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Log for #openttdcoop on 31st July 2011:
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00:03:01  <XeryusTC> well, i bought a case of proper beer
00:03:10  <XeryusTC> the other case lasted like 2 weeks because only my dad drank it :P
00:08:16  <PublicServer> ***  made screenshot at 00032A3D: http://ps.openttdcoop.org/publicserver/webcam/00032A3D.png
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00:09:28  <Callidus> !password
00:09:28  <PublicServer> Callidus: bonded
00:09:39  <PublicServer> *** callidus joined the game
00:12:38  <PublicServer> *** XeryusTC has left the game (leaving)
00:12:39  <PublicServer> *** Game paused (number of players)
00:13:31  <PublicServer> <callidus> any restrictions on plans? whats the gametype?
00:14:31  <Chris_Booth[LP]> nope none at all realy
00:14:55  <Chris_Booth[LP]> but we generaly wouldn't use boats or plains
00:14:56  <XeryusTC> none at all
00:15:03  <XeryusTC> just no chaos/b2b
00:15:15  <XeryusTC> that is usually quite frowned upon
00:15:19  <PublicServer> *** Sylf has left the game (connection lost)
00:15:20  <Chris_Booth[LP]> you could have RVs or Trains
00:15:50  <Chris_Booth[LP]> sing us a song you're the piano man
00:16:41  <PublicServer> <callidus> i take it this is goods based, not cities?
00:18:07  <Sylf> you can suggest a pax game too
00:18:25  <Sylf> or even pax/cargo mix game, like we had a few games back
00:18:47  <PublicServer> <callidus> are we cash  limitied or freeform?
00:18:57  <Sylf> cash is never limited
00:19:11  <PublicServer> <callidus> so founding a city is not out of the options?
00:19:27  <XeryusTC> founding cities is turned off
00:19:33  <PublicServer> <callidus> i see
00:19:35  <PublicServer> <callidus> figured
00:19:44  <XeryusTC> and new ones are only made by members
00:20:12  <PublicServer> <callidus> so mostly used for pax games then?
00:20:25  <Sylf> only in special cases, like game 201, when any players can fund towns
00:20:50  <Sylf> normally even in pax games, there's no founding of towns during the game
00:21:05  <Sylf> killing towns is more common around here :P
00:21:09  <PublicServer> <callidus> lol
00:21:23  <PublicServer> <callidus> it looks like my idea is not feasable due to terrain then
00:22:12  <XeryusTC> terraforming is not a problem
00:23:08  <Sylf> as long as you don't ask us to flatten the entire map...
00:23:14  <PublicServer> <callidus> lol
00:23:16  <PublicServer> <callidus> no
00:23:18  <PublicServer> <callidus> the center xD
00:23:33  <PublicServer> <callidus> a small part atleast
00:23:39  <PublicServer> <callidus> but no town central enough to do it
00:24:17  <XeryusTC> well, anything can be grown
00:24:23  <XeryusTC> and you dont have to keep to the exact centre
00:24:34  <PublicServer> <callidus> both true
00:24:44  <PublicServer> <callidus> but i think ill refrain from submitting an idea
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00:29:30  <PublicServer> <callidus> funding industries off too?
00:30:24  <Chris_Booth[LP]> nope that is very on
00:30:54  <Chris_Booth[LP]> that is how we get our trademark drop areas
00:31:40  <PublicServer> <callidus> im tempted to make a plan but I know it wont be voted for and will be flawed.
00:31:51  <Sylf> prospecting primaries should be on too
00:32:26  <Sylf> it's better to keep submitting plans even if it sucks, I think
00:32:49  <PublicServer> *** callidus has joined company #1
00:33:35  <PublicServer> <callidus> may i unpause to begin planning then?
00:33:43  <Sylf> hold on
00:33:57  <PublicServer> *** Game still paused (number of players)
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00:34:47  <PublicServer> <Sylf> you shouldn't be flattening land at this point though
00:35:01  <PublicServer> <callidus> it was so i could place the plan? D:
00:35:09  <PublicServer> <Sylf> or your plan's gonna be that big?
00:37:04  <PublicServer> <Sylf> Your East should be North
00:37:25  <PublicServer> <callidus> i noticed
00:37:48  <PublicServer> <Sylf> that's the coop convention, not ottd convention :P
00:38:17  <PublicServer> ***  made screenshot at 00019C5E: http://ps.openttdcoop.org/publicserver/webcam/00019C5E.png
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00:43:41  <XeryusTC> !password
00:43:41  <PublicServer> XeryusTC: esteem
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00:53:17  <PublicServer> ***  made screenshot at 0001A258: http://ps.openttdcoop.org/publicserver/webcam/0001A258.png
01:01:35  <PublicServer> <Sylf> for "Food" cargo, do you mean factory goods produced from grains and livestocks?
01:01:44  <PublicServer> <callidus> wheat livestock only
01:06:20  <PublicServer> <callidus> looking for stacks of wood
01:06:23  <PublicServer> <callidus> the kind that always show
01:06:49  <PublicServer> <Sylf> I don't think there's any
01:08:17  <PublicServer> ***  made screenshot at 0001CA51: http://ps.openttdcoop.org/publicserver/webcam/0001CA51.png
01:19:18  <PublicServer> <callidus> hmm
01:19:28  <PublicServer> <callidus> i seem to have placed a coal plant
01:19:42  <PublicServer> <callidus> it WAS part of my plan but now i cant get rid of it.
01:19:44  <PublicServer> <callidus> my bad
01:23:18  <PublicServer> ***  made screenshot at 0001CA59: http://ps.openttdcoop.org/publicserver/webcam/0001CA59.png
01:28:58  <PublicServer> <callidus> eh i guess im done
01:29:12  <PublicServer> <callidus> come, gawk and look at the terrible huge, overdone design
01:29:26  <PublicServer> <Sylf> ok, then let's simplify the plan itself
01:29:39  <PublicServer> <Sylf> that plan can be expressed with much simpler schematics
01:29:46  <PublicServer> <Sylf> also, where would steel mill go?
01:30:59  <PublicServer> <Sylf> So, will the plan only deal with pax, grains, livestocks, wood, iron ore, steel, and goods?
01:31:40  <PublicServer> <callidus> i was thinking valueables would be self explanatory between cities
01:31:50  <PublicServer> <callidus> all goods BUT oil
01:32:06  <PublicServer> <Sylf> you want to do valuables?
01:32:12  <PublicServer> <callidus> why not
01:32:22  <PublicServer> <callidus> valuables are fun imo
01:32:41  <PublicServer> <Sylf> then valuables should have separate stations
01:32:43  <PublicServer> <callidus> idea is central seperated goods production feeding 2 huge cities
01:33:27  <PublicServer> <callidus> seperated being the steel, food items, and wood
01:33:33  <PublicServer> <callidus> ehh its not good
01:33:37  <PublicServer> <callidus> i made it to see if i could
01:33:43  <PublicServer> <callidus> not expecting anything from it so ill delete
01:34:44  <PublicServer> <callidus> i was thinking over engineered and large plans would be good
01:36:30  <PublicServer> <callidus> whos plan is that east of mine?
01:36:38  <PublicServer> <Sylf> my copy of yours
01:36:55  <PublicServer> <callidus> that in no way shows the same detail
01:36:57  <PublicServer> <Sylf> this is how your plan looked to me
01:37:03  <PublicServer> <callidus> hmmm
01:37:23  <PublicServer> <callidus> i see what your going at
01:38:18  <PublicServer> ***  made screenshot at 0001A829: http://ps.openttdcoop.org/publicserver/webcam/0001A829.png
01:38:35  <PublicServer> <Sylf> were you thinking of TL6 for goods and pax?
01:38:41  <PublicServer> <Sylf> and something shorter for primaries?
01:38:43  <PublicServer> <callidus> yes
01:38:53  <PublicServer> <Sylf> how short? what about steel?
01:38:59  <PublicServer> <Sylf> and which engine?
01:39:01  <PublicServer> <callidus> 4 or 5
01:39:07  <PublicServer> <callidus> multiple engine types
01:39:29  <PublicServer> <Sylf> you mean, anyone can pick any?
01:39:35  <PublicServer> <callidus> no
01:39:45  <PublicServer> <callidus> seperate kind for each good being moved
01:40:03  <PublicServer> <Sylf> then, you want to have multiple separate networks?
01:40:21  <PublicServer> <callidus> why not use different engines?
01:40:27  <PublicServer> <Sylf> pax & valuable network, goods network, and primaries network
01:40:53  <PublicServer> <Sylf> if we have different engines with same speed, that's fine
01:41:12  <PublicServer> <callidus> i honestly dont know what are available as far as engines
01:41:14  <PublicServer> <Sylf> if we mix different speed locos, then you'll need to show how to treat such case
01:42:06  <PublicServer> <Sylf> mixing different speed engines means all trains will only trail behind the slowest trains on the map
01:42:33  <PublicServer> <callidus> true.
01:43:03  <PublicServer> <Sylf> like, in the last game, there were 2 different steam locos used
01:43:05  <PublicServer> <callidus> i should practice singleplayer or with a tutor
01:43:21  <PublicServer> <Sylf> this is what I'm trying to do ^_^
01:43:33  <PublicServer> <Sylf> trying to show you some traps etc, so you can have your plan
01:43:35  <PublicServer> <callidus> ^^
01:43:37  <PublicServer> <Sylf> on this map
01:44:23  <PublicServer> <Sylf> Let's pick this powerful 201km/h loco that Chris also chose
01:44:37  <PublicServer> <Sylf> that'll keep hubs a bit more compact
01:44:59  <PublicServer> <Sylf> CL will be 4/4.5
01:45:56  <PublicServer> <callidus> i looked and i like the et 11 and br 181
01:46:12  <PublicServer> <callidus> et 11 for pax and 181 for goods
01:46:34  <PublicServer> <callidus> et 11 is fun because it has powered wagons
01:46:45  <PublicServer> <Sylf> oh, you want EMU
01:46:57  <PublicServer> <Sylf> hm, that's a pretty weak train... we'll see how well it works
01:47:45  <PublicServer> <callidus> it doesent look well implimented
01:48:20  <PublicServer> <Sylf> ET-11 won't let us have more than 3 cars long train
01:48:30  <PublicServer> <callidus> noted , was hopeing for 4 long atleast
01:49:08  <PublicServer> <callidus> 103 then
01:49:39  <PublicServer> <callidus> you dont have to do this btw
01:51:45  <PublicServer> <Sylf> so, that's how I saw your plan
01:51:55  <PublicServer> <callidus> i see what you mean with smaller
01:51:57  <PublicServer> <Sylf> Now, go tweak!
01:52:09  <PublicServer> <callidus> eh im good
01:52:12  <PublicServer> <Sylf> 'cuz I could be very wrong
01:52:28  <PublicServer> <callidus> .....
01:52:34  <PublicServer> <XeryusTC> hmm, use br182
01:53:06  <PublicServer> <Sylf> br182 TL6 is CL6 too
01:53:09  <PublicServer> <XeryusTC> well, it will be chosen as an engine no matter what you want anyway :P
01:53:17  <PublicServer> <Sylf> with br103, we could have shorter CL :P
01:53:18  <PublicServer> ***  made screenshot at 0001A433: http://ps.openttdcoop.org/publicserver/webcam/0001A433.png
01:53:21  <PublicServer> <XeryusTC> br182 is the fastest of all
01:54:14  <PublicServer> <XeryusTC> you might also prefer br120 over br103
01:54:30  <PublicServer> <Sylf> isn't that weakerL
01:54:32  <PublicServer> <Sylf> ?
01:54:37  <PublicServer> <XeryusTC> higher TE
01:54:45  <PublicServer> <Sylf> hm, true
01:55:18  <PublicServer> <XeryusTC> and a bit cheaper, although that doesnt matter much
01:58:11  <PublicServer> <Sylf> oh crap, it's almost 9PM... I need to find supper
01:58:14  <PublicServer> *** Sylf has joined spectators
01:58:18  <PublicServer> <callidus> slyf look at new idea
01:58:19  <PublicServer> <callidus> xD
01:58:20  <PublicServer> <callidus> its terrible
02:06:33  <PublicServer> <callidus> hehehe
02:06:35  <PublicServer> <callidus> plan done :#
02:06:41  <PublicServer> <callidus> its.. unique
02:08:19  <PublicServer> ***  made screenshot at 0001B83B: http://ps.openttdcoop.org/publicserver/webcam/0001B83B.png
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02:48:39  <XeryusTC> !unpause
02:48:39  <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.)
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03:00:25  <XeryusTC> !auto
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03:02:49  <Callidus> HMM
03:03:04  <Callidus> gah capslock sorry. I was saying that it got quiet here
03:08:44  <XeryusTC> it is almost sunrise over here
04:24:50  <Callidus> should be sunrise bout now then
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06:38:25  <V453000> "password
06:38:27  <V453000> !password
06:38:27  <PublicServer> V453000: flasks
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07:49:39  <Absolutis> !password
07:49:39  <PublicServer> Absolutis: flasks
07:50:13  <Absolutis> !dl win32
07:50:13  <PublicServer> Absolutis: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win32.zip
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09:04:56  <TWerkhoven> !password
09:04:56  <PublicServer> TWerkhoven: smarts
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09:08:40  <Absolutis> !password
09:08:40  <PublicServer> Absolutis: deluxe
09:08:51  <TWerkhoven> mornin
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09:27:47  <V453000> !password
09:27:47  <PublicServer> V453000: misers
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09:27:56  <PublicServer> <V453000> hi
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09:28:08  <PublicServer> <TWerkhoven> ello
09:29:39  <PublicServer> <TWerkhoven> no lack ofplans this time
09:29:42  <PublicServer> <V453000> :)
09:38:20  <PublicServer> ***  made screenshot at 00018D96: http://ps.openttdcoop.org/publicserver/webcam/00018D96.png
09:45:38  <PublicServer> <V453000> I like the spread you are trying to achieve :)
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09:50:15  <PublicServer> <Spike> why does it look like a whole line is TFed @ N?
09:56:32  <PublicServer> <TWerkhoven> prolly because someone did either before or after the map was put on the server
09:56:44  <^Spike^> ..........
09:57:26  <TWerkhoven> dont recall it being there last night though
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10:00:27  <Chris_Booth> it was the new guy last night
10:00:49  <Chris_Booth> callidus
10:01:22  <Chris_Booth> [01:34]	PublicServer	<Sylf> you shouldn't be flattening land at this point though
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10:03:04  <Maraxus> !password
10:03:04  <PublicServer> Maraxus: snatch
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10:04:11  <^Spike^> why would you flatten it anyway is question one
10:04:21  <^Spike^> it wasn't a dutch guy... to then perform dutch TF :)
10:06:06  <PublicServer> <Chris Booth> less looking like a big TF in the map now
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10:09:16  <PublicServer> <Chris Booth> every one is going for the BR182
10:09:22  <PublicServer> <Chris Booth> BR103 is much nicer
10:10:49  <Sigma> no TF is necessary here though, its already all flat ±P
10:10:53  <PublicServer> <Spike> looks alot less tf-like overall
10:10:57  <Sigma> :P*
10:11:25  <PublicServer> <Chris Booth> now just looks like a hill top town
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10:26:57  <Chris_Booth> anyway vote for me
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10:45:38  <PublicServer> <V453000> 6 lines counter clockwise roundabout ........
10:45:40  <PublicServer> <V453000> lol.
10:46:00  <Chris_Booth> yes V453000
10:46:06  <Chris_Booth> its going to be a big hub
10:46:46  <PublicServer> <V453000> yes roundabout
10:47:54  <Chris_Booth> you not liking that idea?
10:48:17  <PublicServer> <V453000> especially when starting with 6 lines, it sucks
10:48:39  <Chris_Booth> I first thought 4 lines
10:48:50  <Chris_Booth> but thought it would be a bitch to expand
10:49:00  <PublicServer> <V453000> well 6 might be needed indeed but it just is boring to start with that high amount
10:49:18  <Sigma> you could always expand to 8 :P
10:49:21  <PublicServer> <V453000> in psg 195 I expanded roundabout from LLL to 6L with just small problems
10:49:56  <Chris_Booth> you don't seem to be playing that much anymore
10:50:12  <PublicServer> <V453000> how is that related
10:50:22  <Chris_Booth> you said you expanded
10:50:30  <Chris_Booth> I don't want to expand the hub
10:50:41  <Chris_Booth> and I am sure others don't want to either
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11:46:16  <PublicServer> <mfb> hi
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11:47:56  <PublicServer> <mfb> 6 plans already :o
11:48:03  <V453000> hi mfb :)
11:49:08  <V453000> just announce the voting if you feel like it
11:49:10  <TWerkhoven> could make another one and make this the game with the most plans :p
11:49:23  <^Spike^> there's no record for that :)
11:50:43  <V453000> and I think there were more already in the past :)
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12:08:28  <PublicServer> <mfb> maybe we can try the different voting system
12:08:54  <mfb-> http://wiki.openttdcoop.org/New_Votesystem
12:09:10  <mfb-> otherwise we just get 0-2 votes for the plans
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12:28:41  <Sigma> or you could have people vote on more than one plan
12:28:55  <mfb-> hmm
12:28:57  <Sigma> or allow them to distribute X points among plans they like
12:29:40  <mfb-> does not solve the problem that two similar plans distribute the votes
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12:43:13  <Sigma> or a random tie breaker if plans end up tied at #1
12:43:27  <Sigma> I guess the issue is that the number of voters is small compared to the number of candidates
12:49:55  <planetmaker> that's it :-)
12:50:38  <Sigma> but that's not easy to overcome without appearing unfair or random
12:53:18  <planetmaker> yep. But then... if there's a (somewhat) tie - and only players who like one better than the others around at that time... the decision is also clear ;-)
12:54:35  <Sigma> lol
12:55:06  <Sigma> that's more or less the same as a random ballot
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13:02:45  <Sigma> !password
13:02:45  <PublicServer> Sigma: plying
13:06:09  <PublicServer> *** Sigma joined the game
13:07:34  <Sigma> wow 7 plans heh
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14:17:23  <PublicServer> <mfb> 2*BR182 TL6 -> 6 tiles to reach full speed :)
14:17:34  <PublicServer> <Chris Booth> is that full?
14:17:36  <PublicServer> <Chris Booth> or empty?
14:17:38  <PublicServer> <mfb> empty
14:18:00  <PublicServer> <Chris Booth> then its going to be alot more with heavy cargo like oil, iron ore or coal
14:18:28  <PublicServer> <mfb> with shorter TL, that should not be a problem
14:18:50  <PublicServer> <mfb> and TL6 is fine with no hubs at all
14:19:00  <PublicServer> <Chris Booth> yes
14:19:44  <PublicServer> <Chris Booth> it is SML I assume
14:19:50  <PublicServer> <mfb> what?
14:19:56  <PublicServer> <Chris Booth> you plan
14:19:58  <PublicServer> <Chris Booth> is SML
14:20:01  <PublicServer> <mfb> no
14:20:28  <PublicServer> <Chris Booth> so the SRNW PF trap wood network isn't SML
14:20:34  <PublicServer> <Chris Booth> that is stupid
14:20:50  <PublicServer> <mfb> no need to do that
14:20:56  <PublicServer> <Chris Booth> yes there is
14:21:08  <PublicServer> <Chris Booth> if you want it like PSG 207
14:21:10  <PublicServer> <mfb> which is?
14:21:36  <PublicServer> <Chris Booth> SML means you have one point trains are traveling towards
14:21:40  <PublicServer> <mfb> I know
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14:21:56  <Maraxus> !password
14:21:56  <PublicServer> Maraxus: rooked
14:21:58  <PublicServer> <mfb> but you can do exits on multiple lines
14:22:00  <PublicServer> <mfb> and joins, too
14:22:02  <PublicServer> <mfb> no problem
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14:22:22  <PublicServer> <Chris Booth> there is as one line will get preference
14:22:38  <PublicServer> <mfb> not enough, I think
14:22:50  <PublicServer> <Chris Booth> and you layout suggest SML
14:23:01  <PublicServer> <Chris Booth> with your strange 2 joins
14:23:15  <PublicServer> <mfb> hmm
14:23:17  <PublicServer> <mfb> we can do this
14:23:23  <PublicServer> ***  made screenshot at 00022A1B: http://ps.openttdcoop.org/publicserver/webcam/00022A1B.png
14:23:25  <PublicServer> <mfb> but I don't see the big advantage of it
14:24:27  <PublicServer> <Chris Booth> then your plan is set to fail
14:24:36  <PublicServer> <mfb> why?
14:24:54  <PublicServer> <Chris Booth> you try and mix lines with PF traps
14:25:16  <PublicServer> <Chris Booth> means every join to the ML needs PF traps
14:25:20  <PublicServer> <Chris Booth> and every exit
14:26:19  <PublicServer> <mfb> like that
14:26:25  <PublicServer> <Chris Booth> fine for exit
14:26:31  <PublicServer> <Chris Booth> not fine for entrance
14:26:39  <PublicServer> <mfb> why?
14:26:51  <PublicServer> <mfb> it is just like we had a regular station at the SL
14:27:45  <PublicServer> <mfb> ?
14:28:10  <PublicServer> <Chris Booth> it will cause jams
14:28:12  <PublicServer> <mfb> where?
14:28:14  <PublicServer> <Chris Booth> running 2 trains proves nothing
14:29:28  <PublicServer> <mfb> the thing I don't like about SMLs is that you don't use all lines
14:29:52  <PublicServer> <mfb> I don't want the trains to travel several shifters until they even get the chance to take a SL
14:30:03  <PublicServer> <mfb> there is no reason to stay on the ML
14:31:00  <PublicServer> <Chris Booth> well you can make sure all lines have a possible exit with SML
14:31:11  <PublicServer> <Chris Booth> it just stops trains ever getting stuck
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14:31:54  <PublicServer> <mfb> hmmhmm
14:32:09  <PublicServer> <mfb> may be a problem with the shifts then
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14:55:34  <XeryusTC> ^Spike^, huzzah, clean install :P
15:00:15  <Chris_Booth> huzzar
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15:03:07  <^Spike^> :)
15:03:13  * ^Spike^ still needs to do it.. :)
15:07:11  <XeryusTC> n00b :P
15:08:24  <PublicServer> ***  made screenshot at 00000201: http://ps.openttdcoop.org/publicserver/webcam/00000201.png
15:09:11  * ^Spike^ has no time constraint to do it :D
15:09:27  <XeryusTC> wug, samsung software on my pc :(
15:10:30  <XeryusTC> and x-chat is installed in dutch :o
15:10:31  <^Spike^> ....
15:10:33  <^Spike^> :D
15:10:49  <XeryusTC> brb, reinstalling x-chat :P
15:12:07  <^Spike^> lol
15:12:34  <Chris_Booth> ok someone not wanting software in there native language
15:12:38  <Chris_Booth> how strange
15:12:54  <^Spike^> dutch translations in software sucks 99% of the time
15:12:57  <mfb-> some software is just better in english
15:13:06  <^Spike^> i always install my servers in english
15:13:20  <^Spike^> and alot of software aswell
15:13:35  <Chris_Booth> ok fair enough
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15:14:00  <Chris_Booth> I just assumed since I install in english others would want to install in there native language
15:14:09  <^Spike^> sometimes you're looking for a simple button in dutch but can't find it cause of the crappy translation
15:14:38  <XeryusTC> i _always_ use english
15:14:47  <XeryusTC> because dutch translations always sound crappy and are poor
15:14:56  *** XeryusTC is now known as test
15:14:57  <Chris_Booth> fair enough
15:14:59  *** test is now known as XeryusTC
15:15:03  <XeryusTC> bah, still dutch :s
15:15:18  <^Spike^> there are only a few software packs that have proper dutch translation
15:15:22  <Chris_Booth> do you use dutch or english OS?
15:15:35  <XeryusTC> english
15:15:44  <^Spike^> windows i use dutch... but big chance if i had linux desktop it would be english
15:16:00  <XeryusTC> but i think it knows i'm dutch because i told it to use dutch formatting for dates etc
15:16:04  <Chris_Booth> XD
15:16:47  <V453000> !password
15:16:47  <PublicServer> V453000: hailed
15:17:04  <PublicServer> <V453000> hi
15:17:06  <PublicServer> *** V453000 joined the game
15:17:08  <PublicServer> <mfb> hi
15:17:36  <^Spike^> i really once looked at play CSS in dutch.... when i saw the translations i was like: WTF?
15:17:48  <^Spike^> and changed back to english...
15:18:03  <XeryusTC> same with ottd
15:18:10  <XeryusTC> some of the translations are really weird
15:18:20  <XeryusTC> and i prefer english because we use the english term in coop anyway :P
15:18:24  <^Spike^> luckily ottd is mostly icons :D
15:18:38  <PublicServer> <V453000> start voting?
15:18:43  <mfb-> train orders and so on
15:18:54  <mfb-> V: what do you think about the "new voting system"?
15:18:58  <mfb-> http://wiki.openttdcoop.org/New_Votesystem
15:19:09  <mfb-> I think it is better with so many plans
15:19:33  <PublicServer> <V453000> I always agreed with that
15:19:36  <PublicServer> <V453000> -> why not
15:19:38  <mfb-> let's try
15:19:47  <XeryusTC> V453000: yeah, use it bitch!
15:19:57  <XeryusTC> also reboot before V slaps me :P
15:20:03  <^Spike^> that sounds so wrong
15:20:08  <V453000> wa? :D
15:20:40  <V453000> mfb-: the major problem is, when do you say someone lost
15:20:54  <mfb-> after we have 7 votes
15:23:17  <PublicServer> <V453000> mfb: dont forget to describe how to vote
15:23:23  <PublicServer> <V453000> to the voting board
15:23:23  <mfb-> I know
15:23:24  <PublicServer> ***  made screenshot at 00026BB5: http://ps.openttdcoop.org/publicserver/webcam/00026BB5.png
15:26:11  <PublicServer> <Chris Booth> now I will no how hated my plan is XD
15:26:13  <PublicServer> <Chris Booth> love that idea
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15:26:51  <PublicServer> <Chris Booth> I would hope mine lasts atleast one round of voting
15:26:59  <PublicServer> <Chris Booth> otherwise I may have to stop playing
15:27:32  <mfb-> *vote*
15:27:33  <XeryusTC> ffs
15:27:42  <PublicServer> <Chris Booth> I voted
15:27:59  <PublicServer> <Chris Booth> mfb: you may want more space for that plan
15:28:05  <PublicServer> <V453000> :D
15:28:08  <XeryusTC> hmm
15:28:12  <XeryusTC> i will join soon for voting
15:28:48  <PublicServer> <mfb> should be enough
15:29:04  <XeryusTC> hmm
15:29:13  <XeryusTC> i wonder if i should use auto updaters for this windows install
15:29:15  <XeryusTC> !dl
15:29:15  <PublicServer> XeryusTC: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:29:15  <PublicServer> XeryusTC: http://www.openttd.org/en/download-trunk/r22700
15:29:17  <PublicServer> <Chris Booth> Xeryus I can vote for you
15:29:27  <XeryusTC> !dl autottd
15:29:27  <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/AutoTTD
15:29:36  <XeryusTC> !dl autostart
15:29:36  <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/Autostart
15:29:40  <XeryusTC> !dl aottdau
15:29:40  <PublicServer> XeryusTC: unknown option "aottdau"
15:29:48  <XeryusTC> !dl ottdau
15:29:49  <PublicServer> XeryusTC: http://www.openttdcoop.org/winupdater
15:30:59  <PublicServer> <V453000> mfb: what makes you know that the next round wont be for example 2 2 2 1
15:31:05  <PublicServer> <V453000> should make a rule there
15:31:09  <mfb-> then we wait longer
15:31:13  <PublicServer> <V453000> like that a plan has to lead by 2
15:31:15  <PublicServer> <V453000> hm :)
15:31:29  <PublicServer> <V453000> meh :) do whatever
15:31:52  <PublicServer> <Chris Booth> if its 2,2,2,2,1 then you have to vote for the plan you hate 2nd most
15:32:01  <mfb-> the regular voting has no clear end, too, and it works
15:32:24  <PublicServer> <V453000> well there it is much simplier
15:35:28  <XeryusTC> i got painfully reminded that i should never randomly press buttons
15:35:36  <mfb-> :p
15:36:43  <XeryusTC> i guess my pc is horribly slow now because that piece of samsung software is scanning a hdd
15:36:55  <XeryusTC> and knowing the wonderful programmers at samsung...
15:37:46  <mfb-> @stage Voting
15:37:46  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: Voting | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
15:38:16  <XeryusTC> FUCK YOU FUCKING DUTCH TRANSLATION!
15:38:24  <PublicServer> ***  made screenshot at 000273BB: http://ps.openttdcoop.org/publicserver/webcam/000273BB.png
15:38:25  <V453000> :D
15:38:27  <V453000> dutchhh
15:42:03  <XeryusTC> !genkey XeryusTC
15:42:03  <PublicServer> XeryusTC: Key sent to XeryusTC
15:42:46  <XeryusTC> !help
15:42:46  <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/IRC_Commands
15:43:53  <XeryusTC> hmm
15:44:00  <XeryusTC> what was the complete url for keys again?
15:44:42  <Chris_Booth> http://ps.openttdcoop.org/public/keys/
15:44:45  <mfb-> http://ps.openttdcoop.org/public/keys/nick. ...
15:44:47  <Chris_Booth> for here
15:44:50  <Chris_Booth> erm
15:45:02  <Chris_Booth> http://ps.openttdcoop.org/prozone/keys/
15:45:06  <Chris_Booth> for pz
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15:45:44  <TheRisen> hello
15:45:48  <TheRisen> !password
15:45:48  <PublicServer> TheRisen: tariff
15:46:11  <TheRisen> !dl
15:46:11  <PublicServer> TheRisen: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
15:46:11  <PublicServer> TheRisen: http://www.openttd.org/en/download-trunk/r22700
15:46:15  <Chris_Booth> hi TheRisen
15:46:39  <TheRisen> !dl win64
15:46:39  <PublicServer> TheRisen: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win64.zip
15:47:01  <XeryusTC> oh ffs, it almost feels like performance hasnt improved at all :s
15:48:46  <PublicServer> *** TheRisen joined the game
15:49:00  <XeryusTC> which, ofcourse, is caused by that monstrous piece of samsung software
15:49:02  <Chris_Booth> XeryusTC: can I ask why it would
15:49:06  <XeryusTC> oh, how much i hate samsung
15:51:35  <XeryusTC> !grf
15:51:35  <PublicServer> XeryusTC: http://www.openttdcoop.org/wiki/GRF (Version 8.0)
15:51:44  <PublicServer> *** TWerkhoven has joined company #1
15:51:52  <PublicServer> <Chris Booth> hi TWerkhoven
15:51:54  <PublicServer> <TWerkhoven> ello
15:52:02  <XeryusTC> i thought that ottdau automagically downloaded the grf pack :o
15:52:36  <TWerkhoven> only if you tell it to
15:52:40  <TWerkhoven> i think
15:52:44  <XeryusTC> yeah
15:52:51  <XeryusTC> i selected it and it seems that it downloaded it :o
15:53:00  <PublicServer> *** Player has joined spectators
15:53:02  <PublicServer> <Player> HELLO!
15:53:08  <PublicServer> *** Player has changed his/her name to XeryusTC
15:53:13  <TWerkhoven> can you get me one of those key files as well?
15:53:24  <PublicServer> ***  made screenshot at 000255C3: http://ps.openttdcoop.org/publicserver/webcam/000255C3.png
15:53:31  <XeryusTC> !genkey TWerkhoven
15:53:31  <PublicServer> XeryusTC: Key sent to TWerkhoven
15:53:38  <TWerkhoven> ta
15:53:41  <XeryusTC> np
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15:55:21  <PublicServer> *** TWerkhoven joined the game
15:55:25  <PublicServer> <TWerkhoven> yay!
15:57:27  <PublicServer> *** XeryusTC has joined company #1
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15:59:03  <PublicServer> <Chris Booth> TWerkhoven: you are hated
15:59:22  <XeryusTC> crap
15:59:25  <XeryusTC> i just configured ottd
15:59:29  <PublicServer> *** Player has joined spectators
15:59:34  <XeryusTC> and i had another instance running in the background xD
15:59:38  <PublicServer> *** Player has changed his/her name to XeryusTC
15:59:42  <XeryusTC> all settings gone xD
15:59:52  <PublicServer> <TWerkhoven> so i am, i think i'll outlast callidus though
16:00:30  <PublicServer> <V453000> I think the first round is clear
16:00:37  <PublicServer> *** Sylf joined the game
16:00:53  <PublicServer> <XeryusTC> let me vote too :P
16:01:59  <PublicServer> <mfb> then vote
16:02:29  <PublicServer> <TWerkhoven> or haven't you seen all the plans yet?
16:02:35  <PublicServer> <XeryusTC> i havent
16:02:41  <PublicServer> <XeryusTC> i just reinstalled dudes
16:02:43  <PublicServer> *** XeryusTC has joined company #1
16:03:55  <PublicServer> <XeryusTC> voted
16:05:42  <PublicServer> <V453000> 1 more to close 1st round
16:05:58  <PublicServer> <Sylf> we have 7 votes now
16:06:04  <PublicServer> <Sylf> and hello everyone
16:06:07  <PublicServer> <TWerkhoven> ey S
16:06:13  <PublicServer> <Chris Booth> hi Spike
16:06:15  <PublicServer> <Chris Booth> Sylf:
16:06:18  <PublicServer> <Chris Booth>  spike
16:06:26  <PublicServer> <Chris Booth> I am not saying hi to Spike
16:06:32  <PublicServer> <V453000> k, round 2?
16:06:43  <TWerkhoven> wonder if he has highlights on on that
16:07:17  <PublicServer> <Chris Booth> not sure
16:07:23  <PublicServer> <Chris Booth> I have some silly highlight
16:08:25  <PublicServer> ***  made screenshot at 000273B8: http://ps.openttdcoop.org/publicserver/webcam/000273B8.png
16:08:40  <XeryusTC> \o/
16:08:42  <XeryusTC> english
16:08:59  <TWerkhoven> much better, innit
16:09:06  <PublicServer> <Chris Booth> wazzzup!
16:09:25  <XeryusTC> yes, yes it is
16:12:01  <PublicServer> <Chris Booth> hhhm looks like round 2 is prity much done
16:13:02  <PublicServer> <V453000> it is
16:13:07  <PublicServer> <V453000> 4+ means nobody else can win
16:13:22  <PublicServer> <Sylf> "win"  :P
16:15:34  <PublicServer> <Chris Booth> V453000: you haven't even read my plan since it has been changed
16:15:52  <PublicServer> <V453000> I have
16:15:58  <PublicServer> <TWerkhoven> what changed?
16:16:04  <PublicServer> <Chris Booth> then what has been changed?
16:16:22  <PublicServer> <Chris Booth> TWerkhoven: ask V453000
16:16:24  <PublicServer> <Chris Booth> he read it
16:16:26  <PublicServer> <V453000> am I your fucking slave CB?
16:16:26  <PublicServer> <XeryusTC> chris: your stations are set up silly :P
16:16:38  <PublicServer> <Chris Booth> no but you can read
16:17:16  <PublicServer> <Chris Booth> I was thinking that XeryusTC was going to swap Steelmill / factory
16:18:33  <PublicServer> <Chris Booth> anyway TWerkhoven I made the loop only 4 lines not 6
16:18:36  <PublicServer> <Chris Booth> and moved stations
16:18:46  <PublicServer> <TWerkhoven> ah
16:19:04  <PublicServer> <V453000> hard to say which version was worse
16:19:25  <PublicServer> <XeryusTC> chris: no
16:19:26  <PublicServer> <Sylf> It's still a central roundabout with 4-way split
16:19:28  <PublicServer> <XeryusTC> sawmill across from town
16:19:32  <PublicServer> <XeryusTC> steel across from town
16:19:38  <PublicServer> <XeryusTC> steel across from factory*
16:19:52  <PublicServer> <XeryusTC> that way you get max distance on goods and steel
16:20:06  <PublicServer> <XeryusTC> but because of the no oil you'd probably get way more factory goods anyway
16:20:08  <PublicServer> <Chris Booth> and most traffic in loop
16:21:34  <PublicServer> <V453000> k I give you 1 more round :P
16:21:52  <PublicServer> <Chris Booth> you vote for how you think is worse V453000
16:22:02  <PublicServer> <Chris Booth> if you think mine is now the worst plan vote for it
16:22:12  <PublicServer> <Chris Booth> its fair enough
16:22:14  <PublicServer> *** Spike has left the game (connection lost)
16:22:28  <XeryusTC> test
16:22:30  * XeryusTC test
16:22:35  <XeryusTC> \o/
16:22:36  <PublicServer> <Chris Booth> beer
16:22:47  *** XeryusTC was kicked by ^Spike^ (Test?)
16:22:57  *** XeryusTC has joined #openttdcoop
16:22:57  *** ChanServ sets mode: +o XeryusTC
16:23:01  <^Spike^> :D
16:23:05  <XeryusTC> hmm
16:23:14  <XeryusTC> i think my auto rejoin is either failing or very slow :o
16:23:25  <PublicServer> ***  made screenshot at 0001F704: http://ps.openttdcoop.org/publicserver/webcam/0001F704.png
16:23:27  <^Spike^> last thing
16:23:31  <^Spike^> you got the bnc module rejoin?
16:23:37  <XeryusTC> probably
16:23:40  <^Spike^> that one is slow
16:24:19  <^Spike^> ah you can set it yourself
16:24:23  <^Spike^> it's 10 secs by default
16:24:36  <^Spike^> XeryusTC if you want it faster /msg *kickrejoin set x
16:24:59  <PublicServer> <mfb> :(
16:25:20  <XeryusTC> setdelay
16:25:22  <XeryusTC> @kickme
16:25:22  *** XeryusTC was kicked by Webster (XeryusTC)
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16:25:23  *** ChanServ sets mode: +o XeryusTC
16:25:25  <PublicServer> <V453000> mfb why would that plan be interesting?
16:25:26  <XeryusTC> \o/
16:25:34  <^Spike^> setdaly then... :)
16:25:36  <PublicServer> <mfb> SRNWs
16:25:37  <^Spike^> most use just set :)
16:25:45  <PublicServer> <mfb> and no signals :D
16:25:57  <PublicServer> <V453000> well, SRNWs should be innovating
16:26:00  <PublicServer> <Chris Booth> which would crash everytime we added a new train
16:26:04  <PublicServer> <V453000> else it is just monkey labour
16:26:12  <PublicServer> <mfb> it would not
16:26:19  <PublicServer> <mfb> if you do it right
16:29:36  <PublicServer> <Chris Booth> what happens if 2 are hated out of the 4?
16:30:14  <PublicServer> <mfb> if it is a clear draw between 2 of 4, I think we can remove both
16:30:16  <PublicServer> <XeryusTC> next round?
16:30:46  <PublicServer> <Chris Booth> I can't see why not
16:30:48  <PublicServer> <XeryusTC> made a small change to my plan
16:30:50  <PublicServer> <XeryusTC> double engines ;)
16:30:54  <PublicServer> <Chris Booth> lol
16:31:18  <XeryusTC> although
16:31:18  <XeryusTC> dunno
16:31:22  <XeryusTC> maybe one will be enough
16:31:33  *** nicfer has joined #openttdcoop
16:31:44  <nicfer> !password
16:31:44  <PublicServer> nicfer: naiver
16:32:25  <nicfer> !download
16:32:25  <PublicServer> nicfer: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
16:32:25  <PublicServer> nicfer: http://www.openttd.org/en/download-trunk/r22700
16:33:00  <mfb-> but V453000: I don't see really innovative features in the other plans, too
16:33:43  <PublicServer> <XeryusTC> oh, forgot to say that the plan is CCW
16:33:47  <PublicServer> <XeryusTC> xD
16:33:54  <PublicServer> <Chris Booth> CCW?
16:34:00  <PublicServer> <Sylf> counterclockwise
16:34:09  <PublicServer> <Chris Booth> ooh ok
16:34:21  <PublicServer> <mfb> that is clockwise
16:34:44  <PublicServer> <Sylf> :P
16:34:51  <PublicServer> <Sylf> That's me goofed up
16:34:54  <nicfer> !password
16:34:54  <PublicServer> nicfer: naiver
16:34:57  <PublicServer> <Chris Booth> mine is CCW
16:35:13  <PublicServer> *** nicfercoop joined the game
16:35:25  <PublicServer> <Chris Booth> hi nicfercoop
16:35:44  <PublicServer> <nicfercoop> hi
16:35:50  <PublicServer> *** nicfercoop has joined company #1
16:37:02  <PublicServer> <Chris Booth> I am guessing that people are finding it harder to chose this time
16:38:25  <PublicServer> ***  made screenshot at 00030C39: http://ps.openttdcoop.org/publicserver/webcam/00030C39.png
16:39:34  <PublicServer> <nicfercoop> when starts new voting round?
16:39:53  <mfb-> not with only 3 votes
16:40:03  <PublicServer> <nicfercoop> understand
16:40:19  <PublicServer> <Sylf> "minimum of 7 votes per round"
16:40:31  <PublicServer> <Sylf> I only see 3 votes so far
16:40:42  <PublicServer> <Sylf> so, people, cast your vote!
16:40:48  <PublicServer> <mfb> so a plan with 4 can lose, but not one with 3
16:40:58  <PublicServer> <Chris Booth> when you get a 4th you can move on as it can't be more hated
16:40:58  <PublicServer> <mfb> (unless we have more votes elsewhere)
16:42:21  <PublicServer> <Chris Booth> nicfercoop: you can vote in this round
16:43:04  <PublicServer> <Chris Booth> http://www.cracked.com/article_19355_5-animals-we-should-be-eating-5Bchart5D.html
16:43:05  <Webster> Title: 5 Animals We Should Be Eating [CHART] | Cracked.com (at www.cracked.com)
16:43:09  <PublicServer> <Chris Booth> I loled so much
16:49:58  <PublicServer> <Chris Booth> yay I got a vote
16:50:35  <PublicServer> <V453000> honestly I do not see a single point why your plan would be better then TWs
16:50:45  <PublicServer> <Chris Booth> nope
16:50:52  <PublicServer> <Chris Booth> I know
16:51:16  <PublicServer> <Chris Booth> I would be supprised if my plan did win
16:52:13  <mfb-> well, the central loop can get a nice mess
16:52:36  <PublicServer> <Chris Booth> it will be a mess
16:52:36  <PublicServer> <V453000> having many hubs all around is much more interesting
16:52:42  <mfb-> sylf/TWerkhoven have just the usual "some MLs somewhere and the drops somewhere"
16:53:25  <PublicServer> ***  made screenshot at 000265C6: http://ps.openttdcoop.org/publicserver/webcam/000265C6.png
16:53:29  <PublicServer> <Sylf> Yup, I know, mine really is a run-of-a-mill plan
16:53:43  <PublicServer> <V453000> your plan is the best though
16:53:53  <PublicServer> <Chris Booth> mine doesn't use the generic DBXL loco
16:54:07  <PublicServer> <nicfercoop> it's pretty good
16:54:17  <PublicServer> <nicfercoop> except for the used trains
16:54:43  <PublicServer> <Chris Booth> the br 103 is the best train
16:54:54  <PublicServer> <nicfercoop> br182 are a bit faster
16:55:22  <PublicServer> <Chris Booth> br 103 looked cooler in the 1970s
16:55:30  <PublicServer> <Sylf> why br103 over br120?
16:55:44  <PublicServer> <Chris Booth> it looked cooler in teh 1970s
16:55:50  <PublicServer> <Chris Booth> and br103 fails
16:56:13  <PublicServer> <XeryusTC> V: my plan is the awesomest
16:56:20  <PublicServer> <XeryusTC> as it has one giant drop station <3
16:57:01  <PublicServer> <Chris Booth> your plan isn't good XeryusTC
16:57:03  <PublicServer> <V453000> well, make it a rule that the station must be as classic balanced all-to-all roro and it gets interesting
16:57:11  <mfb-> :D
16:57:13  <PublicServer> <Chris Booth> if all lines are LLL then you are going to have some bottle necks
16:57:15  <PublicServer> <V453000> otherwise it is just adding lines
16:57:25  <PublicServer> <XeryusTC> V: isnt that default with my plans?
16:57:30  <mfb-> well, the pickups are interesting
16:57:33  <PublicServer> <XeryusTC> everything fully balanced
16:57:35  <PublicServer> <V453000> XeryusTC: better note it
16:58:07  <PublicServer> *** Spike joined the game
16:58:55  <PublicServer> <XeryusTC> anyway, lets get this round to a conclusion?
16:59:14  <PublicServer> <Chris Booth> we need more votes
16:59:28  <V453000> yes you need to eliminate CB
17:00:03  <^Spike^> you guys certainly know how to break your own rules on voting...
17:00:08  <PublicServer> <Chris Booth> I think as V hates my plan some much we shouldn't eliminate my plan
17:00:14  <PublicServer> <nicfercoop> I kinda hate TL3 with dual locos
17:00:18  <^Spike^> minimum of 7 votes.. i count 5 in r2
17:00:24  <^Spike^> 6 in r 3
17:00:30  <^Spike^> 5 in r4
17:00:43  <^Spike^> missing 5 votes total :)
17:00:45  <PublicServer> <Chris Booth> yes but even with 7 votes those plans still would have  lost
17:01:31  <PublicServer> <Chris Booth> 5 votes for 1 plan means ever with 7 votes another plan can't be more hated
17:01:44  <^Spike^> r4 could've gotten to a tie.. :)
17:01:52  <^Spike^> ehm
17:02:07  <^Spike^> bleh... math failure there
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17:02:42  <PublicServer> <nicfercoop> the votes are for elimitation?
17:02:48  <PublicServer> <Chris Booth> yes
17:02:52  <PublicServer> <nicfercoop> so, the one with most votes are off
17:02:56  <PublicServer> <Chris Booth> the plan you don't want to play
17:03:40  <PublicServer> <Chris Booth> we have a winner
17:03:40  <PublicServer> <nicfercoop> I think TWerk lost
17:05:38  <PublicServer> <nicfercoop> interesting MM
17:05:53  <PublicServer> <Chris Booth> how so?
17:08:08  <PublicServer> *** V453000 has left the game (leaving)
17:08:10  <V453000> later
17:08:26  <PublicServer> ***  made screenshot at 000275BA: http://ps.openttdcoop.org/publicserver/webcam/000275BA.png
17:08:58  <V453000> XeryusTC: if you dont win then you are a dead man for me :P
17:10:04  <PublicServer> <Chris Booth> nice
17:12:11  <XeryusTC> (A)
17:12:26  <XeryusTC> needs 2 more votes
17:12:34  <XeryusTC> in the meanwhile i'm rebooting
17:13:06  <PublicServer> *** XeryusTC has left the game (leaving)
17:13:26  <PublicServer> <Chris Booth> TWerkhoven: or mfb going to vote?
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17:30:10  <PublicServer> <Sylf> off to lunch
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17:36:36  <PublicServer> <XeryusTC> needs one more vote
17:37:10  <PublicServer> <Chris Booth> at least
17:39:15  <XeryusTC> that or we call it a tie
17:39:23  <XeryusTC> and let me win anyway
17:39:45  <PublicServer> <Chris Booth> we never know that is the case
17:39:59  <PublicServer> <Chris Booth> the people that dislike mine may dislike yours
17:40:13  <PublicServer> <Chris Booth> or the people that dislike sylfs may dislike yours
17:40:33  <PublicServer> <XeryusTC> well, i think it is save to say that Sylf and TWerkhoven will vote for you again
17:40:39  <PublicServer> <XeryusTC> and V implied he also will
17:40:42  <PublicServer> <XeryusTC> and so will i ofcourse
17:40:57  <PublicServer> <XeryusTC> so there are only 2 possible votes for my plan after this round ;)
17:42:19  <PublicServer> <Chris Booth> your plan was my 2nd fav
17:42:26  <PublicServer> <Chris Booth> but I still would rather play mine
17:45:45  <mfb-> was afk. done
17:46:21  <PublicServer> <mfb> looks like XTC's plan will win ;)
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17:48:33  <PublicServer> <nicfercoop> sylf's plan is eliminated?
17:48:43  <PublicServer> <XeryusTC> seems so
17:49:23  <PublicServer> <Chris Booth> XeryusTC it is prity safe to say you can put V under my plan
17:49:34  <PublicServer> <XeryusTC> i know
17:50:08  <PublicServer> <XeryusTC> but still, lets see
17:50:15  <PublicServer> <XeryusTC> NEW ROUND ANYWAY! :D
17:53:26  <PublicServer> ***  made screenshot at 00021A1E: http://ps.openttdcoop.org/publicserver/webcam/00021A1E.png
17:55:13  <PublicServer> <nicfercoop> can I delete eliminated plans?
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17:59:13  <PublicServer> *** Sylf has joined company #1
17:59:47  <PublicServer> <Sylf> winner - XTC?
17:59:53  <XeryusTC> it seems my plan has won
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18:01:19  <PublicServer> <Chris Booth> think its safe to say you win now XeryusTC
18:01:39  <PublicServer> <mfb> ok
18:01:41  <PublicServer> <Chris Booth> :'(
18:01:48  <mfb-> @stage building
18:01:48  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
18:02:30  <PublicServer> <XeryusTC> shall i begin on the drop station then?
18:02:32  <PublicServer> <XeryusTC> so i can record it
18:02:40  <PublicServer> <XeryusTC> and possibly make a timelapse out of it
18:02:52  <mfb-> :D
18:02:57  <mfb-> outline of the ML first?
18:03:19  <PublicServer> <XeryusTC> i think that the station can be build already, and then build the ml around it
18:03:25  <PublicServer> <XeryusTC> as most trains will go to that station anyway
18:05:53  <PublicServer> <XeryusTC> anyway, anyone disagreeing with me starting to build the main station?
18:06:20  <PublicServer> <Chris Booth> apart from the fact you smell?
18:06:34  <PublicServer> <XeryusTC> thank you sore loser :P
18:07:25  <PublicServer> <Chris Booth> yes I am
18:08:16  <PublicServer> <Chris Booth> but I am a worse winner
18:08:26  <PublicServer> ***  made screenshot at 00039088: http://ps.openttdcoop.org/publicserver/webcam/00039088.png
18:08:36  <PublicServer> <XeryusTC> /ban
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18:09:45  <PublicServer> <Chris Booth> I am not going to eat 500ml of ice cream to mask my loss
18:10:05  <PublicServer> <XeryusTC> instead you'll eat 10kg of chocolate?
18:10:22  <PublicServer> <Chris Booth> don't like chocolate
18:11:04  <Ryton> cool, building stage already
18:11:09  <Ryton> voting is finished?
18:11:12  <Ryton> !password
18:11:12  <PublicServer> Ryton: seeped
18:11:16  <PublicServer> <Chris Booth> yes XeryusTC cheated
18:11:18  <PublicServer> <XeryusTC> like 5 mins ago, yes
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18:11:45  <PublicServer> <XeryusTC> and CB is a sore loser
18:13:04  <PublicServer> *** Ryton joined the game
18:13:23  <PublicServer> <Ryton> in the starting area, it still says voting stage ;-)à
18:13:35  <PublicServer> <XeryusTC> i blame CB
18:14:35  <PublicServer> <Chris Booth> don't we all
18:14:41  <PublicServer> <Chris Booth> that cb is a dick head
18:14:52  <PublicServer> <mfb> fixed
18:15:00  <PublicServer> <XeryusTC> you fixed CB? :P
18:15:02  <PublicServer> <Ryton> is ther
18:15:06  <PublicServer> <mfb> welcome board
18:15:10  <PublicServer> <Ryton> e a savegame with all the network plans?
18:15:23  <PublicServer> <XeryusTC> there is a network plan at !! NETWORK PLAN !!
18:15:23  <PublicServer> <mfb> make a screenshot if you want to save it
18:15:35  <PublicServer> <XeryusTC> and if there isnt then the person who declared voting done didnt fix that
18:15:39  <PublicServer> <Ryton> I know, but I mean the ones that didnt make it
18:15:42  <PublicServer> <mfb> but drafts are not stored somewhere
18:15:44  <PublicServer> <Ryton> since they are gone already
18:15:58  <PublicServer> <Ryton> ok, noprevious  savegame available
18:16:10  <PublicServer> <Chris Booth> can I have magic buldozer on?
18:16:16  <PublicServer> <Ryton> interesting, flat map btw
18:16:20  <PublicServer> <Ryton> with some huge hills =-)
18:16:25  <PublicServer> <mfb> any trains which pass both drop stations?
18:16:53  <PublicServer> <mfb> (that means: do we have a merge between both drops?)
18:17:03  <PublicServer> <mfb> or just exchange lines
18:17:11  <PublicServer> <XeryusTC> uhm
18:17:17  <PublicServer> <XeryusTC> i think we need to come up with a funky solution
18:17:23  <PublicServer> <XeryusTC> split the traffic before it joins again
18:17:28  <PublicServer> <mfb> that should work
18:17:30  <PublicServer> <XeryusTC> but have a seperate line for steel trains
18:17:44  <PublicServer> <mfb> as all trains go to 1 station
18:17:46  <PublicServer> <mfb> not 0, not 2
18:18:04  <PublicServer> <XeryusTC> we g ot steel trains between those two southern stations though ;)
18:18:14  <PublicServer> <mfb> ah good point
18:18:20  <PublicServer> <mfb> fine
18:18:22  <PublicServer> <Chris Booth> taking magic bulldozer as a no
18:18:45  <PublicServer> <mfb> do you really want those steel trains to take the long way?
18:18:53  <PublicServer> *** Ryton has joined company #1
18:18:55  <PublicServer> <mfb> hmm ok, not so long
18:18:57  <PublicServer> <XeryusTC> we want them to go between the station directly
18:19:01  <PublicServer> <XeryusTC> but rejoin the ML
18:19:25  <PublicServer> <XeryusTC> so the factory drop would get ML in and an in from the steel pickup
18:19:37  <PublicServer> <XeryusTC> i think that that would be the best way
18:19:39  <PublicServer> <mfb> like that
18:19:53  <PublicServer> <XeryusTC> yeah
18:20:21  <PublicServer> <Ryton> its a refit game then I suppose?
18:20:25  <PublicServer> <mfb> different station anyway
18:20:31  <PublicServer> <XeryusTC> no refit
18:20:37  <PublicServer> <XeryusTC> why would you need refit for that?
18:20:45  <PublicServer> <Ryton> no need, but then
18:21:09  <PublicServer> <Ryton> the empty steel trains will use  the first mainline a lot
18:21:22  <PublicServer> <XeryusTC> yes?
18:21:24  <PublicServer> <mfb> and good trains the last one
18:21:26  <PublicServer> <Ryton> so I guess no or fewer slh's there as well
18:21:28  <PublicServer> <XeryusTC> but it is like that in every coop game
18:21:28  <PublicServer> <Chris Booth> and
18:21:49  <PublicServer> <Ryton> but LLL should be enoug probably
18:22:22  <PublicServer> <Ryton> oki :-)
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18:22:50  <PublicServer> <XeryusTC> hmm
18:22:54  <PublicServer> <XeryusTC> the MM is getting in the way already :P
18:22:56  <PublicServer> <Ryton> for the LLL-tracks, how many tiles should be kept in between the lanes?.
18:23:00  <PublicServer> <XeryusTC> none
18:23:04  <PublicServer> <XeryusTC> just tight together
18:23:08  <PublicServer> <Ryton> oki
18:23:09  <Maraxus> !password
18:23:09  <PublicServer> Maraxus: seeped
18:23:26  <PublicServer> ***  made screenshot at 00039A8F: http://ps.openttdcoop.org/publicserver/webcam/00039A8F.png
18:23:32  <PublicServer> <mfb> something like the existing tracks?
18:23:48  <Maraxus> !password
18:23:48  <PublicServer> Maraxus: boyish
18:23:48  <PublicServer> <XeryusTC> which existing tracks?
18:24:08  <PublicServer> *** Maraxus joined the game
18:24:18  <PublicServer> <XeryusTC> i think that they all need to be moved north a bit
18:24:29  <PublicServer> <mfb> even more?
18:24:31  <PublicServer> <XeryusTC> nah
18:24:35  <PublicServer> <XeryusTC> leave them like this
18:24:39  <PublicServer> <mfb> k
18:24:45  <PublicServer> <XeryusTC> maybe even space them apart a bit more
18:25:09  <PublicServer> <mfb> the southern ML was placed there because of the mountains
18:25:21  <PublicServer> <XeryusTC> fair enough
18:25:27  <PublicServer> <Ryton> whats the CL?
18:25:33  <PublicServer> <Ryton> CL2 I assume?
18:25:35  <PublicServer> <XeryusTC> 3
18:25:35  <PublicServer> <mfb> 3
18:25:39  <PublicServer> <Ryton> ok
18:26:52  <PublicServer> <XeryusTC> I <3 TL3
18:27:10  <PublicServer> <Chris Booth> i hate Sunwood Power PLant
18:27:20  <PublicServer> <XeryusTC> :D
18:27:37  <PublicServer> <Chris Booth> its ruining my station
18:27:47  <PublicServer> <mfb> lol
18:28:40  <PublicServer> <mfb> nice idea
18:29:30  <PublicServer> <mfb> ok, outline is done
18:30:05  <PublicServer> <mfb> don't forget the SLHs there :p
18:30:24  <PublicServer> <mfb> tracks are always easy
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18:31:34  <PublicServer> <Chris Booth> oh well thats my station
18:31:46  <PublicServer> <Chris Booth> it can't be used until magic buldozer is turned on
18:31:54  <PublicServer> <mfb> move it ~4 tiles?
18:31:57  *** Nivlac is now known as Guest4310
18:32:00  <PublicServer> <Chris Booth> nope
18:32:04  <PublicServer> <Chris Booth> lake
18:32:08  <PublicServer> <XeryusTC> TF the lake
18:32:18  <PublicServer> <mfb> TF lake > TF power plant
18:32:20  <PublicServer> <XeryusTC> it is not like i didnt remove a lake and removed 1/3 of another :P
18:32:29  *** Guest4310 is now known as Nivlac
18:33:03  <PublicServer> <Chris Booth> I wanted to keep the lake
18:33:09  <PublicServer> <XeryusTC> i think that the goods pickup is done
18:33:17  <PublicServer> <nicfercoop> all ML is LLL ?
18:33:29  <PublicServer> <XeryusTC> yes
18:34:09  <PublicServer> <XeryusTC> moved SE airport <3
18:34:13  <PublicServer> <XeryusTC> (A) even
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18:38:27  <PublicServer> ***  made screenshot at 00028B4E: http://ps.openttdcoop.org/publicserver/webcam/00028B4E.png
18:39:09  <PublicServer> <XeryusTC> stupid farm is stupid
18:40:19  <PublicServer> <nicfercoop> look at my split @ Quarfingbourne
18:40:33  <PublicServer> <mfb> single bridges/tunnels
18:40:39  <PublicServer> <mfb> no way
18:40:41  <PublicServer> <XeryusTC> double bridges
18:41:01  <PublicServer> <XeryusTC> recording for 30 mins already :O
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18:41:17  <PublicServer> <mfb> just recording, or building, too? :p
18:41:29  <PublicServer> <XeryusTC> recording what i'm building ;)
18:42:32  <PublicServer> <Ryton> can someone do the most important BBH (split in S/SW of the map)
18:42:58  <PublicServer> <mfb> in front of CB's station?
18:43:10  <PublicServer> <Ryton> that one
18:43:12  <PublicServer> <Ryton> or
18:43:27  <PublicServer> <mfb> the merge near trardinghead or after the drops will be more interesting
18:43:29  <PublicServer> <XeryusTC> CB: can you make the steel out 2 lane?
18:43:29  <PublicServer> <Ryton> the one in front op the 2cond line
18:43:31  <PublicServer> <mfb> splits are boring
18:43:34  <PublicServer> <XeryusTC> or do you want to make it 3 lanes?
18:43:45  <PublicServer> <Chris Booth> I was going to make it 3
18:43:49  <PublicServer> <Chris Booth> but just smaller
18:43:55  <PublicServer> <XeryusTC> ok, that is fine too
18:44:11  <PublicServer> <Chris Booth> don't think it needs to be a 24 tile giant
18:44:35  <PublicServer> <XeryusTC> probably not
18:44:53  <PublicServer> <Chris Booth> i decided to make a small change to the station since I guess no magic bulldozer
18:45:09  <PublicServer> <mfb> it will never die :(
18:45:17  <PublicServer> <Chris Booth> nope it will never die
18:45:29  <PublicServer> <Chris Booth> but I can live without access to that platform
18:46:25  <PublicServer> <XeryusTC> oh man, this will become one terribly ineffecient entry
18:46:47  <PublicServer> <Chris Booth> to many single tunnels
18:47:01  <PublicServer> <XeryusTC> yeah, too much crossing
18:47:09  <PublicServer> <XeryusTC> that they're single doesnt usually matter that much
18:49:20  <PublicServer> <Ryton> lol
18:49:38  <PublicServer> <Chris Booth> what?
18:49:46  <PublicServer> <mfb> the mountain is bad after the merge ;)
18:50:02  <PublicServer> <Ryton> can !another dead forest die too? :^p
18:50:06  <PublicServer> <XeryusTC> of the goods pickup you mean?
18:50:14  <PublicServer> <mfb> yes
18:50:25  <PublicServer> <XeryusTC> trains are dual headed
18:50:27  <PublicServer> <mfb> why should it die?
18:50:29  <PublicServer> <XeryusTC> so it shouldnt be a problem
18:50:43  <PublicServer> *** Sylf joined the game
18:50:53  <PublicServer> <Ryton> cause the path was going right trough it :^)
18:51:01  <PublicServer> <Ryton> maybe we should use double tunnel on each line :p
18:51:01  <PublicServer> <mfb> don't look at the tiles
18:51:19  <PublicServer> <mfb> it is just some outline how it should look like in general
18:51:21  <PublicServer> <Ryton> ok, sure :-)
18:51:31  <PublicServer> <Ryton> I know its not that critical
18:51:45  <PublicServer> <Ryton> its just funny criteria :-)-
18:51:51  <PublicServer> <XeryusTC> oh man
18:51:57  <PublicServer> <Ryton> a main station power plant has to live, and an unlucky forest dies ;-)
18:51:59  <PublicServer> <XeryusTC> just see the long entrances on that beast
18:52:03  <PublicServer> <XeryusTC> this is the last time i start in the middle
18:53:27  <PublicServer> ***  made screenshot at 00008F75: http://ps.openttdcoop.org/publicserver/webcam/00008F75.png
18:53:52  <PublicServer> <mfb> hmm... the goods drop split is really small :)
18:54:31  <PublicServer> <Sylf> it's only a split
18:54:35  <PublicServer> <Sylf> no need to be big
18:54:43  <PublicServer> <mfb> well, small for a split ;)
18:55:07  <PublicServer> <Sylf> smaller :)
18:55:35  <PublicServer> <Chris Booth> my Steel Station is hilly
18:55:55  <PublicServer> <XeryusTC> good :D
18:56:01  <PublicServer> <XeryusTC> gives you a challenge
18:56:05  <PublicServer> <Sylf> for that co drop area, you want someone to kill the powerstation offline?
18:56:13  <PublicServer> <XeryusTC> best of luck with that farm and steelmill btw
18:56:21  <PublicServer> <Sylf> it won't die naturally
18:56:31  <PublicServer> <Chris Booth> they are to avoid
18:56:43  <PublicServer> <Chris Booth> but the powerstation would be great to be killed
18:57:01  <PublicServer> <XeryusTC> hmm, i dont know if it kept recording after i pressed pause :O
18:57:12  *** UncleCJ has joined #openttdcoop
19:00:21  <PublicServer> *** Sylf has left the game (connection lost)
19:00:42  <PublicServer> *** Sylf joined the game
19:01:22  <PublicServer> <nicfercoop> should joints be all to all?
19:01:38  <PublicServer> <XeryusTC> yes
19:01:38  <PublicServer> <Nivlac> yes
19:01:46  <PublicServer> <XeryusTC> every line must have the ability to acces every other line
19:02:20  <PublicServer> <Nivlac> Which lines have priority, also?
19:02:32  <PublicServer> <XeryusTC> for SLHs it is the ML
19:02:34  <PublicServer> <mfb> the north->south-lines
19:02:46  <PublicServer> <XeryusTC> otherwise it is usually the busiest line
19:02:58  <PublicServer> <XeryusTC> or the line which is more likely to have full trains
19:03:04  <PublicServer> <mfb> read: the north->south-line :p
19:03:14  <PublicServer> <XeryusTC> :P
19:03:14  <PublicServer> <Ryton> $not for the last merger
19:03:24  <PublicServer> <mfb> last?
19:03:28  <PublicServer> <Ryton> so probably someone else should build it
19:03:30  <PublicServer> <Ryton> ^most southly
19:03:30  <PublicServer> <mfb> well, some steel trains..
19:03:34  <PublicServer> <Ryton> the one with the steel trains
19:03:48  <PublicServer> <Ryton> but all to all or not, is a good question
19:03:58  <PublicServer> <Ryton> and if so: all Main lines to the side lines, or all side lines to the main line?
19:04:12  <PublicServer> <mfb> all SLs to all MLs
19:07:52  <PublicServer> *** Nivlac has left the game (connection lost)
19:07:58  <PublicServer> <mfb> who built the second split in the east?
19:08:28  <PublicServer> ***  made screenshot at 0001A5C7: http://ps.openttdcoop.org/publicserver/webcam/0001A5C7.png
19:09:09  *** Nivlac_ has joined #openttdcoop
19:09:30  <PublicServer> <Chris Booth> that is one cool area
19:10:00  *** Kangoo has joined #openttdcoop
19:10:03  <PublicServer> *** Nivlac joined the game
19:11:04  <PublicServer> <Chris Booth> and that power station can stay now Sylf
19:11:22  <PublicServer> <Sylf> :D
19:11:28  <PublicServer> <mfb> whoa
19:11:56  <PublicServer> <Chris Booth> have I gone to big?
19:12:12  <PublicServer> <mfb> frondinghead south = ?
19:12:18  *** Nivlac has quit IRC
19:12:18  <PublicServer> <mfb> steel drop?
19:12:22  <PublicServer> <Chris Booth> I would guess
19:12:26  <PublicServer> <Chris Booth> thats not my work
19:12:38  <PublicServer> <mfb> didn't ask you ;)
19:13:02  <PublicServer> <mfb> oh,town drop already in progress
19:13:06  <PublicServer> <mfb> from XTC
19:13:21  <PublicServer> *** Kangoo joined the game
19:13:22  <PublicServer> <Sylf> town drop is mine :P
19:13:26  <PublicServer> <mfb> oh
19:13:32  <PublicServer> <mfb> ok, sorry then
19:13:40  <PublicServer> <XeryusTC> whats up?
19:13:50  <PublicServer> <Sylf> now, the exit...
19:14:06  <PublicServer> <mfb> just looked like the other stations from him
19:16:26  <PublicServer> <mfb> ugly
19:16:28  <PublicServer> <Chris Booth> I was building
19:16:34  <PublicServer> <mfb> ok
19:16:46  <PublicServer> <Chris Booth> if you want to do it you can
19:16:58  <PublicServer> <mfb> I'll connect the drops from the west
19:17:02  <PublicServer> *** TWerkhoven has left the game (leaving)
19:17:20  <PublicServer> <nicfercoop> I'm thinking on a way to connect the inner rail
19:17:30  <PublicServer> <mfb> did you build the split there?
19:17:48  <PublicServer> <Chris Booth> yes
19:17:52  <PublicServer> <mfb> hmm
19:17:58  <PublicServer> <mfb> thought about a 3-way-split
19:18:10  <PublicServer> <Chris Booth> all to all?
19:18:14  <PublicServer> <mfb> no
19:18:22  <PublicServer> <mfb> just 3->3+3+3
19:18:34  <PublicServer> <mfb> as we have ML, steel, drop there
19:18:42  <PublicServer> <Chris Booth> ooh yes
19:18:46  <PublicServer> <Chris Booth> then add teh bypass
19:18:58  <PublicServer> <mfb> or a new split?
19:19:26  <PublicServer> <mfb> perfect area for that
19:19:34  <PublicServer> <mfb> but I would have to remove the existing one
19:19:52  <PublicServer> <Chris Booth> as you wish
19:19:56  <PublicServer> <mfb> is that ok?
19:19:56  <PublicServer> <mfb> fine
19:20:00  <PublicServer> <Chris Booth> if it looks cooler than mine
19:21:58  <PublicServer> <Chris Booth> lets hope that station never needs expandin
19:22:02  <PublicServer> <Chris Booth> g
19:22:08  <PublicServer> <mfb> :p
19:22:15  <PublicServer> <XeryusTC> i hope my splits and joins work :P
19:22:57  <PublicServer> <Chris Booth> steel is on its own ML?
19:23:22  <PublicServer> <XeryusTC> we discussed it after the plan was chosen
19:23:26  <PublicServer> <XeryusTC> steel gets a dedicated line
19:23:28  <PublicServer> ***  made screenshot at 0002ABD3: http://ps.openttdcoop.org/publicserver/webcam/0002ABD3.png
19:23:32  <PublicServer> <Nivlac> Joins after wood+oil drop will be tricky, mountain is slightly in the way
19:23:40  <PublicServer> <Chris Booth> I wasn't reading I was eating a shit load of ice cream
19:23:50  <PublicServer> <XeryusTC> xD
19:23:58  <PublicServer> <XeryusTC> Nivlac: no problemo for me though :P
19:24:06  <PublicServer> <XeryusTC> although
19:24:12  <PublicServer> <Chris Booth> Nivlac: what are these hills?
19:24:12  <PublicServer> <XeryusTC> i am starting to feel distracted
19:24:18  <PublicServer> <Chris Booth> how do they get in the way?
19:24:22  <PublicServer> <mfb> CB: is it cool enough?
19:24:24  <PublicServer> <XeryusTC> i am going to get meself something to eat
19:24:46  <PublicServer> <Chris Booth> yes it is mfb
19:24:50  <PublicServer> <mfb> :)
19:25:26  <PublicServer> <XeryusTC> mfg: you can call split 1 BBH1a ;)
19:25:30  <PublicServer> <XeryusTC> or just BBH1
19:25:44  <PublicServer> <XeryusTC> anyway, brb
19:25:48  <PublicServer> <mfb> I just follow my sign convention
19:26:04  <PublicServer> <Ryton> crap, I made it harder than it should be
19:26:27  *** Twerkhoven[L] has joined #openttdcoop
19:27:03  *** Huma has joined #openttdcoop
19:27:30  <Huma> Hello
19:27:34  <PublicServer> <mfb> hi
19:29:06  <Twerkhoven[L]> ola
19:29:15  <PublicServer> <mfb> hi
19:29:40  <XeryusTC> yo
19:31:19  <PublicServer> <XeryusTC> oh, someone already started working on the exit of the drop
19:31:49  <PublicServer> <Sylf> Ryton, you didn't have to double the bridges with balancer
19:31:49  <PublicServer> <mfb> that does not look like something useful to be honest
19:31:57  <PublicServer> <Sylf> actually, it might break the balancing
19:32:01  <PublicServer> <Nivlac> Not really, i was just thinking how it could be done
19:32:59  <PublicServer> <XeryusTC> do note that in the end it needs to join 32 platforms :P
19:33:15  <PublicServer> <Nivlac> :O
19:35:06  <PublicServer> *** twerkhoven joined the game
19:36:45  <PublicServer> *** Nivlac has left the game (leaving)
19:37:05  <PublicServer> <Chris Booth> XeryusTC: you have lots of slows in your entrance
19:37:23  <PublicServer> <XeryusTC> zig zag slows you mean?
19:37:29  <PublicServer> <Chris Booth> yes
19:37:33  <PublicServer> <Chris Booth> slows trains to 69 mph
19:37:55  <PublicServer> <XeryusTC> hmm, true
19:38:01  <PublicServer> <mfb> the upper one is easy to improve
19:38:26  <PublicServer> <mfb> that is nice
19:38:28  <PublicServer> ***  made screenshot at 0002C1DD: http://ps.openttdcoop.org/publicserver/webcam/0002C1DD.png
19:38:44  <PublicServer> <mfb> pbs? :/
19:38:50  <PublicServer> <mfb> +bridge
19:38:50  <PublicServer> <XeryusTC> what?
19:38:52  <PublicServer> <Chris Booth> hhh
19:39:00  <PublicServer> <mfb> difficult to do without PBS
19:39:02  <PublicServer> <Chris Booth> I am just messing with your entrance
19:39:34  <PublicServer> <XeryusTC> oh crap
19:39:40  <PublicServer> <XeryusTC> that also isnt possible :(
19:39:54  <PublicServer> <nicfercoop> well, I need to go
19:40:03  <PublicServer> <Chris Booth> that or what I built first
19:40:05  <PublicServer> <mfb> that looks bad now
19:40:28  <PublicServer> <XeryusTC> i dont like pbs
19:40:30  <PublicServer> <nicfercoop> join3 is free to continue
19:40:34  <PublicServer> *** nicfercoop has left the game (leaving)
19:41:10  <PublicServer> <mfb> it looks strainge
19:41:14  <PublicServer> <mfb> -i
19:41:48  <PublicServer> <Chris Booth> like that?
19:41:52  <PublicServer> <XeryusTC> yeah
19:42:04  <PublicServer> <mfb> you moved everything one tile?
19:42:04  <PublicServer> <Sylf> join3 is all-to-all, sort of, but not balanced
19:42:28  <PublicServer> <XeryusTC> basically
19:43:33  <PublicServer> <Sylf> same comment applies to  join 2
19:43:45  <PublicServer> <Ryton> true
19:43:53  <PublicServer> <Ryton> how should one balance it?
19:44:05  <PublicServer> <Ryton> priorities have to be added too, I guess
19:44:07  <PublicServer> <Ryton> (join 2)
19:44:15  <PublicServer> <mfb> it can block trains, too
19:44:26  <PublicServer> <Chris Booth> yes I would prior it
19:44:31  <Huma> anyone could help a new player joining the public server, just wanted to spectate a little bit but seems i am missing something ;)
19:44:36  <PublicServer> <Sylf> balancing is created with intended signal gaps
19:44:38  <PublicServer> <Ryton> piority to outer line?
19:44:50  <PublicServer> <Ryton> oki, so singal gaps of length 3 there?
19:44:52  <PublicServer> <Sylf> Huma: @quickstart
19:44:54  <PublicServer> <Ryton> or 4-5?
19:45:02  <Sylf> @quickstart
19:45:03  <PublicServer> <Ryton> was meaning to do that, with length 1 :p
19:45:03  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
19:45:13  <Sylf> please read that first
19:45:17  <PublicServer> <XeryusTC> @slowstart <3
19:45:23  <Sylf> <#
19:45:25  <Sylf> <3
19:45:35  <planetmaker> Huma, you usually should know *what* you're missing ;-)
19:46:06  <PublicServer> <Ryton> how long should the signal gaps for join 2 be? 3-4 tiles?
19:46:12  <PublicServer> <Sylf> can I tear up join2 a bit?
19:46:16  <PublicServer> <mfb> at least 3
19:46:16  <PublicServer> <Ryton> and how long should the priority be? how fast are those trains?
19:46:18  <PublicServer> <Ryton> surt
19:46:22  <PublicServer> <Ryton> sure, silf
19:46:26  <PublicServer> <Ryton> be my guest :-)
19:46:35  <planetmaker> *something* is quite... vague and can range from having an inproper OpenTTD version to ... a missing NewGRF or password
19:46:38  <PublicServer> <mfb> ~1.5 TLs maybe
19:46:44  <PublicServer> <Ryton> yeah other way around is easier :-)
19:47:16  <PublicServer> <Sylf> you see at 3C?
19:47:20  <PublicServer> <Ryton> yeah
19:47:30  <PublicServer> <Ryton> but 1 bridge each, is enoug?
19:47:34  <PublicServer> <Sylf> that's basically all we need
19:47:38  <PublicServer> <Ryton> lol
19:47:42  <PublicServer> <Sylf> because it's a abalancer
19:47:44  <PublicServer> <Ryton> I did quite some overkill then :p
19:47:53  <PublicServer> <Sylf> but
19:48:06  <PublicServer> <Sylf> I would actually make it the other way around
19:48:08  <PublicServer> <Ryton> now we have space for a 4th line -)
19:48:12  <PublicServer> <mfb> ok.. two better joins and one mega-join missing
19:48:14  <PublicServer> <Ryton> yeah, I figured afterwards
19:48:16  <PublicServer> <Ryton> is easier
19:48:18  <PublicServer> <Sylf> let the joining line split like that
19:48:40  <PublicServer> <Ryton> ok
19:48:46  <PublicServer> <Ryton> so, all over again? )
19:49:03  <PublicServer> <Sylf> this is one time you can bomb the big area :D
19:49:13  <PublicServer> <Ryton> Itl be my pleasure :p
19:49:19  <PublicServer> <Sylf> Go KABOOM!
19:49:19  <PublicServer> <Kangoo> ^^,
19:49:21  <PublicServer> <Ryton> nuke oncoming!
19:50:43  <PublicServer> <Ryton> dont you need 2 bridges for the main line?
19:50:47  <PublicServer> <XeryusTC> i think that the time to remove the MM has come near
19:50:55  <PublicServer> <Ryton> so a bit wider apart vertical lines, silf?
19:51:15  <PublicServer> <Sylf> nah,
19:51:31  <PublicServer> <Sylf> balance the incoming lines first, then work on the join with prio
19:51:45  <PublicServer> <Ryton> is that enough?
19:52:11  <PublicServer> <Ryton> I was thingking balancing the busiest line would make most sense
19:52:13  <PublicServer> <Sylf> crap, I'm confused
19:52:38  <PublicServer> <Sylf> busiest lines should slow down the least
19:52:44  <PublicServer> <Chris Booth> Sylf: something like BBH 02 I built last time?
19:53:04  <PublicServer> <Sylf> I don't remember the last game much....
19:53:08  <PublicServer> <Chris Booth> or what ever BBH last game
19:53:12  <PublicServer> <Ryton> true, sylf, but... a balancer shouldnt slow down anything, right?
19:53:14  <PublicServer> <Chris Booth> 2 line mixers
19:53:22  <PublicServer> <mfb> a balancer can
19:53:24  <PublicServer> <Chris Booth> then 1 TL and a prior to be added later
19:53:28  <PublicServer> <mfb> as you stop trains at the prios
19:53:28  <PublicServer> ***  made screenshot at 0003883C: http://ps.openttdcoop.org/publicserver/webcam/0003883C.png
19:53:47  <PublicServer> <Ryton> oki, didnt know that fact :-)
19:53:51  *** alang has joined #openttdcoop
19:54:52  <PublicServer> <Chris Booth> I should have made my plan TL1 then it would ahve won
19:55:20  <PublicServer> <XeryusTC> xD
19:55:21  <mfb-> wtf
19:55:22  <PublicServer> <Ryton> no need to double hte bridges on the middle mainlines?
19:55:24  <PublicServer> <Ryton> with the balancer?
19:56:33  <PublicServer> <Chris Booth> no just single bridges in a balancer
19:56:47  <PublicServer> <mfb> is only equivalent to 1/3 line
19:56:54  <Huma> !password
19:56:54  <PublicServer> Huma: penned
19:57:19  <PublicServer> *** Aduain joined the game
19:57:49  <PublicServer> <Sylf> those tunnels can be much shorter
19:57:59  <PublicServer> <mfb> who is building?
19:58:01  <PublicServer> <Ryton> true
19:58:09  <PublicServer> <Ryton> me (sorry)
19:58:11  <PublicServer> <mfb> ah
19:58:15  <PublicServer> <Ryton> just copy paste :p
19:58:42  <PublicServer> <mfb> wtg
19:58:44  <PublicServer> <mfb> wtf
19:58:52  <PublicServer> <Chris Booth> mega lol
19:59:22  <PublicServer> <mfb> :D
19:59:30  <PublicServer> <Sylf> XD
19:59:32  <PublicServer> <Sylf> whoooop
19:59:34  <PublicServer> <Sylf> s
19:59:38  <PublicServer> <Sylf> my bad
19:59:40  <PublicServer> <Kangoo> lol
20:00:57  <PublicServer> <Sylf> that prio won't work
20:01:33  <PublicServer> <Ryton> make a shorter prio tunnel?£
20:01:39  <PublicServer> <mfb> make something longer or use pbs
20:01:41  <PublicServer> <mfb> or use bridges
20:01:47  <PublicServer> <mfb> 3 ways to do it
20:02:06  <PublicServer> <Ryton> cant you make the bend at A shorter
20:02:08  <PublicServer> <mfb> oh, shorter tunnels
20:02:10  <PublicServer> <mfb> 4th way
20:02:12  <PublicServer> <Ryton> and save space there?
20:03:23  <PublicServer> <Sylf> woot, compactness :)
20:03:57  <PublicServer> <mfb> :)
20:04:04  <Mazur> Wow, last time I checked it was still finalising.
20:04:12  <Mazur> !password
20:04:12  <PublicServer> Mazur: penned
20:04:13  <PublicServer> <Ryton> now another type of prio is possible too, right?
20:04:13  <PublicServer> <mfb> hi mazur
20:04:23  <PublicServer> <mfb> if you do it right, yes
20:04:25  <PublicServer> <Sylf> there, mfb and I made that prio
20:04:27  <PublicServer> <mfb> (that is not)
20:04:35  <PublicServer> <XeryusTC> wewt
20:04:39  <PublicServer> <XeryusTC> just one more join i think
20:04:44  <Mazur> Hm, updating client first.
20:05:12  <PublicServer> <XeryusTC> anyone feels like making a 3->3 join? :P
20:05:14  <PublicServer> <mfb> that is possible
20:05:24  <PublicServer> <Chris Booth> not realy XeryusTC
20:05:29  <PublicServer> <mfb> the last one?
20:05:31  <PublicServer> <Chris Booth> I am all built out now
20:05:33  <PublicServer> <XeryusTC> i just made a 6->3
20:05:45  <PublicServer> <mfb> looks like 3+6->3
20:06:12  <PublicServer> <XeryusTC> true
20:06:12  <PublicServer> <mfb> see !unconnected
20:06:24  <PublicServer> <XeryusTC> oh xD
20:06:27  <PublicServer> <Chris Booth> lol
20:06:35  <PublicServer> <XeryusTC> no problem though
20:07:29  <PublicServer> <Ryton> about join 2
20:07:35  <PublicServer> <Ryton> isnt that splitting style hard to balance?
20:07:53  <PublicServer> <Ryton> doesnt he always favour the rightmost = outer lane here?
20:08:01  <Mazur> !password
20:08:02  <PublicServer> Mazur: penned
20:08:22  <PublicServer> <Sylf> that's what balancer is for
20:08:28  <PublicServer> ***  made screenshot at 0003C268: http://ps.openttdcoop.org/publicserver/webcam/0003C268.png
20:08:53  <Mazur> !password
20:08:53  <PublicServer> Mazur: gushes
20:09:16  <PublicServer> *** Mazur joined the game
20:09:21  <PublicServer> <XeryusTC> should be fixed now
20:09:37  <PublicServer> <Chris Booth> lol
20:10:18  <PublicServer> <mfb> use one bridge there
20:11:11  <PublicServer> <mfb> that is fine now
20:11:23  <PublicServer> <Ryton> true, my bad
20:11:34  <PublicServer> <mfb> :D
20:11:51  <PublicServer> <Ryton> the tunnels can be made shorter, even
20:12:05  <PublicServer> <Mazur> Would it not be easier to connect that wiith a NS tunnel instead of EW tunnel?
20:12:26  <PublicServer> <mfb> I don't think so
20:12:39  *** Callidus has joined #openttdcoop
20:12:42  <Callidus> ello
20:12:47  <PublicServer> <Mazur> Ah, no, I see the problem corner, now.
20:12:54  <PublicServer> <mfb> hi
20:12:56  <PublicServer> <Chris Booth> Callidus your plan won
20:13:00  <Callidus> Really?
20:13:04  <PublicServer> <Chris Booth> noe
20:13:11  <PublicServer> <Chris Booth> nope its lost
20:13:13  <PublicServer> <mfb> got the most votes in the first round
20:13:15  <PublicServer> <mfb> :D
20:13:24  <Tray> !dl win32
20:13:24  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r22700/openttd-trunk-r22700-windows-win32.zip
20:13:26  <Callidus> lol.
20:13:29  <PublicServer> <Sylf> mfb beat me to that comment
20:13:39  <Callidus> who won then?
20:13:45  <PublicServer> <mfb> XTC
20:13:49  <PublicServer> <Chris Booth> yes
20:13:51  <Callidus> ahh
20:13:55  <PublicServer> <Ryton> any plan (even a losing one) is better than no plan at all
20:13:59  <Callidus> true
20:14:10  <Tray> !password
20:14:10  <PublicServer> Tray: gushes
20:14:12  <Callidus> how many votes did mine get?
20:14:14  <planetmaker> Ryton: very accurate
20:14:17  <PublicServer> <Chris Booth> join us we are building now
20:14:21  <Callidus> joining
20:14:47  <PublicServer> <Chris Booth> Callidus 5 vote agaisnt
20:14:48  <PublicServer> *** Tray joined the game
20:14:57  <PublicServer> <Tray> hi, fellas
20:15:01  <PublicServer> <Mazur> Don;t we number the hubs this time?
20:15:04  <PublicServer> <Chris Booth> hi Tray
20:15:09  <PublicServer> <XeryusTC> hey all :)
20:15:11  <PublicServer> <mfb> I did
20:15:14  <PublicServer> <Chris Booth> Mazur: they are not realy hubs
20:15:26  <PublicServer> <Mazur> Half-hubs, then.
20:15:28  <PublicServer> <Ryton> 1 - 3 - 2
20:15:28  <PublicServer> <XeryusTC> this also counts as hubs :P
20:15:30  <PublicServer> <Ryton> very logical naming :p
20:15:34  <PublicServer> <mfb> 1/4 hubs
20:15:40  <PublicServer> <XeryusTC> can count them ass BBH1a etc
20:15:43  <Callidus> !PASSWORD
20:15:43  <PublicServer> <XeryusTC> or just BBH
20:15:46  <PublicServer> <XeryusTC> or like we have now
20:15:47  <Callidus> !password
20:15:47  <PublicServer> Callidus: gushes
20:15:52  <PublicServer> <Mazur> Or JOIN.
20:16:00  <PublicServer> <Mazur> And SPLIT
20:16:03  <PublicServer> *** callidus joined the game
20:16:04  <PublicServer> <mfb> just follow the signs ;)
20:16:10  <PublicServer> <Sylf> I vote for calling them BBH
20:16:20  <PublicServer> <Sylf> even if they're not full 3-way hub
20:16:28  <PublicServer> <XeryusTC> 2GB for those recordigns :O
20:16:44  <PublicServer> <Chris Booth> XeryusTC: who did you watch building?
20:16:50  <PublicServer> <Ryton> call them join or merge?
20:16:52  <PublicServer> <XeryusTC> myself
20:16:58  <PublicServer> <Chris Booth> ppft
20:17:02  <PublicServer> <XeryusTC> just recorded what i did :P
20:17:02  <Callidus> hmm 5 against my plan or lost by 5?
20:17:06  <PublicServer> <Chris Booth> my station is way cooler
20:17:08  * Callidus doesent understand
20:17:14  <PublicServer> <XeryusTC> no it's not
20:17:20  <PublicServer> <mfb> just read the explanations
20:17:20  <PublicServer> <Ryton> who build join 2?
20:17:26  <PublicServer> <Mazur> I vote for at least naing them with high-sorted names, for easy movement to them.
20:17:28  <PublicServer> <Chris Booth> Callidus we have new voting today
20:17:32  <PublicServer> <XeryusTC> your split is cooler though
20:17:35  <PublicServer> <mfb> see signs...
20:17:38  <PublicServer> <mfb>  Mergex
20:17:41  <PublicServer> <mfb>  SplitX
20:17:43  <PublicServer> <mfb> easy thing
20:17:55  <PublicServer> <Mazur> Indeed, mfb.
20:18:12  <Callidus> new voting?
20:18:15  <PublicServer> <XeryusTC> mfb: split1/merge1 should be the same ML
20:18:19  <PublicServer> <mfb> who connected the lines in the south-east?
20:18:33  <PublicServer> <mfb> hmm fine
20:18:37  <V453000> !password
20:18:37  <PublicServer> V453000: gushes
20:18:39  <PublicServer> <mfb> north -> 1?
20:18:51  <PublicServer> *** V453000 joined the game
20:18:52  <PublicServer> <V453000> hi
20:18:54  <PublicServer> <Ryton> number from bottom to top, makes more sence, Imho
20:18:56  <PublicServer> <Mazur> V.
20:19:00  <PublicServer> <Sylf> ugh, that SE merge...
20:19:06  <PublicServer> <Ryton> south =1 cause trains pass there first :p
20:19:08  <PublicServer> <Chris Booth> V453000: you got your wish
20:19:08  <PublicServer> <mfb> ok
20:19:11  <PublicServer> <Chris Booth> XeryusTC: isn't a dead man
20:19:14  <PublicServer> <mfb> well merges are the other way round
20:19:24  <PublicServer> <Sylf> that's the problematic style merge that we had to rebuild in PSG 195 or something
20:19:31  <PublicServer> <Ryton> true  =:^p
20:19:45  <PublicServer> <Ryton> hehe Sylf :-) shouldh ave kept it like it was ;-))
20:19:55  <PublicServer> <Sylf> er, PSG194
20:20:04  <PublicServer> *** Chris Booth has joined spectators
20:20:25  <PublicServer> <Ryton> numbering is still off
20:20:31  <PublicServer> <Ryton> one merge 4, 2x merge 3 :p
20:20:41  <PublicServer> <Ryton> & 1 = called split :p
20:20:44  <PublicServer> <callidus> oh i found the voting board
20:21:01  <PublicServer> <mfb> fine
20:21:08  <PublicServer> <Sylf> merge1 is missing the merge for empty iron ore trains
20:21:10  <PublicServer> <Mazur> Shall we just order the numbers north to south?
20:21:25  <PublicServer> <mfb> south=1
20:21:29  <PublicServer> <XeryusTC> you should. yes :P
20:21:31  <PublicServer> <Ryton> good plan :-)
20:21:43  <PublicServer> <mfb> they are fine now
20:22:09  <PublicServer> <mfb> now comes merge1a
20:22:17  <PublicServer> <mfb> @whoever is building there
20:22:23  <PublicServer> <callidus> hmm how did you just autosignal that entire length aroung the curve?
20:22:33  <PublicServer> <mfb> ctrl+drag
20:22:44  <XeryusTC> !archive
20:22:44  <PublicServer> XeryusTC: http://www.openttdcoop.ORG/wiki/PublicServer:Archive | http://www.openttdcoop.org/wiki/ProZone:Archive | http://www.openttdcoop.org/wiki/MemberZone:Archive
20:22:44  <PublicServer> <callidus> when i do that it usualy doesent follow corners
20:22:52  <PublicServer> <mfb> it does
20:23:01  <Twerkhoven[L]> the ctrl is the important bit
20:23:06  <PublicServer> <callidus> that it does
20:23:08  <PublicServer> <Mazur> You keep CTRL pressed and drag in the direction you want to signal before you release.
20:23:10  <PublicServer> <Ryton> it follows the whole line, exept if you have a split or sideline
20:23:22  <PublicServer> <Ryton> so can be accross the map, on a single line
20:23:28  <PublicServer> *** Chris Booth has left the game (leaving)
20:23:28  <PublicServer> ***  made screenshot at 00034504: http://ps.openttdcoop.org/publicserver/webcam/00034504.png
20:23:34  <PublicServer> <callidus> i always manually signalled turns
20:23:37  <PublicServer> <Tray> what's about signals at merge3?
20:23:43  <PublicServer> <Sylf> anyone care to redo merge3?
20:24:09  <PublicServer> <Ryton> merge 4 is cool :-)
20:24:19  <PublicServer> <Mazur> You don;t balance anywhere?
20:24:25  <PublicServer> *** XeryusTC has left the game (leaving)
20:24:33  <PublicServer> *** V453000 has left the game (leaving)
20:24:33  <PublicServer> <Ryton> who did merge 3 btw?
20:24:39  <PublicServer> <callidus> was not me
20:24:58  <PublicServer> <Sylf> was it Nivlac
20:25:34  <PublicServer> <Mazur> Oh, you do.
20:25:53  <PublicServer> <Ryton> any other jobs?
20:25:59  <PublicServer> <Sylf> actually, I thine merge3 was nicfercoop
20:26:03  <PublicServer> <Ryton> cause I wont stay till its finished
20:26:07  <PublicServer> <callidus> i second that question
20:26:10  <XeryusTC> time to build meself a timelapse :P
20:26:27  <XeryusTC> !password
20:26:27  <PublicServer> XeryusTC: fluked
20:26:33  <PublicServer> *** XeryusTC joined the game
20:26:37  <PublicServer> <Kangoo> merge3 is ok or shuold it be rebuilt?
20:26:43  <PublicServer> <Ryton> can we start SLH's already?
20:26:45  <PublicServer> <callidus> it still needs signals
20:26:51  <PublicServer> <Sylf> SLH can start
20:26:53  <PublicServer> <Ryton> and how many per crossline?
20:26:59  <PublicServer> <Sylf> I still think Merge 3 should be rebuilt
20:27:03  <PublicServer> <mfb> as many as we need
20:27:09  <PublicServer> <Kangoo> I can give merge3 a go.
20:27:11  <PublicServer> <mfb> something like 3-4
20:27:17  <PublicServer> <Ryton> just bomb it :-) then it has to be rebuild :-)
20:27:23  <PublicServer> <Tray> I agree with Sylf. Just for style. (:
20:27:41  <PublicServer> <Ryton> one north, one south?
20:27:50  <PublicServer> <Sylf> And any taker for Merge1a?
20:27:50  <PublicServer> <mfb> I think I will merge the coal/ore trains
20:28:02  <PublicServer> <mfb> nice timing
20:28:04  <PublicServer> <XeryusTC> see !needs merging
20:28:11  <PublicServer> <XeryusTC> also, that should become merge 1
20:28:21  <PublicServer> <mfb> well, part of it
20:28:21  <PublicServer> <XeryusTC> what now is merge1 is the final merge for the factory station
20:28:21  <PublicServer> <Ryton> what line has priority for merger 1A?
20:28:33  <PublicServer> <mfb> factory line of course
20:28:35  <PublicServer> <Kangoo> ok, I'll demolish and give it a try
20:28:38  <PublicServer> <Ryton> 3+3 > 3
20:28:52  <PublicServer> <Ryton> and full balance from the other lines?
20:28:59  <PublicServer> <XeryusTC> also, is someone good at photoshop?
20:29:09  <PublicServer> <mfb> why that?
20:29:23  <PublicServer> <Sylf> I know how to open the program
20:29:27  <PublicServer> <XeryusTC> i need a proper #openttdcoop logo overlay
20:29:36  <PublicServer> <Sylf> on a video?
20:29:39  <V453000> is there any openttdcoop logo?
20:29:56  <PublicServer> <callidus> anyone use voice servers like vent or teamspeak?
20:30:00  <PublicServer> <Sylf> I know how I can do an overlay if I didn't have to use photoshop...
20:30:32  <PublicServer> <XeryusTC> well, i can just use premiere to make a text overlay
20:30:35  <planetmaker> V453000, look at my forum signature ;-)
20:31:24  <PublicServer> <callidus> who is working on merge 3
20:31:30  <V453000> that is a signature not a logo :)
20:31:42  <PublicServer> <callidus> thanks for marking kangoo
20:31:52  <PublicServer> * callidus is watching and hopeing to learn
20:32:05  <XeryusTC> V453000: it still has a logo in it though
20:32:08  <XeryusTC> same as my sig :P
20:32:36  *** MrD2DG has joined #openttdcoop
20:33:17  <MrD2DG> !password
20:33:18  <PublicServer> MrD2DG: fluked
20:33:20  <PublicServer> <Kangoo> tnx for the tip.. ;)
20:33:26  <PublicServer> <Tray> np
20:33:26  <PublicServer> <callidus> how much is left to go?
20:33:36  <PublicServer> <mfb> merge 3
20:33:37  <V453000> hm, logo is the plain text then? :D
20:33:38  <PublicServer> <mfb> SLHs
20:34:06  <PublicServer> <MrD2DG> Hi
20:34:07  <PublicServer> *** MrD2DG joined the game
20:34:45  *** JohnMadden has joined #openttdcoop
20:34:52  <PublicServer> <callidus> so all rail atm is the mainline?
20:35:02  <PublicServer> <mfb> right
20:35:36  <PublicServer> <callidus> so the next step is sidlines, then connecting each industry to them?
20:35:46  <PublicServer> <mfb> right
20:36:23  <PublicServer> <mfb> hmm CL
20:37:12  <JohnMadden> @quickstart
20:37:13  <Webster> Quickstart - #openttdcoop Wiki - http://wiki.openttdcoop.org/Quickstart
20:37:16  <JohnMadden> !help
20:37:16  <PublicServer> JohnMadden: http://www.openttdcoop.org/wiki/IRC_Commands
20:37:19  <PublicServer> *** Aduain has left the game (leaving)
20:37:36  <JohnMadden> !password
20:37:36  <PublicServer> JohnMadden: fluked
20:37:54  <PublicServer> *** John Madden joined the game
20:38:19  <PublicServer> <mfb> thx
20:38:29  <PublicServer> ***  made screenshot at 0001C7CE: http://ps.openttdcoop.org/publicserver/webcam/0001C7CE.png
20:38:43  <PublicServer> <callidus> just learned how to load balance. yay
20:38:45  <Huma> !password
20:38:45  <PublicServer> Huma: daubed
20:39:08  <PublicServer> <Kangoo> tnx for help from fast builder ;)
20:39:08  <PublicServer> *** Huma joined the game
20:39:13  <PublicServer> <John Madden> wish i knew much of anything
20:39:27  <PublicServer> <John Madden> but the tutorial helped tons
20:39:47  <PublicServer> <callidus> the wiki has everything
20:39:59  <PublicServer> <mfb> no ;)
20:40:01  <PublicServer> <callidus> also: this is nothing in complexity compared to... DWARF FORTRESS :D
20:40:09  <PublicServer> <mfb> but enough for a start
20:40:09  <PublicServer> <John Madden> yeah i'll never play that
20:40:27  <PublicServer> <callidus> its learning curve is a wall.
20:40:31  <PublicServer> <Sylf> that signal will block trains
20:40:42  <PublicServer> <mfb> where?
20:40:49  <PublicServer> <Sylf> Merge 3 top line
20:40:51  <PublicServer> <callidus> if the wiki does not have everything then it is incomplete  ~.^
20:41:13  <XeryusTC> Callidus: ever seen the learning curve of eve online on the comparison chart of learning curves of some popular mmos? :P
20:41:15  <PublicServer> <Sylf> You have to have signal gap equal to train length or longer
20:41:23  <PublicServer> <callidus> ahhh eve <3
20:41:31  <PublicServer> <mfb> you don't have to every time
20:41:39  <XeryusTC> http://www.flickr.com/photos/23579228@N04/2335016192/
20:41:41  <PublicServer> <callidus> yes i have
20:41:41  <Webster> Title: Eve Online Learning Curve | Flickr - Photo Sharing! (at www.flickr.com)
20:41:43  <PublicServer> <mfb> but you should really know what you do otherwise
20:41:46  <XeryusTC> the worse part is that it is true :o
20:41:47  <PublicServer> <MrD2DG> SLH's start as L_R?
20:41:47  <PublicServer> <callidus> still not as bad as dwarf fortress
20:41:59  <PublicServer> <Sylf> MrD: Yes
20:42:01  <PublicServer> <MrD2DG> Ok
20:42:18  <XeryusTC> eve online's learning curve has been improved since they made those tutorials and got rid of the complex character creation stuff
20:42:51  <PublicServer> <mfb> hmm
20:42:53  <PublicServer> <callidus> eve use to not hold your hand :/
20:43:01  <PublicServer> <mfb> I found an interesting way to add a signal there
20:43:06  <PublicServer> <callidus> in all honesty eve was simple.
20:43:24  <PublicServer> <callidus> just huge amounts of itnerdependant skills
20:43:24  <PublicServer> <mfb> but it would ruin the pattern of the hub a bit :p
20:44:42  <PublicServer> <John Madden> most random town names in any game
20:45:30  <PublicServer> <callidus> anything need doing?
20:45:32  <PublicServer> <Ryton> TL = 3 righ?
20:45:36  <PublicServer> <Sylf> yes
20:45:46  <PublicServer> <Sylf> TL3, CL3
20:47:23  <PublicServer> *** John Madden has left the game (leaving)
20:47:23  <PublicServer> <callidus> again, is there anything i can do or work on? ^^
20:47:27  <PublicServer> <mfb> SLHs
20:47:45  <PublicServer> <callidus> where do we want them to go?
20:47:58  <PublicServer> <mfb> everywhere where we need them
20:48:26  <PublicServer> <mfb> just one side, so it is quite easy
20:48:30  <PublicServer> <callidus> may i ask why we are making the hubs first?
20:48:38  <PublicServer> <MrD2DG> always do..
20:48:38  <PublicServer> <mfb> what else?
20:49:06  <PublicServer> <mfb> how do you want to connect stations without the hubs?
20:49:10  <PublicServer> <callidus> im just asking what advantage it holds over making the sideline itself so we know where each hub goes
20:49:26  <PublicServer> <MrD2DG> Just space slh's logically
20:49:28  <PublicServer> <mfb> but where should the SL end?
20:49:50  <PublicServer> <callidus> could it not be circular itself?
20:49:50  <PublicServer> <mfb> hmm
20:49:54  <PublicServer> <mfb> logical name for the SLHs1?
20:49:56  <PublicServer> <callidus> several concentric rings
20:50:13  <PublicServer> <callidus> idk , it depends on how you want your sidelines
20:50:19  <PublicServer> <mfb> like "2a, 2b, ..., 3a, 3b.."?
20:50:33  <PublicServer> <mfb> so I would work on 2a
20:50:39  <PublicServer> <mfb> as it comes from split2 and is the first there
20:51:29  <PublicServer> <callidus> (i may be confused, i usually made my "sidelines" go betw
20:51:43  <PublicServer> <mfb> betw?
20:51:49  <PublicServer> <callidus> go between the offshoots of my mainlines")
20:52:01  <PublicServer> <callidus> sorry, lag
20:52:16  <PublicServer> <mfb> SLHs connect SLs to a single point in the ML
20:52:30  <PublicServer> <callidus> each sideline terminating at 2 points on the mainline?
20:52:39  <PublicServer> <mfb> one
20:52:43  <PublicServer> <mfb> SLs are dead ends
20:53:29  <PublicServer> ***  made screenshot at 00005647: http://ps.openttdcoop.org/publicserver/webcam/00005647.png
20:55:13  <PublicServer> <callidus> SL's are to be L_R correct?
20:55:21  <PublicServer> <mfb> right
20:55:37  <PublicServer> <callidus> uni or bi directional?
20:55:50  <PublicServer> <mfb> the ML is one-way
20:55:56  <PublicServer> <mfb> does that answer the question?
20:56:13  <XeryusTC> LR already implies that it is bi directional
20:56:22  <PublicServer> <mfb> well ok, that, too
20:56:30  <PublicServer> <callidus> i should repharse that
20:56:45  <PublicServer> <callidus> does it terminate AT the SLH or cross the ML at the SLH
20:56:52  <PublicServer> <mfb> terminates
20:56:57  <XeryusTC> terminate
20:57:30  <PublicServer> <callidus> a T junction then?
20:57:34  <PublicServer> <mfb> right
20:58:24  <PublicServer> <mfb> that will not stay 02b :D
20:58:42  <PublicServer> <mfb> well does not matter
20:58:50  <PublicServer> <callidus> each sideline supporting multiple industries, how do you want them terminated?
20:58:56  <PublicServer> <twerkhoven> lol, i left it open for the time being
20:59:02  <PublicServer> <mfb> ryton: that split is really early
20:59:10  <PublicServer> <mfb> and you don't need double bridges there
20:59:22  <PublicServer> <mfb> callidus: ?
20:59:32  <PublicServer> <mfb> the ML just goes to the industries
20:59:40  <PublicServer> <mfb> and not to anything other
20:59:48  *** Nivlac_ has quit IRC
21:00:04  <PublicServer> <callidus> eh ill just make a slh and see how much i do wrong : P
21:00:17  <PublicServer> <mfb> or watch the existing ones
21:00:30  <PublicServer> <twerkhoven> there, z should be fine :p
21:00:31  <XeryusTC> http://wiki.openttdcoop.org/Basic_Networking
21:01:42  <XeryusTC> look at the line hierarchy part
21:01:53  <PublicServer> <Ryton> ca
21:01:59  <PublicServer> <Ryton> can someone check SLH4A plz?
21:02:10  <PublicServer> <twerkhoven> sure
21:02:22  <PublicServer> <callidus> ahh i see
21:02:24  <PublicServer> <Sylf> finish signaling first plz
21:02:32  <PublicServer> <Sylf> :)
21:02:34  <PublicServer> <callidus> so the slh goes to a sideline which then branches into each feeder industry
21:02:45  <XeryusTC> yes
21:02:49  <XeryusTC> SLH = sideline hub
21:03:06  <PublicServer> <callidus> i was thinking each industry had its own slh
21:03:12  <mfb-> no
21:03:13  <XeryusTC> basically a hub is a place where a line meets the mainline
21:03:22  <PublicServer> <mfb> see suthill mine
21:03:32  *** Chris_Booth[LP] has joined #openttdcoop
21:03:32  <XeryusTC> we call the branches SL too, just because it is easier
21:03:39  <XeryusTC> and otherwise the hierarchy would be too big
21:03:40  <PublicServer> <Ryton> true
21:03:44  <XeryusTC> because we've already got 3 levels
21:04:01  <PublicServer> <callidus> thats where you guys lost me then
21:04:09  <PublicServer> <callidus> ok i think i can make a slh then
21:04:13  <PublicServer> <callidus> more still needed?
21:04:44  <PublicServer> <XeryusTC> where is slh1 btw?
21:04:52  <PublicServer> <mfb> no slh01
21:04:56  <PublicServer> <mfb> that would be at the drops
21:05:00  <PublicServer> <mfb> (=01)
21:05:04  <PublicServer> <mfb> or 1
21:05:14  <PublicServer> <mfb> as merge+split1 are there
21:05:24  *** Chris_Booth[LP]_ has joined #openttdcoop
21:06:02  *** iklucas has joined #openttdcoop
21:06:17  <PublicServer> <mfb> XeryusTC: which wagons?
21:06:20  <iklucas> hi
21:06:56  <Chris_Booth[LP]_> ello ello
21:06:57  <iklucas> hmpf i'm banned from stable again?
21:07:05  <Chris_Booth[LP]_> again?
21:07:07  <PublicServer> <MrD2DG> Ooh Iklucas
21:07:15  <PublicServer> <MrD2DG> Havent seen you in ages
21:07:32  <iklucas> no
21:07:32  <XeryusTC> mfb-: oh, you name slhs after the MLs?
21:07:37  <iklucas> been on schotland:D
21:08:03  <PublicServer> <MrD2DG> schotland?
21:08:03  <PublicServer> <callidus> are the signs placed next to the ML where each slh should go?
21:08:13  <Chris_Booth[LP]_> was she nice iklucas ?
21:08:29  <PublicServer> ***  made screenshot at 00007141: http://ps.openttdcoop.org/publicserver/webcam/00007141.png
21:08:35  <iklucas> lol
21:08:44  <iklucas> first londen 1 week
21:09:01  <iklucas> then for a weekend to uppermale - a village near manchester
21:09:05  <PublicServer> *** Tray has left the game (connection lost)
21:09:05  *** Tray has quit IRC
21:09:09  <iklucas> and then i went to edinburgh for 1 week
21:09:20  <iklucas> and all these days i've only had 1 day of rain:D
21:09:31  <PublicServer> *** Chris Booth joined the game
21:09:32  <XeryusTC> only one day of rain in schotland? :o
21:09:48  <Twerkhoven[L]> we've had sunny weather for over a week now Xtc
21:09:48  <PublicServer> <Chris Booth> its scotland!
21:10:06  <Twerkhoven[L]> i may put on sunscreen tomorrow
21:10:08  <iklucas> lol fail
21:10:10  <iklucas> sry;)
21:10:14  <PublicServer> *** Chris Booth has joined company #1
21:10:22  <PublicServer> <callidus> hello chris
21:10:28  <iklucas> nice
21:10:28  <PublicServer> <Chris Booth> hi all
21:10:28  <PublicServer> <Sylf> I like the looks of SLH 2a
21:10:38  <iklucas> i'm joining ya 1 sec
21:10:40  <PublicServer> <callidus> do irc commands work in game?
21:11:05  <PublicServer> <Chris Booth> callidus: how do you mean?
21:11:17  <iklucas> !version
21:11:17  <PublicServer> iklucas: Autopilot AP+ 4.0 Beta (r99.58f4971eecea)
21:11:19  <PublicServer> <Chris Booth> it you want to talk to the bot you can use @@
21:11:30  <PublicServer> <callidus> i want to whisper
21:11:35  <iklucas> hmm what was command to get downloadlink again?
21:11:44  <Callidus> !svn
21:11:44  <PublicServer> Callidus: svn update -r22700 && make && ./bin/openttd -n ps.openttdcoop.org#1 -p warded
21:11:44  <PublicServer> Callidus: svn checkout -r22700 svn://svn.openttd.org/trunk openttdcoop && cd openttdcoop && ./configure && make
21:11:49  <Twerkhoven[L]> !download
21:11:49  <PublicServer> Twerkhoven[L]: !download autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
21:11:49  <PublicServer> Twerkhoven[L]: http://www.openttd.org/en/download-trunk/r22700
21:11:58  *** Chris_Booth[LP] has quit IRC
21:12:11  <iklucas> ty
21:12:26  <JohnMadden> !password
21:12:26  <PublicServer> JohnMadden: warded
21:12:49  <PublicServer> *** John Madden joined the game
21:13:10  <Chris_Booth[LP]_> iklucas: I don't know why you are banned ask V I would guess he banned you
21:13:20  <PublicServer> <iklucas> ola:D
21:13:21  <PublicServer> *** iklucas joined the game
21:13:41  <iklucas> !scotland
21:13:41  <PublicServer> <mfb> hi
21:13:43  <PublicServer> <MrD2DG> Random sign at my slh?
21:13:54  <PublicServer> <callidus> its asking a question
21:14:26  <PublicServer> <iklucas> what was quickcommand to sign?
21:14:28  <PublicServer> *** Kangoo has left the game (connection lost)
21:14:46  <PublicServer> <Ryton> Q O
21:14:48  <PublicServer> <Ryton> for example
21:14:56  <PublicServer> <Sylf> I thought L O
21:14:58  <PublicServer> <callidus> its O
21:15:00  <PublicServer> <iklucas> ah ok ty
21:15:04  <PublicServer> <Sylf> Landscape, sign
21:15:32  <PublicServer> <Sylf> Q works, because that's lower landscape, which shows a landscape menu :D
21:15:46  <PublicServer> <iklucas> ehm
21:15:54  <PublicServer> <iklucas> @ that makes it not in sync
21:16:04  <PublicServer> <iklucas> do the inner line need to be synced to outterline aswell?
21:16:10  <PublicServer> <iklucas> as in the LLL
21:16:20  <mfb-> ??
21:16:38  <PublicServer> <iklucas> nvm
21:17:00  <PublicServer> <iklucas> lol
21:17:08  <PublicServer> <iklucas> i dont understand the voting board
21:17:16  <PublicServer> <MrD2DG> I didnt either :P
21:17:18  <PublicServer> <callidus> its reverse voting
21:17:26  <PublicServer> <Sylf> It's the survivor voting
21:17:26  <PublicServer> <MrD2DG> Was wondering why a new PSG started so soon
21:17:32  <PublicServer> <MrD2DG> Normally it takes AGES
21:17:40  <PublicServer> <callidus> my plan died first.
21:17:42  <PublicServer> <John Madden> no reason not to use this system
21:17:44  <PublicServer> <callidus> notably it was crazy
21:17:46  <PublicServer> <Sylf> people votes to decide who gets kicked out
21:17:57  <PublicServer> <John Madden> callidus, elaborate on plan
21:18:09  <PublicServer> <callidus> hmm?
21:18:23  <PublicServer> <John Madden> how crazy was yours
21:18:27  <PublicServer> <callidus> .....
21:18:27  <PublicServer> <Chris Booth> hhhm 36 platforms for my steel / coal area
21:18:54  <PublicServer> <iklucas> what means dual 182?
21:18:54  <PublicServer> <callidus> it involved a touch of chaos theory and signaling so each loop only turned in 2 directions
21:18:56  <PublicServer> <iklucas> engine
21:18:58  <PublicServer> <iklucas> nvm
21:18:58  <PublicServer> <Ryton> how long should prio's be?
21:19:00  <PublicServer> <callidus> the entire ml was a series or rings
21:19:08  <PublicServer> <mfb> see train yard
21:19:12  <PublicServer> <Ryton> oh sorry
21:19:14  <PublicServer> <John Madden> That would be interesting as a concept model
21:19:17  <PublicServer> <Ryton> wasnt exisitng yet (earlier)
21:19:37  <PublicServer> <callidus> each ring was large enough on scale to support multiple sl's
21:19:50  <PublicServer> <mfb> no
21:19:52  <PublicServer> <callidus> i made it in 10 minutes ^.^
21:19:56  <PublicServer> <John Madden> hah,
21:20:35  <PublicServer> <callidus> madden, i am new and trying to figure out how things work
21:20:35  <PublicServer> <mfb> train yard ready
21:20:43  <PublicServer> <callidus> would you be willing to make a slh with me?
21:21:09  <PublicServer> <Ryton> could someone check SLH4A (again?)
21:21:13  <PublicServer> <Ryton> and give comments/rebuild it :p
21:21:39  <PublicServer> <mfb> the double brige is like 1.5-bridge
21:21:45  *** Kangoo has quit IRC
21:21:45  <PublicServer> <mfb> but you don't need one there at all
21:21:49  <PublicServer> <Chris Booth> its not going to balance well
21:21:52  <PublicServer> <Ryton> I dont?
21:22:01  <PublicServer> <Ryton> ok, true, not balanced yet
21:22:12  <PublicServer> <Chris Booth> and single brodges
21:22:12  <PublicServer> <mfb> it is 1/3 of a SL which wants to join a ML there
21:22:16  <PublicServer> <Chris Booth> bridges
21:22:48  <PublicServer> <Ryton> single is ok?
21:22:52  <PublicServer> <Ryton> hmm, overkill again :p
21:22:52  <PublicServer> <Chris Booth> yes
21:22:56  <PublicServer> <iklucas> ehm
21:23:00  <PublicServer> <Chris Booth> use singles bridges only
21:23:08  <PublicServer> <Chris Booth> its 1/3 of an SL
21:23:08  <PublicServer> <iklucas> we do have slh's between towndrop and factories?
21:23:12  <PublicServer> <Chris Booth> not a LLL main line
21:23:24  <PublicServer> <callidus> /whisper chris booth test
21:23:28  <PublicServer> <callidus> did not work
21:23:28  <PublicServer> <Ryton> you can rebuild or kill it
21:23:29  <PublicServer> ***  made screenshot at 00027ACB: http://ps.openttdcoop.org/publicserver/webcam/00027ACB.png
21:23:31  <PublicServer> <callidus> lol
21:23:34  <PublicServer> <Ryton> got to go, unfortunately
21:23:48  <PublicServer> <iklucas> may i say something?:D
21:23:50  <mfb-> <iklucas> we do have slh's between towndrop and factories? <- no
21:24:02  <PublicServer> <callidus> go ahead?
21:24:06  <PublicServer> *** Ryton has left the game (connection lost)
21:24:10  <PublicServer> <iklucas> 2 things
21:24:14  <PublicServer> <iklucas> mfb, we have?
21:24:16  <PublicServer> <Mazur> iklocust: DOn;t ask to ask, ask the question itself.
21:24:16  <PublicServer> <iklucas> slh 4c
21:24:20  <PublicServer> <MrD2DG> Lol
21:24:26  <PublicServer> <iklucas> and
21:24:30  <PublicServer> <mfb> that is not between the town drop and the factory
21:24:36  <PublicServer> <mfb> just look at the lines please
21:24:40  <PublicServer> <iklucas> isnt that town drop waays to few platforms
21:24:42  <PublicServer> <mfb> wait
21:24:44  <PublicServer> <mfb> 04c?
21:24:54  <PublicServer> <mfb> ah in that direction
21:24:55  <PublicServer> <mfb> well of course
21:25:04  <PublicServer> <mfb> that is a regular ML with SLHs there
21:25:18  <PublicServer> <iklucas> wont that be slowing down everything?
21:25:20  <PublicServer> <mfb> but town -> factory is free of SLHs
21:25:22  <PublicServer> <Sylf> town drop already has 15 platforms
21:25:24  <PublicServer> <mfb> no, why?
21:25:57  <PublicServer> <MrD2DG> wtf
21:26:03  <PublicServer> <MrD2DG> trains on the line?
21:26:10  <PublicServer> <Sylf> yeah, probably
21:26:23  <PublicServer> <MrD2DG> >_>
21:26:25  <PublicServer> <Sylf> all BBH are done
21:26:27  <PublicServer> <iklucas> 27 loading platforms for goods against 15 drop platforms
21:26:37  <PublicServer> <Chris Booth> iklucas: so what?
21:26:39  <PublicServer> <iklucas> will that be enough?
21:26:41  <PublicServer> <mfb> pickup is not drop
21:26:47  <PublicServer> <Sylf> SLHs are being built, and as soon as those SLHs are done, people can run trains on those completed SLHs
21:26:56  <PublicServer> <mfb> we can have waiting trains at pickups
21:26:58  <PublicServer> <mfb> but not at drops
21:27:07  <PublicServer> <callidus> do we need more slh's, if so where
21:27:17  <PublicServer> <mfb> everywhere where there is none
21:27:19  <PublicServer> <MrD2DG> Look around?
21:27:19  <PublicServer> *** John Madden has left the game (leaving)
21:27:25  <PublicServer> <Sylf> callidus: Near Lardinghattan
21:27:27  <PublicServer> <iklucas> well i'll just see
21:27:35  <PublicServer> <iklucas> havent played this game for a month so:P
21:27:55  <PublicServer> <mfb> see !south, !north, !here
21:28:03  <PublicServer> <callidus> ahh
21:28:03  <PublicServer> <callidus> thanks
21:28:07  <PublicServer> <mfb> just some ideas
21:28:09  <PublicServer> <mfb> not fixed
21:28:26  <PublicServer> <mfb> which here?
21:28:28  <PublicServer> <Sylf> that long stretch around Reningpool looks tempting too :P
21:28:46  <PublicServer> <XeryusTC> wtf, another unconnected xD
21:28:53  <PublicServer> <XeryusTC> bah xD
21:29:11  <PublicServer> <iklucas> first train?
21:29:21  <PublicServer> <mfb> two running
21:29:29  <PublicServer> <iklucas> nice
21:29:37  <PublicServer> <iklucas> can i start adding lines?
21:29:43  <PublicServer> <mfb> lines where?
21:29:49  <PublicServer> <iklucas> idk:P
21:30:21  <PublicServer> *** XeryusTC has left the game (leaving)
21:30:29  <PublicServer> <iklucas> can u check signs !this section !will go here?
21:30:29  <PublicServer> <Sylf> about pickup vs town drop....
21:30:37  <PublicServer> <Sylf> they actually have same number of platforms
21:30:55  <PublicServer> <mfb> maybe south
21:30:59  <PublicServer> <mfb> maybe there
21:31:08  *** Ryton has quit IRC
21:31:12  <PublicServer> <mfb> I would prefer south
21:31:24  <PublicServer> <mfb> something like that
21:31:40  <PublicServer> <iklucas> but some slh's are only looking to south
21:31:54  <PublicServer> <mfb> so what?
21:32:04  <PublicServer> <iklucas> just connect to the others?
21:32:12  <PublicServer> <iklucas> to keep it look not too difficult?
21:32:20  <PublicServer> <mfb> just look for a good SL for an industry
21:32:24  <PublicServer> <Sylf> NOOOOO
21:32:26  <PublicServer> <mfb> or build a new one if nothing fits
21:32:28  <PublicServer> <Sylf> Don't kill the ponds
21:32:50  <PublicServer> <Chris Booth> these trains are so fast compared to last game
21:32:51  *** Progman has quit IRC
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21:33:12  <PublicServer> <iklucas> is slh 4a finished?
21:33:20  <PublicServer> <Sylf> the faster steam was still going 200km/h weren't they?
21:33:26  <PublicServer> <Sylf> this is only 230
21:33:32  <PublicServer> <Chris Booth> 345
21:33:36  <PublicServer> <Chris Booth> 245
21:33:42  <PublicServer> <Chris Booth> but I mean acceleration
21:33:54  <PublicServer> <Sylf> yeah, Acceleration will bi nice
21:34:39  <PublicServer> <iklucas> is 4a finished?
21:34:39  <PublicServer> *** XeryusTC joined the game
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21:34:57  <PublicServer> <MrD2DG> Nope
21:35:01  <PublicServer> <MrD2DG> Look at the sign :P
21:35:05  <PublicServer> <Sylf> it still needs a better balancer
21:35:07  <PublicServer> <Nivlac> Hi all
21:35:09  <PublicServer> <iklucas> wich1 of all:P
21:35:17  <PublicServer> <MrD2DG> Hi
21:35:25  <PublicServer> <MrD2DG> the to bo finished later sign :P
21:35:31  <PublicServer> <MrD2DG> *be
21:37:21  <PublicServer> *** XeryusTC has left the game (leaving)
21:37:34  <PublicServer> *** XeryusTC joined the game
21:37:37  <PublicServer> <Chris Booth> ?
21:37:39  <PublicServer> <Sylf> there, my quick'n'dirty fix at SLH 4a :)
21:37:46  <PublicServer> <iklucas> xD
21:37:52  <PublicServer> <MrD2DG> :P
21:38:26  <PublicServer> <Nivlac> It's gonna be a bumpy ride ! :D
21:38:30  <PublicServer> ***  made screenshot at 00023C9C: http://ps.openttdcoop.org/publicserver/webcam/00023C9C.png
21:39:03  <PublicServer> <mfb> interesting SLH concept at 2b
21:39:23  <PublicServer> <MrD2DG> Ill take that as a compliment i think :P
21:39:32  <PublicServer> <mfb> looks like it will work
21:39:42  <PublicServer> <Chris Booth> callidus: build in erail please
21:39:50  <PublicServer> <mfb> :D
21:39:56  <PublicServer> <callidus> noted
21:39:56  <PublicServer> <MrD2DG> Was just worried about prio length
21:40:00  <PublicServer> <Chris Booth> and less terraforming
21:40:02  <PublicServer> <callidus> how am i doing? xD
21:40:20  <PublicServer> <mfb> I don't see anything useful yet
21:40:36  <PublicServer> <mfb> just problems you will run into
21:40:38  <PublicServer> <Chris Booth> those are the only mods I would make
21:41:18  <PublicServer> <Chris Booth> remeber sync
21:42:13  <PublicServer> <iklucas> can u check !ok?
21:42:20  <PublicServer> <iklucas> first thing i make in ages:P
21:42:22  <PublicServer> <mfb> fine
21:42:24  <PublicServer> <iklucas> ok:D
21:42:58  <PublicServer> <Chris Booth> mfb: check SLH 2a
21:43:12  <PublicServer> <Chris Booth> you have a small issue
21:43:32  <PublicServer> <MrD2DG> I put a prio on that depot..
21:43:34  <PublicServer> <MrD2DG> *I'd
21:43:36  <PublicServer> <mfb> oh
21:43:50  <PublicServer> <mfb> thanks, fixed
21:44:47  <PublicServer> <mfb> any urgent things in row2 or can I add some trains?
21:45:09  <PublicServer> <MrD2DG> I dont see any building
21:45:09  <PublicServer> <mfb> fine
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21:45:17  <PublicServer> <XeryusTC> grain should use the same wagons as iron and coal
21:45:23  <PublicServer> <XeryusTC> which is the pinkish one
21:45:42  <PublicServer> <mfb> just change it :)
21:46:18  <PublicServer> <Chris Booth> DBXL looks old now
21:46:28  <PublicServer> <iklucas> compared to/
21:46:42  <PublicServer> <Chris Booth> 2cc NARS URKRS 2
21:46:58  <PublicServer> <iklucas> havent seen it yet
21:47:02  <PublicServer> <Chris Booth> any of the new train GRFs with nicer wagons
21:47:10  <PublicServer> <mfb> wtf truck 6
21:47:16  <PublicServer> <mfb> ah, oil
21:47:20  <PublicServer> <MrD2DG> Lol
21:47:26  <PublicServer> <mfb> so what is picking up wood at factory drop?
21:47:26  <PublicServer> <XeryusTC> all trains should have the proper cargo type now
21:47:36  <PublicServer> <mfb> ah, sawmill missing
21:48:54  <PublicServer> <Chris Booth> Plutbridge woods will fail
21:49:02  <PublicServer> <callidus> my design is flawed from the start isnt it?
21:49:13  <PublicServer> <Chris Booth> no
21:49:29  <PublicServer> <iklucas> how about making some good trains?
21:49:46  <PublicServer> <mfb> look what I am doing right now :D
21:49:46  <PublicServer> <MrD2DG> Split for the overflow Right before the signals
21:50:14  <PublicServer> <MrD2DG> Or the overflow can fail
21:50:18  <PublicServer> <callidus> ty
21:50:48  <PublicServer> <iklucas> and steel trains:D
21:51:10  <PublicServer> <iklucas> steel trains will make a huge loop btw:P
21:51:18  <PublicServer> <mfb> feel free to add some
21:51:25  <JohnMadden> !password
21:51:25  <PublicServer> JohnMadden: minted
21:51:49  <PublicServer> *** John Madden joined the game
21:53:30  <PublicServer> ***  made screenshot at 00027897: http://ps.openttdcoop.org/publicserver/webcam/00027897.png
21:53:35  <PublicServer> <callidus> whats train length?
21:53:37  <PublicServer> <MrD2DG> 3
21:53:47  <PublicServer> <callidus> so tl 3 as well?
21:53:55  <PublicServer> <mfb> that is what he said
21:53:59  <PublicServer> <MrD2DG> :P
21:54:00  <PublicServer> <callidus> thanks
21:54:02  <PublicServer> <mfb> CL3? yes
21:54:04  <PublicServer> <callidus> ^^
21:54:08  <PublicServer> <Nivlac> you mean cl, and yes
21:54:18  <PublicServer> <Sylf> ......
21:54:24  <PublicServer> <callidus> im im trying to determine if i have enough room to execute the turn into the line
21:54:28  <PublicServer> <Sylf> who built Frondinghead Halt
21:54:28  <PublicServer> <callidus> the sl that is
21:54:50  <PublicServer> <mfb> me
21:55:02  <PublicServer> <MrD2DG> Now that your fixed the split for the overflow @ Plutbridge Heights you need to extend the overflow by 1 tile
21:55:12  <PublicServer> <MrD2DG> So TL3 trains can fit on it...
21:55:26  <PublicServer> <mfb> why?
21:55:30  <PublicServer> <Nivlac> meh, thanks
21:55:36  <PublicServer> <MrD2DG> why?
21:55:44  <PublicServer> <Sylf> to run a truck line there feels so pointless
21:56:29  <PublicServer> <Chris Booth> do we need that many steel trains?
21:56:39  <PublicServer> <iklucas> yep:P
21:56:41  <PublicServer> <Sylf> not right now
21:56:43  <PublicServer> <callidus> ok so are my turns for the right track good?
21:56:51  <PublicServer> <callidus> i think it has enough room for singalling
21:56:51  <mfb-> any better idea how to connect that without really ugly things?
21:57:07  <PublicServer> <MrD2DG> Arrr shit, built left hand drive >_>
21:57:15  <PublicServer> <iklucas> lol
21:57:23  <PublicServer> *** John Madden has left the game (leaving)
21:57:37  <PublicServer> <Sylf> UGH
21:57:43  <PublicServer> <MrD2DG> Gotten used to playing solo
21:57:51  <PublicServer> <Chris Booth> lol
21:58:13  <PublicServer> <iklucas> do we need to transport and grain and livesotck?:D
21:58:15  <PublicServer> <Chris Booth> left hand rules!
21:58:23  <PublicServer> <iklucas> right hand rules more:D
21:58:27  <PublicServer> <MrD2DG> :D
21:58:34  <PublicServer> <Chris Booth> we don't need to iklucas, but it would help to :P
21:58:39  <PublicServer> <MrD2DG> :P
21:59:00  <mfb-> two separate stations please
21:59:03  <PublicServer> <Sylf> D:  I can't build sea port for station walking
21:59:03  <PublicServer> <Chris Booth> train should drive on the right anyway
21:59:25  <PublicServer> <Chris Booth> Sylf: canal trick
21:59:47  <PublicServer> <Sylf> I know
22:00:11  <PublicServer> <Sylf> But I like port better
22:00:11  <PublicServer> <Chris Booth> I know you know I was just suggesting it
22:00:13  <PublicServer> <iklucas> what cannel trick?
22:00:15  <PublicServer> <Chris Booth> ok
22:00:41  <PublicServer> <iklucas> nice station lol mr D2Dg
22:01:01  <PublicServer> <iklucas> ah ok
22:02:39  *** pugi has quit IRC
22:03:56  <PublicServer> <iklucas> lol mrD i'll copy cat some parts maybe:P
22:04:02  <PublicServer> <MrD2DG> :P
22:04:04  <PublicServer> <callidus> i didnt leave enough room for prio did i?
22:04:12  <PublicServer> <Chris Booth> yes you did
22:05:19  *** DayDreamer has quit IRC
22:06:30  <PublicServer> <Chris Booth> delete MM?
22:06:38  <PublicServer> <XeryusTC> go ahead
22:06:53  <PublicServer> <Sylf> I wouldn't yet
22:07:02  <PublicServer> <Chris Booth> trains now make more
22:07:10  <PublicServer> <XeryusTC> we've got 120mil spare
22:07:16  <PublicServer> *** XeryusTC has left the game (leaving)
22:07:22  <PublicServer> <Sylf> one train still costs 1.1 mil
22:07:32  <PublicServer> <MrD2DG> Really
22:07:32  <PublicServer> <Sylf> build 100 trains, and we'll be broke
22:07:32  <PublicServer> <mfb> good night
22:07:33  <XeryusTC> !password
22:07:33  <PublicServer> XeryusTC: inaner
22:07:34  <PublicServer> <MrD2DG> GN
22:07:39  <PublicServer> <iklucas> lol
22:07:41  <PublicServer> <iklucas> gn
22:07:42  *** mfb- has quit IRC
22:07:45  <PublicServer> *** mfb has left the game (leaving)
22:07:49  <PublicServer> <XeryusTC> gn
22:07:49  <PublicServer> *** XeryusTC joined the game
22:08:15  <PublicServer> <Sylf> um, whoever's building Cunnington Woods....
22:08:30  <PublicServer> ***  made screenshot at 0000BD56: http://ps.openttdcoop.org/publicserver/webcam/0000BD56.png
22:08:35  <PublicServer> <iklucas> u mean the oilfield?
22:08:37  <PublicServer> <Sylf> that forest is already serviced
22:08:41  <PublicServer> <Nivlac> meh
22:08:45  <PublicServer> <MrD2DG> Lol
22:08:53  <PublicServer> <callidus> i need some help
22:09:00  <PublicServer> <XeryusTC> i like that we spend 255 mil the previous 2 years :P
22:09:02  <PublicServer> <Nivlac> it wasn't when i looked at the industries list ;)
22:09:24  <PublicServer> <MrD2DG> :P
22:09:50  <PublicServer> <MrD2DG> I just realised
22:09:52  <PublicServer> <MrD2DG> Why no trees?
22:09:56  <PublicServer> <MrD2DG> This map is FUGLY
22:10:08  <PublicServer> <Chris Booth> it will end up with tress
22:10:16  <PublicServer> <MrD2DG> Slowly...
22:10:23  <PublicServer> <iklucas> we used to have some great oil station grf, where did it go?
22:10:39  <PublicServer> <callidus> could someone tutor me on how to prio correctly?
22:10:46  <PublicServer> <Chris Booth> futher down the station grf list iklucas
22:10:48  *** sla_ro|master has quit IRC
22:10:52  <PublicServer> <MrD2DG> Lol
22:10:58  <PublicServer> <Chris Booth> or do you mean DWE?
22:11:02  <PublicServer> <MrD2DG> Where are you building call?
22:11:04  <PublicServer> *** Mazur has left the game (leaving)
22:11:16  <PublicServer> <callidus> 3a
22:11:16  <PublicServer> <callidus> slh
22:11:20  <PublicServer> <Chris Booth> DWE station are not loaded this time
22:11:24  <PublicServer> <iklucas> the 1 with piped
22:11:26  <PublicServer> <iklucas> pipes
22:11:30  <PublicServer> <Nivlac> Callidus: What do you mean - how to build one, how long it should be...
22:11:32  <PublicServer> <MrD2DG> Wheres the problem?
22:11:40  <PublicServer> <callidus> how to build one
22:11:43  <PublicServer> <callidus> im looking at the wiki
22:11:49  <PublicServer> <iklucas> is dwe the one with pipes?
22:11:51  <PublicServer> <callidus> but its just not sinking in?
22:11:55  <PublicServer> <MrD2DG> Yes lucas
22:11:59  <PublicServer> <iklucas> hmm:(
22:12:02  <PublicServer> <MrD2DG> Look at an existing example here?
22:12:04  <PublicServer> <Nivlac> Wait a mo
22:12:04  <PublicServer> <Chris Booth> yes DWE station has pipelines with flames
22:12:21  <PublicServer> <iklucas> wud love to use them for my eyecandy on oilfield:(
22:12:32  <PublicServer> <iklucas> didnt know about the flames:P
22:12:42  <PublicServer> <iklucas> but we're not making libia here
22:12:46  <PublicServer> <Chris Booth> they have flames on the pipes
22:12:58  *** KenjiE20 has quit IRC
22:13:51  <PublicServer> <Chris Booth> XeryusTC: did you ever put MTSS on BANANAS?
22:14:11  <PublicServer> <XeryusTC> no
22:14:16  *** Twerkhoven[L] has quit IRC
22:14:19  <PublicServer> *** twerkhoven has left the game (connection lost)
22:14:19  <PublicServer> <Chris Booth> oh ok
22:14:19  <PublicServer> <XeryusTC> i need to change its license too anyway xD
22:15:17  <PublicServer> <Chris Booth> shame I like MTSS it make nice central stations
22:15:27  *** UncleCJ has quit IRC
22:15:37  <PublicServer> <callidus> does that mean an exit signal will be needed at the end of prio?
22:15:39  <PublicServer> <XeryusTC> oh wow, exporting a timelapse only takes 15 mins this time :D
22:15:52  <PublicServer> <MrD2DG> What prio
22:16:01  <PublicServer> <callidus> slh 3a
22:16:07  <PublicServer> <Nivlac> No, you can just use an ordinary signal
22:16:15  <PublicServer> <callidus> also since i started mine the other 3a should be 3b now yes?
22:16:25  <PublicServer> <MrD2DG> 3a is already built
22:16:27  <PublicServer> <MrD2DG> Im confused :/
22:16:33  <PublicServer> <Nivlac> watch when the ml train goes past
22:16:47  <PublicServer> <callidus> its in order from line
22:16:57  <PublicServer> <MrD2DG> Why are there 2 3a's >_> Sort of defeats the point of a naming system
22:17:01  <PublicServer> <callidus> since i started mine it became 3a because its the first a train will encounter
22:17:09  <PublicServer> <MrD2DG> I kept going to trays....
22:17:17  <PublicServer> <callidus> because mine is first on the line
22:17:21  <PublicServer> <callidus> the next one is B
22:17:27  <PublicServer> <MrD2DG> Well you could have changed his then...
22:17:38  <PublicServer> <MrD2DG> I changed his to 3z for now
22:17:46  <PublicServer> <callidus> ty
22:20:19  <PublicServer> <MrD2DG> Oh ffs did it again
22:20:27  <PublicServer> <iklucas> lol
22:20:35  <PublicServer> <MrD2DG> :/
22:20:37  <PublicServer> <Chris Booth> you need to stop pissing the bed MrD2DG
22:20:39  <PublicServer> <MrD2DG> LOL
22:20:53  <PublicServer> <callidus> ty who ever signaled that
22:21:21  <PublicServer> *** Spike has left the game (leaving)
22:21:25  <PublicServer> <callidus> its faster to deal with the  small incline there?
22:22:44  <XeryusTC> oh ffs, i was too soon with being happy with a low export time xD
22:22:46  <PublicServer> <iklucas> lol 44 more trains and we're out of money
22:22:49  <XeryusTC> it takes 1 hour and 10 mins :o
22:22:58  <PublicServer> <Chris Booth> callidus: check a and b in your hub
22:23:00  <PublicServer> <MrD2DG> :P
22:23:06  <PublicServer> <iklucas> and we only make 7 millions a year
22:23:10  <PublicServer> <iklucas> so 7 trains a year
22:23:10  <PublicServer> <Chris Booth> and tell how a train can travel between them
22:23:10  <PublicServer> <Sylf> more like 20 more trains
22:23:31  <PublicServer> ***  made screenshot at 00013A56: http://ps.openttdcoop.org/publicserver/webcam/00013A56.png
22:23:40  <PublicServer> <iklucas> hmmmm
22:23:58  <PublicServer> <MrD2DG> Make that 17 :)
22:24:01  <PublicServer> <Chris Booth> its not just a but any line on exiting the ML
22:24:03  <PublicServer> <iklucas> lol
22:24:23  <PublicServer> <MrD2DG> Why are these trains so expensive, this default costs?
22:24:32  <PublicServer> <Chris Booth> DBXL is expensive
22:24:38  <PublicServer> <Sylf> Yes, default DBXL
22:24:41  <PublicServer> <MrD2DG> Havent played with this set in AGES
22:24:47  <PublicServer> <Sylf> it's expensive to buy, CHEAP to run
22:24:57  <PublicServer> <MrD2DG> This woudl be good on stable :P
22:25:04  <PublicServer> <Sylf> I know
22:25:07  <PublicServer> <iklucas> yes:D
22:25:09  <PublicServer> <Sylf> but it's not on bananas
22:25:13  <PublicServer> <MrD2DG> Yeah i know :/
22:25:15  <PublicServer> <callidus> how do i fix my left turn problem?
22:25:26  <PublicServer> <Sylf> but if you all have it, and like it, we can run stable server game with DBXL
22:25:36  <PublicServer> <iklucas> make it 14:D
22:25:40  <PublicServer> <Chris Booth> you mean right turns?
22:25:48  <PublicServer> <MrD2DG> Doubt most stable players will
22:25:50  <PublicServer> <Sylf> make a roundabout, callidus
22:25:53  <PublicServer> <Chris Booth> unless your screen is upside down
22:25:59  <PublicServer> <MrD2DG> Lol
22:26:25  <PublicServer> <iklucas> callidus, where u building?
22:26:31  <PublicServer> <MrD2DG> SLH 3a
22:26:32  <PublicServer> <callidus> slh 3a
22:26:44  <PublicServer> <iklucas> ah nice
22:26:57  <PublicServer> <iklucas> roundabout:P
22:27:11  <PublicServer> <MrD2DG> Isnt that roundabout a jam waiting to happen
22:27:16  <PublicServer> <Nivlac> just don't let it jam :)
22:27:34  <PublicServer> <MrD2DG> :P Well see
22:27:42  <PublicServer> <iklucas> merge before split?
22:28:18  <PublicServer> <Nivlac> my first game i had a massive roundabout, worked fine till i hit 300odd trains, jammed the entire network for years
22:28:29  <PublicServer> <iklucas> lol
22:28:31  <PublicServer> <MrD2DG> :P
22:28:35  <PublicServer> <Nivlac> and i didn't even know why at the time :D
22:28:38  <PublicServer> <Chris Booth> then Nivlac you didn't have enough lines in your roundabout
22:28:40  <PublicServer> <MrD2DG> I used to like having roundabouts on my networks
22:28:44  <PublicServer> <Sylf> yeah, roundabout is actually dangerous :x
22:28:46  <PublicServer> <MrD2DG> Untill they killed everything :/
22:29:02  <PublicServer> <iklucas> the risk makes it fun to make
22:29:11  <PublicServer> <iklucas> keeping a risky network flowing
22:29:21  <PublicServer> <MrD2DG> :P
22:29:45  <PublicServer> <iklucas> lol
22:29:47  <PublicServer> <MrD2DG> Fun till you come back one day to find your network under someone elses company..
22:29:53  <PublicServer> <MrD2DG> After it jammed :)
22:30:05  <PublicServer> <Chris Booth> and Troy McFail running it
22:30:05  <PublicServer> <iklucas> lol
22:30:07  <PublicServer> <MrD2DG> LOL
22:30:26  <PublicServer> <MrD2DG> Where is troy havent seen him for a few days
22:30:28  <PublicServer> <callidus> hmm
22:30:31  <PublicServer> <callidus> all thats left is signals?
22:30:38  <PublicServer> <Chris Booth> I had to stop playing .stable as he played in my company
22:30:46  <PublicServer> <iklucas> i bet chriss called me in the time i was afk a iklucas mcfail too:P
22:30:48  <PublicServer> <Chris Booth> and if i changed my password I forgot it
22:30:52  <PublicServer> <callidus> (whomever auto added the signals down slh3a broke the prios
22:31:23  <PublicServer> <Chris Booth> iklucas: you name doesn't work well with McFail
22:31:40  *** JohnMadden has quit IRC
22:31:42  <PublicServer> <iklucas> so u gave me an even worse titel?:O
22:31:44  <PublicServer> <MrD2DG> Wait isnt slh 3a merge before split?
22:31:54  <PublicServer> <Chris Booth> nope never got that annoyed with you
22:32:04  <PublicServer> <iklucas> mrD, thats what i said like 5 minutes ago:P
22:32:20  <PublicServer> <MrD2DG> :P
22:32:28  <PublicServer> <MrD2DG> Its got double merges for no reason?
22:32:32  <PublicServer> <iklucas> can easily be fixed though
22:32:39  <PublicServer> <MrD2DG> Maybe if it was N+S but its only south
22:32:45  <PublicServer> <Chris Booth> MrD2DG: why did you change your name?
22:32:51  <PublicServer> <MrD2DG> Huh?
22:32:53  <PublicServer> <Chris Booth> I liked your old name better
22:32:56  <PublicServer> <MrD2DG> Oh
22:32:58  <PublicServer> <Chris Booth> MrMonthy
22:33:04  <PublicServer> <iklucas> :P
22:33:06  <PublicServer> <Sylf> dammit
22:33:08  <PublicServer> <MrD2DG> Wasnt MrMonthy
22:33:08  <PublicServer> <callidus> it originally was supposed to extend in both directions
22:33:10  <PublicServer> <iklucas> python
22:33:13  <PublicServer> <Sylf> goods drop still doesn't accep goods
22:33:17  <PublicServer> <callidus> but with the roundabout the merges became unneeded
22:33:27  <PublicServer> <Sylf> damn these small villages
22:33:29  <PublicServer> <iklucas> to split merge and split
22:33:31  <PublicServer> <MrD2DG> So are they just there for fun? :P
22:33:43  <PublicServer> <MrD2DG> Its still merge before split though...
22:34:07  <PublicServer> <callidus> then why is 2a far right?
22:34:41  <PublicServer> <iklucas> now the trains from north dont merge
22:34:43  <PublicServer> <MrD2DG> Huh?
22:34:45  <PublicServer> <Chris Booth> iklucas: do you remember Cow/Cameron?
22:34:51  <PublicServer> <iklucas> yes lol
22:34:55  <PublicServer> <Chris Booth> MrD2DG: what was your name then?
22:34:59  <PublicServer> <MrD2DG> MrMouthy
22:35:04  <PublicServer> <MrD2DG> Not Monthy
22:35:13  <PublicServer> <iklucas> mr jam
22:35:16  <PublicServer> <Chris Booth> see if you are not as annoy as Cow or Troy then you don't get an annoying nick name
22:35:36  <PublicServer> <iklucas> like that?
22:35:40  <PublicServer> <MrD2DG> Well tory admitted he is anal so at least he knows :)
22:35:42  <PublicServer> <Chris Booth> still better than MrD2DG
22:35:44  <PublicServer> <MrD2DG> *troy
22:35:52  <PublicServer> <Chris Booth> lol that was funny
22:35:56  <PublicServer> <MrD2DG> :P
22:36:34  <PublicServer> <MrD2DG> Thats better :)
22:36:40  <PublicServer> <iklucas> but then cl:P
22:36:44  <PublicServer> <MrD2DG> :P
22:37:23  <PublicServer> <iklucas> and you wont need an roundabout
22:37:59  <PublicServer> <MrD2DG> He is making it 2 way
22:38:01  <PublicServer> <iklucas> idk if you want it like that but:D
22:38:05  <PublicServer> <MrD2DG> So yes he will :P
22:38:15  <PublicServer> <MrD2DG> Oh no
22:38:19  <PublicServer> <Chris Booth> that will work callidus
22:38:30  <PublicServer> <Nivlac> The money we started with, was that all from the money maker?
22:38:31  <PublicServer> ***  made screenshot at 00011A4F: http://ps.openttdcoop.org/publicserver/webcam/00011A4F.png
22:38:39  <PublicServer> <Chris Booth> no don't use PBS!
22:38:42  <PublicServer> <MrD2DG> Lol
22:38:42  <PublicServer> <iklucas> muhahaha
22:38:42  <PublicServer> *** XeryusTC has left the game (leaving)
22:38:46  <PublicServer> <Chris Booth> PBS is Vorboten
22:38:58  <PublicServer> <iklucas> cam was the guy that made any network jam right?
22:39:10  <PublicServer> <Chris Booth> yes
22:39:10  <PublicServer> <MrD2DG> You mean Cameron
22:39:10  <PublicServer> <Nivlac> or do you use the extra money cheat?
22:39:14  <PublicServer> <iklucas> lol
22:39:55  *** TWerkhoven has quit IRC
22:40:05  <PublicServer> <iklucas> lol
22:40:12  <PublicServer> <Sylf> BAH
22:40:22  <PublicServer> <iklucas> funny time here:D
22:40:26  <PublicServer> <Chris Booth> lol
22:40:28  <PublicServer> <Nivlac> SL @ !here, I think
22:40:42  <PublicServer> <iklucas> yep
22:40:54  <PublicServer> <iklucas> wanna make it?
22:41:05  <PublicServer> <Nivlac> That was the idea, yeah
22:41:11  <PublicServer> <iklucas> go ahead;)
22:41:17  <PublicServer> <callidus> PBS is bad?
22:41:19  <PublicServer> <Chris Booth> bad jokes
22:41:23  <PublicServer> <iklucas> SEHR bad
22:41:30  <PublicServer> <callidus> sehr?
22:41:51  <PublicServer> <Chris Booth> some stupid dutch word I assume
22:41:57  <PublicServer> <iklucas> german
22:42:04  <PublicServer> <Nivlac> means 'very'
22:42:12  <PublicServer> <iklucas> hell no, dont you dare to think we speak german in the netherlands
22:42:14  <PublicServer> <MrD2DG> Who made this map?
22:42:24  <PublicServer> <Chris Booth> XTC
22:42:34  <PublicServer> <Nivlac> as in 'Mein Sauerkraut ist sehr ueberkocht'
22:42:39  <PublicServer> <MrD2DG> So tempted to add trees everywhere
22:42:49  <PublicServer> <Chris Booth> no trees
22:42:53  <PublicServer> <Chris Booth> I hate trees
22:42:59  <PublicServer> <iklucas> wir haben sehr viel spa(special S) here
22:42:59  <PublicServer> <MrD2DG> Why? :/
22:43:09  <PublicServer> <iklucas> hier*
22:43:11  <PublicServer> <callidus> why is there a sign that says pbs is bad?
22:43:16  <PublicServer> <Sylf> that signaling won't work
22:43:20  <PublicServer> <iklucas> because its bad?
22:43:20  <PublicServer> <Chris Booth> PBS is bad
22:43:22  <PublicServer> <Sylf> waiting bay is too short
22:43:24  <PublicServer> <MrD2DG> Thought the no TF rule was to keep the natural 'beauty' of the map, but this is fugly
22:43:30  <PublicServer> <callidus> what is the pbs then?
22:43:37  <PublicServer> <Chris Booth> path based signals
22:44:06  <PublicServer> <iklucas> check the sign !lol
22:44:18  <PublicServer> <iklucas> so beautifull:D
22:44:26  <PublicServer> <MrD2DG> :P
22:44:33  <PublicServer> <iklucas> ad the worst thing
22:44:35  <PublicServer> <callidus> better?
22:44:39  <PublicServer> <iklucas> all the hills are like that:D
22:44:54  <PublicServer> <iklucas> better:P
22:45:07  <PublicServer> <callidus> i noted one earilier too that was bad
22:45:25  <PublicServer> <Chris Booth> callidus: don't use path signals on the splits
22:45:31  <PublicServer> <callidus> i didnt
22:45:35  <PublicServer> <callidus> someone else did
22:45:37  <PublicServer> <callidus> D:
22:46:01  <PublicServer> <Sylf> -
22:46:13  <PublicServer> <Sylf> the waiting bay is TOO SHORT
22:46:30  <PublicServer> <MrD2DG> Who are you talkign to Sylf? :P
22:46:40  <PublicServer> <Sylf> to chris
22:46:46  <PublicServer> <Chris Booth> yes they are
22:46:58  <PublicServer> <Chris Booth> hhhm maybe PBS ist not so bad
22:47:14  <PublicServer> <MrD2DG> Just extend the merger?
22:47:43  <PublicServer> <Chris Booth> ok Sylf PBS is the only option
22:47:49  *** lugo has quit IRC
22:48:28  <PublicServer> <iklucas> the easyest, not the only
22:48:34  <PublicServer> <iklucas> easiest*
22:49:16  <PublicServer> <iklucas> hmm
22:49:22  <PublicServer> <callidus> kinda funny. i didnt even get to finish and people came in and started working on slh3a xD
22:49:31  <PublicServer> <callidus> and now im taking heat for something i didnt do lol
22:49:33  <PublicServer> <MrD2DG> Lol
22:49:37  <PublicServer> <iklucas> lol
22:49:41  <PublicServer> <MrD2DG> Tell them to gtfo :P
22:49:45  <PublicServer> <callidus> didnt see who
22:49:51  <PublicServer> <callidus> just randomly added signals for me
22:49:53  <PublicServer> <iklucas> i did some part:P
22:50:11  <PublicServer> <callidus> and now im getting pbs signs all over :3
22:50:11  <PublicServer> <Sylf> I'm the one who added PBS
22:50:21  <PublicServer> <callidus> anyway
22:50:23  <PublicServer> <callidus> is slh3a done?
22:50:39  <PublicServer> <iklucas> and someone failed on pri signals
22:50:43  <PublicServer> <Chris Booth> yes
22:50:45  <PublicServer> <iklucas> or what were the normal ones called?
22:50:51  <PublicServer> <iklucas> pri and pbs or?
22:51:03  <PublicServer> <Chris Booth> block?
22:51:12  <PublicServer> <Chris Booth> exit?
22:51:14  <PublicServer> <Chris Booth> comob?
22:51:16  <PublicServer> <Sylf> where's the fail prio?
22:51:31  <PublicServer> <iklucas> i ment the exit 1 failed
22:51:37  <PublicServer> <iklucas> someone placed an entrace there:P
22:51:50  <PublicServer> <Chris Booth> me I did
22:51:54  <PublicServer> <iklucas> lol
22:52:00  <PublicServer> <Chris Booth> iklucas: you  can be nice to new players
22:52:04  <PublicServer> <Chris Booth> and help them
22:52:10  <PublicServer> <callidus> im going to get a sandwich brb
22:52:12  <PublicServer> <Chris Booth> you don't have to just mock them
22:52:14  <PublicServer> <iklucas> i helped him out:D
22:52:25  <PublicServer> <iklucas> but i knew someone else placed that signal
22:52:27  <PublicServer> <Chris Booth> lol @ my bad sign
22:52:33  <PublicServer> <Chris Booth> that got a bit out of hand
22:52:33  <PublicServer> <iklucas> so i started teasing that sign^^
22:52:47  <PublicServer> <iklucas> signal*
22:52:58  <PublicServer> <iklucas> i helped him out on other part;)
22:53:08  <PublicServer> <callidus> thanks for the help.
22:53:10  <PublicServer> <iklucas> but he doesnt know:P because anyone cud have done that;)
22:53:16  <PublicServer> <callidus> am i as hopeless as i think? xD
22:53:26  <PublicServer> <iklucas> u'll learn it fast enough
22:53:32  <PublicServer> ***  made screenshot at 00014CB5: http://ps.openttdcoop.org/publicserver/webcam/00014CB5.png
22:53:34  <PublicServer> <Chris Booth> only half as hopeless
22:53:39  <PublicServer> <iklucas> everyone has to start somewhere;)
22:53:47  <PublicServer> <iklucas> ur like -999 as hopeless as i am/was
22:53:49  <PublicServer> <callidus> so.. not the worst newbie to join?
22:54:01  <PublicServer> <MrD2DG> Lol No
22:54:24  <PublicServer> <Chris Booth> I think that was me when I joined
22:54:30  <PublicServer> <iklucas> some people, KUCH cameron, never came as far as you are right now while they have been playing here for ages
22:54:30  <PublicServer> <MrD2DG> Really? :P
22:54:38  <PublicServer> <callidus> wow
22:54:38  <PublicServer> <MrD2DG> Cameron IS SHIT
22:54:44  <PublicServer> <Sylf> hey guys, sign your works
22:54:52  <PublicServer> <Sylf> like these primary stations
22:55:04  <PublicServer> <callidus> funny thing my friends soo the half assed junctions and networks i make in sp (all sidelines compared to this) and they shit themselves
22:55:06  <PublicServer> <iklucas> yep, cameron, thats what i was saying, but in a bit more subtile words:P
22:55:06  <PublicServer> <Chris Booth> what sign?
22:55:10  <PublicServer> <MrD2DG> :P
22:55:38  <PublicServer> <iklucas> yep mrD i ment:P
22:55:40  <PublicServer> <Chris Booth> when I joined i built CLs everywhere and got banned
22:55:44  <PublicServer> <callidus> tubular silicon bridges available
22:55:46  <PublicServer> <iklucas> #fail
22:56:06  <PublicServer> <Chris Booth> I have now been banned lots of times
22:56:06  <PublicServer> <iklucas> these ones look nicer:D
22:56:11  <PublicServer> <MrD2DG> Lol CB
22:56:15  <PublicServer> <Chris Booth> and don't build bad any more
22:56:31  <PublicServer> *** Maraxus has left the game (leaving)
22:56:36  *** sepp has joined #openttdcoop
22:56:37  <PublicServer> <iklucas> i'm still banned from 1 server of openttdcoop
22:56:45  *** Maraxus has quit IRC
22:56:51  <PublicServer> <Chris Booth> the server or the IRC?
22:56:57  <PublicServer> <iklucas> stable irc server:P
22:58:41  <PublicServer> <Chris Booth> iklucas: are you banned from the server the IRC channel or both?
22:58:56  <PublicServer> <iklucas> nah just irc server;)
22:58:56  <PublicServer> <Chris Booth> lol
22:58:56  <PublicServer> <Chris Booth> so am I
22:58:56  <PublicServer> <Chris Booth> been banned from it for like 3 months now
22:58:56  <PublicServer> <iklucas> lol me too
22:58:56  <PublicServer> <callidus> brb
22:58:59  <PublicServer> <iklucas> what did you do?
22:58:59  <PublicServer> <iklucas> i played roulette:P
22:59:01  <PublicServer> <Chris Booth> I did worse than that
22:59:07  <PublicServer> <iklucas> oh no
22:59:07  <PublicServer> <Chris Booth> I messed with the topic
22:59:13  <PublicServer> <iklucas> u didnt do strip poker, did u?:O
22:59:17  <PublicServer> <Chris Booth> lol no
22:59:36  <PublicServer> <iklucas> @@strippoker
22:59:45  <PublicServer> <iklucas> hmm not a function:P
22:59:57  <PublicServer> <Chris Booth>  @@roulette is though
22:59:57  <Webster> PublicServer: *click*
23:00:01  <PublicServer> <iklucas> DONT!
23:00:04  <PublicServer> <MrD2DG> xD
23:00:09  <PublicServer> <iklucas> u'll get banned, i can confirm
23:00:12  <PublicServer> <MrD2DG> Dont you remember what happened last time..
23:00:24  <PublicServer> <Chris Booth> lol yes I do
23:00:30  <PublicServer> <Chris Booth> but I am lucky
23:00:32  <PublicServer> <iklucas> V gone craazy
23:00:44  <PublicServer> <iklucas> or was there another last time?^^
23:00:56  <PublicServer> <MrD2DG> onyl 1 i think :P
23:00:58  <PublicServer> <Chris Booth> nope just you and troy
23:01:06  <PublicServer> <iklucas> lol
23:01:12  <PublicServer> <iklucas> it did was funny:P
23:01:29  <PublicServer> <Chris Booth> no one else going to join my game then?
23:01:37  <PublicServer> <iklucas> lol
23:01:46  <Chris_Booth[LP]_> !fish
23:01:46  <PublicServer> Chris_Booth[LP]_: Today's fish is smoked eel on toast with horseradish cream.
23:02:11  * iklucas slaps Chris_Booth around a bit with a large fishbot
23:02:37  * iklucas eats MrD2DG's brains
23:02:45  <PublicServer> <MrD2DG> :/
23:02:48  * Chris_Booth[LP]_ slaps iklucas  with a .pro-Trout a la crème. Enjoy your meal.
23:02:55  <PublicServer> <iklucas> dammit
23:03:04  <PublicServer> * Sylf finally learned iklucas is a zombie
23:03:06  <PublicServer> <iklucas> someone else found out the /me function too:P
23:03:21  <Chris_Booth[LP]_> everyone know that function
23:03:28  <PublicServer> <iklucas> troy didnt lol
23:03:31  <PublicServer> * callidus lols
23:03:37  <PublicServer> <callidus> doesent work tho ingame
23:03:49  <PublicServer> <iklucas> he was like, whooot how do you do that other kind of slap function?:O
23:03:51  <Chris_Booth[LP]_> it does
23:03:55  <Chris_Booth[LP]_> you just can see it
23:03:57  <PublicServer> <Sylf> Callidus, look in the irc channel
23:03:57  <PublicServer> <callidus> im back and with an turnover and tuna salad samwich
23:04:04  <PublicServer> * Sylf thinks it still works
23:04:14  <PublicServer> <MrD2DG> WB
23:04:16  <PublicServer> * Chris Booth knows it does
23:04:35  * Chris_Booth[LP]_ sings in the shower
23:04:36  <PublicServer> * iklucas wants to get the /me removed ingame
23:04:41  <Chris_Booth[LP]_> oh shit wet laptop
23:05:06  * iklucas cuts off the warm water when chris starts to sing in the shower
23:05:38  <PublicServer> <iklucas> ehm
23:05:42  <PublicServer> <iklucas> town drop doesnt work
23:05:48  <PublicServer> <iklucas> :( yet
23:05:52  <PublicServer> <MrD2DG> Sylf already said...
23:05:52  <PublicServer> <Sylf> I've said that, iklucas
23:05:54  <PublicServer> <MrD2DG> :P
23:06:00  <PublicServer> <iklucas> dammit:P
23:06:00  <PublicServer> <callidus> seperate grain and livestock stations?
23:06:04  <PublicServer> <Sylf> that's why there are buses in some towns
23:06:04  <PublicServer> <MrD2DG> Yes
23:06:11  <PublicServer> <Sylf> Yes, separate
23:06:27  <PublicServer> <Chris Booth> and it never will
23:06:29  <PublicServer> <callidus> also: a farm in my way produces less than 20 tons
23:06:33  <PublicServer> <callidus> bypass?
23:06:37  <PublicServer> <Chris Booth> you need to change town growth rate!
23:06:39  <PublicServer> <Chris Booth> its 0
23:06:55  <PublicServer> <Sylf> oh
23:06:55  <PublicServer> <Sylf> crap
23:06:59  <PublicServer> <Chris Booth> lol
23:07:01  <PublicServer> <iklucas> not when u support new buildings
23:07:05  *** sepp_ has joined #openttdcoop
23:07:15  <PublicServer> <Chris Booth> you can or you can just set it to 4
23:07:31  <PublicServer> <Sylf> gotta disable town allowed to build roads first
23:07:53  <PublicServer> <iklucas> look
23:07:54  <PublicServer> *** Sepp joined the game
23:07:55  <PublicServer> <iklucas> its fixed
23:07:59  <PublicServer> <iklucas> new building alows goods
23:08:01  <Sylf> !rcon set allow_town_roads
23:08:01  <PublicServer> Sylf: CmdBuildRailroadTrack           Nivlac  date:2042-06-13  tile:00014CCA  p1:00014ACB p2:00000031 text: price:637
23:08:01  <PublicServer> Sylf: Current value for 'allow_town_roads' is: 'on' (min: 0, max: 1)
23:08:05  <Sylf> !rcon set allow_town_roads 0
23:08:05  <PublicServer> Sylf: CmdRenameSign          iklucas  date:2042-06-14  tile:00000000  p1:0000006E p2:00000000 text:tadaa price:0
23:08:05  <PublicServer> Sylf: ERROR: This command/variable is not available during network games.
23:08:12  <PublicServer> <iklucas> check !tadaa
23:08:14  <Sylf> UGH
23:08:24  * Sylf shakes his fist at CB
23:08:33  <PublicServer> ***  made screenshot at 00027F37: http://ps.openttdcoop.org/publicserver/webcam/00027F37.png
23:08:37  <PublicServer> <Chris Booth> its not my fault this time
23:08:41  <PublicServer> <Chris Booth> slap iklucas
23:08:43  *** sepp has quit IRC
23:08:43  <PublicServer> <Chris Booth> he spent the money
23:08:52  <Sylf> I thought you built this map
23:08:53  <PublicServer> <iklucas> wich money?
23:09:01  <Chris_Booth[LP]_> no this is XeryusTC's map
23:09:08  <PublicServer> <iklucas> i just made that  building grow
23:09:26  <PublicServer> <iklucas> you coconut:P
23:09:27  *** Chris_Booth[LP]_ is now known as Chris_Booth[LP]
23:09:30  * Sylf shakes his fist at XTC then
23:09:42  <PublicServer> * iklucas shakes his fist at XTC as well
23:09:42  <Sylf> !rcon set town_growth_rate
23:09:42  <PublicServer> Sylf: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
23:09:46  <Sylf> !rcon set town_growth_rate 4
23:10:02  <PublicServer> <Sylf> town gowth rate is now at 4
23:10:08  <PublicServer> <Sylf> watch out for crazy road building
23:10:10  <PublicServer> <iklucas> okey:D
23:10:43  <PublicServer> <Chris Booth> Sylf: we didn't want roads
23:10:47  <PublicServer> <Chris Booth> we just wanted buildings
23:11:04  <PublicServer> <iklucas> i think we have enough buildings now?
23:11:06  <PublicServer> <Sylf> but I can't disable town's road building parameter in MP
23:11:32  <PublicServer> <iklucas> if growth is 0 it doesn srink either right?
23:11:40  <Sylf> !rcon set town_growth_rate 0
23:11:57  <PublicServer> <Sylf> all fixed :D
23:12:13  <PublicServer> <Sylf> quick 3 minutes growth spurt, and we're in business
23:12:19  <PublicServer> <callidus> why happy face?
23:12:37  <PublicServer> <iklucas> ah;)
23:12:54  <PublicServer> <iklucas> idk
23:13:08  <PublicServer> <iklucas> i placed it just idk;)
23:13:18  <PublicServer> <iklucas> because i was glad to see someone was still building
23:13:24  <PublicServer> <callidus> am i doing it wrong?
23:13:39  <PublicServer> <iklucas> you were nearly there
23:13:47  <PublicServer> <iklucas> can i help?:)
23:13:59  <PublicServer> <callidus> no i just
23:14:01  <PublicServer> <callidus> realized
23:14:19  <PublicServer> <Sylf> I still need to finish dressing up the town drop
23:14:41  <PublicServer> <callidus> sl stations are terminus right?
23:15:03  <PublicServer> <iklucas> whatever you prefere
23:15:09  <PublicServer> <Sylf> terminus or roro
23:15:29  <PublicServer> <callidus> ok then
23:15:34  <PublicServer> <Sepp>
23:15:39  <PublicServer> <callidus> i need to find the stations page so i can place the right types
23:15:41  <PublicServer> <iklucas>
23:15:43  <PublicServer> <Chris Booth> Terminus station are way more cool
23:15:57  <PublicServer> <iklucas> depends chris:D
23:16:10  <PublicServer> <Chris Booth> no iklucas it doesn't
23:16:12  <PublicServer> <MrD2DG> First time ive heard someone say that :P
23:16:24  <PublicServer> *** Sepp has left the game (leaving)
23:16:24  <PublicServer> <Chris Booth> terminus station are 100% cooler
23:16:31  *** sepp_ has quit IRC
23:16:35  <PublicServer> <iklucas> as long the builder isnt caramon...
23:16:43  <PublicServer> <MrD2DG> Lol
23:16:55  <PublicServer> <iklucas> or what was he called?:P
23:16:57  <PublicServer> <MrD2DG> I havent seen him on the stable for ages..
23:16:59  <PublicServer> <iklucas> mr jam
23:17:09  <PublicServer> <Chris Booth> well anything built by that noob isn't cool
23:17:11  <PublicServer> <iklucas> i  think he got stuck
23:17:26  <PublicServer> <iklucas> well
23:17:31  <PublicServer> <MrD2DG> I always tried to offer him help but nope...
23:17:39  <PublicServer> <iklucas> a srnw drop roro is cooler then a basic terminus imo
23:17:47  <PublicServer> <Chris Booth> happy 200 trains
23:18:07  <PublicServer> <iklucas> and the earth didnt die when we reached 200 trains
23:18:22  <PublicServer> <iklucas> like all those freaks think when there is some even number
23:18:24  <PublicServer> <Chris Booth> my ultimate terminus is way cooler than any roro
23:18:37  <PublicServer> <callidus> any way to delete just one tile of a station?
23:18:48  <PublicServer> <iklucas> i like the station called unused tiles
23:18:58  <PublicServer> <Chris Booth> yes callidus
23:18:58  <PublicServer> <iklucas> press station build thing
23:19:02  <PublicServer> <Chris Booth> press r
23:19:04  <PublicServer> <iklucas> and then the bulldoser
23:19:14  <PublicServer> <iklucas> s=z
23:19:37  <PublicServer> <iklucas> who's mr ?
23:19:46  <PublicServer> <iklucas> somewhere stands / ?
23:19:52  <PublicServer> <Chris Booth> MrD2DG
23:19:56  <PublicServer> <MrD2DG> ?
23:20:05  <PublicServer> <Chris Booth> thought that was the answer to iklucas
23:20:15  <PublicServer> <Chris Booth> but now he is just talking crap
23:20:19  <PublicServer> <MrD2DG> Lol
23:20:21  <PublicServer> <iklucas> lol
23:20:24  <PublicServer> <MrD2DG> Yeah i dont understand either :P
23:20:35  <PublicServer> <iklucas> check sign / ?
23:20:50  <PublicServer> <MrD2DG> NOt me
23:20:50  <PublicServer> <callidus> sylf check sign need advising
23:21:10  <PublicServer> <MrD2DG> Who is building primaries and not signing their work?
23:21:14  <PublicServer> <Chris Booth> one of them is me
23:21:14  <PublicServer> <iklucas> okey
23:21:20  <PublicServer> <iklucas> check sign !this
23:21:23  <PublicServer> <iklucas> and then !this failed
23:21:39  <PublicServer> <iklucas> i thought chris menth something else with canal trick:P
23:21:50  <PublicServer> <iklucas> lol
23:22:04  <PublicServer> <Chris Booth> lol iklucas
23:22:06  <PublicServer> <Sylf> callidus, where?
23:22:21  <PublicServer> <callidus> deed advising at lardinghattan west
23:22:28  <PublicServer> <iklucas> at !need advising
23:22:31  <PublicServer> <MrD2DG> Lol at money
23:22:42  <PublicServer> <iklucas> what would you like to make calli?
23:22:48  <PublicServer> <iklucas> two or 3 stations?
23:22:50  <PublicServer> <Chris Booth> money is fine
23:22:52  <PublicServer> <callidus> for the woods
23:22:56  <PublicServer> <callidus> roro
23:23:04  <PublicServer> <MrD2DG> NOt to buy trains it isnt..
23:23:07  <PublicServer> <callidus> continuing down to a larger station to house the other 2 woods
23:23:12  <PublicServer> <iklucas> but 2 or 3 roro's ?
23:23:23  <PublicServer> <callidus> so lardinghattan west = roro
23:23:33  <PublicServer> ***  made screenshot at 00029C9A: http://ps.openttdcoop.org/publicserver/webcam/00029C9A.png
23:23:37  <PublicServer> <Nivlac> You could use a feeder system
23:23:48  <PublicServer> <iklucas> these are 2 different roro's or a feed system?
23:23:58  <PublicServer> <iklucas> or a conditional order line?
23:24:17  <PublicServer> <Nivlac> something like !feeder but with multiple forests joining a single roro
23:25:26  <PublicServer> <callidus> your over engineering that
23:25:28  <PublicServer> <callidus> imo
23:25:34  <PublicServer> <Sylf> how's that
23:25:40  <PublicServer> <callidus> good
23:25:44  *** ed_ has joined #openttdcoop
23:25:50  <PublicServer> <callidus> now to make the station look smexy? xD
23:25:56  <PublicServer> <MrD2DG> Add eyecandy
23:26:36  *** perk11 has quit IRC
23:27:41  <PublicServer> <Sylf> add signals before you forget
23:27:52  <PublicServer> <Chris Booth> anyone feel free to eyecandy my area
23:29:01  <PublicServer> <iklucas> nah, i´m out of women tonight
23:29:10  <PublicServer> <iklucas> will add some tomorow
23:29:17  <PublicServer> <MrD2DG> Erm wut?
23:29:18  <PublicServer> *** XeryusTC joined the game
23:29:23  <PublicServer> <XeryusTC> hello
23:29:29  <PublicServer> <iklucas> ayecandle is to make it look sexy right=
23:29:29  <PublicServer> <MrD2DG> Hihi
23:29:34  <PublicServer> <MrD2DG> Yes..
23:29:36  <PublicServer> <callidus> where are the station roads under?
23:29:46  <PublicServer> <iklucas> so... you need some sexy women to make it look sexy
23:29:56  <PublicServer> <MrD2DG> Industrial : Fixtures
23:29:58  <PublicServer> <iklucas> on the platforms
23:30:05  <PublicServer> <MrD2DG> Oh, yeah ofc lucas :P
23:30:17  <PublicServer> <Sylf> Callidus: Industrial: Fixtures
23:30:19  <PublicServer> <iklucas> can't spot any sexy women on industrial: fixtures
23:30:23  <PublicServer> <iklucas> just some russian fat ladies:(
23:30:35  <PublicServer> <MrD2DG> Lol
23:31:21  <PublicServer> <Sylf> Quick! Someone add 2 more trains!
23:31:27  <PublicServer> <XeryusTC> hmm
23:31:31  <PublicServer> <MrD2DG> Lol Sylf
23:31:35  <PublicServer> <XeryusTC> how can Frondinghead Woods have so much stuff waiting
23:31:43  <PublicServer> <XeryusTC> trains aren't that slow are they?
23:31:52  <PublicServer> <MrD2DG> No we just cant buy enough
23:32:13  <ed_> !password
23:32:13  <PublicServer> ed_: tariff
23:32:16  <PublicServer> <callidus> there
23:32:20  <PublicServer> <callidus> how does that look?
23:32:33  <PublicServer> <MrD2DG> Erm
23:32:37  <PublicServer> <MrD2DG> Like a grey square..
23:32:43  <PublicServer> <iklucas> lol
23:32:45  <PublicServer> <callidus> its to be filled full of wood
23:32:52  <PublicServer> <MrD2DG> I know :P
23:32:54  <PublicServer> <iklucas> ye more trains coming
23:33:16  <PublicServer> <Chris Booth> no the network can't take any more iklucas
23:33:20  <PublicServer> <Chris Booth> it will jam XD
23:33:20  <PublicServer> <MrD2DG> Lol
23:33:24  <PublicServer> <iklucas> lol
23:33:36  <PublicServer> <iklucas> i think we now need to make it LLLLL
23:33:50  <PublicServer> <Chris Booth> how is building depots on the main line?
23:33:54  <PublicServer> <Sylf> I won't stop you, iklucas
23:33:58  <PublicServer> <iklucas> okey:D
23:34:02  <PublicServer> <XeryusTC> i am
23:34:06  <PublicServer> <Chris Booth> ok
23:34:08  <PublicServer> <Chris Booth> but why?
23:34:16  <PublicServer> *** ed joined the game
23:34:24  <PublicServer> <XeryusTC> because there are still trains with the wrong wagons
23:34:24  <PublicServer> <iklucas> xtc more likes steam engines
23:34:26  <PublicServer> <iklucas> the first type
23:34:36  <PublicServer> <iklucas> so he's switching to 50 kmph trains
23:34:56  <PublicServer> <Chris Booth> we should use the Gmund Mog Hi-Rail Truck
23:35:02  <PublicServer> <Nivlac> lol
23:35:20  <PublicServer> <iklucas> may i use other locs for feed system?
23:35:30  <PublicServer> <Chris Booth> yep
23:35:34  <PublicServer> <iklucas> great:D
23:35:54  <PublicServer> <XeryusTC> feeders? :o
23:36:53  <PublicServer> <XeryusTC> why made Cunbridge Woods?
23:36:58  <PublicServer> <callidus> question
23:37:27  <PublicServer> <callidus> trains are length 3 so 3 length singals yes?
23:37:39  <PublicServer> <MrD2DG> No
23:37:45  <PublicServer> <XeryusTC> signals every other tile
23:37:47  <PublicServer> <MrD2DG> Signals are always every 1 tile
23:37:57  <PublicServer> <MrD2DG> regardless of train length
23:38:07  <PublicServer> <XeryusTC> it is every other tile in every game
23:38:13  <PublicServer> <XeryusTC> unless the plan says different
23:38:22  <XeryusTC> !rcon set max_trains
23:38:22  <PublicServer> XeryusTC: CmdBuildSignalTrack         callidus  date:2044-08-28  tile:0000CA59  p1:0000CA70 p2:02000000 text: price:4224
23:38:22  <PublicServer> XeryusTC: CmdBuildRailroadTrack          iklucas  date:2044-08-28  tile:00032EC3  p1:00032EC0 p2:00000001 text: price:600
23:38:22  <PublicServer> XeryusTC: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
23:38:23  <PublicServer> <ed> umm, how soon before the computer notices we're in the red before we're bankrupt?
23:38:31  <XeryusTC> !info
23:38:31  <PublicServer> XeryusTC: CmdBuildVehicle      Chris Booth  date:2044-09-01  tile:00039589  p1:00000146 p2:00000077 text: price:4687
23:38:31  <PublicServer> XeryusTC: CmdBuildVehicle      Chris Booth  date:2044-09-01  tile:00039589  p1:00000146 p2:00000077 text: price:4687
23:38:31  <PublicServer> XeryusTC: #:1(Orange) Company Name: 'Cunbridge Transport'  Year Founded: 1970  Money: 199487  Loan: 0  Value: 128552541  (T:216, R:7, P:0, S:0) unprotected
23:38:33  <PublicServer> ***  made screenshot at 00039589: http://ps.openttdcoop.org/publicserver/webcam/00039589.png
23:38:44  <PublicServer> <callidus> lol money
23:38:48  <Sylf> o_o
23:38:59  <PublicServer> <MrD2DG> :P
23:39:08  <PublicServer> <callidus> SEND OUT THE TRAINS NAO
23:39:12  <PublicServer> <callidus> for great money
23:39:16  <PublicServer> <Chris Booth> <3 Train 214
23:39:28  <PublicServer> <XeryusTC> xD
23:39:38  <PublicServer> <XeryusTC> i smell bugged graphics :P
23:39:42  <PublicServer> <Nivlac> :D
23:39:42  <PublicServer> <iklucas> OMG
23:39:46  <PublicServer> <MrD2DG> Oops
23:39:48  <PublicServer> <iklucas> saw the died industry?
23:39:50  <PublicServer> <XeryusTC> oh, it's not
23:40:00  <PublicServer> <iklucas> ghmpf
23:40:22  <PublicServer> <Chris Booth> its 4x the best train in the game
23:42:00  <PublicServer> <XeryusTC> lol
23:42:18  <PublicServer> <XeryusTC> i almost accidentally started replacing trains for the first engine xD
23:42:22  <PublicServer> <Chris Booth> look at it go
23:42:28  <PublicServer> <MrD2DG> FFS LEft hand drive again
23:42:52  <PublicServer> <Sylf> lol your habit from playing SP
23:43:07  <PublicServer> <MrD2DG> :P Yep
23:43:09  <PublicServer> <Chris Booth> and playing in .stable
23:43:11  <PublicServer> <Nivlac> The speed is mindblowing
23:43:15  <PublicServer> <iklucas> i hate when industries die
23:43:25  <PublicServer> <MrD2DG> SP = stable to me :) Well recently at least
23:43:25  <PublicServer> <iklucas> while ur building your way to it
23:43:28  <PublicServer> <MrD2DG> I dont play offline
23:43:38  <PublicServer> <MrD2DG> Well hardly ever
23:44:02  <PublicServer> <Chris Booth> I built a working model of the UK offline
23:44:02  <PublicServer> <Nivlac> I hate when the perfectly-placed secondary industry dies just as you finish its drop
23:44:10  <PublicServer> <MrD2DG> Woah, really?
23:44:22  <PublicServer> <Sylf> lmao @ CB's quad Gmund Mog
23:44:30  <PublicServer> <Chris Booth> yes has every station
23:44:36  <PublicServer> <Chris Booth> excluding metros
23:44:44  <PublicServer> <Chris Booth> you like Sylf
23:45:27  <PublicServer> <Chris Booth> I should have used that loco for my plan
23:45:33  <PublicServer> <MrD2DG> Ugh never any money for trains
23:45:39  <PublicServer> <MrD2DG> I need at least 5mil :)
23:46:16  <PublicServer> <iklucas> shortcut^^
23:46:16  <PublicServer> <callidus> so now that ive got a portion of the sl done am i allowed to send trains, and if so how many?
23:46:18  <PublicServer> <MrD2DG> Lol
23:46:32  <PublicServer> <MrD2DG> YEs callidus
23:46:36  <PublicServer> <Nivlac> As many as are needed to serve the forests
23:46:38  <PublicServer> <MrD2DG> And how many you think is suitable
23:46:40  <PublicServer> <Chris Booth> callidus: only ifwe can afford them
23:46:44  <PublicServer> <callidus> lol
23:46:46  <PublicServer> <Nivlac> The problem is more affording them :P
23:46:48  <PublicServer> <callidus> yeah monies tight
23:46:54  <PublicServer> <MrD2DG> Watch the station for a while to make sure enough trains are serving it
23:46:56  <PublicServer> <iklucas> dammit
23:47:00  <PublicServer> <callidus> what would be about right for trains?
23:47:05  <PublicServer> <MrD2DG> Ive stil got an empty primary
23:47:05  <PublicServer> <iklucas> i need trains fast
23:47:10  <PublicServer> <Chris Booth> 100 train per pickup
23:47:15  <PublicServer> <iklucas> before the other farm dies too
23:47:17  <PublicServer> <MrD2DG> I think we should take turns to buy trains :)
23:47:19  <PublicServer> <callidus> 100 trains?!!?
23:47:23  <PublicServer> <Chris Booth> yes
23:47:25  <PublicServer> <XeryusTC> damn, 1 train is 2.2 mil xD
23:47:25  <PublicServer> <Chris Booth> maybe more
23:47:32  <PublicServer> <XeryusTC> i had almost forgotten how expensive DB set is
23:47:34  <PublicServer> <MrD2DG> Lol CB
23:47:36  <PublicServer> <Chris Booth> maybe 200 just to be safe
23:47:42  <PublicServer> <callidus> um um...
23:47:44  <PublicServer> <callidus> um
23:47:46  <PublicServer> <callidus> i think im borken
23:47:54  <PublicServer> <MrD2DG> Noone but a train
23:47:56  <PublicServer> <callidus> 200....
23:47:58  <PublicServer> <MrD2DG> >_>
23:48:01  <PublicServer> <MrD2DG> Was my turn
23:48:03  <PublicServer> <iklucas> hmpf let me build 1 train plzz
23:48:17  <PublicServer> <iklucas> otherwise my industry might die
23:48:27  <PublicServer> <MrD2DG> Mine might too
23:48:33  <PublicServer> <Chris Booth> callidus you think about howmany trains you think you need
23:48:35  <PublicServer> <iklucas> u have 1 train now
23:48:41  <PublicServer> <MrD2DG> No i dont
23:48:43  <PublicServer> <MrD2DG> Someone keeps buying
23:48:51  <PublicServer> <iklucas> hmpf
23:48:55  <PublicServer> <iklucas> leme build 1
23:48:57  <PublicServer> <MrD2DG> :/
23:48:59  <PublicServer> <iklucas> then i let u build urs ok?:D
23:49:03  <PublicServer> <MrD2DG> Ill race you?
23:49:05  <PublicServer> <MrD2DG> :P
23:49:08  <PublicServer> <XeryusTC> bah, shouldn't have used mpeg for exporting my timelapse :s
23:49:23  <PublicServer> <MrD2DG> Nooo
23:49:27  <PublicServer> <Nivlac> It's going to be huge :D
23:49:27  <PublicServer> <Chris Booth> you put it on youtube yet?
23:49:41  <PublicServer> <XeryusTC> not yet
23:49:47  <PublicServer> <XeryusTC> gonna watch it first myself
23:49:49  <PublicServer> <Chris Booth> blah
23:49:51  <PublicServer> <iklucas> now its ur turn
23:49:53  <PublicServer> <XeryusTC> it's not too bad though
23:50:04  <PublicServer> <MrD2DG> timelapse?
23:50:08  <PublicServer> <iklucas> just rented 1 million for you mr D
23:50:16  <PublicServer> <MrD2DG> Lol
23:50:16  <PublicServer> <Chris Booth> no
23:50:24  <PublicServer> <XeryusTC> dont borrow money
23:50:28  <PublicServer> <XeryusTC> especially not to max
23:50:36  <PublicServer> <callidus> we are losing faster than making
23:50:38  <PublicServer> <iklucas> -.-
23:50:53  <PublicServer> <callidus> maybe more planes?
23:51:01  <PublicServer> <iklucas> nah
23:51:03  <PublicServer> <ed> some train is losing money fast
23:51:05  <PublicServer> <iklucas> trains are making loads more
23:51:12  <PublicServer> <Nivlac> Callidus: you need a depot somewhere
23:51:22  <PublicServer> <callidus> going to make
23:51:25  <PublicServer> <XeryusTC> next time i should not move my screen around so much
23:52:19  <PublicServer> <Chris Booth> slow the video down if its to fast
23:53:05  <PublicServer> <Chris Booth> GGGGGRrrrr at mfvb
23:53:07  <PublicServer> <Chris Booth> mfb
23:53:11  <PublicServer> <MrD2DG> ?
23:53:13  <PublicServer> <XeryusTC> hmm
23:53:17  <PublicServer> <XeryusTC> there is one small error in it :o
23:53:19  <PublicServer> <Chris Booth> putting a slow on the ML
23:53:21  <PublicServer> <Nivlac> Suthill Mines has died
23:53:25  <PublicServer> <XeryusTC> but i'll just upload it
23:53:27  <PublicServer> <MrD2DG> where?
23:53:34  <PublicServer> ***  made screenshot at 0002CC06: http://ps.openttdcoop.org/publicserver/webcam/0002CC06.png
23:54:45  <PublicServer> <MrD2DG> Why so many steel trains :/
23:54:57  <PublicServer> <Nivlac> If anyone wants a train, 9 is free (currently coal) and 10 willl be shortly
23:55:01  <PublicServer> <Sylf> lol
23:55:05  <PublicServer> <MrD2DG> Lool
23:55:11  <PublicServer> <Sylf> one wood train just drove through steel pickup
23:55:22  <PublicServer> <MrD2DG> :P
23:55:28  <PublicServer> <MrD2DG> Lost trains already?
23:55:38  <PublicServer> <Sylf> no
23:55:48  <PublicServer> <Sylf> the pf said that's the better path :P
23:55:55  <PublicServer> <MrD2DG> Lol
23:55:57  <PublicServer> <iklucas> xD
23:56:07  <PublicServer> <MrD2DG> Hmm maybe shoudl have used waypoints
23:57:13  <PublicServer> <MrD2DG> Goods trains needed too
23:57:28  <PublicServer> <MrD2DG> Actually not much
23:58:20  <PublicServer> <iklucas> :D
23:58:27  <PublicServer> <iklucas> my feed trains are epic
23:58:35  <PublicServer> <MrD2DG> Lol
23:58:39  <PublicServer> <iklucas> V100:D
23:58:53  <PublicServer> <Chris Booth> my feeder is better
23:58:59  <PublicServer> <iklucas> where?
23:59:08  <PublicServer> <Chris Booth> steelmill
23:59:16  <PublicServer> <MrD2DG> The trains ars so slow
23:59:28  <PublicServer> <iklucas> lol
23:59:31  <PublicServer> <Chris Booth> no they are to fastt for you to see them
23:59:33  <PublicServer> <iklucas> but V100 is..
23:59:39  <PublicServer> <iklucas> like the feeders are in reality
23:59:41  <PublicServer> <MrD2DG> Lol yeah ofc..
23:59:41  <PublicServer> <Chris Booth> its 32000000mph not 32mph
23:59:47  <PublicServer> <MrD2DG> :P

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