Times are UTC Toggle Colours
00:00:57 *** KenjiE20 has quit IRC 00:18:25 *** ppetak has quit IRC 01:25:52 <PublicServer> *** md has left the game (connection lost) 02:01:55 *** Intexon has quit IRC 02:30:21 <PublicServer> *** Game still paused (number of players) 02:30:22 <PublicServer> *** Sylf joined the game 02:32:14 <PublicServer> *** Sylf has left the game (leaving) 03:03:58 <PublicServer> *** Game still paused (number of players) 03:04:01 <PublicServer> *** Sylf joined the game 03:04:09 <md_> !password 03:04:09 <PublicServer> md_: tabbed 03:04:23 <PublicServer> *** Game still paused (number of players) 03:04:24 <PublicServer> *** md joined the game 03:04:43 <PublicServer> *** md has joined company #1 03:04:43 <PublicServer> *** Game unpaused (number of players) 03:05:01 <PublicServer> <Sylf> You see the basic schematics laid out by Chris Booth? 03:05:04 <PublicServer> <md> seems like they voted for your plan 03:05:06 <PublicServer> <md> ? 03:05:48 <PublicServer> <md> i saw they laid out the labels by your schematics 03:06:14 <PublicServer> <Sylf> After all that was done, CB bought some lands 03:06:29 <PublicServer> <Sylf> if you hide all trees and zoom out, you'll see 03:06:43 <PublicServer> <md> oh i saw the marked land yea 03:07:01 <PublicServer> <Sylf> so, that's the basic schematics of this game 03:07:19 <PublicServer> <Sylf> now.... what should I build tonight... 03:09:33 <PublicServer> <Sylf> no clue? 03:09:41 <PublicServer> <md> were you asking? 03:09:47 <PublicServer> <Sylf> yup 03:09:51 <PublicServer> <md> thought it was rhetorical 03:10:01 <PublicServer> <Sylf> well, sort of 03:10:03 <PublicServer> <md> i don't know. i was looking up some terminology 03:10:34 <PublicServer> <Sylf> like, what MSH means? 03:10:52 <PublicServer> <md> that too. actually not sure how this train description works. 03:11:10 <PublicServer> <Sylf> so, you want to decipher the network plan? 03:11:17 <PublicServer> <md> i've been looking at it 03:11:44 <PublicServer> <Sylf> I'll skip the placement of all the hubs - that should be already descriptive enough 03:11:51 <PublicServer> <md> yes 03:12:05 <PublicServer> <Sylf> BBH is backbone hubs - connecting main lines with other mains lines 03:12:35 <PublicServer> <Sylf> MSH is Main Station Hub. basically a BBH, connecting main lines to main stations. 03:12:42 <PublicServer> <md> oh ok 03:12:57 <PublicServer> <Sylf> Then there's the question of the trains. 03:13:31 <PublicServer> <Sylf> I chose this locomotive in Tropical Replacement Set, called 3C EX AC 03:13:57 <PublicServer> <Sylf> It's one helluva powerful loco, but has max speed of 120 km/h 03:14:03 <PublicServer> <Sylf> 75mph 03:14:38 <PublicServer> <Sylf> according to coop building standards, we want to build everything so no trains will slow down by sharp curves. 03:14:45 <PublicServer> <md> right 03:14:59 <PublicServer> <Sylf> But with 75mph max speed, we can limit the curve length to 2 03:15:07 <PublicServer> <md> aha 03:15:13 <PublicServer> <md> i was wondering how that was possible 03:15:15 <PublicServer> <Sylf> that's what "TL6/CL2" is all about 03:15:59 <PublicServer> <Sylf> I chose TL6, because NARS2 set has nice goods wagon that's 3 cars long 03:16:06 <PublicServer> <md> yea i've seen those 03:16:14 <PublicServer> <Sylf> and 3C EX AC loco is also 3 cars long 03:17:00 <PublicServer> <Sylf> with combination of those, train length of 6 will work out pretty nice. 03:17:11 <PublicServer> <Sylf> This loco also features about 24,000 hp 03:17:17 <PublicServer> <Sylf> VERY powerful 03:17:23 <PublicServer> <md> this appears in the future? 03:17:29 <PublicServer> <Sylf> in about 2025. 03:17:35 <PublicServer> <md> ok 03:17:53 <PublicServer> <md> i think this makes sense now 03:18:12 <PublicServer> <Sylf> the only other thing in the plan is that the main lines will start with LL_RR 03:18:22 <PublicServer> <md> never expanding it? 03:18:28 <PublicServer> <Sylf> wait... did I even say that in my plan? 03:18:30 <PublicServer> <md> yes 03:18:41 <PublicServer> <Sylf> Yes, they will be expanded as needed 03:19:19 <PublicServer> <Sylf> during the initial building stage, we don't worry too much about leaving space for SLH's 03:19:25 <PublicServer> <md> so this'll be with slow but high capacity trains 03:19:43 <PublicServer> <Sylf> but experienced builders will try to make any hubs as compact as possible 03:20:01 <PublicServer> <Sylf> Yes, this will feature a relatively long but slow trains 03:20:15 <PublicServer> <md> and CL2 makes it easier for compact hubs 03:20:19 <PublicServer> <Sylf> TL6 with CL2 will also challenge some minds 03:20:57 <PublicServer> <Sylf> some ordinary zig-zag lines will be labeled with CL violations 03:21:13 <PublicServer> <Sylf> I learned that from PS game 193 03:21:23 <PublicServer> <Sylf> which featured 100 mph trains, TL 5 03:21:34 <PublicServer> <md> zigzag cuts speed down to 80ish? 03:21:36 <PublicServer> <Sylf> which meant CL of 3, TL 5 03:21:42 <PublicServer> <md> mph 03:22:04 <PublicServer> <Sylf> you'll see when people start labeling "!CL! 03:22:38 <PublicServer> <Sylf> Which will be very common label with this kind of train set 03:23:04 <PublicServer> <Sylf> now you know that the curve length will be small... 03:23:14 <PublicServer> <Sylf> and you see that it's kinda hilly map... 03:23:32 <PublicServer> <Sylf> you see any spot you wanna see how a hub can be built? 03:23:51 <PublicServer> <md> i guess an interesting one would be a bbh 03:24:22 <PublicServer> <md> i generally start building near the drop offs to get that going 03:24:52 <PublicServer> <Sylf> yeah, building order between competition server and this server is different 03:25:15 <PublicServer> <Sylf> but lessons learned here are useful in competitions 03:26:03 <PublicServer> <Sylf> I'm looking at "BBH 05" area right now 03:26:07 <PublicServer> <md> me too 03:26:29 <PublicServer> <Sylf> OK, let's build that 03:26:47 <PublicServer> <Sylf> feel free to poke anything 03:29:32 <PublicServer> <Sylf> o_o TL 6 is damn long... 03:30:22 <PublicServer> <md> heh 03:31:22 <PublicServer> <md> future !cl there ;) 03:31:30 <PublicServer> *** made screenshot at 00032EBA: http://ps.openttdcoop.org/publicserver/webcam/00032EBA.png 03:31:34 <PublicServer> <Sylf> ah, true 03:31:58 <PublicServer> <Sylf> good catch there, and that's what I meant by zig-zag thing... 03:32:03 <PublicServer> <md> yea 03:32:09 <PublicServer> <Sylf> and.... crap >_< 03:33:31 <PublicServer> <Sylf> that's gonna bite me in the ass later 03:34:53 <PublicServer> <Sylf> TL6/CL2 is harder than I thought... 03:34:55 <PublicServer> <md> mainlines leftsided? 03:35:13 <PublicServer> <Sylf> Drive on left? 03:35:23 <PublicServer> <md> is it? 03:35:29 <PublicServer> <Sylf> yeah 03:35:32 <PublicServer> <Sylf> which means 03:35:42 <PublicServer> <Sylf> I screwed up earlier 03:36:46 <PublicServer> <Sylf> holy crap, this is taxing on this intoxicated brain 03:39:41 <PublicServer> <md> interesting prio trick on the bridges 03:40:45 <PublicServer> <md> do you suppose there is a slight gap in time between clearing the back signal and clearing the PBS where the prio back-path might be clear? 03:40:59 <PublicServer> <Sylf> when you build prio, you pull off all tricks you've learned, then think how long of prio will be apropriate with power of loco and length of train 03:41:10 <PublicServer> <md> it's precisely 6 03:42:04 <PublicServer> <Sylf> with TL of 6, it will be just enough 03:42:10 <PublicServer> <md> ok 03:46:00 <PublicServer> <Sylf> TL6/CL2 will be really tricky everywhere... 03:46:14 <PublicServer> <md> why is that? you have to leave extra lengths? 03:46:30 <PublicServer> *** made screenshot at 00031AC0: http://ps.openttdcoop.org/publicserver/webcam/00031AC0.png 03:47:02 <PublicServer> <Sylf> yeah... we'll have to through out everything we've learnt, building for TL3/CL3 style 03:52:30 <PublicServer> <md> do you think rounding curves and climbing hills is more taxing? 03:52:40 <PublicServer> <md> at the same time 03:52:54 <PublicServer> <Sylf> like where? 03:53:00 <PublicServer> <md> where you're building 03:53:31 <PublicServer> <Sylf> the hills for moving trains will be no problem with this loco 03:53:45 <PublicServer> <md> just realized it's downhill anyhow 03:53:47 <PublicServer> <md> nvm 03:54:03 <PublicServer> <Sylf> and there's no uphill spots where trains will have to re-start in this yet 03:54:14 <PublicServer> <Sylf> It's about to change though 03:56:04 <PublicServer> <md> erm, i'm confused again. 03:56:10 <PublicServer> <Sylf> yes? 03:56:12 <PublicServer> <md> i thought this was the eastbound side 03:56:22 <PublicServer> <Sylf> craaaaap 03:56:28 <PublicServer> <Sylf> you're right 03:56:38 <PublicServer> <md> s'ok, i do that all the time 03:59:26 <PublicServer> <md> no combo on split? 03:59:30 <PublicServer> <md> or pbs 03:59:32 <PublicServer> <Sylf> not at splits 04:00:56 <PublicServer> <Sylf> now, the southern part of the hub... and we're done 04:01:30 <PublicServer> *** made screenshot at 000326B8: http://ps.openttdcoop.org/publicserver/webcam/000326B8.png 04:02:37 <PublicServer> <md> is there a reason to prefer presignals over pbs for bridges? 04:03:00 <PublicServer> <Sylf> PBS can be slow to react for no apparent reasons 04:05:12 <PublicServer> <Sylf> crap... 04:05:19 <PublicServer> <Sylf> this is more like an SLH... 04:05:37 <PublicServer> <md> why is htat 04:08:55 <PublicServer> <Sylf> I'm so close to bomb the whole thing 04:09:20 <PublicServer> <md> what's wrong with it? 04:10:03 <PublicServer> <Sylf> this southern part of the hub wasn't well considered at all 04:13:56 <PublicServer> <Sylf> Got any ideas? 04:14:41 <PublicServer> <md> i see why u think it is a slh 04:15:43 <PublicServer> <Sylf> This is actually so much harder than I thought it would be 04:15:49 <PublicServer> <Sylf> ;_; 04:16:03 <PublicServer> <Sylf> I'm losing against my own plan 04:16:31 <PublicServer> *** made screenshot at 00036AD7: http://ps.openttdcoop.org/publicserver/webcam/00036AD7.png 04:21:22 <PublicServer> <md> ugly, but maybe? 04:21:33 <PublicServer> <Sylf> follow through :) 04:21:41 <PublicServer> <Sylf> maybe it'll work out 04:22:13 <PublicServer> <Sylf> ugh, CL1 04:22:49 <PublicServer> <md> what TF? 04:23:07 <PublicServer> <md> hehe 04:23:17 <PublicServer> <md> still gotta find a way for that single bridge? 04:23:40 <PublicServer> <Sylf> oh, that part is fine 04:23:55 <PublicServer> <Sylf> that's a part of balancer 04:24:19 <PublicServer> <md> so should i discard the 2nd bridge other side? 04:24:41 <PublicServer> <Sylf> what 2nd bridge 04:24:55 <PublicServer> <Sylf> it's one of those places that signal gap is intended 04:25:29 <PublicServer> <md> i dont know how that stuff works yet 04:27:57 <PublicServer> <md> why using presignals at some splits? 04:28:04 <PublicServer> <md> load balance? 04:28:23 <PublicServer> <Sylf> you're right 04:28:30 <PublicServer> <Sylf> these aren't balancers... 04:29:34 <PublicServer> <md> is the reason for load balance normally? 04:30:38 <PublicServer> <Sylf> all BBH should be balanced, so that any heavily loaded line for RR of one main line can be merged to new ML, and have the load distributed 04:31:05 <PublicServer> <md> sure 04:31:31 <PublicServer> *** made screenshot at 00033ABF: http://ps.openttdcoop.org/publicserver/webcam/00033ABF.png 04:32:14 <PublicServer> <md> what's the square bit of track around the PBS? 04:32:36 <PublicServer> <Sylf> it's part of prio 04:32:46 <PublicServer> <md> skipping the signal basically? 04:33:34 <PublicServer> <Sylf> you see that? 04:33:48 <PublicServer> <md> no, what? 04:34:19 <PublicServer> <md> yea it unites blocks 04:34:55 <PublicServer> <Sylf> you see how that prio works? 04:34:57 <PublicServer> <md> you're giving prio to the merging mainline in the bbh? 04:35:11 <PublicServer> <md> yea it unites a block further back so it triggers the presignal 04:36:18 <PublicServer> <Sylf> you see how that's pretty much the same thing? 04:36:32 <PublicServer> <md> ya 04:36:38 <PublicServer> <Sylf> even with that? 04:36:42 <PublicServer> <md> sure 04:36:44 <PublicServer> <md> it's connected 04:36:50 <PublicServer> <Sylf> so, that's what it is 04:37:01 <PublicServer> <md> why is the merging line getting hte priority? 04:37:16 <PublicServer> <Sylf> because this is a BBH 04:37:31 <PublicServer> <Sylf> it's main line merging to another main line 04:37:35 <PublicServer> <md> so one of them gets, one of them doesn't? 04:37:42 <PublicServer> <Sylf> right 04:37:44 <PublicServer> <md> ok 04:38:36 <PublicServer> <Sylf> lessons for next time... 04:38:42 <PublicServer> <Sylf> never build a BBH drunk 04:38:45 <PublicServer> <md> lol 04:39:19 <PublicServer> <md> thanks for showing me this though 04:39:32 <PublicServer> <Sylf> sure thing 04:40:18 <PublicServer> <Sylf> back to the stable server and chill out :) 04:40:24 <PublicServer> *** Sylf has left the game (leaving) 04:40:24 <PublicServer> *** Game paused (number of players) 04:42:42 <PublicServer> *** md has left the game (connection lost) 04:46:31 <PublicServer> *** made screenshot at 00034CC5: http://ps.openttdcoop.org/publicserver/webcam/00034CC5.png 05:15:50 *** DayDreamer has joined #openttdcoop 05:21:56 *** DayDreamer has quit IRC 05:28:19 *** DayDreamer has joined #openttdcoop 05:46:33 *** ODM has joined #openttdcoop 05:46:33 *** ChanServ sets mode: +o ODM 05:47:07 <mm> !password 05:47:07 <PublicServer> mm: seated 05:47:42 <PublicServer> *** Game still paused (number of players) 05:47:42 <PublicServer> *** mm joined the game 05:53:50 <PublicServer> *** Game still paused (number of players) 05:53:52 <PublicServer> *** 0DM joined the game 05:55:12 *** LittleMikey has joined #openttdcoop 05:55:34 <PublicServer> <0DM> mornin 06:03:44 *** DayDreamer has quit IRC 06:04:47 <PublicServer> <0DM> *pokes mm*:P 06:04:59 <mm> hey 06:05:38 <PublicServer> *** mm has joined company #1 06:05:38 <PublicServer> *** Game unpaused (number of players) 06:05:43 <PublicServer> <0DM> woohoo! 06:09:58 <PublicServer> <0DM> time to build some then 06:16:32 <PublicServer> *** made screenshot at 0000E2D3: http://ps.openttdcoop.org/publicserver/webcam/0000E2D3.png 06:20:58 <ODM> @gap 6 06:20:58 <Webster> ODM: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4. 06:31:33 <PublicServer> *** made screenshot at 00011EDA: http://ps.openttdcoop.org/publicserver/webcam/00011EDA.png 06:43:46 *** Progman has joined #openttdcoop 06:46:33 <PublicServer> *** made screenshot at 0000CED0: http://ps.openttdcoop.org/publicserver/webcam/0000CED0.png 06:59:54 *** fonsinchen has joined #openttdcoop 07:01:33 <PublicServer> *** made screenshot at 0000B8C6: http://ps.openttdcoop.org/publicserver/webcam/0000B8C6.png 07:03:28 <PublicServer> <0DM> well that went a bit messy:P 07:04:11 *** pugi has joined #openttdcoop 07:04:23 <mm> i think there's a bottleneck after the south balancer 07:04:33 <PublicServer> <0DM> how so? 07:05:55 <PublicServer> <0DM> hmm it should be a bit longer to hold a train length 07:05:58 <PublicServer> <0DM> then it should be fine 07:08:38 <PublicServer> <0DM> woo, space^^ 07:10:34 <PublicServer> <0DM> that should do better 07:16:33 <PublicServer> *** made screenshot at 0000DCE2: http://ps.openttdcoop.org/publicserver/webcam/0000DCE2.png 07:27:17 *** TheODM has joined #openttdcoop 07:31:34 <PublicServer> *** made screenshot at 0003B735: http://ps.openttdcoop.org/publicserver/webcam/0003B735.png 07:34:23 *** ODM has quit IRC 07:36:57 <PublicServer> *** 0DM has left the game (leaving) 07:36:58 <PublicServer> *** Game paused (number of players) 07:41:34 <PublicServer> *** mm has joined spectators 07:48:58 *** fonsinchen has quit IRC 07:55:56 *** TheODM has quit IRC 08:04:08 <PublicServer> *** mm has left the game (leaving) 08:19:01 *** Twerkhoven has joined #openttdcoop 08:19:49 <Twerkhoven> !password 08:19:49 <PublicServer> Twerkhoven: magnum 08:19:54 <PublicServer> *** Game still paused (number of players) 08:19:57 <PublicServer> *** T. Werkhoven joined the game 08:26:18 *** ODM has joined #openttdcoop 08:26:18 *** ChanServ sets mode: +o ODM 08:26:45 <Twerkhoven> ello 08:31:29 <ODM> hellow 08:35:28 <V453000> !password 08:35:28 <PublicServer> V453000: paling 08:35:34 <ODM> mm tasty 08:35:35 <PublicServer> *** Game still paused (number of players) 08:35:48 <PublicServer> *** Game still paused (number of players) 08:35:48 <PublicServer> <V453000> hi 08:35:49 <PublicServer> *** V453000 joined the game 08:35:56 <mm> :/ 08:36:12 * Twerkhoven offers fresh coffee and tea 08:36:24 *** mm is now known as brundlefly 08:37:08 <PublicServer> *** Game still paused (number of players) 08:37:08 <PublicServer> *** Game unpaused (number of players) 08:37:11 <PublicServer> *** 0DM joined the game 08:37:39 <PublicServer> <V453000> hi :p 08:38:09 <PublicServer> <V453000> why dont you presignal the tunnels? especially if there is a prio in front of the tunnel it is quite likely to jam 08:38:41 <PublicServer> <0DM> uh because i didn't:P 08:38:59 <PublicServer> <V453000> ... :) 08:46:34 <PublicServer> *** made screenshot at 00031E76: http://ps.openttdcoop.org/publicserver/webcam/00031E76.png 08:47:42 <PublicServer> * V453000 is thinking about making a left hand drive :D 08:51:35 *** Progman has quit IRC 08:55:45 <PublicServer> <T. Werkhoven> V: remember the plan only calls for CL2, due to the low speed 08:55:55 <PublicServer> <V453000> hm? I know 09:01:34 <PublicServer> *** made screenshot at 00030672: http://ps.openttdcoop.org/publicserver/webcam/00030672.png 09:14:25 <PublicServer> *** Chris Booth joined the game 09:14:38 <PublicServer> <V453000> hi 09:14:42 <PublicServer> <Chris Booth> hi 09:15:00 <PublicServer> <Chris Booth> I may have made BBH 05 and MSH 03 to close 09:15:37 <PublicServer> <V453000> np. BBH 05 is needlessly spread out imo 09:15:57 <PublicServer> <V453000> but sure could move MSH 03 a bit 09:16:35 <PublicServer> *** made screenshot at 00032280: http://ps.openttdcoop.org/publicserver/webcam/00032280.png 09:16:44 <PublicServer> <Chris Booth> Wolin Pomorski didn't die 09:16:48 <PublicServer> <Chris Booth> wow 09:17:00 <PublicServer> <V453000> :p 09:17:30 <PublicServer> <V453000> and yes, british area 09:18:10 *** phatmatt has joined #openttdcoop 09:18:57 *** kais58 has quit IRC 09:18:57 *** md_ has quit IRC 09:18:57 *** `real has quit IRC 09:18:57 *** Sylf has quit IRC 09:18:57 *** murr4y has quit IRC 09:18:57 *** roboboy has quit IRC 09:18:57 *** brundlefly has quit IRC 09:18:57 *** Rediz_ has quit IRC 09:18:57 *** orudge has quit IRC 09:18:57 *** LittleMikey has quit IRC 09:18:57 *** Razaekel has quit IRC 09:18:57 *** Fuco has quit IRC 09:18:57 *** k-man has quit IRC 09:18:57 *** Born_Acorn has quit IRC 09:19:44 *** LittleMikey has joined #openttdcoop 09:19:44 *** roboboy has joined #openttdcoop 09:19:44 *** Razaekel has joined #openttdcoop 09:19:44 *** kais58 has joined #openttdcoop 09:19:44 *** md_ has joined #openttdcoop 09:19:44 *** Fuco has joined #openttdcoop 09:19:44 *** brundlefly has joined #openttdcoop 09:19:44 *** k-man has joined #openttdcoop 09:19:44 *** Rediz_ has joined #openttdcoop 09:19:44 *** `real has joined #openttdcoop 09:19:44 *** Sylf has joined #openttdcoop 09:19:44 *** murr4y has joined #openttdcoop 09:19:44 *** orudge has joined #openttdcoop 09:19:44 *** Born_Acorn has joined #openttdcoop 09:19:44 *** synthon.oftc.net sets mode: +vo Fuco Sylf 09:22:32 <LittleMikey> !players 09:22:34 <PublicServer> LittleMikey: Client 206 is T. Werkhoven, a spectator 09:22:34 <PublicServer> LittleMikey: Client 210 (Orange) is V453000, in company 1 (Tyczyn Mosty Transport) 09:22:34 <PublicServer> LittleMikey: Client 212 (Orange) is 0DM, in company 1 (Tyczyn Mosty Transport) 09:22:34 <PublicServer> LittleMikey: Client 213 (Orange) is Chris Booth, in company 1 (Tyczyn Mosty Transport) 09:22:42 <LittleMikey> !password 09:22:42 <PublicServer> LittleMikey: homier 09:23:04 <PublicServer> *** LittleMikey joined the game 09:26:38 <PublicServer> <V453000> that looks nice :) 09:29:12 <PublicServer> <V453000> eh 09:29:16 <PublicServer> <V453000> it is left hand drive 09:29:27 <PublicServer> <V453000> the station is reversed :) 09:29:36 <PublicServer> <0DM> wow, it took a while half hour before it lead to a problem:p 09:29:39 <PublicServer> <0DM> whole:D 09:29:49 <PublicServer> <V453000> hmm :p 09:29:51 <PublicServer> <Chris Booth> lol 09:29:57 <PublicServer> <0DM> damn brits 09:30:03 <PublicServer> <V453000> well 09:30:07 <PublicServer> <V453000> yea 09:30:11 <PublicServer> <V453000> just resignal should do 09:30:13 <PublicServer> <V453000> wait 09:30:27 <PublicServer> <Chris Booth> I need waiting space for trains 09:30:34 <PublicServer> <V453000> bridges have it 09:31:35 <PublicServer> *** made screenshot at 00039E18: http://ps.openttdcoop.org/publicserver/webcam/00039E18.png 09:33:13 <PublicServer> <V453000> no reason for 2ways 09:33:28 <PublicServer> <V453000> trains should not be getting lost 09:36:20 <PublicServer> <LittleMikey> Man you guys have some of the airports really spread out XD 09:40:31 <PublicServer> <Chris Booth> today I am being a noob 09:40:41 <PublicServer> <0DM> nono, that's me:P 09:40:52 <PublicServer> <Chris Booth> no look at BBH 02 09:41:03 <PublicServer> <V453000> dunno who did a left hand drive :p 09:41:13 <PublicServer> <Chris Booth> me 09:41:17 <PublicServer> <Chris Booth> in BBH 02 09:41:19 <PublicServer> <V453000> oh, :D 09:41:27 <PublicServer> <V453000> some bad karma 09:41:27 <PublicServer> <0DM> lool 09:41:36 <PublicServer> <0DM> hmm i wanted to do a station 09:41:42 <PublicServer> <0DM> and my brain didnt go into creative mode:( 09:41:50 <PublicServer> *** V453000 has left the game (connection lost) 09:42:43 <V453000> !password 09:42:43 <PublicServer> V453000: chalks 09:43:54 <PublicServer> *** V453000 joined the game 09:44:35 <PublicServer> <V453000> btw please do not use 2ways unless necessary 09:45:14 <PublicServer> <Chris Booth> I am using them in my balancing 09:45:32 <PublicServer> <V453000> yes where they arent necessary 09:45:42 <PublicServer> <V453000> if they are, trains are lost -> wrong 09:45:54 *** phatmatt has quit IRC 09:46:00 <PublicServer> <V453000> when we have 1ways we will at least find the problem quite easily 09:46:32 <PublicServer> <Chris Booth> with 2 ways you will never know the problem is there 09:46:35 <PublicServer> *** made screenshot at 0000BA5B: http://ps.openttdcoop.org/publicserver/webcam/0000BA5B.png 09:46:37 <PublicServer> <V453000> yes which is bad 09:46:55 *** phatmatt has joined #openttdcoop 09:47:07 <phatmatt> !download win32 09:47:07 <PublicServer> phatmatt: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win32.zip 09:47:07 <PublicServer> <V453000> because trains will take very odd routes through SLHs or such 09:49:51 <brundlefly> !password 09:49:51 <PublicServer> brundlefly: ninety 09:50:01 <PublicServer> <Chris Booth> I am being a giant idiot today 09:50:13 <PublicServer> <Chris Booth> BBH 02 may need a rebuild 09:50:19 <PublicServer> <Chris Booth> once I have finished villing it 09:51:22 <PublicServer> *** mm joined the game 09:54:38 <PublicServer> <V453000> awgh 09:54:44 <PublicServer> <Chris Booth> XD 09:54:48 <PublicServer> <LittleMikey> Build more trees :D 09:54:50 <PublicServer> <V453000> fucking suckers 09:54:52 <PublicServer> <0DM> someone is corrupt i see. 09:58:22 <PublicServer> <LittleMikey> Aah poop, just started driving on the left hand side myself. 09:58:33 <PublicServer> <0DM> honestly what is it today?:P 09:58:43 <PublicServer> <LittleMikey> I'm Australian so I have an excuse XD 09:58:51 <PublicServer> <Chris Booth> international left handed day? 10:01:36 <PublicServer> *** made screenshot at 000396ED: http://ps.openttdcoop.org/publicserver/webcam/000396ED.png 10:02:21 <PublicServer> <Chris Booth> finaly BBH 02 finished 10:02:29 <PublicServer> <0DM> thats quite fast 10:03:00 <PublicServer> <Chris Booth> its quite small aswell 10:03:12 <PublicServer> <0DM> yeah now mine look massive 10:03:51 <PublicServer> <LittleMikey> I'm trying to start building MSH 01. I've forgotten how to build decent hubs XD it's been like two years since I've built one. 10:03:51 <PublicServer> <Chris Booth> but your will be easy to make LLL_RRR 10:04:03 <PublicServer> <0DM> *sides with mikey*:P 10:04:34 <PublicServer> <Chris Booth> LittleMikey: bridges are you friends 10:04:43 <PublicServer> <Chris Booth> they help reduce hub size 10:04:53 <PublicServer> <0DM> i did 01 without bridges, that doesnt help the size:P 10:04:57 <PublicServer> <0DM> but i thinkit looks nicer 10:05:26 <PublicServer> <V453000> tunnel only always looks nice :) 10:05:48 <PublicServer> <0DM> the problem is always the extra slope + 2 tunnels next to each other:p 10:05:50 <PublicServer> <V453000> japanese tunnels make it particularly messy :) 10:06:32 <V453000> http://wiki.openttdcoop.org/File:PSG197.png just like that :p 10:06:39 <PublicServer> <Chris Booth> tunneling + bridging allows you to have 3 directions crossing the same set of tiles 10:06:46 <PublicServer> <V453000> tunnel + tunnel too :) 10:06:54 <PublicServer> <0DM> yeah im trying that ot 03 now chris 10:07:04 <PublicServer> <0DM> wow v, those tunnels look mad indeed 10:07:06 <PublicServer> <V453000> and with TL6 I think you can have long tunnels so it should be easy to do :) 10:07:18 <PublicServer> <0DM> yeah gap is 12 for 2 i think 10:07:28 <PublicServer> <V453000> I have even 16 in 04 10:07:46 <PublicServer> <V453000> the line wont be full I suppose 10:07:48 <PublicServer> <0DM> meh, if it breaks, we have someting to fix. 10:07:50 <PublicServer> <V453000> ye 10:07:56 <PublicServer> <0DM> which is still most fun:p 10:08:06 <PublicServer> <V453000> undoubtedly 10:09:44 <PublicServer> <Chris Booth> any development in PZ? 10:09:50 <PublicServer> <V453000> I posted an idea 10:11:00 *** Progman has joined #openttdcoop 10:11:43 <PublicServer> <Chris Booth> MSH 03 is nice and small 10:11:49 <PublicServer> <Chris Booth> but has no mixing 10:11:57 <PublicServer> <0DM> wow that is compact 10:12:03 <PublicServer> <V453000> it has barely any mergers as well yet 10:12:26 <PublicServer> <Chris Booth> ooh yes I see 10:12:34 <PublicServer> <Chris Booth> it does have mixing on its built merger 10:12:53 <PublicServer> <Chris Booth> just me being impatient 10:15:04 <PublicServer> <Chris Booth> tic tac anyone? 10:15:10 <PublicServer> <0DM> yes:P 10:15:12 <PublicServer> <V453000> beer please 10:15:18 <PublicServer> <0DM> beer already? 10:15:26 <PublicServer> <Chris Booth> its only 11:15 to early for beer 10:15:29 <PublicServer> <V453000> hell, never too early 10:15:37 <PublicServer> <0DM> its 13:15 there:P 10:15:53 <PublicServer> <Chris Booth> its V453000 +2? 10:15:59 <PublicServer> <Chris Booth> though it was only +1 10:15:59 <PublicServer> <V453000> 1 10:16:01 <PublicServer> <0DM> aah sorry 10:16:07 <PublicServer> <V453000> 0DM is high 10:16:36 <PublicServer> *** made screenshot at 00022357: http://ps.openttdcoop.org/publicserver/webcam/00022357.png 10:17:03 <PublicServer> <Chris Booth> today forcast ODM will be in the highs, V453000 will crash into the low this evening once he is drunk 10:17:13 <PublicServer> <V453000> :D 10:17:15 <PublicServer> <0DM> and then he will make some goulash 10:17:21 <PublicServer> <V453000> YEA 10:17:29 <PublicServer> <Chris Booth> ooh goulash 10:17:35 <PublicServer> <Chris Booth> sound like a good dinner idea 10:17:37 <PublicServer> <LittleMikey> AFK for dinner guys 10:17:45 <PublicServer> <0DM> heh 10:17:59 <PublicServer> <Chris Booth> bb LittleMikey 10:18:11 <PublicServer> <Chris Booth> silly aussies 10:18:15 <PublicServer> <Chris Booth> and there backwards times 10:19:46 <PublicServer> <Chris Booth> would it not maked sence to make MSH 01 just 1 way? 10:20:00 <PublicServer> <Chris Booth> since train are very unlikely to loop back 10:20:06 <PublicServer> <Chris Booth> and if they do they are lost 10:20:26 <PublicServer> <V453000> hm 10:20:30 <PublicServer> <V453000> good point actually 10:20:48 <PublicServer> <V453000> hm, they might 10:21:00 <PublicServer> <V453000> from !here to sawmill might go there 10:21:27 <PublicServer> <Chris Booth> if you had a primary there for sawmill 10:21:34 <PublicServer> <Chris Booth> just jack it to an SLH on the other line 10:21:44 <PublicServer> <V453000> k meh :D 10:22:10 <PublicServer> <Chris Booth> TBH is up to Sylf and the builder 10:22:32 <PublicServer> <0DM> someone wake jim up! 10:22:36 <PublicServer> <0DM> him* 10:22:47 <PublicServer> <Chris Booth> he is now going to be call jim for ever 10:23:19 <PublicServer> <V453000> k, MSH 03 done 10:23:27 <PublicServer> <V453000> now ze coal drop 10:28:08 <PublicServer> <Chris Booth> follow the yellow stick road 10:29:00 <PublicServer> <Chris Booth> BBH 03 is a best! 10:29:08 <PublicServer> <Chris Booth> beast 10:29:12 <PublicServer> <V453000> :D 10:29:18 <PublicServer> <0DM> i preferred the first:( 10:29:34 <PublicServer> <Chris Booth> 21 tile tunnels 10:29:36 <PublicServer> <Chris Booth> lol 10:29:40 <PublicServer> <0DM> ah crap:D 10:29:48 <PublicServer> <Chris Booth> ok BBH 03 is the best beast 10:30:26 *** Intexon has joined #openttdcoop 10:30:41 <PublicServer> <0DM> ill add it to the todo list:p 10:31:19 <PublicServer> *** V453000 has left the game (connection lost) 10:31:25 <V453000> !password 10:31:25 <PublicServer> V453000: frugal 10:31:37 <PublicServer> *** made screenshot at 00021C78: http://ps.openttdcoop.org/publicserver/webcam/00021C78.png 10:31:43 <PublicServer> *** V453000 joined the game 10:33:32 <PublicServer> <Chris Booth> I am now the king of pointless corners 10:33:50 <PublicServer> <0DM> grats 10:33:56 <PublicServer> <0DM> do you get a crown? 10:34:02 <PublicServer> <Chris Booth> check Mogilno ÅšlÄ…skie Airoprt 10:34:21 <PublicServer> <0DM> heh 10:34:47 <PublicServer> <Chris Booth> a crown made from left our rail way steel 10:35:43 <JamesGo> Can you modify it so that I can see a !screenshot? 10:35:59 <PublicServer> <Chris Booth> yes James 10:36:05 <PublicServer> <Chris Booth> here it takes last action 10:36:11 <JamesGo> !screenshot 10:36:15 <PublicServer> <Chris Booth> but you can set it as where ever you want 10:36:58 <JamesGo> I can't play on this computer 10:37:03 <JamesGo> !makescreenshot 10:37:26 <PublicServer> <Chris Booth> and what does that have to do with screen shots? 10:37:38 <PublicServer> <V453000> that he wants to see your royal piece 10:37:49 <PublicServer> <Chris Booth> ooh 10:37:51 <JamesGo> I thought there was a method to take a screenshot of the last modified place 10:38:02 <JamesGo> !takescreenshot 10:38:17 <JamesGo> It isn't listed on the IRC help page 10:38:25 <Chris_Booth> !screen 10:38:25 <PublicServer> *** Chris_Booth made screenshot at 0001F557: http://ps.openttdcoop.org/publicserver/webcam/0001F557.png 10:38:27 <V453000> it is rather new :p 10:38:33 <Chris_Booth> not realy 10:38:37 <Chris_Booth> been here for years 10:38:44 <JamesGo> That's it, thanks 10:38:47 <V453000> not that long 10:38:59 <JamesGo> Mind if I add it to the Wiki? 10:39:05 <V453000> http://blog.openttdcoop.org/2010/01/28/webcam-on-publicserver/ 10:39:06 <Chris_Booth> JamesGo: :http://ps.openttdcoop.org/publicserver/webcam/00021C78.png 10:39:12 <Chris_Booth> nope 10:39:20 <V453000> 28 january 2010 10:39:35 <PublicServer> <Chris Booth> a year 10:40:04 <PublicServer> <Chris Booth> shall i go over the lake @ Sieradz or round? 10:40:18 <PublicServer> <Chris Booth> or half and half? 10:40:20 <JamesGo> Done :) will join you later 10:43:30 <PublicServer> <Chris Booth> <3it 10:43:51 <PublicServer> <Chris Booth> just managed to build my rails in the correct square 10:43:53 <PublicServer> <Chris Booth> by chance 10:43:57 <PublicServer> <V453000> lol 10:46:37 <PublicServer> *** made screenshot at 00023771: http://ps.openttdcoop.org/publicserver/webcam/00023771.png 10:46:55 <PublicServer> <0DM> hmm thats 03 i think 10:47:01 <PublicServer> <0DM> once again larger than i hoped:P 10:47:28 <PublicServer> <LittleMikey> Hey guys i'm back 10:47:36 <PublicServer> <0DM> wb 10:49:29 <PublicServer> <V453000> hmm, I dont think MSH 02 will be a MSH 10:49:31 <PublicServer> <V453000> rather a BBH 10:49:46 <PublicServer> <0DM> yeah was worried about that aswell 10:49:48 <PublicServer> <0DM> that is a long stretch 10:49:53 <PublicServer> <0DM> and we want a slh there:p 10:50:05 <PublicServer> <V453000> renamed 10:50:49 <PublicServer> <Chris Booth> so we now have BBH 06 10:51:05 <PublicServer> <Chris Booth> or we could move the ML 10:51:14 <PublicServer> <V453000> this is fine imo 10:51:17 <PublicServer> <Chris Booth> I only placed it there for lake Proximity 10:51:33 <PublicServer> <V453000> no point in moving it I think :) 10:51:35 <PublicServer> <V453000> this will do nicely 10:55:14 <PublicServer> <Chris Booth> shall we leave the last 2 big hubs? 10:55:26 <PublicServer> <Chris Booth> otherwise its 3 people building a network 10:55:36 <PublicServer> <0DM> im not doing any hubs after this 10:55:38 <PublicServer> <V453000> we could get the PZ moving :) 10:55:44 <PublicServer> <Chris Booth> yeah 10:56:27 <PublicServer> <Chris Booth> ooh full 4 ->2 mixing you are brave 10:58:56 <XeryusTC> !dl win64 10:58:57 <PublicServer> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip 10:59:57 <XeryusTC> !password 10:59:57 <PublicServer> XeryusTC: tauted 11:00:06 <PublicServer> *** XeryusTC joined the game 11:00:21 <PublicServer> <XeryusTC> wow, not a V plan for a change 11:00:22 *** KenjiE20 has joined #openttdcoop 11:00:23 <PublicServer> <V453000> hi :p 11:00:25 *** Webster sets mode: +o KenjiE20 11:00:29 <PublicServer> <XeryusTC> also, the network plan is the top sign :o 11:00:33 <PublicServer> *** V453000 has left the game (connection lost) 11:00:35 <PublicServer> <XeryusTC> finally 11:00:43 <PublicServer> <0DM> hey mate 11:00:55 <PublicServer> * XeryusTC slaps V 11:01:09 <PublicServer> <XeryusTC> you made your / sign at the town drop have a space in front :( 11:01:25 <PublicServer> <0DM> uhhh? 11:01:31 <PublicServer> <Chris Booth> that was me 11:01:37 <PublicServer> *** made screenshot at 00024D4C: http://ps.openttdcoop.org/publicserver/webcam/00024D4C.png 11:01:39 <V453000> !password 11:01:39 <PublicServer> V453000: juggle 11:01:41 <PublicServer> <Chris Booth> you may want to unslap V 11:01:44 <PublicServer> * XeryusTC slaps Chris Booth 11:01:52 <PublicServer> <XeryusTC> nah, he deserves it anyway 11:02:02 <V453000> :) 11:02:10 <PublicServer> <LittleMikey> Man i'm totally stuck at MSH 01 XD 11:02:41 <PublicServer> <Chris Booth> don't build it in the water? 11:02:41 <V453000> !password 11:02:41 <PublicServer> V453000: juggle 11:02:47 <PublicServer> <Chris Booth> move it so you have land? 11:02:59 <PublicServer> <XeryusTC> we got UKRS + TRS? 11:03:09 <PublicServer> <Chris Booth> no NARS + TRS 11:03:28 <PublicServer> <XeryusTC> oh xD 11:03:36 <PublicServer> <XeryusTC> ah well, at least i got the pikka + TRS part right :P 11:03:57 <PublicServer> *** V453000 joined the game 11:04:00 <PublicServer> <XeryusTC> good thing the plan doesnt serve oil 11:04:07 <PublicServer> <XeryusTC> looking at all the rigs near town drop xD 11:04:11 <PublicServer> <0DM> yeah theres mad amounts:S 11:04:29 <PublicServer> <V453000> I think the plan is aware of exactly that :p 11:04:43 <PublicServer> <XeryusTC> :P 11:04:57 <PublicServer> <XeryusTC> we ought to make a industry newgrf that balances this kind of stuff 11:05:03 <PublicServer> <V453000> XeryusTC: BBH 06 awaits your attention 11:05:09 <PublicServer> <XeryusTC> and that it closes PP too 11:05:25 <PublicServer> <V453000> XeryusTC: there are newgrfs that disable oil rigs and make oil wells only :) quite good 11:05:37 <PublicServer> <XeryusTC> hmm, nice :) 11:06:01 <PublicServer> <XeryusTC> also, you do know that if i'm to make that bbh that at least one town will die? :P 11:06:19 <PublicServer> <XeryusTC> either that or it will be weirdly shaped :P 11:06:21 <PublicServer> <V453000> nothing bad there :) 11:06:32 <PublicServer> <V453000> damn polish 11:06:34 <PublicServer> <0DM> kill the people! 11:07:54 <PublicServer> <0DM> right i declare 03 done 11:08:06 <PublicServer> <LittleMikey> Good work :D 11:08:15 <phatmatt> !password 11:08:15 <PublicServer> phatmatt: juggle 11:08:19 *** Tray has joined #openttdcoop 11:08:21 <PublicServer> <0DM> i disagree, but it might work:D 11:08:25 <phatmatt> !password 11:08:25 <PublicServer> phatmatt: juggle 11:08:50 <PublicServer> *** phatmatt joined the game 11:09:07 <PublicServer> <Chris Booth> XeryusTC: since when has a dead town been an issue? 11:09:35 <PublicServer> <Chris Booth> or a big BBH sorrounding the town 11:12:06 <PublicServer> <XeryusTC> already left my mark on the map :D 11:13:24 <PublicServer> <0DM> still missing some stations aswell:p 11:14:01 <PublicServer> <XeryusTC> i dont feel like building :( 11:14:15 <PublicServer> <0DM> how about drinking beer? 11:14:21 <PublicServer> <XeryusTC> sure :) 11:14:56 <PublicServer> <0DM> problem solved 11:15:22 *** sla_ro|master has joined #openttdcoop 11:15:23 <PublicServer> <V453000> :D XeryusTC comes, rapes a town and then says he doesnt want to build :D 11:15:34 <PublicServer> <0DM> he only likes rape 11:15:42 <PublicServer> <0DM> oh wait 11:15:46 <PublicServer> <XeryusTC> i know right 11:16:37 <PublicServer> *** made screenshot at 000163AB: http://ps.openttdcoop.org/publicserver/webcam/000163AB.png 11:20:02 <PublicServer> *** XeryusTC has left the game (connection lost) 11:22:03 <PublicServer> *** V453000 has left the game (leaving) 11:27:31 *** Intexon has quit IRC 11:31:38 <PublicServer> *** made screenshot at 000155BD: http://ps.openttdcoop.org/publicserver/webcam/000155BD.png 11:35:26 <PublicServer> <Chris Booth> anyone building? 11:35:32 <PublicServer> <0DM> yeah 11:35:34 <PublicServer> <0DM> sortof 11:36:06 <PublicServer> <Chris Booth> only 3 hubs left 11:36:52 <PublicServer> <0DM> just trying some weird design 11:36:58 <PublicServer> <Chris Booth> I am waiting for MSH 01 11:37:04 <PublicServer> <Chris Booth> since I want to build factory 11:38:04 <PublicServer> <Chris Booth> 0DM the saw mill should be in sync 11:38:11 <PublicServer> <0DM> ssh! 11:38:13 <PublicServer> <Chris Booth> only 1 cargo 11:38:19 <PublicServer> <Chris Booth> no not sssh 11:38:22 <PublicServer> <0DM> yes ssh 11:38:24 <PublicServer> <Chris Booth> sync 11:38:27 <PublicServer> <Chris Booth> sync! 11:38:35 <PublicServer> <0DM> im still friggin working on it... 11:38:54 *** DayDreamer has joined #openttdcoop 11:40:39 <PublicServer> *** Chris Booth #1 joined the game 11:40:46 <PublicServer> *** Chris Booth #1 has left the game (leaving) 11:43:07 <PublicServer> <Chris Booth> few no one saw my double arrive and leave 11:44:10 <PublicServer> <Chris Booth> how to sink a train line 11:44:52 <PublicServer> <0DM> chris honestly... 11:45:02 <PublicServer> * Chris Booth runs and hide 11:45:04 <PublicServer> *** Chris Booth has joined spectators 11:45:36 *** DayDreamer has left #openttdcoop 11:46:38 <PublicServer> *** made screenshot at 00016FAF: http://ps.openttdcoop.org/publicserver/webcam/00016FAF.png 11:46:54 <PublicServer> *** phatmatt has joined spectators 11:48:38 <PublicServer> *** Chris Booth has joined company #1 11:56:03 <PublicServer> <Chris Booth> damn 11:56:29 <PublicServer> <0DM> i love cl2 11:56:46 <PublicServer> <Chris Booth> I hate power stations 11:56:52 <PublicServer> <0DM> who doesnt:P 11:58:12 <PublicServer> <Chris Booth> sick 11:59:27 <PublicServer> <Chris Booth> one ultiamte termiuns 11:59:51 <PublicServer> <Chris Booth> which is wrong 11:59:59 <PublicServer> <0DM> nice 12:00:04 <PublicServer> <Chris Booth> but its wrong 12:00:14 <PublicServer> <0DM> thates less nice 12:01:17 <V453000> !password 12:01:17 <PublicServer> V453000: singed 12:01:38 <V453000> !password 12:01:38 <PublicServer> *** made screenshot at 00003C25: http://ps.openttdcoop.org/publicserver/webcam/00003C25.png 12:01:38 <PublicServer> V453000: singed 12:02:02 <PublicServer> *** V453000 joined the game 12:02:29 <PublicServer> <Chris Booth> :'( 12:03:16 <PublicServer> <Chris Booth> V453000: can we have magic bulldozer? 12:03:26 <PublicServer> <Chris Booth> so I can delete 1 power plant 12:03:30 <PublicServer> <V453000> why? 12:03:39 <PublicServer> <V453000> which one? 12:03:39 <PublicServer> <Chris Booth> it is ruining my exit 12:04:07 <PublicServer> <V453000> bend sruff :) 12:05:22 <PublicServer> <0DM> once again i might've overdone it... 12:08:49 <PublicServer> <V453000> this was better 12:08:57 <PublicServer> <V453000> removes one gap :) 12:12:41 <PublicServer> *** V453000 has left the game (connection lost) 12:16:24 <PublicServer> *** T. Werkhoven has joined company #1 12:16:26 <PublicServer> <Chris Booth> that is what I call and eixt 12:16:36 <PublicServer> <T. Werkhoven> ello 12:16:39 <PublicServer> *** made screenshot at 0000101D: http://ps.openttdcoop.org/publicserver/webcam/0000101D.png 12:16:40 <PublicServer> <Chris Booth> hi T. Werkhoven 12:16:40 <PublicServer> <0DM> once again youre beating me in compactness 12:16:42 <PublicServer> <0DM> hey ho 12:19:48 <PublicServer> <0DM> ill be back later 12:19:54 <PublicServer> <Chris Booth> same 12:19:56 <PublicServer> <Chris Booth> its lunch time 12:19:58 <PublicServer> <Chris Booth> toodles 12:20:01 <PublicServer> *** Chris Booth has joined spectators 12:20:03 <PublicServer> *** 0DM has left the game (leaving) 12:20:19 <PublicServer> <Chris Booth> if someone could finish Factory / MSH 01 12:20:29 <PublicServer> <Chris Booth> lines just need mixing 12:20:35 <PublicServer> <Chris Booth> then MSH need finishing 12:25:46 <PublicServer> <LittleMikey> Yeah i'm not skilled enough to finish MSH 01. I'm completely lost. 12:26:12 <PublicServer> <T. Werkhoven> msh's can be confusing yes 12:26:19 <PublicServer> * T. Werkhoven is attempting his first one 12:26:28 <PublicServer> *** phatmatt has left the game (connection lost) 12:30:44 <PublicServer> <LittleMikey> Anyhoo I think i'll head to bed. Have a fun day of playing guys 12:30:58 <PublicServer> <T. Werkhoven> gn 12:31:14 <PublicServer> *** LittleMikey has left the game (leaving) 12:31:14 <PublicServer> *** Game paused (number of players) 12:31:29 *** LittleMikey has quit IRC 12:31:39 <PublicServer> *** made screenshot at 00038B93: http://ps.openttdcoop.org/publicserver/webcam/00038B93.png 12:40:27 <PublicServer> *** T. Werkhoven has joined spectators 12:46:39 <PublicServer> *** made screenshot at 00039D8C: http://ps.openttdcoop.org/publicserver/webcam/00039D8C.png 12:48:41 <PublicServer> *** Chris Booth has joined company #1 12:48:49 <PublicServer> *** Chris Booth has joined spectators 12:49:27 <PublicServer> <Chris Booth> T. Werkhoven: you arround? 12:49:59 <Twerkhoven> kinda 12:50:04 <Twerkhoven> i shall be finishing the msh 12:51:16 <Chris_Booth> if you want 12:51:34 <PublicServer> <Chris Booth> I am just half here 12:51:37 <PublicServer> <Chris Booth> half PZ 12:51:44 <PublicServer> *** Chris Booth has joined company #1 12:54:54 <PublicServer> *** T. Werkhoven has joined company #1 12:54:54 <PublicServer> *** Game unpaused (number of players) 13:01:25 *** ChanServ sets mode: -o KenjiE20 13:01:26 *** ChanServ sets mode: +v hylje 13:01:26 *** ChanServ sets mode: +v planetmaker 13:01:26 *** ChanServ sets mode: +v tneo 13:01:26 *** ChanServ sets mode: +v Ammler 13:01:26 *** ChanServ sets mode: +v ^Spike^ 13:01:26 *** ChanServ sets mode: +v XeryusTC 13:01:26 *** ChanServ sets mode: +v V453000 13:01:26 *** ChanServ sets mode: +v SmatZ 13:01:26 *** ChanServ sets mode: +v Webster 13:01:26 *** ChanServ sets mode: +v ODM 13:01:26 *** ChanServ sets mode: +v Sylf 13:01:40 <PublicServer> *** made screenshot at 0000601F: http://ps.openttdcoop.org/publicserver/webcam/0000601F.png 13:03:31 <PublicServer> <Chris Booth> fucking 2 tiles signal gap 13:14:58 <PublicServer> <Chris Booth> stupid boat 13:15:13 <PublicServer> <T. Werkhoven> i just spent several minutes hooking up opposing lines 13:15:19 <PublicServer> <Chris Booth> lol 13:15:26 <PublicServer> <Chris Booth> I am spend time eyecandying 13:16:08 <PublicServer> <Chris Booth> got my boats in place finaly 13:16:40 <PublicServer> *** made screenshot at 00002032: http://ps.openttdcoop.org/publicserver/webcam/00002032.png 13:17:54 <PublicServer> <T. Werkhoven> very nice 13:18:50 <PublicServer> <Chris Booth> I think that is fair warning 13:19:08 <PublicServer> <T. Werkhoven> warning? 13:19:18 <PublicServer> <Chris Booth> about the ships 13:22:00 <ODM> feel free to eyecandy sawmill:P 13:23:18 *** Tray has quit IRC 13:31:40 <PublicServer> *** made screenshot at 000385A0: http://ps.openttdcoop.org/publicserver/webcam/000385A0.png 13:46:40 <PublicServer> *** made screenshot at 00038BB6: http://ps.openttdcoop.org/publicserver/webcam/00038BB6.png 13:47:17 <PublicServer> <Chris Booth> I am teleporting to keep factory alive 13:47:35 <PublicServer> *** T. Werkhoven has joined spectators 13:47:35 <PublicServer> *** Game paused (number of players) 13:47:39 <PublicServer> *** T. Werkhoven has joined company #1 13:47:39 <PublicServer> *** Game unpaused (number of players) 13:47:48 <PublicServer> <T. Werkhoven> I'm afk for a bit, need to get the kids from school 13:47:55 <PublicServer> <Chris Booth> ok 13:48:01 <PublicServer> <Chris Booth> I am not building 13:48:13 <PublicServer> <T. Werkhoven> feel free to check msh04 for errors before i put the mergers in 14:01:41 <PublicServer> *** made screenshot at 00002C4D: http://ps.openttdcoop.org/publicserver/webcam/00002C4D.png 14:09:52 <V453000> !password 14:09:52 <PublicServer> V453000: dilate 14:10:07 <PublicServer> *** V453000 joined the game 14:17:51 *** valami has joined #openttdcoop 14:18:31 <valami> hello, I would like to join the public server game as an inspectator, how would it be possible? 14:18:39 <PublicServer> <Chris Booth> hi yes 14:18:55 <Chris_Booth> you need to download the correct version of openttds 14:19:02 <Chris_Booth> which can be found 14:19:04 <Chris_Booth> !dl 14:19:04 <PublicServer> Chris_Booth: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 14:19:04 <PublicServer> Chris_Booth: http://www.openttd.org/en/download-trunk/r22375 14:19:19 <Chris_Booth> choose the correct version from that list for you os valami 14:19:25 <Chris_Booth> you also need to get out GRF pack 14:19:27 <Chris_Booth> !grf 14:19:27 <PublicServer> Chris_Booth: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 14:19:38 <Chris_Booth> and any aditional grfs from bananas 14:20:02 <Chris_Booth> to find info on how to install openttd please check the quickstart 14:20:06 <Chris_Booth> @quickstart 14:20:07 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:20:15 <Chris_Booth> that should be all you need valami 14:20:25 <Chris_Booth> if you need anything else that ping me 14:20:32 <valami> thanks 14:20:42 <valami> so grfs must be downloaded manually? 14:21:01 *** Tray has joined #openttdcoop 14:21:42 <KenjiE20> Chris_Booth: you can just say @@quickstart in the middle of sentences now remember? :P 14:21:43 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 14:22:18 <Chris_Booth> ooh I forgot thanks KenjiE20 14:22:37 <KenjiE20> :) just remember the syntax () if it has arguments 14:22:39 <Chris_Booth> yes valami and extracted into you public data directory 14:23:39 <KenjiE20> there's info about directories in @@(wiki Obtaining OpenTTD) should also be linked on QS 14:23:40 <Webster> KenjiE20: http://wiki.openttdcoop.org/Obtaining_OpenTTD 14:23:41 <Webster> KenjiE20: OpenTTD can be downloaded freely from the OpenTTD.org homepage and as of the 1.0.0 beta's no longer requires the original propriety graphics files in order to run (though these can still be used). Instead OpenTTD will prompt you to acquire the OpenGFX files. 14:25:06 <phatmatt> !password 14:25:06 <PublicServer> phatmatt: banked 14:25:30 <PublicServer> *** phatmatt joined the game 14:36:04 <valami> so I have the grfs and the correct version, so I can try to join 14:36:08 <valami> I guess 14:36:12 <valami> !password 14:36:12 <PublicServer> valami: glassy 14:36:42 <Chris_Booth> yes you can 14:36:50 <Chris_Booth> you can join and spec 14:36:54 <Chris_Booth> or join the company 14:37:00 <valami> cool 14:37:02 <Chris_Booth> not much going on at the moment though 14:37:18 <valami> are you using the default port? 14:37:32 <PublicServer> <Chris Booth> no server uses normal port 14:37:33 <valami> my openttd says that the server is offline 14:37:35 <Chris_Booth> !ip 14:37:35 <PublicServer> Chris_Booth: ps.openttdcoop.org 14:39:10 <PublicServer> *** Bandi joined the game 14:39:14 <PublicServer> <Chris Booth> hi Bandi 14:39:24 <PublicServer> <Bandi> hi 14:39:26 <PublicServer> *** V453000 has left the game (connection lost) 14:46:41 <PublicServer> *** made screenshot at 00000C3D: http://ps.openttdcoop.org/publicserver/webcam/00000C3D.png 14:51:55 <PublicServer> *** Bandi has left the game (leaving) 14:53:24 <valami> thanks for your help 14:53:29 *** valami has quit IRC 15:01:41 <PublicServer> *** made screenshot at 00038DB8: http://ps.openttdcoop.org/publicserver/webcam/00038DB8.png 15:03:19 <PublicServer> <Chris Booth> any takers for MSH 01 yet? 15:03:35 <PublicServer> <T. Werkhoven> not me, im still struggling with the mergers 15:04:04 <PublicServer> <Chris Booth> check V453000 MSH 03 15:04:14 <PublicServer> <Chris Booth> some have even called it a work of art 15:05:58 <PublicServer> <T. Werkhoven> its nice n condensed at any rate 15:08:56 <V453000> !password 15:08:56 <PublicServer> V453000: covets 15:09:30 <PublicServer> *** V453000 joined the game 15:13:56 <PublicServer> *** 0DM joined the game 15:14:34 <PublicServer> *** Chris Booth has joined spectators 15:14:44 <PublicServer> <Chris Booth> T. Werkhoven: sync 15:14:51 <PublicServer> <Chris Booth> and bye bye all 15:14:54 <PublicServer> <Chris Booth> will BBL 15:15:00 <PublicServer> <T. Werkhoven> cya cb 15:16:41 <PublicServer> *** made screenshot at 00037FAB: http://ps.openttdcoop.org/publicserver/webcam/00037FAB.png 15:26:15 <PublicServer> *** 0DM has left the game (leaving) 15:26:18 *** pugi has quit IRC 15:26:50 *** pugi has joined #openttdcoop 15:31:42 <PublicServer> *** made screenshot at 0003B395: http://ps.openttdcoop.org/publicserver/webcam/0003B395.png 15:42:38 <PublicServer> *** V453000 has joined spectators 15:42:38 <PublicServer> *** Game paused (number of players) 15:46:42 <PublicServer> *** made screenshot at 00039193: http://ps.openttdcoop.org/publicserver/webcam/00039193.png 15:49:25 <PublicServer> *** V453000 has joined company #1 15:49:25 <PublicServer> *** Game unpaused (number of players) 16:01:42 <PublicServer> *** made screenshot at 00039195: http://ps.openttdcoop.org/publicserver/webcam/00039195.png 16:16:43 <PublicServer> *** made screenshot at 00039989: http://ps.openttdcoop.org/publicserver/webcam/00039989.png 16:19:37 *** pugi has quit IRC 16:31:44 <PublicServer> *** made screenshot at 00037995: http://ps.openttdcoop.org/publicserver/webcam/00037995.png 16:39:09 <PublicServer> <Chris Booth> T. Werkhoven: MSH 02 only has half a mixer on the northern merge 16:39:51 <PublicServer> *** Chris Booth has joined company #1 16:39:56 *** Mucht has joined #openttdcoop 16:39:57 *** ChanServ sets mode: +o Mucht 16:41:21 <PublicServer> <T. Werkhoven> did ya take into account the sourthern line splits earlier and merges before teh tunnels? 16:41:39 <PublicServer> <Chris Booth> yes 16:41:47 *** Mucht has quit IRC 16:42:04 <PublicServer> <V453000> that is quite ewwy 16:42:27 <PublicServer> <Chris Booth> you understand? 16:42:54 <PublicServer> <Chris Booth> unless it is jamed infront that route the cuts right then loops left is useless 16:42:56 <PublicServer> <T. Werkhoven> i think so 16:43:28 <PublicServer> <Chris Booth> you can fix it with 2 ways (bad idea) 16:43:37 <Twerkhoven> yeah 16:43:39 <PublicServer> <Chris Booth> or merge where you have more room 16:43:42 <Twerkhoven> i want to avoid those 16:43:44 <PublicServer> <V453000> 1ways work 16:43:45 <JamesGo> Hello :) 16:43:48 <PublicServer> <V453000> bot that isnt the only problem 16:43:58 <PublicServer> <V453000> more of a problem is that one line joins first, other later 16:43:59 <PublicServer> *** James joined the game 16:44:08 <PublicServer> <V453000> they should join both at once 16:44:14 <PublicServer> <Chris Booth> that can be address with Priors 16:44:32 <PublicServer> <Chris Booth> but again yes the should join at the same time 16:44:35 <PublicServer> <T. Werkhoven> V is that an issue with the other mergers as well or did i only do that there? 16:44:51 <PublicServer> <V453000> they still need to be at least close together or the later one has worse join 16:45:02 <PublicServer> <V453000> yes, also other 16:45:14 <PublicServer> <V453000> yes that one is ok 16:45:49 <Twerkhoven> ok i see what you mean 16:45:57 <PublicServer> <Chris Booth> what game was it when there was that huge station merger argument? 16:46:12 <PublicServer> <Chris Booth> about how to merge after a station to make all lines get same chance? 16:46:26 <V453000> hmm 16:46:34 <V453000> maybe psg 192 had something there 16:46:44 <PublicServer> *** made screenshot at 0000B451: http://ps.openttdcoop.org/publicserver/webcam/0000B451.png 16:46:51 <V453000> but that was just for each 4 lines 16:46:56 <V453000> so I dont think it was there 16:47:06 <PublicServer> <Chris Booth> no it was an old game 16:50:22 <PublicServer> <Chris Booth> yes much better T. Werkhoven 16:50:29 <PublicServer> <T. Werkhoven> :) 16:50:46 <PublicServer> <Chris Booth> look how lucky you are 16:50:54 <PublicServer> <Chris Booth> oil refinery just died aswell 16:51:00 <PublicServer> <Chris Booth> you now have SPACE!!!! 16:51:02 <PublicServer> <T. Werkhoven> yay! 16:51:10 <PublicServer> *** V453000 has left the game (connection lost) 16:51:19 <V453000> I died too 16:51:21 <V453000> !password 16:51:21 <PublicServer> V453000: girdle 16:51:28 <PublicServer> <T. Werkhoven> not so yay 16:51:40 <PublicServer> *** V453000 joined the game 16:54:43 <PublicServer> <Chris Booth> how usefule would a rotate feature be sometimes 16:55:49 <PublicServer> <V453000> fear not to move the ML 16:55:59 <PublicServer> <V453000> go on :p 16:56:03 <PublicServer> <T. Werkhoven> i know, they are stubs anyway 16:56:11 <PublicServer> <V453000> quite 16:57:02 <PublicServer> <Chris Booth> no don't move the ML you will cause chaos 16:57:11 <PublicServer> <V453000> 1 tile ... 16:57:36 <PublicServer> <Chris Booth> have you filled out all the correct paperwork? 16:57:44 <PublicServer> <T. Werkhoven> rofl 16:59:31 <PublicServer> <Chris Booth> you laugh T. Werkhoven, but in my suburb with have a junction to the M11 motorway 16:59:41 <PublicServer> <Chris Booth> at that junction a lorry crashed into the bridge 16:59:57 <PublicServer> <Chris Booth> now they can't nock the bridge down and build a new one 16:59:59 <PublicServer> <Chris Booth> as it will close the road 17:00:17 <PublicServer> <Chris Booth> and they can't just build a new one 10 metres down the road 17:00:21 <PublicServer> <Chris Booth> as they don't have planing 17:00:31 <PublicServer> <Chris Booth> everyone here is getting pissed off 17:00:38 <Twerkhoven> thats government for you 17:00:45 <PublicServer> <Chris Booth> and the highs don't care 17:01:08 <PublicServer> <Chris Booth> I would rather have no bridge for a month 17:01:14 <PublicServer> <Chris Booth> than wait 3 years for a new one 17:01:24 <PublicServer> <Chris Booth> with a stupid temp bridge that is only 1 lane 17:01:26 <PublicServer> <Chris Booth> not 3 17:01:42 <PublicServer> <James> Couldn't they build three temporary bridges? 17:01:44 <PublicServer> *** made screenshot at 0002EEFD: http://ps.openttdcoop.org/publicserver/webcam/0002EEFD.png 17:01:48 <PublicServer> <Chris Booth> lol 17:02:03 <PublicServer> <Chris Booth> ask the highways agency 17:03:39 <PublicServer> <Chris Booth> BBH 06 is interesting 17:04:04 <PublicServer> <James> By interesting, you mean.... 17:04:20 <PublicServer> <Chris Booth> erm... 17:04:30 <PublicServer> <Chris Booth> nothing it is to soon to tell 17:04:44 <PublicServer> <Chris Booth> just at the moment looks rather unfinished 17:04:59 <PublicServer> <Chris Booth> but its a nice shape 17:05:01 <PublicServer> <V453000> or rather unstarted :p 17:06:39 <PublicServer> <Chris Booth> lol opps 17:08:29 <PublicServer> <T. Werkhoven> how dows the northern merger look now? 17:08:47 <PublicServer> <Chris Booth> much better now 17:09:45 <PublicServer> <T. Werkhoven> :) 17:10:42 <PublicServer> <Chris Booth> who knew it was that hard to follow you own dotted yellow line? 17:11:42 <PublicServer> <Chris Booth> 2 hubs 1 station 17:11:44 <PublicServer> <Chris Booth> so close 17:11:48 <PublicServer> <Chris Booth> yet so far 17:12:43 <PublicServer> <Chris Booth> anyone got any idea how I can make the factroy drop look nice? 17:13:02 <PublicServer> <V453000> dynamite! dynamite 17:13:06 <PublicServer> <Chris Booth> atm looks bland and generic 17:13:43 <PublicServer> <V453000> idk I like to divide it by the sheds and then fill in details 17:14:00 <PublicServer> <Chris Booth> when ever anyone say dynamite I always picutre the scene from hoodwinked 17:14:08 <PublicServer> <Chris Booth> what are these candles 17:14:28 <PublicServer> <Chris Booth> i don't know they say dy nat mite on them 17:14:34 <PublicServer> <Chris Booth> oooh no that dynamite!!!!! 17:14:48 <PublicServer> <V453000> :) 17:15:43 <PublicServer> <T. Werkhoven> do i need to prio anything at msh02? 17:16:05 <PublicServer> *** Chris Booth has left the game (connection lost) 17:16:32 <PublicServer> *** Chris Booth joined the game 17:16:44 <PublicServer> *** made screenshot at 00000621: http://ps.openttdcoop.org/publicserver/webcam/00000621.png 17:24:08 <PublicServer> <Chris Booth> CHIPs blends well with industrial stations 17:24:56 <PublicServer> <V453000> not ugly :) 17:26:13 <PublicServer> <Chris Booth> I just wish that marst would move it self 17:26:18 <PublicServer> <Chris Booth> to off the map 17:26:42 <PublicServer> <Chris Booth> its make my nice station ugly 17:31:45 <PublicServer> *** made screenshot at 00015330: http://ps.openttdcoop.org/publicserver/webcam/00015330.png 17:43:42 <PublicServer> <Chris Booth> going for dinner now 17:43:46 <PublicServer> *** Chris Booth has joined spectators 17:44:08 <PublicServer> <Chris Booth> who is building BBH 06? 17:44:18 <PublicServer> <James> I am. Badly 17:44:24 <PublicServer> <Chris Booth> not the bad 17:44:30 <PublicServer> <Chris Booth> just remeber to double you bridges 17:44:40 <PublicServer> <T. Werkhoven> all starts are slow 17:44:42 <PublicServer> <Chris Booth> yeah 17:45:01 <PublicServer> <Chris Booth> that is better than what I did first time I joined coop 17:45:04 <PublicServer> <Chris Booth> I came in 17:45:10 <PublicServer> <Chris Booth> made lots of 2x45s 17:45:18 <PublicServer> <Chris Booth> said I fixed everything 17:45:20 <PublicServer> <Chris Booth> and left 17:45:22 <PublicServer> <Chris Booth> XD 17:45:36 <PublicServer> <James> This hil is annoying 17:46:30 <PublicServer> *** T. Werkhoven has joined spectators 17:46:37 <PublicServer> * T. Werkhoven is off for a while 17:46:45 <PublicServer> *** made screenshot at 00017B36: http://ps.openttdcoop.org/publicserver/webcam/00017B36.png 17:47:31 <PublicServer> *** James has joined spectators 17:47:31 <PublicServer> *** Game paused (number of players) 17:55:25 *** phatmatt has quit IRC 17:55:29 <PublicServer> *** phatmatt has left the game (leaving) 17:56:44 <Chris_Booth> http://dl.dropbox.com/u/7429567/screenshot%231.png 17:56:49 <Chris_Booth> pure madness 17:58:04 <V453000> posting screens from pz is kinda lame ;( 17:58:18 <Chris_Booth> I am just waiting for my dinner to cook 17:58:25 <Chris_Booth> and others haven't seen it 17:58:27 <V453000> that doesnt make it less lame :P 17:58:34 <V453000> well, others will see it when game is done :) 17:58:58 <Chris_Booth> very ture 17:59:09 <Chris_Booth> I bet it gets expanded by end of game 18:00:16 <PublicServer> *** V453000 has left the game (leaving) 18:01:46 <PublicServer> *** made screenshot at 00015933: http://ps.openttdcoop.org/publicserver/webcam/00015933.png 18:04:32 *** Chillosophy has joined #openttdcoop 18:12:27 * Twerkhoven makes note to download savegame of that when it is done 18:16:12 <kais58> !players 18:16:15 <PublicServer> kais58: Client 206 is T. Werkhoven, a spectator 18:16:15 <PublicServer> kais58: Client 262 is Chris Booth, a spectator 18:16:15 <PublicServer> kais58: Client 259 is James, a spectator 18:16:15 <PublicServer> kais58: Client 221 is mm, a spectator 18:17:11 <kais58> how come nobodies is playing? 18:17:23 <kais58> nobody is* 18:18:31 <kais58> !password 18:18:31 <PublicServer> kais58: batons 18:18:40 <PublicServer> *** Game still paused (number of players) 18:18:42 <PublicServer> *** kais58 joined the game 18:34:34 *** valhallasw has joined #openttdcoop 18:37:44 *** Intexon has joined #openttdcoop 18:39:40 <PublicServer> *** kais58 has left the game (leaving) 18:48:36 <PublicServer> <Chris Booth> back 18:49:35 <PublicServer> *** James has joined company #1 18:51:18 *** ppetak has joined #openttdcoop 18:51:26 <ppetak> !password 18:51:26 <PublicServer> ppetak: rafted 18:52:12 <PublicServer> *** Game still paused (number of players) 18:52:12 <PublicServer> *** Game unpaused (number of players) 18:52:15 <PublicServer> *** ppetak joined the game 18:52:23 <PublicServer> <ppetak> hola 18:54:28 <PublicServer> *** ppetak has joined spectators 18:54:28 <PublicServer> *** Game paused (number of players) 18:55:19 <PublicServer> *** Chris Booth has joined company #1 18:55:19 <PublicServer> *** Game unpaused (number of players) 18:55:31 <PublicServer> <Chris Booth> ppetak: you company in stable it dieing 19:01:48 <PublicServer> *** made screenshot at 00024DEB: http://ps.openttdcoop.org/publicserver/webcam/00024DEB.png 19:06:00 <PublicServer> <ppetak> chris: Hm, I left it open so somebody can continue or tunnel it :) 19:09:34 <PublicServer> *** ppetak has joined company #1 19:12:47 <PublicServer> <Chris Booth> you did. ooh then someone has claimed it 19:12:49 <PublicServer> <Chris Booth> and jamed it 19:16:02 *** Paltala has joined #openttdcoop 19:16:14 <PublicServer> <Chris Booth> aaaah no BBH 06 19:16:16 <Paltala> !password 19:16:16 <PublicServer> Paltala: abuser 19:16:28 <PublicServer> *** Paltala joined the game 19:16:49 <PublicServer> *** made screenshot at 00015946: http://ps.openttdcoop.org/publicserver/webcam/00015946.png 19:17:03 <PublicServer> <Paltala> hey guys 19:17:09 <PublicServer> <Chris Booth> hi Paltala 19:17:19 <PublicServer> <ppetak> hoj Paltala 19:18:00 <PublicServer> <Paltala> i guess we're not connecting primaries right now? :P 19:19:03 <PublicServer> <Paltala> how come we aren't building in electrified 19:19:38 <V453000> fuel cell trains 19:19:43 <PublicServer> <Paltala> fair enoguh 19:20:10 <PublicServer> <Paltala> I might start ont he steel mill drop/pickup 19:20:22 <PublicServer> <Paltala> although theres a great big freaking lake :/ 19:20:59 <PublicServer> *** James has left the game (leaving) 19:21:20 <PublicServer> <Paltala> any restrictions on water Tf right now? 19:21:40 <PublicServer> <Paltala> nvm, going afk for a fe 19:21:40 <PublicServer> <Paltala> few 19:21:42 <PublicServer> <Paltala> helping my dad 19:24:12 *** fonsinchen has joined #openttdcoop 19:31:49 <PublicServer> *** made screenshot at 0000BE4C: http://ps.openttdcoop.org/publicserver/webcam/0000BE4C.png 19:32:16 <PublicServer> *** ppetak has left the game (connection lost) 19:34:22 <PublicServer> <Paltala> alright, I'm back 19:35:53 *** pugi has joined #openttdcoop 19:36:06 <PublicServer> <Paltala> guys, what are our current TF limits or aren't there any? 19:36:06 <PublicServer> *** 0DM joined the game 19:37:20 <PublicServer> <Paltala> well you lot are talkative... 19:37:50 <hylje> default terraforming is fairly permissive, so unless you like to flatten huge swathes of land you'll be fine 19:38:05 <PublicServer> <Paltala> does that include filling in a lake? XD 19:38:11 *** brundlefly has quit IRC 19:39:12 *** mm has joined #openttdcoop 19:39:27 *** ppetak has quit IRC 19:40:12 <hylje> why would you do that 19:40:22 <PublicServer> <0DM> so, missing one station and a hub it seems? 19:40:32 <PublicServer> <Paltala> becuase there's a massive one near where the steel mill is being built 19:40:38 <PublicServer> <Paltala> I'm working ont he steel mill 19:40:44 <planetmaker> hylje: I think your stance on TF rules is a bit outdated 19:40:47 <PublicServer> <Paltala> will probably need rebuilding at some point 19:40:58 <planetmaker> flattening large patches of the map will give you probably quite a bit of reprimand 19:41:08 <PublicServer> <0DM> looks like theres enough space there surely 19:41:22 <PublicServer> <0DM> unusually flat space aswell:P 19:41:24 <PublicServer> <Paltala> only because I flatten a couple of small hills 19:41:31 <PublicServer> <Paltala> I'm building around the lake 19:41:36 <hylje> that's what i said, planetmaker 19:42:08 <PublicServer> <0DM> try to work around hills, changing things to let track through is fine, flattening isnt 19:42:12 <planetmaker> I'd not call it persmissive ;-) But yes, I skipped an 'unless' ;-) 19:42:18 <Mazur> Removing mountains is a nono, as well. 19:42:32 <hylje> removing mountains counts as flattening to me 19:42:33 <PublicServer> <Paltala> they weren't massive mountains 19:42:47 <PublicServer> <Paltala> just small hills that were probably 2x2 squares 19:42:48 <Mazur> ThatÅ› why i said mountains, not hills. 19:42:57 <PublicServer> <Paltala> :P 19:43:02 <Mazur> That'd be ok. 19:43:48 *** robotboy has joined #openttdcoop 19:44:36 <PublicServer> <Paltala> for gods sake 19:44:40 <PublicServer> <Paltala> oil refinery, go away! 19:44:42 <PublicServer> <Paltala> we dont like you 19:44:44 <PublicServer> <Paltala> D: 19:44:57 <hylje> get out of there oil refinery you're not a train (you don't even fit) 19:45:09 <PublicServer> <Paltala> it decided to build itself in front of where my tracks will be! 19:45:23 <PublicServer> <0DM> owned 19:45:29 <PublicServer> <Paltala> shush 19:46:21 <PublicServer> <0DM> psst, dont do that. 19:46:27 <PublicServer> <Paltala> i may have been a bit ambitiouis for my first major project upon my retunr 19:46:38 <PublicServer> <Paltala> I'll re-erm...-prettyfy it? 19:46:49 <PublicServer> *** made screenshot at 0003CDF3: http://ps.openttdcoop.org/publicserver/webcam/0003CDF3.png 19:47:05 <PublicServer> <Paltala> my main problem is the terrain on the entrance... 19:47:17 <PublicServer> <Paltala> i need a fricking split but its too bumpy and blech 19:50:30 <PublicServer> <Paltala> god dammit, I'll probably need help with this XD# 19:50:41 *** roboboy has quit IRC 19:51:30 <PublicServer> <Paltala> ugh, forest now 19:51:44 <PublicServer> <0DM> i think the game is giving a hint 19:51:50 <PublicServer> <Paltala> to give up? 19:51:56 <PublicServer> <Paltala> i'm gonna take it... 19:51:58 <PublicServer> <Paltala> :( 19:52:05 <PublicServer> <0DM> maybe wrong place or so 19:52:21 <PublicServer> <Paltala> where else? the plan says this corner and this is the only decent space 19:52:31 <PublicServer> <Paltala> i cant built it at the sign due to the mountain 19:52:41 <PublicServer> <Paltala> further round would need a ufll MSH rebuild 19:52:55 <PublicServer> <0DM> well, a hilly station is better than a full flat lake:P 19:52:59 <PublicServer> <Paltala> the lake will stay 19:53:01 <PublicServer> <Paltala> that was the idea 19:53:11 <PublicServer> <0DM> you get my point 19:53:17 <PublicServer> <Paltala> but once built, i'll re-naturalise the coast 19:53:31 <PublicServer> <Paltala> i get it but i cant build that way, i dont have the skills XD 19:53:47 <PublicServer> <0DM> you still have to try:) 19:53:57 <PublicServer> <Paltala> in my defence, I haven't played OTTD for months 19:54:07 <PublicServer> <0DM> neither have i:D 19:54:13 <PublicServer> <Paltala> although...i have an idea 19:54:35 <PublicServer> <Paltala> look for the !here with... sign 19:54:45 <PublicServer> <0DM> yeah, thats the area i would choose i think 19:54:47 <PublicServer> <Paltala> get rid of the farm, limit that town 19:54:53 <PublicServer> <0DM> not even terminus, with cl2 you can make mad turns 19:55:03 <PublicServer> <Paltala> i thought trains were 6 long 19:55:10 <PublicServer> <0DM> its only 2 lanes, a massive station isnt resquired 19:55:15 <PublicServer> <0DM> yeah but theyre slow:) cl2 19:55:21 <PublicServer> <Paltala> awesome 19:55:31 <PublicServer> <0DM> which we've abused quite a bit 19:55:45 <PublicServer> <Paltala> you would be stupid not to 19:56:37 <PublicServer> *** 0DM has left the game (leaving) 19:57:44 <PublicServer> <Paltala> afk for a few 19:58:47 <kais58> !password 19:58:47 <PublicServer> kais58: teacup 19:58:59 <PublicServer> *** kais58 joined the game 20:00:00 <PublicServer> *** Chris Booth has joined spectators 20:00:58 <PublicServer> *** kais58 has left the game (leaving) 20:00:58 <PublicServer> *** Game paused (number of players) 20:01:49 <PublicServer> *** made screenshot at 000307DC: http://ps.openttdcoop.org/publicserver/webcam/000307DC.png 20:06:06 <PublicServer> <Chris Booth> you should Vinnie_nl its fun 20:09:49 *** Twerkhoven[L] has joined #openttdcoop 20:12:05 <Twerkhoven[L]> !password 20:12:05 <PublicServer> Twerkhoven[L]: mutiny 20:12:24 <PublicServer> *** Game still paused (number of players) 20:12:24 <PublicServer> *** Game unpaused (number of players) 20:12:26 <PublicServer> *** twerkhoven joined the game 20:14:30 *** sla_ro|master has quit IRC 20:14:34 <PublicServer> <Chris Booth> twerkhoven: on here twice? 20:14:40 <PublicServer> <Chris Booth> turn your desktop client off 20:14:42 <PublicServer> <twerkhoven> on the lappy now 20:14:48 <PublicServer> <twerkhoven> just about to do that 20:15:07 <PublicServer> <Chris Booth> since you where last here game has gone backwards 20:15:11 <PublicServer> *** T. Werkhoven has left the game (leaving) 20:15:16 <PublicServer> <Chris Booth> BBH 06 got deleted 20:15:36 <Twerkhoven[L]> bbh 06 wasnt very far along in the first place, wasnt it? 20:15:51 <PublicServer> <Chris Booth> it was 20:15:58 <PublicServer> <Chris Booth> but the author left 20:16:04 <PublicServer> <Chris Booth> think that is was good 20:16:13 <PublicServer> <twerkhoven> ah 20:16:51 <PublicServer> *** made screenshot at 000381EF: http://ps.openttdcoop.org/publicserver/webcam/000381EF.png 20:17:01 <PublicServer> <Chris Booth> it was beyond saving aswell 20:18:42 <PublicServer> <twerkhoven> so whats left then, msh01 and bbh06 and the steel station? 20:18:48 <PublicServer> <Chris Booth> Yeah 20:18:52 <PublicServer> <Chris Booth> take one if you want 20:19:10 <PublicServer> <Paltala> I'm working on the steel mill, slowly 20:19:35 <PublicServer> <Chris Booth> then MSH 01 or BBH 01 twerkhoven 20:20:42 <PublicServer> <twerkhoven> i think i'll stick to eyecandy for tonight 20:20:51 <PublicServer> <Chris Booth> MSH 01 is calling you 20:20:51 <PublicServer> <twerkhoven> one msh was frustrating (but statisfying) enough 20:20:57 <PublicServer> <Paltala> lol 20:21:12 <PublicServer> <twerkhoven> and msh02 needs some signals, i noticed i forgot to change some 20:21:16 <PublicServer> <Chris Booth> it say that the factory area would love you for it 20:21:20 <PublicServer> <twerkhoven> lol 20:23:11 <PublicServer> <Chris Booth> if MSH 01 is built you could run a few trains 20:23:29 <PublicServer> <Chris Booth> only goods 20:23:33 <PublicServer> <Chris Booth> but still 20:23:52 <PublicServer> *** James joined the game 20:24:25 <PublicServer> *** Paltala has left the game (connection lost) 20:24:27 *** Paltala has quit IRC 20:25:44 <PublicServer> *** James has left the game (connection lost) 20:25:44 <PublicServer> *** Game paused (number of players) 20:29:34 <PublicServer> *** Game still paused (number of players) 20:29:34 <PublicServer> *** Game unpaused (number of players) 20:29:37 <PublicServer> *** James joined the game 20:31:52 <PublicServer> *** made screenshot at 000155B0: http://ps.openttdcoop.org/publicserver/webcam/000155B0.png 20:35:19 <PublicServer> <Chris Booth> how is staring at your screens going? 20:35:23 <PublicServer> <Chris Booth> are you winning at it? 20:35:48 <PublicServer> <twerkhoven> ? 20:35:53 <PublicServer> <Chris Booth> it was a joke 20:38:37 <PublicServer> <twerkhoven> will we be able to fund a sawmill if i leave a matching empty space in the middle? 20:42:42 <PublicServer> *** James has left the game (connection lost) 20:42:42 <PublicServer> *** Game paused (number of players) 20:46:52 <PublicServer> *** made screenshot at 00015BAF: http://ps.openttdcoop.org/publicserver/webcam/00015BAF.png 20:58:34 <Vinnie_nl> !password 20:58:34 <PublicServer> Vinnie_nl: suburb 20:58:53 <PublicServer> *** Game still paused (number of players) 20:58:56 <PublicServer> *** Vinnie joined the game 20:58:57 <PublicServer> <Vinnie> hello 20:59:33 <Twerkhoven[L]> eya 21:00:19 <PublicServer> *** Vinnie has joined company #1 21:00:19 <PublicServer> *** Game unpaused (number of players) 21:01:52 <PublicServer> *** made screenshot at 00016FC4: http://ps.openttdcoop.org/publicserver/webcam/00016FC4.png 21:06:20 <PublicServer> <Vinnie> hmmm where to start? 21:07:07 <PublicServer> <twerkhoven> msh01, bbh06 or the steel station 21:07:22 <PublicServer> <twerkhoven> i think someone else actually wants to do the steel station, but is currently offline 21:07:30 <PublicServer> <Vinnie> why rebuild needed on 06? 21:07:52 <PublicServer> <twerkhoven> because theres no rail there atm? 21:07:58 <PublicServer> <twerkhoven> what was there wasn't very much tbh 21:08:16 <PublicServer> <Vinnie> ohh someone tried before? 21:08:24 <PublicServer> <twerkhoven> yes, didn't get very far 21:09:46 <PublicServer> <twerkhoven> I'm sticking to eyecandy for tonight 21:11:43 <PublicServer> <twerkhoven> whats the rule of thumb regarding when and where an msh/bbh needs prios btw? 21:12:06 <PublicServer> *** James joined the game 21:12:12 <PublicServer> <Vinnie> BBH usses prio's to merge 21:12:19 <PublicServer> <Vinnie> so it really depends on the merger you use 21:12:31 <PublicServer> <Vinnie> and MSH is just a wild guess 21:12:45 <PublicServer> <twerkhoven> so no prio's necesary unless jams occur? 21:13:09 <PublicServer> <Vinnie> no they are needed but it depends on the occupation of the lines 21:14:40 <PublicServer> <Vinnie> hello james 21:16:27 <PublicServer> <twerkhoven> so which lines typically get prioritized on an msh, the mainlines, or the line exiting from the station? 21:16:40 <PublicServer> <Vinnie> I do the mainlines 21:16:52 <PublicServer> *** made screenshot at 0001493A: http://ps.openttdcoop.org/publicserver/webcam/0001493A.png 21:31:52 <PublicServer> *** made screenshot at 0001474C: http://ps.openttdcoop.org/publicserver/webcam/0001474C.png 21:40:43 <PublicServer> <twerkhoven> Does building a BBH/MSH ever get any less frustrating as you build more? 21:40:53 <PublicServer> <Vinnie> no always fun 21:40:53 <PublicServer> <Chris Booth> yes 21:40:59 <PublicServer> <Chris Booth> they get easier 21:41:02 <PublicServer> <Chris Booth> as it goes on 21:41:09 <PublicServer> <Vinnie> are you looking atm then? 21:41:13 <PublicServer> <Chris Booth> but you can alway challenge yourself 21:41:19 <PublicServer> <twerkhoven> looking at you building yes 21:41:29 <PublicServer> <Vinnie> yeah i am trying something new atm 21:41:33 <PublicServer> <Vinnie> the V merger 21:41:36 <PublicServer> <Vinnie> no prio's 21:42:36 <PublicServer> <Chris Booth> Vinnie: you have a few issues 21:42:52 <PublicServer> <Vinnie> really? 21:42:52 <PublicServer> *** Chris Booth has joined company #1 21:43:47 <PublicServer> <Vinnie> no issues 21:43:55 <PublicServer> <Vinnie> follow tracks 21:44:05 <PublicServer> <Chris Booth> no you don't get me 21:44:07 <PublicServer> <Vinnie> the orignal has an option to both lines 21:44:17 <PublicServer> <Chris Booth> if a train have to stop 3 times that is unfair 21:44:21 <PublicServer> <Chris Booth> so it needs priors 21:44:39 <PublicServer> <Chris Booth> otherwise each join the ML need to have exactly the same number of merges 21:45:22 <PublicServer> <Chris Booth> so you need to get all thos numbers to be 2 21:45:28 <PublicServer> <Chris Booth> if you are mixing 4 tracks 21:46:31 <PublicServer> <Chris Booth> no 21:46:33 <PublicServer> <Chris Booth> that is fine 21:46:53 <PublicServer> *** made screenshot at 0001533B: http://ps.openttdcoop.org/publicserver/webcam/0001533B.png 21:47:03 <PublicServer> <Vinnie> still i believe it is bullshit 21:47:21 <PublicServer> <Chris Booth> Vinnie: it isn't 21:47:33 <PublicServer> <Chris Booth> if a train has to only merge with 1 track 21:47:47 <PublicServer> <Chris Booth> that line has a better chance to empty than one that has 3 merges 21:47:53 <PublicServer> <Chris Booth> as V453000 21:47:55 <PublicServer> <Chris Booth> or twerkhoven 21:48:03 <PublicServer> <Chris Booth> we told him this earlier 21:48:37 <PublicServer> <Chris Booth> an twerkhoven didn't just shout Bullshit 21:48:42 <PublicServer> <Chris Booth> he listened to me and V 21:48:45 <PublicServer> <Chris Booth> and improved 21:49:14 <Twerkhoven[L]> and scratched head a lot... 21:50:59 <Twerkhoven[L]> but then I am fairly new at building hubs 21:51:12 <PublicServer> <Chris Booth> your hub is good now 21:51:14 <PublicServer> <Chris Booth> a nice size 21:51:18 <PublicServer> <Chris Booth> well mixed 21:51:39 <PublicServer> <twerkhoven> :) 21:54:22 <PublicServer> *** James has left the game (connection lost) 21:55:21 *** Progman has quit IRC 21:57:15 *** Tray has quit IRC 22:00:42 <PublicServer> <Vinnie> ok 22:01:53 <PublicServer> *** made screenshot at 00019346: http://ps.openttdcoop.org/publicserver/webcam/00019346.png 22:02:23 *** md_ has quit IRC 22:06:27 <PublicServer> <Vinnie> MSH01? 22:07:25 <PublicServer> <twerkhoven> Give it your best 22:07:48 <PublicServer> <Vinnie> big kaboom to start 22:07:54 <PublicServer> <twerkhoven> ooooh 22:16:00 <PublicServer> <Vinnie> @@(Gap 6) 22:16:01 <Webster> PublicServer: For Trainlength of 6: <= 12 needs 2, 13 - 20 needs 3, 21 - 28 needs 4. 22:16:34 <PublicServer> <Vinnie> :D 22:16:48 <PublicServer> <Vinnie> how is that for a sweet spot 22:16:54 <PublicServer> *** made screenshot at 00009E31: http://ps.openttdcoop.org/publicserver/webcam/00009E31.png 22:17:01 <PublicServer> <twerkhoven> pretty dry for workers on the lower level 22:19:42 <PublicServer> <Chris Booth> nice bus 22:28:23 *** fonsinchen has quit IRC 22:31:55 <PublicServer> *** made screenshot at 0000CA38: http://ps.openttdcoop.org/publicserver/webcam/0000CA38.png 22:40:15 <PublicServer> <twerkhoven> ottd needs a 'bing' sound when a bbh is done 22:41:42 <PublicServer> *** Vinnie has left the game (leaving) 22:41:48 <Vinnie_nl> gn all 22:41:53 <Twerkhoven[L]> sleep well 22:41:56 <PublicServer> <Chris Booth> gn Vinnie_nl 22:42:07 <Vinnie_nl> btw Bing 22:42:38 *** TroyMcClure has joined #openttdcoop 22:43:16 <Twerkhoven[L]> :p 22:43:17 <TroyMcClure> !password 22:43:18 <PublicServer> TroyMcClure: mugged 22:43:24 <PublicServer> <Chris Booth> just Steel mill left now 22:43:47 <PublicServer> *** Sylf joined the game 22:43:51 <PublicServer> <Chris Booth> hi Sylf 22:43:51 <PublicServer> *** Troy McClure has left the game (general error) 22:43:51 <PublicServer> <Sylf> hola 22:43:56 <Twerkhoven[L]> olo 22:44:13 <PublicServer> *** Troy McClure joined the game 22:44:40 <PublicServer> <Chris Booth> Sylf: we saved you the steel mill 22:45:35 <PublicServer> <Sylf> this game's gonna have so many CLs... 22:45:40 <PublicServer> <Troy McClure> Cl2? 22:45:58 <TroyMcClure> @calcl 2 22:46:04 <PublicServer> <Sylf> TL6/CL2 is different from TL2/CL2 22:46:12 <TroyMcClure> @clcalc 2 22:46:12 <Webster> TroyMcClure: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 22:46:23 <TroyMcClure> @clcalc erail 2 22:46:23 <Webster> TroyMcClure: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 22:46:26 <PublicServer> <Sylf> @@(clcalc erail 2) 22:46:27 <Webster> PublicServer: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 22:46:35 <PublicServer> <Chris Booth> it is Sylf? 22:46:43 <Twerkhoven[L]> your loc is 75mph 22:46:53 <PublicServer> <Chris Booth> they react the same in S bends and C bends 22:46:55 <PublicServer> *** made screenshot at 00014F37: http://ps.openttdcoop.org/publicserver/webcam/00014F37.png 22:47:09 <PublicServer> <Sylf> See where I signed !CL at sawmill 22:47:36 <PublicServer> <Sylf> those 1-tile shift will now count as CL1 22:48:03 <TroyMcClure> @clcalc rail 2 22:48:03 <Webster> TroyMcClure: A rail Curve Length of 2 (3 half tiles) gives a speed of 132km/h or 82mph 22:48:29 <PublicServer> <Chris Booth> looks fine to me 22:49:05 <PublicServer> <Chris Booth> and that on looks fine aswell 22:49:11 <PublicServer> <Chris Booth> so !CL is fine 22:49:15 <PublicServer> <Sylf> hrm 22:49:49 <PublicServer> <Troy McClure> what's wrong with CL1 22:49:58 <PublicServer> <Troy McClure> (!CL1) 22:50:00 <PublicServer> <Chris Booth> CL 7 is slow 22:50:07 <PublicServer> <Chris Booth> @@(clcalc 1) 22:50:08 <Webster> PublicServer: (clcalc <railtype> [<tilt>] <cl|km/h>) -- For a number <30 this calculates the speed for <cl> on <railtype>. For any other numbers, this calculates the CL required for <railtype> travelling at <km/h>, assuming TL is small enough. [<tilt>] will apply tilt bonuses to the calculation. 22:50:15 <PublicServer> <Troy McClure> yeah, sorry 22:50:23 <PublicServer> <Troy McClure> was referring to one of those CL's you made 22:50:46 <PublicServer> <Chris Booth> nothing all CL2s are fine 22:50:52 <PublicServer> <Chris Booth> CL1 will be slow 22:52:09 <PublicServer> <Chris Booth> you testing them all Sylf? 22:52:20 <PublicServer> <Sylf> nope 22:52:26 <PublicServer> <Sylf> just wanted to test 1 22:53:14 <PublicServer> <Sylf> A bit confused how those are not issues... 22:53:17 <PublicServer> <Sylf> oh well 22:53:25 <PublicServer> <Sylf> Steel mill, eh? 22:53:27 <PublicServer> <Chris Booth> since its CL 2 22:53:31 <PublicServer> <Chris Booth> not CL6 22:53:38 <PublicServer> <Chris Booth> so you can turn ever 2 tiles 22:53:41 <PublicServer> <Sylf> I know it's not CL6 22:53:44 <PublicServer> <Chris Booth> no matter how long trains is 22:54:19 <PublicServer> <Sylf> but with those shifts, that's 2nd turn comes aftor 1 tile 22:54:21 <PublicServer> <Troy McClure> erm, what's !erm near steel mill? 22:54:24 <PublicServer> <Troy McClure> jsut a mixer 22:54:26 <PublicServer> <Troy McClure> ? 22:54:29 <PublicServer> <Chris Booth> yeah steelmill is all that is left 22:54:41 <PublicServer> <Chris Booth> mixers Troy McClure 22:54:49 <PublicServer> <Troy McClure> because it makes no sense mixing it if you unmix it later 22:54:55 <PublicServer> <Troy McClure> drop/pickup 22:55:11 <PublicServer> <Troy McClure> or does it? 22:55:11 <PublicServer> <Chris Booth> it does 22:55:17 <PublicServer> <Chris Booth> if lines are full 22:55:23 <PublicServer> <Chris Booth> it will make sure both lines are full 22:55:27 <PublicServer> <Chris Booth> not just jam 1 22:55:39 <PublicServer> <Troy McClure> okay 22:56:01 <PublicServer> <Troy McClure> but 20 tiles away or so, you'll want to unmix them right? 22:56:03 <PublicServer> <Chris Booth> Sylf check !thic 22:56:12 <PublicServer> <Chris Booth> I think that may be why you are confused 22:56:39 <PublicServer> <Chris Booth> yes 22:56:54 <PublicServer> <Sylf> pick some colorful wagons for the train yard 22:57:02 <PublicServer> <Sylf> whoever's building it 22:57:09 <PublicServer> <twerkhoven> that would be me 22:57:11 <PublicServer> <Chris Booth> me 22:58:35 *** ODM has quit IRC 23:00:20 <PublicServer> <Sylf> you forgot to refit 23:00:46 <PublicServer> <Sylf> and need wood 23:01:55 <PublicServer> *** made screenshot at 000106A5: http://ps.openttdcoop.org/publicserver/webcam/000106A5.png 23:02:45 <PublicServer> <twerkhoven> should i make a separate goods train for factory and sawmill goods? or just one? 23:03:06 <PublicServer> <Chris Booth> just one 23:03:08 <PublicServer> <twerkhoven> k 23:03:12 <PublicServer> <Chris Booth> people can use there brains 23:04:12 <PublicServer> <twerkhoven> do we specify an unload order or do we just leave it as standard goto? 23:04:34 <PublicServer> <Chris Booth> goto 23:05:58 <PublicServer> *** Razaekel joined the game 23:06:01 <PublicServer> <Chris Booth> hi Razaekel 23:06:05 <PublicServer> <Razaekel> yo 23:06:17 <PublicServer> <Razaekel> Tl2, eh? 23:06:25 <PublicServer> <Chris Booth> no TL6 23:06:27 <PublicServer> <Chris Booth> CL2 23:06:31 <PublicServer> <Razaekel> ah 23:06:35 <PublicServer> <Razaekel> slow trains 23:06:51 <PublicServer> <Chris Booth> new PZ btw people 23:07:09 <PublicServer> <Troy McClure> does the steel mill have to be on the specific site, where it says steel mill? 23:07:23 <PublicServer> <Chris Booth> nope 23:07:29 <PublicServer> <twerkhoven> somewhere in the general area will do 23:07:29 <PublicServer> <Chris Booth> just a rough marked 23:07:31 <PublicServer> <Troy McClure> just in that general area 23:07:46 <PublicServer> <Chris Booth> I just placed them lastnight to help people 23:09:13 <PublicServer> *** Razaekel has left the game (leaving) 23:10:16 <PublicServer> <twerkhoven> must resist to make the trains go when i finish the orders 23:10:18 <PublicServer> <Chris Booth> Troy McClure remeber these trains are slow and long 23:10:54 <PublicServer> <Chris Booth> so 6 - 8 platform per incoming line is enough for drop + pickup 23:11:17 <PublicServer> <Chris Booth> so ~ 12 - 20 plafroms for an area will be great 23:12:19 <PublicServer> <twerkhoven> are you making 2 separate drops and 2 pickups? 23:12:23 <PublicServer> <Troy McClure> no 23:12:41 <PublicServer> <Troy McClure> the first one is hindered by the antenna 23:13:15 <PublicServer> <Troy McClure> low tf still counts, right? 23:13:25 <PublicServer> <Sylf> it's the default mode 23:13:57 <PublicServer> <Troy McClure> 6-8 per line? 23:14:03 <PublicServer> <Troy McClure> 4 incoming lines? 23:14:05 <PublicServer> <Troy McClure> or 2? 23:15:38 *** pugi has quit IRC 23:16:12 <Twerkhoven[L]> 2 for starters 23:16:56 <PublicServer> *** made screenshot at 0003F3E8: http://ps.openttdcoop.org/publicserver/webcam/0003F3E8.png 23:16:59 *** valhallasw has quit IRC 23:18:48 <PublicServer> *** Chris Booth has joined spectators 23:21:50 <PublicServer> *** Sylf has left the game (leaving) 23:21:55 <Sylf> gotta go... see ya 23:21:58 <PublicServer> <Troy McClure> bb 23:22:00 <PublicServer> <twerkhoven> cya sylf 23:23:12 <PublicServer> <Chris Booth> nice its all been built 23:23:16 <PublicServer> <Chris Booth> in 24 hours 23:23:35 <Twerkhoven[L]> :) 23:24:02 <PublicServer> <Chris Booth> Troy McClure: realy? 23:24:04 <PublicServer> <Troy McClure> does steel mill need a mixer at the end? 23:24:06 <PublicServer> <Chris Booth> that much TF 23:24:12 <PublicServer> <twerkhoven> building stage started last night 23:24:14 <PublicServer> <Chris Booth> yes 23:24:20 <PublicServer> <Chris Booth> to both 23:24:25 <PublicServer> *** Chris Booth has joined company #1 23:25:08 <PublicServer> <Troy McClure> 2x2 merger 23:25:14 <PublicServer> <Troy McClure> or 1x4 merger? 23:25:18 <PublicServer> <Troy McClure> merger=mixer 23:25:28 <PublicServer> <Chris Booth> 4 -> 2 23:25:54 <PublicServer> <Troy McClure> but mix before they mix togerther 23:25:56 <PublicServer> <Troy McClure> or not? 23:26:02 <PublicServer> <Chris Booth> yes] 23:26:33 <PublicServer> <Chris Booth> like @ factory 23:26:52 <PublicServer> <Chris Booth> but maybe less insane 23:27:09 <PublicServer> <Troy McClure> unpriod? 23:27:17 <PublicServer> <Chris Booth> for the moment 23:27:31 <PublicServer> <Chris Booth> priors are a tool best used when we know traffic 23:27:37 <PublicServer> <Chris Booth> so leave space for them 23:31:26 *** Vinnie_nl has quit IRC 23:31:40 <PublicServer> <Chris Booth> I am off now guys 23:31:44 <PublicServer> <Chris Booth> nn 23:31:48 <PublicServer> <Troy McClure> nn 23:31:56 <PublicServer> <Chris Booth> have fun 23:31:56 <PublicServer> *** made screenshot at 0003C7C6: http://ps.openttdcoop.org/publicserver/webcam/0003C7C6.png 23:32:02 <PublicServer> *** Chris Booth has left the game (leaving) 23:32:08 <Twerkhoven[L]> cya cb 23:35:21 <PublicServer> <twerkhoven> does the big mixer not make the 2 smaller ones earlier int he line obsolete? 23:35:29 <PublicServer> <Troy McClure> ssh 23:35:39 <PublicServer> <Troy McClure> i asked earlier 23:35:58 <PublicServer> <Troy McClure> Chris said two seperate mixes for the seperat lines 23:36:10 <PublicServer> <Troy McClure> and I though the entry mixer was already nonsense enough 23:36:20 <PublicServer> <Troy McClure> but this is the first time im building here 23:36:24 <PublicServer> <Troy McClure> so I'll just build :D 23:36:30 <Twerkhoven[L]> lol, i thought you were a regular 23:36:38 <PublicServer> <Troy McClure> on the welcome 23:36:40 <PublicServer> <Troy McClure> but not here :D 23:36:43 <Twerkhoven[L]> ah 23:40:04 <PublicServer> <twerkhoven> this is my second psg 23:40:28 <PublicServer> <Troy McClure> congrats? 23:42:25 <PublicServer> <Troy McClure> you can prettify the steel mill stations if you want :D 23:46:29 <PublicServer> <twerkhoven> nah, I'm not long away from bed myself 23:46:33 <PublicServer> <Troy McClure> okay 23:46:39 <PublicServer> <Troy McClure> im done too 23:46:56 <PublicServer> *** made screenshot at 0003EBFD: http://ps.openttdcoop.org/publicserver/webcam/0003EBFD.png 23:47:11 <PublicServer> <Troy McClure> what's this with the operating profit graph line? 23:47:38 <PublicServer> <twerkhoven> what about it? 23:47:48 <PublicServer> <Troy McClure> it's bold, like in fat 23:48:22 <PublicServer> <twerkhoven> odd 23:48:44 <PublicServer> <twerkhoven> mebbe its just the nightly doing that, i never actually checked that on this one 23:48:55 <PublicServer> <Troy McClure> mmkay 23:56:44 <PublicServer> *** Troy McClure has joined spectators 23:56:44 <PublicServer> *** Game paused (number of players) 23:58:48 <PublicServer> <Troy McClure> bb 23:58:55 <PublicServer> *** Troy McClure has left the game (leaving) 23:59:03 <PublicServer> *** twerkhoven has left the game (connection lost)