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00:00:42 <V453000> !password 00:00:42 <PublicServer> V453000: crater 00:01:00 *** Ramsus08191 has joined #openttdcoop 00:01:28 <PublicServer> *** Game still paused (number of players) 00:01:28 <PublicServer> *** Game unpaused (number of players) 00:01:31 <PublicServer> *** V453000 joined the game 00:01:33 <Ramsus08191> !password 00:01:33 <PublicServer> Ramsus08191: crater 00:01:51 <PublicServer> *** Ramsus08191 joined the game 00:01:54 <PublicServer> <V453000> hi :p 00:02:00 <PublicServer> <Ramsus08191> oh hello 00:02:06 <PublicServer> <Ramsus08191> just saw you getting in 00:02:36 <PublicServer> <Ramsus08191> oh, Quest :D 00:03:05 <V453000> !rcon set extra_tree_placement 00:03:05 <PublicServer> V453000: Current value for 'extra_tree_placement' is: '2' (min: 0, max: 2) 00:03:08 <V453000> :) 00:03:15 <PublicServer> <V453000> raise madness. 00:03:50 <PublicServer> <Ramsus08191> What have you done? 00:04:16 <PublicServer> <V453000> me? made a weird map and a plan with usually hated industries 00:05:19 <Mazur> !peaceword 00:05:24 <Mazur> !password 00:05:24 <PublicServer> Mazur: crater 00:05:47 <PublicServer> *** Mazur joined the game 00:06:33 <sylf> dinner calls 00:06:41 <PublicServer> *** Sylf has joined spectators 00:06:43 <PublicServer> <V453000> it is 2am ... :p 00:06:46 <PublicServer> <V453000> enjoy 00:06:56 <PublicServer> <Mazur> You could always tell them to call nack later,. 00:06:58 <PublicServer> <Ramsus08191> its 21h here 00:07:00 <PublicServer> <Mazur> Enjoy. 00:07:14 <PublicServer> <V453000> :P 00:08:12 <PublicServer> *** Ramsus08191 has left the game (leaving) 00:08:29 <Ramsus08191> oh well, I am leaving, c ya 00:08:38 <V453000> b 00:08:41 *** Ramsus08191 has quit IRC 00:08:59 <PublicServer> <Mazur> You tested the area? 00:09:22 <PublicServer> <V453000> no 00:09:24 <PublicServer> <V453000> I was told this 00:09:31 <PublicServer> <V453000> my testing area is about 20x20 00:09:48 <PublicServer> <Mazur> Yes, I saw #$opernttd. 00:09:57 <PublicServer> *** made screenshot at 000012A0: http://ps.openttdcoop.org/publicserver/webcam/000012A0.png 00:12:00 <PublicServer> *** Mazur has left the game (leaving) 00:12:00 <PublicServer> *** Game paused (number of players) 00:12:12 <V453000> it maybe just takes a looooong time for them to cut through 00:12:18 <V453000> but they are slowly managing 00:12:41 <V453000> I still think trees will grow fast enough before they can reach 40x40 00:13:20 <PublicServer> *** V453000 has left the game (leaving) 00:13:25 <V453000> and good night :) 00:17:04 *** Chillosophy has quit IRC 00:24:44 <PublicServer> *** Sylf has left the game (connection lost) 00:25:15 *** Mazur has quit IRC 00:30:48 *** Osai^2 has joined #openttdcoop 00:33:49 *** Osai has quit IRC 01:05:31 <Intexon> !password 01:05:31 <PublicServer> Intexon: scythe 01:06:33 <PublicServer> *** Game still paused (number of players) 01:06:34 <PublicServer> *** 1ntexon joined the game 01:06:41 <PublicServer> *** 1ntexon has joined spectators 01:06:50 *** Mazur has joined #openttdcoop 01:08:47 <PublicServer> *** 1ntexon has left the game (connection lost) 01:19:45 *** Intexon has quit IRC 01:20:17 *** Intexon has joined #openttdcoop 01:28:47 *** Mazur has quit IRC 01:29:49 *** Mazur has joined #openttdcoop 02:49:31 *** Intexon has quit IRC 03:04:47 *** thgergo has quit IRC 05:29:35 *** amitp1 has joined #openttdcoop 05:32:34 *** DayDreamer has joined #openttdcoop 05:34:02 *** DayDreamer has left #openttdcoop 06:23:59 *** amitp1 has quit IRC 06:52:23 *** roboboy has joined #openttdcoop 07:34:48 *** pugi has joined #openttdcoop 08:05:11 *** Mazur has quit IRC 08:22:39 *** iklucas has joined #openttdcoop 08:23:10 *** wall-d has joined #openttdcoop 08:23:34 <iklucas> !players 08:23:36 <PublicServer> iklucas: There are currently no clients connected to the server 08:23:39 <iklucas> !screen 08:23:39 <PublicServer> *** iklucas liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/000012A0.png) 08:24:19 *** sla_ro|master has joined #openttdcoop 08:29:37 <wall-d> !password 08:29:37 <PublicServer> wall-d: scythe 08:29:46 <PublicServer> *** Game still paused (number of players) 08:29:48 <PublicServer> *** Wall-D joined the game 08:35:39 *** Progman has joined #openttdcoop 08:41:59 <iklucas> !screen 08:41:59 <PublicServer> *** iklucas liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/000012A0.png) 08:42:06 *** iklucas has quit IRC 08:47:36 <V453000> !password 08:47:36 <PublicServer> V453000: croaks 08:48:00 <PublicServer> *** Game still paused (number of players) 08:48:00 <PublicServer> *** Game unpaused (number of players) 08:48:02 <PublicServer> <V453000> morning :) 08:48:02 <PublicServer> *** V453000 joined the game 08:54:58 <PublicServer> *** made screenshot at 000024AD: http://ps.openttdcoop.org/publicserver/webcam/000024AD.png 08:58:57 *** ODM has joined #openttdcoop 08:58:57 *** ChanServ sets mode: +o ODM 08:59:44 <PublicServer> *** V453000 has left the game (connection lost) 08:59:44 <PublicServer> *** Game paused (number of players) 09:06:04 *** thgergo has joined #openttdcoop 09:09:08 <V453000> bsod ftw 09:16:13 *** Progman has quit IRC 09:19:11 <V453000> !password 09:19:11 <PublicServer> V453000: ledges 09:19:20 <PublicServer> *** Game still paused (number of players) 09:19:20 <PublicServer> *** Game unpaused (number of players) 09:19:22 <PublicServer> *** V453000 joined the game 09:24:58 <PublicServer> *** made screenshot at 000024A5: http://ps.openttdcoop.org/publicserver/webcam/000024A5.png 09:39:58 <PublicServer> *** made screenshot at 00001A9E: http://ps.openttdcoop.org/publicserver/webcam/00001A9E.png 09:44:10 <PublicServer> *** James joined the game 09:44:11 <PublicServer> <V453000> hi 09:44:16 <JamesGo> Hi 09:44:24 <JamesGo> New game time 09:47:26 <PublicServer> *** James has left the game (leaving) 09:47:42 <PublicServer> <V453000> :( 09:50:10 <JamesGo> I'm just looking at the end of the last game 09:52:04 <PublicServer> *** V453000 has joined spectators 09:52:04 <PublicServer> *** Game paused (number of players) 09:54:58 <PublicServer> *** made screenshot at 000003FE: http://ps.openttdcoop.org/publicserver/webcam/000003FE.png 09:56:06 *** SirRola has joined #openttdcoop 09:56:14 <SirRola> !password 09:56:14 <PublicServer> SirRola: easels 09:57:12 <PublicServer> *** Game still paused (number of players) 09:57:12 <PublicServer> *** Game unpaused (number of players) 09:57:12 <PublicServer> *** LolRol joined the game 09:57:52 <PublicServer> <LolRol> hi 09:59:00 <PublicServer> *** James joined the game 10:02:56 <PublicServer> <LolRol> is there a possibility to ping a place on the map 10:03:08 <PublicServer> <James> Place a sign? 10:08:38 <PublicServer> <LolRol> for what are the reversed engines? 10:08:56 <PublicServer> <James> The ability to reverse engines was removed, if I recall 10:10:26 <PublicServer> <LolRol> but why do you have built a circle at sign reversed engine? 10:10:36 <PublicServer> <LolRol> with all the trains 10:10:55 <PublicServer> <James> So that we can clone them later; otherwise, we won't be able to use reversed trains 10:11:17 <PublicServer> <LolRol> ah ok 10:18:53 <PublicServer> <V453000> elo :) 10:18:56 <PublicServer> *** V453000 has joined company #1 10:19:00 <PublicServer> <LolRol> hi 10:19:28 <PublicServer> <V453000> as James said. :) You can clone a reversed engine, but you cannot build it manually 10:19:46 <PublicServer> <V453000> this savegame was made with an older version of OpenTTD which allowed it 10:19:56 <PublicServer> <LolRol> ok now thats clear 10:20:19 <PublicServer> <LolRol> i am looking at your plan 10:21:21 <PublicServer> <LolRol> will be there be others posting other strategies? 10:21:28 <PublicServer> <V453000> there should 10:21:30 <PublicServer> <V453000> you can do that as well, after all 10:21:32 <PublicServer> <James> I'm thinking about one now 10:23:27 <PublicServer> <James> How would you build a railway to the top of the hill? Height 14 10:23:42 <PublicServer> <V453000> where 10:24:01 <PublicServer> <James> At !hill 10:24:03 <PublicServer> <V453000> just ... build it there? 10:24:25 <PublicServer> <V453000> nothing too complicated 10:24:31 <PublicServer> <V453000> for example 10:25:00 <PublicServer> *** made screenshot at 00018780: http://ps.openttdcoop.org/publicserver/webcam/00018780.png 10:25:00 <PublicServer> <James> I see 10:25:29 <PublicServer> <V453000> there is no real reson why not to ... if there was a less steep way to get there, it might be nice for the look, but otherwise it is fine this way 10:25:59 <PublicServer> <V453000> nice hills for tropic eh :P 10:29:39 <PublicServer> <LolRol> bye 10:29:49 <PublicServer> <James> Bye 10:29:51 <PublicServer> <V453000> cya 10:29:58 <PublicServer> *** LolRol has left the game (leaving) 10:37:24 *** KenjiE20 has joined #openttdcoop 10:37:24 *** ChanServ sets mode: +o KenjiE20 10:39:46 <PublicServer> *** V453000 has left the game (leaving) 10:39:50 <V453000> later :) 10:40:00 <PublicServer> *** made screenshot at 0000409D: http://ps.openttdcoop.org/publicserver/webcam/0000409D.png 11:00:13 <PublicServer> *** James has left the game (leaving) 11:00:13 <PublicServer> *** Game paused (number of players) 11:11:58 *** Intexon has joined #openttdcoop 11:16:12 *** Tray has joined #openttdcoop 11:20:37 *** Chris_Booth_ has joined #openttdcoop 11:24:46 *** Intexon has quit IRC 11:27:02 *** Chris_Booth has quit IRC 11:40:11 <SirRola> !password 11:40:11 <PublicServer> SirRola: pelvis 11:40:21 <PublicServer> *** Game still paused (number of players) 11:40:21 <PublicServer> *** Game unpaused (number of players) 11:40:22 <PublicServer> *** LolRol joined the game 11:41:52 <PublicServer> <LolRol> doesnt work 11:55:56 <PublicServer> <LolRol> i have read the wiki entry for SRNW twice but i dont understand it 11:56:06 <PublicServer> <LolRol> perhaps later someone can explain me that 11:56:09 <PublicServer> <LolRol> afk 12:04:28 <PublicServer> *** Game paused (number of players) 12:13:50 <PublicServer> *** Wall-D has left the game (leaving) 12:17:43 <V453000> LolRol: trains are going around stations and they pick up cargo in the station that is free 12:17:45 <V453000> basically 12:25:15 *** Progman has joined #openttdcoop 12:26:35 <V453000> !password 12:26:35 <PublicServer> V453000: speedy 12:26:48 <PublicServer> *** Game still paused (number of players) 12:26:49 <PublicServer> *** V453000 joined the game 12:27:19 <PublicServer> *** Game still paused (number of players) 12:27:19 <PublicServer> *** Game unpaused (number of players) 12:27:21 <PublicServer> *** Chris Booth joined the game 12:27:37 <PublicServer> <V453000> hi 12:27:41 <PublicServer> <Chris Booth> hi 12:27:56 <PublicServer> <Chris Booth> I am so glad my boss doesn't come into my office 12:27:58 <PublicServer> <V453000> :D 12:29:45 <PublicServer> <Chris Booth> nice SRNW design 12:29:59 <PublicServer> <V453000> not mine after all :p 12:30:13 <PublicServer> <Chris Booth> not yours, mfbs? 12:30:17 <PublicServer> <V453000> no 12:30:23 <PublicServer> <V453000> nickmans afaik 12:30:31 <V453000> @ABR09 12:30:33 <Webster> Advanced Building Revue 09: Self Regulating Stations at #openttdcoop - http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/ 12:30:45 <PublicServer> <Chris Booth> ooh, it very compact 12:30:52 <V453000> http://blog.openttdcoop.org/2009/07/12/asynchronous-srnw-stations/ 12:32:46 <PublicServer> <Chris Booth> yes nickmans 12:32:57 <PublicServer> <Chris Booth> they stack nicely aswell 12:33:08 <PublicServer> <V453000> yes, but that shouldnt be needed in this case 12:40:00 <PublicServer> *** made screenshot at 00003897: http://ps.openttdcoop.org/publicserver/webcam/00003897.png 12:41:08 <PublicServer> *** LolRol has joined company #1 12:41:21 <PublicServer> <V453000> hi there 12:41:27 <PublicServer> <V453000> need help with srnw? 12:42:08 <planetmaker> who's LolRol? 12:42:17 <planetmaker> I don't see such nick in the IRC list 12:42:39 <V453000> SirRola: 12:42:54 <PublicServer> <LolRol> back 12:43:20 <PublicServer> <LolRol> yes 12:43:32 <PublicServer> <V453000> then come !there 12:44:04 <PublicServer> <V453000> see? 12:44:22 <PublicServer> <LolRol> yes 12:44:24 <PublicServer> <V453000> ok 12:44:26 <PublicServer> <Chris Booth> SRNW is just YAPF abuse 12:44:32 <PublicServer> <V453000> here we have some loop 12:44:38 <PublicServer> <V453000> and we want to service some industries 12:44:42 <PublicServer> <V453000> this be industries 12:44:56 <PublicServer> <LolRol> ok 12:45:02 <PublicServer> <V453000> the point is, we do not give trains order to go into the stations, but just to get out of the ring somehow 12:45:08 <PublicServer> <V453000> where the only path out is through the stations 12:45:53 <PublicServer> <V453000> you can see it cannot get out this way 12:46:00 <PublicServer> <LolRol> yes 12:46:08 <PublicServer> <V453000> so, we add a station 12:47:06 <PublicServer> <V453000> now this station makes the train stop 12:47:18 <PublicServer> <V453000> until the dummy train is full 12:47:30 <PublicServer> <LolRol> ok 12:47:36 <PublicServer> <Chris Booth> see the other one looping? 12:47:43 <PublicServer> <Chris Booth> it will not try and get into that station 12:47:46 <PublicServer> <V453000> when it is full, it unloads the cargo, the waiting train loads it and heads towards the exit 12:47:48 <PublicServer> <LolRol> yes 12:48:13 <PublicServer> <V453000> that is basically how it works 12:48:23 <PublicServer> <V453000> now you can add any amount of stations and it still works the same 12:48:25 <PublicServer> <V453000> no need to bother with orders 12:48:47 <PublicServer> <Chris Booth> generaly you need an overflow at the end o f the line 12:49:05 <PublicServer> <V453000> sure sure 12:49:07 <PublicServer> <Chris Booth> and to give the entrance a prior over the overflow 12:49:15 <PublicServer> <Chris Booth> but not needed for this example 12:49:21 <PublicServer> <LolRol> where is the overflow? 12:49:23 <PublicServer> <V453000> but that is just some train amount management, not how it really works :) 12:49:26 <PublicServer> <V453000> nowhere now 12:49:38 <PublicServer> <V453000> could be here for example 12:49:40 <PublicServer> <V453000> can vary 12:50:10 <PublicServer> <V453000> so when the SL entrance would have enough trains, trains would wait in the depot, giving flexible train amount 12:50:31 <PublicServer> <V453000> so the whole SL pretty much regulates itself, which is why it is called self-regulating ;) 12:51:23 <PublicServer> <V453000> you understand? :) 12:51:41 <PublicServer> <LolRol> a bit better 12:53:16 <PublicServer> <LolRol> but if the dummy train has for exmaple only one coal waggon and the otgher trains have 3 coal waggons how do it work? 12:53:54 <PublicServer> <LolRol> there is only the freight for one waggon 12:54:09 <PublicServer> <V453000> the dummy and "real" trains are equal 12:54:18 <PublicServer> *** V453000 has left the game (connection lost) 12:54:35 <V453000> and it works only for 1 cargo type in this state 12:54:36 <SirRola> so one station is for one freight type 12:54:46 <V453000> !password 12:54:46 <PublicServer> V453000: sprays 12:55:01 <PublicServer> *** made screenshot at 00008453: http://ps.openttdcoop.org/publicserver/webcam/00008453.png 12:55:01 <V453000> one SL is for one cargo type 12:55:12 <V453000> for example this loop would service all lumber mills in the area 12:55:39 <PublicServer> *** Chris Booth has joined spectators 12:55:39 <PublicServer> *** Game paused (number of players) 12:55:54 <PublicServer> *** Game still paused (number of players) 12:55:54 <PublicServer> *** Game unpaused (number of players) 12:55:56 <PublicServer> *** V453000 joined the game 12:56:32 <V453000> see some other games if you want to see some examples :) for example psg 121 12:56:39 <PublicServer> <LolRol> ok 12:56:53 <V453000> there are some other games, but this one is probably most exeplary 12:56:58 <V453000> *exemplary 12:57:17 <PublicServer> <LolRol> i now must leave, cu later 12:57:21 <PublicServer> <V453000> cya 12:57:31 <PublicServer> *** LolRol has left the game (leaving) 12:57:31 <PublicServer> *** Game paused (number of players) 12:57:35 <PublicServer> *** Chris Booth has left the game (leaving) 12:57:36 <SirRola> ok so the 12:57:39 <SirRola> bye 12:57:47 *** SirRola has left #openttdcoop 13:02:15 <PublicServer> *** V453000 has left the game (connection lost) 13:09:23 *** Tray has quit IRC 13:25:44 *** JamesGo has quit IRC 13:30:42 *** TWerkhoven has joined #openttdcoop 13:33:09 *** MrD2DG has joined #openttdcoop 13:33:41 <MrD2DG> !password 13:33:41 <PublicServer> MrD2DG: sprays 13:34:21 <PublicServer> *** Game still paused (number of players) 13:34:22 <PublicServer> *** MrD2DG joined the game 13:34:59 <PublicServer> *** Game still paused (number of players) 13:35:00 <PublicServer> *** Game unpaused (number of players) 13:35:02 <PublicServer> *** TWerkhoven joined the game 13:35:05 <PublicServer> <MrD2DG> Hi 13:35:08 <PublicServer> <TWerkhoven> ello 13:35:44 *** wall-d has quit IRC 13:38:48 *** JamesGo has joined #openttdcoop 13:40:13 <V453000> !password 13:40:13 <PublicServer> V453000: grovel 13:40:34 <PublicServer> <V453000> hi :p 13:40:34 <PublicServer> *** V453000 joined the game 13:40:35 <Chris_Booth_> yes Grovel bitch :P 13:40:38 <PublicServer> <TWerkhoven> ello 13:40:44 <PublicServer> <MrD2DG> Hi 13:41:58 <PublicServer> <V453000> nobody making plans? :( 13:42:10 <PublicServer> <MrD2DG> Cant think of anything :P 13:42:11 <TWerkhoven> just joined 13:42:26 <PublicServer> <MrD2DG> crash? 13:42:44 <Chris_Booth_> wasn't me 13:42:51 <PublicServer> *** Chris Booth joined the game 13:42:59 <PublicServer> <MrD2DG> Well obv you werent here :P 13:43:29 <PublicServer> <V453000> which one :p 13:43:40 <PublicServer> <MrD2DG> Well its gone now ;) 13:43:55 <PublicServer> <V453000> nobody ever seen any crashes here 13:44:09 <PublicServer> <MrD2DG> *cough* i have 13:44:15 <PublicServer> <V453000> ghosts 13:44:15 <PublicServer> <TWerkhoven> i saw the wrecks 13:44:23 <PublicServer> <Chris Booth> what crash? 13:44:29 <PublicServer> <MrD2DG> V covering up 13:44:31 <PublicServer> <V453000> I just crashed two trains ... 13:46:35 <PublicServer> <MrD2DG> Does the plan have to be related to this map? 13:46:45 <PublicServer> <Chris Booth> no 13:46:52 <PublicServer> <Chris Booth> just has to use this map 13:46:55 <PublicServer> <MrD2DG> :/ 13:47:03 <PublicServer> <MrD2DG> So yes then... 13:47:25 <PublicServer> <V453000> lol how would you make a plan for this map that isnt related to the map 13:47:28 <PublicServer> *** TWerkhoven has left the game (leaving) 13:47:47 <TWerkhoven> airplanes-only ? 13:47:48 <TWerkhoven> ;) 13:47:52 <PublicServer> <MrD2DG> I could think of a plan for another climate :) 13:47:54 <PublicServer> <MrD2DG> :P 13:47:56 <PublicServer> <V453000> ...... 13:48:17 <PublicServer> <MrD2DG> Which isnt possible here 13:48:44 <PublicServer> <V453000> I am really wondering how would you imagine solving a situation of having a plan for different climate here 13:49:01 <PublicServer> <Chris Booth> cheat in a new climate 13:49:01 <TWerkhoven> bbl 13:49:03 <PublicServer> <MrD2DG> It cant be solved... 13:49:24 <PublicServer> <MrD2DG> Just thought of something randomly 13:51:24 <PublicServer> <V453000> lol you really did go bankrupt on stable? 13:51:37 <PublicServer> <MrD2DG> Self-induced bankrupcy :) 13:51:49 <PublicServer> <MrD2DG> Couldnt be bothered so upgrade the network 13:53:09 <PublicServer> *** Chris Booth #1 has left the game (leaving) 13:53:09 <PublicServer> *** Chris Booth #1 joined the game 13:53:25 <PublicServer> <V453000> ? :o 13:53:59 <PublicServer> <MrD2DG> 2 plans now \o/ 13:55:01 <PublicServer> *** made screenshot at 0000913C: http://ps.openttdcoop.org/publicserver/webcam/0000913C.png 13:55:17 *** JamesGo_ has joined #openttdcoop 13:55:44 *** roboboy has quit IRC 13:56:02 <PublicServer> <Chris Booth> :d 13:56:26 <PublicServer> <V453000> omg transfers x.x 13:56:29 <PublicServer> <Chris Booth> yes 13:56:39 <PublicServer> <MrD2DG> :P 13:56:55 <PublicServer> <Chris Booth> we had SRWN last time, hadn't had transfers for ages 13:57:01 <PublicServer> <Chris Booth> thought it could be a winner 13:57:04 *** JamesGo has quit IRC 13:57:38 <PublicServer> <V453000> well a pax srnw is completely different from cargo and transfers are dumb :p 14:01:46 *** DayDreamer has joined #openttdcoop 14:02:12 *** DayDreamer has left #openttdcoop 14:03:58 <PublicServer> <Chris Booth> I want to crash all of those locos! 14:04:04 <PublicServer> <MrD2DG> :P 14:07:46 <PublicServer> <MrD2DG> Default RV's only? 14:08:43 *** roboboy has joined #openttdcoop 14:08:52 <PublicServer> <V453000> sure, why not 14:09:00 <PublicServer> *** V453000 has left the game (connection lost) 14:09:04 <PublicServer> <MrD2DG> Got a plan but i think its too easy :/ 14:09:10 <V453000> ._. 14:09:18 <V453000> too easy ... bring it on :p 14:09:29 <V453000> !password 14:09:30 <PublicServer> V453000: coiled 14:09:44 <PublicServer> <MrD2DG> Ill try to think of ways to make it harder before laying it out :) 14:09:47 <PublicServer> <Chris Booth> MrD2DG: any coop and be made hard 14:10:02 <PublicServer> *** made screenshot at 00008B70: http://ps.openttdcoop.org/publicserver/webcam/00008B70.png 14:10:14 <V453000> !password 14:10:14 <PublicServer> V453000: hugged 14:11:08 <PublicServer> *** V453000 joined the game 14:13:50 <PublicServer> *** Chris Booth has left the game (leaving) 14:15:26 <PublicServer> <MrD2DG> Woah, whats with the thick lines in cargo payment rates 14:15:44 <PublicServer> <V453000> better graphs 14:15:56 <PublicServer> <V453000> or - better visible graphs 14:16:06 <PublicServer> <V453000> now all colours are easily visible 14:16:12 <PublicServer> <MrD2DG> Well its harder to see everything at once IMO 14:16:18 <PublicServer> <V453000> enlarge it? 14:16:28 <PublicServer> <MrD2DG> Oh 14:16:34 <PublicServer> <MrD2DG> Never, ever done that before :/ 14:16:59 *** roboboy has quit IRC 14:26:18 <PublicServer> *** V453000 has left the game (connection lost) 14:26:18 <PublicServer> *** Game paused (number of players) 14:27:03 <V453000> !password 14:27:03 <PublicServer> V453000: parser 14:27:16 <PublicServer> *** Game still paused (number of players) 14:27:16 <PublicServer> *** Game unpaused (number of players) 14:27:18 <PublicServer> *** V453000 joined the game 14:32:40 *** JamesGo_ is now known as JamesGo 14:40:02 <PublicServer> *** made screenshot at 0000A8E8: http://ps.openttdcoop.org/publicserver/webcam/0000A8E8.png 14:53:04 <PublicServer> <V453000> hmm :o 14:53:18 <PublicServer> <MrD2DG> HArd enough? 14:53:32 <PublicServer> <V453000> well, jungle towns do not need water 14:53:36 <PublicServer> <MrD2DG> :/ 14:53:42 <PublicServer> <V453000> and where is FPP expected to be? 14:53:56 <PublicServer> <MrD2DG> Just below Palembang 14:53:56 <Terkhen> those yetis sound annoying to say the least 14:54:04 <PublicServer> <V453000> oh, okay 14:54:14 <PublicServer> <MrD2DG> Can water towers still be funed in jungle toewns? 14:54:20 <PublicServer> <MrD2DG> *towns 14:54:20 <PublicServer> <V453000> no 14:54:22 <PublicServer> <MrD2DG> :/ 14:54:24 <PublicServer> <V453000> only on desert tiles 14:54:40 <PublicServer> <MrD2DG> water only to desert then 14:54:42 <PublicServer> <V453000> but that is just a detail 14:54:56 <PublicServer> <V453000> I just hate transfering cargo to one spot and bringing it back again with other traffic 14:55:02 <PublicServer> *** made screenshot at 0000C2F2: http://ps.openttdcoop.org/publicserver/webcam/0000C2F2.png 14:55:08 <PublicServer> <V453000> my feedback 14:55:18 <PublicServer> <V453000> btw vehicle limits can be increased as long as we dont lag out 14:55:30 <PublicServer> <MrD2DG> Hmm well i thought that would help to make it harder 14:55:31 <PublicServer> <MrD2DG> Ok 14:56:02 <PublicServer> <V453000> but it certainly is better than 4 stupid transfers on a single line :) 14:56:12 <PublicServer> <MrD2DG> :D 14:57:31 <PublicServer> <V453000> where I see a potential problem is that the land used for trains is just so very small :( 14:57:56 <PublicServer> <MrD2DG> Well its not my map :P But i chose that to make it harder 14:58:11 <PublicServer> <MrD2DG> Hmm it should be okay tunneling is allowed 14:59:27 <PublicServer> <MrD2DG> Ill allow half-tiles then 14:59:41 <PublicServer> <MrD2DG> Not that it makes much divverence 14:59:44 <PublicServer> <MrD2DG> *ff 14:59:47 <PublicServer> <V453000> well it does in the bottlenecks 14:59:58 <PublicServer> <MrD2DG> true 15:00:12 <PublicServer> <V453000> but I am rather wondering if you can amass enough food/goods on such a low area ... and btw you cant get rubber,farms, and fruit from desert 15:00:23 <PublicServer> <MrD2DG> RVs? 15:00:55 <PublicServer> <MrD2DG> I said transfers can be placed where ever 15:01:09 <PublicServer> <V453000> so you RV transfer from jungles to primaries, then you deliver it to food plant, then you transfer food to just another area (which could have been distributed from FPP) and then redistribute it to towns? 15:01:33 <PublicServer> <MrD2DG> Yeah :D 15:01:55 <PublicServer> <V453000> well, why not ... too much reasonless movement for me :) 15:02:35 <PublicServer> <MrD2DG> Helps to populate the network i think i mean the Food dist centre could be removed if it really is thta much of a problem 15:02:43 <PublicServer> <MrD2DG> But id like it to be uniform with water 15:03:01 <PublicServer> <V453000> I rather understand why to collect water at one point, but the food dist center is just moving it to different place from the FPP 15:03:55 <PublicServer> <MrD2DG> Hmm true well like i said it can be removed depending on what everyone thinks 15:03:57 <PublicServer> <V453000> you have many water supplies, but only one FPP 15:04:18 <PublicServer> *** V453000 has left the game (connection lost) 15:04:20 <PublicServer> *** Game paused (number of players) 15:04:27 <V453000> !password 15:04:27 <PublicServer> V453000: curtsy 15:04:38 *** wall-d has joined #openttdcoop 15:04:42 <PublicServer> *** Game still paused (number of players) 15:04:43 <PublicServer> *** Game unpaused (number of players) 15:04:45 <PublicServer> *** V453000 joined the game 15:05:02 <PublicServer> <V453000> though it would seem more reasonable to me to make multiple food distribution centers 15:05:18 <PublicServer> <MrD2DG> Isnt that even more transferring? 15:05:28 <PublicServer> <V453000> well it technically isnt 15:05:37 <PublicServer> <V453000> FPP->local food shed -> RVs to towns 15:05:45 <PublicServer> <MrD2DG> Well i guess its possible one for each region of something 15:06:00 <PublicServer> *** V453000 has left the game (connection lost) 15:06:02 <PublicServer> *** Game paused (number of players) 15:06:19 <V453000> !password 15:06:19 <PublicServer> V453000: curtsy 15:06:21 <V453000> mainly RVs do not go that far 15:06:22 <PublicServer> <MrD2DG> Connection issues? :P 15:06:42 <PublicServer> <MrD2DG> Well i wanted trains to be used as far as possible then RV's 15:06:44 <PublicServer> *** Game still paused (number of players) 15:06:44 <PublicServer> *** Game unpaused (number of players) 15:06:47 <PublicServer> *** V453000 joined the game 15:06:48 <PublicServer> <MrD2DG> as a last resort 15:07:18 <PublicServer> <V453000> that sounds reasonable 15:07:27 <PublicServer> <MrD2DG> 4 Food dist centres north south east west? 15:07:29 <PublicServer> *** V453000 has left the game (connection lost) 15:07:31 <PublicServer> *** Game paused (number of players) 15:07:44 <V453000> just near city clusters I think 15:07:56 <PublicServer> <MrD2DG> Oki 15:08:54 <PublicServer> *** Game still paused (number of players) 15:08:54 <PublicServer> *** Game unpaused (number of players) 15:08:57 <PublicServer> *** V453000 joined the game 15:10:03 <PublicServer> *** made screenshot at 0000ACFA: http://ps.openttdcoop.org/publicserver/webcam/0000ACFA.png 15:15:43 *** tedrek has quit IRC 15:15:43 *** Born_Acorn has quit IRC 15:16:35 *** tedrek has joined #openttdcoop 15:16:35 *** Born_Acorn has joined #openttdcoop 15:17:02 <wall-d> !password 15:17:02 <PublicServer> wall-d: jolted 15:17:15 <PublicServer> *** Wall-D joined the game 15:17:23 <PublicServer> <MrD2DG> Hi 15:17:34 <PublicServer> <V453000> elo :) 15:19:04 <PublicServer> <MrD2DG> Hmmi can only see one major bottleneck in the plan 15:25:03 <PublicServer> *** made screenshot at 0000C4F5: http://ps.openttdcoop.org/publicserver/webcam/0000C4F5.png 15:25:34 *** amitp has joined #openttdcoop 15:25:53 <PublicServer> <MrD2DG> Whats with the finace window thing? 15:26:03 <PublicServer> <MrD2DG> No income or expenses... 15:40:03 <PublicServer> *** made screenshot at 00009AE7: http://ps.openttdcoop.org/publicserver/webcam/00009AE7.png 15:42:55 <V453000> hax 15:43:37 <PublicServer> <MrD2DG> :? 15:43:59 <V453000> finanxes 15:44:03 <V453000> *c 15:44:15 <PublicServer> <MrD2DG> So the finances window was hacked? 15:44:33 <V453000> yes 15:44:39 <PublicServer> <MrD2DG> Umm why? 15:44:42 <V453000> the same as trains already built but not available :p 15:44:52 <PublicServer> <MrD2DG> Oh 15:44:59 <V453000> messing with dates back and forth 15:45:51 <TWerkhoven> !password 15:45:51 <PublicServer> TWerkhoven: crabby 15:46:04 <TWerkhoven> crabby patty? 15:46:06 <PublicServer> *** TWerkhoven joined the game 15:46:14 *** thgergo has quit IRC 15:46:59 <PublicServer> <MrD2DG> Wha? 15:47:09 <PublicServer> <MrD2DG> Oh 15:47:11 <PublicServer> <MrD2DG> p/w 15:50:36 *** Mazur has joined #openttdcoop 16:00:00 <PublicServer> <V453000> hmm, there is also cargo aircraft :p 16:00:19 <PublicServer> <V453000> actually almost all of the planes :D 16:00:29 <PublicServer> <MrD2DG> Who are you talking to? :P 16:00:47 <PublicServer> <V453000> to the air, but there are not so many people who could use it to deliver food :p 16:01:13 <PublicServer> <MrD2DG> Too easy :) 16:01:23 <PublicServer> <V453000> as if RVs were hard :p 16:01:37 <PublicServer> <MrD2DG> True thats why they are limited :D 16:01:48 <PublicServer> <V453000> they are not limited 16:01:52 <PublicServer> <MrD2DG> Whats with that weird flashing stipe on some of the planes 16:01:56 <PublicServer> <MrD2DG> In my plan they are 16:01:58 <PublicServer> <V453000> any limits can be raised as game requires 16:02:00 <PublicServer> <V453000> oh :D 16:02:10 <PublicServer> <V453000> that is just a divider 16:02:16 <PublicServer> <V453000> the planes have multiple skins 16:02:26 <PublicServer> <MrD2DG> Oh 16:03:05 <PublicServer> *** Mazur joined the game 16:03:18 <PublicServer> <MrD2DG> Hi 16:06:51 <PublicServer> <Mazur> We guys are very, very silly, we know that, don't we? 16:06:59 <PublicServer> <V453000> nooo 16:07:05 <PublicServer> <MrD2DG> Huh? 16:07:35 <PublicServer> * V453000 is certainly not responsible for yetis in jungles. 16:07:53 <PublicServer> <Mazur> Yetis, weapons factories... 16:07:59 <PublicServer> <MrD2DG> :D 16:08:07 <PublicServer> <MrD2DG> V set the scenario 16:08:14 <PublicServer> <V453000> a weapon factory was in psg 191 too 16:08:40 <PublicServer> <Mazur> I remember, V. 16:09:08 <PublicServer> <Mazur> Staying in the desert is also silly, MrD2DG. 16:09:11 <PublicServer> <Mazur> :-) 16:09:21 *** murr4y has quit IRC 16:09:30 <PublicServer> <MrD2DG> Meh makes it harder :) 16:10:00 <PublicServer> <V453000> flat lands ;( boting 16:10:02 <PublicServer> <V453000> boring 16:10:03 <PublicServer> *** made screenshot at 0001F6D9: http://ps.openttdcoop.org/publicserver/webcam/0001F6D9.png 16:10:08 <PublicServer> <V453000> mountains are for real men 16:10:10 <PublicServer> <MrD2DG> There is quite a lot of desert anyway 16:10:16 <PublicServer> <MrD2DG> :P 16:10:34 <PublicServer> <MrD2DG> Sick of mountains after Fugly Rails co. 16:10:40 <PublicServer> <V453000> ... 16:13:20 <PublicServer> *** Mazur has left the game (leaving) 16:14:33 *** Ramsus08191 has joined #openttdcoop 16:14:34 <Ramsus08191> !password 16:14:34 <PublicServer> Ramsus08191: hugged 16:14:54 <PublicServer> *** Ramsus08191 joined the game 16:15:09 <PublicServer> <Ramsus08191> Hello everyone 16:15:22 <MrD2DG> Hi 16:16:39 <PublicServer> <V453000> hi there 16:17:47 *** murr4y has joined #openttdcoop 16:19:13 *** mfb- has joined #openttdcoop 16:19:13 *** ChanServ sets mode: +o mfb- 16:19:21 <mfb-> hi 16:19:31 <PublicServer> <MrD2DG> Hi 16:19:33 <PublicServer> *** mfb joined the game 16:19:37 <PublicServer> <Ramsus08191> hi 16:19:39 <PublicServer> <V453000> hi 16:21:02 <PublicServer> *** Ramsus08191 has left the game (leaving) 16:21:15 *** Ramsus08191 has quit IRC 16:21:23 <PublicServer> <V453000> mfb: start a planning + voting stage? 16:22:06 <mfb-> both at the same time? 16:22:29 <PublicServer> <V453000> plans can be added during voting anyway 16:22:39 <PublicServer> <mfb> ok 16:24:47 <PublicServer> <mfb> nice SRNW station 16:25:00 <PublicServer> <V453000> from psg 149 times :) 16:25:04 <PublicServer> *** made screenshot at 0001A2D1: http://ps.openttdcoop.org/publicserver/webcam/0001A2D1.png 16:25:16 <PublicServer> *** V453000 has left the game (connection lost) 16:25:24 <V453000> !password 16:25:24 <PublicServer> V453000: wither 16:26:17 <PublicServer> <mfb> many woods+lumber mills in your plan? 16:26:29 <PublicServer> *** V453000 #1 joined the game 16:26:40 <PublicServer> <V453000 #1> what do you mean? 16:26:46 <PublicServer> *** V453000 #1 has changed his/her name to V453000 16:27:26 <PublicServer> <mfb> how do we serve the lumber mills? 16:27:30 <PublicServer> <mfb> just local lines? 16:27:33 <PublicServer> <mfb> SRNW? 16:27:39 <PublicServer> <V453000> SRNW SLs 16:27:41 <PublicServer> <V453000> it is written there 16:27:48 <PublicServer> <mfb> oh right 16:28:02 <PublicServer> <mfb> seperate networks or one large? ;) 16:28:10 <PublicServer> <V453000> one large, why separate 16:28:31 <PublicServer> <V453000> only wood is srnw 16:28:33 <PublicServer> <V453000> rest is normal 16:28:57 <PublicServer> <mfb> same ML for both? 16:29:00 <PublicServer> *** V453000 has left the game (connection lost) 16:29:09 <PublicServer> <mfb> or just two seperate networks? 16:29:10 <V453000> of course, why not 16:29:13 <PublicServer> <mfb> ok 16:29:14 <V453000> one network 16:29:15 <PublicServer> <mfb> hmm 16:29:25 <PublicServer> <mfb> but with that high density of lumber mills... 16:29:28 <V453000> there is no downside to having them together 16:29:31 <PublicServer> <mfb> ML just for the overflow? 16:29:44 <V453000> the lumber mills have 225 production max 16:29:53 <V453000> each SL should have its own overflow 16:29:59 <V453000> as a normal srnw 16:30:03 <PublicServer> <mfb> to the ML 16:30:17 <PublicServer> <mfb> as we have a lot of drops 16:30:21 <V453000> !password 16:30:21 <PublicServer> V453000: wither 16:30:34 <V453000> ? 16:30:41 <PublicServer> <mfb> oh wait 16:30:45 <PublicServer> <mfb> just forget it 16:31:08 <PublicServer> <mfb> sawmill != lumber mill 16:31:29 <V453000> ahhh :D 16:31:57 <V453000> no sawmill in tropic :P 16:33:25 <PublicServer> *** V453000 joined the game 16:34:10 <Mazur> I know: I saw a lumber mill. 16:34:12 <PublicServer> <V453000> oh :D 16:34:18 <PublicServer> <V453000> you constructed a lumber mill? 16:34:24 <PublicServer> <mfb> why don't I see any finances in the window? 16:34:31 <PublicServer> <V453000> hacked 16:34:37 <PublicServer> <mfb> just the current money 16:34:39 <PublicServer> <mfb> ? 16:34:41 <PublicServer> <V453000> I think it should show later in game (after about 2040) 16:34:47 <PublicServer> <mfb> wtf 16:34:49 <PublicServer> <V453000> I was moving dates back and forth 16:34:51 <PublicServer> <MrD2DG> xD 16:35:27 <PublicServer> <MrD2DG> Oh there is a lumber mill 16:35:28 <V453000> @stage Planning + Voting 16:35:28 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG208 (r22466) | STAGE: Planning + Voting | www.openttdcoop.org | New players, use @quickstart and !help | English only" 16:36:05 <PublicServer> <V453000> :) 16:36:16 <PublicServer> <V453000> thanks :p 16:36:24 <PublicServer> <V453000> oh :D 16:36:26 <PublicServer> <V453000> my bad 16:37:07 <PublicServer> *** Mazur joined the game 16:37:32 <PublicServer> *** Mazur has left the game (leaving) 16:40:04 <PublicServer> *** made screenshot at 0001A4D6: http://ps.openttdcoop.org/publicserver/webcam/0001A4D6.png 16:55:04 <PublicServer> *** made screenshot at 0000B0FB: http://ps.openttdcoop.org/publicserver/webcam/0000B0FB.png 16:55:51 <PublicServer> *** mfb has left the game (leaving) 17:00:57 *** amitp has left #openttdcoop 17:03:41 *** Chillosophy has joined #openttdcoop 17:12:34 <PublicServer> *** V453000 has joined spectators 17:16:19 *** valhallasw has joined #openttdcoop 17:18:19 <PublicServer> *** V453000 has left the game (connection lost) 17:25:13 <PublicServer> *** MrD2DG has left the game (leaving) 17:25:13 <PublicServer> *** Game paused (number of players) 17:32:29 <PublicServer> *** Game still paused (number of players) 17:32:29 <PublicServer> *** Game unpaused (number of players) 17:32:31 <PublicServer> *** Chris Booth joined the game 17:49:46 *** KenjiE20 has quit IRC 17:59:16 <V453000> !password 17:59:16 <PublicServer> V453000: bungle 17:59:34 <PublicServer> <V453000> hy 17:59:35 <PublicServer> *** V453000 joined the game 18:09:05 *** Tray has joined #openttdcoop 18:09:31 *** SirRola has joined #openttdcoop 18:09:42 <SirRola> !password 18:09:42 <PublicServer> SirRola: haling 18:09:45 <PublicServer> <Chris Booth> hi 18:09:51 <PublicServer> <Chris Booth> no vote for me 18:10:05 <PublicServer> *** made screenshot at 00002CA1: http://ps.openttdcoop.org/publicserver/webcam/00002CA1.png 18:10:21 <PublicServer> *** LolRol joined the game 18:10:38 <PublicServer> *** LolRol has left the game (leaving) 18:10:58 <PublicServer> <V453000> surprised? 18:11:06 <SirRola> !password 18:11:06 <PublicServer> SirRola: haling 18:11:08 <PublicServer> <V453000> sorry but transfers are just stupid 18:11:10 <PublicServer> <Chris Booth> yes 18:11:22 <PublicServer> *** SirRola joined the game 18:11:26 <PublicServer> <Chris Booth> but they are different 18:11:28 <PublicServer> <Chris Booth> and SRNW again 18:11:28 <SirRola> hi 18:11:30 <PublicServer> <V453000> no hubs, no interesting stations 18:11:36 <PublicServer> <V453000> hi 18:11:54 <PublicServer> <V453000> do you really think a pax srnw is similar to cargo srnw? :) 18:12:18 <PublicServer> <Chris Booth> same concept 18:12:32 <PublicServer> <V453000> well not entirelz 18:12:34 <PublicServer> <V453000> y 18:12:40 *** KenjiE20 has joined #openttdcoop 18:12:40 *** ChanServ sets mode: +o KenjiE20 18:13:58 <PublicServer> <Chris Booth> I know, I am just being picky 18:14:08 <PublicServer> <V453000> :P I know you arent that dumb 18:14:27 <PublicServer> <Chris Booth> and it beter than MrD2DGs plan 18:14:34 <PublicServer> <Chris Booth> which should get 0 votes 18:15:18 <PublicServer> <V453000> that isnt so bad 18:15:28 <PublicServer> <Chris Booth> its silly 18:15:34 <PublicServer> <V453000> undoubtedlz 18:15:36 <PublicServer> <V453000> y 18:15:38 <PublicServer> <V453000> damn keyboard 18:15:53 <PublicServer> <Chris Booth> got a qwery or qwertz? 18:15:56 <PublicServer> <V453000> randomly swapping between CS and EN and I already have no clue which one I am using atm 18:15:58 <PublicServer> <V453000> yeah 18:16:01 <PublicServer> <V453000> both 18:16:05 <PublicServer> <V453000> that is the problem 18:16:31 <PublicServer> <Chris Booth> wort is qwerty with wrong country map, like USA/UK 18:16:37 <PublicServer> <Chris Booth> all the symbols move 18:16:48 <PublicServer> <V453000> I was used to QWERTY but this fucking czech edition of W7 just automatically sets QWERTZ and it cannot be deleted ... 18:16:50 <PublicServer> <Chris Booth> its a pain wen programming 18:17:05 <PublicServer> <Chris Booth> it can, very easy 18:17:10 <wall-d> ever seen a belgian keyboard? 18:17:13 <PublicServer> <V453000> :D 18:17:23 <PublicServer> <V453000> how then ... the "remove" button is greyed out ._. 18:17:33 <PublicServer> <V453000> my IT freak friends didnt know 18:18:09 <hylje_> trolling 18:18:44 <PublicServer> <Chris Booth> aaah you need to add 2 keyboard layouts 18:18:52 <PublicServer> <Chris Booth> then let win install the new one 18:19:02 <PublicServer> <Chris Booth> once you install it you can then delete the old one 18:19:22 <KenjiE20> CP => clock, lang -> change keyboards 18:19:28 <PublicServer> <V453000> yes 18:19:30 <PublicServer> <Chris Booth> http://dl.dropbox.com/u/7429567/win7%20keyboard.png 18:19:36 <PublicServer> <Chris Booth> like that link says 18:19:38 <PublicServer> <V453000> and when I want to remove the CZ qwerz it just refuses 18:19:41 <KenjiE20> add EN UK 18:19:52 <KenjiE20> then remove the CZ onr 18:19:53 <KenjiE20> one* 18:19:53 <V453000> I have that 18:19:56 <PublicServer> <Chris Booth> it will never stop you deleting a layout 18:20:04 <KenjiE20> yes it will 18:20:08 <KenjiE20> when there's only one 18:20:18 <PublicServer> <Chris Booth> yes, but when you have 2 18:20:24 <PublicServer> <Chris Booth> and windows has the key map for both 18:20:26 <PublicServer> <Chris Booth> then you can delete one 18:20:31 <KenjiE20> then it'll stop you removing the default one 18:20:32 <V453000> I can remove czech QWERTY, I can remove english keyboards, but I cannot remove czech QWERTZ 18:20:44 <PublicServer> <Chris Booth> it will only not let you delete on if you have only 1 or the n2d isn't installed 18:21:08 <PublicServer> <SirRola> what about ships - a network of canals 18:21:34 <V453000> ohhh 18:21:41 <V453000> what a fucking ... :D thanks, worked 18:21:49 <Chris_Booth_> lol 18:21:53 <V453000> who the hell came up with this 18:22:08 <KenjiE20> the keyboard bit has not changed since NT 18:22:12 <mfb-> ships are a bit slow :/ 18:22:23 <V453000> awesome, I migtht start writing like a human in a few days maybe 18:22:30 <KenjiE20> hehe 18:22:37 <V453000> k not :D 18:22:38 <Chris_Booth_> KenjiE20 most things haven't change since NT only a few guis 18:22:41 <KenjiE20> V you never type like a huma 18:22:45 <KenjiE20> human* 18:22:52 <V453000> yeti? 18:22:55 <KenjiE20> :) 18:23:09 <Chris_Booth_> you type like big foot V453000 18:23:11 <KenjiE20> Chris_Booth_: font's hadn't changed since 2.1 is has now thoug :p 18:23:19 <KenjiE20> 3.1* 18:23:19 <V453000> yeti is bigfoot, isnt it? :) 18:23:29 <KenjiE20> yeti is an alpine bigfoot 18:23:35 <V453000> oooh, special bigfoot :D 18:23:36 <Chris_Booth_> yes 18:23:44 <KenjiE20> bigfoot is just forest 18:23:46 <V453000> bigfoot smallbrain 18:23:54 <V453000> <- 18:23:55 <KenjiE20> bigfoot small mouth :p 18:25:05 <PublicServer> *** made screenshot at 00009345: http://ps.openttdcoop.org/publicserver/webcam/00009345.png 18:27:41 <PublicServer> *** Chris Booth has left the game (connection lost) 18:27:57 <PublicServer> <V453000> oh you removed it :o 18:28:39 <PublicServer> <SirRola> i have a n idea for SRNW station 18:29:09 <PublicServer> <SirRola> if the dummy train carry the double cargo 18:29:15 <PublicServer> <SirRola> of normal trains 18:29:36 <Chris_Booth_> what my plan V453000 ? 18:29:39 <PublicServer> <V453000> yes 18:29:41 <Chris_Booth_> I thought it was shit 18:29:43 <PublicServer> <V453000> :o 18:29:45 <PublicServer> <V453000> well it was :) 18:29:47 <Chris_Booth_> and a waste of space 18:30:09 <PublicServer> <V453000> SirRola: yes, that is the most common approach to stations - see some SRNW games :) 18:30:52 <PublicServer> <SirRola> and there two platforms for pickup wich are not parallel but one after another two trains can be served in parallel but are driving one after the other one 18:31:36 <V453000> why would you do that though ? :) 18:31:50 <PublicServer> <V453000> apart from the thing that it would probably make some problems 18:31:53 <mfb-> ? 18:32:04 <mfb-> just build a test station :p 18:32:33 <mfb-> I think you might get problems with loading dummy train <-> loading network train 18:32:36 <PublicServer> <SirRola> perhaps you could help me a bit i am a newb 18:32:50 <PublicServer> <SirRola> but ill giv it a try 18:35:00 <Chris_Booth_> there is an easy way to make 2 platforms 18:35:31 *** Intexon has joined #openttdcoop 18:35:37 <PublicServer> <V453000> ofc is :) 18:36:03 <PublicServer> <V453000> but he wants to make trains go in one after another instead of together 18:36:13 <Chris_Booth_> hhhm 18:36:33 <Chris_Booth_> can't see that working 18:36:39 <PublicServer> <V453000> which will probably not be optimal :) but I want to see the idea 18:36:49 <PublicServer> *** Chris Booth joined the game 18:37:59 <PublicServer> <Chris Booth> Jayapura mines is easyest way to make 2 tracks 18:38:50 <PublicServer> <V453000> ye 18:39:10 <PublicServer> <Chris Booth> no CHIPs? 18:39:12 <PublicServer> <V453000> thing is that the more platforms the slower the stations is :( 18:39:18 <PublicServer> <V453000> no, doesnt work with tropic too well 18:39:26 <PublicServer> <V453000> majority of cargoes doesnt show 18:40:00 <PublicServer> <V453000> only oil goods and food afaik 18:40:04 <PublicServer> <Chris Booth> the load rate is slower for the dummy, but same speed for entrance 18:40:06 <PublicServer> *** made screenshot at 00006213: http://ps.openttdcoop.org/publicserver/webcam/00006213.png 18:40:20 <PublicServer> <V453000> well, yes 18:40:54 <PublicServer> <V453000> but if you make a separate dummy eventually with a NOT, then it doesnt lengthen dummy loading times nor train time to station 18:41:18 <PublicServer> <V453000> it just takes space and is more universal :) 18:41:34 <PublicServer> <V453000> needs this 18:42:33 <PublicServer> <Chris Booth> that also works 18:42:38 <PublicServer> <Chris Booth> but needs more trians 18:42:41 <PublicServer> <Chris Booth> and more room 18:43:22 <PublicServer> <V453000> I think the nickman style is best for lumber mills here 18:43:28 <PublicServer> <V453000> we dont need high capacity but space :) 18:43:30 <PublicServer> <Chris Booth> but would be nice to have more than 1 station in the game 18:43:38 <PublicServer> <Chris Booth> 300 nickman station is boring 18:44:00 <PublicServer> <V453000> sure, but then just make it with 1 train instead of 2 :p 18:44:34 <PublicServer> <V453000> see? the diamond mine doesnt like it 18:45:06 *** Intexon has quit IRC 18:46:15 <PublicServer> <Chris Booth> lies! 18:46:57 *** Intexon has joined #openttdcoop 18:47:39 <PublicServer> <Chris Booth> SirRola why 2 stations? 18:47:45 <PublicServer> <Chris Booth> you need to use only 1 18:51:21 <PublicServer> *** mfb joined the game 18:52:00 <PublicServer> <Chris Booth> dinner time 18:52:05 <PublicServer> <Chris Booth> I am off now 18:52:07 <PublicServer> <Chris Booth> toodles 18:52:07 <PublicServer> *** Chris Booth has left the game (connection lost) 18:53:26 <PublicServer> <mfb> not just one station? 18:54:44 *** Chris_Booth has joined #openttdcoop 18:55:06 <PublicServer> *** made screenshot at 00008C16: http://ps.openttdcoop.org/publicserver/webcam/00008C16.png 18:59:00 *** Chris_Booth_ has quit IRC 19:00:07 <PublicServer> <SirRola> what do you think? 19:00:49 <PublicServer> <mfb> why do you have two stations there? 19:01:12 <PublicServer> <SirRola> i dont know 19:01:56 *** md_ has quit IRC 19:01:58 <PublicServer> <mfb> trains enter too quick 19:02:58 <PublicServer> <SirRola> and what does that mean, sorry but today is the first time i saw a SRNW station 19:03:20 <PublicServer> <mfb> the dummy train must start unloading before other trains start loading 19:03:34 <PublicServer> <SirRola> ah ok 19:04:07 <PublicServer> <mfb> maybe that to avoid the curve 19:04:39 <PublicServer> <mfb> no 19:04:43 <PublicServer> <mfb> train is too slow anyway 19:05:44 <PublicServer> *** mfb has left the game (leaving) 19:10:06 <PublicServer> *** made screenshot at 00008819: http://ps.openttdcoop.org/publicserver/webcam/00008819.png 19:13:17 <SirRola> does the server make the screenshots automatically? 19:13:35 <MrD2DG> Yep 19:13:55 <SirRola> an how its calculated where? 19:14:00 <KenjiE20> same time as pwd changes iirc 19:14:02 <KenjiE20> magic 19:14:05 <MrD2DG> :P 19:14:06 <V453000> last action 19:14:09 <SirRola> ah ok 19:15:46 <SirRola> is there any advantage in my station design with two platforms? 19:16:41 <PublicServer> <V453000> no, mainly it doesnt work for 2 cargoes 19:17:35 <SirRola> yep 19:18:14 <SirRola> because there could be waiting two trains with the same cargotype 19:18:40 <PublicServer> <V453000> pretty much 19:18:52 <PublicServer> <V453000> just face it that there is 1 cargo only. :) 19:18:52 <SirRola> and if it's only for one cargo? 19:19:08 <PublicServer> <V453000> if it is for one cargo then it is ... about fine 19:19:59 <SirRola> are two trains loading at the same time on different platforms loaded faster? 19:20:18 <PublicServer> <V453000> ? 19:20:40 <PublicServer> <V453000> you mean if the two came at the same time 19:20:55 <PublicServer> <V453000> of course that would be faster :) 19:25:00 <MrD2DG> !password 19:25:00 <PublicServer> MrD2DG: swoons 19:25:09 <PublicServer> *** MrD2DG joined the game 19:25:22 <PublicServer> <MrD2DG> :O 2 plans now 19:33:34 <PublicServer> *** Wall-D has left the game (leaving) 19:36:49 <PublicServer> *** Mazur joined the game 19:39:58 <PublicServer> <Mazur> Why did CB remove his plan? 19:40:06 <PublicServer> *** made screenshot at 00003299: http://ps.openttdcoop.org/publicserver/webcam/00003299.png 19:40:10 <PublicServer> <V453000> realized it is bad 19:40:14 <Mazur> k 19:40:32 <PublicServer> <MrD2DG> Did he actually say that? :P 19:41:14 <PublicServer> <V453000> more than that :p 19:41:28 <PublicServer> <V453000> but he also said your plan is silly and shouldnt get any votes 19:41:34 <PublicServer> <MrD2DG> :'( 19:41:53 <PublicServer> <SirRola> can someone of you look at the orders of the trains of nickmans srnw station 19:42:19 <PublicServer> <SirRola> i messed up when cloned the orders 19:42:41 <PublicServer> <MrD2DG> You forgot timetabling? 19:43:21 <PublicServer> <SirRola> yes ??? 19:43:37 <PublicServer> <V453000> how could you ever screw up orders when cloning trains 19:43:51 <PublicServer> <MrD2DG> Probably shared orders then forgot to unshare 19:43:57 <PublicServer> <SirRola> yes 19:44:00 <PublicServer> <SirRola> thats it 19:44:18 <PublicServer> <V453000> MrD2DG: that is not cloning .. 19:44:25 <PublicServer> <MrD2DG> I mean when you clone 19:44:52 <PublicServer> <SirRola> but i had two adapt the orders for my station 19:45:04 <PublicServer> <MrD2DG> He cloned your train and when he changed the orders for his he messed yours up to as the trains were cloned using ctrl 19:45:19 <PublicServer> <SirRola> exactly 19:45:21 <PublicServer> <MrD2DG> Hows that not cloning? 19:45:45 <V453000> well when you share orders you obviously expect both trains to remain the same 19:46:35 <PublicServer> <MrD2DG> True but sometimes i get so used to using ctrl+click to clone trains of the same type i do it to other categories by accident 19:47:02 <V453000> dont even say that x.x 19:47:08 <PublicServer> <MrD2DG> :D 19:47:10 <PublicServer> <SirRola> can you explain me what do you have meant with timetable 19:47:28 <PublicServer> *** Mazur has left the game (leaving) 19:47:36 <PublicServer> <MrD2DG> I think the wait time was around 15 days or something 19:51:18 <PublicServer> <SirRola> i s it now right again? 19:52:26 <PublicServer> <V453000> yes I fixed it 19:52:46 <PublicServer> <V453000> when you open vehicle order list, top right corner has "Timetable" button 19:55:06 <PublicServer> *** made screenshot at 00009015: http://ps.openttdcoop.org/publicserver/webcam/00009015.png 19:57:13 <PublicServer> <MrD2DG> Only 1 vote now? 19:58:49 <PublicServer> <V453000> :D 19:59:23 <PublicServer> <MrD2DG> ...that means you lost a vote :P 19:59:47 <PublicServer> <V453000> obviously not so convinced one anyway 19:59:56 <PublicServer> <V453000> votes from people who dont want to play it are useless 20:00:04 <PublicServer> <MrD2DG> True 20:02:50 <mfb-> hmm 20:02:59 <mfb-> good point 20:03:16 <PublicServer> *** mfb joined the game 20:03:19 <PublicServer> *** mfb has left the game (leaving) 20:03:21 <PublicServer> <MrD2DG> xD 20:03:27 <mfb-> no time next week 20:03:45 <PublicServer> <MrD2DG> So errr now we're equal 20:04:34 <PublicServer> <V453000> LOL 20:05:46 <Mazur> I realised I was still too busy with other stuff and possibly won;t play again, this game. 20:06:16 <PublicServer> <MrD2DG> Hmm tbh i think a simple connect everything and expand game would be good :D 20:06:30 <PublicServer> <V453000> chaos you mean 20:06:44 <PublicServer> <V453000> which reminds me of a word banned 20:06:54 <PublicServer> <MrD2DG> :P Not chaos obviously the drop locations etc would be set 20:06:58 <PublicServer> <MrD2DG> Its been done before... 20:07:06 <PublicServer> <V453000> yes 20:07:08 <PublicServer> <V453000> banned 20:07:27 <PublicServer> <V453000> unless ML shape is exactly specified it is chaos 20:07:45 <PublicServer> <MrD2DG> hmm 20:08:18 <PublicServer> <MrD2DG> Is this trainset new? 20:08:23 <PublicServer> <V453000> yes 20:08:31 <PublicServer> <MrD2DG> Nice :D 20:08:31 <PublicServer> <V453000> about 6 years 20:08:33 <PublicServer> <MrD2DG> :/ 20:08:39 <PublicServer> <MrD2DG> Not on bananas? 20:08:43 <PublicServer> <V453000> on just 2007 20:08:55 <PublicServer> <V453000> no, no bananas 20:09:06 <PublicServer> <MrD2DG> Damn, would make a nice change on stable 20:10:07 <PublicServer> *** made screenshot at 00009013: http://ps.openttdcoop.org/publicserver/webcam/00009013.png 20:10:12 <PublicServer> <V453000> not really 20:10:22 <PublicServer> <MrD2DG> Why not? 20:10:24 <PublicServer> <V453000> not very good to play 20:10:35 <PublicServer> <V453000> you get a strong engine in 1934 and then in 1990 20:10:38 <PublicServer> <V453000> not in tropic 20:10:53 <PublicServer> <MrD2DG> Oh 20:11:24 *** wall-d has quit IRC 20:11:30 <PublicServer> <V453000> and there are some wagon issues, wagons from early ages are as long as the modern ones ... but steamers in the beginning are longer 20:11:35 <PublicServer> <V453000> so you are missing wagons later 20:11:47 <PublicServer> <MrD2DG> :/ 20:12:04 <PublicServer> <V453000> that can be solve just by adding a set with short wagons, but nobody will use them in the early ages since they have lower capacity ofc 20:12:06 <PublicServer> <V453000> and ever 20:12:13 <PublicServer> <V453000> everyone would just be angry and surprised 20:12:15 <PublicServer> <MrD2DG> :P 20:12:39 <PublicServer> <V453000> but still, stable is fine ... 20:17:53 *** MrD2DG has quit IRC 20:20:30 *** MrD2DG has joined #openttdcoop 20:25:07 <PublicServer> *** made screenshot at 0000A016: http://ps.openttdcoop.org/publicserver/webcam/0000A016.png 20:25:27 <PublicServer> *** V453000 has left the game (connection lost) 20:27:49 <PublicServer> *** TWerkhoven has left the game (connection lost) 20:40:07 <PublicServer> *** made screenshot at 00008E15: http://ps.openttdcoop.org/publicserver/webcam/00008E15.png 20:41:40 *** Djarshi has quit IRC 20:45:28 <PublicServer> <MrD2DG> O soz was brb 20:45:42 <PublicServer> <MrD2DG> Seems okay to me 20:46:08 <PublicServer> <MrD2DG> 3rd train has to wait a while though... 20:47:27 <PublicServer> *** MrD2DG has left the game (leaving) 20:47:27 <PublicServer> *** Game paused (number of players) 20:47:39 <PublicServer> *** SirRola has left the game (leaving) 20:48:20 <V453000> ok :) ABR10 is out 20:49:06 <Webster> 1 new tweet(s): openttdcoop New post: Advanced Building Revue 10: Invisible Hubs http://bit.ly/lsk0jD, 33 seconds ago via #openttdcoop Blog. (76389761044066304) 20:49:57 <V453000> typos and engrysh language error reports welcome :P 20:49:58 <MrD2DG> Revue? 20:50:09 <MrD2DG> Is that the same as Review 20:50:25 <V453000> I don't think it is the same 20:50:43 <MrD2DG> Well I've never seen the word Revue in my life :P 20:50:45 <Mazur> No, it is not the same, but it is what V453000 jokingly referred to. 20:50:46 <V453000> I think review is something that reviews some event, and revue is something that comes once in a while ... at least that is what I think 20:51:10 <MrD2DG> Oh 20:51:11 <V453000> @dict Revue 20:51:12 <Webster> V453000: wn: revue n : a variety show with topical sketches and songs and dancing and comedians [syn: {review}] 20:51:19 <MrD2DG> xD 20:51:20 <Mazur> A Revue is a stage show: acrobats, jugglers, magic act, comedian. 20:51:29 <V453000> guess that fits :) 20:51:33 <MrD2DG> :P 20:51:40 <V453000> magic act ... :D 20:51:47 *** KenjiE20 has quit IRC 20:52:00 *** KenjiE20 has joined #openttdcoop 20:52:00 *** ChanServ sets mode: +o KenjiE20 20:53:07 <Webster> 1 new tweet(s): openttdcoop Post Edited: Advanced Building Revue 10: Invisible Hubs http://bit.ly/lsk0jD, 32 seconds ago via #openttdcoop Blog. (76390774727647234) 20:53:07 <Mazur> A review is a verbal or written evalution of some thing under scrutiny. 20:53:30 <V453000> yes, which is what it isn't 20:53:35 <V453000> I guess 20:53:53 <Mazur> @dict review 20:53:54 <Webster> Mazur: wn: review n 1: a new appraisal or evaluation [syn: {reappraisal}, {revaluation}, {reassessment}] 2: an essay or article that gives a critical evaluation (as of a book or play) [syn: {critique}, {critical review}, {review article}] 3: a subsequent examination of a patient for the purpose of monitoring earlier treatment [syn: {follow-up}, {followup}, {reexamination}] 4: (accounting) a service (4 more messages) 20:54:06 <V453000> yep 20:54:09 <MrD2DG> Isnt it an evaluation of building technique or something though? 20:54:20 <Mazur> Exactly. 20:54:27 <V453000> no it is a magical act. :P 20:54:37 <MrD2DG> But theres no dancing or singing :D 20:54:47 <Mazur> And you are the ventriloquist dummy? 20:54:49 *** valhallasw has quit IRC 20:54:54 <MrD2DG> xD 20:54:55 <V453000> yes 20:55:05 <V453000> two actually 20:55:36 <Mazur> Achmed the dead torrorist and Walter? 20:56:13 <MrD2DG> Wait isnt an invisible hub just a bad hub? 20:56:21 <MrD2DG> Those bridges look looooooong 20:57:29 <V453000> now tell me what is bad about long bridges :) 20:57:36 <V453000> if they are in sufficient quantity 20:57:59 <V453000> but if you consider it bad ... :) 20:58:02 <MrD2DG> Too many bridges = spam 20:58:06 <MrD2DG> Ugly spam 20:58:25 <V453000> k, use tunnels 20:58:36 <MrD2DG> Fair enough :) 20:58:38 <V453000> or do not use the hubs at all, I don't care 21:00:12 <V453000> btw spam usually has no gain, this does 21:01:28 <MrD2DG> Im not insulting the concept i think that tunneled version looks very nice but just that IMO too many bridges covering something just becomes annoying 21:02:18 <V453000> looks fun to me :) 21:03:56 <MrD2DG> Didnt you get annoyed in the stable when someone built bridges all over your SLH? :P 21:04:03 <TWerkhoven> turn on bridge transparancy and look at the trains jumpin over all the other trains 21:04:20 <V453000> :D 21:04:56 <V453000> the tunnel version for sure looks more sophisticated, but the bridges are much more flexible and here every tile can matter 21:05:23 <MrD2DG> Thats true 21:05:32 <TWerkhoven> on stable its an issue because you may have trouble expanding because you cannot touch their bridges 21:05:39 <V453000> stable is bullshit 21:05:44 <TWerkhoven> that doesnt apply to ps 21:05:45 <MrD2DG> xD 21:05:49 <V453000> hub building doesnt apply there 21:05:53 <TWerkhoven> true 21:06:02 <TWerkhoven> not even the coop gets too big there 21:06:16 <V453000> even stable coop is just an imitation of PS 21:06:21 <V453000> nowhere near it really 21:06:29 <TWerkhoven> showcase 21:06:35 <MrD2DG> True but its a nice place to practice things 21:06:47 <V453000> well I prefer people building Their stuff instead of trying to coop 21:06:53 <MrD2DG> IS 21:06:56 <MrD2DG> *cough* 21:07:03 <TWerkhoven> lol 21:08:29 <TWerkhoven> ppl build coop because its a good versatile way 21:08:53 <V453000> then let's do it here :P 21:08:54 <TWerkhoven> if a bit complicated for the actual usage of the junctions used there 21:09:04 <MrD2DG> I know but its just because V basically said the opposite in his IS arguement :P 21:09:15 <V453000> hm? 21:09:27 <TWerkhoven> true enough, but what if theres no active game? 21:09:40 <V453000> when did it happen that here was no game 21:10:04 <TWerkhoven> i mean mm/planning/voting stage, and the last few days of active games 21:10:09 <V453000> ah 21:10:15 <V453000> well, true 21:10:15 <TWerkhoven> nothing much building seems to be going on during those times 21:10:27 <V453000> but still :) you do not have to build the same all the time ;) 21:10:34 <TWerkhoven> true enough 21:11:03 <V453000> I do not say it is bad to even practice the same stuff on stable, but you just cannot practice it too well there :) 21:11:20 <MrD2DG> thats true 21:12:06 <mfb-> small designs should be fine 21:12:14 <mfb-> a LLL_RRR 4way-hub is not 21:12:16 <V453000> rather pieces of hubs, like mergers 21:12:25 <V453000> well even LLLLLRRRR 21:12:29 <V453000> if you manage to do it there 21:12:41 <mfb-> :p 21:12:42 <V453000> but the problem is that you basically never build the hub from a scratch 21:12:51 <MrD2DG> Wha? 21:13:14 <V453000> you never have free space and say "ok here I build LLL_RRR hub now 21:13:19 <MrD2DG> Oh 21:13:24 <V453000> you usually expand L_R 21:13:29 <MrD2DG> Well at the start you do just no money :P 21:13:33 <V453000> which makes a total difference 21:14:02 <TWerkhoven> but on ps llrr hubs get expanded to llllrrrr and such, and not completely rebuilt as such from scratch 21:14:22 <mfb-> but they are designed to get expanded 21:14:28 <mfb-> (hopefully) 21:14:31 <MrD2DG> xD 21:15:30 <V453000> TWerkhoven: sure, but the conditions are different :) 21:15:52 <V453000> the original conditions when building the first version, that is 21:19:56 <TWerkhoven> you mean that on stable it isnt all to all straight away? 21:20:39 <V453000> kind of :) 21:21:43 <V453000> building a hub right away in it's full size such as LLL_RRR is on one part easier, and on the other part it allows to make it look much more systematic, therefore applying theories around which ABR is built is actually possible 21:22:38 <V453000> of course it partially applies for building from L_R, but that adds the point where you need to expect how is the hub going to evolve later, which can mess it up severely 21:22:39 *** ODM has quit IRC 21:26:12 <MrD2DG> AFK 21:30:55 <TWerkhoven> time for bed 21:31:09 <TWerkhoven> lets hope the wee one doesn't keep us up from midnight onwards again 21:31:43 <V453000> :P 21:32:07 *** TWerkhoven has quit IRC 21:32:10 <Mazur> I usually wee before going to sleep, much more efficient. 21:45:04 *** Tray has quit IRC 21:58:10 <PublicServer> *** Game still paused (number of players) 21:58:12 <PublicServer> *** Chris Booth joined the game 22:09:49 <PublicServer> *** Chris Booth has left the game (leaving) 22:10:09 <PublicServer> *** made screenshot at 00009213: http://ps.openttdcoop.org/publicserver/webcam/00009213.png 22:17:16 *** mfb- has quit IRC 22:18:24 <Webster> Latest update from blog: Advanced Building Revue 10: Invisible Hubs <http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/> 22:18:37 *** Mark has joined #openttdcoop 22:18:51 <Mark> hiya 22:19:06 <Chris_Booth> hi Ma 22:20:55 <MrD2DG> back 22:26:29 *** sla_ro|master has quit IRC 22:26:38 <Chris_Booth> that was a waste of 10 mins of my life 22:26:47 <Chris_Booth> worst ABR ever 22:28:00 <Chris_Booth> MrD2DG what happened to your plan? 22:28:26 <MrD2DG> Went to hell :) 22:28:39 <MrD2DG> Apparently you said it didnt deserve nay votes anyway >_> 22:29:18 <Chris_Booth> I did, but when am I right? 22:29:32 <MrD2DG> So true :) 22:30:07 <MrD2DG> Plan was kinda shit anyway (better than yours) but still shit :D 22:30:19 <Chris_Booth> much better than mine 22:30:47 <MrD2DG> So V wins by default, because I dont see any more plans coming... 22:31:24 <Chris_Booth> realy? 22:31:33 <Chris_Booth> thats not how it works 22:32:01 <MrD2DG> Well if theres only one plan to choose from how can it now win? :P 22:32:08 <MrD2DG> *not 22:32:39 <Chris_Booth> I was thinking of a boost game 22:32:47 <MrD2DG> Boost game? 22:32:48 <Chris_Booth> taking oil and boosting it 22:32:59 <Chris_Booth> eat one cargo, getting max production of goods 22:33:07 <MrD2DG> Oh 22:33:35 <MrD2DG> Sounds okay to me 22:34:51 <Chris_Booth> will build it tomorrow 22:35:05 *** Mark has quit IRC 22:49:51 *** Chris_Booth_ has joined #openttdcoop 22:55:02 *** Chris_Booth has quit IRC 22:55:16 *** Chris_Booth_ is now known as Chris_Booth 23:07:55 *** Chris_Booth has quit IRC 23:08:58 <V453000> !password 23:08:58 <PublicServer> V453000: boiler 23:10:34 <V453000> !password 23:10:34 <PublicServer> V453000: boiler 23:28:49 *** Progman has quit IRC 23:28:52 *** pugi has quit IRC 23:34:10 *** MrD2DG has quit IRC 23:45:53 *** wall-d has joined #openttdcoop 23:47:00 <wall-d> hi @ all 23:48:05 <wall-d> !password 23:48:05 <PublicServer> wall-d: boiler 23:48:56 <wall-d> server offline?