Config
Log for #openttdcoop on 7th March 2011:
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00:04:47  <PublicServer> *** Sylf has left the game (leaving)
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01:06:11  *** Webster sets mode: +o Mark
01:06:12  <Webster> Hi! From all your Coop Friends!
01:06:21  <Mark> hiya
01:06:49  <Mazur> Lo.
01:07:07  <Mazur> Or rather: Loya.
01:07:12  <Mazur> For balance.
01:07:52  <PublicServer> *** Game still paused (number of players)
01:07:52  <PublicServer> *** Mazur joined the game
01:09:28  <PublicServer> <Mazur> Oh, still plenty of industries unerviced.  :-)  So not "nothing left to do", as such.
01:09:53  <V453000> hi Mark :)
01:10:03  <Mark> gday V :)
01:10:23  <Mazur> Ooer, a late V.
01:10:36  <Mark> lazy sundays
01:10:42  <Mazur> Yarr.
01:10:43  <V453000> monday here already :p
01:10:46  <Mark> !dl win64
01:10:46  <PublicServer> Mark: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-windows-win64.zip
01:10:53  <Mark> its 10:40 am monday here
01:11:01  <V453000> how are 'roos? :)
01:11:12  <Mark> not an awful lot in darwin city
01:11:15  <Mark> or out at sea
01:11:29  <Mazur> Adn all the venomous beasties?
01:11:42  <V453000> venomous kangaroos.
01:11:43  <V453000> :)
01:11:47  <Mazur> :-D
01:12:34  <Mark> !info
01:12:34  <PublicServer> Mark: #:1(Orange) Company Name: 'PSG 202'  Year Founded: 1950  Money: 14881139997  Loan: 0  Value: 14888457777  (T:1400, R:0, P:1, S:0) unprotected
01:12:42  <Mark> 1400?
01:12:51  <Mark> im guessing my bbhs will be replaced then
01:13:19  <PublicServer> <Mazur> Nope.  Expanded, certainly, not replaced.
01:13:21  <V453000> not that much really
01:13:29  <V453000> yes :)
01:13:40  <Mark> !password
01:13:40  <PublicServer> Mark: juntas
01:14:09  <PublicServer> *** Game still paused (number of players)
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01:14:11  <PublicServer> *** Mark joined the game
01:14:15  <Mazur> Replacing only happens, when the basci build was ineffficient.
01:15:14  <PublicServer> <Mark> pretty nice
01:15:17  <PublicServer> <Mark> pretty clean
01:15:26  <V453000> yes :)
01:15:38  <V453000> pz is active as well if you seek some action :p
01:15:44  <V453000> just connecting primaries atm though
01:16:00  <PublicServer> <Mark> ill come have a look
01:16:38  <PublicServer> *** Mark has left the game (connection lost)
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06:13:51  <lych> !password
06:13:51  <PublicServer> lych: juntas
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13:59:38  <SmatZ> !players
13:59:41  <PublicServer> SmatZ: There are currently no clients connected to the server
14:00:52  <V453000> hi :)
14:00:56  <V453000> !password
14:00:56  <PublicServer> V453000: juntas
14:01:00  <SmatZ> hello V453000 :)
14:01:14  <PublicServer> *** Game still paused (number of players)
14:01:15  <PublicServer> *** V453000 joined the game
14:01:41  * SmatZ starts openttd
14:03:42  <SmatZ> hmm
14:03:44  <SmatZ> it takes AGES
14:03:50  <PublicServer> <V453000> I see :D
14:04:04  <PublicServer> *** Game still paused (number of players)
14:04:04  <PublicServer> *** Game unpaused (number of players)
14:04:05  <PublicServer> *** SmatZ joined the game
14:04:10  <PublicServer> <SmatZ> hello :)
14:04:10  <PublicServer> <V453000> hi _
14:04:13  <PublicServer> <V453000> :)
14:04:27  <PublicServer> <SmatZ> I have whole checkout of #openttdcoop GRF pack stored on a network drive
14:04:38  <PublicServer> <SmatZ> and openttd fetches all those data at startup...
14:04:44  <PublicServer> <V453000> :)
14:05:19  <PublicServer> <SmatZ> 774MB...
14:05:37  <PublicServer> <V453000> he :) had something similar
14:06:34  <PublicServer> <SmatZ> there is a jam at !jam
14:06:40  <PublicServer> <SmatZ> sometimes the jam gets very long
14:10:00  <PublicServer> <SmatZ> I wonder where MSH01 starts and BBH02 ends :)
14:10:15  <PublicServer> <V453000> at the "3rd line /V453000" sign
14:10:21  <PublicServer> <V453000> :)
14:10:32  <PublicServer> <V453000> cca :)
14:10:35  <PublicServer> <SmatZ> :)
14:10:55  <PublicServer> * SmatZ adds some signs
14:11:21  <PublicServer> ***  made screenshot at 00036DA2: http://ps.openttdcoop.org/publicserver/webcam/00036DA2.png
14:11:58  <PublicServer> *** V453000 has left the game (connection lost)
14:12:00  <PublicServer> *** Game paused (number of players)
14:12:01  <V453000> ._.
14:12:02  <PublicServer> <SmatZ> :(
14:12:03  <V453000> !password
14:12:03  <PublicServer> V453000: indigo
14:12:04  <PublicServer> <SmatZ> bye
14:12:19  <PublicServer> *** Game still paused (number of players)
14:12:19  <PublicServer> *** Game unpaused (number of players)
14:12:20  <PublicServer> *** V453000 joined the game
14:12:29  <PublicServer> *** V453000 has left the game (connection lost)
14:12:31  <PublicServer> *** Game paused (number of players)
14:12:35  <PublicServer> <SmatZ> bye
14:12:50  <PublicServer> <SmatZ> hello
14:13:10  <V453000> fuck :D wifi got totally borked
14:13:14  <PublicServer> <SmatZ> :(
14:13:21  <PublicServer> *** Game still paused (number of players)
14:13:34  <PublicServer> *** Game still paused (number of players)
14:13:34  <PublicServer> *** Game unpaused (number of players)
14:13:35  <PublicServer> *** V453000 joined the game
14:14:00  <Mazur> I can join for stability of play.
14:14:14  <PublicServer> <V453000> what a sacrifice :)
14:14:20  <PublicServer> <SmatZ> :)
14:14:28  <PublicServer> *** V453000 has left the game (connection lost)
14:14:30  <PublicServer> *** Game paused (number of players)
14:14:39  <Mazur> Gotta run for some shopping in a minute, but my client should hold.
14:14:48  <V453000> hmf.
14:14:55  <PublicServer> <SmatZ> thanks Mazur, it's not  needed :)
14:15:31  <Mazur> Oh,ok, had a sort of impression you perhaps wanted to sort that jam out.
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14:15:48  <V453000> there is no jam really
14:15:55  <PublicServer> <SmatZ> umm
14:15:59  <PublicServer> <SmatZ> looks like a jam
14:15:59  <PublicServer> *** Game still paused (number of players)
14:15:59  <PublicServer> *** Game unpaused (number of players)
14:15:59  <PublicServer> *** V453000 joined the game
14:16:05  <Mazur> I've seen it.
14:16:23  <PublicServer> <V453000> oh, there
14:16:41  <PublicServer> *** V453000 has left the game (connection lost)
14:16:41  <PublicServer> *** Game paused (number of players)
14:16:45  <V453000> :Z
14:16:54  <V453000> seems like not now, sorry
14:16:57  <PublicServer> <SmatZ> np
14:17:00  <PublicServer> <SmatZ> I have to go anyway
14:17:02  <PublicServer> *** SmatZ has left the game (leaving)
14:17:09  <V453000> cya then :)
14:17:29  *** Hippidy has joined #openttdcoop
14:17:47  <Mazur> I had a wifi like that, almost, so I switched back to UTP.
14:17:57  * Mazur is happy.
14:18:03  <Mazur> Hurray.
14:18:07  <SmatZ> :)
14:18:08  <Mazur> :-|
14:18:44  * Mazur has been watching a few Droopy cartoons recently.
14:19:15  <hylje> Derpy
14:19:25  <Mazur> I've collected all 24 original ones from the net.
14:26:20  <PublicServer> ***  made screenshot at 00038BBB: http://ps.openttdcoop.org/publicserver/webcam/00038BBB.png
14:44:52  <Vinnie> !password
14:44:52  <PublicServer> Vinnie: indigo
14:45:13  <PublicServer> *** Game still paused (number of players)
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15:59:12  <TroyMcClure> planetmaker?
15:59:16  *** Jammie has quit IRC
15:59:56  <TroyMcClure> #openttdcoop.stable
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16:24:40  <Kpyto> where are I'm??
16:26:28  <hylje> bizarro land
16:26:58  <planetmaker> Kpyto, exactly there where that page is meant to take you: into the #openttdcoop IRC channel on oftc.net
16:27:20  <Kpyto> so
16:27:30  <Kpyto> what are we talking about here?
16:27:40  <planetmaker> which incidentially is the channel for another openttd server... different from the openttdcoop stable / welcome server
16:27:47  <Kpyto> About me: 25 years old, Ukraine, Kiev
16:28:07  <Kpyto> sorry for my terrible English
16:29:35  <planetmaker> so this channel is about ... what is going on / planned / etc. on our PublicServer.
16:29:45  <planetmaker> And everything said on the server is mirrored here and vice versa
16:30:28  <Kpyto> Okay... At first - can we improve the OTTD - I mean a Terrible lags when city is growind
16:30:47  <Kpyto> Core2Duo 2.4Ghz - but feel like on Pentium 4
16:31:06  <planetmaker> errm...
16:31:10  <Kpyto> Or 468 X86
16:31:28  <planetmaker> psst, this is not #openttd
16:31:36  <Kpyto> Okay...
16:31:49  <Kpyto> So we talking about gameplaying
16:32:00  <planetmaker> And... "patches are welcome" will be the answer there most likely ;-)
16:32:14  <Kpyto> Understand :)
16:32:30  <planetmaker> as it always depends on the map size etc. pp
16:32:44  <perk11> does anyone remember which game was with seasons?
16:32:51  <Kpyto> our server 512x512 as I see
16:33:00  <planetmaker> yep. "Real life", perk11 ;-)
16:33:07  <planetmaker> it only has no daylength setting
16:33:14  <perk11> I ,mean openttdcoop game :)
16:33:33  <planetmaker> what do you mean with seasons? Snow varying?
16:33:52  <perk11> alpine climat farms or so
16:34:15  <planetmaker> well... *some* ;-)
16:34:26  <perk11> there was more than 1?
16:34:56  <planetmaker> I'd suspect. I don't know any game number. Browsing through the PublicServerArchive would help, I guess ;-)
16:34:58  <planetmaker> @archive
16:34:58  <Webster> http://www.openttdcoop.org/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive
16:35:17  <perk11> ok
16:35:28  *** Kpyto has quit IRC
16:35:33  <planetmaker> he
16:36:45  <planetmaker> perk11, especially in earlier games I suspect that Alpine might have been used more often than now.
16:36:48  <perk11> it's #184, thanks, I tried to google it with no success. and internal wiki search did a trick
16:37:07  <planetmaker> The original Alpine is basically not well playable when you use the OpenGFX base set. Unfortunately
16:37:24  <perk11> I wanted one with managable seasons system
16:37:40  <planetmaker> opengfx+landscape gives you that, too ;-)
16:37:40  <perk11> This time we also didnt forget about the farms, as scenario suggested. That forced us to solve the wave-tendency of our network. We used a system of delaying the goods trains by half a year, so they didnt add to the farm-trains waves. No part of the network needed an upgrade and the game ended with 1200 TTT (two tile trains).
16:38:08  <planetmaker> but if you want seasons with industries, I think ECS is what you look for
16:38:52  <perk11> I want to apply some tricks from that game to my ECS game
16:39:15  <planetmaker> he, I see. I didn't recall that alpine also had seasonal industry production
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17:07:41  <mfb-> hi
17:08:55  <Vinnie> hello mfb
17:34:55  *** pugi has quit IRC
17:42:25  <Vinnie> pstest
17:42:31  <Vinnie> !pstest
17:42:36  <Vinnie> @pstest
17:42:36  <Webster> Vinnie: Server at ps.openttdcoop.org:3979 is up.
17:45:19  *** Train has joined #openttdcoop
17:45:19  <Train> hello
17:45:38  *** Train has left #openttdcoop
17:46:02  <Vinnie> yes train
17:46:26  <PublicServer> *** Vinnie has left the game (leaving)
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17:53:37  <rane> Vinnie, a question
17:53:57  <rane> Vinnie, when you were building that station and i was trying to confuse you building another broken one next to it
17:54:01  <Vinnie> i have no questions rane.
17:54:09  <rane> Vinnie, you asked bot some questions about tunnel length or sth
17:54:14  <rane> Vinnie, what that was about? :-)
17:54:40  <Vinnie> i can only remember rebuiding MSH 02 and BBH07
17:54:50  <Vinnie> was it yesterday?
17:54:56  <rane> no, a couple days ago
17:55:04  <rane> it was related to tunnel length and signals
17:55:11  <rane> or sth like that
17:55:11  <Vinnie> ohh that was for MSH 01 from V453000
17:55:25  <Vinnie> had some really long tunnels there
17:57:35  <rane> i noticed you always double tracks nad build two tunnels
17:57:38  <rane> and it's a good habit:-)
17:57:51  <rane> i wondered if there's some general rule about tunnel length too
17:58:06  <rane> to preserve signalling more than anything else
17:58:36  <planetmaker> there is
17:58:40  <planetmaker> @gap 5 2
17:58:40  <Webster> planetmaker: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
17:58:50  <planetmaker> @help gap
17:58:50  <Webster> planetmaker: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
18:00:42  <rane> hmm
18:01:36  <planetmaker> @help bridge
18:01:41  <planetmaker> @help tunnels
18:01:41  <Webster> planetmaker: (tunnels <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
18:01:46  <planetmaker> hm
18:02:00  <rane> for one thing, it has a typo:-)
18:02:14  <rane> i'm not sure what <split> parameter is
18:02:47  <planetmaker> @gep 5 5
18:02:50  <planetmaker> @gap 5 5
18:02:50  <Webster> planetmaker: For Trainlength of 5: 19 - 25 needs 4, 26 - 32 needs 5, 33 - 39 needs 6.
18:02:55  <planetmaker> @gap 5 2
18:02:55  <Webster> planetmaker: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
18:03:01  <planetmaker> @gap 5 3
18:03:01  <Webster> planetmaker: For Trainlength of 5: <= 11 needs 2, 12 - 18 needs 3, 19 - 25 needs 4.
18:03:03  <planetmaker> @gap 5 4
18:03:03  <Webster> planetmaker: For Trainlength of 5: 12 - 18 needs 3, 19 - 25 needs 4, 26 - 32 needs 5.
18:03:06  <planetmaker> see the difference?
18:04:31  <rane> still don't get what all the numbers mean
18:04:48  <mfb-> bold numbers are the signal gaps you can use
18:05:07  <planetmaker> the number of tunnes or bridges depends on the train length and the length you want to bridge
18:05:09  <mfb-> 3, 4... are the numbers of parallel bridges/tunnels for that
18:05:18  <mfb-> TL is TL :)
18:05:23  <planetmaker> :-P
18:05:24  <rane> ohhhh
18:05:31  <rane> ohhhhhhh.
18:05:36  <rane> okay!
18:05:51  <planetmaker> :-)
18:05:54  <rane> and gap is measured how exactly
18:05:58  <planetmaker> tiles
18:05:59  <Mazur> @gap 3 2
18:05:59  <Webster> Mazur: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
18:06:11  <rane> S---S is 5 or 3 gap?
18:06:16  <planetmaker> yes
18:06:42  <Mazur> Which explains why most of our tunnels/bridges this game are only up to 9 long.
18:06:51  <planetmaker> ;-)
18:07:10  <mfb-> 4
18:07:18  <rane> 4?
18:07:26  <mfb-> 4 tiles per signal
18:07:30  <mfb-> S--- S--- S---
18:07:51  <mfb-> so the regular S-S-S- is 2
18:07:52  <rane> so if i have signal, 4 tiles of bridge and then signal it means gap = 5?
18:07:56  <planetmaker> uhm... mfb- the gap is 3 in his example. The signal distance 4
18:08:05  <planetmaker> that's a difference ;-)
18:08:06  <mfb-> hmm ok
18:08:09  <rane> or gap = 4? :-)
18:08:20  <mfb-> then -> gap 3
18:08:21  <Mazur> 4, rane.,
18:08:21  <planetmaker> gap = 1 --> usual signal distance 2
18:08:28  <rane> cool
18:08:34  <rane> that's actually a question to Vinnie
18:08:36  <Mazur> S-S-S-S
18:08:40  <rane> but he bailed leaving you with me;-)
18:08:54  <Mazur> We're a helpful sort.
18:08:58  <mfb-> :p
18:09:01  <rane> another lesson learnt:-)
18:09:09  <rane> short bridges/tunnels -> only need 2
18:09:10  <planetmaker> that's the exact reason why general questions better are asked the general public and not a particular person
18:09:11  <Mazur> And if we can hep you from the frying pan into hte fire, all the better.
18:09:28  <Mazur> >:-D
18:09:53  <mfb-> @gap 3 2
18:09:53  <Webster> mfb-: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
18:09:59  <planetmaker> evil you, Mazur ;-)
18:10:03  <mfb-> most important thing
18:10:06  <planetmaker> just had an evilgasm, eh? ;-)
18:10:09  * planetmaker likes that :-P
18:10:16  <mfb-> with tl5, most bridges are fine
18:10:31  <rane> i asked because i saw Vinnie combat the thing when he was building those tunnels under the hub
18:10:32  <mfb-> but the scaling is a bit strange
18:10:36  <mfb-> @gap 20 2
18:10:36  <Webster> mfb-: For Trainlength of 20: <= 26 needs 2, 27 - 48 needs 3, 49 - 70 needs 4.
18:10:49  <mfb-> should be at least 2 TL for 2 bridges
18:10:49  <rane> and since i started doubling tunnels myself, it made me wonder what exactly Vinnie was doing:-)
18:11:34  <mfb-> hmm no
18:11:37  <mfb-> <- wrong
18:12:11  <planetmaker> @gap 1 5
18:12:11  <Webster> planetmaker: For Trainlength of 1: 11 - 13 needs 4, 14 - 16 needs 5, 17 - 19 needs 6.
18:12:17  <planetmaker> @gap 1 2
18:12:17  <Webster> planetmaker: For Trainlength of 1: <= 7 needs 2, 8 - 10 needs 3, 11 - 13 needs 4.
18:12:23  <mfb-> TL1 :D
18:12:30  <planetmaker> we did that already ;-)
18:12:40  <mfb-> I found it somewhere in the archive
18:12:44  <mfb-> funny thing
18:12:54  <rane> i saw that game actually
18:12:59  <rane> little ants
18:13:29  <planetmaker> quite so :-)
18:13:43  <planetmaker> and they make sense when you play with FIRS and want to supply industries with supplies
18:21:39  <Mazur> Yep.
18:22:34  <rane> how long are you playing this game?
18:22:41  <rane> :-)
18:22:54  <planetmaker> this map or openttd in general?
18:22:59  <rane> in general
18:23:10  <planetmaker> this map a coupld of days. I (re-)discovered OpenTTD in 2007
18:23:56  <mfb-> (re-)discovered it in 2010
18:24:48  <rane> i play openttd every couple years
18:24:53  <rane> last time in like 2006
18:24:59  <rane> or was it 2008
18:25:13  <mfb-> after a look at the saves: september 2010
18:25:16  <rane> but never really got hooked on it for longer
18:25:29  <rane> this time it's more fun due to learning all the coop tricks
18:25:57  <rane> but i find the economy model excruciating
18:26:14  <rane> all the deliver further for higher profit and deliver everything to one spot rules
18:29:46  <planetmaker> it's not really an economy game... money is hardly a challenge
18:34:14  <Mazur> I discovered (any)TTD last year.
18:34:42  *** ODM has quit IRC
19:07:03  <Vinnie> rane wanna have a go at the PS? we can test some double bridges
19:07:12  *** Tray has joined #openttdcoop
19:07:17  <Tray> !players
19:07:19  <PublicServer> Tray: There are currently no clients connected to the server
19:07:47  *** perk11 has joined #openttdcoop
19:08:19  <Vinnie> !password
19:08:19  <PublicServer> Vinnie: convex
19:08:28  <PublicServer> *** Game still paused (number of players)
19:08:29  <PublicServer> *** tneo joined the game
19:08:32  <PublicServer> <tneo> hello
19:08:56  <Vinnie> hello
19:09:10  <PublicServer> *** Game still paused (number of players)
19:09:12  <PublicServer> <tneo> games definitely run too long :-P
19:09:13  <PublicServer> *** Vinnie joined the game
19:09:16  <PublicServer> *** Vinnie has joined company #1
19:09:16  <PublicServer> *** Game unpaused (number of players)
19:09:20  <PublicServer> <Vinnie> why?
19:09:25  <PublicServer> <tneo> 2508 ?
19:09:39  <PublicServer> <Vinnie> is 500 years long?
19:10:05  <PublicServer> <tneo> yeah  I think so :-)
19:10:35  <PublicServer> <Vinnie> well its about 15 min for each gameyear so no more than 5 full playing days
19:11:21  <PublicServer> ***  made screenshot at 000399CB: http://ps.openttdcoop.org/publicserver/webcam/000399CB.png
19:12:08  <PublicServer> <Vinnie> argg
19:12:14  <PublicServer> <Vinnie> damn CL
19:12:39  <PublicServer> <tneo> man it feels like ages since I've played
19:13:09  <PublicServer> <Vinnie> can be havnt seen you this PS
19:13:42  <PublicServer> <tneo> this one seems done
19:13:58  <PublicServer> <Vinnie> can you enter prozone?
19:14:15  *** Chillosophy has quit IRC
19:14:28  <PublicServer> <tneo> it's compiling Vinnie
19:14:31  *** Chillosophy has joined #openttdcoop
19:15:20  <PublicServer> *** tneo has left the game (connection lost)
19:15:22  <PublicServer> *** Game paused (number of players)
19:17:24  <V453000> !password
19:17:24  <PublicServer> V453000: bunion
19:17:35  <PublicServer> *** Game still paused (number of players)
19:17:35  <PublicServer> *** Game unpaused (number of players)
19:17:35  <PublicServer> *** V453000 joined the game
19:18:07  <PublicServer> <V453000> hi :)
19:19:26  <PublicServer> <Vinnie> hey V
19:20:14  <PublicServer> <Vinnie> ohhh shit at the merger E for BBH05
19:21:04  <PublicServer> <Vinnie> i cant beleive i build that
19:21:06  <PublicServer> <V453000> it works, it only has some trains waiting
19:21:48  <PublicServer> <Vinnie> a merger that looks like crap
19:21:52  <PublicServer> <V453000> one of them being exactlz for the reason I told you - the second join has a bad chance for joining
19:22:21  <PublicServer> <Vinnie> well a sign 5 -> 3 merge /lych explains some
19:22:35  <PublicServer> <V453000> ?
19:23:01  <PublicServer> <Vinnie> near the merger 2 lines are also added
19:23:56  <PublicServer> <Vinnie> i want to redo it. dont want my name under such an structure
19:24:25  <PublicServer> <V453000> well, it works
19:24:27  <PublicServer> <V453000> so what is wrong
19:24:41  <PublicServer> <Vinnie> it should be a 6 to 3 merger !here
19:25:04  <PublicServer> <V453000> original point still stands :) it works
19:25:07  <PublicServer> <Vinnie> that is just wrong
19:25:28  <PublicServer> <Vinnie> works and proper are two different words
19:26:21  <PublicServer> ***  made screenshot at 00038C9C: http://ps.openttdcoop.org/publicserver/webcam/00038C9C.png
19:32:25  <PublicServer> *** Vinnie has left the game (connection lost)
19:32:27  <PublicServer> *** Game paused (number of players)
19:32:31  <PublicServer> <V453000> :(
19:34:03  <Vinnie> !password
19:34:03  <PublicServer> Vinnie: induct
19:34:11  <PublicServer> *** Game still paused (number of players)
19:34:14  <PublicServer> *** Vinnie joined the game
19:34:15  <PublicServer> <Vinnie> back
19:34:21  <PublicServer> *** Vinnie has joined company #1
19:34:22  <PublicServer> *** Game unpaused (number of players)
19:34:34  <PublicServer> <V453000> :)
19:34:44  <PublicServer> <Vinnie> was finisching stable
19:36:47  *** Train_ has joined #openttdcoop
19:37:30  <PublicServer> <Vinnie> found a gap on the ml after 500 years
19:37:40  <Train_> hello
19:37:46  <PublicServer> <Vinnie> hey train
19:37:54  <Train_> what was the command for the pw?
19:37:58  <PublicServer> <V453000> hi
19:38:00  <PublicServer> <V453000> @@quickstart
19:38:01  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
19:38:32  <Train_> !password
19:38:32  <PublicServer> Train_: induct
19:38:54  <PublicServer> <Vinnie> are you building something V?
19:38:56  <PublicServer> *** Train joined the game
19:38:57  <Train_> i'm coming
19:39:04  <PublicServer> <V453000> fixing some minor things here and there
19:40:36  <PublicServer> *** Train has joined company #1
19:40:50  <PublicServer> *** 1ntexon joined the game
19:40:52  <PublicServer> <Train> hi
19:40:54  <PublicServer> <1ntexon> hi
19:40:58  <PublicServer> <Vinnie> hello
19:41:00  <PublicServer> <V453000> hihi
19:41:21  <PublicServer> ***  made screenshot at 000112A2: http://ps.openttdcoop.org/publicserver/webcam/000112A2.png
19:42:27  <PublicServer> <Vinnie> @@(gap 3)
19:42:27  <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
19:42:35  <PublicServer> <Vinnie> fool
19:42:45  <PublicServer> <Train> bridge calculator  :)
19:44:31  <PublicServer> <Train> What is at (...)   ?
19:44:33  <PublicServer> <V453000> -.-
19:44:36  <PublicServer> <Train> :(
19:44:53  <V453000> !rcon set max_trains 1402
19:44:53  <PublicServer> V453000: CmdBuildSingleSignal           Vinnie  date:2510-06-03  tile:0002733B  p1:00005005 p2:00000000 text: price:65
19:44:53  <PublicServer> V453000: CmdBuildSingleSignal           Vinnie  date:2510-06-03  tile:0002733B  p1:00005005 p2:00000000 text: price:0
19:44:53  <PublicServer> V453000: CmdBuildSingleSignal           Vinnie  date:2510-06-03  tile:0002733B  p1:00005005 p2:00000000 text: price:0
19:45:12  <V453000> !rcon set max_trains 1400
19:45:16  <PublicServer> <Vinnie> i can see logs is this correct?
19:45:24  <PublicServer> <Train> where?
19:45:34  <PublicServer> <Vinnie> irc
19:45:44  <PublicServer> <V453000> there is no IP so why not
19:46:10  <PublicServer> <Vinnie> all see that i play with signals
19:46:13  <PublicServer> <Vinnie> :P
19:46:44  <PublicServer> <Train> what means that?
19:49:04  <PublicServer> <Vinnie> ahh we got work
19:49:10  <PublicServer> <Train> where?
19:49:16  <PublicServer> <Vinnie> Food pickup Wheat is jammed
19:49:20  <PublicServer> <V453000> no
19:49:26  <PublicServer> <V453000> that is just the remains from the crash
19:49:33  <PublicServer> <Vinnie> merger blocks platforms\
19:49:47  <PublicServer> <Vinnie> ohh i missed the crash
19:53:33  <PublicServer> *** V453000 has joined spectators
19:53:44  <V453000> coming soon
19:53:48  *** fonsinchen has joined #openttdcoop
19:53:48  <PublicServer> <Train> ok
19:54:07  <PublicServer> <Train> Vinnie, can i fix something easy?
19:54:21  <PublicServer> <Vinnie> hmm no easy left
19:54:25  <PublicServer> <Train> :(
19:54:43  <PublicServer> <Vinnie> lets look at the signlist if there are any !fix
19:55:41  <PublicServer> <Train> no bridges anymore :D
19:55:54  <PublicServer> <Vinnie> obsolete
19:56:06  <PublicServer> *** Train has left the game (connection lost)
19:56:22  <PublicServer> ***  made screenshot at 00036393: http://ps.openttdcoop.org/publicserver/webcam/00036393.png
19:56:38  <Train_> !password
19:56:38  <PublicServer> Train_: mealed
19:57:04  <Train_> i'm coming back
19:57:26  <Train_> !password
19:57:26  <PublicServer> Train_: mealed
19:57:41  <PublicServer> *** Train joined the game
19:57:45  <PublicServer> <Train> i'm back...
19:57:52  <PublicServer> *** Train has joined company #1
19:58:04  <PublicServer> <Vinnie> no problems
19:59:46  <PublicServer> <Vinnie> wow removing bridges would actually mess up the merger
19:59:53  <PublicServer> <Vinnie> @BBH02
20:00:07  <PublicServer> <Vinnie> jammed ml
20:01:41  <PublicServer> <Train> can i attach a wood?
20:01:51  <PublicServer> <Vinnie> we hit the trainlimit
20:01:57  <PublicServer> <Vinnie> so you cant add trains
20:02:13  <PublicServer> <Train> make it higher    :D
20:02:23  <PublicServer> <Vinnie> i am no admin :)
20:02:37  <PublicServer> <Train> V, can you make it higher?
20:03:00  * Train_ slaps V453000 around a bit with a large fishbot
20:03:16  <PublicServer> <Train> Ups
20:03:22  <PublicServer> <Train> what means thatß
20:03:28  <PublicServer> <Train> hat?
20:03:30  <PublicServer> <Train> ...
20:03:48  <PublicServer> <Train> what means the fishbot thing?
20:04:02  <PublicServer> <Vinnie> pff i will just redo that merger
20:04:05  *** Chillosophy has quit IRC
20:04:29  <PublicServer> <Train> what means that fishbot thing?
20:04:46  <PublicServer> <Vinnie> i dont know
20:06:51  <PublicServer> <Train> What means" query"  ?
20:07:55  *** Chillosophy has joined #openttdcoop
20:08:29  <PublicServer> <Train> should we ask V. for setting the trainlimit higher?
20:11:22  <PublicServer> ***  made screenshot at 00036D9E: http://ps.openttdcoop.org/publicserver/webcam/00036D9E.png
20:14:54  <Tray> !password
20:14:54  <PublicServer> Tray: majors
20:15:01  <PublicServer> *** 1ntexon has left the game (connection lost)
20:15:24  <PublicServer> *** Tray joined the game
20:15:28  <PublicServer> <Train> I finish for today
20:15:30  <PublicServer> <Train> hi tray
20:15:44  <PublicServer> <Train> cu tomorrow or somewhen else...
20:15:50  <PublicServer> *** Train has left the game (leaving)
20:15:55  <PublicServer> <Vinnie> cya
20:16:58  <Train_> Maybe i will start my own "instant" server tomorrow...
20:17:58  <Train_> Then the server is called "Yoshi's server"
20:18:01  <Train_> bye
20:18:25  *** Train_ has quit IRC
20:19:24  <PublicServer> <Vinnie> hmm that has failed
20:23:46  <PublicServer> <Vinnie> im working tray
20:24:17  <PublicServer> <Tray> no offense I'm just enjoing your work and wantr to add a comment (:
20:24:57  *** Guvnor has joined #openttdcoop
20:25:09  *** thgergo has joined #openttdcoop
20:25:12  <PublicServer> <Vinnie> nice
20:25:16  <PublicServer> <Vinnie> looks better now
20:26:22  <PublicServer> ***  made screenshot at 00036D94: http://ps.openttdcoop.org/publicserver/webcam/00036D94.png
20:28:23  *** Firartix has quit IRC
20:41:22  <PublicServer> ***  made screenshot at 00036F98: http://ps.openttdcoop.org/publicserver/webcam/00036F98.png
20:42:01  *** Sepp_ has joined #openttdcoop
20:43:16  <CyberSoul> !password
20:43:16  <PublicServer> CyberSoul: wirier
20:43:32  <PublicServer> *** CyberSoul joined the game
20:43:41  <PublicServer> *** V453000 has joined company #1
20:43:46  <CyberSoul> heyo Vinnie
20:43:51  <PublicServer> <Vinnie> ahh i am happy
20:43:59  <PublicServer> <Vinnie> hello CyberSoul
20:44:05  <PublicServer> <V453000> hi
20:44:22  <PublicServer> *** Sepp joined the game
20:44:23  <PublicServer> <Sepp> hey
20:44:25  <PublicServer> <Vinnie> hello
20:44:29  <PublicServer> <V453000> yey, hi Sepp :)
20:45:05  <PublicServer> <Vinnie> 3+3>3 is madness :D
20:46:57  <Razaekel> MADNESS!?
20:46:58  <CyberSoul> Heyo V and Sepp too
20:46:59  <Razaekel> THIS
20:47:00  <Razaekel> IS
20:47:03  <Razaekel> SPARTA!
20:47:04  <CyberSoul> and Raz
20:47:05  <Razaekel> >.>
20:47:09  <PublicServer> <Vinnie> AHHHHHHHH
20:47:23  <PublicServer> <Sepp> lol whats with these pipeline grfs :>
20:47:37  <PublicServer> <V453000> ^_^
20:47:39  <PublicServer> <V453000> they are. :)
20:48:06  <PublicServer> <V453000> industrial stations renewal sucks on snow, so pipelines are the only real choice :)
20:48:25  <Razaekel> you could use those piplines to make a station that makes no sense
20:48:27  <Razaekel> o wait
20:48:32  <Razaekel> V already did that
20:48:36  <PublicServer> <Sepp> seeing them the first time :P
20:48:37  <PublicServer> <V453000> :D
20:48:46  <Razaekel> !password
20:48:46  <PublicServer> Razaekel: wirier
20:48:54  <PublicServer> <V453000> that station DOES make sense :P
20:49:00  <PublicServer> <V453000> to me ...
20:49:14  <PublicServer> *** Razaekel joined the game
20:49:18  <PublicServer> <Vinnie> V you banned my buddy
20:49:23  <Razaekel> if you're the only person it makes sense to
20:49:26  <PublicServer> <V453000> ediz?
20:49:29  <Razaekel> it doesn't make sense
20:49:37  <PublicServer> <Vinnie> yeah he was the only one calling me winnie
20:49:43  <PublicServer> <Vinnie> no one else does that
20:49:50  <PublicServer> <V453000> Razaekel: that might change with time ;)
20:50:01  <Razaekel> doubt it
20:50:07  <Razaekel> you have your own special brand of crazy
20:50:09  <PublicServer> <V453000> Vinnie: too bad :)
20:50:24  <PublicServer> <V453000> Razaekel: maybe, but people can learn it ;)
20:50:35  <PublicServer> <Razaekel> oh great >.>
20:50:41  <PublicServer> <Razaekel> a bunch of V's running around
20:54:08  <PublicServer> <Razaekel> CL3, right?
20:54:14  <PublicServer> <V453000> ofc
20:54:16  <PublicServer> <Razaekel> just checking
20:54:22  <PublicServer> <V453000> :)
20:54:37  <PublicServer> <Razaekel> rebuilding a station for more capcity
20:54:49  <PublicServer> <Vinnie> please rebuild V drop
20:55:11  <PublicServer> <Razaekel> nothing wrong with the drop :-P
20:55:31  <PublicServer> <Razaekel> and if it's V's, im not touching it
20:55:38  <PublicServer> <Razaekel> i swear his stuff runs on black magic
20:56:01  <PublicServer> <V453000> black magic, sounds evil
20:56:11  <PublicServer> <Vinnie> why does no one dares to toutch it
20:56:23  <PublicServer> ***  made screenshot at 00033168: http://ps.openttdcoop.org/publicserver/webcam/00033168.png
20:56:23  <PublicServer> <Vinnie> touch
20:57:26  <PublicServer> *** Sepp has left the game (leaving)
20:57:39  *** Sepp_ has quit IRC
20:59:31  <PublicServer> <Vinnie> can we add more trains?
20:59:45  <PublicServer> <V453000> I guess we can
20:59:56  <V453000> !rcon set max_trains 1444
20:59:57  <PublicServer> <Vinnie> like 50?
20:59:57  <planetmaker> !rcon max_trains
20:59:57  <PublicServer> planetmaker: you are not allowed to use !rcon
21:00:00  <planetmaker> :-O
21:00:06  *** planetmaker has left #openttdcoop
21:00:09  *** planetmaker has joined #openttdcoop
21:00:09  *** Webster sets mode: +o planetmaker
21:00:13  <planetmaker> !rcon max_trains
21:00:13  <PublicServer> planetmaker: ERROR: command not found
21:00:14  <PublicServer> <Vinnie> pm more?
21:00:27  <V453000> maybe use set :p
21:00:34  <planetmaker> !rcon set max_trains
21:00:34  <PublicServer> planetmaker: Current value for 'max_trains' is: '1444' (min: 0, max: 5000)
21:00:39  <planetmaker> helps definitey ;-)
21:01:04  <planetmaker> Vinnie, I don't mind more or less (I haven't played this map). But I mind ap+ not granting me rcon ;-)
21:01:11  <PublicServer> <V453000> I would not add anything to MSH 01, but foop plants might get some stuff :)
21:01:42  <PublicServer> <V453000> wood station is also barely working
21:01:52  <PublicServer> <Razaekel> the wood drop?
21:02:10  <PublicServer> <V453000> yes :)
21:02:11  *** Tepo99 has joined #openttdcoop
21:02:55  <PublicServer> <Razaekel> wtf
21:03:01  <PublicServer> <Razaekel> why is there a shortcut?
21:03:08  <PublicServer> <V453000> coal and gold is to be added imo
21:03:22  <PublicServer> <V453000> shortcut?
21:03:29  <PublicServer> <Razaekel> look at !<-- shortcut!
21:03:57  <PublicServer> <Razaekel> cleobury mortimer mines and woods goes onto the SLH exit line then go back in
21:04:07  <PublicServer> <V453000> now that is nice WTF
21:04:36  <PublicServer> <V453000> just like some pointless reverser at SLH 08
21:04:47  <PublicServer> <V453000> maybe I am too stupid to understand it, but I do not see the reason for that
21:04:55  *** Tepo99 has left #openttdcoop
21:05:13  <PublicServer> <Vinnie> ohh i made a memory at some stupid depot
21:05:18  <PublicServer> <Vinnie> lets see if it is used
21:05:30  <PublicServer> <V453000> who added Train 1404
21:05:33  <PublicServer> <Razaekel> me
21:05:45  <PublicServer> <V453000> add coal or gold trains please
21:05:53  <PublicServer> <Razaekel> >.>
21:05:55  <PublicServer> <V453000> we can stress the wood drop with food
21:06:11  <PublicServer> <Vinnie> can i remove the stupid overflow @ SLH01
21:06:13  <PublicServer> <Razaekel> eh?
21:06:17  <PublicServer> <Vinnie> not used
21:06:21  <PublicServer> <Razaekel> why would you send food to wood?
21:06:31  <PublicServer> <V453000> cause there is the food drop
21:06:34  <planetmaker> same thing. Just harder to chew on
21:06:41  <PublicServer> <V453000> :DD
21:07:10  <PublicServer> <Razaekel> i was adding those trains cause that station has too much wood waiting
21:07:12  <PublicServer> <Razaekel> but
21:07:26  <PublicServer> <Razaekel> oh boy
21:07:30  <PublicServer> <V453000> no care about that :)
21:07:42  <PublicServer> <V453000> 10 forests next to each other are mental already
21:08:06  <PublicServer> <Razaekel> lol 24 plats
21:10:25  <PublicServer> <Vinnie> can i fix shortcut?
21:10:48  <PublicServer> <V453000> the looparound in the SL?
21:10:52  <PublicServer> <Vinnie> yes
21:10:56  <PublicServer> <V453000> sure
21:10:56  <PublicServer> <Vinnie> real easy
21:11:23  <PublicServer> ***  made screenshot at 000142CA: http://ps.openttdcoop.org/publicserver/webcam/000142CA.png
21:13:23  <PublicServer> *** CyberSoul has left the game (connection lost)
21:13:25  <PublicServer> *** Razaekel has left the game (connection lost)
21:13:50  <PublicServer> *** V453000 has left the game (connection lost)
21:14:02  <V453000> !password
21:14:02  <PublicServer> V453000: hinges
21:14:32  <PublicServer> *** V453000 joined the game
21:16:04  <PublicServer> *** CyberSoul joined the game
21:16:28  <PublicServer> <Vinnie> welwyn garden city east has a nice junction
21:17:12  <PublicServer> *** Razaekel joined the game
21:17:31  <PublicServer> <CyberSoul> yeah, interesting prio indeed
21:18:08  <PublicServer> <Razaekel> heh, nice
21:19:27  <PublicServer> <Vinnie> stupid pbs prio i can do it without
21:20:33  <Razaekel> too bad we can't do a map where the objective is to get every industry to max capacity >.>
21:20:37  <Razaekel> or max production
21:20:57  <PublicServer> <V453000> why not
21:21:09  <PublicServer> <Vinnie> SRNW would do that fast with maglev
21:21:17  <PublicServer> <V453000> if FIRS got the changes that could be expected, it would be easily possible
21:21:44  <Razaekel> well, if you disabled automatic industry creation, i guess it could be possible
21:21:58  <PublicServer> <V453000> that can be disabled :)
21:22:28  <PublicServer> <V453000> but with normal industries I think it is pretty much sure that at least one of them will drop :)
21:22:39  <PublicServer> *** mfb joined the game
21:22:50  <PublicServer> <V453000> hi
21:22:52  <PublicServer> *** Razaekel has left the game (connection lost)
21:23:00  <Razaekel> srnw with dummy trains?
21:23:08  <PublicServer> <V453000> mfb, what is the point of SLH 01 "overflow" or whatever is that supposed to do
21:23:58  <PublicServer> <mfb> preston woods had a low production some time ago and I didn't want to block the line with the trains
21:24:09  <PublicServer> <mfb> and some people were adding lost trains to the SL, jamming the stations
21:24:25  <PublicServer> <mfb> so I fixed both with that thing
21:24:37  <PublicServer> <mfb> can be removed now
21:24:41  <Guvnor> Gents, in order to join to i need to be running exactly version r22148?  Can I be running newer?  I downloaded r22223 and cannot join
21:24:47  <PublicServer> <V453000> should be probably :)
21:24:55  <PublicServer> <V453000> ofc you have to get the exact version
21:24:57  <PublicServer> <V453000> and hello :)
21:25:01  <PublicServer> <V453000> @@quickstart
21:25:02  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:25:05  <Guvnor> cool thanks!
21:25:09  <PublicServer> <V453000> ^all the help you need :)
21:25:14  <PublicServer> <V453000> otherwise feel free to ask :)ú
21:25:18  <PublicServer> <V453000> -ú
21:26:23  <PublicServer> ***  made screenshot at 0000361F: http://ps.openttdcoop.org/publicserver/webcam/0000361F.png
21:28:22  <PublicServer> *** Vinnie has left the game (leaving)
21:30:43  <Guvnor> !dl lin w64
21:30:43  <PublicServer> Guvnor: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-linux-generic-i686.tar.xz
21:31:07  <PublicServer> <mfb> we have some lost trains near SLH20
21:31:22  <Guvnor> !dl win64
21:31:22  <PublicServer> Guvnor: http://binaries.openttd.org/nightlies/trunk/r22148/openttd-trunk-r22148-windows-win64.zip
21:31:25  <PublicServer> <mfb> 1274 for example
21:32:05  <PublicServer> <V453000> :<
21:32:39  <PublicServer> <mfb> ok now it is right
21:32:54  <PublicServer> <mfb> you are working at BBH05?
21:33:13  <PublicServer> <V453000> there was just one gap
21:33:19  <PublicServer> <mfb> oh ok
21:33:21  <PublicServer> <V453000> so I would not call it working :)
21:33:49  <PublicServer> <mfb> again lost trains
21:33:58  *** TroyMcClure_ has joined #openttdcoop
21:34:19  <PublicServer> <mfb> goods1 drop -> slh 10
21:35:24  <PublicServer> <mfb> they take the wrong way at bbh05
21:35:59  <PublicServer> <mfb> hmm no
21:36:21  <PublicServer> <V453000> I do not see the issue so far :(
21:36:21  <PublicServer> <mfb> they take drop1->slh20-> turn around -> slh 20 -> ...
21:36:27  <PublicServer> <V453000> yes
21:37:30  <PublicServer> <mfb> again..
21:37:56  *** TroyMcClure has quit IRC
21:39:43  <PublicServer> <mfb> strange thing
21:40:06  <PublicServer> <V453000> yes :(
21:41:13  <PublicServer> <mfb> no
21:41:24  <PublicServer> ***  made screenshot at 0003666B: http://ps.openttdcoop.org/publicserver/webcam/0003666B.png
21:44:51  <PublicServer> <mfb> works
21:45:07  <PublicServer> <V453000> where was the issue
21:45:22  <PublicServer> <mfb> I added EOLs to both roro-stations
21:45:32  <PublicServer> <mfb> a workaround, not a fix
21:45:42  <PublicServer> <V453000> i see
21:45:59  <Vinnie> !password
21:45:59  <PublicServer> Vinnie: scuffs
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21:46:10  <PublicServer> *** Vinnie joined the game
21:46:18  *** TroyMcClure has joined #openttdcoop
21:47:16  <TroyMcClure> #openttdcoop.stable
21:47:22  <TroyMcClure> Vinnie?
21:47:27  <PublicServer> <Vinnie> yes
21:47:29  <PublicServer> <V453000> yes
21:47:32  <PublicServer> <Vinnie> you are on ps
21:47:54  <TroyMcClure> there's a pass to get into the server
21:48:02  <TroyMcClure> how to request that (in the future)
21:48:12  <Vinnie> we know in the quickstart it says how to get it
21:48:13  <V453000> @quickstart
21:48:14  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
21:48:46  <TroyMcClure> If you were pointed here, and ask questions about things covered here, it is likely you'll be sent back here again.
21:48:50  <TroyMcClure> :P
21:49:05  <mfb-> right
21:49:49  <Vinnie> if you enter the webpage search for this text " On connection to the server, you can join as a regular player, or as a spectator (recommended if you're brand new to coop). Both options will prompt you for a password."
21:50:04  <Vinnie> i cant make it easier without telling it
21:50:33  <TroyMcClure> @password
21:50:35  <TroyMcClure> er
21:50:40  <TroyMcClure> #password
21:50:41  <TroyMcClure> :P
21:50:45  <TroyMcClure> !password
21:50:45  <PublicServer> TroyMcClure: scuffs
21:51:06  <PublicServer> *** Troy McClure joined the game
21:51:13  <PublicServer> <Vinnie> welcome troy
21:51:49  <PublicServer> <Troy McClure> let see how long my connection lasts:P
21:56:24  <PublicServer> ***  made screenshot at 0000FA25: http://ps.openttdcoop.org/publicserver/webcam/0000FA25.png
21:58:59  <PublicServer> <Troy McClure> still in building stage?
21:59:13  <PublicServer> <V453000> slowly proceeding to finalizing
22:00:08  <PublicServer> <Troy McClure> from what I've been able to see it does like quite final already
22:00:14  <PublicServer> <Troy McClure> so just asking
22:00:34  <Guvnor> !password
22:00:34  <PublicServer> Guvnor: muzzle
22:01:07  <PublicServer> *** Guvnor joined the game
22:01:14  <PublicServer> <V453000> welcome :)
22:01:19  <Guvnor> hello!
22:01:25  <PublicServer> <Vinnie> hello
22:02:46  <PublicServer> *** V453000 has left the game (connection lost)
22:02:50  <V453000> gnight
22:02:55  <PublicServer> <mfb> good night
22:02:57  *** fonsinchen has quit IRC
22:02:57  <PublicServer> <Vinnie> cya
22:03:05  <PublicServer> <Troy McClure> hmm, station spread 64
22:03:05  <PublicServer> <Troy McClure> gn
22:03:23  <PublicServer> <Vinnie> Troy McClure:  but not abused
22:03:26  <PublicServer> <CyberSoul> gn V
22:03:41  <PublicServer> <CyberSoul> i think i'm off too
22:03:55  <PublicServer> *** Troy McClure has left the game (connection lost)
22:04:06  <TroyMcClure> I'll check in next game
22:04:22  <PublicServer> *** CyberSoul has left the game (leaving)
22:04:38  <PublicServer> <Vinnie> gn cyber
22:04:58  <TroyMcClure> #openttd
22:05:30  <PublicServer> <Vinnie> ok gn people
22:05:33  <PublicServer> *** Vinnie has left the game (leaving)
22:10:29  <PublicServer> *** Tray has left the game (connection lost)
22:11:24  <PublicServer> ***  made screenshot at 00037596: http://ps.openttdcoop.org/publicserver/webcam/00037596.png
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22:23:09  <Guvnor> !help
22:23:09  <PublicServer> Guvnor: http://www.openttdcoop.org/wiki/IRC_Commands
22:24:31  <Guvnor> !curve
22:24:31  <PublicServer> Guvnor: http://www.openttdcoop.org/wiki/Max_Curve_Speed
22:25:06  *** Razaekel has quit IRC
22:25:55  <Guvnor> !players
22:25:57  <PublicServer> Guvnor: Client 820 (Orange) is mfb, in company 1 (PSG 202)
22:25:57  <PublicServer> Guvnor: Client 830 (Orange) is Guvnor, in company 1 (PSG 202)
22:26:37  <Guvnor> !playercount
22:26:37  <PublicServer> Guvnor: Number of players: 2 (0 spectators)
22:30:42  <PublicServer> *** Guvnor has left the game (connection lost)
22:30:42  <PublicServer> *** Game paused (number of players)
22:38:39  *** lych has joined #openttdcoop
22:38:45  <lych> !info
22:38:45  <PublicServer> lych: #:1(Orange) Company Name: 'PSG 202'  Year Founded: 1950  Money: 15770111198  Loan: 0  Value: 15777765035  (T:1442, R:0, P:1, S:0) unprotected
22:38:48  <lych> !password
22:38:48  <PublicServer> lych: vicars
22:39:08  <PublicServer> *** mfb has left the game (leaving)
22:41:24  <PublicServer> ***  made screenshot at 0000EBB6: http://ps.openttdcoop.org/publicserver/webcam/0000EBB6.png
22:41:31  *** lych has quit IRC
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22:55:29  *** ChanServ sets mode: +o Thraxian|Work
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23:29:38  <Guvnor> !playercount
23:29:38  <PublicServer> Guvnor: Number of players: 0 (0 spectators)
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