Config
Log for #openttdcoop on 5th March 2011:
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00:00:04  <PublicServer> <CyberSoul> gnite mfb
00:00:10  <PublicServer> *** mfb has left the game (leaving)
00:00:14  *** mfb- has quit IRC
00:10:44  <PublicServer> ***  made screenshot at 0002CD76: http://ps.openttdcoop.org/publicserver/webcam/0002CD76.png
00:21:28  *** Fuco has quit IRC
00:21:50  <PublicServer> <SmatZ> this map has too long tunnels and bridges at some places
00:22:30  <PublicServer> <Mazur> That's bad, unless they are on rarely used connections.
00:22:42  <PublicServer> <Mazur> I think I know one paiur like that in SLH 10.
00:22:42  <PublicServer> <SmatZ> now it was causing jams at BBH03
00:22:54  <PublicServer> <CyberSoul> surprisingly a 9 gap is fine according to @gap, but yeah i've seen several long ones
00:23:55  <PublicServer> <CyberSoul> a third rail is almost ready to go all the way to bbh02
00:24:27  <PublicServer> <Mazur> Cooling.
00:24:30  <PublicServer> <CyberSoul> but i could use some help at the join there
00:24:32  <PublicServer> <SmatZ> :)
00:25:44  <PublicServer> ***  made screenshot at 00027134: http://ps.openttdcoop.org/publicserver/webcam/00027134.png
00:29:07  *** Vinnie has quit IRC
00:36:10  *** `real has quit IRC
00:36:20  *** `real has joined #openttdcoop
00:36:40  <CyberSoul> i gtg for a little while, bbl
00:36:44  <PublicServer> <Mazur> k
00:36:48  <PublicServer> <SmatZ> bye CS
00:36:58  <PublicServer> <Mazur> have you marked what you did and still needs doing?
00:37:42  <PublicServer> <SmatZ> kind of :)
00:37:50  <CyberSoul> i think so, the join at bbh02 tying the line in at the slh
00:37:52  <PublicServer> <Mazur> I was about to say: somewhat.
00:37:54  <PublicServer> <SmatZ> oh
00:37:56  <PublicServer> <SmatZ> :P
00:38:10  <PublicServer> <Mazur> And the connection at the begin.
00:38:15  <CyberSoul> what should i say better?
00:39:06  <PublicServer> <Mazur> let me think on that while I figure out what there is in new stuff.
00:39:34  <PublicServer> <CyberSoul> tell me later then gtg :)
00:39:40  <PublicServer> <Mazur> K, bye,
00:39:56  *** Firartix has quit IRC
00:39:58  <PublicServer> <Mazur> SmatZ: For instance, I first missed the new bridges in SLH 08.
00:40:06  <PublicServer> *** CyberSoul has left the game (leaving)
00:40:34  <PublicServer> <Mazur> I suppose the birdges move over until the eastmost one can conect top only the new line.
00:40:45  <PublicServer> ***  made screenshot at 0002C75F: http://ps.openttdcoop.org/publicserver/webcam/0002C75F.png
00:42:45  <PublicServer> <Mazur> meaning some extrawork to get the bridges in use near their start synched to the new line.
00:43:02  <PublicServer> <Mazur> At !here
00:43:08  <PublicServer> <SmatZ> :)
00:43:58  <PublicServer> <Mazur> Ah, not too tricky, before that is just a join.
00:44:16  <PublicServer> <Mazur> And lots fo space.
00:45:23  <PublicServer> <Mazur> So, first job, making bridge pear C free.
00:45:57  <PublicServer> <SmatZ> enjoy :)
00:54:15  <PublicServer> <Mazur> Hmm, no, I need to make more width, the idea is, I suppose, to separate the dfirst two lines to individual tracks.
00:54:33  <PublicServer> <Mazur> Eliminating this !join.
00:55:45  <PublicServer> ***  made screenshot at 00028B2E: http://ps.openttdcoop.org/publicserver/webcam/00028B2E.png
01:08:35  <PublicServer> <Mazur> Funny thought, later CyberSoul comes back and tells me everything I did was exactly _not_ what he had in mind.
01:08:41  <PublicServer> <SmatZ> :D
01:08:59  <rane> !paasword
01:09:18  <rane> !password
01:09:18  <PublicServer> rane: musses
01:09:49  <PublicServer> *** 1ntexon joined the game
01:09:53  <PublicServer> <1ntexon> hello
01:09:55  <PublicServer> <Mazur> Inter Milan!
01:09:56  <rane> liar
01:09:57  <rane> !password
01:09:57  <PublicServer> rane: hinder
01:10:00  <SmatZ> hello Intexon
01:10:13  <PublicServer> *** rane joined the game
01:10:18  <PublicServer> <1ntexon> something major going on?
01:10:21  <PublicServer> <Mazur> Rune!
01:10:39  <PublicServer> <rane> hello
01:10:45  <PublicServer> ***  made screenshot at 0002C16A: http://ps.openttdcoop.org/publicserver/webcam/0002C16A.png
01:10:56  <PublicServer> <Mazur> SLH 08/BBC 02.
01:11:50  <PublicServer> <Mazur> I'm trying to continue CyberSouls preparations for a third line, but am plagues by doubt about my work.
01:12:38  *** Phoenix_the_II has quit IRC
01:13:32  *** KenjiE20 has quit IRC
01:13:37  <PublicServer> <Mazur> In SLH 08, CS has build an extra pair of bnridges, now marked Pear A.
01:14:17  <PublicServer> <1ntexon> I'll leave it to you :P
01:14:19  <PublicServer> <Mazur> I was assuming, since the new rail to BBH02 was on hte other side, the birdge traffic waws all to move one pair over, from B to A and from C to B./
01:14:26  <PublicServer> <1ntexon> expanding network is too hard for a friday's night
01:14:28  <PublicServer> <rane> how do you make 6 forests appear in the same spot?
01:14:43  <PublicServer> <1ntexon> rane: they just do
01:14:50  <PublicServer> <1ntexon> since they can pop only in snow areas
01:15:21  <PublicServer> <Mazur> There's opne corner somewhere with 10 of 'em.
01:15:27  <PublicServer> <Mazur> I think
01:16:58  <PublicServer> <Mazur> Intexon: Well, I'm downing tools on that, as I just realised I've no idea whether my interpretation of the preparations, is correct, and consequently, might well be doing stuff contrary to CS's intentions.
01:17:05  <PublicServer> *** rane has left the game (connection lost)
01:17:23  <rane> too many tiny objects moving around for my flu-ridden late night mind :-\
01:18:41  *** MrD2DG has quit IRC
01:18:45  <PublicServer> <1ntexon> I still don't get why would he expand BBH 03 because there is so low traffic
01:19:01  <PublicServer> <1ntexon> it doesn't hurt anyone though...
01:19:23  <PublicServer> <Mazur> SLH 08-BBH 02.
01:25:27  <PublicServer> <1ntexon> take a look at !stuck train
01:25:38  <PublicServer> <1ntexon> I can't figure out what causes the wrong choice
01:25:46  <PublicServer> ***  made screenshot at 0000E99A: http://ps.openttdcoop.org/publicserver/webcam/0000E99A.png
01:28:16  <PublicServer> <Mazur> Mauybe he really needs the second lane.
01:28:26  <PublicServer> <Mazur> Or first, whichever it was.
01:28:34  <PublicServer> <Mazur> Second.
01:29:03  <PublicServer> <Mazur> must be missing connection dowe the line on hte outer lane.
01:29:09  <PublicServer> <1ntexon> but is not
01:31:01  <PublicServer> <Mazur> I;mn going to follow hte nbext one to its destination.
01:31:29  <PublicServer> <Mazur> If there still is a next one.
01:31:41  <PublicServer> <1ntexon> after the fix I hope there won't
01:32:05  <PublicServer> <1ntexon> its destination was gold drop
01:32:15  <PublicServer> <1ntexon> I checked the track and seems good
01:34:48  <PublicServer> <Mazur> Following train to gold drop via first lane.
01:36:09  <PublicServer> <Mazur> Yep, no detours or anything.
01:37:27  <PublicServer> <Mazur> Maybe a little longer track, and that making them prefer 2nd lane.,
01:38:09  *** roboboy has joined #openttdcoop
01:40:46  <PublicServer> ***  made screenshot at 0000B9A4: http://ps.openttdcoop.org/publicserver/webcam/0000B9A4.png
01:41:52  <PublicServer> <Mazur> Busy SLH.
01:42:18  <PublicServer> <1ntexon> yep
01:42:30  <PublicServer> <1ntexon> some trains don't get to join for years
01:42:54  <PublicServer> <Mazur> Decennia.  ;-)
01:48:55  <PublicServer> <Mazur> Ha, my cvoal trains are _finally _ making a dent in the backlog.
01:49:24  <PublicServer> <SmatZ> backlog?
01:49:27  <PublicServer> <Mazur> And it's hard to make a dent in cvoal.
01:49:34  <PublicServer> <SmatZ> cvoal?
01:49:48  <PublicServer> <SmatZ> you typed "cvoal" twice, so it can't be a typo!
01:49:48  <PublicServer> <Mazur> There was 1,000+ tons in hte stations.
01:49:58  <PublicServer> <Mazur> The second one wasn't.
01:50:04  <PublicServer> <SmatZ> :)
01:50:10  <PublicServer> <Mazur> :-)
01:50:12  <PublicServer> <SmatZ> cvoal!
01:50:22  <PublicServer> <SmatZ> pvassagvevs
01:50:32  <PublicServer> <Mazur> It's what I might call a walking joke.
01:50:35  <PublicServer> <SmatZ> :)
01:50:46  <PublicServer> <Mazur> Turning a typo into a joke.
01:51:00  <PublicServer> <1ntexon> or a runaway typo? :D
01:51:07  <PublicServer> <SmatZ> :)
01:51:29  <PublicServer> <Mazur> No, those I have as well, like "hte".
01:51:56  <PublicServer> <SmatZ> I like "teh"
01:52:02  <PublicServer> <SmatZ> it's cool
01:52:04  <PublicServer> <SmatZ> :P
01:52:23  <PublicServer> <SmatZ> or at least it was cool 10 years ago
01:52:25  <PublicServer> <Mazur> I rarely make that particular one.
01:54:54  <PublicServer> <SmatZ> it's interesting how a little change can fix a big jam
01:55:12  <PublicServer> <Mazur> Those are the best.
01:55:47  <PublicServer> ***  made screenshot at 00031D65: http://ps.openttdcoop.org/publicserver/webcam/00031D65.png
01:56:00  <PublicServer> <1ntexon> had one ~15 minutes ago :)
01:56:10  <PublicServer> <1ntexon> it wasn't a BIG jam, only on SL
01:56:14  <PublicServer> <Mazur> Sory I missed it.
01:56:15  <SmatZ> :)
01:56:20  <SmatZ> !rcon set max_trains 1333
01:56:22  <PublicServer> <1ntexon> and the change was one way -> two way signal :)
01:56:32  <PublicServer> <Mazur> Ah, that one.
01:57:00  <PublicServer> <Mazur> Because the trains were anxious not top take hte big ugly loop.
02:02:57  <PublicServer> <1ntexon> alright, see you later guys :)
02:02:59  <PublicServer> *** 1ntexon has left the game (connection lost)
02:03:01  <PublicServer> <SmatZ> good night
02:03:27  <PublicServer> <Mazur> Bye, Intexon.
02:04:22  <PublicServer> <Mazur> 250
02:04:38  <PublicServer> <Mazur> Coal surplus lowpoint.
02:04:44  <PublicServer> <SmatZ> :)
02:05:14  <PublicServer> <Mazur> Down from 1000 when you gave us a few trains.
02:05:20  <PublicServer> <SmatZ> :(
02:05:39  <PublicServer> <Mazur> A few can do a lot....
02:06:19  *** pugi has quit IRC
02:06:40  <PublicServer> <Mazur> And the coal surplus should ideally be 0.
02:06:43  <PublicServer> <Mazur> :-)
02:07:03  <PublicServer> <SmatZ> :)
02:08:03  <PublicServer> <Mazur> Got a farm whose trains are not up to moving its cargo, as well, so as soon as the surplus coal is gone and the station has too many trains, I'll move those over.
02:10:47  <PublicServer> ***  made screenshot at 0000BDB6: http://ps.openttdcoop.org/publicserver/webcam/0000BDB6.png
02:13:35  <PublicServer> <SmatZ> the path from BBH08 to coal drop looks too full
02:13:47  <PublicServer> <SmatZ> it was extended to 3 lanes long time ago
02:15:10  <PublicServer> <SmatZ> foo pickup could use 50 new trains :)
02:15:28  <PublicServer> <SmatZ> or, many
02:15:34  <PublicServer> <Mazur> Wow, I just saw 4 trains "synchronised swimming" side by side from west to BBH 08.
02:15:56  <PublicServer> <SmatZ> :)
02:17:14  <PublicServer> <Mazur> Happy new year!
02:17:21  <PublicServer> <SmatZ> happy new year!
02:17:23  <PublicServer> <SmatZ> yay!
02:17:25  <PublicServer> <SmatZ> :)
02:17:27  <PublicServer> <Mazur> :-D
02:17:33  <PublicServer> <SmatZ> 2400
02:17:51  <PublicServer> <SmatZ> isn't it like, StarTrek happening in this age?
02:17:51  <PublicServer> <Mazur> Next year new century.
02:17:54  <PublicServer> <SmatZ> :)
02:18:04  <PublicServer> <Mazur> Supposedly.
02:18:18  <SmatZ> The show was created 21 years after the original Star Trek show, and set in the 24th century from the year 2364 through 2370
02:18:30  <SmatZ> TNG, that is
02:19:28  <PublicServer> <Mazur> I saw an episode of the "first" something escaping earth in a pod of some kind.
02:20:15  <PublicServer> <Mazur> I got hte impression, that that was the starting point of the Star Trek universe.
02:21:01  <PublicServer> <SmatZ> aha
02:21:07  <PublicServer> <SmatZ> I don't know what you mean :(
02:21:17  <PublicServer> <Mazur> Not sure myself.
02:21:23  <PublicServer> <SmatZ> :)
02:21:26  <PublicServer> <Mazur> Like stardate 0.
02:22:05  <SmatZ> January 1, 2323 (Stardate 0)
02:23:54  <PublicServer> <SmatZ> ok, it seems stardate isn't really thought through
02:24:08  <PublicServer> <SmatZ> sometimes it's 1 = 1 day, 1000 = 1 year, ...
02:25:35  <Mazur> Well, despite all his qualities, Gene Rodenbverry has his faults.
02:25:46  <Mazur> had
02:25:47  <PublicServer> ***  made screenshot at 000099C4: http://ps.openttdcoop.org/publicserver/webcam/000099C4.png
02:26:05  <SmatZ> :)
02:26:31  <PublicServer> <Mazur> And the TNG writers are no physicists, either.
02:26:53  <PublicServer> <SmatZ> well, one can't think about what's going on
02:27:01  <PublicServer> <SmatZ> like, gravity in space
02:27:07  <PublicServer> <SmatZ> sound
02:27:25  <PublicServer> <SmatZ> the way how bridge is (not) damaged in fights
02:27:31  <PublicServer> <Mazur> Gravity or sound?  There is a slight difference./
02:27:41  <PublicServer> <SmatZ> gravity and sound in space :)
02:28:08  <PublicServer> <SmatZ> I would understand there is somehow created gravity in enterprise
02:28:14  <PublicServer> <SmatZ> but not in those small shuttles
02:28:16  <PublicServer> <SmatZ> anyway
02:28:20  <PublicServer> <SmatZ> shields
02:28:31  <PublicServer> <SmatZ> medikits
02:28:41  <PublicServer> <Mazur> Or: Is a Photon a particle or else?
02:28:49  <PublicServer> <SmatZ> hmm now I can't think about other things
02:28:56  <PublicServer> <SmatZ> but it's very broken or impossible
02:28:59  <PublicServer> <SmatZ> yet still I like it
02:29:05  <PublicServer> <SmatZ> transporter beam
02:29:15  <PublicServer> <Mazur> Is hearing essentially different from seeing, or could some being hear what we see as colours?
02:29:29  <PublicServer> <SmatZ> photon is a particle
02:29:47  <PublicServer> <SmatZ> hard to say :)
02:29:47  <PublicServer> <Mazur> So they say, but are they right?
02:30:03  <PublicServer> <SmatZ> if you say photon, it's a particle
02:30:13  <PublicServer> <SmatZ> if you say light, it's... well :) it depends
02:30:31  <PublicServer> <SmatZ> but planetmaker is out physicist :)
02:30:33  <PublicServer> <SmatZ> our
02:30:35  <PublicServer> <Mazur> Photons sometimes behave like particles, sometimes like waves.
02:30:58  <PublicServer> <SmatZ> no
02:31:05  <PublicServer> <SmatZ> photon is a partcile
02:31:07  <PublicServer> <SmatZ> particle
02:31:13  <PublicServer> <Mazur> But perhaps our concept of particles is essentially wrong.
02:31:24  <PublicServer> <SmatZ> :)
02:31:26  <PublicServer> <Mazur> I was quoting directly.
02:31:32  <PublicServer> <SmatZ> well
02:31:42  <PublicServer> <SmatZ> ok :)
02:31:54  <SmatZ> In physics, a photon is an elementary particle, the quantum of the electromagnetic interaction and the basic unit of light and all other forms of electromagnetic radiation.
02:31:56  <PublicServer> <Mazur> Can't remember from where.
02:31:59  <SmatZ> ^^^ wikipedia
02:32:00  <SmatZ> ;)
02:32:09  <SmatZ> of course wiki can be wrong
02:32:29  <Mazur> But is not as often as the media make it out to be./
02:32:40  <PublicServer> <SmatZ> wiki?
02:32:46  <Mazur> Wikipedia.
02:32:49  <PublicServer> <SmatZ> I don't think I ever hear about wiki in meadia
02:32:51  <PublicServer> <SmatZ> media
02:33:11  <Mazur> Perhaps the Dutch media are a bit further along,
02:33:19  <Mazur> ;-P
02:33:25  <PublicServer> <SmatZ> why do they say about wiki?
02:33:35  <PublicServer> <SmatZ> they use it as source of information?
02:33:45  <PublicServer> <SmatZ> that wouldn't be very professional :)
02:33:50  <Mazur> But "Have I got news for you" and "QI" know the WIkipedia.
02:33:51  <PublicServer> <SmatZ> +f-s
02:34:18  <PublicServer> <SmatZ> sorry, I don't know what you are talking about :(
02:34:19  <Mazur> Professional was spelled right.
02:34:26  <PublicServer> <SmatZ> OK
02:34:26  <PublicServer> <SmatZ> :D
02:34:36  <PublicServer> <SmatZ> +f-s was just ... random keypresses? ;)
02:34:37  <Mazur> They are two shows in the BBC.
02:34:46  <Mazur> Very good, and often quite funny.
02:34:58  <Mazur> Lets go with that.
02:35:00  <SmatZ> :)
02:35:00  <Mazur> :-)
02:35:09  <SmatZ> well, I watch only online TV
02:35:10  <Mazur> s/in/on.
02:35:24  <SmatZ> as I don't have satellite
02:35:28  <Mazur> I don;t, as I have no access to British television online,
02:35:33  <SmatZ> and hardly a place where I could place a TV anyway
02:35:35  <Mazur> I have Cable.
02:35:59  <PublicServer> <SmatZ> also I watch mostly czech TV
02:36:17  <Mazur> Which nowadays sports 3 movie channels and 2 crime channels.
02:36:17  <PublicServer> <SmatZ> because I don't want to spend my brain capacity on decoding English :)
02:36:39  <Mazur> Well, English is like a second first language.
02:36:41  <PublicServer> <SmatZ> that's not much
02:36:49  <Mazur> I don;t translate it anymore.
02:36:59  <PublicServer> <SmatZ> you are good :)
02:37:14  <Mazur> Apart from all the usual rubbish channels.
02:37:33  <PublicServer> <SmatZ> on the other hand, czech Dutch is more similiar to English than Czech
02:37:38  <Mazur> I've about 60 channels to chose from.
02:37:49  <Mazur> True.
02:37:55  <PublicServer> <SmatZ> I mean, Czech is Slavic language, Dutch is Germanic
02:37:59  <Mazur> Or was it 100?
02:38:04  <PublicServer> <SmatZ> :)
02:38:05  <Mazur> Yep.
02:38:28  <PublicServer> *** SmatZ has joined spectators
02:38:28  <PublicServer> *** Game paused (number of players)
02:38:36  <Mazur> But a lot is subscription sports channels and such.
02:38:50  <PublicServer> <SmatZ> since the digital terrestrial TVs started, we have ~10 channels
02:38:57  <PublicServer> <SmatZ> (terrestrial)
02:39:11  <PublicServer> <SmatZ> we had 5 before
02:39:21  <PublicServer> <SmatZ> yet the quality went down
02:39:33  <PublicServer> <SmatZ> so the sum of quality over all channels is rougly the same
02:40:01  <PublicServer> <SmatZ> when there were only 5 channels and now, when there are ~10
02:40:11  <PublicServer> <SmatZ> of course we had satellite TV...
02:40:17  <PublicServer> <SmatZ> I didn't really watch it
02:40:27  <PublicServer> <SmatZ> I watched Cartoon Network sometimes as a child
02:40:33  <PublicServer> <SmatZ> ot how was that called
02:40:40  <PublicServer> <Mazur> 3 public, 7 free commercial, 2 belgian public, 5 british public, 5 german public
02:40:42  <PublicServer> <SmatZ> then sometimes european MTV
02:40:48  <PublicServer> <SmatZ> but I am not really into TV :)
02:41:06  <PublicServer> <Mazur> We ahve several cartoon channels now.
02:41:43  <SmatZ> there were many really sucky cartoons there
02:42:02  <SmatZ> I wonder how there can be several cartoon channels, with some quality
02:42:08  <PublicServer> <Mazur> Oh, I should say: 2 Dutch Belgian public channels, and one French Belgian public channel.,
02:42:10  <SmatZ> like... Cow And Chicked sucks
02:42:17  <SmatZ> Dexter's Lab... fine
02:42:19  <PublicServer> <Mazur> Yes.
02:42:26  <SmatZ> Powerpuff Girls... I loved them! :D
02:42:31  <PublicServer> <Mazur> Angry beavers,
02:42:43  <SmatZ> I don't know that one :(
02:42:47  <PublicServer> <Mazur> Spongebob Squarepants.
02:43:10  <PublicServer> <Mazur> Famioly Guy, the Simpsons, South park.
02:43:20  <SmatZ> yeah... that's what we have here :)
02:43:35  <SmatZ> + Disney's "tales"
02:43:50  <SmatZ> Rescue Rangers, Donald Duck, Gummi Bears...
02:43:53  <SmatZ> I loved them, too :)
02:43:59  <PublicServer> <Mazur> *blergh*  Disney....
02:44:02  <SmatZ> :D
02:44:05  <SmatZ> :(
02:44:15  <PublicServer> <Mazur> Donald DUck, fine.
02:44:29  <PublicServer> <Mazur> Micky mouse is way too goody good.
02:44:39  <SmatZ> :D
02:44:43  <SmatZ> I hate Mickey Mouse :D
02:44:49  <PublicServer> <Mazur> Sickeningly good.
02:45:09  <SmatZ> even the magazine "Mickey Mouse" was renamed to "Donald Duck"
02:45:13  <PublicServer> <Mazur> Pluto is funny, and Goofy.
02:45:43  <PublicServer> <Mazur> But overall, Disney is too sweet and well behaved.
02:45:54  <SmatZ> and I still have my fresh Donald Duck magazine every 2 weeks :)
02:46:01  <SmatZ> since... I was like 10 :)
02:46:24  <PublicServer> <Mazur> We got them when I was a boy, as well.
02:46:26  <SmatZ> we have full cabinet of Donald Duck magazine :)
02:46:27  <SmatZ> hehe
02:46:40  <SmatZ> I am now storing it for my children
02:46:42  <PublicServer> <Mazur> About until I left house.
02:46:51  <SmatZ> they must love it too :P
02:47:06  <PublicServer> <Mazur> Yep, and otherwise theyt get no desert.
02:47:10  <SmatZ> yeah :)
02:47:28  <PublicServer> <Mazur> And they must prefer Donald Duck over Mickey mouse.
02:47:32  <SmatZ> :D
02:47:51  <SmatZ> well, it would be pretty useless cabinet full of Donald Duck then
02:47:54  <PublicServer> <Mazur> Especially the stories by Carl Barks.
02:48:40  <SmatZ> I don't know who wrote which stories :(
02:49:19  <PublicServer> <Mazur> It's not noted on the pages.  I only learned of him afterwards.
02:49:43  <SmatZ> :)
02:49:55  <PublicServer> <Mazur> Look hi up on WIkipedia, you'll see he wrote all your favourite stories.
02:50:23  <SmatZ> yeah, I am already looking at wiki :)
03:08:06  <PublicServer> *** SmatZ has left the game (leaving)
03:09:20  <CyberSoul> !password
03:09:20  <PublicServer> CyberSoul: netted
03:09:39  <PublicServer> *** Game still paused (number of players)
03:09:39  <PublicServer> *** Game unpaused (number of players)
03:09:40  <PublicServer> *** CyberSoul joined the game
03:10:04  <PublicServer> <Mazur> Rehi.
03:10:16  <PublicServer> <CyberSoul> heyo^2
03:10:26  <PublicServer> <Mazur> I started continuing your work, but got unsure of your intentions and stoppe.
03:10:44  <PublicServer> <Mazur> d
03:11:05  <PublicServer> <Mazur> Aha, I had that right.
03:15:56  <PublicServer> <CyberSoul> should be easy except the join now
03:19:48  <PublicServer> <Mazur> Gotta leave the hub for a bit now, need to stay at one of my cvoal mines to see if there are trains too many.
03:19:59  <PublicServer> <CyberSoul> :P
03:20:14  <PublicServer> <CyberSoul> i'm slow, so not much will happen meantime
03:20:40  <PublicServer> <Mazur> 's Ok, I;'m a careful builder, too.
03:21:17  <PublicServer> <Mazur> "Infinity welcomes careful drivers."
03:25:47  <PublicServer> ***  made screenshot at 00033D86: http://ps.openttdcoop.org/publicserver/webcam/00033D86.png
03:40:47  <PublicServer> ***  made screenshot at 00033B88: http://ps.openttdcoop.org/publicserver/webcam/00033B88.png
03:45:29  *** Jammie has joined #openttdcoop
03:45:45  <Jammie> hi all
03:45:51  <Jammie> @quickstart
03:45:52  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
03:47:45  <CyberSoul> heyo
03:48:01  <PublicServer> <Mazur> Hi.
03:48:11  <Jammie> are there any games up at the moment? i'd like to have a looksie at what you guys are doing
03:48:23  <Mazur> Yes.
03:48:36  <Mazur> This one and Stable are active.
03:48:44  <Mazur> This veryu moment.
03:48:48  <Mazur> -u
03:49:09  <Jammie> i'm probably being silly, but where abouts are server details?
03:49:23  <Mazur> @quickstart
03:49:24  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
03:49:46  <Mazur> :-|
03:49:49  <Jammie> i missed the first line saying "read the entire page".. flerpderp
03:49:57  <CyberSoul> :P
03:49:58  <Mazur> :-)
03:55:47  <PublicServer> ***  made screenshot at 0003478A: http://ps.openttdcoop.org/publicserver/webcam/0003478A.png
03:57:29  *** avdg has left #openttdcoop
03:58:42  <Jammie> Woah... a lot of steps to get started :P
03:58:46  <Jammie> nearly there
03:59:01  <Mazur> Hey, avdg.
03:59:09  <PublicServer> <CyberSoul> :P mainly getting the right version and grfs
03:59:28  <Mazur> And the basic rules.
03:59:55  <Mazur> As you might comprehend, one cannot run a server with public access without rules.
04:00:19  <Jammie> yupyup
04:00:28  <Mazur> Given the rotten nature of not only politicians and lawyers.
04:00:39  <Jammie> and making the process not simple would filter out most trolls too
04:00:52  <Mazur> There is that.
04:00:54  <PublicServer> <CyberSoul> my approach was to watch the first few sessions, and read them a few times meanwhile
04:01:34  <Jammie> yeah, that's the plan
04:01:46  <Jammie> i'm too tired atm to get really into something
04:01:58  <Mazur> I was more eager, I observed the end of one game, and read the Wiki start to finish, while carefully joining in my second game.
04:02:14  <Jammie> hey my starting screen changed! i liked the old one! :P
04:02:30  <Mazur> New version client.
04:02:51  <Jammie> ah so do the do a new one every version?
04:02:53  <PublicServer> <CyberSoul> oh, i had already read most of the wiki for solo games, lots of good stuff in there
04:03:17  <Jammie> yeah i've read a decent sixzed chunk of it
04:03:27  <Jammie> that's where i got to openttdcoop
04:03:37  <Mazur> Not a new one every version, but every major release, I suspect,
04:03:38  <Jammie> from balancing->priorities...
04:10:48  <PublicServer> ***  made screenshot at 00032D86: http://ps.openttdcoop.org/publicserver/webcam/00032D86.png
04:11:31  <Jammie> @password
04:11:39  <PublicServer> <CyberSoul> close
04:12:00  <CyberSoul> try!
04:12:12  <Jammie> !password
04:12:12  <PublicServer> Jammie: musics
04:12:31  <Jammie> i thought ! tags were for server stuff for some reason
04:12:51  <PublicServer> *** Jammie joined the game
04:13:13  <Jammie> woah my god
04:13:20  <PublicServer> <Mazur> Welcome, Jammie.
04:13:21  <Jammie> there are so many trains?
04:13:31  <PublicServer> <Mazur> A few.
04:13:42  <PublicServer> <Mazur> 1333, atm,
04:13:47  <Jammie> my barin just melted
04:13:58  <PublicServer> <Jammie> Brain even ><
04:14:04  <PublicServer> <Mazur> Already?  You're in for a shock, then.
04:15:06  <PublicServer> <Jammie> i never create things on this sort of scale... i'm amazed...
04:15:21  <PublicServer> <Mazur> But the good news is, your client and network seem to be up to the task of participating at this level.
04:15:36  <PublicServer> <Mazur> Well, we did not do this with 2 people.
04:15:39  <PublicServer> <Mazur> Or even 5.
04:15:45  <PublicServer> <CyberSoul> a lot of peoples cpus die at 1300-2000 trains :)
04:16:01  <PublicServer> <Jammie> it's not exactly... smooth though
04:16:06  <PublicServer> <Mazur> Well, not die, give up and kill hte client,.
04:17:07  <PublicServer> <Jammie> how much multicore support does ttd have?
04:17:18  <PublicServer> <Mazur> There was some display option to reduce load, I remember.
04:17:28  <PublicServer> <Mazur> No multicore support at all.,
04:17:52  <PublicServer> <Mazur> The project started before they did, is the excuse.
04:18:02  <PublicServer> <Jammie> fair enough
04:18:52  <PublicServer> <Mazur> Though I suspect hte path finding would be highly susceptible to threading.
04:19:12  <PublicServer> <Mazur> And other, but minor tasks.
04:19:14  *** Chrill has joined #openttdcoop
04:19:33  <PublicServer> <Jammie> it started running smoother once i set it on cpu 2. excellent.
04:19:59  <PublicServer> <Jammie> I'm not a computer scientist or anything close so i'm not really qualified to comment
04:21:01  <PublicServer> <Mazur> Hurray!  The coal trains have finallyt caught up with  the mine.
04:21:18  <PublicServer> <Mazur> But only because the mines production lowered.  :-(
04:21:30  <PublicServer> <Jammie> so where are you guys currently working?
04:21:36  <PublicServer> <CyberSoul> yeah, thats what happens with the trains limit :)
04:21:38  <PublicServer> <Jammie> Yay and awww =(
04:21:45  <PublicServer> <Mazur> SLH 08
04:21:55  <PublicServer> <Mazur> See the sign list.
04:22:18  <PublicServer> <CyberSoul> i'm at bbh04, a corner to corner line is 3 lane, except for going to 2 lanes for 20 tiles there
04:22:21  <PublicServer> <Mazur> BBH 02 by nw, incidently.
04:22:28  <PublicServer> <Mazur> Ah.
04:22:31  <PublicServer> <Mazur>  is.
04:22:37  <PublicServer> <Mazur> BBH -04 it is.
04:22:51  <PublicServer> <Jammie> okay... slow down... sign list?
04:23:07  <PublicServer> <Mazur> Map icon, third pulldown option.
04:25:11  <PublicServer> <Mazur> I'm in a helpful/teaching mood, feel free to ask stupid questions.
04:25:48  <PublicServer> ***  made screenshot at 0001E6D6: http://ps.openttdcoop.org/publicserver/webcam/0001E6D6.png
04:25:58  <PublicServer> <Jammie> okay, thanks
04:26:32  <PublicServer> <CyberSoul> ouch
04:26:52  <PublicServer> <Jammie> what?
04:27:00  <PublicServer> <Mazur> Both frmo paper pickup.
04:27:34  <PublicServer> <Mazur> Two trains tried to mate, or something.
04:27:38  <PublicServer> <CyberSoul> yeah, it has one of the lowest ratins anyways, so it will get more trains in time :)
04:27:44  <PublicServer> <Mazur> They aare now one wreck,
04:27:47  <PublicServer> <CyberSoul> i crashed some trains
04:28:05  <PublicServer> <CyberSoul> i'm surprised thats the first time today actually
04:28:07  <PublicServer> <Jammie> oh. i see
04:29:43  <PublicServer> <Jammie> okay so  around bbh-04 where one of you was jsut working, are you setting up priorities in a line merge?
04:35:07  <PublicServer> <Mazur> CS was adding a temporary connecting through tunnels.
04:35:40  <PublicServer> <Mazur> From the temp sign a way bask to my prios sign.
04:35:53  <PublicServer> <Mazur> That prios sign is from the original build.
04:36:07  <PublicServer> <CyberSoul> yeah, it is
04:37:20  <PublicServer> <CyberSoul> i haven't done the merge from the 2 direction much yet
04:37:58  <PublicServer> <Jammie> okay
04:40:25  <PublicServer> <CyberSoul> whoa
04:40:25  <PublicServer> <Jammie> i'm gonna have to go through the wiki and learn more about line priotization and merges and how you guys prefer to do it at some point. But not tonight.. i think i'll just take what's going on in this game and then read up on everything tomorrow
04:40:48  <PublicServer> ***  made screenshot at 0001F2D2: http://ps.openttdcoop.org/publicserver/webcam/0001F2D2.png
04:40:50  <PublicServer> <Mazur> Sounds like a plan.
04:40:52  <PublicServer> <CyberSoul> wth
04:42:14  <PublicServer> <Mazur> Some sort of hiccup.
04:42:28  <PublicServer> <Mazur> It;s dissolbing around SLH 08.
04:42:49  <PublicServer> <CyberSoul> i found the problem, at bbh03
04:43:30  <PublicServer> <Jammie> hey i found where i live in real life! awesome!
04:43:56  <PublicServer> <Jammie> Bristol.
04:45:36  <PublicServer> <Mazur> I diconnectyed those Easternmost tunnels at the other side, you know.
04:47:11  <PublicServer> <CyberSoul> i hadn't realized that was tripled
04:47:16  <PublicServer> <CyberSoul> between when i left and came back
04:47:28  <PublicServer> <CyberSoul> should be fine now
04:47:43  <PublicServer> <Mazur> SmatZ left a note to that effect, though.
04:48:21  <PublicServer> <Mazur> It's a 10 tile or so gap, so third tunnel is needed.
04:49:40  <Sylf> !password
04:49:40  <PublicServer> Sylf: caviar
04:49:41  <Sylf> hola
04:49:59  <PublicServer> <Jammie> howdy
04:50:11  <PublicServer> *** Sylf joined the game
04:50:24  <PublicServer> <Sylf> we got moar trains today?
04:50:26  *** avdg has joined #openttdcoop
04:50:57  <PublicServer> <Jammie> well 2 died after i got here...
04:51:07  <CyberSoul> yeah, i connected back up the old way though, not seeing the sign :)
04:51:07  <PublicServer> <Sylf> pft
04:51:17  <PublicServer> <Mazur> Hey, Silp!
04:51:55  <PublicServer> <Mazur> yes, SmatZ came yb, saw that it was good,  and granted us a some trains.
04:52:44  <PublicServer> <CyberSoul> fixing a cl issue
04:52:54  <PublicServer> <Sylf> where at?
04:53:05  <PublicServer> *** avdg joined the game
04:53:06  <PublicServer> <Mazur> BBH 03
04:53:10  <PublicServer> <Sylf> heya avdg
04:53:12  <PublicServer> <Mazur> HI, avdg.
04:53:14  <PublicServer> <avdg> hey
04:53:33  <PublicServer> <Sylf> what CL?
04:53:48  <PublicServer> <avdg> hmm, pretty jammy
04:54:23  <PublicServer> <Jammie> you think i'm handsome? that's so sweet!
04:54:25  <PublicServer> <Jammie> sorry
04:55:21  <PublicServer> <Mazur> Always best to keep your netsecing and your netgaming strictly separated.
04:55:48  <PublicServer> ***  made screenshot at 0001ECC9: http://ps.openttdcoop.org/publicserver/webcam/0001ECC9.png
04:55:52  <PublicServer> <Mazur> he said knowingly.
04:56:10  <CyberSoul> lol
04:56:33  <PublicServer> <Sylf> alright, I just killed a CL in BBH 02
04:57:14  <PublicServer> <avdg> hmm
04:57:26  <PublicServer> <Mazur> No!  No Killing!  What are you, Khadaffi?
04:57:36  <PublicServer> <avdg> I thought that the 3rd line wasn't usable
04:57:45  <PublicServer> <avdg> just tested it
04:57:57  <PublicServer> <Sylf> me a rail dictator?
04:58:33  <PublicServer> <Sylf> what's this comment about BBH 08 needing 4th ML?
04:59:25  <PublicServer> <Mazur> SmatZ said something to that effect earlier.
04:59:49  <PublicServer> <Sylf> I haven't seen any jams there yet...
05:00:09  <PublicServer> <Mazur> About so many tranez going in.
05:00:19  <PublicServer> <avdg> hmm?
05:00:27  <PublicServer> <avdg> more tracks while 1 isn't used?
05:00:54  <PublicServer> <Sylf> well, all 3 are pretty full right now
05:01:12  <PublicServer> <avdg> check !look at me
05:01:32  <PublicServer> <Jammie> fail lol
05:01:43  <PublicServer> <CyberSoul> yeah, that was the last place 3 rails went to 2
05:01:49  <PublicServer> <CyberSoul> i'm still working on that join
05:02:37  <PublicServer> <Sylf> otay...
05:03:37  <PublicServer> <CyberSoul> the other way to fix that is to make the other signal 2way also
05:04:24  <PublicServer> <CyberSoul> yeah, that rail is empty from upstream for some reason
05:04:57  <PublicServer> <avdg> lagg
05:05:09  <PublicServer> <avdg> maybe wifi
05:06:33  <PublicServer> <avdg> hmm !yay to ...
05:06:44  <lych> !password
05:06:44  <PublicServer> lych: catnap
05:06:55  <PublicServer> <Mazur> Well done, you created a new jam.
05:06:57  <PublicServer> <Sylf> xd
05:07:21  <PublicServer> <Mazur> Lol rollercoasters.
05:07:25  <PublicServer> <avdg> yay to the new player :p
05:07:39  <lych> hm strange cant connect
05:07:42  <lych> o wellz
05:07:52  <PublicServer> <Sylf> I actually have no clue what I just tweaked
05:07:56  <PublicServer> <Mazur> Lynch!
05:07:58  <PublicServer> <avdg> :p
05:08:03  <lych> sup
05:08:10  <PublicServer> <avdg> beer
05:08:11  <lych> well i think i aint staying arnd
05:08:15  <Jammie> lych you new too?
05:08:19  <lych> yeah
05:08:23  <PublicServer> <Sylf> beer... I need more
05:08:30  <lych> well this is my first coop game
05:08:37  <Jammie> <- first night
05:08:45  <lych> oh haha
05:08:47  <lych> have fun
05:08:53  <lych> try new stuff
05:09:01  <lych> build BIG
05:09:11  <Jammie> takes about... 25 mins to set up grfs and thingy? probs less, we bit stoned :P
05:09:19  <lych> lolz
05:09:24  <lych> its not supposed to take tt long
05:09:29  <lych> cant u just try to connect
05:09:36  <lych> and then download msising GRFs
05:09:43  <PublicServer> <avdg> lych: cpu, connection issues?
05:09:45  <PublicServer> <Mazur> "Everybody must get stoned."
05:09:46  <lych> the game has a built in GUI for that
05:09:54  <lych> probably connection
05:10:00  <lych> lots of pple in my house are skyping right now
05:10:10  <lych> friday night mass skype party or some shit
05:10:14  <PublicServer> <avdg> yay to signalgaps
05:10:20  <PublicServer> <avdg> 2tl long
05:10:21  <Jammie> discovered that when i was done finding most shit manually
05:10:34  <PublicServer> <Sylf> ouch... sig gap
05:10:44  <PublicServer> <avdg> s/sig/sick
05:10:48  <PublicServer> ***  made screenshot at 0001DCC5: http://ps.openttdcoop.org/publicserver/webcam/0001DCC5.png
05:10:50  <PublicServer> <Sylf> :p
05:12:00  <Jammie> lych you planning to head off or could we have a quick chat? wanna know where you heard about ottdcoop and how much you played or summat
05:12:11  <Jammie> or maybe i should go to bed
05:12:16  <Jammie> fuck.
05:12:46  <PublicServer> <Mazur> Jammie: lych is not all that new.
05:12:48  <PublicServer> <avdg> bleh, many gaps
05:13:27  <Jammie> oh. i'm being retartded. i love weed
05:13:56  <PublicServer> <Mazur> I love it only when I'm not down.
05:14:06  <PublicServer> <avdg> :p
05:14:16  <Jammie> yeah it doesn't make bad times better
05:14:38  <PublicServer> <Jammie> does make good times great
05:14:40  <PublicServer> * avdg uses his build in feature to make himself stoned :)
05:14:42  <PublicServer> *** Sylf has joined spectators
05:14:42  <PublicServer> <avdg> much better
05:14:50  <PublicServer> <Sylf> I'm too drunk tonight to be playing this
05:15:38  <PublicServer> <Mazur> I'm too playing to be this drunk.
05:16:06  <PublicServer> * avdg doesn't like to be drunk due personal reasons :(
05:16:28  <PublicServer> <Mazur> Understandable.
05:16:48  <PublicServer> <avdg> just the filosofy :)
05:24:28  <Jammie> right good sirs (and madams?) my bed beckons
05:24:35  <Jammie> have fun
05:24:43  <PublicServer> <CyberSoul> gnite
05:24:54  <Jammie> might be on tomorrow a bit sobereererer and more learned.
05:25:01  <Mazur> Sweep lell, and have fnu, yourself, good fellow.
05:25:10  <Jammie> night
05:25:18  <Mazur> 't Is so.
05:25:31  <PublicServer> *** Jammie has left the game (leaving)
05:25:49  <PublicServer> ***  made screenshot at 0001ECC3: http://ps.openttdcoop.org/publicserver/webcam/0001ECC3.png
05:26:17  <PublicServer> <avdg> bleh, wikispam
05:31:20  *** Chrill has quit IRC
05:33:56  <PublicServer> *** Sylf has left the game (connection lost)
05:37:58  <PublicServer> * avdg !got situation
05:40:49  <PublicServer> ***  made screenshot at 0000C99C: http://ps.openttdcoop.org/publicserver/webcam/0000C99C.png
05:41:05  <PublicServer> <avdg> seems there is not enough capacity there
05:41:19  <PublicServer> <CyberSoul> it wasn't synced right
05:41:33  <PublicServer> <avdg> that too
05:41:37  <PublicServer> <CyberSoul> should be better now
05:41:50  <PublicServer> <CyberSoul> no that signal needs to be one back for better sync
05:42:10  <PublicServer> <avdg> oh right
05:42:17  <PublicServer> <CyberSoul> measure the signal to signal distances
05:43:41  <PublicServer> <CyberSoul> much better now
05:43:59  <PublicServer> <avdg> still too slow
05:45:20  <PublicServer> <avdg> that hill?
05:45:48  <PublicServer> <CyberSoul> the hills dont slow the double gec 3tl's down
05:46:02  <PublicServer> <CyberSoul> they can go straigh uphill np
05:46:08  <PublicServer> <avdg> hm
05:49:46  <PublicServer> * avdg marks it as a capacity problem
05:50:45  <CyberSoul> lol, ok if a synced 4 tile double bridge is a capacity problem, then yeah
05:50:59  <PublicServer> <avdg> no, the whole line
05:51:37  <PublicServer> <Mazur> Suggest more indicative placement of sign, then.
05:51:57  <CyberSoul> ah, well yeah, those lines have been full practically all game, but for a while is was limited by the station
05:52:00  <PublicServer> <Mazur> Or more verbiose problem description.
05:52:28  <PublicServer> <avdg> yeah, its actually a big pile of problems
05:52:32  <CyberSoul> more platforms and 3 lines helped that, now it may be mainlines turn to expand
05:52:35  <PublicServer> <avdg> big join, small station
05:55:28  <PublicServer> <Mazur> Any several rates, it;s bedtime for me, or as good as.
05:55:35  <CyberSoul> i hope that not what she said
05:55:49  <PublicServer> ***  made screenshot at 000223E6: http://ps.openttdcoop.org/publicserver/webcam/000223E6.png
05:56:25  <CyberSoul> yeah, i think i should sleep as well
05:56:30  <PublicServer> <Mazur> I bid thee, gentle men, a fare well and goode night, and to the morrows waking.
05:56:36  <PublicServer> *** Mazur has left the game (leaving)
05:56:41  <CyberSoul> gnite maz
05:56:57  <Mazur> The 10 seconds left of that?
05:57:03  <Mazur> :-P
05:57:17  <PublicServer> <avdg> 9, 8, ...
05:57:34  <CyberSoul> gnite avdg and all as well
05:57:35  <PublicServer> <avdg> ?
05:57:39  <PublicServer> <avdg> gn
05:58:02  <CyberSoul> i guess he's actually asleep now
05:58:09  <PublicServer> <avdg> well, that puts the game on pause :)
05:58:11  <Mazur> Not quite.
05:58:29  <avdg> !players
05:58:32  <PublicServer> avdg: Client 531 (Orange) is CyberSoul, in company 1 (PSG 202)
05:58:32  <PublicServer> avdg: Client 538 (Orange) is avdg, in company 1 (PSG 202)
05:58:33  <PublicServer> *** CyberSoul has left the game (connection lost)
05:58:33  <PublicServer> *** Game paused (number of players)
05:58:45  <PublicServer> *** avdg has joined spectators
05:59:09  <PublicServer> *** avdg has left the game (connection lost)
06:10:49  <PublicServer> ***  made screenshot at 000045AE: http://ps.openttdcoop.org/publicserver/webcam/000045AE.png
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11:42:18  <SmatZ> !players
11:42:20  <PublicServer> SmatZ: There are currently no clients connected to the server
11:48:23  <PublicServer> *** Game still paused (number of players)
11:48:24  <PublicServer> *** SmatZ joined the game
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13:02:44  <PublicServer> *** SmatZ has left the game (connection lost)
13:03:34  <PublicServer> *** Game still paused (number of players)
13:03:35  <PublicServer> *** SmatZ joined the game
13:06:33  <mfb-> !players
13:06:36  <PublicServer> mfb-: Client 550 is SmatZ, a spectator
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13:31:45  *** ChanServ sets mode: +o ^Spike^
13:40:36  <Twigman> !players
13:40:39  <PublicServer> Twigman: Client 550 is SmatZ, a spectator
13:40:45  <Twigman> !dl win32
13:40:45  <PublicServer> Twigman: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-windows-win32.zip
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13:42:34  *** ChanServ sets mode: +o XeryusTC
13:42:41  <Webster> The third coop bot
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13:51:34  <Twigman> !password
13:51:34  <PublicServer> Twigman: wormed
13:51:45  <PublicServer> *** Game still paused (number of players)
13:51:45  <PublicServer> *** Twigman joined the game
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13:52:43  <Tray> !players
13:52:46  <PublicServer> Tray: Client 550 is SmatZ, a spectator
13:52:46  <PublicServer> Tray: Client 552 (Orange) is Twigman, in company 1 (PSG 202)
13:56:04  <Twigman> what is this reversed engines thing about? I dont get it
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13:58:59  <PublicServer> *** Twigman has left the game (leaving)
14:01:18  <SmatZ> Twigman: ctrl+click on an engine no longer reverses the engine, unless the newgrf explicitly allows it
14:02:15  <Twigman> oh. I didn't even know you could do that anyway!
14:02:46  *** Vinnie has joined #openttdcoop
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14:03:05  <SmatZ> :)
14:03:24  *** Nickman87 has joined #openttdcoop
14:10:38  <mrfreeze> Hey
14:11:26  <mrfreeze> !password
14:11:26  <PublicServer> mrfreeze: inking
14:13:21  <PublicServer> *** Game still paused (number of players)
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14:24:46  <PublicServer> *** SmatZ has joined company #1
14:25:04  <PublicServer> *** SmatZ has left the game (leaving)
14:25:51  <PublicServer> ***  made screenshot at 000095C6: http://ps.openttdcoop.org/publicserver/webcam/000095C6.png
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14:57:31  <Mazur> !password
14:57:31  <PublicServer> Mazur: inking
14:57:56  <PublicServer> *** Game still paused (number of players)
14:57:56  <PublicServer> *** Mazur joined the game
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15:06:17  <PublicServer> *** Game still paused (number of players)
15:06:17  <PublicServer> *** Game unpaused (number of players)
15:06:18  <PublicServer> *** James joined the game
15:06:18  <JamesG_> Hello
15:06:28  *** JamesG_ is now known as JamesG
15:06:37  <V453000> hi
15:10:51  <PublicServer> ***  made screenshot at 0001A954: http://ps.openttdcoop.org/publicserver/webcam/0001A954.png
15:12:09  *** uliko has quit IRC
15:13:49  <PublicServer> <Mazur> Heylo.
15:15:59  *** uliko has joined #openttdcoop
15:15:59  *** ChanServ sets mode: +o uliko
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15:19:00  <PublicServer> *** James has left the game (leaving)
15:19:00  <PublicServer> *** Game paused (number of players)
15:19:29  <Mazur> !screen
15:19:30  <PublicServer> *** Mazur made screenshot at 0000D882: http://ps.openttdcoop.org/publicserver/webcam/0000D882.png
15:19:58  <Mazur> Works quite well, that.
15:20:12  <JamesG> How does the serknow where to make the screenshot?
15:20:21  <JamesG> *server know
15:20:35  <Mazur> Last change made.
15:21:22  <JamesG> Back later
15:21:40  <Mazur> I made a couple of changes in this screenshot, therefore it makes it there.
15:21:42  <Mazur> Bye.
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15:37:18  <CyberSoul> !password
15:37:18  <PublicServer> CyberSoul: potter
15:37:40  <PublicServer> *** Game still paused (number of players)
15:37:40  <PublicServer> *** Game unpaused (number of players)
15:37:43  <PublicServer> *** CyberSoul joined the game
15:37:57  <CyberSoul> heyo Maz
15:37:58  <PublicServer> <Mazur> Rehi/
15:39:02  <PublicServer> <Mazur> Tweaked the outer lane usage on the west side of BBH 07.
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15:42:41  <Mazur> Hey, park.
15:46:12  <CyberSoul> yeah, i just saw the bbh07 work, more load on the outer rail is good since its there and all :)
15:48:10  <Mazur> Indeed.
15:48:26  <Mazur> And practically unused before.
15:49:26  <Mazur> The tweak was actually less work then the sign someone made asking for it.  That I like very much, too.
15:49:35  <Mazur> s/then/than/
15:50:24  <CyberSoul> Yeah, who who put up a stupid sign like that....
15:50:35  <CyberSoul> oh wait i think that was actually me :P
15:50:43  <Mazur> Lol!
15:51:43  <PublicServer> <Mazur> Well, we can't always see the simple solution.
15:52:07  <CyberSoul> I had just finished extending the third rail and wondered why the load wasn't balanced, and traced it to there
15:52:38  <CyberSoul> but I was tired after all those other tweaks :)
15:53:01  <PublicServer> <Mazur> Well, now all traffic from the west takes the outer lane, unless there is already a train waiting to change.
15:54:18  <CyberSoul> yeah, i think if we now let the middle lane choose between itself and the outer lane, we could even remove the needs proper join sign
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15:54:22  *** ChanServ sets mode: +o Phoenix_the_II
15:55:51  <PublicServer> ***  made screenshot at 0000DA79: http://ps.openttdcoop.org/publicserver/webcam/0000DA79.png
16:01:20  <PublicServer> <CyberSoul> wow, going /V style signaling on me Maz?
16:02:12  <PublicServer> <Mazur> Just an extra bit to keep the outer lane flowing at all times.
16:02:48  <PublicServer> <CyberSoul> yeah, thats nice, see that a lot in /Vs work
16:03:58  <PublicServer> <Mazur> But unlike him, I've not fully analysed which points I should read from to make sure the outer lane is always uninterrupted.
16:04:08  <PublicServer> <CyberSoul> :)
16:04:54  <PublicServer> <CyberSoul> is the 2way exit signal to the west really needed?
16:05:12  <PublicServer> <Mazur> Which one?
16:05:14  <PublicServer> <CyberSoul> seems like one way would have the same effect
16:05:42  <PublicServer> <Mazur> Ah, no, perhaps not, I planted it there for safety reasons.
16:05:58  <PublicServer> <Mazur> To prevent erroneous blockage.
16:06:17  <PublicServer> <CyberSoul> the bay size is good, so it should work the same i think
16:06:36  <PublicServer> <Mazur> Depends, but it seems so.
16:07:30  <PublicServer> <CyberSoul> you can go wrong sometimes with the 2ways, and send trains half-way around the map, so I try to avoid them unless needed
16:08:02  <PublicServer> <Mazur> I thought: what if a train thinks the PBS  penalty  is so high, I'll prefer waiting for a red signal to switch, rather than take that.
16:09:32  <PublicServer> <CyberSoul> yeah, it can mess with the exit signals sometimes, best to place the penalty beween 2 block signals i've decided
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16:10:51  <PublicServer> ***  made screenshot at 0000E87D: http://ps.openttdcoop.org/publicserver/webcam/0000E87D.png
16:11:11  <PublicServer> <CyberSoul> looks like a real join now
16:15:42  <PublicServer> *** Spike joined the game
16:15:45  <PublicServer> <Mazur> Spook!
16:16:25  <CyberSoul> heyo Spike
16:16:29  <PublicServer> <Mazur> How's loaf?
16:21:05  <PublicServer> *** Spike has left the game (leaving)
16:25:51  <PublicServer> ***  made screenshot at 00008B9E: http://ps.openttdcoop.org/publicserver/webcam/00008B9E.png
16:27:06  <CyberSoul> gonna test something in sp
16:27:14  <PublicServer> <Mazur> k
16:27:17  <PublicServer> *** CyberSoul has left the game (connection lost)
16:27:17  <PublicServer> *** Game paused (number of players)
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17:06:26  <CyberSoul> !password
17:06:26  <PublicServer> CyberSoul: piking
17:06:59  <PublicServer> *** Game still paused (number of players)
17:06:59  <PublicServer> *** Game unpaused (number of players)
17:07:01  <PublicServer> *** CyberSoul joined the game
17:09:03  *** Cameron has joined #openttdcoop
17:09:09  <Cameron> hello all
17:09:42  <Mazur> Hi, Cam.
17:10:52  <PublicServer> ***  made screenshot at 000089C1: http://ps.openttdcoop.org/publicserver/webcam/000089C1.png
17:11:15  <Cameron> anyone know how to fix a USB stick?
17:11:47  <avdg> do you need the data?
17:11:58  <Cameron> ya for RC2
17:11:59  <Mazur> fsck /dev/usbstick
17:13:37  <Cameron> what does this mean?
17:13:51  <CyberSoul> linux :)
17:13:52  <Cameron> because i don't understand it
17:14:02  <Mazur> Unix.
17:14:33  <Mazur> It's the partition check and repair utility.
17:14:35  <Cameron> all the computers don't know what it is...
17:15:47  <Mazur> Are you in on a PUblic computer?  THey may have disabled USB sticks to avoid importing viruses by hapless or malicious users.
17:16:59  <Cameron> nope, im at home
17:17:24  <Cameron> +school computers do the same
17:21:19  <Mazur> Did that USB stick previsouly work on your computer at home?
17:21:49  <Cameron> yup
17:22:40  <Cameron> wait, now i got in but now the path of zip(ottd1.1.0 rc2) needs to be confirmed
17:22:56  <Cameron> wth does that mean???
17:23:40  <Mazur> How should I know?
17:24:04  <Mazur> Just  try confirming it and see what happens.
17:24:20  <Mazur> Worst case you just lose hte info on the stick.
17:24:29  <Cameron> i get nothing when i confirm
17:24:38  <Cameron> i see blank
17:25:52  <PublicServer> ***  made screenshot at 00016BAD: http://ps.openttdcoop.org/publicserver/webcam/00016BAD.png
17:27:04  <Cameron> i guess i have to go to the store and buy a new one :(
17:27:24  <Cameron> there's nothing on the stick
17:28:02  <Mazur> Then you can reformat it and reuse it.  Unless you want to play safe.
17:28:18  <Cameron> how to reformat
17:29:04  <Mazur> Go to "My Computer", right-click on the USB device.
17:29:45  <Mazur> I'm purely guessing here, I'm a Unix man.
17:30:03  <Mazur> And a bit of a BOFH, at that.
17:30:32  <Mazur> But I seem to have that under control atm.
17:32:55  <PublicServer> <Mazur> Nice rant.
17:34:30  <Cameron> it don't work
17:35:11  <Mazur> IT works fine, Information Technology is quite mature at this stage.
17:35:39  <CyberSoul> yeah, if I get banned, I'll know why :)
17:36:20  <Mazur> "it don't work" is not exactly precise, Cameron.
17:36:56  <Mazur> What does not work?  Your TV?  Your computer?  Your printer?  Your brain?
17:37:05  <Mazur> How does it not work?
17:37:32  <Mazur> Are there any indications of in which area there is or is not a problem?
17:37:32  <CyberSoul> how do you do bold btw?
17:37:46  <Mazur> Depends on your client, CS.
17:38:23  <Mazur> Mine (xchat) translates CTRL-B to the proper code.
17:39:18  <CyberSoul> hrm, wonder what ChatZilla does
17:39:51  <Mazur> Just a suggestion, you might try reading its documentation on the subject.
17:40:29  <CyberSoul> Well, i put the E-W equal prio into BBH06 from my single player experiment
17:40:39  <CyberSoul> reading? how does that work?
17:40:52  <PublicServer> ***  made screenshot at 000161A6: http://ps.openttdcoop.org/publicserver/webcam/000161A6.png
17:41:04  <Mazur> No idea, CS, I'm only relaying what I was once told.
17:41:41  <CyberSoul> yay, stupid comment makes screenshot, more news at 7
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17:46:41  <Cameron> i give up
17:47:05  <PublicServer> <Mazur> What seems to be the problem, officer?
17:48:27  *** Cameron has quit IRC
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17:51:05  <PublicServer> <Mazur> Seriously, CyberSoul, what were you trying to achieve, that you have given up on?
17:51:33  <CyberSoul> me or Cameron?
17:51:45  <CyberSoul> *confused*
17:52:25  <Mazur> The name in my last question is a clue, see if you can solve it.
17:52:30  <Mazur> :-)
17:52:47  <Mazur> Oh, Cameron said "I give up".
17:52:53  <Mazur> *duh*
17:52:54  <planetmaker> lool
17:52:58  <CyberSoul> But it was Cameron who said 'I give up', thus the confusion :P
17:54:04  <Mazur> My brain also works with a kind of TAB-completion, and of C it tends to make CyberSoul atm.
17:54:35  <CyberSoul> I need tab completion in real life
17:55:52  <PublicServer> ***  made screenshot at 000159A4: http://ps.openttdcoop.org/publicserver/webcam/000159A4.png
17:56:09  <Mazur> Well, as you just could see, it's not _always_ beneficial.
17:56:38  <CyberSoul> :P
17:57:46  <Mazur> Before you can input any colors, bold or underline in ChatZilla, you must enable this feature. To do so, select the "Enable sending color codes" option, in Global Settings, on the Global tab, in ChatZilla's Preferences window. You can also use the command /pref outgoing.colorCodes true. This only needs to be done once.
17:58:21  <Mazur> test%
17:58:27  <Mazur> Hihi.
17:58:37  <CyberSoul> hello
17:59:01  <CyberSoul> hrm... now to figure out how to actually color things
17:59:48  <Mazur> Took me all of 10 seconds.
17:59:58  <CyberSoul> does this work
18:00:11  <Mazur> Yes.
18:00:25  <CyberSoul> ooo, reading is fundamental
18:01:29  <Mazur> Mind you, be prepared for negative reactions.  In older days some people reacted badly to it.
18:03:11  <CyberSoul> Yes, color  could  get  quite  annoying.
18:04:33  <CyberSoul> Alrighty, time to cook and eat, you building anything atm Maz?
18:06:41  <Mazur> Nope.
18:06:57  <Mazur> Cook and eat sound about right, anyway.
18:07:04  <CyberSoul> okie, joining spectators
18:07:12  <PublicServer> *** CyberSoul has joined spectators
18:07:12  <PublicServer> *** Game paused (number of players)
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18:10:52  <PublicServer> ***  made screenshot at 000159A9: http://ps.openttdcoop.org/publicserver/webcam/000159A9.png
18:12:28  <Vinnie> !password
18:12:28  <PublicServer> Vinnie: staple
18:12:48  <PublicServer> *** Game still paused (number of players)
18:12:50  <PublicServer> <Mazur> Vin du Pays!
18:12:50  <PublicServer> *** Vinnie joined the game
18:13:02  <PublicServer> <Vinnie> hello mazur
18:13:08  <PublicServer> <Vinnie> just checking how it looks
18:13:14  <PublicServer> <Mazur> Good, just eating.
18:13:33  <PublicServer> <Vinnie> jams anywhere?
18:13:43  <PublicServer> <Mazur> And keeping the game playable for others who;'ve already eaten.
18:13:46  <PublicServer> <Mazur> Nope.
18:14:08  <PublicServer> <Mazur> CS and I were just improving things a bit.
18:17:19  *** Twigman has joined #openttdcoop
18:25:49  <PublicServer> <Vinnie> oke i will be back later
18:25:51  <PublicServer> <Vinnie> cya
18:25:57  <PublicServer> *** Vinnie has left the game (connection lost)
18:32:25  <Sylf> !password
18:32:25  <PublicServer> Sylf: runner
18:32:53  <PublicServer> *** Game still paused (number of players)
18:32:54  <PublicServer> *** Sylf joined the game
18:33:12  *** Jammie has joined #openttdcoop
18:34:47  <CyberSoul> heyo Sylf
18:34:53  <PublicServer> <Sylf> heya
18:37:49  <PublicServer> <Mazur> Hi.
18:39:37  <lych> !password
18:39:37  <PublicServer> lych: normed
18:39:38  <lych> hey guys
18:39:57  <CyberSoul> heyo lych
18:40:10  <PublicServer> *** Game still paused (number of players)
18:40:10  <PublicServer> *** Game unpaused (number of players)
18:40:13  <PublicServer> *** lych joined the game
18:40:34  <PublicServer> <Mazur> Hi, Lurch.
18:48:49  <PublicServer> *** CyberSoul has joined company #1
18:50:58  <PublicServer> <CyberSoul> goods drop 1 probably needs the same 3rd lane addition we did to goods drop 2 a while back
18:51:26  <PublicServer> <lych> eh why
18:51:32  <PublicServer> <lych> seems ok to me
18:51:55  <PublicServer> <CyberSoul> it goes from 3 down to 2 right before the drop
18:52:25  <PublicServer> <Sylf> it's doing okay for now
18:52:37  <PublicServer> <CyberSoul> its causing a backup into slh20 and it gets worse when u add trains
18:52:47  <PublicServer> <Sylf> but we can't add any more trains as is
18:53:13  <PublicServer> <lych> hm yeah if ur right
18:53:13  <PublicServer> <Sylf> the backup seemed temporary a minute ago
18:53:20  <PublicServer> <lych> nah its happened before
18:53:30  <PublicServer> <lych> went all the way to bbh 05
18:53:42  <PublicServer> <CyberSoul> yeah, it was sp where i discovered that... see  !rant for the long version
18:53:56  <PublicServer> *** Sylf has joined company #1
18:55:15  <PublicServer> <lych> bbh 6?
18:55:18  <PublicServer> <lych> w
18:55:53  <PublicServer> ***  made screenshot at 0003BA1B: http://ps.openttdcoop.org/publicserver/webcam/0003BA1B.png
19:00:41  <PublicServer> <lych> woops
19:00:47  <PublicServer> <lych> not ready?
19:00:51  <PublicServer> <Sylf> no
19:00:53  <PublicServer> <Sylf> need exit
19:01:15  <PublicServer> <lych> sry abt tt
19:04:06  <PublicServer> *** Sylf has left the game (connection lost)
19:04:11  <Sylf> grr
19:04:15  <Sylf> !password
19:04:15  <PublicServer> Sylf: gunned
19:04:34  <PublicServer> *** Sylf joined the game
19:05:26  <PublicServer> <Sylf> hold on
19:05:38  <PublicServer> <Sylf> I'm trying to make proper balanced connection
19:05:57  <Jammie> !password
19:05:57  <PublicServer> Jammie: gunned
19:06:17  <PublicServer> *** Jammie joined the game
19:10:01  <PublicServer> *** Sylf has left the game (connection lost)
19:10:09  <Sylf> !password
19:10:09  <PublicServer> Sylf: bridle
19:10:30  <PublicServer> *** Sylf joined the game
19:10:48  <PublicServer> <lych> eh?
19:10:53  <PublicServer> ***  made screenshot at 0003862A: http://ps.openttdcoop.org/publicserver/webcam/0003862A.png
19:10:54  <hylje> bridle gossip
19:18:46  <PublicServer> *** Jammie has left the game (leaving)
19:19:02  <Jammie> was jsut showing my housemate the game. he's impressed
19:19:08  <PublicServer> <Sylf> hehehe
19:19:10  <PublicServer> <Sylf> good
19:20:18  <PublicServer> <lych> just this game?
19:21:07  <PublicServer> <CyberSoul> nice, much fewer trains waiting at the entry now
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19:25:53  <PublicServer> ***  made screenshot at 00033F2C: http://ps.openttdcoop.org/publicserver/webcam/00033F2C.png
19:28:00  <Tray> !password
19:28:00  <PublicServer> Tray: cluing
19:28:25  <PublicServer> *** Tray joined the game
19:29:24  *** uliko has quit IRC
19:30:09  <CyberSoul> hey Jamie, you should show him psg200, lots of variety there
19:32:30  <Jammie> okay, where's the best place to find it
19:32:33  <Jammie> ?
19:32:48  <PublicServer> <Tray> wiki
19:32:54  <PublicServer> <Tray> archieve of games
19:32:57  <CyberSoul> @archives
19:33:20  <CyberSoul> http://wiki.openttdcoop.org/PublicServer:Archive
19:34:43  *** uliko has joined #openttdcoop
19:34:43  *** ChanServ sets mode: +o uliko
19:37:19  <PublicServer> *** Sylf has left the game (connection lost)
19:39:27  <PublicServer> *** lych has left the game (connection lost)
19:39:36  <lych> !passwor
19:39:40  <lych> !password
19:39:40  <PublicServer> lych: steels
19:39:55  <PublicServer> *** lych joined the game
19:40:54  <PublicServer> ***  made screenshot at 0003451E: http://ps.openttdcoop.org/publicserver/webcam/0003451E.png
19:41:06  *** Sylf has quit IRC
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19:55:54  <PublicServer> ***  made screenshot at 00034511: http://ps.openttdcoop.org/publicserver/webcam/00034511.png
19:57:04  <CyberSoul> at this rate, the whole map will be LLLRRR soon
19:57:16  <PublicServer> <lych> thats good isnt it
19:57:44  <CyberSoul> can't hurt, well if the joins are good :)
19:57:46  <PublicServer> <Tray> a LLLRRR conecpt from scratch would be alot more easier
20:00:15  <lych> a lot longer to build
20:00:20  <lych> and hey, upgrading is kinda fun
20:00:51  <Sylf> practice to expand is good too
20:01:03  <CyberSoul> yeah, i never really did this much retrofitting to LLL before, I agree its surprisingly fun
20:01:41  *** MrD2DG_ has joined #openttdcoop
20:02:03  <Sylf> if the entire network is LLL_RRR, then mainstations will have to be expanded more :p
20:02:04  <PublicServer> <Tray> \: I just hate it and the bulldozerbutton to raize a whole thing is attractive to me
20:02:26  <PublicServer> <lych> heh but u cant do that coz of all the trains
20:02:40  <PublicServer> <Tray> little jam, but works
20:02:50  <PublicServer> <Tray> where little is the whole network, I know. (:
20:03:02  <PublicServer> <CyberSoul> most of them have already, i think goods pickup is the only untouched section at this point
20:03:53  <PublicServer> <Tray> A main problem with upgrading is that the balance isn't very fine
20:04:05  <PublicServer> <Tray> compare the both paper pickups for expamle
20:04:15  *** MrD2DG has quit IRC
20:04:19  <PublicServer> <Tray> south has 90% of paper trains
20:04:26  <PublicServer> <CyberSoul> yeah thats been terrible all game, even when it was just LLRR
20:04:52  <V453000> flaw of the MSH concept, nothing else
20:04:58  <mfb-> no need to balance the paper pickup, as long as the station can handle it
20:05:11  <mfb-> + the station
20:05:20  <PublicServer> <lych> well, no need to balance anything if you have enough tracks
20:05:33  <planetmaker> lych: but that's boring ;-)
20:05:43  <planetmaker> you could then build p2p lines and be done
20:05:44  <PublicServer> <lych> yeah :
20:05:49  <V453000> also uneffective in the end
20:06:26  <PublicServer> <CyberSoul> and signalling to get max effect from current infrastructure is my favorite part
20:06:34  <V453000> ?
20:07:35  <CyberSoul> ??
20:08:01  <PublicServer> *** mfb joined the game
20:08:04  *** alluke has joined #openttdcoop
20:08:11  <alluke> !password
20:08:11  <PublicServer> alluke: radium
20:08:22  <PublicServer> *** Aleksi joined the game
20:08:45  <CyberSoul> heyo mfb, V, and Aleksi
20:10:16  <PublicServer> <mfb> what is "sbj"?
20:10:54  <PublicServer> ***  made screenshot at 00036553: http://ps.openttdcoop.org/publicserver/webcam/00036553.png
20:11:03  <CyberSoul> i couldn't figure that out either, but he put a bypass in near that sign
20:11:03  <V453000> subject?
20:11:15  <PublicServer> <mfb> "kind of sbj the exit"
20:11:24  <V453000> oh, hmm
20:11:47  <PublicServer> <mfb> and I don't know who built that
20:12:14  <CyberSoul> I think it was SmatZ
20:16:53  <PublicServer> *** lych has left the game (connection lost)
20:17:03  <lych> !password
20:17:03  <PublicServer> lych: lagoon
20:17:19  <PublicServer> *** lych joined the game
20:25:54  <PublicServer> ***  made screenshot at 00026C5C: http://ps.openttdcoop.org/publicserver/webcam/00026C5C.png
20:30:28  <PublicServer> <lych> why doesnt it pick the north line?
20:30:44  <PublicServer> <lych> at here
20:31:17  <planetmaker> he, I know those rails ;-)
20:31:47  <PublicServer> <CyberSoul> someone stopped it :)
20:32:04  <PublicServer> <lych> oh i did by accident
20:32:19  <PublicServer> <mfb> why that?
20:32:39  <PublicServer> <mfb> bridge can be made one tile shorter
20:35:02  <PublicServer> <CyberSoul> why send 2 to wait there?
20:38:19  *** MrD2DG_ has quit IRC
20:40:54  <PublicServer> ***  made screenshot at 000376AD: http://ps.openttdcoop.org/publicserver/webcam/000376AD.png
20:45:23  <PublicServer> <Mazur> 4th line after all?
20:46:44  <CyberSoul> lol, lych added a 3rd rail down south
20:48:02  <CyberSoul> someone should send it through bbh02 to the 3rd rail on the other side, cause I already broke that hub enough :)
20:48:35  <PublicServer> <lych> yeah i put the join there temporarily
20:48:45  <PublicServer> <lych> its not like theres any traffic anyway
20:48:48  <PublicServer> <lych> and i have to go
20:48:50  <PublicServer> <lych> cyaz
20:49:06  <CyberSoul> nope, don't blame u
20:49:09  <CyberSoul> later lych
20:49:23  <CyberSoul> I put a note for someone to try it
20:49:34  <PublicServer> <lych> yeah i saw bbh 02 and i was like
20:49:37  <PublicServer> <lych> nah cant do this
20:50:11  <CyberSoul> ask maz how long add the third rail to other side took me...
20:50:33  *** MrD2DG has joined #openttdcoop
20:50:42  <PublicServer> *** lych has left the game (leaving)
20:53:44  *** Benom has joined #openttdcoop
20:55:38  <Vinnie> !password
20:55:38  <PublicServer> Vinnie: quited
20:55:48  <PublicServer> *** Vinnie joined the game
20:55:55  <PublicServer> ***  made screenshot at 00000820: http://ps.openttdcoop.org/publicserver/webcam/00000820.png
20:56:12  <PublicServer> *** Vinnie has left the game (connection lost)
20:56:28  <Vinnie> cant handle it anymore. time for a new pc
20:56:48  <PublicServer> <mfb> transparency?
20:56:48  <PublicServer> <Aleksi> buy mac
20:56:54  <PublicServer> <mfb> or just train number?
20:56:57  <PublicServer> *** Aleksi has left the game (leaving)
20:57:12  <Vinnie> pff got a mac mini but i will not try it there
20:57:33  <planetmaker> why wouldn't it work?
20:57:41  <Vinnie> mac mini good?
20:57:44  <alluke> whats that prozone
20:58:09  <planetmaker> I don't have one, Vinnie. But it's a usual computer...
20:58:15  <planetmaker> depends then, I'd guess
20:58:21  <mfb-> http://wiki.openttdcoop.org/Pro_Zone ?
20:58:27  <Vinnie> lets try
20:59:03  <planetmaker> how old is that MacMine, Vinnie ?
20:59:11  <planetmaker> s/ne/ni/
20:59:35  <alluke> the pw
20:59:38  * planetmaker would like a Mac mine. Dig for new stuff and sell it ;-)
20:59:40  <alluke> .!password doesnt work
20:59:55  <alluke> !password
20:59:55  <PublicServer> alluke: quited
20:59:56  <SmatZ> mbj: yeah, it was me... it would be nice to split that BBH and SLH again
21:00:10  <SmatZ> that "split before join" fix is kind of a hack
21:00:14  <SmatZ> though it works great...
21:00:22  <CyberSoul> are you a pro alluke?
21:00:33  <planetmaker> :-D sbj = split before join
21:00:51  <SmatZ> s/mbj/mfb
21:00:53  <SmatZ> ;)
21:01:02  <SmatZ> :)
21:01:16  <mfb-> ah
21:01:22  <planetmaker> Is that in our acronym list, SmatZ ?
21:01:30  * SmatZ hides
21:01:31  <planetmaker> I must have quite out-dated knowledge :-P
21:01:45  <SmatZ> I thought it's a widely known acronym
21:01:50  <planetmaker> might be :-)
21:02:07  <planetmaker> I only assume those acronyms widely know which I know myself ;-)
21:02:18  <SmatZ> :)
21:02:24  <CyberSoul> makes sense now that you say, but not so much earlier
21:02:27  <PublicServer> <mfb> well, should not give problems here
21:02:36  <SmatZ> I used it in several games, and nobody complained so far :)
21:02:56  <SmatZ> on the other hand, what I do in most games is doing splits before joins
21:03:08  <SmatZ> so I am quite familiar with them
21:03:14  <SmatZ> so calling them "sbj" is easy for me
21:03:16  <SmatZ> :)
21:03:21  <planetmaker> :-) bug fixer as usual ;-)
21:03:25  <PublicServer> <CyberSoul> Tray, north bbh08 is backing up now
21:03:26  *** Cameron has joined #openttdcoop
21:03:27  <SmatZ> indeed ;)
21:03:29  * SmatZ hugs planetmaker
21:03:38  * planetmaker hugs SmatZ back :-)
21:03:40  <Cameron> im back again
21:03:43  <PublicServer> <Tray> hrm
21:04:01  <SmatZ> hello Cameron, nice IP, looks like a mobile phone number :)
21:04:08  <Cameron> still haven't fixed my stupid usb
21:04:12  <SmatZ> 603 xxx xxx are mobile phone numbers here :)
21:04:24  <Cameron> oh really
21:04:33  <Cameron> standard internet
21:04:47  <SmatZ> yeah :)
21:05:00  <Cameron> beside 780 xxx xxxx are from where i live :)
21:05:08  <SmatZ> but it's rare to see IP that even in base 16 i shown only in dec numbers
21:05:09  <SmatZ> :)
21:05:19  <SmatZ> bbl
21:05:29  <PublicServer> <Tray> should be fine now
21:05:39  <PublicServer> <Tray> thanks for the advise
21:06:06  *** Sylf has quit IRC
21:06:15  *** Sylf has joined #openttdcoop
21:08:04  <alluke> whats the pw for prozone
21:08:04  <SmatZ> anyway
21:08:09  *** Vinniemacmini has joined #openttdcoop
21:08:14  <SmatZ> did I forget to sign my work?
21:08:15  <Vinniemacmini> !dl osx
21:08:15  <PublicServer> Vinniemacmini: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-macosx-universal.zip
21:08:15  <SmatZ> :(
21:08:19  <SmatZ> (that sbj thing)
21:08:50  <mfb-> alluke that is useless
21:08:59  <alluke> how so
21:09:09  <Cameron> type !password
21:09:12  <alluke> i did
21:09:15  <alluke> doesnt work
21:09:24  <alluke> it works for the public server tho
21:09:24  <Cameron> !password
21:09:24  <PublicServer> Cameron: fudged
21:09:30  <Cameron> see?
21:09:31  <mfb-> maybe because you shouldn't get the password
21:09:34  <CyberSoul> are u a pro alluke?
21:09:37  <mfb-> not here Cameron
21:09:50  <alluke> i think i am
21:10:06  <PublicServer> <mfb> it's not important if you think so
21:10:18  <alluke> what is then
21:10:26  <PublicServer> <mfb> coop members have to think so
21:10:31  <alluke> okay
21:10:40  <alluke> whose are those
21:10:43  <alluke> who*
21:10:55  <PublicServer> ***  made screenshot at 000093BF: http://ps.openttdcoop.org/publicserver/webcam/000093BF.png
21:12:06  <alluke> well how can i prove that im pro
21:12:11  <alluke> is there some test
21:12:18  <PublicServer> <mfb> build nice things on the public server
21:12:30  <Vinniemacmini> !password
21:12:30  <PublicServer> Vinniemacmini: fudged
21:12:36  <alluke> its filled up
21:12:54  <PublicServer> <mfb> still got some open issues
21:13:01  <PublicServer> <Tray> who place the signs at food station 2?
21:13:12  <PublicServer> *** server joined the game
21:13:18  <PublicServer> <mfb> these?
21:13:20  <PublicServer> <Tray> yep
21:13:30  <PublicServer> <mfb> me
21:13:32  <PublicServer> *** server has changed his/her name to Vinnie
21:13:32  <PublicServer> <Tray> I just made them because I can - see (:
21:13:40  <PublicServer> <Vinnie> sweet
21:13:46  <PublicServer> <Vinnie> mac is pro
21:13:56  <alluke> those networks are weird
21:14:00  <PublicServer> <Tray> and the other solution was quite ugly and not running good
21:14:11  <alluke> im used to more realistic stuff
21:14:14  <alluke> but still as good
21:14:48  <PublicServer> <mfb> well.. high capacity
21:15:01  <alluke> i prefer high capacity on trains
21:15:02  <PublicServer> <Vinnie> can i do something?
21:15:09  *** Cameron has quit IRC
21:15:22  <PublicServer> <mfb> that doesn't change anything
21:15:29  <alluke> okay
21:15:46  <alluke> !pasword
21:15:53  <alluke> !password
21:15:53  <PublicServer> alluke: fudged
21:15:58  <PublicServer> <Tray> mfb did you ask for that connection at BBH 08 too?
21:16:11  <PublicServer> <mfb> ?
21:16:11  <PublicServer> *** Vinnie has joined company #1
21:16:29  <PublicServer> *** Aleksi joined the game
21:17:49  <CyberSoul> Hey Vinnie theres a nice 3+3 > 3 join that could use some love at bbh02
21:19:03  <PublicServer> <Vinnie> Cybersoul the one yo did random?
21:19:09  <PublicServer> <Tray> where is the problem at bbh 02?
21:19:43  <PublicServer> <CyberSoul> it was 2+2>3, i made it 3+2>3, now it needs to go 3+3>3
21:20:40  <PublicServer> <Tray> I think he means !123
21:20:54  <PublicServer> <Tray> because it's kinda dirty, for now
21:21:05  <PublicServer> <Vinnie> tray that is a split not a merge
21:21:21  <PublicServer> <Tray> but traffic on the top line is close to zero, so I do not get the point of extenting it
21:21:23  <PublicServer> <Tray> yes
21:21:29  <CyberSoul> the !123 should go under and connect to the random sign
21:21:36  <PublicServer> <Tray> but if you would extend the bbh by that third line
21:21:39  <PublicServer> <mfb> but one TL should fit in that thing
21:21:41  <CyberSoul> right now the 3 lanes collapse to 2 right before the bbh
21:21:45  <CyberSoul> which makes no sense
21:21:45  <PublicServer> <Tray> you have to build a new merger
21:21:47  <PublicServer> <Tray> see?
21:21:59  <PublicServer> *** Aleksi has left the game (connection lost)
21:22:15  <PublicServer> <Vinnie> tray you working on 123?
21:22:30  <PublicServer> <Tray> actually I do not want to (:
21:22:35  <alluke> what happened
21:22:54  <PublicServer> <Tray> I just wanted to say, that I think it's not needed
21:23:00  <PublicServer> <Vinnie> someone just did something near sign !123 @ BBH02
21:23:15  <PublicServer> <Tray> mfb I think
21:23:25  <PublicServer> <mfb> extended that line? me
21:23:28  <PublicServer> <Vinnie> he is to fast
21:23:40  <PublicServer> <Vinnie> no who is working on BBH 02 atm
21:24:14  *** Mitcian has joined #openttdcoop
21:24:30  <PublicServer> <mfb> tunnel solution looks better
21:24:31  <alluke> whats the direct ip
21:24:53  <Tray> !ip
21:24:53  <PublicServer> Tray: ps.openttdcoop.org
21:24:57  <Tray> hrm
21:25:00  <Tray> fail by me ):
21:25:01  <alluke> !ip
21:25:01  <PublicServer> alluke: ps.openttdcoop.org
21:25:08  <mfb-> [22:25:05] * Dns resolved ps.openttdcoop.org to 91.198.87.142
21:25:09  <mfb-> ?
21:25:14  <Vinniemacmini> cmd ping ps.openttdcoop.org
21:25:25  <Tray> they are pros
21:25:55  <PublicServer> ***  made screenshot at 0003658C: http://ps.openttdcoop.org/publicserver/webcam/0003658C.png
21:26:15  *** elmz has quit IRC
21:26:15  <PublicServer> <Vinnie> mfb tunnel is better
21:26:32  <alluke> !ip
21:26:32  <PublicServer> alluke: ps.openttdcoop.org
21:26:35  <alluke> !password
21:26:35  <PublicServer> alluke: sadist
21:26:43  <alluke> nice pw :D
21:26:55  <PublicServer> *** Aleksiq joined the game
21:27:00  <PublicServer> <Aleksiq> xD
21:27:02  <PublicServer> <Aleksiq> sadist
21:27:12  <PublicServer> *** Aleksiq has left the game (leaving)
21:27:14  <PublicServer> <mfb> oh sorry
21:27:25  <PublicServer> *** Aleksi joined the game
21:27:27  <alluke> what
21:27:54  <PublicServer> <mfb> that is bad
21:28:04  <PublicServer> <mfb> wait
21:28:25  <PublicServer> <Aleksi> whats bad
21:28:47  <PublicServer> <Tray> he's doing on bbh 02
21:30:24  <PublicServer> <mfb> no need
21:31:07  <PublicServer> <Vinnie> wow im slow on the mac
21:31:50  <PublicServer> <Vinnie> merger will be hell mfb
21:31:59  <PublicServer> <mfb> something broken
21:32:08  <PublicServer> <Vinnie> redo merger?
21:32:08  <PublicServer> <Aleksi> see vehicle 2 and its route
21:32:30  <PublicServer> <mfb> no E-rail
21:32:43  <PublicServer> <Aleksi> why dont you have realistic acceleration for rvs?
21:32:59  <PublicServer> <Vinnie> erail is my bad sorry
21:35:21  <PublicServer> <Vinnie> you ok with that merger mfb? or does it need changing?
21:35:39  <PublicServer> <mfb> if it does not jam, it is fine
21:36:51  <PublicServer> *** Vinnie has joined spectators
21:38:48  *** JamesG has quit IRC
21:39:46  <PublicServer> *** Vinnie has left the game (connection lost)
21:40:18  <PublicServer> <Tray> slh 09 is jamming
21:40:48  <PublicServer> <mfb> many trains and sometimes busy MLs
21:40:56  <PublicServer> ***  made screenshot at 0000FFBE: http://ps.openttdcoop.org/publicserver/webcam/0000FFBE.png
21:41:25  <Vinniemacmini> !password
21:41:25  <PublicServer> Vinniemacmini: gruffs
21:41:37  <PublicServer> *** Vinnie joined the game
21:42:51  <PublicServer> *** Vinnie has joined company #1
21:42:51  <planetmaker> he, but mostly it seems to work, eh, Vinnie?
21:43:11  <PublicServer> <Aleksi> ok check out my pro stuff
21:43:28  <PublicServer> <Vinnie> where
21:43:32  <PublicServer> <mfb> why?
21:43:36  <PublicServer> <Aleksi> the buses
21:43:42  <PublicServer> <Aleksi> why not
21:43:50  <PublicServer> <mfb> trains should never take that line
21:43:54  <planetmaker> oh, I meant the macmini ;-)
21:43:57  <PublicServer> <Aleksi> to  prove that im pro
21:44:05  <mfb-> ehm
21:44:05  <PublicServer> <Tray> yes yes
21:44:14  <mfb-> "why" was related to some SLH09-stuff
21:44:17  <PublicServer> <Tray> I got squirrled in brain (:
21:44:34  <PublicServer> <Vinnie> yes i had to turn down the full animation pm
21:44:44  <PublicServer> <Vinnie> tommorow i will get it of the wifi
21:44:57  <planetmaker> oh well. That helps about 10 ... 15%...
21:45:10  <PublicServer> <Vinnie> saves me a new computer
21:45:17  <planetmaker> Whether you use wifi or not... should not matter - IFF you have a solid wifi ;-)
21:45:23  *** alluke has quit IRC
21:45:24  <PublicServer> <Vinnie> wat thinking about something with I7
21:45:30  <PublicServer> <Vinnie> was
21:45:32  <planetmaker> (mine works great. I didn't use cable for about two years)
21:45:34  <PublicServer> <mfb> wtf at wroxeter
21:45:57  *** alluke has joined #openttdcoop
21:46:06  <PublicServer> <Vinnie> i have a apple wifi transmitter about 30 cm from it. should have a good connection
21:47:07  <PublicServer> * mfb wants prio for the SL at SLH09 :)
21:48:30  <PublicServer> <Vinnie> prio kills 1/2 of the SL
21:48:42  <PublicServer> <mfb> ?
21:49:11  <PublicServer> <Vinnie> well alot of trains dont want to go by that route and are blocked by the prio
21:49:29  <PublicServer> <mfb> ?
21:50:04  <PublicServer> <Vinnie> when there are two trains blocked at here
21:50:19  <PublicServer> <Vinnie> yeah the easy fix
21:50:45  <planetmaker> 30cm is not a large distance ;-) - unless of course you have jamming devices nearby
21:50:57  <planetmaker> which could be other electronics
21:51:02  <PublicServer> <mfb> sidelinehubs? :p
21:51:05  <PublicServer> <Vinnie> screen
21:51:19  <planetmaker> could be. CRT?
21:51:21  <PublicServer> <Vinnie> and beertender :P
21:51:29  <planetmaker> beertender?
21:51:52  <PublicServer> <Vinnie> beertender not an english word?
21:52:01  <planetmaker> none I know
21:52:08  <PublicServer> <mfb> electronic device?
21:52:14  <PublicServer> <Vinnie> your own tap beer at home
21:52:46  <planetmaker> I see. My guess was correct, but I wondered about it in the context of 'electronic device' :-P
21:53:08  <planetmaker> I think it's called beer tap or alike. Dunno
21:53:29  <Vinniemacmini> might just be the specific name of the device in NL
21:53:46  <planetmaker> he :-)
21:54:35  <PublicServer> <Aleksi> hey
21:54:37  <PublicServer> <Aleksi> MY TUNNEL
21:54:43  <PublicServer> <Aleksi> MY BEAUTIFUL TUNNEL
21:54:53  <PublicServer> <Aleksi> WHO COCK
21:54:55  <PublicServer> <mfb> beautiful is something else
21:55:15  <PublicServer> <Aleksi> hm?
21:55:33  <PublicServer> <Aleksi> you trapped my poor little buses
21:55:35  <PublicServer> <Vinnie> Aleksi: still building road vehicles?
21:55:37  <V453000> !password
21:55:37  <PublicServer> V453000: rejoin
21:55:41  <V453000> busses? in a cargo game?
21:55:48  <PublicServer> <Aleksi> is this cargo game
21:55:56  <PublicServer> ***  made screenshot at 00026A21: http://ps.openttdcoop.org/publicserver/webcam/00026A21.png
21:55:58  <PublicServer> <Aleksi> ok
21:56:03  <PublicServer> <Aleksi> then ill swap em to mail trucks
21:56:07  <PublicServer> <mfb> ...
21:56:10  <PublicServer> <Vinnie> no busses Aleksi
21:56:16  <PublicServer> <Aleksi> yes
21:56:18  <PublicServer> <Mazur> No mail either.
21:56:27  <planetmaker> errm... there's a network plan
21:56:29  <PublicServer> <Aleksi> mail is cargo
21:56:33  <PublicServer> <Vinnie> Aleksi: would you be so kind to got to the sign !plan
21:56:33  <PublicServer> <V453000> and hi :)
21:56:33  <PublicServer> *** V453000 joined the game
21:56:37  <PublicServer> <mfb> but not the type of cargo we want
21:56:39  <PublicServer> <Vinnie> hello
21:56:45  <PublicServer> <mfb> hi V.
21:56:48  <PublicServer> <Vinnie> yes please
21:56:51  <alluke> !plan
21:57:02  <alluke> !plan
21:57:20  <PublicServer> <Mazur> See the list of signs on the pulldown menu from te map icon.
21:57:28  <PublicServer> <Vinnie> yes
21:57:36  <PublicServer> *** Vinnie has joined spectators
21:58:02  <PublicServer> <Vinnie> wait its called
21:58:13  <PublicServer> <Vinnie>  !! Network Plan
21:58:59  <PublicServer> <Vinnie> did you open the signlist?
21:58:59  <alluke> !network plan
21:59:07  <PublicServer> <Aleksi> whats that
21:59:15  <PublicServer> <Vinnie> pffff
21:59:33  <PublicServer> <Vinnie> keep minimap button pressed
21:59:37  <PublicServer> <Aleksi> nvm
21:59:40  <PublicServer> <Aleksi> ye found it
21:59:50  <PublicServer> <Vinnie> search network plan
21:59:59  <PublicServer> *** V453000 has left the game (connection lost)
22:00:05  <PublicServer> <Aleksi> whats bbh
22:00:08  <PublicServer> <Aleksi> yes i found it
22:00:12  <planetmaker> uhm... what's your IRC nick, aleksi?
22:00:27  <planetmaker> could you please use the same ingame and in the channel?
22:00:31  <PublicServer> <Aleksi> alluke
22:01:08  <Mazur> @BBH
22:01:08  <Webster> bbh: Back Bone Hub, see also: http://wiki.openttdcoop.org/Backbone_Hub
22:01:20  <PublicServer> <Aleksi> hmm i use this nick when im playing with my friends
22:01:49  <PublicServer> <mfb> what is that strange thing at scunthorpe valley?
22:01:57  *** Sylf has quit IRC
22:02:09  <planetmaker> using different nicks unfortunately doesn't help communication at all
22:02:45  <PublicServer> <Mazur> Yes, I'm sure you do, Aleksi, but on our server, to avoid confusion, we insist on using hte same nick in the game as on IRC.
22:02:47  <PublicServer> <Vinnie> mfb i say delete it
22:02:53  <PublicServer> <Aleksi> yeah
22:03:03  <PublicServer> <Aleksi> too bad /nick doesnt work in ottd
22:03:05  <PublicServer> <Mazur> So change one of them to match hte other, please, if you want to stay.
22:03:12  <PublicServer> *** Vinnie has joined company #1
22:03:23  <PublicServer> <Mazur> You can use the name command in hte console.
22:03:23  <PublicServer> *** Aleksi has left the game (leaving)
22:03:50  <PublicServer> <mfb> wait
22:04:02  <PublicServer> <mfb> the small feeder there is fine
22:04:08  <PublicServer> <Vinnie> oops
22:04:34  <PublicServer> <Mazur> As in: "Oops, I did it again...."
22:04:38  <PublicServer> <Mazur> ?
22:04:43  <PublicServer> <Vinnie> no
22:04:47  <PublicServer> <Vinnie> that will come soon\
22:04:51  <PublicServer> <Vinnie> but not yet
22:09:23  <PublicServer> <Vinnie> Mazur or anyone !question
22:09:47  <PublicServer> *** Chris Booth joined the game
22:09:52  <PublicServer> <Vinnie> hello Chris Booth
22:09:54  <PublicServer> <mfb> prio with 90°-turns? so what?
22:10:09  <PublicServer> <Chris Booth> hi al
22:10:11  <PublicServer> <Vinnie> is it a penalty?
22:10:22  <PublicServer> <Mazur> Yes?
22:10:28  <PublicServer> <mfb> looks like some splitter regulation
22:10:38  <PublicServer> <Vinnie> i thought pf trap
22:10:40  <PublicServer> <mfb> no
22:10:42  <PublicServer> <Mazur> The reversed PBS is a penalty.
22:10:56  <PublicServer> ***  made screenshot at 0000D879: http://ps.openttdcoop.org/publicserver/webcam/0000D879.png
22:10:58  <PublicServer> <mfb> if a train is at A, the trains at B take the southern line
22:11:14  <PublicServer> <Vinnie> i see
22:11:28  <PublicServer> <mfb> but well.. it can take that every time
22:11:30  <PublicServer> <Mazur> Ah, that is from the connection I made.
22:11:33  <PublicServer> <mfb> nothing merges in there
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22:12:09  <PublicServer> <Mazur> The reversed PBS at X is the penalty, making trains prefer hte outerline.
22:13:08  <PublicServer> <Mazur> The connection from A sets the sign at B on red, so trains from hte second line won;t hold up the trains on hte first line at any time.
22:13:36  <PublicServer> <Mazur> Without, it goes like this:
22:13:38  <PublicServer> <Vinnie> unless they shift
22:14:42  <PublicServer> <Mazur> When a t5rain shifts just before a train reaches the prio, the train gets held up at the prio.  Brifly, but nonetheless.
22:14:49  <PublicServer> <Mazur> Like now.
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22:15:32  <PublicServer> <mfb> can't happen now
22:16:18  <PublicServer> <mfb> hmm
22:16:30  <PublicServer> <Vinnie> what is that
22:16:50  <PublicServer> <mfb> trains will make their own green if they go towards the combo signal
22:16:53  <PublicServer> <mfb> so that can't block
22:16:55  <PublicServer> <Vinnie> isnt it 1 tile to short?
22:17:01  <PublicServer> <mfb> oh, wrong by one tile
22:17:15  <PublicServer> <mfb> thanks
22:17:48  <PublicServer> <Vinnie> but actually it can still block
22:18:03  <PublicServer> <Tray> what are you talking about?
22:18:05  <PublicServer> <mfb> very unlikely that trains are so close to each other
22:18:07  <PublicServer> <Vinnie> its the same failsafe as used in the SML
22:18:22  <PublicServer> <Vinnie> so it should be connected to the other side of the prio
22:18:31  <PublicServer> <Vinnie> if im correct
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22:20:26  <PublicServer> <Mazur> Hi, CB.
22:20:30  <PublicServer> <Mazur> Hi, Mr.
22:20:30  <PublicServer> <CyberSoul> gonna remove the !need proper merge, cause that was from when there was just the east crossover
22:22:05  <PublicServer> *** mfb has left the game (connection lost)
22:22:15  <mfb-> !password
22:22:15  <PublicServer> mfb-: ricing
22:22:29  <PublicServer> *** mfb joined the game
22:25:56  <PublicServer> ***  made screenshot at 0000D881: http://ps.openttdcoop.org/publicserver/webcam/0000D881.png
22:26:50  <PublicServer> <Vinnie> yeah im pretty sure your fail safe is connected to the wrong side of the two-way
22:27:01  <PublicServer> <mfb> ups
22:36:46  <PublicServer> *** Vinnie has left the game (leaving)
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22:37:52  <Vinnie> im done for tonight cya tommorow
22:37:57  <PublicServer> <mfb> cu
22:38:09  <PublicServer> <CyberSoul> bye vinnie
22:38:58  *** Vinnie has quit IRC
22:39:10  <Mazur> Bye, Vinnie.
22:40:33  <PublicServer> <CyberSoul> backwards signal jam near Earlsdon Exchange
22:40:49  <PublicServer> <CyberSoul> i fixed it
22:40:57  <PublicServer> ***  made screenshot at 0003966B: http://ps.openttdcoop.org/publicserver/webcam/0003966B.png
22:41:21  <PublicServer> <CyberSoul> backed up into ml
22:41:28  <PublicServer> <mfb> ?
22:42:11  <PublicServer> <CyberSoul> was at !backwards signal here
22:42:26  <PublicServer> <mfb> strange thing
22:42:48  <PublicServer> <mfb> at the time I built the station, it worked
22:43:10  <PublicServer> <Mazur> I found a smiliar thing yesterday: some lone and out of hte blue signal placed backwards.
22:43:16  <PublicServer> <CyberSoul> yeah, miss click adding the third rail nearby i suspect
22:43:34  <PublicServer> <CyberSoul> although its kinda far from that too
22:43:44  <PublicServer> <Mazur> Or someone forgetting they're in signal mode when trying to move the map.
22:44:26  <PublicServer> <mfb> amazing number of forests there
22:44:56  <PublicServer> <CyberSoul> the slh and ml recovered now
22:46:05  <PublicServer> <mfb> ehm
22:46:28  <PublicServer> <CyberSoul> yuk
22:48:34  <PublicServer> <mfb> is fine like that
22:49:05  <PublicServer> <CyberSoul> yeah, prefer presigs, but the chance to back up the pbs join makes that solution better there
22:53:40  <PublicServer> <mfb> wtf?
22:53:55  <PublicServer> <mfb> why the penalty?
22:54:14  <PublicServer> <CyberSoul> playing with loading the lower platform more
22:54:21  <PublicServer> <mfb> but why?
22:54:29  <PublicServer> <CyberSoul> just testing mostly
22:54:40  <PublicServer> <CyberSoul> will remove it
22:54:43  <PublicServer> <mfb> k
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22:55:19  <PublicServer> <mfb> if it is too easy, you can add a strange logic line which keeps some trains out if the drop is full ;)
22:55:57  <PublicServer> ***  made screenshot at 00011869: http://ps.openttdcoop.org/publicserver/webcam/00011869.png
22:56:34  <PublicServer> <CyberSoul> and actually the load will never naturally go to the lower platforms now that i think about it
22:57:17  <PublicServer> <CyberSoul> because the load doesn't back up from the upper platforms, it just goes into overflow
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23:05:59  *** Sylf has joined #openttdcoop
23:10:58  <PublicServer> ***  made screenshot at 00006FB4: http://ps.openttdcoop.org/publicserver/webcam/00006FB4.png
23:13:16  <PublicServer> <Tray> what are you workin on?
23:13:44  <mfb-> nothing now
23:14:02  <mfb-> !screen
23:14:02  <PublicServer> *** mfb- made screenshot at 0003A024: http://ps.openttdcoop.org/publicserver/webcam/0003A024.png
23:14:07  <CyberSoul> just check flow and recent change, haven't changed anything in the last while
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23:14:40  <Ramsus08191> !password
23:14:40  <PublicServer> Ramsus08191: debase
23:14:55  <PublicServer> *** Ramsus08191 joined the game
23:15:13  <PublicServer> <Tray> Is there any problem?
23:15:23  <PublicServer> <Tray> Can't see one.
23:15:29  <PublicServer> <mfb> does "train limit" count as problem?
23:15:35  <PublicServer> <CyberSoul> ^^
23:16:15  <PublicServer> <mfb> had 3 farms right next to each other
23:16:19  <PublicServer> <Ramsus08191> Hello all
23:16:21  <PublicServer> <mfb> but no trains for them :(
23:16:27  <PublicServer> <Ramsus08191> Mazuuuuuur!
23:16:45  <PublicServer> <mfb> well..
23:16:45  <PublicServer> <CyberSoul> there are tons of new farm groups, but the tend to die without trains to service them
23:16:55  <PublicServer> <mfb> that is the problem
23:17:07  <PublicServer> *** mfb has left the game (leaving)
23:17:18  <CyberSoul> Heyo Ramsus
23:17:51  <PublicServer> <Ramsus08191> mazur, I wanted to talk to you about the srnw thingy
23:18:33  <Mazur> Yes?
23:18:52  <PublicServer> <Ramsus08191> normally the train limit isnt increases as long the network problems (jams) arent solved
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23:19:09  <Mazur> Correct.
23:19:49  <PublicServer> <Ramsus08191> hmm in the save file I downloaded from your article, your trains keep going in cicles, with out loading at the stations :/
23:19:53  <Mazur> On the server, at home you're free to do whatever your blessed little heart desires.
23:20:01  <PublicServer> <CyberSoul> Whatever, we stop fixing real jams 2-3 days ago, and now we are just adding random stuff
23:20:11  <Mazur> No, they load.
23:20:15  <PublicServer> <Ramsus08191> hmm
23:20:25  <PublicServer> <Ramsus08191> could be my settings them?,
23:20:28  <PublicServer> <Ramsus08191> then*
23:20:35  <Mazur> Trains load at avery station that provides their cargo.
23:20:39  <PublicServer> <CyberSoul> is two way eol on?
23:20:42  <Mazur> every
23:20:48  <PublicServer> <Ramsus08191> anyway, I tryed building my own
23:21:50  <PublicServer> <Ramsus08191> yea, the concept is the same, but I forced the trains to go via checkpoint, and at each checkpoint it checks the trains load
23:21:54  <Mazur> If you build a new SNRW, you may have to run one train to expressly load the cargo, to initialise the providing status.
23:22:28  <PublicServer> <Ramsus08191> I put one checkpoint between each station, but its chared (ctrl+click)
23:22:38  <Mazur> shared
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23:23:14  <PublicServer> <Ramsus08191> thats the only way I found to make the trains go load at each station and to go to the drop as soon as the became totally full
23:25:58  <PublicServer> ***  made screenshot at 000149A9: http://ps.openttdcoop.org/publicserver/webcam/000149A9.png
23:28:58  <Mazur> Well, if the station is providing coal, then a coal train must stop, and load if it is not non-stop going to another station or the train can go around instead.
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23:32:06  <Ramsus08191> hmm
23:32:48  <Ramsus08191> well, I gtg, thanks for the time mazur
23:32:50  <Ramsus08191> c ya ppl
23:33:20  <PublicServer> <Ramsus08191> I want to connect primaries, increase the train limit D:
23:33:26  <PublicServer> <Ramsus08191> :D
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