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00:03:01 <XeryusTC> well, i bought a case of proper beer 00:03:10 <XeryusTC> the other case lasted like 2 weeks because only my dad drank it :P 00:08:16 <PublicServer> *** made screenshot at 00032A3D: http://ps.openttdcoop.org/publicserver/webcam/00032A3D.png 00:08:56 *** Chillosophy has quit IRC 00:09:28 <Callidus> !password 00:09:28 <PublicServer> Callidus: bonded 00:09:39 <PublicServer> *** callidus joined the game 00:12:38 <PublicServer> *** XeryusTC has left the game (leaving) 00:12:39 <PublicServer> *** Game paused (number of players) 00:13:31 <PublicServer> <callidus> any restrictions on plans? whats the gametype? 00:14:31 <Chris_Booth[LP]> nope none at all realy 00:14:55 <Chris_Booth[LP]> but we generaly wouldn't use boats or plains 00:14:56 <XeryusTC> none at all 00:15:03 <XeryusTC> just no chaos/b2b 00:15:15 <XeryusTC> that is usually quite frowned upon 00:15:19 <PublicServer> *** Sylf has left the game (connection lost) 00:15:20 <Chris_Booth[LP]> you could have RVs or Trains 00:15:50 <Chris_Booth[LP]> sing us a song you're the piano man 00:16:41 <PublicServer> <callidus> i take it this is goods based, not cities? 00:18:07 <Sylf> you can suggest a pax game too 00:18:25 <Sylf> or even pax/cargo mix game, like we had a few games back 00:18:47 <PublicServer> <callidus> are we cash limitied or freeform? 00:18:57 <Sylf> cash is never limited 00:19:11 <PublicServer> <callidus> so founding a city is not out of the options? 00:19:27 <XeryusTC> founding cities is turned off 00:19:33 <PublicServer> <callidus> i see 00:19:35 <PublicServer> <callidus> figured 00:19:44 <XeryusTC> and new ones are only made by members 00:20:12 <PublicServer> <callidus> so mostly used for pax games then? 00:20:25 <Sylf> only in special cases, like game 201, when any players can fund towns 00:20:50 <Sylf> normally even in pax games, there's no founding of towns during the game 00:21:05 <Sylf> killing towns is more common around here :P 00:21:09 <PublicServer> <callidus> lol 00:21:23 <PublicServer> <callidus> it looks like my idea is not feasable due to terrain then 00:22:12 <XeryusTC> terraforming is not a problem 00:23:08 <Sylf> as long as you don't ask us to flatten the entire map... 00:23:14 <PublicServer> <callidus> lol 00:23:16 <PublicServer> <callidus> no 00:23:18 <PublicServer> <callidus> the center xD 00:23:33 <PublicServer> <callidus> a small part atleast 00:23:39 <PublicServer> <callidus> but no town central enough to do it 00:24:17 <XeryusTC> well, anything can be grown 00:24:23 <XeryusTC> and you dont have to keep to the exact centre 00:24:34 <PublicServer> <callidus> both true 00:24:44 <PublicServer> <callidus> but i think ill refrain from submitting an idea 00:27:35 *** pugi has quit IRC 00:29:30 <PublicServer> <callidus> funding industries off too? 00:30:24 <Chris_Booth[LP]> nope that is very on 00:30:54 <Chris_Booth[LP]> that is how we get our trademark drop areas 00:31:40 <PublicServer> <callidus> im tempted to make a plan but I know it wont be voted for and will be flawed. 00:31:51 <Sylf> prospecting primaries should be on too 00:32:26 <Sylf> it's better to keep submitting plans even if it sucks, I think 00:32:49 <PublicServer> *** callidus has joined company #1 00:33:35 <PublicServer> <callidus> may i unpause to begin planning then? 00:33:43 <Sylf> hold on 00:33:57 <PublicServer> *** Game still paused (number of players) 00:33:57 <PublicServer> *** Game unpaused (number of players) 00:33:58 <PublicServer> *** Sylf joined the game 00:34:47 <PublicServer> <Sylf> you shouldn't be flattening land at this point though 00:35:01 <PublicServer> <callidus> it was so i could place the plan? D: 00:35:09 <PublicServer> <Sylf> or your plan's gonna be that big? 00:37:04 <PublicServer> <Sylf> Your East should be North 00:37:25 <PublicServer> <callidus> i noticed 00:37:48 <PublicServer> <Sylf> that's the coop convention, not ottd convention :P 00:38:17 <PublicServer> *** made screenshot at 00019C5E: http://ps.openttdcoop.org/publicserver/webcam/00019C5E.png 00:42:31 *** Chris_Booth[LP] has quit IRC 00:43:41 <XeryusTC> !password 00:43:41 <PublicServer> XeryusTC: esteem 00:43:50 <PublicServer> *** XeryusTC joined the game 00:53:17 <PublicServer> *** made screenshot at 0001A258: http://ps.openttdcoop.org/publicserver/webcam/0001A258.png 01:01:35 <PublicServer> <Sylf> for "Food" cargo, do you mean factory goods produced from grains and livestocks? 01:01:44 <PublicServer> <callidus> wheat livestock only 01:06:20 <PublicServer> <callidus> looking for stacks of wood 01:06:23 <PublicServer> <callidus> the kind that always show 01:06:49 <PublicServer> <Sylf> I don't think there's any 01:08:17 <PublicServer> *** made screenshot at 0001CA51: http://ps.openttdcoop.org/publicserver/webcam/0001CA51.png 01:19:18 <PublicServer> <callidus> hmm 01:19:28 <PublicServer> <callidus> i seem to have placed a coal plant 01:19:42 <PublicServer> <callidus> it WAS part of my plan but now i cant get rid of it. 01:19:44 <PublicServer> <callidus> my bad 01:23:18 <PublicServer> *** made screenshot at 0001CA59: http://ps.openttdcoop.org/publicserver/webcam/0001CA59.png 01:28:58 <PublicServer> <callidus> eh i guess im done 01:29:12 <PublicServer> <callidus> come, gawk and look at the terrible huge, overdone design 01:29:26 <PublicServer> <Sylf> ok, then let's simplify the plan itself 01:29:39 <PublicServer> <Sylf> that plan can be expressed with much simpler schematics 01:29:46 <PublicServer> <Sylf> also, where would steel mill go? 01:30:59 <PublicServer> <Sylf> So, will the plan only deal with pax, grains, livestocks, wood, iron ore, steel, and goods? 01:31:40 <PublicServer> <callidus> i was thinking valueables would be self explanatory between cities 01:31:50 <PublicServer> <callidus> all goods BUT oil 01:32:06 <PublicServer> <Sylf> you want to do valuables? 01:32:12 <PublicServer> <callidus> why not 01:32:22 <PublicServer> <callidus> valuables are fun imo 01:32:41 <PublicServer> <Sylf> then valuables should have separate stations 01:32:43 <PublicServer> <callidus> idea is central seperated goods production feeding 2 huge cities 01:33:27 <PublicServer> <callidus> seperated being the steel, food items, and wood 01:33:33 <PublicServer> <callidus> ehh its not good 01:33:37 <PublicServer> <callidus> i made it to see if i could 01:33:43 <PublicServer> <callidus> not expecting anything from it so ill delete 01:34:44 <PublicServer> <callidus> i was thinking over engineered and large plans would be good 01:36:30 <PublicServer> <callidus> whos plan is that east of mine? 01:36:38 <PublicServer> <Sylf> my copy of yours 01:36:55 <PublicServer> <callidus> that in no way shows the same detail 01:36:57 <PublicServer> <Sylf> this is how your plan looked to me 01:37:03 <PublicServer> <callidus> hmmm 01:37:23 <PublicServer> <callidus> i see what your going at 01:38:18 <PublicServer> *** made screenshot at 0001A829: http://ps.openttdcoop.org/publicserver/webcam/0001A829.png 01:38:35 <PublicServer> <Sylf> were you thinking of TL6 for goods and pax? 01:38:41 <PublicServer> <Sylf> and something shorter for primaries? 01:38:43 <PublicServer> <callidus> yes 01:38:53 <PublicServer> <Sylf> how short? what about steel? 01:38:59 <PublicServer> <Sylf> and which engine? 01:39:01 <PublicServer> <callidus> 4 or 5 01:39:07 <PublicServer> <callidus> multiple engine types 01:39:29 <PublicServer> <Sylf> you mean, anyone can pick any? 01:39:35 <PublicServer> <callidus> no 01:39:45 <PublicServer> <callidus> seperate kind for each good being moved 01:40:03 <PublicServer> <Sylf> then, you want to have multiple separate networks? 01:40:21 <PublicServer> <callidus> why not use different engines? 01:40:27 <PublicServer> <Sylf> pax & valuable network, goods network, and primaries network 01:40:53 <PublicServer> <Sylf> if we have different engines with same speed, that's fine 01:41:12 <PublicServer> <callidus> i honestly dont know what are available as far as engines 01:41:14 <PublicServer> <Sylf> if we mix different speed locos, then you'll need to show how to treat such case 01:42:06 <PublicServer> <Sylf> mixing different speed engines means all trains will only trail behind the slowest trains on the map 01:42:33 <PublicServer> <callidus> true. 01:43:03 <PublicServer> <Sylf> like, in the last game, there were 2 different steam locos used 01:43:05 <PublicServer> <callidus> i should practice singleplayer or with a tutor 01:43:21 <PublicServer> <Sylf> this is what I'm trying to do ^_^ 01:43:33 <PublicServer> <Sylf> trying to show you some traps etc, so you can have your plan 01:43:35 <PublicServer> <callidus> ^^ 01:43:37 <PublicServer> <Sylf> on this map 01:44:23 <PublicServer> <Sylf> Let's pick this powerful 201km/h loco that Chris also chose 01:44:37 <PublicServer> <Sylf> that'll keep hubs a bit more compact 01:44:59 <PublicServer> <Sylf> CL will be 4/4.5 01:45:56 <PublicServer> <callidus> i looked and i like the et 11 and br 181 01:46:12 <PublicServer> <callidus> et 11 for pax and 181 for goods 01:46:34 <PublicServer> <callidus> et 11 is fun because it has powered wagons 01:46:45 <PublicServer> <Sylf> oh, you want EMU 01:46:57 <PublicServer> <Sylf> hm, that's a pretty weak train... we'll see how well it works 01:47:45 <PublicServer> <callidus> it doesent look well implimented 01:48:20 <PublicServer> <Sylf> ET-11 won't let us have more than 3 cars long train 01:48:30 <PublicServer> <callidus> noted , was hopeing for 4 long atleast 01:49:08 <PublicServer> <callidus> 103 then 01:49:39 <PublicServer> <callidus> you dont have to do this btw 01:51:45 <PublicServer> <Sylf> so, that's how I saw your plan 01:51:55 <PublicServer> <callidus> i see what you mean with smaller 01:51:57 <PublicServer> <Sylf> Now, go tweak! 01:52:09 <PublicServer> <callidus> eh im good 01:52:12 <PublicServer> <Sylf> 'cuz I could be very wrong 01:52:28 <PublicServer> <callidus> ..... 01:52:34 <PublicServer> <XeryusTC> hmm, use br182 01:53:06 <PublicServer> <Sylf> br182 TL6 is CL6 too 01:53:09 <PublicServer> <XeryusTC> well, it will be chosen as an engine no matter what you want anyway :P 01:53:17 <PublicServer> <Sylf> with br103, we could have shorter CL :P 01:53:18 <PublicServer> *** made screenshot at 0001A433: http://ps.openttdcoop.org/publicserver/webcam/0001A433.png 01:53:21 <PublicServer> <XeryusTC> br182 is the fastest of all 01:54:14 <PublicServer> <XeryusTC> you might also prefer br120 over br103 01:54:30 <PublicServer> <Sylf> isn't that weakerL 01:54:32 <PublicServer> <Sylf> ? 01:54:37 <PublicServer> <XeryusTC> higher TE 01:54:45 <PublicServer> <Sylf> hm, true 01:55:18 <PublicServer> <XeryusTC> and a bit cheaper, although that doesnt matter much 01:58:11 <PublicServer> <Sylf> oh crap, it's almost 9PM... I need to find supper 01:58:14 <PublicServer> *** Sylf has joined spectators 01:58:18 <PublicServer> <callidus> slyf look at new idea 01:58:19 <PublicServer> <callidus> xD 01:58:20 <PublicServer> <callidus> its terrible 02:06:33 <PublicServer> <callidus> hehehe 02:06:35 <PublicServer> <callidus> plan done :# 02:06:41 <PublicServer> <callidus> its.. unique 02:08:19 <PublicServer> *** made screenshot at 0001B83B: http://ps.openttdcoop.org/publicserver/webcam/0001B83B.png 02:10:21 <PublicServer> *** Sylf has left the game (connection lost) 02:10:29 <PublicServer> *** callidus has left the game (leaving) 02:10:29 <PublicServer> *** Game paused (number of players) 02:48:39 <XeryusTC> !unpause 02:48:39 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 02:48:40 <PublicServer> *** Game unpaused (number of players) 03:00:21 <PublicServer> *** XeryusTC has left the game (leaving) 03:00:22 <PublicServer> *** Game paused (number of players) 03:00:25 <XeryusTC> !auto 03:00:25 <PublicServer> *** XeryusTC has enabled autopause mode. 03:02:49 <Callidus> HMM 03:03:04 <Callidus> gah capslock sorry. I was saying that it got quiet here 03:08:44 <XeryusTC> it is almost sunrise over here 04:24:50 <Callidus> should be sunrise bout now then 05:35:07 *** sla_ro|master has joined #openttdcoop 06:38:25 <V453000> "password 06:38:27 <V453000> !password 06:38:27 <PublicServer> V453000: flasks 06:38:49 <PublicServer> *** Game still paused (number of players) 06:38:52 <PublicServer> *** V453000 joined the game 06:43:30 <PublicServer> *** V453000 has left the game (leaving) 06:43:32 *** Callidus has quit IRC 06:53:19 <PublicServer> *** made screenshot at 00032C37: http://ps.openttdcoop.org/publicserver/webcam/00032C37.png 07:24:11 *** Tray has joined #openttdcoop 07:48:29 *** perk11 has joined #openttdcoop 07:49:38 *** Absolutis has joined #openttdcoop 07:49:39 <Absolutis> !password 07:49:39 <PublicServer> Absolutis: flasks 07:50:13 <Absolutis> !dl win32 07:50:13 <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win32.zip 07:51:19 <PublicServer> *** Game still paused (number of players) 07:51:21 <PublicServer> *** Absolutis joined the game 08:08:19 <PublicServer> *** made screenshot at 00022AE1: http://ps.openttdcoop.org/publicserver/webcam/00022AE1.png 08:14:11 *** Progman has joined #openttdcoop 08:16:20 *** pugi has joined #openttdcoop 08:16:24 *** TWerkhoven has joined #openttdcoop 08:21:02 <PublicServer> *** Absolutis has left the game (leaving) 08:50:15 *** Tray has quit IRC 09:04:56 <TWerkhoven> !password 09:04:56 <PublicServer> TWerkhoven: smarts 09:05:02 <PublicServer> *** Game still paused (number of players) 09:05:05 <PublicServer> *** TWerkhoven joined the game 09:08:40 <Absolutis> !password 09:08:40 <PublicServer> Absolutis: deluxe 09:08:51 <TWerkhoven> mornin 09:09:05 <PublicServer> *** Game still paused (number of players) 09:09:05 <PublicServer> *** Game unpaused (number of players) 09:09:08 <PublicServer> *** Absolutis joined the game 09:17:47 *** Sigma has joined #openttdcoop 09:23:19 <PublicServer> *** made screenshot at 0001979C: http://ps.openttdcoop.org/publicserver/webcam/0001979C.png 09:25:25 <PublicServer> *** Absolutis has left the game (leaving) 09:25:25 <PublicServer> *** Game paused (number of players) 09:25:29 *** Absolutis has quit IRC 09:27:47 <V453000> !password 09:27:47 <PublicServer> V453000: misers 09:27:54 <PublicServer> *** Game still paused (number of players) 09:27:54 <PublicServer> *** Game unpaused (number of players) 09:27:56 <PublicServer> <V453000> hi 09:27:57 <PublicServer> *** V453000 joined the game 09:28:08 <PublicServer> <TWerkhoven> ello 09:29:39 <PublicServer> <TWerkhoven> no lack ofplans this time 09:29:42 <PublicServer> <V453000> :) 09:38:20 <PublicServer> *** made screenshot at 00018D96: http://ps.openttdcoop.org/publicserver/webcam/00018D96.png 09:45:38 <PublicServer> <V453000> I like the spread you are trying to achieve :) 09:47:14 <PublicServer> *** Spike joined the game 09:50:15 <PublicServer> <Spike> why does it look like a whole line is TFed @ N? 09:56:32 <PublicServer> <TWerkhoven> prolly because someone did either before or after the map was put on the server 09:56:44 <^Spike^> .......... 09:57:26 <TWerkhoven> dont recall it being there last night though 09:59:50 *** UncleCJ has joined #openttdcoop 10:00:27 <Chris_Booth> it was the new guy last night 10:00:49 <Chris_Booth> callidus 10:01:22 <Chris_Booth> [01:34] PublicServer <Sylf> you shouldn't be flattening land at this point though 10:02:16 <PublicServer> *** Chris Booth joined the game 10:02:35 <PublicServer> *** TWerkhoven has joined spectators 10:02:45 *** Maraxus has joined #openttdcoop 10:03:04 <Maraxus> !password 10:03:04 <PublicServer> Maraxus: snatch 10:03:14 <PublicServer> *** Maraxus joined the game 10:03:37 *** pugi has quit IRC 10:04:11 <^Spike^> why would you flatten it anyway is question one 10:04:21 <^Spike^> it wasn't a dutch guy... to then perform dutch TF :) 10:06:06 <PublicServer> <Chris Booth> less looking like a big TF in the map now 10:06:56 <PublicServer> *** Spike has joined company #1 10:08:21 <PublicServer> *** made screenshot at 00003EB0: http://ps.openttdcoop.org/publicserver/webcam/00003EB0.png 10:09:16 <PublicServer> <Chris Booth> every one is going for the BR182 10:09:22 <PublicServer> <Chris Booth> BR103 is much nicer 10:10:49 <Sigma> no TF is necessary here though, its already all flat ±P 10:10:53 <PublicServer> <Spike> looks alot less tf-like overall 10:10:57 <Sigma> :P* 10:11:25 <PublicServer> <Chris Booth> now just looks like a hill top town 10:22:41 <PublicServer> *** Chris Booth has left the game (leaving) 10:23:21 <PublicServer> *** made screenshot at 0001E912: http://ps.openttdcoop.org/publicserver/webcam/0001E912.png 10:26:57 <Chris_Booth> anyway vote for me 10:27:27 <PublicServer> *** Spike has joined spectators 10:27:27 <PublicServer> *** Game paused (number of players) 10:36:12 *** Kangoo has joined #openttdcoop 10:42:00 <PublicServer> *** Game still paused (number of players) 10:42:00 <PublicServer> *** Game unpaused (number of players) 10:42:03 <PublicServer> *** Kangoo joined the game 10:45:38 <PublicServer> <V453000> 6 lines counter clockwise roundabout ........ 10:45:40 <PublicServer> <V453000> lol. 10:46:00 <Chris_Booth> yes V453000 10:46:06 <Chris_Booth> its going to be a big hub 10:46:46 <PublicServer> <V453000> yes roundabout 10:47:54 <Chris_Booth> you not liking that idea? 10:48:17 <PublicServer> <V453000> especially when starting with 6 lines, it sucks 10:48:39 <Chris_Booth> I first thought 4 lines 10:48:50 <Chris_Booth> but thought it would be a bitch to expand 10:49:00 <PublicServer> <V453000> well 6 might be needed indeed but it just is boring to start with that high amount 10:49:18 <Sigma> you could always expand to 8 :P 10:49:21 <PublicServer> <V453000> in psg 195 I expanded roundabout from LLL to 6L with just small problems 10:49:56 <Chris_Booth> you don't seem to be playing that much anymore 10:50:12 <PublicServer> <V453000> how is that related 10:50:22 <Chris_Booth> you said you expanded 10:50:30 <Chris_Booth> I don't want to expand the hub 10:50:41 <Chris_Booth> and I am sure others don't want to either 10:52:32 <PublicServer> *** V453000 has left the game (leaving) 10:52:32 <PublicServer> *** Game paused (number of players) 10:53:04 <PublicServer> *** Spike has left the game (leaving) 10:58:12 <PublicServer> *** Maraxus has left the game (leaving) 10:58:22 *** Maraxus has quit IRC 11:01:52 *** Chris_Booth_ has joined #openttdcoop 11:06:20 *** Testney__ has quit IRC 11:06:21 *** `real has joined #openttdcoop 11:07:03 *** Chris_Booth has quit IRC 11:07:03 *** Chris_Booth_ is now known as Chris_Booth 11:18:31 *** lugo has joined #openttdcoop 11:41:18 *** DayDreamer has joined #openttdcoop 11:42:41 *** Chillosophy has joined #openttdcoop 11:46:07 *** mfb- has joined #openttdcoop 11:46:07 *** ChanServ sets mode: +o mfb- 11:46:14 <PublicServer> *** Game still paused (number of players) 11:46:14 <PublicServer> *** Game unpaused (number of players) 11:46:16 <PublicServer> <mfb> hi 11:46:16 <PublicServer> *** mfb joined the game 11:47:56 <PublicServer> <mfb> 6 plans already :o 11:48:03 <V453000> hi mfb :) 11:49:08 <V453000> just announce the voting if you feel like it 11:49:10 <TWerkhoven> could make another one and make this the game with the most plans :p 11:49:23 <^Spike^> there's no record for that :) 11:50:43 <V453000> and I think there were more already in the past :) 11:53:21 <PublicServer> *** made screenshot at 00022616: http://ps.openttdcoop.org/publicserver/webcam/00022616.png 12:08:21 <PublicServer> *** made screenshot at 00023A10: http://ps.openttdcoop.org/publicserver/webcam/00023A10.png 12:08:28 <PublicServer> <mfb> maybe we can try the different voting system 12:08:54 <mfb-> http://wiki.openttdcoop.org/New_Votesystem 12:09:10 <mfb-> otherwise we just get 0-2 votes for the plans 12:12:04 *** sla_ro|master has quit IRC 12:21:58 *** sla_ro|master has joined #openttdcoop 12:23:22 <PublicServer> *** made screenshot at 00037AE0: http://ps.openttdcoop.org/publicserver/webcam/00037AE0.png 12:28:41 <Sigma> or you could have people vote on more than one plan 12:28:55 <mfb-> hmm 12:28:57 <Sigma> or allow them to distribute X points among plans they like 12:29:40 <mfb-> does not solve the problem that two similar plans distribute the votes 12:35:14 <PublicServer> *** Kangoo has left the game (connection lost) 12:35:14 <PublicServer> *** Game paused (number of players) 12:38:22 <PublicServer> *** made screenshot at 00005907: http://ps.openttdcoop.org/publicserver/webcam/00005907.png 12:42:58 *** Kangoo has quit IRC 12:43:13 <Sigma> or a random tie breaker if plans end up tied at #1 12:43:27 <Sigma> I guess the issue is that the number of voters is small compared to the number of candidates 12:49:55 <planetmaker> that's it :-) 12:50:38 <Sigma> but that's not easy to overcome without appearing unfair or random 12:53:18 <planetmaker> yep. But then... if there's a (somewhat) tie - and only players who like one better than the others around at that time... the decision is also clear ;-) 12:54:35 <Sigma> lol 12:55:06 <Sigma> that's more or less the same as a random ballot 12:58:11 *** Kangoo has joined #openttdcoop 12:58:34 <PublicServer> *** Game still paused (number of players) 12:58:34 <PublicServer> *** Game unpaused (number of players) 12:58:37 <PublicServer> *** Kangoo joined the game 13:02:45 <Sigma> !password 13:02:45 <PublicServer> Sigma: plying 13:06:09 <PublicServer> *** Sigma joined the game 13:07:34 <Sigma> wow 7 plans heh 13:10:40 <PublicServer> *** Sigma has left the game (leaving) 13:15:18 *** Chris_Booth_ has joined #openttdcoop 13:19:22 *** sla_ro|master has quit IRC 13:21:07 *** Chris_Booth has quit IRC 13:21:14 *** Chris_Booth_ is now known as Chris_Booth 13:23:29 *** sla_ro|master has joined #openttdcoop 13:24:01 *** sla_ro|master has quit IRC 13:28:28 *** sla_ro|master has joined #openttdcoop 13:38:22 <PublicServer> *** made screenshot at 00009D30: http://ps.openttdcoop.org/publicserver/webcam/00009D30.png 13:53:22 <PublicServer> *** made screenshot at 00009F30: http://ps.openttdcoop.org/publicserver/webcam/00009F30.png 14:08:22 <PublicServer> *** made screenshot at 00009F31: http://ps.openttdcoop.org/publicserver/webcam/00009F31.png 14:09:23 *** KenjiE20 has joined #openttdcoop 14:09:23 *** ChanServ sets mode: +o KenjiE20 14:09:56 <PublicServer> *** Chris Booth joined the game 14:17:23 <PublicServer> <mfb> 2*BR182 TL6 -> 6 tiles to reach full speed :) 14:17:34 <PublicServer> <Chris Booth> is that full? 14:17:36 <PublicServer> <Chris Booth> or empty? 14:17:38 <PublicServer> <mfb> empty 14:18:00 <PublicServer> <Chris Booth> then its going to be alot more with heavy cargo like oil, iron ore or coal 14:18:28 <PublicServer> <mfb> with shorter TL, that should not be a problem 14:18:50 <PublicServer> <mfb> and TL6 is fine with no hubs at all 14:19:00 <PublicServer> <Chris Booth> yes 14:19:44 <PublicServer> <Chris Booth> it is SML I assume 14:19:50 <PublicServer> <mfb> what? 14:19:56 <PublicServer> <Chris Booth> you plan 14:19:58 <PublicServer> <Chris Booth> is SML 14:20:01 <PublicServer> <mfb> no 14:20:28 <PublicServer> <Chris Booth> so the SRNW PF trap wood network isn't SML 14:20:34 <PublicServer> <Chris Booth> that is stupid 14:20:50 <PublicServer> <mfb> no need to do that 14:20:56 <PublicServer> <Chris Booth> yes there is 14:21:08 <PublicServer> <Chris Booth> if you want it like PSG 207 14:21:10 <PublicServer> <mfb> which is? 14:21:36 <PublicServer> <Chris Booth> SML means you have one point trains are traveling towards 14:21:40 <PublicServer> <mfb> I know 14:21:49 *** Maraxus has joined #openttdcoop 14:21:56 <Maraxus> !password 14:21:56 <PublicServer> Maraxus: rooked 14:21:58 <PublicServer> <mfb> but you can do exits on multiple lines 14:22:00 <PublicServer> <mfb> and joins, too 14:22:02 <PublicServer> <mfb> no problem 14:22:12 <PublicServer> *** Maraxus joined the game 14:22:22 <PublicServer> <Chris Booth> there is as one line will get preference 14:22:38 <PublicServer> <mfb> not enough, I think 14:22:50 <PublicServer> <Chris Booth> and you layout suggest SML 14:23:01 <PublicServer> <Chris Booth> with your strange 2 joins 14:23:15 <PublicServer> <mfb> hmm 14:23:17 <PublicServer> <mfb> we can do this 14:23:23 <PublicServer> *** made screenshot at 00022A1B: http://ps.openttdcoop.org/publicserver/webcam/00022A1B.png 14:23:25 <PublicServer> <mfb> but I don't see the big advantage of it 14:24:27 <PublicServer> <Chris Booth> then your plan is set to fail 14:24:36 <PublicServer> <mfb> why? 14:24:54 <PublicServer> <Chris Booth> you try and mix lines with PF traps 14:25:16 <PublicServer> <Chris Booth> means every join to the ML needs PF traps 14:25:20 <PublicServer> <Chris Booth> and every exit 14:26:19 <PublicServer> <mfb> like that 14:26:25 <PublicServer> <Chris Booth> fine for exit 14:26:31 <PublicServer> <Chris Booth> not fine for entrance 14:26:39 <PublicServer> <mfb> why? 14:26:51 <PublicServer> <mfb> it is just like we had a regular station at the SL 14:27:45 <PublicServer> <mfb> ? 14:28:10 <PublicServer> <Chris Booth> it will cause jams 14:28:12 <PublicServer> <mfb> where? 14:28:14 <PublicServer> <Chris Booth> running 2 trains proves nothing 14:29:28 <PublicServer> <mfb> the thing I don't like about SMLs is that you don't use all lines 14:29:52 <PublicServer> <mfb> I don't want the trains to travel several shifters until they even get the chance to take a SL 14:30:03 <PublicServer> <mfb> there is no reason to stay on the ML 14:31:00 <PublicServer> <Chris Booth> well you can make sure all lines have a possible exit with SML 14:31:11 <PublicServer> <Chris Booth> it just stops trains ever getting stuck 14:31:27 <PublicServer> *** Spike joined the game 14:31:54 <PublicServer> <mfb> hmmhmm 14:32:09 <PublicServer> <mfb> may be a problem with the shifts then 14:38:23 <PublicServer> *** made screenshot at 0002170F: http://ps.openttdcoop.org/publicserver/webcam/0002170F.png 14:50:38 *** Cap_J_L_Picard has quit IRC 14:51:02 *** Cap_J_L_Picard has joined #openttdcoop 14:53:23 <PublicServer> *** made screenshot at 00022101: http://ps.openttdcoop.org/publicserver/webcam/00022101.png 14:55:34 <XeryusTC> ^Spike^, huzzah, clean install :P 15:00:15 <Chris_Booth> huzzar 15:01:43 *** UncleCJ has quit IRC 15:03:07 <^Spike^> :) 15:03:13 * ^Spike^ still needs to do it.. :) 15:07:11 <XeryusTC> n00b :P 15:08:24 <PublicServer> *** made screenshot at 00000201: http://ps.openttdcoop.org/publicserver/webcam/00000201.png 15:09:11 * ^Spike^ has no time constraint to do it :D 15:09:27 <XeryusTC> wug, samsung software on my pc :( 15:10:30 <XeryusTC> and x-chat is installed in dutch :o 15:10:31 <^Spike^> .... 15:10:33 <^Spike^> :D 15:10:49 <XeryusTC> brb, reinstalling x-chat :P 15:12:07 <^Spike^> lol 15:12:34 <Chris_Booth> ok someone not wanting software in there native language 15:12:38 <Chris_Booth> how strange 15:12:54 <^Spike^> dutch translations in software sucks 99% of the time 15:12:57 <mfb-> some software is just better in english 15:13:06 <^Spike^> i always install my servers in english 15:13:20 <^Spike^> and alot of software aswell 15:13:35 <Chris_Booth> ok fair enough 15:13:35 <PublicServer> *** Kangoo has left the game (leaving) 15:14:00 <Chris_Booth> I just assumed since I install in english others would want to install in there native language 15:14:09 <^Spike^> sometimes you're looking for a simple button in dutch but can't find it cause of the crappy translation 15:14:38 <XeryusTC> i _always_ use english 15:14:47 <XeryusTC> because dutch translations always sound crappy and are poor 15:14:56 *** XeryusTC is now known as test 15:14:57 <Chris_Booth> fair enough 15:14:59 *** test is now known as XeryusTC 15:15:03 <XeryusTC> bah, still dutch :s 15:15:18 <^Spike^> there are only a few software packs that have proper dutch translation 15:15:22 <Chris_Booth> do you use dutch or english OS? 15:15:35 <XeryusTC> english 15:15:44 <^Spike^> windows i use dutch... but big chance if i had linux desktop it would be english 15:16:00 <XeryusTC> but i think it knows i'm dutch because i told it to use dutch formatting for dates etc 15:16:04 <Chris_Booth> XD 15:16:47 <V453000> !password 15:16:47 <PublicServer> V453000: hailed 15:17:04 <PublicServer> <V453000> hi 15:17:06 <PublicServer> *** V453000 joined the game 15:17:08 <PublicServer> <mfb> hi 15:17:36 <^Spike^> i really once looked at play CSS in dutch.... when i saw the translations i was like: WTF? 15:17:48 <^Spike^> and changed back to english... 15:18:03 <XeryusTC> same with ottd 15:18:10 <XeryusTC> some of the translations are really weird 15:18:20 <XeryusTC> and i prefer english because we use the english term in coop anyway :P 15:18:24 <^Spike^> luckily ottd is mostly icons :D 15:18:38 <PublicServer> <V453000> start voting? 15:18:43 <mfb-> train orders and so on 15:18:54 <mfb-> V: what do you think about the "new voting system"? 15:18:58 <mfb-> http://wiki.openttdcoop.org/New_Votesystem 15:19:09 <mfb-> I think it is better with so many plans 15:19:33 <PublicServer> <V453000> I always agreed with that 15:19:36 <PublicServer> <V453000> -> why not 15:19:38 <mfb-> let's try 15:19:47 <XeryusTC> V453000: yeah, use it bitch! 15:19:57 <XeryusTC> also reboot before V slaps me :P 15:20:03 <^Spike^> that sounds so wrong 15:20:08 <V453000> wa? :D 15:20:40 <V453000> mfb-: the major problem is, when do you say someone lost 15:20:54 <mfb-> after we have 7 votes 15:23:17 <PublicServer> <V453000> mfb: dont forget to describe how to vote 15:23:23 <PublicServer> <V453000> to the voting board 15:23:23 <mfb-> I know 15:23:24 <PublicServer> *** made screenshot at 00026BB5: http://ps.openttdcoop.org/publicserver/webcam/00026BB5.png 15:26:11 <PublicServer> <Chris Booth> now I will no how hated my plan is XD 15:26:13 <PublicServer> <Chris Booth> love that idea 15:26:36 *** Kangoo has quit IRC 15:26:51 <PublicServer> <Chris Booth> I would hope mine lasts atleast one round of voting 15:26:59 <PublicServer> <Chris Booth> otherwise I may have to stop playing 15:27:32 <mfb-> *vote* 15:27:33 <XeryusTC> ffs 15:27:42 <PublicServer> <Chris Booth> I voted 15:27:59 <PublicServer> <Chris Booth> mfb: you may want more space for that plan 15:28:05 <PublicServer> <V453000> :D 15:28:08 <XeryusTC> hmm 15:28:12 <XeryusTC> i will join soon for voting 15:28:48 <PublicServer> <mfb> should be enough 15:29:04 <XeryusTC> hmm 15:29:13 <XeryusTC> i wonder if i should use auto updaters for this windows install 15:29:15 <XeryusTC> !dl 15:29:15 <PublicServer> XeryusTC: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:29:15 <PublicServer> XeryusTC: http://www.openttd.org/en/download-trunk/r22700 15:29:17 <PublicServer> <Chris Booth> Xeryus I can vote for you 15:29:27 <XeryusTC> !dl autottd 15:29:27 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/AutoTTD 15:29:36 <XeryusTC> !dl autostart 15:29:36 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Autostart 15:29:40 <XeryusTC> !dl aottdau 15:29:40 <PublicServer> XeryusTC: unknown option "aottdau" 15:29:48 <XeryusTC> !dl ottdau 15:29:49 <PublicServer> XeryusTC: http://www.openttdcoop.org/winupdater 15:30:59 <PublicServer> <V453000> mfb: what makes you know that the next round wont be for example 2 2 2 1 15:31:05 <PublicServer> <V453000> should make a rule there 15:31:09 <mfb-> then we wait longer 15:31:13 <PublicServer> <V453000> like that a plan has to lead by 2 15:31:15 <PublicServer> <V453000> hm :) 15:31:29 <PublicServer> <V453000> meh :) do whatever 15:31:52 <PublicServer> <Chris Booth> if its 2,2,2,2,1 then you have to vote for the plan you hate 2nd most 15:32:01 <mfb-> the regular voting has no clear end, too, and it works 15:32:24 <PublicServer> <V453000> well there it is much simplier 15:35:28 <XeryusTC> i got painfully reminded that i should never randomly press buttons 15:35:36 <mfb-> :p 15:36:43 <XeryusTC> i guess my pc is horribly slow now because that piece of samsung software is scanning a hdd 15:36:55 <XeryusTC> and knowing the wonderful programmers at samsung... 15:37:46 <mfb-> @stage Voting 15:37:46 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 15:38:16 <XeryusTC> FUCK YOU FUCKING DUTCH TRANSLATION! 15:38:24 <PublicServer> *** made screenshot at 000273BB: http://ps.openttdcoop.org/publicserver/webcam/000273BB.png 15:38:25 <V453000> :D 15:38:27 <V453000> dutchhh 15:42:03 <XeryusTC> !genkey XeryusTC 15:42:03 <PublicServer> XeryusTC: Key sent to XeryusTC 15:42:46 <XeryusTC> !help 15:42:46 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/IRC_Commands 15:43:53 <XeryusTC> hmm 15:44:00 <XeryusTC> what was the complete url for keys again? 15:44:42 <Chris_Booth> http://ps.openttdcoop.org/public/keys/ 15:44:45 <mfb-> http://ps.openttdcoop.org/public/keys/nick. ... 15:44:47 <Chris_Booth> for here 15:44:50 <Chris_Booth> erm 15:45:02 <Chris_Booth> http://ps.openttdcoop.org/prozone/keys/ 15:45:06 <Chris_Booth> for pz 15:45:39 *** TheRisen has joined #openttdcoop 15:45:44 <TheRisen> hello 15:45:48 <TheRisen> !password 15:45:48 <PublicServer> TheRisen: tariff 15:46:11 <TheRisen> !dl 15:46:11 <PublicServer> TheRisen: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 15:46:11 <PublicServer> TheRisen: http://www.openttd.org/en/download-trunk/r22700 15:46:15 <Chris_Booth> hi TheRisen 15:46:39 <TheRisen> !dl win64 15:46:39 <PublicServer> TheRisen: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win64.zip 15:47:01 <XeryusTC> oh ffs, it almost feels like performance hasnt improved at all :s 15:48:46 <PublicServer> *** TheRisen joined the game 15:49:00 <XeryusTC> which, ofcourse, is caused by that monstrous piece of samsung software 15:49:02 <Chris_Booth> XeryusTC: can I ask why it would 15:49:06 <XeryusTC> oh, how much i hate samsung 15:51:35 <XeryusTC> !grf 15:51:35 <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 15:51:44 <PublicServer> *** TWerkhoven has joined company #1 15:51:52 <PublicServer> <Chris Booth> hi TWerkhoven 15:51:54 <PublicServer> <TWerkhoven> ello 15:52:02 <XeryusTC> i thought that ottdau automagically downloaded the grf pack :o 15:52:36 <TWerkhoven> only if you tell it to 15:52:40 <TWerkhoven> i think 15:52:44 <XeryusTC> yeah 15:52:51 <XeryusTC> i selected it and it seems that it downloaded it :o 15:53:00 <PublicServer> *** Player has joined spectators 15:53:02 <PublicServer> <Player> HELLO! 15:53:08 <PublicServer> *** Player has changed his/her name to XeryusTC 15:53:13 <TWerkhoven> can you get me one of those key files as well? 15:53:24 <PublicServer> *** made screenshot at 000255C3: http://ps.openttdcoop.org/publicserver/webcam/000255C3.png 15:53:31 <XeryusTC> !genkey TWerkhoven 15:53:31 <PublicServer> XeryusTC: Key sent to TWerkhoven 15:53:38 <TWerkhoven> ta 15:53:41 <XeryusTC> np 15:54:32 <PublicServer> *** TWerkhoven has left the game (leaving) 15:55:21 <PublicServer> *** TWerkhoven joined the game 15:55:25 <PublicServer> <TWerkhoven> yay! 15:57:27 <PublicServer> *** XeryusTC has joined company #1 15:57:31 <PublicServer> *** XeryusTC has left the game (leaving) 15:57:40 <PublicServer> *** TheRisen has left the game (leaving) 15:57:56 <PublicServer> *** XeryusTC joined the game 15:58:39 <PublicServer> *** XeryusTC has left the game (leaving) 15:59:03 <PublicServer> <Chris Booth> TWerkhoven: you are hated 15:59:22 <XeryusTC> crap 15:59:25 <XeryusTC> i just configured ottd 15:59:29 <PublicServer> *** Player has joined spectators 15:59:34 <XeryusTC> and i had another instance running in the background xD 15:59:38 <PublicServer> *** Player has changed his/her name to XeryusTC 15:59:42 <XeryusTC> all settings gone xD 15:59:52 <PublicServer> <TWerkhoven> so i am, i think i'll outlast callidus though 16:00:30 <PublicServer> <V453000> I think the first round is clear 16:00:37 <PublicServer> *** Sylf joined the game 16:00:53 <PublicServer> <XeryusTC> let me vote too :P 16:01:59 <PublicServer> <mfb> then vote 16:02:29 <PublicServer> <TWerkhoven> or haven't you seen all the plans yet? 16:02:35 <PublicServer> <XeryusTC> i havent 16:02:41 <PublicServer> <XeryusTC> i just reinstalled dudes 16:02:43 <PublicServer> *** XeryusTC has joined company #1 16:03:55 <PublicServer> <XeryusTC> voted 16:05:42 <PublicServer> <V453000> 1 more to close 1st round 16:05:58 <PublicServer> <Sylf> we have 7 votes now 16:06:04 <PublicServer> <Sylf> and hello everyone 16:06:07 <PublicServer> <TWerkhoven> ey S 16:06:13 <PublicServer> <Chris Booth> hi Spike 16:06:15 <PublicServer> <Chris Booth> Sylf: 16:06:18 <PublicServer> <Chris Booth> spike 16:06:26 <PublicServer> <Chris Booth> I am not saying hi to Spike 16:06:32 <PublicServer> <V453000> k, round 2? 16:06:43 <TWerkhoven> wonder if he has highlights on on that 16:07:17 <PublicServer> <Chris Booth> not sure 16:07:23 <PublicServer> <Chris Booth> I have some silly highlight 16:08:25 <PublicServer> *** made screenshot at 000273B8: http://ps.openttdcoop.org/publicserver/webcam/000273B8.png 16:08:40 <XeryusTC> \o/ 16:08:42 <XeryusTC> english 16:08:59 <TWerkhoven> much better, innit 16:09:06 <PublicServer> <Chris Booth> wazzzup! 16:09:25 <XeryusTC> yes, yes it is 16:12:01 <PublicServer> <Chris Booth> hhhm looks like round 2 is prity much done 16:13:02 <PublicServer> <V453000> it is 16:13:07 <PublicServer> <V453000> 4+ means nobody else can win 16:13:22 <PublicServer> <Sylf> "win" :P 16:15:34 <PublicServer> <Chris Booth> V453000: you haven't even read my plan since it has been changed 16:15:52 <PublicServer> <V453000> I have 16:15:58 <PublicServer> <TWerkhoven> what changed? 16:16:04 <PublicServer> <Chris Booth> then what has been changed? 16:16:22 <PublicServer> <Chris Booth> TWerkhoven: ask V453000 16:16:24 <PublicServer> <Chris Booth> he read it 16:16:26 <PublicServer> <V453000> am I your fucking slave CB? 16:16:26 <PublicServer> <XeryusTC> chris: your stations are set up silly :P 16:16:38 <PublicServer> <Chris Booth> no but you can read 16:17:16 <PublicServer> <Chris Booth> I was thinking that XeryusTC was going to swap Steelmill / factory 16:18:33 <PublicServer> <Chris Booth> anyway TWerkhoven I made the loop only 4 lines not 6 16:18:36 <PublicServer> <Chris Booth> and moved stations 16:18:46 <PublicServer> <TWerkhoven> ah 16:19:04 <PublicServer> <V453000> hard to say which version was worse 16:19:25 <PublicServer> <XeryusTC> chris: no 16:19:26 <PublicServer> <Sylf> It's still a central roundabout with 4-way split 16:19:28 <PublicServer> <XeryusTC> sawmill across from town 16:19:32 <PublicServer> <XeryusTC> steel across from town 16:19:38 <PublicServer> <XeryusTC> steel across from factory* 16:19:52 <PublicServer> <XeryusTC> that way you get max distance on goods and steel 16:20:06 <PublicServer> <XeryusTC> but because of the no oil you'd probably get way more factory goods anyway 16:20:08 <PublicServer> <Chris Booth> and most traffic in loop 16:21:34 <PublicServer> <V453000> k I give you 1 more round :P 16:21:52 <PublicServer> <Chris Booth> you vote for how you think is worse V453000 16:22:02 <PublicServer> <Chris Booth> if you think mine is now the worst plan vote for it 16:22:12 <PublicServer> <Chris Booth> its fair enough 16:22:14 <PublicServer> *** Spike has left the game (connection lost) 16:22:28 <XeryusTC> test 16:22:30 * XeryusTC test 16:22:35 <XeryusTC> \o/ 16:22:36 <PublicServer> <Chris Booth> beer 16:22:47 *** XeryusTC was kicked by ^Spike^ (Test?) 16:22:57 *** XeryusTC has joined #openttdcoop 16:22:57 *** ChanServ sets mode: +o XeryusTC 16:23:01 <^Spike^> :D 16:23:05 <XeryusTC> hmm 16:23:14 <XeryusTC> i think my auto rejoin is either failing or very slow :o 16:23:25 <PublicServer> *** made screenshot at 0001F704: http://ps.openttdcoop.org/publicserver/webcam/0001F704.png 16:23:27 <^Spike^> last thing 16:23:31 <^Spike^> you got the bnc module rejoin? 16:23:37 <XeryusTC> probably 16:23:40 <^Spike^> that one is slow 16:24:19 <^Spike^> ah you can set it yourself 16:24:23 <^Spike^> it's 10 secs by default 16:24:36 <^Spike^> XeryusTC if you want it faster /msg *kickrejoin set x 16:24:59 <PublicServer> <mfb> :( 16:25:20 <XeryusTC> setdelay 16:25:22 <XeryusTC> @kickme 16:25:22 *** XeryusTC was kicked by Webster (XeryusTC) 16:25:23 *** XeryusTC has joined #openttdcoop 16:25:23 *** ChanServ sets mode: +o XeryusTC 16:25:25 <PublicServer> <V453000> mfb why would that plan be interesting? 16:25:26 <XeryusTC> \o/ 16:25:34 <^Spike^> setdaly then... :) 16:25:36 <PublicServer> <mfb> SRNWs 16:25:37 <^Spike^> most use just set :) 16:25:45 <PublicServer> <mfb> and no signals :D 16:25:57 <PublicServer> <V453000> well, SRNWs should be innovating 16:26:00 <PublicServer> <Chris Booth> which would crash everytime we added a new train 16:26:04 <PublicServer> <V453000> else it is just monkey labour 16:26:12 <PublicServer> <mfb> it would not 16:26:19 <PublicServer> <mfb> if you do it right 16:29:36 <PublicServer> <Chris Booth> what happens if 2 are hated out of the 4? 16:30:14 <PublicServer> <mfb> if it is a clear draw between 2 of 4, I think we can remove both 16:30:16 <PublicServer> <XeryusTC> next round? 16:30:46 <PublicServer> <Chris Booth> I can't see why not 16:30:48 <PublicServer> <XeryusTC> made a small change to my plan 16:30:50 <PublicServer> <XeryusTC> double engines ;) 16:30:54 <PublicServer> <Chris Booth> lol 16:31:18 <XeryusTC> although 16:31:18 <XeryusTC> dunno 16:31:22 <XeryusTC> maybe one will be enough 16:31:33 *** nicfer has joined #openttdcoop 16:31:44 <nicfer> !password 16:31:44 <PublicServer> nicfer: naiver 16:32:25 <nicfer> !download 16:32:25 <PublicServer> nicfer: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 16:32:25 <PublicServer> nicfer: http://www.openttd.org/en/download-trunk/r22700 16:33:00 <mfb-> but V453000: I don't see really innovative features in the other plans, too 16:33:43 <PublicServer> <XeryusTC> oh, forgot to say that the plan is CCW 16:33:47 <PublicServer> <XeryusTC> xD 16:33:54 <PublicServer> <Chris Booth> CCW? 16:34:00 <PublicServer> <Sylf> counterclockwise 16:34:09 <PublicServer> <Chris Booth> ooh ok 16:34:21 <PublicServer> <mfb> that is clockwise 16:34:44 <PublicServer> <Sylf> :P 16:34:51 <PublicServer> <Sylf> That's me goofed up 16:34:54 <nicfer> !password 16:34:54 <PublicServer> nicfer: naiver 16:34:57 <PublicServer> <Chris Booth> mine is CCW 16:35:13 <PublicServer> *** nicfercoop joined the game 16:35:25 <PublicServer> <Chris Booth> hi nicfercoop 16:35:44 <PublicServer> <nicfercoop> hi 16:35:50 <PublicServer> *** nicfercoop has joined company #1 16:37:02 <PublicServer> <Chris Booth> I am guessing that people are finding it harder to chose this time 16:38:25 <PublicServer> *** made screenshot at 00030C39: http://ps.openttdcoop.org/publicserver/webcam/00030C39.png 16:39:34 <PublicServer> <nicfercoop> when starts new voting round? 16:39:53 <mfb-> not with only 3 votes 16:40:03 <PublicServer> <nicfercoop> understand 16:40:19 <PublicServer> <Sylf> "minimum of 7 votes per round" 16:40:31 <PublicServer> <Sylf> I only see 3 votes so far 16:40:42 <PublicServer> <Sylf> so, people, cast your vote! 16:40:48 <PublicServer> <mfb> so a plan with 4 can lose, but not one with 3 16:40:58 <PublicServer> <Chris Booth> when you get a 4th you can move on as it can't be more hated 16:40:58 <PublicServer> <mfb> (unless we have more votes elsewhere) 16:42:21 <PublicServer> <Chris Booth> nicfercoop: you can vote in this round 16:43:04 <PublicServer> <Chris Booth> http://www.cracked.com/article_19355_5-animals-we-should-be-eating-5Bchart5D.html 16:43:05 <Webster> Title: 5 Animals We Should Be Eating [CHART] | Cracked.com (at www.cracked.com) 16:43:09 <PublicServer> <Chris Booth> I loled so much 16:49:58 <PublicServer> <Chris Booth> yay I got a vote 16:50:35 <PublicServer> <V453000> honestly I do not see a single point why your plan would be better then TWs 16:50:45 <PublicServer> <Chris Booth> nope 16:50:52 <PublicServer> <Chris Booth> I know 16:51:16 <PublicServer> <Chris Booth> I would be supprised if my plan did win 16:52:13 <mfb-> well, the central loop can get a nice mess 16:52:36 <PublicServer> <Chris Booth> it will be a mess 16:52:36 <PublicServer> <V453000> having many hubs all around is much more interesting 16:52:42 <mfb-> sylf/TWerkhoven have just the usual "some MLs somewhere and the drops somewhere" 16:53:25 <PublicServer> *** made screenshot at 000265C6: http://ps.openttdcoop.org/publicserver/webcam/000265C6.png 16:53:29 <PublicServer> <Sylf> Yup, I know, mine really is a run-of-a-mill plan 16:53:43 <PublicServer> <V453000> your plan is the best though 16:53:53 <PublicServer> <Chris Booth> mine doesn't use the generic DBXL loco 16:54:07 <PublicServer> <nicfercoop> it's pretty good 16:54:17 <PublicServer> <nicfercoop> except for the used trains 16:54:43 <PublicServer> <Chris Booth> the br 103 is the best train 16:54:54 <PublicServer> <nicfercoop> br182 are a bit faster 16:55:22 <PublicServer> <Chris Booth> br 103 looked cooler in the 1970s 16:55:30 <PublicServer> <Sylf> why br103 over br120? 16:55:44 <PublicServer> <Chris Booth> it looked cooler in teh 1970s 16:55:50 <PublicServer> <Chris Booth> and br103 fails 16:56:13 <PublicServer> <XeryusTC> V: my plan is the awesomest 16:56:20 <PublicServer> <XeryusTC> as it has one giant drop station <3 16:57:01 <PublicServer> <Chris Booth> your plan isn't good XeryusTC 16:57:03 <PublicServer> <V453000> well, make it a rule that the station must be as classic balanced all-to-all roro and it gets interesting 16:57:11 <mfb-> :D 16:57:13 <PublicServer> <Chris Booth> if all lines are LLL then you are going to have some bottle necks 16:57:15 <PublicServer> <V453000> otherwise it is just adding lines 16:57:25 <PublicServer> <XeryusTC> V: isnt that default with my plans? 16:57:30 <mfb-> well, the pickups are interesting 16:57:33 <PublicServer> <XeryusTC> everything fully balanced 16:57:35 <PublicServer> <V453000> XeryusTC: better note it 16:58:07 <PublicServer> *** Spike joined the game 16:58:55 <PublicServer> <XeryusTC> anyway, lets get this round to a conclusion? 16:59:14 <PublicServer> <Chris Booth> we need more votes 16:59:28 <V453000> yes you need to eliminate CB 17:00:03 <^Spike^> you guys certainly know how to break your own rules on voting... 17:00:08 <PublicServer> <Chris Booth> I think as V hates my plan some much we shouldn't eliminate my plan 17:00:14 <PublicServer> <nicfercoop> I kinda hate TL3 with dual locos 17:00:18 <^Spike^> minimum of 7 votes.. i count 5 in r2 17:00:24 <^Spike^> 6 in r 3 17:00:30 <^Spike^> 5 in r4 17:00:43 <^Spike^> missing 5 votes total :) 17:00:45 <PublicServer> <Chris Booth> yes but even with 7 votes those plans still would have lost 17:01:31 <PublicServer> <Chris Booth> 5 votes for 1 plan means ever with 7 votes another plan can't be more hated 17:01:44 <^Spike^> r4 could've gotten to a tie.. :) 17:01:52 <^Spike^> ehm 17:02:07 <^Spike^> bleh... math failure there 17:02:26 *** pugi has joined #openttdcoop 17:02:42 <PublicServer> <nicfercoop> the votes are for elimitation? 17:02:48 <PublicServer> <Chris Booth> yes 17:02:52 <PublicServer> <nicfercoop> so, the one with most votes are off 17:02:56 <PublicServer> <Chris Booth> the plan you don't want to play 17:03:40 <PublicServer> <Chris Booth> we have a winner 17:03:40 <PublicServer> <nicfercoop> I think TWerk lost 17:05:38 <PublicServer> <nicfercoop> interesting MM 17:05:53 <PublicServer> <Chris Booth> how so? 17:08:08 <PublicServer> *** V453000 has left the game (leaving) 17:08:10 <V453000> later 17:08:26 <PublicServer> *** made screenshot at 000275BA: http://ps.openttdcoop.org/publicserver/webcam/000275BA.png 17:08:58 <V453000> XeryusTC: if you dont win then you are a dead man for me :P 17:10:04 <PublicServer> <Chris Booth> nice 17:12:11 <XeryusTC> (A) 17:12:26 <XeryusTC> needs 2 more votes 17:12:34 <XeryusTC> in the meanwhile i'm rebooting 17:13:06 <PublicServer> *** XeryusTC has left the game (leaving) 17:13:26 <PublicServer> <Chris Booth> TWerkhoven: or mfb going to vote? 17:14:54 *** Razaekel has quit IRC 17:19:43 <PublicServer> *** Maraxus has left the game (leaving) 17:19:49 *** Maraxus has quit IRC 17:22:42 *** alang_ has quit IRC 17:30:05 <PublicServer> *** Sylf has joined spectators 17:30:10 <PublicServer> <Sylf> off to lunch 17:32:51 <PublicServer> *** TWerkhoven has joined spectators 17:36:20 <PublicServer> *** XeryusTC joined the game 17:36:36 <PublicServer> <XeryusTC> needs one more vote 17:37:10 <PublicServer> <Chris Booth> at least 17:39:15 <XeryusTC> that or we call it a tie 17:39:23 <XeryusTC> and let me win anyway 17:39:45 <PublicServer> <Chris Booth> we never know that is the case 17:39:59 <PublicServer> <Chris Booth> the people that dislike mine may dislike yours 17:40:13 <PublicServer> <Chris Booth> or the people that dislike sylfs may dislike yours 17:40:33 <PublicServer> <XeryusTC> well, i think it is save to say that Sylf and TWerkhoven will vote for you again 17:40:39 <PublicServer> <XeryusTC> and V implied he also will 17:40:42 <PublicServer> <XeryusTC> and so will i ofcourse 17:40:57 <PublicServer> <XeryusTC> so there are only 2 possible votes for my plan after this round ;) 17:42:19 <PublicServer> <Chris Booth> your plan was my 2nd fav 17:42:26 <PublicServer> <Chris Booth> but I still would rather play mine 17:45:45 <mfb-> was afk. done 17:46:21 <PublicServer> <mfb> looks like XTC's plan will win ;) 17:47:16 *** KenjiE20 has quit IRC 17:48:33 <PublicServer> <nicfercoop> sylf's plan is eliminated? 17:48:43 <PublicServer> <XeryusTC> seems so 17:49:23 <PublicServer> <Chris Booth> XeryusTC it is prity safe to say you can put V under my plan 17:49:34 <PublicServer> <XeryusTC> i know 17:50:08 <PublicServer> <XeryusTC> but still, lets see 17:50:15 <PublicServer> <XeryusTC> NEW ROUND ANYWAY! :D 17:53:26 <PublicServer> *** made screenshot at 00021A1E: http://ps.openttdcoop.org/publicserver/webcam/00021A1E.png 17:55:13 <PublicServer> <nicfercoop> can I delete eliminated plans? 17:55:51 *** UncleCJ has joined #openttdcoop 17:59:13 <PublicServer> *** Sylf has joined company #1 17:59:47 <PublicServer> <Sylf> winner - XTC? 17:59:53 <XeryusTC> it seems my plan has won 18:00:32 *** TheRisen has quit IRC 18:01:11 <PublicServer> *** Sylf has joined spectators 18:01:13 <PublicServer> *** Sylf has left the game (leaving) 18:01:19 <PublicServer> <Chris Booth> think its safe to say you win now XeryusTC 18:01:39 <PublicServer> <mfb> ok 18:01:41 <PublicServer> <Chris Booth> :'( 18:01:48 <mfb-> @stage building 18:01:48 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 18:02:30 <PublicServer> <XeryusTC> shall i begin on the drop station then? 18:02:32 <PublicServer> <XeryusTC> so i can record it 18:02:40 <PublicServer> <XeryusTC> and possibly make a timelapse out of it 18:02:52 <mfb-> :D 18:02:57 <mfb-> outline of the ML first? 18:03:19 <PublicServer> <XeryusTC> i think that the station can be build already, and then build the ml around it 18:03:25 <PublicServer> <XeryusTC> as most trains will go to that station anyway 18:05:53 <PublicServer> <XeryusTC> anyway, anyone disagreeing with me starting to build the main station? 18:06:20 <PublicServer> <Chris Booth> apart from the fact you smell? 18:06:34 <PublicServer> <XeryusTC> thank you sore loser :P 18:07:25 <PublicServer> <Chris Booth> yes I am 18:08:16 <PublicServer> <Chris Booth> but I am a worse winner 18:08:26 <PublicServer> *** made screenshot at 00039088: http://ps.openttdcoop.org/publicserver/webcam/00039088.png 18:08:36 <PublicServer> <XeryusTC> /ban 18:09:08 *** Ryton has joined #openttdcoop 18:09:19 *** UncleCJ has quit IRC 18:09:45 <PublicServer> <Chris Booth> I am not going to eat 500ml of ice cream to mask my loss 18:10:05 <PublicServer> <XeryusTC> instead you'll eat 10kg of chocolate? 18:10:22 <PublicServer> <Chris Booth> don't like chocolate 18:11:04 <Ryton> cool, building stage already 18:11:09 <Ryton> voting is finished? 18:11:12 <Ryton> !password 18:11:12 <PublicServer> Ryton: seeped 18:11:16 <PublicServer> <Chris Booth> yes XeryusTC cheated 18:11:18 <PublicServer> <XeryusTC> like 5 mins ago, yes 18:11:44 *** Razaekel has joined #openttdcoop 18:11:45 <PublicServer> <XeryusTC> and CB is a sore loser 18:13:04 <PublicServer> *** Ryton joined the game 18:13:23 <PublicServer> <Ryton> in the starting area, it still says voting stage ;-)à 18:13:35 <PublicServer> <XeryusTC> i blame CB 18:14:35 <PublicServer> <Chris Booth> don't we all 18:14:41 <PublicServer> <Chris Booth> that cb is a dick head 18:14:52 <PublicServer> <mfb> fixed 18:15:00 <PublicServer> <XeryusTC> you fixed CB? :P 18:15:02 <PublicServer> <Ryton> is ther 18:15:06 <PublicServer> <mfb> welcome board 18:15:10 <PublicServer> <Ryton> e a savegame with all the network plans? 18:15:23 <PublicServer> <XeryusTC> there is a network plan at !! NETWORK PLAN !! 18:15:23 <PublicServer> <mfb> make a screenshot if you want to save it 18:15:35 <PublicServer> <XeryusTC> and if there isnt then the person who declared voting done didnt fix that 18:15:39 <PublicServer> <Ryton> I know, but I mean the ones that didnt make it 18:15:42 <PublicServer> <mfb> but drafts are not stored somewhere 18:15:44 <PublicServer> <Ryton> since they are gone already 18:15:58 <PublicServer> <Ryton> ok, noprevious savegame available 18:16:10 <PublicServer> <Chris Booth> can I have magic buldozer on? 18:16:16 <PublicServer> <Ryton> interesting, flat map btw 18:16:20 <PublicServer> <Ryton> with some huge hills =-) 18:16:25 <PublicServer> <mfb> any trains which pass both drop stations? 18:16:53 <PublicServer> <mfb> (that means: do we have a merge between both drops?) 18:17:03 <PublicServer> <mfb> or just exchange lines 18:17:11 <PublicServer> <XeryusTC> uhm 18:17:17 <PublicServer> <XeryusTC> i think we need to come up with a funky solution 18:17:23 <PublicServer> <XeryusTC> split the traffic before it joins again 18:17:28 <PublicServer> <mfb> that should work 18:17:30 <PublicServer> <XeryusTC> but have a seperate line for steel trains 18:17:44 <PublicServer> <mfb> as all trains go to 1 station 18:17:46 <PublicServer> <mfb> not 0, not 2 18:18:04 <PublicServer> <XeryusTC> we g ot steel trains between those two southern stations though ;) 18:18:14 <PublicServer> <mfb> ah good point 18:18:20 <PublicServer> <mfb> fine 18:18:22 <PublicServer> <Chris Booth> taking magic bulldozer as a no 18:18:45 <PublicServer> <mfb> do you really want those steel trains to take the long way? 18:18:53 <PublicServer> *** Ryton has joined company #1 18:18:55 <PublicServer> <mfb> hmm ok, not so long 18:18:57 <PublicServer> <XeryusTC> we want them to go between the station directly 18:19:01 <PublicServer> <XeryusTC> but rejoin the ML 18:19:25 <PublicServer> <XeryusTC> so the factory drop would get ML in and an in from the steel pickup 18:19:37 <PublicServer> <XeryusTC> i think that that would be the best way 18:19:39 <PublicServer> <mfb> like that 18:19:53 <PublicServer> <XeryusTC> yeah 18:20:21 <PublicServer> <Ryton> its a refit game then I suppose? 18:20:25 <PublicServer> <mfb> different station anyway 18:20:31 <PublicServer> <XeryusTC> no refit 18:20:37 <PublicServer> <XeryusTC> why would you need refit for that? 18:20:45 <PublicServer> <Ryton> no need, but then 18:21:09 <PublicServer> <Ryton> the empty steel trains will use the first mainline a lot 18:21:22 <PublicServer> <XeryusTC> yes? 18:21:24 <PublicServer> <mfb> and good trains the last one 18:21:26 <PublicServer> <Ryton> so I guess no or fewer slh's there as well 18:21:28 <PublicServer> <XeryusTC> but it is like that in every coop game 18:21:28 <PublicServer> <Chris Booth> and 18:21:49 <PublicServer> <Ryton> but LLL should be enoug probably 18:22:22 <PublicServer> <Ryton> oki :-) 18:22:44 *** Maraxus has joined #openttdcoop 18:22:45 *** KenjiE20 has joined #openttdcoop 18:22:45 *** ChanServ sets mode: +o KenjiE20 18:22:50 <PublicServer> <XeryusTC> hmm 18:22:54 <PublicServer> <XeryusTC> the MM is getting in the way already :P 18:22:56 <PublicServer> <Ryton> for the LLL-tracks, how many tiles should be kept in between the lanes?. 18:23:00 <PublicServer> <XeryusTC> none 18:23:04 <PublicServer> <XeryusTC> just tight together 18:23:08 <PublicServer> <Ryton> oki 18:23:09 <Maraxus> !password 18:23:09 <PublicServer> Maraxus: seeped 18:23:26 <PublicServer> *** made screenshot at 00039A8F: http://ps.openttdcoop.org/publicserver/webcam/00039A8F.png 18:23:32 <PublicServer> <mfb> something like the existing tracks? 18:23:48 <Maraxus> !password 18:23:48 <PublicServer> Maraxus: boyish 18:23:48 <PublicServer> <XeryusTC> which existing tracks? 18:24:08 <PublicServer> *** Maraxus joined the game 18:24:18 <PublicServer> <XeryusTC> i think that they all need to be moved north a bit 18:24:29 <PublicServer> <mfb> even more? 18:24:31 <PublicServer> <XeryusTC> nah 18:24:35 <PublicServer> <XeryusTC> leave them like this 18:24:39 <PublicServer> <mfb> k 18:24:45 <PublicServer> <XeryusTC> maybe even space them apart a bit more 18:25:09 <PublicServer> <mfb> the southern ML was placed there because of the mountains 18:25:21 <PublicServer> <XeryusTC> fair enough 18:25:27 <PublicServer> <Ryton> whats the CL? 18:25:33 <PublicServer> <Ryton> CL2 I assume? 18:25:35 <PublicServer> <XeryusTC> 3 18:25:35 <PublicServer> <mfb> 3 18:25:39 <PublicServer> <Ryton> ok 18:26:52 <PublicServer> <XeryusTC> I <3 TL3 18:27:10 <PublicServer> <Chris Booth> i hate Sunwood Power PLant 18:27:20 <PublicServer> <XeryusTC> :D 18:27:37 <PublicServer> <Chris Booth> its ruining my station 18:27:47 <PublicServer> <mfb> lol 18:28:40 <PublicServer> <mfb> nice idea 18:29:30 <PublicServer> <mfb> ok, outline is done 18:30:05 <PublicServer> <mfb> don't forget the SLHs there :p 18:30:24 <PublicServer> <mfb> tracks are always easy 18:31:19 *** Nivlac has joined #openttdcoop 18:31:34 <PublicServer> <Chris Booth> oh well thats my station 18:31:46 <PublicServer> <Chris Booth> it can't be used until magic buldozer is turned on 18:31:54 <PublicServer> <mfb> move it ~4 tiles? 18:31:57 *** Nivlac is now known as Guest4310 18:32:00 <PublicServer> <Chris Booth> nope 18:32:04 <PublicServer> <Chris Booth> lake 18:32:08 <PublicServer> <XeryusTC> TF the lake 18:32:18 <PublicServer> <mfb> TF lake > TF power plant 18:32:20 <PublicServer> <XeryusTC> it is not like i didnt remove a lake and removed 1/3 of another :P 18:32:29 *** Guest4310 is now known as Nivlac 18:33:03 <PublicServer> <Chris Booth> I wanted to keep the lake 18:33:09 <PublicServer> <XeryusTC> i think that the goods pickup is done 18:33:17 <PublicServer> <nicfercoop> all ML is LLL ? 18:33:29 <PublicServer> <XeryusTC> yes 18:34:09 <PublicServer> <XeryusTC> moved SE airport <3 18:34:13 <PublicServer> <XeryusTC> (A) even 18:36:02 <PublicServer> *** Nivlac joined the game 18:38:20 *** Chillosophy has quit IRC 18:38:27 <PublicServer> *** made screenshot at 00028B4E: http://ps.openttdcoop.org/publicserver/webcam/00028B4E.png 18:39:09 <PublicServer> <XeryusTC> stupid farm is stupid 18:40:19 <PublicServer> <nicfercoop> look at my split @ Quarfingbourne 18:40:33 <PublicServer> <mfb> single bridges/tunnels 18:40:39 <PublicServer> <mfb> no way 18:40:41 <PublicServer> <XeryusTC> double bridges 18:41:01 <PublicServer> <XeryusTC> recording for 30 mins already :O 18:41:04 *** Tray has joined #openttdcoop 18:41:17 <PublicServer> <mfb> just recording, or building, too? :p 18:41:29 <PublicServer> <XeryusTC> recording what i'm building ;) 18:42:32 <PublicServer> <Ryton> can someone do the most important BBH (split in S/SW of the map) 18:42:58 <PublicServer> <mfb> in front of CB's station? 18:43:10 <PublicServer> <Ryton> that one 18:43:12 <PublicServer> <Ryton> or 18:43:27 <PublicServer> <mfb> the merge near trardinghead or after the drops will be more interesting 18:43:29 <PublicServer> <XeryusTC> CB: can you make the steel out 2 lane? 18:43:29 <PublicServer> <Ryton> the one in front op the 2cond line 18:43:31 <PublicServer> <mfb> splits are boring 18:43:34 <PublicServer> <XeryusTC> or do you want to make it 3 lanes? 18:43:45 <PublicServer> <Chris Booth> I was going to make it 3 18:43:49 <PublicServer> <Chris Booth> but just smaller 18:43:55 <PublicServer> <XeryusTC> ok, that is fine too 18:44:11 <PublicServer> <Chris Booth> don't think it needs to be a 24 tile giant 18:44:35 <PublicServer> <XeryusTC> probably not 18:44:53 <PublicServer> <Chris Booth> i decided to make a small change to the station since I guess no magic bulldozer 18:45:09 <PublicServer> <mfb> it will never die :( 18:45:17 <PublicServer> <Chris Booth> nope it will never die 18:45:29 <PublicServer> <Chris Booth> but I can live without access to that platform 18:46:25 <PublicServer> <XeryusTC> oh man, this will become one terribly ineffecient entry 18:46:47 <PublicServer> <Chris Booth> to many single tunnels 18:47:01 <PublicServer> <XeryusTC> yeah, too much crossing 18:47:09 <PublicServer> <XeryusTC> that they're single doesnt usually matter that much 18:49:20 <PublicServer> <Ryton> lol 18:49:38 <PublicServer> <Chris Booth> what? 18:49:46 <PublicServer> <mfb> the mountain is bad after the merge ;) 18:50:02 <PublicServer> <Ryton> can !another dead forest die too? :^p 18:50:06 <PublicServer> <XeryusTC> of the goods pickup you mean? 18:50:14 <PublicServer> <mfb> yes 18:50:25 <PublicServer> <XeryusTC> trains are dual headed 18:50:27 <PublicServer> <mfb> why should it die? 18:50:29 <PublicServer> <XeryusTC> so it shouldnt be a problem 18:50:43 <PublicServer> *** Sylf joined the game 18:50:53 <PublicServer> <Ryton> cause the path was going right trough it :^) 18:51:01 <PublicServer> <Ryton> maybe we should use double tunnel on each line :p 18:51:01 <PublicServer> <mfb> don't look at the tiles 18:51:19 <PublicServer> <mfb> it is just some outline how it should look like in general 18:51:21 <PublicServer> <Ryton> ok, sure :-) 18:51:31 <PublicServer> <Ryton> I know its not that critical 18:51:45 <PublicServer> <Ryton> its just funny criteria :-)- 18:51:51 <PublicServer> <XeryusTC> oh man 18:51:57 <PublicServer> <Ryton> a main station power plant has to live, and an unlucky forest dies ;-) 18:51:59 <PublicServer> <XeryusTC> just see the long entrances on that beast 18:52:03 <PublicServer> <XeryusTC> this is the last time i start in the middle 18:53:27 <PublicServer> *** made screenshot at 00008F75: http://ps.openttdcoop.org/publicserver/webcam/00008F75.png 18:53:52 <PublicServer> <mfb> hmm... the goods drop split is really small :) 18:54:31 <PublicServer> <Sylf> it's only a split 18:54:35 <PublicServer> <Sylf> no need to be big 18:54:43 <PublicServer> <mfb> well, small for a split ;) 18:55:07 <PublicServer> <Sylf> smaller :) 18:55:35 <PublicServer> <Chris Booth> my Steel Station is hilly 18:55:55 <PublicServer> <XeryusTC> good :D 18:56:01 <PublicServer> <XeryusTC> gives you a challenge 18:56:05 <PublicServer> <Sylf> for that co drop area, you want someone to kill the powerstation offline? 18:56:13 <PublicServer> <XeryusTC> best of luck with that farm and steelmill btw 18:56:21 <PublicServer> <Sylf> it won't die naturally 18:56:31 <PublicServer> <Chris Booth> they are to avoid 18:56:43 <PublicServer> <Chris Booth> but the powerstation would be great to be killed 18:57:01 <PublicServer> <XeryusTC> hmm, i dont know if it kept recording after i pressed pause :O 18:57:12 *** UncleCJ has joined #openttdcoop 19:00:21 <PublicServer> *** Sylf has left the game (connection lost) 19:00:42 <PublicServer> *** Sylf joined the game 19:01:22 <PublicServer> <nicfercoop> should joints be all to all? 19:01:38 <PublicServer> <XeryusTC> yes 19:01:38 <PublicServer> <Nivlac> yes 19:01:46 <PublicServer> <XeryusTC> every line must have the ability to acces every other line 19:02:20 <PublicServer> <Nivlac> Which lines have priority, also? 19:02:32 <PublicServer> <XeryusTC> for SLHs it is the ML 19:02:34 <PublicServer> <mfb> the north->south-lines 19:02:46 <PublicServer> <XeryusTC> otherwise it is usually the busiest line 19:02:58 <PublicServer> <XeryusTC> or the line which is more likely to have full trains 19:03:04 <PublicServer> <mfb> read: the north->south-line :p 19:03:14 <PublicServer> <XeryusTC> :P 19:03:14 <PublicServer> <Ryton> $not for the last merger 19:03:24 <PublicServer> <mfb> last? 19:03:28 <PublicServer> <Ryton> so probably someone else should build it 19:03:30 <PublicServer> <Ryton> ^most southly 19:03:30 <PublicServer> <mfb> well, some steel trains.. 19:03:34 <PublicServer> <Ryton> the one with the steel trains 19:03:48 <PublicServer> <Ryton> but all to all or not, is a good question 19:03:58 <PublicServer> <Ryton> and if so: all Main lines to the side lines, or all side lines to the main line? 19:04:12 <PublicServer> <mfb> all SLs to all MLs 19:07:52 <PublicServer> *** Nivlac has left the game (connection lost) 19:07:58 <PublicServer> <mfb> who built the second split in the east? 19:08:28 <PublicServer> *** made screenshot at 0001A5C7: http://ps.openttdcoop.org/publicserver/webcam/0001A5C7.png 19:09:09 *** Nivlac_ has joined #openttdcoop 19:09:30 <PublicServer> <Chris Booth> that is one cool area 19:10:00 *** Kangoo has joined #openttdcoop 19:10:03 <PublicServer> *** Nivlac joined the game 19:11:04 <PublicServer> <Chris Booth> and that power station can stay now Sylf 19:11:22 <PublicServer> <Sylf> :D 19:11:28 <PublicServer> <mfb> whoa 19:11:56 <PublicServer> <Chris Booth> have I gone to big? 19:12:12 <PublicServer> <mfb> frondinghead south = ? 19:12:18 *** Nivlac has quit IRC 19:12:18 <PublicServer> <mfb> steel drop? 19:12:22 <PublicServer> <Chris Booth> I would guess 19:12:26 <PublicServer> <Chris Booth> thats not my work 19:12:38 <PublicServer> <mfb> didn't ask you ;) 19:13:02 <PublicServer> <mfb> oh,town drop already in progress 19:13:06 <PublicServer> <mfb> from XTC 19:13:21 <PublicServer> *** Kangoo joined the game 19:13:22 <PublicServer> <Sylf> town drop is mine :P 19:13:26 <PublicServer> <mfb> oh 19:13:32 <PublicServer> <mfb> ok, sorry then 19:13:40 <PublicServer> <XeryusTC> whats up? 19:13:50 <PublicServer> <Sylf> now, the exit... 19:14:06 <PublicServer> <mfb> just looked like the other stations from him 19:16:26 <PublicServer> <mfb> ugly 19:16:28 <PublicServer> <Chris Booth> I was building 19:16:34 <PublicServer> <mfb> ok 19:16:46 <PublicServer> <Chris Booth> if you want to do it you can 19:16:58 <PublicServer> <mfb> I'll connect the drops from the west 19:17:02 <PublicServer> *** TWerkhoven has left the game (leaving) 19:17:20 <PublicServer> <nicfercoop> I'm thinking on a way to connect the inner rail 19:17:30 <PublicServer> <mfb> did you build the split there? 19:17:48 <PublicServer> <Chris Booth> yes 19:17:52 <PublicServer> <mfb> hmm 19:17:58 <PublicServer> <mfb> thought about a 3-way-split 19:18:10 <PublicServer> <Chris Booth> all to all? 19:18:14 <PublicServer> <mfb> no 19:18:22 <PublicServer> <mfb> just 3->3+3+3 19:18:34 <PublicServer> <mfb> as we have ML, steel, drop there 19:18:42 <PublicServer> <Chris Booth> ooh yes 19:18:46 <PublicServer> <Chris Booth> then add teh bypass 19:18:58 <PublicServer> <mfb> or a new split? 19:19:26 <PublicServer> <mfb> perfect area for that 19:19:34 <PublicServer> <mfb> but I would have to remove the existing one 19:19:52 <PublicServer> <Chris Booth> as you wish 19:19:56 <PublicServer> <mfb> is that ok? 19:19:56 <PublicServer> <mfb> fine 19:20:00 <PublicServer> <Chris Booth> if it looks cooler than mine 19:21:58 <PublicServer> <Chris Booth> lets hope that station never needs expandin 19:22:02 <PublicServer> <Chris Booth> g 19:22:08 <PublicServer> <mfb> :p 19:22:15 <PublicServer> <XeryusTC> i hope my splits and joins work :P 19:22:57 <PublicServer> <Chris Booth> steel is on its own ML? 19:23:22 <PublicServer> <XeryusTC> we discussed it after the plan was chosen 19:23:26 <PublicServer> <XeryusTC> steel gets a dedicated line 19:23:28 <PublicServer> *** made screenshot at 0002ABD3: http://ps.openttdcoop.org/publicserver/webcam/0002ABD3.png 19:23:32 <PublicServer> <Nivlac> Joins after wood+oil drop will be tricky, mountain is slightly in the way 19:23:40 <PublicServer> <Chris Booth> I wasn't reading I was eating a shit load of ice cream 19:23:50 <PublicServer> <XeryusTC> xD 19:23:58 <PublicServer> <XeryusTC> Nivlac: no problemo for me though :P 19:24:06 <PublicServer> <XeryusTC> although 19:24:12 <PublicServer> <Chris Booth> Nivlac: what are these hills? 19:24:12 <PublicServer> <XeryusTC> i am starting to feel distracted 19:24:18 <PublicServer> <Chris Booth> how do they get in the way? 19:24:22 <PublicServer> <mfb> CB: is it cool enough? 19:24:24 <PublicServer> <XeryusTC> i am going to get meself something to eat 19:24:46 <PublicServer> <Chris Booth> yes it is mfb 19:24:50 <PublicServer> <mfb> :) 19:25:26 <PublicServer> <XeryusTC> mfg: you can call split 1 BBH1a ;) 19:25:30 <PublicServer> <XeryusTC> or just BBH1 19:25:44 <PublicServer> <XeryusTC> anyway, brb 19:25:48 <PublicServer> <mfb> I just follow my sign convention 19:26:04 <PublicServer> <Ryton> crap, I made it harder than it should be 19:26:27 *** Twerkhoven[L] has joined #openttdcoop 19:27:03 *** Huma has joined #openttdcoop 19:27:30 <Huma> Hello 19:27:34 <PublicServer> <mfb> hi 19:29:06 <Twerkhoven[L]> ola 19:29:15 <PublicServer> <mfb> hi 19:29:40 <XeryusTC> yo 19:31:19 <PublicServer> <XeryusTC> oh, someone already started working on the exit of the drop 19:31:49 <PublicServer> <Sylf> Ryton, you didn't have to double the bridges with balancer 19:31:49 <PublicServer> <mfb> that does not look like something useful to be honest 19:31:57 <PublicServer> <Sylf> actually, it might break the balancing 19:32:01 <PublicServer> <Nivlac> Not really, i was just thinking how it could be done 19:32:59 <PublicServer> <XeryusTC> do note that in the end it needs to join 32 platforms :P 19:33:15 <PublicServer> <Nivlac> :O 19:35:06 <PublicServer> *** twerkhoven joined the game 19:36:45 <PublicServer> *** Nivlac has left the game (leaving) 19:37:05 <PublicServer> <Chris Booth> XeryusTC: you have lots of slows in your entrance 19:37:23 <PublicServer> <XeryusTC> zig zag slows you mean? 19:37:29 <PublicServer> <Chris Booth> yes 19:37:33 <PublicServer> <Chris Booth> slows trains to 69 mph 19:37:55 <PublicServer> <XeryusTC> hmm, true 19:38:01 <PublicServer> <mfb> the upper one is easy to improve 19:38:26 <PublicServer> <mfb> that is nice 19:38:28 <PublicServer> *** made screenshot at 0002C1DD: http://ps.openttdcoop.org/publicserver/webcam/0002C1DD.png 19:38:44 <PublicServer> <mfb> pbs? :/ 19:38:50 <PublicServer> <mfb> +bridge 19:38:50 <PublicServer> <XeryusTC> what? 19:38:52 <PublicServer> <Chris Booth> hhh 19:39:00 <PublicServer> <mfb> difficult to do without PBS 19:39:02 <PublicServer> <Chris Booth> I am just messing with your entrance 19:39:34 <PublicServer> <XeryusTC> oh crap 19:39:40 <PublicServer> <XeryusTC> that also isnt possible :( 19:39:54 <PublicServer> <nicfercoop> well, I need to go 19:40:03 <PublicServer> <Chris Booth> that or what I built first 19:40:05 <PublicServer> <mfb> that looks bad now 19:40:28 <PublicServer> <XeryusTC> i dont like pbs 19:40:30 <PublicServer> <nicfercoop> join3 is free to continue 19:40:34 <PublicServer> *** nicfercoop has left the game (leaving) 19:41:10 <PublicServer> <mfb> it looks strainge 19:41:14 <PublicServer> <mfb> -i 19:41:48 <PublicServer> <Chris Booth> like that? 19:41:52 <PublicServer> <XeryusTC> yeah 19:42:04 <PublicServer> <mfb> you moved everything one tile? 19:42:04 <PublicServer> <Sylf> join3 is all-to-all, sort of, but not balanced 19:42:28 <PublicServer> <XeryusTC> basically 19:43:33 <PublicServer> <Sylf> same comment applies to join 2 19:43:45 <PublicServer> <Ryton> true 19:43:53 <PublicServer> <Ryton> how should one balance it? 19:44:05 <PublicServer> <Ryton> priorities have to be added too, I guess 19:44:07 <PublicServer> <Ryton> (join 2) 19:44:15 <PublicServer> <mfb> it can block trains, too 19:44:26 <PublicServer> <Chris Booth> yes I would prior it 19:44:31 <Huma> anyone could help a new player joining the public server, just wanted to spectate a little bit but seems i am missing something ;) 19:44:36 <PublicServer> <Sylf> balancing is created with intended signal gaps 19:44:38 <PublicServer> <Ryton> piority to outer line? 19:44:50 <PublicServer> <Ryton> oki, so singal gaps of length 3 there? 19:44:52 <PublicServer> <Sylf> Huma: @quickstart 19:44:54 <PublicServer> <Ryton> or 4-5? 19:45:02 <Sylf> @quickstart 19:45:03 <PublicServer> <Ryton> was meaning to do that, with length 1 :p 19:45:03 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 19:45:13 <Sylf> please read that first 19:45:17 <PublicServer> <XeryusTC> @slowstart <3 19:45:23 <Sylf> <# 19:45:25 <Sylf> <3 19:45:35 <planetmaker> Huma, you usually should know *what* you're missing ;-) 19:46:06 <PublicServer> <Ryton> how long should the signal gaps for join 2 be? 3-4 tiles? 19:46:12 <PublicServer> <Sylf> can I tear up join2 a bit? 19:46:16 <PublicServer> <mfb> at least 3 19:46:16 <PublicServer> <Ryton> and how long should the priority be? how fast are those trains? 19:46:18 <PublicServer> <Ryton> surt 19:46:22 <PublicServer> <Ryton> sure, silf 19:46:26 <PublicServer> <Ryton> be my guest :-) 19:46:35 <planetmaker> *something* is quite... vague and can range from having an inproper OpenTTD version to ... a missing NewGRF or password 19:46:38 <PublicServer> <mfb> ~1.5 TLs maybe 19:46:44 <PublicServer> <Ryton> yeah other way around is easier :-) 19:47:16 <PublicServer> <Sylf> you see at 3C? 19:47:20 <PublicServer> <Ryton> yeah 19:47:30 <PublicServer> <Ryton> but 1 bridge each, is enoug? 19:47:34 <PublicServer> <Sylf> that's basically all we need 19:47:38 <PublicServer> <Ryton> lol 19:47:42 <PublicServer> <Sylf> because it's a abalancer 19:47:44 <PublicServer> <Ryton> I did quite some overkill then :p 19:47:53 <PublicServer> <Sylf> but 19:48:06 <PublicServer> <Sylf> I would actually make it the other way around 19:48:08 <PublicServer> <Ryton> now we have space for a 4th line -) 19:48:12 <PublicServer> <mfb> ok.. two better joins and one mega-join missing 19:48:14 <PublicServer> <Ryton> yeah, I figured afterwards 19:48:16 <PublicServer> <Ryton> is easier 19:48:18 <PublicServer> <Sylf> let the joining line split like that 19:48:40 <PublicServer> <Ryton> ok 19:48:46 <PublicServer> <Ryton> so, all over again? ) 19:49:03 <PublicServer> <Sylf> this is one time you can bomb the big area :D 19:49:13 <PublicServer> <Ryton> Itl be my pleasure :p 19:49:19 <PublicServer> <Sylf> Go KABOOM! 19:49:19 <PublicServer> <Kangoo> ^^, 19:49:21 <PublicServer> <Ryton> nuke oncoming! 19:50:43 <PublicServer> <Ryton> dont you need 2 bridges for the main line? 19:50:47 <PublicServer> <XeryusTC> i think that the time to remove the MM has come near 19:50:55 <PublicServer> <Ryton> so a bit wider apart vertical lines, silf? 19:51:15 <PublicServer> <Sylf> nah, 19:51:31 <PublicServer> <Sylf> balance the incoming lines first, then work on the join with prio 19:51:45 <PublicServer> <Ryton> is that enough? 19:52:11 <PublicServer> <Ryton> I was thingking balancing the busiest line would make most sense 19:52:13 <PublicServer> <Sylf> crap, I'm confused 19:52:38 <PublicServer> <Sylf> busiest lines should slow down the least 19:52:44 <PublicServer> <Chris Booth> Sylf: something like BBH 02 I built last time? 19:53:04 <PublicServer> <Sylf> I don't remember the last game much.... 19:53:08 <PublicServer> <Chris Booth> or what ever BBH last game 19:53:12 <PublicServer> <Ryton> true, sylf, but... a balancer shouldnt slow down anything, right? 19:53:14 <PublicServer> <Chris Booth> 2 line mixers 19:53:22 <PublicServer> <mfb> a balancer can 19:53:24 <PublicServer> <Chris Booth> then 1 TL and a prior to be added later 19:53:28 <PublicServer> <mfb> as you stop trains at the prios 19:53:28 <PublicServer> *** made screenshot at 0003883C: http://ps.openttdcoop.org/publicserver/webcam/0003883C.png 19:53:47 <PublicServer> <Ryton> oki, didnt know that fact :-) 19:53:51 *** alang has joined #openttdcoop 19:54:52 <PublicServer> <Chris Booth> I should have made my plan TL1 then it would ahve won 19:55:20 <PublicServer> <XeryusTC> xD 19:55:21 <mfb-> wtf 19:55:22 <PublicServer> <Ryton> no need to double hte bridges on the middle mainlines? 19:55:24 <PublicServer> <Ryton> with the balancer? 19:56:33 <PublicServer> <Chris Booth> no just single bridges in a balancer 19:56:47 <PublicServer> <mfb> is only equivalent to 1/3 line 19:56:54 <Huma> !password 19:56:54 <PublicServer> Huma: penned 19:57:19 <PublicServer> *** Aduain joined the game 19:57:49 <PublicServer> <Sylf> those tunnels can be much shorter 19:57:59 <PublicServer> <mfb> who is building? 19:58:01 <PublicServer> <Ryton> true 19:58:09 <PublicServer> <Ryton> me (sorry) 19:58:11 <PublicServer> <mfb> ah 19:58:15 <PublicServer> <Ryton> just copy paste :p 19:58:42 <PublicServer> <mfb> wtg 19:58:44 <PublicServer> <mfb> wtf 19:58:52 <PublicServer> <Chris Booth> mega lol 19:59:22 <PublicServer> <mfb> :D 19:59:30 <PublicServer> <Sylf> XD 19:59:32 <PublicServer> <Sylf> whoooop 19:59:34 <PublicServer> <Sylf> s 19:59:38 <PublicServer> <Sylf> my bad 19:59:40 <PublicServer> <Kangoo> lol 20:00:57 <PublicServer> <Sylf> that prio won't work 20:01:33 <PublicServer> <Ryton> make a shorter prio tunnel?£ 20:01:39 <PublicServer> <mfb> make something longer or use pbs 20:01:41 <PublicServer> <mfb> or use bridges 20:01:47 <PublicServer> <mfb> 3 ways to do it 20:02:06 <PublicServer> <Ryton> cant you make the bend at A shorter 20:02:08 <PublicServer> <mfb> oh, shorter tunnels 20:02:10 <PublicServer> <mfb> 4th way 20:02:12 <PublicServer> <Ryton> and save space there? 20:03:23 <PublicServer> <Sylf> woot, compactness :) 20:03:57 <PublicServer> <mfb> :) 20:04:04 <Mazur> Wow, last time I checked it was still finalising. 20:04:12 <Mazur> !password 20:04:12 <PublicServer> Mazur: penned 20:04:13 <PublicServer> <Ryton> now another type of prio is possible too, right? 20:04:13 <PublicServer> <mfb> hi mazur 20:04:23 <PublicServer> <mfb> if you do it right, yes 20:04:25 <PublicServer> <Sylf> there, mfb and I made that prio 20:04:27 <PublicServer> <mfb> (that is not) 20:04:35 <PublicServer> <XeryusTC> wewt 20:04:39 <PublicServer> <XeryusTC> just one more join i think 20:04:44 <Mazur> Hm, updating client first. 20:05:12 <PublicServer> <XeryusTC> anyone feels like making a 3->3 join? :P 20:05:14 <PublicServer> <mfb> that is possible 20:05:24 <PublicServer> <Chris Booth> not realy XeryusTC 20:05:29 <PublicServer> <mfb> the last one? 20:05:31 <PublicServer> <Chris Booth> I am all built out now 20:05:33 <PublicServer> <XeryusTC> i just made a 6->3 20:05:45 <PublicServer> <mfb> looks like 3+6->3 20:06:12 <PublicServer> <XeryusTC> true 20:06:12 <PublicServer> <mfb> see !unconnected 20:06:24 <PublicServer> <XeryusTC> oh xD 20:06:27 <PublicServer> <Chris Booth> lol 20:06:35 <PublicServer> <XeryusTC> no problem though 20:07:29 <PublicServer> <Ryton> about join 2 20:07:35 <PublicServer> <Ryton> isnt that splitting style hard to balance? 20:07:53 <PublicServer> <Ryton> doesnt he always favour the rightmost = outer lane here? 20:08:01 <Mazur> !password 20:08:02 <PublicServer> Mazur: penned 20:08:22 <PublicServer> <Sylf> that's what balancer is for 20:08:28 <PublicServer> *** made screenshot at 0003C268: http://ps.openttdcoop.org/publicserver/webcam/0003C268.png 20:08:53 <Mazur> !password 20:08:53 <PublicServer> Mazur: gushes 20:09:16 <PublicServer> *** Mazur joined the game 20:09:21 <PublicServer> <XeryusTC> should be fixed now 20:09:37 <PublicServer> <Chris Booth> lol 20:10:18 <PublicServer> <mfb> use one bridge there 20:11:11 <PublicServer> <mfb> that is fine now 20:11:23 <PublicServer> <Ryton> true, my bad 20:11:34 <PublicServer> <mfb> :D 20:11:51 <PublicServer> <Ryton> the tunnels can be made shorter, even 20:12:05 <PublicServer> <Mazur> Would it not be easier to connect that wiith a NS tunnel instead of EW tunnel? 20:12:26 <PublicServer> <mfb> I don't think so 20:12:39 *** Callidus has joined #openttdcoop 20:12:42 <Callidus> ello 20:12:47 <PublicServer> <Mazur> Ah, no, I see the problem corner, now. 20:12:54 <PublicServer> <mfb> hi 20:12:56 <PublicServer> <Chris Booth> Callidus your plan won 20:13:00 <Callidus> Really? 20:13:04 <PublicServer> <Chris Booth> noe 20:13:11 <PublicServer> <Chris Booth> nope its lost 20:13:13 <PublicServer> <mfb> got the most votes in the first round 20:13:15 <PublicServer> <mfb> :D 20:13:24 <Tray> !dl win32 20:13:24 <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win32.zip 20:13:26 <Callidus> lol. 20:13:29 <PublicServer> <Sylf> mfb beat me to that comment 20:13:39 <Callidus> who won then? 20:13:45 <PublicServer> <mfb> XTC 20:13:49 <PublicServer> <Chris Booth> yes 20:13:51 <Callidus> ahh 20:13:55 <PublicServer> <Ryton> any plan (even a losing one) is better than no plan at all 20:13:59 <Callidus> true 20:14:10 <Tray> !password 20:14:10 <PublicServer> Tray: gushes 20:14:12 <Callidus> how many votes did mine get? 20:14:14 <planetmaker> Ryton: very accurate 20:14:17 <PublicServer> <Chris Booth> join us we are building now 20:14:21 <Callidus> joining 20:14:47 <PublicServer> <Chris Booth> Callidus 5 vote agaisnt 20:14:48 <PublicServer> *** Tray joined the game 20:14:57 <PublicServer> <Tray> hi, fellas 20:15:01 <PublicServer> <Mazur> Don;t we number the hubs this time? 20:15:04 <PublicServer> <Chris Booth> hi Tray 20:15:09 <PublicServer> <XeryusTC> hey all :) 20:15:11 <PublicServer> <mfb> I did 20:15:14 <PublicServer> <Chris Booth> Mazur: they are not realy hubs 20:15:26 <PublicServer> <Mazur> Half-hubs, then. 20:15:28 <PublicServer> <Ryton> 1 - 3 - 2 20:15:28 <PublicServer> <XeryusTC> this also counts as hubs :P 20:15:30 <PublicServer> <Ryton> very logical naming :p 20:15:34 <PublicServer> <mfb> 1/4 hubs 20:15:40 <PublicServer> <XeryusTC> can count them ass BBH1a etc 20:15:43 <Callidus> !PASSWORD 20:15:43 <PublicServer> <XeryusTC> or just BBH 20:15:46 <PublicServer> <XeryusTC> or like we have now 20:15:47 <Callidus> !password 20:15:47 <PublicServer> Callidus: gushes 20:15:52 <PublicServer> <Mazur> Or JOIN. 20:16:00 <PublicServer> <Mazur> And SPLIT 20:16:03 <PublicServer> *** callidus joined the game 20:16:04 <PublicServer> <mfb> just follow the signs ;) 20:16:10 <PublicServer> <Sylf> I vote for calling them BBH 20:16:20 <PublicServer> <Sylf> even if they're not full 3-way hub 20:16:28 <PublicServer> <XeryusTC> 2GB for those recordigns :O 20:16:44 <PublicServer> <Chris Booth> XeryusTC: who did you watch building? 20:16:50 <PublicServer> <Ryton> call them join or merge? 20:16:52 <PublicServer> <XeryusTC> myself 20:16:58 <PublicServer> <Chris Booth> ppft 20:17:02 <PublicServer> <XeryusTC> just recorded what i did :P 20:17:02 <Callidus> hmm 5 against my plan or lost by 5? 20:17:06 <PublicServer> <Chris Booth> my station is way cooler 20:17:08 * Callidus doesent understand 20:17:14 <PublicServer> <XeryusTC> no it's not 20:17:20 <PublicServer> <mfb> just read the explanations 20:17:20 <PublicServer> <Ryton> who build join 2? 20:17:26 <PublicServer> <Mazur> I vote for at least naing them with high-sorted names, for easy movement to them. 20:17:28 <PublicServer> <Chris Booth> Callidus we have new voting today 20:17:32 <PublicServer> <XeryusTC> your split is cooler though 20:17:35 <PublicServer> <mfb> see signs... 20:17:38 <PublicServer> <mfb> Mergex 20:17:41 <PublicServer> <mfb> SplitX 20:17:43 <PublicServer> <mfb> easy thing 20:17:55 <PublicServer> <Mazur> Indeed, mfb. 20:18:12 <Callidus> new voting? 20:18:15 <PublicServer> <XeryusTC> mfb: split1/merge1 should be the same ML 20:18:19 <PublicServer> <mfb> who connected the lines in the south-east? 20:18:33 <PublicServer> <mfb> hmm fine 20:18:37 <V453000> !password 20:18:37 <PublicServer> V453000: gushes 20:18:39 <PublicServer> <mfb> north -> 1? 20:18:51 <PublicServer> *** V453000 joined the game 20:18:52 <PublicServer> <V453000> hi 20:18:54 <PublicServer> <Ryton> number from bottom to top, makes more sence, Imho 20:18:56 <PublicServer> <Mazur> V. 20:19:00 <PublicServer> <Sylf> ugh, that SE merge... 20:19:06 <PublicServer> <Ryton> south =1 cause trains pass there first :p 20:19:08 <PublicServer> <Chris Booth> V453000: you got your wish 20:19:08 <PublicServer> <mfb> ok 20:19:11 <PublicServer> <Chris Booth> XeryusTC: isn't a dead man 20:19:14 <PublicServer> <mfb> well merges are the other way round 20:19:24 <PublicServer> <Sylf> that's the problematic style merge that we had to rebuild in PSG 195 or something 20:19:31 <PublicServer> <Ryton> true =:^p 20:19:45 <PublicServer> <Ryton> hehe Sylf :-) shouldh ave kept it like it was ;-)) 20:19:55 <PublicServer> <Sylf> er, PSG194 20:20:04 <PublicServer> *** Chris Booth has joined spectators 20:20:25 <PublicServer> <Ryton> numbering is still off 20:20:31 <PublicServer> <Ryton> one merge 4, 2x merge 3 :p 20:20:41 <PublicServer> <Ryton> & 1 = called split :p 20:20:44 <PublicServer> <callidus> oh i found the voting board 20:21:01 <PublicServer> <mfb> fine 20:21:08 <PublicServer> <Sylf> merge1 is missing the merge for empty iron ore trains 20:21:10 <PublicServer> <Mazur> Shall we just order the numbers north to south? 20:21:25 <PublicServer> <mfb> south=1 20:21:29 <PublicServer> <XeryusTC> you should. yes :P 20:21:31 <PublicServer> <Ryton> good plan :-) 20:21:43 <PublicServer> <mfb> they are fine now 20:22:09 <PublicServer> <mfb> now comes merge1a 20:22:17 <PublicServer> <mfb> @whoever is building there 20:22:23 <PublicServer> <callidus> hmm how did you just autosignal that entire length aroung the curve? 20:22:33 <PublicServer> <mfb> ctrl+drag 20:22:44 <XeryusTC> !archive 20:22:44 <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive 20:22:44 <PublicServer> <callidus> when i do that it usualy doesent follow corners 20:22:52 <PublicServer> <mfb> it does 20:23:01 <Twerkhoven[L]> the ctrl is the important bit 20:23:06 <PublicServer> <callidus> that it does 20:23:08 <PublicServer> <Mazur> You keep CTRL pressed and drag in the direction you want to signal before you release. 20:23:10 <PublicServer> <Ryton> it follows the whole line, exept if you have a split or sideline 20:23:22 <PublicServer> <Ryton> so can be accross the map, on a single line 20:23:28 <PublicServer> *** Chris Booth has left the game (leaving) 20:23:28 <PublicServer> *** made screenshot at 00034504: http://ps.openttdcoop.org/publicserver/webcam/00034504.png 20:23:34 <PublicServer> <callidus> i always manually signalled turns 20:23:37 <PublicServer> <Tray> what's about signals at merge3? 20:23:43 <PublicServer> <Sylf> anyone care to redo merge3? 20:24:09 <PublicServer> <Ryton> merge 4 is cool :-) 20:24:19 <PublicServer> <Mazur> You don;t balance anywhere? 20:24:25 <PublicServer> *** XeryusTC has left the game (leaving) 20:24:33 <PublicServer> *** V453000 has left the game (leaving) 20:24:33 <PublicServer> <Ryton> who did merge 3 btw? 20:24:39 <PublicServer> <callidus> was not me 20:24:58 <PublicServer> <Sylf> was it Nivlac 20:25:34 <PublicServer> <Mazur> Oh, you do. 20:25:53 <PublicServer> <Ryton> any other jobs? 20:25:59 <PublicServer> <Sylf> actually, I thine merge3 was nicfercoop 20:26:03 <PublicServer> <Ryton> cause I wont stay till its finished 20:26:07 <PublicServer> <callidus> i second that question 20:26:10 <XeryusTC> time to build meself a timelapse :P 20:26:27 <XeryusTC> !password 20:26:27 <PublicServer> XeryusTC: fluked 20:26:33 <PublicServer> *** XeryusTC joined the game 20:26:37 <PublicServer> <Kangoo> merge3 is ok or shuold it be rebuilt? 20:26:43 <PublicServer> <Ryton> can we start SLH's already? 20:26:45 <PublicServer> <callidus> it still needs signals 20:26:51 <PublicServer> <Sylf> SLH can start 20:26:53 <PublicServer> <Ryton> and how many per crossline? 20:26:59 <PublicServer> <Sylf> I still think Merge 3 should be rebuilt 20:27:03 <PublicServer> <mfb> as many as we need 20:27:09 <PublicServer> <Kangoo> I can give merge3 a go. 20:27:11 <PublicServer> <mfb> something like 3-4 20:27:17 <PublicServer> <Ryton> just bomb it :-) then it has to be rebuild :-) 20:27:23 <PublicServer> <Tray> I agree with Sylf. Just for style. (: 20:27:41 <PublicServer> <Ryton> one north, one south? 20:27:50 <PublicServer> <Sylf> And any taker for Merge1a? 20:27:50 <PublicServer> <mfb> I think I will merge the coal/ore trains 20:28:02 <PublicServer> <mfb> nice timing 20:28:04 <PublicServer> <XeryusTC> see !needs merging 20:28:11 <PublicServer> <XeryusTC> also, that should become merge 1 20:28:21 <PublicServer> <mfb> well, part of it 20:28:21 <PublicServer> <XeryusTC> what now is merge1 is the final merge for the factory station 20:28:21 <PublicServer> <Ryton> what line has priority for merger 1A? 20:28:33 <PublicServer> <mfb> factory line of course 20:28:35 <PublicServer> <Kangoo> ok, I'll demolish and give it a try 20:28:38 <PublicServer> <Ryton> 3+3 > 3 20:28:52 <PublicServer> <Ryton> and full balance from the other lines? 20:28:59 <PublicServer> <XeryusTC> also, is someone good at photoshop? 20:29:09 <PublicServer> <mfb> why that? 20:29:23 <PublicServer> <Sylf> I know how to open the program 20:29:27 <PublicServer> <XeryusTC> i need a proper #openttdcoop logo overlay 20:29:36 <PublicServer> <Sylf> on a video? 20:29:39 <V453000> is there any openttdcoop logo? 20:29:56 <PublicServer> <callidus> anyone use voice servers like vent or teamspeak? 20:30:00 <PublicServer> <Sylf> I know how I can do an overlay if I didn't have to use photoshop... 20:30:32 <PublicServer> <XeryusTC> well, i can just use premiere to make a text overlay 20:30:35 <planetmaker> V453000, look at my forum signature ;-) 20:31:24 <PublicServer> <callidus> who is working on merge 3 20:31:30 <V453000> that is a signature not a logo :) 20:31:42 <PublicServer> <callidus> thanks for marking kangoo 20:31:52 <PublicServer> * callidus is watching and hopeing to learn 20:32:05 <XeryusTC> V453000: it still has a logo in it though 20:32:08 <XeryusTC> same as my sig :P 20:32:36 *** MrD2DG has joined #openttdcoop 20:33:17 <MrD2DG> !password 20:33:18 <PublicServer> MrD2DG: fluked 20:33:20 <PublicServer> <Kangoo> tnx for the tip.. ;) 20:33:26 <PublicServer> <Tray> np 20:33:26 <PublicServer> <callidus> how much is left to go? 20:33:36 <PublicServer> <mfb> merge 3 20:33:37 <V453000> hm, logo is the plain text then? :D 20:33:38 <PublicServer> <mfb> SLHs 20:34:06 <PublicServer> <MrD2DG> Hi 20:34:07 <PublicServer> *** MrD2DG joined the game 20:34:45 *** JohnMadden has joined #openttdcoop 20:34:52 <PublicServer> <callidus> so all rail atm is the mainline? 20:35:02 <PublicServer> <mfb> right 20:35:36 <PublicServer> <callidus> so the next step is sidlines, then connecting each industry to them? 20:35:46 <PublicServer> <mfb> right 20:36:23 <PublicServer> <mfb> hmm CL 20:37:12 <JohnMadden> @quickstart 20:37:13 <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart 20:37:16 <JohnMadden> !help 20:37:16 <PublicServer> JohnMadden: http://www.openttdcoop.org/wiki/IRC_Commands 20:37:19 <PublicServer> *** Aduain has left the game (leaving) 20:37:36 <JohnMadden> !password 20:37:36 <PublicServer> JohnMadden: fluked 20:37:54 <PublicServer> *** John Madden joined the game 20:38:19 <PublicServer> <mfb> thx 20:38:29 <PublicServer> *** made screenshot at 0001C7CE: http://ps.openttdcoop.org/publicserver/webcam/0001C7CE.png 20:38:43 <PublicServer> <callidus> just learned how to load balance. yay 20:38:45 <Huma> !password 20:38:45 <PublicServer> Huma: daubed 20:39:08 <PublicServer> <Kangoo> tnx for help from fast builder ;) 20:39:08 <PublicServer> *** Huma joined the game 20:39:13 <PublicServer> <John Madden> wish i knew much of anything 20:39:27 <PublicServer> <John Madden> but the tutorial helped tons 20:39:47 <PublicServer> <callidus> the wiki has everything 20:39:59 <PublicServer> <mfb> no ;) 20:40:01 <PublicServer> <callidus> also: this is nothing in complexity compared to... DWARF FORTRESS :D 20:40:09 <PublicServer> <mfb> but enough for a start 20:40:09 <PublicServer> <John Madden> yeah i'll never play that 20:40:27 <PublicServer> <callidus> its learning curve is a wall. 20:40:31 <PublicServer> <Sylf> that signal will block trains 20:40:42 <PublicServer> <mfb> where? 20:40:49 <PublicServer> <Sylf> Merge 3 top line 20:40:51 <PublicServer> <callidus> if the wiki does not have everything then it is incomplete ~.^ 20:41:13 <XeryusTC> Callidus: ever seen the learning curve of eve online on the comparison chart of learning curves of some popular mmos? :P 20:41:15 <PublicServer> <Sylf> You have to have signal gap equal to train length or longer 20:41:23 <PublicServer> <callidus> ahhh eve <3 20:41:31 <PublicServer> <mfb> you don't have to every time 20:41:39 <XeryusTC> http://www.flickr.com/photos/23579228@N04/2335016192/ 20:41:41 <PublicServer> <callidus> yes i have 20:41:41 <Webster> Title: Eve Online Learning Curve | Flickr - Photo Sharing! (at www.flickr.com) 20:41:43 <PublicServer> <mfb> but you should really know what you do otherwise 20:41:46 <XeryusTC> the worse part is that it is true :o 20:41:47 <PublicServer> <MrD2DG> SLH's start as L_R? 20:41:47 <PublicServer> <callidus> still not as bad as dwarf fortress 20:41:59 <PublicServer> <Sylf> MrD: Yes 20:42:01 <PublicServer> <MrD2DG> Ok 20:42:18 <XeryusTC> eve online's learning curve has been improved since they made those tutorials and got rid of the complex character creation stuff 20:42:51 <PublicServer> <mfb> hmm 20:42:53 <PublicServer> <callidus> eve use to not hold your hand :/ 20:43:01 <PublicServer> <mfb> I found an interesting way to add a signal there 20:43:06 <PublicServer> <callidus> in all honesty eve was simple. 20:43:24 <PublicServer> <callidus> just huge amounts of itnerdependant skills 20:43:24 <PublicServer> <mfb> but it would ruin the pattern of the hub a bit :p 20:44:42 <PublicServer> <John Madden> most random town names in any game 20:45:30 <PublicServer> <callidus> anything need doing? 20:45:32 <PublicServer> <Ryton> TL = 3 righ? 20:45:36 <PublicServer> <Sylf> yes 20:45:46 <PublicServer> <Sylf> TL3, CL3 20:47:23 <PublicServer> *** John Madden has left the game (leaving) 20:47:23 <PublicServer> <callidus> again, is there anything i can do or work on? ^^ 20:47:27 <PublicServer> <mfb> SLHs 20:47:45 <PublicServer> <callidus> where do we want them to go? 20:47:58 <PublicServer> <mfb> everywhere where we need them 20:48:26 <PublicServer> <mfb> just one side, so it is quite easy 20:48:30 <PublicServer> <callidus> may i ask why we are making the hubs first? 20:48:38 <PublicServer> <MrD2DG> always do.. 20:48:38 <PublicServer> <mfb> what else? 20:49:06 <PublicServer> <mfb> how do you want to connect stations without the hubs? 20:49:10 <PublicServer> <callidus> im just asking what advantage it holds over making the sideline itself so we know where each hub goes 20:49:26 <PublicServer> <MrD2DG> Just space slh's logically 20:49:28 <PublicServer> <mfb> but where should the SL end? 20:49:50 <PublicServer> <callidus> could it not be circular itself? 20:49:50 <PublicServer> <mfb> hmm 20:49:54 <PublicServer> <mfb> logical name for the SLHs1? 20:49:56 <PublicServer> <callidus> several concentric rings 20:50:13 <PublicServer> <callidus> idk , it depends on how you want your sidelines 20:50:19 <PublicServer> <mfb> like "2a, 2b, ..., 3a, 3b.."? 20:50:33 <PublicServer> <mfb> so I would work on 2a 20:50:39 <PublicServer> <mfb> as it comes from split2 and is the first there 20:51:29 <PublicServer> <callidus> (i may be confused, i usually made my "sidelines" go betw 20:51:43 <PublicServer> <mfb> betw? 20:51:49 <PublicServer> <callidus> go between the offshoots of my mainlines") 20:52:01 <PublicServer> <callidus> sorry, lag 20:52:16 <PublicServer> <mfb> SLHs connect SLs to a single point in the ML 20:52:30 <PublicServer> <callidus> each sideline terminating at 2 points on the mainline? 20:52:39 <PublicServer> <mfb> one 20:52:43 <PublicServer> <mfb> SLs are dead ends 20:53:29 <PublicServer> *** made screenshot at 00005647: http://ps.openttdcoop.org/publicserver/webcam/00005647.png 20:55:13 <PublicServer> <callidus> SL's are to be L_R correct? 20:55:21 <PublicServer> <mfb> right 20:55:37 <PublicServer> <callidus> uni or bi directional? 20:55:50 <PublicServer> <mfb> the ML is one-way 20:55:56 <PublicServer> <mfb> does that answer the question? 20:56:13 <XeryusTC> LR already implies that it is bi directional 20:56:22 <PublicServer> <mfb> well ok, that, too 20:56:30 <PublicServer> <callidus> i should repharse that 20:56:45 <PublicServer> <callidus> does it terminate AT the SLH or cross the ML at the SLH 20:56:52 <PublicServer> <mfb> terminates 20:56:57 <XeryusTC> terminate 20:57:30 <PublicServer> <callidus> a T junction then? 20:57:34 <PublicServer> <mfb> right 20:58:24 <PublicServer> <mfb> that will not stay 02b :D 20:58:42 <PublicServer> <mfb> well does not matter 20:58:50 <PublicServer> <callidus> each sideline supporting multiple industries, how do you want them terminated? 20:58:56 <PublicServer> <twerkhoven> lol, i left it open for the time being 20:59:02 <PublicServer> <mfb> ryton: that split is really early 20:59:10 <PublicServer> <mfb> and you don't need double bridges there 20:59:22 <PublicServer> <mfb> callidus: ? 20:59:32 <PublicServer> <mfb> the ML just goes to the industries 20:59:40 <PublicServer> <mfb> and not to anything other 20:59:48 *** Nivlac_ has quit IRC 21:00:04 <PublicServer> <callidus> eh ill just make a slh and see how much i do wrong : P 21:00:17 <PublicServer> <mfb> or watch the existing ones 21:00:30 <PublicServer> <twerkhoven> there, z should be fine :p 21:00:31 <XeryusTC> http://wiki.openttdcoop.org/Basic_Networking 21:01:42 <XeryusTC> look at the line hierarchy part 21:01:53 <PublicServer> <Ryton> ca 21:01:59 <PublicServer> <Ryton> can someone check SLH4A plz? 21:02:10 <PublicServer> <twerkhoven> sure 21:02:22 <PublicServer> <callidus> ahh i see 21:02:24 <PublicServer> <Sylf> finish signaling first plz 21:02:32 <PublicServer> <Sylf> :) 21:02:34 <PublicServer> <callidus> so the slh goes to a sideline which then branches into each feeder industry 21:02:45 <XeryusTC> yes 21:02:49 <XeryusTC> SLH = sideline hub 21:03:06 <PublicServer> <callidus> i was thinking each industry had its own slh 21:03:12 <mfb-> no 21:03:13 <XeryusTC> basically a hub is a place where a line meets the mainline 21:03:22 <PublicServer> <mfb> see suthill mine 21:03:32 *** Chris_Booth[LP] has joined #openttdcoop 21:03:32 <XeryusTC> we call the branches SL too, just because it is easier 21:03:39 <XeryusTC> and otherwise the hierarchy would be too big 21:03:40 <PublicServer> <Ryton> true 21:03:44 <XeryusTC> because we've already got 3 levels 21:04:01 <PublicServer> <callidus> thats where you guys lost me then 21:04:09 <PublicServer> <callidus> ok i think i can make a slh then 21:04:13 <PublicServer> <callidus> more still needed? 21:04:44 <PublicServer> <XeryusTC> where is slh1 btw? 21:04:52 <PublicServer> <mfb> no slh01 21:04:56 <PublicServer> <mfb> that would be at the drops 21:05:00 <PublicServer> <mfb> (=01) 21:05:04 <PublicServer> <mfb> or 1 21:05:14 <PublicServer> <mfb> as merge+split1 are there 21:05:24 *** Chris_Booth[LP]_ has joined #openttdcoop 21:06:02 *** iklucas has joined #openttdcoop 21:06:17 <PublicServer> <mfb> XeryusTC: which wagons? 21:06:20 <iklucas> hi 21:06:56 <Chris_Booth[LP]_> ello ello 21:06:57 <iklucas> hmpf i'm banned from stable again? 21:07:05 <Chris_Booth[LP]_> again? 21:07:07 <PublicServer> <MrD2DG> Ooh Iklucas 21:07:15 <PublicServer> <MrD2DG> Havent seen you in ages 21:07:32 <iklucas> no 21:07:32 <XeryusTC> mfb-: oh, you name slhs after the MLs? 21:07:37 <iklucas> been on schotland:D 21:08:03 <PublicServer> <MrD2DG> schotland? 21:08:03 <PublicServer> <callidus> are the signs placed next to the ML where each slh should go? 21:08:13 <Chris_Booth[LP]_> was she nice iklucas ? 21:08:29 <PublicServer> *** made screenshot at 00007141: http://ps.openttdcoop.org/publicserver/webcam/00007141.png 21:08:35 <iklucas> lol 21:08:44 <iklucas> first londen 1 week 21:09:01 <iklucas> then for a weekend to uppermale - a village near manchester 21:09:05 <PublicServer> *** Tray has left the game (connection lost) 21:09:05 *** Tray has quit IRC 21:09:09 <iklucas> and then i went to edinburgh for 1 week 21:09:20 <iklucas> and all these days i've only had 1 day of rain:D 21:09:31 <PublicServer> *** Chris Booth joined the game 21:09:32 <XeryusTC> only one day of rain in schotland? :o 21:09:48 <Twerkhoven[L]> we've had sunny weather for over a week now Xtc 21:09:48 <PublicServer> <Chris Booth> its scotland! 21:10:06 <Twerkhoven[L]> i may put on sunscreen tomorrow 21:10:08 <iklucas> lol fail 21:10:10 <iklucas> sry;) 21:10:14 <PublicServer> *** Chris Booth has joined company #1 21:10:22 <PublicServer> <callidus> hello chris 21:10:28 <iklucas> nice 21:10:28 <PublicServer> <Chris Booth> hi all 21:10:28 <PublicServer> <Sylf> I like the looks of SLH 2a 21:10:38 <iklucas> i'm joining ya 1 sec 21:10:40 <PublicServer> <callidus> do irc commands work in game? 21:11:05 <PublicServer> <Chris Booth> callidus: how do you mean? 21:11:17 <iklucas> !version 21:11:17 <PublicServer> iklucas: Autopilot AP+ 4.0 Beta (r99.58f4971eecea) 21:11:19 <PublicServer> <Chris Booth> it you want to talk to the bot you can use @@ 21:11:30 <PublicServer> <callidus> i want to whisper 21:11:35 <iklucas> hmm what was command to get downloadlink again? 21:11:44 <Callidus> !svn 21:11:44 <PublicServer> Callidus: svn update -r22700 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p warded 21:11:44 <PublicServer> Callidus: svn checkout -r22700 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make 21:11:49 <Twerkhoven[L]> !download 21:11:49 <PublicServer> Twerkhoven[L]: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x 21:11:49 <PublicServer> Twerkhoven[L]: http://www.openttd.org/en/download-trunk/r22700 21:11:58 *** Chris_Booth[LP] has quit IRC 21:12:11 <iklucas> ty 21:12:26 <JohnMadden> !password 21:12:26 <PublicServer> JohnMadden: warded 21:12:49 <PublicServer> *** John Madden joined the game 21:13:10 <Chris_Booth[LP]_> iklucas: I don't know why you are banned ask V I would guess he banned you 21:13:20 <PublicServer> <iklucas> ola:D 21:13:21 <PublicServer> *** iklucas joined the game 21:13:41 <iklucas> !scotland 21:13:41 <PublicServer> <mfb> hi 21:13:43 <PublicServer> <MrD2DG> Random sign at my slh? 21:13:54 <PublicServer> <callidus> its asking a question 21:14:26 <PublicServer> <iklucas> what was quickcommand to sign? 21:14:28 <PublicServer> *** Kangoo has left the game (connection lost) 21:14:46 <PublicServer> <Ryton> Q O 21:14:48 <PublicServer> <Ryton> for example 21:14:56 <PublicServer> <Sylf> I thought L O 21:14:58 <PublicServer> <callidus> its O 21:15:00 <PublicServer> <iklucas> ah ok ty 21:15:04 <PublicServer> <Sylf> Landscape, sign 21:15:32 <PublicServer> <Sylf> Q works, because that's lower landscape, which shows a landscape menu :D 21:15:46 <PublicServer> <iklucas> ehm 21:15:54 <PublicServer> <iklucas> @ that makes it not in sync 21:16:04 <PublicServer> <iklucas> do the inner line need to be synced to outterline aswell? 21:16:10 <PublicServer> <iklucas> as in the LLL 21:16:20 <mfb-> ?? 21:16:38 <PublicServer> <iklucas> nvm 21:17:00 <PublicServer> <iklucas> lol 21:17:08 <PublicServer> <iklucas> i dont understand the voting board 21:17:16 <PublicServer> <MrD2DG> I didnt either :P 21:17:18 <PublicServer> <callidus> its reverse voting 21:17:26 <PublicServer> <Sylf> It's the survivor voting 21:17:26 <PublicServer> <MrD2DG> Was wondering why a new PSG started so soon 21:17:32 <PublicServer> <MrD2DG> Normally it takes AGES 21:17:40 <PublicServer> <callidus> my plan died first. 21:17:42 <PublicServer> <John Madden> no reason not to use this system 21:17:44 <PublicServer> <callidus> notably it was crazy 21:17:46 <PublicServer> <Sylf> people votes to decide who gets kicked out 21:17:57 <PublicServer> <John Madden> callidus, elaborate on plan 21:18:09 <PublicServer> <callidus> hmm? 21:18:23 <PublicServer> <John Madden> how crazy was yours 21:18:27 <PublicServer> <callidus> ..... 21:18:27 <PublicServer> <Chris Booth> hhhm 36 platforms for my steel / coal area 21:18:54 <PublicServer> <iklucas> what means dual 182? 21:18:54 <PublicServer> <callidus> it involved a touch of chaos theory and signaling so each loop only turned in 2 directions 21:18:56 <PublicServer> <iklucas> engine 21:18:58 <PublicServer> <iklucas> nvm 21:18:58 <PublicServer> <Ryton> how long should prio's be? 21:19:00 <PublicServer> <callidus> the entire ml was a series or rings 21:19:08 <PublicServer> <mfb> see train yard 21:19:12 <PublicServer> <Ryton> oh sorry 21:19:14 <PublicServer> <John Madden> That would be interesting as a concept model 21:19:17 <PublicServer> <Ryton> wasnt exisitng yet (earlier) 21:19:37 <PublicServer> <callidus> each ring was large enough on scale to support multiple sl's 21:19:50 <PublicServer> <mfb> no 21:19:52 <PublicServer> <callidus> i made it in 10 minutes ^.^ 21:19:56 <PublicServer> <John Madden> hah, 21:20:35 <PublicServer> <callidus> madden, i am new and trying to figure out how things work 21:20:35 <PublicServer> <mfb> train yard ready 21:20:43 <PublicServer> <callidus> would you be willing to make a slh with me? 21:21:09 <PublicServer> <Ryton> could someone check SLH4A (again?) 21:21:13 <PublicServer> <Ryton> and give comments/rebuild it :p 21:21:39 <PublicServer> <mfb> the double brige is like 1.5-bridge 21:21:45 *** Kangoo has quit IRC 21:21:45 <PublicServer> <mfb> but you don't need one there at all 21:21:49 <PublicServer> <Chris Booth> its not going to balance well 21:21:52 <PublicServer> <Ryton> I dont? 21:22:01 <PublicServer> <Ryton> ok, true, not balanced yet 21:22:12 <PublicServer> <Chris Booth> and single brodges 21:22:12 <PublicServer> <mfb> it is 1/3 of a SL which wants to join a ML there 21:22:16 <PublicServer> <Chris Booth> bridges 21:22:48 <PublicServer> <Ryton> single is ok? 21:22:52 <PublicServer> <Ryton> hmm, overkill again :p 21:22:52 <PublicServer> <Chris Booth> yes 21:22:56 <PublicServer> <iklucas> ehm 21:23:00 <PublicServer> <Chris Booth> use singles bridges only 21:23:08 <PublicServer> <Chris Booth> its 1/3 of an SL 21:23:08 <PublicServer> <iklucas> we do have slh's between towndrop and factories? 21:23:12 <PublicServer> <Chris Booth> not a LLL main line 21:23:24 <PublicServer> <callidus> /whisper chris booth test 21:23:28 <PublicServer> <callidus> did not work 21:23:28 <PublicServer> <Ryton> you can rebuild or kill it 21:23:29 <PublicServer> *** made screenshot at 00027ACB: http://ps.openttdcoop.org/publicserver/webcam/00027ACB.png 21:23:31 <PublicServer> <callidus> lol 21:23:34 <PublicServer> <Ryton> got to go, unfortunately 21:23:48 <PublicServer> <iklucas> may i say something?:D 21:23:50 <mfb-> <iklucas> we do have slh's between towndrop and factories? <- no 21:24:02 <PublicServer> <callidus> go ahead? 21:24:06 <PublicServer> *** Ryton has left the game (connection lost) 21:24:10 <PublicServer> <iklucas> 2 things 21:24:14 <PublicServer> <iklucas> mfb, we have? 21:24:16 <PublicServer> <Mazur> iklocust: DOn;t ask to ask, ask the question itself. 21:24:16 <PublicServer> <iklucas> slh 4c 21:24:20 <PublicServer> <MrD2DG> Lol 21:24:26 <PublicServer> <iklucas> and 21:24:30 <PublicServer> <mfb> that is not between the town drop and the factory 21:24:36 <PublicServer> <mfb> just look at the lines please 21:24:40 <PublicServer> <iklucas> isnt that town drop waays to few platforms 21:24:42 <PublicServer> <mfb> wait 21:24:44 <PublicServer> <mfb> 04c? 21:24:54 <PublicServer> <mfb> ah in that direction 21:24:55 <PublicServer> <mfb> well of course 21:25:04 <PublicServer> <mfb> that is a regular ML with SLHs there 21:25:18 <PublicServer> <iklucas> wont that be slowing down everything? 21:25:20 <PublicServer> <mfb> but town -> factory is free of SLHs 21:25:22 <PublicServer> <Sylf> town drop already has 15 platforms 21:25:24 <PublicServer> <mfb> no, why? 21:25:57 <PublicServer> <MrD2DG> wtf 21:26:03 <PublicServer> <MrD2DG> trains on the line? 21:26:10 <PublicServer> <Sylf> yeah, probably 21:26:23 <PublicServer> <MrD2DG> >_> 21:26:25 <PublicServer> <Sylf> all BBH are done 21:26:27 <PublicServer> <iklucas> 27 loading platforms for goods against 15 drop platforms 21:26:37 <PublicServer> <Chris Booth> iklucas: so what? 21:26:39 <PublicServer> <iklucas> will that be enough? 21:26:41 <PublicServer> <mfb> pickup is not drop 21:26:47 <PublicServer> <Sylf> SLHs are being built, and as soon as those SLHs are done, people can run trains on those completed SLHs 21:26:56 <PublicServer> <mfb> we can have waiting trains at pickups 21:26:58 <PublicServer> <mfb> but not at drops 21:27:07 <PublicServer> <callidus> do we need more slh's, if so where 21:27:17 <PublicServer> <mfb> everywhere where there is none 21:27:19 <PublicServer> <MrD2DG> Look around? 21:27:19 <PublicServer> *** John Madden has left the game (leaving) 21:27:25 <PublicServer> <Sylf> callidus: Near Lardinghattan 21:27:27 <PublicServer> <iklucas> well i'll just see 21:27:35 <PublicServer> <iklucas> havent played this game for a month so:P 21:27:55 <PublicServer> <mfb> see !south, !north, !here 21:28:03 <PublicServer> <callidus> ahh 21:28:03 <PublicServer> <callidus> thanks 21:28:07 <PublicServer> <mfb> just some ideas 21:28:09 <PublicServer> <mfb> not fixed 21:28:26 <PublicServer> <mfb> which here? 21:28:28 <PublicServer> <Sylf> that long stretch around Reningpool looks tempting too :P 21:28:46 <PublicServer> <XeryusTC> wtf, another unconnected xD 21:28:53 <PublicServer> <XeryusTC> bah xD 21:29:11 <PublicServer> <iklucas> first train? 21:29:21 <PublicServer> <mfb> two running 21:29:29 <PublicServer> <iklucas> nice 21:29:37 <PublicServer> <iklucas> can i start adding lines? 21:29:43 <PublicServer> <mfb> lines where? 21:29:49 <PublicServer> <iklucas> idk:P 21:30:21 <PublicServer> *** XeryusTC has left the game (leaving) 21:30:29 <PublicServer> <iklucas> can u check signs !this section !will go here? 21:30:29 <PublicServer> <Sylf> about pickup vs town drop.... 21:30:37 <PublicServer> <Sylf> they actually have same number of platforms 21:30:55 <PublicServer> <mfb> maybe south 21:30:59 <PublicServer> <mfb> maybe there 21:31:08 *** Ryton has quit IRC 21:31:12 <PublicServer> <mfb> I would prefer south 21:31:24 <PublicServer> <mfb> something like that 21:31:40 <PublicServer> <iklucas> but some slh's are only looking to south 21:31:54 <PublicServer> <mfb> so what? 21:32:04 <PublicServer> <iklucas> just connect to the others? 21:32:12 <PublicServer> <iklucas> to keep it look not too difficult? 21:32:20 <PublicServer> <mfb> just look for a good SL for an industry 21:32:24 <PublicServer> <Sylf> NOOOOO 21:32:26 <PublicServer> <mfb> or build a new one if nothing fits 21:32:28 <PublicServer> <Sylf> Don't kill the ponds 21:32:50 <PublicServer> <Chris Booth> these trains are so fast compared to last game 21:32:51 *** Progman has quit IRC 21:33:07 *** Nivlac has joined #openttdcoop 21:33:12 <PublicServer> <iklucas> is slh 4a finished? 21:33:20 <PublicServer> <Sylf> the faster steam was still going 200km/h weren't they? 21:33:26 <PublicServer> <Sylf> this is only 230 21:33:32 <PublicServer> <Chris Booth> 345 21:33:36 <PublicServer> <Chris Booth> 245 21:33:42 <PublicServer> <Chris Booth> but I mean acceleration 21:33:54 <PublicServer> <Sylf> yeah, Acceleration will bi nice 21:34:39 <PublicServer> <iklucas> is 4a finished? 21:34:39 <PublicServer> *** XeryusTC joined the game 21:34:47 <PublicServer> *** Nivlac joined the game 21:34:57 <PublicServer> <MrD2DG> Nope 21:35:01 <PublicServer> <MrD2DG> Look at the sign :P 21:35:05 <PublicServer> <Sylf> it still needs a better balancer 21:35:07 <PublicServer> <Nivlac> Hi all 21:35:09 <PublicServer> <iklucas> wich1 of all:P 21:35:17 <PublicServer> <MrD2DG> Hi 21:35:25 <PublicServer> <MrD2DG> the to bo finished later sign :P 21:35:31 <PublicServer> <MrD2DG> *be 21:37:21 <PublicServer> *** XeryusTC has left the game (leaving) 21:37:34 <PublicServer> *** XeryusTC joined the game 21:37:37 <PublicServer> <Chris Booth> ? 21:37:39 <PublicServer> <Sylf> there, my quick'n'dirty fix at SLH 4a :) 21:37:46 <PublicServer> <iklucas> xD 21:37:52 <PublicServer> <MrD2DG> :P 21:38:26 <PublicServer> <Nivlac> It's gonna be a bumpy ride ! :D 21:38:30 <PublicServer> *** made screenshot at 00023C9C: http://ps.openttdcoop.org/publicserver/webcam/00023C9C.png 21:39:03 <PublicServer> <mfb> interesting SLH concept at 2b 21:39:23 <PublicServer> <MrD2DG> Ill take that as a compliment i think :P 21:39:32 <PublicServer> <mfb> looks like it will work 21:39:42 <PublicServer> <Chris Booth> callidus: build in erail please 21:39:50 <PublicServer> <mfb> :D 21:39:56 <PublicServer> <callidus> noted 21:39:56 <PublicServer> <MrD2DG> Was just worried about prio length 21:40:00 <PublicServer> <Chris Booth> and less terraforming 21:40:02 <PublicServer> <callidus> how am i doing? xD 21:40:20 <PublicServer> <mfb> I don't see anything useful yet 21:40:36 <PublicServer> <mfb> just problems you will run into 21:40:38 <PublicServer> <Chris Booth> those are the only mods I would make 21:41:18 <PublicServer> <Chris Booth> remeber sync 21:42:13 <PublicServer> <iklucas> can u check !ok? 21:42:20 <PublicServer> <iklucas> first thing i make in ages:P 21:42:22 <PublicServer> <mfb> fine 21:42:24 <PublicServer> <iklucas> ok:D 21:42:58 <PublicServer> <Chris Booth> mfb: check SLH 2a 21:43:12 <PublicServer> <Chris Booth> you have a small issue 21:43:32 <PublicServer> <MrD2DG> I put a prio on that depot.. 21:43:34 <PublicServer> <MrD2DG> *I'd 21:43:36 <PublicServer> <mfb> oh 21:43:50 <PublicServer> <mfb> thanks, fixed 21:44:47 <PublicServer> <mfb> any urgent things in row2 or can I add some trains? 21:45:09 <PublicServer> <MrD2DG> I dont see any building 21:45:09 <PublicServer> <mfb> fine 21:45:09 *** Chillosophy has joined #openttdcoop 21:45:17 <PublicServer> <XeryusTC> grain should use the same wagons as iron and coal 21:45:23 <PublicServer> <XeryusTC> which is the pinkish one 21:45:42 <PublicServer> <mfb> just change it :) 21:46:18 <PublicServer> <Chris Booth> DBXL looks old now 21:46:28 <PublicServer> <iklucas> compared to/ 21:46:42 <PublicServer> <Chris Booth> 2cc NARS URKRS 2 21:46:58 <PublicServer> <iklucas> havent seen it yet 21:47:02 <PublicServer> <Chris Booth> any of the new train GRFs with nicer wagons 21:47:10 <PublicServer> <mfb> wtf truck 6 21:47:16 <PublicServer> <mfb> ah, oil 21:47:20 <PublicServer> <MrD2DG> Lol 21:47:26 <PublicServer> <mfb> so what is picking up wood at factory drop? 21:47:26 <PublicServer> <XeryusTC> all trains should have the proper cargo type now 21:47:36 <PublicServer> <mfb> ah, sawmill missing 21:48:54 <PublicServer> <Chris Booth> Plutbridge woods will fail 21:49:02 <PublicServer> <callidus> my design is flawed from the start isnt it? 21:49:13 <PublicServer> <Chris Booth> no 21:49:29 <PublicServer> <iklucas> how about making some good trains? 21:49:46 <PublicServer> <mfb> look what I am doing right now :D 21:49:46 <PublicServer> <MrD2DG> Split for the overflow Right before the signals 21:50:14 <PublicServer> <MrD2DG> Or the overflow can fail 21:50:18 <PublicServer> <callidus> ty 21:50:48 <PublicServer> <iklucas> and steel trains:D 21:51:10 <PublicServer> <iklucas> steel trains will make a huge loop btw:P 21:51:18 <PublicServer> <mfb> feel free to add some 21:51:25 <JohnMadden> !password 21:51:25 <PublicServer> JohnMadden: minted 21:51:49 <PublicServer> *** John Madden joined the game 21:53:30 <PublicServer> *** made screenshot at 00027897: http://ps.openttdcoop.org/publicserver/webcam/00027897.png 21:53:35 <PublicServer> <callidus> whats train length? 21:53:37 <PublicServer> <MrD2DG> 3 21:53:47 <PublicServer> <callidus> so tl 3 as well? 21:53:55 <PublicServer> <mfb> that is what he said 21:53:59 <PublicServer> <MrD2DG> :P 21:54:00 <PublicServer> <callidus> thanks 21:54:02 <PublicServer> <mfb> CL3? yes 21:54:04 <PublicServer> <callidus> ^^ 21:54:08 <PublicServer> <Nivlac> you mean cl, and yes 21:54:18 <PublicServer> <Sylf> ...... 21:54:24 <PublicServer> <callidus> im im trying to determine if i have enough room to execute the turn into the line 21:54:28 <PublicServer> <Sylf> who built Frondinghead Halt 21:54:28 <PublicServer> <callidus> the sl that is 21:54:50 <PublicServer> <mfb> me 21:55:02 <PublicServer> <MrD2DG> Now that your fixed the split for the overflow @ Plutbridge Heights you need to extend the overflow by 1 tile 21:55:12 <PublicServer> <MrD2DG> So TL3 trains can fit on it... 21:55:26 <PublicServer> <mfb> why? 21:55:30 <PublicServer> <Nivlac> meh, thanks 21:55:36 <PublicServer> <MrD2DG> why? 21:55:44 <PublicServer> <Sylf> to run a truck line there feels so pointless 21:56:29 <PublicServer> <Chris Booth> do we need that many steel trains? 21:56:39 <PublicServer> <iklucas> yep:P 21:56:41 <PublicServer> <Sylf> not right now 21:56:43 <PublicServer> <callidus> ok so are my turns for the right track good? 21:56:51 <PublicServer> <callidus> i think it has enough room for singalling 21:56:51 <mfb-> any better idea how to connect that without really ugly things? 21:57:07 <PublicServer> <MrD2DG> Arrr shit, built left hand drive >_> 21:57:15 <PublicServer> <iklucas> lol 21:57:23 <PublicServer> *** John Madden has left the game (leaving) 21:57:37 <PublicServer> <Sylf> UGH 21:57:43 <PublicServer> <MrD2DG> Gotten used to playing solo 21:57:51 <PublicServer> <Chris Booth> lol 21:58:13 <PublicServer> <iklucas> do we need to transport and grain and livesotck?:D 21:58:15 <PublicServer> <Chris Booth> left hand rules! 21:58:23 <PublicServer> <iklucas> right hand rules more:D 21:58:27 <PublicServer> <MrD2DG> :D 21:58:34 <PublicServer> <Chris Booth> we don't need to iklucas, but it would help to :P 21:58:39 <PublicServer> <MrD2DG> :P 21:59:00 <mfb-> two separate stations please 21:59:03 <PublicServer> <Sylf> D: I can't build sea port for station walking 21:59:03 <PublicServer> <Chris Booth> train should drive on the right anyway 21:59:25 <PublicServer> <Chris Booth> Sylf: canal trick 21:59:47 <PublicServer> <Sylf> I know 22:00:11 <PublicServer> <Sylf> But I like port better 22:00:11 <PublicServer> <Chris Booth> I know you know I was just suggesting it 22:00:13 <PublicServer> <iklucas> what cannel trick? 22:00:15 <PublicServer> <Chris Booth> ok 22:00:41 <PublicServer> <iklucas> nice station lol mr D2Dg 22:01:01 <PublicServer> <iklucas> ah ok 22:02:39 *** pugi has quit IRC 22:03:56 <PublicServer> <iklucas> lol mrD i'll copy cat some parts maybe:P 22:04:02 <PublicServer> <MrD2DG> :P 22:04:04 <PublicServer> <callidus> i didnt leave enough room for prio did i? 22:04:12 <PublicServer> <Chris Booth> yes you did 22:05:19 *** DayDreamer has quit IRC 22:06:30 <PublicServer> <Chris Booth> delete MM? 22:06:38 <PublicServer> <XeryusTC> go ahead 22:06:53 <PublicServer> <Sylf> I wouldn't yet 22:07:02 <PublicServer> <Chris Booth> trains now make more 22:07:10 <PublicServer> <XeryusTC> we've got 120mil spare 22:07:16 <PublicServer> *** XeryusTC has left the game (leaving) 22:07:22 <PublicServer> <Sylf> one train still costs 1.1 mil 22:07:32 <PublicServer> <MrD2DG> Really 22:07:32 <PublicServer> <Sylf> build 100 trains, and we'll be broke 22:07:32 <PublicServer> <mfb> good night 22:07:33 <XeryusTC> !password 22:07:33 <PublicServer> XeryusTC: inaner 22:07:34 <PublicServer> <MrD2DG> GN 22:07:39 <PublicServer> <iklucas> lol 22:07:41 <PublicServer> <iklucas> gn 22:07:42 *** mfb- has quit IRC 22:07:45 <PublicServer> *** mfb has left the game (leaving) 22:07:49 <PublicServer> <XeryusTC> gn 22:07:49 <PublicServer> *** XeryusTC joined the game 22:08:15 <PublicServer> <Sylf> um, whoever's building Cunnington Woods.... 22:08:30 <PublicServer> *** made screenshot at 0000BD56: http://ps.openttdcoop.org/publicserver/webcam/0000BD56.png 22:08:35 <PublicServer> <iklucas> u mean the oilfield? 22:08:37 <PublicServer> <Sylf> that forest is already serviced 22:08:41 <PublicServer> <Nivlac> meh 22:08:45 <PublicServer> <MrD2DG> Lol 22:08:53 <PublicServer> <callidus> i need some help 22:09:00 <PublicServer> <XeryusTC> i like that we spend 255 mil the previous 2 years :P 22:09:02 <PublicServer> <Nivlac> it wasn't when i looked at the industries list ;) 22:09:24 <PublicServer> <MrD2DG> :P 22:09:50 <PublicServer> <MrD2DG> I just realised 22:09:52 <PublicServer> <MrD2DG> Why no trees? 22:09:56 <PublicServer> <MrD2DG> This map is FUGLY 22:10:08 <PublicServer> <Chris Booth> it will end up with tress 22:10:16 <PublicServer> <MrD2DG> Slowly... 22:10:23 <PublicServer> <iklucas> we used to have some great oil station grf, where did it go? 22:10:39 <PublicServer> <callidus> could someone tutor me on how to prio correctly? 22:10:46 <PublicServer> <Chris Booth> futher down the station grf list iklucas 22:10:48 *** sla_ro|master has quit IRC 22:10:52 <PublicServer> <MrD2DG> Lol 22:10:58 <PublicServer> <Chris Booth> or do you mean DWE? 22:11:02 <PublicServer> <MrD2DG> Where are you building call? 22:11:04 <PublicServer> *** Mazur has left the game (leaving) 22:11:16 <PublicServer> <callidus> 3a 22:11:16 <PublicServer> <callidus> slh 22:11:20 <PublicServer> <Chris Booth> DWE station are not loaded this time 22:11:24 <PublicServer> <iklucas> the 1 with piped 22:11:26 <PublicServer> <iklucas> pipes 22:11:30 <PublicServer> <Nivlac> Callidus: What do you mean - how to build one, how long it should be... 22:11:32 <PublicServer> <MrD2DG> Wheres the problem? 22:11:40 <PublicServer> <callidus> how to build one 22:11:43 <PublicServer> <callidus> im looking at the wiki 22:11:49 <PublicServer> <iklucas> is dwe the one with pipes? 22:11:51 <PublicServer> <callidus> but its just not sinking in? 22:11:55 <PublicServer> <MrD2DG> Yes lucas 22:11:59 <PublicServer> <iklucas> hmm:( 22:12:02 <PublicServer> <MrD2DG> Look at an existing example here? 22:12:04 <PublicServer> <Nivlac> Wait a mo 22:12:04 <PublicServer> <Chris Booth> yes DWE station has pipelines with flames 22:12:21 <PublicServer> <iklucas> wud love to use them for my eyecandy on oilfield:( 22:12:32 <PublicServer> <iklucas> didnt know about the flames:P 22:12:42 <PublicServer> <iklucas> but we're not making libia here 22:12:46 <PublicServer> <Chris Booth> they have flames on the pipes 22:12:58 *** KenjiE20 has quit IRC 22:13:51 <PublicServer> <Chris Booth> XeryusTC: did you ever put MTSS on BANANAS? 22:14:11 <PublicServer> <XeryusTC> no 22:14:16 *** Twerkhoven[L] has quit IRC 22:14:19 <PublicServer> *** twerkhoven has left the game (connection lost) 22:14:19 <PublicServer> <Chris Booth> oh ok 22:14:19 <PublicServer> <XeryusTC> i need to change its license too anyway xD 22:15:17 <PublicServer> <Chris Booth> shame I like MTSS it make nice central stations 22:15:27 *** UncleCJ has quit IRC 22:15:37 <PublicServer> <callidus> does that mean an exit signal will be needed at the end of prio? 22:15:39 <PublicServer> <XeryusTC> oh wow, exporting a timelapse only takes 15 mins this time :D 22:15:52 <PublicServer> <MrD2DG> What prio 22:16:01 <PublicServer> <callidus> slh 3a 22:16:07 <PublicServer> <Nivlac> No, you can just use an ordinary signal 22:16:15 <PublicServer> <callidus> also since i started mine the other 3a should be 3b now yes? 22:16:25 <PublicServer> <MrD2DG> 3a is already built 22:16:27 <PublicServer> <MrD2DG> Im confused :/ 22:16:33 <PublicServer> <Nivlac> watch when the ml train goes past 22:16:47 <PublicServer> <callidus> its in order from line 22:16:57 <PublicServer> <MrD2DG> Why are there 2 3a's >_> Sort of defeats the point of a naming system 22:17:01 <PublicServer> <callidus> since i started mine it became 3a because its the first a train will encounter 22:17:09 <PublicServer> <MrD2DG> I kept going to trays.... 22:17:17 <PublicServer> <callidus> because mine is first on the line 22:17:21 <PublicServer> <callidus> the next one is B 22:17:27 <PublicServer> <MrD2DG> Well you could have changed his then... 22:17:38 <PublicServer> <MrD2DG> I changed his to 3z for now 22:17:46 <PublicServer> <callidus> ty 22:20:19 <PublicServer> <MrD2DG> Oh ffs did it again 22:20:27 <PublicServer> <iklucas> lol 22:20:35 <PublicServer> <MrD2DG> :/ 22:20:37 <PublicServer> <Chris Booth> you need to stop pissing the bed MrD2DG 22:20:39 <PublicServer> <MrD2DG> LOL 22:20:53 <PublicServer> <callidus> ty who ever signaled that 22:21:21 <PublicServer> *** Spike has left the game (leaving) 22:21:25 <PublicServer> <callidus> its faster to deal with the small incline there? 22:22:44 <XeryusTC> oh ffs, i was too soon with being happy with a low export time xD 22:22:46 <PublicServer> <iklucas> lol 44 more trains and we're out of money 22:22:49 <XeryusTC> it takes 1 hour and 10 mins :o 22:22:58 <PublicServer> <Chris Booth> callidus: check a and b in your hub 22:23:00 <PublicServer> <MrD2DG> :P 22:23:06 <PublicServer> <iklucas> and we only make 7 millions a year 22:23:10 <PublicServer> <iklucas> so 7 trains a year 22:23:10 <PublicServer> <Chris Booth> and tell how a train can travel between them 22:23:10 <PublicServer> <Sylf> more like 20 more trains 22:23:31 <PublicServer> *** made screenshot at 00013A56: http://ps.openttdcoop.org/publicserver/webcam/00013A56.png 22:23:40 <PublicServer> <iklucas> hmmmm 22:23:58 <PublicServer> <MrD2DG> Make that 17 :) 22:24:01 <PublicServer> <Chris Booth> its not just a but any line on exiting the ML 22:24:03 <PublicServer> <iklucas> lol 22:24:23 <PublicServer> <MrD2DG> Why are these trains so expensive, this default costs? 22:24:32 <PublicServer> <Chris Booth> DBXL is expensive 22:24:38 <PublicServer> <Sylf> Yes, default DBXL 22:24:41 <PublicServer> <MrD2DG> Havent played with this set in AGES 22:24:47 <PublicServer> <Sylf> it's expensive to buy, CHEAP to run 22:24:57 <PublicServer> <MrD2DG> This woudl be good on stable :P 22:25:04 <PublicServer> <Sylf> I know 22:25:07 <PublicServer> <iklucas> yes:D 22:25:09 <PublicServer> <Sylf> but it's not on bananas 22:25:13 <PublicServer> <MrD2DG> Yeah i know :/ 22:25:15 <PublicServer> <callidus> how do i fix my left turn problem? 22:25:26 <PublicServer> <Sylf> but if you all have it, and like it, we can run stable server game with DBXL 22:25:36 <PublicServer> <iklucas> make it 14:D 22:25:40 <PublicServer> <Chris Booth> you mean right turns? 22:25:48 <PublicServer> <MrD2DG> Doubt most stable players will 22:25:50 <PublicServer> <Sylf> make a roundabout, callidus 22:25:53 <PublicServer> <Chris Booth> unless your screen is upside down 22:25:59 <PublicServer> <MrD2DG> Lol 22:26:25 <PublicServer> <iklucas> callidus, where u building? 22:26:31 <PublicServer> <MrD2DG> SLH 3a 22:26:32 <PublicServer> <callidus> slh 3a 22:26:44 <PublicServer> <iklucas> ah nice 22:26:57 <PublicServer> <iklucas> roundabout:P 22:27:11 <PublicServer> <MrD2DG> Isnt that roundabout a jam waiting to happen 22:27:16 <PublicServer> <Nivlac> just don't let it jam :) 22:27:34 <PublicServer> <MrD2DG> :P Well see 22:27:42 <PublicServer> <iklucas> merge before split? 22:28:18 <PublicServer> <Nivlac> my first game i had a massive roundabout, worked fine till i hit 300odd trains, jammed the entire network for years 22:28:29 <PublicServer> <iklucas> lol 22:28:31 <PublicServer> <MrD2DG> :P 22:28:35 <PublicServer> <Nivlac> and i didn't even know why at the time :D 22:28:38 <PublicServer> <Chris Booth> then Nivlac you didn't have enough lines in your roundabout 22:28:40 <PublicServer> <MrD2DG> I used to like having roundabouts on my networks 22:28:44 <PublicServer> <Sylf> yeah, roundabout is actually dangerous :x 22:28:46 <PublicServer> <MrD2DG> Untill they killed everything :/ 22:29:02 <PublicServer> <iklucas> the risk makes it fun to make 22:29:11 <PublicServer> <iklucas> keeping a risky network flowing 22:29:21 <PublicServer> <MrD2DG> :P 22:29:45 <PublicServer> <iklucas> lol 22:29:47 <PublicServer> <MrD2DG> Fun till you come back one day to find your network under someone elses company.. 22:29:53 <PublicServer> <MrD2DG> After it jammed :) 22:30:05 <PublicServer> <Chris Booth> and Troy McFail running it 22:30:05 <PublicServer> <iklucas> lol 22:30:07 <PublicServer> <MrD2DG> LOL 22:30:26 <PublicServer> <MrD2DG> Where is troy havent seen him for a few days 22:30:28 <PublicServer> <callidus> hmm 22:30:31 <PublicServer> <callidus> all thats left is signals? 22:30:38 <PublicServer> <Chris Booth> I had to stop playing .stable as he played in my company 22:30:46 <PublicServer> <iklucas> i bet chriss called me in the time i was afk a iklucas mcfail too:P 22:30:48 <PublicServer> <Chris Booth> and if i changed my password I forgot it 22:30:52 <PublicServer> <callidus> (whomever auto added the signals down slh3a broke the prios 22:31:23 <PublicServer> <Chris Booth> iklucas: you name doesn't work well with McFail 22:31:40 *** JohnMadden has quit IRC 22:31:42 <PublicServer> <iklucas> so u gave me an even worse titel?:O 22:31:44 <PublicServer> <MrD2DG> Wait isnt slh 3a merge before split? 22:31:54 <PublicServer> <Chris Booth> nope never got that annoyed with you 22:32:04 <PublicServer> <iklucas> mrD, thats what i said like 5 minutes ago:P 22:32:20 <PublicServer> <MrD2DG> :P 22:32:28 <PublicServer> <MrD2DG> Its got double merges for no reason? 22:32:32 <PublicServer> <iklucas> can easily be fixed though 22:32:39 <PublicServer> <MrD2DG> Maybe if it was N+S but its only south 22:32:45 <PublicServer> <Chris Booth> MrD2DG: why did you change your name? 22:32:51 <PublicServer> <MrD2DG> Huh? 22:32:53 <PublicServer> <Chris Booth> I liked your old name better 22:32:56 <PublicServer> <MrD2DG> Oh 22:32:58 <PublicServer> <Chris Booth> MrMonthy 22:33:04 <PublicServer> <iklucas> :P 22:33:06 <PublicServer> <Sylf> dammit 22:33:08 <PublicServer> <MrD2DG> Wasnt MrMonthy 22:33:08 <PublicServer> <callidus> it originally was supposed to extend in both directions 22:33:10 <PublicServer> <iklucas> python 22:33:13 <PublicServer> <Sylf> goods drop still doesn't accep goods 22:33:17 <PublicServer> <callidus> but with the roundabout the merges became unneeded 22:33:27 <PublicServer> <Sylf> damn these small villages 22:33:29 <PublicServer> <iklucas> to split merge and split 22:33:31 <PublicServer> <MrD2DG> So are they just there for fun? :P 22:33:43 <PublicServer> <MrD2DG> Its still merge before split though... 22:34:07 <PublicServer> <callidus> then why is 2a far right? 22:34:41 <PublicServer> <iklucas> now the trains from north dont merge 22:34:43 <PublicServer> <MrD2DG> Huh? 22:34:45 <PublicServer> <Chris Booth> iklucas: do you remember Cow/Cameron? 22:34:51 <PublicServer> <iklucas> yes lol 22:34:55 <PublicServer> <Chris Booth> MrD2DG: what was your name then? 22:34:59 <PublicServer> <MrD2DG> MrMouthy 22:35:04 <PublicServer> <MrD2DG> Not Monthy 22:35:13 <PublicServer> <iklucas> mr jam 22:35:16 <PublicServer> <Chris Booth> see if you are not as annoy as Cow or Troy then you don't get an annoying nick name 22:35:36 <PublicServer> <iklucas> like that? 22:35:40 <PublicServer> <MrD2DG> Well tory admitted he is anal so at least he knows :) 22:35:42 <PublicServer> <Chris Booth> still better than MrD2DG 22:35:44 <PublicServer> <MrD2DG> *troy 22:35:52 <PublicServer> <Chris Booth> lol that was funny 22:35:56 <PublicServer> <MrD2DG> :P 22:36:34 <PublicServer> <MrD2DG> Thats better :) 22:36:40 <PublicServer> <iklucas> but then cl:P 22:36:44 <PublicServer> <MrD2DG> :P 22:37:23 <PublicServer> <iklucas> and you wont need an roundabout 22:37:59 <PublicServer> <MrD2DG> He is making it 2 way 22:38:01 <PublicServer> <iklucas> idk if you want it like that but:D 22:38:05 <PublicServer> <MrD2DG> So yes he will :P 22:38:15 <PublicServer> <MrD2DG> Oh no 22:38:19 <PublicServer> <Chris Booth> that will work callidus 22:38:30 <PublicServer> <Nivlac> The money we started with, was that all from the money maker? 22:38:31 <PublicServer> *** made screenshot at 00011A4F: http://ps.openttdcoop.org/publicserver/webcam/00011A4F.png 22:38:39 <PublicServer> <Chris Booth> no don't use PBS! 22:38:42 <PublicServer> <MrD2DG> Lol 22:38:42 <PublicServer> <iklucas> muhahaha 22:38:42 <PublicServer> *** XeryusTC has left the game (leaving) 22:38:46 <PublicServer> <Chris Booth> PBS is Vorboten 22:38:58 <PublicServer> <iklucas> cam was the guy that made any network jam right? 22:39:10 <PublicServer> <Chris Booth> yes 22:39:10 <PublicServer> <MrD2DG> You mean Cameron 22:39:10 <PublicServer> <Nivlac> or do you use the extra money cheat? 22:39:14 <PublicServer> <iklucas> lol 22:39:55 *** TWerkhoven has quit IRC 22:40:05 <PublicServer> <iklucas> lol 22:40:12 <PublicServer> <Sylf> BAH 22:40:22 <PublicServer> <iklucas> funny time here:D 22:40:26 <PublicServer> <Chris Booth> lol 22:40:28 <PublicServer> <Nivlac> SL @ !here, I think 22:40:42 <PublicServer> <iklucas> yep 22:40:54 <PublicServer> <iklucas> wanna make it? 22:41:05 <PublicServer> <Nivlac> That was the idea, yeah 22:41:11 <PublicServer> <iklucas> go ahead;) 22:41:17 <PublicServer> <callidus> PBS is bad? 22:41:19 <PublicServer> <Chris Booth> bad jokes 22:41:23 <PublicServer> <iklucas> SEHR bad 22:41:30 <PublicServer> <callidus> sehr? 22:41:51 <PublicServer> <Chris Booth> some stupid dutch word I assume 22:41:57 <PublicServer> <iklucas> german 22:42:04 <PublicServer> <Nivlac> means 'very' 22:42:12 <PublicServer> <iklucas> hell no, dont you dare to think we speak german in the netherlands 22:42:14 <PublicServer> <MrD2DG> Who made this map? 22:42:24 <PublicServer> <Chris Booth> XTC 22:42:34 <PublicServer> <Nivlac> as in 'Mein Sauerkraut ist sehr ueberkocht' 22:42:39 <PublicServer> <MrD2DG> So tempted to add trees everywhere 22:42:49 <PublicServer> <Chris Booth> no trees 22:42:53 <PublicServer> <Chris Booth> I hate trees 22:42:59 <PublicServer> <iklucas> wir haben sehr viel spa(special S) here 22:42:59 <PublicServer> <MrD2DG> Why? :/ 22:43:09 <PublicServer> <iklucas> hier* 22:43:11 <PublicServer> <callidus> why is there a sign that says pbs is bad? 22:43:16 <PublicServer> <Sylf> that signaling won't work 22:43:20 <PublicServer> <iklucas> because its bad? 22:43:20 <PublicServer> <Chris Booth> PBS is bad 22:43:22 <PublicServer> <Sylf> waiting bay is too short 22:43:24 <PublicServer> <MrD2DG> Thought the no TF rule was to keep the natural 'beauty' of the map, but this is fugly 22:43:30 <PublicServer> <callidus> what is the pbs then? 22:43:37 <PublicServer> <Chris Booth> path based signals 22:44:06 <PublicServer> <iklucas> check the sign !lol 22:44:18 <PublicServer> <iklucas> so beautifull:D 22:44:26 <PublicServer> <MrD2DG> :P 22:44:33 <PublicServer> <iklucas> ad the worst thing 22:44:35 <PublicServer> <callidus> better? 22:44:39 <PublicServer> <iklucas> all the hills are like that:D 22:44:54 <PublicServer> <iklucas> better:P 22:45:07 <PublicServer> <callidus> i noted one earilier too that was bad 22:45:25 <PublicServer> <Chris Booth> callidus: don't use path signals on the splits 22:45:31 <PublicServer> <callidus> i didnt 22:45:35 <PublicServer> <callidus> someone else did 22:45:37 <PublicServer> <callidus> D: 22:46:01 <PublicServer> <Sylf> - 22:46:13 <PublicServer> <Sylf> the waiting bay is TOO SHORT 22:46:30 <PublicServer> <MrD2DG> Who are you talkign to Sylf? :P 22:46:40 <PublicServer> <Sylf> to chris 22:46:46 <PublicServer> <Chris Booth> yes they are 22:46:58 <PublicServer> <Chris Booth> hhhm maybe PBS ist not so bad 22:47:14 <PublicServer> <MrD2DG> Just extend the merger? 22:47:43 <PublicServer> <Chris Booth> ok Sylf PBS is the only option 22:47:49 *** lugo has quit IRC 22:48:28 <PublicServer> <iklucas> the easyest, not the only 22:48:34 <PublicServer> <iklucas> easiest* 22:49:16 <PublicServer> <iklucas> hmm 22:49:22 <PublicServer> <callidus> kinda funny. i didnt even get to finish and people came in and started working on slh3a xD 22:49:31 <PublicServer> <callidus> and now im taking heat for something i didnt do lol 22:49:33 <PublicServer> <MrD2DG> Lol 22:49:37 <PublicServer> <iklucas> lol 22:49:41 <PublicServer> <MrD2DG> Tell them to gtfo :P 22:49:45 <PublicServer> <callidus> didnt see who 22:49:51 <PublicServer> <callidus> just randomly added signals for me 22:49:53 <PublicServer> <iklucas> i did some part:P 22:50:11 <PublicServer> <callidus> and now im getting pbs signs all over :3 22:50:11 <PublicServer> <Sylf> I'm the one who added PBS 22:50:21 <PublicServer> <callidus> anyway 22:50:23 <PublicServer> <callidus> is slh3a done? 22:50:39 <PublicServer> <iklucas> and someone failed on pri signals 22:50:43 <PublicServer> <Chris Booth> yes 22:50:45 <PublicServer> <iklucas> or what were the normal ones called? 22:50:51 <PublicServer> <iklucas> pri and pbs or? 22:51:03 <PublicServer> <Chris Booth> block? 22:51:12 <PublicServer> <Chris Booth> exit? 22:51:14 <PublicServer> <Chris Booth> comob? 22:51:16 <PublicServer> <Sylf> where's the fail prio? 22:51:31 <PublicServer> <iklucas> i ment the exit 1 failed 22:51:37 <PublicServer> <iklucas> someone placed an entrace there:P 22:51:50 <PublicServer> <Chris Booth> me I did 22:51:54 <PublicServer> <iklucas> lol 22:52:00 <PublicServer> <Chris Booth> iklucas: you can be nice to new players 22:52:04 <PublicServer> <Chris Booth> and help them 22:52:10 <PublicServer> <callidus> im going to get a sandwich brb 22:52:12 <PublicServer> <Chris Booth> you don't have to just mock them 22:52:14 <PublicServer> <iklucas> i helped him out:D 22:52:25 <PublicServer> <iklucas> but i knew someone else placed that signal 22:52:27 <PublicServer> <Chris Booth> lol @ my bad sign 22:52:33 <PublicServer> <Chris Booth> that got a bit out of hand 22:52:33 <PublicServer> <iklucas> so i started teasing that sign^^ 22:52:47 <PublicServer> <iklucas> signal* 22:52:58 <PublicServer> <iklucas> i helped him out on other part;) 22:53:08 <PublicServer> <callidus> thanks for the help. 22:53:10 <PublicServer> <iklucas> but he doesnt know:P because anyone cud have done that;) 22:53:16 <PublicServer> <callidus> am i as hopeless as i think? xD 22:53:26 <PublicServer> <iklucas> u'll learn it fast enough 22:53:32 <PublicServer> *** made screenshot at 00014CB5: http://ps.openttdcoop.org/publicserver/webcam/00014CB5.png 22:53:34 <PublicServer> <Chris Booth> only half as hopeless 22:53:39 <PublicServer> <iklucas> everyone has to start somewhere;) 22:53:47 <PublicServer> <iklucas> ur like -999 as hopeless as i am/was 22:53:49 <PublicServer> <callidus> so.. not the worst newbie to join? 22:54:01 <PublicServer> <MrD2DG> Lol No 22:54:24 <PublicServer> <Chris Booth> I think that was me when I joined 22:54:30 <PublicServer> <iklucas> some people, KUCH cameron, never came as far as you are right now while they have been playing here for ages 22:54:30 <PublicServer> <MrD2DG> Really? :P 22:54:38 <PublicServer> <callidus> wow 22:54:38 <PublicServer> <MrD2DG> Cameron IS SHIT 22:54:44 <PublicServer> <Sylf> hey guys, sign your works 22:54:52 <PublicServer> <Sylf> like these primary stations 22:55:04 <PublicServer> <callidus> funny thing my friends soo the half assed junctions and networks i make in sp (all sidelines compared to this) and they shit themselves 22:55:06 <PublicServer> <iklucas> yep, cameron, thats what i was saying, but in a bit more subtile words:P 22:55:06 <PublicServer> <Chris Booth> what sign? 22:55:10 <PublicServer> <MrD2DG> :P 22:55:38 <PublicServer> <iklucas> yep mrD i ment:P 22:55:40 <PublicServer> <Chris Booth> when I joined i built CLs everywhere and got banned 22:55:44 <PublicServer> <callidus> tubular silicon bridges available 22:55:46 <PublicServer> <iklucas> #fail 22:56:06 <PublicServer> <Chris Booth> I have now been banned lots of times 22:56:06 <PublicServer> <iklucas> these ones look nicer:D 22:56:11 <PublicServer> <MrD2DG> Lol CB 22:56:15 <PublicServer> <Chris Booth> and don't build bad any more 22:56:31 <PublicServer> *** Maraxus has left the game (leaving) 22:56:36 *** sepp has joined #openttdcoop 22:56:37 <PublicServer> <iklucas> i'm still banned from 1 server of openttdcoop 22:56:45 *** Maraxus has quit IRC 22:56:51 <PublicServer> <Chris Booth> the server or the IRC? 22:56:57 <PublicServer> <iklucas> stable irc server:P 22:58:41 <PublicServer> <Chris Booth> iklucas: are you banned from the server the IRC channel or both? 22:58:56 <PublicServer> <iklucas> nah just irc server;) 22:58:56 <PublicServer> <Chris Booth> lol 22:58:56 <PublicServer> <Chris Booth> so am I 22:58:56 <PublicServer> <Chris Booth> been banned from it for like 3 months now 22:58:56 <PublicServer> <iklucas> lol me too 22:58:56 <PublicServer> <callidus> brb 22:58:59 <PublicServer> <iklucas> what did you do? 22:58:59 <PublicServer> <iklucas> i played roulette:P 22:59:01 <PublicServer> <Chris Booth> I did worse than that 22:59:07 <PublicServer> <iklucas> oh no 22:59:07 <PublicServer> <Chris Booth> I messed with the topic 22:59:13 <PublicServer> <iklucas> u didnt do strip poker, did u?:O 22:59:17 <PublicServer> <Chris Booth> lol no 22:59:36 <PublicServer> <iklucas> @@strippoker 22:59:45 <PublicServer> <iklucas> hmm not a function:P 22:59:57 <PublicServer> <Chris Booth> @@roulette is though 22:59:57 <Webster> PublicServer: *click* 23:00:01 <PublicServer> <iklucas> DONT! 23:00:04 <PublicServer> <MrD2DG> xD 23:00:09 <PublicServer> <iklucas> u'll get banned, i can confirm 23:00:12 <PublicServer> <MrD2DG> Dont you remember what happened last time.. 23:00:24 <PublicServer> <Chris Booth> lol yes I do 23:00:30 <PublicServer> <Chris Booth> but I am lucky 23:00:32 <PublicServer> <iklucas> V gone craazy 23:00:44 <PublicServer> <iklucas> or was there another last time?^^ 23:00:56 <PublicServer> <MrD2DG> onyl 1 i think :P 23:00:58 <PublicServer> <Chris Booth> nope just you and troy 23:01:06 <PublicServer> <iklucas> lol 23:01:12 <PublicServer> <iklucas> it did was funny:P 23:01:29 <PublicServer> <Chris Booth> no one else going to join my game then? 23:01:37 <PublicServer> <iklucas> lol 23:01:46 <Chris_Booth[LP]_> !fish 23:01:46 <PublicServer> Chris_Booth[LP]_: Today's fish is smoked eel on toast with horseradish cream. 23:02:11 * iklucas slaps Chris_Booth around a bit with a large fishbot 23:02:37 * iklucas eats MrD2DG's brains 23:02:45 <PublicServer> <MrD2DG> :/ 23:02:48 * Chris_Booth[LP]_ slaps iklucas with a .pro-Trout a la crème. Enjoy your meal. 23:02:55 <PublicServer> <iklucas> dammit 23:03:04 <PublicServer> * Sylf finally learned iklucas is a zombie 23:03:06 <PublicServer> <iklucas> someone else found out the /me function too:P 23:03:21 <Chris_Booth[LP]_> everyone know that function 23:03:28 <PublicServer> <iklucas> troy didnt lol 23:03:31 <PublicServer> * callidus lols 23:03:37 <PublicServer> <callidus> doesent work tho ingame 23:03:49 <PublicServer> <iklucas> he was like, whooot how do you do that other kind of slap function?:O 23:03:51 <Chris_Booth[LP]_> it does 23:03:55 <Chris_Booth[LP]_> you just can see it 23:03:57 <PublicServer> <Sylf> Callidus, look in the irc channel 23:03:57 <PublicServer> <callidus> im back and with an turnover and tuna salad samwich 23:04:04 <PublicServer> * Sylf thinks it still works 23:04:14 <PublicServer> <MrD2DG> WB 23:04:16 <PublicServer> * Chris Booth knows it does 23:04:35 * Chris_Booth[LP]_ sings in the shower 23:04:36 <PublicServer> * iklucas wants to get the /me removed ingame 23:04:41 <Chris_Booth[LP]_> oh shit wet laptop 23:05:06 * iklucas cuts off the warm water when chris starts to sing in the shower 23:05:38 <PublicServer> <iklucas> ehm 23:05:42 <PublicServer> <iklucas> town drop doesnt work 23:05:48 <PublicServer> <iklucas> :( yet 23:05:52 <PublicServer> <MrD2DG> Sylf already said... 23:05:52 <PublicServer> <Sylf> I've said that, iklucas 23:05:54 <PublicServer> <MrD2DG> :P 23:06:00 <PublicServer> <iklucas> dammit:P 23:06:00 <PublicServer> <callidus> seperate grain and livestock stations? 23:06:04 <PublicServer> <Sylf> that's why there are buses in some towns 23:06:04 <PublicServer> <MrD2DG> Yes 23:06:11 <PublicServer> <Sylf> Yes, separate 23:06:27 <PublicServer> <Chris Booth> and it never will 23:06:29 <PublicServer> <callidus> also: a farm in my way produces less than 20 tons 23:06:33 <PublicServer> <callidus> bypass? 23:06:37 <PublicServer> <Chris Booth> you need to change town growth rate! 23:06:39 <PublicServer> <Chris Booth> its 0 23:06:55 <PublicServer> <Sylf> oh 23:06:55 <PublicServer> <Sylf> crap 23:06:59 <PublicServer> <Chris Booth> lol 23:07:01 <PublicServer> <iklucas> not when u support new buildings 23:07:05 *** sepp_ has joined #openttdcoop 23:07:15 <PublicServer> <Chris Booth> you can or you can just set it to 4 23:07:31 <PublicServer> <Sylf> gotta disable town allowed to build roads first 23:07:53 <PublicServer> <iklucas> look 23:07:54 <PublicServer> *** Sepp joined the game 23:07:55 <PublicServer> <iklucas> its fixed 23:07:59 <PublicServer> <iklucas> new building alows goods 23:08:01 <Sylf> !rcon set allow_town_roads 23:08:01 <PublicServer> Sylf: CmdBuildRailroadTrack Nivlac date:2042-06-13 tile:00014CCA p1:00014ACB p2:00000031 text: price:637 23:08:01 <PublicServer> Sylf: Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1) 23:08:05 <Sylf> !rcon set allow_town_roads 0 23:08:05 <PublicServer> Sylf: CmdRenameSign iklucas date:2042-06-14 tile:00000000 p1:0000006E p2:00000000 text:tadaa price:0 23:08:05 <PublicServer> Sylf: ERROR: This command/variable is not available during network games. 23:08:12 <PublicServer> <iklucas> check !tadaa 23:08:14 <Sylf> UGH 23:08:24 * Sylf shakes his fist at CB 23:08:33 <PublicServer> *** made screenshot at 00027F37: http://ps.openttdcoop.org/publicserver/webcam/00027F37.png 23:08:37 <PublicServer> <Chris Booth> its not my fault this time 23:08:41 <PublicServer> <Chris Booth> slap iklucas 23:08:43 *** sepp has quit IRC 23:08:43 <PublicServer> <Chris Booth> he spent the money 23:08:52 <Sylf> I thought you built this map 23:08:53 <PublicServer> <iklucas> wich money? 23:09:01 <Chris_Booth[LP]_> no this is XeryusTC's map 23:09:08 <PublicServer> <iklucas> i just made that building grow 23:09:26 <PublicServer> <iklucas> you coconut:P 23:09:27 *** Chris_Booth[LP]_ is now known as Chris_Booth[LP] 23:09:30 * Sylf shakes his fist at XTC then 23:09:42 <PublicServer> * iklucas shakes his fist at XTC as well 23:09:42 <Sylf> !rcon set town_growth_rate 23:09:42 <PublicServer> Sylf: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4) 23:09:46 <Sylf> !rcon set town_growth_rate 4 23:10:02 <PublicServer> <Sylf> town gowth rate is now at 4 23:10:08 <PublicServer> <Sylf> watch out for crazy road building 23:10:10 <PublicServer> <iklucas> okey:D 23:10:43 <PublicServer> <Chris Booth> Sylf: we didn't want roads 23:10:47 <PublicServer> <Chris Booth> we just wanted buildings 23:11:04 <PublicServer> <iklucas> i think we have enough buildings now? 23:11:06 <PublicServer> <Sylf> but I can't disable town's road building parameter in MP 23:11:32 <PublicServer> <iklucas> if growth is 0 it doesn srink either right? 23:11:40 <Sylf> !rcon set town_growth_rate 0 23:11:57 <PublicServer> <Sylf> all fixed :D 23:12:13 <PublicServer> <Sylf> quick 3 minutes growth spurt, and we're in business 23:12:19 <PublicServer> <callidus> why happy face? 23:12:37 <PublicServer> <iklucas> ah;) 23:12:54 <PublicServer> <iklucas> idk 23:13:08 <PublicServer> <iklucas> i placed it just idk;) 23:13:18 <PublicServer> <iklucas> because i was glad to see someone was still building 23:13:24 <PublicServer> <callidus> am i doing it wrong? 23:13:39 <PublicServer> <iklucas> you were nearly there 23:13:47 <PublicServer> <iklucas> can i help?:) 23:13:59 <PublicServer> <callidus> no i just 23:14:01 <PublicServer> <callidus> realized 23:14:19 <PublicServer> <Sylf> I still need to finish dressing up the town drop 23:14:41 <PublicServer> <callidus> sl stations are terminus right? 23:15:03 <PublicServer> <iklucas> whatever you prefere 23:15:09 <PublicServer> <Sylf> terminus or roro 23:15:29 <PublicServer> <callidus> ok then 23:15:34 <PublicServer> <Sepp> 23:15:39 <PublicServer> <callidus> i need to find the stations page so i can place the right types 23:15:41 <PublicServer> <iklucas> 23:15:43 <PublicServer> <Chris Booth> Terminus station are way more cool 23:15:57 <PublicServer> <iklucas> depends chris:D 23:16:10 <PublicServer> <Chris Booth> no iklucas it doesn't 23:16:12 <PublicServer> <MrD2DG> First time ive heard someone say that :P 23:16:24 <PublicServer> *** Sepp has left the game (leaving) 23:16:24 <PublicServer> <Chris Booth> terminus station are 100% cooler 23:16:31 *** sepp_ has quit IRC 23:16:35 <PublicServer> <iklucas> as long the builder isnt caramon... 23:16:43 <PublicServer> <MrD2DG> Lol 23:16:55 <PublicServer> <iklucas> or what was he called?:P 23:16:57 <PublicServer> <MrD2DG> I havent seen him on the stable for ages.. 23:16:59 <PublicServer> <iklucas> mr jam 23:17:09 <PublicServer> <Chris Booth> well anything built by that noob isn't cool 23:17:11 <PublicServer> <iklucas> i think he got stuck 23:17:26 <PublicServer> <iklucas> well 23:17:31 <PublicServer> <MrD2DG> I always tried to offer him help but nope... 23:17:39 <PublicServer> <iklucas> a srnw drop roro is cooler then a basic terminus imo 23:17:47 <PublicServer> <Chris Booth> happy 200 trains 23:18:07 <PublicServer> <iklucas> and the earth didnt die when we reached 200 trains 23:18:22 <PublicServer> <iklucas> like all those freaks think when there is some even number 23:18:24 <PublicServer> <Chris Booth> my ultimate terminus is way cooler than any roro 23:18:37 <PublicServer> <callidus> any way to delete just one tile of a station? 23:18:48 <PublicServer> <iklucas> i like the station called unused tiles 23:18:58 <PublicServer> <Chris Booth> yes callidus 23:18:58 <PublicServer> <iklucas> press station build thing 23:19:02 <PublicServer> <Chris Booth> press r 23:19:04 <PublicServer> <iklucas> and then the bulldoser 23:19:14 <PublicServer> <iklucas> s=z 23:19:37 <PublicServer> <iklucas> who's mr ? 23:19:46 <PublicServer> <iklucas> somewhere stands / ? 23:19:52 <PublicServer> <Chris Booth> MrD2DG 23:19:56 <PublicServer> <MrD2DG> ? 23:20:05 <PublicServer> <Chris Booth> thought that was the answer to iklucas 23:20:15 <PublicServer> <Chris Booth> but now he is just talking crap 23:20:19 <PublicServer> <MrD2DG> Lol 23:20:21 <PublicServer> <iklucas> lol 23:20:24 <PublicServer> <MrD2DG> Yeah i dont understand either :P 23:20:35 <PublicServer> <iklucas> check sign / ? 23:20:50 <PublicServer> <MrD2DG> NOt me 23:20:50 <PublicServer> <callidus> sylf check sign need advising 23:21:10 <PublicServer> <MrD2DG> Who is building primaries and not signing their work? 23:21:14 <PublicServer> <Chris Booth> one of them is me 23:21:14 <PublicServer> <iklucas> okey 23:21:20 <PublicServer> <iklucas> check sign !this 23:21:23 <PublicServer> <iklucas> and then !this failed 23:21:39 <PublicServer> <iklucas> i thought chris menth something else with canal trick:P 23:21:50 <PublicServer> <iklucas> lol 23:22:04 <PublicServer> <Chris Booth> lol iklucas 23:22:06 <PublicServer> <Sylf> callidus, where? 23:22:21 <PublicServer> <callidus> deed advising at lardinghattan west 23:22:28 <PublicServer> <iklucas> at !need advising 23:22:31 <PublicServer> <MrD2DG> Lol at money 23:22:42 <PublicServer> <iklucas> what would you like to make calli? 23:22:48 <PublicServer> <iklucas> two or 3 stations? 23:22:50 <PublicServer> <Chris Booth> money is fine 23:22:52 <PublicServer> <callidus> for the woods 23:22:56 <PublicServer> <callidus> roro 23:23:04 <PublicServer> <MrD2DG> NOt to buy trains it isnt.. 23:23:07 <PublicServer> <callidus> continuing down to a larger station to house the other 2 woods 23:23:12 <PublicServer> <iklucas> but 2 or 3 roro's ? 23:23:23 <PublicServer> <callidus> so lardinghattan west = roro 23:23:33 <PublicServer> *** made screenshot at 00029C9A: http://ps.openttdcoop.org/publicserver/webcam/00029C9A.png 23:23:37 <PublicServer> <Nivlac> You could use a feeder system 23:23:48 <PublicServer> <iklucas> these are 2 different roro's or a feed system? 23:23:58 <PublicServer> <iklucas> or a conditional order line? 23:24:17 <PublicServer> <Nivlac> something like !feeder but with multiple forests joining a single roro 23:25:26 <PublicServer> <callidus> your over engineering that 23:25:28 <PublicServer> <callidus> imo 23:25:34 <PublicServer> <Sylf> how's that 23:25:40 <PublicServer> <callidus> good 23:25:44 *** ed_ has joined #openttdcoop 23:25:50 <PublicServer> <callidus> now to make the station look smexy? xD 23:25:56 <PublicServer> <MrD2DG> Add eyecandy 23:26:36 *** perk11 has quit IRC 23:27:41 <PublicServer> <Sylf> add signals before you forget 23:27:52 <PublicServer> <Chris Booth> anyone feel free to eyecandy my area 23:29:01 <PublicServer> <iklucas> nah, i´m out of women tonight 23:29:10 <PublicServer> <iklucas> will add some tomorow 23:29:17 <PublicServer> <MrD2DG> Erm wut? 23:29:18 <PublicServer> *** XeryusTC joined the game 23:29:23 <PublicServer> <XeryusTC> hello 23:29:29 <PublicServer> <iklucas> ayecandle is to make it look sexy right= 23:29:29 <PublicServer> <MrD2DG> Hihi 23:29:34 <PublicServer> <MrD2DG> Yes.. 23:29:36 <PublicServer> <callidus> where are the station roads under? 23:29:46 <PublicServer> <iklucas> so... you need some sexy women to make it look sexy 23:29:56 <PublicServer> <MrD2DG> Industrial : Fixtures 23:29:58 <PublicServer> <iklucas> on the platforms 23:30:05 <PublicServer> <MrD2DG> Oh, yeah ofc lucas :P 23:30:17 <PublicServer> <Sylf> Callidus: Industrial: Fixtures 23:30:19 <PublicServer> <iklucas> can't spot any sexy women on industrial: fixtures 23:30:23 <PublicServer> <iklucas> just some russian fat ladies:( 23:30:35 <PublicServer> <MrD2DG> Lol 23:31:21 <PublicServer> <Sylf> Quick! Someone add 2 more trains! 23:31:27 <PublicServer> <XeryusTC> hmm 23:31:31 <PublicServer> <MrD2DG> Lol Sylf 23:31:35 <PublicServer> <XeryusTC> how can Frondinghead Woods have so much stuff waiting 23:31:43 <PublicServer> <XeryusTC> trains aren't that slow are they? 23:31:52 <PublicServer> <MrD2DG> No we just cant buy enough 23:32:13 <ed_> !password 23:32:13 <PublicServer> ed_: tariff 23:32:16 <PublicServer> <callidus> there 23:32:20 <PublicServer> <callidus> how does that look? 23:32:33 <PublicServer> <MrD2DG> Erm 23:32:37 <PublicServer> <MrD2DG> Like a grey square.. 23:32:43 <PublicServer> <iklucas> lol 23:32:45 <PublicServer> <callidus> its to be filled full of wood 23:32:52 <PublicServer> <MrD2DG> I know :P 23:32:54 <PublicServer> <iklucas> ye more trains coming 23:33:16 <PublicServer> <Chris Booth> no the network can't take any more iklucas 23:33:20 <PublicServer> <Chris Booth> it will jam XD 23:33:20 <PublicServer> <MrD2DG> Lol 23:33:24 <PublicServer> <iklucas> lol 23:33:36 <PublicServer> <iklucas> i think we now need to make it LLLLL 23:33:50 <PublicServer> <Chris Booth> how is building depots on the main line? 23:33:54 <PublicServer> <Sylf> I won't stop you, iklucas 23:33:58 <PublicServer> <iklucas> okey:D 23:34:02 <PublicServer> <XeryusTC> i am 23:34:06 <PublicServer> <Chris Booth> ok 23:34:08 <PublicServer> <Chris Booth> but why? 23:34:16 <PublicServer> *** ed joined the game 23:34:24 <PublicServer> <XeryusTC> because there are still trains with the wrong wagons 23:34:24 <PublicServer> <iklucas> xtc more likes steam engines 23:34:26 <PublicServer> <iklucas> the first type 23:34:36 <PublicServer> <iklucas> so he's switching to 50 kmph trains 23:34:56 <PublicServer> <Chris Booth> we should use the Gmund Mog Hi-Rail Truck 23:35:02 <PublicServer> <Nivlac> lol 23:35:20 <PublicServer> <iklucas> may i use other locs for feed system? 23:35:30 <PublicServer> <Chris Booth> yep 23:35:34 <PublicServer> <iklucas> great:D 23:35:54 <PublicServer> <XeryusTC> feeders? :o 23:36:53 <PublicServer> <XeryusTC> why made Cunbridge Woods? 23:36:58 <PublicServer> <callidus> question 23:37:27 <PublicServer> <callidus> trains are length 3 so 3 length singals yes? 23:37:39 <PublicServer> <MrD2DG> No 23:37:45 <PublicServer> <XeryusTC> signals every other tile 23:37:47 <PublicServer> <MrD2DG> Signals are always every 1 tile 23:37:57 <PublicServer> <MrD2DG> regardless of train length 23:38:07 <PublicServer> <XeryusTC> it is every other tile in every game 23:38:13 <PublicServer> <XeryusTC> unless the plan says different 23:38:22 <XeryusTC> !rcon set max_trains 23:38:22 <PublicServer> XeryusTC: CmdBuildSignalTrack callidus date:2044-08-28 tile:0000CA59 p1:0000CA70 p2:02000000 text: price:4224 23:38:22 <PublicServer> XeryusTC: CmdBuildRailroadTrack iklucas date:2044-08-28 tile:00032EC3 p1:00032EC0 p2:00000001 text: price:600 23:38:22 <PublicServer> XeryusTC: Current value for 'max_trains' is: '500' (min: 0, max: 5000) 23:38:23 <PublicServer> <ed> umm, how soon before the computer notices we're in the red before we're bankrupt? 23:38:31 <XeryusTC> !info 23:38:31 <PublicServer> XeryusTC: CmdBuildVehicle Chris Booth date:2044-09-01 tile:00039589 p1:00000146 p2:00000077 text: price:4687 23:38:31 <PublicServer> XeryusTC: CmdBuildVehicle Chris Booth date:2044-09-01 tile:00039589 p1:00000146 p2:00000077 text: price:4687 23:38:31 <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Cunbridge Transport' Year Founded: 1970 Money: 199487 Loan: 0 Value: 128552541 (T:216, R:7, P:0, S:0) unprotected 23:38:33 <PublicServer> *** made screenshot at 00039589: http://ps.openttdcoop.org/publicserver/webcam/00039589.png 23:38:44 <PublicServer> <callidus> lol money 23:38:48 <Sylf> o_o 23:38:59 <PublicServer> <MrD2DG> :P 23:39:08 <PublicServer> <callidus> SEND OUT THE TRAINS NAO 23:39:12 <PublicServer> <callidus> for great money 23:39:16 <PublicServer> <Chris Booth> <3 Train 214 23:39:28 <PublicServer> <XeryusTC> xD 23:39:38 <PublicServer> <XeryusTC> i smell bugged graphics :P 23:39:42 <PublicServer> <Nivlac> :D 23:39:42 <PublicServer> <iklucas> OMG 23:39:46 <PublicServer> <MrD2DG> Oops 23:39:48 <PublicServer> <iklucas> saw the died industry? 23:39:50 <PublicServer> <XeryusTC> oh, it's not 23:40:00 <PublicServer> <iklucas> ghmpf 23:40:22 <PublicServer> <Chris Booth> its 4x the best train in the game 23:42:00 <PublicServer> <XeryusTC> lol 23:42:18 <PublicServer> <XeryusTC> i almost accidentally started replacing trains for the first engine xD 23:42:22 <PublicServer> <Chris Booth> look at it go 23:42:28 <PublicServer> <MrD2DG> FFS LEft hand drive again 23:42:52 <PublicServer> <Sylf> lol your habit from playing SP 23:43:07 <PublicServer> <MrD2DG> :P Yep 23:43:09 <PublicServer> <Chris Booth> and playing in .stable 23:43:11 <PublicServer> <Nivlac> The speed is mindblowing 23:43:15 <PublicServer> <iklucas> i hate when industries die 23:43:25 <PublicServer> <MrD2DG> SP = stable to me :) Well recently at least 23:43:25 <PublicServer> <iklucas> while ur building your way to it 23:43:28 <PublicServer> <MrD2DG> I dont play offline 23:43:38 <PublicServer> <MrD2DG> Well hardly ever 23:44:02 <PublicServer> <Chris Booth> I built a working model of the UK offline 23:44:02 <PublicServer> <Nivlac> I hate when the perfectly-placed secondary industry dies just as you finish its drop 23:44:10 <PublicServer> <MrD2DG> Woah, really? 23:44:22 <PublicServer> <Sylf> lmao @ CB's quad Gmund Mog 23:44:30 <PublicServer> <Chris Booth> yes has every station 23:44:36 <PublicServer> <Chris Booth> excluding metros 23:44:44 <PublicServer> <Chris Booth> you like Sylf 23:45:27 <PublicServer> <Chris Booth> I should have used that loco for my plan 23:45:33 <PublicServer> <MrD2DG> Ugh never any money for trains 23:45:39 <PublicServer> <MrD2DG> I need at least 5mil :) 23:46:16 <PublicServer> <iklucas> shortcut^^ 23:46:16 <PublicServer> <callidus> so now that ive got a portion of the sl done am i allowed to send trains, and if so how many? 23:46:18 <PublicServer> <MrD2DG> Lol 23:46:32 <PublicServer> <MrD2DG> YEs callidus 23:46:36 <PublicServer> <Nivlac> As many as are needed to serve the forests 23:46:38 <PublicServer> <MrD2DG> And how many you think is suitable 23:46:40 <PublicServer> <Chris Booth> callidus: only ifwe can afford them 23:46:44 <PublicServer> <callidus> lol 23:46:46 <PublicServer> <Nivlac> The problem is more affording them :P 23:46:48 <PublicServer> <callidus> yeah monies tight 23:46:54 <PublicServer> <MrD2DG> Watch the station for a while to make sure enough trains are serving it 23:46:56 <PublicServer> <iklucas> dammit 23:47:00 <PublicServer> <callidus> what would be about right for trains? 23:47:05 <PublicServer> <MrD2DG> Ive stil got an empty primary 23:47:05 <PublicServer> <iklucas> i need trains fast 23:47:10 <PublicServer> <Chris Booth> 100 train per pickup 23:47:15 <PublicServer> <iklucas> before the other farm dies too 23:47:17 <PublicServer> <MrD2DG> I think we should take turns to buy trains :) 23:47:19 <PublicServer> <callidus> 100 trains?!!? 23:47:23 <PublicServer> <Chris Booth> yes 23:47:25 <PublicServer> <XeryusTC> damn, 1 train is 2.2 mil xD 23:47:25 <PublicServer> <Chris Booth> maybe more 23:47:32 <PublicServer> <XeryusTC> i had almost forgotten how expensive DB set is 23:47:34 <PublicServer> <MrD2DG> Lol CB 23:47:36 <PublicServer> <Chris Booth> maybe 200 just to be safe 23:47:42 <PublicServer> <callidus> um um... 23:47:44 <PublicServer> <callidus> um 23:47:46 <PublicServer> <callidus> i think im borken 23:47:54 <PublicServer> <MrD2DG> Noone but a train 23:47:56 <PublicServer> <callidus> 200.... 23:47:58 <PublicServer> <MrD2DG> >_> 23:48:01 <PublicServer> <MrD2DG> Was my turn 23:48:03 <PublicServer> <iklucas> hmpf let me build 1 train plzz 23:48:17 <PublicServer> <iklucas> otherwise my industry might die 23:48:27 <PublicServer> <MrD2DG> Mine might too 23:48:33 <PublicServer> <Chris Booth> callidus you think about howmany trains you think you need 23:48:35 <PublicServer> <iklucas> u have 1 train now 23:48:41 <PublicServer> <MrD2DG> No i dont 23:48:43 <PublicServer> <MrD2DG> Someone keeps buying 23:48:51 <PublicServer> <iklucas> hmpf 23:48:55 <PublicServer> <iklucas> leme build 1 23:48:57 <PublicServer> <MrD2DG> :/ 23:48:59 <PublicServer> <iklucas> then i let u build urs ok?:D 23:49:03 <PublicServer> <MrD2DG> Ill race you? 23:49:05 <PublicServer> <MrD2DG> :P 23:49:08 <PublicServer> <XeryusTC> bah, shouldn't have used mpeg for exporting my timelapse :s 23:49:23 <PublicServer> <MrD2DG> Nooo 23:49:27 <PublicServer> <Nivlac> It's going to be huge :D 23:49:27 <PublicServer> <Chris Booth> you put it on youtube yet? 23:49:41 <PublicServer> <XeryusTC> not yet 23:49:47 <PublicServer> <XeryusTC> gonna watch it first myself 23:49:49 <PublicServer> <Chris Booth> blah 23:49:51 <PublicServer> <iklucas> now its ur turn 23:49:53 <PublicServer> <XeryusTC> it's not too bad though 23:50:04 <PublicServer> <MrD2DG> timelapse? 23:50:08 <PublicServer> <iklucas> just rented 1 million for you mr D 23:50:16 <PublicServer> <MrD2DG> Lol 23:50:16 <PublicServer> <Chris Booth> no 23:50:24 <PublicServer> <XeryusTC> dont borrow money 23:50:28 <PublicServer> <XeryusTC> especially not to max 23:50:36 <PublicServer> <callidus> we are losing faster than making 23:50:38 <PublicServer> <iklucas> -.- 23:50:53 <PublicServer> <callidus> maybe more planes? 23:51:01 <PublicServer> <iklucas> nah 23:51:03 <PublicServer> <ed> some train is losing money fast 23:51:05 <PublicServer> <iklucas> trains are making loads more 23:51:12 <PublicServer> <Nivlac> Callidus: you need a depot somewhere 23:51:22 <PublicServer> <callidus> going to make 23:51:25 <PublicServer> <XeryusTC> next time i should not move my screen around so much 23:52:19 <PublicServer> <Chris Booth> slow the video down if its to fast 23:53:05 <PublicServer> <Chris Booth> GGGGGRrrrr at mfvb 23:53:07 <PublicServer> <Chris Booth> mfb 23:53:11 <PublicServer> <MrD2DG> ? 23:53:13 <PublicServer> <XeryusTC> hmm 23:53:17 <PublicServer> <XeryusTC> there is one small error in it :o 23:53:19 <PublicServer> <Chris Booth> putting a slow on the ML 23:53:21 <PublicServer> <Nivlac> Suthill Mines has died 23:53:25 <PublicServer> <XeryusTC> but i'll just upload it 23:53:27 <PublicServer> <MrD2DG> where? 23:53:34 <PublicServer> *** made screenshot at 0002CC06: http://ps.openttdcoop.org/publicserver/webcam/0002CC06.png 23:54:45 <PublicServer> <MrD2DG> Why so many steel trains :/ 23:54:57 <PublicServer> <Nivlac> If anyone wants a train, 9 is free (currently coal) and 10 willl be shortly 23:55:01 <PublicServer> <Sylf> lol 23:55:05 <PublicServer> <MrD2DG> Lool 23:55:11 <PublicServer> <Sylf> one wood train just drove through steel pickup 23:55:22 <PublicServer> <MrD2DG> :P 23:55:28 <PublicServer> <MrD2DG> Lost trains already? 23:55:38 <PublicServer> <Sylf> no 23:55:48 <PublicServer> <Sylf> the pf said that's the better path :P 23:55:55 <PublicServer> <MrD2DG> Lol 23:55:57 <PublicServer> <iklucas> xD 23:56:07 <PublicServer> <MrD2DG> Hmm maybe shoudl have used waypoints 23:57:13 <PublicServer> <MrD2DG> Goods trains needed too 23:57:28 <PublicServer> <MrD2DG> Actually not much 23:58:20 <PublicServer> <iklucas> :D 23:58:27 <PublicServer> <iklucas> my feed trains are epic 23:58:35 <PublicServer> <MrD2DG> Lol 23:58:39 <PublicServer> <iklucas> V100:D 23:58:53 <PublicServer> <Chris Booth> my feeder is better 23:58:59 <PublicServer> <iklucas> where? 23:59:08 <PublicServer> <Chris Booth> steelmill 23:59:16 <PublicServer> <MrD2DG> The trains ars so slow 23:59:28 <PublicServer> <iklucas> lol 23:59:31 <PublicServer> <Chris Booth> no they are to fastt for you to see them 23:59:33 <PublicServer> <iklucas> but V100 is.. 23:59:39 <PublicServer> <iklucas> like the feeders are in reality 23:59:41 <PublicServer> <MrD2DG> Lol yeah ofc.. 23:59:41 <PublicServer> <Chris Booth> its 32000000mph not 32mph 23:59:47 <PublicServer> <MrD2DG> :P