hey Sylf, I know with some tropic towns, food and water are required for town growth....do goods also yeild exponential growth when food and water are met? 01:46:27 <PublicServer> <Sylf> I don't think so. 01:46:41 <PublicServer> <Sylf> Not in normal games anyway. 01:46:59 <PublicServer> <glevans2> we play 'normal' games... :P 01:47:05 <PublicServer> <Sylf> With FIRS, goods replaces water requirement in tropic climate 01:47:24 <PublicServer> <Sylf> There's also some GRF that boosts town growth with goods delivery 01:47:58 <PublicServer> <Sylf> But that GRF is mainly designed for town-growth competitive servers 01:49:22 <PublicServer> <glevans2> any ideas what 'V' will propose for this game? 01:49:49 <PublicServer> <Sylf> Nope, I have no idea. 01:50:12 <PublicServer> <Sylf> All I know is that the map for the next game is already made. 01:50:23 <PublicServer> <glevans2> yeah, saw that... 01:50:25 <PublicServer> <Sylf> and next-next one is close to being ready too. 01:50:41 <PublicServer> <Sylf> But that doesn't necessarily mean that he also had some plan ready 01:52:25 *** Keiya_ has quit IRC 01:53:35 <PublicServer> <glevans2> did you see that they made Uliko a member? 01:53:50 <PublicServer> <Sylf> oh no, not yet. 01:54:00 <PublicServer> <Sylf> But I'm not surprised. 01:54:14 <PublicServer> <Sylf> They were talking about how long he's been playing this. 01:54:32 <PublicServer> <Sylf> And I know he's been playing coop since the very early days. 01:54:54 <PublicServer> <glevans2> yep, noticed that while browsing the archives 01:57:29 <PublicServer> <glevans2> from PSG01 till now 02:02:47 <PublicServer> <glevans2> current MM airports will be decommisioned once we have a plan and start building? 02:03:05 <PublicServer> <glevans2> or rather, when they get in the way... 02:03:15 <PublicServer> <Sylf> Yes, probably. 02:03:43 <PublicServer> <Sylf> They weren't unmounted until later in the game in the last game. 02:04:06 <PublicServer> <Sylf> 3 games ago, they stayed in the game the entire time. 02:08:33 <PublicServer> *** made screenshot at 0003A6F2: http://ps.openttdcoop.org/publicserver/webcam/0003A6F2.png 02:09:03 <PublicServer> <glevans2> doh, too slow 02:09:09 <PublicServer> <Sylf> :p 02:09:51 <PublicServer> <glevans2> it originally said 'This would be a good spot for a plan'. 02:10:25 <PublicServer> <glevans2> but actually, probably in the way when we start to build 02:10:47 <PublicServer> <Sylf> you never know. 02:11:15 <PublicServer> <glevans2> it was at '!here' 02:15:25 <PublicServer> <glevans2> If you were playing this map SP instead of coop, what would you focus on? 02:15:55 <PublicServer> <Sylf> Well... 02:16:38 <PublicServer> <Sylf> There's probably even desert and green area, so there won't be shortage of area for farms, plantations, and water sources 02:17:04 <PublicServer> <Sylf> So, a nice even transport is one possibility. 02:17:24 <PublicServer> <Sylf> There's a very high number of towns. Maybe a town growth game is another possibility. 02:17:26 <PublicServer> <glevans2> so food and water, haul raws on the east to the west, and vice-versa? 02:18:05 <PublicServer> <glevans2> then haul food back the other way? 02:18:14 <PublicServer> <Sylf> Not sure. 02:18:52 <PublicServer> <Sylf> It's a long map, and with default train set. So Maglev Lev3 will come in handy. 02:18:58 <PublicServer> <glevans2> maybe try to service all towns/cities over population xxx... 02:19:05 <PublicServer> <Sylf> So transporting the long way will be fun to watch. 02:19:39 <PublicServer> <Sylf> But that will also stress the system in the middle a lot. 02:20:01 <PublicServer> <glevans2> yep.... gonna need a healthy BB 02:20:07 <PublicServer> <Sylf> With the amount of water, having a gigantic backbone might be a tight fit at places. 02:20:57 <PublicServer> <glevans2> dedicated sub-lines? 02:22:24 <PublicServer> <Sylf> Like, what kind of "dedicated" line? 02:22:38 <PublicServer> <glevans2> (LL)LLLL 4 RRR(RR) with the outside pair dedicated to water? 02:23:01 <PublicServer> <Sylf> Nah. 02:23:07 <PublicServer> <glevans2> that should be RRRR(RR) 02:23:13 <PublicServer> <glevans2> ok 02:23:34 <PublicServer> *** made screenshot at 000396F2: http://ps.openttdcoop.org/publicserver/webcam/000396F2.png 02:24:40 <PublicServer> <glevans2> lots of other raws also ... copper, rubber, diamonds, and some oil... 02:25:30 <PublicServer> <Sylf> Food source is relatively small 02:25:31 *** Absolutis has joined #openttdcoop 02:25:39 <Absolutis> !download 02:25:39 <PublicServer> Absolutis: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 02:25:39 <PublicServer> Absolutis: http://www.openttd.org/en/download-trunk/r21226 02:26:16 <PublicServer> <glevans2> idk what industry setting currently is, but maybe prospect more fruit? 02:26:26 <PublicServer> <Sylf> But if you manage to get industries to produce to their maximum potential, you don't need very many industries to fill the map with trains 02:27:00 <PublicServer> <Sylf> Prospecting will happen once rails are laid and the map is ready for trains. 02:27:30 <PublicServer> <Sylf> Most of these will die off between now and end of initial building stage anyway. 02:27:36 <PublicServer> <glevans2> but will it be necessary... guess it depends on the plan... 02:33:39 *** Absolutis has quit IRC 02:34:12 <PublicServer> <Sylf> Are you getting any ideas for a plan? 02:35:15 <PublicServer> <glevans2> not sure, still thinking about it...you? 02:35:37 <PublicServer> <Sylf> Not much. I'm not thinking about this game too hard yet. 02:35:53 <PublicServer> <Sylf> I'm also watching a SP game on the side. 02:36:08 <PublicServer> <glevans2> this one? 02:36:26 <PublicServer> <Sylf> Nope, just a different, personal game. 02:36:43 <uliko> !password 02:36:43 <PublicServer> uliko: tempos 02:37:13 <PublicServer> <glevans2> as soon as 1.0.5 gets released, I will restart my openttd server... 02:37:17 <uliko> !dl win64 02:37:17 <PublicServer> uliko: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win64.zip 02:37:48 <glevans2> hey uliko, congrats on membership 02:37:54 <uliko> Hello and thank you 02:39:19 <uliko> Oh damn, different revisions on the servers now :( 02:39:21 <uliko> !password 02:39:21 <PublicServer> uliko: raided 02:39:32 <PublicServer> *** uliko joined the game 02:39:47 <PublicServer> <Sylf> Between PZ and PS? 02:39:50 <glevans2> uliko, stp raiding... :P 02:39:54 <uliko> Yep 02:39:57 <glevans2> stop 02:40:24 <PublicServer> <Sylf> That's true... 02:40:42 <PublicServer> <uliko> Any plans up yet? 02:40:56 <PublicServer> <Sylf> None yet. 02:41:03 <PublicServer> <uliko> Finally a map with some water at least 02:41:25 <PublicServer> <glevans2> thinking about possibilities... 02:47:59 <PublicServer> <uliko> Oh well I shouldnt be up this late when I'm sick 02:48:05 <PublicServer> <uliko> Cya guys tomorrow 02:48:15 <PublicServer> <glevans2> hope you get better 02:48:15 <PublicServer> <uliko> Hopefully some plans are up by then 02:48:21 <PublicServer> <uliko> Me too :p 02:48:24 <PublicServer> *** uliko has left the game (leaving) 02:48:28 <uliko> Night 02:48:35 <PublicServer> <glevans2> night 03:12:35 *** Keiya_ has joined #openttdcoop 03:20:06 *** Keiya has quit IRC 03:42:24 <PublicServer> <Sylf> At this rate, we'll have over 100 water towers before we begin building 03:43:24 <PublicServer> <glevans2> hmmm... maybe hauling water is too obvious... 03:43:46 <PublicServer> <Sylf> It depends on the game plan. 03:44:04 <PublicServer> <Sylf> Sometimes I skip cargo that doesn't produce anything. 03:44:51 <PublicServer> <glevans2> we used to be making 2 mil a year... now at 1.3 .... 03:45:02 <PublicServer> <Sylf> With diamond and water, you just take them to a town that will accept them... and it's the end of supply chain 03:45:38 <PublicServer> <Sylf> oh, you're in USD 03:45:48 <PublicServer> <glevans2> so no single-leg cargo's... 03:46:18 <PublicServer> <Sylf> But with the last game, gold was fun because of overflow 03:46:32 <PublicServer> <Sylf> and the need for overflow came from the game plan design 03:47:06 <PublicServer> <Sylf> So, depending on the plan, those sigle type cargo can be fun too 03:48:55 *** Keiya has joined #openttdcoop 03:53:35 <PublicServer> <glevans2> this map does not appear to be a great map for PAX, to me anyway....at least not in current state... 03:54:49 <PublicServer> <glevans2> but I could see growing 2 towns on opposite ends of map, and then transporting PAX between them... 03:56:11 *** Keiya_ has quit IRC 03:56:19 <PublicServer> <glevans2> that could be interesting.... 03:58:34 *** lugo has quit IRC 03:58:51 <PublicServer> <Sylf> Actually, a pax game with this might be a great fun. 03:59:22 <PublicServer> <Sylf> With sub network of food supplies 03:59:23 <PublicServer> <glevans2> definitely a challenge to grow some of these towns.... 04:00:05 <PublicServer> <Sylf> It'll be a big challenge to fit everything in 04:00:17 <PublicServer> <glevans2> heh... Hedingbury has 5 water towers... 04:00:28 <PublicServer> <glevans2> no, 6 04:00:40 <PublicServer> <Sylf> There used to be only 5 before 04:01:27 <PublicServer> <Sylf> Prundinghattan with 5 now. It's a smaller town. 04:01:50 <PublicServer> <Sylf> And they're evil. They can slow down the town growth. 04:02:12 <PublicServer> <Sylf> 9 water towers in a town of 255 population... 04:02:34 <PublicServer> <glevans2> Senfingfield? 04:02:52 <PublicServer> <Sylf> yup. 04:03:18 <PublicServer> <Sylf> so, that town has more than 1 tower per 2 households 04:03:37 <PublicServer> <glevans2> crazy 04:04:55 <PublicServer> <glevans2> we could submit the town growth idea as a team plan....don't know if there has been a team plan before.... 04:05:19 <PublicServer> <Sylf> The history doesn't bother me. 04:05:29 <PublicServer> <Sylf> We can cook up an idea/plan together. 04:06:27 <PublicServer> <glevans2> we should... 04:06:29 <PublicServer> <glevans2> but... 04:06:51 <PublicServer> <glevans2> it is time for me to go have a long talk with my pillow... 04:07:19 <PublicServer> <Sylf> okidoki 04:07:29 <PublicServer> <glevans2> and during that time, I shall perform a light test on my eyelids... 04:08:03 <PublicServer> <glevans2> anyway, night Sylf 04:08:09 <PublicServer> *** glevans2 has joined spectators 04:08:09 <PublicServer> *** Game paused (number of players) 04:08:13 <PublicServer> <Sylf> night. 04:08:20 <PublicServer> *** glevans2 has left the game (leaving) 04:13:07 <PublicServer> *** Sylf has left the game (leaving) 04:46:03 *** Keiya_ has joined #openttdcoop 04:53:21 *** Keiya has quit IRC 05:29:50 *** benom has quit IRC 05:32:25 *** Benom has joined #openttdcoop 05:39:44 *** Firartix has joined #openttdcoop 05:43:35 *** Keiya_ has quit IRC 06:19:42 *** Benom has quit IRC 06:22:32 *** Firartix has quit IRC 06:24:34 *** Firartix has joined #openttdcoop 06:35:18 *** Ryton has joined #openttdcoop 06:35:48 <Ryton> !dl 06:35:48 <PublicServer> Ryton: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 06:35:48 <PublicServer> Ryton: http://www.openttd.org/en/download-trunk/r21226 06:35:54 <Ryton> !ino 06:35:56 <Ryton> !info 06:35:56 <PublicServer> Ryton: #:1(Orange) Company Name: 'Quarnway-on-sea Transport' Year Founded: 1950 Money: 10849923 Loan: 0 Value: 10998697 (T:0, R:0, P:11, S:0) unprotected 06:36:18 *** Firartix has quit IRC 06:37:03 <Ryton> !password 06:37:03 <PublicServer> Ryton: stitch 06:37:53 <Ryton> hmm 06:37:56 <Ryton> new release 06:38:04 <Ryton> should DL it tonight then 06:40:42 <PublicServer> *** Game still paused (number of players) 06:40:43 <PublicServer> *** Ryton joined the game 06:41:03 <PublicServer> *** Ryton has left the game (connection lost) 07:25:23 *** greenlion has joined #openttdcoop 07:28:07 *** Ryton has quit IRC 07:38:18 *** Djarshi has joined #openttdcoop 07:50:44 *** Mortomes|Work has joined #openttdcoop 08:00:07 *** pugi has joined #openttdcoop 08:22:57 *** Progman has joined #openttdcoop 08:28:41 *** ODM has joined #openttdcoop 08:28:41 *** ChanServ sets mode: +o ODM 08:49:40 *** pugi has quit IRC 08:53:01 *** robotboy has joined #openttdcoop 08:53:45 *** pugi has joined #openttdcoop 09:42:20 *** greenlion has quit IRC 09:56:16 *** lala has joined #openttdcoop 09:56:24 *** lala has left #openttdcoop 10:23:44 *** malta has joined #openttdcoop 10:23:51 <malta> good morning :) 10:24:56 <PublicServer> *** Game still paused (number of players) 10:24:58 <PublicServer> *** malta joined the game 10:27:52 <PublicServer> *** malta has left the game (leaving) 10:34:15 *** greenlion has joined #openttdcoop 10:52:28 *** Henri has joined #openttdcoop 10:52:51 <Henri> !password 10:52:52 <PublicServer> Henri: stitch 10:53:22 <Henri> !password 10:53:22 <PublicServer> Henri: stitch 10:54:18 <Henri> !password 10:54:18 <PublicServer> Henri: stitch 10:55:27 <Henri> !dl win32 10:55:27 <PublicServer> Henri: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win32.zip 10:56:51 <PublicServer> *** Game still paused (number of players) 10:56:54 <PublicServer> *** Henri joined the game 10:57:45 <PublicServer> *** Henri has left the game (leaving) 11:03:32 *** Henri has quit IRC 11:09:41 *** lugo has joined #openttdcoop 11:20:04 *** perk11 has joined #openttdcoop 11:23:50 *** Absolutis has joined #openttdcoop 11:23:55 <Absolutis> !download win32 11:23:55 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r21226/openttd-trunk-r21226-windows-win32.zip 11:24:00 <Absolutis> !players 11:24:03 <PublicServer> Absolutis: There are currently no clients connected to the server 11:25:38 <Absolutis> !password 11:25:38 <PublicServer> Absolutis: stitch 11:25:50 <PublicServer> *** Game still paused (number of players) 11:25:52 <PublicServer> *** Absolutis joined the game 11:28:05 <PublicServer> *** Absolutis has joined spectators 11:38:13 *** ^ekipS^ has joined #openttdcoop 11:41:20 *** dr_gonzo has joined #openttdcoop 11:41:47 <PublicServer> *** Game still paused (number of players) 11:41:47 <PublicServer> <V453000> elo 11:41:49 <PublicServer> *** V453000 joined the game 11:43:30 <^ekipS^> elo V 11:43:37 <V453000> hi ekips 11:43:42 <^ekipS^> :) 11:43:43 <V453000> :) 11:45:32 <^ekipS^> other universe explains nick :) 11:46:14 <V453000> it is still you, that is all that is important :D 11:46:21 <^ekipS^> true :) 11:46:31 <^ekipS^> and it's just a college computer's ip :) 11:46:31 <V453000> !auto 11:46:31 <PublicServer> *** V453000 has enabled autopause mode. 11:46:34 <V453000> ew 11:47:55 <PublicServer> *** V453000 has left the game (leaving) 11:48:01 *** Fuco has joined #openttdcoop 11:48:05 *** ChanServ sets mode: +v Fuco 11:49:32 <PublicServer> *** Absolutis has joined company #1 11:50:36 <PublicServer> <Absolutis> anyone there? 11:50:56 <Absolutis> @roulette spin 11:50:56 <Webster> *SPIN* Are you feeling lucky? 11:51:07 <Absolutis> @roulette 11:51:07 *** Absolutis was kicked by Webster (BANG!) 11:51:08 * Webster reloads and spins the chambers. 11:51:19 *** Absolutis has joined #openttdcoop 11:51:28 <Absolutis> @roulette 11:51:28 <Webster> Absolutis: *click* 11:52:13 <PublicServer> <Absolutis> you there V? 11:53:18 *** Webster sets mode: +o ^ekipS^ 11:53:40 <V453000> kind of 11:53:53 *** KenjiE20 has joined #openttdcoop 11:53:53 *** ChanServ sets mode: +o KenjiE20 11:54:33 <PublicServer> *** Game still paused (number of players) 11:54:33 <PublicServer> *** Game unpaused (number of players) 11:54:36 <PublicServer> *** V453000 joined the game 11:55:57 <PublicServer> <Absolutis> can you outline your plan with canals? 11:56:59 <PublicServer> <Absolutis> and how large should a plan be anyway 11:57:32 <Absolutis> @roulette 11:57:32 <Webster> Absolutis: *click* 11:57:35 *** greenlion has quit IRC 11:57:39 <Absolutis> @roulette 11:57:39 *** Absolutis was kicked by Webster (BANG!) 11:57:40 * Webster reloads and spins the chambers. 11:57:51 *** Absolutis has joined #openttdcoop 11:58:09 *** ^ekipS^ has quit IRC 11:58:47 <PublicServer> <V453000> that quite depends 11:58:53 <PublicServer> <V453000> canals are fine tho 11:59:43 <PublicServer> <Absolutis> okay, that works 12:08:34 <PublicServer> *** made screenshot at 0003EBBB: http://ps.openttdcoop.org/publicserver/webcam/0003EBBB.png 12:16:02 <PublicServer> <Absolutis> done 12:16:20 <PublicServer> <Absolutis> for the network layout 12:17:50 <PublicServer> <V453000> I will not comment on that, sorry 12:18:00 <PublicServer> <Absolutis> i need no comments 12:18:04 <PublicServer> <Absolutis> i need votes! 12:18:30 <PublicServer> <Absolutis> well, of course i WANT comments, but not NEED comments 12:20:56 <PublicServer> <Absolutis> brb 12:21:01 <Absolutis> !password 12:21:02 <PublicServer> Absolutis: amidst 12:21:06 <Absolutis> !password 12:21:06 <PublicServer> Absolutis: amidst 12:21:14 <PublicServer> *** Absolutis has left the game (leaving) 12:21:14 <PublicServer> *** Game paused (number of players) 12:21:36 <PublicServer> *** Game still paused (number of players) 12:21:36 <PublicServer> *** Game unpaused (number of players) 12:21:38 <PublicServer> *** Absolutis joined the game 12:21:47 <PublicServer> <Absolutis> hmh 12:22:33 <PublicServer> <Absolutis> why does the rail tool not show maglev altough i have the setting on for showing tools when no vehicles 12:23:01 <PublicServer> <V453000> because the rails arent available 12:23:04 <PublicServer> <V453000> not vehicles 12:23:07 <PublicServer> <Absolutis> ? 12:23:10 <PublicServer> <V453000> afaik, it works vice versa 12:23:29 <PublicServer> <V453000> like ... when you have expiring engines and there are no rail engines available, you can still build rails 12:23:33 <PublicServer> <V453000> which makes sense 12:23:35 <PublicServer> *** made screenshot at 0003D7C4: http://ps.openttdcoop.org/publicserver/webcam/0003D7C4.png 12:23:49 <PublicServer> <V453000> you have a network ... fine, you cant add vehicles, but you can rebuild it 12:23:55 <PublicServer> <Absolutis> well anyway, that is supposed to be maglev 12:24:14 <PublicServer> <V453000> doesnt matter 12:24:40 <PublicServer> <Absolutis> oh, and the focus is speed, not flow 12:24:46 <PublicServer> <Absolutis> thats a twist 12:24:53 <PublicServer> <V453000> so we will have jams all over 12:24:55 <PublicServer> <V453000> I see 12:25:10 <PublicServer> <V453000> thats pretty much what the layout supports, too 12:25:33 <PublicServer> <Absolutis> the layout supports speed? 12:25:40 <PublicServer> <V453000> no, mess and jams 12:25:47 <PublicServer> <Absolutis> ... 12:26:15 <PublicServer> <Absolutis> infact, 12:30:38 *** DayDreamer has joined #openttdcoop 12:30:45 <Absolutis> hi DD 12:30:58 <DayDreamer> hey Absolutis 12:31:20 <DayDreamer> and hi to all guys there 12:31:25 <PublicServer> <V453000> hi 12:31:47 <PublicServer> <Absolutis> that was a pretty nice station you built PSG 197. 12:32:04 <DayDreamer> who? me? 12:32:09 <DayDreamer> or V? 12:32:11 <PublicServer> <Absolutis> last game 12:32:14 <V453000> :D 12:32:17 <PublicServer> <Absolutis> the paper drop 12:32:23 <PublicServer> <Absolutis> you, DD. 12:33:42 <DayDreamer> ah, yes, i know what you mean :) .. i remember the layout of that station ;), but i can be used only for refit trains 12:34:08 <DayDreamer> with maglev + original trainset doesnt work correctly :( 12:34:10 <PublicServer> <Absolutis> yep, but still useful for an another refit game 12:34:24 <PublicServer> <Absolutis> why? 12:34:38 <V453000> guess 12:34:53 <PublicServer> <Absolutis> uglylookingness? 12:35:08 <DayDreamer> the trains are so fast and loading / uloading time is longest then "go to depot and refit" and then overcrowded station 12:35:36 <PublicServer> <Absolutis> oh. 12:38:35 <PublicServer> *** made screenshot at 0003D3C3: http://ps.openttdcoop.org/publicserver/webcam/0003D3C3.png 12:40:59 <PublicServer> <Absolutis> maybe TL5 would be better? 12:41:06 <PublicServer> <Absolutis> or TL4 12:42:20 <PublicServer> <V453000> you dont need comments, you need votes :) 12:42:24 <PublicServer> *** V453000 has left the game (leaving) 12:42:24 <PublicServer> *** Game paused (number of players) 12:46:34 <ODM> judging from the screenshot, very long map?:P 12:48:07 *** benom has joined #openttdcoop 12:48:20 <PublicServer> *** Absolutis has left the game (connection lost) 13:02:30 *** robotboy has quit IRC 13:06:53 <Absolutis> 256x1024 13:07:04 <Absolutis> well, 1024x256 13:07:08 <Absolutis> !password 13:07:08 <PublicServer> Absolutis: falser 13:07:19 <PublicServer> *** Game still paused (number of players) 13:07:20 <PublicServer> *** Absolutis joined the game 13:07:25 *** malta has quit IRC 13:08:37 *** benom has quit IRC 13:21:06 <PublicServer> *** Absolutis has joined spectators 13:47:43 *** pugi has quit IRC 13:48:02 *** pugi has joined #openttdcoop 13:49:59 <Absolutis> anyone there? 13:50:14 <PublicServer> <Absolutis> oh wll 13:50:17 <PublicServer> *** Absolutis has left the game (leaving) 14:00:06 *** DayDreamer has left #openttdcoop 14:20:45 *** Absolutis has quit IRC 14:50:46 *** Progman has quit IRC 14:51:01 *** Progman has joined #openttdcoop 14:58:38 *** thgergo has joined #openttdcoop 15:02:12 *** Djarshi has quit IRC 15:03:10 *** perk11 has quit IRC 15:18:18 *** Keiya_ has joined #openttdcoop 15:52:42 *** Keiya has joined #openttdcoop 15:56:36 *** Mortomes|Work has quit IRC 16:00:11 *** Keiya_ has quit IRC 16:34:18 <PublicServer> *** Game still paused (number of players) 16:34:20 <PublicServer> *** Mazur joined the game 16:36:32 *** Absolutis|Mac has joined #openttdcoop 16:36:33 <Absolutis|Mac> !players 16:36:36 <PublicServer> Absolutis|Mac: Client 50 (Orange) is Mazur, in company 1 (Quarnway-on-sea Transport) 16:36:38 <Absolutis|Mac> !password 16:36:38 <PublicServer> Absolutis|Mac: falser 16:36:49 <Absolutis|Mac> rebooting (brb) 16:36:53 *** Absolutis|Mac has quit IRC 16:41:08 *** Absolutis has joined #openttdcoop 16:41:30 <Absolutis> !password 16:41:30 <PublicServer> Absolutis: falser 16:41:33 <Absolutis> !players 16:41:36 <PublicServer> Absolutis: Client 50 (Orange) is Mazur, in company 1 (Quarnway-on-sea Transport) 16:42:00 <PublicServer> *** Game still paused (number of players) 16:42:00 <PublicServer> *** Game unpaused (number of players) 16:42:00 <PublicServer> *** Absolutis joined the game 16:42:21 <PublicServer> <Absolutis> you saw my plan? 16:42:44 <PublicServer> <Mazur> Of course. 16:42:54 <PublicServer> <Absolutis> how do you like it? 16:43:08 <PublicServer> <Mazur> Quite well, acutally. 16:44:14 <PublicServer> <Absolutis> your gonna make one of your own? 16:44:20 <PublicServer> <Mazur> One thing, though, water goes to town drop, not liquids drop, might be confusing in the names. 16:45:11 <PublicServer> <Mazur> Haven't got a solid plan... 16:45:19 <ODM> water isn't a liquid 16:45:43 <PublicServer> <Absolutis> DEFINITELY is. 16:45:46 <Mazur> Oh yes, I forgot. 16:45:51 *** Mazur has left #openttdcoop 16:46:12 <PublicServer> <Absolutis> ok, so it isnt an openttd-liquid or somthing? 16:47:39 <PublicServer> <Absolutis> lets see if its my turn to get a plan accepted 16:48:01 <PublicServer> <Absolutis> and i might aswell make one of those stations 16:50:18 <PublicServer> *** Mazur has left the game (connection lost) 16:50:18 <PublicServer> *** Game paused (number of players) 16:50:22 <PublicServer> <Absolutis> aww. 16:51:11 *** Mazur has joined #openttdcoop 16:51:33 <PublicServer> *** Absolutis has joined spectators 16:53:35 <PublicServer> *** made screenshot at 0002786E: http://ps.openttdcoop.org/publicserver/webcam/0002786E.png 17:06:22 *** Keiya_ has joined #openttdcoop 17:08:34 <PublicServer> *** Absolutis has left the game (connection lost) 17:08:47 *** Absolutis_ has joined #openttdcoop 17:12:21 *** Keiya has quit IRC 17:14:05 *** Absolutis has quit IRC 17:52:15 *** perk11 has joined #openttdcoop 17:54:56 *** Keiya has joined #openttdcoop 18:02:21 *** Keiya_ has quit IRC 18:15:51 *** Keiya has quit IRC 18:18:53 *** Keiya has joined #openttdcoop 18:22:10 <Absolutis_> !players 18:22:13 <PublicServer> Absolutis_: There are currently no clients connected to the server 18:23:16 <PublicServer> *** Game still paused (number of players) 18:23:19 <PublicServer> *** V453000 joined the game 18:23:39 <V453000> nice, I see that Mazur didnt really see that your plan has coal involved 18:24:23 <uliko> There is coal in desert? 18:24:32 <V453000> thats the point 18:25:11 <uliko> !password 18:25:11 <PublicServer> uliko: flecks 18:25:33 <PublicServer> *** Game still paused (number of players) 18:25:33 <PublicServer> *** Game unpaused (number of players) 18:25:34 <PublicServer> *** uliko joined the game 18:25:53 <PublicServer> <V453000> hi 18:25:55 <PublicServer> <uliko> Hello 18:26:22 <PublicServer> <V453000> t 18:26:24 <Absolutis_> O_o theres no coal? 18:26:26 <PublicServer> <V453000> take a look, it is fun :p 18:27:08 <PublicServer> <uliko> The font in the map window really needs made bigger 18:27:27 <PublicServer> <uliko> Trying to see how many of a particular industry makes me feel 60 years old as I lean in close :p 18:27:33 <PublicServer> <V453000> would take too much space 18:27:53 <PublicServer> <V453000> its ... somewhat readable :) 18:28:19 <PublicServer> <uliko> Well, I doubt there are alot of people that still use 1024x768 resolutions so making it a bit bigger shouldnt be too bad 18:28:20 <Ammler> isn't diamond also a kind of coal? 18:28:24 <PublicServer> <V453000> :) 18:28:30 <PublicServer> <V453000> Ammler: ? :D 18:28:41 <V453000> diamond is Carbon 18:28:49 <V453000> coal is ... carbon too? :D 18:28:59 <V453000> idk 18:29:07 <Ammler> :-) 18:29:24 <V453000> either way, having a separate drop for diamonds is also a bit special :p 18:30:04 <uliko> A plan is better than no plan? :D 18:30:15 <PublicServer> <V453000> ugh 18:30:17 <PublicServer> <V453000> this is maybe worse 18:30:35 <PublicServer> <V453000> without a plan you at least build something that has sense :) 18:31:01 <PublicServer> <uliko> With some luck sure :p 18:31:34 <Absolutis_> !password 18:31:34 <PublicServer> Absolutis_: flecks 18:32:01 <PublicServer> *** Absolutis joined the game 18:33:06 <Absolutis_> gonna make a plan, V? 18:33:17 <PublicServer> <V453000> probably 18:33:23 <PublicServer> <V453000> why 18:33:37 <PublicServer> <Absolutis> idk 18:33:42 <PublicServer> <V453000> ... 18:34:18 <PublicServer> <Absolutis> small modification done 18:34:28 <PublicServer> <Absolutis> bbh7 and bbh6, namely 18:36:51 <PublicServer> <Absolutis> look at senfingfiels 18:36:58 <PublicServer> <Absolutis> field* 18:37:16 <PublicServer> <V453000> ok 18:37:19 <PublicServer> <Absolutis> 9 water towers! 18:37:21 <XeryusTC> !password 18:37:21 <PublicServer> XeryusTC: flecks 18:37:41 <PublicServer> *** XeryusTC joined the game 18:37:45 <PublicServer> <V453000> YARR 18:37:51 <PublicServer> <XeryusTC> oi 18:37:57 <PublicServer> <V453000> uui 18:37:57 <PublicServer> <Absolutis> 1 third of buildings are watertowers 18:37:59 <PublicServer> <Absolutis> hi 18:38:35 <PublicServer> *** made screenshot at 00021153: http://ps.openttdcoop.org/publicserver/webcam/00021153.png 18:45:28 <PublicServer> *** XeryusTC has left the game (connection lost) 18:49:27 <PublicServer> <Absolutis> that plan looks like a controlled chaos one 18:49:46 <PublicServer> <V453000> I dont see why but I guess you will say "idk" if I ask why 18:50:06 <Absolutis_> i saw one in the planning page 18:50:12 <Absolutis_> and that looks like it 18:50:16 <Absolutis_> so far 18:50:29 <PublicServer> <V453000> very clever assumption tbh 18:51:33 <PublicServer> <uliko> How far between hte circles? 18:51:39 <PublicServer> <V453000> almost nothing 18:51:50 <PublicServer> <V453000> it should be separate by water 18:51:52 <PublicServer> <Absolutis> well, its STRUCTURED chaos thou 18:52:11 *** Keiya_ has joined #openttdcoop 18:52:18 <PublicServer> <V453000> Absolutis: I totally dont understand what the hell are you talking about 18:52:35 <PublicServer> <Absolutis> okay, maybe ill shut up then 18:52:54 *** fonsinchen has joined #openttdcoop 18:53:35 <PublicServer> *** made screenshot at 00038EEB: http://ps.openttdcoop.org/publicserver/webcam/00038EEB.png 18:54:51 <PublicServer> <Absolutis> no pickups? 18:54:55 <PublicServer> <V453000> OMG? 18:55:01 <PublicServer> <Absolutis> for that plan 18:55:06 <PublicServer> <Absolutis> i just assumed 18:55:10 <PublicServer> <Absolutis> but ill shut up again 18:55:12 <PublicServer> <uliko> Let him finish 18:55:22 <PublicServer> <Absolutis> okay 18:55:22 <PublicServer> <V453000> it makes no sense to have no pickups so answer yourself 18:56:49 <PublicServer> <Absolutis> that is an interesting plan thou 18:59:26 *** Keiya has quit IRC 18:59:39 <PublicServer> *** uliko has left the game (connection lost) 18:59:47 <PublicServer> *** V453000 has left the game (connection lost) 18:59:49 <PublicServer> *** Game paused (number of players) 18:59:57 <V453000> !password 18:59:57 <PublicServer> V453000: wither 19:00:11 <PublicServer> *** Game still paused (number of players) 19:00:11 <PublicServer> *** Game unpaused (number of players) 19:00:12 <PublicServer> *** V453000 joined the game 19:00:16 <PublicServer> *** uliko joined the game 19:00:35 <PublicServer> <Absolutis> 7 is wood. 19:00:49 <PublicServer> <V453000> please 19:01:03 <PublicServer> <Absolutis> actually.. 19:01:17 <PublicServer> *** Absolutis has left the game (leaving) 19:01:27 <PublicServer> <uliko> Odd character 19:01:33 <Absolutis_> im at least not going to disturb you this way. 19:01:43 <PublicServer> <V453000> if it at least made sense what you are saying 19:01:57 *** Absolutis_ is now known as absolutis 19:02:09 *** absolutis is now known as Absolutis 19:02:24 <Absolutis> afk 19:04:13 <Absolutis> !screen 19:04:13 <PublicServer> *** Absolutis made screenshot at 000372F5: http://ps.openttdcoop.org/publicserver/webcam/000372F5.png 19:04:41 <Absolutis> !password 19:04:41 <PublicServer> Absolutis: wither 19:08:36 <PublicServer> *** made screenshot at 00038AFB: http://ps.openttdcoop.org/publicserver/webcam/00038AFB.png 19:08:44 <Absolutis> !password 19:08:44 <PublicServer> Absolutis: fleece 19:09:01 <PublicServer> *** Absolutis joined the game 19:10:02 <PublicServer> <uliko> You want to connect 6 and 4 and 3 and 5? 19:10:46 <PublicServer> <V453000> no, thats where traffic should swap 19:13:41 <PublicServer> <Absolutis> g2g 19:13:48 <PublicServer> *** Absolutis has left the game (leaving) 19:13:57 *** Absolutis has quit IRC 19:15:26 <PublicServer> <V453000> this is how I wanted it :) 19:16:07 <PublicServer> <uliko> 1 and 3 connected? 19:16:12 <PublicServer> <V453000> no 19:16:14 <PublicServer> <V453000> via 2 19:16:20 <PublicServer> <V453000> 1 is the island 19:16:30 <PublicServer> <V453000> well it could be connected nicely 19:16:44 <PublicServer> <V453000> hmm, yes 19:17:41 <PublicServer> <uliko> These signals specify ring connections? 19:17:55 <PublicServer> <V453000> yes but it was too unobvious imo 19:18:33 <PublicServer> <uliko> Yeah, it was :p 19:18:43 <PublicServer> <V453000> not enough :p 19:18:57 <PublicServer> <uliko> 3 and 5 connected? 19:19:09 <PublicServer> <uliko> I guess going through 4 would be quite the detour 19:19:26 <PublicServer> <V453000> nono, they would go the other way 19:19:29 <PublicServer> <V453000> through south 19:20:12 <PublicServer> <uliko> Connections are 1-way only or what? 19:20:19 <PublicServer> <V453000> 2 connections 19:20:26 <PublicServer> <V453000> imagine 2 1way rings :) 19:20:38 <PublicServer> <uliko> Yeah but this bit feels out of place 19:21:00 <PublicServer> <V453000> for example 19:21:02 <PublicServer> <uliko> Check sign in your plan 19:21:11 <PublicServer> <V453000> thats just a BBH connection 19:21:21 <PublicServer> <uliko> I thought two adjacent rings were in opposite directions 19:21:48 <PublicServer> <V453000> no need to 19:22:16 <PublicServer> <uliko> Like that was how I imagined it 19:22:24 <PublicServer> <V453000> this is how it is :) 19:22:31 <PublicServer> <uliko> Confusing :D 19:22:41 <PublicServer> <V453000> :( 19:22:53 <PublicServer> <uliko> Haha I'm sure it will work out 19:22:59 <PublicServer> <V453000> I think so 19:23:36 <PublicServer> *** made screenshot at 000322E8: http://ps.openttdcoop.org/publicserver/webcam/000322E8.png 19:24:23 <PublicServer> <V453000> this is more precise but it loses the system imo :( 19:24:47 <PublicServer> <uliko> As soon as you made the connections it ruined the rings :p 19:25:01 <PublicServer> <uliko> Better have a magnification next to it demonstrating how to do the connectinos 19:25:27 <PublicServer> <V453000> well, when you actually start building it, this is the only possibility I think 19:25:41 <PublicServer> <uliko> Perhaps 19:28:19 *** perk111 has joined #openttdcoop 19:29:50 <PublicServer> <uliko> Rings start out with two lanes? 19:30:00 <PublicServer> <V453000> yes, but that is not important now 19:34:20 *** perk11 has quit IRC 19:38:36 <PublicServer> *** made screenshot at 0003D2F3: http://ps.openttdcoop.org/publicserver/webcam/0003D2F3.png 19:41:29 <PublicServer> *** V453000 has left the game (connection lost) 19:41:29 <PublicServer> *** Game paused (number of players) 19:41:42 <V453000> !password 19:41:42 <PublicServer> V453000: sadist 19:42:01 <PublicServer> *** Game still paused (number of players) 19:42:01 <PublicServer> *** Game unpaused (number of players) 19:42:02 <PublicServer> *** V453000 joined the game 19:42:16 <PublicServer> *** V453000 has left the game (connection lost) 19:42:18 <PublicServer> *** Game paused (number of players) 19:45:20 *** perk111 has quit IRC 19:45:27 <PublicServer> *** uliko has left the game (leaving) 19:46:21 <PublicServer> *** Game still paused (number of players) 19:46:22 <PublicServer> *** V453000 joined the game 19:50:46 <V453000> !unpause 19:50:46 <PublicServer> *** V453000 has unpaused the server. (Use !auto to set it back.) 19:50:47 <PublicServer> *** Game unpaused (number of players) 19:53:36 <PublicServer> *** made screenshot at 0003C2EA: http://ps.openttdcoop.org/publicserver/webcam/0003C2EA.png 20:01:50 <PublicServer> <V453000> hi 20:01:50 <PublicServer> *** Mazur joined the game 20:01:54 <V453000> !auto 20:01:54 <PublicServer> *** V453000 has enabled autopause mode. 20:02:19 <PublicServer> <Mazur> Isn;t 6 in the lake, V? 20:02:41 <PublicServer> <V453000> "Circles positioned as landscape says" 20:02:44 <PublicServer> <V453000> need I to say more? :) 20:03:27 <PublicServer> <Mazur> Yep. There's three big watery areas and your plan does hardly allow for them. 20:03:41 <PublicServer> <V453000> it totally fits 20:04:18 <PublicServer> <V453000> these are the 2 major lakes 20:04:32 <PublicServer> <V453000> 3rd one might be between 6 and 8 20:04:58 <PublicServer> <Mazur> "might be", yeah. 20:05:08 <PublicServer> <V453000> ... 20:05:34 <PublicServer> <Mazur> :-D I'm not touching that area, then. Just saying. 20:06:00 <PublicServer> <V453000> 6 is around !mountain 20:06:02 <PublicServer> <V453000> fyi 20:06:05 <PublicServer> <V453000> might make it clearer 20:06:44 <PublicServer> <Mazur> Sure. 20:06:47 <PublicServer> <V453000> 7 around Frundham lakes 20:06:53 <PublicServer> <V453000> (SW) 20:07:11 <PublicServer> <V453000> well, almost :) 20:07:24 <PublicServer> <Mazur> Like that: 20:08:13 *** Mitcian has joined #openttdcoop 20:08:36 <PublicServer> *** made screenshot at 0003A2F1: http://ps.openttdcoop.org/publicserver/webcam/0003A2F1.png 20:09:46 <PublicServer> <V453000> ah I see 20:09:48 <PublicServer> <V453000> well thats quite rough :D 20:09:52 <PublicServer> <Mazur> Would it not be more efficient to make all circles one way clockwise? Or all counterclockwise? 20:10:24 <PublicServer> <V453000> no 20:10:27 <PublicServer> <V453000> that would lose the point 20:10:34 <PublicServer> <V453000> since it would generate an outer ring ML 20:10:55 <PublicServer> <Mazur> k. Was just thinking out loud. 20:11:05 <PublicServer> <V453000> good good 20:13:19 <PublicServer> <Mazur> Those two straight ML bits not on circles, are they 2way? 20:13:31 <PublicServer> <V453000> kind of 20:13:38 <PublicServer> <V453000> imagine the two circles 20:13:41 <PublicServer> <V453000> and connect them 20:13:47 <PublicServer> <V453000> there is only 1 way how to do it 20:13:57 <PublicServer> <V453000> 1->1, 1->1 20:14:40 <PublicServer> <V453000> these are hubs 20:14:46 <PublicServer> <V453000> its just 1 thing 20:14:48 <PublicServer> <Mazur> Talking about those 2 bits. 20:14:50 <PublicServer> <V453000> it will be closer together 20:14:53 <PublicServer> <V453000> so there wont be that line basically 20:15:23 <PublicServer> <Mazur> Oh., I thought they'd be bridges across the lakes. 20:15:33 <PublicServer> <V453000> that is 20:15:35 <PublicServer> <V453000> in these 2 points 20:15:43 <PublicServer> <V453000> but with "hubs" in the ends 20:18:13 <PublicServer> <Mazur> So, indeed 2way. 20:18:17 <PublicServer> <V453000> kind of 20:18:23 <PublicServer> <V453000> not a full 2way 20:18:25 <PublicServer> <V453000> but basically yes 20:18:31 <PublicServer> <Mazur> Nopt on the same track, obviously, but I never meant that. 20:18:34 <PublicServer> <V453000> technically it is just 2x 1way :) 20:18:38 <PublicServer> <V453000> yes, I know 20:18:48 <PublicServer> <V453000> but the 2ways arent like that they would have full hubs in the end 20:19:44 <PublicServer> <Mazur> No, but they aren't 1way like the circles, either. Just getting that straight in my head. 20:19:58 <PublicServer> <V453000> they just connect the circles. :) 20:20:12 <PublicServer> <V453000> that is the simpliest way how to put it imo 20:20:20 *** theholyduck has joined #openttdcoop 20:22:02 <PublicServer> <Mazur> X marks the spot 20:22:08 <PublicServer> <V453000> quite :D 20:23:37 <PublicServer> *** made screenshot at 0003BAF7: http://ps.openttdcoop.org/publicserver/webcam/0003BAF7.png 20:25:06 <PublicServer> <Mazur> So 4 freight cars and 2 engines per train. 20:25:20 <PublicServer> <Mazur> Interesting. Small.... 20:25:46 <PublicServer> <V453000> the map is as large as 512*512 and I would welcome some flexibility for the amount of hubs and stuff :) 20:26:16 <PublicServer> <Mazur> Yup. Gonna need plenty trains, though. 20:26:44 <PublicServer> <V453000> yes, I am considering TL5 viability 20:27:18 <PublicServer> <Mazur> THen there might not be enough room for SLHs? 20:27:33 <PublicServer> <V453000> I think there would be enough 20:27:43 <PublicServer> <Mazur> With TL3, yes.' 20:27:49 <PublicServer> <V453000> even with TL5 20:27:56 <PublicServer> <V453000> note that all of the hubs are only "half hubs" 20:28:06 <PublicServer> <V453000> since they are always 1way 20:28:44 <PublicServer> <Mazur> 2 way, not 4way, I'd call it, but same thing. 20:28:54 <PublicServer> <V453000> ? 20:29:38 <PublicServer> <V453000> 1.5 way if you want to halve a 3way but I was talking about the 1way ML :pů 20:30:10 <PublicServer> <Mazur> A-A, A-B, B-A, B-B is connections in a normal hub, with A and B standing for L and R. 20:30:20 <PublicServer> <Mazur> That's four ways. 20:30:30 <PublicServer> <V453000> yes, which is a 3way 20:30:44 <PublicServer> <Mazur> Ah, in that sense, yes. 20:30:49 <PublicServer> <V453000> :D 20:30:56 <PublicServer> <V453000> lets define 4 connections instead of ways :p 20:31:13 <PublicServer> <Mazur> Might be clearer. 20:31:33 <PublicServer> <Mazur> And the hubs are here are all 2 conns. 20:31:43 <PublicServer> <V453000> exactly 20:31:50 <PublicServer> <V453000> thats just split, merge 20:31:56 <PublicServer> <V453000> fairly compact 20:32:11 <PublicServer> <Mazur> True, that's a major difference. 20:32:59 <PublicServer> <V453000> TL5. :) 20:33:09 <PublicServer> <Mazur> 3 would be more fun. 20:33:12 <PublicServer> <V453000> it will be a bit harder in the mountains but thats good 20:33:20 <PublicServer> <V453000> 3 would be quite easy 20:33:56 <PublicServer> <Mazur> In the building, yes, I was thinking overall. 20:34:11 <PublicServer> <V453000> well, TL5 will definitely need less platforms per line 20:34:21 <PublicServer> <Mazur> I'll do a TL3 with 2 engines in a private game. 20:34:31 <PublicServer> *** V453000 has left the game (connection lost) 20:34:33 <PublicServer> *** Game paused (number of players) 20:34:50 <V453000> TL3 loading times are insanely high 20:34:53 <V453000> !password 20:34:53 <PublicServer> V453000: cogent 20:35:13 <PublicServer> *** Game still paused (number of players) 20:35:13 <PublicServer> *** Game unpaused (number of players) 20:35:13 <PublicServer> *** V453000 joined the game 20:35:33 <PublicServer> <Mazur> Hop, saved the bitch, so I can play the same game privately. 20:35:39 <PublicServer> <Mazur> My way. 20:35:47 <PublicServer> <V453000> like ... this map? :o 20:35:49 <PublicServer> <Mazur> >:-) 20:35:55 <PublicServer> <Mazur> Yep. 20:36:06 <PublicServer> <V453000> well, you could submit your way as a plan 20:36:17 <Sylf> I haven't played TL5, CL5 game with coop yet 20:36:32 <PublicServer> <Mazur> But it's not a plan, as such. 20:36:33 <Sylf> It's kind of shocking 20:36:57 <PublicServer> <Mazur> *eek* Sylf! What have you been doing, then? 20:37:11 <PublicServer> <V453000> the last one was 189 iirc 20:37:36 *** thgergo has quit IRC 20:38:11 <PublicServer> <V453000> im actually thinking about Lev4 20:38:31 <PublicServer> <Mazur> Absolutis uses only one of those. 20:38:31 <PublicServer> <V453000> with 2xLev4 per TL5, acceleration is ... not awesome, but reasonable 20:38:37 <PublicServer> *** made screenshot at 0003C6F9: http://ps.openttdcoop.org/publicserver/webcam/0003C6F9.png 20:38:40 <PublicServer> <Mazur> On TL7. 20:38:43 <PublicServer> <V453000> Absolutis doesnt know shit ... 20:38:45 <PublicServer> <Mazur> :-) 20:38:53 <PublicServer> <V453000> btw you didnt notice that his plan involved coal :p 20:39:26 <PublicServer> <Mazur> I noticed it, didn;t realise yet that there is no coal here. 20:39:33 <PublicServer> <V453000> ok :D 20:39:50 <PublicServer> <Mazur> I did notice he didn;t use OIL. 20:40:10 <PublicServer> <V453000> that probably means liquid? 20:40:12 <Sylf> i think that was the liquid 20:40:22 <PublicServer> <V453000> he obviously didnt get what the last game meant by liquids 20:40:32 <Sylf> that and rubber = liquid? 20:40:38 <PublicServer> <Mazur> Ah yes, water wasn't a liquid, he said. 20:40:52 <PublicServer> <V453000> since it was just an unique and occasionnal ... its here ... again? :D 20:40:58 <PublicServer> <Mazur> Very clear way of putting things to me. 20:41:08 <PublicServer> <V453000> it is probably rubber and oil 20:41:18 <PublicServer> <V453000> but it doesnt make the plan any better unfortunately 20:41:49 <Sylf> and he has a secret vault of ice in the scorching desert to provide water. 20:41:58 <Sylf> That's solid. 20:42:15 <PublicServer> *** Mazur has left the game (connection lost) 20:42:17 <PublicServer> *** Game paused (number of players) 20:42:25 <PublicServer> <V453000> I would believe that tbh 20:42:45 <PublicServer> <V453000> actually, water is something else than other primaries since it doesnt produce anything ;) 20:42:59 <PublicServer> *** Game still paused (number of players) 20:42:59 <PublicServer> *** Game unpaused (number of players) 20:43:01 <PublicServer> *** Mazur joined the game 20:43:03 <PublicServer> <V453000> so I would not put it in the liquids either 20:43:22 <PublicServer> *** V453000 has left the game (leaving) 20:43:23 <PublicServer> *** Game paused (number of players) 20:43:29 <V453000> anyway, im done :p 20:43:30 <V453000> laters 20:44:06 <Mazur> Airports need upgrading. 20:44:15 <Mazur> Two planes waiting for landing. 20:44:25 <Sylf> nah. 20:44:42 <Sylf> get rid of couple planes 20:45:09 <Sylf> we don't need somany any more with supersonic jets 20:46:51 <PublicServer> *** Mazur has left the game (leaving) 20:47:05 *** Keiya has joined #openttdcoop 20:54:35 *** Keiya_ has quit IRC 21:15:05 *** fonsinchen has quit IRC 21:25:00 *** roelmb has joined #openttdcoop 21:26:05 <roelmb> @quickstart 21:26:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 21:31:52 *** asnoehu has quit IRC 21:42:35 *** asnoehu has joined #openttdcoop 21:54:48 *** theholyduck has quit IRC 21:56:31 *** elmz has joined #openttdcoop 22:10:33 *** Keiya_ has joined #openttdcoop 22:18:00 *** Keiya has quit IRC 22:23:06 *** ODM has quit IRC 22:46:55 *** Keiya has joined #openttdcoop 22:54:30 *** Keiya_ has quit IRC 22:56:07 *** vinnie has joined #openttdcoop 22:56:26 <vinnie> hello everyone 23:02:12 *** vinnie has quit IRC 23:08:50 *** roelmb has quit IRC 23:13:08 *** robotboy has joined #openttdcoop 23:19:58 <uliko> !gap 4 23:19:58 <PublicServer> uliko: !gap <trainlength> <gap>: Returns amount of tunnels/bridges needed. Formula: (<gap>+<trainlength>-2)/(<trainlength>+2) 23:19:59 <uliko> @gap 4 23:19:59 <Webster> uliko: For Trainlength of 4: <= 10 needs 2, 11 - 16 needs 3, 17 - 22 needs 4. 23:31:03 *** Mitcian has quit IRC 23:31:42 *** Jkrueger has joined #openttdcoop 23:32:31 <Jkrueger> !password 23:32:31 <PublicServer> Jkrueger: sultan 23:32:48 <PublicServer> *** Game still paused (number of players) 23:32:48 <PublicServer> *** Jkrueger joined the game 23:36:52 <PublicServer> *** Jkrueger has left the game (leaving)