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Log for #openttdcoop on 2nd May 2011:
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00:16:11  *** pugi has quit IRC
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02:19:07  <md_> !help
02:19:07  <PublicServer> md_: http://www.openttdcoop.org/wiki/IRC_Commands
02:19:39  <md_> !password
02:19:39  <PublicServer> md_: fizzle
02:20:09  <PublicServer> *** Game still paused (number of players)
02:20:09  <PublicServer> *** Sylf joined the game
02:20:13  <PublicServer> <Sylf> come oooon over :p
02:20:15  *** TroyMcClure has joined #openttdcoop
02:20:54  <Sylf> !dl win32
02:20:54  <PublicServer> Sylf: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win32.zip
02:21:08  <Sylf> or whatever platform you use...
02:21:09  <Sylf> !dl
02:21:09  <PublicServer> Sylf: !dl autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
02:21:09  <PublicServer> Sylf: http://www.openttd.org/en/download-trunk/r22375
02:23:10  <md_> oops, got the latest HEAD instead
02:23:17  <Sylf> :p
02:23:52  <Sylf> we don't want to change the version everyday on the server
02:24:39  <TroyMcClure> !password
02:24:39  <PublicServer> TroyMcClure: fizzle
02:24:45  <md_> erm, where's canadian stations from?
02:24:46  <PublicServer> *** Troy McClure has left the game (general error)
02:24:46  <PublicServer> *** Game still paused (number of players)
02:24:51  <md_> and newstations
02:25:05  <PublicServer> *** Game still paused (number of players)
02:25:06  <PublicServer> *** Troy McClure joined the game
02:25:11  <md_> says that it is unknown and cannot be found online
02:25:41  <TroyMcClure> do you have the full openttcoop grfs?
02:25:59  <TroyMcClure> find missing content online isnt possible?
02:26:25  <Sylf> @newgrf
02:26:29  <md_> yea it's not online. i suspect because it's an old version, checking google.
02:26:30  <Sylf> @grf
02:26:35  <Sylf> grrr
02:26:49  <Sylf> http://wiki.openttdcoop.org/NewGRF
02:26:58  <Sylf> Try that, and download the latest GRF pack
02:27:15  <Sylf> it has all the missing GRFs
02:27:23  <Sylf> it should...
02:28:03  <PublicServer> <Troy McClure> only 15k town size?
02:28:05  <md_> trying it.
02:28:42  <Sylf> 15k is a pretty good size
02:29:05  <Sylf> it can keep TL3 trains plenty busy
02:29:07  <PublicServer> <Troy McClure> I've seen bigger cities
02:29:13  <PublicServer> <Troy McClure> yeah,that is true
02:29:38  <Sylf> you can grow the city bigger, but it's pretty useless for the type of the game
02:30:00  <Sylf> maybe increase the limit later, but after you save the space for the network expansion
02:30:11  <PublicServer> <Troy McClure> yeah, but if i play pax games, I want it to be more real than normal coop
02:30:18  <PublicServer> <Troy McClure> treating passengers as livestock
02:30:28  <PublicServer> *** Game still paused (number of players)
02:30:28  <PublicServer> *** md joined the game
02:30:30  <PublicServer> <Troy McClure> and dump them some place fa away
02:30:33  <Sylf> This game is so backwards :p  Town growth is limited for the sake of train network growth, not limiting train network for sake of town growth
02:30:35  <PublicServer> <Troy McClure> ah, you made it
02:30:42  <PublicServer> <md> yep, just had to get the pack, thanks
02:31:04  <PublicServer> <Troy McClure> Sylf is in the comp
02:31:06  <PublicServer> <Sylf> so... ya see it.  Here's the next map, at its cleanest state
02:31:13  <PublicServer> <Troy McClure> it requires 2 players to unpause it
02:31:36  <PublicServer> <md> looking at !plan Sylf
02:31:50  <PublicServer> <Sylf> I'd guess that voting stage on Tuesday maybe... and start building on Wednesday...
02:32:04  <PublicServer> <Troy McClure> oow, a loop
02:32:04  <PublicServer> <Sylf> so make sure to come back often and not miss the action
02:32:32  <PublicServer> <md> using rails like a schematic, neat
02:32:48  <PublicServer> <Troy McClure> theres no other way :D
02:33:02  <PublicServer> <Troy McClure> if you want to do it properly,you even use signals
02:33:24  <PublicServer> <Sylf> If these plans inspire your own, don't be bashful and submit one of your own
02:34:06  <PublicServer> <Sylf> we're really trying to get more people really involved in the game
02:34:16  <PublicServer> <Sylf> and not make it look as scary is it looks
02:34:24  <PublicServer> <Troy McClure> I voted sometimes
02:34:34  <PublicServer> <Troy McClure> but not really got into building or see itrunning
02:35:28  <PublicServer> <Sylf> also... not only you get to see some crazy hubs, you can see some awesome eyecandy stations too!
02:35:39  <PublicServer> <Troy McClure> anyways, im off
02:35:44  <PublicServer> <md> cya, troy
02:35:47  <PublicServer> <Sylf> see ya
02:35:54  <PublicServer> <md> thanks for the help
02:35:56  <PublicServer> <Troy McClure> ah, you dont like the area 51's ?
02:35:58  <PublicServer> <Troy McClure> bb
02:36:01  <PublicServer> <Troy McClure> np md
02:36:07  <PublicServer> *** Troy McClure has left the game (leaving)
02:36:19  *** Intexon has quit IRC
02:36:20  <PublicServer> <Sylf> anyway.... area 51 was cool the first time
02:36:27  <TroyMcClure> true
02:36:42  <TroyMcClure> dont repeat it all too often -_-
02:37:45  <PublicServer> <Sylf> so, anyway, now we know you're ready for this server
02:38:23  <PublicServer> <md> me?
02:38:25  <PublicServer> <Sylf> yup
02:38:43  <PublicServer> <Sylf> at least to join and watch the game
02:38:57  <PublicServer> <md> i don't feel ready to build anything
02:39:17  <PublicServer> <md> happy to watch though
02:39:23  <PublicServer> <Sylf> yup, do come watch
02:39:30  <PublicServer> <md> too bad openttd doesn't do realtime logging
02:39:45  <PublicServer> <Sylf> the chat?
02:39:51  <PublicServer> <Sylf> or the game state?
02:39:55  <PublicServer> <md> i mean of the game. like you could playback starcraft games.
02:40:25  <PublicServer> <Sylf> true, it doesn't have that
02:41:11  <PublicServer> <Sylf> but as long as you get to see someone building something, I think it'll be apretty good eye-opener
02:41:25  <PublicServer> <md> i was watching troy build some
02:41:44  <PublicServer> <md> sometimes it is hard to tell where he is looking though
02:42:03  <PublicServer> <Sylf> keep watching...
02:42:38  <PublicServer> <Sylf> as far as I know, everything he does is pretty close to the coop convention
02:43:00  <PublicServer> <Sylf> which really focuses on smooth running network overall
02:43:10  <PublicServer> <Sylf> and not really focuses on money making :p
02:43:44  <TroyMcClure> but im dutch
02:43:48  <TroyMcClure> so i care a little bit :D
02:43:56  <PublicServer> <Sylf> hehehehe
02:44:28  <TroyMcClure> now definitely bb
02:44:38  <PublicServer> <Sylf> yeah, go get yer sleep!
02:44:51  <TroyMcClure> im tempted to use @roulette to get me kicked
02:44:58  <PublicServer> <Sylf> XD
02:45:02  <TroyMcClure> but it might get me banned too (again)
02:45:09  <TroyMcClure> so it's a regular bb
02:45:25  *** TroyMcClure has quit IRC
02:46:01  <PublicServer> *** Sylf has left the game (leaving)
02:46:30  <Sylf> anyway... I'm gonna go make my late supper
02:46:47  <md_> same here
02:50:56  <PublicServer> *** md has left the game (connection lost)
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04:27:14  <mm> !password
04:27:14  <PublicServer> mm: matron
04:27:42  <PublicServer> *** Game still paused (number of players)
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07:56:30  <Vinnie_nl> !password
07:56:30  <PublicServer> Vinnie_nl: matron
07:56:39  <PublicServer> *** Game still paused (number of players)
07:56:41  <PublicServer> *** Vinnie joined the game
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08:36:52  <yorick> ~
08:37:12  <yorick> :/
08:39:08  <Vinnie_nl> hi yorick
08:44:40  *** TWerkhoven has joined #openttdcoop
08:45:46  <TWerkhoven> !password
08:45:46  <PublicServer> TWerkhoven: glibly
08:46:08  <PublicServer> *** Game still paused (number of players)
08:46:09  <PublicServer> *** T. Werkhoven joined the game
08:46:12  <PublicServer> <Vinnie> goodmorning
08:46:22  <PublicServer> <T. Werkhoven> mogge
08:46:32  <PublicServer> *** Vinnie has joined company #1
08:46:44  <PublicServer> <Vinnie> can you join so i can make a new plan
08:46:47  <PublicServer> *** T. Werkhoven has joined company #1
08:46:47  <PublicServer> *** Game unpaused (number of players)
08:46:51  <PublicServer> <T. Werkhoven> no prob
08:46:51  <PublicServer> <Vinnie> :)
09:01:01  <PublicServer> ***  made screenshot at 00024DEB: http://ps.openttdcoop.org/publicserver/webcam/00024DEB.png
09:01:41  <PublicServer> <T. Werkhoven> i notice both you and syl don't transport oil, is there a reason for that?
09:01:55  <PublicServer> <Vinnie> missing newgrf
09:01:58  <PublicServer> <Vinnie> oil will not grow
09:02:20  <PublicServer> <Vinnie> only decrease in production
09:02:26  <PublicServer> <T. Werkhoven> ah
09:07:55  <PublicServer> <Vinnie> you know a good engine?
09:08:23  <PublicServer> <Vinnie> @@(clcalc erail 1)
09:08:23  <Webster> PublicServer: A rail Curve Length of 1 (1 half tiles) gives a speed of 88km/h or 55mph
09:08:28  <TWerkhoven> sylf wants the 3c ex, 24000 hp but only 75mph
09:08:42  * TWerkhoven loaded a 2100 start date game with same trainsets
09:09:24  <TWerkhoven> ct60 has 187mph/6000hp
09:11:34  <TWerkhoven> or the wam12, 140/9000
09:15:44  <Vinnie_nl> i do something wrong
09:15:50  <Vinnie_nl> i cant see those engines :(
09:16:00  <TWerkhoven> nars and tropic refurb set?
09:16:01  <PublicServer> ***  made screenshot at 000253E9: http://ps.openttdcoop.org/publicserver/webcam/000253E9.png
09:16:22  <Vinnie_nl> i saved game and loaded in singleplayer
09:16:27  <Vinnie_nl> cheat to year 1000000
09:16:33  <TWerkhoven> lol
09:16:36  <TWerkhoven> try 2100 instead
09:16:53  <TWerkhoven> just in case it thinks its the jurassic age
09:17:14  <Vinnie_nl> if you sort to most power
09:17:18  <Vinnie_nl> witch one is on top
09:17:27  <TWerkhoven> 3c ex
09:17:39  <TWerkhoven> 24000hp
09:18:09  <TWerkhoven> how do you use cheat to change year?
09:19:04  <V453000> you have to either click 100 times on year +1, or set it to 2020101292 right away, and type in console reset_engines
09:19:04  <Vinnie_nl> http://wiki.openttd.org/Cheats
09:19:18  <V453000> both ways work
09:19:34  <TWerkhoven> nvm, i just saved the newgrf set and loaded that for a new game
09:20:37  <Vinnie_nl> goodmorning V
09:20:38  <V453000> or even that :)
09:20:42  <V453000> morning
09:20:43  <TWerkhoven> most power: 3c ex ac, bombardier acela, class 20e, eh40 masai, wag10, at12 (highest first)
09:20:45  <TWerkhoven> mogge V
09:20:57  <V453000> !password
09:20:57  <PublicServer> V453000: alerts
09:21:13  <PublicServer> *** V453000 joined the game
09:21:29  <Vinnie_nl> i got it :)
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09:31:01  <PublicServer> ***  made screenshot at 00023DFB: http://ps.openttdcoop.org/publicserver/webcam/00023DFB.png
09:33:14  <PublicServer> <V453000> hm, isnt steel mill an Iron drop? :)
09:33:24  <PublicServer> <Vinnie> right
09:34:34  <PublicServer> <Vinnie> done
09:46:01  <PublicServer> ***  made screenshot at 000243FE: http://ps.openttdcoop.org/publicserver/webcam/000243FE.png
09:58:10  <PublicServer> <V453000> Vinnie: what sort of a BBH is 1 :|
09:58:25  <PublicServer> <V453000> rather multi-SLH
09:59:23  <PublicServer> <Vinnie> back
09:59:49  <PublicServer> <Vinnie> BBH 01 is a ML to SW
09:59:59  <PublicServer> <Vinnie> so multiple SLH are possible
10:00:09  <PublicServer> <Vinnie> that give prio to the furtest
10:00:23  <PublicServer> <V453000> which makes bbh1 just a big slh
10:00:34  <PublicServer> <Vinnie> yeah\
10:15:10  <PublicServer> *** V453000 has left the game (leaving)
10:34:37  <PublicServer> *** Vinnie has left the game (leaving)
10:34:37  <PublicServer> *** Game paused (number of players)
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11:34:11  <PublicServer> *** Game still paused (number of players)
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11:47:28  <Vinnie_nl> just missed you
11:47:40  <Chris_Booth> who me?
11:47:44  <Chris_Booth> no I am still here
11:47:49  <Vinnie_nl> :)
11:47:51  <Chris_Booth> do you want me to rejoin?
11:47:55  <Vinnie_nl> nah
11:48:02  <Vinnie_nl> for stable
11:48:26  <Chris_Booth> aaah
11:48:34  <Chris_Booth> I like being able to moan
11:53:39  <yorick> !password
11:53:39  <PublicServer> yorick: rudest
11:53:46  <PublicServer> *** Game still paused (number of players)
11:53:49  <PublicServer> *** yorick joined the game
11:54:01  <PublicServer> <yorick> ooh
11:55:15  <Chris_Booth> no
11:55:25  <yorick> ?
11:55:41  <Chris_Booth> just typing random words
11:55:44  <Chris_Booth> every few mins
11:55:50  <PublicServer> <yorick> but why
11:55:58  <Chris_Booth> why
11:56:02  <Chris_Booth> why
11:56:04  <PublicServer> <yorick> yes why
11:56:07  <Chris_Booth> why you ask?
11:56:13  <Chris_Booth> not sure
11:56:16  <PublicServer> <yorick> because i want know
11:56:28  <Chris_Booth> just was a bit bored
11:56:37  <PublicServer> <yorick> now what
11:56:39  <Chris_Booth> so thought it would make me laugh
11:56:45  <PublicServer> <yorick> did it?
11:56:50  <Chris_Booth> well we have 3 plans
11:56:51  <Chris_Booth> and yes
11:56:55  <Chris_Booth> you want to make a plan?
11:57:00  <Chris_Booth> then we can start voting
11:57:15  <PublicServer> <yorick> my last plan turned out...not so well
11:57:15  <PublicServer> *** Game still paused (number of players)
11:57:25  <PublicServer> *** Game still paused (number of players)
11:57:25  <PublicServer> *** Chris Booth joined the game
11:57:33  <PublicServer> *** yorick has joined company #1
11:57:33  <PublicServer> *** Game unpaused (number of players)
11:57:49  <PublicServer> <Chris Booth> I have a plan so I am not build
11:58:03  <PublicServer> <yorick> my chocolate eggs have run out
11:58:09  <PublicServer> <Chris Booth> buy more
11:58:17  <PublicServer> <Chris Booth> they will be super cheap now
11:58:20  <PublicServer> <yorick> have to go to store for that
11:58:23  <PublicServer> <yorick> and they were super cheap
11:58:41  <PublicServer> <Chris Booth> well all stores are closed here
11:58:47  <PublicServer> <yorick> it's monday
11:58:55  <PublicServer> <Chris Booth> so
11:58:59  <PublicServer> <Chris Booth> its a national holiday
11:59:08  <PublicServer> <yorick> hmm what holiday is it then
11:59:11  <PublicServer> <Chris Booth> may day
11:59:21  <PublicServer> <yorick> how an original name :D
11:59:27  <PublicServer> <Chris Booth> do ask me
11:59:31  <PublicServer> <yorick> what's that celebrate
11:59:32  <PublicServer> <Chris Booth> ask the UK government
11:59:36  <PublicServer> <Chris Booth> not got a clue
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12:00:10  <PublicServer> <yorick> how can you make the ML not bridge lakes
12:00:56  <PublicServer> <yorick> remove the lakes? :P
12:00:58  <PublicServer> <Chris Booth> by following my route
12:01:03  <PublicServer> ***  made screenshot at 0003CDD3: http://ps.openttdcoop.org/publicserver/webcam/0003CDD3.png
12:01:23  <PublicServer> <Chris Booth> and going around the lakes
12:01:29  <PublicServer> <Chris Booth> so that we have low TF
12:01:32  <PublicServer> <yorick> you can't get on the west island without bridges
12:01:54  <PublicServer> <Chris Booth> that will not be an ML
12:02:08  <PublicServer> <yorick> it's connected using a BBH
12:02:26  <PublicServer> <Chris Booth> ML ends befor Białe Kosakowo
12:02:36  <PublicServer> <yorick> aha :)
12:02:54  <PublicServer> <Chris Booth> then you can buils SLs on west island
12:02:56  <PublicServer> <Chris Booth> for those 4 towns
12:03:08  <PublicServer> <yorick> the ML between BBH02 and BBH01 is LLL_RRR and between 02 and 03 LL_RR?
12:03:14  <PublicServer> <yorick> or is that not ML
12:03:48  <PublicServer> <Chris Booth> yes they are MLs
12:04:45  <PublicServer> <yorick> so no pax to Trzebinia Większa?
12:04:55  <PublicServer> <yorick> or is that a SL
12:06:14  <PublicServer> <yorick> your plan is ok
12:06:42  <PublicServer> <Chris Booth> where is Trzebinia Większa?
12:06:48  <PublicServer> <yorick> I don't think this should be a cargo game
12:06:54  <PublicServer> <yorick> west
12:07:00  <PublicServer> <Chris Booth> aah found it
12:07:06  <PublicServer> <Chris Booth> that would be an SL
12:07:13  <PublicServer> <Chris Booth> as all towns are on SL
12:07:23  <PublicServer> <Chris Booth> and connect to the ML via SLHs
12:07:26  <PublicServer> <Chris Booth> like a cargo game
12:07:32  <PublicServer> <Chris Booth> but without an MSHs
12:08:21  <PublicServer> <yorick> hmm vinnies TL2 is a bit overkill
12:09:18  <PublicServer> <yorick> weren't you the low tf guy :P
12:09:32  <PublicServer> <Chris Booth> sssh
12:10:13  <PublicServer> <yorick> what's that for
12:10:15  <PublicServer> <Chris Booth> just build some docks
12:11:33  <PublicServer> <yorick> and it's gone
12:11:36  <PublicServer> <Chris Booth> yep
12:12:14  <PublicServer> <Chris Booth> I think vinnies plan is qite cool
12:12:28  <PublicServer> <Chris Booth> LL_RR isn't voerkill for this map
12:12:28  <PublicServer> <yorick> it's TL@
12:12:32  <PublicServer> <yorick> TL2*
12:12:46  <PublicServer> <Chris Booth> no TL2 is less space efficient
12:12:48  <PublicServer> <Chris Booth> so needs more lines
12:12:58  <PublicServer> <yorick> TL3.5 might be better
12:13:22  <PublicServer> <Chris Booth> but then it will not fit in stations
12:13:30  <PublicServer> <yorick> TL3 :)
12:14:33  <PublicServer> <yorick> he basically has the same loop idea
12:14:54  <PublicServer> <yorick> but rotated 90d
12:15:03  <PublicServer> <Chris Booth> yes
12:15:29  <Mazur> !password
12:15:29  <PublicServer> Mazur: goaled
12:15:38  <PublicServer> <yorick> ?!
12:15:54  <PublicServer> <Chris Booth> wondered if TL 3.4 would work in 3cl @ 240km/h + tilt
12:15:56  <PublicServer> <Chris Booth> but it doesn
12:16:06  <PublicServer> ***  made screenshot at 000019AB: http://ps.openttdcoop.org/publicserver/webcam/000019AB.png
12:16:18  <Mazur> !password
12:16:18  <PublicServer> Mazur: boated
12:16:29  <PublicServer> <yorick> yay mazur
12:16:30  <PublicServer> *** Mazur joined the game
12:16:37  <PublicServer> <Mazur> Moar ning, veryone.
12:16:51  <PublicServer> <yorick> g'afternoon
12:17:26  <PublicServer> <Chris Booth> bonjour Mazurtron
12:18:28  <PublicServer> <yorick> anyone else think the convert signal button should reset when the signal gui is closed?
12:18:39  <PublicServer> <Chris Booth> yes
12:18:51  <planetmaker> yorick, you know how it goes: provide a patch ;-)
12:18:59  <PublicServer> <yorick> meh :P
12:19:13  <PublicServer> <yorick> but hey pm
12:19:38  <KenjiE20> <yorick> meh :P <-- there's the reason it doesn't :)
12:19:49  <PublicServer> <Mazur> I don, as Iǘe never even used it.
12:20:10  <yorick> KenjiE20: ?
12:20:26  <yorick> no one providing a patch?
12:20:40  <KenjiE20> yup
12:20:54  <PublicServer> <yorick> Mazur: I use it when a signal might otherwise turn green and my trains will jam
12:21:05  <Mazur> Wise.
12:21:14  <Mazur> s/jam/crash/
12:21:26  <PublicServer> <yorick> mostly with entry->combo conversions
12:21:29  <planetmaker> yorick, I thought you can and do write patches? :-)
12:21:55  <PublicServer> <yorick> pm: yes, but I'm also lazy
12:21:56  <planetmaker> yes, and also 'hello' :-)
12:22:06  <planetmaker> ah, well. that's bad then
12:22:22  <planetmaker> the task list of 'someone' is quite long already
12:22:32  <PublicServer> <yorick> my previous patch to the signal gui is still on flyspray somewhere
12:22:33  <planetmaker> and he's a lazy pal, too
12:22:48  <PublicServer> <yorick> (giving that convert button a hotkey)
12:24:01  <PublicServer> *** yorick has left the game (leaving)
12:24:30  <PublicServer> <Chris Booth> Mazur you planing?
12:28:01  <Vinnie_nl> CB how about a map reset for stable like we were planning
12:28:25  <PublicServer> <Chris Booth> Vinnie you can do that on your own
12:28:31  <PublicServer> <Chris Booth> just PM me if you do
12:28:34  <Vinnie_nl> you want to play
12:28:40  <Vinnie_nl> what setup do you like
12:28:58  <PublicServer> <Chris Booth> nice new graphs in the nigtly
12:29:04  <PublicServer> <Chris Booth> not toyland
12:29:12  <PublicServer> <Chris Booth> we haven't had temp for a while
12:29:30  <PublicServer> <Chris Booth> last few have been artic or desert
12:29:32  <Vinnie_nl> NARS?
12:29:46  <PublicServer> <Chris Booth> NARS or 2cc
12:29:52  <PublicServer> <Chris Booth> or UKRS 1
12:30:30  <PublicServer> <Chris Booth> or a different train set
12:30:44  <PublicServer> <Chris Booth> what other sets are on bananas?
12:30:55  <Vinnie_nl> default
12:31:05  <PublicServer> <Chris Booth> open GFX+
12:31:06  <mm> !password
12:31:06  <PublicServer> mm: paired
12:31:07  <PublicServer> ***  made screenshot at 0000319F: http://ps.openttdcoop.org/publicserver/webcam/0000319F.png
12:31:13  <PublicServer> <Chris Booth> that has a few extra locos
12:31:42  <PublicServer> <Mazur> No, Chris Booth, Iǘe no plan whatsoever.
12:31:44  <PublicServer> *** mm has left the game (general error)
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12:32:28  <PublicServer> <Chris Booth> aah ok then
12:33:24  <PublicServer> <V453000> hi
12:33:25  <PublicServer> *** V453000 joined the game
12:33:25  <Vinnie_nl> Vote me
12:33:28  <PublicServer> <Chris Booth> hi V453000
12:33:30  <Vinnie_nl> hey
12:33:33  <PublicServer> <Chris Booth> no vote for me
12:33:40  <yorick> Mazur: are you using unicode '?
12:34:02  <Vinnie_nl> or combine My track with Sylf loco :P
12:34:36  <PublicServer> <V453000> Sylf has both better track and loco imo :)
12:34:38  <PublicServer> *** Mazur has left the game (leaving)
12:35:04  <Mazur> UTF8,yorick.
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12:36:34  <Chris_Booth> my plan is better IMO
12:36:38  <Mazur> Accents are supposed to plain insert normally, and only go deadkey when I use ALT as well, but it doens't work well everywhere, yet.
12:36:50  <PublicServer> <V453000> your plan is okay but the engines suck donkey ass
12:37:16  <Chris_Booth> 2x EH 40 is best for pax
12:37:18  <PublicServer> <V453000> masai with doubledecker is just fugly
12:37:52  <Chris_Booth> but has highest capacity by 75% more than other locos
12:37:56  <Chris_Booth> and best top speed
12:38:15  <Chris_Booth> unless we use maglev which is even more fugly without replacement rails
12:38:26  <V453000> as if capacity mattered much
12:38:48  <Chris_Booth> acela was my original idea
12:38:56  <Chris_Booth> but changed my mind
12:39:21  <Chris_Booth> could go back to acela
12:39:35  <Chris_Booth> I wanted to use CT60 but can't
12:39:47  <Chris_Booth> since who ever made the map didnt make a  backwards loco
12:40:09  <V453000> ct doesnt work with reversed loco
12:40:39  <Chris_Booth> it does if you load an old version
12:40:39  <V453000> I think TL3 CT60 is still manageable with single engine
12:40:57  <Chris_Booth> TL3 CT60 will not reach max speed
12:41:09  <Chris_Booth> too weak
12:41:22  <V453000> it will afaik
12:41:43  <V453000> actually quite well
12:41:46  <PublicServer> *** mm has left the game (leaving)
12:42:21  <V453000> 200 on 12 tiles, 300 on 32 tiles
12:43:50  <Chris_Booth> costar is quite cool
12:46:01  <V453000> cool maybe, but there isnt really a good pax engine here I think
12:46:31  <V453000> CT60x2 for TL3 works ... I could try to re-generate the map with an older version
12:47:25  <PublicServer> *** V453000 has left the game (leaving)
12:47:35  <V453000> hm, that will reset town positions
12:47:53  <V453000> so there is 1 other way, to create an overriding newgrf that would allow to swap CT60
12:48:00  <TWerkhoven> pax could be maglev?
12:48:09  <V453000> maglev sucks
12:48:17  <Chris_Booth> yes but I don't want maglev
12:48:22  <Chris_Booth> to high capacity
12:48:35  <V453000> rather low
12:48:37  <Chris_Booth> TL 3 Bud Metroliner
12:48:39  <V453000> they dont accelerate at all
12:49:11  <V453000> metroliner is a can, not a train
12:50:03  <Chris_Booth> lol but it looks cool
12:51:04  <V453000> I dont think pax is a fortunate choice for this newgrf set
12:51:39  <Chris_Booth> Acela it is then
12:52:15  <PublicServer> *** Game still paused (number of players)
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14:32:07  <V453000> !password
14:32:07  <PublicServer> V453000: fathom
14:32:33  <PublicServer> *** Game still paused (number of players)
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15:03:01  <V453000> Sylf: why the walk? bridges could be done quite easily
15:06:19  <Sylf> No particular reason.
15:06:55  <V453000> well, there isnt much space for a transfer imo :)
15:07:22  <V453000> and I would suggest swapping sawmill for steel mill, so that you make sure steel goes on the left ML, goods on the right ML
15:09:08  <Sylf> I'll review that tonight. I didn't think about that part very carefully
15:16:07  <PublicServer> ***  made screenshot at 0003F0EE: http://ps.openttdcoop.org/publicserver/webcam/0003F0EE.png
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15:36:54  <Paltala> !password
15:36:54  <PublicServer> Paltala: exacts
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16:31:05  <kais58> @quickstart
16:31:06  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
16:31:38  <kais58> !download
16:31:38  <PublicServer> kais58: !download autostart|autottd|lin|lin64|osx|ottdau|win32|win64|win9x
16:31:38  <PublicServer> kais58: http://www.openttd.org/en/download-trunk/r22375
16:32:24  <kais58> !download autottd
16:32:24  <PublicServer> kais58: http://www.openttdcoop.org/wiki/AutoTTD
16:33:34  <kais58> !download lin
16:33:34  <PublicServer> kais58: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-linux-generic-i686.tar.xz
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16:45:09  <kais58> !grf
16:45:10  <PublicServer> kais58: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
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21:17:41  <Chris_Booth> !fish
21:17:42  <PublicServer> Chris_Booth: Today's fish is Trout a la crème. Enjoy your meal.
21:19:01  <V453000> !password
21:19:01  <PublicServer> V453000: exacts
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21:24:19  <V453000> @stage Voting
21:24:19  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG206 (r22375) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only"
21:24:25  <Mazur>   Photing.
21:24:37  <Mazur> !password
21:24:37  <PublicServer> Mazur: exacts
21:25:15  <PublicServer> *** Game still paused (number of players)
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21:27:26  <PublicServer> <V453000> hi :P
21:27:29  <PublicServer> *** Mazur has left the game (connection lost)
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21:27:42  <Mazur> Oh, hi.
21:28:10  <V453000> hmm :)
21:28:28  <PublicServer> *** Game still paused (number of players)
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21:29:10  <PublicServer> <Mazur> Twinkie.
21:29:22  <Twerkhoven[L]> o_O
21:30:12  <V453000> hai :p
21:30:17  <PublicServer> <twerkhoven> ello
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21:32:43  <PublicServer> <Mazur> I was gonna say already: I only need one sign for my name, twerkhoven.
21:32:47  <PublicServer> <Mazur> ;-P
21:32:55  <Twerkhoven[L]> hehe
21:33:03  <PublicServer> <V453000> :)
21:33:45  <PublicServer> <Mazur> (V: He placed a first sign for his name, but I used it quicker than he did.)
21:33:59  <PublicServer> <V453000> I realized :)
21:34:00  * Twerkhoven[L] curses his slow laptop
21:34:31  <PublicServer> *** twerkhoven has left the game (leaving)
21:34:43  <PublicServer> <Mazur> I'm on my fast PC.  With triple network to my router.
21:35:04  <Twerkhoven[L]> i could vnc into my desktop, but its a bit surplus with no trains on the server yet
21:35:23  <PublicServer> <Mazur> rue.
21:35:26  <PublicServer> <Mazur> T
21:35:37  <Twerkhoven[L]> i can stay connected up to 200 trains or so
21:36:35  <Chris_Booth> TWerkhoven or 1 logic train XD
21:37:09  <Twerkhoven[L]> what makes a logic train so cpu-intensive? the 3500mph?
21:38:27  <Chris_Booth> yes
21:38:46  <iclucas> hay
21:38:54  * iclucas slaps V453000 around a bit with a large fishbot
21:39:13  <V453000> ...
21:39:51  <Twerkhoven[L]> wherever you go, irc-behaviour stays teh same
21:40:05  <iclucas> duh;)
21:40:17  <iclucas> !name iklucas
21:40:18  <PublicServer> *** V453000 has left the game (connection lost)
21:40:20  <PublicServer> *** Game paused (number of players)
21:40:28  <iclucas> hmm any way to change name?
21:40:39  <Twerkhoven[L]> ./nick
21:40:43  *** iclucas is now known as iklucas
21:40:46  <iklucas> ty;)
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22:01:10  <iklucas> Chris, come back
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22:09:49  <Wall-D> IDENTIFY
22:11:30  <Wall-D> !help
22:11:30  <PublicServer> Wall-D: http://www.openttdcoop.org/wiki/IRC_Commands
22:12:35  <Wall-D> !password
22:12:35  <PublicServer> Wall-D: toffee
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