Config
Log for #openttdcoop on 22nd March 2011:
Times are UTC Toggle Colours
00:27:55  <PublicServer> *** sharpy has left the game (connection lost)
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07:13:05  <CyberSoul> @gap 6
07:13:05  <Webster> CyberSoul: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4.
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08:34:02  <V453000> !password
08:34:02  <PublicServer> V453000: prisms
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09:42:20  <Tray> !password
09:42:20  <PublicServer> Tray: prisms
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09:43:16  <V453000> morning :p
09:43:26  <PublicServer> <Tray> good morning
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13:08:13  <Tray> !password
13:08:13  <PublicServer> Tray: enzyme
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13:25:06  <PublicServer> ***  made screenshot at 000064CF: http://ps.openttdcoop.org/publicserver/webcam/000064CF.png
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13:46:37  <Lukeus_Maximus> !help
13:46:38  <PublicServer> Lukeus_Maximus: http://www.openttdcoop.org/wiki/IRC_Commands
13:46:47  <Lukeus_Maximus> It's been a while
13:46:59  <Lukeus_Maximus> !password
13:46:59  <PublicServer> Lukeus_Maximus: enzyme
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18:41:40  <Tray> !players
18:41:43  <PublicServer> Tray: There are currently no clients connected to the server
18:45:04  <Tray> !password
18:45:04  <PublicServer> Tray: primly
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19:48:43  <Ammler> !info
19:48:43  <PublicServer> Ammler: #:1(Orange) Company Name: 'Black & Co.'  Year Founded: 1950  Money: 1075849010  Loan: 0  Value: 1081727407  (T:137, R:0, P:33, S:0) unprotected
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21:14:30  <Tray> !password
21:14:30  <PublicServer> Tray: bayous
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21:16:42  <PublicServer> <V453000> hi
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21:17:27  <Tray> hi, V
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21:25:07  <PublicServer> ***  made screenshot at 0002E355: http://ps.openttdcoop.org/publicserver/webcam/0002E355.png
21:28:58  <PublicServer> <Tray> V is it possible in sector 6 to build a TL6 drop at the OIL&Rubber Drop without TL17Transfers?
21:29:20  <PublicServer> <V453000> what do you mean
21:29:40  <PublicServer> <Tray> Sector 6 lacks a Oil and Rubber Station
21:29:54  <PublicServer> <Tray> But in Sector 6 is the TL17 Oil and Rubber Drop
21:29:54  <PublicServer> <V453000> I see, you want to connect TL6 directly to the drop?
21:30:00  <PublicServer> <Tray> yes
21:30:19  <PublicServer> <V453000> hmmmm
21:30:38  <PublicServer> <V453000> that actually is not a bad idea
21:30:49  <PublicServer> *** V453000 has left the game (connection lost)
21:30:51  <PublicServer> *** Game paused (number of players)
21:30:56  <V453000> !password
21:30:57  <PublicServer> V453000: crumbs
21:31:16  <PublicServer> *** Game still paused (number of players)
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21:31:33  <PublicServer> <V453000> hmm
21:32:23  <PublicServer> <V453000> in such a case we probably should split drops into 2 stations
21:32:57  <PublicServer> <Tray> One for each TL? Or what do you mean?
21:33:07  <PublicServer> <V453000> yes
21:40:08  <PublicServer> ***  made screenshot at 0002F1D7: http://ps.openttdcoop.org/publicserver/webcam/0002F1D7.png
21:40:36  <PublicServer> <V453000> btw if for one, then for all the drops that way ;)
21:41:16  <PublicServer> <V453000> well, 4 :) 2 do not get primaries
21:41:44  <PublicServer> <Tray> And the other sectors arn't finished now, so it's not a problem
21:42:02  <PublicServer> <V453000> exactly
21:47:18  <PublicServer> *** Chris Booth joined the game
21:48:41  <PublicServer> <Chris Booth> V453000 you know Otuenga South has a loop without back?
21:48:51  <PublicServer> <Chris Booth> @!this
21:49:39  <PublicServer> <Chris Booth> shall I change it?
21:49:49  <PublicServer> <Chris Booth> otherwise it may be used a loop by lost trains
21:50:08  <PublicServer> <V453000> uh, isnt any roro station the same ?
21:50:15  <PublicServer> <V453000> without the slight penalty
21:51:39  <PublicServer> <V453000> it definitely is worse than a normal roro, but I cannot say if it is worse enough to make anything bad as result :)
21:52:09  <PublicServer> <Chris Booth> `
21:52:26  <PublicServer> <Chris Booth> yes the same as a ro-ro realy
21:52:34  <PublicServer> <Chris Booth> but with 0 penalty
21:52:39  <PublicServer> <Chris Booth> we can leave it as it is for now
21:55:08  <PublicServer> ***  made screenshot at 00032DC1: http://ps.openttdcoop.org/publicserver/webcam/00032DC1.png
21:55:14  <Tray> @gap 6
21:55:14  <Webster> Tray: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4.
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21:58:30  <MrD2DG> !password
21:58:30  <PublicServer> MrD2DG: barren
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21:58:46  <PublicServer> <MrD2DG> Hi
21:58:48  <PublicServer> <V453000> hi
21:59:02  <PublicServer> <Tray> hi
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22:03:21  <V453000> md_: see @quickstart and welcome :P
22:03:30  <md_> @quickstart
22:03:31  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
22:03:36  <md_> thanks
22:03:40  <V453000> np
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22:05:18  <Chris_Booth> md_: you many want to chose another nick name, or register md with channel server
22:06:01  <md_> yeah, my usual nick is taken on this network. i'll settle on something.
22:06:23  <md_> i've just been playing single player trying to use the same NewGRFs and advanced settings I see on the website
22:06:43  <PublicServer> <Tray> Sector 06 is finished, I think.
22:06:55  <PublicServer> <MrD2DG> Im just conencting rubber plantations
22:07:09  <PublicServer> <MrD2DG> Dunno if i should connect to SLH06-04 or 04
22:07:13  <PublicServer> <MrD2DG> *03
22:07:15  <PublicServer> <V453000> you also need TL17 drop waypoint
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22:07:35  <PublicServer> <Tray> We do?
22:07:37  *** Krymise_ is now known as Krymise
22:07:44  <PublicServer> <V453000> we could make penalties there, but that would be dirty, a waypoint is cleaner
22:07:54  <PublicServer> <MrD2DG> I thought that was only for SLH's with transfers
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22:08:00  <PublicServer> <V453000> I think trains even have penalties for short stations, but be sure
22:08:13  <PublicServer> <V453000> MrD2DG: update of plan, see message board or plan
22:08:22  <PublicServer> <Tray> That's why I made two way EOL
22:08:25  <PublicServer> <MrD2DG> I saw the TL6 bit
22:08:31  <PublicServer> <Tray> I thought that would be enough
22:08:53  <PublicServer> <MrD2DG> So all i do is dedicate a line to TL17?
22:09:35  <PublicServer> <V453000> Tray: 1. the eol could be red even when 2 TL6 trains come close after each other, 2. it is not "fail-safe" - it could  block itself, 3. I would recommend to make waypoints
22:10:00  <PublicServer> <Tray> okay
22:10:08  <PublicServer> ***  made screenshot at 0002736B: http://ps.openttdcoop.org/publicserver/webcam/0002736B.png
22:10:28  <PublicServer> <V453000> MrD2DG: we just got rid of the few useless transfers
22:11:30  <PublicServer> <Chris Booth> I offisial love DWE
22:11:41  <PublicServer> <MrD2DG> Im still confused :S, So all I do is make a TL17 waypoint on a branch?
22:11:50  <PublicServer> <Chris Booth> yes
22:11:58  <PublicServer> <Chris Booth> and add it to the TL7 orders
22:12:04  <PublicServer> <Chris Booth> so trains don't get lost
22:12:12  <PublicServer> <MrD2DG> But not TL17 trains use it...
22:12:15  <PublicServer> <MrD2DG> *no
22:12:26  <PublicServer> <Chris Booth> where is this?
22:12:34  <PublicServer> <MrD2DG> SLH 05-06
22:12:38  <PublicServer> *** MrD2DG has left the game (connection lost)
22:13:00  <MrD2DG> SLH-06 03
22:13:06  <MrD2DG> !password
22:13:06  <PublicServer> MrD2DG: leaden
22:13:14  <PublicServer> <V453000> wha?
22:13:26  <PublicServer> *** MrD2DG joined the game
22:13:39  <PublicServer> <V453000> TL17 drop waypoint, as it is there
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22:13:53  <PublicServer> <V453000> no waypoints at standard SLHs
22:14:03  <PublicServer> <MrD2DG> Thats what i just said
22:14:05  <PublicServer> <Chris Booth> yeah was just about to say that
22:14:09  <PublicServer> <MrD2DG> So its fine?
22:14:15  <PublicServer> <V453000> SLH 06-02 will need the other connection though
22:14:18  <PublicServer> <Chris Booth> unless you have a transfer you don't need it
22:14:25  <PublicServer> <V453000> oh, nevermind, ignore the thing I said about 06-02
22:14:29  <PublicServer> <MrD2DG> Hmm some trains keep using the SLH to turn around
22:14:35  <PublicServer> <V453000> yes, it is fine, just add it to the TL17 train orders
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22:15:09  <PublicServer> <Chris Booth> I am going to be honest why is SLH 06 04 needed?
22:15:23  <PublicServer> <V453000> it is not
22:15:25  <PublicServer> <MrD2DG> I think there is a missing connection @ SLH 06-02
22:15:56  <PublicServer> <Tray> I build it to connect Tauto Forest while I thought SLH 06-03 is a TransferHUB
22:16:02  <PublicServer> <Chris Booth> SLH 06 02 can't reacfh SLH 06 04
22:16:16  <PublicServer> <MrD2DG> Thats why then...
22:16:27  <PublicServer> <Chris Booth> which is a bit strange
22:16:31  <PublicServer> <Tray> Oh.
22:16:35  <PublicServer> <V453000> SLH 06-03 should replace it anyway
22:16:39  <PublicServer> <V453000> so imo 04 should be deleted
22:16:57  <PublicServer> <Chris Booth> means the Paengawama West will be broken
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22:21:53  <PublicServer> *** MrD2DG has left the game (connection lost)
22:22:11  <MrD2DG> I keep getting cut off, weird...
22:22:14  <MrD2DG> !password
22:22:14  <PublicServer> MrD2DG: leaden
22:22:31  <PublicServer> *** MrD2DG joined the game
22:24:33  <PublicServer> <Tray> SLH 06-04 gone ):
22:25:00  <PublicServer> <MrD2DG> :P
22:25:08  <PublicServer> ***  made screenshot at 0002696C: http://ps.openttdcoop.org/publicserver/webcam/0002696C.png
22:27:32  <PublicServer> <Tray> MrD2DG: I think you can just merge the both lines, they isn't much traffic expected so no need for LL RR SL
22:27:54  <PublicServer> <MrD2DG> Ok ill merge after Topera North
22:28:08  <PublicServer> <MrD2DG> Theres a TL17 trains stuck in the rubber drop :)
22:28:30  <PublicServer> <Tray> what the f?
22:28:34  <PublicServer> <MrD2DG> xD
22:28:45  <PublicServer> <MrD2DG> I think it happened before the waypoints were corrected
22:29:23  <PublicServer> <MrD2DG> Doone :)
22:29:47  <PublicServer> <Tray> Hrm.
22:29:49  <PublicServer> <Tray> strange
22:30:55  <PublicServer> <Chris Booth> I need to set it so block signal are default again
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22:50:18  <PublicServer> <MrD2DG> Was there only 2 trains?
22:50:28  <PublicServer> <Tray> I think so
22:51:14  <PublicServer> <MrD2DG> Hate it when industries close
22:51:34  <PublicServer> <Tray> We all do.
22:51:56  <PublicServer> <Tray> except for this poping out industries in station areas o:
22:52:03  <PublicServer> <MrD2DG> Was just gonna say that :P
22:53:21  <PublicServer> <Tray> Sector 06 is doing well. (:
22:53:33  <PublicServer> <MrD2DG> Yep its basically finished ^^
22:53:56  <PublicServer> <Tray> needs another SLH at Muldoonston
22:54:26  <PublicServer> <Tray> but despite of that, it's finished. (:
22:54:26  <PublicServer> <MrD2DG> Ahh
22:54:29  <PublicServer> <MrD2DG> Yeah
22:55:09  <PublicServer> ***  made screenshot at 000315A2: http://ps.openttdcoop.org/publicserver/webcam/000315A2.png
22:58:31  <PublicServer> <Chris Booth> I like a bit of Kiwi Bush :D
22:58:50  <PublicServer> <MrD2DG> :P
22:59:15  <PublicServer> <Chris Booth> MrD2DG you rude boy
22:59:24  <PublicServer> <MrD2DG> I said nothing ;)
23:04:46  <PublicServer> <MrD2DG> So for all industies west of SLH 03-02 (which goes all the way up to BBH01) is a new SLH needed?
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23:12:18  <PublicServer> <Chris Booth> an SLH near Marshallston wouldn't be out of the question
23:12:24  <PublicServer> <Chris Booth> but would have to have transfers
23:12:52  <PublicServer> <MrD2DG> I was talking about industries on the onther side of the ML
23:12:54  <PublicServer> <MrD2DG> Sector 3
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23:20:25  <PublicServer> <Chris Booth> no SLHs are only in the sectors
23:20:35  <PublicServer> <Chris Booth> so they will always be in sector 3
23:20:35  <PublicServer> <MrD2DG> That is the sector....
23:20:49  <PublicServer> <MrD2DG> But i was asking if a new one is needed or just use SLH 03-02
23:21:03  <PublicServer> <Chris Booth> think of Tenenawe as the border
23:21:13  <PublicServer> <Chris Booth> any north of that is sector 2
23:21:19  <PublicServer> <Chris Booth> anything south is sector 3
23:22:05  <PublicServer> <MrD2DG> I wasnt talkign about that area.... but d/w its fine now
23:22:27  <PublicServer> <Chris Booth> you talking about Ruarati?
23:22:43  <PublicServer> <MrD2DG> Yes the area far east of it
23:22:49  <PublicServer> <MrD2DG> Manauri etc
23:23:10  <PublicServer> <Chris Booth> that is all sector 2 IMO
23:23:36  <PublicServer> <MrD2DG> 2?
23:23:42  <PublicServer> <MrD2DG> 2 is south of the ML
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23:24:12  <PublicServer> <V453000> Manauri? should belong to 01
23:24:23  <PublicServer> <MrD2DG> Ok
23:24:52  <PublicServer> <MrD2DG> Thought it might be akward to connect since the BBH is right by the edge
23:25:11  <PublicServer> ***  made screenshot at 000116A3: http://ps.openttdcoop.org/publicserver/webcam/000116A3.png
23:25:35  <PublicServer> <V453000> rather consider the areas of each sector
23:25:54  <PublicServer> <V453000> if you let the Manauri and surroundings to 03, it would be totally huge and 01 tiny
23:26:04  <PublicServer> <MrD2DG> Thats what i thought
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