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00:00:01 <Sigma> lol 00:00:01 *** alang has joined #openttdcoop 00:00:04 <Sigma> and the frustration? 00:00:12 <duckblaster> not too bad mostly 00:00:52 <hibby> aha 00:00:55 <hibby> I see what it is 00:00:55 <duckblaster> rather annoying trying to launch openttd and nit getting any message and it dieing immediatly 00:01:13 <duckblaster> eventually used the terminal 00:01:17 <Sigma> debug THAT, sucka! 00:01:19 <duckblaster> found it in 2 seconds 00:01:20 <Sigma> haha 00:01:23 <hibby> looks like it's looking for libicu 4.4, not 4.8 00:02:19 <duckblaster> yep 00:02:45 <Sigma> all for being able to play in traditional chinese? 00:02:56 <Sigma> or hungarian? lol 00:03:58 <PublicServer> *** Sigma has joined company #1 00:04:51 <hibby> or english 00:05:09 <Sigma> oh :( 00:05:16 <duckblaster> i want to kick whoever upgraded the version equirement 00:05:55 <hibby> thing is, older versions work fine with 4.8 for me 00:06:12 <duckblaster> and 4.2 i think 00:11:23 <duckblaster> !playercount 00:11:23 <PublicServer> duckblaster: Number of players: 1 (0 spectators) 00:11:57 <duckblaster> !password 00:11:57 <PublicServer> duckblaster: cement 00:12:11 <PublicServer> *** Game still paused (number of players) 00:12:11 <PublicServer> *** duckblaster joined the game 00:13:14 <hibby> just pulling down the source to compile against what I've got here 00:13:19 <duckblaster> why? 00:13:54 <Sigma> masochism 00:13:54 <duckblaster> just link libicu.so.4.4 to libicu.so.4.8 00:14:01 <duckblaster> or similar 00:14:19 <duckblaster> it should work 00:14:39 <hibby> tried that 00:14:41 <hibby> it got quite grumpy 00:14:45 <duckblaster> oh 00:14:59 <duckblaster> i'd just install 4.4 then 00:15:07 <duckblaster> or won't it let you? 00:15:15 <hibby> can't find it, and if i'm going to compile something, it may as well be the game 00:15:21 <hibby> and aur makes it nice and easy 00:15:26 <duckblaster> ok 00:15:26 <hibby> makepkg -s 00:15:30 <hibby> walk away, come back and it's done 00:15:31 <duckblaster> nice 00:15:48 <duckblaster> any good at writing code? 00:16:03 <hibby> on occasion 00:16:17 <duckblaster> what language(s) 00:16:35 <hibby> C 00:16:39 <duckblaster> going to crash sigma now 00:16:43 <hibby> as you said, I'm a masochist 00:16:47 <PublicServer> *** duckblaster has joined company #1 00:16:47 <PublicServer> *** Game unpaused (number of players) 00:17:02 <duckblaster> how long will it take? 00:17:14 <PublicServer> *** Sigma has left the game (connection lost) 00:17:14 <PublicServer> *** Game paused (number of players) 00:17:24 <Sigma> I believe it's directly proportional to the number of trains 00:17:32 <Sigma> haha 00:17:41 <duckblaster> shal i crash some? 00:17:50 <Sigma> yeah about 500 should be enough 00:17:56 <duckblaster> or send to depot? 00:18:26 *** perk11 has quit IRC 00:18:39 <duckblaster> running costs are 0 when stopped right? 00:18:47 <Sigma> yes 00:19:12 <PublicServer> *** Game still paused (number of players) 00:19:12 <PublicServer> *** Sigma joined the game 00:19:21 <duckblaster> we should be good for a hundred years without major constructtion 00:19:32 <hibby> nice 00:19:36 <PublicServer> *** Sigma has joined company #1 00:19:36 <PublicServer> *** Game unpaused (number of players) 00:22:16 <Sigma> construction is impossible like this though 00:22:20 <Sigma> lol 00:22:26 <PublicServer> <duckblaster> send to depot? 00:22:35 <Sigma> nah 00:22:45 <PublicServer> *** Sigma has left the game (connection lost) 00:22:45 <PublicServer> *** Game paused (number of players) 00:23:09 <Sigma> I was looking at a SLH 00:23:12 <Sigma> immediate crash 00:23:15 <duckblaster> oops 00:23:23 <Sigma> :p 00:23:32 <duckblaster> do it in groups of50? 00:23:48 <PublicServer> *** made screenshot at 00019531: http://ps.openttdcoop.org/publicserver/webcam/00019531.png 00:23:49 <Sigma> nah 00:24:07 <Sigma> I have a recent savegame that I can experiment with 00:24:15 <PublicServer> *** Game still paused (number of players) 00:24:16 <PublicServer> *** Game unpaused (number of players) 00:24:18 <PublicServer> *** Mazur joined the game 00:24:43 <PublicServer> <Mazur> You guys are not trying to be naughty, now are you? 00:24:49 <Sigma> until I get back to my desktop PC :p 00:25:20 <duckblaster> no crashes while we were on 00:25:25 <PublicServer> <Mazur> If the current game is beyind the capacity of your machine, wait for the next game. 00:25:28 <duckblaster> except sigmas comp 00:25:36 <PublicServer> <Mazur> Okay. 00:26:15 <PublicServer> <Mazur> Except someone is sending a lot of trains to depot. 00:26:30 <PublicServer> <Mazur> Causing a massive jam, no doubt. 00:26:43 <PublicServer> <Mazur> And totally disrupting everything. 00:27:21 <PublicServer> <Mazur> Who did that, then? 00:27:31 <PublicServer> <Mazur> And why? 00:27:57 <PublicServer> <Mazur> Well? 00:28:07 <Mazur> !admin 00:29:47 <hibby> oop, newgrf mismatch... 00:29:51 * hibby wanders off to the wiki 00:35:10 <duckblaster> lunch time 00:35:15 <duckblaster> back in 30 mins 00:35:27 <PublicServer> *** duckblaster has left the game (leaving) 00:35:27 <PublicServer> *** Game paused (number of players) 00:38:48 <PublicServer> *** made screenshot at 00017760: http://ps.openttdcoop.org/publicserver/webcam/00017760.png 00:41:39 <hibby> !password 00:41:39 <PublicServer> hibby: defied 00:41:48 <PublicServer> *** Game still paused (number of players) 00:41:49 <PublicServer> *** Hibbyb joined the game 00:44:20 <PublicServer> *** Hibbyb has joined company #1 00:44:20 <PublicServer> *** Game unpaused (number of players) 00:47:26 <PublicServer> <Hibbyb> that is some major congestion 00:49:01 <PublicServer> *** Hibbyb has left the game (connection lost) 00:49:03 <PublicServer> *** Game paused (number of players) 00:49:29 <PublicServer> *** Game still paused (number of players) 00:49:29 <PublicServer> *** Game unpaused (number of players) 00:49:32 <PublicServer> *** Hibbyb joined the game 00:52:03 <Sigma> can you fix it by destroying the depots? 00:52:20 <PublicServer> <Mazur> No, they are not empty./ 00:52:36 <Sigma> remove the entrance track 00:52:40 <PublicServer> <Mazur> It'll take some time to repait itself. 00:52:49 *** pugi has quit IRC 00:53:00 <PublicServer> <Mazur> DId that, was not enough. 00:53:04 <Sigma> I think they can only enter that darn service station XTC built we didn't need 00:53:24 <hibby> I take it realistic acceleration and train expiry settings are off on the server? 00:53:31 <Sigma> but once they're empty you can destroy them and lose the orders on the other trains 00:53:40 <PublicServer> <Mazur> Oops 00:53:48 <PublicServer> *** made screenshot at 0001655B: http://ps.openttdcoop.org/publicserver/webcam/0001655B.png 00:53:56 <Sigma> or an admin can cancel the orders 00:54:32 <PublicServer> <Mazur> oops 00:54:38 <PublicServer> <Mazur> It's late. 00:54:46 <PublicServer> <Hibbyb> there's quite a lot of crashing occuring at the service centre 00:54:59 <PublicServer> <Mazur> Yes, I know, I caused it. 00:55:13 <PublicServer> <Hibbyb> i figured thats what the oops was for 00:55:23 <PublicServer> <Mazur> Indeed. 00:56:00 <Sigma> is it bad? 00:57:04 <duckblaster> and you were angry with us?? 00:57:12 <duckblaster> we didn't rash anything 00:57:37 <PublicServer> <Mazur> No, but you disrupted the whole network. 00:57:38 <Sigma> the whole network was paralysed 00:57:48 <duckblaster> !password 00:57:48 <PublicServer> duckblaster: drench 00:58:01 <PublicServer> <Mazur> ANd after releasing them again, it would be the same. 00:58:09 <PublicServer> <Mazur> As you can see here and there. 00:58:12 <PublicServer> *** duckblaster has left the game (general error) 00:58:38 <PublicServer> *** duckblaster joined the game 01:00:37 <PublicServer> <Mazur> What are you ding? 01:01:00 <PublicServer> *** Hibbyb has left the game (leaving) 01:01:30 <PublicServer> <duckblaster> letting the trains past 01:01:38 <PublicServer> <Mazur> Ok, problem should be solved, after the trains get time to find their rhythms again. 01:01:53 <hibby> give it a while :) 01:02:04 <Sigma> no more in depots? 01:02:40 <PublicServer> <Mazur> No, I emptied them, removed them and replaced them. 01:03:44 <PublicServer> <Mazur> Now I gotta babysit to see which stations create a deadlock 01:08:48 <PublicServer> *** made screenshot at 0003366F: http://ps.openttdcoop.org/publicserver/webcam/0003366F.png 01:16:44 <PublicServer> <Mazur> Ok, I think I've got weverything rolling again. 01:19:33 *** Sigma has quit IRC 01:23:48 <PublicServer> *** made screenshot at 00035FA0: http://ps.openttdcoop.org/publicserver/webcam/00035FA0.png 01:24:35 <hibby> nice 01:24:48 <hibby> I'll come and have a look 01:24:54 <hibby> need to get my head around load balancers 01:28:58 <PublicServer> *** Sylf joined the game 01:29:01 <PublicServer> <Mazur> Hey, Sylf. 01:29:07 <PublicServer> <Sylf> hey all 01:29:57 <PublicServer> <Sylf> what's been happening with this game lately? 01:30:23 <XeryusTC> Mazur: ! 01:30:31 <XeryusTC> you really need to come over here and drink a beer ;) 01:30:41 <PublicServer> <Mazur> I do, indeed. 01:30:44 <XeryusTC> and see the rest of the city 01:30:52 <XeryusTC> same is applicable to V453000 ;) 01:30:55 <Mazur> Ah, Snitz. 01:31:01 <XeryusTC> Snits* 01:31:14 <Mazur> Natuurlijk, Heit. 01:31:21 <XeryusTC> although, i almost got into 3 fights this night :s 01:31:27 <Mazur> *plblblblblb* 01:31:42 <XeryusTC> while in the past 4 years i have really gotten into 1 thing that could be considered a fight 01:31:44 <Mazur> very 3 october. 01:31:48 * Sylf just got home from a night of beer and pizza 01:32:04 <Mazur> Always the same. People ge6t drunk, and some of them get belligerent. 01:32:05 <XeryusTC> hmm 01:32:07 <PublicServer> *** XeryusTC joined the game 01:32:18 <XeryusTC> i got a shoarma pizza tonight :D 01:32:22 <Mazur> And they are always atracted to me./ 01:32:36 <PublicServer> <XeryusTC> hmm, merge 2 has cleared up :D 01:32:55 <PublicServer> <Mazur> Yes, someone send all hte trains to depot. 01:33:01 <PublicServer> <XeryusTC> zomfg 01:33:03 <PublicServer> <XeryusTC> really? 01:33:14 <PublicServer> <Mazur> Been busy the last hour cleaning it up. 01:33:17 <PublicServer> <Mazur> Yes. 01:33:31 <PublicServer> <XeryusTC> a livestock train has stopped in goods pickup :s 01:33:41 <PublicServer> <XeryusTC> have you seen our awesome oil trams btw? :P 01:33:43 <PublicServer> <Mazur> There are still two overflows to smoothe out thefollowing wave,. 01:33:50 <PublicServer> <Mazur> Nope. 01:34:08 <PublicServer> <Mazur> Kewlness! 01:34:10 <PublicServer> <XeryusTC> go check near the sawmill :P 01:34:28 <PublicServer> <XeryusTC> RVs were insufficient, so i replaced them with trams 01:34:43 <PublicServer> <Mazur> Easier: check RV list and click a tram. 01:34:53 <PublicServer> <XeryusTC> true 01:34:59 <PublicServer> <XeryusTC> i also feel like going to sleep 01:35:10 <PublicServer> <XeryusTC> tipsy + brak + tired = sleepy me 01:38:19 <PublicServer> <XeryusTC> more random trains? 01:38:34 <PublicServer> <Mazur> Who, where? 01:38:42 <PublicServer> <XeryusTC> the new flip flop 01:38:46 <PublicServer> <XeryusTC> by mfb 01:38:49 <PublicServer> *** made screenshot at 00007E79: http://ps.openttdcoop.org/publicserver/webcam/00007E79.png 01:39:23 <PublicServer> <Mazur> Oh, never noticed. 01:43:48 <PublicServer> <Mazur> Brilliant to see those nice, well used MLs 12 track wide streaming with trains. 01:44:09 <PublicServer> <XeryusTC> 11 i hope :P 01:44:21 <PublicServer> <Mazur> Didn;t count, just guessed. 01:44:49 <PublicServer> <XeryusTC> it's 6+2+3 :P 01:47:44 <PublicServer> *** Sylf has left the game (leaving) 01:53:49 <PublicServer> *** made screenshot at 0001098D: http://ps.openttdcoop.org/publicserver/webcam/0001098D.png 01:55:15 <PublicServer> *** Mazur has left the game (leaving) 01:55:19 <PublicServer> *** XeryusTC has left the game (leaving) 01:55:19 <PublicServer> *** Game paused (number of players) 01:55:33 <Mazur> Back to whatever I was doing before the mass depot. 01:55:37 <duckblaster> huh? 01:56:14 <duckblaster> i'm trying to improve the oil trams 01:56:20 <Mazur> Oh. 01:56:24 <Mazur> !password 01:56:24 <PublicServer> Mazur: ruckus 01:57:05 <PublicServer> *** Game still paused (number of players) 01:57:05 <PublicServer> *** Game unpaused (number of players) 01:57:08 <PublicServer> *** Mazur joined the game 01:57:15 <PublicServer> <duckblaster> thanks 01:58:41 <PublicServer> <Mazur> You may be overdoing the making land bit. 01:58:54 <PublicServer> <Mazur> I;'m sure all that;s not necessary, is it? 02:01:23 <PublicServer> <Mazur> Oh well,, not my funeral. 02:01:53 <hibby> !password 02:01:53 <PublicServer> hibby: ruckus 02:02:05 <PublicServer> *** Hibbyg joined the game 02:02:30 <PublicServer> *** Hibbyg has left the game (connection lost) 02:02:47 <hibby> hehe, my machine seems grumpy about that one 02:06:01 <PublicServer> <Mazur> It helps if you keep the connection between hte two bits of track. 02:08:49 <PublicServer> *** made screenshot at 0003C497: http://ps.openttdcoop.org/publicserver/webcam/0003C497.png 02:21:12 *** Chris[1] has joined #openttdcoop 02:23:49 <PublicServer> *** made screenshot at 0003BE78: http://ps.openttdcoop.org/publicserver/webcam/0003BE78.png 02:26:54 <Chris[1]> !password 02:26:55 <PublicServer> Chris[1]: jumbos 02:32:38 <PublicServer> *** SASA340 joined the game 02:32:52 <PublicServer> *** SASA340 has left the game (connection lost) 02:34:11 <PublicServer> *** SASA340 joined the game 02:34:22 <PublicServer> *** SASA340 has left the game (connection lost) 02:37:29 <PublicServer> *** SASA340 joined the game 02:37:42 <PublicServer> *** SASA340 has left the game (connection lost) 02:38:50 <PublicServer> *** made screenshot at 0003B290: http://ps.openttdcoop.org/publicserver/webcam/0003B290.png 02:39:03 *** Chris[1] has quit IRC 02:41:48 *** Chris[1] has joined #openttdcoop 02:42:00 <Chris[1]> !password 02:42:00 <PublicServer> Chris[1]: softer 02:42:27 <PublicServer> *** SASA340 joined the game 02:42:41 <PublicServer> *** SASA340 has left the game (connection lost) 02:42:43 <PublicServer> *** Sylf joined the game 02:43:06 <Chris[1]> !help 02:43:06 <PublicServer> Chris[1]: http://www.openttdcoop.org/wiki/IRC_Commands 02:43:37 <Sylf> Having problems connecting? 02:46:40 <Chris[1]> yes...everytime I try joining the game it freezes and boots me out... 02:46:52 <Chris[1]> trying to look up the problem now... 02:47:05 <duckblaster> same as sigma 02:47:09 <Sylf> the game has about 2000 trains now 02:47:15 <duckblaster> need a better computer 02:47:28 <Chris[1]> actually thats probably the issue 02:47:29 <Sylf> It does need somewhat fast PC, and fast enough network connection 02:47:32 <duckblaster> 1948 trains 02:47:49 <duckblaster> 1.83ghz dual core 02:47:54 <duckblaster> 60% cpu 02:47:59 <Sylf> that doesn't tell me much... 02:48:07 <Chris[1]> me neither... 02:48:10 <duckblaster> 2gb ram 02:48:18 <Sylf> ram doesn't really matter 02:48:28 <Sylf> and cpu clock speed doesn't tell much either anymore 02:48:34 <duckblaster> 50% used at the moment 02:48:40 <duckblaster> centrino duo 02:48:56 <duckblaster> stutters sometimes 02:49:00 <duckblaster> but not bad 02:49:01 <Sylf> and if it's 50% usage of the whole system, that might be actually using up 100% of one of two cores 02:49:11 <duckblaster> 50%ram 02:49:51 <duckblaster> 100% of one core, 30mb ram 02:49:57 <duckblaster> for openttd 02:50:13 <Chris[1]> wow okay i don't know if my computer could handle all that...when does the next new game start? 02:52:53 <Chris[1]> actually its weird cause my computer can handle the openttdcoop saved games 02:53:00 <Chris[1]> so i guess its the connection :/ 02:53:08 <Sylf> no, it's the combination 02:53:21 <duckblaster> network does add some overhead 02:53:27 <Sylf> network game takes far more cpu power, just because it's networked 02:53:50 <PublicServer> *** made screenshot at 0003C297: http://ps.openttdcoop.org/publicserver/webcam/0003C297.png 02:54:10 <Sylf> while you're connected to a game server, it's doing so much synching all the time, make sure what you are seeing on the screen is what everyone else are seeing too 02:54:38 <duckblaster> how do you get trams to use all platforms? 02:54:53 <duckblaster> they are all queueing for the first one 02:55:05 <Sylf> where? 02:55:10 <duckblaster> !oil trams 02:55:12 <PublicServer> <Sylf> near swan pond? 02:55:18 <PublicServer> <duckblaster> yes 02:55:24 <PublicServer> <Sylf> make the stops longer 02:56:35 <PublicServer> <Sylf> erg 02:57:22 <PublicServer> <duckblaster> thanks 02:57:43 <PublicServer> <Sylf> hrm 02:58:30 <PublicServer> <Sylf> exit won't matter as much 02:58:49 <PublicServer> <Sylf> it's actually gonna cause more slowdowns 03:02:21 <PublicServer> <duckblaster> can you check the drop too please 03:05:05 <PublicServer> <Sylf> the orders were wrong too 03:05:25 <PublicServer> <Sylf> there were "go nonstop to waypoint", instead of "go via" orders 03:05:52 <duckblaster> i didn't know there was the via option 03:06:08 <duckblaster> i just set no load or unload 03:08:17 <PublicServer> <Sylf> now these trams should be running a lot smoother 03:08:50 <PublicServer> *** made screenshot at 0003C294: http://ps.openttdcoop.org/publicserver/webcam/0003C294.png 03:09:30 <duckblaster> thanks for sorting out my noob attempt to expand it 03:09:55 <duckblaster> there was way more oil than the few trams could handle 03:10:03 <PublicServer> <Sylf> balancing road vehicles are harder than balancing trains, in a way 03:10:13 <PublicServer> <Sylf> just because we don't have road signals 03:10:13 <duckblaster> yeah 03:10:17 *** Chris[1] has quit IRC 03:10:39 <duckblaster> feature request: fine control over which tracks are placed on each tile for trams 03:11:04 <PublicServer> <Sylf> like... what? 03:11:19 <duckblaster> only place one track on a tile: one way 03:11:39 <duckblaster> only some curves on a tile: limit available directions 03:11:57 <duckblaster> like quarter tile train tracks 03:12:31 <PublicServer> <Sylf> bleh 03:12:49 <PublicServer> <Sylf> I already don't like the fact that we're serving these industries this way 03:13:07 <duckblaster> why? 03:13:58 <PublicServer> <Sylf> they're not really serving any purpose of having fun expanding train networks 03:14:26 <PublicServer> <duckblaster> make it terminus train stations instead then? 03:14:54 <PublicServer> <Sylf> It won't be easy. 03:15:08 <PublicServer> <Sylf> but difficult tasks never stopped the coop team 03:15:20 <PublicServer> <duckblaster> see !testing oil trains 03:15:43 <PublicServer> <duckblaster> start copying the surrounding first i think 03:16:33 <PublicServer> <Sylf> what's being attempeted there? 03:16:48 <PublicServer> <duckblaster> i'm going to copy the area around the trams 03:16:58 <PublicServer> <duckblaster> and try to fit in a train network 03:17:04 <PublicServer> <duckblaster> track only 03:18:14 <PublicServer> <Sylf> we don't have to make some complex stuff 03:22:57 <PublicServer> <Sylf> there, we have basi stuff done 03:23:50 <PublicServer> *** made screenshot at 0003B893: http://ps.openttdcoop.org/publicserver/webcam/0003B893.png 03:25:02 <PublicServer> *** Mazur has left the game (leaving) 03:27:36 <PublicServer> <Sylf> you see what I did? 03:27:56 <PublicServer> <duckblaster> yeah, might work better 03:28:14 <PublicServer> <duckblaster> i think it could be made a bit shorter though 03:28:28 <PublicServer> <Sylf> make what shorter? 03:28:43 <PublicServer> <duckblaster> distance from pickup to drop 03:29:07 <PublicServer> <Sylf> it's taking a huge detour already 03:29:15 <PublicServer> <Sylf> 1 or 2 tiles of distance won't matter 03:29:37 <PublicServer> <duckblaster> like about 500 tiles shorter 03:29:39 <PublicServer> <Sylf> It's connected so it uses the ML 03:30:05 <PublicServer> <Sylf> If we give it a dedicated line, that's no different from having road vehicles 03:30:19 <PublicServer> <Sylf> might as well not do the rails 03:30:34 <PublicServer> <duckblaster> rail has hgher capacity though i think 03:30:36 <PublicServer> <Sylf> This game is not about how to turn profit 03:31:14 <PublicServer> <duckblaster> could it fit moreplatforms 03:31:28 <PublicServer> <Sylf> no need 03:33:11 <PublicServer> <Sylf> if we have so many trains that we need extra platforms.... We'll be expanding the ML one more time 03:33:30 <PublicServer> <Sylf> I'm not about to touch that ML tonight 03:34:52 <PublicServer> <Sylf> bleh, we're out of trains anyway 03:35:02 <PublicServer> <duckblaster> hmmmm 03:35:13 <PublicServer> <duckblaster> only 1949 trains 03:35:23 <PublicServer> <duckblaster> what's the limit? 03:35:25 <PublicServer> <Sylf> and bleh, I sound so synical tonight 03:35:31 <PublicServer> <Sylf> 1950 limit 03:35:43 <PublicServer> <Sylf> "only 1949"? 03:35:53 <duckblaster> i more? 03:36:01 <duckblaster> 1 more? i mean 03:36:11 <duckblaster> or 51 more? 03:36:18 <PublicServer> <Sylf> serve that rig with 1 train, and we'll kill that rig 03:36:22 <PublicServer> <Sylf> 1 more 03:36:46 <PublicServer> <duckblaster> i want to drown the tram pickup 03:37:00 <PublicServer> <duckblaster> what about a plane? 03:37:11 <PublicServer> <Sylf> no planes. 03:37:13 <PublicServer> <duckblaster> helicopter i mean 03:37:16 <PublicServer> <Sylf> that's not in the plan 03:37:19 <PublicServer> <duckblaster> dang 03:38:23 <PublicServer> <Sylf> it looks like most of the ML are pretty saturated anyway 03:38:51 <PublicServer> *** made screenshot at 0001098D: http://ps.openttdcoop.org/publicserver/webcam/0001098D.png 03:38:55 <duckblaster> crash some trains? 03:38:57 <PublicServer> <Sylf> it's only been a week since we started this game, but I can see this game coming to end soon... 03:39:15 <PublicServer> <Sylf> just leave it as is for now 03:39:41 <PublicServer> <Sylf> I can increase the limit, but I don't want to do it tonight 03:46:35 <PublicServer> <Sylf> .... 03:46:42 <PublicServer> <duckblaster> insurance 03:47:13 <PublicServer> <duckblaster> in case someone deletes the canal near the track 03:47:19 <PublicServer> <duckblaster> it will just add more land 03:47:41 <PublicServer> <Sylf> I like no insurance 03:47:51 <PublicServer> <Sylf> teach them better to be careful 03:47:57 <PublicServer> <duckblaster> ok 03:48:25 <PublicServer> <Sylf> But I'm done for tonight 03:48:29 <PublicServer> <Sylf> see ya 03:48:31 <PublicServer> *** Sylf has left the game (leaving) 03:48:31 <PublicServer> *** Game paused (number of players) 03:53:51 <PublicServer> *** made screenshot at 00039E9A: http://ps.openttdcoop.org/publicserver/webcam/00039E9A.png 04:11:41 <duckblaster> anyone around? 04:23:28 <PublicServer> *** Game still paused (number of players) 04:24:02 <PublicServer> *** Game still paused (number of players) 04:24:02 <PublicServer> *** Game unpaused (number of players) 04:24:06 <PublicServer> *** Player has joined spectators 04:24:06 <PublicServer> *** Game paused (number of players) 04:24:43 <PublicServer> *** Player has left the game (leaving) 04:25:59 *** agelito has quit IRC 04:53:40 <PublicServer> *** duckblaster has left the game (leaving) 05:24:07 *** Chris_Booth[LP] has joined #openttdcoop 05:31:26 *** Absolutis has joined #openttdcoop 05:56:53 <Ryton> !screen 05:56:53 <PublicServer> *** Ryton liked to make screenshot of last action, but nobody was working since. (http://ps.openttdcoop.org/publicserver/webcam/00039E9A.png) 06:08:10 <Absolutis> !password 06:08:10 <PublicServer> Absolutis: crummy 06:08:39 <PublicServer> *** Game still paused (number of players) 06:08:41 <PublicServer> *** Absolutis joined the game 06:13:08 *** sla_ro|master has joined #openttdcoop 06:13:42 *** Chris_Booth[LP] has quit IRC 06:19:45 <PublicServer> *** Absolutis has left the game (connection lost) 06:24:22 *** Absolutis has quit IRC 06:32:42 *** Chris_Booth[LP] has joined #openttdcoop 06:44:11 *** Absolutis has joined #openttdcoop 06:44:14 <Absolutis> just had a BSOD. 06:45:27 <Absolutis> (then found out that ASUS enhanced driver was the cause, could not uninstall it, tried to find it to reinstall, NOTHING on ASUS site...) 06:45:51 <Absolutis> (man, my next GPU is NOT gonna be ASUS) 07:02:03 *** Absolutis has quit IRC 07:30:07 *** pugi has joined #openttdcoop 07:42:50 *** Chris_Booth[LP] has quit IRC 07:44:18 *** DayDreamer has joined #openttdcoop 07:46:03 *** DayDreamer has left #openttdcoop 08:39:58 *** perk11 has joined #openttdcoop 09:22:31 *** Progman has joined #openttdcoop 09:26:28 *** duckblaster has quit IRC 10:17:52 *** Kangoo has joined #openttdcoop 10:18:20 <PublicServer> *** Game still paused (number of players) 10:18:23 <PublicServer> *** Kangoo joined the game 10:27:11 *** pugi has quit IRC 10:28:26 *** Absolutis has joined #openttdcoop 10:28:27 <Absolutis> !password 10:28:27 <PublicServer> Absolutis: hewing 10:28:47 <PublicServer> *** Game still paused (number of players) 10:28:47 <PublicServer> *** Game unpaused (number of players) 10:28:49 <PublicServer> *** Absolutis joined the game 10:29:05 <PublicServer> <Absolutis> that new merge 2 is nice 10:35:23 <PublicServer> <Kangoo> seems t obe working fairly good now 10:36:04 *** perk11 has quit IRC 10:36:24 <PublicServer> <Absolutis> look at the merge 2 signs 10:36:46 <PublicServer> <Kangoo> mhm? 10:37:00 <PublicServer> <Absolutis> "sorry fella, no checker... 10:37:54 <PublicServer> <Kangoo> hm.. dontgetit.. 10:38:18 <PublicServer> <Absolutis> saw the checkerboard at the balancer some time ago? 10:38:32 <PublicServer> <Kangoo> nope 10:38:42 <PublicServer> <Absolutis> anyway, i built it. 10:38:52 <PublicServer> *** made screenshot at 0002B9D3: http://ps.openttdcoop.org/publicserver/webcam/0002B9D3.png 10:40:26 <PublicServer> <Kangoo> plutbrigde east sure has grown since I last saw it... 10:40:46 <PublicServer> <Kangoo> 102 trains at rating@56% 10:40:49 <PublicServer> <Absolutis> lol, yeah 10:41:03 <PublicServer> *** Spike joined the game 10:41:05 <PublicServer> <Absolutis> and almost 4,5k prod. 10:41:20 <PublicServer> <Absolutis> well, 4k 10:41:35 <PublicServer> <Kangoo> my plartburg west suddenly seems very small ^^, 10:42:31 <PublicServer> <Kangoo> bah. and one of the coal mines on plartburg mines has disappeared.. 10:46:28 *** KenjiE20 has joined #openttdcoop 10:46:28 *** ChanServ sets mode: +o KenjiE20 10:53:52 <PublicServer> *** made screenshot at 000078A1: http://ps.openttdcoop.org/publicserver/webcam/000078A1.png 10:54:34 *** mfb- has joined #openttdcoop 10:54:35 *** ChanServ sets mode: +o mfb- 10:54:37 <PublicServer> <mfb> hi 10:54:37 <PublicServer> *** mfb joined the game 10:55:59 <PublicServer> <mfb> :o frondinghead south 10:57:22 *** Sigma has joined #openttdcoop 10:59:04 <PublicServer> *** Absolutis has joined spectators 11:00:47 <PublicServer> <Kangoo> oil-transporting trams? xD 11:01:59 <PublicServer> <mfb> yes we can 11:03:20 <PublicServer> <Kangoo> gotta love it 11:07:08 <PublicServer> <mfb> 7. 11:07:55 <PublicServer> <Kangoo> wil the ML ever be big enough? ;) 11:08:01 <PublicServer> <mfb> but I have no idea how it fits in now 11:08:52 <PublicServer> *** made screenshot at 0003B8E2: http://ps.openttdcoop.org/publicserver/webcam/0003B8E2.png 11:09:00 <PublicServer> <mfb> not like that ;) 11:09:06 <PublicServer> <Kangoo> def not 11:09:30 <PublicServer> <mfb> have to merge it to the other lines 11:10:02 <PublicServer> <Kangoo> but then whats the difference with merging it here instead of earlier? 11:10:09 <PublicServer> <mfb> it is after the split 11:10:27 <PublicServer> <mfb> hmm wtf 11:10:29 <PublicServer> <Kangoo> oh - I forgot about the split.. 11:10:33 <PublicServer> <mfb> it is a 6->7 balancer 11:13:42 <PublicServer> <Kangoo> shall I do the same with the rest? 11:13:47 <PublicServer> <mfb> no 11:16:17 <PublicServer> <mfb> hmm tricky 11:16:20 <PublicServer> <mfb> maybe later 11:16:22 <PublicServer> <mfb> food is ready 11:16:32 <PublicServer> <Kangoo> bon appetite 11:23:53 <PublicServer> *** made screenshot at 0003C8E4: http://ps.openttdcoop.org/publicserver/webcam/0003C8E4.png 11:32:27 *** Tray has joined #openttdcoop 11:43:55 <PublicServer> *** TWerkhoven joined the game 11:44:11 <PublicServer> <Kangoo> hi 11:44:21 <PublicServer> *** TWerkhoven has joined spectators 11:44:23 <PublicServer> <TWerkhoven> ello 11:45:28 *** TWerkhoven has joined #openttdcoop 11:53:53 <PublicServer> *** made screenshot at 000191A5: http://ps.openttdcoop.org/publicserver/webcam/000191A5.png 11:55:50 <PublicServer> *** Mazur joined the game 12:03:29 *** Chris_Booth[LP] has joined #openttdcoop 12:03:44 <Chris_Booth[LP]> afternoon 12:04:01 <PublicServer> <mfb> re.hi 12:04:48 <Chris_Booth[LP]> afternoon? 12:04:58 <PublicServer> <Mazur> Certainly. 12:05:09 <Chris_Booth[LP]> XD 12:05:12 <PublicServer> <Kangoo> 1400 here 12:05:16 <Chris_Booth[LP]> hows it going 12:05:29 <PublicServer> <Mazur> Swimmingly. 12:05:56 <Chris_Booth[LP]> your swimming and play openttd, isn't your PC getting a bit wet? 12:06:11 <PublicServer> *** Chris Booth joined the game 12:07:03 <PublicServer> <Mazur> Like a group of teenage girls at a concert of hte latest teen craze guy. 12:07:45 <PublicServer> <Chris Booth> got to love a bit of bieber 12:08:09 <PublicServer> <Mazur> No, why? 12:08:17 <PublicServer> <Chris Booth> it was a joke 12:08:28 *** Maraxus has joined #openttdcoop 12:08:34 <Maraxus> !password 12:08:34 <PublicServer> Maraxus: ruffle 12:08:34 <PublicServer> <Chris Booth> would have been nice if he was sent to north korea 12:08:54 <PublicServer> *** made screenshot at 0003E4DB: http://ps.openttdcoop.org/publicserver/webcam/0003E4DB.png 12:08:54 <PublicServer> *** Maraxus joined the game 12:08:59 <PublicServer> <Mazur> If they'd keep him, yes. 12:10:35 <PublicServer> <Chris Booth> lol I was the drunken sailor, but I didn't even build it XD 12:10:37 <PublicServer> <Chris Booth> nice 12:11:17 <PublicServer> *** Chris Booth has joined company #1 12:12:19 <PublicServer> <Chris Booth> I don;t know what this laptop is made from, but a 1.6 ghz CPU should not be able to play this game 12:13:36 <Sigma> what!! 12:13:43 <PublicServer> <Chris Booth> yes 12:13:50 <Sigma> serious? I can't get this game to run on a 2.25... 12:13:53 <PublicServer> <Chris Booth> this little 1.6 ghz core 2 duo 12:14:00 <Sigma> which is also a core2 duo 12:14:16 <PublicServer> <Mazur> THen CB has nothing else running? 12:14:18 <Sigma> what am I doing wrong :( 12:14:18 <PublicServer> <Chris Booth> u94000 12:14:26 <PublicServer> <Chris Booth> Mazur: I have lots 12:14:40 <PublicServer> <Chris Booth> got music, FF itunes syncing my ihpone 12:14:47 <PublicServer> <Mazur> No browser, no email, no other game, no download program...? 12:15:00 <PublicServer> <Chris Booth> ff == firefox 12:15:08 <PublicServer> <Chris Booth> got live mail open 12:15:10 <PublicServer> <Kangoo> got the game paused? (: 12:15:20 <PublicServer> <Chris Booth> no other game, can only play one game at a time 12:15:26 <PublicServer> <mfb> wtf where is your problem with the game 12:15:42 <Sigma> now I'm really totally clueless... 12:15:47 <PublicServer> <Chris Booth> lol 12:16:09 <Sigma> !password 12:16:09 <PublicServer> Sigma: ruffle 12:16:16 <PublicServer> <Chris Booth> maybe the u94000 is magic 12:16:33 <PublicServer> *** Sigma joined the game 12:16:50 <PublicServer> *** Sigma has left the game (connection lost) 12:16:53 <Tray> !password 12:16:53 <PublicServer> Tray: ruffle 12:17:23 <PublicServer> *** Tray joined the game 12:17:47 <Sigma> intel mobile 2 duo? 12:18:18 <PublicServer> <Chris Booth> yep 12:18:35 <PublicServer> *** Maraxus has left the game (connection lost) 12:19:38 <Chris_Booth[LP]> Sigma: do you run windows 7? 12:19:49 <Chris_Booth[LP]> if so what score does your CPU get? 12:19:51 <Sigma> no, vista sadly 12:20:05 <Sigma> oh but it still has the experience score 12:20:13 <Chris_Booth[LP]> yes it does 12:20:22 <Chris_Booth[LP]> this CPU is only a 4.2 12:20:41 <Maraxus> !password 12:20:41 <PublicServer> Maraxus: ruffle 12:20:44 <Sigma> this a 5.2 apparently 12:20:46 <Chris_Booth[LP]> so if yours is the same or higher there is no reason why it shouldn't be able to connect to the game 12:21:03 <Sigma> I know... only thing I have different here is a NAT 12:21:16 <PublicServer> *** Maraxus joined the game 12:21:19 <Sigma> and wireless internet, but that should be plenty 12:21:20 <PublicServer> <Chris Booth> NAT shouldn't effect it 12:21:30 <PublicServer> <Chris Booth> i am on WIFI 12:21:45 <Sigma> I'm stumped 12:21:50 <PublicServer> <Chris Booth> this laptop doesnt have an ethernet port 12:22:05 <PublicServer> <Chris Booth> could be vista 12:22:11 <PublicServer> <Chris Booth> and its task manager 12:22:29 <PublicServer> <Chris Booth> windows 7 might be better at giving things access to one core 12:22:43 <PublicServer> <Chris Booth> while vista might not allow core hoging so much 12:23:52 <Tray> Btw: is 7.9 the best score or 1.0? 12:23:54 <PublicServer> *** made screenshot at 0003FAD4: http://ps.openttdcoop.org/publicserver/webcam/0003FAD4.png 12:25:09 <Sigma> I think it was made so that 6 was about the best you could get at the time Vista was released 12:25:11 <PublicServer> *** Mazur has left the game (leaving) 12:25:23 <Tray> ah okay 12:26:03 <Tray> Because I always wonder why my quad core CPU only get 7.1 and thought it pretty much sucks o: 12:26:09 <PublicServer> *** Sigma joined the game 12:26:25 <PublicServer> *** Sigma has left the game (connection lost) 12:27:48 <PublicServer> *** Chris Booth has left the game (leaving) 12:28:10 <PublicServer> *** Maraxus has joined spectators 12:29:38 <PublicServer> *** Tray has left the game (connection lost) 12:29:41 <Sigma> when I run this same game offline with 1950 trains it's also no problem whatsoever 12:30:05 *** Tray has quit IRC 12:33:50 <PublicServer> <Kangoo> hm. seems all trains on SLH2c chose line 1-3 12:34:18 *** Chris_Booth[LP] has quit IRC 12:34:21 <PublicServer> <mfb> shorter path 12:35:00 <Sigma> what do they take into acount? path length/curvature/signals? 12:38:54 <PublicServer> *** made screenshot at 00038AC6: http://ps.openttdcoop.org/publicserver/webcam/00038AC6.png 12:39:32 *** Sigma| has joined #openttdcoop 12:44:45 *** Sigma is now known as Guest4929 12:44:45 *** Sigma| is now known as Sigma 12:45:16 <PublicServer> <mfb> test :) 12:45:53 *** Guest4929 has quit IRC 12:47:43 <PublicServer> <Kangoo> missing signal? 12:48:01 <PublicServer> <mfb> no idea 12:48:07 <PublicServer> <mfb> now it works 12:48:48 <PublicServer> <Kangoo> seems to get a nice even flow 12:51:13 *** Sigma has quit IRC 12:53:54 <PublicServer> *** made screenshot at 0002F1CC: http://ps.openttdcoop.org/publicserver/webcam/0002F1CC.png 12:58:42 <PublicServer> *** Spike has joined company #1 12:58:54 <PublicServer> *** Spike has joined spectators 12:59:27 <PublicServer> *** XeryusTC joined the game 13:01:59 <PublicServer> <Kangoo> all good? 13:02:10 <PublicServer> <mfb> think so 13:02:38 <PublicServer> <Kangoo> so - more trains before 8th line? :p 13:03:20 <PublicServer> <mfb> watch the network first 13:08:55 <PublicServer> *** made screenshot at 0002C1D2: http://ps.openttdcoop.org/publicserver/webcam/0002C1D2.png 13:15:54 <PublicServer> *** XeryusTC has left the game (connection lost) 13:15:58 <PublicServer> *** Kangoo has left the game (leaving) 13:15:58 <PublicServer> *** Game paused (number of players) 13:16:28 <mfb-> !rcon set max_trains 2000 13:16:39 <mfb-> carefull with the station exits now, we have 12 lines in and 12 lines out 13:18:14 <PublicServer> *** TWerkhoven has joined company #1 13:18:14 <PublicServer> *** Game unpaused (number of players) 13:19:59 *** KenjiE201 has joined #openttdcoop 13:19:59 *** ChanServ sets mode: +o KenjiE201 13:19:59 *** KenjiE20 is now known as Guest4933 13:19:59 *** KenjiE201 is now known as KenjiE20 13:20:44 *** KenjiE20 has quit IRC 13:21:05 *** KenjiE20 has joined #openttdcoop 13:21:05 *** Webster sets mode: +o KenjiE20 13:23:55 <PublicServer> *** made screenshot at 0003ACE1: http://ps.openttdcoop.org/publicserver/webcam/0003ACE1.png 13:25:18 *** Guest4933 has quit IRC 13:26:13 <PublicServer> <TWerkhoven> do games get this cpu intensive often? 13:26:41 *** Sigma has joined #openttdcoop 13:27:32 <PublicServer> *** Kangoo joined the game 13:33:46 <mfb-> yes 13:34:23 <PublicServer> <mfb> more steel :( 13:34:28 <TWerkhoven> i think ill just leave the firewall off then 13:35:37 <Mazur> OUr games always get this CPU intensive, we push hte network to the limit, not by design, but by necessity. 13:35:53 <Mazur> Torrent outside, here. 13:36:20 <Mazur> Must be over a cm of rain within one minute. 13:37:02 <Sigma> yeah we're having a nice summer so far 13:37:11 <Mazur> I hope the forecast is right, though, I need to shop in an hour. 13:37:37 <Mazur> Yeah, not all that nasty sun all hte time, 13:37:50 <Mazur> We'd ahte that, wouldn't we? 13:37:53 <Mazur> :-( 13:38:00 <TWerkhoven> you both dutch? 13:38:03 <Sigma> definitely 13:38:06 <Mazur> Iam. 13:38:13 <Mazur> Born an cheese bred. 13:38:17 <Mazur> +d 13:38:56 <PublicServer> *** made screenshot at 0002CF78: http://ps.openttdcoop.org/publicserver/webcam/0002CF78.png 13:39:33 <PublicServer> <Kangoo> could someone take a look at !switcher and tell me if its a good idea to use there or not? 13:41:24 <Sigma> TWerkhoven: your name (if it is) sounds pretty dutch, but you aren't? 13:43:35 <TWerkhoven> i am, but i live in scotland now 13:43:55 <Sigma> ah I see 13:44:15 <Sigma> probably having a similar 'summer' then :p 13:44:34 <TWerkhoven> quite sunny so far 13:44:38 <TWerkhoven> with the odd rainy day 13:45:14 <TWerkhoven> kangoo: not sure if there is much point, as the line gets balanced just a wee bit further on 13:45:38 <PublicServer> *** Sigma joined the game 13:46:08 <PublicServer> <TWerkhoven> which favours the line you move trains away from in fact 13:46:10 <PublicServer> *** Sigma has left the game (connection lost) 13:46:43 <Sigma> fully updated drivers doesn't do anything either... I give up 13:46:58 <TWerkhoven> turned your firewall off to sigma? 13:47:32 <Sigma> that's probably the last thing I could try 13:47:41 <TWerkhoven> it stops the lag for me 13:47:56 <TWerkhoven> untill the traincount increases even more 13:47:56 <PublicServer> *** Sigma joined the game 13:47:58 <PublicServer> <Kangoo> I see your point TW 13:48:18 <Sigma> nope... 13:48:25 <PublicServer> *** Sigma has left the game (connection lost) 13:48:29 <TWerkhoven> on my lappy it makes the difference between 2-300 trains and 6-700 trains 13:48:29 <TWerkhoven> :/ 13:49:25 <TWerkhoven> you on your laptop or your desktop atm? 13:50:33 <Sigma> laptop, which is virtually the same specs 13:50:43 <Sigma> desktop was smooth even with 1800 trains 13:50:57 <Sigma> and the problem is only with multiplayer 13:51:21 <PublicServer> <Kangoo> 2000 trains now 13:51:38 <TWerkhoven> yeah, even my laptop can run pzg13 in singleplayer 13:51:45 <TWerkhoven> it seems to add a lot 13:52:16 <Sigma> but if it's purely arithmetic there shouldn't be issues... CPUs are nearly identical 13:52:24 <TWerkhoven> still on wifi? 13:52:25 <Sigma> I can't pinpoint it to anything 13:52:30 <Sigma> yeah 13:52:32 <TWerkhoven> in that case, turn that off and use a cable 13:52:50 <Sigma> but isn't the transfer on the order of kb/s? 13:52:53 <TWerkhoven> if its wep/wpa encrypted itll also take some cpu, especially with a lot of small packets 13:53:00 <Sigma> hmm 13:53:02 <TWerkhoven> kb/sec isnt the only thing 13:53:55 <Sigma> and I guess there are a lot of such small packets when many people are building 13:53:56 <PublicServer> *** made screenshot at 0002E3D3: http://ps.openttdcoop.org/publicserver/webcam/0002E3D3.png 13:54:19 <TWerkhoven> even with just the trains running there might be, not sure how its set up 13:54:28 <Sigma> (it doesn't occur when the game is paused) 13:55:29 <TWerkhoven> i may need watercooling (or at least a non stock cooler) to keep up 13:56:40 <TWerkhoven> or even just a clean 13:57:35 *** Sigma| has joined #openttdcoop 13:58:14 <PublicServer> *** Sigma joined the game 13:58:44 <PublicServer> *** Sigma has left the game (connection lost) 13:58:52 <Sigma|> no help :p 13:58:59 <TWerkhoven> did ya turn the wifi off? 13:59:18 <TWerkhoven> just to make sure it uses the cable 13:59:26 <Sigma|> yeah 13:59:32 *** Sigma is now known as Guest4937 13:59:32 *** Sigma| is now known as Sigma 13:59:35 <TWerkhoven> :) 14:03:04 <Absolutis> !password 14:03:04 <PublicServer> Absolutis: plying 14:03:14 <PublicServer> *** Absolutis has joined company #1 14:03:18 <Absolutis> oh, right. 14:03:22 *** Absolutis has quit IRC 14:03:43 *** Absolutis has joined #openttdcoop 14:03:57 *** Guest4937 has quit IRC 14:06:31 <PublicServer> *** Absolutis has left the game (leaving) 14:08:56 <PublicServer> *** made screenshot at 0002F780: http://ps.openttdcoop.org/publicserver/webcam/0002F780.png 14:15:40 <PublicServer> *** Maraxus has left the game (leaving) 14:15:45 *** Maraxus has quit IRC 14:23:56 <PublicServer> *** made screenshot at 0001D9D3: http://ps.openttdcoop.org/publicserver/webcam/0001D9D3.png 14:44:10 <PublicServer> *** Sigma joined the game 14:44:50 <PublicServer> *** Sigma has left the game (connection lost) 14:50:40 <PublicServer> *** Sigma joined the game 14:51:14 <PublicServer> *** Sigma has left the game (connection lost) 14:53:08 <PublicServer> *** Kangoo has left the game (leaving) 14:53:12 *** Kangoo has quit IRC 14:53:20 <PublicServer> *** TWerkhoven has joined spectators 14:53:20 <PublicServer> *** Game paused (number of players) 14:53:57 <PublicServer> *** made screenshot at 00029577: http://ps.openttdcoop.org/publicserver/webcam/00029577.png 15:03:03 *** pugi has joined #openttdcoop 15:03:48 *** Chris_Booth[LP] has joined #openttdcoop 15:09:22 <PublicServer> *** mfb has left the game (leaving) 15:17:38 <Sigma> I loaded the save on a local server and connected a second instance of openttd 15:17:48 <Sigma> this doesn't crash me out strangely 15:28:16 *** Sigma| has joined #openttdcoop 15:30:38 *** Sigma has quit IRC 15:30:49 *** Sigma| is now known as Sigma 15:37:10 <^Spike^> Sigma just an addition on what you said: The keyword is LOCAL, this is a server somewhere on the interwebz and not local :) 15:37:39 <Sigma> :p I know 15:39:30 <Sigma> just trying to diagnose what it boils down to since I have no explanation 15:39:50 <planetmaker> Did anyone destroy openttd? 15:40:45 <Sigma> destroy? 15:42:27 <planetmaker> 17:17 Sigma: this doesn't crash me out strangely 15:42:32 <Mazur> Like lobbed an ICBM on it. 15:42:54 * Mazur has the ICBM coordinates of openttd. 15:43:25 <Sigma> oh, no it's just that on this computer I lag out immediately upon joining the public server 15:44:32 <Mazur> That'd be your network lagging too much. 15:44:35 <Sigma> while there are no such issues on the other, nor on CB's which is slower (CPU) than both of these 15:46:31 <Sigma> Mazur: I'm suspecting that now since I can join my local game no problem 15:46:48 <XeryusTC> might be your internet connection ;) 15:47:06 <PublicServer> *** Game still paused (number of players) 15:47:06 <PublicServer> *** XeryusTC joined the game 15:47:21 <Sigma> :( but how... lol 15:47:51 <Sigma> excessive packet loss? 15:47:57 <Sigma> it can hardly be speed 15:49:38 <XeryusTC> i think we should prepare this game for archiving 15:51:15 <mfb-> info 15:51:19 <mfb-> !info 15:51:19 <PublicServer> mfb-: #:1(Orange) Company Name: 'Cunbridge Transport' Year Founded: 1970 Money: 23793547510 Loan: 0 Value: 23836577886 (T:2000, R:23, P:1, S:0) unprotected 15:51:27 <mfb-> P:1? 15:51:28 <Mazur> Response time is what causes connection loss, Sigma. 15:51:35 <mfb-> where? 15:51:49 <Mazur> Perhaps you have a kbuildsycoca running? That always kills my connection. 15:52:29 <XeryusTC> mfb-: a heli 15:52:32 <XeryusTC> to our HQ 15:53:03 *** Tray has joined #openttdcoop 15:53:28 <Sigma> I doubt it since I'm not running *NIX 15:53:34 <XeryusTC> !rcon unpause 15:53:34 <PublicServer> XeryusTC: Game cannot be unpaused manually; disable pause_on_join/min_active_clients. 15:53:41 <XeryusTC> !unpause 15:53:41 <PublicServer> *** XeryusTC has unpaused the server. (Use !auto to set it back.) 15:53:43 <PublicServer> *** Game unpaused (number of players) 15:53:55 <XeryusTC> !auto 15:53:55 <PublicServer> *** XeryusTC has enabled autopause mode. 15:53:57 <PublicServer> *** made screenshot at 0003B072: http://ps.openttdcoop.org/publicserver/webcam/0003B072.png 15:56:11 <PublicServer> <XeryusTC> oh great 15:56:37 <PublicServer> <XeryusTC> duckblaster decided that it was a good idea to join two max production industries to the same station 15:56:47 <PublicServer> <XeryusTC> and have another 500+ industry to go with it xD 15:58:23 <Absolutis> !password 15:58:23 <PublicServer> Absolutis: weaker 15:58:25 <Tray> !password 15:58:25 <PublicServer> Tray: weaker 15:58:39 <PublicServer> *** Game still paused (number of players) 15:58:39 <PublicServer> *** Game unpaused (number of players) 15:58:42 <PublicServer> *** Absolutis joined the game 15:58:50 <PublicServer> *** Tray joined the game 15:59:01 <Mazur> XeryusTC, that 100+ trains 8 platform station? 15:59:07 <PublicServer> <XeryusTC> yup 15:59:21 <PublicServer> <Absolutis> looks like it should get more trains 15:59:46 <Mazur> Last night were not his most brilliant contributions. 15:59:59 <PublicServer> <XeryusTC> goods would've more use for trains imo 16:00:19 <PublicServer> <Absolutis> hmm, true 16:00:30 <PublicServer> <Absolutis> goods drop is not really overloaded either 16:00:45 <PublicServer> <XeryusTC> just caught 1430 going through the goods drop 16:00:50 <PublicServer> <Absolutis> or pickup 16:00:56 <PublicServer> <XeryusTC> Absolutis: it has massive waves due to a train shortage 16:01:04 <PublicServer> <XeryusTC> 1430 went through the pickup btw :P 16:01:32 <PublicServer> <Absolutis> drat, many trains ungrouped 16:01:37 <PublicServer> <Absolutis> lemme group them 16:01:56 <PublicServer> <Tray> by the way: 2000trains and no network issues: Game finished? 16:02:13 <PublicServer> <XeryusTC> imo we should start preparing for archiving 16:02:23 <PublicServer> <Absolutis> finalizing? 16:02:31 <XeryusTC> !stage finalizing 16:02:34 <XeryusTC> @stage finalizing 16:02:34 *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG210 (r22700) | STAGE: finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands" 16:02:59 <PublicServer> <Tray> It's my first finalizing-stage: what to do? 16:03:11 <PublicServer> <XeryusTC> just clean up some stuff 16:03:21 <PublicServer> <Absolutis> heh, just fix errors etc. and prepare for archiving 16:03:47 <PublicServer> <Absolutis> and optimize some stuff maybe 16:04:20 <Mazur> And perhaps remove some comments that make no sense anymore, because the context changed. 16:05:10 <PublicServer> <XeryusTC> indeed 16:05:54 <Mazur> Like a "fixed CL" where the entire station has been rebuilt afterwards. 16:07:55 <TWerkhoven> or rail which never got hooked up 16:08:05 <PublicServer> *** TWerkhoven has joined company #1 16:08:57 <PublicServer> *** made screenshot at 0000DF42: http://ps.openttdcoop.org/publicserver/webcam/0000DF42.png 16:14:43 <PublicServer> <Absolutis> gtg, eating 16:15:05 <PublicServer> *** Absolutis has joined spectators 16:16:03 *** Ryton has quit IRC 16:23:58 <PublicServer> *** made screenshot at 0003BCA2: http://ps.openttdcoop.org/publicserver/webcam/0003BCA2.png 16:24:21 <Sigma> wow finalizing, within like 1 week of play? 16:24:33 <Sigma> nice tempo 16:25:22 <planetmaker> that used to be the norm ;-) 16:26:05 <PublicServer> *** Absolutis has joined company #1 16:26:09 <PublicServer> <Absolutis> back 16:30:40 <XeryusTC> http://www.dumpert.nl/mediabase/1641011/0b09b111/nyan_cat.html 16:30:41 <Webster> Title: www.dumpert.nl" target="_blank">www.dumpert.nl - Nyan cat (at www.dumpert.nl" target="_blank">www.dumpert.nl) 16:31:22 <Absolutis> http://imageshack.us/photo/my-images/6/screenshot2011051614345.png/ 16:31:27 *** Ryton has joined #openttdcoop 16:31:31 <Absolutis> :P 16:31:40 <Absolutis> yo ry 16:32:15 <Absolutis> @coopstats 16:33:07 <Absolutis> @channelstats 16:33:25 <Absolutis> @logs 16:33:50 <Absolutis> oh my god, webster is DEAD? 16:33:56 <Absolutis> @monologue 16:34:22 <planetmaker> @records 16:34:22 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2553 (PSG#201) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 16:36:36 <Absolutis> @trainsets 16:37:13 *** mfb- has quit IRC 16:38:56 <Ryton> !screen 16:38:56 <PublicServer> *** Ryton made screenshot at 0001ABEE: http://ps.openttdcoop.org/publicserver/webcam/0001ABEE.png 16:45:03 *** pugi has quit IRC 16:46:46 *** pugi has joined #openttdcoop 16:52:38 *** Andel has quit IRC 16:53:58 <PublicServer> *** made screenshot at 000106B7: http://ps.openttdcoop.org/publicserver/webcam/000106B7.png 16:55:30 *** mfb- has joined #openttdcoop 16:55:30 *** ChanServ sets mode: +o mfb- 16:56:39 *** Ryton_ has joined #openttdcoop 16:57:17 *** Chris_Booth[LP] has quit IRC 16:57:31 <PublicServer> *** mfb joined the game 16:57:55 *** orudge has quit IRC 16:58:08 *** Born_Acorn has quit IRC 16:58:14 <PublicServer> *** XeryusTC has left the game (leaving) 16:58:26 <PublicServer> *** Absolutis has joined spectators 16:59:14 <PublicServer> *** TWerkhoven has joined spectators 16:59:24 <PublicServer> *** TWerkhoven has joined company #1 16:59:37 <PublicServer> *** Sylf joined the game 17:00:03 *** Ryton has quit IRC 17:00:05 *** Ryton_ is now known as Ryton 17:00:29 <PublicServer> <Sylf> ello 17:00:32 <PublicServer> <Sylf> what's cooking today? 17:00:39 <PublicServer> <TWerkhoven> ello 17:02:42 <PublicServer> <Sylf> people are just watching 2000 trains run today? 17:02:51 <PublicServer> <Absolutis> ya. 17:02:59 <PublicServer> <mfb> signal gap counter: 4 17:03:07 <PublicServer> <mfb> 5 17:03:16 <PublicServer> <TWerkhoven> its nice to watch 17:03:22 <PublicServer> <mfb> 7 17:04:33 <Ryton> t 17:04:38 *** Ryton has quit IRC 17:05:21 *** Ryton has joined #openttdcoop 17:08:13 <Ryton> !screen 17:08:16 <PublicServer> *** Ryton made screenshot at 0003B08F: http://ps.openttdcoop.org/publicserver/webcam/0003B08F.png 17:08:58 <PublicServer> *** made screenshot at 00039AAD: http://ps.openttdcoop.org/publicserver/webcam/00039AAD.png 17:09:16 <PublicServer> *** Sylf has joined spectators 17:12:33 <Ryton> !password 17:12:33 <PublicServer> Ryton: galley 17:13:27 <PublicServer> *** Ryton joined the game 17:13:39 <PublicServer> <Ryton> any large changes today? 17:13:49 <PublicServer> <Ryton> some 200 more trains, I saw 17:13:51 <PublicServer> <mfb> 7. ML to the factory 17:13:53 <PublicServer> <Ryton> all goods trains? 17:13:59 <PublicServer> <mfb> some steel trains 17:14:22 <PublicServer> *** Sylf has left the game (leaving) 17:16:26 <PublicServer> <mfb> any idea how to fix the prio at 4b without moving too much? 17:16:37 <PublicServer> <mfb> I already included one side, before not even that was done 17:16:39 <Sylf> ooooh, I like puzzles 17:17:01 <PublicServer> *** Sylf joined the game 17:18:02 <PublicServer> <Sylf> I have an idea I think 17:18:04 <PublicServer> <Ryton> the one on the top line? 17:18:06 *** Chris_Booth[LP] has joined #openttdcoop 17:18:06 <PublicServer> <mfb> yes 17:18:12 <PublicServer> <mfb> feel free to do it 17:18:14 <PublicServer> <Ryton> should e possible 17:18:27 <PublicServer> <mfb> (and without pbs of course :p) 17:18:54 <PublicServer> <Ryton> make 1 longer bridge 17:19:00 <PublicServer> <Ryton> should work then 17:19:08 <PublicServer> <Ryton> most NOrth bridge 1 longer 17:19:10 <PublicServer> <Ryton> and you can connect underneath 17:19:12 <PublicServer> <mfb> hmm 17:19:14 <PublicServer> <mfb> nice 17:19:25 <PublicServer> <Sylf> hm, I didn't think about that one 17:19:32 <PublicServer> <mfb> other idea? 17:20:20 <PublicServer> <Sylf> pretty elegant 17:20:22 <PublicServer> <Ryton> what was your idea, silf? 17:20:36 <PublicServer> <Sylf> I was gonna use some PBS 17:20:44 <PublicServer> <Ryton> shouldnt the second one be an END signal btw? 17:20:50 <PublicServer> <mfb> does not matter 17:20:54 <PublicServer> <Ryton> oki 17:21:02 <PublicServer> <mfb> as there are no exit signals in this block 17:21:29 <PublicServer> <mfb> then you would not need any tracks there 17:21:29 <PublicServer> <Ryton> ok, makes sense. :-) 17:21:31 <PublicServer> <Sylf> kinda like that 17:21:39 <PublicServer> <Ryton> so: finalising state 17:22:00 <PublicServer> <Ryton> enjoy! 17:22:04 <PublicServer> *** Ryton has joined spectators 17:22:06 <PublicServer> *** Ryton has left the game (leaving) 17:23:37 <PublicServer> <Sylf> wait... 17:23:47 <PublicServer> <Sylf> at 4b, there's no exit from the middle lane 17:23:58 <PublicServer> *** made screenshot at 00001A58: http://ps.openttdcoop.org/publicserver/webcam/00001A58.png 17:24:14 <PublicServer> <Sylf> and 2 exits from the top lane 17:24:16 <PublicServer> <mfb> true 17:24:19 <PublicServer> <Sylf> hehehehehe 17:24:23 <PublicServer> <TWerkhoven> lol 17:24:46 <PublicServer> <Sylf> I have an idea... 17:24:50 <PublicServer> <Sylf> not that way 17:24:56 <PublicServer> <mfb> ok 17:26:00 <PublicServer> <mfb> no 17:26:08 <PublicServer> <mfb> sync? 17:26:08 <PublicServer> <Sylf> hrm 17:26:19 <PublicServer> <mfb> the old bridges were fine 17:26:25 <PublicServer> <Sylf> yeah 17:26:29 <PublicServer> <mfb> just tunnel line2 exit under line 2 ML 17:26:38 <PublicServer> <mfb> or, well 17:26:42 <PublicServer> <mfb> just let ML2 stay there 17:26:59 <PublicServer> <mfb> done 17:28:14 <PublicServer> <mfb> not enough 17:28:20 <PublicServer> <mfb> well, should work 17:28:36 <PublicServer> <Sylf> it's not a very busy SL 17:31:37 *** Chris_Booth[LP] has quit IRC 17:32:15 *** perk11 has joined #openttdcoop 17:37:05 <PublicServer> <mfb> so many signal gaps :/ 17:37:15 <PublicServer> <Sylf> on ML? 17:37:19 <PublicServer> <mfb> yes 17:37:29 <PublicServer> <mfb> and on SLs, too 17:38:15 <PublicServer> *** Absolutis has joined company #1 17:38:59 <PublicServer> *** made screenshot at 0001601F: http://ps.openttdcoop.org/publicserver/webcam/0001601F.png 17:40:40 *** KenjiE20 has quit IRC 17:40:45 <PublicServer> <Absolutis> hm, lookie at !hiahh. should i delete that extension entirely, since it seems unneeded 17:41:11 <PublicServer> <mfb> well, I think it does not harm 17:41:13 <PublicServer> <mfb> ok, it is ugly 17:41:15 <PublicServer> <mfb> ye 17:41:24 <PublicServer> <Sylf> Yes, ugly is a harm 17:41:38 <PublicServer> <Absolutis> well, ugly & unneeded 17:42:54 <PublicServer> <mfb> so many useless injection depots everywhere... 17:43:26 <PublicServer> <TWerkhoven> o suppose all depots can go seeing as the trainlimit isnt getting increased 17:43:48 <PublicServer> <Sylf> don't kill the overflow depots 17:43:48 <PublicServer> <mfb> one depot at each SLH is nice 17:43:58 <PublicServer> <mfb> maybe some more for large SLs 17:44:00 <PublicServer> <TWerkhoven> :) 17:44:02 <PublicServer> <mfb> but two for one station?? 17:44:05 <PublicServer> <Sylf> either that, or kill the overflows 17:44:55 <PublicServer> <mfb> merge 3 has a strange balancing 17:44:57 <PublicServer> <mfb> but ok, it works 17:45:35 <PublicServer> <Sylf> I see what you mean by strange... 17:47:11 <PublicServer> *** Tray has left the game (leaving) 17:53:59 <PublicServer> *** made screenshot at 00039589: http://ps.openttdcoop.org/publicserver/webcam/00039589.png 18:07:07 <PublicServer> <mfb> strange signal gaps 18:07:13 <PublicServer> <mfb> just somewhere in the ML 18:07:27 <PublicServer> *** TWerkhoven has joined spectators 18:08:11 <PublicServer> *** Sylf has joined spectators 18:08:59 <PublicServer> *** made screenshot at 00020829: http://ps.openttdcoop.org/publicserver/webcam/00020829.png 18:09:49 <PublicServer> <mfb> wtf at 3a 18:10:07 *** Born_Acorn has joined #openttdcoop 18:11:57 <PublicServer> *** Mazur joined the game 18:15:19 *** orudge has joined #openttdcoop 18:17:07 <PublicServer> <Sylf> ah, I'm starting to see the wtf-ness of 3a 18:17:57 <PublicServer> *** Absolutis has left the game (leaving) 18:18:17 <PublicServer> *** Sylf has joined company #1 18:22:37 *** Absolutis has quit IRC 18:24:00 <PublicServer> *** made screenshot at 00012253: http://ps.openttdcoop.org/publicserver/webcam/00012253.png 18:24:26 *** KenjiE20 has joined #openttdcoop 18:24:26 *** ChanServ sets mode: +o KenjiE20 18:28:01 <PublicServer> *** mfb has joined spectators 18:30:23 <Sylf> hrm, the game froze up on me.. 18:39:00 <PublicServer> *** made screenshot at 0000F099: http://ps.openttdcoop.org/publicserver/webcam/0000F099.png 18:59:40 *** Chris_Booth[LP] has joined #openttdcoop 19:00:29 *** Maraxus has joined #openttdcoop 19:00:32 <Maraxus> !password 19:00:32 <PublicServer> Maraxus: hybrid 19:00:51 <PublicServer> *** Maraxus joined the game 19:02:02 <PublicServer> *** Tray joined the game 19:02:28 <PublicServer> *** mfb has joined company #1 19:02:32 <PublicServer> <mfb> re 19:09:00 <PublicServer> *** made screenshot at 0000B760: http://ps.openttdcoop.org/publicserver/webcam/0000B760.png 19:14:19 <PublicServer> <Maraxus> any reason tradingbuty mines got disconnected? 19:14:42 <PublicServer> <mfb> wtf 19:15:12 *** Chris_Booth[LP] has quit IRC 19:15:16 <PublicServer> <Tray> Hrm. I think Plutbridge East is kinda ugly 19:15:59 <PublicServer> <mfb> it is.... large :o 19:16:19 <PublicServer> <mfb> and a bit repetitive 19:17:01 <PublicServer> <Tray> PlartburgWest is also large but way more cute 19:24:00 <PublicServer> *** made screenshot at 0001BC54: http://ps.openttdcoop.org/publicserver/webcam/0001BC54.png 19:25:16 <PublicServer> *** Sylf has left the game (connection lost) 19:25:34 <PublicServer> *** Sylf joined the game 19:25:36 <PublicServer> *** Sylf has joined spectators 19:29:24 <PublicServer> *** Sylf has joined company #1 19:35:27 <PublicServer> *** Sylf has left the game (connection lost) 19:36:56 <PublicServer> <mfb> I think we found most of the errors now 19:37:09 <Sylf> yup 19:37:24 <Sylf> if we want to, we can fix that giant ugliness 19:37:30 <Sylf> then start #211 19:37:46 <PublicServer> <mfb> train 860 is lost 19:37:48 <PublicServer> <Tray> giant ugliness? 19:37:59 <Sylf> Plutbridge East 19:38:02 <PublicServer> <mfb> ah, wrong signal there 19:39:01 <PublicServer> *** made screenshot at 0001173E: http://ps.openttdcoop.org/publicserver/webcam/0001173E.png 19:39:29 <Sylf> I'll take requests for next map wish list... train set, climate, map size... any other special features 19:40:03 <TWerkhoven> logic train would be nice 19:40:49 <Sylf> logic train to make logic gates, or to play it at 131km/h like a few games back? 19:41:16 <TWerkhoven> gates 19:41:21 <Sylf> we've played a few SRNWs recently 19:41:27 <TWerkhoven> which game was that 131kmh? 19:41:38 <Sylf> the desert climate one with 13TL 19:41:57 <TWerkhoven> before my time 19:42:08 <Sylf> http://wiki.openttdcoop.org/PublicServer:Archive_-_Games_201_-_210#gameid_203 19:42:34 <Sylf> err. 17TL :P 19:43:04 <TWerkhoven> 204 was the first i seen 'live', 205 the first i participated 19:52:06 *** Twerkhoven[L] has joined #openttdcoop 19:54:01 <PublicServer> *** made screenshot at 0001892C: http://ps.openttdcoop.org/publicserver/webcam/0001892C.png 20:01:51 <PublicServer> <Tray> I did a little work on Plutbridge East but I tend to copy things now - someone want to go on? 20:09:01 <PublicServer> *** made screenshot at 0001A331: http://ps.openttdcoop.org/publicserver/webcam/0001A331.png 20:09:42 <PublicServer> *** Maraxus has left the game (connection lost) 20:12:19 <PublicServer> <Tray> hrm 20:12:25 <PublicServer> <mfb> that does not work here 20:12:27 <PublicServer> <Tray> oh 20:12:34 <PublicServer> <mfb> write it in the channel 20:12:40 <PublicServer> <Tray> I think Plutbridge East is better now. 20:13:02 <PublicServer> <Tray> Am I wrong? o: 20:13:11 <Maraxus> !password 20:13:11 <PublicServer> Maraxus: retort 20:13:12 <PublicServer> <mfb> our goods-trains have a round-trip time of more than 6 month 20:13:12 <PublicServer> <mfb> s 20:13:24 <PublicServer> *** Maraxus joined the game 20:14:08 <Sylf> not too surprising 20:14:39 <Twerkhoven[L]> should attach a passenger coach, scenic drive 20:14:49 <PublicServer> <mfb> :p 20:14:56 <PublicServer> <mfb> in the mergers? ;) 20:15:32 <PublicServer> <mfb> 2 months to merge 2... ok 20:17:44 *** duckblaster has joined #openttdcoop 20:18:29 <PublicServer> <Tray> Is Plutbridge East better now? 20:18:29 <PublicServer> <mfb> jam at the coal/iron merge 20:18:45 <PublicServer> <mfb> bad balancing again 20:21:04 *** DayDreamer has joined #openttdcoop 20:24:01 <PublicServer> *** made screenshot at 0000F09A: http://ps.openttdcoop.org/publicserver/webcam/0000F09A.png 20:24:41 *** DayDreamer has left #openttdcoop 20:44:44 <PublicServer> *** Tray has left the game (leaving) 20:46:37 *** alang has quit IRC 20:52:27 <PublicServer> *** Maraxus has left the game (leaving) 20:52:53 *** Maraxus has quit IRC 20:54:01 <PublicServer> *** made screenshot at 00004F9E: http://ps.openttdcoop.org/publicserver/webcam/00004F9E.png 21:02:20 <PublicServer> <mfb> where are all the goods trains? 21:02:30 <PublicServer> <mfb> what the f 21:03:40 <PublicServer> <mfb> :o 21:42:46 *** Webster has joined #openttdcoop 21:42:46 *** ChanServ sets mode: +o Webster 21:42:50 *** DJNekkid has joined #openttdcoop 21:50:21 *** Twerkhoven[L] has quit IRC 21:53:24 *** alang has joined #openttdcoop 21:56:33 <PublicServer> *** mfb has left the game (leaving) 22:17:39 <PublicServer> *** Game still paused (number of players) 22:17:41 <PublicServer> *** XeryusTC joined the game 22:18:06 *** KenjiE20 has quit IRC 22:19:54 *** perk111 has joined #openttdcoop 22:20:57 <PublicServer> *** TWerkhoven has left the game (leaving) 22:23:11 *** TWerkhoven has quit IRC 22:24:46 <Tray> !password 22:24:46 <PublicServer> Tray: bucked 22:24:59 <PublicServer> *** Game still paused (number of players) 22:24:59 <PublicServer> *** Game unpaused (number of players) 22:25:01 <PublicServer> *** Tray joined the game 22:25:23 *** perk11 has quit IRC 22:26:42 *** Progman has quit IRC 22:31:28 *** sla_ro|master has quit IRC 22:39:03 <PublicServer> *** made screenshot at 000220EE: http://ps.openttdcoop.org/publicserver/webcam/000220EE.png 22:47:31 <Ryton> !players 22:47:34 <PublicServer> Ryton: Client 296 (Orange) is XeryusTC, in company 1 (Cunbridge Transport) 22:47:34 <PublicServer> Ryton: Client 298 (Orange) is Tray, in company 1 (Cunbridge Transport) 22:47:34 <PublicServer> Ryton: Client 239 is Spike, a spectator 22:47:42 <Ryton> hi Tray,X, Spike 22:49:41 <Ryton> !password 22:49:41 <PublicServer> Ryton: ghetto 22:49:56 <PublicServer> *** Ryton joined the game 22:54:03 <PublicServer> *** made screenshot at 00019D3B: http://ps.openttdcoop.org/publicserver/webcam/00019D3B.png 22:54:03 *** mfb- has quit IRC 22:57:41 <PublicServer> <Ryton> anything new? 22:58:16 <Sigma> lol wow that plutbridge station became huge 22:59:11 <PublicServer> <Ryton> 1200 tonnes of ore per month... 22:59:17 <Sigma> :o 22:59:21 <PublicServer> <Ryton> I read earlier that a mistake there 22:59:31 <PublicServer> <Ryton> caused a jam down to the goods pickup 22:59:43 <Sigma> rofl 22:59:45 <PublicServer> <Ryton> blocked SL => ML => Main station :D 22:59:48 <Sigma> halfway across the map 22:59:58 <PublicServer> <Ryton> ah no 23:00:00 <PublicServer> <Ryton> it was <mfb> wrong trains went to frodinghead wood stations 23:00:07 <PublicServer> <Ryton> about 2 hrs ago 23:00:46 <PublicServer> *** XeryusTC has left the game (connection lost) 23:03:25 <PublicServer> <Ryton> cooll 23:03:31 <PublicServer> <Ryton> a 7th mainline!! 23:04:10 <PublicServer> <Ryton> wow, impressive 23:04:16 <PublicServer> <Ryton> it merges into the balancer 23:04:35 <PublicServer> <Ryton> at 5 places 23:05:01 <PublicServer> *** Sigma joined the game 23:05:07 <PublicServer> <Ryton> hi sigma 23:05:20 *** Chris_Booth[LP] has joined #openttdcoop 23:05:24 <PublicServer> <Ryton> care to move things here? 23:05:30 <PublicServer> *** Sigma has left the game (connection lost) 23:05:32 <PublicServer> <Ryton> at !here 23:05:36 <PublicServer> <Ryton> or Tray? 23:05:47 <PublicServer> <Ryton> just to make no bridge required? 23:06:13 <Sigma> lol I need to wait until I get back to my other PC 23:06:42 <PublicServer> *** Tray has left the game (leaving) 23:06:42 <PublicServer> *** Game paused (number of players) 23:07:11 <PublicServer> <Ryton> trayyy 23:07:14 <PublicServer> <Ryton> sigma? 23:07:20 <PublicServer> <Ryton> plz wait 1 more min :)- 23:07:26 <Tray> !password 23:07:26 <PublicServer> Tray: peruse 23:07:31 <PublicServer> *** Game still paused (number of players) 23:07:31 <PublicServer> *** Sigma joined the game 23:07:43 <PublicServer> *** Game still paused (number of players) 23:07:43 <PublicServer> *** Game unpaused (number of players) 23:07:45 <PublicServer> *** Tray joined the game 23:08:22 <PublicServer> *** Sigma has left the game (connection lost) 23:08:49 <PublicServer> *** Chris Booth joined the game 23:08:50 <PublicServer> <Ryton> hi chirs 23:08:54 <PublicServer> <Chris Booth> hi 23:09:03 <PublicServer> *** made screenshot at 000323D6: http://ps.openttdcoop.org/publicserver/webcam/000323D6.png 23:10:13 <PublicServer> <Chris Booth> nice crash 23:10:29 <PublicServer> <Ryton> yeah... mainline block :p 23:10:49 <PublicServer> <Ryton> and no way around it :p 23:10:57 <PublicServer> <Ryton> actually 23:11:03 <PublicServer> <Ryton> I should just use the time 23:11:05 <PublicServer> <Chris Booth> move all lines left one 23:11:11 <PublicServer> <Ryton> to shift the tunnels 23:12:21 <PublicServer> <Ryton> bah 23:12:23 <PublicServer> <Ryton> cant e done? 23:12:25 <PublicServer> <Ryton> be done? 23:12:40 <PublicServer> *** Tray has left the game (connection lost) 23:12:40 *** Tray has quit IRC 23:12:42 <PublicServer> <Chris Booth> what? 23:12:47 <PublicServer> <Ryton> shift last tunnel 23:15:21 <PublicServer> <Ryton> got2go now 23:15:23 <PublicServer> <Chris Booth> ok 23:15:25 <PublicServer> <Chris Booth> bb 23:15:27 <PublicServer> <Ryton> if there are gaps, fix it :p 23:15:30 <PublicServer> *** Ryton has left the game (leaving) 23:15:30 <PublicServer> *** Game paused (number of players) 23:15:34 <PublicServer> *** Chris Booth has left the game (leaving) 23:15:43 <Sigma> !screen 23:15:43 <PublicServer> *** Sigma made screenshot at 000361D6: http://ps.openttdcoop.org/publicserver/webcam/000361D6.png 23:16:46 <PublicServer> *** Spike has left the game (leaving) 23:21:42 <XeryusTC> !players 23:21:45 <PublicServer> XeryusTC: There are currently no clients connected to the server 23:27:13 *** Chris_Booth[LP] has quit IRC 23:31:47 <Mazur> !password 23:31:47 <PublicServer> Mazur: boated 23:31:54 <PublicServer> *** Game still paused (number of players) 23:31:57 <PublicServer> *** Mazur joined the game 23:32:09 <Mazur> Just in case you 23:32:31 <Mazur> Just in case you're still awake,. too, XeryusTC, and want to put this baby to bed/ 23:32:52 <XeryusTC> i want to put myself to bed mainly :P 23:33:19 <PublicServer> *** Game still paused (number of players) 23:33:19 <PublicServer> *** Game unpaused (number of players) 23:33:19 <Mazur> Won;y help you with that. 23:33:19 <XeryusTC> but i'm still watching the yogscast 23:33:21 <PublicServer> *** XeryusTC joined the game 23:33:58 <XeryusTC> !pause 23:33:58 <PublicServer> XeryusTC: you must be channel op to use !pause 23:34:03 *** XeryusTC has left #openttdcoop 23:34:03 *** XeryusTC has joined #openttdcoop 23:34:03 *** ChanServ sets mode: +o XeryusTC 23:34:05 <XeryusTC> !pause 23:34:05 <PublicServer> *** XeryusTC has paused the server. 23:34:05 <PublicServer> *** Game paused (number of players) 23:34:32 <XeryusTC> !auto 23:34:32 <PublicServer> *** XeryusTC has enabled autopause mode. 23:34:33 <PublicServer> *** Game unpaused (number of players) 23:35:34 <PublicServer> <Mazur> One of the better games we've had. 23:35:49 <PublicServer> <XeryusTC> expandable plan is expandable ;) 23:36:09 <PublicServer> <Mazur> And everyone always on the same page. 23:37:08 <hibby> How's it looking? 23:37:18 <PublicServer> <Mazur> Smooth. 23:37:50 <hibby> same as yesterday, I take it? 23:39:04 <PublicServer> *** made screenshot at 00038494: http://ps.openttdcoop.org/publicserver/webcam/00038494.png 23:39:13 <hibby> !password 23:39:13 <PublicServer> hibby: sorely 23:39:54 <PublicServer> *** Hibbyg joined the game 23:40:24 <PublicServer> *** Hibbyg has left the game (connection lost) 23:40:38 <hibby> :/ network issues 23:43:50 *** Polygon has joined #openttdcoop 23:46:07 <PublicServer> <Mazur> Well, I'm not seeing anything left tio finalise. 23:50:36 <PublicServer> <XeryusTC> goods is still getting waves 23:51:06 <PublicServer> <XeryusTC> we might possibly want to send all goods trains to a depot 23:51:09 <PublicServer> <Mazur> Just awave back, they'll soon tire of it. 23:51:11 <PublicServer> <XeryusTC> and release them one by one 23:51:25 <PublicServer> <XeryusTC> hopefully that will remove the waving characteristic 23:51:53 <PublicServer> *** Hibbyg joined the game 23:52:41 <PublicServer> *** Hibbyg has left the game (connection lost) 23:53:00 <hibby> I think it's too much for this wee system 23:53:34 <Mazur> Could be, 2000 trains on coop game is much for a fe people. 23:53:39 <Mazur> few 23:53:48 <PublicServer> <XeryusTC> well, for most actually 23:54:00 <PublicServer> <XeryusTC> i thought my system would've broken down by now :o 23:54:02 <PublicServer> <Mazur> I can do another 1000, easy. 23:54:04 <PublicServer> *** made screenshot at 00039A89: http://ps.openttdcoop.org/publicserver/webcam/00039A89.png 23:54:10 <PublicServer> <Mazur> :-D 23:54:24 <PublicServer> <XeryusTC> the main problem is the network overhead 23:54:40 <PublicServer> <Mazur> I know. 23:55:14 <PublicServer> <Mazur> Cpu's are still bored, here. Network humming along nicely. 23:55:50 <PublicServer> <XeryusTC> cpus? ottd is single threaded you know ;) 23:55:54 <hibby> i'm on a 1ghz celeron mobile from about 5 years ago :) 23:56:10 <Mazur> quad 2.3 23:56:12 <PublicServer> <XeryusTC> the factory drop station can still handle more trains 23:56:46 <PublicServer> <Mazur> Oh yeah, ever since the extra 15 pltforms it;s had room to spare. 23:58:08 <PublicServer> <Mazur> And ever sindce the merge2 rebuild the spread has been better. 23:58:39 <PublicServer> <Mazur> YTown drop has room available, too.