Log for #openttdcoop on 18th May 2011:
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00:00:23  <PublicServer> <damac> can u look at this OK furter UP the line?
00:01:28  <PublicServer> <damac> fail safe connected to prio?
00:01:52  <PublicServer> <md> where
00:03:39  <PublicServer> <damac> because down the line I connected one to prio in similar way
00:04:30  <PublicServer> <damac> maybe u shpuld check mine
00:05:08  <PublicServer> <md> the one you marked earlier
00:05:32  <PublicServer> <md> oh nvm
00:05:37  <PublicServer> ***  made screenshot at 0000CF07:
00:06:10  <PublicServer> <md> sec
00:06:17  <PublicServer> <damac> ok
00:06:27  <PublicServer> <md> this is for a sideline at !will?
00:06:34  <PublicServer> <damac> yes
00:07:22  <PublicServer> <md> that top signal is wrong
00:07:44  <PublicServer> <md> remember prio signals are contratraffic
00:08:43  <PublicServer> <md> the other issue is that continuation of the signal path
00:09:05  <PublicServer> <md> let's test it
00:11:55  <PublicServer> <md> ok
00:12:27  <PublicServer> <md> (for viewing)
00:12:30  <PublicServer> <damac> yea
00:13:24  <PublicServer> <md> ok the block does indeed terminate correctly at the back of the signal
00:17:35  <PublicServer> <damac> looks like it's ok
00:19:53  <PublicServer> <md> yep
00:20:37  <PublicServer> ***  made screenshot at 0000D95B:
00:32:50  <PublicServer> <damac> hmm, confused
00:33:48  <PublicServer> <damac> this shift u just tested doesn't go here :(
00:35:37  <PublicServer> ***  made screenshot at 0000ED61:
00:50:38  <PublicServer> ***  made screenshot at 00010577:
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01:05:38  <PublicServer> ***  made screenshot at 0000F765:
01:20:38  <PublicServer> ***  made screenshot at 0001196E:
01:35:38  <PublicServer> ***  made screenshot at 00020570:
01:50:39  <PublicServer> ***  made screenshot at 0002E959:
01:53:44  <PublicServer> <damac> uuufff, my finger akes
02:05:39  <PublicServer> ***  made screenshot at 0002A56F:
02:20:39  <PublicServer> ***  made screenshot at 0002E765:
02:35:40  <PublicServer> ***  made screenshot at 0002E51A:
02:50:40  <PublicServer> ***  made screenshot at 0002DAEF:
03:01:14  *** Sylf has joined #openttdcoop
03:01:14  *** ChanServ sets mode: +o Sylf
03:05:40  <PublicServer> ***  made screenshot at 0000F1D7:
03:20:40  <PublicServer> ***  made screenshot at 0002ECEA:
03:27:53  <Sylf> !password
03:27:53  <PublicServer> Sylf: toupee
03:30:46  <PublicServer> *** Player has left the game (leaving)
03:30:54  <PublicServer> *** md has left the game (leaving)
03:30:54  <PublicServer> *** Game paused (number of players)
03:38:58  <PublicServer> *** Game still paused (number of players)
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03:38:59  <PublicServer> *** Chris Booth joined the game
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03:39:27  <PublicServer> *** Chris Booth has left the game (leaving)
03:39:27  <PublicServer> *** Game paused (number of players)
03:40:40  <damac_> can anyone join PS
03:46:28  <Chris_Booth> I can damac
03:46:32  <Chris_Booth> why?
03:46:40  <PublicServer> <damac> wanna build some more:)
03:46:47  <PublicServer> <damac> can't build in pause mode
03:47:01  <Chris_Booth> I know that
03:47:01  <PublicServer> *** Game still paused (number of players)
03:47:01  <PublicServer> *** Game unpaused (number of players)
03:47:04  <PublicServer> *** Chris Booth joined the game
03:47:11  <PublicServer> *** Chris Booth has paused the server.
03:47:13  <PublicServer> *** Game paused (number of players)
03:47:25  <PublicServer> <Chris Booth> what do you want to buid?
03:47:31  <PublicServer> <damac> SML
03:47:59  <PublicServer> <Chris Booth> label it, otherwise I will not allow you to build
03:48:25  <PublicServer> <Chris Booth> you are build Safe SML?
03:48:40  <PublicServer> <damac> label what?
03:48:55  <PublicServer> <Chris Booth> where you are building
03:49:02  <PublicServer> <Chris Booth> and the SML direction
03:49:19  <PublicServer> *** Chris Booth has enabled autopause mode.
03:49:21  <PublicServer> *** Game unpaused (number of players)
03:49:59  <PublicServer> <Chris Booth> linking like that>
03:50:01  <PublicServer> <Chris Booth> ?
03:50:40  <PublicServer> <Chris Booth> or do you eant a long prior>
03:50:40  <PublicServer> ***  made screenshot at 0002E2DA:
03:50:44  <PublicServer> <Chris Booth> ?
03:50:54  <PublicServer> <damac> V and mfb started on other side
03:51:00  <PublicServer> <damac> I build from there to here
03:51:51  <PublicServer> <damac> see !damac builds from here
03:51:51  <PublicServer> <Chris Booth> 18 tiles from each join
03:52:17  <PublicServer> <Chris Booth> hhhm have you mearsure the full train acceleration>
03:52:41  <PublicServer> <damac> I think V and mfb did
03:53:12  <PublicServer> <damac> they started in uper corner
03:53:22  <PublicServer> <damac> and I just pickedup from there
03:57:10  <PublicServer> <Chris Booth> okqy
03:57:25  <PublicServer> <damac> everything OK?
03:57:29  <PublicServer> <Chris Booth> yeah
03:57:31  <PublicServer> <damac> cool
03:58:05  <PublicServer> <Chris Booth> with train 25 we are using 19tile for each shift
03:59:19  <PublicServer> <Chris Booth> so with 19 tile safe shifter I now know what need tobe built
03:59:57  <PublicServer> <damac> ok
04:00:24  <PublicServer> <Chris Booth> hhm, that is one big issue we have with the network
04:00:43  <PublicServer> <damac> what's the issue?
04:01:01  <PublicServer> <Chris Booth> we are not using full speed safe joins
04:01:48  <PublicServer> <damac> so, shifters should be longer?
04:02:10  <PublicServer> <Chris Booth> no
04:02:14  <PublicServer> <Chris Booth>
04:02:39  <PublicServer> <Chris Booth> IRRC you need to build all shifting line like that
04:03:01  <PublicServer> <Chris Booth> so that train will not move into a space of TL+4
04:03:47  <PublicServer> <Chris Booth> if the space is smaller than TL+4 in my expericence you will end with train jaming in SML
04:04:02  <PublicServer> <Chris Booth> i am not 100% sure
04:04:21  <PublicServer> <damac> priority line is 9 tile
04:04:45  <PublicServer> <damac> i think
04:05:25  <Chris_Booth> without fail safe Prior will have to be 19
04:05:37  <Chris_Booth> and you are build none fail safe jion
04:05:40  <Chris_Booth> joins
04:05:41  <PublicServer> ***  made screenshot at 0002E8DF:
04:05:51  <Chris_Booth> this means each prior will have to be 19
04:06:10  <PublicServer> <damac> they are fail safe
04:06:12  <Chris_Booth> with a prior of 9 you neeed fail-safes
04:06:16  <Chris_Booth> they are nort
04:06:17  <Chris_Booth> not
04:06:59  <PublicServer> <damac> V made example shifter
04:07:07  <PublicServer> <damac> see !proper shifter
04:07:19  <PublicServer> <Chris Booth> we are using TL4?
04:07:25  <PublicServer> <damac> TL5
04:08:44  <PublicServer> <damac> hope they didnt do some error, couse I built half of SML
04:08:51  <PublicServer> <Chris Booth> there is
04:09:01  <PublicServer> <Chris Booth> check !TL5 Fail-Safe
04:09:41  <PublicServer> <Chris Booth> you need to sift like that for a TL5 fail safe at full speed
04:10:07  <PublicServer> <Chris Booth> unless V453000 has another idea
04:10:27  <PublicServer> <damac> check north corner of SML
04:10:39  <PublicServer> <damac> V and mfb started to build shifters there
04:10:53  <PublicServer> <Chris Booth> all I know is that to shift a TL 5 Train into a space on another line you need !tL5 shifter
04:10:55  <PublicServer> <Chris Booth> hhhm
04:11:09  <PublicServer> <damac> maybe u'll figure something
04:11:52  <PublicServer> <Chris Booth> hhhm, genarly I tust V453000 judgment with SML
04:12:14  <PublicServer> <Chris Booth> but you are shifting for TL6 not TL4
04:12:24  <PublicServer> <Chris Booth> TL5 I mean
04:12:58  <PublicServer> <damac> don't know
04:13:08  <PublicServer> <damac> i did some of the track
04:13:23  <PublicServer> <damac> asked md if is ok, he did some test
04:13:34  <PublicServer> <damac> and said its ok
04:13:44  <PublicServer> <damac> so i continue to build
04:13:50  <PublicServer> <Chris Booth> with a fail safe shifter you need to know you TL, so that you can find that(TL+4),atleast to shift into that gap
04:14:01  <PublicServer> <Chris Booth> no it is not okay
04:14:50  <PublicServer> <Chris Booth> check !TL$ and !TL6
04:15:04  <PublicServer> <damac> looking at right now
04:15:26  <PublicServer> <Chris Booth> TL4 is needed for TL4/3 TL6 is needed for TL5/6
04:15:52  <PublicServer> <Chris Booth> if you move all fail safe 1 signal forward it will be fine
04:16:32  <PublicServer> <damac> oh, ok, that might be my mistake
04:17:25  <PublicServer> <Chris Booth> at the moment you are shifting for 5-6 TL not 3-4 TL
04:17:35  <PublicServer> <damac> we have TL5
04:17:35  <PublicServer> <Chris Booth> which the plan details
04:17:53  <PublicServer> <Chris Booth> ooh if it TL5 then ignore what I say
04:17:59  <PublicServer> <Chris Booth> and shifter are 100%
04:18:21  <PublicServer> <damac> :)
04:18:32  <PublicServer> <Chris Booth> I thought you had TL4 for your plan
04:19:05  <PublicServer> <damac> they are 5
04:19:17  <PublicServer> <Chris Booth> cool my bad
04:19:23  <PublicServer> <damac> np
04:19:25  <PublicServer> <Chris Booth> ok shifter are fine
04:19:36  <PublicServer> <Chris Booth> as I said the shifter are fine for TL5-6
04:19:44  <PublicServer> <Chris Booth> not TL3-4
04:20:41  <PublicServer> ***  made screenshot at 0002EB4E:
04:21:03  <PublicServer> <Chris Booth> I have noticed 1 issue with a few shifter
04:21:26  <PublicServer> <damac> which ones
04:21:42  <PublicServer> <Chris Booth> check !here and !not here
04:21:58  <PublicServer> <Chris Booth> you need the shift signal as close to shifting ML
04:22:20  <PublicServer> <damac> oops
04:22:40  <PublicServer> <Chris Booth> so you need to change all fo those you built
04:22:51  <PublicServer> <Chris Booth> but apart mfrom that it now fine
04:22:53  <PublicServer> <damac> yea, u right
04:24:20  <PublicServer> <damac> u are going from !start?
04:24:24  <PublicServer> <Chris Booth> yes
04:24:37  <PublicServer> <damac> ok, then i'l go backward
04:28:18  <PublicServer> <damac> man u're fast
04:28:24  <PublicServer> <Chris Booth> lol
04:28:59  <PublicServer> <Chris Booth> ok if you have done upto where I saw it is all now fine
04:29:25  <PublicServer> <damac> yea, i did it till corner and one complete on where we meet
04:29:35  <PublicServer> <Chris Booth> ok
04:29:58  <PublicServer> <Chris Booth> now we need to sync the bends
04:30:46  <PublicServer> <damac> don't know how will these work, cause V and mfb did some crazy things at bends at start
04:31:13  <PublicServer> <Chris Booth> check !sync
04:31:19  <PublicServer> <damac> looking at
04:31:29  <PublicServer> <Chris Booth> ok all lines need to be like that
04:31:47  <PublicServer> <damac> like this one?
04:31:53  <PublicServer> <Chris Booth> so each ML side is +2 from pervious
04:32:15  <PublicServer> <Chris Booth> so as you go out each ML is +8 tiles
04:32:33  <PublicServer> <damac> so this one is OK
04:32:35  <PublicServer> <Chris Booth> this means as you go arounf the loop you break the sync of the trains
04:32:43  <PublicServer> <Chris Booth> yes !sync is fine
04:32:57  <PublicServer> <Chris Booth> all others need to be the same
04:33:12  <PublicServer> <damac> so no shifters on corners?
04:33:16  <PublicServer> <Chris Booth> no
04:33:28  <PublicServer> <Chris Booth> you want the +2 tiles to mix trains
04:34:14  <PublicServer> <damac> will fix next corner when i come to it
04:34:32  <PublicServer> <damac> thou V and mfb build some shifters on corner at start
04:34:44  <PublicServer> <Chris Booth> this means if you have a gap of 7/8 but you cant shift on one side. You may get the shift on the next side
04:35:06  <PublicServer> <Chris Booth> shifters on corners are fine
04:35:34  <PublicServer> <Chris Booth> you just want to make sure each corner is 2 tiles farther than the inner liner
04:35:36  <PublicServer> <damac> took me half an hour to decipre what they started to build there:)
04:35:41  <PublicServer> ***  made screenshot at 0002E0C2:
04:35:44  <PublicServer> <Chris Booth> lol
04:36:25  <PublicServer> <Chris Booth> if you check !cl
04:36:35  <PublicServer> <damac> i made !sync corner smaller as possible and start building sfiter on other side
04:36:38  <PublicServer> <Chris Booth> if you get that case on a corner
04:36:44  <PublicServer> <Chris Booth> you need to stoper th shift
04:36:55  <PublicServer> <Chris Booth> then start it on the next shifter
04:37:22  <PublicServer> <damac> looking ac !cl
04:37:33  <PublicServer> <Chris Booth> ok you put not sure about this one
04:37:43  <PublicServer> <damac> yea
04:37:49  <PublicServer> <Chris Booth> you need to make sure there are no CLs
04:37:58  <PublicServer> <damac> it's an S
04:38:14  <PublicServer> <Chris Booth> from 1 -2 that has a short curve
04:39:04  <PublicServer> <Chris Booth> you what I am saying
04:39:18  <PublicServer> <damac> yea, i know what u mean
04:39:21  <PublicServer> <Chris Booth> in 5 tiles you can only make 1 turn
04:39:40  <PublicServer> <Chris Booth> so that will break if a train shift from 3 - 1
04:40:07  <PublicServer> <damac> thought someone said that's OK  if it's an S
04:41:15  <PublicServer> <damac> ok, cool
04:41:17  <PublicServer> <Chris Booth> see the diffence from fine and notfine?
04:41:35  <PublicServer> <Chris Booth> fine has 1 turn for 5 tile
04:41:38  <PublicServer> <damac> yea, not fine break 2 times
04:41:41  <PublicServer> <Chris Booth> not fine has 3
04:41:43  <PublicServer> <Chris Booth> 2
04:41:47  <PublicServer> <Chris Booth> yes
04:42:25  <PublicServer> <damac> gonna do shifters till corner there and then try to fix this one
04:42:32  <PublicServer> <Chris Booth> yes
04:42:48  <PublicServer> <Chris Booth> any how I have to be up in 3 hours soz man
04:42:50  <PublicServer> <Chris Booth> nn
04:42:56  <PublicServer> <damac> nn
04:43:25  <PublicServer> *** Chris Booth has joined spectators
04:43:25  <PublicServer> *** Game paused (number of players)
04:43:34  <PublicServer> <Chris Booth> PM Sylf
04:43:40  <PublicServer> <Chris Booth> he should be around
04:43:43  <PublicServer> *** Chris Booth has left the game (leaving)
04:44:44  <damac_> !help
04:44:44  <PublicServer> damac_:
04:45:45  <damac_> anyone here?
04:50:33  <damac_> so, noone here?
04:50:41  <PublicServer> ***  made screenshot at 0002DCC1:
04:51:54  *** unpause has joined #openttdcoop
04:52:06  <unpause> !password
04:52:06  <PublicServer> unpause: knacks
04:52:20  <PublicServer> *** Game still paused (number of players)
04:52:20  <PublicServer> *** Game unpaused (number of players)
04:52:23  <PublicServer> *** unpause joined the game
05:01:45  *** moorent has joined #openttdcoop
05:02:17  <moorent> oh wow, more people on here than I expected
05:02:32  <damac_> :)
05:02:38  <damac_> don't thnk so
05:02:47  <damac_> alot of people on right
05:02:54  <damac_> but noone online
05:02:57  <moorent> oh
05:03:30  <moorent> is it usually pretty active?
05:04:06  <damac_> yea, there's ussualy someone here at any given hour
05:04:22  <moorent> in the irc, or in game?
05:04:32  <PublicServer> <damac> kinda both
05:04:40  <moorent> ah
05:04:49  <moorent> what do i need to do to get in on the co-op map?
05:05:42  <PublicServer> ***  made screenshot at 0002D09B:
05:09:34  <damac_> @quickstart
05:09:36  <Webster> Quickstart - #openttdcoop Wiki -
05:09:42  <damac_> read these
05:09:49  <damac_> *this
05:14:35  <moorent> what version are you using right now?
05:14:50  <damac_> r22466
05:14:54  <damac_> look at the top
05:15:00  <damac_> first line
05:15:08  <damac_> [Welcome to #openttdcoop, the Cooperative OpenTTD | PSG207 (r22466) | STAGE: Building | | New players, use @quickstart and !help | English only]
05:15:16  <moorent> ah, didn't think to look there
05:15:31  <moorent> i had it downlaoded though, from the screenshot you jsut took
05:15:33  <damac_> :)
05:16:02  <damac_> that's a "webcam"
05:16:10  <moorent> ah
05:19:54  <moorent> does it matter which version of the opengfx i need?
05:20:13  <moorent> the one i have doesn't seem to be working with this build
05:20:25  <damac_> hmm, don't know, i'm quite new too
05:20:34  <damac_> you have to download grf's
05:20:42  <PublicServer> ***  made screenshot at 0002B09E:
05:20:46  <damac_> look for grf pack at quick start
05:20:54  <moorent> i got that
05:21:11  <moorent> i cant even start the application
05:21:36  <unpause> i got 1.1.0 instaler
05:21:45  <unpause> oh
05:22:04  <unpause> yea, u need to download opengfx from
05:22:08  <moorent> i got that
05:22:15  <moorent> 0.3.3
05:22:26  <moorent> as well as the sound and music files
05:22:41  <damac_> hmm, don't know
05:22:48  <damac_> try the 1.1.0 instaler
05:23:00  <damac_> and then just copy over r 22466
05:23:27  <moorent> ill try that
05:25:20  <moorent> installed 1.1.0 and copied 22466 and got a language pack error
05:25:27  <moorent> hmm
05:25:43  <damac_> hmm, indeed
05:26:04  <damac_> uninstall and delete everything
05:26:11  <damac_> and try to get 1.1.0 running first
05:26:24  <damac_> then u'll se where the problem lies
05:27:17  <moorent> alright
05:27:34  <moorent> 1.1.0 is running
05:27:54  <moorent> noqw, i jsut need to replace the .exe, right?
05:27:59  <damac_> ok, now copy over r22466 and ottdcoop grfs
05:28:35  <Rediz> not just exe copy everything id say
05:28:44  <damac_> everything, yes
05:28:53  <moorent> copy and replace?
05:29:01  <PublicServer> <damac> yes
05:29:04  <moorent> k
05:29:09  <Rediz> and let it replace old files with r22466 filles
05:29:43  <Rediz> aww slow typing with mobilephone :P
05:31:37  <amitp> just speak into the mobile phone and let it convert to text for you
05:32:36  <moorent> aha!
05:32:43  <amitp> eek, i meant to be lurking
05:35:34  <moorent> alright
05:35:42  <PublicServer> ***  made screenshot at 00029C9F:
05:35:49  <moorent> there are some grfs that I can't downlaod from the in-game system
05:36:11  <PublicServer> <damac> yea, those u find in quickstart
05:36:39  <moorent> i've already downlaoded the grf pack
05:36:53  <PublicServer> <damac> copy it over again
05:37:08  <PublicServer> <damac> should work
05:38:19  <moorent> nope
05:38:31  <PublicServer> <damac> what are u missing
05:39:00  <moorent> infrastructure, landscape, new industrues, towns/buildings
05:39:15  <moorent> canadian, dutch stations
05:39:25  <moorent> new stations, new ships, UK waypoints
05:39:27  <moorent> lots of stuff
05:39:48  <damac_> did u extract to data folder
05:39:55  <moorent> says that they can't be downlaod in openTTD but doesn't give me a link
05:40:53  <damac_>
05:41:04  <moorent> hehe
05:41:08  <damac_> download and extraxt to data/ folder
05:41:47  <damac_> it's all in @auickstart
05:41:48  <moorent> got it
05:41:58  <moorent> !password
05:41:58  <PublicServer> moorent: creepy
05:42:17  <PublicServer> *** moorent joined the game
05:42:21  <PublicServer> <moorent> finally
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05:47:41  <moorent> haven't seen these shifters before
05:48:25  <PublicServer> <damac> check out blog at ottdcoop
05:48:39  <damac_> @@ABR4
05:48:42  <damac_> @@ABR04
05:49:55  <damac_>
05:50:42  <PublicServer> ***  made screenshot at 0002E6AB:
05:56:59  <PublicServer> <moorent> i doubt that i'll understand this at all until I see it in action
05:57:16  <PublicServer> <moorent> i get the basic premise
05:57:35  <PublicServer> <damac> it's all working at !plan
05:59:56  <PublicServer> <damac> ml trains will have no orders
06:00:07  <PublicServer> <damac> one actually, but it's dummy
06:00:42  <PublicServer> <moorent> the game generates orders automatically though, right?
06:00:57  <PublicServer> <damac> yes, kind of
06:01:08  <PublicServer> <damac> trains will be forced to stations
06:01:30  <PublicServer> <damac> pickup pax and go back to ML
06:01:49  <PublicServer> <damac> so we have exits from inner line and entrys on outer line
06:02:11  <PublicServer> <damac> so they dont end up in same station
06:02:33  <PublicServer> <damac> with shifted ML well force them to exits
06:02:52  <PublicServer> <moorent> they move inwards until they are forced to take an exit
06:03:10  <PublicServer> <damac> actually they forced to shift lines by order to go to brewery
06:03:17  <PublicServer> <damac> which is unreachable
06:03:39  <PublicServer> <moorent> ah
06:03:45  <PublicServer> <damac> but they think they can reac it, so they exit ML
06:03:51  <PublicServer> <damac> and end up at passanger station
06:04:17  <PublicServer> <damac> they pick up pax and are  returned to outer ML line
06:04:37  <PublicServer> <moorent> yeah
06:04:39  <PublicServer> <damac> see !example SLH
06:04:59  <PublicServer> <damac> exit is before entry
06:05:10  <PublicServer> <moorent> does typing that take me to the sign?
06:05:18  <PublicServer> <damac> no
06:05:21  <PublicServer> <moorent> oh
06:05:27  <PublicServer> <damac> open up sign list
06:05:43  <PublicServer> ***  made screenshot at 0002B89B:
06:06:11  <PublicServer> <damac> to mark important things
06:06:14  <PublicServer> <moorent> ah
06:06:32  <PublicServer> <moorent> ok
06:06:42  <PublicServer> <moorent> what is the command to open chat history?
06:07:08  <PublicServer> <damac> open console
06:07:16  <PublicServer> <damac> or just check IRC page
06:07:26  <PublicServer> <damac> in browser
06:07:40  <PublicServer> <moorent> alright
06:07:52  <PublicServer> <moorent> was hoping there was a permanent box
06:08:04  <PublicServer> <damac> u get use to it :)
06:12:50  <PublicServer> <moorent> how many towns can this system handle?
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06:13:27  *** ChanServ sets mode: +o ODM
06:16:11  <PublicServer> <damac> well have 16 transfer station
06:16:11  <PublicServer> <damac> and each transer station will have Sbahn connected
06:16:11  <PublicServer> <damac> to transfer pax from 4-5 cities to transfer
06:16:11  <PublicServer> <damac> so, we collect pax from 4-5 citites and take them to transfer station
06:16:11  <PublicServer> <damac> and there ML trains pick them up and take them to another transfer station
06:16:11  <PublicServer> <damac> and those ML trains choose those transfer station randomly
06:16:11  <PublicServer> <damac> without orders
06:16:11  <PublicServer> <damac> this is main point of this game
06:16:11  <PublicServer> <moorent> so its possible that it goes two the same transfer twice in a row?
06:16:11  <PublicServer> <moorent> although unlikely
06:16:11  <PublicServer> <damac> very unlikely
06:16:11  <PublicServer> <damac> but possible
06:16:29  <PublicServer> <damac> they have to travel complete circle to end up in same station
06:16:55  <PublicServer> <damac> and beacuse they are forced to shift with order to brewery it's very unlikely
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06:20:29  <PublicServer> <moorent> i get the concept but don't 100% understand how it works yet
06:20:42  <PublicServer> <moorent> have you done anything like this in a previous map?
06:20:43  <PublicServer> ***  made screenshot at 0002C29E:
06:21:00  <PublicServer> <damac> this is actually my second online game
06:21:02  <PublicServer> <damac> :)
06:21:20  <PublicServer> <damac> but all the concepts were used before
06:21:24  <PublicServer> <moorent> ive farted around online, nothing complex at all though
06:21:26  <PublicServer> <damac> so they say
06:23:10  <PublicServer> <moorent> so, the only point of the shifters is that they cause trains to prefer moving inwards, where they are forced to exit
06:23:29  <PublicServer> <damac> exactly
06:23:40  <PublicServer> <moorent> now
06:24:06  <PublicServer> <moorent> the example you have is different from your scale model
06:24:18  <PublicServer> <moorent> which is what is throwing me off
06:24:26  <PublicServer> <damac> how do u mean different
06:25:14  <PublicServer> <moorent> does this make a difference at all
06:25:28  <PublicServer> <moorent> or does YAPF view it the same way
06:26:02  <PublicServer> <damac> didn't catch abiut !proper shifter
06:26:13  <PublicServer> <moorent> the dead ends face the right
06:26:24  <PublicServer> <moorent> and the scales model's dead ends face left
06:27:04  <PublicServer> <damac> don't know what u mean
06:27:30  <PublicServer> <damac> there arent' dhifters on scale model like !proper shifter
06:27:41  <PublicServer> <moorent> ook
06:27:56  <PublicServer> <moorent> i was thinking that they were supposed to be the same
06:27:57  <PublicServer> <damac> of they, are
06:28:03  <PublicServer> <damac> didn't see
06:28:24  <PublicServer> <damac> do u looking at scale model?
06:28:42  <PublicServer> <moorent> yeah
06:28:56  <PublicServer> <damac> what do u mean with dead end
06:29:10  <PublicServer> <moorent> look at !proper shifter
06:29:13  <PublicServer> <damac> yea
06:29:19  <PublicServer> <damac> put sign on
06:29:25  <PublicServer> <moorent> cant
06:29:39  <PublicServer> <damac> oh u are spectator
06:29:49  <PublicServer> <moorent> brb
06:29:52  <PublicServer> <damac> have to join company at start
06:29:56  <PublicServer> *** moorent has left the game (leaving)
06:30:18  <moorent> !password
06:30:18  <PublicServer> moorent: sonics
06:30:37  <PublicServer> *** moorent joined the game
06:30:41  <PublicServer> <moorent> ok
06:31:22  <PublicServer> <damac> yea
06:31:32  <PublicServer> <moorent> does this difference matter at all?
06:31:57  <PublicServer> <moorent> i put a sigh at the bottom right of the scale model
06:32:25  <PublicServer> <damac> hmm, this is not the same
06:32:31  <PublicServer> <damac> see <- this on scale
06:32:33  <PublicServer> <moorent> ok
06:32:55  <PublicServer> <damac> that one is just prio line for outer line
06:33:27  <PublicServer> <damac> look at! example SLH
06:34:34  <PublicServer> <damac> do u see signs
06:34:40  <PublicServer> <moorent> yeah
06:34:58  <PublicServer> <damac> on scale model is like that
06:35:29  <PublicServer> <damac> to the left
06:35:35  <PublicServer> <damac> but is basically outer line
06:35:39  <PublicServer> <moorent> ah
06:35:43  <PublicServer> ***  made screenshot at 0000C30F:
06:50:43  <PublicServer> ***  made screenshot at 0000F96E:
06:51:54  <PublicServer> <moorent> im off to bed, ive got a vacation coming up this week and wont be on for a week or so
06:52:00  <PublicServer> <moorent> hopefully i can help when i get back
06:52:14  <PublicServer> <damac> ok, have a nice vacation
06:52:37  <PublicServer> <moorent> how long does it normally take to complete a map?
06:52:53  <PublicServer> <damac> hmm, i guess it depends
06:53:00  <PublicServer> <damac> few weeks in my opinion
06:53:14  <PublicServer> <damac> dont know, i'm new here
06:53:16  <PublicServer> <moorent> how long has it taken to get this far on this one?
06:53:34  <PublicServer> <damac> about five days, thou we started to build last night
06:53:45  <PublicServer> <damac> before was planing and voting
06:53:51  <PublicServer> <moorent> yeah
06:55:14  <PublicServer> *** moorent has left the game (leaving)
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07:05:44  <PublicServer> ***  made screenshot at 00027092:
07:20:44  <PublicServer> ***  made screenshot at 00026E91:
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07:35:44  <PublicServer> ***  made screenshot at 0002988F:
07:50:45  <PublicServer> ***  made screenshot at 0002188B:
08:05:45  <PublicServer> ***  made screenshot at 0001D48F:
08:20:46  <PublicServer> ***  made screenshot at 00014E89:
08:22:45  <V453000> !password
08:22:45  <PublicServer> V453000: uterus
08:23:59  <PublicServer> <V453000> hi
08:24:00  <PublicServer> *** V453000 joined the game
08:24:03  <PublicServer> <damac> hey
08:24:27  <PublicServer> <V453000> wow :)
08:24:33  <PublicServer> <damac> :)
08:24:33  <PublicServer> <V453000> lot of stuff built
08:24:45  <PublicServer> <damac> yea, almost hole ring
08:25:11  <PublicServer> <V453000> who did the train yars?
08:25:13  <PublicServer> <V453000> yard
08:25:17  <PublicServer> <damac> don't know
08:25:23  <PublicServer> <V453000> well Sbahn trains can be shorter
08:25:25  <PublicServer> <damac> but SL is wrong, i guess
08:25:27  <PublicServer> <V453000> yes
08:25:33  <PublicServer> <V453000> and dont even need to be transrapid
08:25:55  <PublicServer> <V453000> and 23 has nonstop to brewery
08:25:56  <PublicServer> <damac> yea, i thouth i will trams
08:25:57  <PublicServer> <V453000> lol
08:26:03  <PublicServer> <V453000> no
08:26:12  <PublicServer> <V453000> you cant feed such a high amount with trams
08:26:34  <PublicServer> <V453000> these trains have damn high capacity
08:26:40  <PublicServer> <damac> :)
08:26:46  <PublicServer> <V453000> each transfer station will need a massive city cluster
08:27:30  <PublicServer> <V453000> hm, who the hell is "unpause"
08:27:45  <V453000> !players
08:27:47  <PublicServer> V453000: Client 110 (Orange) is damac, in company 1 (Flethill City Transport)
08:27:47  <PublicServer> V453000: Client 125 (Orange) is unpause, in company 1 (Flethill City Transport)
08:27:47  <PublicServer> V453000: Client 139 (Orange) is V453000, in company 1 (Flethill City Transport)
08:27:48  <PublicServer> <damac> me :)
08:27:51  <V453000> !rcon kick 125
08:27:51  <PublicServer> V453000: ‎*** unpause has left the game (kicked by server)
08:27:51  <PublicServer> V453000: ‎*** unpause has left the game (connection lost)
08:27:55  <PublicServer> <V453000> kidding?
08:28:05  <V453000> @quickstart
08:28:06  <Webster> Quickstart - #openttdcoop Wiki -
08:28:18  <planetmaker> lol
08:28:20  <PublicServer> <damac> yea, i know
08:28:54  <V453000> NEVER join the server twice. Ask others to join as well. It's a coop server - and you can hardly playing by yourself call co-operation.
08:29:02  <V453000> right in the rules
08:29:38  <PublicServer> <damac> i know, i'm sorry, was bored and everyone left
08:29:48  <PublicServer> <damac> couldnt build further
08:29:52  <PublicServer> <V453000> just try not to do it again ;)
08:30:11  <PublicServer> <V453000> dont you ever sleep? :D
08:30:37  <PublicServer> <damac> usually in afternoon :P
08:30:43  <PublicServer> <V453000> hmm :)
08:35:46  <PublicServer> ***  made screenshot at 00014C8D:
08:40:18  <PublicServer> <V453000> wtf is "syncing" corners for and who "came up" with it?
08:40:36  <PublicServer> <damac> chris_booth
08:40:39  <PublicServer> <V453000> it doesnt make any difference at all
08:40:58  <PublicServer> <V453000> lol he had to be very confused
08:41:12  <PublicServer> <V453000> especially with the shifters :D
08:41:18  <PublicServer> <damac> actually, he was
08:43:24  <PublicServer> <damac> did I make to short prios here?
08:43:31  <PublicServer> <V453000> no, improper fail-safe
08:44:04  <PublicServer> <V453000> this needs to be preferably exactly 5 tiles
08:44:12  <PublicServer> <V453000> eventually 5.5 if the diagonals are unfriendly
08:44:34  <PublicServer> <damac> ok
08:45:09  <PublicServer> <damac> this diagonals are tricky
08:45:24  <PublicServer> <V453000> you just need to understand how it works exactly :)
08:46:27  <PublicServer> <V453000> k, I signalled and eventually fixed the unsignalled shifters I found
08:46:58  <PublicServer> <damac> if I understand correctly, those exit oneway trigers  entry signal if another train on prio
08:47:05  <PublicServer> <V453000> yes
08:47:15  <PublicServer> <V453000> but only at the time when the train is at the 2way entry signal already
08:47:29  <PublicServer> <damac> triggers red entry when train is already  to entry
08:47:32  <PublicServer> <damac> yes
08:47:34  <PublicServer> <V453000> that is why it is exactly behind its tail
08:47:40  <PublicServer> <damac> yes
08:48:10  <PublicServer> <damac> i put signs where i stoped making signaling
08:48:32  <PublicServer> <V453000> yes, I followed from there
08:48:42  <PublicServer> <damac> cool
08:49:55  <PublicServer> <V453000> Chris booth did the trainyard I think :)
08:50:10  <PublicServer> <damac> don't think so
08:50:18  <PublicServer> <damac> he was convinced that we have TL4
08:50:28  <PublicServer> <V453000> hm, so somebody else has a setting of "far end" for stations
08:50:46  <PublicServer> ***  made screenshot at 00019BE0:
08:50:57  <PublicServer> <damac> and had a lot of problem with shifters:)
08:51:23  <PublicServer> <damac> maybe mfb did trains
08:51:45  <PublicServer> <V453000> well whatever, they are correct now :)
08:52:27  <PublicServer> <damac> got an idea
08:52:49  <PublicServer> <damac> how about rise some land and make proper corner
08:53:04  <PublicServer> <V453000> what do you call a proper corner
08:53:22  <PublicServer> <V453000> like going basically through Dartfield?
08:53:40  <PublicServer> <damac> yea, something like that
08:53:46  <PublicServer> <V453000> sure
08:54:00  <PublicServer> <V453000> I wanted to suggest absolute terraforming for  ML from the start :p
08:54:10  <PublicServer> <V453000> but we can camouflage it
08:56:17  <PublicServer> <damac> I did quite some TF on ML
08:57:23  <PublicServer> <V453000> lets go like this?
08:58:01  <PublicServer> <damac> I was thinking through welcome, but that's cool too
09:00:58  <V453000> 03:40:40  <damac_> can anyone join PS 03:46:28  <Chris_Booth> I can damac 03:46:32  <Chris_Booth> why? 03:46:40  <PublicServer> <damac> wanna build some more:) 03:46:47  <PublicServer> <damac> can't build in pause mode 03:47:01  <Chris_Booth> I know that 03:47:01  <PublicServer> *** Game still paused (number of players) 03:47:01  <PublicServer> *** Game unpaused (number of players) 03:47:04  <PublicServer> *** Chris Booth joined the game 03
09:00:59  <V453000> WTF
09:01:05  <V453000> seriously?
09:01:48  <V453000> btw you have the same rights as Chris_Booth does, so you can unpause the server as well
09:02:05  <PublicServer> <damac> oh, didnt know that
09:02:15  <PublicServer> <damac> how?
09:02:27  <V453000> 3:47:59  <PublicServer> <Chris Booth> label it, otherwise I will not allow you to build <- so next time he tells you this, tell him to fuck off with greetings from me
09:02:33  <V453000> just type !auto
09:02:51  <PublicServer> <damac> in console?
09:02:55  <V453000> no in chat
09:02:57  <PublicServer> <damac> or irc
09:02:57  <V453000> try it
09:03:01  <PublicServer> *** V453000 has enabled autopause mode.
09:03:05  <PublicServer> *** V453000 has paused the server.
09:03:07  <PublicServer> *** Game paused (number of players)
09:03:09  <PublicServer> *** V453000 has enabled autopause mode.
09:03:12  <PublicServer> *** Game unpaused (number of players)
09:03:16  <PublicServer> *** damac has enabled autopause mode.
09:03:28  <PublicServer> <V453000> it is for people to be able to pause when others have trouble connecting
09:03:39  <PublicServer> <V453000> not to annoy others and say "I wont let you build unless you do XX"
09:04:01  <PublicServer> <V453000> I think he was drunk again
09:04:08  <PublicServer> <V453000> at that time of night it is quite likely I guess
09:04:11  <PublicServer> <damac> i'm telling u, he was a bit confused
09:04:17  <PublicServer> <damac> yea, u right
09:04:35  <PublicServer> <V453000> that doesnt excuse him though
09:04:35  <PublicServer> <damac> about TL and shifters
09:05:27  <PublicServer> <damac> is there any way to rename that town now
09:05:33  <PublicServer> <V453000> you mean remove?
09:05:46  <PublicServer> ***  made screenshot at 0000C8BD:
09:05:49  <PublicServer> <damac> to 1
09:05:57  <PublicServer> <V453000> well, through single player but why would you do that
09:05:59  <PublicServer> <damac> so it will say 1(0)
09:06:23  <PublicServer> <damac> dont know
09:08:38  <PublicServer> <damac> whoops
09:08:42  <PublicServer> <V453000> wa :D
09:09:06  <PublicServer> <V453000> just press X
09:09:08  <PublicServer> <V453000> hides trees
09:09:12  <PublicServer> <V453000> ctrl X for settings
09:09:20  <PublicServer> <damac> yea, i have it off
09:09:34  <PublicServer> <damac> planted some trees to see if can rename toen
09:09:57  <PublicServer> <V453000> that isnt influenced by authority
09:09:59  <PublicServer> <V453000> SP only
09:18:42  <PublicServer> <damac> so, priority and failsafe can be on same side?
09:18:52  <PublicServer> <V453000> kind of
09:20:46  <PublicServer> ***  made screenshot at 000116A9:
09:21:01  <PublicServer> <damac> u might wanna check Mt.Everest sfifter
09:21:17  <PublicServer> <damac> if i did it OK
09:22:11  <PublicServer> <V453000> its fine
09:22:59  *** unpause has quit IRC
09:23:02  <PublicServer> <V453000> aw
09:25:18  *** DayDreamer has quit IRC
09:26:25  <PublicServer> <V453000> should be good now
09:26:54  <PublicServer> <damac> there's failsafe 6tile long
09:27:04  <PublicServer> <damac> where was ass sign
09:27:04  <PublicServer> <V453000> where
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09:27:24  <PublicServer> <V453000> exactly 5
09:27:57  <PublicServer> <V453000> ...
09:28:03  <PublicServer> <V453000> that is just a wire
09:28:05  <PublicServer> <V453000> the real tracks matter
09:28:11  <PublicServer> <damac> oh, yea, right
09:28:25  <PublicServer> <V453000> could also make it like this
09:30:50  <PublicServer> <damac> how did u make those 255 orders
09:31:00  <PublicServer> <V453000> by clicking?
09:31:06  <PublicServer> <damac> u clicked it, or?
09:31:28  <PublicServer> <damac> auch, thats alot of clicking
09:33:53  <PublicServer> <damac> so, ML is done
09:35:46  <PublicServer> ***  made screenshot at 000108C3:
09:35:49  <PublicServer> <damac> tunnels are there, so city can expand, right?
09:35:57  <PublicServer> <V453000> rather just for making it ncie
09:35:59  <PublicServer> <V453000> nice
09:45:43  <PublicServer> <damac> transfer doesnt accept pax
09:45:47  <PublicServer> <V453000> yet
09:48:24  <PublicServer> <damac> and how u gonna make it accept it?
09:49:16  <PublicServer> <V453000> by making towns there?
09:49:53  <PublicServer> <damac> oh, ok, but that will take a while, or?
09:50:06  <PublicServer> <V453000> it will take some time, yes
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09:50:08  <PublicServer> <V453000> but not too long i hipe
09:50:10  <PublicServer> <V453000> hope
09:50:38  <PublicServer> <damac> i thought that there's maybe some trick :P
09:50:47  <PublicServer> ***  made screenshot at 000162D3:
09:50:52  <PublicServer> <V453000> well there are ways how to fasten the growth
09:51:25  <PublicServer> <damac> no, i ment to trick station to accept pax
09:51:44  <PublicServer> <V453000> look now
09:52:04  <PublicServer> <damac> :)
09:52:38  <PublicServer> <damac> just by building a road, or ?
09:52:42  <PublicServer> <V453000> no
09:52:45  <PublicServer> <V453000> I walked the station
09:52:56  <PublicServer> <V453000> see !part
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09:53:23  <PublicServer> <damac> ok
09:53:32  <PublicServer> <damac> how did u walk it there
09:53:42  <PublicServer> <V453000> ctrl click when building station
09:54:15  <PublicServer> <damac> cool, have to try
09:54:33  <PublicServer> <damac> was figuring yesterday how the hell those passengers accept anything
09:54:47  <PublicServer> <damac> *airports
09:55:07  <PublicServer> <V453000> I figured :)
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10:05:47  <PublicServer> ***  made screenshot at 000172D2:
10:20:48  <PublicServer> ***  made screenshot at 000166BC:
10:21:39  <PublicServer> <V453000> lunch time
10:21:43  <PublicServer> <damac> k
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10:32:44  <LittleMikey> !password
10:32:44  <PublicServer> LittleMikey: rotary
10:33:03  <LittleMikey> !download win64
10:33:03  <PublicServer> LittleMikey:
10:35:48  <PublicServer> ***  made screenshot at 0001CB91:
10:37:21  <LittleMikey> !password
10:37:21  <PublicServer> LittleMikey: rhinos
10:37:50  <PublicServer> *** LittleMikey joined the game
10:48:53  <PublicServer> <V453000> CL1 might be kinda too much btw
10:49:19  <PublicServer> <damac> yea, u probably right
10:49:22  <PublicServer> <damac> tnx
10:49:29  <PublicServer> <V453000> I think this will work
10:49:57  <V453000> !rcon set town_growth_rate
10:49:57  <PublicServer> V453000: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
10:50:02  <V453000> !rcon set town_growth_rate 3
10:50:07  <V453000> towns will grow now
10:50:48  <PublicServer> ***  made screenshot at 0001A58E:
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10:53:01  *** ChanServ sets mode: +o KenjiE20
10:54:50  <PublicServer> <damac> are buses mandatory?
10:54:56  <PublicServer> <damac> or just help
10:55:07  <PublicServer> <V453000> depends
10:55:25  <PublicServer> <V453000> if you have good enough coverage of train stations, you dont nede busses
10:55:39  <PublicServer> <V453000> but if you have 5 serviced stations in city center, town will grow faster
10:55:55  <PublicServer> <damac> yes,
10:56:22  <PublicServer> <damac> i made a plan to cover with trains, but will also make some buses to cover, what's not covered now
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10:56:48  <PublicServer> <V453000> :)
10:57:03  <PublicServer> <LittleMikey> Buses are something I should be able to do :D They don't require a high IQ like all this MLH Buisness
10:57:17  <PublicServer> <V453000> you would be surprised :)
10:57:35  <PublicServer> <V453000> sometimes making a superb bus network can be hard
10:57:35  <PublicServer> <LittleMikey> lol
10:58:00  <PublicServer> <LittleMikey> Yeah I remember a few years ago we had some great RV network games
11:05:31  <PublicServer> <LittleMikey> Aww, my plan didn't get a single vote :( /wrists
11:05:48  <PublicServer> ***  made screenshot at 00015EC0:
11:08:55  <KenjiE20> 174? was a fun RV game
11:09:04  <V453000> 171
11:09:09  <KenjiE20> yea
11:12:21  <PublicServer> <damac> cooking time, see u in half an hour
11:12:27  <PublicServer> <V453000> cya
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11:20:49  <PublicServer> ***  made screenshot at 00013ACA:
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11:35:49  <PublicServer> ***  made screenshot at 0000FB3F:
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11:50:49  <PublicServer> ***  made screenshot at 000176D3:
11:51:36  <PublicServer> <V453000> I will have to go ... back later
11:51:42  <PublicServer> <V453000> well rather soon :p
11:51:56  <PublicServer> <V453000> I started adding penalties to shifters, they might need it
11:54:56  <PublicServer> <damac> i'm back
11:55:02  <PublicServer> <V453000> im just leaving
11:55:04  <PublicServer> <V453000> later
11:55:11  <PublicServer> <damac> k, later
11:55:21  <PublicServer> <V453000> I should be back in no longer than an hour
11:55:31  <PublicServer> *** V453000 has left the game (leaving)
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12:04:12  *** Jonas is now known as Guest1350
12:04:52  <Guest1350> !password
12:04:52  <PublicServer> Guest1350: doping
12:05:02  <PublicServer> *** JonasAjax joined the game
12:05:50  <PublicServer> ***  made screenshot at 0001A198:
12:12:14  <Guest1350> @quickstart
12:12:15  <Webster> Quickstart - #openttdcoop Wiki -
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12:14:38  <PublicServer> *** Chris Booth joined the game
12:15:04  <PublicServer> <Chris Booth> hi
12:15:14  <PublicServer> <damac> hey
12:18:13  <PublicServer> <LittleMikey> Wow Frinnpool grew quickly.
12:18:29  <PublicServer> <damac> yea
12:18:31  <PublicServer> <Chris Booth> they do with town growth set to very fast
12:19:11  <PublicServer> *** JonasAjax has left the game (leaving)
12:20:50  <PublicServer> ***  made screenshot at 0001AB9D:
12:21:19  <PublicServer> <Chris Booth> damac you have a slow exit in Fontbourne
12:21:41  <PublicServer> <damac> u mean local station
12:21:45  <PublicServer> <Chris Booth> no mean
12:21:59  <PublicServer> <Chris Booth> the main station
12:22:05  <PublicServer> <Chris Booth> watch train 45
12:22:24  <PublicServer> <damac> *meen
12:22:34  <PublicServer> <damac> oh, that, yea
12:22:47  *** Guest1350 has quit IRC
12:22:52  <PublicServer> <Chris Booth> yes
12:23:02  <PublicServer> <Chris Booth> slows for middle 2 tracks
12:23:19  <PublicServer> <Chris Booth> not it will be fine
12:23:53  <PublicServer> <Chris Booth> just silly openttd s corners
12:24:41  *** TWerkhoven has joined #openttdcoop
12:24:59  <PublicServer> <Chris Booth> trains on the ML don't want to shit
12:25:29  <PublicServer> <Chris Booth> doesn't matter
12:25:51  <PublicServer> <damac> could be some signal problem
12:25:53  <PublicServer> <Chris Booth> if they are like that when we have all stations we can use some reverse PBS to help them along
12:26:13  <TWerkhoven> hmm, shitting trains, such a nice thing to hear when joining a channel
12:26:17  <TWerkhoven> ;)
12:26:23  <TWerkhoven> !password
12:26:23  <PublicServer> TWerkhoven: tonics
12:26:40  <PublicServer> *** TWerkhoven joined the game
12:26:43  <PublicServer> <Chris Booth> na, just the fact they are heading to Brewry and the souther side currently has no Brewery links
12:26:50  <PublicServer> <Chris Booth> very nice thing to hear TWerkhoven
12:26:52  <PublicServer> <damac> i think they dont shift, cause they are no exit connectet to brewery
12:27:06  <PublicServer> <TWerkhoven> theres also a train stuck in the brewery
12:27:12  <PublicServer> <TWerkhoven> someone forgot a signal somwhere
12:27:35  <PublicServer> <LittleMikey> Lol, I figure we'll get a few of those by the end of the game XD
12:29:06  <PublicServer> <Chris Booth> ooh I was going to let it go down a trap
12:32:59  <PublicServer> *** Chris Booth has left the game (leaving)
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12:35:50  <PublicServer> ***  made screenshot at 00019F92:
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12:43:42  <phatmatt> !password
12:43:42  <PublicServer> phatmatt: plumbs
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12:50:51  <PublicServer> ***  made screenshot at 0001A3B2:
13:05:52  <PublicServer> ***  made screenshot at 00019D9A:
13:20:51  <PublicServer> ***  made screenshot at 0001DD78:
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13:21:54  <JK_> !password
13:21:54  <PublicServer> JK_: stitch
13:22:20  <PublicServer> *** JK joined the game
13:28:15  <PublicServer> *** LittleMikey has left the game (leaving)
13:28:15  <PublicServer> *** Game paused (number of players)
13:29:36  *** Progman has joined #openttdcoop
13:29:51  <LittleMikey> Going to bed guys, everyone have a good night :)
13:29:58  <PublicServer> <damac> gnight
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13:35:52  <PublicServer> ***  made screenshot at 0001A788:
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13:47:22  <PublicServer> *** Game still paused (number of players)
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13:49:17  <V453000> !password
13:49:17  <PublicServer> V453000: tawdry
13:49:32  <PublicServer> *** Game still paused (number of players)
13:49:32  <PublicServer> *** Game unpaused (number of players)
13:49:33  <PublicServer> *** V453000 joined the game
13:49:57  <PublicServer> <V453000> hi again :)
13:50:08  <PublicServer> <damac> hey hey
13:50:52  <PublicServer> ***  made screenshot at 0001D977:
13:50:55  <PublicServer> <V453000> dont use the 2 fastest road tubulars ;) they dont work
13:51:43  <PublicServer> *** legolegs has left the game (leaving)
13:52:24  <PublicServer> *** Chris Booth joined the game
13:52:40  <PublicServer> <V453000> oh, hi
13:52:43  <PublicServer> <Chris Booth> hi
13:52:50  <PublicServer> <V453000> was drunk at night again?
13:53:42  <PublicServer> <Chris Booth> no not last night
13:53:46  <PublicServer> <Chris Booth> was this mornig by the time i was drunk
13:54:21  <PublicServer> <V453000> well pausing the server and saying you will not let somebody build until he tells you where he is building isnt very nice, is it
13:54:35  <PublicServer> <Chris Booth> no I wasn't being nasty
13:54:42  <PublicServer> <Chris Booth> I was just trying to work the plan out
13:54:48  <PublicServer> <V453000> lol?
13:54:52  <PublicServer> <Chris Booth> I hope I didn't offend people
13:55:02  <PublicServer> <damac> nah, it's cool
13:55:16  <PublicServer> <V453000> you tried to work the plan out by pausing the server?
13:55:34  <PublicServer> <Chris Booth> no as if trains where running
13:55:48  <PublicServer> <Chris Booth> just was reading the fail-safe article
13:56:00  <PublicServer> <V453000> wtf are you talking about
13:56:03  <PublicServer> <Chris Booth> to brush up on my failsafe joining
13:56:17  <PublicServer> <V453000> thats good but why did you pause the serer
13:56:19  <PublicServer> <V453000> server
13:56:34  <PublicServer> <Chris Booth> why not?
13:56:39  <PublicServer> <V453000> why yes
13:56:45  <PublicServer> <Chris Booth> I could have left
13:56:53  <PublicServer> <Chris Booth> that would have paused it aswell
13:56:59  <PublicServer> <Chris Booth> damac was here on his own
13:57:01  <PublicServer> <V453000> yes
13:57:09  <PublicServer> <Chris Booth> I was making my intention clear that I was staying
13:57:23  <PublicServer> <V453000> but !pause is _ONLY_ for some special cases or when someone has problems connecting
13:57:35  <PublicServer> <Chris Booth> but pausing while I was reading the plan and the Fail-Safe blog
13:57:50  <PublicServer> <V453000> and definitely not for abusing the fact that you know damac is new here and doesnt know he has the same rights as you do
13:57:58  <PublicServer> <V453000> what does that help?
13:59:13  <PublicServer> <Chris Booth> well I will not pause the server again
13:59:23  <PublicServer> <Chris Booth> unless I can't join the game
13:59:53  <PublicServer> <Chris Booth> next time I will type that I joining the game
13:59:57  <PublicServer> <Chris Booth> but in 10 mins
14:00:20  <PublicServer> <Chris Booth> or spectate
14:00:38  <PublicServer> <Chris Booth> has the same effect, just means I have to leave the company
14:01:20  <V453000> 03:47:59  <PublicServer> <Chris Booth> label it, otherwise I will not allow you to build7
14:01:23  <V453000> awesome
14:01:25  <V453000> really awesome
14:02:28  <PublicServer> <Chris Booth> what do you want me to say V453000?
14:02:56  <V453000> maybe ask where he is working?
14:03:17  <PublicServer> <Chris Booth> I did the line befor
14:03:23  <PublicServer> <Chris Booth> if you are reading the logs
14:03:25  <V453000> not if you dont show me, I dont allow you
14:03:45  <PublicServer> <V453000> you asked what, not where
14:04:02  <Chris_Booth> it was implied in the first question
14:04:16  <V453000> shut up and dont do it again, thank
14:04:16  <V453000> s
14:04:55  <Chris_Booth> ok I will not do it again
14:05:53  <PublicServer> ***  made screenshot at 000185A3:
14:07:12  <PublicServer> <Chris Booth> shall we stop the planes now?
14:12:32  <PublicServer> *** V453000 has joined spectators
14:12:36  <PublicServer> <V453000> coming later
14:13:54  <PublicServer> <Chris Booth> damac I know its dirty, but why not just use a PBS at grade junction?
14:14:08  <PublicServer> <Chris Booth> that line will not be that full it will need a flying junction
14:14:10  <PublicServer> <damac> ohh, yea, forgat about that:)
14:17:15  <PublicServer> *** TWerkhoven has left the game (connection lost)
14:20:53  <PublicServer> ***  made screenshot at 000193AC:
14:22:12  <PublicServer> <damac> forgat to make room for road:(
14:24:43  *** TWerkhoven has quit IRC
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14:35:53  <PublicServer> ***  made screenshot at 000185AA:
14:37:01  <PublicServer> *** Chris Booth has left the game (leaving)
14:37:01  <PublicServer> *** Game paused (number of players)
14:43:35  <PublicServer> *** damac has enabled autopause mode.
14:43:47  <PublicServer> *** damac has enabled autopause mode.
14:44:32  <damac_> !curve
14:44:32  <PublicServer> damac_:
14:50:54  <PublicServer> ***  made screenshot at 0001D3A0:
15:06:51  <PublicServer> *** damac has left the game (connection lost)
15:10:39  <damac_> !password
15:10:39  <PublicServer> damac_: brisks
15:11:12  *** DayDreamer1 has joined #openttdcoop
15:11:17  <PublicServer> *** Game still paused (number of players)
15:11:20  <PublicServer> *** damac joined the game
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15:21:40  <PublicServer> *** damac has left the game (leaving)
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15:37:25  <TWerkhoven> !password
15:37:25  <PublicServer> TWerkhoven: deluge
15:37:28  <TWerkhoven> deluge
15:37:40  <PublicServer> *** Game still paused (number of players)
15:37:40  <PublicServer> *** TWerkhoven joined the game
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15:46:54  *** Chris_Booth_ is now known as Chris_Booth
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16:13:15  <V453000> !password
16:13:15  <PublicServer> V453000: tarter
16:18:06  *** pugi has quit IRC
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16:20:32  <Chris_Booth> when is a hangover no longer a hangover, and just becomes a massive headache.
16:20:49  *** DayDreamer has joined #openttdcoop
16:21:43  <damac_> !password
16:21:43  <PublicServer> damac_: abides
16:22:09  <PublicServer> *** Game still paused (number of players)
16:22:11  <PublicServer> *** damac joined the game
16:26:51  <PublicServer> *** damac has left the game (leaving)
16:27:58  <damac_> ok, enough for today
16:28:07  <damac_> see u all tomorow
16:28:24  <damac_> @log
16:28:28  <damac_> !log
16:28:52  <damac_> @logs
16:28:53  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer -
16:30:29  <damac_> yea, 25hours is enough for one day ;P
16:30:30  <damac_> cays
16:30:42  *** damac_ has left #openttdcoop
16:42:04  <V453000> !password
16:42:04  <PublicServer> V453000: tingle
16:42:42  <PublicServer> *** Game still paused (number of players)
16:42:44  <PublicServer> *** V453000 joined the game
16:42:46  <PublicServer> <V453000> hi
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16:47:14  <PublicServer> *** Game still paused (number of players)
16:47:14  <PublicServer> *** Game unpaused (number of players)
16:47:16  <PublicServer> *** Chris Booth joined the game
16:50:54  <PublicServer> ***  made screenshot at 000142CA:
16:57:46  <PublicServer> *** V453000 has left the game (connection lost)
16:57:46  <PublicServer> *** Game paused (number of players)
16:57:52  <V453000> !password
16:57:52  <PublicServer> V453000: keener
16:58:28  <PublicServer> *** Game still paused (number of players)
17:05:54  <PublicServer> ***  made screenshot at 000379D4:
17:16:26  <PublicServer> *** V453000 has left the game (connection lost)
17:16:26  <PublicServer> *** Game still paused (number of players)
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17:37:07  *** ChanServ sets mode: +o mfb-
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17:59:11  <JK47> !password
17:59:12  <PublicServer> JK47: flasks
17:59:24  <PublicServer> *** Game still paused (number of players)
17:59:25  <PublicServer> *** JK47 joined the game
18:02:21  <PublicServer> *** JK47 has left the game (leaving)
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18:21:29  <V453000> !password
18:21:29  <PublicServer> V453000: cacaos
18:21:54  <PublicServer> *** V453000 joined the game
18:21:58  <PublicServer> *** Game still paused (number of players)
18:21:58  <PublicServer> *** Game unpaused (number of players)
18:22:10  <PublicServer> *** V453000 has left the game (connection lost)
18:22:10  <PublicServer> *** Game paused (number of players)
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18:25:47  <mfb-> !password
18:25:47  <PublicServer> mfb-: cacaos
18:25:56  <PublicServer> *** Game still paused (number of players)
18:25:56  <PublicServer> *** Game unpaused (number of players)
18:25:59  <PublicServer> *** mfb joined the game
18:26:06  <PublicServer> <mfb> nice :)
18:26:24  <PublicServer> <mfb> shifts are not working?
18:26:32  <PublicServer> <mfb> well, maybe with more exits
18:33:22  <PublicServer> *** phatmatt has left the game (leaving)
18:34:38  <PublicServer> *** JK47 joined the game
18:35:55  <PublicServer> ***  made screenshot at 0000EF6E:
18:50:35  <PublicServer> <JK47> does anyone mind if i have a go at building a SLH or 2 (unconnected ofc)?
18:50:54  <PublicServer> *** JK47 has joined company #1
18:50:55  <PublicServer> ***  made screenshot at 00010155:
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19:05:31  <V453000> mfb-: eventually add penalties
19:05:46  <PublicServer> <Chris Booth> I said that earlier
19:05:55  <PublicServer> ***  made screenshot at 0000D90C:
19:06:07  <PublicServer> <Chris Booth> we may not need them though, if all exit are connected
19:07:11  <PublicServer> <JK47> is that a penalty for how many trains leave at each SLH?
19:09:44  <PublicServer> *** JK47 has left the game (leaving)
19:09:45  <mfb-> no, a penalty to help at the shifts
19:20:55  <PublicServer> ***  made screenshot at 0002416C:
19:25:17  <PublicServer> <Chris Booth> erm slh 07 is wrong
19:25:28  <PublicServer> <mfb> oh :D
19:31:38  <JK47> !password
19:31:38  <PublicServer> JK47: groves
19:32:19  <PublicServer> *** JK47 joined the game
19:35:56  <PublicServer> ***  made screenshot at 000379C9:
19:43:55  *** amitp has joined #openttdcoop
19:44:13  <PublicServer> <Chris Booth> hhhm is it me or are 4 ML lines overkill with Transrapid?
19:44:31  <PublicServer> <mfb> we will see
19:44:41  <PublicServer> <mfb> the SLHs are able to fill them, if every SL is full
19:44:43  <PublicServer> <Chris Booth> would be nice to fill the lines
19:44:50  <PublicServer> <Chris Booth> I think we will get 3 filled
19:44:53  <PublicServer> <Chris Booth> 4 may be a push
19:50:56  <PublicServer> ***  made screenshot at 0002DB36:
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20:03:54  *** iklucas has joined #openttdcoop
20:05:39  <iklucas> hi
20:05:42  <iklucas> stable is down?
20:05:44  <iklucas> !version
20:05:44  <PublicServer> iklucas: Autopilot AP+ 4.0 Beta (r99.58f4971eecea)
20:05:56  <PublicServer> ***  made screenshot at 000377C0:
20:05:58  <PublicServer> <Chris Booth> no your just banned :D
20:06:17  <iklucas> lol?
20:06:23  <iklucas> no way?:O
20:06:31  <Chris_Booth> no its down for me aswell
20:06:48  <iklucas> ok
20:06:55  <iklucas> ehm, how to get this R build again?
20:07:06  <Chris_Booth> !dl
20:07:06  <PublicServer> Chris_Booth: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
20:07:06  <PublicServer> Chris_Booth:
20:07:13  <iklucas> ty:D
20:07:25  <Chris_Booth> but I am not sure why .stable seems to be down
20:07:30  <Chris_Booth> AP thinks it is there
20:08:49  <Chris_Booth> !info
20:08:49  <PublicServer> Chris_Booth: #:1(Orange) Company Name: 'Flethill City Transport'  Year Founded: 1950  Money: 198235438  Loan: 0  Value: 202347801  (T:64, R:22, P:0, S:0) unprotected
20:08:59  <iklucas> ye:S
20:09:14  <iklucas> !password
20:09:14  <PublicServer> iklucas: ruffed
20:09:22  <PublicServer> *** iklucas joined the game
20:09:25  <PublicServer> <iklucas> KONICHUWAA
20:10:01  <PublicServer> <iklucas> srnw?
20:10:23  <mfb-> see network plan, yes
20:11:01  <PublicServer> <iklucas> shifter?:P
20:11:15  <PublicServer> <Chris Booth> SML SRNW
20:11:21  <PublicServer> <Chris Booth> I know its like omfg
20:11:24  <PublicServer> <iklucas> @@sml
20:11:24  <Webster> sml: Shift Main Line, see also:
20:11:40  <PublicServer> <iklucas> yep indeed
20:11:46  <PublicServer> <iklucas> woot
20:11:48  <PublicServer> <iklucas> german set?:D
20:11:52  <PublicServer> <mfb> ?
20:12:02  <PublicServer> <iklucas> german train set?
20:12:07  <V453000> !password
20:12:07  <PublicServer> V453000: ruffed
20:12:12  <PublicServer> <mfb> well, transrapid
20:12:14  <PublicServer> <Chris Booth> yes DBXL
20:12:27  <PublicServer> <iklucas> we may use it here?
20:12:27  <PublicServer> <V453000> hi
20:12:30  <PublicServer> *** V453000 joined the game
20:12:31  <PublicServer> <mfb> hi
20:12:31  <PublicServer> <iklucas> hi
20:12:57  <PublicServer> *** Mazur joined the game
20:12:58  <PublicServer> <Chris Booth> yes we can, the person that made the map must have had a german passport :D
20:13:06  <PublicServer> <Chris Booth> hi all
20:13:06  <PublicServer> <V453000> <-
20:13:12  <PublicServer> <iklucas> lol
20:13:14  <PublicServer> <Mazur> Ho.
20:13:22  <PublicServer> <iklucas> cant we use it on stable either?:(
20:13:30  <PublicServer> <iklucas> aswell*
20:13:40  <PublicServer> <Chris Booth> iklucas we can't its no on bananas
20:13:44  <PublicServer> <Chris Booth> I told you this the other day
20:13:48  <PublicServer> <iklucas> whats bananas?:P
20:13:51  <PublicServer> <V453000> omg
20:13:54  <PublicServer> <Chris Booth> only GRFs on bananas can be used
20:14:00  <PublicServer> <V453000> the download content stuff
20:14:05  <PublicServer> <Chris Booth> omfg its the GRF download tool
20:14:14  <PublicServer> <iklucas> is it?:P
20:14:20  <PublicServer> <iklucas> lol
20:14:34  <PublicServer> <Mazur> I thought it was a Woody Allen film?
20:14:44  <PublicServer> <V453000> guys WTF
20:14:57  <PublicServer> <V453000> I make an ICE with tunnels in front and behind of it and everyone does the same
20:14:59  <PublicServer> <iklucas> what what whatthefack?
20:15:09  <mfb-> would have done that anyway
20:15:13  <PublicServer> <iklucas> where?:P
20:15:39  <PublicServer> <Chris Booth> ICE 01
20:15:52  <PublicServer> <iklucas> and that station grf?
20:15:56  <PublicServer> <iklucas> like ICE 04
20:16:02  <PublicServer> <iklucas> cant we use that1 on the stable?:D
20:16:14  <PublicServer> <iklucas> i like these:D
20:16:14  <PublicServer> <V453000> no but I can ban you from here
20:16:40  <PublicServer> <V453000> does that help? :)
20:16:43  <PublicServer> <iklucas> u can ban me from anywhere , buts thats another matter;)
20:16:45  <PublicServer> <Mazur> There I go again....
20:16:47  <PublicServer> *** Mazur has left the game (leaving)
20:17:07  <PublicServer> <iklucas> cant ya be a little nicer?:(
20:17:27  <PublicServer> <Chris Booth> can you not be dutch iklucas?
20:17:46  <PublicServer> <iklucas> i AM dutch
20:17:58  <PublicServer> <iklucas> nothing to do bout that
20:18:08  <PublicServer> <mfb> :(
20:18:08  <PublicServer> <mfb> :p
20:18:08  <PublicServer> <iklucas> complaign against my mom bout that
20:18:11  <PublicServer> <iklucas> complain
20:18:17  <PublicServer> <iklucas> hmpf
20:18:42  <PublicServer> <iklucas> whats that shifter bout?
20:18:55  <PublicServer> <mfb> shifts trains towards the inner ML
20:18:55  <PublicServer> <iklucas> are just prios?
20:19:32  <PublicServer> <iklucas> hmm
20:20:02  <PublicServer> <iklucas> i dont really get 1 part of the prio
20:20:09  <PublicServer> <iklucas> shifter*
20:20:17  <PublicServer> <V453000> read the article about it
20:20:33  <PierreW> !dl win32
20:20:33  <PublicServer> PierreW:
20:20:33  <PublicServer> <iklucas> @@shifter
20:20:39  <PublicServer> <V453000> preferably on the blog
20:20:48  <V453000> @blog fail-safe
20:20:49  <Webster> Search Result for fail-safe at #openttdcoop -
20:20:56  <iklucas> ty
20:20:57  <PublicServer> ***  made screenshot at 0003C5E1:
20:21:11  <V453000> 2nd page
20:23:39  <PublicServer> <Chris Booth> its funny seeing these trains for 32km/h
20:23:43  <PublicServer> <V453000> :)
20:23:57  <PublicServer> <iklucas> ProZone Game 13: Timed (aka insane) SML
20:23:59  <PublicServer> <iklucas> this 1?
20:24:03  <PublicServer> <V453000> no
20:24:05  <PublicServer> <V453000> I said 2nd page
20:24:24  <iklucas> oh oops sorry
20:24:38  <iklucas> arrow was to left, though i already was on the 2cond page -.-
20:28:37  <PublicServer> <iklucas> -.-
20:28:49  <PublicServer> <iklucas> am i stupid or do i still not understand the exit block
20:29:02  <PublicServer> <V453000> you dont need to understand it then :)
20:29:02  <PublicServer> <mfb> exit block?
20:29:10  <PublicServer> <iklucas> whats the function of it?
20:29:16  <PublicServer> <iklucas> at !proper shifter
20:29:22  <PublicServer> <V453000> eyecandy
20:29:28  <PublicServer> <mfb> lol
20:29:35  <PublicServer> <iklucas> not really, according to the text
20:29:41  <PublicServer> <mfb> that ensures that a train can shift when it decides to do so
20:29:52  <PublicServer> <mfb> even if another train enters the prio right at that moment
20:30:02  <PublicServer> <iklucas> ah, ty
20:30:19  <PublicServer> <iklucas> and it make the train go straight when really not possible?
20:30:33  <PublicServer> <mfb> that is just the regular prio
20:30:59  <PublicServer> <iklucas> + this
20:32:10  <PublicServer> <iklucas> ty i got it:D
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20:35:57  <PublicServer> ***  made screenshot at 000389E0:
20:36:35  <PublicServer> <iklucas> this1 will run for quit a long time, wont it?
20:36:42  <PublicServer> <V453000> read quickstart
20:37:09  <PublicServer> <Chris Booth> it will run as long as it take for everything to be built
20:37:56  <PublicServer> <iklucas> ok, and we're free to add cities?:D
20:38:12  <PublicServer> <mfb> try to ;)
20:38:26  <PublicServer> <iklucas> will be a challenge for me though:P
20:40:04  <PublicServer> <iklucas> slh 01?
20:40:10  <PublicServer> <iklucas> nvm
20:40:12  <PublicServer> <mfb> ?
20:44:32  *** DayDreamer has quit IRC
20:45:44  <PublicServer> <V453000> wtf
20:45:50  <PublicServer> <iklucas> ?
20:45:57  <PublicServer> <V453000> why did someone "untunnel" the brewery wire near ICE 01
20:46:16  <PublicServer> <mfb> looks better
20:46:19  <PublicServer> <iklucas> nop
20:46:21  <PublicServer> <V453000> lol
20:46:27  <PublicServer> <mfb> zoom out :p
20:46:33  <PublicServer> <iklucas> BEER
20:46:35  <PublicServer> <V453000> ..
20:46:58  <PublicServer> <Chris Booth> beer
20:47:24  <PublicServer> <Chris Booth> never again
20:48:44  <PublicServer> <iklucas> can i make that hill at flethill city a little lower?:P
20:48:55  <PublicServer> <Chris Booth> no
20:49:02  <PublicServer> <iklucas> hmm
20:49:04  <PublicServer> <mfb> it is fletHILL city
20:49:10  <PublicServer> <V453000> do you actually have a reason for that?
20:49:12  <PublicServer> <iklucas> yep:P
20:49:36  <PublicServer> <iklucas> its called flat hill
20:49:40  <PublicServer> <Chris Booth> you can make it taller, but cant take the hill out of Flethill City
20:49:50  <PublicServer> <mfb> flet, not flat
20:49:54  <PublicServer> <iklucas> ^^
20:50:09  <PublicServer> <V453000> mfb: dutch dont have alphabet
20:50:19  <PublicServer> <iklucas> nah
20:50:24  <PublicServer> <iklucas> and we still count with our hands
20:50:48  <PublicServer> <V453000> 1-5 only because they have weed on the other hand though
20:50:57  <PublicServer> ***  made screenshot at 000156DD:
20:51:10  *** Jkrueger has joined #openttdcoop
20:51:15  <Jkrueger> o/
20:51:16  <Jkrueger> !players
20:51:17  <PublicServer> <iklucas> so we can count up to 5 kilo's weed
20:51:19  <PublicServer> Jkrueger: Client 168 is TWerkhoven, a spectator
20:51:19  <PublicServer> Jkrueger: Client 184 (Orange) is mfb, in company 1 (Flethill City Transport)
20:51:19  <PublicServer> Jkrueger: Client 173 (Orange) is Chris Booth, in company 1 (Flethill City Transport)
20:51:19  <PublicServer> Jkrueger: Client 188 is JK47, a spectator
20:51:19  <PublicServer> Jkrueger: Client 191 (Orange) is iklucas, in company 1 (Flethill City Transport)
20:51:21  <PublicServer> Jkrueger: Client 196 (Orange) is V453000, in company 1 (Flethill City Transport)
20:51:21  <PublicServer> <iklucas> we dont need more
20:51:25  <Jkrueger> yay people
20:51:27  <PublicServer> <mfb> or 5 tons
20:51:30  <Jkrueger> !password
20:51:30  <PublicServer> Jkrueger: carton
20:51:36  <PublicServer> <iklucas> :P
20:51:40  <PublicServer> <Chris Booth> I thought it was 1 2 and lots for the dutch
20:51:52  <PublicServer> *** Jkrueger joined the game
20:51:53  <PublicServer> <iklucas> lol
20:53:00  <PublicServer> <iklucas> :D
20:53:18  <PublicServer> <iklucas> lovely:D
20:53:38  <PublicServer> <Chris Booth> is everyone going to use Toronto Station?
20:53:43  <PublicServer> <iklucas> yep
20:53:45  <PublicServer> <iklucas> i <3 it
20:53:47  <PublicServer> <Chris Booth> will be a boring looking game if we do
20:54:09  <PublicServer> <iklucas> better like this?
20:54:15  <PublicServer> <Chris Booth> I am glad mfb left my candy in ICE 07
20:54:29  <PublicServer> <iklucas> :D
20:54:42  <PublicServer> <iklucas> wich stations are that ?
20:54:44  <PublicServer> <iklucas> chris?
20:54:44  <PublicServer> <mfb> didn't notice it yet
20:54:54  <PublicServer> <mfb> transparency and worked on the town
20:55:14  <PublicServer> <iklucas> ehm chris
20:55:16  <PublicServer> <mfb> but it is fine
20:55:17  *** elmz has quit IRC
20:55:19  <PublicServer> <iklucas> can i make some dutch platform?:D
20:55:25  <PublicServer> <Chris Booth> it now mess art
20:56:05  <PublicServer> <iklucas> :P
20:56:30  <PublicServer> <iklucas> :P
20:56:34  <PublicServer> <iklucas> lets make hilversum
20:56:38  <PublicServer> <iklucas> but its a fail;P
20:56:38  <PublicServer> *** Jkrueger has left the game (leaving)
20:56:42  <PublicServer> <iklucas> hilversum is diff
20:56:57  <Jkrueger> looking good :)
20:57:11  <Jkrueger> back later
20:57:37  <PublicServer> <iklucas> :P
20:58:05  <PublicServer> <iklucas> people might want CTA on the platform?
20:58:20  <PublicServer> <mfb> cta?
20:58:22  <PublicServer> <Chris Booth> no CTA is useless
20:58:24  <PublicServer> <V453000> people want to be transported, not have some damn CTA
20:58:24  <PublicServer> <iklucas> the boards
20:58:33  <PublicServer> <iklucas> with time that train arives
20:58:37  <PublicServer> <mfb> ah
20:58:43  <PublicServer> <iklucas> and ofc benches!
20:58:45  <PublicServer> <V453000> I dont think our trains have schedules
20:58:47  <PublicServer> <Chris Booth> trains have no destination
20:58:57  <PublicServer> <iklucas> well
20:59:03  <PublicServer> <iklucas> just add random time on the CTA
20:59:09  <PublicServer> <iklucas> and it might be right some time:D
20:59:17  <PublicServer> <iklucas> and then u feel like traveling in the netherlands
21:02:31  <PublicServer> <iklucas> and then:P
21:04:01  <PublicServer> <iklucas> lol im a bit copycatting other's stations
21:04:15  <PublicServer> <iklucas> sorry^^
21:04:29  <PublicServer> <iklucas> nah i'll make my own
21:05:50  <PublicServer> <iklucas> no damn, that wont fit
21:05:57  <PublicServer> ***  made screenshot at 00016A70:
21:05:59  <PublicServer> <iklucas> that will mean bye bye hill:P
21:06:10  <PublicServer> <iklucas> pff
21:06:35  <PublicServer> <Chris Booth> don't you pfff me
21:10:41  <PublicServer> *** V453000 has left the game (connection lost)
21:10:49  <PublicServer> <iklucas> sorryu
21:10:55  <PublicServer> <iklucas> i'm just,, out of thinking power
21:10:58  *** roboboy has quit IRC
21:11:02  <PublicServer> <iklucas> exams are devistating
21:11:45  <PublicServer> <iklucas> got a plan:D
21:12:03  <PublicServer> <iklucas> well, more like my old plan once again
21:12:06  <PublicServer> <mfb> :p
21:12:16  <V453000> !password
21:12:16  <PublicServer> V453000: styled
21:12:49  <PublicServer> *** V453000 joined the game
21:13:38  <PublicServer> <iklucas> will 3 platforms be enough?
21:13:40  <PublicServer> <iklucas> 4
21:13:44  <PublicServer> <iklucas> i mean for metro:P
21:13:56  <PublicServer> <Chris Booth> no make 1,000,000
21:13:58  <PublicServer> <mfb> depends on the amount of traffic you plan to get there
21:14:00  <PublicServer> <iklucas> okey:D
21:14:03  <PublicServer> <V453000> you are feeding ... 6 platform TL5 ice, guess
21:14:10  <PublicServer> <iklucas> yes
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21:14:24  <PublicServer> <mfb> that is not possible with these 4 platforms
21:14:32  <PublicServer> <V453000> if you think 4 TL3 platforms can feed TL5 6 platforms, good luck
21:14:32  <PublicServer> <Chris Booth> think of it this way iklucas 6*5 = 30
21:14:34  <PublicServer> <mfb> just as estimate
21:14:40  <PublicServer> <Chris Booth> 4*3 =12
21:15:00  <PublicServer> <iklucas> 5x3 is?
21:15:04  <PublicServer> <iklucas> got only 2 hands
21:15:08  <PublicServer> <mfb> :p
21:15:10  <PublicServer> <V453000> 3
21:15:10  <PublicServer> <Chris Booth> get a foot out
21:15:10  <PublicServer> <iklucas> can someone lend me his hand?
21:15:13  <mfb-> @calc 5*3
21:15:13  <Webster> mfb-: 15
21:15:21  <PublicServer> <iklucas> i'm not that movable
21:15:35  <PublicServer> <iklucas> will break my back on that manouvre
21:16:04  <PublicServer> <iklucas> 6 will be enough, i hope:P
21:16:14  <PublicServer> <Chris Booth> it will not
21:16:18  <PublicServer> <Chris Booth> but its better than 4
21:16:30  <PublicServer> <iklucas> damn lol
21:16:34  <PublicServer> <mfb> just add more feeder stations later
21:16:44  <PublicServer> <iklucas> nah 6 will be enough for the inner shell:P
21:16:54  <PublicServer> <iklucas> forgotten i was working with shells
21:17:34  <PublicServer> * Chris Booth goes and gets a box of stone for iklucas to aid his counting
21:17:36  <PublicServer> <iklucas> sorry chris, going to use this failing system again
21:18:17  <PublicServer> <Chris Booth> which failing station system?
21:18:31  <PublicServer> <iklucas> the 1 i used in the other town last time
21:20:58  <PublicServer> ***  made screenshot at 00017EE9:
21:21:27  <PublicServer> <iklucas> lol
21:21:33  <PublicServer> <mfb> evil
21:23:28  <PublicServer> <mfb> the ratio of income and running cost of the ML-trains is awesome
21:23:36  <PublicServer> <V453000> DB set :)
21:23:42  <PublicServer> <iklucas> indeed:D
21:23:52  <PublicServer> <iklucas> dammit
21:24:54  <PublicServer> *** V453000 has left the game (connection lost)
21:25:17  <V453000> !password
21:25:17  <PublicServer> V453000: jalopy
21:25:28  <PublicServer> <iklucas> :D
21:25:32  <PublicServer> <iklucas> lets hope this fits
21:25:36  <Chris_Booth> iklucas you can go back to .;stable now
21:25:53  <PublicServer> <iklucas> i like this1
21:26:26  <PublicServer> <iklucas> but ty for noticing:D
21:27:07  <PublicServer> <iklucas> do these trains have fast acceleration?
21:27:17  <PublicServer> <mfb> quite nice
21:27:17  <PublicServer> <iklucas> well, no, this track will jam for sure:P
21:27:23  <PublicServer> <mfb> just look at the ML-trains
21:27:34  <V453000> see for yourself?
21:27:36  <PublicServer> *** V453000 has left the game (leaving)
21:27:38  <PublicServer> <iklucas> can i stop 1 for a sec?
21:27:57  <PublicServer> <mfb> of course
21:28:02  <PublicServer> <iklucas> :D
21:28:02  <PublicServer> *** V453000 joined the game
21:28:06  <PublicServer> <mfb> but looking at the ICE stations works, too
21:28:28  <PublicServer> <iklucas> hmm
21:29:06  <PublicServer> *** V453000 has left the game (connection lost)
21:29:26  <PublicServer> <iklucas> poor V
21:29:29  <PublicServer> *** V453000 has left the game (general error)
21:29:39  <Chris_Booth> [22:29]	PublicServer	*** V453000 has left the game (general error) <3
21:29:41  <PublicServer> *** V453000 has left the game (general error)
21:29:59  <Chris_Booth> ^ <3 ^
21:30:05  <V453000> guess not
21:30:07  <PublicServer> <mfb> ...
21:30:21  <PublicServer> <iklucas> hmm
21:31:40  <PublicServer> <Chris Booth> poor Dartfield
21:32:00  <PublicServer> <iklucas> killed someone?
21:32:20  <PublicServer> <iklucas> yeah
21:32:28  <PublicServer> <iklucas> my first circle in flethill is done:D
21:32:52  <PublicServer> <Chris Booth> I hate that circle :P
21:33:01  <PublicServer> <iklucas> i know<3
21:33:08  <PublicServer> <Chris Booth> look how much un covered land there is
21:33:18  <PublicServer> <iklucas> shat ap:P
21:34:24  <PublicServer> <iklucas> busses
21:34:28  <PublicServer> <Chris Booth> thats bad
21:34:30  <PublicServer> <iklucas> with transfer to the ring
21:34:33  *** Atoompje has joined #openttdcoop
21:35:46  <Atoompje> hi
21:35:48  <Atoompje> !password
21:35:48  <PublicServer> Atoompje: ripest
21:35:53  <PublicServer> <mfb> hi
21:35:55  <PublicServer> <iklucas> ICE how much is this?
21:35:58  <PublicServer> ***  made screenshot at 000379BC:
21:36:09  <PublicServer> *** KJ joined the game
21:36:16  <PublicServer> *** KJ has changed his/her name to atoompje
21:36:45  <PublicServer> <mfb> dartfield :D
21:37:17  <PublicServer> <iklucas> lol
21:38:01  <PublicServer> <mfb> ICE 01 needs more trains
21:38:52  <PublicServer> <iklucas> deadfield:D
21:39:09  <PublicServer> <iklucas> chris, is my system that bad?
21:41:06  *** perk11 has quit IRC
21:42:59  <PublicServer> <iklucas> hmpf
21:43:01  <PublicServer> <iklucas> bad luck
21:43:18  <PublicServer> <mfb> grouped some trains
21:43:26  <PublicServer> <iklucas> nice:D
21:43:52  <PublicServer> <mfb> bad luck where?
21:44:08  <PublicServer> <iklucas> bribing my city
21:44:20  <PublicServer> <mfb> trees?
21:44:44  <PublicServer> *** atoompje has left the game (leaving)
21:44:47  *** Atoompje has quit IRC
21:48:39  <PublicServer> <iklucas> voila
21:48:43  <PublicServer> <iklucas> this shud do it for now
21:50:01  <PublicServer> <iklucas> how shud the SLH be like exactly?
21:50:35  <PublicServer> <mfb> exit with PF-trap from the innermost line, entry with prio to the outer line
21:50:49  <PublicServer> <iklucas> i'll need to raise water here
21:50:57  <PublicServer> <mfb> no
21:50:58  <PublicServer> ***  made screenshot at 000361AA:
21:52:21  <PublicServer> <iklucas> and its SLH 13:P
21:52:31  <PublicServer> <mfb> no
21:52:42  <PublicServer> <mfb> hmm strange
21:53:00  <PublicServer> <mfb> it is 14
21:53:12  <PublicServer> <iklucas> whats strange?:P
21:53:18  <PublicServer> <mfb> 15 will go to the corner of the map
21:53:24  <PublicServer> <iklucas> ye i see:P
21:53:55  <PublicServer> <iklucas> wont need that double bridge, will i?
21:54:17  <PublicServer> <mfb> with more traffic, you will
21:56:11  <PublicServer> <iklucas> wont we need that?
21:56:16  <PublicServer> <mfb> what?
21:56:27  <PublicServer> <iklucas> prio thing
21:56:37  <PublicServer> <mfb> shifter part
21:57:51  <PublicServer> <mfb> the large signal gap at the entry is fine
21:58:07  <PublicServer> <iklucas> i do know that part:P
21:58:09  <PublicServer> <mfb> the city does not need many trains at the moment
21:58:35  <PublicServer> <iklucas> good:D
21:58:43  <PublicServer> <mfb> still too much I think
21:58:49  <PublicServer> <mfb> well, does not matter
21:59:20  <PublicServer> <iklucas> nice:D
22:00:25  *** brundlefly has quit IRC
22:01:08  <PublicServer> <iklucas> lol:P
22:02:30  <PublicServer> <iklucas> there we go:D
22:05:59  <PublicServer> ***  made screenshot at 00015C5C:
22:06:27  <PublicServer> <iklucas> there we go:D
22:06:52  <PublicServer> <mfb> <50% transported ;)
22:08:32  <PublicServer> <iklucas> tadaa:D
22:08:46  <PublicServer> <iklucas> that shud do it
22:09:07  *** Jkrueger has quit IRC
22:09:14  <PublicServer> <iklucas> :D
22:09:16  <PublicServer> <iklucas> ty;)
22:10:06  <PublicServer> *** JK47 has left the game (leaving)
22:10:52  <PublicServer> <iklucas> :D
22:12:30  <PublicServer> <mfb> :/
22:12:42  <PublicServer> <Chris Booth> train 78 is broken
22:13:27  <PublicServer> <mfb> interesting
22:13:50  <PublicServer> <mfb> but it has passengers inside
22:14:08  <PublicServer> <Chris Booth> its chosen an exit
22:14:14  <PublicServer> <mfb> fixed
22:14:14  <PublicServer> <Chris Booth> 3 loops
22:14:20  <PublicServer> <Chris Booth> and finaly it leaves
22:14:53  *** JK47 has quit IRC
22:15:30  <PublicServer> <iklucas> 78 is broken?
22:15:38  <PublicServer> <mfb> now it works again
22:15:45  <PublicServer> <iklucas> ok:D
22:15:59  <PublicServer> <iklucas> lets build some busses
22:16:51  <PublicServer> <iklucas> thats west
22:20:50  <PublicServer> <iklucas> added prio's to my line:P
22:20:59  <PublicServer> ***  made screenshot at 00034398:
22:21:47  <PublicServer> <iklucas> lets hope it grows fast:D
22:24:44  <PublicServer> <iklucas> and it does, omg
22:24:58  <PublicServer> <iklucas> see how it grows:D
22:25:55  <PublicServer> <mfb> 1200 pax from 07 incoming :)
22:26:01  <PublicServer> <iklucas> lol
22:26:15  <PublicServer> <iklucas> niice
22:26:27  <PublicServer> <iklucas> nice roro drop too^^
22:26:37  <PublicServer> <mfb> ?
22:26:51  <PublicServer> <iklucas> at ur station
22:27:03  <PublicServer> <mfb> older than yours :p
22:27:05  <PublicServer> <iklucas> the metro drop
22:27:08  <PublicServer> <iklucas> is nice;)
22:27:15  <PublicServer> <iklucas> even so, it is nice
22:27:22  <PublicServer> <iklucas> how it is going over the station lines
22:27:30  <PublicServer> <mfb> :)
22:27:48  <PublicServer> <iklucas> is there no order, load till max 50% load?
22:28:00  <PublicServer> <mfb> ?
22:28:10  <PublicServer> <iklucas> lol, btw, check out my city
22:28:12  <PublicServer> <Chris Booth> use condition orders
22:28:28  <PublicServer> <iklucas> but also load till less then on 1 station?
22:28:38  <PublicServer> <iklucas> when 50% or lower, go to next?
22:28:40  <PublicServer> <mfb> but "stay at a station until you have 50% load" is not possible
22:28:48  <PublicServer> <iklucas> sad:(
22:28:51  <PublicServer> <mfb> well, not without tricks
22:28:53  <PublicServer> <iklucas> that wud be cool
22:29:09  <PublicServer> <mfb> trains can leave the station and enter the same station again
22:29:11  <PublicServer> <iklucas> lol
22:29:17  <PublicServer> <iklucas> my city is growing like hell
22:29:27  <PublicServer> <mfb> gindingville uses a variant of that, but with different stations
22:31:18  <PublicServer> <iklucas> lol
22:31:25  <PublicServer> <iklucas> from 700 to 2411 already
22:32:08  *** TWerkhoven has quit IRC
22:32:10  <PublicServer> *** TWerkhoven has left the game (connection lost)
22:32:16  <PublicServer> <Chris Booth> :D
22:32:18  <PublicServer> <iklucas> -.-
22:32:30  <PublicServer> <Chris Booth> if I keep killing it, it will not grow
22:32:32  <PublicServer> <Chris Booth> XD
22:32:38  <PublicServer> <iklucas> hmpf
22:32:43  <PublicServer> <Chris Booth> I will not
22:32:50  <PublicServer> <iklucas> :P
22:32:58  <PublicServer> <iklucas> lol
22:33:27  *** brundlefly has joined #openttdcoop
22:33:44  <PublicServer> <iklucas> chris, should i use that tunnel trick?
22:33:49  <PublicServer> <Chris Booth> yes
22:34:31  <PublicServer> <iklucas> like this?:D
22:34:46  <PublicServer> <Chris Booth> yes
22:34:52  <PublicServer> <Chris Booth> bridges do the same aswell
22:35:33  <PublicServer> <iklucas> there we go
22:35:33  <PublicServer> <mfb> maybe you want to desync your trains a bit
22:35:43  <PublicServer> <iklucas> lol yes:P
22:35:57  <PublicServer> <iklucas> but how
22:36:00  <PublicServer> ***  made screenshot at 00015C6A:
22:36:02  <PublicServer> <iklucas> make 4 for now?
22:36:05  <PublicServer> <iklucas> and give it a timetable?
22:36:07  <PublicServer> <mfb> smaller stations
22:36:09  <PublicServer> <mfb> signal gaps
22:36:12  <PublicServer> <mfb> conditional orders
22:36:18  <PublicServer> <mfb> timetable
22:36:20  <PublicServer> <mfb> something like that
22:36:26  <PublicServer> <iklucas> hmm
22:36:36  <PublicServer> <iklucas> or just make so many that they keep themself synced
22:36:44  <PublicServer> <mfb> (or jammed)
22:36:50  <PublicServer> <iklucas> :P
22:38:24  <PublicServer> <iklucas> or isnt that a good tunnel?:P
22:41:29  *** brundlefly has quit IRC
22:42:07  <PublicServer> <iklucas> grow bitch:D
22:43:27  <PublicServer> <iklucas> spiky  somethimes?
22:46:27  <PublicServer> <iklucas> there we go:D
22:46:41  <PublicServer> <iklucas> shall i overtake u?
22:46:45  <PublicServer> <iklucas> mfb?:P
22:46:52  <PublicServer> <mfb> feel free to
22:47:00  <PublicServer> <iklucas> i'll try to:P
22:47:04  <PublicServer> <mfb> 20500missing
22:47:14  <PublicServer> <iklucas> indeed:P
22:47:15  *** pugi has quit IRC
22:47:24  <PublicServer> <iklucas> its going fast;)
22:47:36  <PublicServer> <mfb> but you have plenty of time
22:47:38  <PublicServer> <mfb> good night
22:47:48  <PublicServer> <iklucas> i dont:P
22:47:50  <PublicServer> <iklucas> good night;)
22:47:56  <PublicServer> <iklucas> tomorow exams:(
22:48:11  <PublicServer> <mfb> :p
22:48:17  <PublicServer> <iklucas> well
22:48:23  <PublicServer> <iklucas> in 8 days i got summer holiday
22:48:34  <PublicServer> <iklucas> final exams:P
22:51:00  <PublicServer> ***  made screenshot at 00034B9C:
22:51:08  <PublicServer> <iklucas> :D
22:51:23  <PublicServer> *** mfb has left the game (leaving)
22:51:28  *** mfb- has quit IRC
22:51:39  <PublicServer> <iklucas> i like this kind of system:P
22:54:11  <PublicServer> <iklucas> come on city:D
22:54:14  *** brundlefly has joined #openttdcoop
22:54:59  <PublicServer> <iklucas> these busses load fast
22:58:48  <PublicServer> <iklucas> damn plundinghad will not be beaten that fast
22:59:32  <PublicServer> <iklucas> hmm
22:59:58  <PublicServer> <Chris Booth> whats up?
23:00:04  <PublicServer> <iklucas> nvm
23:00:12  <PublicServer> <iklucas> seen why that tunnel didnt work:P
23:00:29  <PublicServer> <iklucas> didnt see 1 hill
23:02:55  <PublicServer> <iklucas> the growing is going slower already:P
23:06:00  <PublicServer> ***  made screenshot at 00012652:
23:08:55  <PublicServer> <Chris Booth> why ICE3?
23:09:08  <PublicServer> <iklucas> wanted to see the look:D
23:10:01  <PublicServer> <iklucas> 9k:D
23:10:59  <PublicServer> <iklucas> shall these roads be enough for tonight?
23:11:26  <PublicServer> <Chris Booth> yeah
23:11:37  <PublicServer> <iklucas> or shud i make a little more?
23:11:53  <PublicServer> <Chris Booth> no its fine
23:12:23  <PublicServer> <iklucas> enough trains on metro too?
23:12:29  <PublicServer> <Chris Booth> yes
23:12:31  <PublicServer> <iklucas> ok:D
23:13:01  <PublicServer> <iklucas> V needs more trains on the mainline
23:13:08  <PublicServer> <iklucas> 15k pax waiting
23:13:30  <PublicServer> <Chris Booth> more trains
23:13:44  <PublicServer> <iklucas> yep, shall we make some?
23:13:47  <PublicServer> <Chris Booth> i have
23:14:01  <PublicServer> <iklucas> nice
23:14:12  <PublicServer> <iklucas> lol, slow bridge
23:14:49  <PublicServer> <iklucas> its fun like that:D
23:14:55  <PublicServer> <iklucas> showing off the new trains
23:15:21  <PublicServer> <Chris Booth> I can't see tham
23:15:27  <PublicServer> <Chris Booth> you must use opengfx
23:15:35  <PublicServer> <Chris Booth> and have the flat wood bridge
23:15:38  <PublicServer> <iklucas> u cant see?
23:15:44  <PublicServer> <iklucas> ye me too
23:15:55  <PublicServer> <Chris Booth> I don't I use orginal grfs
23:15:56  <PublicServer> <iklucas> i got the flat one too
23:16:02  <PublicServer> <iklucas> ooh
23:16:02  <PublicServer> <iklucas> :(
23:16:04  <PublicServer> <Chris Booth> so mine is covered
23:16:20  <PublicServer> <iklucas> i can tell u, it looks good:P
23:16:23  <PublicServer> *** Chris Booth #1 joined the game
23:16:24  <PublicServer> *** Chris Booth #1 has left the game (leaving)
23:16:43  <Chris_Booth> !password
23:16:43  <PublicServer> Chris_Booth: senate
23:16:53  <PublicServer> *** Chris Booth #1 joined the game
23:17:00  <PublicServer> <Chris Booth #1> aaah now I can see it
23:17:07  <PublicServer> <iklucas> :D
23:17:14  <PublicServer> *** Chris Booth #1 has left the game (leaving)
23:17:18  *** Tray has quit IRC
23:17:24  <PublicServer> <Chris Booth> back to the real grfs
23:17:30  <PublicServer> <iklucas> xD
23:17:48  <PublicServer> <iklucas> i'll need to go
23:17:54  <PublicServer> <iklucas> :(
23:18:00  <PublicServer> <iklucas> tomorow maths exam
23:18:03  <PublicServer> <iklucas> im gonna faaail
23:18:21  <PublicServer> <iklucas> but i dont really care:P
23:18:27  <PublicServer> <iklucas> i'll pass anyways
23:20:08  <PublicServer> <iklucas> there we go:D
23:20:36  <PublicServer> <iklucas> bb
23:21:00  <PublicServer> ***  made screenshot at 00015471:
23:21:56  <PublicServer> <iklucas> COME ON CITY
23:21:58  <PublicServer> <iklucas> grow:D
23:22:12  <PublicServer> <iklucas> tomorow u need to be at least 50k
23:22:22  *** sylf has joined #openttdcoop
23:22:35  <PublicServer> <iklucas> bb city;)
23:22:57  <PublicServer> *** iklucas has left the game (leaving)
23:22:57  <PublicServer> *** Game paused (number of players)
23:23:31  <iklucas> sry chris, for u blocking to continue
23:23:32  <PublicServer> *** Game still paused (number of players)
23:23:32  <PublicServer> *** Game unpaused (number of players)
23:23:32  <PublicServer> *** Sylf joined the game
23:23:38  <iklucas> ah nvm;)
23:23:40  <iklucas> bb;)
23:23:46  *** iklucas has quit IRC
23:24:00  <PublicServer> <Sylf> hello
23:29:33  <Mazur> Hi
23:30:39  <PublicServer> *** Mazur joined the game
23:34:07  <PublicServer> <Sylf> why is train 74 stuck...
23:34:29  <PublicServer> <Sylf> ah, signal error
23:34:47  <PublicServer> <Mazur> Was on my way.
23:36:01  <PublicServer> ***  made screenshot at 0000D71B:
23:36:55  <PublicServer> *** Mazur has left the game (leaving)
23:37:04  <PublicServer> *** Sylf has left the game (leaving)
23:37:04  <PublicServer> *** Game paused (number of players)
23:47:57  <PublicServer> *** Chris Booth has left the game (leaving)
23:52:51  *** MrD2DG has joined #openttdcoop
23:52:56  <MrD2DG> !password
23:52:56  <PublicServer> MrD2DG: kisses
23:53:36  <PublicServer> *** Game still paused (number of players)
23:53:38  <PublicServer> *** MrD2DG joined the game

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