Config
Log for #openttdcoop on 22nd August 2011:
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00:00:56  <planetmaker> hence the channel name _coop_ ;-)
00:01:11  <planetmaker> hard to do alone :-P
00:01:41  <Theos> you might be on to something there
00:01:56  <Theos> technically there is always dependable publicserver
00:03:33  <planetmaker> technicall min_active_player is just another setting ;-)
00:03:58  <planetmaker> which other servers usually set to 1 or 0 instead of 2 like here
00:05:06  <Theos> aye aye
00:05:15  <Theos> dont mind me i dont know wtf
00:38:36  <persil> !gap 5 8
00:38:36  <PublicServer> persil: You need 2 tunnels/bridges for trainlength 5 and gap 8.
00:38:40  <persil> !gap 5 9
00:38:40  <PublicServer> persil: You need 2 tunnels/bridges for trainlength 5 and gap 9.
00:38:44  <persil> !gap 5 10
00:38:44  <PublicServer> persil: You need 2 tunnels/bridges for trainlength 5 and gap 10.
00:51:09  <PublicServer> <Theos> pers you stop train 805?
01:19:24  <Sylf> !password
01:19:24  <PublicServer> Sylf: ledger
01:19:39  <PublicServer> *** Sylf joined the game
01:20:11  <PublicServer> <Theos> yeo
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04:28:32  <Godde> !password
04:28:32  <PublicServer> Godde: deform
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05:27:15  <persil> !password
05:27:15  <PublicServer> persil: deform
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06:26:07  <Kangoo> !passwor
06:26:11  <Kangoo> !password
06:26:11  <PublicServer> Kangoo: deform
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07:22:26  <V453000> !password
07:22:26  <PublicServer> V453000: grumpy
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10:56:23  <Godde_> oh hi
10:56:43  <Godde_> !dl win64
10:56:43  <PublicServer> Godde_: http://binaries.openttd.org/nightlies/trunk/r22804/openttd-trunk-r22804-windows-win64.zip
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11:02:08  <Nubbe> !password
11:02:08  <PublicServer> Nubbe: talker
11:02:30  <PublicServer> *** Game still paused (number of players)
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11:21:16  <Godde> oh hi
11:21:20  <Godde> !dl win64
11:21:20  <PublicServer> Godde: http://binaries.openttd.org/nightlies/trunk/r22804/openttd-trunk-r22804-windows-win64.zip
11:27:17  <PublicServer> <Kangoo> hm. seems hard to connect a new cargo station at Sud to the ML...
11:51:50  <PublicServer> <Kangoo> rating @15% on Esk West pax...
11:52:01  <PublicServer> <Kangoo> 6k pax waiting
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11:52:06  <GoddeGris> !password
11:52:06  <PublicServer> GoddeGris: forged
11:52:12  <PublicServer> <Sigma> lol
11:52:26  <PublicServer> <Kangoo> throw in some more boats?
11:52:30  <PublicServer> *** Godde joined the game
11:52:34  <PublicServer> <Godde> fi holks
11:52:36  <PublicServer> <Kangoo> hello
11:52:47  <PublicServer> <Godde> openttd at school like a boss
11:56:47  <PublicServer> <Sigma> ugh this is an even worse jam now
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11:59:09  <PublicServer> <Kangoo> might be a train to many at Eskfj LS#2. At least trains jammed on entry...
11:59:52  <PublicServer> <Sigma> there is a massive jam north of SLH 01
12:00:22  <PublicServer> <Sigma> huge number of coal/wood trains only having a choice of 1 track
12:00:32  <PublicServer> <Kangoo> due to the wip?
12:00:41  <PublicServer> <Sigma> yes
12:00:49  <PublicServer> <Sigma> it was different yesterday but still suboptimal
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12:01:27  <PublicServer> <Sigma> since the second line added only turned around onto itself
12:01:35  <PublicServer> <Sigma> more like an overflow rather than extra capacity
12:01:38  <PublicServer> *** Theos joined the game
12:01:58  <PublicServer> <Kangoo> trains standing still on BBH Sud as well, due to LL_RR cap reached..
12:02:16  <PublicServer> <Sigma> now both the entering and exitign lines are completely jammed and no cargo is moving
12:02:18  <PublicServer> <Sigma> lol
12:02:33  <PublicServer> <Sigma> 0% transportation rate
12:02:39  <PublicServer> <Kangoo> woah
12:03:14  <PublicServer> <Kangoo> why are the other two lines disconnected?
12:05:51  <PublicServer> <Sigma> not sure, it needs some real work
12:06:55  <PublicServer> <Kangoo> now that made everything much better...
12:07:34  <PublicServer> <Sigma> first the N exit line had 2 stations
12:07:56  <PublicServer> <Sigma> to force some onto the S "overflow"  line
12:08:30  <PublicServer> <Sigma> but someone removed them AND made the N line unbalanced
12:08:40  <PublicServer> <Sigma> producing this
12:09:51  <PublicServer> <Sigma> also the wood station you're working on has
12:09:57  <PublicServer> <Sigma> 47 trains...
12:10:15  <PublicServer> <Sigma> servicing 3 platforms with barely 1 TL waiting bay :p
12:10:19  <PublicServer> <Kangoo> yeah, they never stop coming..
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12:10:37  <PublicServer> <Sigma> I wonder if they were added to remedy the long throughput times here
12:10:47  <PublicServer> <Sigma> only worsening the problem...
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12:11:09  <PublicServer> <Sigma> get rid of some?
12:11:37  <PublicServer> <Kangoo> out of the way at least
12:11:43  <PublicServer> <Kangoo> and build better station..
12:13:11  <PublicServer> <Kangoo> now all stations up here will jam because of the wave..
12:13:22  <PublicServer> <Sigma> yep
12:13:49  <PublicServer> <Sigma> the coal station is also served by 23 trains
12:14:25  <PublicServer> <Sigma> lol
12:14:37  <PublicServer> <Kangoo> crazycakes
12:16:15  <PublicServer> <Kangoo> me want to rebuild whole mountain!
12:16:53  <PublicServer> <Sigma> I'll put the penalty stations back for a while
12:19:31  <PublicServer> <Sigma> even with this fixed the ML  is also near capacity
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12:22:20  <PublicServer> <Sigma> but it's actually cheating :p the coal trains end up on the same line
12:22:35  <PublicServer> <Sigma> only by taking the detour they get priority over the other joining line
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12:25:53  <PublicServer> <Kangoo> ohmy
12:25:53  <PublicServer> <Sigma> that will work too :P
12:25:56  <PublicServer> <Sigma> instead of deleting them
12:25:59  <PublicServer> <Sigma> lol
12:26:07  <PublicServer> <Kangoo> ^^,
12:28:57  <PublicServer> <Kangoo> hm. give that SL1 more of an "ml"-structure?
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12:34:34  <PublicServer> *** Sigma has left the game (connection lost)
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12:35:28  <PublicServer> <Sigma> or connect the S line
12:35:38  <PublicServer> <Sigma> directly into the second ML
12:35:46  <PublicServer> <Kangoo> I do not understand the whole sl1..
12:36:00  <PublicServer> <Sigma> since the N line is  now only merging with the outer ML
12:36:02  <PublicServer> <Kangoo> the wip is on a "cheat" join?
12:36:12  <PublicServer> <Sigma> yeah
12:36:30  <PublicServer> <Sigma> it's a reaaaally dirty area
12:36:34  <PublicServer> <Kangoo> whole area is really chaotic ;)
12:37:40  <PublicServer> *** Sigma has left the game (connection lost)
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12:37:49  <PublicServer> <Kangoo> now 2,5k tonnes of wood waiting on the station that jammed...
12:37:54  <Sigma> meh this game is apparently near the limits fo this laptop
12:38:13  <PublicServer> <Kangoo> hm. line capacity?
12:38:25  <Sigma> I can't do much until I get back to the other PC
12:38:48  <PublicServer> <Kangoo> well, Ill just out up a screaming sign ;)
12:39:42  <Sigma> anything very dire you were still doing?
12:40:50  <PublicServer> <Kangoo> everything is connected in some way I think..
12:41:36  <PublicServer> <Kangoo> trains from the wood station will have to go via Fas to get anywhere, but it flows..
12:43:38  <Sigma> lol
12:43:40  <Sigma> intermittently
12:44:12  <Sigma> that area needs an additional SLH, there is a productive forest and a productive coal mine
12:44:19  <Sigma> and 420872570 others connected to the same point
12:45:07  <PublicServer> <Kangoo> indeed. Its because noone could fit a second SLH where it should be, directly on LLL_RRR ML
12:46:28  <Sigma> I guess we have to live with limited capacities because of the map
12:46:53  <Sigma> 3L_3R is already impossible in most places
12:47:01  <PublicServer> <Kangoo> ya
12:47:05  <Sigma> let alone 4L_4R
12:47:42  <PublicServer> <Kangoo> that will have to be done by someone else than me :p
12:48:25  <Sigma> lol
12:48:47  <PublicServer> <Kangoo> LL_RR ml to sud seems heavily trafficed already, and the town doesnt even have cargo station yet...
12:50:09  <PublicServer> <Kangoo> might be due to waves also though...
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15:22:16  <Godde> !password
15:22:16  <PublicServer> Godde: grills
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16:07:07  <Sylf> !password
16:07:07  <PublicServer> Sylf: grills
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16:14:25  <Nubbe> !password
16:14:25  <PublicServer> Nubbe: grills
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16:31:56  <Chris_Booth[LP]> !playercount
16:31:56  <PublicServer> Chris_Booth[LP]: Number of players: 0 (0 spectators)
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18:16:03  <Maraxus> !password
18:16:03  <PublicServer> Maraxus: grills
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18:20:04  <persil> !password
18:20:04  <PublicServer> persil: grills
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18:41:03  <Godde> !password
18:41:03  <PublicServer> Godde: sunken
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18:41:36  <PublicServer> <Godde> hey ho
18:41:41  <persil> hi there
18:42:50  <PublicServer> <Godde> opinion: Some of the sections of the mainline should have been larger from the start. Also, this scenario is horrible :)
18:45:03  <Sigma> agreed
18:45:04  <Sigma> :p
18:51:15  <PublicServer> *** Maraxus has joined company #1
18:51:57  <Sigma> the last game was TL2
18:52:01  <Sigma> what a huge difference
18:52:08  <PublicServer> <Godde> TL2 sounds fun
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18:52:31  <Ryton> howdie
18:52:35  <Ryton> !password
18:52:35  <PublicServer> Ryton: sperms
18:52:37  <Ryton> !players
18:52:39  <PublicServer> Ryton: Client 77 (Orange) is Maraxus, in company 1 (The Blogosphere)
18:52:39  <PublicServer> Ryton: Client 79 (Orange) is persil, in company 1 (The Blogosphere)
18:52:39  <PublicServer> Ryton: Client 81 (Orange) is Godde, in company 1 (The Blogosphere)
18:52:50  <PublicServer> <Godde> herro
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18:52:54  <PublicServer> <Ryton> hi godde, persil
18:52:56  <persil> hi
18:55:18  <PublicServer> <Ryton> anyone care to help me build
18:55:25  <PublicServer> <Ryton> suoavik cargo?
18:55:47  <PublicServer> <Godde> i'll be there after this quick fix and a cup of tea :)
18:55:57  <PublicServer> <Ryton> oki :-))
18:56:12  <V453000> why would the scenario be bad<
18:56:14  <V453000> ?
18:57:20  <V453000> !password
18:57:20  <PublicServer> V453000: sperms
18:57:34  <PublicServer> *** V453000 joined the game
18:57:35  <PublicServer> <V453000> and hi :)
18:57:42  <PublicServer> <Maraxus> hi
18:59:25  <Chris_Booth> hello all
18:59:29  <PublicServer> <Ryton> hi CB
18:59:30  <PublicServer> <Godde> quick fix complete, commence tea drinking!
18:59:36  <PublicServer> <Godde> oh, and hello there CB!
18:59:42  <PublicServer> <Maraxus> Hi Chris
19:01:05  <PublicServer> *** V453000 has left the game (leaving)
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19:04:17  <PublicServer> <Godde> who was working on a goods station?
19:04:31  <PublicServer> <Ryton> me me
19:04:33  <PublicServer> <Ryton> cargo
19:04:39  <PublicServer> <Godde> where where
19:07:53  <PublicServer> <Godde> have you ever done any games with TL1?
19:09:36  <PublicServer> <Maraxus> Prozone Game 6 has TL1
19:09:54  <PublicServer> <Godde> will have to check it out
19:11:16  <PublicServer> <Godde> brb, taking a look
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19:21:54  <Godde> !password
19:21:54  <PublicServer> Godde: frisks
19:21:54  <PublicServer> *** Godde joined the game
19:21:54  <PublicServer> <Godde> interesting.
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19:22:47  <PublicServer> <Sigma> I think some coal will need to be diverted from Esk East
19:22:47  <PublicServer> <Sigma> it's really really busy
19:22:47  <PublicServer> <Ryton> yeos please :p
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19:22:47  <PublicServer> <Godde> have at ye :)
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19:23:42  <PublicServer> <Sigma> but where..
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19:35:39  <PublicServer> <Godde> Sorrt, Ry - I don't see how I can add anything to this fine construction of yours :) I'm gonna try to feed my addiction in other ways. Bye!
19:35:47  <PublicServer> <Ryton> loll
19:35:53  <PublicServer> <Ryton> I'm failing bigtime here :p
19:35:59  <PublicServer> <Ryton> but enjoyyy
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19:39:26  <PublicServer> <Ryton> BBH sud is blocking :s
19:39:34  <PublicServer> <Ryton> from the south
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19:47:28  <PublicServer> <mfb> hi
19:47:29  <PublicServer> *** mfb joined the game
19:47:39  <persil> Hi.
19:47:57  <persil> wtf Sudaviw jamming til BBH Fak ?
19:48:08  <PublicServer> <mfb> what is wrong at SLH01?
19:48:31  <PublicServer> <mfb> searching for the reason
19:49:22  <PublicServer> <mfb> SLH06 is a bit bad
19:49:32  <PublicServer> <Sigma> the reasons are Sudavik station and Esk East I suppose
19:50:06  <PublicServer> <mfb> BBH Sud, too
19:50:12  <PublicServer> *** makjes has left the game (leaving)
19:50:14  <PublicServer> <mfb> maybe the prios should be changed
19:50:33  <PublicServer> <Sigma> soooo many passenger trains from such small towns
19:50:35  <PublicServer> <Sigma> lol
19:50:41  <PublicServer> <mfb> I'll try without them
19:52:37  <PublicServer> <Sigma> it could be an option to send some coal to Fask
19:52:56  <persil> mfb: there is also WIP at SHL 02 for Sud Cargo.
19:53:28  <PublicServer> <Sigma> lol
19:53:34  <PublicServer> <mfb> that can help, too
19:53:48  <PublicServer> <Sigma> Fask isn't too heavily loaded though
19:53:54  <PublicServer> <mfb> SLH06 does not help at the jam problem
19:54:18  <PublicServer> <mfb> maybe some distance to SLH02?
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20:12:37  <mfb-> !password
20:12:37  <PublicServer> mfb-: chintz
20:12:47  <PublicServer> *** mfb joined the game
20:13:19  <mfb-> !rcon set max_trains 850
20:13:22  <mfb-> yes, that is down
20:13:42  <PublicServer> <mfb> we have some network problems which got priority
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20:21:56  <PublicServer> <mfb> I think we need some more pax connections for the scenario
20:22:02  <PublicServer> <Ryton> pff
20:22:09  <PublicServer> <Ryton> suo cargo is hard :p
20:22:28  <PublicServer> <mfb> can become small
20:22:46  <PublicServer> <mfb> var cargo would need something like 2-3 platforms...
20:22:57  <PublicServer> <Ryton> Suoavik cargo it is
20:23:03  <PublicServer> <mfb> yes
20:23:05  <PublicServer> <Ryton> is that enough? that wouldnt be hard
20:23:07  <PublicServer> <mfb> and I found a comparison
20:23:10  <PublicServer> <Ryton> I'm making 2 lines :pp
20:23:17  <PublicServer> <Ryton> not really needed then :D
20:23:23  <PublicServer> <mfb> well, just see how many you can build there
20:23:29  <PublicServer> <mfb> yes
20:24:56  <PublicServer> <mfb> refinery goods can go to other towns only
20:25:02  <PublicServer> <mfb> if that is a problem
20:25:09  <PublicServer> <Ryton> should be possible
20:25:15  <PublicServer> <Ryton> but I'll make it 1 way first :-))
20:25:17  <PublicServer> <Ryton> is easier
20:25:27  <PublicServer> <mfb> that is what I said
20:29:26  <PublicServer> <Ryton> pfft
20:29:32  <PublicServer> <Ryton> im too tired to build something descent :-)
20:29:46  <PublicServer> <Sigma> lies
20:30:46  <PublicServer> <Sigma> 4 tracks? or6?
20:30:51  <PublicServer> <Sigma> what could fit in there...
20:31:04  <PublicServer> <mfb> 6 will fit in I think
20:31:13  <PublicServer> <mfb> maybe with bad balancing, and maybe even more
20:31:36  <PublicServer> <Sigma> up the slope?
20:32:02  <PublicServer> <Ryton> whatever suits you
20:32:04  <PublicServer> <mfb> well, the station itself will need some TF to get 5 tiles
20:32:14  <PublicServer> <mfb> no way to go around there
20:33:30  <PublicServer> <mfb> with these levels -> 6 maybe
20:33:40  <PublicServer> <mfb> oh
20:33:42  <PublicServer> <mfb> that are already 6
20:33:45  <PublicServer> <Ryton> ref goods pickup
20:33:51  <PublicServer> <Ryton> is ok too
20:34:03  <PublicServer> <mfb> ref goods pickup is really oversized
20:34:21  <PublicServer> <mfb> refinery gets 0 - 600 tons per month
20:34:31  <PublicServer> <mfb> more 0 than 600
20:34:35  <PublicServer> <Ryton> well
20:34:41  <PublicServer> <Ryton> then not the ref is oversized
20:34:51  <PublicServer> <Ryton> but the number of  oil wells are undersized :p
20:34:54  <PublicServer> <mfb> :D
20:35:02  <PublicServer> <Ryton> in contrast with the forest....
20:35:06  <PublicServer> <Ryton> or the coal mines :p
20:35:12  <PublicServer> <mfb> that is the usual thing
20:35:22  <PublicServer> <mfb> forests are the most frequent thing
20:36:25  <PublicServer> <Sigma> this forest is producing 1700 tonnes a month
20:44:31  *** noclue has joined #openttdcoop
20:47:11  <PublicServer> <Ryton> I give up
20:47:22  <PublicServer> <Ryton> Suo is yours (whoever wants to take it :-)
20:51:10  <PublicServer> *** Ryton has joined spectators
20:51:14  <PublicServer> <Ryton> enjoyy
20:51:44  <PublicServer> <Ryton> could one of you check !fix me?
20:51:50  <PublicServer> <Ryton> I couldnt find a solution :s
20:51:57  <PublicServer> <Ryton> hilly are there
20:52:04  <PublicServer> <Ryton> with tracks high and low
20:52:06  <PublicServer> <Ryton> and tunnels
20:52:26  <PublicServer> *** Ryton has joined company #1
20:52:31  <PublicServer> *** Ryton has joined spectators
20:52:43  <PublicServer> <Sigma> hmm
20:52:45  <PublicServer> <Ryton> superb, mfb
20:52:51  <PublicServer> <Ryton> loks good (enough :-))
20:53:21  <PublicServer> *** Ryton has left the game (leaving)
20:53:26  <Ryton> looks*
20:55:26  <PublicServer> <mfb> some CL problems at MSH Suo Cargo, but it will work, too
20:55:36  <PublicServer> <Sigma> will have to :p
20:56:10  <PublicServer> <mfb> there is your line
20:56:40  <PublicServer> <mfb> no
20:56:50  <PublicServer> <mfb> but like this
20:57:00  <PublicServer> <Sigma> oh
20:57:00  <PublicServer> <Sigma> nifty
21:00:15  <PublicServer> <mfb> hmm
21:00:25  <PublicServer> <mfb> oil refinery trains had an ill route
21:00:31  <PublicServer> <mfb> oil ref -> su pax
21:01:28  *** Ryton has quit IRC
21:06:26  <PublicServer> *** Sigma has left the game (connection lost)
21:06:32  *** alang has joined #openttdcoop
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21:25:27  *** ChanServ sets mode: +v Fuco
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21:27:58  <PublicServer> *** mfb has joined spectators
21:27:58  <PublicServer> *** Game paused (number of players)
21:28:02  <mfb-> !screen
21:28:56  <Chris_Booth[LP]> the server is unpatch mfb-
21:28:59  <Chris_Booth[LP]> no screen
21:29:06  <mfb-> :(
21:30:25  *** Fuco has joined #openttdcoop
21:30:26  *** ChanServ sets mode: +v Fuco
21:35:24  <PublicServer> *** persil has joined spectators
21:41:44  <PublicServer> *** mfb has left the game (leaving)
21:53:49  <PublicServer> *** persil has left the game (leaving)
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21:54:40  <Ammler> oh
21:54:50  <Ammler> !playerounct
21:54:53  <Ammler> !playercounct
21:54:56  <Ammler> !playercount
21:54:56  <PublicServer> Ammler: Number of players: 0 (0 spectators)
21:56:57  *** ODM has quit IRC
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22:14:57  <PublicServer> *** Game still paused (number of players)
22:14:58  <PublicServer> *** Theos joined the game
22:15:40  <Ammler> !restart
22:15:41  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
22:15:44  <Ammler> !dl lin
22:15:44  <PublicServer> Ammler: http://binaries.openttd.org/nightlies/trunk/r22804/openttd-trunk-r22804-linux-generic-i686.tar.xz
22:16:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
22:16:01  <PublicServer> Thank you for playing r22804.
22:16:06  <PublicServer> Server has exited
22:16:07  *** PublicServer has quit IRC
22:16:31  <Ammler> is it just me or are the no binareis?
22:16:43  *** PublicServer has joined #openttdcoop
22:16:43  <PublicServer> Autopilot engaged
22:16:43  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:16:43  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22804M) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:16:43  *** ChanServ sets mode: +v PublicServer
22:17:20  <Ammler> planetmaker: maybe that were the issue?
22:19:46  <Ammler> before we upgrade, we should always check, if there are binaries available...
22:22:53  <Ammler> !restart
22:22:54  <PublicServer> Ammler: Restart scheduled, will be initiated in next minute!
22:23:01  <PublicServer> Scheduled quit for automated maintenance... will be back shortely
22:23:01  <PublicServer> Thank you for playing r22804M.
22:23:06  <PublicServer> Server has exited
22:23:07  *** PublicServer has quit IRC
22:23:14  *** PublicServer has joined #openttdcoop
22:23:14  <PublicServer> Autopilot engaged
22:23:14  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:23:14  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:23:14  *** ChanServ sets mode: +v PublicServer
22:23:20  <Ammler> !dl
22:23:20  <PublicServer> Ammler: !dl autostart|autottd|lin|lin64|osx|ottdau|source|win32|win64|win9x
22:23:20  <PublicServer> Ammler: http://www.openttd.org/en/download-trunk/r22815
22:23:25  <Ammler> !dl lin
22:23:25  <PublicServer> Ammler: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-linux-generic-i686.tar.xz
22:24:56  <mfb-> an M-version?
22:25:07  <Ammler> !password
22:25:07  <PublicServer> Ammler: crimed
22:25:12  <Ammler> mfb-: read again
22:25:16  <Ammler> !revision
22:25:16  <PublicServer> Ammler: Game version is r22815
22:25:29  <mfb-> <PublicServer> Thank you for playing r22804M.
22:25:41  <mfb-> what does the M mean?
22:25:56  <mfb-> I know that it is not the current version
22:25:58  <Ammler> the server was going down
22:26:03  <Ammler> M means modified
22:26:11  <mfb-> ah
22:26:20  <Ammler> I forgot to apply the nomod.diff
22:26:29  <Ammler> !password
22:26:29  <PublicServer> Ammler: crimed
22:26:32  *** DayDreamer has quit IRC
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22:26:53  <PublicServer> *** Game still paused (number of players)
22:26:55  <PublicServer> *** Amm1er joined the game
22:27:03  <PublicServer> <Amm1er> Hello World
22:27:17  <PublicServer> *** Amm1er has left the game (leaving)
22:27:43  <PublicServer> Server closed down by admin
22:27:48  <PublicServer> Server has exited
22:27:49  *** PublicServer has quit IRC
22:28:55  *** PublicServer has joined #openttdcoop
22:28:55  <PublicServer> Autopilot engaged
22:28:55  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:28:55  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:28:55  *** ChanServ sets mode: +v PublicServer
22:29:26  *** PublicServer has quit IRC
22:29:56  *** PublicServer has joined #openttdcoop
22:29:56  <PublicServer> Autopilot engaged
22:29:56  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:29:56  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:29:56  *** ChanServ sets mode: +v PublicServer
22:30:08  *** PublicServer has quit IRC
22:30:25  *** PublicServer has joined #openttdcoop
22:30:25  <PublicServer> Autopilot engaged
22:30:25  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:30:25  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:30:25  *** ChanServ sets mode: +v PublicServer
22:31:23  *** PublicServer has quit IRC
22:34:24  *** noclue has quit IRC
22:38:46  *** mfb- has quit IRC
22:44:00  *** PublicServer has joined #openttdcoop
22:44:00  <PublicServer> Autopilot engaged
22:44:00  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:44:00  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:44:00  *** ChanServ sets mode: +v PublicServer
22:44:04  <PublicServer> ***  made screenshot at 00004A39: http://ps.openttdcoop.org/publicserver/webcam/00004A39.png
22:44:35  *** TWerkhoven has quit IRC
22:44:55  <Ammler> !password
22:44:55  <PublicServer> Ammler: gerbil
22:45:01  <PublicServer> *** Game still paused (number of players)
22:45:03  <PublicServer> *** Amm1er joined the game
22:45:22  <Ammler> !screen
22:45:23  <PublicServer> *** Ammler made screenshot at 0000B689: http://ps.openttdcoop.org/publicserver/webcam/0000B689.png
22:46:46  <Ammler> ok, reported the issue at #openttd, if someone cares
22:47:18  *** KenjiE20 has quit IRC
22:47:36  <Ammler> but screenshots on dedicated server aren't officially supported, so it could quite likely not be fixed
22:50:31  <PublicServer> *** Amm1er has left the game (leaving)
22:50:45  <PublicServer> Server closed down by admin
22:50:45  <PublicServer> Saving game...
22:50:50  <PublicServer> Server has exited
22:50:51  *** PublicServer has quit IRC
22:51:21  *** PublicServer has joined #openttdcoop
22:51:21  <PublicServer> Autopilot engaged
22:51:21  <PublicServer> Loading savegame: '#openttdcoop - The Public Server (www.openttdcoop.org)'
22:51:21  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Building | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
22:51:21  *** ChanServ sets mode: +v PublicServer
22:51:49  <Ammler> http://ps.openttdcoop.org/publicserver/yeiR9zaedij4U/dedicated-without-blitter.log
22:52:02  <Ammler> http://ps.openttdcoop.org/publicserver/yeiR9zaedij4U/dedicated-blitter.log
22:52:21  <Ammler> so, isn't this a good sign to sign off :-)
22:52:27  <Ammler> good ngiht
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23:13:07  *** Kangoo has quit IRC
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23:46:44  <PublicServer> *** Game still paused (number of players)
23:46:46  <PublicServer> *** persil joined the game

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