Log for #openttdcoop on 28th May 2011:
Times are UTC Toggle Colours
00:08:40  <PublicServer> ***  made screenshot at 0003C6CA:
00:23:01  *** KenjiE20 has quit IRC
00:23:41  <PublicServer> ***  made screenshot at 0003C0B2:
00:23:55  *** Maz has joined #openttdcoop
00:24:03  <Maz> Hello peopple!
00:24:09  <Maz> can I ask a question? :P
00:24:19  <PublicServer> <XeryusTC> i think you just did that
00:24:27  <Maz> haha true ;)
00:25:13  <Maz> then I'm asking another one, I'm practicing my building skills inn Singleplayer at the moment, I'm just wondering how do I start to grow a city? I couldnt find any good guides on it on the wiki?
00:27:25  <Maz> I was planing to create a big station close to the city, (an ICE) and then make 3-5 buss stations and feed too it, and then use roads and such to force the direction of the city growth and keep adding busses and trains that feed the ICE as the city grows around the ICE?
00:28:07  <XeryusTC> i usually make a station close to the city
00:28:22  <XeryusTC> and then build an sbahn around where i want the station to grow to and make the roads
00:28:27  <XeryusTC> and then send the trains
00:28:34  <XeryusTC> and add some rv growers for quick growth
00:28:43  <XeryusTC> and possibly some rvs as feeders
00:28:54  <XeryusTC> check the current game, that shows how we do it :)
00:29:39  <Maz> I have been checking the game a bit but I joined it so late that all cities where huge, RV growers? I assume that is something added with the NewGRF's? :)
00:30:19  <XeryusTC> rv growers are just two terminus roadstops across the road from each other and a bus running in between them
00:30:19  <Maz> or just an acronym I'm unfamiliar with for something I should know lol :P
00:30:31  <XeryusTC> towns grow faster if you have 5 stations serviced every 20 days
00:30:52  <XeryusTC> so if you make 3 of them you have that condition covered :)
00:30:56  <Maz> ah yeah I usually do somthing like that :D
00:32:11  <Maz> okay sounds cool, then I'm going to create th RV growers like you said (I usualy built it with 5 bus stops and a few busses looping)
00:32:16  <Maz> thanks a lot :D
00:32:25  <XeryusTC> you can do that too
00:32:32  <XeryusTC> just anything close to each other will do
00:33:34  <Maz> okay ^^
00:35:30  <Maz> thanks for the help ^
00:35:34  <Maz> :)
00:35:51  <PublicServer> <XeryusTC> np
00:38:41  <PublicServer> ***  made screenshot at 0003ACDC:
00:44:19  *** Maz has quit IRC
00:49:29  <Mazur> Eery.
00:53:41  <PublicServer> ***  made screenshot at 00037AD9:
01:08:41  <XeryusTC> :o
01:08:42  <PublicServer> ***  made screenshot at 000360ED:
01:08:43  <XeryusTC> !auto
01:08:43  <PublicServer> *** XeryusTC has enabled autopause mode.
01:08:44  <PublicServer> *** Game paused (number of players)
01:08:52  <XeryusTC> !unpause
01:08:52  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
01:08:52  <PublicServer> *** Game unpaused (number of players)
01:18:24  <`real> @quickstart
01:18:25  <Webster> Quickstart - #openttdcoop Wiki -
01:23:42  <PublicServer> ***  made screenshot at 000342CE:
01:38:42  <PublicServer> ***  made screenshot at 0000DE60:
01:39:59  <`real> !password
01:39:59  <PublicServer> `real: betray
01:40:17  <PublicServer> *** real` joined the game
01:40:21  <PublicServer> <XeryusTC> yarr
01:40:23  <PublicServer> *** XeryusTC has enabled autopause mode.
01:40:25  <PublicServer> *** Game paused (number of players)
01:40:38  <XeryusTC> !unpause
01:40:38  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
01:40:39  <PublicServer> *** Game unpaused (number of players)
01:40:45  <PublicServer> <real`> im just looking, saw you were doing passengers and wanted to see the awesome
01:40:50  <PublicServer> <real`> no intention to build~
01:42:57  *** iklucas has joined #openttdcoop
01:43:52  <iklucas> !players
01:43:54  <PublicServer> iklucas: Client 783 is real`, a spectator
01:43:54  <PublicServer> iklucas: Client 777 (Orange) is XeryusTC, in company 1 (Flethill City Transport)
01:45:00  <iklucas> hi
01:53:42  <PublicServer> ***  made screenshot at 0003C0F0:
01:57:07  *** iklucas has quit IRC
02:20:02  <PublicServer> *** real` has left the game (leaving)
02:42:52  *** murr4y has quit IRC
02:54:25  <XeryusTC> !auto
02:54:25  <PublicServer> *** XeryusTC has enabled autopause mode.
02:54:27  <PublicServer> *** Game paused (number of players)
03:07:40  *** tedrek has joined #openttdcoop
03:07:59  <tedrek> @quickstart
03:08:00  <Webster> Quickstart - #openttdcoop Wiki -
03:12:10  <tedrek> !dl win64
03:12:11  <PublicServer> tedrek:
03:17:33  *** perk11 has quit IRC
03:18:44  <tedrek> !password
03:18:44  <PublicServer> tedrek: ordain
03:19:09  <PublicServer> *** Game still paused (number of players)
03:19:09  <PublicServer> *** Game unpaused (number of players)
03:19:09  <PublicServer> *** Tedrek joined the game
03:25:14  <PublicServer> *** Tedrek has left the game (leaving)
03:25:14  <PublicServer> *** Game paused (number of players)
03:33:56  *** perk11 has joined #openttdcoop
04:47:38  *** rastaf1 has joined #openttdcoop
04:47:40  *** rastaf1 is now known as rastaf0|afk
04:54:07  *** rastaf0 has quit IRC
04:59:29  *** brundlefly has left #openttdcoop
05:02:45  *** perk11 has quit IRC
05:19:32  *** sla_ro|master has joined #openttdcoop
06:14:52  *** DayDreamer has joined #openttdcoop
07:05:58  *** TWerkhoven has joined #openttdcoop
07:06:21  <TWerkhoven> !password
07:06:21  <PublicServer> TWerkhoven: exudes
07:06:30  <PublicServer> *** Game still paused (number of players)
07:06:30  <PublicServer> *** Game unpaused (number of players)
07:06:31  <PublicServer> *** TWerkhoven joined the game
07:06:34  <PublicServer> <TWerkhoven> goedemorgen
07:11:08  <PublicServer> <TWerkhoven> X?
07:23:45  <PublicServer> ***  made screenshot at 00034F34:
07:38:45  <PublicServer> ***  made screenshot at 0003531A:
07:39:58  <PublicServer> *** TWerkhoven has joined spectators
07:39:58  <PublicServer> *** Game paused (number of players)
08:13:02  *** pugi has joined #openttdcoop
08:26:40  *** perk11 has joined #openttdcoop
08:30:33  *** Progman has joined #openttdcoop
08:33:09  *** DayDreamer has quit IRC
09:10:43  <PublicServer> *** XeryusTC has left the game (leaving)
10:02:32  *** ODM has joined #openttdcoop
10:02:32  *** ChanServ sets mode: +o ODM
10:12:16  <Ammler> !playercount
10:12:16  <PublicServer> Ammler: Number of players: 1 (1 spectators)
10:12:19  <Ammler> !restart
10:12:19  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
10:12:37  <TWerkhoven> mornin
10:13:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
10:13:01  <PublicServer> Thank you for playing r22466.
10:13:06  <PublicServer> Server has exited
10:13:07  *** PublicServer has quit IRC
10:13:41  *** PublicServer has joined #openttdcoop
10:13:41  <PublicServer> Autopilot engaged
10:13:41  <PublicServer> Loading savegame: '#openttdcoop - The Public Server ('
10:13:41  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG207 (r22466) | STAGE: Building | | New players, use @quickstart and !help | English only"
10:13:41  *** ChanServ sets mode: +v PublicServer
10:13:58  <PublicServer> ***  made screenshot at 0000F287:
10:14:34  <Ammler> new ogfx in action :-)
10:15:48  <TWerkhoven> :)
10:22:06  <TWerkhoven> !password
10:22:06  <PublicServer> TWerkhoven: disuse
10:22:24  <PublicServer> *** Game still paused (number of players)
10:22:25  <PublicServer> *** TWerkhoven joined the game
10:25:50  <PublicServer> *** Game still paused (number of players)
10:25:53  <PublicServer> *** XeryusTC joined the game
10:26:04  <XeryusTC> TWerkhoven!
10:26:12  <PublicServer> *** TWerkhoven has joined company #1
10:26:12  <PublicServer> *** Game unpaused (number of players)
10:26:16  <PublicServer> <TWerkhoven> mornin
10:27:54  <PublicServer> <XeryusTC> my city already has the most RVs :D
10:28:06  <PublicServer> <TWerkhoven> and a roro thats not working properly
10:28:16  <PublicServer> <XeryusTC> :o?
10:28:22  <PublicServer> <TWerkhoven> ring 1 dropoff at the ice
10:28:24  <PublicServer> <TWerkhoven> only uses one platform
10:28:59  <PublicServer> ***  made screenshot at 00031EBE:
10:29:47  <PublicServer> <TWerkhoven> :)
10:40:02  *** DayDreamer has joined #openttdcoop
10:43:59  <PublicServer> ***  made screenshot at 00036EDF:
10:49:43  *** DayDreamer has quit IRC
10:50:59  *** DayDreamer has joined #openttdcoop
10:54:42  <PublicServer> <XeryusTC> my massive cbd plan has almost worked :D
10:58:59  <PublicServer> ***  made screenshot at 000366DE:
11:00:00  <PublicServer> <TWerkhoven> looks a bit like new york
11:06:30  *** KenjiE20 has joined #openttdcoop
11:06:30  *** ChanServ sets mode: +o KenjiE20
11:13:59  <PublicServer> ***  made screenshot at 0003D50C:
11:20:52  <V453000> o_O is it just me or do the small opengfx shores look worse than before?
11:21:19  <Ammler> define before :-)
11:21:36  <V453000> when they were big :p
11:21:43  <PublicServer> <XeryusTC> V: you'll like my new city :D
11:21:56  <V453000> ok :)
11:22:01  <V453000> !password
11:22:01  <PublicServer> V453000: tumult
11:22:03  <Ammler> V453000: might be also a matter of taste
11:22:08  <V453000> certainly
11:22:37  <PublicServer> *** V453000 joined the game
11:22:49  <Ammler> there is still newwater newgrf or something to get back the other shores
11:22:55  <PublicServer> <V453000> uhh :O
11:23:00  <Ammler> also ogfx-landscape might have a switch, not sure
11:23:01  <PublicServer> <XeryusTC> wtf
11:23:06  <V453000> Ammler, yes, newwater
11:23:20  <V453000> I dont use it anyway :P
11:23:39  <Ammler> also those shores are more like the original, not?
11:23:41  <PublicServer> <V453000> where is the bloody steam? :(
11:23:54  <Ammler> so I am suprised you don't prefer those :-P
11:24:13  <V453000> more like in terms of being smaller, but opengfx had them different, and they were imo unique, this seems like a bad copy
11:24:29  <PublicServer> <XeryusTC> V: steam didnt have enough capacity :(
11:24:40  <PublicServer> <V453000> hm :o
11:24:47  <Ammler> a required "copy" as openttd doesn't support the big shores
11:24:50  <PublicServer> <XeryusTC> like 650 pax per train
11:24:52  <PublicServer> <XeryusTC> max speed 90km/h
11:24:56  <Ammler> (complete)
11:25:06  <PublicServer> <V453000> one steamer has 165kmh afaik
11:25:16  <PublicServer> <XeryusTC> yeah, but that one has no power
11:25:30  <PublicServer> <V453000> 178 fucking 8 RVs? :D
11:25:37  <PublicServer> <V453000> hmm
11:25:41  <PublicServer> <XeryusTC> dual 90km/h is better than dual 165km/h :P
11:25:47  <PublicServer> <V453000> not like ICE 01 has low :)
11:26:07  *** sla_ro|master has quit IRC
11:28:18  <PublicServer> *** Amm1er joined the game
11:28:31  <PublicServer> <V453000> hi :p
11:28:37  <PublicServer> <Amm1er> :-o
11:28:43  <PublicServer> <XeryusTC> welcome :)
11:28:45  <PublicServer> <Amm1er> my pc is almost running without lag
11:28:59  <PublicServer> <V453000> mine too, most of the time
11:29:00  <PublicServer> ***  made screenshot at 0001EB8F:
11:29:04  <PublicServer> <XeryusTC> same
11:29:14  <PublicServer> <XeryusTC> it just dies when i turn buildings on though
11:29:16  <PublicServer> <XeryusTC> for a few secs
11:29:17  <Ammler> !info
11:29:17  <PublicServer> Ammler: #:1(Orange) Company Name: 'Flethill City Transport'  Year Founded: 1950  Money: 82381609978  Loan: 0  Value: 82432624647  (T:1424, R:540, P:0, S:74) unprotected
11:29:46  <PublicServer> <Amm1er> buildings?
11:29:51  <PublicServer> <V453000> transparency
11:30:17  <PublicServer> <V453000> Amm1er: look at ICE 01 and tell me if I hate PBS :D :P
11:30:34  <PublicServer> <V453000> mess :)
11:32:03  <PublicServer> <Amm1er> but seems to work?
11:32:09  *** sla_ro|master has joined #openttdcoop
11:32:13  <PublicServer> <V453000> I think it does
11:32:36  <PublicServer> <Amm1er> well, with XeryusTC you aren't the only pbs hater :-P
11:32:50  <PublicServer> <XeryusTC> :D
11:32:54  <PublicServer> <V453000> :P
11:33:16  <PublicServer> <V453000> it is nice to use it in cities
11:33:24  <PublicServer> <XeryusTC> yeah :o
11:33:30  <PublicServer> <V453000> which doesnt make it less dumb though :P
11:33:37  <PublicServer> <Amm1er> he ships
11:33:48  <PublicServer> <XeryusTC> well, for metro like this it works quite nice
11:33:58  <PublicServer> <V453000> yes. the new pathfinder might be better, but they still wreak quite some havoc
11:34:08  <PublicServer> <XeryusTC> new pathfinder?
11:34:14  <PublicServer> <XeryusTC> newer than yapf?
11:34:25  <PublicServer> <V453000> ships didnt have yapf before
11:34:26  <PublicServer> <V453000> did they?
11:34:36  <PublicServer> <V453000> or yapf got improved, dunno
11:34:38  <PublicServer> <XeryusTC> they had, but it was slow
11:34:38  <PublicServer> <Amm1er> not the improved one, imo
11:34:50  <PublicServer> <V453000> hm, dunno
11:34:54  *** sla_ro|master has quit IRC
11:34:56  <PublicServer> <XeryusTC> yapf is now the recommended for ships though
11:34:58  <PublicServer> <XeryusTC> which it wasnt before
11:35:00  <PublicServer> <V453000> ye
11:35:03  <PublicServer> <V453000> I thought that too
11:35:39  <PublicServer> <Amm1er> oh, starts lagging
11:35:55  <PublicServer> *** Amm1er has left the game (connection lost)
11:43:20  <PublicServer> <XeryusTC> V: 180RVs now :P
11:43:48  <PublicServer> <XeryusTC> this might be more effecient with trams though :P
11:44:02  <PublicServer> ***  made screenshot at 000344F9:
11:50:00  *** Tray has joined #openttdcoop
11:51:11  <PublicServer> *** V453000 has joined spectators
11:51:16  <PublicServer> *** V453000 has joined company #1
11:52:35  <PublicServer> <V453000> XeryusTC: about 50% transported pax isnt too optimal :(
11:52:59  <PublicServer> *** V453000 has left the game (connection lost)
11:53:06  <V453000> punished :D
11:57:31  *** Chrill has joined #openttdcoop
11:58:56  <PublicServer> <XeryusTC> V: 50% is about normal
11:59:02  <PublicServer> ***  made screenshot at 0003C71B:
11:59:04  <PublicServer> <XeryusTC> but i made this one without overlapping catchment aread :P
12:00:32  <TWerkhoven> not even between rv and trainstations
12:00:33  <TWerkhoven> ?
12:01:53  <V453000> 50% is rather sucky, over 70% shows that you are quite trying, above 80% is quite a good result and 90% requires 100% coverage with trains always loading
12:02:35  <V453000> imo
12:02:44  <TWerkhoven> and even then its not guaranteed
12:02:54  <XeryusTC> i blame that i am not using trams :P
12:03:06  <V453000> I blame that you use poor train coverage :)
12:03:30  <XeryusTC> if i need to change anything to trains it is that i need more
12:03:37  <V453000> and when trains dont stand loading in the stations it also reduces some %
12:03:40  <XeryusTC> but i have too much pax waiting in general :P
12:03:50  <V453000> particularly with long trains and pax spiking up to large numbers :)
12:04:21  <V453000> in psg201 we had all cities above 70%
12:04:29  <XeryusTC> but i need to change it so the stations are not as long :P
12:05:44  <V453000> or 50? dont remember now
12:05:56  <XeryusTC> probably 50
12:06:00  <XeryusTC> depends on how much you cover really :P
12:06:05  <V453000> yeah above 50
12:06:12  <V453000> above 50 was a rule
12:08:00  <V453000> majority had better % :)
12:10:15  <PublicServer> <XeryusTC> RVs are just plain stupid atm :P
12:11:30  <PublicServer> *** Chris Booth joined the game
12:11:47  <PublicServer> <Chris Booth> hi
12:11:51  <PublicServer> <XeryusTC> yo
12:12:03  <TWerkhoven> elo
12:12:23  <PublicServer> <Chris Booth> ICE 06 is busy
12:14:04  <PublicServer> ***  made screenshot at 0002CB29:
12:15:59  <XeryusTC> !rcon patch road_vehicle_queue
12:15:59  <PublicServer> XeryusTC: 'road_vehicle_queue' is an unknown setting.
12:16:06  <XeryusTC> !rcon patch roadveh_queue
12:16:07  <PublicServer> XeryusTC: CmdReverseTrainDirection      Chris Booth  date:2455-10-11  tile:000281CE  p1:00001F9F p2:00000000 text: price:0
12:16:07  <PublicServer> XeryusTC: Current value for 'roadveh_queue' is: 'on' (min: 0, max: 1)
12:16:28  *** iklucas has joined #openttdcoop
12:16:42  <iklucas> !password
12:16:42  <PublicServer> iklucas: shriek
12:16:51  <PublicServer> *** iklucas joined the game
12:17:01  <PublicServer> <XeryusTC> yarr
12:17:05  <PublicServer> <iklucas> arr
12:22:24  <PublicServer> <Chris Booth> that was a bitch
12:23:11  <PublicServer> <iklucas> who?
12:23:21  <PublicServer> <Chris Booth> ICE 06's7th platform
12:23:59  <PublicServer> <iklucas> is ice 007 already made?
12:24:25  <PublicServer> <Chris Booth> ICE 007?
12:24:33  <PublicServer> <iklucas> done:P
12:24:55  <PublicServer> <iklucas> gosh nice station expand on 007 chris:P
12:25:21  <PublicServer> <XeryusTC> :D
12:29:05  <PublicServer> ***  made screenshot at 0003D2B8:
12:32:29  <PublicServer> <Chris Booth> ICE 16 needs more trains
12:32:45  <PublicServer> <XeryusTC> can the tunnels handle it?
12:32:52  <PublicServer> <XeryusTC> or do you mean the ML station?
12:33:03  <PublicServer> <Chris Booth> the ML station 24k waiting
12:33:11  <PublicServer> <XeryusTC> oh xD
12:33:19  <PublicServer> <Chris Booth> and going up
12:33:53  <PublicServer> <XeryusTC> make bridges at the split shorter
12:35:42  <PublicServer> <Chris Booth> might need a 3rd bridge
12:36:24  <PublicServer> <iklucas> 06 is still kinda jamming
12:36:48  <PublicServer> <Chris Booth> might need a 2nd exit line
12:36:54  <PublicServer> <Chris Booth> like Vs station
12:36:58  *** sla_ro|master has joined #openttdcoop
12:39:05  <PublicServer> <iklucas> ring 4 is jamming
12:39:11  <PublicServer> <iklucas> @ice 16
12:39:17  <PublicServer> <XeryusTC> yeah, it gets too many pax
12:39:31  <PublicServer> <XeryusTC> i think the tram loop needs to go directly to the ice station
12:40:06  <PublicServer> <iklucas> check my sign bridge?
12:40:24  <PublicServer> <XeryusTC> oh
12:40:30  <PublicServer> <XeryusTC> wanted to make another maglev route through there
12:40:45  <PublicServer> <iklucas> :P
12:41:29  <XeryusTC> !tunnels 3 9
12:41:29  <PublicServer> XeryusTC: You need 2 tunnels/bridges for trainlength 3 and gap 9.
12:42:43  <PublicServer> <iklucas> maybe dont let all the trains stop at ring 16?
12:42:50  <PublicServer> <iklucas> ring 4*
12:42:52  <PublicServer> <XeryusTC> they dont all stop there
12:42:58  <PublicServer> <XeryusTC> but ring 4 haas the most trains
12:43:06  <PublicServer> <XeryusTC> some trains go through there non stop
12:43:13  <PublicServer> <iklucas> some:P
12:43:28  <PublicServer> <iklucas> make the tunnels shorter?
12:44:05  <PublicServer> ***  made screenshot at 00004E40:
12:44:38  <PublicServer> <iklucas> ;)
12:45:34  <PublicServer> <iklucas> another thing you could try
12:45:44  <PublicServer> <iklucas> count how many days it takes to unload the full load
12:45:56  <PublicServer> <iklucas> and set on the drop station a time table to stay that long
12:46:02  <PublicServer> <iklucas> so the exit doesnt jam that much
12:46:32  <PublicServer> <XeryusTC> the problem is with the mixer at the exit
12:47:30  <PublicServer> <iklucas> and 1 bridge
12:47:46  <PublicServer> <XeryusTC> which bridge?
12:47:49  <PublicServer> <iklucas> @ slow
12:48:09  <PublicServer> <XeryusTC> i know :O
12:48:15  <PublicServer> <XeryusTC> but it hasnt been much of a problem so far
12:48:32  <PublicServer> <XeryusTC> and as i said that it became a problem xD
12:48:56  <PublicServer> <iklucas> ;)
12:49:06  <PublicServer> <iklucas> never talk about the devil....
12:49:30  <PublicServer> <XeryusTC> it used to be like this
12:49:40  <PublicServer> <XeryusTC> but i made it one bridge after i made the mixer :P
12:49:42  <PublicServer> <iklucas> :P
12:49:56  <PublicServer> <iklucas> u downgraded^^
12:50:02  <PublicServer> <XeryusTC> yes :P
12:50:03  *** Chrill has left #openttdcoop
12:50:25  <PublicServer> <iklucas> lol
12:51:08  <PublicServer> <iklucas> good point
12:52:27  <PublicServer> <XeryusTC> these upgrades should last a while :o
12:52:45  <PublicServer> <iklucas> :P
12:53:06  <PublicServer> <iklucas> as long you dont get the idea to add more trains:P
12:53:40  <PublicServer> <iklucas> check !shorten tunnels?
12:53:46  <PublicServer> <XeryusTC> those cant really be shortened
12:53:52  <PublicServer> <XeryusTC> because of the chooser
12:54:02  <PublicServer> <XeryusTC> and i want 1 TL buffer in front of the station
12:54:28  <PublicServer> <iklucas> we can make the buffer longer
12:54:34  <PublicServer> <iklucas> and 1 tl space earlyer
12:54:44  <PublicServer> <iklucas> at least, for the right one
12:54:50  <PublicServer> <XeryusTC> well, the problem is that it is part of the doubled tunnels
12:56:57  *** pugi has quit IRC
12:59:05  <PublicServer> ***  made screenshot at 00035CB9:
13:03:00  <PublicServer> <XeryusTC> wtf
13:03:14  <PublicServer> <XeryusTC> random rvs in ice 10 have transfer orders where they shouldnt be
13:09:20  <PublicServer> <XeryusTC> wow, perez just had a massive accient :o
13:09:26  <PublicServer> <Chris Booth> I know
13:09:29  <PublicServer> <Chris Booth> red flaged seesion
13:09:37  <PublicServer> <XeryusTC> yeah
13:09:43  <PublicServer> <XeryusTC> i will run downstairs for a sec
13:09:46  <PublicServer> <Chris Booth> not much sauber left
13:14:06  <PublicServer> ***  made screenshot at 00028231:
13:16:03  *** Ramsus08191 has joined #openttdcoop
13:20:40  <Ramsus08191> !password
13:20:40  <PublicServer> Ramsus08191: ambush
13:20:58  <PublicServer> *** Ramsus08191 joined the game
13:21:08  <PublicServer> <Ramsus08191> Hello everyone
13:21:28  <PublicServer> <Ramsus08191> 14148 trains, nice
13:21:32  <PublicServer> <Ramsus08191> 1448*
13:23:12  <Mazur> 14148, now that would be impressive.
13:23:23  <PublicServer> <Ramsus08191> heh
13:25:02  *** perk11 has quit IRC
13:27:54  <PublicServer> <iklucas> lets go for it:D
13:29:06  <PublicServer> ***  made screenshot at 0000BC81:
13:32:25  <PublicServer> <iklucas> beer"D
13:32:34  <PublicServer> *** iklucas has left the game (leaving)
13:32:35  <Chris_Booth_> Beer
13:34:10  *** iklucas has quit IRC
13:39:41  <PublicServer> *** Chris Booth has joined spectators
13:40:29  <PublicServer> <Ramsus08191> windworth has 666 habitants
13:41:26  <XeryusTC> back
13:41:50  <PublicServer> <XeryusTC> i think we need more ML trains :P
13:44:06  <PublicServer> ***  made screenshot at 0000DF34:
13:49:34  *** Intexon has joined #openttdcoop
13:57:51  <PublicServer> *** Chris Booth has left the game (connection lost)
13:59:07  <PublicServer> ***  made screenshot at 00034CB7:
14:14:08  <PublicServer> ***  made screenshot at 000378CB:
14:26:29  *** Chillosophy has joined #openttdcoop
14:29:08  <PublicServer> ***  made screenshot at 0003D2B8:
14:34:08  <PublicServer> <XeryusTC> damn, deadlocks :(
14:36:59  <PublicServer> <Ramsus08191> hwn I try to station walk ICE 2 to windworth, I cant, it only appears ICE 03...
14:37:02  <PublicServer> <Ramsus08191> when*
14:37:08  <PublicServer> <Ramsus08191> is there a way to do it...?
14:37:42  <PublicServer> <XeryusTC> probably because it is outside of the range
14:38:08  <PublicServer> <Ramsus08191> so there is a range for station walkin?
14:39:05  <PublicServer> <Ramsus08191> oh, there is...
14:39:11  <PublicServer> <Ramsus08191> thanks for the info
14:39:45  <PublicServer> <Ramsus08191> hmm I just wanted to boost its growth...
14:44:09  <PublicServer> ***  made screenshot at 0003D2B7:
14:47:26  *** Chris_Booth has joined #openttdcoop
14:51:59  <PublicServer> *** Ramsus08191 has left the game (leaving)
14:52:16  <Ramsus08191> alright, c ya
14:52:24  *** Ramsus08191 has quit IRC
14:53:16  *** Chris_Booth_ has quit IRC
14:59:09  <PublicServer> ***  made screenshot at 000382B7:
15:04:49  <PublicServer> <XeryusTC> hmm, ice 10 needs more trains :O
15:14:09  <PublicServer> ***  made screenshot at 0002D8C5:
15:14:54  *** amitp has joined #openttdcoop
15:17:01  *** Intexon has quit IRC
15:17:35  <PublicServer> <TWerkhoven> i would just use the doubled bridge to split the entrances
15:17:45  <PublicServer> <TWerkhoven> cause right now thats slowing incoming trains down
15:17:51  <PublicServer> <TWerkhoven> so you end up with less
15:18:33  <PublicServer> <TWerkhoven> or possibly put an X between the 2 sets of bridges and see if that syncs them
15:23:36  <PublicServer> <TWerkhoven> like that
15:29:10  <PublicServer> ***  made screenshot at 0002D8C6:
15:31:24  <PublicServer> <XeryusTC> back
15:31:42  <PublicServer> <TWerkhoven> wb
15:35:35  <TWerkhoven> I've changed the ICE10 station entrance a wee bit to avoid the unsynced double bridges, but the exit still needs work for it to accept all the trains a single ml-exit can offer
15:39:42  <TWerkhoven> still, passenger count is dropping
15:40:02  <PublicServer> <XeryusTC> the exit needs fixing for sync i guess
15:44:11  <PublicServer> ***  made screenshot at 000376B2:
15:44:27  <PublicServer> <XeryusTC> hmm
15:44:35  <PublicServer> <XeryusTC> i have too many trains in one of my sbahn lines :o
15:47:57  *** MrD2DG has joined #openttdcoop
15:52:35  *** pugi has joined #openttdcoop
15:58:52  <PublicServer> <XeryusTC> brb dinner
15:59:11  <PublicServer> ***  made screenshot at 000380CA:
16:01:34  <PublicServer> *** TWerkhoven has left the game (connection lost)
16:01:34  <PublicServer> *** Game paused (number of players)
16:07:55  *** TWerkhoven has quit IRC
16:11:07  <XeryusTC> !players
16:11:09  <PublicServer> XeryusTC: Client 4 (Orange) is XeryusTC, in company 1 (Flethill City Transport)
16:11:19  <XeryusTC> back
16:11:21  <Chris_Booth> just you XeryusTC
16:11:36  <XeryusTC> i noticed
16:11:57  <Chris_Booth> so alone
16:11:58  <PublicServer> *** Game still paused (number of players)
16:12:12  <PublicServer> *** Game still paused (number of players)
16:12:12  <PublicServer> *** Game unpaused (number of players)
16:12:15  <PublicServer> *** Chris Booth joined the game
16:13:30  *** TWerkhoven has joined #openttdcoop
16:14:12  <PublicServer> ***  made screenshot at 0002510B:
16:22:13  <PublicServer> *** Chris Booth has left the game (leaving)
16:22:13  <PublicServer> *** Game paused (number of players)
16:22:17  <PublicServer> <XeryusTC> lame!
16:22:28  <Chris_Booth> sorry
16:22:32  <Chris_Booth> where you building?
16:22:46  <Chris_Booth> bk
16:22:53  <PublicServer> *** Game still paused (number of players)
16:22:53  <PublicServer> *** Game unpaused (number of players)
16:22:53  <PublicServer> <XeryusTC> i was planning to change more stuff to trams :P
16:22:54  <PublicServer> *** Chris Booth joined the game
16:23:04  <Chris_Booth> there you go then
16:24:56  <PublicServer> <Chris Booth> not often I have this amount of power!
16:25:14  <PublicServer> <XeryusTC> well, i still have !unpause :P
16:25:31  <V453000> more stuff TO trams or FROM trams? :(
16:25:40  <PublicServer> <XeryusTC> to trams
16:25:46  <PublicServer> <XeryusTC> all of my RVs
16:25:58  <V453000> ah :)
16:27:35  <PublicServer> <Chris Booth> you ditched the steamers :'(
16:27:51  <TWerkhoven> the steamers weren't long enough
16:29:12  <PublicServer> ***  made screenshot at 0003D2D9:
16:30:02  <PublicServer> <Chris Booth> I realy have to go
16:30:13  <PublicServer> <Chris Booth> maybe someone else can join you
16:30:34  <PublicServer> <XeryusTC> nah, i'll just use !unpuase :P
16:30:37  <TWerkhoven> !password
16:30:37  <PublicServer> TWerkhoven: liners
16:30:38  <PublicServer> *** Chris Booth has left the game (leaving)
16:30:38  <PublicServer> *** Game paused (number of players)
16:30:42  <XeryusTC> !unpause
16:30:42  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
16:30:44  <PublicServer> *** Game unpaused (number of players)
16:30:50  <TWerkhoven> :p
16:30:55  <PublicServer> *** TWerkhoven joined the game
16:30:56  <TWerkhoven> i was just gonna join whilst havin dinner
16:30:58  <XeryusTC> !auto
16:30:58  <PublicServer> *** XeryusTC has enabled autopause mode.
16:31:31  <PublicServer> <XeryusTC> ok
16:34:17  <PublicServer> <XeryusTC> :(
16:44:13  <PublicServer> ***  made screenshot at 000382B7:
16:54:15  <PublicServer> <XeryusTC> ice 10 might need another line in :P
16:59:13  <PublicServer> ***  made screenshot at 0002F6B7:
17:14:13  <PublicServer> ***  made screenshot at 000322E1:
17:29:13  <PublicServer> ***  made screenshot at 00030ABE:
17:44:14  <PublicServer> ***  made screenshot at 00030CC8:
17:59:14  <PublicServer> ***  made screenshot at 0003070B:
18:15:29  *** Intexon has joined #openttdcoop
18:18:33  *** mfb- has joined #openttdcoop
18:18:34  *** ChanServ sets mode: +o mfb-
18:18:43  <mfb-> hi
18:19:47  <PublicServer> *** mfb joined the game
18:20:11  <PublicServer> <mfb> still the same game
18:23:55  <Chris_Booth> yes the same game
18:23:58  <Chris_Booth> almost done now
18:24:18  <PublicServer> *** Chris Booth joined the game
18:24:58  <PublicServer> <mfb> :D
18:25:01  <PublicServer> <mfb> strange exit at 007
18:25:03  <PublicServer> <Chris Booth> hi all
18:25:09  <PublicServer> <Chris Booth> I expanded you ICE 07
18:25:32  <PublicServer> <mfb> someone crashed signalless SBahn :D
18:25:38  <PublicServer> <mfb> wait wrong symbol
18:25:40  <PublicServer> <mfb> :(
18:25:50  <PublicServer> <Chris Booth> no it crashed itself
18:26:05  <PublicServer> <mfb> are you sure? it worked for days
18:26:16  <PublicServer> <Chris Booth> why would someone crash it?
18:26:34  <PublicServer> <mfb> why should it crash after days of operation?
18:26:44  <PublicServer> <mfb> maybe someone delayed a train
18:26:51  <PublicServer> <mfb> or messed around with it in any way
18:26:54  <PublicServer> <Chris Booth> or a train got stuck
18:27:00  <PublicServer> <mfb> it is hard to change anything without crashing the trains
18:27:06  <PublicServer> <mfb> where?
18:27:14  <PublicServer> <Chris Booth> not a clue
18:27:28  <PublicServer> <mfb> isolated system with just 3 trains
18:27:36  <PublicServer> <Chris Booth> if someone crashed it they should have put a sorry sign
18:27:54  <PublicServer> <Chris Booth> ooh at ICE 07?
18:28:02  <PublicServer> <Chris Booth> that may have been me
18:28:08  <PublicServer> <mfb> ... ;)
18:28:08  <PublicServer> <Chris Booth> I move the station
18:28:10  <PublicServer> <Chris Booth> oops
18:28:24  <PublicServer> <mfb> hmm
18:28:35  <PublicServer> <mfb> you moved !this?
18:28:38  <PublicServer> <Chris Booth> it got moved left 1 tile
18:28:40  <PublicServer> <mfb> looks like it was before
18:28:40  <PublicServer> <Chris Booth> yes
18:28:48  <PublicServer> <mfb> ah
18:28:53  <PublicServer> <mfb> well, that can crash it, too
18:29:08  <PublicServer> <Chris Booth> I stoped trains at the same time
18:29:11  <PublicServer> <Chris Booth> then restarted them
18:29:14  <PublicServer> ***  made screenshot at 00036FBF:
18:29:18  <PublicServer> <mfb> that does not help
18:29:20  <PublicServer> <Chris Booth> and move that 1 tile left
18:29:35  <PublicServer> <mfb> the trains try to get rid of their delay
18:29:45  <PublicServer> <mfb> and stop keeping their timetables
18:29:51  <PublicServer> <Chris Booth> oop
18:29:53  <PublicServer> <mfb> it works, when you delete the delays then
18:30:06  <PublicServer> <mfb> well, if
18:30:18  <PublicServer> <Chris Booth> my bad
18:30:20  <PublicServer> <Chris Booth> I am very sorry
18:30:43  <PublicServer> <mfb> restarting it now :)
18:31:04  <PublicServer> <Chris Booth> what happened to ICE 09?
18:31:33  <PublicServer> <mfb> maybe that crashed itself
18:31:47  <PublicServer> <mfb> did not check it long enough
18:32:12  <PublicServer> <Chris Booth> try it again?
18:32:31  <PublicServer> <mfb> a lot of work for each train
18:33:50  <PublicServer> <mfb> different time tables for each station
18:36:03  <PublicServer> <mfb> k, working again
18:38:05  <PublicServer> <mfb> wtf
18:38:38  <PublicServer> <mfb> CL1? :D
18:39:13  <PublicServer> <mfb> but I like the station rating with the second line
18:39:24  <PublicServer> <mfb> thanks for the expansion
18:40:27  <PublicServer> <Chris Booth> XeryusTC: big jam
18:41:03  <PublicServer> <mfb> where?
18:41:10  <PublicServer> <Chris Booth> on XeryusTC Sbahnd
18:41:16  <PublicServer> <Chris Booth> ICE 10
18:41:44  <PublicServer> <mfb> ?
18:41:54  <PublicServer> <Chris Booth> i moved them on
18:41:56  <PublicServer> <mfb> ah
18:42:06  <PublicServer> <Chris Booth> ICE 10 -2B jammed
18:43:32  <PublicServer> <mfb> why is there no line passing the A-stations?
18:44:00  <PublicServer> <Chris Booth> not designed to have one
18:44:06  <PublicServer> <mfb> would help
18:44:15  <PublicServer> ***  made screenshot at 000350C6:
18:44:18  <PublicServer> <mfb> many trains just go through
18:46:56  <PublicServer> <Chris Booth> its going to jam again
18:47:30  <PublicServer> <mfb> passing line...
18:47:36  <PublicServer> <Chris Booth> won't help
18:47:42  <PublicServer> <mfb> it will
18:47:44  <PublicServer> <Chris Booth> SRO is what is going to jam it
18:47:50  <PublicServer> <mfb> SRO?
18:47:58  <PublicServer> <Chris Booth> Self Regulating Orders
18:48:09  <PublicServer> <Chris Booth> trains stay in that loop until full
18:48:19  <PublicServer> <mfb> so what?
18:48:33  <PublicServer> <Chris Booth> delete a train
18:48:40  <PublicServer> <Chris Booth> or make more paxx
18:48:51  <PublicServer> <Chris Booth> or lower leavng amount
18:49:42  <PublicServer> <mfb> or we fix the number of trains inside
18:49:56  <PublicServer> <mfb> one train out -> one in
18:51:02  <PublicServer> <mfb> may jam the entry line then
18:51:44  <PublicServer> <mfb> yes/no?
18:52:02  <PublicServer> <Chris Booth> sorry was eating
18:52:16  <PublicServer> <Chris Booth> lets watch it
18:52:27  <PublicServer> <Chris Booth> but a counter would be best
18:52:30  <PublicServer> <Chris Booth> 1 in 1 out
18:58:50  *** perk11 has joined #openttdcoop
18:59:16  <PublicServer> ***  made screenshot at 00032CC6:
18:59:24  <PublicServer> <Chris Booth> like that?
18:59:36  <PublicServer> <mfb> like that
19:01:02  <PublicServer> <mfb> :)
19:04:21  *** pugi has quit IRC
19:08:01  *** pugi has joined #openttdcoop
19:08:43  <PublicServer> <mfb> that slows down
19:12:18  <PublicServer> <Chris Booth> there is a lack of exit to that overflow
19:12:30  <PublicServer> <mfb> that just catches some trains
19:12:48  <PublicServer> <mfb> if necessary
19:13:08  <PublicServer> <mfb> (should not be)
19:14:16  <PublicServer> ***  made screenshot at 000322D3:
19:16:04  <PublicServer> <mfb> 7 trains inside, 9 total
19:16:08  <PublicServer> <mfb> two waiting bays
19:16:10  <PublicServer> <mfb> perfect
19:18:55  <V453000> !password
19:18:55  <PublicServer> V453000: rudder
19:19:31  <PublicServer> *** V453000 joined the game
19:19:37  <PublicServer> <V453000> evening
19:19:43  <PublicServer> <mfb> hi
19:23:40  <PublicServer> <Chris Booth> V453000: you are the only one to comment on my FS report
19:24:05  <mfb-> which FS report?
19:24:07  <PublicServer> <V453000> hmf
19:24:21  <PublicServer> <Chris Booth> 4628
19:24:49  <mfb-> ??
19:24:59  <PublicServer> <Chris Booth> thats the number of the report
19:25:13  <V453000> ...:)
19:25:32  <mfb-> still no idea where it is
19:25:40  <mfb-> and what that is at all
19:25:53  <PublicServer> <Chris Booth>
19:26:46  <Chris_Booth> mfb- FS#4628 - Train length counter seems to be wrong
19:26:57  <Chris_Booth> but its not that interesting
19:28:04  <mfb-> ah
19:28:29  <Chris_Booth> just in the past 2 game on .stable I have had funny issues with TL
19:28:36  <Chris_Booth> on with TL2 slowing in CL2
19:28:45  <Chris_Booth> and one with TL4 not fitting in 4 tiles
19:28:58  <Chris_Booth> both are like WTF :s moments
19:29:16  <PublicServer> ***  made screenshot at 0003A3AF:
19:44:04  <PublicServer> *** Chris Booth has joined spectators
19:44:17  <PublicServer> ***  made screenshot at 00027AC7:
19:52:17  <PublicServer> *** V453000 has left the game (connection lost)
19:59:18  <PublicServer> ***  made screenshot at 000379ED:
20:04:08  *** brundlefly has joined #openttdcoop
20:10:34  *** brundlefly has left #openttdcoop
20:14:19  <PublicServer> ***  made screenshot at 000383F3:
20:15:15  <PublicServer> *** mfb has left the game (connection lost)
20:15:22  <mfb-> !password
20:15:22  <PublicServer> mfb-: aortas
20:15:34  <PublicServer> *** mfb joined the game
20:16:27  <PublicServer> *** Chris Booth has left the game (leaving)
20:27:24  *** Thijs has joined #openttdcoop
20:27:30  <Thijs> !download win64
20:27:30  <PublicServer> Thijs:
20:29:19  <PublicServer> ***  made screenshot at 00033FE4:
20:31:36  <Thijs> !password
20:31:36  <PublicServer> Thijs: consul
20:31:46  <PublicServer> *** Thijs joined the game
20:32:02  <PublicServer> <Thijs> Hi
20:32:18  <PublicServer> <mfb> hi
20:44:20  <PublicServer> ***  made screenshot at 00036F23:
20:45:26  <PublicServer> *** Thijs has left the game (leaving)
20:45:53  *** Thijs has quit IRC
20:47:41  <PublicServer> <TWerkhoven> ello
20:47:45  <PublicServer> <mfb> hi
20:59:20  <PublicServer> ***  made screenshot at 0003C1DD:
21:14:20  <PublicServer> ***  made screenshot at 000290E8:
21:16:51  *** valhallasw has joined #openttdcoop
21:29:21  <PublicServer> ***  made screenshot at 0003993D:
21:30:00  <PublicServer> <mfb> any way to change the height of a stacked ML? ;)
21:32:25  <PublicServer> <TWerkhoven> as in moer than 2 layers?
21:32:39  <PublicServer> <mfb> want to climb a small hill with it
21:32:55  <PublicServer> <mfb> ok, in the middle of a station :/
21:32:58  <PublicServer> <mfb> ICE 09
21:33:06  <PublicServer> <TWerkhoven> i think you'd have to unstack whilst climbing
21:33:12  <PublicServer> <mfb> bad
21:33:42  <PublicServer> <mfb> or I have to move 03
21:33:44  <PublicServer> <mfb> :(
21:34:05  <PublicServer> <TWerkhoven> can you not move the ice-platforms over?
21:34:32  <PublicServer> <mfb> that would collide with the buildings
21:34:55  <PublicServer> <TWerkhoven> i meant torwards sefinghill
21:35:09  <PublicServer> <mfb> hmm..
21:35:19  <PublicServer> <mfb> I'll try without
21:44:21  <PublicServer> ***  made screenshot at 00028CE9:
21:44:28  <PublicServer> <mfb> that looks like it could work
21:45:57  <PublicServer> <TWerkhoven> funky
21:48:50  <PublicServer> <mfb> careful with these, or the SLHs break
21:49:04  <PublicServer> <TWerkhoven> yes, i've experienced that on my own
21:49:32  <PublicServer> <TWerkhoven> im gonna do it so worse case is some slh's are gonna be without trains for a few seconds
21:49:35  <PublicServer> <TWerkhoven> minutes at worst
21:52:26  <PublicServer> <mfb> first train :D
21:52:38  <PublicServer> <TWerkhoven> didnt say i was perfect
21:53:43  <PublicServer> <mfb> too long
21:54:28  <PublicServer> <TWerkhoven> signal too far from the slh you mean?
21:54:34  <PublicServer> <TWerkhoven> or your own station
21:54:46  <PublicServer> <mfb> see SLH
21:55:49  <PublicServer> <TWerkhoven> doesn't seem to make much difference wether or not the tunnel is hooked up
21:56:07  <PublicServer> <mfb> with tunnel, all trains leave
21:56:13  <PublicServer> <mfb> (if they can)
21:56:33  <PublicServer> <mfb> that not
21:56:37  <PublicServer> <TWerkhoven> i see
21:56:40  <PublicServer> <mfb> missed again
21:56:42  <PublicServer> <TWerkhoven> hmm
21:57:00  <PublicServer> <mfb> maybe a really long tunnel
21:57:21  <PublicServer> <TWerkhoven> true, its deep enough not to disturb your work
21:57:43  <PublicServer> <mfb> max tunnel length..
21:58:13  <PublicServer> <TWerkhoven> does it count a tunnel as only 2 tiles?
21:58:27  <PublicServer> <TWerkhoven> your firs train btw
21:58:40  <PublicServer> <mfb> that is not the problem
21:58:42  <PublicServer> <mfb> found it
21:59:21  <PublicServer> ***  made screenshot at 00021CA7:
21:59:54  <PublicServer> <mfb> does that work?
22:00:06  <PublicServer> <mfb> looks like it
22:00:10  <PublicServer> <TWerkhoven> seems to
22:00:23  *** perk11 has quit IRC
22:01:16  <PublicServer> <mfb> hmmhmm
22:03:31  *** ODM has quit IRC
22:04:06  <mfb-> !rcon set max_tunnel_length 100
22:04:06  <PublicServer> mfb-: ERROR: This command/variable is not available during network games.
22:04:10  <mfb-> :(
22:06:25  <PublicServer> <TWerkhoven> :/
22:06:43  <PublicServer> <TWerkhoven> i think it can be moved
22:06:58  <PublicServer> <TWerkhoven> i think its the distance between split from actual line and the signal-bit that counts
22:08:35  <PublicServer> <mfb> ok, that works, too
22:08:45  <PublicServer> <TWerkhoven> :)
22:08:50  <PublicServer> <mfb> better
22:09:08  *** Tray has quit IRC
22:14:23  <PublicServer> ***  made screenshot at 00025EB2:
22:22:37  <PublicServer> *** mfb has left the game (leaving)
22:22:37  <PublicServer> *** Chris Booth joined the game
22:22:41  <PublicServer> <TWerkhoven> ey cb
22:22:44  <PublicServer> <Chris Booth> hi
22:22:44  *** mfb- has quit IRC
22:24:54  <PublicServer> <Chris Booth> ICE 09 needs expanding
22:25:04  <PublicServer> <TWerkhoven> mfb just left
22:25:10  <PublicServer> <TWerkhoven> he just made the 5th ring
22:25:17  <PublicServer> <Chris Booth> a 5th
22:25:21  <PublicServer> <Chris Booth> WTH
22:25:44  <PublicServer> <Chris Booth> with 17,000 zombies he is now making more :S
22:25:49  <PublicServer> <TWerkhoven> lol
22:26:14  <PublicServer> <Chris Booth> ICE 10 is worse 32k Zombies
22:26:25  <PublicServer> <TWerkhoven> im remaking the exit (and necesarily entrance to my station to stop it clogging up
22:27:51  <PublicServer> <TWerkhoven> this should do it
22:28:43  <PublicServer> <Chris Booth> ICE 10 is doomed to fail unless we kill some of ICE 09 sbahn
22:29:17  <PublicServer> <TWerkhoven> because itll drain the rtains from the ml?
22:29:23  <PublicServer> ***  made screenshot at 0002ED22:
22:29:33  <PublicServer> <TWerkhoven> and not have the capacity to deal with em all
22:29:51  <PublicServer> <Chris Booth> no, as there is just no room
22:32:33  <Mazetar> !password
22:32:33  <PublicServer> Mazetar: doodle
22:32:51  <PublicServer> <TWerkhoven> how much longer are we gonna be playing this ap anyway?
22:33:09  <PublicServer> *** Mazetar joined the game
22:33:14  <PublicServer> <Chris Booth> ap is here to stay :P
22:33:29  <PublicServer> <TWerkhoven> lol
22:33:43  <PublicServer> <TWerkhoven> ey maz
22:33:49  <PublicServer> <Chris Booth> but this map, I am not sure have to wait until someone archives it
22:40:07  <PublicServer> *** Mazetar has left the game (leaving)
22:40:18  <Mazetar> Hey TW ^
22:40:20  <Mazetar> ^^*
22:40:39  <Mazetar> just lurking to see what ya guys have made ^^ as usual :D
22:41:17  <PublicServer> <Chris Booth> nothing special
22:41:20  <PublicServer> <Chris Booth> just a few trains
22:41:25  <Mazetar> hehe
22:42:40  <PublicServer> <TWerkhoven> some level crossings
22:43:22  <PublicServer> <Chris Booth> ooh yes and a few boats
22:43:57  <Mazetar> and some rings for the ICE's :D
22:44:06  *** valhallasw has quit IRC
22:44:21  <PublicServer> <Chris Booth> no they were generated by the map
22:44:23  <PublicServer> ***  made screenshot at 0003513C:
22:44:37  <PublicServer> <Chris Booth> new town growth thing
22:44:39  <PublicServer> <Chris Booth> we are testing
22:44:41  <Mazetar> hmm? oh cool
22:44:53  <PublicServer> <Chris Booth> yes not towns can build train
22:46:01  <Mazetar> interesting :D
22:46:14  <PublicServer> <Chris Booth> no its lies
22:46:28  <PublicServer> <TWerkhoven> lol
22:46:28  <PublicServer> <Chris Booth> we built it, just yanking your chain
22:47:01  <Mazetar> I assumed so ^^ but was starting to wonder haha dang
22:47:14  <Mazetar> would have been a interesting mod to be coding lolz
22:47:28  <PublicServer> <Chris Booth> would be very hard
22:47:35  <PublicServer> <Chris Booth> would have to make a town building AI
22:47:40  <Mazetar> indeed
22:47:58  <Mazetar> and besides, it's fun to build and plan on your own ;)
22:48:55  <Mazetar> how long do a game usually last btw? I mean from you start it untill you start on the plans for a new game?
22:49:24  <PublicServer> <Chris Booth> realy depends
22:49:36  <PublicServer> <Chris Booth> small map maybe 1 week
22:49:43  <PublicServer> <Chris Booth> big map may be a month
22:50:11  <Mazetar> okay :D
22:50:14  <TWerkhoven> whats this count as?
22:50:23  <PublicServer> <Chris Booth> medium map
22:50:45  <PublicServer> <Chris Booth> or normal map
22:50:45  *** sla_ro|master has quit IRC
22:51:08  <PublicServer> <Chris Booth> anything less than 512^2 is small, any more is big
22:52:35  <Mazetar> and all games like this one is saved after completion and uploaded to the website, correct? :(
22:52:38  <Mazetar> :=)*
22:52:53  <PublicServer> <Chris Booth> most of them are
22:53:00  <PublicServer> <Chris Booth> some are so bad we just throw them away
22:53:05  <Mazetar> hehe okay
22:53:09  <PublicServer> <Chris Booth> suck as PSG 135
22:53:15  <PublicServer> <Chris Booth> no realy
22:53:21  <PublicServer> <Chris Booth> only been done once
22:53:24  <PublicServer> <Chris Booth> but it has happened
22:54:00  <Mazetar> I see :)
22:54:55  <Mazetar> I have been browsing the wiki and read well most of it, but I must say I need to learn more about the basics and how you start the game
22:55:30  <Mazetar> and get comfy on the basics of SH's and such before I can start on the stuff you are doing on the server now
22:55:46  *** DayDreamer has quit IRC
22:55:58  <Mazetar> ((Besides this PC sucks, can't zoom out without lagging on the current game :) ))
22:56:37  *** Progman has quit IRC
22:59:24  <PublicServer> ***  made screenshot at 0001F224:
23:02:44  <PublicServer> *** Chris Booth has left the game (leaving)
23:09:05  *** Chris_Booth_ has joined #openttdcoop
23:12:54  *** Intexon has quit IRC
23:14:15  *** Chris_Booth has quit IRC
23:14:16  *** Chris_Booth_ is now known as Chris_Booth
23:14:24  <PublicServer> ***  made screenshot at 0003895F:
23:29:25  <PublicServer> ***  made screenshot at 0003DD1E:
23:34:46  <PublicServer> *** TWerkhoven has left the game (connection lost)
23:34:46  <PublicServer> *** Game paused (number of players)
23:42:25  *** TWerkhoven has quit IRC
23:44:25  <PublicServer> ***  made screenshot at 0003CD03:
23:46:18  *** KenjiE20 has quit IRC
23:53:20  *** iklucas has joined #openttdcoop
23:53:31  <iklucas> !players
23:53:32  <iklucas> hi
23:53:34  <PublicServer> iklucas: Client 4 (Orange) is XeryusTC, in company 1 (Flethill City Transport)
23:53:45  *** iklucas has quit IRC

Powered by YARRSTE version: svn-trunk