Config
Log for #openttdcoop on 21st July 2011:
Times are UTC Toggle Colours
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08:47:10  <Kangoo> !password
08:47:10  <PublicServer> Kangoo: acutes
08:47:20  <PublicServer> *** Game still paused (number of players)
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09:42:55  <PublicServer> ***  made screenshot at 00018A0E: http://ps.openttdcoop.org/publicserver/webcam/00018A0E.png
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10:00:45  <Omez> @quickstart
10:00:46  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
10:01:18  <Omez> !password
10:01:18  <PublicServer> Omez: mussed
10:01:35  <PublicServer> *** Game still paused (number of players)
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11:08:44  <Mazur> !password
11:08:44  <PublicServer> Mazur: lolled
11:09:58  <PublicServer> *** Game still paused (number of players)
11:10:01  <PublicServer> *** Mazur joined the game
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11:10:19  <Chris_Booth> hi Mazur
11:10:27  <Mazur> lo
11:10:35  <Mazur> How's life?
11:11:09  <Chris_Booth> lifes being good to me at the moment
11:11:34  <Chris_Booth> yours?
11:12:03  <Mazur> Goodly.
11:15:02  <PublicServer> *** Mazur has left the game (leaving)
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11:17:24  <Ryton> !players
11:17:27  <PublicServer> Ryton: There are currently no clients connected to the server
11:17:28  <Ryton> !screen
11:17:28  <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00018A0E.png)
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13:23:44  <Kangoo> !password
13:23:44  <PublicServer> Kangoo: cooker
13:23:53  <PublicServer> *** Game still paused (number of players)
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13:24:23  <PublicServer> <Kangoo> howdy
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13:26:48  <MrD2DG> !password
13:26:48  <PublicServer> MrD2DG: cooker
13:26:58  <PublicServer> *** Game still paused (number of players)
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13:42:59  <PublicServer> ***  made screenshot at 00002741: http://ps.openttdcoop.org/publicserver/webcam/00002741.png
13:47:55  <PublicServer> *** Sigma has left the game (connection lost)
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14:15:57  <Absolutis> yo
14:16:05  <Absolutis> on my new computer now :)
14:16:08  <Absolutis> !players
14:16:11  <PublicServer> Absolutis: Client 330 is TWerkhoven, a spectator
14:16:17  <Absolutis> !dl win64
14:16:17  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22637/openttd-trunk-r22637-windows-win64.zip
14:17:59  <Absolutis> !dl win32
14:17:59  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22637/openttd-trunk-r22637-windows-win32.zip
14:26:01  <Absolutis> !grf
14:26:01  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
14:26:14  <Absolutis> !help
14:26:14  <PublicServer> Absolutis: http://www.openttdcoop.org/wiki/IRC_Commands
14:29:39  <Absolutis> !password
14:29:39  <PublicServer> Absolutis: omelet
14:30:54  <Absolutis> umm, "openttdcoop wiki has a problem?"
14:36:18  <Webster> Latest update from blog: Copyright and licenses: permission to … what actually? <http://blog.openttdcoop.org/2011/07/16/copyright-and-licenses-permission-to-what-actually/> || Advanced Building Revue 10: Invisible Hubs <http://blog.openttdcoop.org/2011/06/02/advanced-building-revue-10-invisible-hubs/> || New Member: mfb <http://blog.openttdcoop.org/2011/05/03/new-member-mfb/> || New member: Sylf <http://blog.openttdcoop.org/2011/04/09/new-member-sylf/> || Advanced Building Revue 09: Self Regulating Stations <http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/> || PSG 200 aka PF 2011 <http://blog.openttdcoop.org/2011/01/01/psg-200-aka-pf-2011/> || A different SRNW SL concept. <http://blog.openttdcoop.org/2010/12/17/a-different-srnw-sl-concept/> || New Member: uliko <http://blog.openttdcoop.org/2010/11/16/new-member-uliko/> || Advanced Building Revue 08: Overflows II <http://blog.openttdcoop.org/2010/11/07/advanced-building-revue-08-overflows-ii/> || Advanced Building Revue 07: Stations <http://blog.openttdcoop.org/2010/09/28/advanced-building-revue-07-stations/>
14:41:22  <PublicServer> *** Game still paused (number of players)
14:41:26  <PublicServer> *** Player has joined spectators
14:41:30  <PublicServer> *** Player has changed his/her name to Absolutis
14:42:14  <PublicServer> <Absolutis> well, NEW COMPUTER, have not changed my settings yet
14:42:20  <PublicServer> *** Absolutis has joined company #1
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14:57:59  <PublicServer> ***  made screenshot at 0000B73B: http://ps.openttdcoop.org/publicserver/webcam/0000B73B.png
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15:17:29  <MrD2DG> !password
15:17:29  <PublicServer> MrD2DG: hedges
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15:27:59  <PublicServer> ***  made screenshot at 0001F5E3: http://ps.openttdcoop.org/publicserver/webcam/0001F5E3.png
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18:17:49  <LaZyGolfer> !password
18:17:51  <PublicServer> LaZyGolfer: hedges
18:18:02  <PublicServer> *** Game still paused (number of players)
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20:57:30  <PublicServer> *** TWerkhoven has joined company #1
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22:02:44  <PublicServer> *** Game still paused (number of players)
22:02:47  <PublicServer> *** Chris Booth joined the game
22:04:39  <PublicServer> <TWerkhoven> heya
22:04:43  <PublicServer> <Chris Booth> hi TWerkhoven
22:05:06  <PublicServer> *** TWerkhoven has joined company #1
22:05:06  <PublicServer> *** Game unpaused (number of players)
22:06:55  <PublicServer> <Chris Booth> hhhm well the fixes are working well
22:07:05  <PublicServer> <TWerkhoven> he 4th lin?
22:07:24  <PublicServer> <Chris Booth> and SLH 12
22:07:54  <PublicServer> <TWerkhoven> whats the cheat?
22:08:01  <PublicServer> <Chris Booth> the bypassing tracks
22:08:15  <PublicServer> <Chris Booth> stoping the trains from BBH 02 and SLH 12 mixing
22:08:37  <PublicServer> <TWerkhoven> ah, they skip the bit of ml between the 2
22:08:59  <PublicServer> <Chris Booth> yes they do
22:10:06  <PublicServer> <TWerkhoven> i like how you mnaged to end the 4th line at the exact place i had the 3rd line terminated before
22:10:20  <PublicServer> <TWerkhoven> before i extended it to the bbh
22:10:35  <PublicServer> <Chris Booth> well that part doesn't even need 3 lines
22:11:09  <PublicServer> <TWerkhoven> the queue of traffic from the 3>2 merger to past slh14 and then some said otherwise
22:11:39  <PublicServer> <Chris Booth> that was BBH 02s fault
22:11:45  <PublicServer> <Chris Booth> or SLH 12s
22:11:53  <PublicServer> <Chris Booth> that was solid traffic
22:12:00  <PublicServer> <Chris Booth> now I have stoped them mixing it is great
22:12:06  <PublicServer> <TWerkhoven> the lines from the merger to the bbh flowed fine
22:13:05  <PublicServer> ***  made screenshot at 0000693F: http://ps.openttdcoop.org/publicserver/webcam/0000693F.png
22:13:11  <PublicServer> <TWerkhoven> could always make it a 4>2 merger and see what happens
22:13:11  <PublicServer> <Chris Booth> now the drop needs expanding
22:13:25  <PublicServer> <Chris Booth> think that will stop trains to much
22:13:32  <PublicServer> <TWerkhoven> yes
22:13:42  <PublicServer> <TWerkhoven> think it needs another incoming line as well?
22:14:00  <PublicServer> <Chris Booth> yes needs a 4th
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22:16:13  <PublicServer> <TWerkhoven> hmm
22:18:34  <PublicServer> <TWerkhoven> not alot of room, is there
22:18:52  <PublicServer> <Chris Booth> nope
22:19:02  <PublicServer> <Chris Booth> I am stumped for ideas
22:19:36  <PublicServer> <TWerkhoven> can we move paper pickup to north of the 2 paper mills, or do we run into troube from a catchment perspective?
22:19:47  <PublicServer> <Chris Booth> no
22:19:51  <PublicServer> <Chris Booth> should be fine
22:20:09  <PublicServer> <Chris Booth> only 36 tiles from drop 1
22:20:39  <PublicServer> <Chris Booth> the pick should be only 2 lines IMO
22:20:50  <PublicServer> <Chris Booth> then we don't need to mess with the mixer
22:21:08  <PublicServer> <TWerkhoven> its 2 lines incoming, so outgoing should be fine with 2 as well
22:21:12  <PublicServer> <Chris Booth> its more the SLH 01, SLH 09 mess
22:23:34  <PublicServer> <TWerkhoven> its all hemmed in on all sides
22:24:07  <PublicServer> <Chris Booth> very much so
22:24:46  <PublicServer> <TWerkhoven> what if we move the remaining forests over to slh14, and remove slh01 alltogether, would that help? or just create different problems
22:25:20  <PublicServer> <TWerkhoven> i think slh14 counldnt handle that tbh i have to say
22:25:26  <PublicServer> <Chris Booth> no it couldn't
22:25:36  <PublicServer> <Chris Booth> but SLH 09 and 01 could be made into one
22:25:52  <PublicServer> <Chris Booth> but that would mean closing both and large parts of the ML while it was built
22:26:06  <PublicServer> <TWerkhoven> a single 4-way, or move the tracks to one side before slh
22:26:28  <PublicServer> <Chris Booth> not enough room for a 4 way
22:26:55  <PublicServer> <TWerkhoven> not enough time either
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22:28:05  <PublicServer> ***  made screenshot at 00010FA7: http://ps.openttdcoop.org/publicserver/webcam/00010FA7.png
22:28:11  <PublicServer> <Chris Booth> hhhm well I am going to bed
22:28:19  <PublicServer> <Chris Booth> I might think of something tomoz
22:28:25  <PublicServer> <TWerkhoven> im off as well soon
22:28:37  <PublicServer> <Chris Booth> yes you must have work tomorrow
22:28:43  <PublicServer> <TWerkhoven> and saturday too
22:28:49  <PublicServer> <Chris Booth> unlucky!
22:29:00  <PublicServer> <TWerkhoven> meh, its the job
22:29:07  <PublicServer> <TWerkhoven> pays some bills anyway
22:29:13  <PublicServer> <Chris Booth> yes
22:29:23  <PublicServer> <Chris Booth> my job has become more busy now
22:29:25  <PublicServer> <Chris Booth> which sucks
22:29:27  <PublicServer> <TWerkhoven> just wish i could get an it-oriented job
22:29:37  <PublicServer> <TWerkhoven> so i could actually progress and build up experience
22:30:04  <PublicServer> <Chris Booth> aaah well why not look at internshipd?
22:30:08  <PublicServer> <Chris Booth> s
22:30:22  <PublicServer> <TWerkhoven> cant afford to earn any less than i currently do
22:30:24  <PublicServer> <Chris Booth> or move to somewhere that would have IT jobs
22:30:38  <PublicServer> <TWerkhoven> and moving is right out due to mortgage and wife also having a job
22:30:56  <PublicServer> <TWerkhoven> not to mention we cant afford that in the first place
22:31:02  <PublicServer> <Chris Booth> then my friend you are what we call stupmed
22:31:12  <PublicServer> <TWerkhoven> nah, just stuck
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22:31:19  <PublicServer> <TWerkhoven> theres jobs, i just dont get hired
22:31:29  <PublicServer> <Chris Booth> unless you wont to commute to a city like endingbourgh or glasgow
22:31:31  <PublicServer> <TWerkhoven> because all my experience and diplomas are dutch
22:31:37  <PublicServer> <TWerkhoven> i am, but even so
22:32:03  <PublicServer> <TWerkhoven> its not far to either, specially considering i live <5min walking from the trainstation here
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22:33:02  <PublicServer> <Chris Booth> you just need to work out what your education equates to in the british system
22:33:28  <PublicServer> <TWerkhoven> i have
22:33:31  <PublicServer> <Chris Booth> if its Alevels or an NVQ or a Degree
22:33:37  <PublicServer> <TWerkhoven> but its like i had a dutch driving licence for a while
22:33:55  <PublicServer> <TWerkhoven> valid through the eu, any insurer should accept it as if it were a british licence
22:33:59  <PublicServer> <TWerkhoven> but few actually do
22:34:49  <PublicServer> <TWerkhoven> hnd ?
22:34:51  <PublicServer> <Chris Booth> I would have thought someone speak english +dutch with a good education would be better than some sctoish person that no one can understand
22:35:57  <PublicServer> <Chris Booth> any how toodles
22:35:59  <PublicServer> *** Chris Booth has left the game (leaving)
22:35:59  <PublicServer> *** Game paused (number of players)
22:36:03  <PublicServer> <TWerkhoven> gnite
22:36:15  * TWerkhoven listens to ayreon - chaos
22:36:37  <PublicServer> *** TWerkhoven has left the game (leaving)
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