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00:06:26 <PublicServer> *** Mazur has joined company #1 00:22:10 <Sylf> !password 00:22:10 <PublicServer> Sylf: toddle 00:22:18 <PublicServer> *** Game still paused (number of players) 00:22:18 <PublicServer> *** Game unpaused (number of players) 00:22:21 <PublicServer> *** Sylf joined the game 00:27:58 <PublicServer> *** made screenshot at 0001E7E3: http://ps.openttdcoop.org/publicserver/webcam/0001E7E3.png 00:37:50 *** ppetak has joined #openttdcoop 00:38:05 <ppetak> !password 00:38:05 <PublicServer> ppetak: caches 00:38:16 <PublicServer> *** ppetak joined the game 00:38:27 <PublicServer> <ppetak> huhu 00:38:38 <PublicServer> <Mazur> Hoho. 00:42:51 <PublicServer> <Mazur> Admiring TGV, Sylf? 00:42:58 <PublicServer> *** made screenshot at 0001F97B: http://ps.openttdcoop.org/publicserver/webcam/0001F97B.png 00:43:04 <PublicServer> <Sylf> that, and the expanded srnw 00:43:16 <PublicServer> <Sylf> and the new TTT main station 00:43:40 <PublicServer> <Mazur> Ah, that's new to me. 00:43:42 <PublicServer> <Sylf> and eyeing the island 3 for SLH to serve Sedingwell 00:44:33 <PublicServer> <Sylf> oh, island 15 steel station is expanded too 00:45:12 <PublicServer> <Sylf> I'll soon have to drop out of this game 00:45:22 <PublicServer> <Mazur> Yeah, had a 23% service rate for steel, so I added a couple of trains and platforms. 00:45:25 <PublicServer> <ppetak> Sedingwell on 03 should get goods and pax, right? 00:45:35 <PublicServer> <Sylf> ppetak: yes 00:45:49 <PublicServer> <Sylf> My PC isn't powerful enough for so many GRFs 00:46:23 <PublicServer> <ppetak> yes, even my game machine is somewheat stuck on smallest zoom .. 00:46:25 <PublicServer> <Mazur> Just like drontfield,. I suppose./ 00:46:58 <PublicServer> <Sylf> I really wonder if we can service Wrinningbury too 00:47:04 <PublicServer> <Mazur> Yeah, zoomed out gets tricky. 00:47:19 <PublicServer> <ppetak> 1 fps :) 00:47:45 <PublicServer> <Sylf> For me, the Boost station area gets less than .5 fps with full screen 00:47:55 <PublicServer> <Sylf> well, maybe 2fps actually 00:48:13 <PublicServer> <ppetak> still not playable. 00:48:39 <PublicServer> <Mazur> No, still goes well zoomed in, only panning gets slower/jumpy. 00:49:19 <PublicServer> <Sylf> hmm, the island 6 transfer station is WAY bigger than what I remember 00:49:21 <PublicServer> <Mazur> Yeeeeeeeeeeeeeeeeeeehaaaaa! 00:49:27 <PublicServer> <ppetak> paning the screen is tricky 00:49:33 <PublicServer> <Sylf> good heavens, it's huge 00:49:52 <PublicServer> <ppetak> rebuilt today by V 00:50:33 <PublicServer> <Sylf> and the tiny town next to it hasn't been razed yet :D 00:53:11 <PublicServer> <Sylf> gonna start my work on island 3 00:53:22 <PublicServer> <Sylf> feel free to join me :) 00:54:44 *** pugi has quit IRC 00:54:56 <PublicServer> <ppetak> well, I spent much time gaming today, I have to go sleep and tomorrow to work :( 00:55:00 *** pugi has joined #openttdcoop 00:55:40 <PublicServer> <Sylf> work life always gets in the way of gaming life 00:55:42 <PublicServer> <Mazur> If I may just finish this reowrking of the TGV north. 00:55:44 <PublicServer> <Sylf> :/ 00:56:13 <PublicServer> <ppetak> so, good luck, tomorrow I will continue somewhere. 00:56:23 <PublicServer> <Mazur> See you. 00:56:29 <PublicServer> <ppetak> bye 00:56:53 <PublicServer> <Sylf> see ya 00:56:59 <PublicServer> *** ppetak has left the game (connection lost) 00:57:08 *** ppetak has quit IRC 00:57:58 <PublicServer> *** made screenshot at 00003E38: http://ps.openttdcoop.org/publicserver/webcam/00003E38.png 01:00:37 *** KenjiE20 has quit IRC 01:05:09 <PublicServer> <Mazur> There, much nicer. 01:05:28 <PublicServer> <Sylf> MUN? 01:05:39 <PublicServer> <Sylf> or BAH? 01:05:45 <PublicServer> <Mazur> North end of main ^TGV island. 01:06:24 <PublicServer> <Sylf> BAH needs to be able to accept goods 01:06:30 <PublicServer> <Mazur> WHere all the industries were in the way. 01:06:33 *** pugi has quit IRC 01:07:02 <PublicServer> <Mazur> Nop stores yet. 01:07:16 <PublicServer> <Sylf> come on, town, start building some commercial towers 01:09:23 <PublicServer> <Mazur> Ah, MUN accepts goods now. 01:10:17 <PublicServer> <Sylf> sorry 01:11:37 *** roboboy has joined #openttdcoop 01:12:58 <PublicServer> *** made screenshot at 000215FE: http://ps.openttdcoop.org/publicserver/webcam/000215FE.png 01:16:16 <PublicServer> <Sylf> there, BAH now accepts goods :} 01:16:38 <PublicServer> <Mazur> Yay! 01:17:05 *** perk111 has quit IRC 01:17:33 *** perk11 has joined #openttdcoop 01:25:17 *** roboboy has quit IRC 01:26:24 <PublicServer> <Sylf> grrr 01:26:48 <PublicServer> <Mazur> Where's that? 01:26:58 <PublicServer> <Sylf> Sedingwell Ridge, island 3 01:27:50 <PublicServer> <Mazur> Weird signalling. 01:27:59 <PublicServer> *** made screenshot at 00002E52: http://ps.openttdcoop.org/publicserver/webcam/00002E52.png 01:28:02 <PublicServer> <Mazur> Oh no., two stations, I get it. 01:28:20 <PublicServer> <Sylf> 2 stations, very limited space, totally not my style 01:28:38 <PublicServer> <Mazur> And how about the island west? 01:28:53 <PublicServer> <Sylf> there's no town there 01:29:03 <PublicServer> <Sylf> oh wait... 01:29:07 <PublicServer> <Sylf> Tundinghattan 01:29:10 <PublicServer> <Mazur> Yes. 01:29:32 <PublicServer> <Sylf> how in the hell do we service that one 01:29:50 <PublicServer> <Mazur> 51 length bridge... 01:30:04 <PublicServer> <Sylf> :p 01:30:57 <PublicServer> <Mazur> I'd ship it, but I think V "prefers" otherwise. 01:31:21 <PublicServer> <Sylf> use the big island north of SLH 03-03 01:31:35 <PublicServer> <Sylf> make some more smaller islands 01:31:49 <PublicServer> <Sylf> sort of like the oil rigs for island 5 01:31:51 <PublicServer> <Sylf> 4* 01:38:56 <PublicServer> <Sylf> grrr, that SLH 01:40:02 <PublicServer> <Mazur> Which one? 01:40:06 <PublicServer> <Sylf> 03-03 01:40:48 <PublicServer> <Mazur> Yeah. 01:42:48 <PublicServer> <Sylf> can't make that prio 01:42:58 <PublicServer> <Sylf> or else we'll need to make the hub bigger 01:42:59 <PublicServer> *** made screenshot at 0000B290: http://ps.openttdcoop.org/publicserver/webcam/0000B290.png 01:45:34 <PublicServer> <Mazur> And from there to the city? 01:45:56 <PublicServer> <Sylf> bunch of short bridges 01:46:32 <PublicServer> <Mazur> No elevenses? 01:46:49 <PublicServer> <Sylf> ? 01:47:07 <PublicServer> <Mazur> Ah, without doubling. 01:47:41 <PublicServer> <Sylf> we better build the station now before we piss off the town 01:47:53 <PublicServer> <Mazur> Yah. 01:54:56 <PublicServer> <Sylf> now someone can start building factories and service primaries 01:55:07 <PublicServer> * Sylf happy 01:55:14 <PublicServer> <Mazur> Yep. 01:55:57 <PublicServer> <Mazur> Except there's no primaries sideline in hte north. 01:56:19 <PublicServer> <Sylf> it can go off of the town SL 01:56:47 <PublicServer> <Sylf> I see a big X in the east 01:57:59 <PublicServer> *** made screenshot at 00007A0F: http://ps.openttdcoop.org/publicserver/webcam/00007A0F.png 01:58:07 <PublicServer> <Mazur> Better. 02:09:10 <PublicServer> <Sylf> V's feeder station is now a madness 02:09:23 <PublicServer> <Sylf> rails everywhere 02:09:25 <PublicServer> <Mazur> Was it anything else at any stage? 02:09:53 <PublicServer> <Sylf> uh... 02:10:03 <PublicServer> <Mazur> T5ricky one, not? :-) 02:10:21 <PublicServer> <Sylf> I'm not even gonna try to understand it 02:12:59 <PublicServer> *** made screenshot at 00008BA7: http://ps.openttdcoop.org/publicserver/webcam/00008BA7.png 02:14:56 <PublicServer> <Sylf> yay 02:15:02 <PublicServer> <Sylf> fixed one signal gap on island 2 ML 02:28:00 <PublicServer> *** made screenshot at 000171B9: http://ps.openttdcoop.org/publicserver/webcam/000171B9.png 02:28:42 <PublicServer> <Mazur> If you're bored, you can rebuild my BBH on 01. 02:28:52 <PublicServer> <Sylf> oh 02:28:56 <PublicServer> <Sylf> you were busy 02:29:06 <PublicServer> <Sylf> TL5, CL3? 02:29:09 <PublicServer> <Mazur> A bit. 02:29:17 *** Fuco has quit IRC 02:29:19 <PublicServer> <Mazur> TL5, not CL5? 02:29:29 <PublicServer> <Mazur> Then there are no CL issues. 02:29:33 <PublicServer> <Mazur> :-D 02:29:39 <PublicServer> <Mazur> *proud* 02:29:54 <PublicServer> <Sylf> yeah, it looks good 02:30:06 <PublicServer> <Mazur> I amhte greatest! 02:32:05 <PublicServer> <Sylf> why are there two power plants on that plan.... 02:32:45 <PublicServer> <Sylf> one misnamed town drop 02:32:51 <PublicServer> <Mazur> They pop up everywhere where we want to build. 02:33:06 <PublicServer> <Sylf> I meant, the stations in the plan 02:33:10 <PublicServer> <Sylf> for island 1 02:33:44 <PublicServer> <Mazur> I see only one? 02:33:54 <PublicServer> <Sylf> Because I renamed one to Town Drop 02:34:00 <PublicServer> <Mazur> Ah, ok. 02:34:28 <PublicServer> <Sylf> hmm 02:34:34 <PublicServer> <Sylf> I start to see some issues 02:35:14 <PublicServer> <Mazur> Tell me. 02:35:16 <PublicServer> <Sylf> remember PSG 193 02:35:22 <PublicServer> <Mazur> Hardly. 02:35:44 <PublicServer> <Sylf> It's CL3, but there is also an issue about zig-zag style area needs to be CL4, sort of 02:38:08 <PublicServer> <Mazur> Maybe that's to do with no 3 corners in one TL. 02:38:27 <PublicServer> <Sylf> right 02:38:58 <PublicServer> <Sylf> It's not a problem with 120kph trains though :D 02:39:04 <PublicServer> <Mazur> Which does not exist in my BBH, as the displacement is 2. 02:39:19 <PublicServer> <Sylf> there were couple 02:39:23 <PublicServer> <Mazur> Except the very first. 02:39:33 <PublicServer> <Sylf> they're already fixed 02:40:04 <PublicServer> <Mazur> 1? 02:40:15 <PublicServer> <Mazur> 2 is no problem, I think. 02:40:35 <PublicServer> <Sylf> those 2 spots I changed 02:40:42 <PublicServer> <Mazur> Ah, ok. 02:41:36 <PublicServer> <Mazur> If 1 turns out to be a problem the split can be moved up hte hill. 02:41:58 <PublicServer> <Sylf> true 02:42:02 <PublicServer> <Mazur> But lets not shoot hte bear until it attacks. 02:42:12 <PublicServer> <Sylf> I have a better idea 02:42:21 <PublicServer> <Mazur> Which is a new proverb I just now launched. 02:42:36 <PublicServer> <Mazur> That would do it. 02:43:00 <PublicServer> *** made screenshot at 00008598: http://ps.openttdcoop.org/publicserver/webcam/00008598.png 02:43:20 <PublicServer> <Mazur> At that stage I was just trying to make hte connections. 02:49:35 <PublicServer> <Mazur> Bahattan really likes us, now. 02:49:43 <PublicServer> <Sylf> :) 02:49:55 <PublicServer> <Sylf> I'm building steel mill station on 01 02:49:59 <PublicServer> <Mazur> It's alsohte biggest of the four. 02:50:27 <PublicServer> <Mazur> STeal station. 02:50:37 <PublicServer> <Mazur> :-) 02:52:21 <PublicServer> <Mazur> Curioser and curioser, Alice thought. 02:52:28 <PublicServer> <Mazur> Ah. 02:52:47 <PublicServer> <Mazur> You could shorten that by 2 with a PBS station. 02:52:57 <PublicServer> <Sylf> yea 02:52:59 <PublicServer> <Sylf> sort of 02:53:07 <PublicServer> <Mazur> Just saying. 02:54:18 <PublicServer> <Mazur> The pokatforms sigs are not needed. 02:56:04 <PublicServer> <Sylf> I'll let someone else worry about SLH 02:56:27 <PublicServer> <Mazur> Yeah. 02:57:29 <PublicServer> <Mazur> Oh, Town drop is all the way out there. :-) 02:57:36 <PublicServer> <Sylf> yeah 02:57:42 <PublicServer> <Sylf> another remote island town 02:58:00 <PublicServer> *** made screenshot at 0000FDA0: http://ps.openttdcoop.org/publicserver/webcam/0000FDA0.png 03:02:23 <PublicServer> <Sylf> it'll almost be a 4-way hub on that island 03:02:39 <PublicServer> <Mazur> Where I' 03:02:45 <PublicServer> <Sylf> town, coal, and saw mill drop 03:02:47 <PublicServer> <Mazur> Where I'm at? 03:02:59 <PublicServer> <Mazur> I was thinking of a circle. 03:03:13 <PublicServer> <Sylf> We can do Davil 03:03:31 <PublicServer> <Mazur> Dunno him, her or it. 03:03:54 <Sylf> http://blog.openttdcoop.org/2009/05/31/big-hubs-in-a-nutshell-finding-a-universal-hub-design/ 03:04:18 <PublicServer> <Sylf> errrr 03:04:24 <PublicServer> <Sylf> we don't have enough land for that 03:06:05 <PublicServer> <Mazur> BUt basically that princpiple, a circle counterclockwise. 03:06:07 <PublicServer> <Sylf> circle can cause gridlock 03:06:13 <PublicServer> <Mazur> Oh. 03:06:16 <PublicServer> <Sylf> so keep that in mind 03:06:58 <PublicServer> <Mazur> At 4 am I think I'd better desist in attempting it, then. 03:07:17 <PublicServer> <Sylf> we can call it a quit for tonight 03:07:28 <PublicServer> <Mazur> Yeah. We cone good. 03:07:30 <PublicServer> <Mazur> done 03:07:40 <PublicServer> <Sylf> :) 03:08:55 <PublicServer> <Mazur> TGV, island 03, a start at 01. 03:08:58 <PublicServer> <Sylf> We can kill the tram in Bahattan? 03:09:22 <PublicServer> <Mazur> Sure. 03:09:35 <PublicServer> <Mazur> Not my tram. 03:09:49 <PublicServer> <Sylf> oh. hm. 03:10:43 <PublicServer> <Sylf> anyway. It's gone 03:11:02 <PublicServer> <Mazur> Hah, Munfingpool's tram is starting to spread the population. 03:11:08 <PublicServer> <Sylf> CPU usage went down by 0.03% 03:13:01 <PublicServer> *** made screenshot at 0001E1E4: http://ps.openttdcoop.org/publicserver/webcam/0001E1E4.png 03:22:36 *** perk11 has quit IRC 03:23:42 <PublicServer> <Sylf> I'm gonna call for the night 03:23:44 <PublicServer> <Sylf> see ya around 03:23:51 <PublicServer> *** Sylf has left the game (leaving) 03:23:51 <PublicServer> *** Game paused (number of players) 03:25:31 <PublicServer> *** Mazur has left the game (leaving) 03:25:57 <Mazur> Yes, sleep well, 03:28:01 <PublicServer> *** made screenshot at 0002218A: http://ps.openttdcoop.org/publicserver/webcam/0002218A.png 03:55:51 <PublicServer> *** Game still paused (number of players) 03:55:54 <PublicServer> *** glevans2 joined the game 03:59:20 <PublicServer> *** glevans2 has left the game (leaving) 04:05:33 *** roboboy has joined #openttdcoop 05:08:47 *** roboboy has quit IRC 06:39:23 *** thgergo has quit IRC 06:57:46 *** DayDreamer has joined #openttdcoop 08:34:38 *** lasershock has quit IRC 08:38:42 *** greenlion_ has joined #openttdcoop 08:41:20 *** lasershock has joined #openttdcoop 08:42:53 *** greenlion has quit IRC 08:45:49 *** greenlion_ has quit IRC 08:46:39 *** greenlion_ has joined #openttdcoop 08:46:51 *** greenlion_ has quit IRC 08:48:11 *** greenlion_ has joined #openttdcoop 08:49:49 *** greenlion_ has quit IRC 08:50:24 *** greenlion_ has joined #openttdcoop 08:59:30 *** smoovi has joined #openttdcoop 09:01:41 *** Progman has joined #openttdcoop 09:01:43 *** greenlion_ has quit IRC 09:03:19 *** greenlion_ has joined #openttdcoop 09:04:50 *** greenlion_ has joined #openttdcoop 09:05:49 *** greenlion_ has quit IRC 09:08:59 *** slaca has joined #openttdcoop 09:09:08 *** greenlion_ has joined #openttdcoop 09:09:50 <slaca> !password 09:09:50 <PublicServer> slaca: oiling 09:09:57 <PublicServer> *** Game still paused (number of players) 09:10:00 <PublicServer> *** slaca joined the game 09:11:17 *** greenlion_ has quit IRC 09:12:27 *** greenlion_ has joined #openttdcoop 09:14:19 *** greenlion_ has quit IRC 09:16:06 *** greenlion_ has joined #openttdcoop 09:17:17 *** greenlion_ has quit IRC 09:22:35 <PublicServer> *** slaca has left the game (leaving) 10:12:04 <slaca> !password 10:12:04 <PublicServer> slaca: whiten 10:12:14 <PublicServer> *** Game still paused (number of players) 10:12:16 <PublicServer> *** slaca joined the game 10:13:56 <PublicServer> *** slaca has left the game (leaving) 10:14:56 *** benom has joined #openttdcoop 10:34:31 *** DayDreamer has quit IRC 10:42:56 *** slaca has quit IRC 10:46:44 *** benom has quit IRC 11:03:11 *** `real has joined #openttdcoop 11:03:34 *** perk11 has joined #openttdcoop 11:05:56 *** real` has quit IRC 11:07:15 *** smoovi has quit IRC 11:07:48 *** ppetak has joined #openttdcoop 11:09:07 <ppetak> !password 11:09:07 <PublicServer> ppetak: ocular 11:09:25 <PublicServer> *** Game still paused (number of players) 11:09:25 <PublicServer> *** ppetak joined the game 11:14:56 <PublicServer> *** ppetak has left the game (connection lost) 11:15:00 *** ppetak has left #openttdcoop 11:32:05 <PublicServer> *** Game still paused (number of players) 11:32:08 <PublicServer> *** Mazur joined the game 11:49:32 *** roboboy has joined #openttdcoop 11:50:28 *** KenjiE20 has joined #openttdcoop 11:50:28 *** ChanServ sets mode: +o KenjiE20 11:55:26 *** roboboy has joined #openttdcoop 12:02:49 <PublicServer> *** Game still paused (number of players) 12:02:49 <PublicServer> *** Game unpaused (number of players) 12:02:49 <PublicServer> *** glevans2 joined the game 12:03:36 <PublicServer> *** glevans2 has left the game (connection lost) 12:03:37 <PublicServer> *** Game paused (number of players) 12:03:45 <glevans2> :( 12:03:58 <glevans2> this game is just too much... 12:04:10 <glevans2> I was afraid it might be... 12:05:50 <V453000> !nfo 12:05:53 <V453000> !info 12:05:53 <PublicServer> V453000: #:1(Orange) Company Name: 'psg200' Year Founded: 2024 Money: 21081456873 Loan: 0 Value: 21087039183 (T:1237, R:120, P:16, S:1) unprotected 12:05:59 <V453000> not that heavy yet :p 12:06:15 <PublicServer> <Mazur> lo. 12:06:25 <glevans2> moar ning all 12:06:34 <V453000> hai 12:06:38 <PublicServer> <Mazur> BBH01-01 big enough or should it have been LL_RR? 12:06:56 <V453000> time will show :p 12:07:09 <V453000> LR should be fine 12:07:13 <V453000> we can always expand 12:07:16 <PublicServer> <Mazur> Good, because this is as good as I can. 12:07:22 <PublicServer> <Mazur> For now. 12:07:42 <PublicServer> *** Game still paused (number of players) 12:07:42 <PublicServer> *** Game unpaused (number of players) 12:07:45 <PublicServer> *** Kenji joined the game 12:07:50 <PublicServer> <Mazur> Hi, K. 12:07:56 <PublicServer> <Kenji> hey 12:07:59 <V453000> hi 12:08:23 <PublicServer> <Kenji> -_- someone added pointless lines to grinn 12:08:49 <PublicServer> <Mazur> Maybe they did want to grin? 12:09:03 <PublicServer> <Kenji> that was rubbish 12:09:05 <V453000> grinn is the eastern one? 12:09:13 <PublicServer> <Kenji> the eyecandy one 12:09:21 <V453000> yes, eastern eyecandy town 12:09:26 <PublicServer> <Kenji> yeah 12:09:32 <V453000> I did add something 12:09:50 <PublicServer> <Kenji> in electric 12:10:02 <V453000> most likely 12:10:09 <V453000> !password 12:10:09 <PublicServer> V453000: makeup 12:10:23 <PublicServer> *** V453000 joined the game 12:11:11 <PublicServer> <V453000> not sure about the last one, but definitely the beginning of the entry 12:11:30 <PublicServer> <V453000> if there is a slow train on the inner, it can be easily overtaken by the faster one from the outer 12:11:49 <PublicServer> <V453000> (to either platform) 12:11:52 <PublicServer> <V453000> not like it matters... 12:11:59 <PublicServer> <Kenji> 4 trains 12:12:19 <PublicServer> <V453000> what I am concerned more about now is Feeder SRNW fucked upside down 12:12:27 <PublicServer> <V453000> so lets do some stuff :) 12:13:02 <PublicServer> *** made screenshot at 00014F61: http://ps.openttdcoop.org/publicserver/webcam/00014F61.png 12:15:30 <PublicServer> <Mazur> Temporarily giving part 3 unregulated access would clear out the backlog. 12:18:02 <PublicServer> *** Kenji has left the game (leaving) 12:18:04 <PublicServer> <V453000> what backlog 12:18:26 <PublicServer> <V453000> cargo waiting? 12:18:36 <PublicServer> <V453000> clearing is no solution, it will just reappear 12:18:36 <PublicServer> <Mazur> The 1500 tonnes waiting to be picked up. 12:19:04 <PublicServer> <Mazur> Yes, but a clear slate might help finding why it builds. 12:20:02 <PublicServer> <V453000> no :) 12:20:12 <PublicServer> *** V453000 has left the game (connection lost) 12:20:12 <PublicServer> *** Game paused (number of players) 12:20:24 <V453000> -.- 12:20:29 <V453000> later 12:20:30 <PublicServer> <Mazur> You're the expert. 12:20:37 <PublicServer> <Mazur> k, bye. 12:23:26 *** greenlion_ has joined #openttdcoop 12:38:34 *** ODM has joined #openttdcoop 12:38:34 *** ChanServ sets mode: +o ODM 12:40:45 <V453000> think I got it :) 12:40:51 <V453000> 4 years without a single error 12:51:59 *** Fuco has joined #openttdcoop 12:52:02 *** Fuco has quit IRC 13:13:19 <PublicServer> <Mazur> Congrats. 13:15:36 *** Fuco has joined #openttdcoop 13:15:40 *** ChanServ sets mode: +v Fuco 13:33:55 *** CharcoalDioxide has joined #openttdcoop 13:34:01 <CharcoalDioxide> !passworf 13:34:06 <CharcoalDioxide> !password 13:34:06 <PublicServer> CharcoalDioxide: doused 13:34:08 <CharcoalDioxide> !players 13:34:11 <PublicServer> CharcoalDioxide: Client 294 (Orange) is Mazur, in company 1 (psg200) 13:35:02 <PublicServer> *** Game still paused (number of players) 13:35:02 <PublicServer> *** Game unpaused (number of players) 13:35:02 <PublicServer> *** CharcoalDioxide joined the game 13:36:01 <PublicServer> <CharcoalDioxide> me laggy. 13:36:38 <PublicServer> *** CharcoalDioxide has left the game (leaving) 13:36:38 <PublicServer> *** Game paused (number of players) 13:36:41 <CharcoalDioxide> me too laggy. 13:44:42 *** ppetak has joined #openttdcoop 13:58:22 * Mazur not. 13:58:37 * Mazur is evwen running a second OTTD to ahve something to do. 13:58:46 <Mazur> Oceania scenario. 13:58:50 <Mazur> 1950 13:59:10 <Mazur> Single track unelectrified connections. 13:59:47 <Mazur> Almost didn;t get my first train up and running because of the cost of a double line. 14:02:39 <ppetak> !password 14:02:39 <PublicServer> ppetak: hoofed 14:03:32 <PublicServer> *** Game still paused (number of players) 14:03:32 <PublicServer> *** Game unpaused (number of players) 14:03:34 <PublicServer> *** ppetak joined the game 14:13:00 <PublicServer> <ppetak> thanks for help :) 14:13:02 <PublicServer> *** made screenshot at 00025DC0: http://ps.openttdcoop.org/publicserver/webcam/00025DC0.png 14:13:04 <PublicServer> <ppetak> I'm slow .. 14:17:04 *** ODM has quit IRC 14:18:14 *** pugi has joined #openttdcoop 14:24:19 *** hylje has joined #openttdcoop 14:24:19 *** ChanServ sets mode: +o hylje 14:24:34 *** sharpy has joined #openttdcoop 14:24:46 <sharpy> !password 14:24:46 <PublicServer> sharpy: torsos 14:25:33 <sharpy> !dl win64 14:25:33 <PublicServer> sharpy: http://binaries.openttd.org/nightlies/trunk/r21762/openttd-trunk-r21762-windows-win64.zip 14:28:02 <PublicServer> *** made screenshot at 000233F0: http://ps.openttdcoop.org/publicserver/webcam/000233F0.png 14:28:03 <sharpy> !passwor 14:28:14 <sharpy> !password 14:28:14 <PublicServer> sharpy: locust 14:28:32 <PublicServer> *** sharpy joined the game 14:28:36 <PublicServer> <sharpy> hiya 14:28:46 <PublicServer> <Mazur> Hi. 14:28:49 <V453000> elo 14:28:51 <PublicServer> <ppetak> hola 14:29:01 <PublicServer> <sharpy> long time no coop 14:29:13 <PublicServer> *** V453000 joined the game 14:30:09 <PublicServer> <Mazur> *weep* Can't build a road from Tenhead to Senwood. 14:30:45 *** thgergo has joined #openttdcoop 14:31:03 <PublicServer> <Mazur> Well, I could, but since there is no reason better than for hte fun of it... 14:31:56 <PublicServer> *** V453000 has left the game (connection lost) 14:33:41 *** slaca has joined #openttdcoop 14:34:10 <slaca> !password 14:34:10 <PublicServer> slaca: locust 14:36:39 *** _slaca has joined #openttdcoop 14:37:31 <PublicServer> *** slaca joined the game 14:37:36 <PublicServer> <slaca> hi 14:40:16 *** Intexon has joined #openttdcoop 14:40:32 <PublicServer> *** sharpy has left the game (leaving) 14:42:14 *** slaca has quit IRC 14:42:37 <V453000> !password 14:42:37 <PublicServer> V453000: exuded 14:42:57 <PublicServer> *** V453000 joined the game 14:43:01 <PublicServer> <V453000> back :) 14:43:02 <PublicServer> *** made screenshot at 000215EC: http://ps.openttdcoop.org/publicserver/webcam/000215EC.png 14:43:05 <PublicServer> <slaca> re 14:44:24 *** sharpy has quit IRC 14:45:33 <PublicServer> <V453000> k 14:45:35 <PublicServer> <V453000> lets rebuild 14:45:41 <PublicServer> <V453000> say goodbye to the feeder :) 14:46:51 <PublicServer> <Mazur> Alas, poor feeder. I knew him, Horatio. 14:46:55 <PublicServer> <ppetak> again? 14:47:05 <PublicServer> <V453000> ? 14:47:27 <PublicServer> <ppetak> feeder was rebuilt yesterday, not? 14:47:33 <PublicServer> <V453000> not the srnw one 14:48:00 <PublicServer> <ppetak> Aaah, on my work laptop the feeder island is really stucky... 14:48:39 <PublicServer> <V453000> this is at 05 island though :p 14:48:59 <PublicServer> <ppetak> understand .. 14:51:56 <PublicServer> <V453000> you can help me sell the trains :p 14:52:20 <PublicServer> *** slaca has joined company #1 14:53:22 *** Gammro has joined #openttdcoop 14:53:32 <Gammro> !password 14:53:32 <PublicServer> Gammro: exuded 14:54:13 <PublicServer> *** Gammro joined the game 14:55:24 <PublicServer> <V453000> thanks 14:55:51 <PublicServer> <V453000> now the less destructive part :) 14:55:59 <PublicServer> <slaca> :) 14:56:35 *** fmauneko has joined #openttdcoop 14:58:03 <PublicServer> *** made screenshot at 000322CF: http://ps.openttdcoop.org/publicserver/webcam/000322CF.png 15:03:38 *** DayDreamer has joined #openttdcoop 15:05:24 *** BigDaveDev has joined #openttdcoop 15:07:18 *** BigDaveDev has quit IRC 15:09:22 *** Vitus has joined #openttdcoop 15:13:03 <PublicServer> *** made screenshot at 000302CE: http://ps.openttdcoop.org/publicserver/webcam/000302CE.png 15:16:11 *** Gammro has quit IRC 15:17:01 <PublicServer> *** Gammro has left the game (leaving) 15:22:52 <PublicServer> *** V453000 has left the game (connection lost) 15:22:56 <V453000> mah 15:22:58 <V453000> !password 15:22:58 <PublicServer> V453000: entrap 15:23:16 <PublicServer> *** V453000 joined the game 15:23:59 <PublicServer> *** V453000 has left the game (connection lost) 15:24:12 <V453000> QQ 15:24:17 <PublicServer> *** V453000 joined the game 15:28:03 <PublicServer> *** made screenshot at 000320DC: http://ps.openttdcoop.org/publicserver/webcam/000320DC.png 15:43:04 <PublicServer> *** made screenshot at 0002FCC1: http://ps.openttdcoop.org/publicserver/webcam/0002FCC1.png 15:49:07 <PublicServer> *** V453000 has left the game (connection lost) 15:49:43 <V453000> !password 15:49:43 <PublicServer> V453000: brassy 15:50:28 <PublicServer> *** V453000 joined the game 15:51:04 <PublicServer> *** V453000 has left the game (connection lost) 15:51:33 <PublicServer> *** V453000 joined the game 15:55:13 <PublicServer> *** slaca has left the game (leaving) 15:55:39 *** _slaca has quit IRC 15:58:04 <PublicServer> *** made screenshot at 000310DA: http://ps.openttdcoop.org/publicserver/webcam/000310DA.png 15:59:39 <PublicServer> <V453000> victory \o/ now just the logic 16:03:50 <PublicServer> *** Intexon joined the game 16:03:51 <PublicServer> <V453000> hi 16:03:55 <PublicServer> <Intexon> hello 16:04:09 <PublicServer> <Intexon> anything going on? 16:04:19 <PublicServer> <V453000> just rebuilding feeder srnw 16:04:39 *** Intexon has quit IRC 16:05:17 <PublicServer> <Intexon> what was wrong about it? 16:05:29 <PublicServer> <V453000> there were some little flaws 16:05:46 *** Intexon has joined #openttdcoop 16:06:07 <PublicServer> <V453000> and I want it to work perfectly :) we had one imperfect station of this kind in the last game, so this should be better 16:06:42 <PublicServer> <Intexon> the logic things in this game go beyond me tbh :) 16:06:58 <PublicServer> <Intexon> I'm having difficulties catching up :D 16:07:04 <PublicServer> <V453000> I will explain it in an article pretty soon 16:08:35 <PublicServer> <Intexon> I'm gonna launch the TTT island okay? 16:08:41 <PublicServer> <V453000> sure 16:13:04 <PublicServer> *** made screenshot at 00031AC8: http://ps.openttdcoop.org/publicserver/webcam/00031AC8.png 16:21:22 *** roboboy has quit IRC 16:24:54 *** smoovi has joined #openttdcoop 16:28:04 <PublicServer> *** made screenshot at 00027A25: http://ps.openttdcoop.org/publicserver/webcam/00027A25.png 16:28:25 <PublicServer> <V453000> my 2295 mine down to 1100 :( 16:28:51 <PublicServer> <Intexon> during the rebuild? 16:28:57 <PublicServer> <V453000> yes 16:29:09 <PublicServer> <V453000> either way, 1/3 done :) 16:43:04 <PublicServer> *** made screenshot at 00027247: http://ps.openttdcoop.org/publicserver/webcam/00027247.png 16:49:51 *** Atoompje has joined #openttdcoop 16:50:10 <Atoompje> hi 16:50:14 <Atoompje> !password 16:50:14 <PublicServer> Atoompje: boated 16:50:18 <PublicServer> <Intexon> hi 16:50:47 <PublicServer> <V453000> elo 16:50:48 <PublicServer> *** Atoompje joined the game 16:51:00 <PublicServer> <Atoompje> hi :) 16:55:33 <PublicServer> <Intexon> any idea how to prevent the Z1s from taking pax at oil rigs? 16:55:49 <PublicServer> <V453000> do we need that? 16:55:52 <PublicServer> <V453000> just drop them as well 16:56:15 <PublicServer> <V453000> I think it actually is nice :) 16:56:25 <PublicServer> <Intexon> it slows down :P 16:56:28 <PublicServer> <V453000> meh 16:58:05 <PublicServer> *** made screenshot at 0002F4CE: http://ps.openttdcoop.org/publicserver/webcam/0002F4CE.png 16:58:59 *** hylje has quit IRC 17:00:52 <PublicServer> <Intexon> going for dinner 17:00:55 <PublicServer> *** Intexon has joined spectators 17:00:57 <PublicServer> <V453000> later 17:01:09 <PublicServer> <Atoompje> cya 17:02:02 <PublicServer> <Atoompje> hope ottd will run quicker on my new laptop.. this is not good:p 17:02:08 <PublicServer> <V453000> :D 17:06:57 *** hylje has joined #openttdcoop 17:06:57 *** ChanServ sets mode: +o hylje 17:07:38 <PublicServer> *** Atoompje has left the game (connection lost) 17:08:50 <PublicServer> <ppetak> bye, I have to go home to much better puter .. Our company is poor and I have old notebook ;) 17:08:57 <PublicServer> <V453000> cya 17:09:08 <PublicServer> *** Spike joined the game 17:09:15 <PublicServer> <ppetak> I can see that end of the game is not for everyone ;) Bye. 17:09:19 <PublicServer> *** ppetak has left the game (leaving) 17:10:17 <PublicServer> *** Spike has joined company #1 17:12:31 <PublicServer> *** V453000 has left the game (connection lost) 17:12:37 <V453000> !password 17:12:38 <PublicServer> V453000: darned 17:12:56 <PublicServer> *** V453000 joined the game 17:12:58 <PublicServer> *** Spike has joined spectators 17:13:05 <PublicServer> *** made screenshot at 000308E6: http://ps.openttdcoop.org/publicserver/webcam/000308E6.png 17:18:11 *** perk111 has joined #openttdcoop 17:22:49 *** Atoompje has quit IRC 17:23:43 *** perk11 has quit IRC 17:25:51 <PublicServer> *** V453000 has left the game (connection lost) 17:25:53 <PublicServer> *** Game paused (number of players) 17:28:05 <PublicServer> *** made screenshot at 000306E6: http://ps.openttdcoop.org/publicserver/webcam/000306E6.png 17:33:21 <V453000> !password 17:33:21 <PublicServer> V453000: cruels 17:33:39 <PublicServer> *** Game still paused (number of players) 17:33:39 <PublicServer> *** Game unpaused (number of players) 17:33:42 <PublicServer> *** V453000 joined the game 17:34:57 <PublicServer> *** Intexon has joined company #1 17:43:05 <PublicServer> *** made screenshot at 0002AE41: http://ps.openttdcoop.org/publicserver/webcam/0002AE41.png 17:48:44 *** ODM has joined #openttdcoop 17:48:44 *** ChanServ sets mode: +o ODM 17:50:38 *** HanziQ has joined #openttdcoop 17:50:41 <HanziQ> hoy 17:50:47 <HanziQ> !dl win64 17:50:47 <PublicServer> HanziQ: http://binaries.openttd.org/nightlies/trunk/r21762/openttd-trunk-r21762-windows-win64.zip 17:50:51 <PublicServer> <V453000> hi 17:51:05 *** ppetak has quit IRC 17:53:25 <HanziQ> !password 17:53:25 <PublicServer> HanziQ: dogged 17:53:36 <PublicServer> *** HanziQ joined the game 17:55:29 <PublicServer> *** HanziQ has left the game (connection lost) 17:55:33 *** HanziQ has quit IRC 17:55:53 <PublicServer> *** Intexon has joined spectators 17:58:05 <PublicServer> *** made screenshot at 00027A25: http://ps.openttdcoop.org/publicserver/webcam/00027A25.png 18:10:22 <PublicServer> *** Intexon has left the game (leaving) 18:11:10 *** Atoompje has joined #openttdcoop 18:13:06 <PublicServer> *** made screenshot at 000310EA: http://ps.openttdcoop.org/publicserver/webcam/000310EA.png 18:23:56 <PublicServer> *** V453000 has left the game (connection lost) 18:23:56 <PublicServer> *** Game paused (number of players) 18:24:01 <V453000> !password 18:24:02 <PublicServer> V453000: pulsed 18:24:19 <PublicServer> *** Game still paused (number of players) 18:24:19 <PublicServer> *** Game unpaused (number of players) 18:24:22 <PublicServer> *** V453000 joined the game 18:24:30 *** Vinnie has joined #openttdcoop 18:24:36 <Vinnie> !password 18:24:36 <PublicServer> Vinnie: pulsed 18:24:53 <PublicServer> *** Vinnie joined the game 18:24:55 <PublicServer> <Vinnie> Hello 18:24:55 <PublicServer> <V453000> hai 18:25:59 *** CharcoalDioxide has quit IRC 18:28:06 <PublicServer> *** made screenshot at 000314F1: http://ps.openttdcoop.org/publicserver/webcam/000314F1.png 18:35:44 *** Atoompje has quit IRC 18:39:43 <PublicServer> *** V453000 has left the game (connection lost) 18:39:45 <PublicServer> *** Game paused (number of players) 18:39:50 <V453000> !password 18:39:50 <PublicServer> V453000: voided 18:40:19 <PublicServer> *** Game still paused (number of players) 18:40:20 <PublicServer> *** Game unpaused (number of players) 18:40:22 <PublicServer> *** V453000 joined the game 18:43:06 <PublicServer> *** made screenshot at 000316E3: http://ps.openttdcoop.org/publicserver/webcam/000316E3.png 18:43:13 <PublicServer> *** V453000 has left the game (connection lost) 18:43:14 <PublicServer> *** Game paused (number of players) 18:43:14 <PublicServer> *** Spike has left the game (connection lost) 18:43:25 <PublicServer> *** Vinnie has left the game (connection lost) 18:43:41 <V453000> hmm 18:43:58 <V453000> !password 18:43:58 <PublicServer> V453000: creaky 18:44:13 <PublicServer> *** Game still paused (number of players) 18:44:13 <PublicServer> *** Game unpaused (number of players) 18:44:14 <PublicServer> *** V453000 joined the game 18:45:01 <PublicServer> *** V453000 has left the game (connection lost) 18:45:03 <PublicServer> *** Game paused (number of players) 18:46:10 *** fmauneko has quit IRC 18:47:07 <PublicServer> *** Game still paused (number of players) 18:47:09 <PublicServer> *** Mazur has left the game (connection lost) 18:48:11 <PublicServer> *** Game still paused (number of players) 18:49:14 <PublicServer> *** Game still paused (number of players) 18:49:16 <PublicServer> *** V453000 has joined company #1 18:49:17 <PublicServer> *** V453000 joined the game 18:50:31 <PublicServer> *** V453000 has left the game (connection lost) 18:52:44 <PublicServer> *** Game still paused (number of players) 18:52:45 <PublicServer> *** V453000 joined the game 18:54:18 *** TheRisen has joined #openttdcoop 18:56:00 *** TheRisen has left #openttdcoop 18:58:06 <PublicServer> *** made screenshot at 000310D2: http://ps.openttdcoop.org/publicserver/webcam/000310D2.png 18:58:44 *** Vinnie has quit IRC 19:03:52 *** fonsinchen has joined #openttdcoop 19:18:09 <PublicServer> *** Game still paused (number of players) 19:18:09 <PublicServer> *** Game unpaused (number of players) 19:18:10 <PublicServer> *** tneo joined the game 19:19:11 *** valhallasw has joined #openttdcoop 19:21:19 <PublicServer> *** tneo has left the game (leaving) 19:21:19 <PublicServer> *** Game paused (number of players) 19:22:30 *** scrlk has joined #openttdcoop 19:22:33 <scrlk> !password 19:22:33 <PublicServer> scrlk: creaky 19:22:44 <PublicServer> *** Game still paused (number of players) 19:22:44 <PublicServer> *** Game unpaused (number of players) 19:22:44 <PublicServer> *** scrlk joined the game 19:23:12 <PublicServer> <scrlk> hi all 19:24:23 *** greenlion_ has quit IRC 19:25:12 <PublicServer> <scrlk> hey v 19:25:18 <PublicServer> <scrlk> wheres the work being done atm? 19:28:07 <PublicServer> *** made screenshot at 0002BA56: http://ps.openttdcoop.org/publicserver/webcam/0002BA56.png 19:37:43 *** KenjiE20 has quit IRC 19:38:35 *** KenjiE20 has joined #openttdcoop 19:38:35 *** ChanServ sets mode: +o KenjiE20 19:39:44 <PublicServer> <scrlk> on 13 goods drop is now working 19:43:07 <PublicServer> *** made screenshot at 0002D833: http://ps.openttdcoop.org/publicserver/webcam/0002D833.png 19:46:59 <PublicServer> *** V453000 has left the game (connection lost) 19:46:59 <PublicServer> *** Game paused (number of players) 19:47:54 <scrlk> can anyone join the server please? 19:48:10 <PublicServer> *** scrlk has left the game (leaving) 19:48:13 *** scrlk has quit IRC 19:58:07 <PublicServer> *** made screenshot at 0002A25F: http://ps.openttdcoop.org/publicserver/webcam/0002A25F.png 20:21:07 <avdg> !players 20:21:09 <PublicServer> avdg: There are currently no clients connected to the server 20:23:07 *** perk111 has quit IRC 20:26:16 <Mazur> One moe 20:27:02 <PublicServer> *** Game still paused (number of players) 20:27:03 <PublicServer> *** Mazur joined the game 20:27:12 <PublicServer> *** Game still paused (number of players) 20:27:12 <PublicServer> *** Game unpaused (number of players) 20:27:15 <PublicServer> *** avdg joined the game 20:27:20 *** Firartix has joined #openttdcoop 20:27:38 <PublicServer> <avdg> wow, laggy game (started zoomed out) 20:28:07 <PublicServer> *** made screenshot at 00010B23: http://ps.openttdcoop.org/publicserver/webcam/00010B23.png 20:28:23 <PublicServer> <avdg> even lagging zoomed in 20:30:15 <PublicServer> <avdg> looks like 16:Eastern drop needs some improvements somehow 20:30:39 <PublicServer> *** Intexon joined the game 20:30:44 <PublicServer> <avdg> bleh, I think I know why v hates me now :p 20:30:50 <PublicServer> <Intexon> hi 20:30:54 <PublicServer> <avdg> hey 20:37:31 <PublicServer> *** Intexon has joined spectators 20:38:04 <PublicServer> <avdg> beh, too many trains on that ring 20:38:18 <PublicServer> <avdg> and hard to expand 20:40:04 <PublicServer> <avdg> finally, station cleared 20:40:59 *** fonsinchen has quit IRC 20:41:24 *** fonsinchen has joined #openttdcoop 20:41:44 *** valhallasw has quit IRC 20:41:54 <PublicServer> <avdg> is pbs really that slow? 20:42:08 <PublicServer> <avdg> I'm really lagging at transfer 20:43:08 <PublicServer> *** made screenshot at 00012A93: http://ps.openttdcoop.org/publicserver/webcam/00012A93.png 20:43:09 <Rubidium> avdg: if PBS is really slow, then you would be lagging everywhere 20:43:16 <PublicServer> <avdg> true 20:43:29 <Rubidium> you're probably just watching some busy station so a lot of tiles need to be redrawn constantly 20:45:28 <PublicServer> <avdg> funny thing is that I've never saw a game so much lagging, and we are only at 1200 trains 20:49:20 *** valhallasw has joined #openttdcoop 20:51:50 <PublicServer> *** avdg has left the game (leaving) 20:51:50 <PublicServer> *** Game paused (number of players) 20:52:53 *** fonsinchen has quit IRC 20:53:14 *** ODM has quit IRC 20:53:18 *** fonsinchen has joined #openttdcoop 21:03:05 <V453000> !password 21:03:06 <PublicServer> V453000: drapes 21:03:21 <PublicServer> *** Game still paused (number of players) 21:03:21 <PublicServer> *** Game unpaused (number of players) 21:03:22 <PublicServer> *** V453000 joined the game 21:03:57 <PublicServer> <V453000> hi 21:06:12 *** greenlion_ has joined #openttdcoop 21:06:52 <V453000> avdg: why then 21:09:33 <avdg> about what v? slow game, station change? 21:09:45 <V453000> [21:30:44] <avdg> bleh, I think I know why v hates me now :p 21:10:15 <avdg> that slow station at ring 16 or something (filter on /avdg) 21:10:35 <PublicServer> <V453000> what with it 21:10:53 <avdg> that it was slow :p 21:11:14 <PublicServer> <V453000> you gave prio to the other line which just moves the jam elsewhere, another of your useless "fixes" with a comment saying it would change anything 21:11:22 <PublicServer> <V453000> that it is slow is not your fault I suppose 21:11:55 <avdg> nope, but moving the jam on the "depot" lane should reduce the jam on the drop 21:12:19 <PublicServer> <V453000> which is still jam somewhere 21:12:32 <avdg> on a little bit better place to jam 21:13:08 <PublicServer> *** made screenshot at 000316CE: http://ps.openttdcoop.org/publicserver/webcam/000316CE.png 21:13:09 <avdg> anyway, its a sign that there are a) too many trains or b) is a capacity problem 21:14:37 <Ammler> does this game use much pbs? 21:14:44 <PublicServer> <V453000> quite a lot 21:14:53 <Ammler> !rcon list_settings interval 21:14:53 <PublicServer> Ammler: All settings with their current value: 21:14:53 <PublicServer> Ammler: pf.path_backoff_interval = 1 21:14:53 <PublicServer> Ammler: Use 'setting' command to change a value 21:15:05 <Ammler> then you might like to rise that setting to unlag a bit 21:15:08 <avdg> ammler: like rubidium said, we shouldn't blame pbs that fast 21:15:31 <Ammler> avdg: why? 21:15:36 <PublicServer> <V453000> yes but the setting could improve it a lot 21:15:44 <avdg> the stations are lagging more on my computer 21:16:00 <Ammler> the default interval is somewhere around 10 21:16:10 <Ammler> !rcon set pf.path_backoff_interval 21:16:10 <PublicServer> Ammler: CmdForceTrainProceed V453000 date:2525-04-25 tile:000316CD p1:0000242E p2:00000000 text: price:0 21:16:10 <PublicServer> Ammler: Current value for 'pf.path_backoff_interval' is: '1' (min: 1, max: 255) 21:16:25 <Ammler> hmm, default is not listed 21:17:13 <PublicServer> *** Intexon has joined company #1 21:17:20 <Rubidium> avdg: if the game doesn't lag when not looking at something busy, then it's not (per definition) caused by PBS but by the fact that it needs to redraw a load of stuff 21:17:39 <Rubidium> s/avdg/Ammler/ 21:17:59 <Rubidium> sometimes I HATE tab completion 21:18:13 <PublicServer> <V453000> :) 21:18:26 <Rubidium> A+tab should prefer to return someone with a capital A, not lower case a 21:19:22 <Ammler> well, I thought there is a reason openttd does use a very high value for pbs interval 21:20:22 <PublicServer> *** V453000 has left the game (connection lost) 21:20:39 <V453000> !password 21:20:39 <PublicServer> V453000: throng 21:20:48 <Rubidium> oh, you're changing the default settings to be more CPU expensive? 21:21:02 <Ammler> don't you have all logic isle trains in a group, so you can stop them to test? 21:21:05 <PublicServer> *** V453000 joined the game 21:21:09 <V453000> sure 21:21:10 <V453000> sec 21:21:12 <Rubidium> you should try increasing pathfinder penalties ;) 21:21:13 <Ammler> Rubidium: I guess so 21:21:17 <V453000> !server_status 21:21:17 <PublicServer> V453000: 22:21:17 up 192 days, 21:15, 1 user, load average: 0.12, 0.19, 0.17 21:21:18 <PublicServer> V453000: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 21:21:18 <PublicServer> V453000: 14928 openttd 30 10 61804 35m 3452 R 47 1.8 746:30.28 ./openttd -c opentt 21:21:32 <V453000> !server_status 21:21:32 <PublicServer> V453000: 22:21:32 up 192 days, 21:15, 1 user, load average: 0.10, 0.18, 0.17 21:21:33 <PublicServer> V453000: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 21:21:34 <PublicServer> V453000: 14928 openttd 30 10 61804 35m 3452 R 33 1.8 746:36.70 ./openttd -c opentt 21:21:47 <V453000> 14% ? 21:21:57 * Ammler is not suprised 21:22:03 <Ammler> !server_status 21:22:03 <PublicServer> Ammler: 22:22:03 up 192 days, 21:16, 1 user, load average: 0.06, 0.16, 0.16 21:22:03 <PublicServer> Ammler: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 21:22:04 <PublicServer> Ammler: 14928 openttd 30 10 61804 35m 3452 R 36 1.8 746:47.91 ./openttd -c opentt 21:22:14 <V453000> !rcon set path_backoff_interval 21:22:15 <PublicServer> V453000: Current value for 'path_backoff_interval' is: '1' (min: 1, max: 255) 21:22:19 <V453000> !rcon set path_backoff_interval 10 21:22:19 <PublicServer> V453000: CmdInsertOrder Intexon date:2525-09-24 tile:00028652 p1:001024B4 p2:00F60061 text: price:0 21:22:23 <V453000> !server_status 21:22:24 <PublicServer> V453000: 22:22:23 up 192 days, 21:16, 1 user, load average: 0.04, 0.15, 0.16 21:22:24 <PublicServer> V453000: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 21:22:25 <PublicServer> V453000: 14928 openttd 30 10 61804 35m 3452 R 33 1.8 746:56.44 ./openttd -c opentt 21:23:44 <V453000> !server_status 21:23:44 <PublicServer> V453000: 22:23:44 up 192 days, 21:18, 1 user, load average: 0.07, 0.13, 0.15 21:23:45 <PublicServer> V453000: Cpu(s): 16.5%us, 6.3%sy, 4.0%ni, 71.7%id, 1.4%wa, 0.0%hi, 0.1%si, 0.0%st 21:23:45 <PublicServer> V453000: 14928 openttd 30 10 61804 36m 3452 R 49 1.8 747:24.09 ./openttd -c opentt 21:23:51 <V453000> hm wtf :D 21:24:07 <V453000> I just stopped logic, and reduced p_b_i 21:24:20 <V453000> !rcon set path_backoff_interval 1 21:24:50 <avdg> strange, I would expect that the cpu load would change every time 21:25:09 <V453000> btw Rubidium: you should have seen what PBS managed to do in our psg 180 21:25:17 <Ammler> interval has no influence? 21:25:21 <V453000> it does 21:25:48 <V453000> there might be some waves maybe 21:25:57 <V453000> but the majormost wave should be the logic 21:26:43 <Rubidium> V453000: but blaming PBS because you're viewing a part of the map that needs to be constantly redrawn isn't the way to go 21:26:57 <V453000> sure, never said that :) 21:27:00 <Rubidium> especially when drawing takes a significant amount of the CPU cycles 21:28:08 <PublicServer> *** made screenshot at 00030CCA: http://ps.openttdcoop.org/publicserver/webcam/00030CCA.png 21:29:20 <PublicServer> *** Intexon has left the game (leaving) 21:30:43 <V453000> btw Rubidium: the automatic orders are still being in the order list added endlessly until the order list is 254 orders long 21:30:53 <V453000> it makes it really messy :( 21:31:14 <Rubidium> for your totally unordered trains? 21:31:19 <V453000> no 21:31:38 <V453000> for trains going between two waypoints, having a possibility of going into a station 21:31:56 <Rubidium> maybe fonsinchen wants to take a look at that? 21:31:56 <PublicServer> *** V453000 has left the game (connection lost) 21:31:56 <PublicServer> *** Game paused (number of players) 21:32:11 <V453000> would be nice :) 21:32:28 <V453000> !password 21:32:28 <PublicServer> V453000: milker 21:32:35 <fonsinchen> for totally unordered vehicles we could just switch off auto-orders. They probably don't help 21:32:43 <PublicServer> *** Game still paused (number of players) 21:32:43 <PublicServer> *** Game unpaused (number of players) 21:32:46 <PublicServer> *** V453000 joined the game 21:32:58 <V453000> we do not have totally unordered vehicles, but only half 21:33:09 <PublicServer> <Mazur> This a reasonable solution on 16, V? 21:33:11 <V453000> it still doesnt help anything, or at least I do not see any advantage 21:33:49 <PublicServer> <V453000> Mazur: it will make things better 21:33:54 <PublicServer> <V453000> definitely not worse 21:34:05 <Rubidium> V453000: for such network "designs" it doesn't have an advantage 21:34:13 <PublicServer> <Mazur> Only point: how to mix it up. 21:34:14 <V453000> and for normal networks? 21:34:35 <V453000> in normal networks it should not even appear, since trains never go to stations out of their order list? 21:34:46 <V453000> (assuming we use non-stop orders, which should be correct) 21:34:55 <fonsinchen> Ah, waypoints ... The auto orders should probably do the same thing for waypoints as for stations. 21:34:59 <PublicServer> <Mazur> Some trains want the coastline, others want the inland line. 21:35:04 <Rubidium> it works pretty well for networks where you have lots of small (pax) stations in a row; then you only need to "select" the first and last station and use non-non-stop orders 21:35:16 <Rubidium> then you can still see which trains stop at a particular station 21:35:27 <V453000> but why would you need that 21:35:47 <V453000> besides, one should know that, when doing such a thing 21:35:53 <Rubidium> eventually stuff like... cargodist 21:36:07 <V453000> after all, I would definitely prefer having a clean order list than this thing 21:36:19 <Rubidium> V453000: then use non-stop orders 21:36:22 <V453000> hmm ... could the orders be completely invisible? 21:36:37 <V453000> like ... they would not mess up the order lists but appear in the station list 21:37:13 <avdg> thats an idea I like to see in templates 21:37:32 <Rubidium> V453000: there's no reason they can't be invisible 21:37:48 <V453000> well, that would make them have no real disadvantage 21:38:18 <Rubidium> it's just that there needs to be a person that writes that, probably with a setting (so "advanced" users can see what is going on) 21:39:24 <PublicServer> <Mazur> Who opsie. 21:39:46 <V453000> would they, in such case, need to be added to the vehicle order list? I mean, if they would need to be, they would still sonner or later fill up the 254 orders, making it necessary to edit them before actually adding an order 21:39:54 *** Firartix has quit IRC 21:40:44 <PublicServer> *** V453000 has left the game (connection lost) 21:40:44 <PublicServer> *** Game paused (number of players) 21:41:49 <V453000> !password 21:41:49 <PublicServer> V453000: milker 21:43:08 <PublicServer> *** made screenshot at 000126AB: http://ps.openttdcoop.org/publicserver/webcam/000126AB.png 21:43:14 <fonsinchen> I'll write a patch to switch off auto-orders for unordered vehicles and make them behave nicely with waypoints 21:43:20 <fonsinchen> should solve your problem. 21:43:25 <V453000> thank you :) 21:43:38 <V453000> what do you mean about the waypoint behaviour? 21:44:48 <Mazur> !unpause 21:44:48 <PublicServer> Mazur: you must be channel op to use !unpause 21:44:53 * Mazur knows. 21:44:57 * Mazur was making a point. 21:46:04 <Mazur> Is anyone coming on the server? We paused mid-crash and I need to fix an error there. 21:46:30 <V453000> !password 21:46:30 <PublicServer> V453000: abduct 21:46:53 <PublicServer> *** Game still paused (number of players) 21:46:53 <PublicServer> *** Game unpaused (number of players) 21:46:56 <PublicServer> *** V453000 joined the game 21:46:59 <fonsinchen> currently the auto-orders are only reset at stations (I think). 21:47:04 <PublicServer> *** avdg joined the game 21:47:07 <PublicServer> <Mazur> Thank you. 21:47:19 <fonsinchen> This means if you don't have a station in the orders the auto-orders build up indefinitely 21:47:21 <V453000> oh, I see 21:47:30 <fonsinchen> I can also reset them at waypoints I think 21:47:33 <V453000> no, even when I have a station 21:47:34 <fonsinchen> and at depots 21:47:46 <PublicServer> <avdg> yay,even more pbs :p 21:47:49 <V453000> hmm not here 21:47:52 <V453000> maybe that works now 21:48:00 <V453000> but yes, at the waypoints they still add up 21:48:21 <fonsinchen> Maybe you should post a savegame somewhere so that I can have a look 21:48:32 <V453000> !url 21:48:32 <PublicServer> V453000: http://ps.openttdcoop.org 21:48:44 <V453000> autosave at the bottom of the page 21:48:48 <V453000> !revision 21:48:48 <PublicServer> V453000: Game version is r21762 21:48:49 <V453000> !grf 21:48:50 <PublicServer> V453000: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 21:48:54 <avdg> http://ps.openttdcoop.org/public/save/ 21:49:32 *** valhallasw has quit IRC 21:49:55 *** Atoompje has joined #openttdcoop 21:50:04 <Atoompje> !dl 21:50:04 <PublicServer> Atoompje: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 21:50:04 <PublicServer> Atoompje: http://www.openttd.org/en/download-trunk/r21762 21:50:18 <Atoompje> !dl win64 21:50:18 <PublicServer> Atoompje: http://binaries.openttd.org/nightlies/trunk/r21762/openttd-trunk-r21762-windows-win64.zip 21:53:11 *** Intexon has quit IRC 21:53:43 <PublicServer> <Mazur> Much better, 21:53:46 <PublicServer> <avdg> :) 21:54:49 *** hylje has quit IRC 21:58:22 <PublicServer> *** V453000 has left the game (connection lost) 21:58:28 <V453000> mww 21:58:29 <V453000> !password 21:58:29 <PublicServer> V453000: facile 21:59:08 <PublicServer> *** V453000 joined the game 21:59:42 <PublicServer> <avdg> my cpu can't process busy stations at all, while there are spots where my cpu only gets 50% load 22:00:01 <PublicServer> <V453000> thats good, at least you will not demolish them 22:00:47 <PublicServer> <avdg> how do you mean by saying that? 22:00:48 <Ammler> yeah, keep avdg away from complicated things 22:01:12 <PublicServer> <V453000> I mean, that you will not do the same like you did in psg 199 22:02:50 <PublicServer> <avdg> so you mean that you are still mad because I've decided to rebuild that station? 22:03:16 <PublicServer> <V453000> dont you expect I will forget it 22:03:22 <PublicServer> <V453000> not anytime soon 22:03:49 <PublicServer> <avdg> I don't expect that 22:04:24 <PublicServer> <V453000> anyway, you felt like you are doing the right thing nobody could blame you for when you deleted like 30 logic train station with balanced 3line entrance? 22:04:28 <PublicServer> <avdg> but looking things at 1 side is not the way to go anyway 22:04:50 <PublicServer> <V453000> which side is that 22:04:58 <PublicServer> <avdg> why should I fight again in such a discussion? 22:05:21 <PublicServer> <V453000> because you did it against all cooperation rules/correct behaviour 22:05:35 <PublicServer> <avdg> thats your vision 22:05:41 <PublicServer> <V453000> is it? 22:05:42 <KenjiE20> wasgoinon? 22:06:02 <PublicServer> <avdg> and why should we make war after that game is done? 22:06:41 <PublicServer> <V453000> we usually do not reset bans after games 22:06:45 <PublicServer> <V453000> that is about the same 22:07:04 <PublicServer> <V453000> look at what you did 22:07:38 <PublicServer> <avdg> I've didn't it alone... 22:08:16 <PublicServer> <V453000> you didnt say a single word, deleted a station that took me like 3 hours to build, it was an unique station in that game, easy to expand with an obvious way how to do that. You replace it by copying some other design that is used in one game 4? times 22:08:26 <PublicServer> <V453000> is that any kind of valuable cooperation with you? 22:08:28 <PublicServer> <V453000> ask yourself 22:08:42 <PublicServer> <avdg> well, do you expect that all things are usefull? 22:09:04 <PublicServer> <avdg> I'm working sometimes a few days on things, to literally see it broken in 1 sec 22:09:14 <PublicServer> <avdg> thats reality 22:09:40 <PublicServer> <V453000> well, these arent things that purposedly devastate your work 22:09:48 <Ammler> we should make a rule, only one station with same type per game 22:10:09 <PublicServer> <V453000> Ammler: "normal people" have that rule in their minds always 22:10:15 <Ammler> :-) 22:10:15 <PublicServer> <avdg> why should we need that rule? 22:10:38 <PublicServer> <avdg> I don't expect good stations on the first try 22:10:48 <PublicServer> <avdg> not that it isn't possible, but still 22:11:11 <PublicServer> <V453000> avdg: besides, you are talking some bullshit (as always) about reality, failing things and whatever, but I still havent received a single good reason why you think you did well in the case of 199 22:11:50 <PublicServer> <avdg> it could handle more load and was easier to expand 22:12:04 <PublicServer> <V453000> it could handle more load if it was expanded properly, too 22:12:10 <PublicServer> <V453000> keeping the unique design 22:12:14 <PublicServer> <V453000> you only wanted to delete it 22:12:28 <PublicServer> <avdg> because it wasn't efficient 22:12:31 <PublicServer> <V453000> and when you do not know how to delete such a thing, you should ask others if they know how to 22:12:34 <PublicServer> <V453000> wasnt it? 22:12:42 <PublicServer> <avdg> nope 22:12:50 <PublicServer> <V453000> station with a balanced entry sure is inefficient 22:12:52 <PublicServer> <avdg> and why should I take time in this discussion? 22:12:54 <PublicServer> <V453000> thx, good to know 22:13:00 <PublicServer> <V453000> because you fucked up 22:13:02 <PublicServer> <V453000> not me 22:13:08 <PublicServer> *** made screenshot at 000140C1: http://ps.openttdcoop.org/publicserver/webcam/000140C1.png 22:13:18 <PublicServer> <V453000> and I want to hear some reason why should I not ban you next time 22:13:48 <PublicServer> <avdg> because I don't destroy the whole map? 22:13:58 <PublicServer> <V453000> is that the only rule? 22:14:09 <PublicServer> <V453000> read cooperation, communication 22:14:27 <PublicServer> <avdg> again, I didn't it alone 22:14:30 <PublicServer> <V453000> then think if it is better to have 4 cloned stations rather than 4 unique ones 22:14:45 <PublicServer> <avdg> and sometimes I am missing the information what is happening with mine stuff 22:14:49 <PublicServer> <V453000> yes, mfb looked and since it was his first game, it is on your responsibility 22:15:19 <PublicServer> <avdg> he was able to take good choices 22:15:37 <PublicServer> <V453000> might not know how coop works that much though 22:15:39 <PublicServer> <avdg> thats something we don't see every day 22:15:42 <PublicServer> <V453000> in compare with your length of stay here 22:17:14 *** mfb- has joined #openttdcoop 22:17:15 <mfb-> hi 22:17:21 <PublicServer> <V453000> hi 22:17:24 <PublicServer> <avdg> hey 22:17:45 <PublicServer> *** mfb joined the game 22:18:37 <PublicServer> <mfb> ICE looks a bit empty :( 22:23:46 <Atoompje> !password 22:23:46 <PublicServer> Atoompje: enlist 22:24:19 <PublicServer> <Player> hi 22:24:21 <PublicServer> <avdg> player: change your nick pls 22:24:23 <PublicServer> <Player> oh:p 22:24:27 <PublicServer> <V453000> it is atoompje 22:24:29 <PublicServer> *** Player has changed his/her name to Atoompje 22:24:34 <PublicServer> <avdg> ty and hi :) 22:24:58 <PublicServer> <Atoompje> just installed openttd on my new laptop 22:25:14 <PublicServer> <avdg> its ok :p 22:25:20 <PublicServer> <Atoompje> :) 22:28:09 <PublicServer> *** made screenshot at 0003309F: http://ps.openttdcoop.org/publicserver/webcam/0003309F.png 22:31:42 <PublicServer> <Atoompje> this i5 is pretty nice.. tho i shouldn;t zoom out completly:D 22:31:58 <PublicServer> <avdg> nope, not in this one :) 22:32:12 <PublicServer> *** V453000 has left the game (connection lost) 22:32:18 <V453000> im off, gnight 22:32:24 <PublicServer> <Atoompje> byebye 22:32:30 <PublicServer> <avdg> cya 22:32:36 <PublicServer> <mfb> gn8 22:32:55 <PublicServer> *** Thraxian|Work joined the game 22:33:42 <PublicServer> *** Thraxian|Work has left the game (connection lost) 22:38:30 <PublicServer> *** avdg has left the game (leaving) 22:43:09 <PublicServer> *** made screenshot at 000330A5: http://ps.openttdcoop.org/publicserver/webcam/000330A5.png 22:43:27 *** Vitus has quit IRC 22:46:33 *** fonsinchen has quit IRC 22:58:09 <PublicServer> *** made screenshot at 000352AD: http://ps.openttdcoop.org/publicserver/webcam/000352AD.png 23:02:39 *** DayDreamer has quit IRC 23:03:53 *** greenlion has joined #openttdcoop 23:04:18 *** greenlion_ has quit IRC 23:06:57 <PublicServer> *** Atoompje has left the game (connection lost) 23:13:11 <PublicServer> *** made screenshot at 0003F66C: http://ps.openttdcoop.org/publicserver/webcam/0003F66C.png 23:16:57 *** Atoompje has quit IRC 23:27:02 <PublicServer> *** mfb has left the game (connection lost) 23:27:02 <PublicServer> *** Game paused (number of players) 23:28:11 <PublicServer> *** made screenshot at 00032F33: http://ps.openttdcoop.org/publicserver/webcam/00032F33.png 23:28:49 *** mfb- has quit IRC 23:40:30 <PublicServer> *** Mazur has left the game (connection lost) 23:52:43 *** smoovi has quit IRC