Config
Log for #openttdcoop on 17th April 2011:
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00:19:51  *** JohannesM has joined #openttdcoop
00:21:05  <JohannesM> !password
00:21:05  <PublicServer> JohannesM: boyish
00:21:16  <PublicServer> *** Game still paused (number of players)
00:21:17  <PublicServer> *** JohannesM joined the game
00:25:30  <PublicServer> *** JohannesM has left the game (leaving)
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04:30:41  *** Mark has joined #openttdcoop
04:31:17  <Mark> hello
04:34:23  <Sylf> hi
04:37:05  <Mark> !password
04:37:05  <PublicServer> Mark: boyish
04:42:13  <PublicServer> *** Game still paused (number of players)
04:42:14  <PublicServer> *** Mark joined the game
04:43:45  <PublicServer> *** Mark has left the game (connection lost)
05:50:26  *** Mark has quit IRC
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05:52:37  *** ChanServ sets mode: +o ODM
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06:35:23  <LittleMikey> !help
06:35:23  <PublicServer> LittleMikey: http://www.openttdcoop.org/wiki/IRC_Commands
06:35:49  <LittleMikey> !download
06:35:49  <PublicServer> LittleMikey: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
06:35:49  <PublicServer> LittleMikey: http://www.openttd.org/en/download-trunk/r22255
06:36:26  <LittleMikey> @quickstart
06:36:27  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
06:40:55  *** Tray has joined #openttdcoop
06:43:34  <LittleMikey> !password
06:43:34  <PublicServer> LittleMikey: boyish
06:43:49  <PublicServer> *** Game still paused (number of players)
06:43:51  <PublicServer> *** Player has joined spectators
06:46:47  <PublicServer> *** Player has left the game (leaving)
06:48:36  *** ODM has joined #openttdcoop
06:48:36  *** ChanServ sets mode: +o ODM
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06:54:39  <PublicServer> *** Game still paused (number of players)
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06:57:53  *** Chrill has joined #openttdcoop
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06:57:58  *** ChanServ sets mode: +o ODM
07:00:54  <LittleMikey> !password
07:00:54  <PublicServer> LittleMikey: boyish
07:01:10  <PublicServer> *** Game still paused (number of players)
07:01:12  <PublicServer> *** Player has joined spectators
07:01:17  <PublicServer> <Player> /nick LittleMikey
07:04:59  <PublicServer> *** Player has changed his/her name to LittleMikey
07:18:56  *** ODM has quit IRC
07:27:55  <PublicServer> *** LittleMikey has left the game (leaving)
07:48:41  <Mazur> Moar
07:55:59  <Mazur> !passwort
07:56:00  <Mazur> !password
07:56:00  <PublicServer> Mazur: boyish
07:56:27  <PublicServer> *** Game still paused (number of players)
07:56:29  <PublicServer> *** Mazur joined the game
07:56:37  <PublicServer> *** Game still paused (number of players)
07:56:37  <PublicServer> *** Game unpaused (number of players)
07:56:39  <PublicServer> *** V453000 joined the game
07:56:55  <PublicServer> <V453000> welcome to your shelter :p
07:57:25  <PublicServer> <Mazur> Nice shelter, I could really do something with this place.
07:57:40  *** MMavipc has joined #openttdcoop
07:57:44  <PublicServer> <V453000> :)
07:57:56  <MMavipc> Still not done voting yet?
07:58:03  <MMavipc> !players
07:58:06  <PublicServer> MMavipc: Client 177 (Orange) is Mazur, in company 1 (Campbell & Co.)
07:58:06  <PublicServer> MMavipc: Client 179 (Orange) is V453000, in company 1 (Campbell & Co.)
07:58:10  <PublicServer> <Mazur> Sure, we are.
07:58:36  *** MMavipc is now known as MMavipc|AFK
07:58:38  <Mazur> Any second now planetmaker will drop by and declare the winner.
07:59:18  <planetmaker> will I?
07:59:38  <planetmaker> I guess.... I'll have a shower now rather :-P
07:59:45  <Mazur> I have seen it wirth my second sight.
08:00:16  <Mazur> Wow, you have a internet hookup in your shower?  Cool.
08:00:50  <PublicServer> <V453000> you dont? :P
08:02:37  *** fonsinchen has joined #openttdcoop
08:17:13  <PublicServer> ***  made screenshot at 0001B22A: http://ps.openttdcoop.org/publicserver/webcam/0001B22A.png
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08:54:03  <PublicServer> *** V453000 has joined spectators
08:54:03  <PublicServer> *** Game paused (number of players)
09:02:27  *** Progman has joined #openttdcoop
09:09:00  <PublicServer> *** Mazur has joined spectators
09:10:35  <PublicServer> *** Game still paused (number of players)
09:10:36  <PublicServer> *** planetm4ker joined the game
09:10:53  <PublicServer> <planetm4ker> moin
09:11:35  <PublicServer> <planetm4ker> oh, that's a bit of a one-sided voting. What do you pay for votes, V453000?
09:11:55  <PublicServer> <planetm4ker> hm... you pay with a nice plan, it seems
09:15:42  <planetmaker> !rcon unpause
09:15:42  <PublicServer> planetmaker: Game cannot be unpaused manually; disable pause_on_join/min_active_clients.
09:15:57  <planetmaker> hmpf
09:16:03  <planetmaker> !rcon set min_active_clients 1
09:16:04  <PublicServer> *** Game unpaused (number of players)
09:16:22  <planetmaker> !auto
09:16:22  <PublicServer> *** planetmaker has enabled autopause mode.
09:16:24  <PublicServer> *** Game paused (number of players)
09:16:42  <planetmaker> I declared V the winner :-P
09:17:13  <PublicServer> ***  made screenshot at 00018840: http://ps.openttdcoop.org/publicserver/webcam/00018840.png
09:24:55  <Mazur> Hesitantly, I'd guess.
09:26:23  <Mazur> And anonymously.
09:30:41  <V453000> :D pay with a nice plan is cool ;)
09:30:53  <planetmaker> :-)
09:31:11  <planetmaker> The winner got a free wind turbine
09:31:17  <PublicServer> <V453000> wtf is that :D
09:31:21  <PublicServer> *** V453000 has joined company #1
09:31:21  <PublicServer> *** Game unpaused (number of players)
09:31:23  <planetmaker> see screenshot
09:31:38  <PublicServer> <V453000> I know, just didnt know you cna place the object on water
09:32:01  <planetmaker> Depends on the object. I allow it
09:32:07  <PublicServer> <V453000> oh :)
09:32:08  <planetmaker> You might want an off-shore farm
09:32:39  <planetmaker> they can be build everywhere except on slopes. And I'm going to change that ;-)
09:32:52  <planetmaker> and not adjacent to eachother
09:33:10  <LittleMikey> What do Wind Turbines do?
09:33:22  <planetmaker> nothing
09:33:24  <PublicServer> <V453000> nothing I guess :)
09:33:28  <planetmaker> except looking cool
09:33:39  <LittleMikey> That's good enough for me :D
09:33:43  <planetmaker> and taking money in being built
09:35:20  <Mazur> They could be part of a battery fabrication/use/recharge cycle.
09:35:51  <planetmaker> could. But not these in this form
09:42:26  *** TWerkhoven has quit IRC
09:44:33  <PublicServer> *** V453000 has joined spectators
09:44:33  <PublicServer> *** Game paused (number of players)
09:45:53  <LittleMikey> !password
09:45:53  <PublicServer> LittleMikey: justly
09:46:07  <PublicServer> *** Game still paused (number of players)
09:46:08  <PublicServer> *** Game unpaused (number of players)
09:46:09  <PublicServer> *** LittleMikey joined the game
09:49:51  <PublicServer> *** V453000 has left the game (connection lost)
09:54:10  *** KenjiE20 has joined #openttdcoop
09:54:11  *** ChanServ sets mode: +o KenjiE20
09:58:40  <PublicServer> *** LittleMikey has left the game (leaving)
09:58:40  <PublicServer> *** Game paused (number of players)
10:00:13  *** xineohp has joined #openttdcoop
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10:10:16  <V453000> ill grab something to lunch on and then I will be back ;)
10:12:18  <PublicServer> *** planetm4ker has left the game (leaving)
10:14:33  <phatmatt> !password
10:14:33  <PublicServer> phatmatt: dampen
10:14:45  <PublicServer> *** phatmatt has left the game (leaving)
10:14:45  <PublicServer> *** Game still paused (number of players)
10:15:16  <PublicServer> *** Game still paused (number of players)
10:15:18  <PublicServer> *** phatmatt joined the game
10:16:04  <PublicServer> *** phatmatt has left the game (connection lost)
10:18:43  *** notch_ has quit IRC
10:19:55  *** propliner has joined #openttdcoop
10:21:56  <propliner> !password
10:21:56  <PublicServer> propliner: dampen
10:22:09  <PublicServer> *** Game still paused (number of players)
10:22:12  <PublicServer> *** propliner joined the game
10:23:13  <PublicServer> <propliner> oh, still in the voting stage
10:23:23  <PublicServer> *** propliner has left the game (leaving)
10:30:33  *** DayDreamer has quit IRC
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11:31:34  <V453000> !password
11:31:34  <PublicServer> V453000: dampen
11:31:46  <PublicServer> *** Game still paused (number of players)
11:31:49  <PublicServer> *** V453000 joined the game
11:32:15  <PublicServer> ***  made screenshot at 00018A40: http://ps.openttdcoop.org/publicserver/webcam/00018A40.png
11:33:06  *** Intexon has joined #openttdcoop
11:33:17  <V453000> @stage Building
11:33:17  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG205 (r22255) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | English only"
11:33:54  <V453000> @tweet Come enjoy a refit madness with us! PSG205 building stage is here!
11:33:55  <Webster> V453000: The operation succeeded.
11:34:18  <Vinnie_nl> !password
11:34:18  <PublicServer> Vinnie_nl: dampen
11:34:39  <PublicServer> *** Game still paused (number of players)
11:34:40  <PublicServer> *** propliner joined the game
11:34:41  <Webster> 1 new tweet(s): openttdcoop Come enjoy a refit madness with us! PSG205 building stage is here! ^V4, 44 seconds ago via SupyTweet. (59580342834700288)
11:34:41  <PublicServer> *** Game still paused (number of players)
11:34:49  <PublicServer> *** Game still paused (number of players)
11:34:52  <PublicServer> *** Vinnie joined the game
11:34:56  <PublicServer> *** Vinnie has joined company #1
11:34:56  <PublicServer> *** Game unpaused (number of players)
11:35:00  <PublicServer> <Vinnie> hey
11:35:02  <PublicServer> <V453000> hi
11:35:05  <PublicServer> <propliner> hi
11:35:20  <PublicServer> <propliner> I'd like to have a look only at first if you don't mind
11:35:21  *** propliner has quit IRC
11:35:30  <PublicServer> <Vinnie> no
11:35:34  <PublicServer> <Vinnie> i help you
11:35:42  <PublicServer> <V453000> laying the ML down is easy
11:35:44  <PublicServer> *** phatmatt has left the game (leaving)
11:35:58  <PublicServer> *** phatmatt has left the game (leaving)
11:36:19  <PublicServer> <Vinnie> but first some soup
11:36:45  *** propliner has joined #openttdcoop
11:36:54  <PublicServer> *** phatmatt has left the game (leaving)
11:36:57  <phatmatt> sigh
11:36:59  <phatmatt> !password
11:36:59  <PublicServer> phatmatt: dampen
11:37:11  <PublicServer> *** 1ntexon joined the game
11:37:14  <PublicServer> <1ntexon> hi
11:37:17  <PublicServer> <V453000> hi :)
11:37:37  <PublicServer> <propliner> hi
11:37:42  <PublicServer> *** phatmatt joined the game
11:37:43  <PublicServer> <1ntexon> building already :)
11:37:47  <PublicServer> <phatmatt> asdf
11:37:49  <PublicServer> <phatmatt> yay
11:37:55  <PublicServer> <V453000> :) welcome :p
11:47:15  <PublicServer> ***  made screenshot at 00033669: http://ps.openttdcoop.org/publicserver/webcam/00033669.png
11:51:37  <LittleMikey> !password
11:51:37  <PublicServer> LittleMikey: griped
11:51:55  <PublicServer> *** LittleMikey joined the game
11:54:04  <PublicServer> *** SmatZ joined the game
11:54:05  <PublicServer> <SmatZ> hello
11:54:05  <PublicServer> <V453000> hellooo :)
11:54:08  <PublicServer> <1ntexon> hi
11:54:10  <PublicServer> <Vinnie> ohh its getting busy
11:54:12  <PublicServer> <propliner> hi
11:54:14  <PublicServer> <Vinnie> hi all
11:54:16  <PublicServer> <SmatZ> :)
11:55:12  <PublicServer> *** SmatZ has left the game (leaving)
11:55:16  <PublicServer> <V453000> :(
11:56:08  <PublicServer> <phatmatt> am I missing something, or is that rail type too slow for the chosen engines?
11:56:18  <PublicServer> <V453000> just replace it later
11:56:20  <PublicServer> <Vinnie> propliner: still looking or wanna start building?
11:56:22  <PublicServer> <phatmatt> ok
11:56:50  <PublicServer> <propliner> depends, if the task isn't too hard
11:56:57  <PublicServer> <Vinnie> nah its easy
11:57:14  <PublicServer> <Vinnie> MSH 01
11:57:18  <PublicServer> <propliner> I'm not that green though :)
11:57:56  <PublicServer> <propliner> what needs to be done there exactly?
11:58:08  <PublicServer> <Vinnie> we need a hub with an exit to the North
11:58:40  <PublicServer> <propliner> okay
11:58:46  <PublicServer> <propliner> every direction?
11:58:50  <PublicServer> <Vinnie> yes
11:59:02  <PublicServer> <Vinnie> exit is also LL_RR
11:59:24  <PublicServer> <propliner> I'll try
11:59:36  <PublicServer> <propliner> but there seems to be one building already
11:59:44  <PublicServer> <Vinnie> me
11:59:52  <PublicServer> *** propliner has joined company #1
12:00:26  <PublicServer> <propliner> target are those coal mines, yes?
12:00:50  <PublicServer> <Vinnie> the arrow
12:01:02  <PublicServer> *** LittleMikey has left the game (connection lost)
12:02:15  <PublicServer> ***  made screenshot at 0003205B: http://ps.openttdcoop.org/publicserver/webcam/0003205B.png
12:06:36  <PublicServer> *** Vinnie has left the game (connection lost)
12:06:50  <Vinnie_nl> !password
12:06:50  <PublicServer> Vinnie_nl: braves
12:07:24  <PublicServer> *** Vinnie #1 joined the game
12:07:34  <PublicServer> *** Vinnie #1 has changed his/her name to Vinnie #2
12:07:48  <PublicServer> <Vinnie #2> who is vinnie 1?
12:07:51  *** LittleMikey has quit IRC
12:07:54  <PublicServer> <Vinnie #2> wierd
12:08:00  <PublicServer> *** Vinnie #2 has joined company #1
12:09:32  <PublicServer> *** Vinnie #2 has left the game (connection lost)
12:10:11  <PublicServer> *** Vinnie #1 joined the game
12:10:21  <PublicServer> *** Vinnie #1 has joined company #1
12:10:37  *** LittleMikey has joined #openttdcoop
12:11:10  <LittleMikey> !password
12:11:10  <PublicServer> LittleMikey: braves
12:11:14  <PublicServer> *** V453000 has left the game (connection lost)
12:11:24  <PublicServer> *** LittleMikey joined the game
12:11:36  *** electronicsRules has joined #openttdcoop
12:11:48  <electronicsRules> hi guys
12:11:52  <PublicServer> <Vinnie #1> hello
12:11:56  <PublicServer> <propliner> hi
12:12:20  <electronicsRules> how's the current game going?
12:12:26  <PublicServer> *** V453000 has left the game (general error)
12:12:28  <PublicServer> <Vinnie #1> ok we just started
12:12:29  <electronicsRules> still moneymaking or alredy started
12:13:01  <PublicServer> *** V453000 joined the game
12:13:03  <PublicServer> <Vinnie #1> building started
12:13:06  <electronicsRules> yay
12:13:13  <electronicsRules> hopefully the svn checkout
12:13:16  <electronicsRules> doesnt take too long :S
12:13:55  <PublicServer> <Vinnie #1> propliner: the curvelength CL
12:14:16  <PublicServer> <propliner> too sharp?
12:14:22  <PublicServer> <Vinnie #1> yes
12:14:52  <electronicsRules> @quickstart
12:14:53  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
12:16:31  <electronicsRules> !dl
12:16:31  <PublicServer> electronicsRules: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
12:16:31  <PublicServer> electronicsRules: http://www.openttd.org/en/download-trunk/r22255
12:16:39  <electronicsRules> !dl lin
12:16:39  <PublicServer> electronicsRules: http://binaries.openttd.org/nightlies/trunk/r22255/openttd-trunk-r22255-linux-generic-i686.tar.xz
12:17:13  <electronicsRules> !password
12:17:13  <PublicServer> electronicsRules: pawing
12:17:17  <PublicServer> ***  made screenshot at 0003841D: http://ps.openttdcoop.org/publicserver/webcam/0003841D.png
12:17:21  <PublicServer> <Vinnie #1> no need to place a PBS when you make a split
12:17:35  <electronicsRules> LOL I used to do that too
12:17:43  <PublicServer> <V453000> ._.
12:17:59  <PublicServer> <propliner> still too sharp?
12:18:05  <PublicServer> <Vinnie #1> left one
12:18:13  <PublicServer> <Vinnie #1> curves should be 3 tiles
12:18:17  <PublicServer> <Vinnie #1> yours is 2
12:20:01  <PublicServer> <1ntexon> what rail type will we use? the 225 km/h one?
12:20:13  <PublicServer> <V453000> any that is above 225
12:20:13  <electronicsRules> ^^ do you mean bridge type?
12:20:25  <PublicServer> <1ntexon> no, I mean rail type
12:20:25  <PublicServer> <V453000> at this point really any, since we do not have trains yet
12:20:58  <electronicsRules> 225 km/h one = monorail?
12:21:08  <PublicServer> <1ntexon> we are using nutracks
12:21:13  <electronicsRules> ah
12:24:10  <PublicServer> <propliner> anything to correct or should I now continue the track further south?
12:24:14  <PublicServer> <propliner> erm, east
12:24:22  <PublicServer> <Vinnie #1> you did east
12:24:24  <PublicServer> <Vinnie #1> you mean west
12:25:19  <PublicServer> <Vinnie #1> we need a connection from North to West
12:25:29  <electronicsRules> /msg nickserv set enforce on
12:25:32  <electronicsRules> wups
12:26:28  *** sla_ro|master has quit IRC
12:26:42  <PublicServer> <propliner> across the lake?
12:26:54  <PublicServer> <Vinnie #1> like that
12:26:58  <PublicServer> <Vinnie #1> i think
12:27:14  *** oftc_web_client_53782 has joined #openttdcoop
12:27:27  <PublicServer> <propliner> okay
12:27:34  <PublicServer> <V453000> just anywhere you see fit to place the station
12:27:35  *** oftc_web_client_53782 has quit IRC
12:28:26  <PublicServer> <LittleMikey> Man, I haven't been here in so long. I've gotta remember how the lights work.
12:29:04  <PublicServer> <propliner> I'm a bit confused, what industry is to be served?
12:29:08  <PublicServer> <V453000> every
12:29:22  <PublicServer> <V453000> well, not a power plant :)
12:29:28  <PublicServer> <V453000> see plan
12:29:55  <electronicsRules> so all industries other than coal?
12:30:13  <PublicServer> *** propliner has left the game (connection lost)
12:30:15  <PublicServer> <V453000> no, coal just goes elsewhere
12:30:47  <propliner> !password
12:30:47  <PublicServer> propliner: pawing
12:30:55  <propliner> !password
12:30:55  <PublicServer> propliner: pawing
12:30:56  *** propliner has quit IRC
12:31:06  <electronicsRules> what do you mean
12:31:11  *** propliner has joined #openttdcoop
12:31:16  <propliner> !password
12:31:16  <PublicServer> propliner: pawing
12:31:23  <PublicServer> <Vinnie #1> @@(gap 3)
12:31:23  <Webster> PublicServer: For Trainlength of 3: <= 9 needs 2, 10 - 14 needs 3, 15 - 19 needs 4.
12:31:23  <xineohp> !password
12:31:23  <PublicServer> xineohp: pawing
12:31:33  *** electronicsRules has left #openttdcoop
12:31:37  <PublicServer> <V453000> in that station, there is going to be dropped everything but coal ... which goes to some other station
12:31:42  <PublicServer> *** propliner joined the game
12:31:49  *** electronicsRules_ has joined #openttdcoop
12:31:51  <PublicServer> <V453000> just come here and see the network plan :)
12:32:17  <PublicServer> ***  made screenshot at 00037229: http://ps.openttdcoop.org/publicserver/webcam/00037229.png
12:32:31  *** electronicsRules_ is now known as electronicsRules
12:33:03  <electronicsRules> !help
12:33:04  <PublicServer> electronicsRules: http://www.openttdcoop.org/wiki/IRC_Commands
12:34:29  <xineohp> !password
12:34:29  <PublicServer> xineohp: stinks
12:34:50  <electronicsRules> wtf is on with nickserv
12:34:52  <electronicsRules> its not working
12:35:03  <electronicsRules> oh
12:35:05  <electronicsRules> dw
12:35:07  <PublicServer> *** phoenix joined the game
12:35:11  <PublicServer> <V453000> hello firebird :)
12:35:25  <PublicServer> <Vinnie #1> hey
12:35:33  <xineohp> !players
12:35:35  <PublicServer> xineohp: Client 177 is Mazur, a spectator
12:35:35  <PublicServer> xineohp: Client 262 (Orange) is V453000, in company 1 (Campbell & Co.)
12:35:35  <PublicServer> xineohp: Client 266 (Orange) is propliner, in company 1 (Campbell & Co.)
12:35:35  <PublicServer> xineohp: Client 272 is phoenix, a spectator
12:35:35  <PublicServer> xineohp: Client 234 (Orange) is 1ntexon, in company 1 (Campbell & Co.)
12:35:36  <PublicServer> xineohp: Client 244 (Orange) is phatmatt, in company 1 (Campbell & Co.)
12:35:36  <PublicServer> xineohp: Client 257 (Orange) is Vinnie #1, in company 1 (Campbell & Co.)
12:35:38  <PublicServer> xineohp: Client 258 (Orange) is LittleMikey, in company 1 (Campbell & Co.)
12:35:45  <PublicServer> <phoenix> hey all
12:35:47  <PublicServer> <1ntexon> hi
12:35:49  <PublicServer> <propliner> hi
12:41:32  <PublicServer> *** phoenix has left the game (leaving)
12:43:56  <electronicsRules> !dl
12:43:56  <PublicServer> electronicsRules: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
12:43:56  <PublicServer> electronicsRules: http://www.openttd.org/en/download-trunk/r22255
12:44:14  <PublicServer> *** V453000 has left the game (connection lost)
12:44:32  <V453000> !password
12:44:32  <PublicServer> V453000: stinks
12:44:54  <PublicServer> *** V453000 joined the game
12:45:48  <PublicServer> <Vinnie #1> ok
12:46:05  <PublicServer> <Vinnie #1> lets look at your first split
12:46:19  <PublicServer> <Vinnie #1> do you need the double bridges?
12:46:39  <PublicServer> <propliner> I thought so because of the signal distance
12:47:03  <PublicServer> <Vinnie #1> but there is nothing under a bridge. so it can just be a ML track
12:47:17  <PublicServer> ***  made screenshot at 00035A25: http://ps.openttdcoop.org/publicserver/webcam/00035A25.png
12:47:50  *** Progman has quit IRC
12:47:53  <PublicServer> <propliner> well, should I TF it then? I'm still used to the minimal TF approach on the stable server
12:48:05  <PublicServer> <Vinnie #1> no tf needed
12:48:07  <PublicServer> <V453000> as low as you need
12:48:12  <PublicServer> <V453000> some stuff needs tf, some doesnt
12:48:24  <PublicServer> <Vinnie #1> like that
12:48:52  <PublicServer> <propliner> I usually try to avoid elevation changes if possible
12:49:07  <PublicServer> <propliner> hence the bridges
12:49:07  <PublicServer> <Vinnie #1> slopes are no problem in this server
12:49:37  <PublicServer> <propliner> well
12:49:41  <PublicServer> <propliner> old habit I guess
12:50:00  <PublicServer> <propliner> what about my sign about the ML crossing?
12:50:24  <PublicServer> <propliner> or should it curve around the lake?
12:50:48  <PublicServer> <LittleMikey> You'd probably need a 4 bridge.
12:51:38  <TWerkhoven> !password
12:51:38  <PublicServer> TWerkhoven: vexing
12:51:43  <PublicServer> <propliner> well, should I start building then?
12:51:58  <PublicServer> *** T. Werkhoven joined the game
12:52:00  <PublicServer> <Vinnie #1> i missed something
12:52:04  <PublicServer> <Vinnie #1> where do you want to build?
12:52:14  <PublicServer> <propliner> the ML crossing at the sign
12:52:33  <PublicServer> <Vinnie #1> MSH01 is done
12:52:39  <PublicServer> <Vinnie #1> no need to build anymore
12:52:59  <PublicServer> <LittleMikey> He's taking about the big lake to the West of MSH 01
12:53:23  <PublicServer> <Vinnie #1> yeah you can do that
12:53:25  <PublicServer> <V453000> I would go around myself tbh
12:53:27  <PublicServer> <Vinnie #1> with bridges
12:53:33  <PublicServer> <V453000> around Grenivík
12:53:52  <PublicServer> <propliner> I agree
12:54:02  <PublicServer> <V453000> or Skógar at least
12:54:22  <PublicServer> <V453000> by going over the lake we lose a lot of space for SLHs
12:55:00  <PublicServer> <propliner> so, where should it go then?
12:55:12  <PublicServer> <V453000> by going around Grenivík, or even north, we could fit the town drop MSH nicely
12:55:22  <PublicServer> <V453000> not straight, that is sure
12:55:48  <PublicServer> <V453000> I think left side is nicer
12:55:58  <PublicServer> <V453000> in !hiya
12:56:18  <PublicServer> <V453000> hmm
12:56:24  <PublicServer> <V453000> actually, less practical
12:56:39  <PublicServer> <V453000> it will work
12:56:45  <PublicServer> <V453000> so, at !hiya?
12:57:41  <PublicServer> <propliner> so?
12:57:57  <PublicServer> <Vinnie #1> to !hiya
12:58:04  <PublicServer> <V453000> yes, that is probably better
12:58:14  <PublicServer> <propliner> but wouldn't it be more practical to avoid those mountains?
12:58:27  <electronicsRules> why not tunnel thru them?
12:58:30  <hylje_> dig dig
12:58:31  <electronicsRules> or is money a problem
12:58:34  <PublicServer> <propliner> those slopes are very steep
12:58:54  <PublicServer> <Vinnie #1> electronic a lake is the problem
13:00:15  <PublicServer> <V453000> looks fine
13:00:38  <PublicServer> <V453000> uhm, set train acceleration to realistic instead of original
13:00:38  <PublicServer> <Vinnie #1> depends on your settings
13:00:51  <PublicServer> <Vinnie #1> weight multiplier and slope steepness
13:01:01  <PublicServer> <Vinnie #1> send a save and we have an answer
13:01:05  <PublicServer> *** electronicsRules has enabled autopause mode.
13:01:29  <PublicServer> <propliner> it's "realistic"and x1 I think
13:01:41  <PublicServer> <V453000> then you use weak trains
13:01:50  <PublicServer> <Vinnie #1> or long TL
13:02:17  <PublicServer> ***  made screenshot at 000054EA: http://ps.openttdcoop.org/publicserver/webcam/000054EA.png
13:02:55  <PublicServer> <propliner> well, different style of playing then...real tracks usually don't have such slopes I guess :)
13:03:13  <PublicServer> <V453000> say real once again and I start hating you ;)
13:04:01  <PublicServer> <1ntexon> take a look at the archive, and you will appreciate how 'real' this game is :D
13:04:09  <PublicServer> <V453000> ^
13:04:47  <PublicServer> <propliner> is there anything else I could help building?
13:05:46  <PublicServer> <V453000> more hubs and stuff :)
13:06:04  <electronicsRules> LoL 5Mb worth of NewGRF's
13:06:55  <planetmaker> only?
13:07:17  <electronicsRules> that's the stuff I have to get from BaNaNas
13:07:23  <electronicsRules> not counting the newgrf pack
13:07:24  <PublicServer> <V453000> ah :)
13:07:27  <electronicsRules> :D
13:07:46  <electronicsRules> to join this server
13:07:50  <electronicsRules> you need to compile openttd
13:07:58  <electronicsRules> install a s**t ton of newgrf
13:08:04  <electronicsRules> and join irc to get PW
13:08:05  <electronicsRules> lol
13:08:15  <electronicsRules> hope this is gonna be worth it :D
13:08:26  <PublicServer> <V453000> nobody forces you do do anything
13:08:29  <electronicsRules> ofc not
13:08:47  <electronicsRules> lol
13:09:18  <PublicServer> <V453000> it maybe says that we are not like other servers
13:09:26  <PublicServer> <propliner> what about "MSH here?"?
13:09:29  <electronicsRules> yeah
13:10:01  <PublicServer> <V453000> yes, somewhere there
13:10:04  <PublicServer> <1ntexon> brb
13:10:06  <PublicServer> *** 1ntexon has joined spectators
13:10:20  <planetmaker> electronicsRules: you don't need to self-compile
13:10:31  <planetmaker> !tell electronicsRules about !dl
13:10:35  <planetmaker> hm...
13:10:37  <planetmaker> !dl
13:10:37  <PublicServer> planetmaker: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
13:10:37  <PublicServer> planetmaker: http://www.openttd.org/en/download-trunk/r22255
13:10:54  <PublicServer> <propliner> I will try
13:11:02  <PublicServer> *** electronicsRules has left the game (general error)
13:11:17  <planetmaker> that happens for badly self-compiled versions?
13:11:25  <planetmaker> I've never seen "general error", though
13:11:30  <electronicsRules> idk
13:11:31  <hylje_> general error
13:11:33  <V453000> I am getting that very often
13:11:34  <electronicsRules> some udp thing
13:11:38  <hylje_> major malfunction
13:11:41  <electronicsRules> gethostbyname fail
13:11:50  <hylje_> dns derp
13:12:03  <electronicsRules> dbg: [net] getaddrinfo for hostname "", port 0, address family either IPv4 or IPv6 and socket type udp failed: Address family for hostname not supported
13:12:03  <V453000> you just connect to the server, map is being downloaded, and suddenly download stops without any error message
13:12:06  <electronicsRules> yes
13:12:13  <electronicsRules> it goes back to main screen
13:12:19  <electronicsRules> or if I wait too long to enter password
13:12:31  <electronicsRules> should I just d/l nightly
13:12:34  <electronicsRules> or is it possible
13:12:36  <electronicsRules> to fix the compile?
13:12:48  <planetmaker> I always use a self-compiled version
13:12:58  <electronicsRules> what OS are you running?
13:12:59  <electronicsRules> Ubuntu?
13:13:02  <planetmaker> nearly never ever downloaded ;-)
13:13:04  <planetmaker> OSX
13:13:06  <electronicsRules> ah
13:13:13  <electronicsRules> maybe thats why it works 4 u XD
13:13:17  <planetmaker> nope
13:13:32  <planetmaker> on my linux box I also always self-compile. And so is the server itself
13:13:36  <electronicsRules> hmm
13:13:45  <electronicsRules> so do any of you know how to fix the error?
13:13:54  <planetmaker> nope
13:14:07  <planetmaker> "general error" is quite... general ;-)
13:14:10  <PublicServer> <V453000> I do
13:14:10  <PublicServer> <V453000> try again
13:14:18  <electronicsRules> try what again
13:14:19  <planetmaker> and we don't know what you did to get your version
13:14:20  <electronicsRules> compiling?
13:14:22  <PublicServer> <Vinnie #1> conencting
13:14:25  <electronicsRules> I used SVN
13:14:31  <electronicsRules> and tried connecting 5 times :D
13:14:41  <planetmaker> well. svn is just the VCS ;-)
13:14:48  <PublicServer> <Vinnie #1> then download nightly
13:14:51  <electronicsRules> yeah
13:14:51  <planetmaker> and doesn't compile anything
13:14:52  <electronicsRules> doing that now
13:15:04  <electronicsRules> I used ./configure && make
13:15:19  <PublicServer> <propliner> brb
13:15:51  <planetmaker> hm... might be time out or so with the PW
13:16:15  <planetmaker> hm, nope
13:16:27  <electronicsRules> it didn't matter
13:16:30  <electronicsRules> if I entered PW
13:16:32  <electronicsRules> fast
13:16:36  <electronicsRules> i think
13:16:41  <electronicsRules> it tries to look up hostname
13:16:46  <electronicsRules> some time after connecting
13:16:51  <electronicsRules> something like 10-30 seconds
13:16:54  <electronicsRules> and that crashes it
13:17:04  <electronicsRules> cos of some libc fai
13:17:06  <electronicsRules> fail*
13:17:17  <PublicServer> ***  made screenshot at 00018D95: http://ps.openttdcoop.org/publicserver/webcam/00018D95.png
13:17:56  <planetmaker> or you have wrong / missing compression support
13:18:09  <electronicsRules> why would compression give
13:18:12  <electronicsRules> this error message?
13:18:34  <electronicsRules> *damm* i lost it!
13:18:39  <electronicsRules> but it said something like
13:18:53  <electronicsRules> [dbg] gethostbyname: ..... IPv4 ...
13:18:59  <PublicServer> <propliner> bac
13:19:02  <PublicServer> <propliner> k
13:19:46  <planetmaker> well, the dbg message might be the interesting part ;-)
13:19:53  <electronicsRules> yeah
13:19:57  <electronicsRules> I'm recompiling now
13:20:08  <electronicsRules> when/if I get msg again
13:20:11  <electronicsRules> I'll paste it here
13:20:26  <electronicsRules> ah!
13:20:31  <electronicsRules> I sent it earlier
13:20:31  <electronicsRules> LOL
13:20:33  <electronicsRules> dbg: [net] getaddrinfo for hostname "", port 0, address family either IPv4 or IPv6 and socket type udp failed: Address family for hostname not supported
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13:22:04  <electronicsRules> yay
13:22:05  <electronicsRules> worky!
13:22:06  <PublicServer> *** electronicsRules joined the game
13:22:13  <PublicServer> <V453000> :) welcome
13:22:13  <PublicServer> <Vinnie #1> welcome
13:22:17  <PublicServer> <electronicsRules> :)
13:22:29  <PublicServer> <electronicsRules> is there a network plan yet?
13:22:41  <PublicServer> <electronicsRules> ah
13:23:05  <PublicServer> <electronicsRules> yeah found it
13:23:23  <PublicServer> *** 1ntexon has joined company #1
13:24:43  *** TroyMcClure has joined #openttdcoop
13:24:54  * iklucas slaps TroyMcClure around a bit with a large fishbot
13:25:15  * TroyMcClure slaps iklucas around a bit with a large fishbot
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13:26:36  <PublicServer> <electronicsRules> why do bridges need to be doubled
13:26:40  <PublicServer> <electronicsRules> if their speed limit
13:26:44  <PublicServer> <electronicsRules> is the same as the rails
13:26:45  <hylje_> signal density
13:26:48  <PublicServer> <electronicsRules> b4 & after?
13:26:52  <PublicServer> <electronicsRules> ah
13:26:56  <MrD2DG> Because they leave a signal gap
13:27:50  <PublicServer> <electronicsRules> are breakdowns enabled?
13:27:54  <PublicServer> <Vinnie #1> no
13:28:02  <TroyMcClure> never
13:28:06  <PublicServer> <electronicsRules> then why "Perfect refit game?"
13:28:40  <MrD2DG> refit as in change cargo not autorenew
13:28:49  <MrD2DG> or service
13:28:54  <PublicServer> <electronicsRules> can refits happen automatically? :O
13:28:58  <PublicServer> <V453000> yes
13:29:08  <PublicServer> <electronicsRules> awesome
13:29:12  <V453000> @psgsav 186
13:29:14  <V453000> @psgsave 186
13:29:14  <Webster> PSG 186 Archive entry; http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_181_-_190#gameid_186
13:29:24  <electronicsRules> brb
13:30:15  <electronicsRules> back
13:30:50  <PublicServer> *** Vinnie #1 has changed his/her name to Vinnie
13:30:54  <PublicServer> <Vinnie> ahh finally
13:32:18  <PublicServer> ***  made screenshot at 000251A2: http://ps.openttdcoop.org/publicserver/webcam/000251A2.png
13:32:42  *** sla_ro|master has joined #openttdcoop
13:36:09  <PublicServer> *** 1ntexon has joined spectators
13:37:26  <LittleMikey> Okay guys, i'm heading off. Have a fun day of building :)
13:37:31  <PublicServer> <Vinnie> cya
13:37:33  <PublicServer> <V453000> cya
13:37:35  <PublicServer> <propliner> bye
13:37:43  <PublicServer> *** LittleMikey has left the game (leaving)
13:37:49  *** LittleMikey has quit IRC
13:42:20  <PublicServer> *** V453000 has left the game (connection lost)
13:42:44  <V453000> ill come later
13:42:52  <PublicServer> <Vinnie> cya
13:43:00  <PublicServer> <propliner> bye
13:47:18  <PublicServer> ***  made screenshot at 000249D2: http://ps.openttdcoop.org/publicserver/webcam/000249D2.png
13:51:07  <PublicServer> *** electronicsRules has left the game (leaving)
13:51:16  <electronicsRules> !players
13:51:19  <PublicServer> electronicsRules: Client 177 is Mazur, a spectator
13:51:19  <PublicServer> electronicsRules: Client 266 (Orange) is propliner, in company 1 (Campbell & Co.)
13:51:19  <PublicServer> electronicsRules: Client 276 is T. Werkhoven, a spectator
13:51:19  <PublicServer> electronicsRules: Client 234 is 1ntexon, a spectator
13:51:19  <PublicServer> electronicsRules: Client 244 (Orange) is phatmatt, in company 1 (Campbell & Co.)
13:51:20  <PublicServer> electronicsRules: Client 257 (Orange) is Vinnie, in company 1 (Campbell & Co.)
13:57:51  *** perk11 has joined #openttdcoop
14:02:18  <PublicServer> ***  made screenshot at 00007436: http://ps.openttdcoop.org/publicserver/webcam/00007436.png
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14:17:20  <PublicServer> ***  made screenshot at 00024FA3: http://ps.openttdcoop.org/publicserver/webcam/00024FA3.png
14:25:44  <V453000> !password
14:25:44  <PublicServer> V453000: assent
14:25:56  <PublicServer> *** V453000 joined the game
14:25:57  <PublicServer> <Vinnie> hey
14:26:00  <PublicServer> <V453000> hi again
14:26:03  <PublicServer> <propliner> hi
14:26:14  <PublicServer> <V453000> how is stuff? :)
14:26:26  <PublicServer> <Vinnie> good
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14:32:20  <PublicServer> ***  made screenshot at 00005CEB: http://ps.openttdcoop.org/publicserver/webcam/00005CEB.png
14:34:24  <Mks> !password
14:34:24  <PublicServer> Mks: molten
14:34:38  <PublicServer> *** Mks joined the game
14:34:40  <PublicServer> <V453000> hi :)
14:34:44  <PublicServer> <Mks> hi
14:34:48  <PublicServer> <propliner> hi
14:35:04  <PublicServer> <Vinnie> hey
14:36:14  <PublicServer> <1ntexon> V453000: small question - what are the depots at Blönduós Waypoint for?
14:36:28  <PublicServer> <V453000> refit back to primary cargo
14:36:34  <PublicServer> <V453000> if they load not enough goods/paper
14:37:09  <PublicServer> <1ntexon> the goods production rate is not 1:1?
14:37:13  <PublicServer> <V453000> no :)
14:37:21  <PublicServer> <1ntexon> okay then :)
14:39:06  <PublicServer> <Mks> how are these refit stations suppose to work?
14:39:12  <PublicServer> *** 1ntexon has joined company #1
14:39:44  <PublicServer> <V453000> trains come, drop, refit to produced cargo (goods for example) , pick goods up, go away
14:40:14  <Mks> so 1 train for everything?
14:40:17  <PublicServer> <V453000> and there are bonuses like trains are able to unload stuff there if they load less than 50% and then refit back to primary and head back to primary pickup
14:40:19  <PublicServer> <V453000> zes
14:40:21  <PublicServer> <V453000> yes
14:41:27  <PublicServer> <Mks> work atm seem to be build large stations and mlhs slhs
14:41:37  <PublicServer> <V453000> slhs later :)
14:42:55  <PublicServer> <Mks> so 4 town drops and 4 refit stations?
14:43:01  <PublicServer> <V453000> arr
14:43:25  <PublicServer> <Mks> do you have to use a station at refit? can't you just use a depot?
14:43:37  <PublicServer> <V453000> uhm
14:43:42  <PublicServer> <V453000> there are depots at the stations
14:43:52  <PublicServer> <V453000> see psg 186 or 179 for examlpes
14:44:06  <PublicServer> <Mks> I can see there are depots but
14:44:18  <PublicServer> <Mks> doesn't work unless you do like this?
14:47:21  <PublicServer> ***  made screenshot at 00006102: http://ps.openttdcoop.org/publicserver/webcam/00006102.png
14:48:30  <PublicServer> <Vinnie> im getting mad again :)
14:49:23  <PublicServer> <Mks> been a while since I played so not gona build anything big like a station or such
14:49:35  <PublicServer> <V453000> why not :)
14:49:41  <PublicServer> <Mks> mm
14:49:45  <PublicServer> <Mks> can't rember how :P
14:49:58  <PublicServer> <V453000> it doesnt have to be complicated, it just needs to wok
14:50:00  <PublicServer> <V453000> work
14:50:02  <PublicServer> <Mks> lol
14:50:10  <PublicServer> <V453000> and it comes back quickly usually ;)
14:50:12  <PublicServer> <Mks> well mlhs are fairly complicated
14:52:12  <PublicServer> <Mks> will there even be room for slhs on the ML considering all the msh?
14:52:16  <PublicServer> <V453000> sure
14:52:56  <PublicServer> <propliner> I hope my design isn't too appalling
14:53:14  <PublicServer> *** Mks has joined company #1
14:53:36  <PublicServer> <Mks> ohh tl 3 thats fairly short trains
14:54:28  <PublicServer> <Mks> what rail type?
14:54:31  <PublicServer> <V453000> any
14:54:35  <PublicServer> <V453000> we will convert later
14:54:54  *** electronicsRules has quit IRC
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14:55:57  <PublicServer> <propliner> wait, everything needs to be grade-separated?
14:56:18  <PublicServer> <V453000> grade?
14:56:33  <hylje_> V453000: put on different levels when crossing
14:56:44  <PublicServer> <V453000> I see :) thx
14:56:52  *** pugi has joined #openttdcoop
14:56:55  <PublicServer> <V453000> it quite does, propliner
14:58:58  <PublicServer> <Vinnie> propliner: several wrong connections in your MSH
14:59:18  <PublicServer> <propliner> yes, I can see the questions marks
15:01:11  <PublicServer> <propliner> well, I don't know about all but the most basic prio...perhaps you'd like to fix that
15:01:19  <PublicServer> <Vinnie> sure
15:01:34  <PublicServer> <Vinnie> when i am done with drop 12
15:01:36  <PublicServer> <Vinnie> *1
15:02:21  <PublicServer> ***  made screenshot at 0002398E: http://ps.openttdcoop.org/publicserver/webcam/0002398E.png
15:12:49  *** Yoshi has joined #openttdcoop
15:13:46  <Yoshi> !password
15:13:46  <PublicServer> Yoshi: rebuts
15:15:48  <PublicServer> *** Sylf joined the game
15:15:51  <PublicServer> <Vinnie> hey
15:15:53  <PublicServer> <Sylf> morning
15:15:58  <PublicServer> <propliner> hi
15:16:18  <Yoshi> !password
15:16:18  <PublicServer> Yoshi: rebuts
15:16:59  <Yoshi> !password
15:16:59  <PublicServer> Yoshi: kitten
15:17:19  <PublicServer> <Yoshi> Hi
15:17:20  <PublicServer> *** Yoshi joined the game
15:17:21  <PublicServer> ***  made screenshot at 0000845E: http://ps.openttdcoop.org/publicserver/webcam/0000845E.png
15:17:23  <PublicServer> <1ntexon> hi
15:17:25  <PublicServer> <Vinnie> hello
15:17:25  <PublicServer> <propliner> hi
15:19:21  <PublicServer> <Vinnie> almost done :)
15:19:33  <PublicServer> <Sylf> it looks realy good to me so far
15:22:10  <PublicServer> <V453000> drop 02 for Sylf? :p
15:22:53  <PublicServer> <Sylf> shouldn't the pickup at intexon's station be 1 tile longer?
15:23:05  <PublicServer> <V453000> :( yeah
15:23:35  <PublicServer> <1ntexon> why?
15:23:50  <PublicServer> <Sylf> so trains can drop the cargo if the load level is too low
15:23:54  <PublicServer> <V453000> see psg 197
15:24:36  <PublicServer> <1ntexon> O.o hax
15:24:50  <PublicServer> <1ntexon> this is my first refit station ;)
15:25:35  <PublicServer> <Sylf> :o  V's station is the only area with right rails
15:29:21  <PublicServer> <Sylf> someone's making Grindavik Valley as a main station?
15:29:29  <PublicServer> <V453000> ARR
15:30:32  <PublicServer> *** 1ntexon has joined spectators
15:30:52  <PublicServer> *** Vinnie has left the game (connection lost)
15:31:00  <Vinnie_nl> !password
15:31:00  <PublicServer> Vinnie_nl: kitten
15:31:08  <PublicServer> *** Vinnie joined the game
15:31:10  <PublicServer> *** Vinnie has joined company #1
15:32:21  <PublicServer> ***  made screenshot at 00005BE0: http://ps.openttdcoop.org/publicserver/webcam/00005BE0.png
15:33:30  <PublicServer> *** Yoshi has joined company #1
15:37:14  <PublicServer> <Vinnie> why the big Demotition V?
15:37:26  <PublicServer> <V453000> change of plan
15:38:08  <PublicServer> <Vinnie> sure Yoshi
15:38:34  <PublicServer> <Yoshi> What will be built there ? factory?
15:38:46  <PublicServer> <Vinnie> factory + food process
15:38:56  <PublicServer> <V453000> print works, oil refinery
15:39:00  <PublicServer> <V453000> fpp
15:39:08  <PublicServer> <V453000> lumber mill
15:39:14  <PublicServer> <Yoshi> so livestock and others?
15:39:22  <PublicServer> <Vinnie> all except power plant
15:39:32  <PublicServer> <V453000> better to say :)
15:40:42  <PublicServer> <propliner> I don't see the point of grade separation at ":o + CL", Vinnie...it's one line only I simply kept doubled for the series of bridges
15:41:19  <PublicServer> <Sylf> it's that connection that's pretty bad
15:41:19  <PublicServer> <Vinnie> that o : stands for the junction you us
15:41:22  <PublicServer> <Vinnie> used
15:41:36  <PublicServer> <Vinnie> the CL is the curvelength for the corner north
15:43:53  <PublicServer> <propliner> well, no more bridges then
15:44:09  <PublicServer> <Mks> no more bridges?
15:45:09  <PublicServer> <Mks> bridges banned on the ML?
15:45:15  <PublicServer> <Sylf> no
15:45:29  <PublicServer> <Sylf> prop just made a landbridge inside a hub
15:45:53  <PublicServer> <Mks> ahh
15:47:22  <PublicServer> ***  made screenshot at 00005FD6: http://ps.openttdcoop.org/publicserver/webcam/00005FD6.png
15:47:28  <PublicServer> <propliner> what do you mean?
15:48:10  <PublicServer> <Sylf> that's what I mean
15:48:24  <PublicServer> <propliner> okay, I missed a signal then
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15:58:31  <PublicServer> <Mks> you here V?
15:58:35  <PublicServer> <V453000> yes
15:58:55  <PublicServer> <Mks> I have problems finnishing the MSH
15:59:15  <PublicServer> <V453000> near Kirkjubæjarklaustur?
15:59:22  <PublicServer> <Mks> yes
15:59:38  <PublicServer> <V453000> what is the problem? :)
15:59:52  <PublicServer> <Mks> well
15:59:56  <PublicServer> <propliner> as I said, I don't know about the prios
16:00:06  <PublicServer> <propliner> so the signs don't help me that much
16:00:11  <PublicServer> <Mks> only managed to make 1 exit track from the station connected to it
16:00:23  <PublicServer> <V453000> I see :)
16:00:37  <PublicServer> <V453000> k, look
16:00:45  <PublicServer> <Mks> I could ofcourse build another connection but will take ALOT of room then
16:00:59  <PublicServer> <Sylf> prop, combo signals placed one after another does no good
16:01:19  <PublicServer> <propliner> why?
16:01:29  <PublicServer> <propliner> can't they just extend the coverage?
16:01:35  <PublicServer> <propliner> of the exit signals
16:01:47  <PublicServer> <Sylf> it becomes signal gap
16:02:09  <PublicServer> <Sylf> because al signals will stay red until the train is out of the prio block
16:02:11  <PublicServer> <Sylf> all*
16:02:22  <PublicServer> ***  made screenshot at 00032906: http://ps.openttdcoop.org/publicserver/webcam/00032906.png
16:02:41  <PublicServer> <propliner> ah, I see how that will be bad for higher frequencies
16:02:44  <PublicServer> <Mks> lol you rebuild my entire connection :P
16:02:48  <PublicServer> <V453000> Mks: clear? :)
16:03:07  <PublicServer> <V453000> do the rest similarly :)
16:03:15  <PublicServer> <Mks> easy for you to say :P
16:03:19  <PublicServer> <propliner> what should I do instead if I need a long " warning" for slow accelerating trains?
16:03:43  <PublicServer> <Sylf> what do you mean?
16:04:50  <PublicServer> <propliner> if there isn't enough space for a acceleration ramp, I'd like to have the prio signals for the merging line turn red very early
16:05:10  <PublicServer> <propliner> ho do I extend the "warning" range accordingly?
16:05:14  <PublicServer> <Sylf> that's the whole point of prio
16:05:32  <PublicServer> <propliner> I know what it is, but not how to properly construct it
16:05:46  <PublicServer> <propliner> the basic one is clear to me with the 2-way pre-signals
16:05:55  <PublicServer> <propliner> the one that Vinnie removed
16:06:09  <PublicServer> <Vinnie> no i have not been active for 30 min
16:06:43  <PublicServer> <Vinnie> someone is finishing your MSH
16:06:56  <PublicServer> <Sylf> I'm just making tweaks
16:07:10  <PublicServer> <Sylf> like, those are the standard prio.
16:07:24  <PublicServer> <Sylf> You can't have a long prio with just 2-way signals
16:07:52  <PublicServer> <Sylf> You can't avoid the use of those extra lines
16:08:48  <PublicServer> <propliner> okay, I see
16:09:27  <PublicServer> <propliner> btw, what's still wrong with "?", the signal gap?
16:09:49  <PublicServer> <Sylf> is that a balancer?
16:10:05  <PublicServer> <Sylf> or just a splitter?
16:10:10  <PublicServer> <Vinnie> split
16:10:12  <PublicServer> <propliner> no, the bridge would otherwise be out of sync
16:10:17  <PublicServer> <propliner> because of the CL
16:10:19  <PublicServer> <Sylf> the signaling won't work as intended though
16:10:19  <PublicServer> <Vinnie> NW vs SE
16:10:35  <PublicServer> <Sylf> hrm
16:10:39  <PublicServer> <Sylf> how about...
16:11:03  <PublicServer> <Vinnie> or this?
16:11:29  <PublicServer> <Yoshi> What should i add now?
16:11:39  <PublicServer> <Sylf> grrr
16:12:10  <PublicServer> <Yoshi> grr?
16:12:25  <PublicServer> <propliner> everything would be much easier if one could build signals on bridges and in tunnels
16:12:33  <PublicServer> <Sylf> oh, I was just running out of space where I was working
16:12:52  <PublicServer> <Sylf> but... but...
16:13:04  <PublicServer> <Yoshi> ?
16:13:06  <PublicServer> <Sylf> Signals in tunnels and on bridges mean no more monster hubs
16:13:23  <PublicServer> <propliner> how sad
16:13:28  <PublicServer> <Yoshi> :(
16:13:31  <XeryusTC> !password
16:13:31  <PublicServer> XeryusTC: sentry
16:13:39  <PublicServer> *** XeryusTC joined the game
16:13:41  <PublicServer> <Yoshi> Hi
16:13:43  <PublicServer> <Vinnie> hello
16:13:49  <PublicServer> <XeryusTC> yo
16:13:53  <PublicServer> <propliner> hi
16:14:01  <PublicServer> <Yoshi> Vinnie, is it ok like this?
16:14:05  <PublicServer> <Vinnie> yeah
16:14:07  <PublicServer> <XeryusTC> hmm, opengfx?
16:14:23  <PublicServer> <Yoshi> OpenGFX+ landscape
16:14:31  <PublicServer> <XeryusTC> ok
16:14:43  <PublicServer> <XeryusTC> the lanscape should have grid lines
16:14:53  <PublicServer> <XeryusTC> it is way too obvious that the same sprite is repeated a lot of times :P
16:15:04  <PublicServer> <propliner> construction debris!
16:15:12  <PublicServer> <V453000> hi XeryusTC _
16:15:14  <PublicServer> <V453000> :)
16:15:22  <PublicServer> <XeryusTC> and another V453000 plan
16:15:26  <PublicServer> <XeryusTC> this is getting boring :(
16:15:34  <PublicServer> <XeryusTC> i want a massive build plan once again :P
16:15:44  <PublicServer> <V453000> hm ? :)
16:15:58  <PublicServer> <XeryusTC> like the last toyland chaos game
16:16:08  <PublicServer> <V453000> I believe this one has actually a lot common with your plans
16:16:10  <PublicServer> <XeryusTC> i just had a moment of nostalgia and then i went here to check the game out :P
16:16:19  <PublicServer> <V453000> ringy, drops in corners, .. :)
16:16:23  <PublicServer> <XeryusTC> well, it is round :P
16:16:48  <PublicServer> <XeryusTC> TL3 is good though :)
16:17:23  <PublicServer> ***  made screenshot at 00005DEA: http://ps.openttdcoop.org/publicserver/webcam/00005DEA.png
16:17:58  <PublicServer> <XeryusTC> i have a good idea for a plan for the next game :P
16:19:28  <PublicServer> <V453000> or make a new pz game with chaos or stuff :)
16:20:54  <PublicServer> <Sylf> that should do it
16:21:04  <PublicServer> <XeryusTC> oh nutracks
16:21:06  <PublicServer> <Sylf> hrm
16:21:12  <PublicServer> <XeryusTC> how annoying :P
16:21:14  <PublicServer> <propliner> thanks
16:21:16  <PublicServer> <Sylf> crap, I don't like the prio
16:22:32  <PublicServer> *** 1ntexon has joined company #1
16:22:48  <PublicServer> <V453000> XeryusTC: just build something :P
16:27:05  <PublicServer> <Sylf> @@gap 3
16:27:05  <Webster> PublicServer: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
16:27:13  <PublicServer> <Vinnie> 9
16:27:17  <PublicServer> <Sylf> :p  thx
16:29:19  <PublicServer> <propliner> there is a problem now with the connection you removed, right?
16:29:29  <PublicServer> <Sylf> ?
16:29:37  <PublicServer> <propliner> please see !here
16:30:06  <PublicServer> <Sylf> what about that spot?
16:30:59  <PublicServer> <propliner> the inner line of the ML can'T merge with the inner line of the SL
16:32:10  <PublicServer> <propliner> that's why I build the huge split
16:32:17  <PublicServer> <Sylf> the only thing that matter is that the traffic is balanced
16:32:24  <PublicServer> ***  made screenshot at 00025F89: http://ps.openttdcoop.org/publicserver/webcam/00025F89.png
16:32:38  <PublicServer> <Sylf> as long as the trains can get to the town drop, that's what matters
16:32:46  <PublicServer> <propliner> I tought everything must be able to merge with everything?
16:32:54  <PublicServer> <Sylf> without stopping/slowing down the ML
16:33:36  <PublicServer> <Sylf> a proper mixer can do that
16:33:53  <PublicServer> <Sylf> just making connection from all to all for sake of connection
16:33:55  <PublicServer> <Sylf> will do no good
16:33:59  <PublicServer> <Vinnie> ahh i see a shortcut
16:34:44  <PublicServer> <propliner> well, then I got confused
16:35:00  <PublicServer> <propliner> I took everything2everything to litterally
16:35:40  <PublicServer> <propliner> but that could be important if you have a slow and a fast line per directions, I imagine
16:35:40  <PublicServer> <Yoshi> eyecandy fixed!   (I hope)
16:35:48  <PublicServer> <propliner> -s
16:40:09  <PublicServer> <Sylf> I see another shortcut
16:40:13  <PublicServer> <Mks> V?
16:40:21  <PublicServer> <V453000> m? :)
16:40:31  <PublicServer> <Mks> so how bad is this?
16:40:51  <PublicServer> <Mks> bays?
16:41:19  <PublicServer> <V453000> could be a lot worse ;
16:41:32  <PublicServer> <propliner> may I ask in conclusion what was good and bad about the design?
16:41:48  <PublicServer> <Mks> what do you mean by need bays?
16:42:04  <PublicServer> <V453000> the spaces behind exit signals are too short
16:42:17  <PublicServer> <Mks> ahh true
16:42:26  <PublicServer> <Vinnie> maybe some more guidance for your next junction
16:42:26  <PublicServer> <V453000> done
16:42:54  <PublicServer> <V453000> just presignal the rest and its fine
16:43:10  <PublicServer> *** V453000 has left the game (leaving)
16:43:15  <V453000> I will be back later, cya
16:43:21  <PublicServer> <propliner> bye
16:43:28  <PublicServer> <Vinnie> cya
16:43:33  <PublicServer> <Yoshi> bye
16:47:24  <PublicServer> ***  made screenshot at 000332FE: http://ps.openttdcoop.org/publicserver/webcam/000332FE.png
16:47:52  <PublicServer> <Yoshi> Where to build  MSH 07?
16:48:08  <PublicServer> <Sylf> for which station?
16:48:12  <PublicServer> <Sylf> oh, there
16:48:28  <PublicServer> <Sylf> I think further north a bit
16:48:30  <PublicServer> <Yoshi> Town drop 02...
16:48:49  <PublicServer> <propliner> perhaps next time, bye!
16:48:59  <PublicServer> <Sylf> at the current sign location, that town will get in the way
16:49:06  <PublicServer> <Sylf> destroying the church will be realy difficult
16:49:12  <PublicServer> <Vinnie> cya propliner
16:49:14  <PublicServer> *** propliner has left the game (leaving)
16:49:18  <PublicServer> <Yoshi> bye
16:49:31  *** propliner has quit IRC
16:49:36  <PublicServer> <Vinnie> fixed some gaps Mks
16:49:50  <PublicServer> <Mks> ok
16:50:04  <PublicServer> <Yoshi> build around like at the lake (MSH 05)  ?
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16:51:36  <PublicServer> <Vinnie> MSH 07 will be hard
16:51:46  <PublicServer> <Yoshi> What is more easy : around Town or over hill?
16:51:48  <PublicServer> <Sylf> sure looks like it
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16:52:24  <PublicServer> <Sylf> that hill makes me think .... maybe around the town
16:52:28  <PublicServer> <Yoshi> yes
16:52:28  <PublicServer> <Sylf> surrond the town!
16:53:02  <PublicServer> <Yoshi> Its dinner time for me... could you please wait until im back?
16:53:05  <PublicServer> <XeryusTC> back
16:53:28  <PublicServer> <Sylf> in PSG 193, there was 1 church left in the middle of a BBH for a long time
16:53:28  <PublicServer> <Yoshi> I'd like to learn how to build MSHs...
16:53:33  <PublicServer> <Sylf> I think it's gone in the archive though :/
16:53:37  <PublicServer> <Yoshi> so bye for a while
16:53:52  <PublicServer> <Vinnie> cya
17:00:20  <PublicServer> *** 1ntexon has joined spectators
17:02:24  <PublicServer> ***  made screenshot at 00039C19: http://ps.openttdcoop.org/publicserver/webcam/00039C19.png
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17:04:28  <PublicServer> *** XeryusTC has left the game (connection lost)
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17:04:48  <MrD2DG> !password
17:04:48  <PublicServer> MrD2DG: gonged
17:06:06  <PublicServer> *** MrD2DG joined the game
17:06:08  <PublicServer> <MrD2DG> Hihi
17:06:20  <PublicServer> <Vinnie> hello
17:06:34  <PublicServer> <Sylf> about time :p
17:06:40  <PublicServer> <MrD2DG> :D
17:07:55  <PublicServer> <MrD2DG> What needs building? :P
17:08:01  <PublicServer> <Vinnie> alot
17:08:09  *** perk11 has quit IRC
17:08:30  <PublicServer> <Sylf> all of town drop stations
17:08:32  <PublicServer> <Vinnie> town drop 1?
17:08:50  <PublicServer> <MrD2DG> Hmmm
17:09:37  <PublicServer> <MrD2DG> Gotta think of a station design now
17:09:49  *** Lukeus_Maximus has joined #openttdcoop
17:10:00  <PublicServer> <Vinnie> normal ro-ro
17:10:12  <PublicServer> <MrD2DG> TL 3?
17:10:12  <PublicServer> <Vinnie> with after the exit a split to a refit station
17:10:16  <PublicServer> *** Yoshi has left the game (connection lost)
17:10:18  <PublicServer> <Vinnie> yep
17:10:37  <PublicServer> <MrD2DG> Where is the refit?
17:10:47  <PublicServer> <1ntexon> after the drop
17:10:47  <PublicServer> <Sylf> right after the station
17:10:53  <PublicServer> <Vinnie> in the orderlist of the train
17:11:11  <PublicServer> <MrD2DG> I thought thats was deperate from the town drop?
17:11:15  <PublicServer> <MrD2DG> *seperate
17:11:21  <PublicServer> <Vinnie> can be
17:11:30  <PublicServer> <Vinnie> how you want to build
17:11:49  <PublicServer> <MrD2DG> So whats connected to MSH 01 a refit or drop?
17:11:51  <PublicServer> *** 1ntexon has joined company #1
17:11:57  <PublicServer> <Sylf> All trains that go to town drop will need to be refit - there's no conditional there
17:12:08  <PublicServer> <Vinnie> coal
17:12:34  <PublicServer> <Sylf> oh, coal is dropped at town too?
17:12:40  <PublicServer> <Vinnie> yes
17:12:42  <PublicServer> <Vinnie> no refit
17:12:52  <PublicServer> <Sylf> and gold?
17:13:18  <PublicServer> <Sylf> OK, I see that in the plan
17:14:08  <Lukeus_Maximus> !password
17:14:08  <PublicServer> Lukeus_Maximus: gonged
17:14:18  <PublicServer> <Sylf> I can already sense it'll be a massive upgrading game
17:14:20  <PublicServer> *** Lukeus Maximus joined the game
17:14:25  <PublicServer> <Vinnie> :)
17:14:27  <PublicServer> <MrD2DG> :P
17:14:53  <PublicServer> <Vinnie> each SL will get groups  for each cargo
17:15:01  <PublicServer> <Vinnie> also the orders will be different
17:15:03  <PublicServer> <Vinnie> massive
17:16:07  <PublicServer> <MrD2DG> So whats with refit stations having 2 depots on the same line?
17:16:29  *** notch has joined #openttdcoop
17:16:42  <PublicServer> <MrD2DG> Dont they refit once?
17:17:00  <PublicServer> <Vinnie> depends on the loading %
17:17:02  <PublicServer> *** Lukeus Maximus has left the game (leaving)
17:17:09  <PublicServer> *** notch joined the game
17:17:24  <PublicServer> ***  made screenshot at 0002945F: http://ps.openttdcoop.org/publicserver/webcam/0002945F.png
17:17:27  <PublicServer> <MrD2DG> So will a town drop need 2?
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17:17:39  <PublicServer> <Vinnie> just one after the drop
17:17:43  <PublicServer> <MrD2DG> Oki
17:18:25  <Yoshi> !password
17:18:25  <PublicServer> Yoshi: curtsy
17:18:44  <PublicServer> *** Yoshi joined the game
17:18:48  <PublicServer> <Yoshi> I'm back
17:18:48  <PublicServer> <Sylf> damn you, transmitter!
17:18:54  <PublicServer> <MrD2DG> wb
17:18:56  <PublicServer> <Vinnie> hey
17:27:33  *** Mks has quit IRC
17:27:47  <PublicServer> <Yoshi> Is it allowed to form the landscape?
17:27:59  <PublicServer> <MrD2DG> Yeah but not excessively
17:32:25  <PublicServer> ***  made screenshot at 0002245D: http://ps.openttdcoop.org/publicserver/webcam/0002245D.png
17:36:58  <PublicServer> *** notch has left the game (connection lost)
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17:47:25  <PublicServer> ***  made screenshot at 0000491E: http://ps.openttdcoop.org/publicserver/webcam/0000491E.png
17:49:52  <PublicServer> <Yoshi> everything right?
17:50:39  <PublicServer> <Sylf> pretty good so far, I think
17:50:45  <PublicServer> <Yoshi> :D
17:50:59  <PublicServer> <Sylf> not quite sure about some of the SL side of balancer
17:51:11  <PublicServer> <Vinnie> ok homework time
17:51:13  <PublicServer> <Vinnie> cya later
17:51:17  <PublicServer> <MrD2DG> :P
17:51:19  <PublicServer> <Sylf> cya vin
17:51:21  <PublicServer> *** Vinnie has left the game (leaving)
17:51:26  <PublicServer> <1ntexon> bye
17:51:28  <PublicServer> <Yoshi> cya
17:57:12  <PublicServer> <Yoshi> nice farmer  :P
17:58:47  <PublicServer> <Sylf> Yoshi, those balancers will work better with intentional signal gaps
17:59:03  <PublicServer> <Yoshi> Where?
17:59:09  <PublicServer> <Sylf> where you just changed
17:59:25  <PublicServer> <Yoshi> ohh, thanks
17:59:31  <PublicServer> <Sylf> yup
18:02:25  <PublicServer> ***  made screenshot at 0003C310: http://ps.openttdcoop.org/publicserver/webcam/0003C310.png
18:07:59  <PublicServer> *** phatmatt has left the game (leaving)
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18:08:19  <PublicServer> <Yoshi> oh no, time runs out...
18:10:38  <PublicServer> <Yoshi> Sylf?
18:10:48  <PublicServer> <Sylf> Yes
18:10:59  <PublicServer> <Yoshi> I have to leave :(
18:11:12  <PublicServer> <Yoshi> Can you please finish the MSH ?
18:11:20  <PublicServer> <Sylf> I can try
18:11:24  <PublicServer> <Sylf> or we can hold it for ya
18:11:30  <PublicServer> <Sylf> whichever way
18:11:42  <PublicServer> <Yoshi> I can come back on tuesday...
18:11:51  <PublicServer> <MrD2DG> Thats a while away :P
18:11:53  <PublicServer> <Sylf> OK, we'll finish it
18:11:57  <PublicServer> <Sylf> only 2 days
18:12:00  <PublicServer> <Yoshi> so it would be better if you finish thanks
18:12:08  <PublicServer> <Sylf> but I think the ML should be done tomorrow
18:12:29  <PublicServer> <Yoshi> bye
18:12:33  <PublicServer> *** Yoshi has left the game (leaving)
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18:17:27  <PublicServer> ***  made screenshot at 00022FF2: http://ps.openttdcoop.org/publicserver/webcam/00022FF2.png
18:18:30  <TroyMcClure> !pw
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18:18:45  <TroyMcClure> !password
18:18:45  <PublicServer> TroyMcClure: muffle
18:18:57  <PublicServer> *** Troy McClure joined the game
18:19:04  <PublicServer> <Sylf> o/
18:19:07  <PublicServer> <MrD2DG> Hey Troy
18:19:09  <PublicServer> <Troy McClure> hi
18:19:09  <PublicServer> <1ntexon> hi
18:19:12  <PublicServer> <Troy McClure> just checking here
18:22:46  <PublicServer> *** 1ntexon has joined spectators
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18:25:41  <PublicServer> <Troy McClure> hmm,okay
18:25:47  <PublicServer> <MrD2DG> ?
18:25:53  <PublicServer> <Troy McClure> nothing
18:25:57  <PublicServer> <MrD2DG> Build something :P
18:25:59  <PublicServer> <Troy McClure> very interesting
18:26:50  <PublicServer> <Sylf> town drop 3 should be good
18:27:06  <PublicServer> <Sylf> need to grow these towns a bit bigger
18:27:17  <PublicServer> <Sylf> anyone care to run an error check?
18:27:37  <PublicServer> <Troy McClure> MrD2DG, is Kirkjubaejarklaustur Valley a town drop?
18:27:44  <PublicServer> <MrD2DG> Supposed to be
18:28:16  <PublicServer> <MrD2DG> Thats if i dont demolish it all :P
18:29:01  <PublicServer> <MrD2DG> Looks fine Sylf, but I think you should get a second opinion :P
18:29:22  <PublicServer> <Troy McClure> are the straight pieces next to the depot really necessary?
18:29:32  <PublicServer> <MrD2DG> Where
18:29:39  <PublicServer> <Troy McClure> at Towndrop3
18:29:47  <PublicServer> <MrD2DG> Oh
18:29:53  <PublicServer> <Sylf> Gold and Coal trains won't do refit
18:29:57  <PublicServer> <Troy McClure> okay
18:30:03  <PublicServer> <MrD2DG> Ooh
18:32:27  <PublicServer> ***  made screenshot at 0002405E: http://ps.openttdcoop.org/publicserver/webcam/0002405E.png
18:38:47  <V453000> !password
18:38:47  <PublicServer> V453000: madame
18:39:09  <PublicServer> <V453000> hy
18:39:10  <PublicServer> *** V453000 joined the game
18:39:13  <PublicServer> <MrD2DG> hi
18:39:13  <PublicServer> <Sylf> hi
18:39:35  <PublicServer> <V453000> how is stuff? :)
18:39:50  <PublicServer> <MrD2DG> Umm, fine? :P
18:40:11  <PublicServer> <V453000> hell ye :p
18:40:34  <PublicServer> <MrD2DG> Still quite a lot to build wasnt expecting that :D
18:40:57  <PublicServer> <V453000> :)
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18:47:20  <PublicServer> <V453000> I renumbered the drops ... it simply is 1-4 = primaries, 5-8 = town drops
18:47:27  <PublicServer> ***  made screenshot at 00023050: http://ps.openttdcoop.org/publicserver/webcam/00023050.png
18:47:30  <PublicServer> <Sylf> ok
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18:55:28  <PublicServer> <MrD2DG> So you gonna renumber the plan or do i just guess a number between 5-8 for the drop :P
18:55:48  <PublicServer> <V453000> it is simple
18:56:35  <PublicServer> <V453000> see !MSH numbers
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18:56:57  <PublicServer> <MrD2DG> Ok
18:57:41  <PublicServer> <Sylf> oh jeez
18:57:48  <PublicServer> <MrD2DG> ?
18:57:50  <PublicServer> <Sylf> that train yard is indeed nuts
18:58:17  <PublicServer> <V453000> we had more nuts trainyards already
18:58:19  <PublicServer> <MrD2DG> :P
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19:02:27  <PublicServer> ***  made screenshot at 0000D0E6: http://ps.openttdcoop.org/publicserver/webcam/0000D0E6.png
19:03:16  <PublicServer> <V453000> uhm
19:03:30  <PublicServer> <V453000> kill me if you like but there actually is going to be double the amount of trains in the yard :D
19:03:41  <PublicServer> <V453000> or at least the wood ones
19:03:47  <PublicServer> <MrD2DG> Lol Why?
19:03:49  <PublicServer> <V453000> hm, rest too :)
19:04:11  <PublicServer> <V453000> because primary drop has 2 possibilities of a town drop
19:04:28  <PublicServer> <MrD2DG> Ohh
19:04:37  <PublicServer> <Sylf> I thought trains had 1 home town
19:04:43  <PublicServer> <V453000> they do
19:05:02  <PublicServer> <V453000> see !here
19:05:46  <PublicServer> <V453000> Drop 03 area is area of SLHs from where trains go to drop 03
19:05:52  <PublicServer> <V453000> but each of them goes to different home town
19:05:54  <PublicServer> <Sylf> yeah, I know there are 2 far towns from each secondary
19:05:58  <PublicServer> <V453000> yes
19:06:02  <PublicServer> <V453000> thats the point ..
19:08:43  <PublicServer> <Sylf> or, all trains visit both towns?
19:08:47  <PublicServer> <V453000> no
19:09:06  <PublicServer> <V453000> ill show on orders later
19:09:10  <PublicServer> <V453000> probably simpliest :)
19:10:05  <PublicServer> <V453000> thx for help :)
19:10:50  <Vinnie_nl> !password
19:10:50  <PublicServer> Vinnie_nl: accost
19:11:20  <PublicServer> <Vinnie> hey
19:11:21  <PublicServer> *** Vinnie joined the game
19:11:22  <PublicServer> <V453000> hi
19:11:24  <PublicServer> <MrD2DG> Hi
19:12:04  <PublicServer> *** Vinnie has joined company #1
19:12:46  <PublicServer> *** Vinnie has joined spectators
19:13:49  <PublicServer> <V453000> oh yes :D
19:13:57  <PublicServer> <Sylf> It's a big one
19:13:59  <PublicServer> <Vinnie> did you win lotto?
19:14:05  <PublicServer> <V453000> kind of
19:14:07  <PublicServer> <MrD2DG> :O
19:14:13  <PublicServer> <Vinnie> you got her phone number
19:14:23  <PublicServer> <V453000> no she is sitting next to me ;)
19:14:31  <PublicServer> <Vinnie> jackpot
19:14:35  <PublicServer> <MrD2DG> Lol
19:14:35  *** Taede has joined #openttdcoop
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19:15:35  <PublicServer> <V453000> hm
19:15:44  *** Fuco has joined #openttdcoop
19:15:47  <PublicServer> <V453000> SLH between MSH 05 and 03 will be quite interesting :)
19:15:48  *** ChanServ sets mode: +v Fuco
19:16:06  <PublicServer> <V453000> ill try something
19:16:28  <PublicServer> <MrD2DG> Huh
19:16:32  <PublicServer> <MrD2DG> 05 isnt next to 03?
19:16:37  <PublicServer> <Vinnie> no
19:16:39  <PublicServer> <V453000> it is
19:16:45  <PublicServer> <MrD2DG> You mean 06 :P
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19:16:59  <PublicServer> <V453000> duh :)
19:17:01  <PublicServer> <V453000> yes
19:17:11  <PublicServer> <Vinnie> actually you need 2 SLH there
19:17:18  <PublicServer> <Vinnie> or one both directions
19:17:24  <PublicServer> <V453000> I will try the latter
19:17:27  <PublicServer> ***  made screenshot at 0003AEF4: http://ps.openttdcoop.org/publicserver/webcam/0003AEF4.png
19:17:50  <PublicServer> <V453000> I know a way how to make it reasonable, only need to see how it will work :)
19:18:10  <PublicServer> <Vinnie> prepare for a headace
19:18:40  <PublicServer> <Vinnie> oke afk again
19:18:50  <PublicServer> <MrD2DG> Ok
19:19:27  *** Fuco has quit IRC
19:19:45  <PublicServer> <V453000> 15 SLHs :)
19:19:55  <PublicServer> <V453000> 2x8 -1 ... that fits I guess
19:20:13  *** Tray has joined #openttdcoop
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19:21:51  *** ChanServ sets mode: +v Fuco
19:21:58  <Tray> !password
19:21:58  <PublicServer> Tray: fluids
19:22:31  <PublicServer> *** Tray joined the game
19:22:36  <PublicServer> <V453000> hi
19:22:47  <PublicServer> <Tray> Good evening
19:22:49  <PublicServer> <MrD2DG> Hi
19:27:57  <PublicServer> <MrD2DG> Is Drop 08 okay? I think the two way sorta furrrrked it up...
19:28:10  <PublicServer> <V453000> I think it is fine :)
19:28:34  <PublicServer> <MrD2DG> Ok
19:28:56  <PublicServer> <MrD2DG> Towns are gonan need to be grown :P
19:32:28  <PublicServer> ***  made screenshot at 0000412F: http://ps.openttdcoop.org/publicserver/webcam/0000412F.png
19:34:19  <PublicServer> <V453000> treshold of ... 50?
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19:34:27  <PublicServer> <V453000> 50% ... in the orders
19:34:59  <PublicServer> *** Tray has left the game (leaving)
19:35:27  <PublicServer> <MrD2DG> How much of the drop stuff is converted into goods?
19:35:35  <PublicServer> <V453000> depends upon type of cargo
19:35:45  <PublicServer> <V453000> but that doesnt matter
19:35:51  <PublicServer> <V453000> trains load just a random amount
19:35:54  <PublicServer> <MrD2DG> Use the lower common denominator?
19:36:01  <PublicServer> <MrD2DG> *lowest
19:36:23  <PublicServer> <Sylf> I'm gonna swap drop 3 & 4 name, to match MSH
19:36:34  <PublicServer> <Sylf> unless you want MSH renumbered
19:36:36  <PublicServer> <MrD2DG> I named them according to V's signs
19:36:38  <PublicServer> <V453000> :)
19:40:55  <PublicServer> <V453000> feel free to start on building SLHs :) and Drop 06 needs some love
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19:47:28  <PublicServer> ***  made screenshot at 0000C8F3: http://ps.openttdcoop.org/publicserver/webcam/0000C8F3.png
19:48:44  <PublicServer> <MrD2DG> Just noticed the turbines, Lok a lot better then those other things
19:49:10  <PublicServer> <V453000> :)
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19:49:57  <PublicServer> <mfb> hi
19:49:58  <PublicServer> *** mfb joined the game
19:49:59  <PublicServer> <V453000> hi
19:49:59  <PublicServer> <MrD2DG> Hi
19:50:01  <PublicServer> <Sylf> hi
19:50:14  <PublicServer> <mfb> voting board :D
19:50:20  <PublicServer> <MrD2DG> Lol
19:50:31  <PublicServer> *** V453000 has left the game (connection lost)
19:50:43  <PublicServer> <mfb> oh
19:50:51  <PublicServer> <mfb> all hubs already built :(
19:51:05  <PublicServer> <MrD2DG> :P, well we need SLH's
19:51:07  <PublicServer> <MrD2DG> None yet
19:51:21  <PublicServer> <mfb> what is that strange thing at MSH06?
19:52:26  <PublicServer> <mfb> hmmhmmm
19:52:32  <PublicServer> <Sylf> mmmhmm?
19:52:38  <PublicServer> <MrD2DG> :P
19:52:42  <PublicServer> <mfb> we'll see if that works
19:52:58  <PublicServer> <Sylf> I'm not quite sure myself
19:54:18  <V453000> bloody hell, just got a BSOD
19:54:27  <PublicServer> <Sylf> D:
19:54:30  <V453000> I will come in an hour or so ;)
19:54:34  <PublicServer> <MrD2DG> Woah, havent seen one one those since XP ;D
19:54:42  <PublicServer> <Vinnie> hey mfb
19:54:47  <V453000> im seeing it quite frequently with win7 :|
19:54:49  <PublicServer> <Sylf> I still run XP at work :/
19:54:59  <PublicServer> <MrD2DG> ^ Me too at college
19:55:05  <PublicServer> <mfb> hi vinnie
19:55:12  <PublicServer> <Vinnie> what strange thing near MSH 06?
19:55:14  <PublicServer> <Sylf> And I have a condition that I can cause BSOD at will :p
19:55:48  <PublicServer> <MrD2DG> I could at will if i put ym old GFX card in its sorta of broken and randomly causes BSOD
19:56:22  <PublicServer> *** Vinnie has joined company #1
19:58:06  <PublicServer> <MrD2DG> SLH's will be LL_RR by default?
19:58:29  <PublicServer> <mfb> I think we can begin with L_R
19:58:45  <PublicServer> <mfb> and expand if we get much traffic there
19:58:53  <PublicServer> <MrD2DG> Ok
19:59:16  <PublicServer> <Vinnie> hmm 500words to type more and i am done.
19:59:22  <PublicServer> <Vinnie> so almost back to play cya
19:59:28  <PublicServer> <MrD2DG> BB
19:59:44  <mfb-> ?
20:00:07  <PublicServer> <Sylf> Goodluck, vinnie
20:00:59  <PublicServer> <Sylf> that blue is hard to see on green grass :D
20:01:30  <PublicServer> <mfb> I can see it, that's enough :p
20:01:36  <PublicServer> <Sylf> hehehe
20:02:28  <PublicServer> ***  made screenshot at 00021E14: http://ps.openttdcoop.org/publicserver/webcam/00021E14.png
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20:06:09  *** ChanServ sets mode: +v Fuco
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20:09:51  <PublicServer> <Vinnie> ahhh i am free again
20:09:57  <PublicServer> <MrD2DG> :D
20:09:57  <PublicServer> <Vinnie> can i help anyone with a SLH?
20:10:23  <PublicServer> <Sylf> no SLH started yet, I think
20:10:29  <PublicServer> <MrD2DG> Im starting on SLH 10
20:11:59  *** bigdavedev has joined #openttdcoop
20:12:02  <PublicServer> <MrD2DG> Hello :P
20:12:11  <bigdavedev> !download
20:12:11  <PublicServer> bigdavedev: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
20:12:11  <PublicServer> bigdavedev: http://www.openttd.org/en/download-trunk/r22255
20:12:32  <bigdavedev> !password
20:12:32  <PublicServer> bigdavedev: holler
20:16:54  <PublicServer> <Vinnie> ahh
20:16:59  <PublicServer> <Vinnie> so close MrD2DG
20:17:05  <PublicServer> <MrD2DG> :P
20:17:29  <PublicServer> ***  made screenshot at 0002A1A0: http://ps.openttdcoop.org/publicserver/webcam/0002A1A0.png
20:17:37  <PublicServer> <Vinnie> you can also still signal this
20:18:20  <PublicServer> <Vinnie> watch out for sign SLH 11
20:18:30  <PublicServer> <MrD2DG> Hmm
20:18:34  <PublicServer> <MrD2DG> Yeha i will
20:19:54  <PublicServer> <MrD2DG> oh
20:20:01  <PublicServer> <Sylf> :p
20:20:18  <bigdavedev> !password
20:20:18  <PublicServer> bigdavedev: scribe
20:20:37  <PublicServer> *** Big Dave joined the game
20:20:41  <PublicServer> <Vinnie> hello dave
20:20:43  <PublicServer> <Sylf> hi
20:20:49  <PublicServer> <MrD2DG> Hi
20:20:53  <PublicServer> <Big Dave> Hey guys
20:21:05  <PublicServer> <mfb> hi
20:21:33  <PublicServer> *** twerkhoven joined the game
20:21:39  <PublicServer> <Vinnie> hello boss
20:21:53  <PublicServer> <twerkhoven> ello
20:22:17  <PublicServer> <Vinnie> lets build something T. Werkhoven
20:22:30  <PublicServer> <twerkhoven> sure
20:22:34  <PublicServer> <twerkhoven> where?
20:22:38  <PublicServer> <Vinnie> any SLH
20:22:43  <PublicServer> <Vinnie> pick a number
20:23:54  <PublicServer> <twerkhoven> 10
20:24:06  <PublicServer> <Vinnie> MrD2DG:  already has 10 :P
20:24:06  <PublicServer> <Sylf> 10 is already WIP
20:24:10  <PublicServer> <MrD2DG> Lol
20:24:19  <PublicServer> <Vinnie> lets take over :P
20:24:29  <PublicServer> <twerkhoven> lol
20:24:33  <PublicServer> <MrD2DG> :P
20:25:13  <PublicServer> <Vinnie> SLH 01 ?
20:25:15  <PublicServer> <twerkhoven> lessee
20:25:21  <PublicServer> <Vinnie> dutch are also #01
20:25:35  <PublicServer> <twerkhoven> hehe
20:25:49  <PublicServer> <Vinnie> hills are fun
20:25:56  <PublicServer> <twerkhoven> certainly gives a nice elevation challenge
20:26:32  <PublicServer> <twerkhoven> tracks should end up pointing torwards north-east?
20:27:01  <PublicServer> <MrD2DG> Hmm its in a sort of L shape :/
20:27:03  <PublicServer> <Vinnie> like that in my opinion
20:27:29  <PublicServer> <mfb> hmm
20:28:08  <PublicServer> <Vinnie> you know how to build a SLH?
20:28:09  *** fonsinchen has quit IRC
20:28:15  <PublicServer> <MrD2DG> Who?
20:28:21  <PublicServer> <twerkhoven> just the basic rules, never actually built one
20:28:26  <PublicServer> <MrD2DG> Oh
20:28:30  <PublicServer> <Vinnie> oke
20:28:38  <PublicServer> <twerkhoven> split before merge, and preferably start with left turns
20:28:38  <PublicServer> <Sylf> get your hands dirty with this game, then
20:28:40  <PublicServer> <Vinnie> just like the conversation yesterday
20:28:44  <PublicServer> <MrD2DG> :P
20:28:51  <PublicServer> <MrD2DG> Prio length?
20:28:53  <PublicServer> <Vinnie> sweet spot is the middle
20:29:03  <PublicServer> <Vinnie> here the left right will cross
20:29:19  <PublicServer> <Sylf> I think prio of 8-10 tiles would be appropriate?
20:29:33  <PublicServer> <MrD2DG> Woah
20:29:40  <PublicServer> <MrD2DG> Ok :P
20:29:42  <PublicServer> <Vinnie> so we need to make a cross like that
20:30:00  <PublicServer> <twerkhoven> :)
20:30:06  <PublicServer> <Vinnie> but that is easy
20:30:16  <PublicServer> <Vinnie> the hard part is to make it all fit
20:30:27  <PublicServer> <Vinnie> so we start with the merger to the SE
20:30:31  <PublicServer> <twerkhoven> and all without a shoehorn
20:31:03  <PublicServer> <Vinnie> maybe we will need one
20:31:14  <PublicServer> <Vinnie> to early to tell :P
20:31:20  <PublicServer> <twerkhoven> :p
20:31:20  <PublicServer> <Sylf> I know it works, mfb - thus <3
20:31:34  <PublicServer> <Vinnie> you know how to make the basice merger?
20:31:39  <PublicServer> <Vinnie> basic
20:32:12  <PublicServer> <twerkhoven> i think so
20:32:19  <PublicServer> <Vinnie> give it a try
20:32:29  <PublicServer> ***  made screenshot at 00023C15: http://ps.openttdcoop.org/publicserver/webcam/00023C15.png
20:32:53  <PublicServer> <Sylf> mfb, is that an overflow for a town drop?
20:33:11  <PublicServer> <mfb> no idea if the design is enough
20:33:38  <PublicServer> <mfb> let's hope
20:33:42  <PublicServer> <Sylf> same here
20:33:48  <PublicServer> <Sylf> that's about the size of drop I made too
20:34:41  <Vinnie_nl> http://wiki.openttdcoop.org/images/e/e0/Noblock.PNG
20:34:44  <Vinnie_nl> thats it
20:34:58  <PublicServer> <Vinnie> for the SL entry to the ML then
20:34:58  <PublicServer> <mfb> need a tool to fill signals orthogonal to the lines :(
20:35:37  <PublicServer> <Sylf> that would be nice
20:35:58  <PublicServer> <Sylf> blanket signaling
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20:38:07  <PublicServer> *** Big Dave has left the game (leaving)
20:38:38  <PublicServer> <Vinnie> its ok werkhoven
20:38:48  <PublicServer> <MrD2DG> would !this prio work?
20:39:03  <PublicServer> <mfb> no
20:39:13  <PublicServer> <Vinnie> indeed no
20:39:15  <PublicServer> <Vinnie> ]
20:39:17  <PublicServer> <mfb> that train is invisible
20:39:23  <PublicServer> <Vinnie> but almost ok\
20:39:28  <PublicServer> <MrD2DG> Ooh
20:39:31  <PublicServer> <mfb> and you cannot change it like that
20:39:39  <PublicServer> <Sylf> grrr
20:39:39  <PublicServer> <MrD2DG> I didnt do that
20:39:43  <PublicServer> <Sylf> that won't work either
20:39:57  <PublicServer> <mfb> as it is a green "or" (as long as one sign is green, prio will be green)
20:39:59  <PublicServer> <Sylf> let me think...
20:40:07  <V453000> !password
20:40:07  <PublicServer> V453000: dawned
20:40:18  <PublicServer> <mfb> but you can look for that tile
20:40:49  <PublicServer> <Vinnie> ok T. Werkhoven now you need to get the SL out of the mainlines
20:40:51  <PublicServer> <V453000> hi
20:40:52  <PublicServer> *** V453000 joined the game
20:40:57  <PublicServer> <MrD2DG> Hi
20:41:03  <PublicServer> <Vinnie> so they need to cross eachother
20:41:09  <PublicServer> <twerkhoven> yeah, jsut trying to work ouyt the best way to put the ml under the bridges
20:41:15  <PublicServer> <Vinnie> preferably with a double bridge
20:41:25  <PublicServer> <Sylf> time to cheat
20:41:35  <PublicServer> <MrD2DG> :P
20:41:48  <PublicServer> <Vinnie> try to work that out
20:42:03  <PublicServer> <MrD2DG> Im gonna go eat feel free to finish the prio on the other side as well ;)
20:42:03  <PublicServer> <mfb> :o
20:42:31  <PublicServer> <V453000> wtf do you need eating for? :O
20:43:49  <PublicServer> <Vinnie> no synmatrical
20:43:59  <PublicServer> <V453000> why dont we use super ultra high speed rails? :)
20:44:25  <PublicServer> <mfb> reason?
20:44:27  <PublicServer> <V453000> looks nicer, doesnt it? :)
20:44:31  <PublicServer> <twerkhoven> lol
20:44:33  <PublicServer> <mfb> hmmhmm
20:44:35  <PublicServer> <Vinnie> lets disconnect the upper ML
20:44:44  <PublicServer> <Vinnie> we can rebuild that later
20:45:07  <PublicServer> <Vinnie> ok now connect the new merger to the SL
20:45:19  <PublicServer> <Sylf> how does that look?
20:45:25  <PublicServer> <Sylf> at SLH 10
20:45:33  <PublicServer> <Vinnie> CL = 3
20:46:02  <PublicServer> <Vinnie> ok
20:46:22  <PublicServer> <Vinnie> now the cross in the sweet spot
20:46:42  <PublicServer> <Vinnie> the lower ml also need a split to the SL
20:46:52  <PublicServer> <mfb> nice prio at SLH10 ;)
20:46:54  <PublicServer> <Vinnie> that needs to cross the existing SL
20:47:11  <PublicServer> <Sylf> only 1 is mine :p
20:47:30  <PublicServer> ***  made screenshot at 0002AA57: http://ps.openttdcoop.org/publicserver/webcam/0002AA57.png
20:48:09  <PublicServer> <Vinnie> now the split
20:48:19  <PublicServer> <Sylf> I hope it'slong enough
20:48:52  <PublicServer> <MrD2DG> bk-ish
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20:49:14  <PublicServer> <MrD2DG> umm one prio line is missing :P
20:49:44  <PublicServer> <Vinnie> nope will not fit
20:50:18  <PublicServer> <Vinnie> means one SL will get a single 4 tile bridge
20:50:22  <PublicServer> <Vinnie> is not a problem
20:50:43  <PublicServer> <Vinnie> no need to double a SL exit
20:50:47  <PublicServer> <MrD2DG> Thanks :)
20:53:20  <PublicServer> <Sylf> not much space for SLH 11 though
20:53:28  <PublicServer> <mfb> the SLH-signs indicate the direction of them?
20:53:34  <PublicServer> <V453000> should
20:53:40  <PublicServer> <MrD2DG> Hmm
20:53:56  <PublicServer> <MrD2DG> With a few bridges SLH should be possible
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20:54:05  <PublicServer> <V453000> hm, 10 went quite selfish and ate space for 11 :)
20:54:13  <PublicServer> <V453000> it is
20:54:19  <PublicServer> <V453000> just try to make it wide, not long ;)
20:54:27  <PublicServer> <Sylf> and of course the industry popus up at the spot too
20:54:29  <PublicServer> <MrD2DG> Well actually the sign was placed there so i followed it :)
20:54:41  <PublicServer> <MrD2DG> Blame the sign layer *cough*
20:55:22  <PublicServer> <Vinnie> ahh CL
20:55:25  <PublicServer> <twerkhoven> yup
20:55:47  <PublicServer> <Sylf> there, a bit shorter
20:55:47  <PublicServer> <MrD2DG> Delete 10 and start again?
20:57:58  <PublicServer> <twerkhoven> won't we need extra signals on the ml-bridges? its quite a gap this way
20:58:18  <PublicServer> <Vinnie> what ml bridge?
20:58:28  <PublicServer> <Vinnie> no that is ok
20:58:36  <PublicServer> <twerkhoven> :)
20:58:42  <PublicServer> <Vinnie> at most it is 7 or 8 tiles
20:59:00  <PublicServer> <Vinnie> when it is 10 tiles we would need a 3rd bridge or shorter gap
20:59:14  <PublicServer> <Vinnie> now we connect the upper ml again
20:59:16  <PublicServer> <twerkhoven> k
21:00:45  <PublicServer> <Vinnie> signal sa
21:00:47  <PublicServer> <Vinnie> space
21:02:30  <PublicServer> ***  made screenshot at 0002B851: http://ps.openttdcoop.org/publicserver/webcam/0002B851.png
21:03:01  <PublicServer> <Vinnie> 2 connections missing
21:03:05  <PublicServer> <Vinnie> the easy ones
21:03:15  <PublicServer> <Vinnie> split is easier than a merge
21:03:29  <PublicServer> <Sylf> ugh, too hungry to continue
21:03:41  <PublicServer> *** Sylf has joined spectators
21:03:49  <PublicServer> <twerkhoven> starting with the merge
21:05:51  <PublicServer> <twerkhoven> how's that look?
21:06:05  <PublicServer> <Vinnie> ok
21:06:11  <PublicServer> <Vinnie> only short is good
21:06:21  <PublicServer> <Vinnie> so make the waiting bays just 1 trainlength
21:06:25  <PublicServer> <Vinnie> not longer
21:06:25  <PublicServer> <twerkhoven> k
21:07:32  <PublicServer> <Vinnie> one to short :)
21:08:02  <Tray> !password
21:08:02  <PublicServer> Tray: clumps
21:08:02  <PublicServer> <Sylf> Vinnie, there's a CL at MSH01, join to ML heading west
21:08:24  <PublicServer> *** Tray joined the game
21:08:47  <PublicServer> <Vinnie> this?
21:08:49  <PublicServer> <Sylf> yup
21:08:57  <PublicServer> <Vinnie> (&(***(
21:09:03  <PublicServer> <mfb> ML here
21:09:07  <PublicServer> <V453000> :D
21:09:07  <PublicServer> <Vinnie> ty
21:09:22  <PublicServer> <Sylf> that's an elegant solution
21:09:54  <PublicServer> *** Tray has left the game (leaving)
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21:12:33  <PublicServer> <Vinnie> nice ont T. Werkhoven
21:12:37  <PublicServer> <Vinnie> one
21:12:39  <PublicServer> <twerkhoven> :)
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21:12:47  <PublicServer> <Vinnie> prio's
21:12:51  <PublicServer> <Vinnie> and your name
21:13:09  <PublicServer> <twerkhoven> mind if i do the prio's tomorrow?
21:13:21  <PublicServer> <Vinnie> may I?
21:13:23  <PublicServer> <twerkhoven> sure
21:13:31  <PublicServer> <twerkhoven> but i should head off to bed
21:13:39  <PublicServer> <Vinnie> gn
21:13:43  <PublicServer> <twerkhoven> thx
21:13:47  <PublicServer> <MrD2DG> gn
21:13:47  <PublicServer> <twerkhoven> gn
21:13:49  <PublicServer> <V453000> cya
21:14:01  <PublicServer> <mfb> gn
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21:14:43  <PublicServer> <mfb> looks very clean
21:14:59  <PublicServer> <Vinnie> i was with evrey step
21:16:21  <PublicServer> <V453000> SLH 05 seems complete :)
21:16:35  <PublicServer> <mfb> 4way?
21:16:41  <PublicServer> <MrD2DG> Nice
21:16:43  <PublicServer> <V453000> yes, not much space
21:16:45  <PublicServer> <MrD2DG> 3.5 way
21:17:08  <PublicServer> <mfb> ?
21:17:18  <PublicServer> <V453000> there isnt the connection between SLs
21:17:21  <PublicServer> <V453000> so it isnt a full 4way to say so
21:17:23  <PublicServer> <MrD2DG> ^
21:17:23  <PublicServer> <mfb> well ok
21:17:29  <PublicServer> <V453000> but a 4way SLH is quite clear ;)
21:17:30  <PublicServer> ***  made screenshot at 0002D05B: http://ps.openttdcoop.org/publicserver/webcam/0002D05B.png
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21:17:53  <PublicServer> <mfb> double bridges for a ML-entry :D
21:18:03  <PublicServer> <V453000> fast ;)
21:18:15  <PublicServer> <mfb> ? ;)
21:18:36  <PublicServer> <V453000> k. :)
21:18:51  <PublicServer> <Vinnie> just two SLH shifted
21:19:01  <PublicServer> <V453000> quite
21:20:13  <PublicServer> <mfb> was a missing signal there
21:21:31  <PublicServer> <V453000> I have to say I even tried to make it expandable, so lets see later ..
21:21:45  <PublicServer> <mfb> lot of space left
21:21:52  <PublicServer> <V453000> yes
21:21:55  *** Cap_J_L_Picard has joined #openttdcoop
21:24:54  <PublicServer> <MrD2DG> brb
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21:29:04  <KHAAAAAAAAN> Cap_J_L_Picard: hello dear friend
21:29:46  *** KHAAAAAAAAN has quit IRC
21:30:48  <PublicServer> <MrD2DG> bk
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21:32:31  <PublicServer> ***  made screenshot at 0000BB55: http://ps.openttdcoop.org/publicserver/webcam/0000BB55.png
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21:43:30  <PublicServer> <Vinnie> sleeping time gn all
21:43:34  <PublicServer> <MrD2DG> gn
21:43:36  <PublicServer> <mfb> good night
21:43:36  <PublicServer> *** Vinnie has left the game (leaving)
21:43:43  <PublicServer> <Mazur> Sleep well.
21:47:31  <PublicServer> ***  made screenshot at 0000A55D: http://ps.openttdcoop.org/publicserver/webcam/0000A55D.png
21:49:33  <PublicServer> *** Mazur has joined company #1
21:51:08  <PublicServer> <mfb> train yard :D
21:51:11  <PublicServer> <MrD2DG> :P
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21:52:01  <PublicServer> <mfb> missing orders :(
21:52:22  <PublicServer> <MrD2DG> Dotn think V finished them
21:52:37  <PublicServer> <mfb> looking at train 17, I know why
21:56:42  <PublicServer> <mfb> who is working at SLH02?
21:56:45  <PublicServer> <MrD2DG> Me
21:57:05  <PublicServer> <MrD2DG> why?
21:57:21  <PublicServer> <mfb> nothing
21:58:14  <PublicServer> <Sylf> mfb, you should check out train 4 - even longer ^_^
21:58:39  <PublicServer> <mfb> well, wood..
21:59:21  <PublicServer> <Mazur> Is there any plan as to which SLHs go inward and which outward?
21:59:31  <PublicServer> <mfb> side of the signs indicate it
21:59:38  <PublicServer> <Mazur> k
21:59:52  <PublicServer> <mfb> so 03 is outwards, for example
22:00:19  <PublicServer> <Mazur> Right thourgh those two nice farms.
22:00:32  <PublicServer> <mfb> :D
22:00:34  <PublicServer> <MrD2DG> :P Im trying not to
22:00:37  <PublicServer> <mfb> just one line fits in there
22:01:26  <PublicServer> <MrD2DG> Hmm true
22:01:51  <PublicServer> <Mazur> I was only joking, of course.
22:02:33  <PublicServer> ***  made screenshot at 0000CCCB: http://ps.openttdcoop.org/publicserver/webcam/0000CCCB.png
22:03:10  <PublicServer> <mfb> was perfect :(
22:03:18  <PublicServer> <MrD2DG> Not to me :)
22:03:40  <PublicServer> <mfb> ok, better with that
22:03:42  <PublicServer> <mfb> I see
22:03:53  <PublicServer> <Mazur> Hm, looking around SLH 08 I suddenly get a distinct sense of M.C. Escher vertigo.
22:04:05  <PublicServer> <Sylf> what a frac... octopus prio <3
22:04:23  <PublicServer> <mfb> :p
22:05:41  <PublicServer> <Mazur> SLH 10 really did leave masses of space for SLH 11...
22:05:48  <PublicServer> <MrD2DG> :'(
22:06:02  <PublicServer> <mfb> well, mix it
22:06:02  <PublicServer> *** Sylf has joined company #1
22:06:06  <PublicServer> <MrD2DG> I just built blindly at the point of the sign
22:06:30  <PublicServer> <mfb> you can reuse some parts
22:06:32  <PublicServer> <MrD2DG> I offered to demolish it but noone agreed :D
22:06:42  <PublicServer> <MrD2DG> Feel free to destroy
22:07:00  <PublicServer> <Mazur> I'm not touching anything, tonight.
22:07:18  <PublicServer> <Mazur> My head is attuned to other stuff.
22:07:37  *** Lukeus_Maximus has quit IRC
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22:12:02  <PublicServer> <mfb> what is that?
22:12:06  <PublicServer> <mfb> exit?
22:12:12  <PublicServer> <MrD2DG> me?
22:12:18  <PublicServer> <mfb> at slh10
22:12:28  <PublicServer> <Sylf> so, that's that
22:13:42  <PublicServer> <Mazur> I do believe, that our esteemed Sylf has begun on SLH 11.
22:14:12  <PublicServer> <mfb> +me
22:14:52  <PublicServer> <mfb> 3/4 done
22:14:57  *** Tray has quit IRC
22:15:11  <PublicServer> <mfb> can you move that a bit?
22:15:17  <PublicServer> <Mazur> Ooer, an Evil Combine to build a better hub.
22:15:21  *** roboboy has quit IRC
22:15:38  <PublicServer> <Sylf> hrm
22:15:50  <PublicServer> <mfb> like that
22:17:35  <PublicServer> ***  made screenshot at 00029D90: http://ps.openttdcoop.org/publicserver/webcam/00029D90.png
22:18:23  <PublicServer> <Sylf> beautiful!
22:18:44  <PublicServer> <mfb> no problem :)
22:20:25  <PublicServer> <mfb> split before merge
22:20:25  <PublicServer> <Sylf> :D
22:20:55  <PublicServer> <Sylf> the onlything is , the splitting trains will trigger the prio too
22:21:04  <PublicServer> <mfb> but only for a short time
22:21:30  <PublicServer> <mfb> like that?
22:21:47  <PublicServer> <Sylf> that'll help too
22:21:49  *** iklucas has joined #openttdcoop
22:22:42  <PublicServer> <Sylf> in an essense, we built another 3.5way slh
22:23:10  <PublicServer> <MrD2DG> If i didnt build retardedly that wouldnt have been done ;D
22:24:35  <PublicServer> <Sylf> Let's do 4 next
22:24:39  <PublicServer> <Sylf> dodging that town
22:24:47  <PublicServer> <Mazur> Well, it was always a squeeze, two SLHs between two MSHs with that landscape.
22:25:40  <PublicServer> <mfb> well, 2 SLHs and a really large area
22:25:44  <PublicServer> <mfb> should not be a problem
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22:28:05  <PublicServer> <Sylf> was that enough space?
22:28:13  <PublicServer> <mfb> TL
22:28:17  <PublicServer> <Sylf> looks like it
22:28:59  <PublicServer> <mfb> we have long distances for the trains
22:29:09  <PublicServer> <mfb> so only a small part will split at each SLH
22:29:37  <PublicServer> <mfb> my guess: ~1/7
22:29:54  <PublicServer> <Mazur> 1/4
22:30:20  <PublicServer> <Mazur> Or 1/8.
22:30:20  <PublicServer> <mfb> 15 SLHs in the ring
22:30:32  <PublicServer> <mfb> 16, with 5 counted twice
22:32:35  <PublicServer> ***  made screenshot at 0001E46F: http://ps.openttdcoop.org/publicserver/webcam/0001E46F.png
22:33:06  <PublicServer> <Sylf> crap
22:33:16  <PublicServer> <Sylf> I didn't leave any space for exit from North
22:33:18  <PublicServer> <mfb> ?
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22:33:34  <PublicServer> <mfb> cross the town?
22:36:11  *** roboboy has quit IRC
22:37:27  <PublicServer> <Mazur> But those are sooo easy to sync.
22:37:38  <PublicServer> <mfb> hm
22:37:41  <PublicServer> <mfb> now: yes
22:38:14  <PublicServer> <MrD2DG> Guys, will !this prio work?
22:38:41  <PublicServer> <mfb> not like that
22:38:45  <PublicServer> <mfb> but npw
22:39:05  <PublicServer> <MrD2DG> What did you change?
22:39:17  <PublicServer> <MrD2DG> Oh
22:39:17  <PublicServer> <mfb> direction of the sign
22:39:23  <PublicServer> <MrD2DG> Thanks
22:39:29  <PublicServer> <mfb> that is possible, too, npw
22:41:02  <PublicServer> <mfb> good night
22:41:13  <PublicServer> <MrD2DG> gn
22:41:17  <PublicServer> <Sylf> gn
22:41:19  <PublicServer> <Mazur> Good night.
22:41:27  <PublicServer> *** mfb has left the game (connection lost)
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22:42:52  <PublicServer> <Sylf> 8 SLH done, 7 to go
22:43:02  <PublicServer> <MrD2DG> 8 already :O
22:43:09  <PublicServer> <Mazur> Nice con-continuous prio in SLH 04, Sylf.
22:43:36  <PublicServer> <Sylf> oh, those are mfb's
22:44:06  <PublicServer> <Mazur> From the "100 ways to make a prio" book, no doubt.
22:44:13  <PublicServer> <Sylf> yup
22:47:36  <PublicServer> ***  made screenshot at 0002C991: http://ps.openttdcoop.org/publicserver/webcam/0002C991.png
22:49:18  <PublicServer> <MrD2DG> Gonna co check on the stable
22:49:20  <PublicServer> <MrD2DG> BB
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23:02:36  <PublicServer> ***  made screenshot at 0001CC6A: http://ps.openttdcoop.org/publicserver/webcam/0001CC6A.png
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23:09:03  <PublicServer> <Sylf> looks like that's gonna be it for today
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23:12:07  <PublicServer> *** Sylf has left the game (leaving)
23:12:07  <PublicServer> *** Game paused (number of players)
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