Log for #openttdcoop on 5th July 2011:
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01:46:02  *** staffan has joined #openttdcoop
01:46:19  <staffan> !password
01:46:19  <PublicServer> staffan: demean
01:46:26  <PublicServer> *** Game still paused (number of players)
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04:05:45  <sdfsdfsgfdghf> !password
04:05:45  <PublicServer> sdfsdfsgfdghf: bugged
04:05:53  <PublicServer> *** Game still paused (number of players)
04:05:53  <PublicServer> *** skyline_gtr joined the game
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06:37:57  <ryton0> !players
06:38:00  <PublicServer> ryton0: There are currently no clients connected to the server
06:38:30  <PublicServer> *** Game still paused (number of players)
06:38:32  <PublicServer> *** Ryton joined the game
06:48:22  *** Absolutis has joined #openttdcoop
06:48:27  <Absolutis> !password
06:48:27  <PublicServer> Absolutis: bugged
06:50:07  <PublicServer> *** Game still paused (number of players)
06:50:07  <PublicServer> *** Game unpaused (number of players)
06:50:10  <PublicServer> *** Absolutis joined the game
06:50:11  <PublicServer> <Absolutis> yo
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07:06:17  <PublicServer> ***  made screenshot at 00005DC9:
07:07:14  <PublicServer> <Ryton> hi ab solutis
07:07:20  <PublicServer> <Absolutis> ey
07:07:29  <PublicServer> <Ryton> I was just looking around, but it seems you are building :-)
07:07:35  <PublicServer> <Absolutis> yea
07:07:41  <PublicServer> <Absolutis> farm drop 2
07:07:43  <PublicServer> <Ryton> that'll become the farm drop?
07:07:50  <PublicServer> <Absolutis> 1 i mean
07:07:52  <PublicServer> <Ryton> (01 I think)
07:08:30  <PublicServer> <Ryton> looks big, compared to FD2
07:08:36  <PublicServer> <Absolutis> a RoRo
07:08:50  <PublicServer> <Absolutis> i think i should delete the 4th platforms
07:08:59  <PublicServer> <Ryton> yea, 6 should be enough for now
07:09:11  <PublicServer> <Ryton> even 4 might be workable :-)
07:09:23  <PublicServer> <Ryton>  6 is on the safe side -)
07:09:29  <PublicServer> *** Absolutis has left the game (connection lost)
07:09:31  <PublicServer> *** Game paused (number of players)
07:09:41  <Absolutis> !password
07:09:41  <PublicServer> Absolutis: pokers
07:09:53  <PublicServer> *** Game still paused (number of players)
07:09:53  <PublicServer> *** Game unpaused (number of players)
07:09:55  <PublicServer> <Ryton> wb
07:09:55  <PublicServer> *** Absolutis joined the game
07:10:11  <PublicServer> <Ryton> ah my appologies
07:10:29  <PublicServer> <Ryton> he FPP 02 consists of 2 parts, each 4 tracks
07:10:40  <PublicServer> <Ryton> so  8 might be ok after all...
07:10:58  <PublicServer> <Ryton> but with roro, 6 might be enough.
07:11:04  <PublicServer> <Ryton> with slow trains
07:14:49  <PublicServer> <Absolutis> done
07:14:55  <PublicServer> *** Absolutis has joined spectators
07:14:55  <PublicServer> *** Game paused (number of players)
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07:21:17  <PublicServer> ***  made screenshot at 000063A6:
07:23:19  *** Tray has quit IRC
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07:40:41  <PublicServer> *** Absolutis has joined company #1
07:40:41  <PublicServer> *** Game unpaused (number of players)
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07:46:16  <PublicServer> *** Absolutis has left the game (leaving)
07:46:16  <PublicServer> *** Game paused (number of players)
07:51:17  <PublicServer> ***  made screenshot at 000062A7:
08:10:50  *** Absolutis has quit IRC
08:26:04  <PublicServer> *** Ryton has left the game (connection lost)
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09:06:45  <V453000> m00rning
09:06:50  <V453000> !password
09:06:50  <PublicServer> V453000: awhile
09:07:08  <PublicServer> *** Game still paused (number of players)
09:07:09  <PublicServer> *** V453000 joined the game
09:21:18  <PublicServer> ***  made screenshot at 00018515:
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10:50:10  <Ry_ton> !password
10:50:10  <PublicServer> Ry_ton: awhile
10:50:20  <PublicServer> *** Game still paused (number of players)
10:50:20  <PublicServer> *** Game unpaused (number of players)
10:50:22  <PublicServer> *** Ryton joined the game
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11:01:32  <PublicServer> <V453000> hi :p
11:03:12  <Chris_Booth[LP]> hi
11:04:00  <PublicServer> *** V453000 has left the game (connection lost)
11:04:00  <PublicServer> *** Game paused (number of players)
11:04:09  <PublicServer> *** Game still paused (number of players)
11:04:09  <PublicServer> *** Game unpaused (number of players)
11:04:09  <PublicServer> *** Chris Booth joined the game
11:05:48  <PublicServer> <Chris Booth> shall we say good bye to Senninghall?
11:06:19  <PublicServer> ***  made screenshot at 0000BED6:
11:11:16  <Mazur> Boodgye?
11:11:25  <Mazur> !password
11:11:25  <PublicServer> Mazur: bravos
11:13:04  <PublicServer> <Chris Booth> are all the goods pickups also drops?
11:13:40  <PublicServer> *** Mazur joined the game
11:16:56  <PublicServer> *** Chris Booth has left the game (leaving)
11:20:02  <PublicServer> *** Spike joined the game
11:21:19  <PublicServer> ***  made screenshot at 000080D5:
11:25:14  <PublicServer> *** Spike has joined company #1
11:26:18  <PublicServer> *** Spike has joined spectators
11:30:35  <Chris_Booth[LP]> <*)))-{
11:30:50  <Chris_Booth[LP]> I am a fish
11:34:35  <Chris_Booth[LP]> (̾●̮̮̃̾•̃̾)
11:34:47  <Chris_Booth[LP]> I am a crazy Pirate
11:46:34  <^Spike^> !players
11:46:36  <PublicServer> ^Spike^: Client 180 is Spike, a spectator
11:46:36  <PublicServer> ^Spike^: Client 172 (Orange) is Ryton, in company 1 (Trudstone Bay Transport)
11:46:36  <PublicServer> ^Spike^: Client 179 (Orange) is Mazur, in company 1 (Trudstone Bay Transport)
11:46:47  <^Spike^> !move 172 255
11:46:50  <^Spike^> !move 179 255
11:46:58  <^Spike^> hmmm
11:47:28  <PublicServer> *** Game paused (number of players)
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12:28:28  <V453000> !password
12:28:28  <PublicServer> V453000: dourer
12:28:49  <PublicServer> *** Game still paused (number of players)
12:28:50  <PublicServer> *** V453000 joined the game
12:29:06  <PublicServer> <V453000> hello again
12:30:26  *** Sylf has joined #openttdcoop
12:30:26  *** ChanServ sets mode: +o Sylf
12:30:43  <PublicServer> <V453000> anyone around? :)
12:45:19  <PublicServer> *** V453000 has left the game (connection lost)
12:51:02  <V453000> !password
12:51:02  <PublicServer> V453000: lawful
12:51:15  <PublicServer> *** Game still paused (number of players)
12:51:18  <PublicServer> *** V453000 joined the game
12:53:52  <PublicServer> <Mazur> Hey,.
12:53:54  <PublicServer> <V453000> hi
12:54:16  <PublicServer> *** Mazur has joined company #1
12:54:16  <PublicServer> *** Game unpaused (number of players)
12:54:43  <PublicServer> <Mazur> BBH 02 is E-W-S, right?
12:54:53  <PublicServer> *** V453000 has left the game (connection lost)
12:54:53  <PublicServer> *** Game paused (number of players)
12:55:06  <PublicServer> <Mazur> Noit that I saw how to build it, anyway.
12:55:28  *** perk11 has joined #openttdcoop
12:57:30  <PublicServer> *** Game still paused (number of players)
12:57:30  <PublicServer> *** Game unpaused (number of players)
12:57:31  <PublicServer> *** V453000 joined the game
12:57:44  <PublicServer> <V453000> back, sorry - connection has a funny day
12:59:12  <PublicServer> <Mazur> 's Ok, I'm only half here, anyway, tour de france is busy.
12:59:51  <PublicServer> <Mazur> I thought about doing that....
13:00:13  <PublicServer> <Mazur> For the eastbound tracks.
13:00:39  <PublicServer> <Mazur>  it's your hub,just remove themn if you think something else.
13:00:55  <PublicServer> <V453000> ?
13:01:09  <PublicServer> <V453000> you want to build it?
13:01:20  <PublicServer> *** Sylf joined the game
13:01:37  <PublicServer> <V453000> hi Sylf :)
13:01:49  <PublicServer> <Sylf> Hi
13:06:20  <PublicServer> ***  made screenshot at 0000D391:
13:11:35  *** sla_ro|master has joined #openttdcoop
13:13:43  <PublicServer> *** Sylf has left the game (leaving)
13:21:20  <PublicServer> ***  made screenshot at 0000D47E:
13:30:52  <PublicServer> *** V453000 has left the game (connection lost)
13:30:52  <PublicServer> *** Game paused (number of players)
13:36:20  <PublicServer> ***  made screenshot at 0000C38F:
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14:46:50  <PublicServer> *** Game still paused (number of players)
14:46:50  <PublicServer> *** Game unpaused (number of players)
14:46:53  <PublicServer> *** Chris Booth joined the game
14:47:01  <PublicServer> <Chris Booth> are you Rrrrrrrready to Rrruuumble
14:47:50  <PublicServer> <Chris Booth> what is it with buildint stations the wrong way around them crossing lines?
14:49:43  *** iratsu has joined #openttdcoop
14:51:21  <PublicServer> ***  made screenshot at 000061BC:
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15:06:21  <PublicServer> ***  made screenshot at 000062E1:
15:11:59  <PublicServer> <Chris Booth> I did it aswell
15:15:01  <TWerkhoven> !password
15:15:01  <PublicServer> TWerkhoven: burble
15:15:11  <PublicServer> *** TWerkhoven joined the game
15:15:36  <PublicServer> <Chris Booth> TWerkhoven:
15:15:42  <PublicServer> <TWerkhoven> ello
15:15:58  *** iratsu has quit IRC
15:16:24  <PublicServer> <Chris Booth> I <3 Ladham now
15:17:46  *** iratsu has joined #openttdcoop
15:18:02  <PublicServer> <Chris Booth> you going to build us something?
15:18:08  <PublicServer> <TWerkhoven> no
15:18:14  <PublicServer> <TWerkhoven> too knackered
15:18:20  <PublicServer> <TWerkhoven> just got back from holidays today
15:18:46  <PublicServer> <Chris Booth> good holidaY?
15:19:16  <PublicServer> <TWerkhoven> apart from where the car broke down, yes
15:19:38  <PublicServer> <Chris Booth> oh no the car broke down that sucks
15:19:52  <PublicServer> <TWerkhoven> we just picked up the other one
15:20:07  <PublicServer> <Chris Booth> was it a hire car?
15:20:21  <PublicServer> <TWerkhoven> no, it was the ppl carrier
15:20:37  <PublicServer> <Chris Booth> oh that sucks even more
15:20:57  <PublicServer> <TWerkhoven> 5 seats only, but its nice for the bootspace
15:21:22  <PublicServer> ***  made screenshot at 000061DB:
15:21:28  <PublicServer> <Chris Booth> you go anywhere nice?
15:21:38  <PublicServer> <TWerkhoven> the trossachs
15:21:41  <PublicServer> <TWerkhoven> an hours drive
15:21:59  *** iratsu has quit IRC
15:22:52  <PublicServer> <Chris Booth> better than no holiday at all
15:22:58  <PublicServer> <Chris Booth> thats what I have this year
15:23:24  <PublicServer> <TWerkhoven> as do we most of the time, though the grandparents were kind enough to give us this for a present
15:23:26  <PublicServer> <Chris Booth> I can't afford one
15:25:48  <PublicServer> <Chris Booth> well I hope you had a good time apart fromthe car
15:25:58  <PublicServer> <TWerkhoven> we did, thank you
15:26:04  <PublicServer> <TWerkhoven> loads of swimming
15:26:24  <PublicServer> <TWerkhoven> the littlest one (turned 3 last thursday) kept wanting to come back
15:26:34  <PublicServer> <TWerkhoven> and go in the big pool instead of the kiddie pool
15:26:52  <PublicServer> <Chris Booth> lol
15:27:18  <PublicServer> <Chris Booth> I am back to work for the last 23 mins of the day
15:27:21  <PublicServer> <Chris Booth> will be back later
15:27:23  <PublicServer> *** Chris Booth has left the game (leaving)
15:27:23  <PublicServer> *** Game paused (number of players)
15:27:27  <PublicServer> <TWerkhoven> cya
15:27:45  <PublicServer> <TWerkhoven> want me to join so you can keep building mazu?
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16:11:50  <Lapland> A while ago on my desktop, I was advised on a bunch of mods to download. I remember I was suggested the FISH pack, which I like, and FIRS, which I'm getting used to, but I forget what rail and road packs I was advised to use.
16:11:53  <Lapland> Suggestions?
16:14:28  <Lapland> ("Learn to connect to your Desktop and check yourself" is not helpful.)
16:16:28  <Ammler> the more the better
16:16:41  <Ammler> just download everything from bananas
16:16:55  <Ammler> and try yourself to find good sets
16:17:38  <Lapland> ...I'd rather not do that on my laptop.
16:17:57  <Lapland> It's a netbook, really, so the screen is stupid small; I have no mouse so it's not easy to play.
16:19:47  <Ammler> then use the opengfx+ sets
16:28:31  *** Benny has joined #openttdcoop
16:44:50  <Chris_Booth> use UKRS
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17:24:37  *** ChanServ sets mode: +o mfb-
17:24:45  <mfb-> hi
17:25:08  <PublicServer> *** Game still paused (number of players)
17:25:08  <PublicServer> *** mfb joined the game
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17:27:52  <PublicServer> *** Game still paused (number of players)
17:27:52  <PublicServer> *** Game unpaused (number of players)
17:27:54  <PublicServer> *** Chris Booth joined the game
17:28:42  <PublicServer> <mfb> ok now I understand V's station
17:29:11  <PublicServer> <Chris Booth> good
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17:32:52  <PublicServer> <Chris Booth> mfb you not going to have any logic to your overflow?
17:33:07  <PublicServer> <mfb> I think I forgot the prio
17:33:10  <PublicServer> <mfb> but yes... no logic
17:33:30  <PublicServer> <Chris Booth> ok
17:33:38  <PublicServer> <Chris Booth> maybe proir it
17:34:34  <PublicServer> <mfb> entry signals are already there :D
17:36:22  <PublicServer> ***  made screenshot at 00008CB4:
17:39:43  <PublicServer> <Chris Booth> only 3 stations left
17:39:49  <PublicServer> <Chris Booth> then lots of SLHS
17:41:08  <PublicServer> <Chris Booth> mmmm greek yogurt and honey
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17:47:10  <PublicServer> <Chris Booth> I hate the first tuesday in every month
17:47:16  <PublicServer> <mfb> why?
17:47:35  <PublicServer> <Chris Booth> ESO goes down so no age of empires 3
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17:49:53  <PublicServer> <Chris Booth> these track GRFs don't line up
17:51:22  <PublicServer> ***  made screenshot at 0001ADD6:
18:06:22  <PublicServer> ***  made screenshot at 0001B4D3:
18:10:11  <PublicServer> <mfb> :)
18:10:35  <PublicServer> <Chris Booth> that fails
18:10:48  <PublicServer> <mfb> why?
18:10:54  <PublicServer> <mfb> so what?
18:11:11  <PublicServer> <mfb> train here => train is loading
18:11:37  <PublicServer> <mfb> but ok
18:11:41  <PublicServer> <Chris Booth> yes but thats as much use as a 1 platform station
18:11:43  <PublicServer> <mfb> "if platform is empty" is better
18:12:10  <PublicServer> <mfb> disadvantage is that I don't want to use the overflow for many trains
18:12:44  <PublicServer> <Chris Booth> you can fix that front version
18:12:58  <PublicServer> <Chris Booth> like that?
18:13:00  <PublicServer> <mfb> ??
18:13:26  <PublicServer> <mfb> that makes the twoways useless
18:13:46  <PublicServer> <mfb> that, too
18:13:53  <PublicServer> <Chris Booth> oh yes
18:13:59  <PublicServer> <mfb> trains will enter the second last part if the last one is empty
18:14:11  <PublicServer> <mfb> will work with the bridges
18:14:40  <PublicServer> <mfb> hmm that is even better
18:15:55  <PublicServer> <mfb> like that
18:16:07  <PublicServer> <Chris Booth> thats what I have on my station
18:16:09  <PublicServer> <mfb> not perfect
18:16:12  <PublicServer> <mfb> but it will work
18:16:14  <PublicServer> <Chris Booth> that works fine
18:16:32  <PublicServer> <mfb> running trains are not detected if stations are free
18:16:34  <PublicServer> <mfb> so what...
18:17:14  <PublicServer> <Chris Booth> its an advantage when you have lots of platforms
18:17:25  <PublicServer> <Chris Booth> I used it in the last PZG and it worked very well
18:18:52  <PublicServer> <Chris Booth> why only 1 line for pickup when the ML is 2?
18:19:38  <PublicServer> <mfb> thinking about a second
18:19:39  *** KenjiE20 has joined #openttdcoop
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18:21:23  <PublicServer> ***  made screenshot at 0001A7E8:
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18:24:50  <Kangoo> !password
18:24:50  <PublicServer> Kangoo: cliffs
18:24:58  <PublicServer> *** Kangoo joined the game
18:25:56  <PublicServer> <Chris Booth> hi Kangoo
18:26:02  <PublicServer> <Kangoo> hello
18:26:04  <PublicServer> <mfb> hi
18:26:14  <PublicServer> <mfb> :(
18:26:41  <PublicServer> <mfb> ok, it is a bit hard there
18:27:07  <PublicServer> <Chris Booth> we did tell you that they are not good up hills
18:27:13  <PublicServer> <mfb> I know
18:27:23  <PublicServer> <mfb> ok, 3:1 is fine
18:28:37  <PublicServer> <Kangoo> must be at least a years since I last checked in here, mostly spectating. Networks don't seem any less complex now... heh
18:28:41  <PublicServer> <Chris Booth> slope steepness can be set to 2% or 1% if its a big issue
18:28:59  <PublicServer> <Chris Booth> Kangoo: no they are getting more insane
18:30:25  <PublicServer> <Kangoo> well, I'll keep my nose out of it ;)
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18:34:33  <PublicServer> <mfb> oh, now I got 6 instead of 5
18:34:53  <PublicServer> <mfb> well, does not matter
18:36:23  <PublicServer> ***  made screenshot at 0001B9DA:
18:48:21  <PublicServer> <Chris Booth> fuck you whale and fuck you dolphin
18:48:29  <PublicServer> <mfb> ?
18:48:52  <PublicServer> <Chris Booth> south park
18:49:49  <PublicServer> *** Kangoo has joined company #1
18:51:23  <PublicServer> ***  made screenshot at 00015AE7:
18:53:29  <PublicServer> <mfb> :)
18:55:17  <PublicServer> <mfb> wtf at the merger
18:55:27  <PublicServer> <Chris Booth> looks like it will work
18:55:50  <PublicServer> <mfb> looks like it will stop trains a lot
18:57:38  <PublicServer> <Chris Booth> 2 towns have been killed in the name of progress
18:57:48  <PublicServer> *** Kangoo has joined spectators
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18:59:45  <PublicServer> <mfb> ok, getting expensive now
19:01:08  <mfb-> just one station missing?
19:01:29  <PublicServer> <Chris Booth> just one missing
19:01:35  <PublicServer> <Chris Booth> but you spent all the money
19:06:24  <PublicServer> ***  made screenshot at 00013513:
19:09:14  <PublicServer> *** Kangoo has joined company #1
19:11:03  <Chris_Booth> !screen
19:11:03  <PublicServer> *** Chris_Booth liked to make screenshot of last action, but nobody was working since. (
19:23:25  *** Benny has quit IRC
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19:36:24  <PublicServer> ***  made screenshot at 0000C67C:
19:38:26  <PublicServer> <Ryton> ellow
19:42:04  <PublicServer> *** Chris Booth has joined spectators
19:42:24  <PublicServer> <Ryton> any trival work still to do?
19:42:37  <mfb-> one drop station in the north-east
19:43:44  <PublicServer> *** Ryton has joined company #1
19:47:40  <PublicServer> <Kangoo> you going to build that last station, Ryton?
19:48:14  <PublicServer> <Ryton> depends, if somebody checks & corrects all my errors, I could try
19:48:21  <PublicServer> <Ryton> or, even better: you can, and I'll look :p
19:48:31  <PublicServer> <Ryton> because I haven't got much training lately
19:48:50  <Kangoo> actually I was asking becasue I wanted some action to look at :p
19:49:14  <PublicServer> <Ryton> I'm better suited for non-functional eyecandy :p
19:49:25  <PublicServer> <Kangoo> makes two of us ..
19:58:23  <PublicServer> <Ryton> I'm impressed with  Chris's FFP pickup 02 entry
19:58:58  <PublicServer> <Ryton> pretty creative overflow installation :-)
20:02:02  <PublicServer> <Kangoo> I dont even understand it...
20:02:09  <PublicServer> <Kangoo> ^^,
20:02:57  <PublicServer> <Ryton> you can find something interetsting or nice, withouth truely grasping it, right ;-)
20:04:07  <PublicServer> <Ryton> it might just be injection, but I think it functions as overflow as well
20:05:05  *** Kangoo has quit IRC
20:05:41  <PublicServer> <Kangoo> whatever it is, it seems complexe!
20:06:36  <PublicServer> <Ryton> and (thoug I could be wrong) the fork-shaped end should work as a pathfinder misleading device, so that it doenst find the depots from the main line
20:08:52  <PublicServer> <Kangoo> clever boy that Chris... ;)
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20:11:57  <PublicServer> <Kangoo> but what is the purpose of connecting it to the ml? will the trains find the depot when ordered to go to depot?
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20:20:45  <PublicServer> <Ryton> sorry, only read your Q now
20:20:53  <PublicServer> <Ryton> i thought that: if a train overflows
20:21:00  <PublicServer> <Ryton> he goes into one of either depot
20:21:19  <PublicServer> <Ryton> then the train can leave the depot if there is no train in the track in front
20:21:24  <PublicServer> ***  made screenshot at 000072D5:
20:21:43  <PublicServer> <Ryton> and re-enter the platform if one becomes available (but, the trains from the main line have priority)
20:22:09  <PublicServer> <Ryton> so injection only happens if there is a free platform and no trains coming on the main line
20:22:19  <PublicServer> <Kangoo> ah - i see. depots are there only to avoid massive overflow causing jam...
20:22:35  <PublicServer> <Ryton> yeah
20:22:41  <PublicServer> <Ryton> its like an infinite buffer space
20:22:52  <PublicServer> <Ryton> and you can use them as injection depots
20:22:58  <PublicServer> <Ryton> to add trains)
20:23:24  <PublicServer> <Kangoo> mhm.
20:23:40  <PublicServer> <Kangoo> I now share your enthusiasm over the entry system.. ;)
20:24:51  <PublicServer> <Ryton> hehe, thats the way! Now we "only" have to figure out how to build it ourselves :p
20:25:45  <PublicServer> <Kangoo> 0-o
20:27:56  <mfb-> you don't need that for a drop
20:28:01  <mfb-> no train will ever wait there
20:28:09  <mfb-> so it does not need an overflow
20:28:24  <PublicServer> <Ryton> its a pickup :-)
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20:28:34  <mfb-> what?
20:28:40  <mfb-> ah paper pickup
20:28:40  <PublicServer> <Kangoo> the missing station is dropoff.
20:28:42  <PublicServer> <Ryton> ah, you mean the last remaining station?
20:28:45  <mfb-> then we still need a wood drop
20:28:52  <PublicServer> <Ryton> yeah, but we were discussing  FFP pickup 2
20:29:06  <PublicServer> <Ryton> true, so "relatively" simple
20:29:08  <PublicServer> <mfb> well that is already done
20:29:11  <PublicServer> <Ryton> but still a main station on the map
20:29:21  <PublicServer> <Ryton> and counting on 2000+ trains, I'll pass :p
20:29:43  <PublicServer> <Ryton> yeah, but we were admiring the build style
20:30:17  <PublicServer> <Ryton> (I still need some more experience before starting to build evne a main drop station)
20:30:55  <PublicServer> <Chris Booth> FPP Drop 02 is to small IMO
20:31:29  <PublicServer> <mfb> is easy to expand
20:31:35  <PublicServer> <Chris Booth> yep
20:31:45  <PublicServer> <Ryton> that sounds like my cup of tea :)-)
20:31:51  <PublicServer> <Chris Booth> this station is the other way to his last 2 in the last game
20:31:57  <PublicServer> <Chris Booth> which were way to big
20:32:07  <PublicServer> <Ryton> mainly because Absolutis started with 8 lanes, but its my fault he reduced it to 6 :p
20:32:29  <PublicServer> <Chris Booth> why is it your fault?
20:33:13  <PublicServer> <Ryton> not my fault, but I compared it to V's Farm drop
20:33:23  <PublicServer> <Ryton> thinking it was only 4 platforms there
20:33:30  <PublicServer> <Chris Booth> its 8
20:33:32  <PublicServer> <Ryton> but it goes 2 ways => 8 there
20:36:24  <PublicServer> ***  made screenshot at 000058B3:
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20:39:19  <PublicServer> <Ryton> thx
20:39:24  <PublicServer> <Ryton> looks more logical indeed ;-)
20:39:40  <PublicServer> <Chris Booth> it much
20:39:52  <PublicServer> <Chris Booth> as now all platforms have equal join to get to the ML
20:40:32  <PublicServer> <mfb> but their traffic will not be equal :p
20:40:52  <PublicServer> <Ryton> no, but how to make the traffic equal?
20:40:55  <PublicServer> <Chris Booth> I never said that
20:41:01  <PublicServer> <Ryton> make sure that the lengths afer the splitters are alike?
20:41:05  <PublicServer> <mfb> you could connect them like the entry
20:41:12  <PublicServer> <mfb> but I think that is not needed here
20:41:27  <PublicServer> <Ryton> just make 3x prio lengths in entry?
20:41:37  <PublicServer> <Chris Booth> or connect platforms 1+2 and 7+8
20:41:40  <PublicServer> <Ryton> or 3x train length + intertrain lengths
20:41:42  <PublicServer> <Chris Booth> and 3 - 6
20:41:48  <PublicServer> <Ryton> hmm,
20:41:52  <PublicServer> <Ryton> and the middle ones can choose then?
20:41:59  <PublicServer> <mfb> ??
20:42:06  <PublicServer> <Chris Booth> no connect middle ones and outer ones
20:42:28  <PublicServer> <Ryton> sorry, I dont get it, I'm afraid :-)
20:42:35  <PublicServer> <Chris Booth> nor do I
20:42:45  <PublicServer> <Ryton> lanes 3-6 should be reachable from both main lines then?
20:42:45  <PublicServer> <Chris Booth> I am just making up funny idea
20:42:47  <PublicServer> <Kangoo> the shortest and the longest routes together
20:43:01  <PublicServer> <Kangoo> on exit
20:46:10  <PublicServer> *** Chris Booth has joined spectators
20:46:24  <PublicServer> <mfb> correct signals ;)
20:47:34  <PublicServer> <Ryton> hehe. combo signal?
20:47:41  <PublicServer> <mfb> possible
20:47:49  <PublicServer> <mfb> but then you get a large signal gap
20:48:03  <PublicServer> <mfb> that is an idea
20:48:38  <PublicServer> <mfb> no, not like that
20:48:45  <PublicServer> <Ryton> ah, better
20:49:52  <PublicServer> <mfb> ??
20:50:04  <PublicServer> <Ryton> this is the same problem, no?
20:50:10  <PublicServer> <mfb> no
20:50:16  <PublicServer> <Ryton> ah
20:50:22  <PublicServer> <Ryton> signal gap is gone now, right
20:50:37  <PublicServer> <Ryton> sorry, you are right offcourse :-)
20:51:25  <PublicServer> ***  made screenshot at 00005DB6:
20:51:55  <PublicServer> <Chris Booth> doop boop a doop
20:54:46  <PublicServer> <Ryton> mfb: isnt there a second problem around the same area then?
20:55:01  <PublicServer> <mfb> trains will not wait at that sign
20:55:24  <PublicServer> <mfb> well, it is not perfect
20:55:30  <PublicServer> <Ryton> ah well
20:55:30  <PublicServer> <mfb> but difficult to avoid with that design
20:55:37  <PublicServer> <Ryton> shouldnt be a problem in normal conditions
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20:55:43  <PublicServer> <mfb> and trains there still got 6 platforms
20:55:46  <PublicServer> <Ryton> thx for the feedback
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21:06:25  <PublicServer> ***  made screenshot at 00005AB7:
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21:15:58  <V453000> !password
21:15:59  <PublicServer> V453000: sagger
21:16:49  <PublicServer> *** V453000 joined the game
21:16:51  <PublicServer> <V453000> hi there
21:17:09  <PublicServer> <Kangoo> hello
21:21:25  <PublicServer> ***  made screenshot at 0000BF4C:
21:22:43  <PublicServer> <Chris Booth> hi V453000
21:22:47  <PublicServer> <V453000> hi
21:23:39  <mfb-> hi
21:25:56  <PublicServer> <Chris Booth> I am loving La Noire at the moment
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21:33:12  <V453000> later
21:34:28  <PublicServer> <Chris Booth> doesn no one want to build the Paper Goods Pickup?
21:36:25  <PublicServer> ***  made screenshot at 0000B745:
21:48:35  <PublicServer> <Kangoo> bb
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21:56:04  <PublicServer> <Chris Booth> why leave?
21:56:11  <PublicServer> <Chris Booth> I was pondering
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22:37:00  <PublicServer> <Chris Booth> hi Mazur
22:37:14  <PublicServer> <Mazur> CB. lo.
22:38:00  <PublicServer> <Chris Booth> you want me to join you?
22:38:02  <PublicServer> <Mazur> Thought I'f join you, since you seemed to want to work on something?
22:38:16  <PublicServer> <Chris Booth> I don't realy want to build it
22:38:22  <PublicServer> <Chris Booth> I want to mess around
22:38:26  <PublicServer> <Mazur> What?
22:38:40  <PublicServer> <Chris Booth> ponering over what to do with the Paper Drop
22:38:42  <PublicServer> <Mazur> Build what?  I mean.
22:38:52  <PublicServer> <Chris Booth> @ new Mufingwell
22:38:54  <PublicServer> <Mazur> Ah.
22:39:00  <PublicServer> <Chris Booth> New Munville
22:39:36  <PublicServer> <Mazur> I can give it a look.
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22:41:20  <PublicServer> <Mazur> There is a poss.
22:41:34  <PublicServer> <Mazur> Thinking 4 plstforms, no?
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22:41:36  <PublicServer> <Chris Booth> we need more that one platform
22:41:42  <PublicServer> <Mazur> Or 6?
22:41:48  <PublicServer> <Mazur> Really?
22:41:50  <PublicServer> <Chris Booth> erm its going to be the only wood drop
22:41:52  <PublicServer> <Mazur> You astound me!
22:41:56  <PublicServer> <Chris Booth> so 6 or 8
22:41:59  <wam> !password
22:41:59  <PublicServer> wam: devout
22:42:41  <PublicServer> <Chris Booth> doesn't need an overflow
22:42:46  <PublicServer> <Chris Booth> or anything special
22:43:48  <PublicServer> <Mazur> Brb, making a drink.
22:44:05  <PublicServer> *** wam joined the game
22:44:08  <PublicServer> <wam> hi all
22:46:22  <PublicServer> <Chris Booth> hi wam
22:46:40  <PublicServer> <wam> just joining, just having a look
22:46:44  <PublicServer> <wam> when did the game start ?
22:46:55  <PublicServer> <Mazur> AT hte beginning.
22:47:05  <PublicServer> <wam> ORLY ?
22:47:13  <PublicServer> <wam> :)
22:47:27  <PublicServer> <Chris Booth> it started a few days ago
22:47:37  <PublicServer> <Chris Booth> we are only in the first major stage now
22:47:51  <PublicServer> <wam> see that, it's already quite advanced
22:48:14  <PublicServer> <Chris Booth> not realy this is only first building phase
22:48:36  <PublicServer> <wam> well, plenty of stuff to learn for me already
22:48:50  <PublicServer> <Chris Booth> well you will pick it up fast
22:49:04  <PublicServer> <Chris Booth> this is the biggest single build of a game
22:49:10  <PublicServer> <Chris Booth> we have this in all our games
22:49:24  <PublicServer> <Chris Booth> once we get this up we then build SLHs
22:49:34  <PublicServer> <Chris Booth> and then expand what we need to in the network
22:51:27  <PublicServer> ***  made screenshot at 0000323D:
22:51:50  <PublicServer> <wam> So so far, there are only the two BB ?
22:51:56  <PublicServer> <Mazur> 4
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23:06:27  <PublicServer> ***  made screenshot at 00003A3E:
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23:12:35  <PublicServer> <Chris Booth> I would mix like that IMO
23:12:45  <PublicServer> <Chris Booth> you are just stoping trains for the sake of it
23:12:47  <PublicServer> <Mazur> What,. who, where?
23:13:10  <PublicServer> <Chris Booth> bad mixing bowl
23:13:25  <PublicServer> <Chris Booth> you are better off mixing at the platforms
23:13:51  <PublicServer> <Mazur> Just wanted to mix the two incoming lines.
23:14:14  <PublicServer> <Chris Booth> I know what you wanted to do, but if both lines are coming in already they are running fine
23:14:16  <PublicServer> <Mazur> Otherwise you get either 4 platforms per track or a single incoming line at some point.
23:14:30  <PublicServer> <Chris Booth> not the case
23:14:56  <PublicServer> <Chris Booth> you would be better mixing @ mix here
23:15:10  <PublicServer> <Chris Booth> even if its 2 -> 3 -> 4
23:15:16  <PublicServer> <Chris Booth> or just a 2 -> 4
23:15:56  <PublicServer> <Mazur> I just had this nice binary system going on and then I ran into the farm.
23:16:10  <PublicServer> <Mazur> Nice waiting bay befor each split.
23:18:40  <PublicServer> <Chris Booth> something like that?
23:18:49  <PublicServer> <Mazur> Sure, but we _know_ that design.
23:18:59  <PublicServer> <Mazur> I was inventing.
23:19:01  <PublicServer> <Mazur> :-)
23:19:12  <PublicServer> <Chris Booth> well don't invent a broken wheel
23:19:39  <PublicServer> <Mazur> Of course do, you loearn a lot more from a broken wheel than from a whole one.
23:21:27  <PublicServer> ***  made screenshot at 00001343:
23:22:56  <PublicServer> <Chris Booth> I would disagree I would rather take a working wheel apart and find out how it works than some shitty broken wheel
23:25:05  <PublicServer> *** Sylf joined the game
23:25:09  <PublicServer> <Sylf> ello
23:25:15  <PublicServer> <Mazur> Sylf.
23:25:29  <PublicServer> <Chris Booth> hello mr Sylf
23:27:31  <PublicServer> <Chris Booth> well thats everything
23:27:39  <PublicServer> <Chris Booth> just need to link the lines and build some SLHS
23:27:45  <PublicServer> <Chris Booth> and wait for the train
23:28:12  <PublicServer> <Chris Booth> 17 years for the train to come out
23:28:36  <PublicServer> *** Chris Booth has left the game (leaving)
23:28:38  <PublicServer> <Mazur> We'd better hurry to get the tracks in, then.
23:28:44  <PublicServer> <Sylf> 17 years to build SLHs... fun
23:30:03  <PublicServer> *** Sylf has left the game (connection lost)
23:30:05  <PublicServer> *** Game paused (number of players)
23:30:34  <Sylf> [Lag: 14.04]    oh, fun.
23:31:04  <PublicServer> *** Game still paused (number of players)
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23:32:28  <Chris_Booth> Okay bed time for me
23:32:32  <Chris_Booth> good night chaps
23:32:40  <PublicServer> <Mazur> Sleep well.
23:32:44  <PublicServer> <Sylf> night
23:33:06  <PublicServer> <Mazur> Is the wood stop really meant to connect that far away?
23:33:28  <PublicServer> <Sylf> hm?
23:33:59  <PublicServer> <Sylf> the distance between wood drop and goods pickup?
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23:34:38  <PublicServer> <Mazur> No, the marks defining the line of the wood drop tracks.
23:35:00  <PublicServer> <Mazur> All the wayt to BBH 02.
23:35:14  <PublicServer> <Sylf> yeah, that should play out fine
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23:36:28  <PublicServer> ***  made screenshot at 00001A48:
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23:48:04  <PublicServer> <Sylf> I don't think people realized that secondary industries must be built very close to towns
23:48:46  <PublicServer> <Sylf> It's one of insane design of PBI
23:51:28  <PublicServer> ***  made screenshot at 0000B448:
23:53:13  <PublicServer> <Sylf> oh
23:53:23  <PublicServer> <Sylf> we need PAPER PICKUP
23:54:01  <PublicServer> <Sylf> Paper Mill produces both Goods and Paper
23:54:25  <PublicServer> <Mazur> Ah,. ok.
23:55:13  <PublicServer> <Mazur> But I think mfb's pickup is meant for both?
23:55:35  <PublicServer> <Sylf> nope - paper trains use slower loco
23:55:45  <PublicServer> <Sylf> erm
23:55:47  <PublicServer> <Sylf> yeah.
23:55:53  <PublicServer> <Sylf> and goods trains use faster one
23:56:16  <PublicServer> <Mazur> That would follow logically.
23:56:23  <PublicServer> <Sylf> so those two items need to be on separate networks - so, separate stations needed

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