Config
Log for #openttdcoop on 6th July 2011:
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00:04:51  <PublicServer> <Sylf> ah... there's still a lot of work to be done with "service all towns" part of plan
00:05:31  <PublicServer> <Sylf> building all towns big enough for goods acceptance and building banks
00:06:02  <PublicServer> <Sylf> except for those towns that's RIP
00:06:29  <PublicServer> ***  made screenshot at 00003A37: http://ps.openttdcoop.org/publicserver/webcam/00003A37.png
00:10:39  *** Chris_Booth[LP] has quit IRC
00:14:00  <PublicServer> *** Sylf has left the game (leaving)
00:14:00  <PublicServer> *** Game paused (number of players)
00:21:29  <PublicServer> ***  made screenshot at 000073D6: http://ps.openttdcoop.org/publicserver/webcam/000073D6.png
00:21:59  <PublicServer> *** Mazur has left the game (leaving)
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06:20:39  <Kangoo> !password
06:20:39  <PublicServer> Kangoo: crewed
06:20:47  <PublicServer> *** Game still paused (number of players)
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07:57:59  <V453000> !password
07:57:59  <PublicServer> V453000: crewed
07:58:13  <PublicServer> *** Game still paused (number of players)
07:58:14  <PublicServer> *** Game unpaused (number of players)
07:58:14  <PublicServer> *** V453000 joined the game
07:58:15  <PublicServer> <V453000> hi
08:01:15  <PublicServer> <Kangoo> hello there
08:06:33  <PublicServer> ***  made screenshot at 0000BD48: http://ps.openttdcoop.org/publicserver/webcam/0000BD48.png
08:06:45  <PublicServer> <Kangoo> is there always this little resources to start with on the map in these games?
08:06:51  <PublicServer> <V453000> yes
08:07:22  <PublicServer> <V453000> since we start the map in 1950 and start servicing industries like 100 years later, it takes time  and they die
08:07:36  <PublicServer> <Kangoo> ah - ofc.
08:08:18  <PublicServer> <Kangoo> ml is now finished and ready for trains?
08:08:24  <PublicServer> <V453000> seems like it is
08:11:30  <PublicServer> <V453000> lets start with some wood?
08:11:48  <PublicServer> <V453000> hm maybe more aircraft
08:12:42  <PublicServer> <V453000> hmf
08:12:42  <PublicServer> <V453000> we cant
08:12:50  <PublicServer> <Kangoo> cant? why?
08:12:56  <PublicServer> <V453000> because people do not read plan
08:13:02  <PublicServer> <V453000> 3 drops are wrong
08:13:12  <PublicServer> <V453000> well easy fix
08:13:26  <PublicServer> <Kangoo> which ones?
08:13:33  <PublicServer> <V453000> everyone I suppose
08:13:44  <PublicServer> <V453000> drops ... all but food 02
08:14:44  <PublicServer> <V453000> want to build a SLH with me?
08:14:50  <PublicServer> <Kangoo> sure
08:15:10  <PublicServer> <Kangoo> you lead the way - must be a year since I last did that on here..
08:15:33  <PublicServer> <V453000> ok lets build one near Fondingstone
08:15:51  <PublicServer> <V453000> to catch the 2 forests
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08:21:33  <PublicServer> ***  made screenshot at 00006F50: http://ps.openttdcoop.org/publicserver/webcam/00006F50.png
08:22:55  <PublicServer> <V453000> you could do that closer
08:23:05  <PublicServer> <V453000> just dont fear to move th eML
08:23:23  <PublicServer> <Kangoo> I fear everything that has to do with the ML... :P
08:23:29  <PublicServer> <V453000> no need
08:23:31  <PublicServer> <V453000> see this
08:24:13  <PublicServer> <V453000> hm :d
08:24:50  <PublicServer> <V453000> :)
08:24:52  <PublicServer> <V453000> now the last join
08:26:22  <PublicServer> <Kangoo> Ill figure it out eventually ;)*
08:26:40  <PublicServer> <V453000> just shout for help if not
08:26:44  <PublicServer> <Kangoo> will do
08:28:30  <PublicServer> <V453000> that is too long
08:28:32  <PublicServer> <V453000> see the other join
08:28:52  <PublicServer> <V453000> both of the choices should be as short as possibe
08:28:56  <PublicServer> <V453000> but not shorter than a TL
08:29:00  <PublicServer> <V453000> -> 1x TL is ideal
08:31:42  <PublicServer> <V453000> 1 more
08:31:46  <PublicServer> <V453000> + signal
08:31:58  <PublicServer> <V453000> just move it 2 tiles <-
08:32:00  <PublicServer> <V453000> to fit the bridges
08:32:17  <PublicServer> <V453000> I recommend to just start from the bridges :)
08:32:53  <PublicServer> <Kangoo> Ok. Ill fix mls afterwards :P
08:33:05  <PublicServer> <V453000> sure :)
08:33:38  <PublicServer> <V453000> now just measure the tiles :)
08:36:24  <PublicServer> <V453000> :D
08:36:30  <PublicServer> <V453000> the forest came alive
08:36:32  <PublicServer> <V453000> it was producing 0 aready
08:36:33  <PublicServer> ***  made screenshot at 00005A40: http://ps.openttdcoop.org/publicserver/webcam/00005A40.png
08:36:40  <PublicServer> <V453000> oh, back to 0
08:36:42  <PublicServer> <V453000> x.x
08:36:44  <PublicServer> <Kangoo> lol - this must be frustrating to watch!
08:37:03  <PublicServer> <V453000> why would it you are almost done
08:38:23  <PublicServer> <V453000> hmm
08:38:26  <PublicServer> <V453000> what about something like this
08:38:39  <PublicServer> <V453000> to work it around somehow
08:39:29  <PublicServer> <V453000> right
08:39:34  <PublicServer> <V453000> but one more tile x.x
08:39:41  <PublicServer> <V453000> we need the PBS there
08:40:34  <PublicServer> <V453000> :)
08:40:46  <PublicServer> <Kangoo> pbs because bridges are 5 tiles?
08:40:58  <PublicServer> <V453000> no
08:41:08  <PublicServer> <V453000> to give prio over the tunnels
08:41:16  <PublicServer> <Kangoo> ah. ofc.
08:42:14  <PublicServer> <V453000> lets say this is enough for now
08:42:55  <PublicServer> <V453000> and first wood trains going :)
08:43:09  <PublicServer> <Kangoo> not bad ;)
08:43:35  <PublicServer> <Kangoo> Ill copy your station for the other forest?
08:43:42  <PublicServer> <V453000> no
08:43:45  <PublicServer> <V453000> I walked that one for now
08:43:49  <PublicServer> <V453000> both are connected
08:43:55  <PublicServer> <V453000> but dont copy the station please ...
08:44:19  <PublicServer> <Kangoo> sure thing
08:44:52  <PublicServer> <Kangoo> it disappeared!?
08:44:57  <PublicServer> <V453000> ooh
08:44:59  <PublicServer> <V453000> :(
08:45:26  <PublicServer> <V453000> luck?
08:45:37  <PublicServer> <Kangoo> not much!
08:49:29  <PublicServer> <Kangoo> paper trains?
08:49:40  <PublicServer> <V453000> someone needs to build a paper pickup
08:50:24  <PublicServer> <Kangoo> mfb's "PAPER GOODS PICKUP" is wrong?
08:50:30  <PublicServer> <V453000> no
08:50:36  <PublicServer> <V453000> paper mill makes both goods and paper
08:50:41  <PublicServer> <V453000> so we need 2 pickups
08:51:34  <PublicServer> ***  made screenshot at 00014E60: http://ps.openttdcoop.org/publicserver/webcam/00014E60.png
08:52:19  <PublicServer> <Kangoo>  he was thinking of using same station for both cargos?
08:52:25  <PublicServer> <V453000> hardly
08:52:39  <PublicServer> <V453000> Mazur just forgot about the need of both
08:53:21  <PublicServer> <Kangoo> Lest night they were thinking only the wood drop station was missing.
08:53:34  <PublicServer> <Kangoo> must hav forgotten all about the second pickup.
08:55:54  <PublicServer> <Kangoo> ml pickup stations is way beyond me anyways ;)
08:56:28  <PublicServer> <V453000> in some games they are "just stations" in some they have overflows like here which is when it gets a bit more fun
08:57:21  <PublicServer> <Kangoo> I was trying to figure out Chris Booths FPP Pickup 01 yesterday. Didt make much sence of it until someone mentioned overflow...
08:57:56  <PublicServer> <V453000> yes
08:58:12  <PublicServer> <V453000> shame that everyone suddenly started using one and the absolutely same technique how to do it, but ...
08:58:28  <PublicServer> <V453000> it is the best unfortunately
08:59:50  <PublicServer> <V453000> well paper goods are a bit different
09:00:06  <PublicServer> <Kangoo> but at mfbs paper /goods pickup - what keeps trains from finding depot from ml and going there by free will?
09:01:12  <PublicServer> <V453000> nothing
09:02:00  <PublicServer> <Kangoo> and that doesn't cause problems?
09:04:38  <PublicServer> <V453000> well, could
09:04:40  <PublicServer> <V453000> but should not
09:04:44  <PublicServer> <V453000> anyway I am off for now
09:04:46  <PublicServer> <V453000> cya later
09:04:52  <PublicServer> <V453000> ill be back in like an hour
09:04:54  <PublicServer> *** V453000 has left the game (leaving)
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09:06:34  <PublicServer> ***  made screenshot at 00016712: http://ps.openttdcoop.org/publicserver/webcam/00016712.png
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09:21:34  <PublicServer> ***  made screenshot at 0001545E: http://ps.openttdcoop.org/publicserver/webcam/0001545E.png
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10:03:35  <Absolutis> !password
10:03:35  <PublicServer> Absolutis: gamuts
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10:06:27  <Absolutis> !password
10:06:27  <PublicServer> Absolutis: huddle
10:06:41  <PublicServer> *** Game still paused (number of players)
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10:21:35  <PublicServer> ***  made screenshot at 0000288E: http://ps.openttdcoop.org/publicserver/webcam/0000288E.png
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10:44:36  <V453000> !password
10:44:36  <PublicServer> V453000: girths
10:45:11  <PublicServer> *** V453000 joined the game
10:45:13  <PublicServer> <Absolutis> yo
10:45:47  <PublicServer> <V453000> hello
10:49:27  <PublicServer> *** Absolutis has left the game (connection lost)
10:51:37  <PublicServer> ***  made screenshot at 00007245: http://ps.openttdcoop.org/publicserver/webcam/00007245.png
10:53:23  <PublicServer> <Kangoo> wb V453000
10:53:33  <PublicServer> <V453000> hi hi
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10:57:29  <V453000> ater again
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11:32:40  <Mazur> !password
11:32:40  <PublicServer> Mazur: drills
11:33:20  <PublicServer> *** Game still paused (number of players)
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11:33:24  <PublicServer> <Mazur> Ola.
11:45:56  <Absolutis> !password
11:45:56  <PublicServer> Absolutis: ripens
11:45:56  <Absolutis> yo
11:46:11  <PublicServer> *** Game still paused (number of players)
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11:46:19  <PublicServer> <Absolutis> gonna try building my own comp
11:46:21  <PublicServer> <Absolutis> btw
11:51:36  <PublicServer> ***  made screenshot at 000069C9: http://ps.openttdcoop.org/publicserver/webcam/000069C9.png
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11:53:47  <ryton_> !password
11:53:47  <PublicServer> ryton_: danker
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11:54:17  <PublicServer> <Ryton> hi albsol
11:54:35  <PublicServer> <Ryton> cool, first trains are running!
12:01:50  <Kangoo> !password
12:01:51  <PublicServer> Kangoo: danker
12:02:00  <PublicServer> *** Kangoo joined the game
12:02:20  <PublicServer> <Ryton> hi there
12:02:30  <PublicServer> <Kangoo> hi!
12:03:12  <PublicServer> <Kangoo> paper pickup station is still missing...
12:03:23  <PublicServer> <Ryton> oh lol
12:03:34  <PublicServer> <Ryton> didnt notice yet
12:03:52  <PublicServer> <Ryton> wood trains aree already runni,gh
12:03:52  <PublicServer> <Kangoo> dont think anyone did last evening.
12:03:55  <PublicServer> <Ryton> running*
12:04:29  <PublicServer> <Kangoo> mhm
12:04:40  <PublicServer> *** Kangoo has joined company #1
12:05:13  <PublicServer> <Ryton> it is there
12:05:21  <PublicServer> <Ryton> paper goods pickup
12:05:35  <PublicServer> <Ryton> and paper drop
12:05:52  <PublicServer> <Ryton> so all main stations are present :-)
12:05:54  <PublicServer> <Kangoo> but paper is network #1 according to plan ;)
12:06:05  <PublicServer> <Kangoo> and goods nw #2
12:06:25  <PublicServer> <Kangoo> so paper/goods pickup is not connected to paper drop....
12:06:35  <PublicServer> <Ryton> it isnt?.
12:06:36  <PublicServer> ***  made screenshot at 00016812: http://ps.openttdcoop.org/publicserver/webcam/00016812.png
12:07:03  <PublicServer> <Kangoo> nope. paper drop is on nw # 1
12:07:22  <PublicServer> <Ryton> hmm
12:07:44  <PublicServer> <Ryton> thats the point
12:07:54  <PublicServer> <Kangoo> I will not take credit though, it was V45300 who spotted it.
12:08:08  <PublicServer> <Ryton> thats the problem with 2 unlinked networks ;))à
12:08:14  <PublicServer> <Ryton> you have to connect stations to the right one ;))à
12:08:45  <PublicServer> <Kangoo> there still needs to be a goods pickup in north east, so its ok. just need one more..
12:14:03  <PublicServer> <Ryton> Cya later
12:14:26  <PublicServer> *** Ryton has left the game (connection lost)
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12:26:26  <PublicServer> *** Game still paused (number of players)
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13:39:38  <V453000> !password
13:39:38  <PublicServer> V453000: eureka
13:39:56  <PublicServer> *** Game still paused (number of players)
13:39:56  <PublicServer> *** Game unpaused (number of players)
13:39:58  <PublicServer> <V453000> elo
13:39:58  <PublicServer> *** V453000 joined the game
13:42:59  <PublicServer> <Mazur> Ello.
13:43:05  <PublicServer> <V453000> hi
13:43:11  <PublicServer> <V453000> you are missing a paper pickup btw
13:43:35  <PublicServer> <Mazur> WHo says _I_ am missing it.
13:43:47  <PublicServer> <V453000> I do since you built the drop :)
13:43:49  <PublicServer> <Mazur> Didn;t have any ideas late last night anymore.
13:44:23  <PublicServer> <Mazur> 4 platforms enough?  Should be 6, not?
13:44:39  <PublicServer> <V453000> 6 is fine
13:45:34  <PublicServer> *** Kangoo joined the game
13:45:50  <PublicServer> <V453000> outside? :o
13:45:52  <PublicServer> <V453000> hmf
13:46:07  <PublicServer> <Mazur> Eh?
13:46:21  <PublicServer> <V453000> I would make it just behind the paper mill
13:47:15  <PublicServer> <Mazur> Not seeing why.
13:47:46  <PublicServer> <V453000> simply why to walk it when you dont have to
13:51:37  <PublicServer> ***  made screenshot at 00002B39: http://ps.openttdcoop.org/publicserver/webcam/00002B39.png
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13:53:37  <ryton> !password
13:53:37  <PublicServer> ryton: canyon
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14:00:35  <PublicServer> <Mazur> No inspiration for how to build a _good_ two track entrance.
14:01:17  <PublicServer> *** Ryton has left the game (connection lost)
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14:06:37  <PublicServer> ***  made screenshot at 00010E5B: http://ps.openttdcoop.org/publicserver/webcam/00010E5B.png
14:11:31  <PublicServer> <V453000> uhm Mazur why that way? :D
14:11:42  <PublicServer> <Mazur> No ideas.
14:11:54  <PublicServer> <V453000> I mean from where are you going to bring the tracks to it
14:12:01  <PublicServer> *** Chris Booth joined the game
14:12:04  <PublicServer> <V453000> it should be reversed
14:12:10  <PublicServer> <Mazur> Drawing blanks like I'm playing Russian Roulette.
14:12:16  <PublicServer> <V453000> ...
14:12:38  <PublicServer> <Mazur> So, feel free to take over.
14:12:53  <PublicServer> <V453000> seriously, cant you build one small station?
14:13:33  <PublicServer> <Mazur> No, the entrance keeps eluding me, how to build two lines coming in so they can reach enough platforms.
14:13:59  <PublicServer> <Chris Booth> then just build 1
14:14:03  <PublicServer> <V453000> it might be a good idea to start building it on the right side as well :d
14:14:09  <PublicServer> <V453000> anyway I am going, cya later
14:14:13  <PublicServer> *** V453000 has joined spectators
14:14:15  <PublicServer> <Chris Booth> bye bye V453000
14:14:21  <PublicServer> <Mazur> Skipped last two games, remember? Apparently my skills immediately vanished.
14:14:24  <PublicServer> <Mazur> Bye.
14:21:38  <PublicServer> ***  made screenshot at 00001549: http://ps.openttdcoop.org/publicserver/webcam/00001549.png
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14:24:53  <Kangoo_> !password
14:24:53  <PublicServer> Kangoo_: teethe
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14:28:26  <PublicServer> <Chris Booth> Mazur: that better just one issue now which I marked for you
14:29:49  <PublicServer> <Mazur> Yes, I saw.
14:36:38  <PublicServer> ***  made screenshot at 00003E3F: http://ps.openttdcoop.org/publicserver/webcam/00003E3F.png
14:39:18  <PublicServer> *** V453000 has joined company #1
14:40:37  <PublicServer> <V453000> k we will need to grow Senningbury up to 400 pop
14:40:45  <V453000> !rcon set town_growth_rate 1
14:41:07  <PublicServer> <Chris Booth> not that hard
14:41:42  <PublicServer> <V453000> what the
14:41:52  <PublicServer> <V453000> trucks are screwed up
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14:43:11  <PublicServer> <Chris Booth> that steam tram is ugle
14:43:18  <PublicServer> <V453000> not that bad
14:48:01  <PublicServer> <V453000> right
14:48:15  <PublicServer> <Chris Booth> left
14:48:15  <PublicServer> <V453000> the trains dont work with CL3
14:48:21  <PublicServer> <V453000> they slow down to 185kmh
14:48:28  <PublicServer> <Chris Booth> oh then its not CL3
14:48:34  <PublicServer> <Chris Booth> take a wagon off
14:48:40  <PublicServer> <Chris Booth> so its 2.9 or something
14:50:05  <PublicServer> <V453000> some 3.0 works
14:50:07  <PublicServer> <V453000> some not
14:50:09  <PublicServer> <V453000> very nice
14:50:32  <PublicServer> <Chris Booth> its to do with short wagons
14:50:46  <PublicServer> <Chris Booth> when the wagon is 0.2 or less
14:50:50  <PublicServer> <Chris Booth> or that was what I was told
14:50:54  <TWerkhoven> !password
14:50:54  <PublicServer> TWerkhoven: quench
14:50:59  *** Nivlac has joined #openttdcoop
14:51:03  <PublicServer> *** TWerkhoven joined the game
14:51:29  <Nivlac> Hi :)
14:51:32  <PublicServer> <V453000> hello
14:51:35  <PublicServer> <TWerkhoven> ello
14:51:38  <PublicServer> ***  made screenshot at 0000BC4B: http://ps.openttdcoop.org/publicserver/webcam/0000BC4B.png
14:51:59  <PublicServer> <V453000> solved now we need to replace all goods trains to the "new" wagons
14:52:24  <Nivlac> I'm new here
14:52:34  <PublicServer> <V453000> we know :P welcome
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14:52:39  <Mazur> @quickstart
14:52:40  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
14:53:16  <Mazur> Read that, Nivlac, very carefully, adn Welcome.
14:53:45  <Lapland> ...I can't tell if that's got what I need or not.
14:54:06  <PublicServer> <V453000> reading it might help
14:54:25  <Lapland> All I know is I wish I knew my computer better. Having trouble figuring out which version of OpenTTD I need...
14:54:49  <Chris_Booth> @tell Lapland !version
14:55:06  <Lapland> !version
14:55:06  <PublicServer> Lapland: Autopilot AP+ 4.0 Beta (r99.58f4971eecea)
14:55:16  <Chris_Booth> might be revision
14:55:19  <Chris_Booth> !revision
14:55:19  <PublicServer> Chris_Booth: Game version is r22466
14:55:40  <Chris_Booth> its also in the topic
14:55:42  <Chris_Booth> @topic
14:55:42  <Webster> Chris_Booth: Welcome to #openttdcoop, the Cooperative OpenTTD | PSG209 (r22466) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands
14:56:36  <PublicServer> *** Mazur has left the game (leaving)
14:56:48  <Mazur> Laterzes.
14:57:16  <Lapland> !dl lin
14:57:16  <PublicServer> Lapland: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-linux-generic-i686.tar.xz
14:57:23  <Chris_Booth> bye bye Ma
14:57:45  <Lapland> Now let's see how little I really know about making this all work.
14:58:15  <PublicServer> *** Spike has left the game (leaving)
14:58:28  <V453000> again, reading the quickstart should provide enough info for you
14:59:10  <Lapland> Anope.
14:59:24  <PublicServer> *** V453000 has left the game (leaving)
14:59:36  <Lapland> I'm just trying to download OTTD and install it on a Linux machine, with minimal knowledge of my OS or my specs.
15:00:18  <PublicServer> <Chris Booth> you don't need to know specs
15:00:32  <PublicServer> <Chris Booth> you just need to know openttd version and the new grfs
15:00:34  <Webster> Read the Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart (again, try !grf)
15:00:53  <Lapland> I downloaded something; I don't know where I stick it. :P
15:01:08  <PublicServer> <Chris Booth> that is not our issue
15:01:22  <PublicServer> <Chris Booth> I don't use a linux machine so your guess is as good as mine
15:01:32  <Lapland> :P
15:02:10  <PublicServer> <Kangoo> Senningbury is now pop400+
15:03:12  <PublicServer> <Chris Booth> then we can build a papermil
15:03:23  <PublicServer> <Kangoo> factory ;)
15:04:02  <PublicServer> *** Spike joined the game
15:04:18  <PublicServer> <Kangoo> Ill set up paper trains.
15:06:39  <PublicServer> ***  made screenshot at 0000483B: http://ps.openttdcoop.org/publicserver/webcam/0000483B.png
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15:16:43  <Leir> @quickstart
15:16:44  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
15:20:00  <Nivlac> OK, I can't guarantee I'll remember any of that. We can but try, though XD
15:21:10  <PublicServer> <Chris Booth> wow its rains cats and dogs here
15:21:25  <PublicServer> <Chris Booth> aka the sky is falling
15:21:39  <PublicServer> ***  made screenshot at 0000473A: http://ps.openttdcoop.org/publicserver/webcam/0000473A.png
15:21:49  <Leir> !dl win64
15:21:49  <PublicServer> Leir: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip
15:21:49  <PublicServer> <Kangoo> yet another excuse to stay indoors!
15:22:05  <PublicServer> <Chris Booth> well it needs to stop in the next 39 mins
15:22:07  <Leir> !dl
15:22:07  <PublicServer> Leir: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:22:07  <PublicServer> Leir: http://www.openttd.org/en/download-trunk/r22466
15:22:19  <PublicServer> <Chris Booth> or I work will be getting a slip for over time
15:22:43  <PublicServer> <Kangoo> ^^,
15:24:23  <Nivlac> !revision
15:24:23  <PublicServer> Nivlac: Game version is r22466
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15:26:57  <jondisti> !password
15:26:57  <PublicServer> jondisti: pinker
15:27:06  <PublicServer> *** jond1sti joined the game
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15:27:30  <Leir> !password
15:27:30  <PublicServer> Leir: pinker
15:28:30  <PublicServer> *** Player has joined spectators
15:28:43  <PublicServer> *** Player has changed his/her name to Nivlac
15:28:59  <PublicServer> <Chris Booth> hi Nivlac
15:29:17  <PublicServer> <Nivlac> hi there
15:30:43  <PublicServer> <Chris Booth> just fucking wow at the weather
15:32:33  <PublicServer> *** Player has left the game (leaving)
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15:33:30  <PublicServer> <Chris Booth> hi Leir
15:33:36  <PublicServer> <Leir> hi :)
15:34:22  <PublicServer> <Nivlac> Ah, I'm spectator. that explains why I can't do anything
15:34:32  <PublicServer> *** Nivlac has left the game (leaving)
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15:35:34  <PublicServer> <Nivlac> that's better
15:35:43  <PublicServer> <Chris Booth> what is?
15:36:05  <PublicServer> <Nivlac> i'd joined as spectator
15:36:15  <PublicServer> <Chris Booth> you can change while in game
15:36:27  <PublicServer> <Nivlac> how?
15:36:39  <PublicServer> ***  made screenshot at 000097AA: http://ps.openttdcoop.org/publicserver/webcam/000097AA.png
15:36:55  <PublicServer> <Chris Booth> in the company list
15:36:59  <PublicServer> <Chris Booth> spectate
15:37:09  <PublicServer> <Chris Booth> or click the company you want and click join
15:37:13  <PublicServer> <Nivlac> oh, yeah. I see it now
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15:48:00  <PublicServer> <Chris Booth> SLH 04 is looking nice
15:48:36  <PublicServer> <Kangoo> woah
15:48:54  <PublicServer> <Kangoo> hard to disagree there ;)
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15:54:29  <PublicServer> <Kangoo> shall forests at sonninghead be connected through SLH 01?
15:55:36  <PublicServer> <Chris Booth> yes
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16:14:55  <PublicServer> <Chris Booth> strange station layout
16:15:25  <PublicServer> <Kangoo> should work though..
16:15:36  <PublicServer> <Chris Booth> if overflow doesn't jam
16:21:26  <PublicServer> <Chris Booth> that will be better
16:21:40  <PublicServer> ***  made screenshot at 0000990D: http://ps.openttdcoop.org/publicserver/webcam/0000990D.png
16:21:55  <PublicServer> <Kangoo> but really ugly!
16:22:05  <PublicServer> <Chris Booth> you can make it less ugly
16:22:20  <PublicServer> <Chris Booth> but not with overflow blocks when all platforms are full
16:22:26  <PublicServer> <Chris Booth> and opens if they are not
16:23:01  <PublicServer> <Kangoo> ||
16:23:39  <PublicServer> <Kangoo> so trains now stay in depot until one station frees up, and there is no train coming from the network?
16:24:27  <PublicServer> <Chris Booth> yep
16:26:33  <PublicServer> <Chris Booth> now its quite a cool station idea
16:26:48  <PublicServer> <Chris Booth> you understand what I did
16:26:50  <PublicServer> <Kangoo> lack the fun of trains running around waiting for open space, which was my initial idea ;)
16:27:09  <PublicServer> <Kangoo> but this is probably more reliable
16:27:24  <PublicServer> <Chris Booth> that could dead lock
16:27:42  <PublicServer> <Kangoo> its all just a big "prio" including all tracks around, yes.
16:27:52  <PublicServer> <Chris Booth> prity much
16:28:06  <PublicServer> <Chris Booth> one big prior to tell train to loop or not
16:28:09  <PublicServer> <Kangoo> mhm
16:30:05  <PublicServer> <Chris Booth> I am off now
16:30:07  <PublicServer> *** Chris Booth has joined spectators
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16:33:05  <PublicServer> <TWerkhoven> ello
16:34:09  <PublicServer> *** Chris Booth has left the game (leaving)
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16:39:43  <PublicServer> <TWerkhoven> did you build pludingworth woods kangoo?
16:40:05  <PublicServer> <Kangoo> nah
16:40:27  <PublicServer> <Kangoo> prbly booth, when he removed V45300's station close by.
16:40:37  <PublicServer> <Nivlac> was me :)
16:40:40  <PublicServer> <TWerkhoven> xcept he's gone
16:40:42  <PublicServer> <TWerkhoven> ah
16:40:45  <PublicServer> <Nivlac> nothing special but will do for now, i hope
16:41:01  <PublicServer> <TWerkhoven> just wondered why you signalled the exit the way you did?
16:41:23  <PublicServer> <TWerkhoven> otherwise fine i think
16:41:37  <PublicServer> <Nivlac> with presignals? dunno, always do it that way
16:41:51  <PublicServer> <Nivlac> i don't think it actually makes any difference
16:42:07  <PublicServer> <TWerkhoven> not much, as long as there are more than enough trains
16:42:30  <PublicServer> <TWerkhoven> but this way, trains cannot leave unless the previous one has cleared the next 2 blocks
16:43:22  <PublicServer> <TWerkhoven> you'll see what i mean when the next train passes through
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16:43:40  <PublicServer> <Nivlac> oh, yeah. hadn't realised that
16:45:40  <PublicServer> <TWerkhoven> this will allow one train to wait past the plaform, letting 2 a new train enter the station
16:46:03  <PublicServer> <TWerkhoven> so they dont block platforms when 2 try to leave at the same time
16:46:04  <V453000> !password
16:46:04  <PublicServer> V453000: impure
16:46:13  <PublicServer> <TWerkhoven> usually overkill for this, but it works
16:46:19  <PublicServer> <Nivlac> yeah
16:46:26  <PublicServer> <V453000> hi
16:46:26  <PublicServer> *** V453000 joined the game
16:46:28  <PublicServer> <TWerkhoven> eya
16:47:24  <PublicServer> <V453000> uhm.. :)
16:48:00  <PublicServer> <V453000> it should
16:48:38  <PublicServer> <Nivlac> ok
16:49:05  <PublicServer> <V453000> Chris Booth made an EPIC fail at Sunninghead Woods
16:49:56  <PublicServer> <TWerkhoven> trains can enter the prio?
16:50:02  <PublicServer> <V453000> no
16:50:12  <PublicServer> <V453000> the logic is half-buggy
16:50:22  <PublicServer> <V453000> and the release super sucks
16:51:13  <PublicServer> <Kangoo> the logiic is bugged?
16:51:41  <PublicServer> ***  made screenshot at 0000877D: http://ps.openttdcoop.org/publicserver/webcam/0000877D.png
16:51:45  <PublicServer> <V453000> quite
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16:53:14  <PublicServer> <Kangoo> aware of station walk t sunninghead?
16:53:28  <PublicServer> <V453000> yes and Muborough Bay should get rid of it too
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17:06:05  <PublicServer> <Kangoo> train 85 decided to leave mudborough bay instead of going into depot..?
17:06:41  <PublicServer> ***  made screenshot at 0001411F: http://ps.openttdcoop.org/publicserver/webcam/0001411F.png
17:07:22  <PublicServer> <Kangoo> same with 84
17:07:56  <PublicServer> <Nivlac> the one at Sunninghead Valley seems to work
17:08:02  <PublicServer> <Kangoo> yeah
17:09:14  <PublicServer> <Kangoo> its a difference in rails.
17:10:01  <PublicServer> <V453000> oh those bastards
17:10:09  <PublicServer> <V453000> that solves it
17:10:11  <PublicServer> <Kangoo> t sunnunghead valley they dont really have a choice but going to the depot. the same is not true for the bay
17:10:17  <PublicServer> <Nivlac> @ Sunninghead Valley, trains that have entered the overflow CAN'T get back onto the sideline, @ the oter one, they can
17:10:39  <PublicServer> <Nivlac> wasn't quick enough
17:10:41  <PublicServer> <V453000> what do you mean
17:11:03  <PublicServer> <Kangoo> he meant to say what you already did
17:11:06  <PublicServer> <Kangoo> ;)
17:11:12  <PublicServer> <Nivlac> you said what i was saying before i'd finished saying it :)
17:11:21  <PublicServer> <Nivlac> IT'S HAPPENED AGSAIN!
17:11:35  <PublicServer> <V453000> I was fixing Muborough Bay not Sunninghead
17:11:49  <PublicServer> <Kangoo> sunninghead is working. we were just comparing them
17:16:53  <PublicServer> <Nivlac> Is it worth joining up !this, given that it's a long way from the wood line and very low-output?
17:17:15  <PublicServer> <V453000> of course, why not
17:17:25  <PublicServer> <Nivlac> fair 'nuff
17:17:32  <PublicServer> <V453000> more forests will spawn around there later
17:18:10  <PublicServer> <Nivlac> right, so i'll bring something off SLH 02, i think
17:18:18  <PublicServer> <V453000> no
17:18:26  <PublicServer> <V453000> it needs a new SLH there
17:20:19  <PublicServer> <V453000> absolutely not
17:20:31  <PublicServer> <V453000> rather !somewhere around
17:21:24  <PublicServer> <Kangoo> maybe a slh between the rails at !somewhere, connecting both sides of the ML?
17:21:39  <PublicServer> <Nivlac> oh, meh. thought those rails were for the other network, so yeah.
17:21:42  <PublicServer> ***  made screenshot at 00003B20: http://ps.openttdcoop.org/publicserver/webcam/00003B20.png
17:22:04  <PublicServer> <V453000> Kangoo: every SLH is taking both ML parts
17:23:02  <PublicServer> <V453000> right
17:23:16  <PublicServer> <V453000> and Sunninghead forests need their own SLH at !Sunninghead for them
17:23:39  <PublicServer> <V453000> so you might want to build that one since it is on a flat land
17:23:46  <PublicServer> <V453000> and I can build this one in the mountains for you in the meantime
17:24:06  <PublicServer> <Kangoo> ofc. I was thinking og a double SLH if I can say that.
17:24:38  <PublicServer> <Nivlac> yeah, still a bit of a step up from 'ultimate 3-ways' which are all i've really done. but i'll see what i can come up with.
17:24:57  <PublicServer> <V453000> I bet the 3way will be hard enough
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17:26:47  <mfb-> hi
17:26:48  <PublicServer> <Nivlac> http://wiki.openttd.org/Ultimate_3-way_junction <-- that one
17:26:54  <Leir> !password
17:26:54  <PublicServer> Leir: shroud
17:26:59  <PublicServer> <V453000> hi
17:27:16  <PublicServer> *** mfb joined the game
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17:37:05  <PublicServer> <mfb> senningbury :D
17:37:29  <PublicServer> <Nivlac> So I heard you like trams...
17:37:31  <PublicServer> <V453000> ah, grown already :)
17:37:55  <PublicServer> <mfb> the factory got some problems?
17:38:03  <PublicServer> <V453000> you need 400 population town
17:38:09  <PublicServer> <V453000> to fund a factory nearby
17:38:11  <PublicServer> <Kangoo> its goods isnt exported ;)
17:38:34  <PublicServer> <Nivlac> will cl3 reduce speed?
17:38:40  <PublicServer> <V453000> of course not
17:38:48  <PublicServer> <mfb> TL=CL is always fine
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17:39:21  <PublicServer> <Nivlac> there i was thinking tl = 4!
17:40:15  <PublicServer> <V453000> SLH 05 ready
17:42:41  <mfb-> TL=3
17:44:27  <PublicServer> <V453000> better :)
17:44:40  <PublicServer> <Nivlac> now to do the other side
17:45:12  <PublicServer> <V453000> just like this side
17:45:54  <PublicServer> <mfb> the good trains are not so bad
17:45:59  <PublicServer> <mfb> quite nice acceleration
17:46:38  <PublicServer> <V453000> Nivlac: this will help
17:46:50  <mfb-> !screen
17:46:50  <PublicServer> *** mfb- made screenshot at 00007A46: http://ps.openttdcoop.org/publicserver/webcam/00007A46.png
17:46:58  <PublicServer> <V453000> now you have space
17:47:43  <PublicServer> <V453000> what is that meant to be
17:47:47  <PublicServer> <Kangoo> just me thinking out loud
17:48:07  <PublicServer> <V453000> this side is done
17:48:10  <PublicServer> <V453000> you need the other one now
17:48:49  <PublicServer> <mfb> the goods network needs SLHs for all towns?
17:48:53  <PublicServer> <V453000> yes
17:49:05  <PublicServer> <V453000> 1 SLH can be multiple towns of course
17:49:11  <PublicServer> <mfb> ...
17:51:42  <PublicServer> ***  made screenshot at 00007E51: http://ps.openttdcoop.org/publicserver/webcam/00007E51.png
17:52:03  <PublicServer> <V453000> wait
17:52:05  <PublicServer> <V453000> wtf
17:52:13  <PublicServer> <mfb> me?
17:52:15  <PublicServer> <V453000> leave the hill
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17:52:29  <PublicServer> <mfb> ok, not me
17:52:37  <PublicServer> <Nivlac> that would be easier ;)
17:53:23  <PublicServer> <V453000> now the join and you are done :)
17:53:26  <PublicServer> <V453000> but I have to go now
17:53:28  <PublicServer> <V453000> so, later :)
17:53:31  <PublicServer> *** V453000 has joined spectators
17:53:40  <Maraxus> !password
17:53:40  <PublicServer> Maraxus: troupe
17:54:09  <PublicServer> *** Maraxus joined the game
17:54:23  <PublicServer> <Nivlac> split before join, yes?
17:54:29  <PublicServer> <Kangoo> mhm
17:54:32  <PublicServer> <mfb> yes
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18:05:42  <PublicServer> <mfb> hmm
18:06:18  <PublicServer> <Kangoo> que?
18:06:32  <PublicServer> <mfb> forgot one part of the hub
18:06:43  <PublicServer> ***  made screenshot at 00008B54: http://ps.openttdcoop.org/publicserver/webcam/00008B54.png
18:06:49  <PublicServer> <Kangoo> ^^,
18:06:55  <PublicServer> <Nivlac> me? i'm working on it
18:07:01  <PublicServer> <mfb> me
18:07:48  <PublicServer> <Kangoo> me can build a SLH. where?
18:08:02  <PublicServer> <mfb> whereever it fits
18:08:21  <PublicServer> <mfb> good network will need one near brufinghill, for example
18:08:40  <PublicServer> <mfb> -> brufinghill, flentbourne, fuwood, mufingwell, senningbury
18:08:50  <PublicServer> <mfb> so cross SLH05 somewhere
18:09:00  <PublicServer> <mfb> or build it between SLH05 and the stations
18:09:47  <PublicServer> <Kangoo> tight sqeeze..
18:10:18  <PublicServer> <mfb> the drops are a bit far away from the northern/southern edge of the map
18:10:24  <PublicServer> <mfb> so things are not so easy there
18:20:30  <PublicServer> <mfb> found a town near the FPP?
18:20:35  <mfb-> <- afk
18:21:28  <PublicServer> <mfb> kendington and pludingworth would be in reach, but station walk so far away is ugly
18:21:44  <PublicServer> ***  made screenshot at 000195DB: http://ps.openttdcoop.org/publicserver/webcam/000195DB.png
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18:41:33  <PublicServer> <V453000> \o/ FPP 02 there
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18:58:12  <PublicServer> *** V453000 has left the game (connection lost)
18:58:16  <V453000> wat
18:58:18  <V453000> !password
18:58:18  <PublicServer> V453000: snuffs
18:58:54  <PublicServer> *** V453000 joined the game
19:02:33  <PublicServer> <V453000> hmf :d
19:02:53  <PublicServer> <V453000> Food pickup 02 is not blocking. It is actually not blocking so much that it is unblocking itself at the wrong moment :D
19:06:45  <PublicServer> ***  made screenshot at 0001E762: http://ps.openttdcoop.org/publicserver/webcam/0001E762.png
19:11:16  <PublicServer> <Nivlac> Right, I'm off now, will be back later
19:11:39  <PublicServer> <Kangoo> byebye
19:11:55  <PublicServer> *** Nivlac has left the game (leaving)
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19:24:05  <V453000> later
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19:26:25  <Rytohn> !password
19:26:25  <PublicServer> Rytohn: candle
19:26:32  <PublicServer> *** Ryton joined the game
19:26:43  <PublicServer> <Ryton> 164 trains already
19:26:45  <PublicServer> <Ryton> goes fast :-)
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19:50:30  <mfb-> our trains slow down at CL3
19:50:50  <PublicServer> <mfb> 241->199 km/h
19:50:58  <PublicServer> *** Chris Booth joined the game
19:51:04  <Chris_Booth> ok I though V453000 fixed that
19:51:22  <PublicServer> <Chris Booth> which ones?
19:51:26  <PublicServer> <mfb> goods
19:51:45  <PublicServer> ***  made screenshot at 00003B20: http://ps.openttdcoop.org/publicserver/webcam/00003B20.png
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19:54:35  <PublicServer> <Chris Booth> hhhm
19:54:47  <PublicServer> <Chris Booth> well we need to make them 2.9 long not 3
19:55:05  <PublicServer> <Chris Booth> so if we make them like train 9 they will be fine
19:55:15  <PublicServer> <mfb> maybe it is 3.02 or something like that
19:55:25  <PublicServer> <Chris Booth> must be
19:55:28  <PublicServer> <mfb> I think the internal length is finer than 0.1
19:55:30  <PublicServer> <Chris Booth> or even 3.01
19:55:56  <PublicServer> <Chris Booth> even if 1 pixel over hangs they slow down
19:56:05  <PublicServer> <mfb> read something about ~50 units per tile
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19:58:25  <PublicServer> <Chris Booth> we shall we change the goods trains then?
20:00:36  <PublicServer> <Ryton> can I add farm station & trains already?
20:00:42  <PublicServer> <Chris Booth> yes
20:01:00  <PublicServer> <Ryton> (at least: first the stations ;-)
20:01:22  <PublicServer> <Chris Booth> we have a food processing plant
20:01:28  <PublicServer> <Chris Booth> and drop area
20:01:30  <PublicServer> <Ryton> yeah, 2 even
20:01:52  <PublicServer> <Ryton> 2 farm drops, that is
20:02:14  <PublicServer> <Chris Booth> you need to make sure that you send trains to the correct drop
20:02:48  <PublicServer> <Ryton> yeah, I saw it :-) but from botttom (South side) is east the closest, or the west?
20:02:52  <PublicServer> <Ryton> I'd say east :-)
20:03:10  <PublicServer> <mfb> the one which uses only one BBH
20:03:10  <PublicServer> <Ryton> but it has to go trough the middle, so maybe even west is closer ;-)
20:03:14  <PublicServer> <Chris Booth> yes
20:03:24  <PublicServer> <Chris Booth> never cross 2 BBHs
20:03:24  <PublicServer> <Ryton> so w/o going trough the centrer. got it
20:06:46  <PublicServer> ***  made screenshot at 000198B1: http://ps.openttdcoop.org/publicserver/webcam/000198B1.png
20:08:26  <PublicServer> *** mfb has left the game (leaving)
20:09:24  <PublicServer> <Chris Booth> we have some lost paper trains
20:13:21  <mfb-> lost?
20:13:39  <PublicServer> <Chris Booth> what are lost?
20:13:53  <mfb-> you said lost
20:14:01  <mfb-> where?
20:14:08  <PublicServer> <Chris Booth> wood drop
20:14:23  <PublicServer> *** mfb joined the game
20:14:43  <PublicServer> <Chris Booth> and wood trains with wrong orders
20:14:45  <PublicServer> <Chris Booth> with I have now fixed
20:15:18  <PublicServer> <mfb> looks fine at the moment
20:15:24  <PublicServer> <Chris Booth> it is now
20:15:26  <PublicServer> <Chris Booth> I fixed it
20:15:35  <PublicServer> <Chris Booth> but we had paper at Wood drop
20:15:41  <PublicServer> <Chris Booth> as a train got lost without a none stop order
20:15:51  <PublicServer> <Chris Booth> and a 2 way signal on the ML
20:15:57  <PublicServer> <Chris Booth> which now are both gone
20:15:59  <PublicServer> <mfb> right...
20:16:01  <PublicServer> <mfb> ok
20:16:37  <PublicServer> <mfb> ok, the good pickup is really oversized
20:16:55  <PublicServer> <Chris Booth> but it looks nice
20:17:00  <PublicServer> <mfb> didn't know that the factory produces nearly no goods
20:17:48  <PublicServer> <Chris Booth> yes thats the issue
20:18:00  <PublicServer> <Chris Booth> we don't make plastic or paper
20:18:08  <PublicServer> <Chris Booth> so output will only ever be low
20:18:35  <PublicServer> <mfb> I meant the paper/goods pickup
20:18:50  <PublicServer> *** TWerkhoven has left the game (leaving)
20:18:54  <PublicServer> <Chris Booth> oh well that makes only 90
20:19:02  <PublicServer> <Chris Booth> we need a 2nd paper mill
20:19:04  <PublicServer> <mfb> that is the point
20:19:14  <PublicServer> <Chris Booth> as it is maxed out
20:19:43  <PublicServer> <mfb> wtf
20:19:47  <PublicServer> <mfb> ryton?
20:20:09  <PublicServer> <mfb> you connected a farm to the goods network
20:20:18  <PublicServer> <mfb> and no, the overflow cannot work
20:20:20  <PublicServer> <Ryton> did i?
20:20:22  <PublicServer> <Ryton> crap
20:20:24  <PublicServer> <mfb> as trains cannot reach the arrow
20:20:32  <PublicServer> <mfb> :)
20:20:32  <PublicServer> <Ryton> ok true :-)
20:20:34  <PublicServer> <mfb> better
20:20:38  <PublicServer> <Ryton> but I connected it wrongly?
20:20:42  <PublicServer> <mfb> right
20:20:44  <PublicServer> <Ryton> darn, was so sure of myself :p
20:20:54  <PublicServer> <mfb> SLH05 is the right one
20:21:46  <PublicServer> ***  made screenshot at 00019BB4: http://ps.openttdcoop.org/publicserver/webcam/00019BB4.png
20:25:14  <PublicServer> <Chris Booth> 2nd Paper mill now runnign
20:25:41  <PublicServer> <Chris Booth> now you will see lots of good compared
20:25:59  <PublicServer> <mfb> :D
20:30:22  <PublicServer> <Ryton> mfb, is that better now?
20:31:38  <PublicServer> <mfb> the connection? yes
20:31:44  <PublicServer> <Ryton> but...?
20:31:54  <PublicServer> <mfb> nothing
20:31:54  <PublicServer> <Ryton> a, the light?
20:32:50  <PublicServer> <mfb> "that" can be a bit confusing, as I looked at the paper trains
20:33:24  <Twerkhoven[L]> !password
20:33:24  <PublicServer> Twerkhoven[L]: podium
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20:41:51  <PublicServer> <Chris Booth> The apprentice this week is the best one yet
20:43:10  <PublicServer> <Ryton> that's Nivlac?
20:43:16  <PublicServer> <mfb> what?
20:43:26  <PublicServer> <Ryton> the apprentice? :-)
20:43:26  <PublicServer> <Chris Booth> Nivlac isn't here
20:43:40  <PublicServer> <Chris Booth> no its a TV show
20:43:43  <Twerkhoven[L]> lol
20:43:46  <PublicServer> <Ryton> ah lol :D
20:43:52  <PublicServer> <Ryton> major misunderstandig then :-D
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20:55:57  <PublicServer> <Ryton> got another question...
20:56:00  <PublicServer> <Chris Booth> ya
20:56:06  <PublicServer> <Ryton> could someone check the !why sign?
20:56:20  <PublicServer> <Ryton> got 2 (in my opinion identical situations
20:56:24  <PublicServer> <Ryton> but one works, the other doesnt :-)
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20:56:42  <PublicServer> <Ryton> its about the depots. the wheat trains do not enter it
20:57:04  <PublicServer> <Chris Booth> neither of them work IM
20:57:06  <PublicServer> <Chris Booth> IMO
20:57:13  <PublicServer> <Ryton> ok
20:57:19  <PublicServer> <Ryton> just luck then last time ;-)
20:57:29  <PublicServer> <Ryton> becuase the left one did at least once :-)
20:57:35  <PublicServer> <Ryton> what should be changed to make it work?
20:58:17  <PublicServer> <Chris Booth> make sure the overflow can't access the exit
20:58:41  <mfb-> why not?
20:58:47  <PublicServer> <Chris Booth> if it can the exit is a lower penalty than the depot
20:59:07  <PublicServer> <Chris Booth> with all these Ro-Ro the train will chose the ML over the depot
20:59:13  <PublicServer> <mfb> ah
20:59:36  <PublicServer> <Chris Booth> that is a fact
20:59:59  <PublicServer> <Chris Booth> but if you use terminus everywhere your design will work 100%
21:00:01  <PublicServer> <Ryton> now it works :-)
21:00:03  <PublicServer> <Ryton> indeed :-)
21:00:17  <PublicServer> <Ryton> (if the returning train cannot join the main line
21:00:23  <PublicServer> <Chris Booth> yes
21:00:31  <PublicServer> <Chris Booth> hope that helps
21:00:33  <PublicServer> <Ryton> it doe
21:00:35  <PublicServer> <Ryton> s, thx
21:00:38  <PublicServer> <Ryton> (off now à)
21:00:41  <PublicServer> *** Ryton has left the game (leaving)
21:01:33  <PublicServer> *** twerkhoven has left the game (leaving)
21:03:45  <PublicServer> <Chris Booth> its insane to think that we need 2 papermills for that traffic level
21:03:55  <PublicServer> <Chris Booth> means with will need 3 or 4 when lines are full
21:06:47  <PublicServer> ***  made screenshot at 00004A41: http://ps.openttdcoop.org/publicserver/webcam/00004A41.png
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21:25:18  <V453000> !password
21:25:18  <PublicServer> V453000: juggle
21:25:33  <PublicServer> <V453000> hi
21:25:35  <PublicServer> *** V453000 joined the game
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21:34:34  <PublicServer> *** Game paused (number of players)
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23:07:11  <Mazur> !password
23:07:11  <PublicServer> Mazur: cedars
23:07:24  <PublicServer> *** Game still paused (number of players)
23:07:27  <PublicServer> *** Mazur joined the game
23:12:53  <Chris_Booth> hi Mazur
23:13:15  <PublicServer> *** Game still paused (number of players)
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23:13:17  <PublicServer> *** Chris Booth joined the game
23:15:49  <PublicServer> *** Chris Booth has left the game (leaving)
23:15:49  <PublicServer> *** Game paused (number of players)
23:15:55  <Chris_Booth> bye Mazur
23:17:06  *** Chris_Booth has quit IRC
23:18:56  <Mazur> Bye, I said after he'd departed.
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