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00:04:03 *** Chris_Booth[LP] has quit IRC 00:36:35 *** perk11 has quit IRC 00:39:59 *** pugi has quit IRC 04:10:59 *** Razaekel has quit IRC 04:11:35 *** Razaekel has joined #openttdcoop 04:15:40 *** Absolutis has joined #openttdcoop 05:28:05 *** sla_ro|master has joined #openttdcoop 05:42:15 <Absolutis> !password 05:42:15 <PublicServer> Absolutis: bender 05:43:28 <PublicServer> *** Game still paused (number of players) 05:43:31 <PublicServer> *** Absolutis joined the game 05:45:54 <PublicServer> *** Absolutis has joined spectators 06:05:35 *** Tray has joined #openttdcoop 06:07:13 *** perk11 has joined #openttdcoop 06:35:07 *** ODM has joined #openttdcoop 06:35:07 *** ChanServ sets mode: +o ODM 06:50:26 *** TWerkhoven has joined #openttdcoop 07:06:18 *** luacs1998 has joined #openttdcoop 07:06:40 <luacs1998> !password 07:06:40 <PublicServer> luacs1998: bender 07:09:27 *** perk11 has quit IRC 07:12:52 <Absolutis> hi (but really, luacs? i think you mean lucas) 07:19:19 <V453000> still much better than Charcoral Dioxide 07:19:34 <luacs1998> yep, it's luacs. misspelled my name on some other place long time ago and liked it. 07:20:03 <Absolutis> charcoral? what is that, even :P 07:22:45 <luacs1998> !dl win32 07:22:45 <PublicServer> luacs1998: http://binaries.openttd.org/nightlies/trunk/r22637/openttd-trunk-r22637-windows-win32.zip 07:27:03 <luacs1998> !password 07:27:03 <PublicServer> luacs1998: bender 07:27:32 <PublicServer> *** Game still paused (number of players) 07:27:44 <PublicServer> <Absolutis> change your name please 07:28:22 <PublicServer> *** Player has left the game (leaving) 07:28:44 <PublicServer> *** Game still paused (number of players) 07:28:48 <PublicServer> *** Player has joined spectators 07:28:57 <PublicServer> <Absolutis> change your friggin name player 07:29:23 <PublicServer> *** Player has left the game (leaving) 07:29:52 <PublicServer> *** Game still paused (number of players) 07:29:52 <PublicServer> *** luacs1998 joined the game 07:30:00 <PublicServer> *** Absolutis has joined company #1 07:30:00 <PublicServer> *** Game unpaused (number of players) 07:33:08 <luacs1998> @quickstart 07:33:09 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 07:35:28 <PublicServer> <Absolutis> ? 07:35:39 <PublicServer> <Absolutis> the vehicles are getting replaced for some reason 07:37:25 *** Polygon has joined #openttdcoop 07:38:27 <PublicServer> <Absolutis> alright, who set the trains to replace and service? 07:38:53 <PublicServer> *** luacs1998 has left the game (leaving) 07:38:53 <PublicServer> *** Game paused (number of players) 07:39:11 <PublicServer> *** Game still paused (number of players) 07:39:14 <PublicServer> *** luacs1998 joined the game 07:39:40 <luacs1998> !help 07:39:40 <PublicServer> luacs1998: http://www.openttdcoop.org/wiki/IRC_Commands 07:39:43 <PublicServer> <Absolutis> now the ML is all jammed out 07:39:50 <luacs1998> !archive 07:39:50 <PublicServer> luacs1998: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 07:40:30 <PublicServer> <Absolutis> since most depots are invisible trains mostly try to go to one single depot :( 07:41:00 <PublicServer> *** luacs1998 has left the game (leaving) 07:42:22 <PublicServer> *** made screenshot at 00004332: http://ps.openttdcoop.org/publicserver/webcam/00004332.png 07:45:58 <PublicServer> *** Absolutis has joined spectators 07:49:35 *** luacs1998 has quit IRC 07:59:15 <PublicServer> *** Absolutis has left the game (leaving) 08:00:49 *** Polygon has quit IRC 08:04:52 *** Absolutis has quit IRC 08:16:19 <PublicServer> *** Game still paused (number of players) 08:16:19 <PublicServer> *** luacs1998 joined the game 08:17:31 *** luacs1998 has joined #openttdcoop 08:21:54 *** Viscis has joined #openttdcoop 08:22:26 *** Polygon has joined #openttdcoop 08:22:49 <PublicServer> *** luacs1998 has left the game (leaving) 08:23:48 *** Viscis has joined #openttdcoop 08:24:03 <Viscis> @quickstart 08:24:04 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 08:24:45 <Viscis> !download 08:24:45 <PublicServer> Viscis: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 08:24:45 <PublicServer> Viscis: http://www.openttd.org/en/download-trunk/r22637 08:31:35 <luacs1998> !help 08:31:35 <PublicServer> luacs1998: http://www.openttdcoop.org/wiki/IRC_Commands 08:33:17 <Viscis> !password 08:33:17 <PublicServer> Viscis: bender 08:33:24 <PublicServer> *** Game still paused (number of players) 08:33:27 <PublicServer> *** Viscis joined the game 08:34:20 <PublicServer> *** Game still paused (number of players) 08:34:23 <PublicServer> *** luacs1998 joined the game 08:34:39 <PublicServer> *** luacs1998 has left the game (leaving) 08:35:00 <PublicServer> *** Game still paused (number of players) 08:35:00 <PublicServer> *** luacs1998 joined the game 08:35:25 <luacs1998> hey viscis, play, don't watch. system must have at least 2 players to continue. 08:35:59 <PublicServer> <Viscis> I dont have time too - i have to leave in a few minutes. Just wanted to check out the map 08:37:25 <PublicServer> *** luacs1998 has left the game (leaving) 08:37:42 <PublicServer> *** Viscis has left the game (leaving) 08:37:53 *** Viscis has quit IRC 08:53:47 *** luacs1998 has quit IRC 09:03:24 <TWerkhoven> !password 09:03:24 <PublicServer> TWerkhoven: bender 09:03:32 <PublicServer> *** Game still paused (number of players) 09:03:33 <PublicServer> *** TWerkhoven joined the game 09:09:27 *** Progman has joined #openttdcoop 09:20:18 <TWerkhoven> this jam is gonna take some time to resolve 09:22:04 <PublicServer> *** TWerkhoven has joined spectators 09:27:17 *** pugi has joined #openttdcoop 09:27:23 <PublicServer> *** made screenshot at 0000864A: http://ps.openttdcoop.org/publicserver/webcam/0000864A.png 09:55:14 *** Polygon has quit IRC 10:37:46 *** KenjiE20 has joined #openttdcoop 10:37:46 *** ChanServ sets mode: +o KenjiE20 10:47:15 *** Polygon has joined #openttdcoop 11:15:28 *** sla_ro|master has quit IRC 11:18:01 *** sla_ro|master has joined #openttdcoop 11:25:32 <planetmaker> !screen 11:25:32 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000864A.png) 11:48:02 *** Mazur has quit IRC 11:52:07 <TWerkhoven> all trains on the map are trying to get to 2 depots, one for each network 11:52:28 <TWerkhoven> they were set to autoreplace to different locs 11:57:27 *** mfb- has joined #openttdcoop 11:57:27 *** ChanServ sets mode: +o mfb- 11:57:36 <mfb-> hi 11:57:36 <mfb-> autoreplace? 11:57:54 <PublicServer> *** Game still paused (number of players) 11:57:54 <PublicServer> *** mfb joined the game 11:59:30 <PublicServer> <mfb> what happened? 11:59:38 <TWerkhoven> not sure 11:59:46 <PublicServer> <mfb> good trains want service 11:59:50 <TWerkhoven> yes 12:00:06 <TWerkhoven> absolutis mentioned the trains were all servicing for some reason 12:00:19 <TWerkhoven> when i checked later on, i found all trains were being replaced with fuellcell locs 12:00:29 <PublicServer> <mfb> wtf 12:00:37 <TWerkhoven> i turned that off, but theres been no play-time since, so they are all still queuing 12:00:57 <PublicServer> <mfb> and 26 fuel cells remaining 12:01:10 <TWerkhoven> yup 12:01:13 <TWerkhoven> all gold trains afaik 12:01:28 <PublicServer> <mfb> half of them maybe 12:02:03 <PublicServer> <mfb> well, replace back 12:02:39 <PublicServer> *** TWerkhoven has joined company #1 12:02:39 <PublicServer> *** Game unpaused (number of players) 12:03:12 <PublicServer> <mfb> that is the bad thing with visible depots.. 12:03:21 <planetmaker> !screen 12:03:22 <PublicServer> *** planetmaker made screenshot at 0000F167: http://ps.openttdcoop.org/publicserver/webcam/0000F167.png 12:03:27 <PublicServer> <TWerkhoven> speciallyt when thers only one for a network 12:03:38 <PublicServer> <mfb> the station is weird anyway 12:04:04 <PublicServer> <TWerkhoven> the wood one yes 12:04:14 <PublicServer> <TWerkhoven> the one for the gold trains is a standard overflow with a bug 12:04:16 <PublicServer> <mfb> cunnington mine 12:04:20 <PublicServer> <TWerkhoven> franinghall 12:04:38 <PublicServer> <mfb> well, jam solved 12:04:57 <PublicServer> <mfb> ok not the jam 12:05:01 <PublicServer> <mfb> but the reason for the jam 12:05:45 <PublicServer> <mfb> now all trains want to turn at SLH10 12:06:19 <PublicServer> <TWerkhoven> because sunninghead mines makes a good uturn 12:06:35 <PublicServer> <mfb> the new track is better now 12:10:32 <PublicServer> <mfb> total block at SLH02? 12:10:42 <PublicServer> <mfb> oh.. 12:11:13 <PublicServer> <TWerkhoven> all waiting for slh11 12:11:19 <PublicServer> <TWerkhoven> or 09 12:11:29 <PublicServer> <mfb> killing the depot now 12:11:31 <PublicServer> <TWerkhoven> i assumed it was the same cause 12:11:37 <PublicServer> <mfb> that helps 12:12:23 <PublicServer> *** made screenshot at 00007F2B: http://ps.openttdcoop.org/publicserver/webcam/00007F2B.png 12:13:44 <PublicServer> <TWerkhoven> slh11 should solve itself now 12:14:00 <PublicServer> <mfb> helped a bit at 09 12:14:22 <PublicServer> <mfb> as too many trains want to turn around there 12:14:49 <PublicServer> <mfb> why there? 12:15:41 <PublicServer> <mfb> no 12:15:44 <PublicServer> <mfb> you have to remove the depot 12:15:59 <PublicServer> <mfb> kill it 12:16:03 <PublicServer> <mfb> not just disconnect 12:16:39 <PublicServer> <TWerkhoven> ok 12:16:47 <PublicServer> <mfb> now it work 12:16:47 <PublicServer> <mfb> s 12:16:58 <PublicServer> <mfb> disconnect is even worse 12:17:04 <PublicServer> <mfb> as they continue to try to reach it 12:17:06 <PublicServer> <mfb> forever 12:19:28 <PublicServer> <mfb> ok 12:19:34 <PublicServer> <mfb> secondary network is fine 12:19:41 <PublicServer> <mfb> no visible depots left 12:21:34 *** UncleCJ has joined #openttdcoop 12:24:38 <PublicServer> <mfb> 09 is strange 12:25:40 <PublicServer> <TWerkhoven> the slh or the jam? 12:25:57 <PublicServer> <mfb> if you ask like that, both... but I meant the jam 12:27:23 <PublicServer> *** made screenshot at 00008049: http://ps.openttdcoop.org/publicserver/webcam/00008049.png 12:31:49 <PublicServer> <mfb> no visible depot left 12:37:27 *** sla_ro|master has quit IRC 12:42:23 <PublicServer> *** made screenshot at 0000F087: http://ps.openttdcoop.org/publicserver/webcam/0000F087.png 12:55:58 *** Maraxus has joined #openttdcoop 12:56:02 <Maraxus> !password 12:56:02 <PublicServer> Maraxus: sowing 12:56:57 <Maraxus> !password 12:56:57 <PublicServer> Maraxus: exacts 12:57:23 <PublicServer> *** Maraxus joined the game 12:57:24 <PublicServer> *** made screenshot at 00007C39: http://ps.openttdcoop.org/publicserver/webcam/00007C39.png 13:02:28 <PublicServer> <Maraxus> Hi 13:02:31 <PublicServer> <mfb> hi 13:02:47 <PublicServer> <Maraxus> can I try something at the !jam spot? 13:03:17 <PublicServer> <mfb> feel free to 13:03:24 *** Polygon has quit IRC 13:03:29 <PublicServer> *** Maraxus has joined company #1 13:08:46 <PublicServer> <Maraxus> should jam a bit less now I think 13:09:08 <PublicServer> <mfb> how can we add the 3rd line now? :D 13:11:12 <PublicServer> <Maraxus> not sure 13:11:58 <PublicServer> <mfb> bad thing that the sides are not combined 13:12:24 <PublicServer> *** made screenshot at 00011851: http://ps.openttdcoop.org/publicserver/webcam/00011851.png 13:12:26 <PublicServer> <mfb> wait what? 13:12:32 <PublicServer> <mfb> I think that is a real jam problem 13:12:38 <PublicServer> <mfb> watch train 106 13:13:04 <PublicServer> <mfb> got no direct way to PRM 13:13:11 <PublicServer> <mfb> so it will try to turn at some SLH 13:14:01 <PublicServer> <mfb> ah no 13:14:03 <PublicServer> <mfb> ok, that is PRM, too 13:16:03 <PublicServer> <Maraxus> i tried messing around a bit with the 'messed around' area offline, but couldn't get it to work properly - tried some tunneling that turned into a horrible mess... 13:16:15 <PublicServer> <mfb> ;) 13:19:10 <PublicServer> *** TWerkhoven has joined spectators 13:21:51 <PublicServer> <mfb> not perfect, but it should work 13:24:11 <PublicServer> <Maraxus> nod - gives more choices 13:27:24 <PublicServer> *** made screenshot at 00010AAE: http://ps.openttdcoop.org/publicserver/webcam/00010AAE.png 13:28:56 *** Polygon has joined #openttdcoop 13:29:30 <PublicServer> <Maraxus> the area at the 'back to double ' sign seems to be hard to get flowing... 13:29:58 <PublicServer> <mfb> too many trains at one SLH 13:30:43 <PublicServer> <Maraxus> 149 trains go to farm drop 02 entrance 13:31:13 <PublicServer> <mfb> mainly from SLH08 I think 13:33:02 <PublicServer> <Maraxus> doesn't look as if there are other ways to get there 13:33:18 <PublicServer> <mfb> some from SLH02 13:33:34 <PublicServer> <mfb> some from 05 13:34:36 *** Tray has quit IRC 13:38:07 <PublicServer> <Maraxus> going back to spectator - unless I can help with something? 13:39:06 <PublicServer> <mfb> any major problems at the moment? 13:39:48 <PublicServer> <mfb> we got mail? 13:40:42 <PublicServer> <mfb> strange 13:40:44 *** Polygon has quit IRC 13:40:44 <PublicServer> <mfb> well 13:40:46 <PublicServer> <Maraxus> can't see any mail trains... 13:40:48 <PublicServer> <mfb> no, not at the moment 13:40:54 <PublicServer> <mfb> senningbury & goods pickup 13:42:25 <PublicServer> *** made screenshot at 0000DB47: http://ps.openttdcoop.org/publicserver/webcam/0000DB47.png 13:42:53 <PublicServer> *** Maraxus has joined spectators 13:42:53 <PublicServer> *** Game paused (number of players) 13:47:46 <PublicServer> *** Maraxus has left the game (leaving) 13:47:56 *** Maraxus has quit IRC 13:48:59 <PublicServer> *** mfb has left the game (leaving) 13:49:50 *** Nivlac has joined #openttdcoop 14:22:01 *** Philbo has joined #openttdcoop 14:28:45 *** UncleCJ has quit IRC 14:53:36 *** UncleCJ has joined #openttdcoop 14:59:35 *** sla_ro|master has joined #openttdcoop 15:08:25 *** Nivlac has quit IRC 15:25:16 *** Razaekel has quit IRC 15:25:53 *** Razaekel has joined #openttdcoop 15:32:23 *** Polygon has joined #openttdcoop 16:01:06 *** Polygon has quit IRC 16:16:57 *** [com]buster has joined #openttdcoop 16:20:47 *** perk11 has joined #openttdcoop 16:23:12 *** UncleCJ has quit IRC 16:38:30 <Borcster> !password 16:38:30 <PublicServer> Borcster: bootee 16:38:49 <PublicServer> *** Game still paused (number of players) 16:38:50 <PublicServer> *** Borcster joined the game 16:38:52 <planetmaker> !screen 16:38:52 <PublicServer> *** planetmaker liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/0000DB47.png) 16:51:37 <PublicServer> *** Borcster has left the game (connection lost) 16:56:39 *** UncleCJ has joined #openttdcoop 17:19:56 *** mcasadevall has joined #openttdcoop 17:20:01 *** JamesGo has quit IRC 17:20:01 *** NCommander has quit IRC 17:20:02 *** JamesGo has joined #openttdcoop 17:55:48 *** KenjiE20 has quit IRC 18:32:19 *** KenjiE20 has joined #openttdcoop 18:32:19 *** ChanServ sets mode: +o KenjiE20 18:33:32 <PublicServer> *** Game still paused (number of players) 18:33:39 <PublicServer> *** Player has left the game (leaving) 18:34:26 <PublicServer> *** Game still paused (number of players) 18:34:29 <PublicServer> *** Combuster joined the game 18:38:20 <V453000> ooh, hi Combuster :) 18:38:30 <PublicServer> <Combuster> Hello V453000 18:38:33 <V453000> long time no see 18:38:35 <PublicServer> <Combuster> It's been a while 18:38:36 <V453000> how are you doing? 18:38:51 <PublicServer> <Combuster> Good 18:38:57 <PublicServer> <Combuster> Just a lot of other interests these days 18:39:49 <V453000> :) 18:55:00 <[com]buster> Looks like there's little amusement to get in here :s 18:57:51 *** ryton has joined #openttdcoop 18:58:58 <PublicServer> *** Game still paused (number of players) 18:58:58 <PublicServer> *** Game unpaused (number of players) 18:58:58 <PublicServer> *** mfb joined the game 18:59:05 <mfb-> hi 18:59:10 <V453000> [com]buster: there is your amusement :P 18:59:14 <V453000> hi mfb- :) 18:59:47 <PublicServer> <Combuster> Hello mfb 19:01:31 <ryton> !password 19:01:31 <PublicServer> ryton: floras 19:01:53 <PublicServer> *** Ryton joined the game 19:01:56 <PublicServer> <Combuster> Hello Ryton 19:02:21 <PublicServer> <Ryton> hi there :-) 19:02:27 <PublicServer> <mfb> hi 19:02:31 <PublicServer> <Ryton> what are you guyz working on? 19:02:45 <PublicServer> <mfb> 3rd line for FPP02 19:03:25 <PublicServer> <Combuster> unconnected industries, which surprisingly seem to be limited to two... 19:03:47 <PublicServer> <Ryton> the second type is more my level atm 19:03:54 <Philbo> !help 19:03:54 <PublicServer> Philbo: http://www.openttdcoop.org/wiki/IRC_Commands 19:04:01 <PublicServer> <Ryton> so I'll help with that :)) or I'll add some gold trains where needed 19:04:01 <PublicServer> <mfb> we have few unconnected industries? is that new? :p 19:04:15 <PublicServer> <Combuster> It usually means the game is almost done 19:04:24 <Philbo> !ip 19:04:24 <PublicServer> Philbo: ps.openttdcoop.org 19:04:34 <PublicServer> <Ryton> one gold mine at the NE 19:04:40 <PublicServer> <mfb> the gold mine is new 19:04:43 <PublicServer> <mfb> and I think the wood, too 19:04:45 <PublicServer> <Ryton> where is the rest? 19:04:55 <PublicServer> <mfb> near paper drop 19:04:58 <PublicServer> <Ryton> and a 3rd gold mine near Sunninghead mines 19:05:02 <PublicServer> <Combuster> brufinghill city 19:05:08 <PublicServer> <Ryton> but that one has a station already 19:05:10 <PublicServer> <Ryton> ah oke 19:05:20 <PublicServer> <mfb> nice 19:05:32 <PublicServer> <mfb> had only one mine when I built that 19:05:56 <PublicServer> <Ryton> yeah, I added the second one there 19:06:04 <PublicServer> <Ryton> and some trains. now the 3rd appeared 19:08:25 <PublicServer> <Ryton> combuster, would you mind if I start to connect the NE new goldmine? 19:08:53 <PublicServer> <Combuster> no, not at all, go ahead 19:09:03 <PublicServer> <Ryton> thx 19:12:26 <PublicServer> *** made screenshot at 00005E85: http://ps.openttdcoop.org/publicserver/webcam/00005E85.png 19:15:18 <PublicServer> <mfb> was so obvious :( 19:15:28 <PublicServer> <mfb> improved the capacity of FPP02 entry 19:15:30 *** Twerkhoven[L] has joined #openttdcoop 19:15:30 <PublicServer> <mfb> now the exit jams 19:16:56 *** Nivlac has joined #openttdcoop 19:17:26 <PublicServer> <Combuster> Brufinghill city east done 19:17:41 <PublicServer> <Ryton> NE gold mine too 19:18:51 <PublicServer> <Ryton> it needs some more trains tough 19:19:00 <PublicServer> <Ryton> I'd say about 6 in total 19:19:19 <PublicServer> <Ryton> (your forest station, I mean) 19:19:23 <PublicServer> *** Nivlac joined the game 19:19:27 <PublicServer> <Ryton> hi there Nivlac 19:19:35 <PublicServer> <Nivlac> Hi all 19:19:39 <PublicServer> <mfb> hi 19:19:41 <PublicServer> *** Ryton has joined spectators 19:19:45 <PublicServer> <Combuster> Hi Nivlac 19:21:27 <PublicServer> *** Nivlac has joined company #1 19:21:48 <PublicServer> <Combuster> Need help on that jammed FPP02 exit? 19:21:56 <PublicServer> <mfb> would be nice 19:22:02 <PublicServer> <mfb> 3rd line is nearly ready 19:22:12 <PublicServer> <Combuster> I see an endpart at the merger 19:22:20 <PublicServer> <Combuster> just hook it up? 19:22:32 <PublicServer> <mfb> just a second 19:22:46 <PublicServer> <mfb> ok 19:24:31 *** sla_ro|vista has joined #openttdcoop 19:24:59 <PublicServer> <Ryton> combuster => even 2-3 more should be ok. the stock is still rising 19:25:16 <PublicServer> *** Ryton has joined company #1 19:25:23 <PublicServer> <mfb> wrong waypoint 19:25:45 <PublicServer> <Ryton> oopz 19:25:49 <PublicServer> <Combuster> already spotted that one 19:25:55 <PublicServer> <Ryton> again we hit the # trains limite 19:26:23 <PublicServer> <mfb> check the network first 19:26:40 <PublicServer> <mfb> ah still working on that line, ok 19:26:52 <PublicServer> <mfb> that is better 19:27:26 <PublicServer> *** made screenshot at 00017335: http://ps.openttdcoop.org/publicserver/webcam/00017335.png 19:28:08 <PublicServer> <Combuster> backlog gone here 19:28:55 <PublicServer> <Combuster> hmm, jamminess at binfingford... 19:29:00 *** sla_ro|master has quit IRC 19:29:15 <PublicServer> <Combuster> SLH01 19:29:25 <PublicServer> <mfb> any specific reason visible? 19:29:44 <PublicServer> <Nivlac> Plus it's making a mess at SLH09, big queue to join ML 19:30:21 <PublicServer> <Combuster> underoccupied track after a merge 19:30:49 <PublicServer> <mfb> maybe it is bad to merge to 3 lines there 19:30:55 <PublicServer> <mfb> as the split is so close 19:31:22 <PublicServer> <Combuster> some relatively large prios here as well 19:31:36 <PublicServer> <mfb> without them, trains stop too often 19:32:24 <PublicServer> <Combuster> acceleration of these things isn't too great either... 19:33:53 <PublicServer> <Combuster> the most efficient solution would be to split off the paper trains before the merge 19:34:24 <PublicServer> <mfb> working on that for one line 19:34:27 <PublicServer> <Combuster> hmm, signal gap 19:34:34 <PublicServer> <mfb> where? 19:35:31 <PublicServer> <Nivlac> I also notice that if paer trains end up on the leftmost line after SLH09, they can't get into their station 19:35:45 <PublicServer> <Combuster> uhoh 19:35:52 <PublicServer> <Combuster> borkbork 19:35:55 <PublicServer> <mfb> gmm that should not happen at the moment 19:36:29 <PublicServer> <Nivlac> Oh yeah, it can't 19:36:49 <PublicServer> <Nivlac> But if that 3rd line is ever connected to drop, will become a problem 19:36:51 <PublicServer> <mfb> but it is bad anway 19:37:12 <PublicServer> <Combuster> I'm looking for the origin of ML and SL lines 19:37:28 <PublicServer> <mfb> that gap is 1.5 tile 19:37:31 <PublicServer> <mfb> s. that is fone 19:38:06 <PublicServer> <Combuster> fastmergers needed :s 19:38:24 <PublicServer> <mfb> did that nearly everywhere 19:38:34 <PublicServer> <mfb> as long as there are no bridges 19:39:40 <PublicServer> <mfb> ok the station there has to move 19:40:04 <PublicServer> <Nivlac> Doesn't accept anything so may as well delete 19:40:19 <PublicServer> <Ryton> you can remove the 2 lines to Tunville? 19:40:21 <PublicServer> <mfb> ah binfingford 19:40:23 <PublicServer> <mfb> that, too 19:41:04 <PublicServer> <Combuster> erm, isn't this priority inversion 19:41:18 <PublicServer> <mfb> what? 19:41:50 <PublicServer> <Combuster> there are three lines from the right (ML) and they are hussled over each other 19:41:59 <PublicServer> <mfb> right 19:42:01 <PublicServer> <Nivlac> The SL ends up with priority over both itself and the ML somehow 19:42:27 <PublicServer> *** made screenshot at 00005C41: http://ps.openttdcoop.org/publicserver/webcam/00005C41.png 19:42:28 <PublicServer> <mfb> the SL got so much traffic... 19:45:00 <Twerkhoven[L]> sl01 too much traffic? 19:45:05 <PublicServer> <mfb> yes 19:45:15 <Twerkhoven[L]> hook some of the stuff up onto slh04 19:45:17 <PublicServer> <Combuster> it's mostly weirdly wired 19:45:25 <PublicServer> <mfb> and that, too 19:45:32 <PublicServer> <mfb> that does not help 19:45:42 <PublicServer> <mfb> as all wood trains go there 19:45:52 <PublicServer> <Nivlac> We've anaged to end up with the highest-producing forests going to the most-cramped and busiest SLH and ML 19:45:58 <Twerkhoven[L]> true, puts it on the ml instead of still having to merge though 19:46:12 <PublicServer> <mfb> the MLs are not better ;) 19:46:56 <PublicServer> <mfb> now the SL is completely jammed 19:47:40 <Twerkhoven[L]> the initial 2 forests on slh14 were originally on slh01, and slh01 was completely clogged sl-side 19:47:57 <PublicServer> <mfb> I know 19:48:06 <PublicServer> <Nivlac> At one point we had 41 traisn queuing ;) 19:48:14 <PublicServer> <Nivlac> *trains 19:48:41 *** Tray has joined #openttdcoop 19:48:47 <Twerkhoven[L]> theres only wood on slh01, isnt there? 19:48:58 <PublicServer> <mfb> I think so 19:49:16 <PublicServer> <Ryton> could become a separated drop then? 19:49:33 <PublicServer> <mfb> get? that looks ugly 19:49:35 <PublicServer> <Ryton> with a private (or prioritized) main line 19:49:45 <PublicServer> <Combuster> crap, cl 19:49:51 <PublicServer> <Nivlac> It will always be wood-only since it's above snowline, too 19:49:59 <PublicServer> <mfb> like that 19:50:09 <PublicServer> <mfb> ?? 19:50:17 <PublicServer> <mfb> ah 19:50:25 <PublicServer> <mfb> signal gap 19:52:10 <PublicServer> <Ryton> cant we just give priority to the side line? then the main line has 2 full tracks only 19:52:24 <PublicServer> <Ryton> and the SL has only 1 track, so in theory it shoudl work ? 19:52:31 <PublicServer> <mfb> we have 3 MLs 19:52:41 <PublicServer> <Ryton> yes, but the 3rd one is almost empty 19:52:49 <PublicServer> <Combuster> The SL was totally excluding that ML 19:52:52 <PublicServer> <mfb> which one? 19:53:02 <PublicServer> <Combuster> SL to ML1 19:53:14 <PublicServer> <Ryton> the left ML3 19:53:18 <PublicServer> <Ryton> coming from the south 19:53:21 <PublicServer> <mfb> that is full 19:53:28 <PublicServer> <mfb> at least after SLH08 19:54:55 <PublicServer> <Ryton> 08? I am talking about SLH1... some major misunderstanding here :-)) 19:55:14 <PublicServer> <Ryton> my Q is: where ML1 and SL1 are merging; can't you give priority to SLH01? 19:55:18 <PublicServer> <mfb> 09, sorry 19:55:28 <PublicServer> <mfb> I had that before 19:55:30 <PublicServer> <mfb> and it worked somehow 19:55:32 <PublicServer> <Ryton> same with ML1-> ML2 => give priority to ML1, and onwards 19:55:39 <PublicServer> <mfb> not very good... but it worked 19:55:41 <PublicServer> <Ryton> then only ML3 could get clogged 19:55:51 <PublicServer> <Ryton> but its unlikely, since few trains use it 19:56:16 <PublicServer> <mfb> paper ML1 got a problem 19:57:26 <PublicServer> *** made screenshot at 00014BD6: http://ps.openttdcoop.org/publicserver/webcam/00014BD6.png 20:07:23 <PublicServer> <Ryton> why dont we just put a 4th entry line? 20:08:08 <PublicServer> <Ryton> 3 roro drop stations per main line, is that the full potential? it seems a bit lower than the maximum possible trougput 20:08:39 <PublicServer> <Nivlac> Look at the rate trains are coming through though; the rest of the network is so slow it doesn't matter 20:08:53 <PublicServer> <Ryton> true, but I mean: you could just add a 4th line 20:09:23 <PublicServer> <Ryton> and use the 9 station tracks more optimal, just connecting 2 lines to 4 main lines 20:09:26 <PublicServer> <Ryton> instead of 3x3, like now 20:09:39 <PublicServer> <Ryton> (just an idea, I dont know if it is feasible) 20:10:07 <PublicServer> <Nivlac> Look at queue before SLH14, gies all the way to BBH01 20:10:45 <PublicServer> <Ryton> true, but... there are paper trains in there too 20:11:06 <PublicServer> <Ryton> so... if the wood drop becomes more efficient, the cue will diminish 20:11:37 <PublicServer> <Ryton> I dont know :p 20:11:41 <PublicServer> <Nivlac> But the wood drop is currently operating at only a fraction of its current capacity 20:11:45 <PublicServer> <Ryton> just trying to give some random toughts 20:12:05 <PublicServer> <Nivlac> Because the traffic at SLH09 and 01 is so high 20:12:09 <PublicServer> <Ryton> yes, Nivlac: but that is the bottleneck: if wood trains can be channeled more efficiently, they do not clog the mainline 20:12:21 <PublicServer> <Ryton> so... add a 4th line from SLH1 to wood drop 20:12:27 <PublicServer> *** made screenshot at 0000633B: http://ps.openttdcoop.org/publicserver/webcam/0000633B.png 20:12:41 <PublicServer> <Ryton> even if its just to 2 station tracks each 20:12:51 <PublicServer> <Ryton> the south still ahs place for 1 line :-) 20:13:27 <PublicServer> <Nivlac> We'd have to redo the SLHs as well to merge onto it, I guess 20:13:47 <PublicServer> <Ryton> a 20:14:09 <PublicServer> <Ryton> its not kosher, but it might work... to add a line just south of wood drop entrance 20:15:38 <PublicServer> <Combuster> I'm finally done here 20:15:45 <PublicServer> <Combuster> lets see how things even out from here 20:23:39 <mfb-> !rcon set max_trains 1800 20:24:32 <V453000> !info 20:24:32 <PublicServer> V453000: #:1(Orange) Company Name: 'Trudstone Bay Transport' Year Founded: 1950 Money: 1535990527 Loan: 0 Value: 1540773450 (T:756, R:4, P:0, S:0) unprotected 20:24:42 <V453000> uhm :) 20:25:00 <mfb-> wtf 20:25:02 <mfb-> !rcon set max_trains 800 20:25:02 <PublicServer> mfb-: CmdBuildSingleRail Combuster date:2242-09-25 tile:0000523E p1:00000000 p2:00000002 text: price:100 20:26:10 <PublicServer> <Ryton> very nicely done 20:26:14 <PublicServer> <Ryton> trains are moving once more :-) 20:26:41 <PublicServer> <Combuster> queue moved into the drop 20:26:55 <PublicServer> <Combuster> and the backlog on SL1 is shrinking 20:27:07 <PublicServer> <Combuster> which pretty much means that the fix works 20:27:13 <PublicServer> <Nivlac> No mor ethan the drop was designed for, so that's allright 20:27:13 <PublicServer> <Ryton> the station could be rebuild 20:27:20 <PublicServer> <Ryton> just 1 line per 3 drop parts 20:27:27 <PublicServer> *** made screenshot at 0000563E: http://ps.openttdcoop.org/publicserver/webcam/0000563E.png 20:27:37 <PublicServer> <Ryton> then trains do not slow down anymore 20:27:56 <PublicServer> <Combuster> Anyway, I'm off 20:28:11 <PublicServer> <Nivlac> In other words, remove the balancers? 20:28:13 <PublicServer> <Combuster> Enjoy your game, for what's left to do :) 20:28:19 <PublicServer> <Ryton> 3 drops per line is enough for these trains? 20:28:35 <PublicServer> *** Combuster has joined spectators 20:28:55 <PublicServer> <Ryton> I'll try it tomorrow, offline. 20:28:59 <PublicServer> <Ryton> thx for playing 20:29:24 <[com]buster> Good to be back again :) 20:29:27 <PublicServer> *** Ryton has joined spectators 20:29:35 <Borcster> !password 20:29:35 <PublicServer> Borcster: arider 20:29:43 <PublicServer> <Ryton> imho, yes, nivlak 20:29:45 <PublicServer> <Ryton> nivlac 20:29:49 <PublicServer> <Ryton> but I'm just a newbie :-) 20:29:57 <PublicServer> <Ryton> let some pro player judge that :-) 20:29:59 <PublicServer> *** Borcster joined the game 20:30:20 <PublicServer> *** Ryton has left the game (leaving) 20:33:20 <PublicServer> <Nivlac> Off to try something offline, bye 20:33:28 <PublicServer> *** Nivlac has left the game (leaving) 20:35:20 *** ryton has quit IRC 20:35:43 <PublicServer> <Borcster> brb 20:35:46 <PublicServer> *** Borcster has joined spectators 20:35:46 <PublicServer> *** Game paused (number of players) 20:36:02 <PublicServer> <Borcster> oh btw, need me to stay in the company mfb? 20:41:14 *** valhallasw has joined #openttdcoop 20:43:28 *** Nivlac has quit IRC 20:44:50 <PublicServer> *** Borcster has left the game (leaving) 20:50:36 <mfb-> no 20:51:07 <PublicServer> <mfb> hmm, overflow broken 20:51:48 <mfb-> !unpause 20:51:48 <PublicServer> *** mfb- has unpaused the server. (Use !auto to set it back.) 20:51:50 <PublicServer> *** Game unpaused (number of players) 20:55:17 <mfb-> !auto 20:55:17 <PublicServer> *** mfb- has enabled autopause mode. 20:55:19 <PublicServer> *** Game paused (number of players) 20:56:34 *** DayDreamer has joined #openttdcoop 20:57:28 <PublicServer> *** made screenshot at 000158D5: http://ps.openttdcoop.org/publicserver/webcam/000158D5.png 21:00:49 *** DayDreamer has left #openttdcoop 21:04:35 <PublicServer> *** mfb has left the game (connection lost) 21:11:42 *** sla_ro|vista has quit IRC 21:31:42 *** Tray has quit IRC 21:42:13 *** ODM has quit IRC 21:50:00 *** Twerkhoven[L] has quit IRC 21:55:03 *** Osai has quit IRC 21:55:06 *** avdg has quit IRC 21:55:56 *** avdg has joined #openttdcoop 21:56:26 *** Osai has joined #openttdcoop 21:56:57 *** Mucht has joined #openttdcoop 21:56:57 *** ChanServ sets mode: +o Mucht 22:08:03 *** Philbo has quit IRC 22:14:26 *** Mucht has quit IRC 22:35:06 *** KenjiE20 has quit IRC 22:38:31 *** Progman has quit IRC 22:47:10 <PublicServer> *** TWerkhoven has left the game (connection lost) 22:47:10 *** TWerkhoven has quit IRC 22:48:28 *** mfb- has quit IRC 22:48:34 *** valhallasw has quit IRC 23:16:06 *** perk11 has quit IRC 23:25:17 <Webster> Latest update from blog: Copyright and licenses: permission to … what actually? <http://blog.openttdcoop.org/2011/07/16/copyright-and-licenses-permission-to-what-actually/> || Advanced Building Revue 10: Invisible Hubs <http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/> || New Member: mfb <http://blog.openttdcoop.org/2011/05/03/new-member-mfb/> || New member: Sylf <http://blog.openttdcoop.org/2011/04/09/new-member-sylf/> || Advanced Building Revue 09: Self Regulating Stations <http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/> || PSG 200 aka PF 2011 <http://blog.openttdcoop.org/2011/01/01/psg-200-aka-pf-2011/> || A different SRNW SL concept. <http://blog.openttdcoop.org/2010/12/17/a-different-srnw-sl-concept/> || New Member: uliko <http://blog.openttdcoop.org/2010/11/16/new-member-uliko/> || Advanced Building Revue 08: Overflows II <http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/> || Advanced Building Revue 07: Stations <http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/> 23:46:57 *** Mazur has joined #openttdcoop 23:56:31 *** pugi has quit IRC