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00:00:04 <PublicServer> <CyberSoul> gnite mfb 00:00:10 <PublicServer> *** mfb has left the game (leaving) 00:00:14 *** mfb- has quit IRC 00:10:44 <PublicServer> *** made screenshot at 0002CD76: http://ps.openttdcoop.org/publicserver/webcam/0002CD76.png 00:21:28 *** Fuco has quit IRC 00:21:50 <PublicServer> <SmatZ> this map has too long tunnels and bridges at some places 00:22:30 <PublicServer> <Mazur> That's bad, unless they are on rarely used connections. 00:22:42 <PublicServer> <Mazur> I think I know one paiur like that in SLH 10. 00:22:42 <PublicServer> <SmatZ> now it was causing jams at BBH03 00:22:54 <PublicServer> <CyberSoul> surprisingly a 9 gap is fine according to @gap, but yeah i've seen several long ones 00:23:55 <PublicServer> <CyberSoul> a third rail is almost ready to go all the way to bbh02 00:24:27 <PublicServer> <Mazur> Cooling. 00:24:30 <PublicServer> <CyberSoul> but i could use some help at the join there 00:24:32 <PublicServer> <SmatZ> :) 00:25:44 <PublicServer> *** made screenshot at 00027134: http://ps.openttdcoop.org/publicserver/webcam/00027134.png 00:29:07 *** Vinnie has quit IRC 00:36:10 *** `real has quit IRC 00:36:20 *** `real has joined #openttdcoop 00:36:40 <CyberSoul> i gtg for a little while, bbl 00:36:44 <PublicServer> <Mazur> k 00:36:48 <PublicServer> <SmatZ> bye CS 00:36:58 <PublicServer> <Mazur> have you marked what you did and still needs doing? 00:37:42 <PublicServer> <SmatZ> kind of :) 00:37:50 <CyberSoul> i think so, the join at bbh02 tying the line in at the slh 00:37:52 <PublicServer> <Mazur> I was about to say: somewhat. 00:37:54 <PublicServer> <SmatZ> oh 00:37:56 <PublicServer> <SmatZ> :P 00:38:10 <PublicServer> <Mazur> And the connection at the begin. 00:38:15 <CyberSoul> what should i say better? 00:39:06 <PublicServer> <Mazur> let me think on that while I figure out what there is in new stuff. 00:39:34 <PublicServer> <CyberSoul> tell me later then gtg :) 00:39:40 <PublicServer> <Mazur> K, bye, 00:39:56 *** Firartix has quit IRC 00:39:58 <PublicServer> <Mazur> SmatZ: For instance, I first missed the new bridges in SLH 08. 00:40:06 <PublicServer> *** CyberSoul has left the game (leaving) 00:40:34 <PublicServer> <Mazur> I suppose the birdges move over until the eastmost one can conect top only the new line. 00:40:45 <PublicServer> *** made screenshot at 0002C75F: http://ps.openttdcoop.org/publicserver/webcam/0002C75F.png 00:42:45 <PublicServer> <Mazur> meaning some extrawork to get the bridges in use near their start synched to the new line. 00:43:02 <PublicServer> <Mazur> At !here 00:43:08 <PublicServer> <SmatZ> :) 00:43:58 <PublicServer> <Mazur> Ah, not too tricky, before that is just a join. 00:44:16 <PublicServer> <Mazur> And lots fo space. 00:45:23 <PublicServer> <Mazur> So, first job, making bridge pear C free. 00:45:57 <PublicServer> <SmatZ> enjoy :) 00:54:15 <PublicServer> <Mazur> Hmm, no, I need to make more width, the idea is, I suppose, to separate the dfirst two lines to individual tracks. 00:54:33 <PublicServer> <Mazur> Eliminating this !join. 00:55:45 <PublicServer> *** made screenshot at 00028B2E: http://ps.openttdcoop.org/publicserver/webcam/00028B2E.png 01:08:35 <PublicServer> <Mazur> Funny thought, later CyberSoul comes back and tells me everything I did was exactly _not_ what he had in mind. 01:08:41 <PublicServer> <SmatZ> :D 01:08:59 <rane> !paasword 01:09:18 <rane> !password 01:09:18 <PublicServer> rane: musses 01:09:49 <PublicServer> *** 1ntexon joined the game 01:09:53 <PublicServer> <1ntexon> hello 01:09:55 <PublicServer> <Mazur> Inter Milan! 01:09:56 <rane> liar 01:09:57 <rane> !password 01:09:57 <PublicServer> rane: hinder 01:10:00 <SmatZ> hello Intexon 01:10:13 <PublicServer> *** rane joined the game 01:10:18 <PublicServer> <1ntexon> something major going on? 01:10:21 <PublicServer> <Mazur> Rune! 01:10:39 <PublicServer> <rane> hello 01:10:45 <PublicServer> *** made screenshot at 0002C16A: http://ps.openttdcoop.org/publicserver/webcam/0002C16A.png 01:10:56 <PublicServer> <Mazur> SLH 08/BBC 02. 01:11:50 <PublicServer> <Mazur> I'm trying to continue CyberSouls preparations for a third line, but am plagues by doubt about my work. 01:12:38 *** Phoenix_the_II has quit IRC 01:13:32 *** KenjiE20 has quit IRC 01:13:37 <PublicServer> <Mazur> In SLH 08, CS has build an extra pair of bnridges, now marked Pear A. 01:14:17 <PublicServer> <1ntexon> I'll leave it to you :P 01:14:19 <PublicServer> <Mazur> I was assuming, since the new rail to BBH02 was on hte other side, the birdge traffic waws all to move one pair over, from B to A and from C to B./ 01:14:26 <PublicServer> <1ntexon> expanding network is too hard for a friday's night 01:14:28 <PublicServer> <rane> how do you make 6 forests appear in the same spot? 01:14:43 <PublicServer> <1ntexon> rane: they just do 01:14:50 <PublicServer> <1ntexon> since they can pop only in snow areas 01:15:21 <PublicServer> <Mazur> There's opne corner somewhere with 10 of 'em. 01:15:27 <PublicServer> <Mazur> I think 01:16:58 <PublicServer> <Mazur> Intexon: Well, I'm downing tools on that, as I just realised I've no idea whether my interpretation of the preparations, is correct, and consequently, might well be doing stuff contrary to CS's intentions. 01:17:05 <PublicServer> *** rane has left the game (connection lost) 01:17:23 <rane> too many tiny objects moving around for my flu-ridden late night mind :-\ 01:18:41 *** MrD2DG has quit IRC 01:18:45 <PublicServer> <1ntexon> I still don't get why would he expand BBH 03 because there is so low traffic 01:19:01 <PublicServer> <1ntexon> it doesn't hurt anyone though... 01:19:23 <PublicServer> <Mazur> SLH 08-BBH 02. 01:25:27 <PublicServer> <1ntexon> take a look at !stuck train 01:25:38 <PublicServer> <1ntexon> I can't figure out what causes the wrong choice 01:25:46 <PublicServer> *** made screenshot at 0000E99A: http://ps.openttdcoop.org/publicserver/webcam/0000E99A.png 01:28:16 <PublicServer> <Mazur> Mauybe he really needs the second lane. 01:28:26 <PublicServer> <Mazur> Or first, whichever it was. 01:28:34 <PublicServer> <Mazur> Second. 01:29:03 <PublicServer> <Mazur> must be missing connection dowe the line on hte outer lane. 01:29:09 <PublicServer> <1ntexon> but is not 01:31:01 <PublicServer> <Mazur> I;mn going to follow hte nbext one to its destination. 01:31:29 <PublicServer> <Mazur> If there still is a next one. 01:31:41 <PublicServer> <1ntexon> after the fix I hope there won't 01:32:05 <PublicServer> <1ntexon> its destination was gold drop 01:32:15 <PublicServer> <1ntexon> I checked the track and seems good 01:34:48 <PublicServer> <Mazur> Following train to gold drop via first lane. 01:36:09 <PublicServer> <Mazur> Yep, no detours or anything. 01:37:27 <PublicServer> <Mazur> Maybe a little longer track, and that making them prefer 2nd lane., 01:38:09 *** roboboy has joined #openttdcoop 01:40:46 <PublicServer> *** made screenshot at 0000B9A4: http://ps.openttdcoop.org/publicserver/webcam/0000B9A4.png 01:41:52 <PublicServer> <Mazur> Busy SLH. 01:42:18 <PublicServer> <1ntexon> yep 01:42:30 <PublicServer> <1ntexon> some trains don't get to join for years 01:42:54 <PublicServer> <Mazur> Decennia. ;-) 01:48:55 <PublicServer> <Mazur> Ha, my cvoal trains are _finally _ making a dent in the backlog. 01:49:24 <PublicServer> <SmatZ> backlog? 01:49:27 <PublicServer> <Mazur> And it's hard to make a dent in cvoal. 01:49:34 <PublicServer> <SmatZ> cvoal? 01:49:48 <PublicServer> <SmatZ> you typed "cvoal" twice, so it can't be a typo! 01:49:48 <PublicServer> <Mazur> There was 1,000+ tons in hte stations. 01:49:58 <PublicServer> <Mazur> The second one wasn't. 01:50:04 <PublicServer> <SmatZ> :) 01:50:10 <PublicServer> <Mazur> :-) 01:50:12 <PublicServer> <SmatZ> cvoal! 01:50:22 <PublicServer> <SmatZ> pvassagvevs 01:50:32 <PublicServer> <Mazur> It's what I might call a walking joke. 01:50:35 <PublicServer> <SmatZ> :) 01:50:46 <PublicServer> <Mazur> Turning a typo into a joke. 01:51:00 <PublicServer> <1ntexon> or a runaway typo? :D 01:51:07 <PublicServer> <SmatZ> :) 01:51:29 <PublicServer> <Mazur> No, those I have as well, like "hte". 01:51:56 <PublicServer> <SmatZ> I like "teh" 01:52:02 <PublicServer> <SmatZ> it's cool 01:52:04 <PublicServer> <SmatZ> :P 01:52:23 <PublicServer> <SmatZ> or at least it was cool 10 years ago 01:52:25 <PublicServer> <Mazur> I rarely make that particular one. 01:54:54 <PublicServer> <SmatZ> it's interesting how a little change can fix a big jam 01:55:12 <PublicServer> <Mazur> Those are the best. 01:55:47 <PublicServer> *** made screenshot at 00031D65: http://ps.openttdcoop.org/publicserver/webcam/00031D65.png 01:56:00 <PublicServer> <1ntexon> had one ~15 minutes ago :) 01:56:10 <PublicServer> <1ntexon> it wasn't a BIG jam, only on SL 01:56:14 <PublicServer> <Mazur> Sory I missed it. 01:56:15 <SmatZ> :) 01:56:20 <SmatZ> !rcon set max_trains 1333 01:56:22 <PublicServer> <1ntexon> and the change was one way -> two way signal :) 01:56:32 <PublicServer> <Mazur> Ah, that one. 01:57:00 <PublicServer> <Mazur> Because the trains were anxious not top take hte big ugly loop. 02:02:57 <PublicServer> <1ntexon> alright, see you later guys :) 02:02:59 <PublicServer> *** 1ntexon has left the game (connection lost) 02:03:01 <PublicServer> <SmatZ> good night 02:03:27 <PublicServer> <Mazur> Bye, Intexon. 02:04:22 <PublicServer> <Mazur> 250 02:04:38 <PublicServer> <Mazur> Coal surplus lowpoint. 02:04:44 <PublicServer> <SmatZ> :) 02:05:14 <PublicServer> <Mazur> Down from 1000 when you gave us a few trains. 02:05:20 <PublicServer> <SmatZ> :( 02:05:39 <PublicServer> <Mazur> A few can do a lot.... 02:06:19 *** pugi has quit IRC 02:06:40 <PublicServer> <Mazur> And the coal surplus should ideally be 0. 02:06:43 <PublicServer> <Mazur> :-) 02:07:03 <PublicServer> <SmatZ> :) 02:08:03 <PublicServer> <Mazur> Got a farm whose trains are not up to moving its cargo, as well, so as soon as the surplus coal is gone and the station has too many trains, I'll move those over. 02:10:47 <PublicServer> *** made screenshot at 0000BDB6: http://ps.openttdcoop.org/publicserver/webcam/0000BDB6.png 02:13:35 <PublicServer> <SmatZ> the path from BBH08 to coal drop looks too full 02:13:47 <PublicServer> <SmatZ> it was extended to 3 lanes long time ago 02:15:10 <PublicServer> <SmatZ> foo pickup could use 50 new trains :) 02:15:28 <PublicServer> <SmatZ> or, many 02:15:34 <PublicServer> <Mazur> Wow, I just saw 4 trains "synchronised swimming" side by side from west to BBH 08. 02:15:56 <PublicServer> <SmatZ> :) 02:17:14 <PublicServer> <Mazur> Happy new year! 02:17:21 <PublicServer> <SmatZ> happy new year! 02:17:23 <PublicServer> <SmatZ> yay! 02:17:25 <PublicServer> <SmatZ> :) 02:17:27 <PublicServer> <Mazur> :-D 02:17:33 <PublicServer> <SmatZ> 2400 02:17:51 <PublicServer> <SmatZ> isn't it like, StarTrek happening in this age? 02:17:51 <PublicServer> <Mazur> Next year new century. 02:17:54 <PublicServer> <SmatZ> :) 02:18:04 <PublicServer> <Mazur> Supposedly. 02:18:18 <SmatZ> The show was created 21 years after the original Star Trek show, and set in the 24th century from the year 2364 through 2370 02:18:30 <SmatZ> TNG, that is 02:19:28 <PublicServer> <Mazur> I saw an episode of the "first" something escaping earth in a pod of some kind. 02:20:15 <PublicServer> <Mazur> I got hte impression, that that was the starting point of the Star Trek universe. 02:21:01 <PublicServer> <SmatZ> aha 02:21:07 <PublicServer> <SmatZ> I don't know what you mean :( 02:21:17 <PublicServer> <Mazur> Not sure myself. 02:21:23 <PublicServer> <SmatZ> :) 02:21:26 <PublicServer> <Mazur> Like stardate 0. 02:22:05 <SmatZ> January 1, 2323 (Stardate 0) 02:23:54 <PublicServer> <SmatZ> ok, it seems stardate isn't really thought through 02:24:08 <PublicServer> <SmatZ> sometimes it's 1 = 1 day, 1000 = 1 year, ... 02:25:35 <Mazur> Well, despite all his qualities, Gene Rodenbverry has his faults. 02:25:46 <Mazur> had 02:25:47 <PublicServer> *** made screenshot at 000099C4: http://ps.openttdcoop.org/publicserver/webcam/000099C4.png 02:26:05 <SmatZ> :) 02:26:31 <PublicServer> <Mazur> And the TNG writers are no physicists, either. 02:26:53 <PublicServer> <SmatZ> well, one can't think about what's going on 02:27:01 <PublicServer> <SmatZ> like, gravity in space 02:27:07 <PublicServer> <SmatZ> sound 02:27:25 <PublicServer> <SmatZ> the way how bridge is (not) damaged in fights 02:27:31 <PublicServer> <Mazur> Gravity or sound? There is a slight difference./ 02:27:41 <PublicServer> <SmatZ> gravity and sound in space :) 02:28:08 <PublicServer> <SmatZ> I would understand there is somehow created gravity in enterprise 02:28:14 <PublicServer> <SmatZ> but not in those small shuttles 02:28:16 <PublicServer> <SmatZ> anyway 02:28:20 <PublicServer> <SmatZ> shields 02:28:31 <PublicServer> <SmatZ> medikits 02:28:41 <PublicServer> <Mazur> Or: Is a Photon a particle or else? 02:28:49 <PublicServer> <SmatZ> hmm now I can't think about other things 02:28:56 <PublicServer> <SmatZ> but it's very broken or impossible 02:28:59 <PublicServer> <SmatZ> yet still I like it 02:29:05 <PublicServer> <SmatZ> transporter beam 02:29:15 <PublicServer> <Mazur> Is hearing essentially different from seeing, or could some being hear what we see as colours? 02:29:29 <PublicServer> <SmatZ> photon is a particle 02:29:47 <PublicServer> <SmatZ> hard to say :) 02:29:47 <PublicServer> <Mazur> So they say, but are they right? 02:30:03 <PublicServer> <SmatZ> if you say photon, it's a particle 02:30:13 <PublicServer> <SmatZ> if you say light, it's... well :) it depends 02:30:31 <PublicServer> <SmatZ> but planetmaker is out physicist :) 02:30:33 <PublicServer> <SmatZ> our 02:30:35 <PublicServer> <Mazur> Photons sometimes behave like particles, sometimes like waves. 02:30:58 <PublicServer> <SmatZ> no 02:31:05 <PublicServer> <SmatZ> photon is a partcile 02:31:07 <PublicServer> <SmatZ> particle 02:31:13 <PublicServer> <Mazur> But perhaps our concept of particles is essentially wrong. 02:31:24 <PublicServer> <SmatZ> :) 02:31:26 <PublicServer> <Mazur> I was quoting directly. 02:31:32 <PublicServer> <SmatZ> well 02:31:42 <PublicServer> <SmatZ> ok :) 02:31:54 <SmatZ> In physics, a photon is an elementary particle, the quantum of the electromagnetic interaction and the basic unit of light and all other forms of electromagnetic radiation. 02:31:56 <PublicServer> <Mazur> Can't remember from where. 02:31:59 <SmatZ> ^^^ wikipedia 02:32:00 <SmatZ> ;) 02:32:09 <SmatZ> of course wiki can be wrong 02:32:29 <Mazur> But is not as often as the media make it out to be./ 02:32:40 <PublicServer> <SmatZ> wiki? 02:32:46 <Mazur> Wikipedia. 02:32:49 <PublicServer> <SmatZ> I don't think I ever hear about wiki in meadia 02:32:51 <PublicServer> <SmatZ> media 02:33:11 <Mazur> Perhaps the Dutch media are a bit further along, 02:33:19 <Mazur> ;-P 02:33:25 <PublicServer> <SmatZ> why do they say about wiki? 02:33:35 <PublicServer> <SmatZ> they use it as source of information? 02:33:45 <PublicServer> <SmatZ> that wouldn't be very professional :) 02:33:50 <Mazur> But "Have I got news for you" and "QI" know the WIkipedia. 02:33:51 <PublicServer> <SmatZ> +f-s 02:34:18 <PublicServer> <SmatZ> sorry, I don't know what you are talking about :( 02:34:19 <Mazur> Professional was spelled right. 02:34:26 <PublicServer> <SmatZ> OK 02:34:26 <PublicServer> <SmatZ> :D 02:34:36 <PublicServer> <SmatZ> +f-s was just ... random keypresses? ;) 02:34:37 <Mazur> They are two shows in the BBC. 02:34:46 <Mazur> Very good, and often quite funny. 02:34:58 <Mazur> Lets go with that. 02:35:00 <SmatZ> :) 02:35:00 <Mazur> :-) 02:35:09 <SmatZ> well, I watch only online TV 02:35:10 <Mazur> s/in/on. 02:35:24 <SmatZ> as I don't have satellite 02:35:28 <Mazur> I don;t, as I have no access to British television online, 02:35:33 <SmatZ> and hardly a place where I could place a TV anyway 02:35:35 <Mazur> I have Cable. 02:35:59 <PublicServer> <SmatZ> also I watch mostly czech TV 02:36:17 <Mazur> Which nowadays sports 3 movie channels and 2 crime channels. 02:36:17 <PublicServer> <SmatZ> because I don't want to spend my brain capacity on decoding English :) 02:36:39 <Mazur> Well, English is like a second first language. 02:36:41 <PublicServer> <SmatZ> that's not much 02:36:49 <Mazur> I don;t translate it anymore. 02:36:59 <PublicServer> <SmatZ> you are good :) 02:37:14 <Mazur> Apart from all the usual rubbish channels. 02:37:33 <PublicServer> <SmatZ> on the other hand, czech Dutch is more similiar to English than Czech 02:37:38 <Mazur> I've about 60 channels to chose from. 02:37:49 <Mazur> True. 02:37:55 <PublicServer> <SmatZ> I mean, Czech is Slavic language, Dutch is Germanic 02:37:59 <Mazur> Or was it 100? 02:38:04 <PublicServer> <SmatZ> :) 02:38:05 <Mazur> Yep. 02:38:28 <PublicServer> *** SmatZ has joined spectators 02:38:28 <PublicServer> *** Game paused (number of players) 02:38:36 <Mazur> But a lot is subscription sports channels and such. 02:38:50 <PublicServer> <SmatZ> since the digital terrestrial TVs started, we have ~10 channels 02:38:57 <PublicServer> <SmatZ> (terrestrial) 02:39:11 <PublicServer> <SmatZ> we had 5 before 02:39:21 <PublicServer> <SmatZ> yet the quality went down 02:39:33 <PublicServer> <SmatZ> so the sum of quality over all channels is rougly the same 02:40:01 <PublicServer> <SmatZ> when there were only 5 channels and now, when there are ~10 02:40:11 <PublicServer> <SmatZ> of course we had satellite TV... 02:40:17 <PublicServer> <SmatZ> I didn't really watch it 02:40:27 <PublicServer> <SmatZ> I watched Cartoon Network sometimes as a child 02:40:33 <PublicServer> <SmatZ> ot how was that called 02:40:40 <PublicServer> <Mazur> 3 public, 7 free commercial, 2 belgian public, 5 british public, 5 german public 02:40:42 <PublicServer> <SmatZ> then sometimes european MTV 02:40:48 <PublicServer> <SmatZ> but I am not really into TV :) 02:41:06 <PublicServer> <Mazur> We ahve several cartoon channels now. 02:41:43 <SmatZ> there were many really sucky cartoons there 02:42:02 <SmatZ> I wonder how there can be several cartoon channels, with some quality 02:42:08 <PublicServer> <Mazur> Oh, I should say: 2 Dutch Belgian public channels, and one French Belgian public channel., 02:42:10 <SmatZ> like... Cow And Chicked sucks 02:42:17 <SmatZ> Dexter's Lab... fine 02:42:19 <PublicServer> <Mazur> Yes. 02:42:26 <SmatZ> Powerpuff Girls... I loved them! :D 02:42:31 <PublicServer> <Mazur> Angry beavers, 02:42:43 <SmatZ> I don't know that one :( 02:42:47 <PublicServer> <Mazur> Spongebob Squarepants. 02:43:10 <PublicServer> <Mazur> Famioly Guy, the Simpsons, South park. 02:43:20 <SmatZ> yeah... that's what we have here :) 02:43:35 <SmatZ> + Disney's "tales" 02:43:50 <SmatZ> Rescue Rangers, Donald Duck, Gummi Bears... 02:43:53 <SmatZ> I loved them, too :) 02:43:59 <PublicServer> <Mazur> *blergh* Disney.... 02:44:02 <SmatZ> :D 02:44:05 <SmatZ> :( 02:44:15 <PublicServer> <Mazur> Donald DUck, fine. 02:44:29 <PublicServer> <Mazur> Micky mouse is way too goody good. 02:44:39 <SmatZ> :D 02:44:43 <SmatZ> I hate Mickey Mouse :D 02:44:49 <PublicServer> <Mazur> Sickeningly good. 02:45:09 <SmatZ> even the magazine "Mickey Mouse" was renamed to "Donald Duck" 02:45:13 <PublicServer> <Mazur> Pluto is funny, and Goofy. 02:45:43 <PublicServer> <Mazur> But overall, Disney is too sweet and well behaved. 02:45:54 <SmatZ> and I still have my fresh Donald Duck magazine every 2 weeks :) 02:46:01 <SmatZ> since... I was like 10 :) 02:46:24 <PublicServer> <Mazur> We got them when I was a boy, as well. 02:46:26 <SmatZ> we have full cabinet of Donald Duck magazine :) 02:46:27 <SmatZ> hehe 02:46:40 <SmatZ> I am now storing it for my children 02:46:42 <PublicServer> <Mazur> About until I left house. 02:46:51 <SmatZ> they must love it too :P 02:47:06 <PublicServer> <Mazur> Yep, and otherwise theyt get no desert. 02:47:10 <SmatZ> yeah :) 02:47:28 <PublicServer> <Mazur> And they must prefer Donald Duck over Mickey mouse. 02:47:32 <SmatZ> :D 02:47:51 <SmatZ> well, it would be pretty useless cabinet full of Donald Duck then 02:47:54 <PublicServer> <Mazur> Especially the stories by Carl Barks. 02:48:40 <SmatZ> I don't know who wrote which stories :( 02:49:19 <PublicServer> <Mazur> It's not noted on the pages. I only learned of him afterwards. 02:49:43 <SmatZ> :) 02:49:55 <PublicServer> <Mazur> Look hi up on WIkipedia, you'll see he wrote all your favourite stories. 02:50:23 <SmatZ> yeah, I am already looking at wiki :) 03:08:06 <PublicServer> *** SmatZ has left the game (leaving) 03:09:20 <CyberSoul> !password 03:09:20 <PublicServer> CyberSoul: netted 03:09:39 <PublicServer> *** Game still paused (number of players) 03:09:39 <PublicServer> *** Game unpaused (number of players) 03:09:40 <PublicServer> *** CyberSoul joined the game 03:10:04 <PublicServer> <Mazur> Rehi. 03:10:16 <PublicServer> <CyberSoul> heyo^2 03:10:26 <PublicServer> <Mazur> I started continuing your work, but got unsure of your intentions and stoppe. 03:10:44 <PublicServer> <Mazur> d 03:11:05 <PublicServer> <Mazur> Aha, I had that right. 03:15:56 <PublicServer> <CyberSoul> should be easy except the join now 03:19:48 <PublicServer> <Mazur> Gotta leave the hub for a bit now, need to stay at one of my cvoal mines to see if there are trains too many. 03:19:59 <PublicServer> <CyberSoul> :P 03:20:14 <PublicServer> <CyberSoul> i'm slow, so not much will happen meantime 03:20:40 <PublicServer> <Mazur> 's Ok, I;'m a careful builder, too. 03:21:17 <PublicServer> <Mazur> "Infinity welcomes careful drivers." 03:25:47 <PublicServer> *** made screenshot at 00033D86: http://ps.openttdcoop.org/publicserver/webcam/00033D86.png 03:40:47 <PublicServer> *** made screenshot at 00033B88: http://ps.openttdcoop.org/publicserver/webcam/00033B88.png 03:45:29 *** Jammie has joined #openttdcoop 03:45:45 <Jammie> hi all 03:45:51 <Jammie> @quickstart 03:45:52 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 03:47:45 <CyberSoul> heyo 03:48:01 <PublicServer> <Mazur> Hi. 03:48:11 <Jammie> are there any games up at the moment? i'd like to have a looksie at what you guys are doing 03:48:23 <Mazur> Yes. 03:48:36 <Mazur> This one and Stable are active. 03:48:44 <Mazur> This veryu moment. 03:48:48 <Mazur> -u 03:49:09 <Jammie> i'm probably being silly, but where abouts are server details? 03:49:23 <Mazur> @quickstart 03:49:24 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 03:49:46 <Mazur> :-| 03:49:49 <Jammie> i missed the first line saying "read the entire page".. flerpderp 03:49:57 <CyberSoul> :P 03:49:58 <Mazur> :-) 03:55:47 <PublicServer> *** made screenshot at 0003478A: http://ps.openttdcoop.org/publicserver/webcam/0003478A.png 03:57:29 *** avdg has left #openttdcoop 03:58:42 <Jammie> Woah... a lot of steps to get started :P 03:58:46 <Jammie> nearly there 03:59:01 <Mazur> Hey, avdg. 03:59:09 <PublicServer> <CyberSoul> :P mainly getting the right version and grfs 03:59:28 <Mazur> And the basic rules. 03:59:55 <Mazur> As you might comprehend, one cannot run a server with public access without rules. 04:00:19 <Jammie> yupyup 04:00:28 <Mazur> Given the rotten nature of not only politicians and lawyers. 04:00:39 <Jammie> and making the process not simple would filter out most trolls too 04:00:52 <Mazur> There is that. 04:00:54 <PublicServer> <CyberSoul> my approach was to watch the first few sessions, and read them a few times meanwhile 04:01:34 <Jammie> yeah, that's the plan 04:01:46 <Jammie> i'm too tired atm to get really into something 04:01:58 <Mazur> I was more eager, I observed the end of one game, and read the Wiki start to finish, while carefully joining in my second game. 04:02:14 <Jammie> hey my starting screen changed! i liked the old one! :P 04:02:30 <Mazur> New version client. 04:02:51 <Jammie> ah so do the do a new one every version? 04:02:53 <PublicServer> <CyberSoul> oh, i had already read most of the wiki for solo games, lots of good stuff in there 04:03:17 <Jammie> yeah i've read a decent sixzed chunk of it 04:03:27 <Jammie> that's where i got to openttdcoop 04:03:37 <Mazur> Not a new one every version, but every major release, I suspect, 04:03:38 <Jammie> from balancing->priorities... 04:10:48 <PublicServer> *** made screenshot at 00032D86: http://ps.openttdcoop.org/publicserver/webcam/00032D86.png 04:11:31 <Jammie> @password 04:11:39 <PublicServer> <CyberSoul> close 04:12:00 <CyberSoul> try! 04:12:12 <Jammie> !password 04:12:12 <PublicServer> Jammie: musics 04:12:31 <Jammie> i thought ! tags were for server stuff for some reason 04:12:51 <PublicServer> *** Jammie joined the game 04:13:13 <Jammie> woah my god 04:13:20 <PublicServer> <Mazur> Welcome, Jammie. 04:13:21 <Jammie> there are so many trains? 04:13:31 <PublicServer> <Mazur> A few. 04:13:42 <PublicServer> <Mazur> 1333, atm, 04:13:47 <Jammie> my barin just melted 04:13:58 <PublicServer> <Jammie> Brain even >< 04:14:04 <PublicServer> <Mazur> Already? You're in for a shock, then. 04:15:06 <PublicServer> <Jammie> i never create things on this sort of scale... i'm amazed... 04:15:21 <PublicServer> <Mazur> But the good news is, your client and network seem to be up to the task of participating at this level. 04:15:36 <PublicServer> <Mazur> Well, we did not do this with 2 people. 04:15:39 <PublicServer> <Mazur> Or even 5. 04:15:45 <PublicServer> <CyberSoul> a lot of peoples cpus die at 1300-2000 trains :) 04:16:01 <PublicServer> <Jammie> it's not exactly... smooth though 04:16:06 <PublicServer> <Mazur> Well, not die, give up and kill hte client,. 04:17:07 <PublicServer> <Jammie> how much multicore support does ttd have? 04:17:18 <PublicServer> <Mazur> There was some display option to reduce load, I remember. 04:17:28 <PublicServer> <Mazur> No multicore support at all., 04:17:52 <PublicServer> <Mazur> The project started before they did, is the excuse. 04:18:02 <PublicServer> <Jammie> fair enough 04:18:52 <PublicServer> <Mazur> Though I suspect hte path finding would be highly susceptible to threading. 04:19:12 <PublicServer> <Mazur> And other, but minor tasks. 04:19:14 *** Chrill has joined #openttdcoop 04:19:33 <PublicServer> <Jammie> it started running smoother once i set it on cpu 2. excellent. 04:19:59 <PublicServer> <Jammie> I'm not a computer scientist or anything close so i'm not really qualified to comment 04:21:01 <PublicServer> <Mazur> Hurray! The coal trains have finallyt caught up with the mine. 04:21:18 <PublicServer> <Mazur> But only because the mines production lowered. :-( 04:21:30 <PublicServer> <Jammie> so where are you guys currently working? 04:21:36 <PublicServer> <CyberSoul> yeah, thats what happens with the trains limit :) 04:21:38 <PublicServer> <Jammie> Yay and awww =( 04:21:45 <PublicServer> <Mazur> SLH 08 04:21:55 <PublicServer> <Mazur> See the sign list. 04:22:18 <PublicServer> <CyberSoul> i'm at bbh04, a corner to corner line is 3 lane, except for going to 2 lanes for 20 tiles there 04:22:21 <PublicServer> <Mazur> BBH 02 by nw, incidently. 04:22:28 <PublicServer> <Mazur> Ah. 04:22:31 <PublicServer> <Mazur> is. 04:22:37 <PublicServer> <Mazur> BBH -04 it is. 04:22:51 <PublicServer> <Jammie> okay... slow down... sign list? 04:23:07 <PublicServer> <Mazur> Map icon, third pulldown option. 04:25:11 <PublicServer> <Mazur> I'm in a helpful/teaching mood, feel free to ask stupid questions. 04:25:48 <PublicServer> *** made screenshot at 0001E6D6: http://ps.openttdcoop.org/publicserver/webcam/0001E6D6.png 04:25:58 <PublicServer> <Jammie> okay, thanks 04:26:32 <PublicServer> <CyberSoul> ouch 04:26:52 <PublicServer> <Jammie> what? 04:27:00 <PublicServer> <Mazur> Both frmo paper pickup. 04:27:34 <PublicServer> <Mazur> Two trains tried to mate, or something. 04:27:38 <PublicServer> <CyberSoul> yeah, it has one of the lowest ratins anyways, so it will get more trains in time :) 04:27:44 <PublicServer> <Mazur> They aare now one wreck, 04:27:47 <PublicServer> <CyberSoul> i crashed some trains 04:28:05 <PublicServer> <CyberSoul> i'm surprised thats the first time today actually 04:28:07 <PublicServer> <Jammie> oh. i see 04:29:43 <PublicServer> <Jammie> okay so around bbh-04 where one of you was jsut working, are you setting up priorities in a line merge? 04:35:07 <PublicServer> <Mazur> CS was adding a temporary connecting through tunnels. 04:35:40 <PublicServer> <Mazur> From the temp sign a way bask to my prios sign. 04:35:53 <PublicServer> <Mazur> That prios sign is from the original build. 04:36:07 <PublicServer> <CyberSoul> yeah, it is 04:37:20 <PublicServer> <CyberSoul> i haven't done the merge from the 2 direction much yet 04:37:58 <PublicServer> <Jammie> okay 04:40:25 <PublicServer> <CyberSoul> whoa 04:40:25 <PublicServer> <Jammie> i'm gonna have to go through the wiki and learn more about line priotization and merges and how you guys prefer to do it at some point. But not tonight.. i think i'll just take what's going on in this game and then read up on everything tomorrow 04:40:48 <PublicServer> *** made screenshot at 0001F2D2: http://ps.openttdcoop.org/publicserver/webcam/0001F2D2.png 04:40:50 <PublicServer> <Mazur> Sounds like a plan. 04:40:52 <PublicServer> <CyberSoul> wth 04:42:14 <PublicServer> <Mazur> Some sort of hiccup. 04:42:28 <PublicServer> <Mazur> It;s dissolbing around SLH 08. 04:42:49 <PublicServer> <CyberSoul> i found the problem, at bbh03 04:43:30 <PublicServer> <Jammie> hey i found where i live in real life! awesome! 04:43:56 <PublicServer> <Jammie> Bristol. 04:45:36 <PublicServer> <Mazur> I diconnectyed those Easternmost tunnels at the other side, you know. 04:47:11 <PublicServer> <CyberSoul> i hadn't realized that was tripled 04:47:16 <PublicServer> <CyberSoul> between when i left and came back 04:47:28 <PublicServer> <CyberSoul> should be fine now 04:47:43 <PublicServer> <Mazur> SmatZ left a note to that effect, though. 04:48:21 <PublicServer> <Mazur> It's a 10 tile or so gap, so third tunnel is needed. 04:49:40 <Sylf> !password 04:49:40 <PublicServer> Sylf: caviar 04:49:41 <Sylf> hola 04:49:59 <PublicServer> <Jammie> howdy 04:50:11 <PublicServer> *** Sylf joined the game 04:50:24 <PublicServer> <Sylf> we got moar trains today? 04:50:26 *** avdg has joined #openttdcoop 04:50:57 <PublicServer> <Jammie> well 2 died after i got here... 04:51:07 <CyberSoul> yeah, i connected back up the old way though, not seeing the sign :) 04:51:07 <PublicServer> <Sylf> pft 04:51:17 <PublicServer> <Mazur> Hey, Silp! 04:51:55 <PublicServer> <Mazur> yes, SmatZ came yb, saw that it was good, and granted us a some trains. 04:52:44 <PublicServer> <CyberSoul> fixing a cl issue 04:52:54 <PublicServer> <Sylf> where at? 04:53:05 <PublicServer> *** avdg joined the game 04:53:06 <PublicServer> <Mazur> BBH 03 04:53:10 <PublicServer> <Sylf> heya avdg 04:53:12 <PublicServer> <Mazur> HI, avdg. 04:53:14 <PublicServer> <avdg> hey 04:53:33 <PublicServer> <Sylf> what CL? 04:53:48 <PublicServer> <avdg> hmm, pretty jammy 04:54:23 <PublicServer> <Jammie> you think i'm handsome? that's so sweet! 04:54:25 <PublicServer> <Jammie> sorry 04:55:21 <PublicServer> <Mazur> Always best to keep your netsecing and your netgaming strictly separated. 04:55:48 <PublicServer> *** made screenshot at 0001ECC9: http://ps.openttdcoop.org/publicserver/webcam/0001ECC9.png 04:55:52 <PublicServer> <Mazur> he said knowingly. 04:56:10 <CyberSoul> lol 04:56:33 <PublicServer> <Sylf> alright, I just killed a CL in BBH 02 04:57:14 <PublicServer> <avdg> hmm 04:57:26 <PublicServer> <Mazur> No! No Killing! What are you, Khadaffi? 04:57:36 <PublicServer> <avdg> I thought that the 3rd line wasn't usable 04:57:45 <PublicServer> <avdg> just tested it 04:57:57 <PublicServer> <Sylf> me a rail dictator? 04:58:33 <PublicServer> <Sylf> what's this comment about BBH 08 needing 4th ML? 04:59:25 <PublicServer> <Mazur> SmatZ said something to that effect earlier. 04:59:49 <PublicServer> <Sylf> I haven't seen any jams there yet... 05:00:09 <PublicServer> <Mazur> About so many tranez going in. 05:00:19 <PublicServer> <avdg> hmm? 05:00:27 <PublicServer> <avdg> more tracks while 1 isn't used? 05:00:54 <PublicServer> <Sylf> well, all 3 are pretty full right now 05:01:12 <PublicServer> <avdg> check !look at me 05:01:32 <PublicServer> <Jammie> fail lol 05:01:43 <PublicServer> <CyberSoul> yeah, that was the last place 3 rails went to 2 05:01:49 <PublicServer> <CyberSoul> i'm still working on that join 05:02:37 <PublicServer> <Sylf> otay... 05:03:37 <PublicServer> <CyberSoul> the other way to fix that is to make the other signal 2way also 05:04:24 <PublicServer> <CyberSoul> yeah, that rail is empty from upstream for some reason 05:04:57 <PublicServer> <avdg> lagg 05:05:09 <PublicServer> <avdg> maybe wifi 05:06:33 <PublicServer> <avdg> hmm !yay to ... 05:06:44 <lych> !password 05:06:44 <PublicServer> lych: catnap 05:06:55 <PublicServer> <Mazur> Well done, you created a new jam. 05:06:57 <PublicServer> <Sylf> xd 05:07:21 <PublicServer> <Mazur> Lol rollercoasters. 05:07:25 <PublicServer> <avdg> yay to the new player :p 05:07:39 <lych> hm strange cant connect 05:07:42 <lych> o wellz 05:07:52 <PublicServer> <Sylf> I actually have no clue what I just tweaked 05:07:56 <PublicServer> <Mazur> Lynch! 05:07:58 <PublicServer> <avdg> :p 05:08:03 <lych> sup 05:08:10 <PublicServer> <avdg> beer 05:08:11 <lych> well i think i aint staying arnd 05:08:15 <Jammie> lych you new too? 05:08:19 <lych> yeah 05:08:23 <PublicServer> <Sylf> beer... I need more 05:08:30 <lych> well this is my first coop game 05:08:37 <Jammie> <- first night 05:08:45 <lych> oh haha 05:08:47 <lych> have fun 05:08:53 <lych> try new stuff 05:09:01 <lych> build BIG 05:09:11 <Jammie> takes about... 25 mins to set up grfs and thingy? probs less, we bit stoned :P 05:09:19 <lych> lolz 05:09:24 <lych> its not supposed to take tt long 05:09:29 <lych> cant u just try to connect 05:09:36 <lych> and then download msising GRFs 05:09:43 <PublicServer> <avdg> lych: cpu, connection issues? 05:09:45 <PublicServer> <Mazur> "Everybody must get stoned." 05:09:46 <lych> the game has a built in GUI for that 05:09:54 <lych> probably connection 05:10:00 <lych> lots of pple in my house are skyping right now 05:10:10 <lych> friday night mass skype party or some shit 05:10:14 <PublicServer> <avdg> yay to signalgaps 05:10:20 <PublicServer> <avdg> 2tl long 05:10:21 <Jammie> discovered that when i was done finding most shit manually 05:10:34 <PublicServer> <Sylf> ouch... sig gap 05:10:44 <PublicServer> <avdg> s/sig/sick 05:10:48 <PublicServer> *** made screenshot at 0001DCC5: http://ps.openttdcoop.org/publicserver/webcam/0001DCC5.png 05:10:50 <PublicServer> <Sylf> :p 05:12:00 <Jammie> lych you planning to head off or could we have a quick chat? wanna know where you heard about ottdcoop and how much you played or summat 05:12:11 <Jammie> or maybe i should go to bed 05:12:16 <Jammie> fuck. 05:12:46 <PublicServer> <Mazur> Jammie: lych is not all that new. 05:12:48 <PublicServer> <avdg> bleh, many gaps 05:13:27 <Jammie> oh. i'm being retartded. i love weed 05:13:56 <PublicServer> <Mazur> I love it only when I'm not down. 05:14:06 <PublicServer> <avdg> :p 05:14:16 <Jammie> yeah it doesn't make bad times better 05:14:38 <PublicServer> <Jammie> does make good times great 05:14:40 <PublicServer> * avdg uses his build in feature to make himself stoned :) 05:14:42 <PublicServer> *** Sylf has joined spectators 05:14:42 <PublicServer> <avdg> much better 05:14:50 <PublicServer> <Sylf> I'm too drunk tonight to be playing this 05:15:38 <PublicServer> <Mazur> I'm too playing to be this drunk. 05:16:06 <PublicServer> * avdg doesn't like to be drunk due personal reasons :( 05:16:28 <PublicServer> <Mazur> Understandable. 05:16:48 <PublicServer> <avdg> just the filosofy :) 05:24:28 <Jammie> right good sirs (and madams?) my bed beckons 05:24:35 <Jammie> have fun 05:24:43 <PublicServer> <CyberSoul> gnite 05:24:54 <Jammie> might be on tomorrow a bit sobereererer and more learned. 05:25:01 <Mazur> Sweep lell, and have fnu, yourself, good fellow. 05:25:10 <Jammie> night 05:25:18 <Mazur> 't Is so. 05:25:31 <PublicServer> *** Jammie has left the game (leaving) 05:25:49 <PublicServer> *** made screenshot at 0001ECC3: http://ps.openttdcoop.org/publicserver/webcam/0001ECC3.png 05:26:17 <PublicServer> <avdg> bleh, wikispam 05:31:20 *** Chrill has quit IRC 05:33:56 <PublicServer> *** Sylf has left the game (connection lost) 05:37:58 <PublicServer> * avdg !got situation 05:40:49 <PublicServer> *** made screenshot at 0000C99C: http://ps.openttdcoop.org/publicserver/webcam/0000C99C.png 05:41:05 <PublicServer> <avdg> seems there is not enough capacity there 05:41:19 <PublicServer> <CyberSoul> it wasn't synced right 05:41:33 <PublicServer> <avdg> that too 05:41:37 <PublicServer> <CyberSoul> should be better now 05:41:50 <PublicServer> <CyberSoul> no that signal needs to be one back for better sync 05:42:10 <PublicServer> <avdg> oh right 05:42:17 <PublicServer> <CyberSoul> measure the signal to signal distances 05:43:41 <PublicServer> <CyberSoul> much better now 05:43:59 <PublicServer> <avdg> still too slow 05:45:20 <PublicServer> <avdg> that hill? 05:45:48 <PublicServer> <CyberSoul> the hills dont slow the double gec 3tl's down 05:46:02 <PublicServer> <CyberSoul> they can go straigh uphill np 05:46:08 <PublicServer> <avdg> hm 05:49:46 <PublicServer> * avdg marks it as a capacity problem 05:50:45 <CyberSoul> lol, ok if a synced 4 tile double bridge is a capacity problem, then yeah 05:50:59 <PublicServer> <avdg> no, the whole line 05:51:37 <PublicServer> <Mazur> Suggest more indicative placement of sign, then. 05:51:57 <CyberSoul> ah, well yeah, those lines have been full practically all game, but for a while is was limited by the station 05:52:00 <PublicServer> <Mazur> Or more verbiose problem description. 05:52:28 <PublicServer> <avdg> yeah, its actually a big pile of problems 05:52:32 <CyberSoul> more platforms and 3 lines helped that, now it may be mainlines turn to expand 05:52:35 <PublicServer> <avdg> big join, small station 05:55:28 <PublicServer> <Mazur> Any several rates, it;s bedtime for me, or as good as. 05:55:35 <CyberSoul> i hope that not what she said 05:55:49 <PublicServer> *** made screenshot at 000223E6: http://ps.openttdcoop.org/publicserver/webcam/000223E6.png 05:56:25 <CyberSoul> yeah, i think i should sleep as well 05:56:30 <PublicServer> <Mazur> I bid thee, gentle men, a fare well and goode night, and to the morrows waking. 05:56:36 <PublicServer> *** Mazur has left the game (leaving) 05:56:41 <CyberSoul> gnite maz 05:56:57 <Mazur> The 10 seconds left of that? 05:57:03 <Mazur> :-P 05:57:17 <PublicServer> <avdg> 9, 8, ... 05:57:34 <CyberSoul> gnite avdg and all as well 05:57:35 <PublicServer> <avdg> ? 05:57:39 <PublicServer> <avdg> gn 05:58:02 <CyberSoul> i guess he's actually asleep now 05:58:09 <PublicServer> <avdg> well, that puts the game on pause :) 05:58:11 <Mazur> Not quite. 05:58:29 <avdg> !players 05:58:32 <PublicServer> avdg: Client 531 (Orange) is CyberSoul, in company 1 (PSG 202) 05:58:32 <PublicServer> avdg: Client 538 (Orange) is avdg, in company 1 (PSG 202) 05:58:33 <PublicServer> *** CyberSoul has left the game (connection lost) 05:58:33 <PublicServer> *** Game paused (number of players) 05:58:45 <PublicServer> *** avdg has joined spectators 05:59:09 <PublicServer> *** avdg has left the game (connection lost) 06:10:49 <PublicServer> *** made screenshot at 000045AE: http://ps.openttdcoop.org/publicserver/webcam/000045AE.png 06:40:29 *** lych has quit IRC 06:55:40 *** PeterT has quit IRC 06:56:01 *** PeterT has joined #openttdcoop 06:58:56 *** Jammie has quit IRC 07:28:11 *** bothie has quit IRC 07:56:53 *** hylje has joined #openttdcoop 07:56:53 *** ChanServ sets mode: +o hylje 08:06:50 *** elmz has joined #openttdcoop 08:18:36 *** roboboy has quit IRC 08:37:12 *** Progman has joined #openttdcoop 09:02:10 *** pugi has joined #openttdcoop 09:34:47 *** Vinnie has joined #openttdcoop 09:36:51 *** Firartix has joined #openttdcoop 10:04:32 *** Hirundo has quit IRC 10:05:03 *** Hirundo has joined #openttdcoop 10:10:15 *** Yexo has quit IRC 10:10:25 *** Benom has joined #openttdcoop 10:11:08 *** Yexo has joined #openttdcoop 10:22:51 *** thgergo has joined #openttdcoop 10:46:01 *** real` has joined #openttdcoop 10:49:27 *** tycoondemon has joined #openttdcoop 10:52:42 *** `real has quit IRC 11:07:57 *** roboboy has joined #openttdcoop 11:14:13 *** DJNekkid has quit IRC 11:15:03 *** DJNekkid has joined #openttdcoop 11:18:36 *** Artix has joined #openttdcoop 11:22:57 *** Firartix has quit IRC 11:23:54 *** PierreW has quit IRC 11:23:57 *** PierreW has joined #openttdcoop 11:29:39 *** mfb- has joined #openttdcoop 11:30:55 *** perk11 has joined #openttdcoop 11:31:51 *** KenjiE20 has joined #openttdcoop 11:31:51 *** ChanServ sets mode: +o KenjiE20 11:42:18 <SmatZ> !players 11:42:20 <PublicServer> SmatZ: There are currently no clients connected to the server 11:48:23 <PublicServer> *** Game still paused (number of players) 11:48:24 <PublicServer> *** SmatZ joined the game 12:02:48 *** Fuco has joined #openttdcoop 12:02:52 *** ChanServ sets mode: +v Fuco 12:14:46 *** fonsinchen has joined #openttdcoop 12:15:01 *** Chris_Booth has joined #openttdcoop 12:16:55 *** Phoenix_the_II has joined #openttdcoop 12:16:56 *** ChanServ sets mode: +o Phoenix_the_II 12:17:00 *** iklucas has joined #openttdcoop 12:27:51 *** iklucas has quit IRC 12:36:56 *** Chillosophy has joined #openttdcoop 12:49:05 *** Vinnie has quit IRC 13:00:48 *** Mitcian has joined #openttdcoop 13:01:18 *** valhallasw has joined #openttdcoop 13:02:00 *** fonsinchen has quit IRC 13:02:44 <PublicServer> *** SmatZ has left the game (connection lost) 13:03:34 <PublicServer> *** Game still paused (number of players) 13:03:35 <PublicServer> *** SmatZ joined the game 13:06:33 <mfb-> !players 13:06:36 <PublicServer> mfb-: Client 550 is SmatZ, a spectator 13:19:38 *** lych has joined #openttdcoop 13:31:15 *** ^Spike^ has quit IRC 13:31:45 *** ^Spike^ has joined #openttdcoop 13:31:45 *** ChanServ sets mode: +o ^Spike^ 13:40:36 <Twigman> !players 13:40:39 <PublicServer> Twigman: Client 550 is SmatZ, a spectator 13:40:45 <Twigman> !dl win32 13:40:45 <PublicServer> Twigman: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-windows-win32.zip 13:40:55 *** luckz has quit IRC 13:41:53 *** XeryusTC has quit IRC 13:42:34 *** XeryusTC has joined #openttdcoop 13:42:34 *** ChanServ sets mode: +o XeryusTC 13:42:41 <Webster> The third coop bot 13:48:42 *** Chris_Booth has quit IRC 13:51:34 <Twigman> !password 13:51:34 <PublicServer> Twigman: wormed 13:51:45 <PublicServer> *** Game still paused (number of players) 13:51:45 <PublicServer> *** Twigman joined the game 13:52:34 *** Tray has joined #openttdcoop 13:52:43 <Tray> !players 13:52:46 <PublicServer> Tray: Client 550 is SmatZ, a spectator 13:52:46 <PublicServer> Tray: Client 552 (Orange) is Twigman, in company 1 (PSG 202) 13:56:04 <Twigman> what is this reversed engines thing about? I dont get it 13:56:53 *** mrfreeze has joined #openttdcoop 13:58:59 <PublicServer> *** Twigman has left the game (leaving) 14:01:18 <SmatZ> Twigman: ctrl+click on an engine no longer reverses the engine, unless the newgrf explicitly allows it 14:02:15 <Twigman> oh. I didn't even know you could do that anyway! 14:02:46 *** Vinnie has joined #openttdcoop 14:02:51 *** Nickman87 has quit IRC 14:03:05 <SmatZ> :) 14:03:24 *** Nickman87 has joined #openttdcoop 14:10:38 <mrfreeze> Hey 14:11:26 <mrfreeze> !password 14:11:26 <PublicServer> mrfreeze: inking 14:13:21 <PublicServer> *** Game still paused (number of players) 14:13:22 <PublicServer> *** MrFreeze joined the game 14:15:23 <PublicServer> *** Game still paused (number of players) 14:15:26 <PublicServer> *** Sylf joined the game 14:17:54 <PublicServer> *** MrFreeze has left the game (leaving) 14:18:04 *** mrfreeze has quit IRC 14:20:14 <PublicServer> *** Sylf has left the game (leaving) 14:23:34 <PublicServer> *** SmatZ has joined company #1 14:23:50 <PublicServer> *** SmatZ has joined spectators 14:24:46 <PublicServer> *** SmatZ has joined company #1 14:25:04 <PublicServer> *** SmatZ has left the game (leaving) 14:25:51 <PublicServer> *** made screenshot at 000095C6: http://ps.openttdcoop.org/publicserver/webcam/000095C6.png 14:29:40 *** ODM has joined #openttdcoop 14:29:40 *** ChanServ sets mode: +o ODM 14:43:45 *** fonsinchen has joined #openttdcoop 14:49:09 *** roboboy has quit IRC 14:49:09 *** perk11 has quit IRC 14:52:45 *** fonsinchen has quit IRC 14:57:31 <Mazur> !password 14:57:31 <PublicServer> Mazur: inking 14:57:56 <PublicServer> *** Game still paused (number of players) 14:57:56 <PublicServer> *** Mazur joined the game 14:59:44 *** luckz has joined #openttdcoop 15:06:17 <PublicServer> *** Game still paused (number of players) 15:06:17 <PublicServer> *** Game unpaused (number of players) 15:06:18 <PublicServer> *** James joined the game 15:06:18 <JamesG_> Hello 15:06:28 *** JamesG_ is now known as JamesG 15:06:37 <V453000> hi 15:10:51 <PublicServer> *** made screenshot at 0001A954: http://ps.openttdcoop.org/publicserver/webcam/0001A954.png 15:12:09 *** uliko has quit IRC 15:13:49 <PublicServer> <Mazur> Heylo. 15:15:59 *** uliko has joined #openttdcoop 15:15:59 *** ChanServ sets mode: +o uliko 15:16:52 *** Benom has quit IRC 15:19:00 <PublicServer> *** James has left the game (leaving) 15:19:00 <PublicServer> *** Game paused (number of players) 15:19:29 <Mazur> !screen 15:19:30 <PublicServer> *** Mazur made screenshot at 0000D882: http://ps.openttdcoop.org/publicserver/webcam/0000D882.png 15:19:58 <Mazur> Works quite well, that. 15:20:12 <JamesG> How does the serknow where to make the screenshot? 15:20:21 <JamesG> *server know 15:20:35 <Mazur> Last change made. 15:21:22 <JamesG> Back later 15:21:40 <Mazur> I made a couple of changes in this screenshot, therefore it makes it there. 15:21:42 <Mazur> Bye. 15:36:49 *** bothie has joined #openttdcoop 15:37:18 <CyberSoul> !password 15:37:18 <PublicServer> CyberSoul: potter 15:37:40 <PublicServer> *** Game still paused (number of players) 15:37:40 <PublicServer> *** Game unpaused (number of players) 15:37:43 <PublicServer> *** CyberSoul joined the game 15:37:57 <CyberSoul> heyo Maz 15:37:58 <PublicServer> <Mazur> Rehi/ 15:39:02 <PublicServer> <Mazur> Tweaked the outer lane usage on the west side of BBH 07. 15:42:13 *** perk11 has joined #openttdcoop 15:42:41 <Mazur> Hey, park. 15:46:12 <CyberSoul> yeah, i just saw the bbh07 work, more load on the outer rail is good since its there and all :) 15:48:10 <Mazur> Indeed. 15:48:26 <Mazur> And practically unused before. 15:49:26 <Mazur> The tweak was actually less work then the sign someone made asking for it. That I like very much, too. 15:49:35 <Mazur> s/then/than/ 15:50:24 <CyberSoul> Yeah, who who put up a stupid sign like that.... 15:50:35 <CyberSoul> oh wait i think that was actually me :P 15:50:43 <Mazur> Lol! 15:51:43 <PublicServer> <Mazur> Well, we can't always see the simple solution. 15:52:07 <CyberSoul> I had just finished extending the third rail and wondered why the load wasn't balanced, and traced it to there 15:52:38 <CyberSoul> but I was tired after all those other tweaks :) 15:53:01 <PublicServer> <Mazur> Well, now all traffic from the west takes the outer lane, unless there is already a train waiting to change. 15:54:18 <CyberSoul> yeah, i think if we now let the middle lane choose between itself and the outer lane, we could even remove the needs proper join sign 15:54:20 *** Phoenix_the_II has quit IRC 15:54:21 *** Phoenix_the_II has joined #openttdcoop 15:54:22 *** ChanServ sets mode: +o Phoenix_the_II 15:55:51 <PublicServer> *** made screenshot at 0000DA79: http://ps.openttdcoop.org/publicserver/webcam/0000DA79.png 16:01:20 <PublicServer> <CyberSoul> wow, going /V style signaling on me Maz? 16:02:12 <PublicServer> <Mazur> Just an extra bit to keep the outer lane flowing at all times. 16:02:48 <PublicServer> <CyberSoul> yeah, thats nice, see that a lot in /Vs work 16:03:58 <PublicServer> <Mazur> But unlike him, I've not fully analysed which points I should read from to make sure the outer lane is always uninterrupted. 16:04:08 <PublicServer> <CyberSoul> :) 16:04:54 <PublicServer> <CyberSoul> is the 2way exit signal to the west really needed? 16:05:12 <PublicServer> <Mazur> Which one? 16:05:14 <PublicServer> <CyberSoul> seems like one way would have the same effect 16:05:42 <PublicServer> <Mazur> Ah, no, perhaps not, I planted it there for safety reasons. 16:05:58 <PublicServer> <Mazur> To prevent erroneous blockage. 16:06:17 <PublicServer> <CyberSoul> the bay size is good, so it should work the same i think 16:06:36 <PublicServer> <Mazur> Depends, but it seems so. 16:07:30 <PublicServer> <CyberSoul> you can go wrong sometimes with the 2ways, and send trains half-way around the map, so I try to avoid them unless needed 16:08:02 <PublicServer> <Mazur> I thought: what if a train thinks the PBS penalty is so high, I'll prefer waiting for a red signal to switch, rather than take that. 16:09:32 <PublicServer> <CyberSoul> yeah, it can mess with the exit signals sometimes, best to place the penalty beween 2 block signals i've decided 16:10:32 *** ODM has quit IRC 16:10:51 <PublicServer> *** made screenshot at 0000E87D: http://ps.openttdcoop.org/publicserver/webcam/0000E87D.png 16:11:11 <PublicServer> <CyberSoul> looks like a real join now 16:15:42 <PublicServer> *** Spike joined the game 16:15:45 <PublicServer> <Mazur> Spook! 16:16:25 <CyberSoul> heyo Spike 16:16:29 <PublicServer> <Mazur> How's loaf? 16:21:05 <PublicServer> *** Spike has left the game (leaving) 16:25:51 <PublicServer> *** made screenshot at 00008B9E: http://ps.openttdcoop.org/publicserver/webcam/00008B9E.png 16:27:06 <CyberSoul> gonna test something in sp 16:27:14 <PublicServer> <Mazur> k 16:27:17 <PublicServer> *** CyberSoul has left the game (connection lost) 16:27:17 <PublicServer> *** Game paused (number of players) 16:53:29 *** MrD2DG has joined #openttdcoop 17:06:26 <CyberSoul> !password 17:06:26 <PublicServer> CyberSoul: piking 17:06:59 <PublicServer> *** Game still paused (number of players) 17:06:59 <PublicServer> *** Game unpaused (number of players) 17:07:01 <PublicServer> *** CyberSoul joined the game 17:09:03 *** Cameron has joined #openttdcoop 17:09:09 <Cameron> hello all 17:09:42 <Mazur> Hi, Cam. 17:10:52 <PublicServer> *** made screenshot at 000089C1: http://ps.openttdcoop.org/publicserver/webcam/000089C1.png 17:11:15 <Cameron> anyone know how to fix a USB stick? 17:11:47 <avdg> do you need the data? 17:11:58 <Cameron> ya for RC2 17:11:59 <Mazur> fsck /dev/usbstick 17:13:37 <Cameron> what does this mean? 17:13:51 <CyberSoul> linux :) 17:13:52 <Cameron> because i don't understand it 17:14:02 <Mazur> Unix. 17:14:33 <Mazur> It's the partition check and repair utility. 17:14:35 <Cameron> all the computers don't know what it is... 17:15:47 <Mazur> Are you in on a PUblic computer? THey may have disabled USB sticks to avoid importing viruses by hapless or malicious users. 17:16:59 <Cameron> nope, im at home 17:17:24 <Cameron> +school computers do the same 17:21:19 <Mazur> Did that USB stick previsouly work on your computer at home? 17:21:49 <Cameron> yup 17:22:40 <Cameron> wait, now i got in but now the path of zip(ottd1.1.0 rc2) needs to be confirmed 17:22:56 <Cameron> wth does that mean??? 17:23:40 <Mazur> How should I know? 17:24:04 <Mazur> Just try confirming it and see what happens. 17:24:20 <Mazur> Worst case you just lose hte info on the stick. 17:24:29 <Cameron> i get nothing when i confirm 17:24:38 <Cameron> i see blank 17:25:52 <PublicServer> *** made screenshot at 00016BAD: http://ps.openttdcoop.org/publicserver/webcam/00016BAD.png 17:27:04 <Cameron> i guess i have to go to the store and buy a new one :( 17:27:24 <Cameron> there's nothing on the stick 17:28:02 <Mazur> Then you can reformat it and reuse it. Unless you want to play safe. 17:28:18 <Cameron> how to reformat 17:29:04 <Mazur> Go to "My Computer", right-click on the USB device. 17:29:45 <Mazur> I'm purely guessing here, I'm a Unix man. 17:30:03 <Mazur> And a bit of a BOFH, at that. 17:30:32 <Mazur> But I seem to have that under control atm. 17:32:55 <PublicServer> <Mazur> Nice rant. 17:34:30 <Cameron> it don't work 17:35:11 <Mazur> IT works fine, Information Technology is quite mature at this stage. 17:35:39 <CyberSoul> yeah, if I get banned, I'll know why :) 17:36:20 <Mazur> "it don't work" is not exactly precise, Cameron. 17:36:56 <Mazur> What does not work? Your TV? Your computer? Your printer? Your brain? 17:37:05 <Mazur> How does it not work? 17:37:32 <Mazur> Are there any indications of in which area there is or is not a problem? 17:37:32 <CyberSoul> how do you do bold btw? 17:37:46 <Mazur> Depends on your client, CS. 17:38:23 <Mazur> Mine (xchat) translates CTRL-B to the proper code. 17:39:18 <CyberSoul> hrm, wonder what ChatZilla does 17:39:51 <Mazur> Just a suggestion, you might try reading its documentation on the subject. 17:40:29 <CyberSoul> Well, i put the E-W equal prio into BBH06 from my single player experiment 17:40:39 <CyberSoul> reading? how does that work? 17:40:52 <PublicServer> *** made screenshot at 000161A6: http://ps.openttdcoop.org/publicserver/webcam/000161A6.png 17:41:04 <Mazur> No idea, CS, I'm only relaying what I was once told. 17:41:41 <CyberSoul> yay, stupid comment makes screenshot, more news at 7 17:42:25 *** Mitcian has quit IRC 17:43:23 *** perk111 has joined #openttdcoop 17:46:41 <Cameron> i give up 17:47:05 <PublicServer> <Mazur> What seems to be the problem, officer? 17:48:27 *** Cameron has quit IRC 17:49:15 *** perk11 has quit IRC 17:51:05 <PublicServer> <Mazur> Seriously, CyberSoul, what were you trying to achieve, that you have given up on? 17:51:33 <CyberSoul> me or Cameron? 17:51:45 <CyberSoul> *confused* 17:52:25 <Mazur> The name in my last question is a clue, see if you can solve it. 17:52:30 <Mazur> :-) 17:52:47 <Mazur> Oh, Cameron said "I give up". 17:52:53 <Mazur> *duh* 17:52:54 <planetmaker> lool 17:52:58 <CyberSoul> But it was Cameron who said 'I give up', thus the confusion :P 17:54:04 <Mazur> My brain also works with a kind of TAB-completion, and of C it tends to make CyberSoul atm. 17:54:35 <CyberSoul> I need tab completion in real life 17:55:52 <PublicServer> *** made screenshot at 000159A4: http://ps.openttdcoop.org/publicserver/webcam/000159A4.png 17:56:09 <Mazur> Well, as you just could see, it's not _always_ beneficial. 17:56:38 <CyberSoul> :P 17:57:46 <Mazur> Before you can input any colors, bold or underline in ChatZilla, you must enable this feature. To do so, select the "Enable sending color codes" option, in Global Settings, on the Global tab, in ChatZilla's Preferences window. You can also use the command /pref outgoing.colorCodes true. This only needs to be done once. 17:58:21 <Mazur> test% 17:58:27 <Mazur> Hihi. 17:58:37 <CyberSoul> hello 17:59:01 <CyberSoul> hrm... now to figure out how to actually color things 17:59:48 <Mazur> Took me all of 10 seconds. 17:59:58 <CyberSoul> does this work 18:00:11 <Mazur> Yes. 18:00:25 <CyberSoul> ooo, reading is fundamental 18:01:29 <Mazur> Mind you, be prepared for negative reactions. In older days some people reacted badly to it. 18:03:11 <CyberSoul> Yes, color could get quite annoying. 18:04:33 <CyberSoul> Alrighty, time to cook and eat, you building anything atm Maz? 18:06:41 <Mazur> Nope. 18:06:57 <Mazur> Cook and eat sound about right, anyway. 18:07:04 <CyberSoul> okie, joining spectators 18:07:12 <PublicServer> *** CyberSoul has joined spectators 18:07:12 <PublicServer> *** Game paused (number of players) 18:09:09 *** Twigman has quit IRC 18:10:52 <PublicServer> *** made screenshot at 000159A9: http://ps.openttdcoop.org/publicserver/webcam/000159A9.png 18:12:28 <Vinnie> !password 18:12:28 <PublicServer> Vinnie: staple 18:12:48 <PublicServer> *** Game still paused (number of players) 18:12:50 <PublicServer> <Mazur> Vin du Pays! 18:12:50 <PublicServer> *** Vinnie joined the game 18:13:02 <PublicServer> <Vinnie> hello mazur 18:13:08 <PublicServer> <Vinnie> just checking how it looks 18:13:14 <PublicServer> <Mazur> Good, just eating. 18:13:33 <PublicServer> <Vinnie> jams anywhere? 18:13:43 <PublicServer> <Mazur> And keeping the game playable for others who;'ve already eaten. 18:13:46 <PublicServer> <Mazur> Nope. 18:14:08 <PublicServer> <Mazur> CS and I were just improving things a bit. 18:17:19 *** Twigman has joined #openttdcoop 18:25:49 <PublicServer> <Vinnie> oke i will be back later 18:25:51 <PublicServer> <Vinnie> cya 18:25:57 <PublicServer> *** Vinnie has left the game (connection lost) 18:32:25 <Sylf> !password 18:32:25 <PublicServer> Sylf: runner 18:32:53 <PublicServer> *** Game still paused (number of players) 18:32:54 <PublicServer> *** Sylf joined the game 18:33:12 *** Jammie has joined #openttdcoop 18:34:47 <CyberSoul> heyo Sylf 18:34:53 <PublicServer> <Sylf> heya 18:37:49 <PublicServer> <Mazur> Hi. 18:39:37 <lych> !password 18:39:37 <PublicServer> lych: normed 18:39:38 <lych> hey guys 18:39:57 <CyberSoul> heyo lych 18:40:10 <PublicServer> *** Game still paused (number of players) 18:40:10 <PublicServer> *** Game unpaused (number of players) 18:40:13 <PublicServer> *** lych joined the game 18:40:34 <PublicServer> <Mazur> Hi, Lurch. 18:48:49 <PublicServer> *** CyberSoul has joined company #1 18:50:58 <PublicServer> <CyberSoul> goods drop 1 probably needs the same 3rd lane addition we did to goods drop 2 a while back 18:51:26 <PublicServer> <lych> eh why 18:51:32 <PublicServer> <lych> seems ok to me 18:51:55 <PublicServer> <CyberSoul> it goes from 3 down to 2 right before the drop 18:52:25 <PublicServer> <Sylf> it's doing okay for now 18:52:37 <PublicServer> <CyberSoul> its causing a backup into slh20 and it gets worse when u add trains 18:52:47 <PublicServer> <Sylf> but we can't add any more trains as is 18:53:13 <PublicServer> <lych> hm yeah if ur right 18:53:13 <PublicServer> <Sylf> the backup seemed temporary a minute ago 18:53:20 <PublicServer> <lych> nah its happened before 18:53:30 <PublicServer> <lych> went all the way to bbh 05 18:53:42 <PublicServer> <CyberSoul> yeah, it was sp where i discovered that... see !rant for the long version 18:53:56 <PublicServer> *** Sylf has joined company #1 18:55:15 <PublicServer> <lych> bbh 6? 18:55:18 <PublicServer> <lych> w 18:55:53 <PublicServer> *** made screenshot at 0003BA1B: http://ps.openttdcoop.org/publicserver/webcam/0003BA1B.png 19:00:41 <PublicServer> <lych> woops 19:00:47 <PublicServer> <lych> not ready? 19:00:51 <PublicServer> <Sylf> no 19:00:53 <PublicServer> <Sylf> need exit 19:01:15 <PublicServer> <lych> sry abt tt 19:04:06 <PublicServer> *** Sylf has left the game (connection lost) 19:04:11 <Sylf> grr 19:04:15 <Sylf> !password 19:04:15 <PublicServer> Sylf: gunned 19:04:34 <PublicServer> *** Sylf joined the game 19:05:26 <PublicServer> <Sylf> hold on 19:05:38 <PublicServer> <Sylf> I'm trying to make proper balanced connection 19:05:57 <Jammie> !password 19:05:57 <PublicServer> Jammie: gunned 19:06:17 <PublicServer> *** Jammie joined the game 19:10:01 <PublicServer> *** Sylf has left the game (connection lost) 19:10:09 <Sylf> !password 19:10:09 <PublicServer> Sylf: bridle 19:10:30 <PublicServer> *** Sylf joined the game 19:10:48 <PublicServer> <lych> eh? 19:10:53 <PublicServer> *** made screenshot at 0003862A: http://ps.openttdcoop.org/publicserver/webcam/0003862A.png 19:10:54 <hylje> bridle gossip 19:18:46 <PublicServer> *** Jammie has left the game (leaving) 19:19:02 <Jammie> was jsut showing my housemate the game. he's impressed 19:19:08 <PublicServer> <Sylf> hehehe 19:19:10 <PublicServer> <Sylf> good 19:20:18 <PublicServer> <lych> just this game? 19:21:07 <PublicServer> <CyberSoul> nice, much fewer trains waiting at the entry now 19:23:51 *** Chris_Booth has joined #openttdcoop 19:25:53 <PublicServer> *** made screenshot at 00033F2C: http://ps.openttdcoop.org/publicserver/webcam/00033F2C.png 19:28:00 <Tray> !password 19:28:00 <PublicServer> Tray: cluing 19:28:25 <PublicServer> *** Tray joined the game 19:29:24 *** uliko has quit IRC 19:30:09 <CyberSoul> hey Jamie, you should show him psg200, lots of variety there 19:32:30 <Jammie> okay, where's the best place to find it 19:32:33 <Jammie> ? 19:32:48 <PublicServer> <Tray> wiki 19:32:54 <PublicServer> <Tray> archieve of games 19:32:57 <CyberSoul> @archives 19:33:20 <CyberSoul> http://wiki.openttdcoop.org/PublicServer:Archive 19:34:43 *** uliko has joined #openttdcoop 19:34:43 *** ChanServ sets mode: +o uliko 19:37:19 <PublicServer> *** Sylf has left the game (connection lost) 19:39:27 <PublicServer> *** lych has left the game (connection lost) 19:39:36 <lych> !passwor 19:39:40 <lych> !password 19:39:40 <PublicServer> lych: steels 19:39:55 <PublicServer> *** lych joined the game 19:40:54 <PublicServer> *** made screenshot at 0003451E: http://ps.openttdcoop.org/publicserver/webcam/0003451E.png 19:41:06 *** Sylf has quit IRC 19:41:15 *** Sylf has joined #openttdcoop 19:55:54 <PublicServer> *** made screenshot at 00034511: http://ps.openttdcoop.org/publicserver/webcam/00034511.png 19:57:04 <CyberSoul> at this rate, the whole map will be LLLRRR soon 19:57:16 <PublicServer> <lych> thats good isnt it 19:57:44 <CyberSoul> can't hurt, well if the joins are good :) 19:57:46 <PublicServer> <Tray> a LLLRRR conecpt from scratch would be alot more easier 20:00:15 <lych> a lot longer to build 20:00:20 <lych> and hey, upgrading is kinda fun 20:00:51 <Sylf> practice to expand is good too 20:01:03 <CyberSoul> yeah, i never really did this much retrofitting to LLL before, I agree its surprisingly fun 20:01:41 *** MrD2DG_ has joined #openttdcoop 20:02:03 <Sylf> if the entire network is LLL_RRR, then mainstations will have to be expanded more :p 20:02:04 <PublicServer> <Tray> \: I just hate it and the bulldozerbutton to raize a whole thing is attractive to me 20:02:26 <PublicServer> <lych> heh but u cant do that coz of all the trains 20:02:40 <PublicServer> <Tray> little jam, but works 20:02:50 <PublicServer> <Tray> where little is the whole network, I know. (: 20:03:02 <PublicServer> <CyberSoul> most of them have already, i think goods pickup is the only untouched section at this point 20:03:53 <PublicServer> <Tray> A main problem with upgrading is that the balance isn't very fine 20:04:05 <PublicServer> <Tray> compare the both paper pickups for expamle 20:04:15 *** MrD2DG has quit IRC 20:04:19 <PublicServer> <Tray> south has 90% of paper trains 20:04:26 <PublicServer> <CyberSoul> yeah thats been terrible all game, even when it was just LLRR 20:04:52 <V453000> flaw of the MSH concept, nothing else 20:04:58 <mfb-> no need to balance the paper pickup, as long as the station can handle it 20:05:11 <mfb-> + the station 20:05:20 <PublicServer> <lych> well, no need to balance anything if you have enough tracks 20:05:33 <planetmaker> lych: but that's boring ;-) 20:05:43 <planetmaker> you could then build p2p lines and be done 20:05:44 <PublicServer> <lych> yeah : 20:05:49 <V453000> also uneffective in the end 20:06:26 <PublicServer> <CyberSoul> and signalling to get max effect from current infrastructure is my favorite part 20:06:34 <V453000> ? 20:07:35 <CyberSoul> ?? 20:08:01 <PublicServer> *** mfb joined the game 20:08:04 *** alluke has joined #openttdcoop 20:08:11 <alluke> !password 20:08:11 <PublicServer> alluke: radium 20:08:22 <PublicServer> *** Aleksi joined the game 20:08:45 <CyberSoul> heyo mfb, V, and Aleksi 20:10:16 <PublicServer> <mfb> what is "sbj"? 20:10:54 <PublicServer> *** made screenshot at 00036553: http://ps.openttdcoop.org/publicserver/webcam/00036553.png 20:11:03 <CyberSoul> i couldn't figure that out either, but he put a bypass in near that sign 20:11:03 <V453000> subject? 20:11:15 <PublicServer> <mfb> "kind of sbj the exit" 20:11:24 <V453000> oh, hmm 20:11:47 <PublicServer> <mfb> and I don't know who built that 20:12:14 <CyberSoul> I think it was SmatZ 20:16:53 <PublicServer> *** lych has left the game (connection lost) 20:17:03 <lych> !password 20:17:03 <PublicServer> lych: lagoon 20:17:19 <PublicServer> *** lych joined the game 20:25:54 <PublicServer> *** made screenshot at 00026C5C: http://ps.openttdcoop.org/publicserver/webcam/00026C5C.png 20:30:28 <PublicServer> <lych> why doesnt it pick the north line? 20:30:44 <PublicServer> <lych> at here 20:31:17 <planetmaker> he, I know those rails ;-) 20:31:47 <PublicServer> <CyberSoul> someone stopped it :) 20:32:04 <PublicServer> <lych> oh i did by accident 20:32:19 <PublicServer> <mfb> why that? 20:32:39 <PublicServer> <mfb> bridge can be made one tile shorter 20:35:02 <PublicServer> <CyberSoul> why send 2 to wait there? 20:38:19 *** MrD2DG_ has quit IRC 20:40:54 <PublicServer> *** made screenshot at 000376AD: http://ps.openttdcoop.org/publicserver/webcam/000376AD.png 20:45:23 <PublicServer> <Mazur> 4th line after all? 20:46:44 <CyberSoul> lol, lych added a 3rd rail down south 20:48:02 <CyberSoul> someone should send it through bbh02 to the 3rd rail on the other side, cause I already broke that hub enough :) 20:48:35 <PublicServer> <lych> yeah i put the join there temporarily 20:48:45 <PublicServer> <lych> its not like theres any traffic anyway 20:48:48 <PublicServer> <lych> and i have to go 20:48:50 <PublicServer> <lych> cyaz 20:49:06 <CyberSoul> nope, don't blame u 20:49:09 <CyberSoul> later lych 20:49:23 <CyberSoul> I put a note for someone to try it 20:49:34 <PublicServer> <lych> yeah i saw bbh 02 and i was like 20:49:37 <PublicServer> <lych> nah cant do this 20:50:11 <CyberSoul> ask maz how long add the third rail to other side took me... 20:50:33 *** MrD2DG has joined #openttdcoop 20:50:42 <PublicServer> *** lych has left the game (leaving) 20:53:44 *** Benom has joined #openttdcoop 20:55:38 <Vinnie> !password 20:55:38 <PublicServer> Vinnie: quited 20:55:48 <PublicServer> *** Vinnie joined the game 20:55:55 <PublicServer> *** made screenshot at 00000820: http://ps.openttdcoop.org/publicserver/webcam/00000820.png 20:56:12 <PublicServer> *** Vinnie has left the game (connection lost) 20:56:28 <Vinnie> cant handle it anymore. time for a new pc 20:56:48 <PublicServer> <mfb> transparency? 20:56:48 <PublicServer> <Aleksi> buy mac 20:56:54 <PublicServer> <mfb> or just train number? 20:56:57 <PublicServer> *** Aleksi has left the game (leaving) 20:57:12 <Vinnie> pff got a mac mini but i will not try it there 20:57:33 <planetmaker> why wouldn't it work? 20:57:41 <Vinnie> mac mini good? 20:57:44 <alluke> whats that prozone 20:58:09 <planetmaker> I don't have one, Vinnie. But it's a usual computer... 20:58:15 <planetmaker> depends then, I'd guess 20:58:21 <mfb-> http://wiki.openttdcoop.org/Pro_Zone ? 20:58:27 <Vinnie> lets try 20:59:03 <planetmaker> how old is that MacMine, Vinnie ? 20:59:11 <planetmaker> s/ne/ni/ 20:59:35 <alluke> the pw 20:59:38 * planetmaker would like a Mac mine. Dig for new stuff and sell it ;-) 20:59:40 <alluke> .!password doesnt work 20:59:55 <alluke> !password 20:59:55 <PublicServer> alluke: quited 20:59:56 <SmatZ> mbj: yeah, it was me... it would be nice to split that BBH and SLH again 21:00:10 <SmatZ> that "split before join" fix is kind of a hack 21:00:14 <SmatZ> though it works great... 21:00:22 <CyberSoul> are you a pro alluke? 21:00:33 <planetmaker> :-D sbj = split before join 21:00:51 <SmatZ> s/mbj/mfb 21:00:53 <SmatZ> ;) 21:01:02 <SmatZ> :) 21:01:16 <mfb-> ah 21:01:22 <planetmaker> Is that in our acronym list, SmatZ ? 21:01:30 * SmatZ hides 21:01:31 <planetmaker> I must have quite out-dated knowledge :-P 21:01:45 <SmatZ> I thought it's a widely known acronym 21:01:50 <planetmaker> might be :-) 21:02:07 <planetmaker> I only assume those acronyms widely know which I know myself ;-) 21:02:18 <SmatZ> :) 21:02:24 <CyberSoul> makes sense now that you say, but not so much earlier 21:02:27 <PublicServer> <mfb> well, should not give problems here 21:02:36 <SmatZ> I used it in several games, and nobody complained so far :) 21:02:56 <SmatZ> on the other hand, what I do in most games is doing splits before joins 21:03:08 <SmatZ> so I am quite familiar with them 21:03:14 <SmatZ> so calling them "sbj" is easy for me 21:03:16 <SmatZ> :) 21:03:21 <planetmaker> :-) bug fixer as usual ;-) 21:03:25 <PublicServer> <CyberSoul> Tray, north bbh08 is backing up now 21:03:26 *** Cameron has joined #openttdcoop 21:03:27 <SmatZ> indeed ;) 21:03:29 * SmatZ hugs planetmaker 21:03:38 * planetmaker hugs SmatZ back :-) 21:03:40 <Cameron> im back again 21:03:43 <PublicServer> <Tray> hrm 21:04:01 <SmatZ> hello Cameron, nice IP, looks like a mobile phone number :) 21:04:08 <Cameron> still haven't fixed my stupid usb 21:04:12 <SmatZ> 603 xxx xxx are mobile phone numbers here :) 21:04:24 <Cameron> oh really 21:04:33 <Cameron> standard internet 21:04:47 <SmatZ> yeah :) 21:05:00 <Cameron> beside 780 xxx xxxx are from where i live :) 21:05:08 <SmatZ> but it's rare to see IP that even in base 16 i shown only in dec numbers 21:05:09 <SmatZ> :) 21:05:19 <SmatZ> bbl 21:05:29 <PublicServer> <Tray> should be fine now 21:05:39 <PublicServer> <Tray> thanks for the advise 21:06:06 *** Sylf has quit IRC 21:06:15 *** Sylf has joined #openttdcoop 21:08:04 <alluke> whats the pw for prozone 21:08:04 <SmatZ> anyway 21:08:09 *** Vinniemacmini has joined #openttdcoop 21:08:14 <SmatZ> did I forget to sign my work? 21:08:15 <Vinniemacmini> !dl osx 21:08:15 <PublicServer> Vinniemacmini: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-macosx-universal.zip 21:08:15 <SmatZ> :( 21:08:19 <SmatZ> (that sbj thing) 21:08:50 <mfb-> alluke that is useless 21:08:59 <alluke> how so 21:09:09 <Cameron> type !password 21:09:12 <alluke> i did 21:09:15 <alluke> doesnt work 21:09:24 <alluke> it works for the public server tho 21:09:24 <Cameron> !password 21:09:24 <PublicServer> Cameron: fudged 21:09:30 <Cameron> see? 21:09:31 <mfb-> maybe because you shouldn't get the password 21:09:34 <CyberSoul> are u a pro alluke? 21:09:37 <mfb-> not here Cameron 21:09:50 <alluke> i think i am 21:10:06 <PublicServer> <mfb> it's not important if you think so 21:10:18 <alluke> what is then 21:10:26 <PublicServer> <mfb> coop members have to think so 21:10:31 <alluke> okay 21:10:40 <alluke> whose are those 21:10:43 <alluke> who* 21:10:55 <PublicServer> *** made screenshot at 000093BF: http://ps.openttdcoop.org/publicserver/webcam/000093BF.png 21:12:06 <alluke> well how can i prove that im pro 21:12:11 <alluke> is there some test 21:12:18 <PublicServer> <mfb> build nice things on the public server 21:12:30 <Vinniemacmini> !password 21:12:30 <PublicServer> Vinniemacmini: fudged 21:12:36 <alluke> its filled up 21:12:54 <PublicServer> <mfb> still got some open issues 21:13:01 <PublicServer> <Tray> who place the signs at food station 2? 21:13:12 <PublicServer> *** server joined the game 21:13:18 <PublicServer> <mfb> these? 21:13:20 <PublicServer> <Tray> yep 21:13:30 <PublicServer> <mfb> me 21:13:32 <PublicServer> *** server has changed his/her name to Vinnie 21:13:32 <PublicServer> <Tray> I just made them because I can - see (: 21:13:40 <PublicServer> <Vinnie> sweet 21:13:46 <PublicServer> <Vinnie> mac is pro 21:13:56 <alluke> those networks are weird 21:14:00 <PublicServer> <Tray> and the other solution was quite ugly and not running good 21:14:11 <alluke> im used to more realistic stuff 21:14:14 <alluke> but still as good 21:14:48 <PublicServer> <mfb> well.. high capacity 21:15:01 <alluke> i prefer high capacity on trains 21:15:02 <PublicServer> <Vinnie> can i do something? 21:15:09 *** Cameron has quit IRC 21:15:22 <PublicServer> <mfb> that doesn't change anything 21:15:29 <alluke> okay 21:15:46 <alluke> !pasword 21:15:53 <alluke> !password 21:15:53 <PublicServer> alluke: fudged 21:15:58 <PublicServer> <Tray> mfb did you ask for that connection at BBH 08 too? 21:16:11 <PublicServer> <mfb> ? 21:16:11 <PublicServer> *** Vinnie has joined company #1 21:16:29 <PublicServer> *** Aleksi joined the game 21:17:49 <CyberSoul> Hey Vinnie theres a nice 3+3 > 3 join that could use some love at bbh02 21:19:03 <PublicServer> <Vinnie> Cybersoul the one yo did random? 21:19:09 <PublicServer> <Tray> where is the problem at bbh 02? 21:19:43 <PublicServer> <CyberSoul> it was 2+2>3, i made it 3+2>3, now it needs to go 3+3>3 21:20:40 <PublicServer> <Tray> I think he means !123 21:20:54 <PublicServer> <Tray> because it's kinda dirty, for now 21:21:05 <PublicServer> <Vinnie> tray that is a split not a merge 21:21:21 <PublicServer> <Tray> but traffic on the top line is close to zero, so I do not get the point of extenting it 21:21:23 <PublicServer> <Tray> yes 21:21:29 <CyberSoul> the !123 should go under and connect to the random sign 21:21:36 <PublicServer> <Tray> but if you would extend the bbh by that third line 21:21:39 <PublicServer> <mfb> but one TL should fit in that thing 21:21:41 <CyberSoul> right now the 3 lanes collapse to 2 right before the bbh 21:21:45 <CyberSoul> which makes no sense 21:21:45 <PublicServer> <Tray> you have to build a new merger 21:21:47 <PublicServer> <Tray> see? 21:21:59 <PublicServer> *** Aleksi has left the game (connection lost) 21:22:15 <PublicServer> <Vinnie> tray you working on 123? 21:22:30 <PublicServer> <Tray> actually I do not want to (: 21:22:35 <alluke> what happened 21:22:54 <PublicServer> <Tray> I just wanted to say, that I think it's not needed 21:23:00 <PublicServer> <Vinnie> someone just did something near sign !123 @ BBH02 21:23:15 <PublicServer> <Tray> mfb I think 21:23:25 <PublicServer> <mfb> extended that line? me 21:23:28 <PublicServer> <Vinnie> he is to fast 21:23:40 <PublicServer> <Vinnie> no who is working on BBH 02 atm 21:24:14 *** Mitcian has joined #openttdcoop 21:24:30 <PublicServer> <mfb> tunnel solution looks better 21:24:31 <alluke> whats the direct ip 21:24:53 <Tray> !ip 21:24:53 <PublicServer> Tray: ps.openttdcoop.org 21:24:57 <Tray> hrm 21:25:00 <Tray> fail by me ): 21:25:01 <alluke> !ip 21:25:01 <PublicServer> alluke: ps.openttdcoop.org 21:25:08 <mfb-> [22:25:05] * Dns resolved ps.openttdcoop.org to 91.198.87.142 21:25:09 <mfb-> ? 21:25:14 <Vinniemacmini> cmd ping ps.openttdcoop.org 21:25:25 <Tray> they are pros 21:25:55 <PublicServer> *** made screenshot at 0003658C: http://ps.openttdcoop.org/publicserver/webcam/0003658C.png 21:26:15 *** elmz has quit IRC 21:26:15 <PublicServer> <Vinnie> mfb tunnel is better 21:26:32 <alluke> !ip 21:26:32 <PublicServer> alluke: ps.openttdcoop.org 21:26:35 <alluke> !password 21:26:35 <PublicServer> alluke: sadist 21:26:43 <alluke> nice pw :D 21:26:55 <PublicServer> *** Aleksiq joined the game 21:27:00 <PublicServer> <Aleksiq> xD 21:27:02 <PublicServer> <Aleksiq> sadist 21:27:12 <PublicServer> *** Aleksiq has left the game (leaving) 21:27:14 <PublicServer> <mfb> oh sorry 21:27:25 <PublicServer> *** Aleksi joined the game 21:27:27 <alluke> what 21:27:54 <PublicServer> <mfb> that is bad 21:28:04 <PublicServer> <mfb> wait 21:28:25 <PublicServer> <Aleksi> whats bad 21:28:47 <PublicServer> <Tray> he's doing on bbh 02 21:30:24 <PublicServer> <mfb> no need 21:31:07 <PublicServer> <Vinnie> wow im slow on the mac 21:31:50 <PublicServer> <Vinnie> merger will be hell mfb 21:31:59 <PublicServer> <mfb> something broken 21:32:08 <PublicServer> <Vinnie> redo merger? 21:32:08 <PublicServer> <Aleksi> see vehicle 2 and its route 21:32:30 <PublicServer> <mfb> no E-rail 21:32:43 <PublicServer> <Aleksi> why dont you have realistic acceleration for rvs? 21:32:59 <PublicServer> <Vinnie> erail is my bad sorry 21:35:21 <PublicServer> <Vinnie> you ok with that merger mfb? or does it need changing? 21:35:39 <PublicServer> <mfb> if it does not jam, it is fine 21:36:51 <PublicServer> *** Vinnie has joined spectators 21:38:48 *** JamesG has quit IRC 21:39:46 <PublicServer> *** Vinnie has left the game (connection lost) 21:40:18 <PublicServer> <Tray> slh 09 is jamming 21:40:48 <PublicServer> <mfb> many trains and sometimes busy MLs 21:40:56 <PublicServer> *** made screenshot at 0000FFBE: http://ps.openttdcoop.org/publicserver/webcam/0000FFBE.png 21:41:25 <Vinniemacmini> !password 21:41:25 <PublicServer> Vinniemacmini: gruffs 21:41:37 <PublicServer> *** Vinnie joined the game 21:42:51 <PublicServer> *** Vinnie has joined company #1 21:42:51 <planetmaker> he, but mostly it seems to work, eh, Vinnie? 21:43:11 <PublicServer> <Aleksi> ok check out my pro stuff 21:43:28 <PublicServer> <Vinnie> where 21:43:32 <PublicServer> <mfb> why? 21:43:36 <PublicServer> <Aleksi> the buses 21:43:42 <PublicServer> <Aleksi> why not 21:43:50 <PublicServer> <mfb> trains should never take that line 21:43:54 <planetmaker> oh, I meant the macmini ;-) 21:43:57 <PublicServer> <Aleksi> to prove that im pro 21:44:05 <mfb-> ehm 21:44:05 <PublicServer> <Tray> yes yes 21:44:14 <mfb-> "why" was related to some SLH09-stuff 21:44:17 <PublicServer> <Tray> I got squirrled in brain (: 21:44:34 <PublicServer> <Vinnie> yes i had to turn down the full animation pm 21:44:44 <PublicServer> <Vinnie> tommorow i will get it of the wifi 21:44:57 <planetmaker> oh well. That helps about 10 ... 15%... 21:45:10 <PublicServer> <Vinnie> saves me a new computer 21:45:17 <planetmaker> Whether you use wifi or not... should not matter - IFF you have a solid wifi ;-) 21:45:23 *** alluke has quit IRC 21:45:24 <PublicServer> <Vinnie> wat thinking about something with I7 21:45:30 <PublicServer> <Vinnie> was 21:45:32 <planetmaker> (mine works great. I didn't use cable for about two years) 21:45:34 <PublicServer> <mfb> wtf at wroxeter 21:45:57 *** alluke has joined #openttdcoop 21:46:06 <PublicServer> <Vinnie> i have a apple wifi transmitter about 30 cm from it. should have a good connection 21:47:07 <PublicServer> * mfb wants prio for the SL at SLH09 :) 21:48:30 <PublicServer> <Vinnie> prio kills 1/2 of the SL 21:48:42 <PublicServer> <mfb> ? 21:49:11 <PublicServer> <Vinnie> well alot of trains dont want to go by that route and are blocked by the prio 21:49:29 <PublicServer> <mfb> ? 21:50:04 <PublicServer> <Vinnie> when there are two trains blocked at here 21:50:19 <PublicServer> <Vinnie> yeah the easy fix 21:50:45 <planetmaker> 30cm is not a large distance ;-) - unless of course you have jamming devices nearby 21:50:57 <planetmaker> which could be other electronics 21:51:02 <PublicServer> <mfb> sidelinehubs? :p 21:51:05 <PublicServer> <Vinnie> screen 21:51:19 <planetmaker> could be. CRT? 21:51:21 <PublicServer> <Vinnie> and beertender :P 21:51:29 <planetmaker> beertender? 21:51:52 <PublicServer> <Vinnie> beertender not an english word? 21:52:01 <planetmaker> none I know 21:52:08 <PublicServer> <mfb> electronic device? 21:52:14 <PublicServer> <Vinnie> your own tap beer at home 21:52:46 <planetmaker> I see. My guess was correct, but I wondered about it in the context of 'electronic device' :-P 21:53:08 <planetmaker> I think it's called beer tap or alike. Dunno 21:53:29 <Vinniemacmini> might just be the specific name of the device in NL 21:53:46 <planetmaker> he :-) 21:54:35 <PublicServer> <Aleksi> hey 21:54:37 <PublicServer> <Aleksi> MY TUNNEL 21:54:43 <PublicServer> <Aleksi> MY BEAUTIFUL TUNNEL 21:54:53 <PublicServer> <Aleksi> WHO COCK 21:54:55 <PublicServer> <mfb> beautiful is something else 21:55:15 <PublicServer> <Aleksi> hm? 21:55:33 <PublicServer> <Aleksi> you trapped my poor little buses 21:55:35 <PublicServer> <Vinnie> Aleksi: still building road vehicles? 21:55:37 <V453000> !password 21:55:37 <PublicServer> V453000: rejoin 21:55:41 <V453000> busses? in a cargo game? 21:55:48 <PublicServer> <Aleksi> is this cargo game 21:55:56 <PublicServer> *** made screenshot at 00026A21: http://ps.openttdcoop.org/publicserver/webcam/00026A21.png 21:55:58 <PublicServer> <Aleksi> ok 21:56:03 <PublicServer> <Aleksi> then ill swap em to mail trucks 21:56:07 <PublicServer> <mfb> ... 21:56:10 <PublicServer> <Vinnie> no busses Aleksi 21:56:16 <PublicServer> <Aleksi> yes 21:56:18 <PublicServer> <Mazur> No mail either. 21:56:27 <planetmaker> errm... there's a network plan 21:56:29 <PublicServer> <Aleksi> mail is cargo 21:56:33 <PublicServer> <Vinnie> Aleksi: would you be so kind to got to the sign !plan 21:56:33 <PublicServer> <V453000> and hi :) 21:56:33 <PublicServer> *** V453000 joined the game 21:56:37 <PublicServer> <mfb> but not the type of cargo we want 21:56:39 <PublicServer> <Vinnie> hello 21:56:45 <PublicServer> <mfb> hi V. 21:56:48 <PublicServer> <Vinnie> yes please 21:56:51 <alluke> !plan 21:57:02 <alluke> !plan 21:57:20 <PublicServer> <Mazur> See the list of signs on the pulldown menu from te map icon. 21:57:28 <PublicServer> <Vinnie> yes 21:57:36 <PublicServer> *** Vinnie has joined spectators 21:58:02 <PublicServer> <Vinnie> wait its called 21:58:13 <PublicServer> <Vinnie> !! Network Plan 21:58:59 <PublicServer> <Vinnie> did you open the signlist? 21:58:59 <alluke> !network plan 21:59:07 <PublicServer> <Aleksi> whats that 21:59:15 <PublicServer> <Vinnie> pffff 21:59:33 <PublicServer> <Vinnie> keep minimap button pressed 21:59:37 <PublicServer> <Aleksi> nvm 21:59:40 <PublicServer> <Aleksi> ye found it 21:59:50 <PublicServer> <Vinnie> search network plan 21:59:59 <PublicServer> *** V453000 has left the game (connection lost) 22:00:05 <PublicServer> <Aleksi> whats bbh 22:00:08 <PublicServer> <Aleksi> yes i found it 22:00:12 <planetmaker> uhm... what's your IRC nick, aleksi? 22:00:27 <planetmaker> could you please use the same ingame and in the channel? 22:00:31 <PublicServer> <Aleksi> alluke 22:01:08 <Mazur> @BBH 22:01:08 <Webster> bbh: Back Bone Hub, see also: http://wiki.openttdcoop.org/Backbone_Hub 22:01:20 <PublicServer> <Aleksi> hmm i use this nick when im playing with my friends 22:01:49 <PublicServer> <mfb> what is that strange thing at scunthorpe valley? 22:01:57 *** Sylf has quit IRC 22:02:09 <planetmaker> using different nicks unfortunately doesn't help communication at all 22:02:45 <PublicServer> <Mazur> Yes, I'm sure you do, Aleksi, but on our server, to avoid confusion, we insist on using hte same nick in the game as on IRC. 22:02:47 <PublicServer> <Vinnie> mfb i say delete it 22:02:53 <PublicServer> <Aleksi> yeah 22:03:03 <PublicServer> <Aleksi> too bad /nick doesnt work in ottd 22:03:05 <PublicServer> <Mazur> So change one of them to match hte other, please, if you want to stay. 22:03:12 <PublicServer> *** Vinnie has joined company #1 22:03:23 <PublicServer> <Mazur> You can use the name command in hte console. 22:03:23 <PublicServer> *** Aleksi has left the game (leaving) 22:03:50 <PublicServer> <mfb> wait 22:04:02 <PublicServer> <mfb> the small feeder there is fine 22:04:08 <PublicServer> <Vinnie> oops 22:04:34 <PublicServer> <Mazur> As in: "Oops, I did it again...." 22:04:38 <PublicServer> <Mazur> ? 22:04:43 <PublicServer> <Vinnie> no 22:04:47 <PublicServer> <Vinnie> that will come soon\ 22:04:51 <PublicServer> <Vinnie> but not yet 22:09:23 <PublicServer> <Vinnie> Mazur or anyone !question 22:09:47 <PublicServer> *** Chris Booth joined the game 22:09:52 <PublicServer> <Vinnie> hello Chris Booth 22:09:54 <PublicServer> <mfb> prio with 90°-turns? so what? 22:10:09 <PublicServer> <Chris Booth> hi al 22:10:11 <PublicServer> <Vinnie> is it a penalty? 22:10:22 <PublicServer> <Mazur> Yes? 22:10:28 <PublicServer> <mfb> looks like some splitter regulation 22:10:38 <PublicServer> <Vinnie> i thought pf trap 22:10:40 <PublicServer> <mfb> no 22:10:42 <PublicServer> <Mazur> The reversed PBS is a penalty. 22:10:56 <PublicServer> *** made screenshot at 0000D879: http://ps.openttdcoop.org/publicserver/webcam/0000D879.png 22:10:58 <PublicServer> <mfb> if a train is at A, the trains at B take the southern line 22:11:14 <PublicServer> <Vinnie> i see 22:11:28 <PublicServer> <mfb> but well.. it can take that every time 22:11:30 <PublicServer> <Mazur> Ah, that is from the connection I made. 22:11:33 <PublicServer> <mfb> nothing merges in there 22:11:41 *** Sylf has joined #openttdcoop 22:12:09 <PublicServer> <Mazur> The reversed PBS at X is the penalty, making trains prefer hte outerline. 22:13:08 <PublicServer> <Mazur> The connection from A sets the sign at B on red, so trains from hte second line won;t hold up the trains on hte first line at any time. 22:13:36 <PublicServer> <Mazur> Without, it goes like this: 22:13:38 <PublicServer> <Vinnie> unless they shift 22:14:42 <PublicServer> <Mazur> When a t5rain shifts just before a train reaches the prio, the train gets held up at the prio. Brifly, but nonetheless. 22:14:49 <PublicServer> <Mazur> Like now. 22:15:03 <PublicServer> *** Chris Booth has left the game (leaving) 22:15:32 <PublicServer> <mfb> can't happen now 22:16:18 <PublicServer> <mfb> hmm 22:16:30 <PublicServer> <Vinnie> what is that 22:16:50 <PublicServer> <mfb> trains will make their own green if they go towards the combo signal 22:16:53 <PublicServer> <mfb> so that can't block 22:16:55 <PublicServer> <Vinnie> isnt it 1 tile to short? 22:17:01 <PublicServer> <mfb> oh, wrong by one tile 22:17:15 <PublicServer> <mfb> thanks 22:17:48 <PublicServer> <Vinnie> but actually it can still block 22:18:03 <PublicServer> <Tray> what are you talking about? 22:18:05 <PublicServer> <mfb> very unlikely that trains are so close to each other 22:18:07 <PublicServer> <Vinnie> its the same failsafe as used in the SML 22:18:22 <PublicServer> <Vinnie> so it should be connected to the other side of the prio 22:18:31 <PublicServer> <Vinnie> if im correct 22:19:54 *** alluke has left #openttdcoop 22:20:26 <PublicServer> <Mazur> Hi, CB. 22:20:30 <PublicServer> <Mazur> Hi, Mr. 22:20:30 <PublicServer> <CyberSoul> gonna remove the !need proper merge, cause that was from when there was just the east crossover 22:22:05 <PublicServer> *** mfb has left the game (connection lost) 22:22:15 <mfb-> !password 22:22:15 <PublicServer> mfb-: ricing 22:22:29 <PublicServer> *** mfb joined the game 22:25:56 <PublicServer> *** made screenshot at 0000D881: http://ps.openttdcoop.org/publicserver/webcam/0000D881.png 22:26:50 <PublicServer> <Vinnie> yeah im pretty sure your fail safe is connected to the wrong side of the two-way 22:27:01 <PublicServer> <mfb> ups 22:36:46 <PublicServer> *** Vinnie has left the game (leaving) 22:36:55 *** Vinniemacmini has quit IRC 22:37:52 <Vinnie> im done for tonight cya tommorow 22:37:57 <PublicServer> <mfb> cu 22:38:09 <PublicServer> <CyberSoul> bye vinnie 22:38:58 *** Vinnie has quit IRC 22:39:10 <Mazur> Bye, Vinnie. 22:40:33 <PublicServer> <CyberSoul> backwards signal jam near Earlsdon Exchange 22:40:49 <PublicServer> <CyberSoul> i fixed it 22:40:57 <PublicServer> *** made screenshot at 0003966B: http://ps.openttdcoop.org/publicserver/webcam/0003966B.png 22:41:21 <PublicServer> <CyberSoul> backed up into ml 22:41:28 <PublicServer> <mfb> ? 22:42:11 <PublicServer> <CyberSoul> was at !backwards signal here 22:42:26 <PublicServer> <mfb> strange thing 22:42:48 <PublicServer> <mfb> at the time I built the station, it worked 22:43:10 <PublicServer> <Mazur> I found a smiliar thing yesterday: some lone and out of hte blue signal placed backwards. 22:43:16 <PublicServer> <CyberSoul> yeah, miss click adding the third rail nearby i suspect 22:43:34 <PublicServer> <CyberSoul> although its kinda far from that too 22:43:44 <PublicServer> <Mazur> Or someone forgetting they're in signal mode when trying to move the map. 22:44:26 <PublicServer> <mfb> amazing number of forests there 22:44:56 <PublicServer> <CyberSoul> the slh and ml recovered now 22:46:05 <PublicServer> <mfb> ehm 22:46:28 <PublicServer> <CyberSoul> yuk 22:48:34 <PublicServer> <mfb> is fine like that 22:49:05 <PublicServer> <CyberSoul> yeah, prefer presigs, but the chance to back up the pbs join makes that solution better there 22:53:40 <PublicServer> <mfb> wtf? 22:53:55 <PublicServer> <mfb> why the penalty? 22:54:14 <PublicServer> <CyberSoul> playing with loading the lower platform more 22:54:21 <PublicServer> <mfb> but why? 22:54:29 <PublicServer> <CyberSoul> just testing mostly 22:54:40 <PublicServer> <CyberSoul> will remove it 22:54:43 <PublicServer> <mfb> k 22:55:09 *** valhallasw has quit IRC 22:55:19 <PublicServer> <mfb> if it is too easy, you can add a strange logic line which keeps some trains out if the drop is full ;) 22:55:57 <PublicServer> *** made screenshot at 00011869: http://ps.openttdcoop.org/publicserver/webcam/00011869.png 22:56:34 <PublicServer> <CyberSoul> and actually the load will never naturally go to the lower platforms now that i think about it 22:57:17 <PublicServer> <CyberSoul> because the load doesn't back up from the upper platforms, it just goes into overflow 23:05:49 *** Sylf has quit IRC 23:05:59 *** Sylf has joined #openttdcoop 23:10:58 <PublicServer> *** made screenshot at 00006FB4: http://ps.openttdcoop.org/publicserver/webcam/00006FB4.png 23:13:16 <PublicServer> <Tray> what are you workin on? 23:13:44 <mfb-> nothing now 23:14:02 <mfb-> !screen 23:14:02 <PublicServer> *** mfb- made screenshot at 0003A024: http://ps.openttdcoop.org/publicserver/webcam/0003A024.png 23:14:07 <CyberSoul> just check flow and recent change, haven't changed anything in the last while 23:14:38 *** Ramsus08191 has joined #openttdcoop 23:14:40 <Ramsus08191> !password 23:14:40 <PublicServer> Ramsus08191: debase 23:14:55 <PublicServer> *** Ramsus08191 joined the game 23:15:13 <PublicServer> <Tray> Is there any problem? 23:15:23 <PublicServer> <Tray> Can't see one. 23:15:29 <PublicServer> <mfb> does "train limit" count as problem? 23:15:35 <PublicServer> <CyberSoul> ^^ 23:16:15 <PublicServer> <mfb> had 3 farms right next to each other 23:16:19 <PublicServer> <Ramsus08191> Hello all 23:16:21 <PublicServer> <mfb> but no trains for them :( 23:16:27 <PublicServer> <Ramsus08191> Mazuuuuuur! 23:16:45 <PublicServer> <mfb> well.. 23:16:45 <PublicServer> <CyberSoul> there are tons of new farm groups, but the tend to die without trains to service them 23:16:55 <PublicServer> <mfb> that is the problem 23:17:07 <PublicServer> *** mfb has left the game (leaving) 23:17:18 <CyberSoul> Heyo Ramsus 23:17:51 <PublicServer> <Ramsus08191> mazur, I wanted to talk to you about the srnw thingy 23:18:33 <Mazur> Yes? 23:18:52 <PublicServer> <Ramsus08191> normally the train limit isnt increases as long the network problems (jams) arent solved 23:19:06 *** Chris_Booth has quit IRC 23:19:09 <Mazur> Correct. 23:19:49 <PublicServer> <Ramsus08191> hmm in the save file I downloaded from your article, your trains keep going in cicles, with out loading at the stations :/ 23:19:53 <Mazur> On the server, at home you're free to do whatever your blessed little heart desires. 23:20:01 <PublicServer> <CyberSoul> Whatever, we stop fixing real jams 2-3 days ago, and now we are just adding random stuff 23:20:11 <Mazur> No, they load. 23:20:15 <PublicServer> <Ramsus08191> hmm 23:20:25 <PublicServer> <Ramsus08191> could be my settings them?, 23:20:28 <PublicServer> <Ramsus08191> then* 23:20:35 <Mazur> Trains load at avery station that provides their cargo. 23:20:39 <PublicServer> <CyberSoul> is two way eol on? 23:20:42 <Mazur> every 23:20:48 <PublicServer> <Ramsus08191> anyway, I tryed building my own 23:21:50 <PublicServer> <Ramsus08191> yea, the concept is the same, but I forced the trains to go via checkpoint, and at each checkpoint it checks the trains load 23:21:54 <Mazur> If you build a new SNRW, you may have to run one train to expressly load the cargo, to initialise the providing status. 23:22:28 <PublicServer> <Ramsus08191> I put one checkpoint between each station, but its chared (ctrl+click) 23:22:38 <Mazur> shared 23:23:08 <PublicServer> *** CyberSoul has left the game (connection lost) 23:23:14 <PublicServer> <Ramsus08191> thats the only way I found to make the trains go load at each station and to go to the drop as soon as the became totally full 23:25:58 <PublicServer> *** made screenshot at 000149A9: http://ps.openttdcoop.org/publicserver/webcam/000149A9.png 23:28:58 <Mazur> Well, if the station is providing coal, then a coal train must stop, and load if it is not non-stop going to another station or the train can go around instead. 23:31:57 *** elmz has joined #openttdcoop 23:32:06 <Ramsus08191> hmm 23:32:48 <Ramsus08191> well, I gtg, thanks for the time mazur 23:32:50 <Ramsus08191> c ya ppl 23:33:20 <PublicServer> <Ramsus08191> I want to connect primaries, increase the train limit D: 23:33:26 <PublicServer> <Ramsus08191> :D 23:33:32 <PublicServer> *** Ramsus08191 has left the game (connection lost) 23:33:42 *** Ramsus08191 has quit IRC 23:33:57 *** mfb- has quit IRC 23:34:04 *** glevans2 has quit IRC 23:42:54 *** Tray has quit IRC 23:42:54 <PublicServer> *** Tray has left the game (connection lost) 23:42:55 <PublicServer> *** Game paused (number of players) 23:44:15 *** Progman has quit IRC 23:49:08 *** glevans2 has joined #openttdcoop 23:55:17 <PublicServer> *** Mazur has left the game (leaving) 23:55:24 *** Mitcian has quit IRC