Config
Log for #openttdcoop on 27th August 2011:
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00:09:47  *** roboboy has joined #openttdcoop
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02:00:51  <JesseW> !info
02:00:51  <PublicServer> JesseW: #:1(Orange) Company Name: 'The Blogosphere'  Year Founded: 1950  Money: 3737171669  Loan: 0  Value: 3740818813  (T:808, R:94, P:0, S:85) unprotected
02:01:08  <JesseW> !players
02:01:11  <PublicServer> JesseW: There are currently no clients connected to the server
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02:14:59  <Sylf> hiya
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04:16:44  <JesseW> !players
04:16:47  <PublicServer> JesseW: There are currently no clients connected to the server
05:40:14  <planetmaker> moin
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12:39:32  <PublicServer> *** Game still paused (number of players)
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13:25:40  <Ryton> l lo
13:25:47  <Ryton> !password
13:25:48  <PublicServer> Ryton: unmans
13:26:12  <PublicServer> *** Game still paused (number of players)
13:26:12  <PublicServer> *** Game unpaused (number of players)
13:26:13  <PublicServer> *** Ryton joined the game
13:26:20  <PublicServer> <Theos> hey
13:26:26  <Sigma> hallo
13:26:38  <PublicServer> <Ryton> hey
13:26:48  <PublicServer> <Ryton> whats left to do
13:26:50  <PublicServer> <Ryton> ?
13:27:10  <Sigma> nuking the entire map and forgetting about it? :p
13:27:18  <PublicServer> <Ryton> good plan!
13:27:19  <Sigma> PSG212 never happened ;)
13:27:58  <PublicServer> <Theos> the lll_rrr to the papermill...
13:28:00  <PublicServer> <Ryton> PZ18 uses the same map
13:28:21  <PublicServer> <Theos> nuke sounds good though too
13:28:24  <Sigma> lol
13:28:28  <PublicServer> <Ryton> and wants to prove that there are better ways to devellop the countrie
13:28:34  <PublicServer> <Ryton> country*
13:28:41  <Sigma> I wanted to make a plan similar to V
13:28:49  <Sigma> with pax/mail over the hills
13:29:03  <Sigma> but I never did
13:30:15  <PublicServer> *** Sigma joined the game
13:30:24  <Sigma> oh, a thunderstorm
13:30:53  <PublicServer> <Theos> hurricane time?
13:31:08  <Sigma> more like dutch summer time
13:31:09  <Sigma> lol
13:31:20  <PublicServer> <Theos> im in nyc
13:31:22  <PublicServer> <Theos> whoops.
13:31:37  <Sigma> oh you've got a hurricane scheduled this weekend
13:31:45  <PublicServer> <Theos> indeed!
13:31:55  <PublicServer> <Theos> brb
13:33:08  <Sigma> nah we don't get cyclonic storms
13:33:27  <Sigma> the normal summer pattern is some warmer days and then a thunderstorm
13:33:33  *** Maraxus has joined #openttdcoop
13:33:59  <Maraxus> !password
13:33:59  <PublicServer> Maraxus: revoke
13:34:16  <PublicServer> *** Maraxus joined the game
13:36:11  <PublicServer> <Ryton> we dont need more tracks to paper mill imho
13:36:14  <PublicServer> <Ryton> just a more efficient station
13:36:24  <PublicServer> <Ryton> roro preferably, but not much space there
13:37:49  <PublicServer> <Ryton> ok maybe 3 tracks may be better :-)-
13:38:00  <PublicServer> <Sigma> lol
13:38:07  <PublicServer> <Sigma> and also hard
13:38:13  <PublicServer> <Ryton> the station was stuck earlier
13:38:19  <PublicServer> <Ryton> but it was just a wave probably
13:38:39  <PublicServer> <Ryton> tough 3 tracks will put more stress on the station too... so probably thats the next thing to do then ;p
13:38:47  <PublicServer> <Sigma> it generates waves because of the prio
13:38:49  <PublicServer> <Sigma> in the MSH
13:38:55  <PublicServer> <Ryton> ah oek
13:38:57  <PublicServer> <Ryton> ok
13:38:59  <PublicServer> <Sigma> see?
13:39:33  <PublicServer> <Sigma> it's 1 priority signal
13:39:52  <PublicServer> <Sigma> and it lets through the paper mill trains only if they're queued up
13:40:10  <PublicServer> <Ryton> true
13:40:12  <PublicServer> <Sigma> and in that case the entire queue escapes at once
13:41:07  <PublicServer> <Sigma> but it's weird to have a prio there anyway
13:41:14  <PublicServer> <Sigma> probably means the station is at its max :p
13:41:22  <PublicServer> <Ryton> prio at MSH Paper mill is strange too
13:41:29  <PublicServer> <Ryton> mainline has priority over joiner
13:41:47  <PublicServer> <Ryton> so it jams all the way into the wood drop from time to time
13:42:46  <PublicServer> <Sigma> lol
13:42:48  <PublicServer> <Sigma> it's messy
13:42:59  <PublicServer> <Ryton> the joiner is strange :-)
13:43:21  <PublicServer> <Ryton> mainline of one side has priority
13:43:24  <PublicServer> <Sigma> and a bit too cramped
13:43:28  <PublicServer> <Ryton> so does the sideline of the other one
13:43:36  <PublicServer> <Sigma> it could use more of the area around it
13:43:50  <PublicServer> <Ryton> true
13:44:00  <PublicServer> <Ryton> but
13:44:07  <PublicServer> <Ryton> who will attempt to improve it? :p
13:44:25  <PublicServer> ***  made screenshot at 0000A556: http://ps.openttdcoop.org/publicserver/webcam/0000A556.png
13:44:38  <Sigma> theos :p
13:45:54  <PublicServer> <Ryton> I'd reverse the priority there again
13:46:08  <PublicServer> <Ryton> since: only var & a slh are on the W side of MSH Papermill
13:46:19  <Sigma> but the priority is reversed isn't it?
13:46:23  <PublicServer> <Ryton> the wood drop & paper pickup are way more busy than that
13:46:24  <Sigma> giving priority to the station exit
13:46:29  <PublicServer> <Ryton> yeah
13:46:59  <PublicServer> <Ryton> maybe just a short priority
13:47:05  <PublicServer> <Ryton> lets see how it evolves :-)
13:47:15  <Sigma> making it proper again ther is probably no other way than adding a 3rd line
13:47:30  <Sigma> and we could have known that... being an arctic map
13:47:30  <Sigma> lol
13:47:34  <PublicServer> <Ryton> and balancing he lines from VAR?
13:49:04  <Sigma> yeah
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13:54:59  <PublicServer> <Ryton> oopz
13:58:27  <PublicServer> *** Maraxus has left the game (leaving)
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13:59:25  <PublicServer> ***  made screenshot at 0000DBB1: http://ps.openttdcoop.org/publicserver/webcam/0000DBB1.png
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14:05:47  <PublicServer> *** Ryton has left the game (leaving)
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14:14:25  <PublicServer> ***  made screenshot at 0000DBB6: http://ps.openttdcoop.org/publicserver/webcam/0000DBB6.png
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14:44:32  <PublicServer> <Sylf> mornin
14:44:54  <PublicServer> <Sigma> hi
14:45:22  <PublicServer> <Sylf> what's the game up to?
14:45:34  <PublicServer> <Sylf> anything big going on?
14:46:12  <PublicServer> <Sigma> heavy traffic at !heavy traffic
14:46:28  <PublicServer> <Sylf> it's been like that for about a week now?
14:46:38  <PublicServer> <Sigma> yup
14:46:53  <PublicServer> <Sylf> and nobody's willing to take the plunge and upgrade
14:47:16  <PublicServer> <Sylf> of course, the wood drop is probably too weak to handle the LLL_RRR traffic too... maybe.
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14:49:34  <PublicServer> <Sylf> We can take a plunge at this point and add the 3rd lines there, and bury this game deeeeeeeeeep down underground and mark this as black history
14:49:45  <PublicServer> <Sigma> lol
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14:50:17  <PublicServer> <Sylf> Before we forget about this game, we should make some minimum effort, beyond some easy tweaking
14:50:17  <Maraxus> !password
14:50:17  <PublicServer> Maraxus: gazing
14:50:45  <PublicServer> *** Maraxus joined the game
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14:50:56  <PublicServer> <Sylf> maybe limit the change to only between MSH and BBH
14:51:10  <PublicServer> <Sylf> and see what happens
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14:59:26  <PublicServer> ***  made screenshot at 0000FF67: http://ps.openttdcoop.org/publicserver/webcam/0000FF67.png
15:14:26  <PublicServer> ***  made screenshot at 0000DD71: http://ps.openttdcoop.org/publicserver/webcam/0000DD71.png
15:15:18  <V453000> !password
15:15:18  <PublicServer> V453000: candle
15:15:36  <PublicServer> <V453000> hi
15:15:36  <PublicServer> *** V453000 joined the game
15:15:38  <PublicServer> <Sylf> hi
15:15:48  <PublicServer> <Maraxus> hi
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15:17:53  <PublicServer> <V453000> anything new?
15:18:21  <PublicServer> <Sylf> just added 3rd line between papermill MSH to next BBH
15:18:28  <PublicServer> <Sylf> about to work on the other direction
15:18:35  <PublicServer> <V453000> :)
15:27:17  <PublicServer> *** V453000 has left the game (leaving)
15:29:27  <PublicServer> ***  made screenshot at 0000E1A2: http://ps.openttdcoop.org/publicserver/webcam/0000E1A2.png
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15:37:20  <Maraxus> !password
15:37:20  <PublicServer> Maraxus: crusts
15:37:39  <PublicServer> *** Maraxus joined the game
15:37:42  <PublicServer> <Sylf> wb
15:44:27  <PublicServer> ***  made screenshot at 0000B390: http://ps.openttdcoop.org/publicserver/webcam/0000B390.png
15:59:28  <PublicServer> ***  made screenshot at 0000C788: http://ps.openttdcoop.org/publicserver/webcam/0000C788.png
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16:14:28  <PublicServer> ***  made screenshot at 00009356: http://ps.openttdcoop.org/publicserver/webcam/00009356.png
16:16:49  <PublicServer> <Sylf> ugh
16:16:55  <PublicServer> <Sylf> this is some ugly connection
16:17:05  <PublicServer> <Sylf> it still should be better than before
16:18:22  <PublicServer> <Sylf> wait...
16:18:33  <PublicServer> <Sylf> I broke the hub
16:18:48  <PublicServer> <Sylf> yay me
16:23:41  <PublicServer> *** Sylf has left the game (connection lost)
16:23:43  <PublicServer> *** Game paused (number of players)
16:24:39  <Sylf> password
16:25:19  <Sylf> !password
16:25:19  <Sylf> yay
16:25:19  <Sylf> I can't connect
16:25:19  <PublicServer> Sylf: civics
16:25:49  <PublicServer> *** Game still paused (number of players)
16:25:49  <PublicServer> *** Game unpaused (number of players)
16:25:51  <PublicServer> *** Sylf joined the game
16:28:21  <PublicServer> <Sylf> yay
16:28:27  <PublicServer> <Sylf> the paper mill area is much smoother
16:29:03  <Sylf> !rcon set max_trains 804
16:29:28  <PublicServer> ***  made screenshot at 0000D9B5: http://ps.openttdcoop.org/publicserver/webcam/0000D9B5.png
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16:31:48  <mfb-> hi
16:31:54  <PublicServer> <Sylf> hi mfb
16:35:35  <PublicServer> *** Sylf has left the game (connection lost)
16:35:37  <PublicServer> *** Game paused (number of players)
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16:39:27  <iklucas> !password
16:39:27  <PublicServer> iklucas: scarfs
16:39:33  <PublicServer> *** Game still paused (number of players)
16:39:33  <PublicServer> *** Game unpaused (number of players)
16:39:34  <PublicServer> *** mfb joined the game
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16:39:51  <PublicServer> <iklucas> ola
16:40:52  <PublicServer> <iklucas> tunnels:D
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16:43:03  <PublicServer> <iklucas> we dont have post trains?
16:43:25  *** Sylf has quit IRC
16:43:31  <PublicServer> <mfb> do we have post in the plan?
16:44:06  <PublicServer> <iklucas> nothing mentioned about post at all
16:44:14  <Chris_Booth[LP]> mail trains?
16:44:16  <PublicServer> <mfb> that is the reason
16:44:26  <PublicServer> <iklucas> ye mail
16:44:27  <Chris_Booth[LP]> I don't like mail
16:44:29  <PublicServer> ***  made screenshot at 000048CB: http://ps.openttdcoop.org/publicserver/webcam/000048CB.png
16:44:34  <Chris_Booth[LP]> its all email now
16:44:46  <PublicServer> <iklucas> as long it's not spam i don't bother about mail:P
16:45:10  <PublicServer> <iklucas> nah you can also meet over internet, but still people use trains to go to eachother?
16:47:30  *** minisylf is now known as Sylf
16:48:33  <PublicServer> *** Sylf joined the game
16:49:48  <PublicServer> <Sylf> what's left to do now?
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16:55:22  <PublicServer> <mfb> :p
16:55:31  <PublicServer> <Sylf> ;-)
16:56:35  <PublicServer> <mfb> CL2 :(
16:56:43  <PublicServer> <Sylf> yeah
16:57:59  <PublicServer> <Sylf> ouch
16:58:36  <PublicServer> <mfb> *wait*
16:58:39  <PublicServer> <Sylf> hm
16:59:03  <PublicServer> <Sylf> :D
16:59:29  <PublicServer> ***  made screenshot at 00003CCC: http://ps.openttdcoop.org/publicserver/webcam/00003CCC.png
17:00:13  <PublicServer> <mfb> no^
17:00:47  <PublicServer> <Sylf> hurrah
17:02:02  <mfb-> @gap 5 5
17:02:02  <Webster> mfb-: For Trainlength of 5: 19 - 25 needs 4, 26 - 32 needs 5, 33 - 39 needs 6.
17:02:03  <mfb-> :D
17:02:40  <PublicServer> <Sylf> it's all good for a sideline :)
17:03:05  <PublicServer> <mfb> right
17:03:13  <PublicServer> <mfb> <- afk
17:03:15  <PublicServer> *** mfb has joined spectators
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17:14:29  <PublicServer> ***  made screenshot at 0000DBA3: http://ps.openttdcoop.org/publicserver/webcam/0000DBA3.png
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17:16:39  <PublicServer> *** Game paused (number of players)
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17:24:36  *** Chris_Booth[LP] is now known as Chris_Booth
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17:29:30  <PublicServer> ***  made screenshot at 0000DFB5: http://ps.openttdcoop.org/publicserver/webcam/0000DFB5.png
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17:59:30  <PublicServer> ***  made screenshot at 0000932A: http://ps.openttdcoop.org/publicserver/webcam/0000932A.png
18:12:26  <Tray> !dl win32
18:12:26  <PublicServer> Tray: http://binaries.openttd.org/nightlies/trunk/r22815/openttd-trunk-r22815-windows-win32.zip
18:13:59  <Tray> !password
18:13:59  <PublicServer> Tray: pebble
18:14:08  <PublicServer> *** mfb has left the game (connection lost)
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18:38:14  *** ChanServ sets mode: +o mfb-
18:38:27  <mfb-> !players
18:38:30  <PublicServer> mfb-: Client 137 is Sigma, a spectator
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19:24:28  <Chris_Booth> !playercount
19:24:28  <PublicServer> Chris_Booth: Number of players: 1 (1 spectators)
19:24:39  <Chris_Booth> !players
19:24:42  <PublicServer> Chris_Booth: Client 137 is Sigma, a spectator
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19:32:40  <Keiya> What's the most common currency-scale on openttdcoop? (Not that it really matters after the early game, but)
19:36:59  <Chris_Booth> Keiya: why do you ask?
19:37:09  <Chris_Booth> it makes 0 difference what you play in
19:37:30  <Chris_Booth> you could play in spoons if you wanted
19:40:05  <Keiya> !password
19:40:05  <PublicServer> Keiya: cocoas
19:40:19  <PublicServer> *** Game still paused (number of players)
19:40:19  <PublicServer> *** Keiya joined the game
19:41:00  <Keiya> Chris_Booth: Mostly curiousity
19:41:56  <Chris_Booth> Keiya: I would be hard to say, but I would guess GBP as its the default
19:43:04  <PublicServer> *** Keiya has left the game (leaving)
19:44:10  <Keiya> !password
19:44:10  <PublicServer> Keiya: cocoas
19:44:20  <PublicServer> *** Game still paused (number of players)
19:44:21  <PublicServer> *** Keiya joined the game
19:44:23  * Keiya giggles madly >_>
19:45:44  <Keiya> I just set the scale to 65535:1 and called it zimbabwe dollars. >_>
19:50:14  *** Tray has quit IRC
19:57:15  <PublicServer> *** Sigma has joined company #1
19:57:15  <PublicServer> *** Game unpaused (number of players)
19:58:12  <PublicServer> <Keiya> Oh hello
19:58:27  <PublicServer> <Sigma> hi :p
19:59:31  <PublicServer> ***  made screenshot at 0000543F: http://ps.openttdcoop.org/publicserver/webcam/0000543F.png
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20:00:32  <PublicServer> *** Keiya has left the game (connection lost)
20:00:32  <PublicServer> *** Game paused (number of players)
20:00:36  <PublicServer> *** Sigma has left the game (connection lost)
20:00:54  <Keiya> Is the server being hosted on crappy wifi or something?
20:01:00  <Keiya> !password
20:01:00  <PublicServer> Keiya: spooks
20:01:01  <mfb-> :D
20:01:14  <PublicServer> *** mfb joined the game
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20:07:39  <PublicServer> <Keiya> I'm tempted to try to mod in zombies that would ride pax stuff and infect people... >_> But I'm a dork
20:10:18  <PublicServer> <mfb> 3rd line :)
20:10:33  <PublicServer> <Keiya> Ooh, a cluster of unattached industries
20:10:47  <PublicServer> <Keiya> two forests and a gold mine. Should probably be two separate stations
20:10:49  <PublicServer> <mfb> I think we have several industries
20:11:17  <PublicServer> <mfb> two different goods, so: yes
20:11:20  <PublicServer> <Keiya> I know we're using gold, but I'm not totally sure on lumber actually...
20:11:42  <PublicServer> <mfb> we have lots of wood stations
20:12:03  <Sylf> too many, really...
20:12:14  <PublicServer> <mfb> what do you expect...
20:12:17  <Sylf> the map needs more oil
20:12:23  <PublicServer> <Keiya> Aww, so I shouldn't attach these? :< Okay...
20:12:25  <Sylf> oil! Oil!  Let us be the oil tycoons!
20:13:29  <PublicServer> <Keiya> A bunch of farms here too if we need food
20:14:25  <PublicServer> <Keiya> Heh, coal mine all alone on the island to the... east, I think. top-right side
20:14:37  <PublicServer> ***  made screenshot at 0000EB67: http://ps.openttdcoop.org/publicserver/webcam/0000EB67.png
20:14:37  <PublicServer> *** mfb has left the game (connection lost)
20:14:51  <mfb-> !password
20:14:51  <PublicServer> mfb-: pueblo
20:15:01  <PublicServer> *** mfb joined the game
20:15:10  <PublicServer> <mfb> south-east?
20:15:38  <PublicServer> <Keiya> The one tagged !lonely coal mine :P
20:15:51  <PublicServer> <Keiya> (whoever did that, thanks, I was going back to do the same thing
20:16:05  <PublicServer> <Keiya> Kinda tempted to use ships or something to connect it actually...
20:16:11  <PublicServer> <mfb> so far away from other lines
20:16:32  <PublicServer> <Keiya> Not really worth it though except for 'cuteness'
20:16:51  <PublicServer> <Keiya> Oh wow
20:17:01  <PublicServer> <Keiya> We've connected all the oil, there's just not enough of it
20:17:49  <Sylf> for sake of cuteness? sure, we can do that
20:18:43  <PublicServer> <mfb> sylf: you could have added some more signals on the 3rd line :(
20:18:47  <PublicServer> *** Sylf joined the game
20:19:23  <PublicServer> <Keiya> If only Fas North and Fas Station #95 were switched we could drop it there and not need to build a new rail station
20:20:02  <PublicServer> <mfb> ships are evil (except at ESK)
20:20:17  <PublicServer> <mfb> but a connection from SLH01 will work
20:20:19  <PublicServer> <Sylf> and I hate that sideline.
20:20:34  <PublicServer> <mfb> from the south
20:20:36  <PublicServer> <Keiya> Evil, but cute! Like kittens that pee on your shoes!
20:20:50  <PublicServer> <mfb> find a way to pass MSH Fask
20:20:57  <PublicServer> <mfb> then it will work
20:21:07  <PublicServer> <mfb> looooong line for a single mine
20:21:25  <PublicServer> <Keiya> Like I said, not worth it really >_>
20:22:02  <PublicServer> <Sylf> I vote call this game done and start afresh
20:22:31  <PublicServer> <Keiya> I really don't see anything more to do other than prospect for oil >_>
20:23:01  <PublicServer> <Sylf> whoa
20:23:15  <PublicServer> <Keiya> I haven't built anything other than signs here, so I don't really get a say in whether it's 'done' or not though
20:23:44  <PublicServer> <mfb> want to connect the coal mine? ;)
20:23:59  <PublicServer> <Sylf> let's do it
20:24:11  <PublicServer> <Keiya> Sure, why not? :D
20:24:25  <PublicServer> <Sigma> lol
20:24:41  <PublicServer> <Keiya> Hmm, that area's pretty messy, but if you think you can get something out of there...
20:24:42  <PublicServer> <Sylf> brb... can't build worth anything on this laptop
20:24:48  <PublicServer> *** Sylf has left the game (leaving)
20:25:48  <PublicServer> <Keiya> Rail is best, but long bridges are ugly...
20:25:59  <PublicServer> <mfb> that bridge is good
20:26:09  <PublicServer> <mfb> long bridges are forbidden btw.
20:26:30  <PublicServer> <Keiya> Oh hey, I hadn't noticed how short that jump was :D
20:26:30  <PublicServer> *** Sylf joined the game
20:26:44  <PublicServer> <Keiya> And they're forbidden because they're unsightly :P
20:28:04  <PublicServer> <Sylf> hrm, CL...
20:28:32  <PublicServer> <mfb> where?
20:28:52  <PublicServer> <Sylf> just south of the bridges
20:29:37  <PublicServer> ***  made screenshot at 000328B1: http://ps.openttdcoop.org/publicserver/webcam/000328B1.png
20:32:28  <PublicServer> <mfb> done
20:34:11  <PublicServer> <Keiya> Oh
20:34:28  <PublicServer> <Keiya> Ywah that might be a better place to put it than what I was thinking >_>
20:34:42  <PublicServer> <Sylf> very unconventional :D
20:35:12  <PublicServer> <mfb> simple terminus would do the same, but it is interesting like that
20:35:57  <PublicServer> <Keiya> It's cute!
20:36:11  <PublicServer> <Keiya> It just needs trains'n'trees
20:36:53  <Sylf> !rcon set max_trains 810
20:36:53  <PublicServer> Sylf: you are not allowed to use !rcon
20:37:00  <Sylf> grr
20:37:09  *** ChanServ sets mode: +o Sylf
20:37:12  <Sylf> !rcon set max_trains 810
20:37:12  <PublicServer> Sylf: ‎[All] Keiya: Something wrong Sylf?
20:37:23  <mfb-> limit is 810
20:37:26  <mfb-> oh..
20:37:27  <Sylf> I got denied of raising train limit :P
20:38:28  <PublicServer> <Keiya> We could possibly decomission some of the trains that are just collecting dust...
20:38:58  <PublicServer> <Sylf> nah, we should have 6 free trains now
20:39:08  <PublicServer> <Sylf> I'm just dressing up the station now
20:39:19  <PublicServer> <Keiya> Like,someone could eat the sammich :P
20:40:07  <PublicServer> <mfb> heavy traffic on the SL!
20:40:25  <PublicServer> <mfb> 3 trains in the same direction
20:40:56  <PublicServer> <mfb> already did that
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20:42:48  <PublicServer> <Keiya> Need to find an excuse to make two more trains. Hitting the train limit is a good reason to be done :P
20:43:12  <PublicServer> <Keiya> (Unless we want to start hauling goods via RV, boat, or plane...)
20:43:17  <PublicServer> <mfb> take a random station and add 2?
20:43:32  <PublicServer> <mfb> btw. our new SL-part is universal now
20:43:40  <PublicServer> <mfb> I connected it to the other direction, too :D
20:43:54  <PublicServer> <Keiya> Heh
20:43:56  <PublicServer> <Sylf> hehehe
20:44:06  <PublicServer> <Sylf> so we can connect that farm
20:44:18  <PublicServer> <mfb> with 2 trains?
20:44:28  <PublicServer> <Sylf> just so it can take a big detour and go to that food drop only a few tiles away
20:44:30  <PublicServer> <mfb> and farm drop got traffic problems
20:44:38  <PublicServer> ***  made screenshot at 0003AA4E: http://ps.openttdcoop.org/publicserver/webcam/0003AA4E.png
20:44:59  <PublicServer> <Sylf> hrmrmrm
20:45:12  <PublicServer> <Sylf> time to dig some oil
20:45:17  <PublicServer> <Keiya> And yeah, that farm is probably honestly better served by a PTP link. Which are evil, but sometimes effective
20:46:06  <PublicServer> <mfb> so many signal gaps everywhere :(
20:47:26  <PublicServer> <Sylf> ugh, horrible place
20:47:45  <PublicServer> <mfb> ?
20:47:55  <PublicServer> <Sylf> where the new oil well popped up
20:48:33  <PublicServer> <mfb> well, SLH05
20:48:49  <PublicServer> <Keiya> At !new oil
20:49:03  <PublicServer> <mfb> see !bridge
20:49:37  <PublicServer> <mfb> single line there maybe
20:49:57  <PublicServer> <mfb> to get a good ugly building style
20:50:05  <PublicServer> <mfb> CL2 is too ugly
20:51:02  *** Progman has quit IRC
20:51:48  <PublicServer> <mfb> prio :D
20:52:06  <PublicServer> <Sylf> exit prio hehehe
20:52:22  <PublicServer> <mfb> to avoid jam
20:52:33  <PublicServer> <mfb> (not that the oil well will get enough trains for that...)
20:53:24  *** Kangoo has joined #openttdcoop
20:54:09  <PublicServer> *** Kangoo joined the game
20:56:56  <PublicServer> <mfb> oh oh, upgrade
20:57:02  <PublicServer> <Sylf> oh?
20:57:12  <Sylf> @stage Finalizing
20:57:12  *** Webster changes topic to "Welcome to #openttdcoop, the Cooperative OpenTTD | PSG212 (r22815) | STAGE: Finalizing | www.openttdcoop.org | New players, use @quickstart and !help | http://wiki.openttdcoop.org/IRC_Commands"
20:57:40  <PublicServer> <mfb> the new oil station
20:58:16  <PublicServer> <Sylf> ooooh, I get it
20:59:13  <PublicServer> <mfb> hmm that can give problems
20:59:32  <PublicServer> <mfb> :D
20:59:38  <PublicServer> <Sylf> You can work on that while I think about what to write for the archive page
20:59:38  <PublicServer> ***  made screenshot at 0000D5AE: http://ps.openttdcoop.org/publicserver/webcam/0000D5AE.png
20:59:46  <PublicServer> <mfb> done
21:00:08  <PublicServer> <mfb> ok the whole thing is stupid
21:00:32  <PublicServer> <Sylf> better and better
21:00:59  <PublicServer> <mfb> that is good
21:05:36  <PublicServer> *** Sylf has left the game (connection lost)
21:05:46  <Sylf> !password
21:05:46  <PublicServer> Sylf: pities
21:05:58  <PublicServer> *** Sylf joined the game
21:06:09  <PublicServer> *** Sylf has left the game (connection lost)
21:06:36  <PublicServer> <mfb> first train reached oil drop!
21:06:58  <PublicServer> <Kangoo> ?
21:07:02  <PublicServer> <Kangoo> from where?
21:07:38  <PublicServer> <Sigma> from the map´s vast caches of oil
21:07:42  <PublicServer> *** Sylf joined the game
21:08:11  <PublicServer> <Kangoo> silly tream...
21:08:17  <PublicServer> <Kangoo> *team
21:11:19  <PublicServer> <Sigma> whoa, 2 trains in the oil drop at once
21:11:35  <PublicServer> <Sylf> :P
21:11:38  *** Chris_Booth has joined #openttdcoop
21:11:49  <PublicServer> <Sigma> better get those other 6 platforms dusted off :P
21:13:01  <PublicServer> <Sylf> does anyone see a major jam anywhere?
21:13:03  <PublicServer> *** Chris Booth joined the game
21:13:29  <PublicServer> <mfb> west->MSH Fask gets some jams sometimes
21:13:43  <PublicServer> <mfb> Fask -> MSH Fask got one right now
21:13:45  <PublicServer> <Chris Booth> MSH ESK East is slow
21:14:12  <PublicServer> <Keiya> This bit here at "3rd trk non-merge /JesseW" jams somewhat still
21:14:14  <PublicServer> <mfb> coal rating is bad there
21:14:36  <PublicServer> <Chris Booth> SLH 06 is very slow aswell
21:14:39  <PublicServer> ***  made screenshot at 00038A93: http://ps.openttdcoop.org/publicserver/webcam/00038A93.png
21:14:47  <PublicServer> <Sylf> yes, looks like East needs major work before we can archive
21:17:03  <PublicServer> *** Chris Booth has left the game (leaving)
21:18:37  <PublicServer> <Kangoo> is the !temp connection a "legal" fix?
21:19:40  <PublicServer> <Keiya> I'm kinda temoted to just blow that bridge up and see what happens (Well, disable it using signalhax first but)
21:19:58  <PublicServer> <Sylf> which bridge?
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21:20:24  <PublicServer> <mfb> hmm
21:20:26  <PublicServer> <mfb> looks ugly
21:21:08  <PublicServer> *** Sylf has left the game (connection lost)
21:21:26  <PublicServer> <mfb> better
21:22:07  <PublicServer> <Kangoo> drawback is <1TL wainting bay. but better it is
21:22:17  <PublicServer> <mfb> it is 1 TL
21:22:21  <PublicServer> <mfb> see the pbs signal
21:22:53  <PublicServer> <mfb> ah for the other side
21:22:59  <PublicServer> <mfb> well that is the main line
21:22:59  <PublicServer> <Kangoo> yep
21:23:14  <PublicServer> <mfb> so it should handle all (or most of) the traffic
21:23:53  <PublicServer> <mfb> ;)
21:24:04  <PublicServer> <Kangoo> =)
21:24:51  <PublicServer> <Kangoo> any other problems around?
21:25:11  <PublicServer> <Keiya> This usually unjams within a minute or two, and only gets three or so trains waiting at most... hmm
21:26:02  <PublicServer> *** Sylf joined the game
21:27:04  <PublicServer> <Sylf> East MSH
21:28:17  <PublicServer> <Keiya> I think it's part of MSH ESK South? Or BBH Fask? Or possibly where the two fuse together?
21:28:23  <PublicServer> <Keiya> That whole area is a mess of trains :P
21:28:31  <PublicServer> <mfb> what?
21:28:45  <PublicServer> <mfb> MSH+BBH are separated
21:28:47  <PublicServer> <Keiya> My brain is in another county I think >_>
21:29:07  <PublicServer> <Sylf> that MSH area has LLL_RRR mainline
21:29:25  <PublicServer> <Sylf> but the exit is only connected to 2 lines heading south/west
21:29:39  <PublicServer> ***  made screenshot at 0001F8BC: http://ps.openttdcoop.org/publicserver/webcam/0001F8BC.png
21:29:53  <PublicServer> <Keiya> Sigma:
21:30:01  <PublicServer> <Keiya> I'm looking at the bit south of it
21:30:12  <PublicServer> <Keiya> >V that way, I think that's south. >_>
21:30:18  <PublicServer> <Keiya> yeah
21:30:18  <PublicServer> <Kangoo> isnt all three lines connected to that exit?
21:32:39  <PublicServer> <Sylf> hmm, I don't see "1" at MSH East
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21:32:54  <PublicServer> <Kangoo> go north
21:32:54  <PublicServer> <mfb> see sign
21:33:41  <PublicServer> <Sylf> OK, I see it, but that's not station exit
21:33:44  <PublicServer> <mfb> 1 is from the station
21:34:01  <PublicServer> <Sylf> I think I see it finally
21:34:22  <PublicServer> <mfb> like that
21:34:44  <PublicServer> <Sylf> ugh
21:35:03  <PublicServer> <Sylf> my eyes get crossed too easily around that area
21:35:14  <PublicServer> <Sylf> so, anyway.
21:35:27  <PublicServer> <Keiya> Have you guys been copying rail paterns from the Necronomicon again? :P
21:35:45  <PublicServer> <Sylf> :P
21:35:51  <PublicServer> <mfb> there are rail patterns inside?
21:36:17  <PublicServer> <Keiya> Heck if I know, I value what shreads of sanity I have left too much to read it :P
21:36:34  <PublicServer> <Sylf> I really think we need to move the mainline out, so we can build more platforms at east
21:36:52  <PublicServer> <mfb> a better exit could help
21:37:21  <PublicServer> <Sylf> okay, let's focus on exit
21:37:24  <PublicServer> <mfb> the trains cannot leave the station quick enough
21:37:26  <PublicServer> * Keiya flips a signal around to try something
21:38:15  <PublicServer> <Sylf> do we have enough space to do anything?
21:38:31  <PublicServer> <Sylf> if not, I'll move the northbound lines
21:38:31  <PublicServer> <mfb> soon
21:38:55  <PublicServer> <Keiya> That just introduced new problems, 'aight then.
21:39:38  <PublicServer> <mfb> there it is
21:42:15  <PublicServer> *** Kangoo has left the game (leaving)
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21:43:33  <PublicServer> <Sylf> what do we do with this space?
21:43:39  <PublicServer> <mfb> longer exit lines
21:43:45  <PublicServer> <mfb> at least one TL for each line
21:44:03  <PublicServer> <Sylf> OK
21:44:39  <PublicServer> ***  made screenshot at 0001F2CA: http://ps.openttdcoop.org/publicserver/webcam/0001F2CA.png
21:44:54  <PublicServer> *** mfb has left the game (connection lost)
21:48:12  <mfb-> !password
21:48:12  <PublicServer> mfb-: recoup
21:48:24  <PublicServer> *** mfb joined the game
21:49:10  <PublicServer> <mfb> oh that line line got a strange prio
21:49:47  <PublicServer> <mfb> more entries :D
21:50:01  <PublicServer> <Sylf> that'll help too
21:50:38  <PublicServer> *** Sylf has left the game (connection lost)
21:54:29  <PublicServer> <mfb> a bit better
21:56:27  <PublicServer> *** Sylf joined the game
21:57:16  <PublicServer> <Keiya> what does MSH even mean?
21:59:27  <Sylf> It's Main Station Hub
21:59:40  <PublicServer> ***  made screenshot at 0001FAC5: http://ps.openttdcoop.org/publicserver/webcam/0001FAC5.png
22:01:08  *** Chris_Booth has quit IRC
22:02:47  <PublicServer> <mfb> good night
22:02:53  <PublicServer> <Sylf> gn
22:03:33  <PublicServer> *** mfb has left the game (leaving)
22:04:37  *** mfb- has quit IRC
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22:07:55  <PublicServer> <Sylf> hmm, it's still a terribad station
22:14:48  <PublicServer> ***  made screenshot at 00020EC3: http://ps.openttdcoop.org/publicserver/webcam/00020EC3.png
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22:27:27  <PublicServer> <Keiya> I dunno what to do here >_>
22:27:45  <PublicServer> <Keiya> It's working well enough I'm afraid to touch it for fear of making it worse :P
22:28:45  <PublicServer> <Sylf> I don't want to touch any of the rest either
22:28:47  <PublicServer> <Sylf> for now.
22:28:57  <PublicServer> <Keiya> Mkay
22:29:50  <PublicServer> ***  made screenshot at 0001F4C7: http://ps.openttdcoop.org/publicserver/webcam/0001F4C7.png
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22:37:23  <PublicServer> <Keiya> How did Abso build that fence?
22:37:27  <PublicServer> <Sylf> enough of just sitting and waching.  I'll come back tomorrow.
22:37:34  <PublicServer> <Sylf> I think it's...
22:37:48  <PublicServer> <Sylf> in the landscaping menu
22:38:07  <PublicServer> <Keiya> Oh hey so it is
22:38:17  <PublicServer> <Keiya> Aight then
22:38:23  <PublicServer> <Keiya> see you tomorrow :D
22:38:27  <PublicServer> *** Sylf has left the game (leaving)
22:44:50  <PublicServer> ***  made screenshot at 00004373: http://ps.openttdcoop.org/publicserver/webcam/00004373.png
22:52:52  <PublicServer> <Keiya> You up to anything Sigma?
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22:56:34  <PublicServer> *** Game paused (number of players)
23:06:50  <PublicServer> *** Sigma has left the game (leaving)
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