Config
Log for #openttdcoop on 15th July 2011:
Times are UTC Toggle Colours
00:14:14  <PublicServer> *** Game still paused (number of players)
00:14:16  <PublicServer> *** Chris Booth joined the game
00:14:23  <Chris_Booth> Sylf: you still here?
00:17:06  <PublicServer> *** Chris Booth has left the game (leaving)
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05:28:09  <ryton> !player
05:28:11  <ryton> !players
05:28:13  <PublicServer> ryton: There are currently no clients connected to the server
05:28:17  <ryton> !trains
05:28:19  <ryton> !train
05:28:24  <ryton> !info
05:28:24  <PublicServer> ryton: #:1(Orange) Company Name: 'Trudstone Bay Transport'  Year Founded: 1950  Money: 1134620283  Loan: 0  Value: 1137155648  (T:665, R:6, P:0, S:0) unprotected
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06:50:41  <planetmaker> moin
07:43:50  <Mazur> Moar ning.
07:59:35  <V453000> moar
08:04:36  *** perk11 has joined #openttdcoop
08:06:19  <Mazur> !password
08:06:20  <PublicServer> Mazur: longed
08:06:56  <PublicServer> *** Game still paused (number of players)
08:06:59  <PublicServer> *** Mazur joined the game
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13:42:38  <Absolutis> lo
13:42:42  <Absolutis> !playercout
13:42:49  <Absolutis> !players
13:42:51  <PublicServer> Absolutis: There are currently no clients connected to the server
13:43:01  <Absolutis> !password
13:43:01  <PublicServer> Absolutis: longed
13:43:18  <Absolutis> !download win32
13:43:18  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22637/openttd-trunk-r22637-windows-win32.zip
14:02:11  <Absolutis> !password
14:02:11  <PublicServer> Absolutis: longed
14:02:42  <PublicServer> *** Game still paused (number of players)
14:02:42  <PublicServer> *** Absolutis joined the game
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15:38:41  <TWerkhoven> !password
15:38:41  <PublicServer> TWerkhoven: longed
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15:38:55  <PublicServer> *** Game still paused (number of players)
15:38:58  <PublicServer> *** TWerkhoven joined the game
16:08:00  <PublicServer> *** Absolutis has joined company #1
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16:50:55  *** ChanServ sets mode: +o Mucht
16:52:41  <V453000> hi Mucht \o//
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17:00:30  <PublicServer> *** Absolutis has joined company #1
17:02:02  <PublicServer> *** Absolutis has left the game (leaving)
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17:49:39  <Mucht> hi V453000
17:49:53  <V453000> hi :) howdy
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18:34:05  <ryt_> !players
18:34:07  <ryt_> !trains
18:34:07  <PublicServer> ryt_: Client 88 is TWerkhoven, a spectator
18:46:46  <ryt_> !info
18:46:46  <PublicServer> ryt_: #:1(Orange) Company Name: 'Trudstone Bay Transport'  Year Founded: 1950  Money: 1134620283  Loan: 0  Value: 1137155648  (T:665, R:6, P:0, S:0) unprotected
18:56:14  *** iratsu has quit IRC
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19:21:17  *** KenjiE20 is now known as Guest2308
19:21:17  *** ChanServ sets mode: +o KenjiE201
19:21:17  *** KenjiE201 is now known as KenjiE20
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19:21:41  *** Webster sets mode: +o KenjiE20
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19:59:10  <Ryton_> !password
19:59:10  <PublicServer> Ryton_: shoved
19:59:57  <PublicServer> *** Game still paused (number of players)
20:00:00  <PublicServer> *** Ryton joined the game
20:00:05  <PublicServer> <Ryton> ellow, TW
20:07:47  <PublicServer> *** Ryton has left the game (connection lost)
20:12:06  <PublicServer> ***  made screenshot at 0001F427: http://ps.openttdcoop.org/publicserver/webcam/0001F427.png
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20:44:03  <Ryton_> !password
20:44:03  <PublicServer> Ryton_: shoved
20:44:15  <PublicServer> *** Game still paused (number of players)
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21:19:38  *** ChanServ sets mode: +o mfb-
21:21:05  <PublicServer> *** Game still paused (number of players)
21:21:08  <PublicServer> *** mfb joined the game
21:21:15  <PublicServer> <mfb> hi
21:22:14  <mfb-> !rcon set max_trains 750
21:27:07  <PublicServer> ***  made screenshot at 0000527F: http://ps.openttdcoop.org/publicserver/webcam/0000527F.png
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21:28:49  <PublicServer> <TWerkhoven> oops
21:28:55  <PublicServer> *** TWerkhoven has joined company #1
21:28:55  <PublicServer> *** Game unpaused (number of players)
21:29:01  <PublicServer> <TWerkhoven> not meant to be mixed
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21:39:08  <PublicServer> <mfb> wtf train 284
21:39:26  <PublicServer> <TWerkhoven> o_O
21:40:02  <PublicServer> <TWerkhoven> forgetting to refit is one thing, but forgetting to add wagons?
21:40:10  <PublicServer> <TWerkhoven> one more reason why one should clone the trainyard
21:40:16  <PublicServer> <mfb> should be a copy from the train yard
21:42:07  <PublicServer> ***  made screenshot at 0000B773: http://ps.openttdcoop.org/publicserver/webcam/0000B773.png
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21:57:08  <PublicServer> ***  made screenshot at 00018B47: http://ps.openttdcoop.org/publicserver/webcam/00018B47.png
22:12:10  <PublicServer> ***  made screenshot at 00017A28: http://ps.openttdcoop.org/publicserver/webcam/00017A28.png
22:13:22  <PublicServer> *** Sylf joined the game
22:14:19  <PublicServer> <Sylf> ello
22:14:22  <PublicServer> <mfb> hi
22:14:24  <PublicServer> <Sylf> what's cooking tonight?
22:14:26  <PublicServer> <TWerkhoven> ola
22:14:37  <PublicServer> <mfb> FPP3
22:14:43  <PublicServer> <Sylf> oh
22:14:49  <PublicServer> <Sylf> 3rd FPP complex{
22:19:23  <PublicServer> <mfb> great
22:19:28  <PublicServer> <mfb> 2 full FPPs -> 3 full FPPs
22:19:55  <PublicServer> <TWerkhoven> so need 4th straight away?
22:19:57  <PublicServer> <mfb> and food pickup overflow does not release enough trains
22:21:01  <PublicServer> <mfb> would be good
22:21:05  <PublicServer> <mfb> and a better pickup
22:21:22  <PublicServer> <mfb> and a better merge and a 3rd line from SLH08
22:21:22  <PublicServer> <mfb> :D
22:21:30  <PublicServer> <mfb> large jam there
22:21:32  <PublicServer> <Sylf> lots of to-dos
22:22:28  <PublicServer> <Sylf> you know, the FPP drop could be a lot simpler if we have just 1 station servicing 4 FPP
22:22:44  <PublicServer> <Sylf> 2nd, 3rd and 4th one working as overflow catchers
22:22:48  <PublicServer> <mfb> that is not possible
22:23:22  <PublicServer> <Sylf> when the 1st FPP no longer accept a cargo, the 2nd FPP will start accepting that cargo
22:23:41  <PublicServer> <mfb> would be nice...
22:23:47  <PublicServer> <Sylf> It worked when I tried it locally
22:24:00  <PublicServer> <mfb> interesting
22:24:26  <PublicServer> <Sylf> let me try something
22:24:50  <PublicServer> <Sylf> does that look like a good spot for 4th?
22:25:01  <PublicServer> <mfb> without separated stations: yes
22:25:20  <PublicServer> <Sylf> hmmm, we better play it safe...
22:25:41  <PublicServer> <Sylf> ugh
22:25:52  <PublicServer> <Sylf> any further is too far from this town
22:25:58  <PublicServer> <mfb> :D
22:26:12  <PublicServer> <mfb> we can found new tons
22:26:14  <PublicServer> <mfb> +w
22:27:10  <PublicServer> ***  made screenshot at 00018E26: http://ps.openttdcoop.org/publicserver/webcam/00018E26.png
22:27:55  <PublicServer> <Sylf> such a long construction period
22:30:52  <PublicServer> <Sylf> that should work
22:31:22  <PublicServer> <mfb> all 4 are producing something, nice
22:32:30  <PublicServer> <Sylf> 4th one is already reaching max stockpile level
22:37:09  <PublicServer> <mfb> major jam near franinghall
22:37:35  <PublicServer> <mfb> overflow does not work
22:37:53  <PublicServer> <mfb> fixed
22:38:09  <PublicServer> <mfb> wtf
22:38:11  <PublicServer> <mfb> not like that
22:38:36  <Mazur> !password
22:38:36  <PublicServer> Mazur: sighed
22:38:43  <PublicServer> <Sylf> this overflow doesn't really work
22:38:55  <PublicServer> <mfb> it worked before
22:39:02  <PublicServer> <mfb> after  I changed the signal
22:39:09  <PublicServer> <Sylf> hrm
22:39:23  <PublicServer> <mfb> the station is just a bit slow
22:39:25  <PublicServer> <Sylf> yeah, I guess it can work
22:39:35  <Mazur> !password
22:39:35  <PublicServer> Mazur: sighed
22:39:35  <PublicServer> <Sylf> butit's not very efficient design
22:39:45  <PublicServer> <mfb> right
22:39:47  <PublicServer> *** Mazur joined the game
22:39:51  <PublicServer> <Mazur> left
22:40:01  <PublicServer> <mfb> top
22:40:11  <PublicServer> <Sylf> and this station can't support 28 trains, I suppose
22:42:11  <PublicServer> ***  made screenshot at 00002175: http://ps.openttdcoop.org/publicserver/webcam/00002175.png
22:43:35  <PublicServer> <Sylf> I wonder where did that huge wave come from
22:43:57  <PublicServer> <mfb> overflow did not work
22:44:05  <PublicServer> <Mazur> Irt followed me in.  Sorry, should have shut the door right away behind me.
22:44:44  <PublicServer> <Sylf> sounds good - blame it all on Mazur
22:45:48  <PublicServer> <mfb> a bit quicker now
22:47:34  <PublicServer> <mfb> fpp01 could get more goods...
22:47:42  *** KenjiE20 has quit IRC
22:47:44  <PublicServer> <mfb> the other 3 are full
22:48:37  <PublicServer> <Sylf> diverting some trains?
22:48:45  <PublicServer> <Sylf> makes sense
22:50:28  <PublicServer> *** Mazur has left the game (leaving)
22:52:49  <PublicServer> *** Sylf has joined spectators
22:57:11  <PublicServer> ***  made screenshot at 0000A66B: http://ps.openttdcoop.org/publicserver/webcam/0000A66B.png
22:57:52  <PublicServer> <mfb> ah btw.
22:57:57  <PublicServer> <mfb> wood drop -> same problem
22:58:05  <PublicServer> <mfb> ;)
22:59:51  <mfb-> good night
23:00:01  <PublicServer> <TWerkhoven> gnite
23:00:27  <PublicServer> *** mfb has left the game (leaving)
23:00:27  <PublicServer> *** Game paused (number of players)
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23:04:40  <Chris_Booth[LP]> !players
23:06:23  <PublicServer> *** Game still paused (number of players)
23:06:26  <PublicServer> *** Chris Booth joined the game
23:09:11  <Mazur> Hi, CB.
23:09:19  <PublicServer> <Chris Booth> hi Maz
23:09:41  <Mazur> I can join to move things along.
23:09:53  <PublicServer> <Chris Booth> No thanks
23:09:54  <Mazur> If you ahve things to do or fix.
23:09:56  <Mazur> k
23:10:00  <PublicServer> <Chris Booth> nope not realy
23:10:10  <PublicServer> <Chris Booth> next job is a big one
23:10:21  <PublicServer> <Chris Booth> need alot of LLL_RRR
23:10:34  <Mazur> I'm still perfecting my Windows XP guest on my PC>
23:10:57  <PublicServer> <Chris Booth> why do you want a guest?
23:11:09  <PublicServer> <Chris Booth> and why are you still using an OS from 2001?
23:11:13  <PublicServer> *** Chris Booth has left the game (leaving)
23:11:16  <Mazur> I have some games that won;t run in wine
23:11:25  <Chris_Booth[LP]> ooh okay I see now
23:11:52  <Mazur> W98 games, officially, so XP's a safe bet.
23:11:54  <Chris_Booth[LP]> these must be old games to need XP
23:11:58  <Chris_Booth[LP]> yes
23:12:02  <Mazur> "Need".....
23:12:11  <PublicServer> ***  made screenshot at 0000332A: http://ps.openttdcoop.org/publicserver/webcam/0000332A.png
23:12:14  <Mazur> THey probably still run.
23:12:27  <Mazur> BUt XP was my last official windows.
23:12:32  <Chris_Booth[LP]> if they are that old then XP is probably better than 7 as they have changed alot of APU calls and shiz
23:12:47  <Mazur> That;s my reckoning.
23:12:52  <Chris_Booth[LP]> I would guess not in full screen
23:13:00  <Chris_Booth[LP]> or it would crash stupid areo
23:13:03  <Mazur> Not triued that yet.
23:13:15  <Mazur> First jut want to have things work.
23:13:31  <Mazur> I can use my printer fully from the client now, wokring on sound atm.
23:13:31  <Chris_Booth[LP]> Areo isn't in XP
23:13:47  <Chris_Booth[LP]> you running it in a VM?
23:14:03  <Mazur> The Qemu sound is still wobbly.
23:14:18  <Mazur> qemu-kvm
23:15:13  <Mazur> So, yes
23:15:39  <Chris_Booth[LP]> you may want to check that your Bois is allowing hardware VM
23:15:55  <Chris_Booth[LP]> otherwise you will end you with slow graphichs and wobbly sounds
23:16:11  <Chris_Booth[LP]> as it basicaly is send it all back to your linux OS
23:16:16  <Mazur> Haven;t checked the NIOS on it, indeed.
23:16:19  <Chris_Booth[LP]> rather than running it in XP
23:16:20  <Mazur> BIOS
23:16:50  <Chris_Booth[LP]> well check the PC / Laptop BIOS and make sure Hardware VM is allowed
23:16:53  <Chris_Booth[LP]> if possible
23:17:00  <Chris_Booth[LP]> google your system first
23:17:28  <Mazur> ASUS P5Q 4 core.
23:17:33  <Mazur> :-)
23:18:07  <Chris_Booth[LP]> google that mobo and hardware virtualizeation
23:18:19  <Chris_Booth[LP]> or maybe with an S but probably american
23:25:15  *** TWerkhoven has quit IRC
23:26:26  <Mazur> Someone should teach them English.
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23:35:37  <PublicServer> *** Sylf has left the game (leaving)

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