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00:14:27 *** `Fuco` has joined #openttdcoop 00:20:18 *** Fuco has quit IRC 00:23:13 *** Progman has quit IRC 01:07:49 *** KenjiE20 has quit IRC 01:23:21 *** kei has quit IRC 01:36:13 *** pugi has quit IRC 02:37:23 *** `Fuco` has quit IRC 03:13:13 *** thgergo has quit IRC 03:14:16 <Sylf> hola 03:14:30 * Sylf doubts anyone's around 03:16:55 <Sylf> !password 03:16:55 <PublicServer> Sylf: jutted 03:17:19 <PublicServer> *** Game still paused (number of players) 03:17:19 <PublicServer> *** Sylf joined the game 03:43:12 <PublicServer> *** Sylf has left the game (leaving) 06:00:56 *** benom has joined #openttdcoop 06:11:34 *** roboboy has joined #openttdcoop 07:04:16 *** DayDreamer has joined #openttdcoop 07:28:07 *** benom has quit IRC 07:36:57 *** lasershock has quit IRC 07:38:22 *** lasershock has joined #openttdcoop 07:54:21 *** greenlion has quit IRC 08:51:28 *** Progman has joined #openttdcoop 09:14:28 *** ODM has joined #openttdcoop 09:14:28 *** ChanServ sets mode: +o ODM 09:16:26 *** DayDreamer has quit IRC 09:32:59 *** tycoondemon has quit IRC 09:37:54 *** user has joined #openttdcoop 09:38:23 *** user is now known as Guest787 09:38:56 *** kriokamera has joined #openttdcoop 09:39:06 <kriokamera> !help 09:39:06 <PublicServer> kriokamera: http://www.openttdcoop.org/wiki/IRC_Commands 09:39:31 <kriokamera> !download 09:39:31 <PublicServer> kriokamera: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x 09:39:31 <PublicServer> kriokamera: http://www.openttd.org/en/download-trunk/r21825 09:39:43 <kriokamera> !download win64 09:39:43 <PublicServer> kriokamera: http://binaries.openttd.org/nightlies/trunk/r21825/openttd-trunk-r21825-windows-win64.zip 09:40:12 *** tycoondemon has joined #openttdcoop 09:43:18 <V453000> oh hi :) havent seen you in a while 09:44:58 <kriokamera> hi 09:45:13 <kriokamera> !password 09:45:13 <PublicServer> kriokamera: jutted 09:45:39 <PublicServer> *** Game still paused (number of players) 09:45:41 <PublicServer> *** Player has joined spectators 09:46:26 <PublicServer> <Player> oh that's great 09:46:57 <PublicServer> *** Game still paused (number of players) 09:46:58 <PublicServer> *** V453000 joined the game 09:47:06 <PublicServer> <V453000> sure is :p change the name btw please 09:47:12 <PublicServer> <Player> i'm also obtained new PC, so it will never lag anymore 09:47:19 <PublicServer> <Player> btw? 09:47:26 <PublicServer> <V453000> by the way 09:47:36 <PublicServer> <Player> oops 09:48:10 <PublicServer> *** Player has left the game (leaving) 09:48:16 <V453000> console does it :) 09:48:20 <V453000> name <newname> 09:48:23 <PublicServer> *** Game still paused (number of players) 09:48:23 <PublicServer> *** Game unpaused (number of players) 09:48:24 <V453000> but meh already :) 09:48:25 <PublicServer> *** kriokamera joined the game 09:49:10 <PublicServer> <kriokamera> is that all finished? 09:49:16 <PublicServer> <V453000> far from finished 09:49:27 <PublicServer> <kriokamera> but looks like it is 09:49:37 <PublicServer> <V453000> no, most islands have problems or jams 09:50:58 <PublicServer> <kriokamera> i totally forgot the game 09:51:20 <PublicServer> <V453000> it will come back quickly I believe 09:56:05 <PublicServer> <kriokamera> it seems i cannot understand it. 09:56:26 *** Trangar has joined #openttdcoop 09:56:52 <PublicServer> <kriokamera> hey, there's no trains on 03 09:56:58 <PublicServer> <V453000> yet 09:57:08 <PublicServer> <V453000> 01 has no trains either 09:57:22 <PublicServer> <kriokamera> why? 09:57:40 <PublicServer> <V453000> because nobody built them yet? 09:57:58 <PublicServer> <kriokamera> i see a lot of ways here 09:58:40 <PublicServer> <kriokamera> 11 amazing =O 09:59:35 <PublicServer> <kriokamera> here's more rails than citys! 10:04:09 <PublicServer> <kriokamera> i better go and study algebra a little 10:04:23 <PublicServer> *** kriokamera has left the game (leaving) 10:04:24 <PublicServer> *** Game paused (number of players) 10:04:28 *** kriokamera has quit IRC 10:04:43 *** kriokamera has joined #openttdcoop 10:05:01 <kriokamera> oops sorry, did you build something? 10:05:11 <PublicServer> <V453000> no 10:05:17 <PublicServer> <V453000> I was here just to let you see 10:05:19 <PublicServer> *** V453000 has left the game (leaving) 10:05:29 <kriokamera> thanks 10:05:42 <V453000> np :) 10:07:44 <PublicServer> *** made screenshot at 0002DC39: http://ps.openttdcoop.org/publicserver/webcam/0002DC39.png 10:10:32 *** pugi has joined #openttdcoop 10:28:54 *** Nickman87 has quit IRC 10:31:55 *** thgergo has joined #openttdcoop 10:33:11 *** tycoondemon has quit IRC 10:37:42 *** kriokamera has quit IRC 10:47:21 *** tycoondemon has joined #openttdcoop 11:03:34 *** tycoondemon has quit IRC 11:10:52 *** tycoondemon has joined #openttdcoop 11:16:26 *** benom has joined #openttdcoop 11:22:58 *** tycoondemon has quit IRC 11:27:08 *** benom has quit IRC 11:30:05 *** tycoondemon has joined #openttdcoop 11:31:30 *** greenlion has joined #openttdcoop 12:07:18 *** Mitcian has joined #openttdcoop 12:35:58 *** roboboy has quit IRC 12:45:15 *** Vinnie has joined #openttdcoop 12:45:54 <Vinnie> !pssword 12:45:58 <Vinnie> !players 12:46:01 <PublicServer> Vinnie: There are currently no clients connected to the server 12:46:01 <Vinnie> !password 12:46:02 <PublicServer> Vinnie: sorrow 12:46:28 <PublicServer> *** Game still paused (number of players) 12:46:30 <PublicServer> *** Vinnie joined the game 12:51:38 <PublicServer> *** Vinnie has left the game (leaving) 12:53:23 *** Fuco has joined #openttdcoop 12:53:27 *** ChanServ sets mode: +v Fuco 13:13:22 *** kriokamera has joined #openttdcoop 13:13:27 <kriokamera> !players 13:13:29 <PublicServer> kriokamera: There are currently no clients connected to the server 13:24:54 *** DayDreamer has joined #openttdcoop 13:30:18 *** greenlion has quit IRC 13:32:54 *** Mitcian has quit IRC 14:06:02 *** Atoompje has joined #openttdcoop 14:06:26 <Atoompje> !password 14:06:26 <PublicServer> Atoompje: sorrow 14:06:40 <PublicServer> *** Game still paused (number of players) 14:06:40 <PublicServer> *** Atoompje joined the game 14:09:15 *** james_ has joined #openttdcoop 14:09:29 <james_> !password 14:09:29 <PublicServer> james_: sorrow 14:09:55 <PublicServer> *** Game still paused (number of players) 14:09:58 <PublicServer> *** James joined the game 14:10:03 <PublicServer> <Atoompje> hi 14:10:13 <PublicServer> <James> Hi 14:10:15 <Vinnie> !password 14:10:15 <PublicServer> Vinnie: sorrow 14:10:25 <PublicServer> *** Game still paused (number of players) 14:10:27 <PublicServer> <Vinnie> hello 14:10:28 <PublicServer> *** Vinnie joined the game 14:10:39 <PublicServer> <Atoompje> hi Vinnie 14:11:39 <PublicServer> *** James has joined company #1 14:12:15 <PublicServer> *** Atoompje has joined company #1 14:12:15 <PublicServer> *** Game unpaused (number of players) 14:12:56 <PublicServer> <James> Internet connection is reasonable 14:13:18 *** hylje has joined #openttdcoop 14:13:18 *** ChanServ sets mode: +o hylje 14:14:09 <PublicServer> <Atoompje> here my cpu is the limit 14:14:15 <PublicServer> <Atoompje> zooming out is not recommended 14:14:49 <PublicServer> <Vinnie> can go get full zoom and go over boost station? 14:16:11 <PublicServer> <Atoompje> can 14:16:18 <PublicServer> <Atoompje> but the game will freeze for 3 secs 14:16:24 <PublicServer> <Atoompje> then it seems ok, lol 14:16:31 <kriokamera> even my processor can;t handle big zoom out 14:17:21 <PublicServer> <Vinnie> is there still some work i can do or help with? 14:17:35 <PublicServer> <Atoompje> island 01? 14:17:41 <PublicServer> <Atoompje> or build trains on 03? 14:22:44 <PublicServer> *** made screenshot at 00002E11: http://ps.openttdcoop.org/publicserver/webcam/00002E11.png 14:29:13 <PublicServer> *** Vinnie has joined company #1 14:37:45 <PublicServer> *** made screenshot at 0001FE28: http://ps.openttdcoop.org/publicserver/webcam/0001FE28.png 14:48:20 *** KenjiE20 has joined #openttdcoop 14:48:20 *** ChanServ sets mode: +o KenjiE20 14:52:45 <PublicServer> *** made screenshot at 000316D6: http://ps.openttdcoop.org/publicserver/webcam/000316D6.png 14:55:02 *** hylje has quit IRC 14:55:18 <PublicServer> *** James has left the game (connection lost) 14:56:10 <PublicServer> <Vinnie> yes i think i figured V feeder out 14:56:16 <PublicServer> <Vinnie> the error 14:56:42 <PublicServer> <Atoompje> on the srnw island? 14:57:00 <PublicServer> <Vinnie> yes 14:57:01 <V453000> do tell 14:57:08 <PublicServer> <Atoompje> :p 14:57:32 <PublicServer> <Vinnie> like razmir srnw. You use an osai design not-gate and i caught it failing 14:57:42 <PublicServer> <Vinnie> + printscreen 14:58:07 <V453000> !password 14:58:08 <PublicServer> V453000: curfew 14:58:12 <Mazur> Epic. 14:58:17 <V453000> that isnt osai style afaik but meh 14:58:40 <V453000> true I can imagine it failing 14:58:43 <PublicServer> *** V453000 joined the game 14:58:43 <V453000> good point 14:58:56 <PublicServer> *** Mazur joined the game 14:59:24 <PublicServer> <V453000> I see 14:59:30 <PublicServer> <V453000> nice 15:00:05 <PublicServer> *** V453000 has left the game (connection lost) 15:00:33 <PublicServer> *** V453000 joined the game 15:01:33 *** ppetak has joined #openttdcoop 15:01:33 <PublicServer> <Vinnie> 2 not gates in a row for same effect? 15:01:43 <PublicServer> <V453000> no 15:01:45 <PublicServer> <V453000> it isnt about 2 not gates 15:02:00 <PublicServer> <V453000> or just a red 15:02:10 <PublicServer> <V453000> it is an absolute red not allowing it to go to the next condition 15:02:13 <ppetak> !password 15:02:13 <PublicServer> ppetak: curfew 15:02:20 <PublicServer> <V453000> that is the key to this 15:02:33 <PublicServer> *** ppetak joined the game 15:02:34 <PublicServer> <ppetak> hola 15:02:36 <PublicServer> <V453000> which works, it only needs the gate to be proper 15:02:38 <PublicServer> <Vinnie> hello 15:02:51 <PublicServer> <Mazur> Tom Ppetty. 15:04:43 *** DayDreamer has quit IRC 15:07:09 <PublicServer> <ppetak> Ammler showed train splitter to me yesterday, so I made one on 01. Is there any way how to forbid TL3 to TL5 station with splitter? Because I haven't found one ;) 15:07:25 <PublicServer> <V453000> there is 15:07:27 <PublicServer> <V453000> see my user page 15:07:45 <PublicServer> *** made screenshot at 0002F8CF: http://ps.openttdcoop.org/publicserver/webcam/0002F8CF.png 15:08:07 <PublicServer> *** Atoompje has left the game (connection lost) 15:09:33 <Ammler> V453000: I hope, I didn't screw your plan, but I thought, train length depended splitter is the whole thing about the various train length isle 15:09:51 <V453000> well, it is a feature that is nice to use :) 15:10:02 <V453000> but shorter trains can go into longer stations with no problem 15:10:27 <V453000> it is just for the various length and fun, a splitter is expected to be there, but not everywhere or as the main thing :) 15:11:13 <Ammler> well, theoretically trains use the right plattforms during penalty system :-) 15:11:25 <PublicServer> <V453000> idk there 15:11:27 <PublicServer> <ppetak> Yes yes, we can make such a splitter for oil only if nobody else wants... 15:11:57 <Ammler> or make one station for factory and oil 15:12:04 <PublicServer> <V453000> by the way, you wondered if you can make like TL4 from TL5 splitter ... you can :) 15:12:27 <PublicServer> <V453000> Vinnie: this should be basically the same as I showed you yesterday I think 15:12:30 <PublicServer> <V453000> ... should work 15:12:34 <Ammler> V453000: last time I played such a game, we weren't able :-) 15:12:44 <V453000> yes, that is a long time :p 15:12:49 <Ammler> :-D 15:12:50 <PublicServer> <Vinnie> looks like it could also get flawed 15:13:04 <PublicServer> <V453000> that is why there is the 2way exit signal 15:13:12 <PublicServer> <V453000> if it stops there, the exit gets green 15:13:40 <PublicServer> <V453000> but at the deciding time where the train decides whether it will go left or right, it is red, thus has no effect 15:13:46 <PublicServer> <V453000> could be called fail-safe 15:13:54 <Ammler> V453000: there is also another isle which needs to be populated before archiving 15:14:06 <PublicServer> <Vinnie> need to take aa long look at that before i understand 15:14:18 <V453000> I didnt say anything about archiving soon :p 15:14:38 <Ammler> well people do by not playing anvmore 15:15:00 <PublicServer> <V453000> still active :) and I will have some spare time now too 15:15:46 *** Atoompje has quit IRC 15:15:48 <PublicServer> <V453000> k now the other 2 gates and lets see how it does 15:16:18 <PublicServer> <V453000> dont write that :) we will just empty the station before testing 15:16:33 <PublicServer> <Vinnie> by destroying it? 15:16:35 <PublicServer> <V453000> no 15:16:49 <PublicServer> <V453000> by letting more trains pickup 15:16:53 <PublicServer> <V453000> than what the logic says 15:17:08 *** valhallasw has joined #openttdcoop 15:17:13 <PublicServer> <Vinnie> ahh manual 15:19:09 <PublicServer> <ppetak> vhere are you building> 15:19:17 <PublicServer> <V453000> feeder srnw 15:19:20 <PublicServer> <V453000> replacing gates 15:19:24 <PublicServer> <V453000> for a better one :) 15:22:05 <PublicServer> <Vinnie> ahh 15:22:08 <PublicServer> <Vinnie> i get it 15:22:13 <PublicServer> <V453000> see now? :) 15:22:26 <PublicServer> <Vinnie> that failsafe is smart 15:22:34 <PublicServer> <Vinnie> did you come upo with it 15:22:45 <PublicServer> *** made screenshot at 0002BED0: http://ps.openttdcoop.org/publicserver/webcam/0002BED0.png 15:22:47 <PublicServer> <V453000> Vitus did 15:23:09 <PublicServer> <V453000> I just showed him how failsafe works in general :) including the failsafe terminus you saw as my soutern ice 15:23:39 <PublicServer> <ppetak> these logic trains I simply dont get :) Maybe later .... 15:23:53 <PublicServer> <Vinnie> some are under 1000 waiting :) 15:24:03 <PublicServer> <V453000> this is pretty advanced logic so dont bother ppetak :p 15:24:59 <PublicServer> <Vinnie> feeder 2 is empty can i start trains 15:25:27 <PublicServer> <V453000> go 15:25:43 <PublicServer> <V453000> now lets see 15:26:39 <PublicServer> <V453000> from the point of view considering all the conditions the station has, problems should be only in gates 15:26:46 <PublicServer> *** Vinnie has joined spectators 15:26:50 <PublicServer> <V453000> one is solved, I hope there is no other 15:26:56 <PublicServer> <V453000> Vinnie: you know all the conditions used: 15:26:58 <PublicServer> <V453000> ? 15:27:04 <PublicServer> <Vinnie> most 15:27:07 <PublicServer> <V453000> k 15:27:13 <PublicServer> <V453000> I might write them somewhere later :) 15:27:44 <PublicServer> <Vinnie> this should be Very advanced Building Revenue 15:27:55 <PublicServer> <V453000> he 15:28:01 <PublicServer> <V453000> it sure will be in one :p 15:28:19 <PublicServer> <V453000> but it isnt more complicated than building hubs or staitons 15:28:21 <PublicServer> <V453000> so keeping th level :p 15:29:01 <PublicServer> <Vinnie> it would be way more easy if you only build one instead of 3 15:29:13 <PublicServer> <V453000> well sure :) 15:29:20 <PublicServer> <V453000> but this is nicer :p 15:29:38 <PublicServer> <Vinnie> yeah im gonna figure it out some more 15:29:50 <PublicServer> <V453000> the most funny thing is that I told you yesterday about gates and today we see that my own gate fails ... 15:29:52 <PublicServer> <V453000> ... 15:29:54 <PublicServer> <V453000> :D 15:30:09 <PublicServer> <Vinnie> good even pro's have bad days 15:30:19 <PublicServer> <V453000> sure sure :) 15:30:25 <PublicServer> <V453000> just hope it will work now :)) 15:30:51 <PublicServer> *** Vinnie has left the game (connection lost) 15:30:55 <PublicServer> <V453000> the mistake was on the condition "is a train at the X" 15:31:06 <PublicServer> <V453000> making it sometimes fail because the train couldnt be released 15:31:09 <PublicServer> <V453000> so that should do it :) 15:31:33 <Vinnie> !password 15:31:33 <PublicServer> Vinnie: mating 15:31:34 *** kriokamera has quit IRC 15:31:50 <PublicServer> *** Vinnie joined the game 15:36:36 <PublicServer> *** Vinnie has joined company #1 15:36:58 <PublicServer> <V453000> so far ok 15:37:26 <PublicServer> *** Mazur has left the game (connection lost) 15:37:46 <PublicServer> *** made screenshot at 000302C3: http://ps.openttdcoop.org/publicserver/webcam/000302C3.png 15:39:08 <PublicServer> <ppetak> I'm leaving again, bye 15:39:08 <PublicServer> <V453000> Vinnie: these 3 gates actually are 2 conditions 15:39:10 <PublicServer> <V453000> cya 15:39:12 <PublicServer> *** ppetak has left the game (leaving) 15:39:20 <PublicServer> <Vinnie> yeah i see tunnel now 15:39:22 <PublicServer> <Vinnie> bye 15:39:28 <PublicServer> <V453000> or well ... 1 but improved :) 15:39:47 <PublicServer> <V453000> giving there an exact lead to the dropping train 15:39:57 <PublicServer> <V453000> so that it just cant come later than the pickup one 15:40:28 *** Progman has quit IRC 15:40:36 <PublicServer> *** V453000 has left the game (connection lost) 15:40:36 <PublicServer> *** Game paused (number of players) 15:40:45 <PublicServer> <Vinnie> you mean X in front of the srnw pickup must be free in order to make the second train enter drop 15:40:46 <V453000> anyway, I need to do some maths, later 15:40:51 <PublicServer> <Vinnie> cya 15:40:55 <V453000> sure it has 15:41:01 <V453000> and that was why it did not work 15:41:06 <V453000> this condition failed sometimes 15:42:18 <PublicServer> <Vinnie> pfff i will wait for the blogitem :) Razmir is next 15:42:22 <PublicServer> *** Vinnie has left the game (leaving) 15:42:38 <V453000> :) 15:44:25 *** ppetak has quit IRC 15:52:46 <PublicServer> *** made screenshot at 00030EC4: http://ps.openttdcoop.org/publicserver/webcam/00030EC4.png 15:54:14 *** TheRisen has joined #openttdcoop 15:57:06 *** TheRisen has left #openttdcoop 15:58:14 *** DayDreamer has joined #openttdcoop 16:00:19 *** tycoondemon has quit IRC 16:06:07 *** tycoondemon has joined #openttdcoop 16:16:34 *** ppetak has joined #openttdcoop 16:42:38 *** Mitcian has joined #openttdcoop 17:14:52 *** pugi has quit IRC 17:34:13 <ppetak> !password 17:34:14 <PublicServer> ppetak: copier 17:34:24 <PublicServer> *** Game still paused (number of players) 17:34:24 <PublicServer> *** ppetak joined the game 17:35:23 *** Intexon has joined #openttdcoop 17:37:11 *** Progman has joined #openttdcoop 17:52:28 <Vinnie> !players 17:52:30 <PublicServer> Vinnie: Client 163 (Orange) is ppetak, in company 1 (psg200) 17:52:40 <ppetak> well? 17:54:06 <Rubidium> they should disable the disabling of building while paused ;) 17:54:23 <ppetak> no, I agree with this. 17:54:42 <ppetak> Its not bad ... only I have to wait for someone :) 17:55:18 <Rubidium> nah, someone got almost booted from the server so I doubt (s)he'll return 17:56:28 <ppetak> Vinnie tried number of players, so maybe he will jump in soon .. \ 17:58:59 <Vinnie> do you want me to? 17:59:46 <V453000> Rubidium: that would lose the point of setting a pause 18:00:04 <V453000> and cooperation :) 18:00:42 <V453000> at least as Ammler claims :) I think that cooperating in 1 person at a time is ok, since you work together, only not at that time :) which does have some limits, but meh :) 18:00:46 <ppetak> I'm just reading about splitters, so its not necessary now .. 18:01:25 <Rubidium> V453000: yeah, but from the other side there may be quite a few that only join when they are sure someone is there so they can actually do something instead of watching something static 18:01:49 <ppetak> and this is why I'm connected :) 18:01:57 <Rubidium> which would probably result in more time that multiple people are connected and the game runs 18:02:10 <Rubidium> and as such more cooperation 18:02:19 <V453000> well, kind of :) 18:02:22 <Ammler> V453000: maybe in .pro, but not here 18:02:31 <V453000> but we do not accept 1 person cooperation :P 18:02:36 <V453000> Ammler: yes :) 18:03:40 *** Atoompje has joined #openttdcoop 18:03:52 <Ammler> just set sound on, so you got alerted as soon as it unpauses :-) 18:03:55 <Atoompje> hi 18:03:58 <Atoompje> !password 18:03:59 <PublicServer> Atoompje: copier 18:04:09 <PublicServer> *** Game still paused (number of players) 18:04:10 <PublicServer> *** Atoompje joined the game 18:04:30 <PublicServer> <ppetak> hi 18:04:36 <PublicServer> <Atoompje> hey 18:04:37 <V453000> Ammler: :D 18:04:47 <V453000> better to have highlight on "game unpaused" 18:05:00 <V453000> temporarily probably :) not to get highlighted all the time 18:06:17 <PublicServer> *** Atoompje has joined company #1 18:06:17 <PublicServer> *** Game unpaused (number of players) 18:06:42 <ppetak> V: exactly :) 18:18:32 *** Phoenix_the_II has quit IRC 18:18:38 *** Phoenix_the_II has joined #openttdcoop 18:18:40 *** ChanServ sets mode: +o Phoenix_the_II 18:22:46 <PublicServer> *** made screenshot at 0000854B: http://ps.openttdcoop.org/publicserver/webcam/0000854B.png 18:28:07 *** fonsinchen has joined #openttdcoop 18:37:47 <PublicServer> *** made screenshot at 00009D3F: http://ps.openttdcoop.org/publicserver/webcam/00009D3F.png 18:38:09 *** kriokamera has joined #openttdcoop 18:38:14 <kriokamera> !players 18:38:16 <PublicServer> kriokamera: Client 163 (Orange) is ppetak, in company 1 (psg200) 18:38:16 <PublicServer> kriokamera: Client 166 (Orange) is Atoompje, in company 1 (psg200) 18:40:15 <Rubidium> V453000: but you more or less do accept 1 person cooperation, or are you pinging everyone joined to the server every few minutes to see whether they are actually playing or just started the game in the hope someone would join and they could do something, but then forgot about it and went to be 18:40:20 <Rubidium> +d 18:40:22 <kriokamera> !password 18:40:22 <PublicServer> kriokamera: fliers 18:40:40 <PublicServer> *** kriokamera joined the game 18:41:35 <PublicServer> <Atoompje> hi 18:41:39 <PublicServer> <kriokamera> hi 18:41:41 <PublicServer> <ppetak> HOLA 18:41:45 <PublicServer> <ppetak> sorry caps 18:41:47 <PublicServer> <kriokamera> what's going on with 01? 18:42:03 <PublicServer> <kriokamera> sorry, 03 18:42:13 <PublicServer> <Atoompje> i just rebuilded 01 factory goods pickup 18:42:15 <PublicServer> <Atoompje> oh. 18:42:34 <PublicServer> <kriokamera> why can't we run trains? 18:42:56 <PublicServer> <ppetak> is it finished? The 03.. 18:43:14 <PublicServer> <Atoompje> SLH 03-02 is not done 18:44:00 <PublicServer> <Atoompje> and it's lacking primairy industries 18:44:03 <PublicServer> <ppetak> Atoompje: Ammler showed me TL splitter yesterday, so I think we can put it on 01 refinery (I already did) and maybe also on factory, what do you think? 18:44:10 <PublicServer> <Atoompje> yeah 18:44:12 <PublicServer> <Atoompje> i like that 18:44:19 <PublicServer> <ppetak> nice ;) 18:44:41 <PublicServer> <Atoompje> gr/lv should be tl4 as well 18:44:47 <PublicServer> <ppetak> the splitter is done there as example 18:45:19 <PublicServer> <ppetak> but is shouldnt be on entire island ... 18:46:12 <PublicServer> <Atoompje> yeah 18:46:18 <PublicServer> <kriokamera> what's the problem with SLH 03-02? i think it's done - no need to continue it to another side 18:46:50 <PublicServer> <ppetak> well, I will make some other oil pickup, and then we can make some mines, farms etc for factory. 18:47:56 <PublicServer> <kriokamera> where are you all? 18:47:59 <PublicServer> <ppetak> on 01 18:48:15 <PublicServer> <ppetak> I don't know anything about 03 .. there is no plan? 18:48:17 <PublicServer> <Atoompje> fixing my shift key 18:49:19 <PublicServer> <Atoompje> the plan on 03 is that everything goes everywhere 18:49:49 <PublicServer> <Atoompje> there is no layout - just the signs 18:50:35 <PublicServer> <ppetak> hm, so the dead ends should be solved anyway - fund industry, and it can get trains, right? 18:50:57 <PublicServer> <ppetak> pax on 01? or only freight? 18:51:07 <PublicServer> <Atoompje> pax is cool 18:51:14 <PublicServer> <Atoompje> mayb we can do it tl2? 18:51:16 <PublicServer> <kriokamera> don't know 18:51:18 <PublicServer> <Atoompje> then we have all sizes 18:52:08 <PublicServer> <kriokamera> i think we should wait for someone to ask about pax 18:52:14 <PublicServer> <Atoompje> ok 18:52:33 <PublicServer> <ppetak> hehe :) Ok, we can make some willage trains, tl2, and i think for mainline LR it will be enough trains 18:52:47 <PublicServer> *** made screenshot at 00005951: http://ps.openttdcoop.org/publicserver/webcam/00005951.png 18:52:58 <PublicServer> <ppetak> We have to think about it now - for designing sidelines .. 18:53:08 <PublicServer> <Atoompje> yeah 18:53:52 <PublicServer> <ppetak> If they don't like it, they will nuke it :) This is my motto 18:54:00 <PublicServer> <Atoompje> yeah:p 18:54:10 <PublicServer> <Atoompje> tho industrys are hard to nuke:D 18:54:10 <PublicServer> <kriokamera> true 18:54:45 <PublicServer> <ppetak> V has a magic bulldozer :) 18:54:53 <PublicServer> <Atoompje> @01 gr/lv tl4? 18:54:54 *** greenlion has joined #openttdcoop 18:54:56 <PublicServer> <Atoompje> oh cool:D 18:55:04 <PublicServer> <kriokamera> wtf?? 18:55:07 <PublicServer> <kriokamera> O_o 18:55:22 <PublicServer> <Atoompje> on island 1, grain and livestock tl4? 18:55:24 <PublicServer> <Atoompje> :P 18:55:30 <PublicServer> <ppetak> maybe tl 3? 18:56:04 <PublicServer> <ppetak> tl4 for wood? 18:56:18 <PublicServer> <Atoompje> i'm ok with both 18:56:28 <PublicServer> <ppetak> doesn't matter, make it as you wish, it is our game :) hehe 18:56:30 <PublicServer> <Atoompje> there is no logic anyway:p 18:56:32 <PublicServer> <Atoompje> true 18:56:38 <PublicServer> <ppetak> yeah! 18:56:42 <PublicServer> <Atoompje> we'll do that 18:56:53 <PublicServer> <Atoompje> and iron? 18:57:08 <PublicServer> <Atoompje> cl4? 18:57:10 <PublicServer> <Atoompje> eeuh 18:57:12 <PublicServer> <Atoompje> tl4? 18:58:00 <PublicServer> <ppetak> iron, coal, goods TL5 18:58:55 <PublicServer> <ppetak> but then you have all TL on factory, we need same TL for steel, grain, livestock 18:59:17 <PublicServer> <Atoompje> hmm 18:59:19 <PublicServer> <Atoompje> true 18:59:44 <PublicServer> <Atoompje> wood 3, gr/lv 4 then? 19:00:27 <PublicServer> <ppetak> OK. 19:00:35 <PublicServer> <ppetak> and steel 4 also. 19:00:46 <PublicServer> <Atoompje> jup 19:01:10 *** mulch has joined #openttdcoop 19:01:17 <PublicServer> <ppetak> but try the splitter first, I'm not sure if simple splitter can sort TL 4 from TL5... 19:01:19 *** Mitcian has quit IRC 19:01:29 <PublicServer> <ppetak> someone said something like that 19:01:48 <PublicServer> <kriokamera> i've loast you again 19:01:50 <PublicServer> <Atoompje> will do! 19:02:00 <PublicServer> <kriokamera> lost* 19:02:12 <PublicServer> <ppetak> its your first time here? 19:02:34 <PublicServer> <kriokamera> no, i played here about half-year ago 19:02:48 <PublicServer> <ppetak> well :) It will come again :) 19:03:06 <PublicServer> <Atoompje> we have a splitter to divide tl5 from tl4 19:03:15 <PublicServer> <Atoompje> and gonna test it 19:03:15 <PublicServer> <Atoompje> :p 19:03:47 <PublicServer> <ppetak> take my TL5 trains if you like. 19:04:54 <PublicServer> <kriokamera> PSGs 190-194 19:05:55 <PublicServer> <Atoompje> it would make more sense if 01 factory pickup and drop are one station 19:06:05 <PublicServer> <ppetak> It should be 19:06:07 <PublicServer> <Atoompje> this is my first PSG:D 19:06:21 <PublicServer> <Atoompje> fixed. 19:06:27 <PublicServer> <kriokamera> ah. i got to go again. 19:06:33 <PublicServer> *** kriokamera has left the game (connection lost) 19:06:37 <PublicServer> <Atoompje> cya 19:07:47 <PublicServer> *** made screenshot at 00006577: http://ps.openttdcoop.org/publicserver/webcam/00006577.png 19:07:53 <PublicServer> <Atoompje> downgrading the monorail test would help:D 19:12:29 <PublicServer> <Atoompje> yay! 19:12:30 *** mulch has quit IRC 19:12:34 <PublicServer> <Atoompje> it does! 19:12:37 <PublicServer> <Atoompje> ..not 19:12:39 <PublicServer> <Atoompje> =[ 19:14:17 *** Mitcian has joined #openttdcoop 19:22:47 <PublicServer> *** made screenshot at 00005B75: http://ps.openttdcoop.org/publicserver/webcam/00005B75.png 19:25:36 <PublicServer> <Atoompje> not yet.. 19:26:20 <PublicServer> <ppetak> still one half longe 19:26:38 <PublicServer> <Atoompje> jup 19:36:33 <PublicServer> <Atoompje> somehow it works.. 19:37:09 <PublicServer> <ppetak> really .. nice! 19:37:39 <PublicServer> <ppetak> i'm building some stations for raw materials around island .. 19:37:41 <PublicServer> <Atoompje> but it isn't fail-safe 19:37:48 <PublicServer> *** made screenshot at 00007F61: http://ps.openttdcoop.org/publicserver/webcam/00007F61.png 19:37:50 <PublicServer> <Atoompje> cool 19:37:50 *** kriokamera has quit IRC 19:38:13 <PublicServer> <ppetak> yes, but we are not into some big trafic here. 19:38:27 <PublicServer> <Atoompje> this traffic is enough to let it fail:p 19:39:03 <PublicServer> <ppetak> fail in the terms that everything stops? 19:39:07 <PublicServer> <Atoompje> yeah 19:39:26 <PublicServer> <ppetak> you need entry signal before .. I have added one. 19:39:33 <PublicServer> <Atoompje> ofc! 19:42:17 <PublicServer> <ppetak> @@(clcalc 160 4) 19:42:17 <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 19:42:33 <PublicServer> <ppetak> @@(clcalc rail 160) 19:42:33 <Webster> PublicServer: Required CL for rail at 160km/h is 3 (5 half tiles) or TL 19:43:27 <PublicServer> <Atoompje> that was also written in the island description :p 19:43:38 <PublicServer> <ppetak> :) 19:47:46 *** mulch has joined #openttdcoop 19:52:48 <PublicServer> *** made screenshot at 00009F8C: http://ps.openttdcoop.org/publicserver/webcam/00009F8C.png 20:00:01 *** mulch has quit IRC 20:04:38 <PublicServer> <Atoompje> now the splitter is stuck again.. 20:05:11 <PublicServer> <ppetak> maybe splitting TL4 and 5 must be done by some advanced splitter as V has on his page .. 20:05:21 <PublicServer> <Atoompje> yeah 20:05:24 <PublicServer> <Atoompje> i think so 20:06:35 <PublicServer> <Atoompje> one NOT should do it 20:07:48 <PublicServer> *** made screenshot at 0000A7DE: http://ps.openttdcoop.org/publicserver/webcam/0000A7DE.png 20:14:39 *** pugi has joined #openttdcoop 20:15:05 <PublicServer> <Atoompje> isn't one combo enough? 20:16:10 <PublicServer> <ppetak> just experimenting :) 20:16:13 <PublicServer> <Atoompje> nice 20:16:47 <PublicServer> <Atoompje> i'll try a not gate 20:16:55 <PublicServer> <ppetak> now its messed up. 20:17:46 <PublicServer> <ppetak> I have to make some dinner :) 20:17:53 <PublicServer> <Atoompje> ok:) 20:22:48 <PublicServer> *** made screenshot at 00008563: http://ps.openttdcoop.org/publicserver/webcam/00008563.png 20:33:19 *** scrlk has joined #openttdcoop 20:33:22 <scrlk> hi 20:33:26 <PublicServer> <Atoompje> hi 20:33:40 <scrlk> if i build a slh, and use load balancers will i still need to build piros? 20:33:48 <V453000> of course 20:33:53 <V453000> and it is prio, not piro 20:34:03 <scrlk> oops typo :) 20:34:16 <V453000> you write it that way all the time so I was just confused 20:34:29 <scrlk> humm 20:34:44 <scrlk> i guess for some reason i have it firmly stuck in my head :S 20:35:12 <V453000> now you wont :p 20:35:15 <scrlk> :D 20:35:28 <scrlk> so any how, is there any guide to build a slh like there is with a bbh? 20:35:49 <V453000> idk 20:35:53 <V453000> just try 20:36:00 <scrlk> well i did on island 13 20:36:13 <scrlk> sadly i did not build a lb 20:36:22 <PublicServer> <Atoompje> its much more important to know why something is there, instead of just knowing it should be there 20:36:30 <scrlk> yep 20:36:51 <scrlk> load balancers = to distribute sl traffic across 2-3 ml tracks 20:37:01 <scrlk> *equaly 20:37:26 <scrlk> in a slh case anyway 20:37:44 <PublicServer> <Atoompje> just trying is the best way, i think 20:37:49 <PublicServer> *** made screenshot at 0000A1DD: http://ps.openttdcoop.org/publicserver/webcam/0000A1DD.png 20:38:04 <scrlk> i wish i had a chance to do this in the current game 20:38:11 <PublicServer> <Atoompje> save it 20:38:14 <PublicServer> <Atoompje> and play it offline 20:38:36 <scrlk> i want to rebuild the one that i built on island 13, its ok but not great 20:38:58 <PublicServer> <Atoompje> i've seen worse:P 20:39:03 <scrlk> hahaha 20:39:32 <scrlk> but in all seriousness it is overloaded due to the massive amount of primary stations on that sl 20:40:49 <PublicServer> <Atoompje> jup 20:41:31 <scrlk> jup? 20:41:47 <PublicServer> <Atoompje> yeah* 20:42:19 <scrlk> only problem is if i do decide to rebuild, it will create massive problems on the network 20:42:39 <PublicServer> <Atoompje> the problem lies within the drop station 20:42:42 <PublicServer> <Atoompje> it's too small 20:43:44 <scrlk> yeah 20:43:56 <scrlk> island 13 is under capacity 20:43:58 <PublicServer> <ppetak> uff, its in the oven. 20:44:10 <scrlk> if i was skilled enough id go for a total overhaul 20:44:20 <PublicServer> <ppetak> its working now .. the splitter, right? 20:49:25 *** DayDreamer has quit IRC 20:50:12 <PublicServer> <Atoompje> no:p 20:50:32 <PublicServer> <Atoompje> but most times it is 20:50:34 <PublicServer> <ppetak> I dont understand these NOT gates and stuff, so .. 20:51:24 <PublicServer> <Atoompje> not gate always keeps a train directly behind the combosignal, or behind the exit signall 20:51:32 <PublicServer> <Atoompje> unless the presignal is red 20:52:36 <PublicServer> <Atoompje> i wanna learn AND gates 20:52:38 <PublicServer> <Atoompje> :p 20:52:49 <PublicServer> *** made screenshot at 00007387: http://ps.openttdcoop.org/publicserver/webcam/00007387.png 20:53:03 <PublicServer> <ppetak> I tried something offline, but with not much luck so far :)) 20:53:52 <PublicServer> <Atoompje> i've seen an calculator made with those gates 20:53:59 <PublicServer> <Atoompje> truely amazing 20:54:17 <PublicServer> <ppetak> :)) 20:56:53 <PublicServer> <Atoompje> shouldn't you add prio's where 01 iron joins the ML? 20:57:03 <PublicServer> <ppetak> of course .. 20:57:05 <PublicServer> <ppetak> I will 20:57:46 <PublicServer> <Atoompje> :) 21:01:32 <PublicServer> <Atoompje> dont forget to turn the combo signals around !here 21:01:58 <PublicServer> <ppetak> thanks. My common problem 21:02:05 <PublicServer> <Atoompje> i've the same 21:02:33 *** scrlk has quit IRC 21:07:49 <PublicServer> *** made screenshot at 0000557A: http://ps.openttdcoop.org/publicserver/webcam/0000557A.png 21:14:57 <PublicServer> <ppetak> well, i have to go, bye, and tomorrow evening 21:15:00 <PublicServer> <ppetak> see ya 21:15:06 <PublicServer> <Atoompje> cya 21:15:20 <PublicServer> <ppetak> btw, do you want to build? 21:15:34 <PublicServer> <Atoompje> maybe a little 21:15:52 <PublicServer> <Atoompje> or is someone else in for joining?:D 21:16:06 <PublicServer> <ppetak> OK, I can leave it connected, cooking needs my attention, but computer stays on. 21:16:16 <PublicServer> <Atoompje> ok:) 21:16:16 <PublicServer> <Atoompje> ty! 21:20:17 *** mulch has joined #openttdcoop 21:22:50 <PublicServer> *** made screenshot at 000063A2: http://ps.openttdcoop.org/publicserver/webcam/000063A2.png 21:23:37 *** Intexon has quit IRC 21:28:24 *** hylje has joined #openttdcoop 21:28:24 *** ChanServ sets mode: +o hylje 21:35:17 *** fonsinchen has quit IRC 21:37:49 <PublicServer> *** made screenshot at 000253FA: http://ps.openttdcoop.org/publicserver/webcam/000253FA.png 21:37:54 *** greenlion has quit IRC 21:38:19 *** greenlion has joined #openttdcoop 21:44:35 <PublicServer> *** Atoompje has joined spectators 21:44:35 <PublicServer> *** Game paused (number of players) 21:44:55 <PublicServer> *** ppetak has left the game (connection lost) 21:45:32 *** greenlion has quit IRC 21:46:23 *** greenlion has joined #openttdcoop 21:50:34 *** greenlion has quit IRC 21:51:03 *** greenlion has joined #openttdcoop 21:52:50 <PublicServer> *** made screenshot at 00000768: http://ps.openttdcoop.org/publicserver/webcam/00000768.png 21:54:29 *** ppetak has quit IRC 21:55:55 *** greenlion has quit IRC 21:57:08 *** greenlion has joined #openttdcoop 22:01:05 *** mulch has quit IRC 22:15:21 *** kei has joined #openttdcoop 22:21:28 *** hylje has quit IRC 22:26:39 *** Atoompje has quit IRC 22:26:41 <PublicServer> *** Atoompje has left the game (leaving) 22:39:06 *** Mitcian has quit IRC 22:45:19 *** mulch has joined #openttdcoop 22:53:25 *** greenlion has quit IRC 22:55:03 *** greenlion has joined #openttdcoop 22:59:24 *** greenlion has quit IRC 22:59:51 *** greenlion has joined #openttdcoop 22:59:58 *** greenlion has quit IRC 23:13:15 *** greenlion has joined #openttdcoop 23:19:12 *** Vinnie has quit IRC 23:27:50 *** ODM has quit IRC 23:38:16 *** mulch has quit IRC 23:39:50 *** valhallasw has quit IRC 23:48:55 *** murr4y has quit IRC 23:49:51 *** kei has quit IRC 23:50:00 *** kei has joined #openttdcoop 23:58:29 *** murr4y has joined #openttdcoop