Config
Log for #openttdcoop on 25th February 2011:
Times are UTC Toggle Colours
00:00:05  <PublicServer> <Intexon> see ya
00:00:07  <SmatZ> good night to you, Vaclav Benc
00:00:44  <V453000> gn, Zdenek SojkaBird :P
00:00:47  <PublicServer> *** SmatZ has left the game (leaving)
00:00:57  <V453000> Beerd or Bird? :D
00:01:02  <SmatZ> :D
00:01:03  <PublicServer> ***  made screenshot at 0002AF43: http://ps.openttdcoop.org/publicserver/webcam/0002AF43.png
00:01:19  <PublicServer> <lych> oh hey
00:01:41  <PublicServer> <lych> doubling bridges and balancing can go together?
00:02:02  <V453000> sure
00:02:13  <PublicServer> <Intexon> it's a good way how to shrink a hub
00:02:15  <V453000> not 100% safe but works in most cases
00:02:26  <PublicServer> <lych> cool yeah
00:02:42  <SmatZ> hmm 1 CHF ~ 1 USD
00:02:48  <SmatZ> quite expensive country
00:02:51  <V453000> even though I introduced this, I recommend using standard balancers :p
00:02:55  <PublicServer> <lych> CHF?
00:03:19  <SmatZ> swiss franc
00:03:34  *** Intexon has quit IRC
00:03:41  <V453000> anyway, gn :)
00:03:46  <lych> gnite
00:03:48  *** Intexon has joined #openttdcoop
00:03:48  <SmatZ> good night V453000 :)
00:03:55  <SmatZ> oh no it's Intexon
00:03:57  * SmatZ hides
00:04:19  <PublicServer> *** Intexon has left the game (connection lost)
00:04:31  <lych> so i take it, most of you guys are europe?
00:04:45  <SmatZ> most of us, yes
00:04:47  <lych> im in the US
00:04:49  <lych> from singapore
00:04:51  <lych> lol
00:04:59  <SmatZ> singapore ... US ...
00:05:03  * SmatZ is confused
00:05:17  <lych> im a studying abroad
00:05:29  <SmatZ> oh
00:05:30  <SmatZ> :)
00:05:45  <Ammler> yeah, dollars are quite cheap right now
00:05:54  <Ammler> well, € too
00:05:58  <SmatZ> lych: aren't there some demonstrations there?
00:06:00  <SmatZ> Ammler: :P
00:06:08  <lych> demonstrations? in US?
00:06:19  <SmatZ> in Malaysia
00:06:30  <SmatZ> maybe I am mistaken
00:06:40  <SmatZ> I thought there were some few weeks ago
00:06:53  <lych> possibly... not much
00:06:58  <SmatZ> ok :)
00:07:06  <Chris_Booth> more going on in the middles east
00:07:16  <Ammler> SmatZ: usually 1$ = CHF 1.5 = 1€
00:07:17  <lych> south east asia doesnt have a culture of demonstrations and protests
00:07:19  * SmatZ is going to have a look how is the highest building in the world going...
00:07:20  <Intexon> I can't join... what's wrong?
00:07:49  <SmatZ> Ammler: that doesn't sound right... 1 CHF ~ 19.1 CZK, 1 EUR ~ 24.1 CZK
00:08:06  <SmatZ> it would be rather 1.25 CHF ~ 1 EUR
00:08:13  <Ammler> yes, that is now
00:08:20  <SmatZ> oh :)
00:08:30  <SmatZ> well, EUR is going down
00:08:31  *** Chris_Booth has quit IRC
00:08:36  <Ammler> also $ is even cheaper
00:08:46  <SmatZ> it will go up once some countries are kicked out from the eurozone :P
00:09:09  <PublicServer> <lych> eh, like who?
00:09:19  <PublicServer> <lych> i dont follow eu news
00:09:37  <PublicServer> <lych> but thats interesting
00:10:06  <SmatZ> greece, ireland, maybe spain
00:10:16  <SmatZ> maybe slovakia, slovenia :P
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00:11:04  <SmatZ> I am sorry for talking about Portugal as part of Spain :x
00:11:16  <lych> oh hm google says greece is in trouble
00:11:29  <SmatZ> umm yes
00:11:40  <SmatZ> it has been for several months
00:12:04  <lych> yeaa im way out of the loop there
00:12:07  <SmatZ> :)
00:12:09  <SmatZ> nvm
00:13:39  <lych> intexon still trying to get in?
00:13:52  <Ammler> oh well, good night :-)
00:14:00  <PublicServer> *** Amm1er has left the game (leaving)
00:14:00  <lych> gnite
00:14:19  <SmatZ> good night Ammler :)
00:15:11  <Intexon> lych: yep
00:15:56  <PublicServer> *** V453000 has left the game (connection lost)
00:16:15  <lych> hm maybe its V's fault
00:16:20  <PublicServer> *** Intexon joined the game
00:16:21  <PublicServer> <Intexon> ha nice
00:16:27  <PublicServer> <Intexon> now dota :X
00:16:29  <PublicServer> *** Intexon has joined spectators
00:16:40  <lych> lol gluck
00:18:12  <PublicServer> *** Intexon has joined company #1
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00:19:37  <Chris_Booth> is there anyway to kick your self from IRC, if you left your self logged in show where?
00:20:23  <PublicServer> <Intexon> ask channel OP I'd say, I'm no IRC expert though
00:21:11  <PublicServer> *** Intexon has joined spectators
00:21:16  <Chris_Booth> not really what I wanted my VPN has died and I don't think I will be able to log onto my server until I go home in 4 days
00:21:29  <Chris_Booth> which will leave Chris_Booth_ logged in
00:22:08  <lych> no idea myself..
00:22:23  <KenjiE20> /query nickserv help
00:24:59  <Chris_Booth> thanks KenjiE20 but nothing in nickserv
00:25:09  <Chris_Booth> all i can do it change it to guest in there
00:25:39  <KenjiE20> there should be one to kill a nick in there, if it's registered/grouped
00:26:43  <Chris_Booth> it will kill but change the nick to guest999 or so
00:26:48  <Chris_Booth> will no log out of IRC
00:27:13  <KenjiE20> yeah, must be a different services version I'm thinking of
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00:31:03  <PublicServer> ***  made screenshot at 0002AB42: http://ps.openttdcoop.org/publicserver/webcam/0002AB42.png
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00:46:03  <PublicServer> ***  made screenshot at 0000DE6C: http://ps.openttdcoop.org/publicserver/webcam/0000DE6C.png
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00:46:24  *** Webster sets mode: +o Mark
00:46:25  <Webster> Hi! From all your Coop Friends!
00:46:48  <Mark> gday
00:46:53  <lych> heyy
00:50:55  <Mark> !info
00:50:55  <PublicServer> Mark: #:1(Orange) Company Name: 'PSG 202'  Year Founded: 1950  Money: 162841190  Loan: 0  Value: 163012357  (T:10, R:6, P:15, S:0) unprotected
00:52:04  <Mark> !password
00:52:04  <PublicServer> Mark: mantle
00:52:19  <PublicServer> *** Mark joined the game
00:55:32  <PublicServer> <Mark> who made those commecnts at bbh04?
00:56:04  <PublicServer> <lych> no idea
00:56:18  <PublicServer> <Mark> if i had the time i'd look it up in the logs and get someone banned
00:56:21  <PublicServer> <lych> they were there since morning
00:56:36  <PublicServer> <lych> well i think <pointless was added by V
00:56:54  <PublicServer> <Mark> thats the only comment that makes sense
00:56:54  <PublicServer> <lych> about the signals
00:56:57  <PublicServer> <lych> yea
00:57:08  <PublicServer> <Mark> who built it in the first place?
00:57:11  <PublicServer> <Mark> its not even signed
00:57:13  <PublicServer> <lych> no idea too
00:57:27  <PublicServer> <Mark> its looking pretty good so far
00:57:35  <PublicServer> <Mark> not perfect but ive seen much worse
00:57:49  <PublicServer> <lych> yeah the biggest noob merger acty seems pretty good?
00:57:56  <PublicServer> <Mark> yeah looks fine to me
00:58:17  <PublicServer> <Mark> could use some improvements but the general idea is good
00:58:29  <PublicServer> *** Intexon has joined company #1
00:58:35  <PublicServer> <Intexon> hi
00:58:39  <PublicServer> <lych> hey
00:58:41  <PublicServer> <Mark> hey
00:58:47  <PublicServer> <lych> howd the dota go lol
00:58:49  <PublicServer> <lych> hero?
01:01:03  <PublicServer> ***  made screenshot at 0001EACB: http://ps.openttdcoop.org/publicserver/webcam/0001EACB.png
01:04:54  <PublicServer> <Mark> looks like vinnie made that hub and put the signs there himself
01:05:05  <PublicServer> <Mark> oh well
01:05:23  <PublicServer> <lych> lolz
01:05:51  <PublicServer> <lych> maybe can sign it for him
01:06:22  <PublicServer> <Mark> there
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01:08:29  <Chris_Booth> good night all
01:08:35  <PublicServer> <Intexon> bya
01:08:37  <PublicServer> <Mark> night booth
01:08:41  <PublicServer> <Intexon> bye
01:08:41  <lych> bbye
01:08:48  <Chris_Booth> night Mr Mark
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01:09:01  <PublicServer> <Mark> :)
01:16:04  <PublicServer> ***  made screenshot at 000177B0: http://ps.openttdcoop.org/publicserver/webcam/000177B0.png
01:31:04  <PublicServer> ***  made screenshot at 00015DA9: http://ps.openttdcoop.org/publicserver/webcam/00015DA9.png
01:39:03  <PublicServer> *** Intexon has joined spectators
01:40:35  <PublicServer> <Mark> screwed up there
01:46:04  <PublicServer> ***  made screenshot at 000149AA: http://ps.openttdcoop.org/publicserver/webcam/000149AA.png
01:54:01  <Sylf> !password
01:54:01  <PublicServer> Sylf: hinges
01:54:17  <PublicServer> *** Sylf joined the game
01:54:20  <PublicServer> <Sylf> ello
01:54:30  <PublicServer> <lych> hey sylf
01:54:48  <PublicServer> <Mark> hiya
02:01:04  <PublicServer> ***  made screenshot at 0001B579: http://ps.openttdcoop.org/publicserver/webcam/0001B579.png
02:02:42  <PublicServer> <Mark> diagonal mainlines on a map like these are a pain in the ass
02:03:19  <lych> lol
02:03:28  <PublicServer> <Sylf> what's "like this"?
02:03:32  <PublicServer> <Mark> rough
02:03:34  <PublicServer> <Sylf> mountainous?
02:03:36  <PublicServer> <Mark> yeah
02:03:38  <lych> mega mountains
02:03:44  <lych> i thought that was kind of the point
02:03:50  <lych> of V's plan
02:03:54  <PublicServer> <Mark> probably :P
02:04:00  <PublicServer> <Mark> v's plans are always a pain in the ass
02:04:32  <PublicServer> <Mark> ususally theyre pretty good aswell though
02:14:02  <PublicServer> <Mark> Saxmundham still wont accept goods
02:14:05  <PublicServer> <Mark> might be too far away
02:14:37  <PublicServer> <Sylf> probably
02:15:13  <PublicServer> <Mark> might have to destroy tbe old town completely
02:15:18  <PublicServer> <Sylf> nah
02:15:20  <PublicServer> <Mark> all new buildings are funded in there
02:15:34  <PublicServer> <Mark> could get rid of some of the houses in the old part
02:15:36  <PublicServer> <Sylf> we can probably found a town there and still work
02:16:05  <PublicServer> ***  made screenshot at 0003A466: http://ps.openttdcoop.org/publicserver/webcam/0003A466.png
02:16:37  <PublicServer> <Mazur> There's plenty goods acceptig offices there.
02:16:53  <PublicServer> <Mazur> Maybe just a better walk?
02:16:55  <PublicServer> <Sylf> in downtown, yes
02:16:57  <PublicServer> <Mark> in the old part yeah
02:17:08  <PublicServer> <Sylf> but not in the extension
02:17:28  <PublicServer> <Mazur> Ah!  On that bike.
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02:23:48  <PublicServer> <Mazur> I think I see an unsynchronised bridge in BBH06, Mark.
02:24:09  <PublicServer> <Mazur> At !here.
02:24:24  <PublicServer> <Mazur> Left laen should only have one signal before the bridge.
02:24:26  <PublicServer> <Mark> its sync
02:24:32  <PublicServer> <Mark> doesnt matter
02:24:57  <PublicServer> <Mazur> If you say so.
02:25:01  <PublicServer> <Sylf> it matters if it's with presignal
02:25:12  <PublicServer> <Mark> pf is clever enough to figure it out
02:25:43  <PublicServer> <Mazur> Really?  It seems to have some big trouble with other simple stuff.  ;-)
02:26:15  <PublicServer> *** Intexon has joined company #1
02:28:20  <PublicServer> <Mark> im off
02:28:20  <PublicServer> <Mark> cya
02:28:28  <PublicServer> <Intexon> bye
02:28:34  <PublicServer> *** Mark has left the game (leaving)
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02:31:05  <PublicServer> ***  made screenshot at 00005FDF: http://ps.openttdcoop.org/publicserver/webcam/00005FDF.png
02:46:05  <PublicServer> ***  made screenshot at 00029B36: http://ps.openttdcoop.org/publicserver/webcam/00029B36.png
02:54:56  <PublicServer> <Intexon> I'm done
03:00:12  <PublicServer> *** Intexon has left the game (connection lost)
03:00:20  <Intexon> cya
03:00:30  <PublicServer> <Sylf> see ya
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03:01:05  <PublicServer> ***  made screenshot at 00001DDD: http://ps.openttdcoop.org/publicserver/webcam/00001DDD.png
03:04:29  <Mazur> BYe, Intexon.
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03:04:58  <PublicServer> <Mazur> That reminds me.  Happy building, boys.
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03:14:25  <PublicServer> *** Game paused (number of players)
03:14:34  <Sylf> !password
03:14:34  <PublicServer> Sylf: lapels
03:14:53  <PublicServer> *** Game still paused (number of players)
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03:16:06  <PublicServer> ***  made screenshot at 00001DF0: http://ps.openttdcoop.org/publicserver/webcam/00001DF0.png
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03:46:06  <PublicServer> ***  made screenshot at 000025E0: http://ps.openttdcoop.org/publicserver/webcam/000025E0.png
04:01:06  <PublicServer> ***  made screenshot at 00035B89: http://ps.openttdcoop.org/publicserver/webcam/00035B89.png
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05:18:19  <CyberSoul> !password
05:18:19  <PublicServer> CyberSoul: expels
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08:46:11  <lych> !password
08:46:11  <PublicServer> lych: expels
08:46:32  <PublicServer> *** Game still paused (number of players)
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11:24:39  <Capeguy> !dl
11:24:40  <PublicServer> Capeguy: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
11:24:40  <PublicServer> Capeguy: http://www.openttd.org/en/download-trunk/r22115
11:27:23  <Capeguy> !pw
11:27:25  <Capeguy> !password
11:27:25  <PublicServer> Capeguy: expels
11:27:43  <Capeguy> !quickstart
11:28:07  <Capeguy> O_O how do i connect?
11:28:41  <Capeguy> nvms
11:29:08  <PublicServer> *** Game still paused (number of players)
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12:31:09  <PublicServer> ***  made screenshot at 0003788E: http://ps.openttdcoop.org/publicserver/webcam/0003788E.png
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13:12:11  <alluke> sup
13:12:21  <alluke> does anyone know where can i report a cargodist bug?
13:14:18  <planetmaker> yes :-P
13:15:35  <alluke> okay
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13:15:40  <alluke> mind telling me?
13:15:46  <planetmaker> no ;-)
13:15:49  <alluke> :(
13:16:01  <alluke> evil people
13:16:08  <planetmaker> the answer to your question is: "the cargodist tt-forums thread"
13:16:18  <alluke> right
13:16:21  <planetmaker> "I don't mind" means "I'm ok"
13:16:36  <alluke> ik
13:16:37  <planetmaker> If I mind something it means I take offence ;-)
13:16:50  <alluke> kk
13:17:47  <alluke> google can find only screenshot thread
13:17:59  <planetmaker> http://www.tt-forums.net/viewtopic.php?f=33&t=41992
13:18:00  <Webster> Title: Transport Tycoon Forums View topic - Cargo Distribution (at www.tt-forums.net)
13:18:08  <alluke> thx
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13:19:08  <planetmaker> you're welcome
13:21:12  <alluke> report'd
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13:59:07  <V453000> !password
13:59:07  <PublicServer> V453000: expels
13:59:25  <PublicServer> *** Game still paused (number of players)
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14:33:43  <Mazur> Hi, Dee-dee.
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18:23:24  <Dodike>  !password
18:23:24  <PublicServer> Dodike: fenced
18:23:37  <PublicServer> *** Game still paused (number of players)
18:23:39  <PublicServer> *** Dod joined the game
18:24:31  <PublicServer> <Dod> how do I rotate the screen?
18:24:57  <PublicServer> *** Game still paused (number of players)
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18:25:36  <Hribek> rotate the screen?
18:25:52  <Hribek> why would you want to do that?
18:30:00  <PublicServer> *** Game still paused (number of players)
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18:35:16  <PublicServer> <Dod> where are you building?
18:35:27  <PublicServer> <Hribek> BBH 01
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18:46:09  <PublicServer> ***  made screenshot at 0002BA61: http://ps.openttdcoop.org/publicserver/webcam/0002BA61.png
18:47:42  <PublicServer> <Dod> what are you connecting with what?
18:48:11  <PublicServer> <Hribek> it's a backbone hub
18:48:25  <PublicServer> <Hribek> so it's 3 mainlines connecting in this case
18:48:43  <PublicServer> <Hribek> two lines in each direction, and trains need to be able to go anywhere
18:49:36  <PublicServer> <Dod> crezi
18:50:01  <PublicServer> <Hribek> you can try and help me out if you feel like it, just keep terraforming to minimum
18:50:29  <PublicServer> <Dod> I don't have a clue what needs doing
18:50:49  <PublicServer> <Hribek> look at the other hubs?
18:56:59  <PublicServer> <Hribek> except for CL, there is another constraint for slopes
18:57:18  <PublicServer> <Dod> CL being?
18:57:22  <PublicServer> <Hribek> the track should not have two subsequent tiles going up/downhill
18:57:34  <PublicServer> <Hribek> erm
18:57:36  <PublicServer> <Hribek> curve length
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18:58:17  <PublicServer> <Dod> I wish I knew how
18:58:59  <PublicServer> <Hribek> I'm going to show you
18:59:29  <PublicServer> <Dod> yeah
18:59:55  <PublicServer> <Hribek> if you look at !! NETWORK PLAN
19:00:09  <PublicServer> <Dod> where do I find such a plan?
19:00:11  <PublicServer> <Hribek> you will see what the design train.curve length is for this
19:00:17  <PublicServer> <Hribek> look in the sign list
19:01:02  <PublicServer> <Dod> it's all in code
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19:01:09  <PublicServer> ***  made screenshot at 00027A58: http://ps.openttdcoop.org/publicserver/webcam/00027A58.png
19:01:35  <PublicServer> <Hribek> You can either ask about specifics or read the wiki
19:03:25  <PublicServer> <Dod> LL5RR?
19:03:32  <PublicServer> <Hribek> means five spaces
19:03:58  <PublicServer> <Dod> for what?
19:04:17  <PublicServer> <Hribek> mainline is 2 tracks each direction (LL_RR)
19:04:27  <PublicServer> <Hribek> the 5 means it's actually LL_____RR
19:04:46  <PublicServer> <Hribek> L=left, R=right
19:05:06  <PublicServer> <Dod> SLH?
19:05:12  <PublicServer> <Hribek> sideline hub
19:05:30  <PublicServer> <Hribek> check the networking link I sent you
19:05:48  <PublicServer> <Hribek> Line Hierarchy on openttdcoop wiki
19:05:58  *** Chillosophy has quit IRC
19:06:18  <PublicServer> <Hribek> There are example screenshots there, and more
19:09:24  *** Chillosophy has joined #openttdcoop
19:11:22  <PublicServer> <Dod> is there a way to rotate the screen?
19:11:28  <PublicServer> <Hribek> no I don't think so
19:11:42  <PublicServer> <Hribek> I can't imagine how the industries would be compatible with that
19:12:06  <PublicServer> <Dod> yeah, I'm mixing features from different games here
19:13:00  <PublicServer> <Dod> check the last sign, please
19:13:20  <PublicServer> <Dod> or not the last one
19:13:43  <PublicServer> <Dod> contains the word why as usually
19:16:10  <PublicServer> ***  made screenshot at 00029858: http://ps.openttdcoop.org/publicserver/webcam/00029858.png
19:21:25  *** lych has joined #openttdcoop
19:21:31  <lych> !password
19:21:31  <PublicServer> lych: hedged
19:21:53  <PublicServer> *** lych joined the game
19:31:10  <PublicServer> ***  made screenshot at 0000DC6B: http://ps.openttdcoop.org/publicserver/webcam/0000DC6B.png
19:34:47  <CyberSoul> !password
19:34:47  <PublicServer> CyberSoul: griped
19:35:03  <PublicServer> *** CyberSoul joined the game
19:36:51  <PublicServer> <lych> hey there
19:36:53  <PublicServer> <Hribek> Hi
19:37:32  <PublicServer> <CyberSoul> heyo
19:37:34  <PublicServer> <lych> nice face
19:46:10  <PublicServer> ***  made screenshot at 0003848D: http://ps.openttdcoop.org/publicserver/webcam/0003848D.png
19:48:16  *** scrlk has joined #openttdcoop
19:48:51  <scrlk> !password
19:48:51  <PublicServer> scrlk: dainty
19:48:59  <PublicServer> *** scrlk joined the game
19:49:07  <PublicServer> <scrlk> hi all
19:49:21  <PublicServer> <lych> hey
19:49:45  <PublicServer> <CyberSoul> heyo
19:54:19  <PublicServer> <scrlk> so where is the work atm?
19:54:45  <PublicServer> <lych> no idea?
19:54:49  <PublicServer> <lych> anywhere i suppose
19:54:53  <PublicServer> <Hribek> huh?
19:54:55  <PublicServer> <lych> bbh08?
19:55:09  <PublicServer> <CyberSoul> Hribek is working on BBH01 I think
19:55:12  <PublicServer> <Hribek> Yes.
19:55:41  <PublicServer> <CyberSoul> I was looking a BBH08, but a ton of forests have decided they like that space lol
19:56:03  <PublicServer> <lych> look at 07
19:56:07  <PublicServer> <scrlk> lol
19:56:09  <PublicServer> <lych> see all the big empty spots?
19:56:13  <PublicServer> <lych> those used to be occupied
19:56:15  <PublicServer> <scrlk> magic dozer is needed tbh
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19:57:05  <PublicServer> <scrlk> when v sees these bbhs he will spaz out :P
19:57:07  <PublicServer> <CyberSoul> no dozer this time last time I heard from V, have to work around or let them die
19:57:18  <PublicServer> <scrlk> buy up land
19:57:28  <PublicServer> <scrlk> flat patches = buy up
19:58:00  <PublicServer> <scrlk> lych at bbh 05 why is there a crossing?
19:59:10  <PublicServer> <scrlk> ....
20:00:21  <PublicServer> <scrlk> seriously, what is the point of having a crossing at a bbh
20:00:39  <PublicServer> <lych> to sync the double bridges
20:00:49  <PublicServer> <scrlk> ooh
20:01:00  <PublicServer> <lych> trains cant want the same track anyway
20:01:02  <PublicServer> <scrlk> wont it jam up if we have lots of trains?
20:01:10  <PublicServer> ***  made screenshot at 0000C089: http://ps.openttdcoop.org/publicserver/webcam/0000C089.png
20:01:22  <PublicServer> <lych> so long as the region after the double bridge is clear its alright
20:02:16  <PublicServer> <scrlk> the town moving project is going to fail
20:02:32  <PublicServer> <lych> yeah im not sure what they plan to do now
20:02:32  <PublicServer> <lych> lol
20:02:37  <PublicServer> <scrlk> fund a town
20:02:56  <PublicServer> <scrlk> well ive pressed the fund buildings button
20:03:07  <PublicServer> <scrlk> nothing
20:03:09  <PublicServer> <lych> lol im pretty sure it wont work
20:03:23  <PublicServer> <lych> u can even add roads and stuff to it
20:03:29  <PublicServer> <lych> only houses grow there
20:04:03  <PublicServer> <scrlk> im tempted to build goods drop 1
20:04:03  <PublicServer> <scrlk> terminus or ro ro?
20:04:52  <PublicServer> <lych> then... go for it?
20:05:06  <PublicServer> <lych> lol except u dont know where the town is
20:05:08  <PublicServer> <scrlk> well which station type would be best?
20:05:18  <CyberSoul> ro ro if possible
20:05:25  <PublicServer> <scrlk> bit tight
20:05:27  <PublicServer> <lych> i dont think it really matters, if you build it big enough
20:05:35  <PublicServer> <scrlk> no space
20:05:36  <CyberSoul> it will probably get a lot of traffic
20:05:59  <PublicServer> <scrlk> shame i cant flatten the mountain :P
20:06:09  <CyberSoul> yeah you can build a terminus that is 95% as good as ro-ro
20:06:20  <PublicServer> <scrlk> so termiunus then :)
20:06:24  <PublicServer> <lych> yeah, but no matter which station type, its just a matter of enough platforms imo
20:07:13  <PublicServer> <scrlk> tl 3 right?
20:07:22  <PublicServer> <Hribek> ye
20:07:53  <PublicServer> <scrlk> now, how to manage 2 exit lines...
20:07:57  <CyberSoul> well, # of platforms plus getting trains in and out as fast as possible to keep them occupied without having trains just sitting in them doing nothing
20:09:16  <PublicServer> <scrlk> im thinking of pbs
20:09:26  <Intexon> hi
20:09:27  <PublicServer> *** Intexon joined the game
20:09:34  <PublicServer> <scrlk> hi
20:10:06  <PublicServer> <scrlk> nope
20:10:10  <PublicServer> <scrlk> that wont do
20:10:54  <PublicServer> <scrlk> ro-ro time
20:11:16  <PublicServer> <CyberSoul> heyo intex
20:11:32  <PublicServer> <Intexon> hi...
20:11:34  <PublicServer> <scrlk> i have no idea how to handle the 2ml station
20:11:40  <PublicServer> <scrlk> anyone want to help?
20:11:45  <PublicServer> <Intexon> where at?
20:11:51  <PublicServer> <scrlk> goods drop 1
20:12:05  <PublicServer> <lych> you could just build 2 stations
20:12:11  <PublicServer> <lych> theres no need to balance the entry
20:12:23  <PublicServer> <Intexon> why did you flatten the land there?
20:12:27  <PublicServer> <lych> if necessary can always balance later
20:13:22  <PublicServer> <scrlk> what about that?
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20:15:22  <PublicServer> <scrlk> something like this guys?
20:16:11  <PublicServer> ***  made screenshot at 00038E11: http://ps.openttdcoop.org/publicserver/webcam/00038E11.png
20:16:21  <PublicServer> <lych> i would prefer going dround the back via the south, but whatever suits ur fancy :P
20:16:40  <PublicServer> <scrlk> so the design is ok?
20:16:50  <PublicServer> <lych> and dont you need 1 station for each type?
20:17:13  <PublicServer> <lych> or at least drop and pickup
20:17:15  <PublicServer> <scrlk> wait why is wheat dropped here?
20:17:29  <PublicServer> <lych> lol, no idea, tts the plan
20:17:37  <PublicServer> <scrlk> its got no bloody use
20:17:55  <PublicServer> <lych> presumably the plan is to build a factory there
20:17:59  <PublicServer> <Intexon> if we're expecting high FPP production we would need more than one FPP whatsoever
20:18:47  <PublicServer> <scrlk> if it was a factory it would have said factory drop
20:19:01  <PublicServer> <Intexon> wheat and livestock is processed by a FPP
20:19:17  <PublicServer> <Intexon> and if it says wheat drop it is quite clear that we wil need a FPP there
20:19:23  <PublicServer> <scrlk> ok
20:19:53  <PublicServer> <scrlk> one for whe
20:19:59  <PublicServer> <scrlk> *wheat and gold
20:20:01  <PublicServer> <scrlk> the other for goods
20:22:52  <PublicServer> <scrlk> does the entrance + exit need to be balanced?
20:23:26  <PublicServer> <Intexon> well generally balancing is done either at station (entry/exit/both) or at the corresponding MSH
20:23:38  <PublicServer> <scrlk> ok
20:23:57  <PublicServer> <scrlk> im guessing goods drop 1 should be both balanced?
20:24:11  <PublicServer> <lych> i think the pickup entrance has to be balanced
20:24:21  <PublicServer> <lych> andthe drop not so important
20:24:45  <PublicServer> <scrlk> im not so good on balances so i think i better leave it to someone else
20:26:21  <PublicServer> <lych> there we go, just something like that?
20:26:27  <PublicServer> <scrlk> ?
20:26:34  <PublicServer> <Intexon> no, that is bad
20:26:47  <PublicServer> <lych> why?
20:26:56  <PublicServer> <Intexon> balancing should be done either at hubs or at stations
20:27:14  <PublicServer> <lych> oh im just demonstrating
20:27:25  <PublicServer> <Intexon> http://wiki.openttdcoop.org/Balancing
20:27:30  <PublicServer> <scrlk> i thought those were to be avoided
20:27:34  <PublicServer> <scrlk> inline balancing
20:30:20  <PublicServer> <scrlk> i think i should leave the station to someone else on second thoughts
20:30:45  <PublicServer> <lych> lol why
20:30:55  <PublicServer> <scrlk> knowing me i cock major constructions up
20:31:11  <PublicServer> ***  made screenshot at 00031E89: http://ps.openttdcoop.org/publicserver/webcam/00031E89.png
20:31:21  <PublicServer> <lych> just try? im new too
20:31:36  <PublicServer> <scrlk> im reding vs abr on stations
20:31:50  <PublicServer> <lych> u can always count on pple to help out
20:31:57  <PublicServer> <scrlk> yep
20:32:46  <PublicServer> *** lych has left the game (connection lost)
20:33:06  <lych> !password
20:33:06  <PublicServer> lych: navels
20:33:31  <PublicServer> *** lych joined the game
20:42:16  <PublicServer> <scrlk> who removed the brought land at saxmundham?
20:42:29  <PublicServer> <Intexon> me
20:42:51  <PublicServer> <scrlk> he town moving project isnt going to work
20:42:58  <PublicServer> <scrlk> *the
20:44:43  <PublicServer> <Intexon> the ML is supposed to be LL5RR
20:44:54  <PublicServer> <Hribek> Yes and?
20:44:56  <PublicServer> <Intexon> that's like L_L R_R :D
20:45:06  <PublicServer> <scrlk> lol
20:45:08  <PublicServer> <scrlk> epic fail
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20:45:21  <PublicServer> <scrlk> wheres this btw?
20:45:21  <PublicServer> <lych> wait where what?
20:45:27  <PublicServer> <Hribek> L_L___R_R?
20:45:34  <PublicServer> <Intexon> at !weird
20:45:50  <PublicServer> <scrlk> one track, one space, one track, 2 spaces, one track, one space, one track
20:46:10  <PublicServer> <Dod> lulzy
20:46:11  <PublicServer> ***  made screenshot at 000062C8: http://ps.openttdcoop.org/publicserver/webcam/000062C8.png
20:46:24  <PublicServer> <scrlk> guess someone didnt read the plan :D
20:46:31  <Hribek> :D indeed
20:46:48  <PublicServer> <lych> hm i didnt think the sace mattered that much
20:46:55  <PublicServer> <scrlk> its a plan
20:46:59  <PublicServer> <scrlk> you follow the plan ;)
20:47:19  <PublicServer> <Intexon> it doesn't matter, it's just plain ugly
20:47:21  <planetmaker> @quickstart
20:47:22  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
20:47:25  <planetmaker> ^ lych
20:47:39  <PublicServer> <lych> so, is there a space or no?
20:47:47  <PublicServer> <scrlk> umm
20:48:00  <PublicServer> <Hribek> BBH 01 pretty much done, anyone wants to check?
20:48:03  <PublicServer> <scrlk> theres supposed to be a lll10rrr ml somewhere
20:48:14  <PublicServer> <lych> thats in the middle
20:48:29  <PublicServer> <lych> between 3 and 4
20:48:45  <PublicServer> <scrlk> found it
20:53:04  <Intexon> Vinnie: are you here?
20:53:27  <PublicServer> <scrlk> guess not :D
20:53:34  <PublicServer> <Hribek> hm?
20:54:10  <Hribek> do you like the face of BBH 01? xD
20:54:16  <PublicServer> <scrlk> nope
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20:54:47  <PublicServer> <lych> i think its cool
20:54:49  <PublicServer> <lych> lol
20:55:01  <PublicServer> <Hribek> It's the Yeti
20:55:06  <pverity> @quickstart
20:55:07  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
20:55:07  <PublicServer> <Hribek> :D
20:55:10  <PublicServer> <scrlk> would be a shame if it was razed....
20:55:12  <PublicServer> <scrlk> :D
20:57:06  <PublicServer> <scrlk> please remember to keep the cl of the ml = tl please ;)
20:57:31  <PublicServer> <Hribek> 3 everywhere, right?
20:57:34  <PublicServer> <scrlk> yep
20:57:44  <PublicServer> <scrlk> just had to fix the ml in one spot
20:57:53  <PublicServer> <lych> hm probably me
20:58:01  <PublicServer> <lych> i should stop laying tracks
20:58:03  <PublicServer> <scrlk> lol
20:58:17  <PublicServer> <scrlk> ml cl = tl
20:58:18  *** Mitcian has quit IRC
20:58:19  <PublicServer> <scrlk> always
20:58:39  <PublicServer> <Hribek> What is DWE?
20:58:55  <PublicServer> <Intexon> don't know, but the pipe stations are cool
20:59:03  <PublicServer> <Hribek> Laser fences :D
20:59:09  <PublicServer> <scrlk> lol
20:59:57  <PublicServer> <scrlk> any of you play minecraft?
20:59:59  <PublicServer> <Intexon> btw CL need not necessarily be the same as TL
21:00:11  <PublicServer> <Intexon> for very long trains it can be shorter
21:00:15  <PublicServer> <Intexon> depending on rail type
21:00:23  <PublicServer> <scrlk> +1
21:00:31  <pverity> !password
21:00:31  <PublicServer> pverity: groggy
21:01:07  <PublicServer> *** scrlk has left the game (leaving)
21:01:09  *** scrlk has quit IRC
21:01:11  <PublicServer> ***  made screenshot at 0000A9AB: http://ps.openttdcoop.org/publicserver/webcam/0000A9AB.png
21:03:01  <V453000> !password
21:03:01  <PublicServer> V453000: groggy
21:03:03  <PublicServer> <Intexon> Hribek: let's go take a look at some things at your BBH
21:03:13  <PublicServer> <Hribek> suree
21:03:13  <PublicServer> *** V453000 has left the game (general error)
21:03:25  <PublicServer> <V453000> hi there
21:03:25  <PublicServer> *** V453000 joined the game
21:03:29  <PublicServer> <Intexon> don't place presignal at a split
21:03:37  <PublicServer> <Intexon> only to balance between track
21:03:39  <PublicServer> <Intexon> hi V
21:03:52  <PublicServer> <Intexon> *presignals
21:04:16  <PublicServer> <V453000> and make mergers with choices please
21:04:52  <PublicServer> <Hribek> ok
21:06:04  *** pverity has quit IRC
21:06:42  <PublicServer> <Intexon> sync means that both tracks have the same amount of straight and the same amount of diagonal tracks
21:06:50  <PublicServer> *** V453000 has left the game (connection lost)
21:07:09  <V453000> !password
21:07:09  <PublicServer> V453000: groggy
21:07:26  <PublicServer> *** V453000 joined the game
21:07:35  <PublicServer> <lych> i have a qn
21:07:45  <PublicServer> <lych> how do you sync those bridges
21:07:57  <PublicServer> <lych> if they are tyrning?
21:08:05  <PublicServer> <lych> the outside bridge is always going to have a longer track length
21:08:07  <PublicServer> <V453000> impossible
21:08:17  <PublicServer> <lych> oh
21:08:34  <PublicServer> <V453000> they always need to return to the direction they started with to make that
21:08:58  <PublicServer> <V453000> or opposite ... but that is the same basically :)
21:09:49  <PublicServer> <V453000> but well
21:10:03  <PublicServer> <V453000> at this state they are most likely going to be jamming by the "merger"
21:10:14  <PublicServer> <V453000> so sync does not matter because it will jam overall
21:14:24  <PublicServer> *** V453000 has left the game (leaving)
21:14:27  <V453000> later :)
21:15:16  <PublicServer> *** Intexon has joined spectators
21:16:12  <PublicServer> ***  made screenshot at 00029851: http://ps.openttdcoop.org/publicserver/webcam/00029851.png
21:16:49  <PublicServer> *** lych has left the game (connection lost)
21:17:42  <CyberSoul> @gap 3 11
21:17:42  <Webster> CyberSoul: For Trainlength of 3: 45 - 49 needs 10, 50 - 54 needs 11, 55 - 59 needs 12.
21:17:55  <lych> !password
21:17:55  <PublicServer> lych: prefab
21:18:02  <CyberSoul> @gap 3
21:18:02  <Webster> CyberSoul: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
21:18:18  <PublicServer> *** lych joined the game
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21:31:12  <PublicServer> ***  made screenshot at 00027E7F: http://ps.openttdcoop.org/publicserver/webcam/00027E7F.png
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21:40:03  <PublicServer> *** Intexon has joined company #1
21:42:52  <PublicServer> *** Damalix joined the game
21:43:03  <dam_> !players
21:43:06  <PublicServer> dam_: Client 559 (Orange) is Dod, in company 1 (PSG 202)
21:43:06  <PublicServer> dam_: Client 562 (Orange) is Hribek, in company 1 (PSG 202)
21:43:06  <PublicServer> dam_: Client 582 (Orange) is lych, in company 1 (PSG 202)
21:43:06  <PublicServer> dam_: Client 568 (Orange) is CyberSoul, in company 1 (PSG 202)
21:43:06  <PublicServer> dam_: Client 585 is Damalix, a spectator
21:43:08  <PublicServer> dam_: Client 572 (Orange) is Intexon, in company 1 (PSG 202)
21:43:14  <dam_> Hello in there :)
21:43:30  <PublicServer> <Intexon> heya
21:43:31  <CyberSoul> heyo
21:46:06  <PublicServer> <lych> so uh whats the plan for saxmundham
21:46:12  <PublicServer> ***  made screenshot at 00028C6B: http://ps.openttdcoop.org/publicserver/webcam/00028C6B.png
21:48:51  *** alluke has joined #openttdcoop
21:50:12  <alluke> why is everybody just idling
21:50:26  <PublicServer> *** Damalix has left the game (connection lost)
21:50:27  <lych> uhm, im building?
21:50:28  <lych> lol
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21:50:43  <PublicServer> <Intexon> two BBHs are being finished
21:50:45  <dam_> Good night all :)
21:50:48  <alluke> ok :D
21:50:56  *** dam_ has quit IRC
21:50:58  <PublicServer> <Intexon> you can start building stations :)
21:51:31  <alluke> is there any 'official' mp server for tt-forums
21:51:55  *** Vinnie has joined #openttdcoop
21:53:53  <planetmaker> no
21:54:21  <planetmaker> there are many servers as there are many different tastes of what a good server should look like and offer
21:54:53  <planetmaker> also... you're in the #openttdcoop channel. Which is related to the one and only cooperative server around
21:55:04  <planetmaker> the general openttd channel is #openttd
21:55:59  <alluke> okay
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22:01:13  <PublicServer> ***  made screenshot at 0000B673: http://ps.openttdcoop.org/publicserver/webcam/0000B673.png
22:03:38  <PublicServer> <Hribek> anyone around?
22:03:42  <PublicServer> <lych> me?
22:03:49  <PublicServer> <Hribek> except you?
22:04:09  <PublicServer> <CyberSoul> im here, stuck but here
22:09:55  <Mazur> On my wai in.
22:09:56  <^Spike^> ah.... pm you scared him away... :)
22:10:00  <Mazur> !password
22:10:00  <PublicServer> Mazur: slewed
22:10:25  <PublicServer> *** Mazur joined the game
22:10:28  <PublicServer> <Mazur> And there he is.
22:10:46  <PublicServer> <CyberSoul> heyo maz
22:11:10  <PublicServer> <Mazur> Hiya.
22:12:00  <planetmaker> ^Spike^: I don't really mind ;-) In this case
22:12:28  <^Spike^> :)
22:12:29  <PublicServer> <Mazur> What was your question, Hribek?
22:12:36  <^Spike^> never said you should :)
22:12:43  <^Spike^> just liked to say you scared him away :D
22:15:30  <planetmaker> ^Spike^: you should read it in #openttd - then you know why I'm not particularily sorry :-P
22:16:13  <PublicServer> ***  made screenshot at 0000A59B: http://ps.openttdcoop.org/publicserver/webcam/0000A59B.png
22:17:44  <PublicServer> <lych> hm what about the !!slope
22:18:08  *** Vinnie has quit IRC
22:18:52  <PublicServer> <Mazur> Wha about it?
22:19:10  <PublicServer> <lych> no idea, someone placed a sign on my bbh
22:19:18  <PublicServer> <lych> something wrong there?
22:19:28  <PublicServer> <Mazur> Unless it's about stepped climbing, which that is not.
22:21:17  <^Spike^> pm i did read already :D
22:21:27  <PublicServer> <Mazur> There's a Wiki page (partially) about stepped climbing.
22:21:29  <^Spike^> you said that channel.. i checked.. and.. there.. he joined.. :)
22:21:34  <^Spike^> when he started talking.. i knew anough ;)
22:21:45  <planetmaker> hehe
22:21:50  <Mazur> But not enough?
22:21:56  <Mazur> :-p
22:22:00  <planetmaker> :-P
22:22:40  <^Spike^> bleh...
22:23:17  <PublicServer> <lych> hm look at !stepclimbtest
22:28:54  <PublicServer> <Mazur> And those are hte engines we're using this game?
22:29:12  <PublicServer> <lych> i cloned from the plan yea
22:29:28  <PublicServer> <Mazur> Yep.
22:29:29  <PublicServer> *** Spike joined the game
22:29:47  *** scrlk has joined #openttdcoop
22:29:48  <scrlk> !password
22:29:48  <PublicServer> scrlk: sedate
22:29:48  <PublicServer> <Mazur> Well, then that is your answer to whoever placed !slope.
22:30:03  <PublicServer> *** scrlk joined the game
22:30:06  <PublicServer> <Mazur> Hi, scrlk.
22:30:09  <PublicServer> <scrlk> hi all!
22:30:25  <PublicServer> <scrlk> could someone check my drop 01 station please?
22:30:27  <PublicServer> <Mazur> And slowly, but aurely, hte usual suspects sice last game turn up.
22:30:30  <lych> hey there
22:30:42  <PublicServer> <Mazur> Name?
22:30:52  <PublicServer> <scrlk> goods drop 01 (gold + wheat)
22:30:59  <PublicServer> <Mazur> Goods.
22:31:13  <PublicServer> ***  made screenshot at 0000A3A2: http://ps.openttdcoop.org/publicserver/webcam/0000A3A2.png
22:32:04  <PublicServer> <scrlk> according to the sign that was there its a multiuse station
22:32:17  <PublicServer> <Spike> and not 3 :)
22:32:26  <PublicServer> <scrlk> is it?
22:32:29  <PublicServer> <Spike> yeo
22:32:31  <PublicServer> <Spike> yep
22:32:35  <PublicServer> <Spike> the 2 tracks going N
22:32:38  <PublicServer> <Mazur> To hte right of the !CL sign.
22:32:44  <PublicServer> <scrlk> aah i see
22:32:52  <PublicServer> <Spike> you go NW -> 2 N -> NE
22:33:32  <PublicServer> <lych> both MLs need to access each station?
22:33:44  <PublicServer> <scrlk> yeah i was struggling with that
22:33:54  <PublicServer> <scrlk> wanted a more experianced person to handle that
22:33:56  <PublicServer> <Mazur> herwise, nice RoRo.
22:34:07  <PublicServer> <scrlk> do you think it should be balanced?
22:34:09  <PublicServer> <lych> just a normal split will do that?
22:34:50  <PublicServer> <scrlk> cl ok now?
22:34:57  <PublicServer> <Mazur> The balancing should all have been achieved before the station.
22:35:01  <PublicServer> <Mazur> Yes, fine.
22:35:15  <PublicServer> <scrlk> at the bbh?
22:35:20  <PublicServer> <scrlk> 05
22:36:03  <PublicServer> <Mazur> Yes, any and all BBHs.
22:36:05  <PublicServer> <scrlk> :)
22:36:34  <PublicServer> <scrlk> the station wont accept goods though
22:36:46  <PublicServer> <Mazur> If, later in the game, it appears ther's still one overused a banalncer can still be inserted.
22:36:54  <PublicServer> <lych> hm i thought the point of balancing at bbh's is so that if theres no space to join the first line they can go to the second one
22:37:02  <PublicServer> <scrlk> no
22:37:14  <PublicServer> <scrlk> all tracks equally used from the start right?
22:37:23  <PublicServer> <Mazur> Not yet, no, Saxmundhamhas to build a goods desiring building ethre first.
22:37:27  <PublicServer> <lych> no, at bbh's theres a join
22:37:35  <PublicServer> <Mazur> Mark was encouraging them alst night.
22:37:45  <PublicServer> <scrlk> i doubt the town moving project is going to work
22:37:47  <PublicServer> <scrlk> marks back?
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22:37:58  <PublicServer> <lych> mark was around for a while yest yeah
22:38:00  <PublicServer> <Mazur> He's even bujild a BBH.
22:38:03  <PublicServer> <lych> 2
22:38:09  <PublicServer> <scrlk> i thought he was on a world trip
22:38:16  <PublicServer> <Mazur> I think he may just have played from Australkia.
22:38:23  <PublicServer> <scrlk> crikey mate
22:38:25  <PublicServer> <scrlk> :P
22:38:50  <PublicServer> <scrlk> hahaha bbh 08 is going to be a challenge
22:39:28  <PublicServer> *** lych has left the game (connection lost)
22:39:50  <lych> !passwor
22:39:55  <lych> !password
22:39:55  <PublicServer> lych: curter
22:40:11  <PublicServer> *** lych joined the game
22:42:51  <PublicServer> <mfb> hi
22:42:52  <PublicServer> *** mfb joined the game
22:42:53  <PublicServer> <scrlk> hi mfb
22:42:57  <PublicServer> <lych> hey there
22:43:22  <PublicServer> *** Spike has left the game (leaving)
22:43:43  <PublicServer> *** Intexon has joined spectators
22:43:53  <PublicServer> <scrlk> when do we get rid of the aircraft?
22:44:23  <PublicServer> <Hribek> when backbone is built?
22:45:27  <PublicServer> <scrlk> is a 3 tile climb ok?
22:45:41  <PublicServer> *** scrlk has left the game (connection lost)
22:45:41  <PublicServer> <lych> yes
22:45:48  <scrlk> crashed
22:45:49  <PublicServer> <Hribek> afaik even a 2 tile climb is bad
22:45:56  <PublicServer> <Mazur> Stepclimtest indicates as much.
22:45:58  <scrlk> !password
22:45:58  <PublicServer> scrlk: heckle
22:46:06  <PublicServer> <lych> see !stepclimbtest
22:46:12  <PublicServer> *** scrlk joined the game
22:46:13  <PublicServer> ***  made screenshot at 0000D7A0: http://ps.openttdcoop.org/publicserver/webcam/0000D7A0.png
22:46:23  <PublicServer> <Mazur> Hribek: Normally yes, but apparently the clim penalty has been set to 0.
22:46:27  *** Progman has quit IRC
22:46:36  <Hribek> >.<
22:46:44  <Hribek> That's nice to say you know
22:47:13  <PublicServer> <scrlk> who wants to do some eyecandy?
22:47:48  <PublicServer> <Hribek> A working BBH is the best eyecandy
22:47:56  <PublicServer> <scrlk> im talking about stations
22:47:58  <PublicServer> <scrlk> drop 01
22:48:22  <PublicServer> <Mazur> Not our priority atm.
22:49:16  <PublicServer> <scrlk> it will be a pita to do so later in the game
22:50:46  <PublicServer> *** Intexon has joined company #1
22:51:39  <PublicServer> <scrlk> wh
22:52:05  <PublicServer> <scrlk> whos the other person at saxmundham posting signs :P
22:54:28  <PublicServer> <Mazur> Anyway, I'm not trying to force that meme.
22:54:42  <PublicServer> <scrlk> :P
22:55:00  <PublicServer> <Hribek> how long do the prios need to be for TL=3?
22:55:27  <PublicServer> <Mazur> The same as always: one or 1.5  TL.
22:55:33  <PublicServer> <scrlk> ive slightly tweaked the entrance on drop 01 - any comments?
22:55:35  <PublicServer> <Mazur> Dependss on the circumstances.
22:55:47  <PublicServer> <Intexon> scrlk: if you have two drop stations, you have to make some kind of choice
22:55:54  <PublicServer> <scrlk> right...
22:55:57  <PublicServer> <Hribek> lol. 1 or 1.5 or depends :D cool answer
22:56:12  <PublicServer> <Intexon> you can just make it one station...
22:56:14  <PublicServer> <mfb> but it is the right one
22:56:18  <PublicServer> <Hribek> kk
22:56:42  <PublicServer> <scrlk> im going to repair my excessive tf
22:56:55  <PublicServer> <lych> but if its one station and somehow all the trains wait for goods while other platforms are free
22:56:55  <PublicServer> <Mazur> Hribek: Usually 1 TL is enough.
22:57:02  <PublicServer> <lych> wont that cause a jam?
22:57:09  <PublicServer> <scrlk> which one?
22:57:16  <mfb-> drop stations will get free
22:57:24  <mfb-> no risk that the platforms stay full
22:57:58  <mfb-> pickup and drop need some separation
22:58:04  <PublicServer> <lych> oh we arent picking up stuff from the wheat?
22:58:10  <PublicServer> <scrlk> station?
22:58:12  <PublicServer> <mfb> .
22:59:07  <PublicServer> <lych> my bad then, i thought it was a drop+pickup station
22:59:19  <PublicServer> <scrlk> nope
22:59:50  <PublicServer> <scrlk> what is the wheat supposed to do?
23:00:45  <PublicServer> <lych> one could pick up the food made from the wheat
23:00:53  <PublicServer> <lych> but i guess tts not the plan
23:01:14  <PublicServer> ***  made screenshot at 0000A7A7: http://ps.openttdcoop.org/publicserver/webcam/0000A7A7.png
23:01:23  <PublicServer> <mfb> there is a food drop
23:01:29  <PublicServer> <mfb> so there should be a food pickup, too
23:01:37  <PublicServer> <lych> and sylf made a food pickup
23:01:48  <PublicServer> <Mazur> Yes,mfb.
23:01:48  <PublicServer> <mfb> so where is the problem?
23:02:24  <PublicServer> <lych> dunno, makes more sense to have food pickups from both
23:02:38  <PublicServer> <Mazur> Gods, I never listened to this album in digital quality.
23:04:15  <PublicServer> <scrlk> do we really need that many buses?
23:04:43  <PublicServer> <Hribek> No power without a power bus :)
23:05:11  <PublicServer> <scrlk> also, why is there trams at chertsey?
23:08:51  <PublicServer> <mfb> food drop?
23:08:53  <PublicServer> <scrlk> anyone like your new hq location?
23:09:01  <PublicServer> <scrlk> its the secret alpine base ;)
23:09:28  <PublicServer> <mfb> hmm wrong position for that
23:09:54  <PublicServer> <scrlk> why?
23:10:06  <PublicServer> <mfb> food drop is not next to chertsey
23:10:36  <PublicServer> <mfb> ok, can be solved with a long bridge
23:12:41  <PublicServer> <scrlk> #
23:13:15  <PublicServer> <scrlk> yey!
23:13:25  <PublicServer> <scrlk> new hq complete
23:14:39  <PublicServer> <scrlk> i bet the ceo will love the secret alpine base
23:16:14  <PublicServer> ***  made screenshot at 00012C4F: http://ps.openttdcoop.org/publicserver/webcam/00012C4F.png
23:16:49  <PublicServer> <scrlk> whats with the trains in a loops?
23:16:58  <CyberSoul> whos building at bbh08?
23:17:12  <PublicServer> <scrlk> no idea
23:17:21  <PublicServer> <mfb> fixing some stuff atm
23:17:25  <PublicServer> <Mazur> Hribek, IO'd guess.
23:17:35  <PublicServer> <Hribek> ?
23:17:39  <PublicServer> <mfb> just the mergers are missing now
23:17:45  <PublicServer> <Mazur> Bulding BBH 08?
23:17:49  <PublicServer> <mfb> <-
23:17:51  <PublicServer> <Hribek> No I'm on 01
23:17:59  <CyberSoul> thats way more terraformming than i thought we were supposed to do
23:18:08  <PublicServer> <Hribek> where
23:18:38  <PublicServer> <scrlk> yeah where?
23:18:42  <PublicServer> <mfb> ?
23:18:56  <PublicServer> <Mazur> CyberSoul?
23:19:04  <PublicServer> <scrlk> hes dead.
23:19:08  <PublicServer> <scrlk> :P
23:19:13  <PublicServer> <Hribek> D:
23:19:17  <CyberSoul> at bbh08
23:19:31  <PublicServer> <Mazur> Ah, good, it was getting lonely here.
23:19:36  <PublicServer> <scrlk> what happened?
23:20:21  <CyberSoul> nothing happened, was just trying to get a feel for how much terraforming we are supposed to be doing
23:20:46  <PublicServer> <scrlk> says in the wiki no tf rule = coop tf
23:20:50  <PublicServer> <mfb> try to build it without, if you like :)
23:21:27  <CyberSoul> i was trying to that point, had only done about 5 squares... but it was being very limiting i must say
23:21:47  <CyberSoul> done = terraformed
23:22:11  <PublicServer> <mfb> and the signal gap was too long there
23:22:48  <CyberSoul> @gap 3
23:22:48  <Webster> CyberSoul: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
23:23:01  <CyberSoul> 9 was fine, and required no terraforming
23:23:06  <PublicServer> <mfb> was something like ~12
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23:23:50  <PublicServer> <mfb> 9 (?) pure tunnel length plus 2 tiles in front of it +1 for the signal
23:23:50  <CyberSoul> but please continue, want to watch someone whos played a lot
23:24:02  <PublicServer> <mfb> I didn't play a lot :D
23:24:12  <CyberSoul> :)
23:24:15  <PublicServer> <mfb> psg199 was the first one for me here
23:24:45  <CyberSoul> ah, you built so much in 201, which is my first one, i thought you had been around a while
23:27:14  <PublicServer> <scrlk> same
23:27:30  <PublicServer> <mfb> should be ok
23:27:34  <PublicServer> <Mazur> Tunnel length 9 means signal gao 10, here.
23:27:57  <PublicServer> <Mazur> Just saying.
23:28:30  <PublicServer> <lych> mazur
23:28:36  <PublicServer> <Mazur> Si?
23:28:38  <PublicServer> <lych> could u look at bbh7
23:28:44  <PublicServer> <Mazur> Si.
23:28:50  <PublicServer> <lych> is that signal gap 9 or 10?
23:29:00  <PublicServer> <Mazur> oooh, nicey trackies.
23:29:16  <PublicServer> <Mazur> Trackies going zis way.
23:29:24  <PublicServer> <Mazur> N trackies going zat way.
23:29:56  <PublicServer> <lych> yea gotta dodge them industries
23:30:24  <PublicServer> <Mazur> Oh, I was not commenting on anything.  Jus being silleh.
23:30:52  <PublicServer> <lych> kk well so at !thisone
23:31:11  <PublicServer> <lych> thats signal gap 9?
23:31:14  <PublicServer> ***  made screenshot at 0001105B: http://ps.openttdcoop.org/publicserver/webcam/0001105B.png
23:31:26  <PublicServer> <Mazur> 10
23:31:44  <CyberSoul> i think thats 10, but u could just move the exit sign around and be at 9
23:32:19  <PublicServer> <mfb> one signal counts, too
23:32:27  <PublicServer> <mfb> (compare with gap 2)
23:32:27  <PublicServer> <Mazur> You can measure it by drawing a track alongside, but using Shift to prevent actual building.
23:32:47  <PublicServer> <lych> no im just confused as to whether signal counts
23:32:51  <PublicServer> <lych> signals count
23:32:55  <PublicServer> <mfb> one
23:33:15  <PublicServer> <lych> kk... damn it
23:33:28  <PublicServer> <mfb> tunnel could be one tile shorter, but it should work like that
23:33:38  <PublicServer> <mfb> wtf
23:33:54  <PublicServer> <lych> isnt it signal gap 10?
23:34:17  *** Dodike has quit IRC
23:34:23  <PublicServer> *** Dod has left the game (leaving)
23:34:23  <PublicServer> <lych> nvm i'll test it myself later
23:34:34  <PublicServer> <lych> something is wrong with the top anyway
23:35:43  <PublicServer> <scrlk> the joy of building a bbh eh lych?
23:35:44  <PublicServer> <scrlk> :P
23:35:57  <PublicServer> <lych> yeah well its kinda fun?
23:35:59  <PublicServer> <lych> lol
23:36:04  <PublicServer> <Hribek> :P
23:36:15  <PublicServer> <scrlk> if magic dozer was on....
23:36:28  <PublicServer> <scrlk> it would be x100 easier
23:36:28  <PublicServer> <lych> yeah tt obnoxious tower right in the middle
23:36:42  <PublicServer> <Hribek> what do you think of !this join ?
23:36:46  <PublicServer> <Mazur> But it isn't, is normally isn't.
23:36:48  <PublicServer> <scrlk> any admins on here willing to turn it on ;)
23:37:17  <PublicServer> <mfb> pbs cross.. hmm
23:37:52  <PublicServer> <lych> somehow coop ppl dislike pbs
23:37:56  <PublicServer> <lych> with a vengeance
23:38:02  <PublicServer> <Hribek> I can't think of a better solution unless I'm about to nuke the mountain
23:38:05  <PublicServer> <mfb> no, I just dislike trains blocking each other
23:38:15  <PublicServer> <scrlk> pbs = more cpu
23:38:15  <PublicServer> <lych> yeah in this case i dont like it too
23:38:21  <PublicServer> <mfb> but limited space.. ok
23:38:25  <PublicServer> <scrlk> coop games get stupidly mid
23:38:27  <PublicServer> <scrlk> *big
23:38:34  <PublicServer> <scrlk> so less cpu the better
23:38:42  <PublicServer> <scrlk> thats one of the reasons i was given
23:38:48  <PublicServer> <mfb> I don't think these pbs-signals will need many cpu cycles
23:39:00  <PublicServer> <lych> yeah but it will def block the other lane
23:39:12  <PublicServer> <lych> once a train decides to switch
23:39:14  <PublicServer> <Mazur> PBS, currently, also introduces some weird side effects (bugs).
23:39:14  <PublicServer> <mfb> that is the more important point
23:39:18  <PublicServer> <scrlk> yep
23:39:28  <PublicServer> <scrlk> pbs is hit and miss tbh
23:39:46  <PublicServer> <Hribek> but I love that prio on the right
23:39:50  <PublicServer> <scrlk> same
23:39:58  <PublicServer> <scrlk> its an odd one for sure
23:40:04  <PublicServer> <Hribek> I would leave it as is and fix if it slows stuff down
23:40:06  <PublicServer> <scrlk> use tf :P
23:40:22  <PublicServer> <Hribek> nah
23:40:22  <PublicServer> <lych> i think its better without that join at all
23:40:24  <PublicServer> <Hribek> this is more fun
23:40:26  <PublicServer> <lych> for now
23:40:34  <PublicServer> <scrlk> right im calling it a day guys
23:40:36  <PublicServer> <scrlk> bye!
23:40:41  <V453000> !password
23:40:41  <PublicServer> V453000: papaya
23:40:41  <PublicServer> *** scrlk has left the game (connection lost)
23:40:45  <PublicServer> <lych> bye
23:40:47  <PublicServer> <mfb> cu
23:40:59  <PublicServer> <Mazur> Bye, scrlk.
23:41:03  <PublicServer> <Hribek> gn
23:41:11  <PublicServer> <V453000> hi
23:41:12  <PublicServer> *** V453000 joined the game
23:41:15  <PublicServer> <Intexon> hi
23:41:16  <scrlk> i bet you when v gets on he will be raging
23:41:17  <PublicServer> <mfb> damn one tile missing again
23:41:18  <scrlk> :D
23:41:19  <PublicServer> <Mazur> Hi, V-snare.
23:41:25  <PublicServer> <mfb> hi
23:41:33  <PublicServer> <lych> yeah better remove it quick
23:41:35  <PublicServer> <lych> rofl
23:42:03  <scrlk> ssssh v will hear
23:42:03  <PublicServer> <V453000> just to inform you, my patience is limited scrlk
23:42:12  <scrlk> only joking about mate
23:42:12  <Hribek> I would not be surprised if someone comes to BBH01 and totally nukes it :D
23:42:18  <scrlk> lol
23:42:22  <scrlk> no suprise indeed
23:42:30  <Hribek> poor Yeti
23:43:06  <PublicServer> * Mazur passes out some ice-cold Jupilers to all.
23:43:06  <scrlk> 3...2...1 bbh nuke incoming, its over!
23:43:07  <PublicServer> <V453000> very nice, Hribek getting an advice and responding "make them yourself? :D"
23:43:33  <PublicServer> <lych> lolz
23:43:33  <PublicServer> <Hribek> What else am I supposed to say? I saw the balancing tutorials but in that case I got no clue
23:43:47  <PublicServer> <lych> copy some of the other bbh;s
23:43:51  <PublicServer> <lych> i copied mark's
23:43:56  <scrlk> mark ftw
23:44:13  <PublicServer> <Hribek> well if I'm just supposed to copy stuff then I don't have to play
23:44:25  <PublicServer> <lych> well i dint copy wholesale
23:44:29  <PublicServer> <lych> just look at it
23:44:29  <PublicServer> <V453000> you can still try at least btw
23:44:32  <scrlk> being bold and new doesnt work
23:44:33  <PublicServer> <lych> and go over under over under
23:44:35  <PublicServer> <lych> and it pops out
23:44:35  <scrlk> trust me
23:44:48  <PublicServer> <Mazur> No, but you can copy, or plagiarise the stuff you don;t know yourself, yet.
23:45:17  <scrlk> works for me i think
23:46:14  <PublicServer> ***  made screenshot at 0000D276: http://ps.openttdcoop.org/publicserver/webcam/0000D276.png
23:46:25  <PublicServer> <Hribek> I'll leave that join for later,. Replacing the PBS with non-level crossing will require TF.
23:46:43  <PublicServer> <mfb> that is right
23:46:52  <scrlk> http://wiki.openttdcoop.org/images/9/99/BBH_building_4.PNG
23:46:54  <PublicServer> <V453000> then do TF
23:47:02  <scrlk> is this bbh a good example to copy?
23:47:04  <PublicServer> <Hribek> are you sure?
23:47:10  <PublicServer> <mfb> any ideas for western join at BBH08? make it near the lake?
23:47:26  <PublicServer> <V453000> of course TF in reasonable size :
23:47:28  <PublicServer> <V453000> :)
23:47:37  <PublicServer> <Hribek> Hehehe
23:47:39  <PublicServer> <mfb> *stops to flatten the whole map*
23:47:51  <scrlk> *cough* *cough* /me suffles feet
23:47:51  <PublicServer> <mfb> ;)
23:47:54  <scrlk> :P
23:47:57  <PublicServer> <V453000> scrlk: yes, that one is good
23:48:03  <PublicServer> <Mazur> mfb: Yes, at the foot of the hill would seemmost feasibly.
23:48:17  <PublicServer> <Mazur> s/y./e./
23:48:50  <scrlk> great, i will build one in sp tomorrow
23:48:51  <scrlk> :)
23:50:01  <PublicServer> <V453000> oh, of course, our super amazing HQ
23:50:13  <PublicServer> <V453000> I suppose I am expected to guess who did it
23:50:39  <scrlk> *whistles*
23:50:51  <PublicServer> <V453000> continue to provoke me
23:50:56  <scrlk> :O
23:51:05  <PublicServer> <V453000> I dont care
23:51:15  <PublicServer> <V453000> but make sure you do not care either
23:51:19  <scrlk> may i ask how am i provoking you?
23:51:45  <scrlk> just making some friendly banter you know
23:52:00  <PublicServer> <V453000> I told you already 3 times that HQ with a heliport is just ... pointless, especially when you built in during the most unfit stages of the game
23:52:45  <PublicServer> <V453000> the point is not that here it is bad, who cares about a patch of land with HQ, rather that you are continuously doing things I tell you not to do, which is not only here but also with TF, and so on
23:55:11  <PublicServer> <Mazur> lych: How are you going to get those westbound tracks through, then?
23:55:22  <scrlk> moving on, can you double check the drop 01 that i build v?
23:55:58  <PublicServer> <lych> ignore those 2 bridges
23:56:06  <scrlk> !password
23:56:06  <PublicServer> scrlk: baying
23:56:12  <PublicServer> <V453000> 01?
23:56:13  <PublicServer> <lych> im just rebuilding until its right
23:56:29  <PublicServer> *** scrlk joined the game
23:56:32  <PublicServer> <V453000> oh, that ... pointless numbers not saying anything ... anyway, the exits are super slow
23:56:34  <PublicServer> <Mazur> Goods drop 01, V
23:56:36  <PublicServer> <V453000> signal gaps of 4
23:57:11  <PublicServer> <V453000> oh wait, why the ...
23:57:23  <PublicServer> <V453000> why are there 2 stations
23:57:35  <PublicServer> <scrlk> someone told me to build 2
23:57:47  <PublicServer> <V453000> particularly interesting when they have each a full line
23:57:51  <PublicServer> <scrlk> something about seprate stations for diff. goods types
23:57:51  <PublicServer> <V453000> who did?
23:58:01  <PublicServer> <V453000> yes, for pickups of course
23:58:02  <PublicServer> <lych> me
23:58:03  <PublicServer> <V453000> not for drops
23:58:05  <PublicServer> <scrlk> dont remember, it was in the afternoon (gmt)
23:58:10  <PublicServer> <lych> it was me
23:58:17  <PublicServer> <lych> but i thought there was going to be food pickup
23:58:30  <PublicServer> <V453000> one would expect that, yes
23:58:40  <PublicServer> <scrlk> so whats the fix then?
23:59:02  <PublicServer> <V453000> lets make a list

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